From 5b1aecffd75fadfaf4e5cacb76997767d1113413 Mon Sep 17 00:00:00 2001 From: Alex de Mulder Date: Mon, 1 Jun 2015 14:34:30 +0200 Subject: [PATCH] - Fixed dataView support for storePositions --- dist/vis.js | 59614 ++++++++++---------- lib/network/modules/ManipulationSystem.js | 14 +- lib/network/modules/NodesHandler.js | 10 +- 3 files changed, 29821 insertions(+), 29817 deletions(-) diff --git a/dist/vis.js b/dist/vis.js index 1d6d2175..02359760 100644 --- a/dist/vis.js +++ b/dist/vis.js @@ -85,59 +85,59 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; exports.util = __webpack_require__(3); - exports.DOMutil = __webpack_require__(8); + exports.DOMutil = __webpack_require__(9); // data - exports.DataSet = __webpack_require__(9); - exports.DataView = __webpack_require__(11); - exports.Queue = __webpack_require__(10); + exports.DataSet = __webpack_require__(10); + exports.DataView = __webpack_require__(12); + exports.Queue = __webpack_require__(11); // Graph3d - exports.Graph3d = __webpack_require__(12); + exports.Graph3d = __webpack_require__(13); exports.graph3d = { - Camera: __webpack_require__(16), - Filter: __webpack_require__(17), - Point2d: __webpack_require__(13), - Point3d: __webpack_require__(15), - Slider: __webpack_require__(18), - StepNumber: __webpack_require__(19) + Camera: __webpack_require__(17), + Filter: __webpack_require__(18), + Point2d: __webpack_require__(14), + Point3d: __webpack_require__(16), + Slider: __webpack_require__(19), + StepNumber: __webpack_require__(20) }; // Timeline - exports.Timeline = __webpack_require__(20); - exports.Graph2d = __webpack_require__(50); + exports.Timeline = __webpack_require__(21); + exports.Graph2d = __webpack_require__(51); exports.timeline = { - DateUtil: __webpack_require__(30), - DataStep: __webpack_require__(53), - Range: __webpack_require__(28), - stack: __webpack_require__(34), - TimeStep: __webpack_require__(37), + DateUtil: __webpack_require__(31), + DataStep: __webpack_require__(54), + Range: __webpack_require__(29), + stack: __webpack_require__(35), + TimeStep: __webpack_require__(38), components: { items: { - Item: __webpack_require__(36), - BackgroundItem: __webpack_require__(41), - BoxItem: __webpack_require__(39), - PointItem: __webpack_require__(40), - RangeItem: __webpack_require__(35) + Item: __webpack_require__(37), + BackgroundItem: __webpack_require__(42), + BoxItem: __webpack_require__(40), + PointItem: __webpack_require__(41), + RangeItem: __webpack_require__(36) }, - Component: __webpack_require__(22), - CurrentTime: __webpack_require__(21), - CustomTime: __webpack_require__(45), - DataAxis: __webpack_require__(52), - GraphGroup: __webpack_require__(54), - Group: __webpack_require__(33), - BackgroundGroup: __webpack_require__(38), - ItemSet: __webpack_require__(32), - Legend: __webpack_require__(58), - LineGraph: __webpack_require__(51), - TimeAxis: __webpack_require__(42) + Component: __webpack_require__(23), + CurrentTime: __webpack_require__(22), + CustomTime: __webpack_require__(46), + DataAxis: __webpack_require__(53), + GraphGroup: __webpack_require__(55), + Group: __webpack_require__(34), + BackgroundGroup: __webpack_require__(39), + ItemSet: __webpack_require__(33), + Legend: __webpack_require__(59), + LineGraph: __webpack_require__(52), + TimeAxis: __webpack_require__(43) } }; // Network - exports.Network = __webpack_require__(60); + exports.Network = __webpack_require__(61); exports.network = { Images: __webpack_require__(112), dotparser: __webpack_require__(110), @@ -158,8 +158,8 @@ return /******/ (function(modules) { // webpackBootstrap // bundled external libraries exports.moment = __webpack_require__(4); - exports.hammer = __webpack_require__(24); // TODO: deprecate exports.hammer some day - exports.Hammer = __webpack_require__(24); + exports.hammer = __webpack_require__(25); // TODO: deprecate exports.hammer some day + exports.Hammer = __webpack_require__(25); /***/ }, /* 1 */ @@ -190,17 +190,17 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _componentsNode = __webpack_require__(62); + var _componentsNode = __webpack_require__(63); var _componentsNode2 = _interopRequireDefault(_componentsNode); - var _componentsSharedLabel = __webpack_require__(63); + var _componentsSharedLabel = __webpack_require__(64); var _componentsSharedLabel2 = _interopRequireDefault(_componentsSharedLabel); var util = __webpack_require__(3); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); var NodesHandler = (function () { function NodesHandler(body, images, groups, layoutEngine) { @@ -567,15 +567,17 @@ return /******/ (function(modules) { // webpackBootstrap value: function storePositions() { // todo: add support for clusters and hierarchical. var dataArray = []; - for (var nodeId in this.body.data.nodes._data) { - if (this.body.data.nodes._data.hasOwnProperty(nodeId)) { + var dataset = this.body.data.nodes.getDataSet(); + + for (var nodeId in dataset._data) { + if (dataset._data.hasOwnProperty(nodeId)) { var node = this.body.nodes[nodeId]; - if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { + if (dataset._data[nodeId].x != Math.round(node.x) || dataset._data[nodeId].y != Math.round(node.y)) { dataArray.push({ id: nodeId, x: Math.round(node.x), y: Math.round(node.y) }); } } } - this.body.data.nodes.update(dataArray); + dataset.update(dataArray); } }, { key: 'getBoundingBox', @@ -662,7 +664,7 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; var moment = __webpack_require__(4); - var uuid = __webpack_require__(7); + var uuid = __webpack_require__(8); /** * Test whether given object is a number @@ -2004,17646 +2006,16989 @@ return /******/ (function(modules) { // webpackBootstrap // use this instance. Else, load via commonjs. 'use strict'; - module.exports = typeof window !== 'undefined' && window['moment'] || __webpack_require__(5); + module.exports = typeof window !== 'undefined' && window['moment'] || __webpack_require__(6); /***/ }, /* 5 */ /***/ function(module, exports, __webpack_require__) { - /* WEBPACK VAR INJECTION */(function(module) {//! moment.js - //! version : 2.10.3 - //! authors : Tim Wood, Iskren Chernev, Moment.js contributors - //! license : MIT - //! momentjs.com - - (function (global, factory) { - true ? module.exports = factory() : - typeof define === 'function' && define.amd ? define(factory) : - global.moment = factory() - }(this, function () { 'use strict'; - - var hookCallback; - - function utils_hooks__hooks () { - return hookCallback.apply(null, arguments); - } + 'use strict'; - // This is done to register the method called with moment() - // without creating circular dependencies. - function setHookCallback (callback) { - hookCallback = callback; - } + Object.defineProperty(exports, '__esModule', { + value: true + }); - function isArray(input) { - return Object.prototype.toString.call(input) === '[object Array]'; - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function isDate(input) { - return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]'; - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - function map(arr, fn) { - var res = [], i; - for (i = 0; i < arr.length; ++i) { - res.push(fn(arr[i], i)); - } - return res; - } + var util = __webpack_require__(3); + var Hammer = __webpack_require__(25); + var hammerUtil = __webpack_require__(30); - function hasOwnProp(a, b) { - return Object.prototype.hasOwnProperty.call(a, b); - } + /** + * clears the toolbar div element of children + * + * @private + */ - function extend(a, b) { - for (var i in b) { - if (hasOwnProp(b, i)) { - a[i] = b[i]; - } - } + var ManipulationSystem = (function () { + function ManipulationSystem(body, canvas, selectionHandler) { + var _this = this; - if (hasOwnProp(b, 'toString')) { - a.toString = b.toString; - } + _classCallCheck(this, ManipulationSystem); - if (hasOwnProp(b, 'valueOf')) { - a.valueOf = b.valueOf; - } + this.body = body; + this.canvas = canvas; + this.selectionHandler = selectionHandler; - return a; - } + this.editMode = false; + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; - function create_utc__createUTC (input, format, locale, strict) { - return createLocalOrUTC(input, format, locale, strict, true).utc(); - } + this.manipulationHammers = []; + this.temporaryUIFunctions = {}; + this.temporaryEventFunctions = []; - function defaultParsingFlags() { - // We need to deep clone this object. - return { - empty : false, - unusedTokens : [], - unusedInput : [], - overflow : -2, - charsLeftOver : 0, - nullInput : false, - invalidMonth : null, - invalidFormat : false, - userInvalidated : false, - iso : false - }; - } + this.touchTime = 0; + this.temporaryIds = { nodes: [], edges: [] }; + this.guiEnabled = false; + this.inMode = false; + this.selectedControlNode = undefined; - function getParsingFlags(m) { - if (m._pf == null) { - m._pf = defaultParsingFlags(); - } - return m._pf; - } + this.options = {}; + this.defaultOptions = { + enabled: false, + initiallyActive: false, + addNode: true, + addEdge: true, + editNode: undefined, + editEdge: true, + deleteNode: true, + deleteEdge: true, + controlNodeStyle: { + shape: 'dot', + size: 6, + color: { background: '#ff0000', border: '#3c3c3c', highlight: { background: '#07f968', border: '#3c3c3c' } }, + borderWidth: 2, + borderWidthSelected: 2 + } + }; + util.extend(this.options, this.defaultOptions); - function valid__isValid(m) { - if (m._isValid == null) { - var flags = getParsingFlags(m); - m._isValid = !isNaN(m._d.getTime()) && - flags.overflow < 0 && - !flags.empty && - !flags.invalidMonth && - !flags.nullInput && - !flags.invalidFormat && - !flags.userInvalidated; + this.body.emitter.on('destroy', function () { + _this._clean(); + }); + this.body.emitter.on('_dataChanged', this._restore.bind(this)); + this.body.emitter.on('_resetData', this._restore.bind(this)); + } - if (m._strict) { - m._isValid = m._isValid && - flags.charsLeftOver === 0 && - flags.unusedTokens.length === 0 && - flags.bigHour === undefined; - } - } - return m._isValid; - } + _createClass(ManipulationSystem, [{ + key: '_restore', - function valid__createInvalid (flags) { - var m = create_utc__createUTC(NaN); - if (flags != null) { - extend(getParsingFlags(m), flags); - } - else { - getParsingFlags(m).userInvalidated = true; + /** + * If something changes in the data during editing, switch back to the initial datamanipulation state and close all edit modes. + * @private + */ + value: function _restore() { + if (this.inMode !== false) { + if (this.options.initiallyActive === true) { + this.enableEditMode(); + } else { + this.disableEditMode(); } - - return m; + } } + }, { + key: 'setOptions', - var momentProperties = utils_hooks__hooks.momentProperties = []; - - function copyConfig(to, from) { - var i, prop, val; - - if (typeof from._isAMomentObject !== 'undefined') { - to._isAMomentObject = from._isAMomentObject; - } - if (typeof from._i !== 'undefined') { - to._i = from._i; - } - if (typeof from._f !== 'undefined') { - to._f = from._f; - } - if (typeof from._l !== 'undefined') { - to._l = from._l; - } - if (typeof from._strict !== 'undefined') { - to._strict = from._strict; - } - if (typeof from._tzm !== 'undefined') { - to._tzm = from._tzm; - } - if (typeof from._isUTC !== 'undefined') { - to._isUTC = from._isUTC; - } - if (typeof from._offset !== 'undefined') { - to._offset = from._offset; - } - if (typeof from._pf !== 'undefined') { - to._pf = getParsingFlags(from); + /** + * Set the Options + * @param options + */ + value: function setOptions(options, allOptions, globalOptions) { + if (allOptions !== undefined) { + if (allOptions.locale !== undefined) { + this.options.locale = allOptions.locale; + } else { + this.options.locale = globalOptions.locale; } - if (typeof from._locale !== 'undefined') { - to._locale = from._locale; + if (allOptions.locales !== undefined) { + this.options.locales = allOptions.locales; + } else { + this.options.locales = globalOptions.locales; } + } - if (momentProperties.length > 0) { - for (i in momentProperties) { - prop = momentProperties[i]; - val = from[prop]; - if (typeof val !== 'undefined') { - to[prop] = val; - } - } + if (options !== undefined) { + if (typeof options === 'boolean') { + this.options.enabled = options; + } else { + this.options.enabled = true; + util.deepExtend(this.options, options); } - - return to; - } - - var updateInProgress = false; - - // Moment prototype object - function Moment(config) { - copyConfig(this, config); - this._d = new Date(+config._d); - // Prevent infinite loop in case updateOffset creates new moment - // objects. - if (updateInProgress === false) { - updateInProgress = true; - utils_hooks__hooks.updateOffset(this); - updateInProgress = false; + if (this.options.initiallyActive === true) { + this.editMode = true; } + this._setup(); + } } + }, { + key: 'toggleEditMode', - function isMoment (obj) { - return obj instanceof Moment || (obj != null && obj._isAMomentObject != null); + /** + * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. + * + * @private + */ + value: function toggleEditMode() { + if (this.editMode === true) { + this.disableEditMode(); + } else { + this.enableEditMode(); + } } + }, { + key: 'enableEditMode', + value: function enableEditMode() { + this.editMode = true; - function toInt(argumentForCoercion) { - var coercedNumber = +argumentForCoercion, - value = 0; - - if (coercedNumber !== 0 && isFinite(coercedNumber)) { - if (coercedNumber >= 0) { - value = Math.floor(coercedNumber); - } else { - value = Math.ceil(coercedNumber); - } - } - - return value; + this._clean(); + if (this.guiEnabled === true) { + this.manipulationDiv.style.display = 'block'; + this.closeDiv.style.display = 'block'; + this.editModeDiv.style.display = 'none'; + this.showManipulatorToolbar(); + } } + }, { + key: 'disableEditMode', + value: function disableEditMode() { + this.editMode = false; - function compareArrays(array1, array2, dontConvert) { - var len = Math.min(array1.length, array2.length), - lengthDiff = Math.abs(array1.length - array2.length), - diffs = 0, - i; - for (i = 0; i < len; i++) { - if ((dontConvert && array1[i] !== array2[i]) || - (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { - diffs++; - } - } - return diffs + lengthDiff; + this._clean(); + if (this.guiEnabled === true) { + this.manipulationDiv.style.display = 'none'; + this.closeDiv.style.display = 'none'; + this.editModeDiv.style.display = 'block'; + this._createEditButton(); + } } + }, { + key: 'showManipulatorToolbar', - function Locale() { - } + /** + * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. + * + * @private + */ + value: function showManipulatorToolbar() { + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - var locales = {}; - var globalLocale; + // reset global letiables + this.manipulationDOM = {}; - function normalizeLocale(key) { - return key ? key.toLowerCase().replace('_', '-') : key; - } + // if the gui is enabled, draw all elements. + if (this.guiEnabled === true) { + // a _restore will hide these menus + this.editMode = true; + this.manipulationDiv.style.display = 'block'; + this.closeDiv.style.display = 'block'; - // pick the locale from the array - // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each - // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root - function chooseLocale(names) { - var i = 0, j, next, locale, split; + var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); + var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); + var selectedTotalCount = selectedNodeCount + selectedEdgeCount; + var locale = this.options.locales[this.options.locale]; + var needSeperator = false; - while (i < names.length) { - split = normalizeLocale(names[i]).split('-'); - j = split.length; - next = normalizeLocale(names[i + 1]); - next = next ? next.split('-') : null; - while (j > 0) { - locale = loadLocale(split.slice(0, j).join('-')); - if (locale) { - return locale; - } - if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { - //the next array item is better than a shallower substring of this one - break; - } - j--; - } - i++; + if (this.options.addNode !== false) { + this._createAddNodeButton(locale); + needSeperator = true; + } + if (this.options.addEdge !== false) { + if (needSeperator === true) { + this._createSeperator(1); + } else { + needSeperator = true; + } + this._createAddEdgeButton(locale); } - return null; - } - function loadLocale(name) { - var oldLocale = null; - // TODO: Find a better way to register and load all the locales in Node - if (!locales[name] && typeof module !== 'undefined' && - module && module.exports) { - try { - oldLocale = globalLocale._abbr; - !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); - // because defineLocale currently also sets the global locale, we - // want to undo that for lazy loaded locales - locale_locales__getSetGlobalLocale(oldLocale); - } catch (e) { } + if (selectedNodeCount === 1 && typeof this.options.editNode === 'function') { + if (needSeperator === true) { + this._createSeperator(2); + } else { + needSeperator = true; + } + this._createEditNodeButton(locale); + } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.editEdge !== false) { + if (needSeperator === true) { + this._createSeperator(3); + } else { + needSeperator = true; + } + this._createEditEdgeButton(locale); } - return locales[name]; - } - // This function will load locale and then set the global locale. If - // no arguments are passed in, it will simply return the current global - // locale key. - function locale_locales__getSetGlobalLocale (key, values) { - var data; - if (key) { - if (typeof values === 'undefined') { - data = locale_locales__getLocale(key); - } - else { - data = defineLocale(key, values); + // remove buttons + if (selectedTotalCount !== 0) { + if (selectedNodeCount === 1 && this.options.deleteNode !== false) { + if (needSeperator === true) { + this._createSeperator(4); } - - if (data) { - // moment.duration._locale = moment._locale = data; - globalLocale = data; + this._createDeleteButton(locale); + } else if (selectedNodeCount === 0 && this.options.deleteEdge !== false) { + if (needSeperator === true) { + this._createSeperator(4); } + this._createDeleteButton(locale); + } } - return globalLocale._abbr; - } - - function defineLocale (name, values) { - if (values !== null) { - values.abbr = name; - if (!locales[name]) { - locales[name] = new Locale(); - } - locales[name].set(values); + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - // backwards compat for now: also set the locale - locale_locales__getSetGlobalLocale(name); + // refresh this bar based on what has been selected + this._temporaryBindEvent('select', this.showManipulatorToolbar.bind(this)); + } - return locales[name]; - } else { - // useful for testing - delete locales[name]; - return null; - } + // redraw to show any possible changes + this.body.emitter.emit('_redraw'); } + }, { + key: 'addNodeMode', - // returns locale data - function locale_locales__getLocale (key) { - var locale; + /** + * Create the toolbar for adding Nodes + * + * @private + */ + value: function addNodeMode() { + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - if (key && key._locale && key._locale._abbr) { - key = key._locale._abbr; - } + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - if (!key) { - return globalLocale; - } + this.inMode = 'addNode'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale['addDescription'] || this.options.locales['en']['addDescription']); - if (!isArray(key)) { - //short-circuit everything else - locale = loadLocale(key); - if (locale) { - return locale; - } - key = [key]; - } + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + } - return chooseLocale(key); + this._temporaryBindEvent('click', this._performAddNode.bind(this)); } + }, { + key: 'editNode', - var aliases = {}; - - function addUnitAlias (unit, shorthand) { - var lowerCase = unit.toLowerCase(); - aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; - } + /** + * call the bound function to handle the editing of the node. The node has to be selected. + * + * @private + */ + value: function editNode() { + var _this2 = this; - function normalizeUnits(units) { - return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; - } + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - function normalizeObjectUnits(inputObject) { - var normalizedInput = {}, - normalizedProp, - prop; + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); + var node = this.selectionHandler._getSelectedNode(); + if (node !== undefined) { + this.inMode = 'editNode'; + if (typeof this.options.editNode === 'function') { + if (node.isCluster !== true) { + var data = util.deepExtend({}, node.options, true); + data.x = node.x; + data.y = node.y; - for (prop in inputObject) { - if (hasOwnProp(inputObject, prop)) { - normalizedProp = normalizeUnits(prop); - if (normalizedProp) { - normalizedInput[normalizedProp] = inputObject[prop]; + if (this.options.editNode.length === 2) { + this.options.editNode(data, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this2.inMode === 'editNode') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this2.body.data.nodes.getDataSet().update(finalizedData); } + _this2.showManipulatorToolbar(); + }); + } else { + throw new Error('The function for edit does not support two arguments (data, callback)'); } + } else { + alert(this.options.locales[this.options.locale]['editClusterError'] || this.options.locales['en']['editClusterError']); + } + } else { + throw new Error('No function has been configured to handle the editing of nodes.'); } - - return normalizedInput; + } else { + this.showManipulatorToolbar(); + } } + }, { + key: 'addEdgeMode', - function makeGetSet (unit, keepTime) { - return function (value) { - if (value != null) { - get_set__set(this, unit, value); - utils_hooks__hooks.updateOffset(this, keepTime); - return this; - } else { - return get_set__get(this, unit); - } - }; - } + /** + * create the toolbar to connect nodes + * + * @private + */ + value: function addEdgeMode() { + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - function get_set__get (mom, unit) { - return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); - } + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - function get_set__set (mom, unit, value) { - return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); - } + this.inMode = 'addEdge'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale['edgeDescription'] || this.options.locales['en']['edgeDescription']); - // MOMENTS + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + } - function getSet (units, value) { - var unit; - if (typeof units === 'object') { - for (unit in units) { - this.set(unit, units[unit]); - } - } else { - units = normalizeUnits(units); - if (typeof this[units] === 'function') { - return this[units](value); - } - } - return this; + // temporarily overload functions + this._temporaryBindUI('onTouch', this._handleConnect.bind(this)); + this._temporaryBindUI('onDragEnd', this._finishConnect.bind(this)); + this._temporaryBindUI('onDrag', this._dragControlNode.bind(this)); + this._temporaryBindUI('onRelease', this._finishConnect.bind(this)); + + this._temporaryBindUI('onDragStart', function () {}); + this._temporaryBindUI('onHold', function () {}); } + }, { + key: 'editEdgeMode', - function zeroFill(number, targetLength, forceSign) { - var output = '' + Math.abs(number), - sign = number >= 0; + /** + * create the toolbar to edit edges + * + * @private + */ + value: function editEdgeMode() { + var _this3 = this; - while (output.length < targetLength) { - output = '0' + output; - } - return (sign ? (forceSign ? '+' : '') : '-') + output; - } + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; + this.inMode = 'editEdge'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale['editEdgeDescription'] || this.options.locales['en']['editEdgeDescription']); - var formatFunctions = {}; + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + } - var formatTokenFunctions = {}; + this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; + if (this.edgeBeingEditedId !== undefined) { + (function () { + var edge = _this3.body.edges[_this3.edgeBeingEditedId]; - // token: 'M' - // padded: ['MM', 2] - // ordinal: 'Mo' - // callback: function () { this.month() + 1 } - function addFormatToken (token, padded, ordinal, callback) { - var func = callback; - if (typeof callback === 'string') { - func = function () { - return this[callback](); - }; - } - if (token) { - formatTokenFunctions[token] = func; - } - if (padded) { - formatTokenFunctions[padded[0]] = function () { - return zeroFill(func.apply(this, arguments), padded[1], padded[2]); - }; - } - if (ordinal) { - formatTokenFunctions[ordinal] = function () { - return this.localeData().ordinal(func.apply(this, arguments), token); - }; - } - } + // create control nodes + var controlNodeFrom = _this3._getNewTargetNode(edge.from.x, edge.from.y); + var controlNodeTo = _this3._getNewTargetNode(edge.to.x, edge.to.y); - function removeFormattingTokens(input) { - if (input.match(/\[[\s\S]/)) { - return input.replace(/^\[|\]$/g, ''); - } - return input.replace(/\\/g, ''); - } + _this3.temporaryIds.nodes.push(controlNodeFrom.id); + _this3.temporaryIds.nodes.push(controlNodeTo.id); - function makeFormatFunction(format) { - var array = format.match(formattingTokens), i, length; + _this3.body.nodes[controlNodeFrom.id] = controlNodeFrom; + _this3.body.nodeIndices.push(controlNodeFrom.id); + _this3.body.nodes[controlNodeTo.id] = controlNodeTo; + _this3.body.nodeIndices.push(controlNodeTo.id); - for (i = 0, length = array.length; i < length; i++) { - if (formatTokenFunctions[array[i]]) { - array[i] = formatTokenFunctions[array[i]]; - } else { - array[i] = removeFormattingTokens(array[i]); - } - } + // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI + _this3._temporaryBindUI('onTouch', _this3._controlNodeTouch.bind(_this3)); // used to get the position + _this3._temporaryBindUI('onTap', function () {}); // disabled + _this3._temporaryBindUI('onHold', function () {}); // disabled + _this3._temporaryBindUI('onDragStart', _this3._controlNodeDragStart.bind(_this3)); // used to select control node + _this3._temporaryBindUI('onDrag', _this3._controlNodeDrag.bind(_this3)); // used to drag control node + _this3._temporaryBindUI('onDragEnd', _this3._controlNodeDragEnd.bind(_this3)); // used to connect or revert control nodes + _this3._temporaryBindUI('onMouseMove', function () {}); // disabled - return function (mom) { - var output = ''; - for (i = 0; i < length; i++) { - output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; + // create function to position control nodes correctly on movement + // automatically cleaned up because we use the temporary bind + _this3._temporaryBindEvent('beforeDrawing', function (ctx) { + var positions = edge.edgeType.findBorderPositions(ctx); + if (controlNodeFrom.selected === false) { + controlNodeFrom.x = positions.from.x; + controlNodeFrom.y = positions.from.y; } - return output; - }; - } - - // format date using native date object - function formatMoment(m, format) { - if (!m.isValid()) { - return m.localeData().invalidDate(); - } + if (controlNodeTo.selected === false) { + controlNodeTo.x = positions.to.x; + controlNodeTo.y = positions.to.y; + } + }); - format = expandFormat(format, m.localeData()); + _this3.body.emitter.emit('_redraw'); + })(); + } else { + this.showManipulatorToolbar(); + } + } + }, { + key: 'deleteSelected', - if (!formatFunctions[format]) { - formatFunctions[format] = makeFormatFunction(format); - } + /** + * delete everything in the selection + * + * @private + */ + value: function deleteSelected() { + var _this4 = this; - return formatFunctions[format](m); - } + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - function expandFormat(format, locale) { - var i = 5; + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - function replaceLongDateFormatTokens(input) { - return locale.longDateFormat(input) || input; + this.inMode = 'delete'; + var selectedNodes = this.selectionHandler.getSelectedNodes(); + var selectedEdges = this.selectionHandler.getSelectedEdges(); + var deleteFunction = undefined; + if (selectedNodes.length > 0) { + for (var i = 0; i < selectedNodes.length; i++) { + if (this.body.nodes[selectedNodes[i]].isCluster === true) { + alert(this.options.locales[this.options.locale]['deleteClusterError'] || this.options.locales['en']['deleteClusterError']); + return; + } } - localFormattingTokens.lastIndex = 0; - while (i >= 0 && localFormattingTokens.test(format)) { - format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); - localFormattingTokens.lastIndex = 0; - i -= 1; + if (typeof this.options.deleteNode === 'function') { + deleteFunction = this.options.deleteNode; } + } else if (selectedEdges.length > 0) { + if (typeof this.options.deleteEdge === 'function') { + deleteFunction = this.options.deleteEdge; + } + } - return format; + if (typeof deleteFunction === 'function') { + var data = { nodes: selectedNodes, edges: selectedEdges }; + if (deleteFunction.length === 2) { + deleteFunction(data, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this4.inMode === 'delete') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this4.body.data.edges.getDataSet().remove(finalizedData.edges); + _this4.body.data.nodes.getDataSet().remove(finalizedData.nodes); + _this4.body.emitter.emit('startSimulation'); + _this4.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for delete does not support two arguments (data, callback)'); + } + } else { + this.body.data.edges.getDataSet().remove(selectedEdges); + this.body.data.nodes.getDataSet().remove(selectedNodes); + this.body.emitter.emit('startSimulation'); + this.showManipulatorToolbar(); + } } + }, { + key: '_setup', - var match1 = /\d/; // 0 - 9 - var match2 = /\d\d/; // 00 - 99 - var match3 = /\d{3}/; // 000 - 999 - var match4 = /\d{4}/; // 0000 - 9999 - var match6 = /[+-]?\d{6}/; // -999999 - 999999 - var match1to2 = /\d\d?/; // 0 - 99 - var match1to3 = /\d{1,3}/; // 0 - 999 - var match1to4 = /\d{1,4}/; // 0 - 9999 - var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 - - var matchUnsigned = /\d+/; // 0 - inf - var matchSigned = /[+-]?\d+/; // -inf - inf - - var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z - - var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 + //********************************************** PRIVATE ***************************************// - // any word (or two) characters or numbers including two/three word month in arabic. - var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; + /** + * draw or remove the DOM + * @private + */ + value: function _setup() { + if (this.options.enabled === true) { + // Enable the GUI + this.guiEnabled = true; - var regexes = {}; + this._createWrappers(); + if (this.editMode === false) { + this._createEditButton(); + } else { + this.showManipulatorToolbar(); + } + } else { + this._removeManipulationDOM(); - function addRegexToken (token, regex, strictRegex) { - regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { - return (isStrict && strictRegex) ? strictRegex : regex; - }; + // disable the gui + this.guiEnabled = false; + } } + }, { + key: '_createWrappers', - function getParseRegexForToken (token, config) { - if (!hasOwnProp(regexes, token)) { - return new RegExp(unescapeFormat(token)); + /** + * create the div overlays that contain the DOM + * @private + */ + value: function _createWrappers() { + // load the manipulator HTML elements. All styling done in css. + if (this.manipulationDiv === undefined) { + this.manipulationDiv = document.createElement('div'); + this.manipulationDiv.className = 'vis-manipulation'; + if (this.editMode === true) { + this.manipulationDiv.style.display = 'block'; + } else { + this.manipulationDiv.style.display = 'none'; } + this.canvas.frame.appendChild(this.manipulationDiv); + } - return regexes[token](config._strict, config._locale); - } + // container for the edit button. + if (this.editModeDiv === undefined) { + this.editModeDiv = document.createElement('div'); + this.editModeDiv.className = 'vis-edit-mode'; + if (this.editMode === true) { + this.editModeDiv.style.display = 'none'; + } else { + this.editModeDiv.style.display = 'block'; + } + this.canvas.frame.appendChild(this.editModeDiv); + } - // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript - function unescapeFormat(s) { - return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { - return p1 || p2 || p3 || p4; - }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + // container for the close div button + if (this.closeDiv === undefined) { + this.closeDiv = document.createElement('div'); + this.closeDiv.className = 'vis-close'; + this.closeDiv.style.display = this.manipulationDiv.style.display; + this.canvas.frame.appendChild(this.closeDiv); + } } + }, { + key: '_getNewTargetNode', - var tokens = {}; + /** + * generate a new target node. Used for creating new edges and editing edges + * @param x + * @param y + * @returns {*} + * @private + */ + value: function _getNewTargetNode(x, y) { + var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); - function addParseToken (token, callback) { - var i, func = callback; - if (typeof token === 'string') { - token = [token]; - } - if (typeof callback === 'number') { - func = function (input, array) { - array[callback] = toInt(input); - }; - } - for (i = 0; i < token.length; i++) { - tokens[token[i]] = func; - } - } + controlNodeStyle.id = 'targetNode' + util.randomUUID(); + controlNodeStyle.hidden = false; + controlNodeStyle.physics = false; + controlNodeStyle.x = x; + controlNodeStyle.y = y; - function addWeekParseToken (token, callback) { - addParseToken(token, function (input, array, config, token) { - config._w = config._w || {}; - callback(input, config._w, config, token); - }); + return this.body.functions.createNode(controlNodeStyle); } + }, { + key: '_createEditButton', - function addTimeToArrayFromToken(token, input, config) { - if (input != null && hasOwnProp(tokens, token)) { - tokens[token](input, config._a, config, token); - } - } + /** + * Create the edit button + */ + value: function _createEditButton() { + // restore everything to it's original state (if applicable) + this._clean(); - var YEAR = 0; - var MONTH = 1; - var DATE = 2; - var HOUR = 3; - var MINUTE = 4; - var SECOND = 5; - var MILLISECOND = 6; + // reset the manipulationDOM + this.manipulationDOM = {}; - function daysInMonth(year, month) { - return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); - } + // empty the editModeDiv + util.recursiveDOMDelete(this.editModeDiv); - // FORMATTING + // create the contents for the editMode button + var locale = this.options.locales[this.options.locale]; + var button = this._createButton('editMode', 'vis-button vis-edit vis-edit-mode', locale['edit'] || this.options.locales['en']['edit']); + this.editModeDiv.appendChild(button); - addFormatToken('M', ['MM', 2], 'Mo', function () { - return this.month() + 1; - }); + // bind a hammer listener to the button, calling the function toggleEditMode. + this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); + } + }, { + key: '_clean', - addFormatToken('MMM', 0, 0, function (format) { - return this.localeData().monthsShort(this, format); - }); + /** + * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. + * @private + */ + value: function _clean() { + // not in mode + this.inMode = false; - addFormatToken('MMMM', 0, 0, function (format) { - return this.localeData().months(this, format); - }); + // _clean the divs + if (this.guiEnabled === true) { + util.recursiveDOMDelete(this.editModeDiv); + util.recursiveDOMDelete(this.manipulationDiv); - // ALIASES + // removes all the bindings and overloads + this._cleanManipulatorHammers(); + } - addUnitAlias('month', 'M'); + // remove temporary nodes and edges + this._cleanupTemporaryNodesAndEdges(); - // PARSING + // restore overloaded UI functions + this._unbindTemporaryUIs(); - addRegexToken('M', match1to2); - addRegexToken('MM', match1to2, match2); - addRegexToken('MMM', matchWord); - addRegexToken('MMMM', matchWord); + // remove the temporaryEventFunctions + this._unbindTemporaryEvents(); - addParseToken(['M', 'MM'], function (input, array) { - array[MONTH] = toInt(input) - 1; - }); + // restore the physics if required + this.body.emitter.emit('restorePhysics'); + } + }, { + key: '_cleanManipulatorHammers', - addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { - var month = config._locale.monthsParse(input, token, config._strict); - // if we didn't find a month name, mark the date as invalid. - if (month != null) { - array[MONTH] = month; - } else { - getParsingFlags(config).invalidMonth = input; + /** + * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. + * @private + */ + value: function _cleanManipulatorHammers() { + // _clean hammer bindings + if (this.manipulationHammers.length != 0) { + for (var i = 0; i < this.manipulationHammers.length; i++) { + this.manipulationHammers[i].destroy(); } - }); - - // LOCALES - - var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); - function localeMonths (m) { - return this._months[m.month()]; + this.manipulationHammers = []; + } } + }, { + key: '_removeManipulationDOM', - var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); - function localeMonthsShort (m) { - return this._monthsShort[m.month()]; - } + /** + * Remove all DOM elements created by this module. + * @private + */ + value: function _removeManipulationDOM() { + // removes all the bindings and overloads + this._clean(); - function localeMonthsParse (monthName, format, strict) { - var i, mom, regex; + // empty the manipulation divs + util.recursiveDOMDelete(this.manipulationDiv); + util.recursiveDOMDelete(this.editModeDiv); + util.recursiveDOMDelete(this.closeDiv); - if (!this._monthsParse) { - this._monthsParse = []; - this._longMonthsParse = []; - this._shortMonthsParse = []; - } + // remove the manipulation divs + if (this.manipulationDiv) { + this.canvas.frame.removeChild(this.manipulationDiv); + } + if (this.editModeDiv) { + this.canvas.frame.removeChild(this.editModeDiv); + } + if (this.closeDiv) { + this.canvas.frame.removeChild(this.manipulationDiv); + } - for (i = 0; i < 12; i++) { - // make the regex if we don't have it already - mom = create_utc__createUTC([2000, i]); - if (strict && !this._longMonthsParse[i]) { - this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); - this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); - } - if (!strict && !this._monthsParse[i]) { - regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); - this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { - return i; - } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { - return i; - } else if (!strict && this._monthsParse[i].test(monthName)) { - return i; - } - } + // set the references to undefined + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; } + }, { + key: '_createSeperator', - // MOMENTS + /** + * create a seperator line. the index is to differentiate in the manipulation dom + * @param index + * @private + */ + value: function _createSeperator() { + var index = arguments[0] === undefined ? 1 : arguments[0]; - function setMonth (mom, value) { - var dayOfMonth; + this.manipulationDOM['seperatorLineDiv' + index] = document.createElement('div'); + this.manipulationDOM['seperatorLineDiv' + index].className = 'vis-separator-line'; + this.manipulationDiv.appendChild(this.manipulationDOM['seperatorLineDiv' + index]); + } + }, { + key: '_createAddNodeButton', - // TODO: Move this out of here! - if (typeof value === 'string') { - value = mom.localeData().monthsParse(value); - // TODO: Another silent failure? - if (typeof value !== 'number') { - return mom; - } - } + // ---------------------- DOM functions for buttons --------------------------// - dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); - mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); - return mom; + value: function _createAddNodeButton(locale) { + var button = this._createButton('addNode', 'vis-button vis-add', locale['addNode'] || this.options.locales['en']['addNode']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.addNodeMode.bind(this)); } - - function getSetMonth (value) { - if (value != null) { - setMonth(this, value); - utils_hooks__hooks.updateOffset(this, true); - return this; - } else { - return get_set__get(this, 'Month'); - } + }, { + key: '_createAddEdgeButton', + value: function _createAddEdgeButton(locale) { + var button = this._createButton('addEdge', 'vis-button vis-connect', locale['addEdge'] || this.options.locales['en']['addEdge']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); } - - function getDaysInMonth () { - return daysInMonth(this.year(), this.month()); + }, { + key: '_createEditNodeButton', + value: function _createEditNodeButton(locale) { + var button = this._createButton('editNode', 'vis-button vis-edit', locale['editNode'] || this.options.locales['en']['editNode']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.editNode.bind(this)); } + }, { + key: '_createEditEdgeButton', + value: function _createEditEdgeButton(locale) { + var button = this._createButton('editEdge', 'vis-button vis-edit', locale['editEdge'] || this.options.locales['en']['editEdge']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); + } + }, { + key: '_createDeleteButton', + value: function _createDeleteButton(locale) { + var button = this._createButton('delete', 'vis-button vis-delete', locale['del'] || this.options.locales['en']['del']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.deleteSelected.bind(this)); + } + }, { + key: '_createBackButton', + value: function _createBackButton(locale) { + var button = this._createButton('back', 'vis-button vis-back', locale['back'] || this.options.locales['en']['back']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); + } + }, { + key: '_createButton', + value: function _createButton(id, className, label) { + var labelClassName = arguments[3] === undefined ? 'vis-label' : arguments[3]; - function checkOverflow (m) { - var overflow; - var a = m._a; - - if (a && getParsingFlags(m).overflow === -2) { - overflow = - a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : - a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : - a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : - a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : - a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : - a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : - -1; + this.manipulationDOM[id + 'Div'] = document.createElement('div'); + this.manipulationDOM[id + 'Div'].className = className; + this.manipulationDOM[id + 'Label'] = document.createElement('div'); + this.manipulationDOM[id + 'Label'].className = labelClassName; + this.manipulationDOM[id + 'Label'].innerHTML = label; + this.manipulationDOM[id + 'Div'].appendChild(this.manipulationDOM[id + 'Label']); + return this.manipulationDOM[id + 'Div']; + } + }, { + key: '_createDescription', + value: function _createDescription(label) { + this.manipulationDiv.appendChild(this._createButton('description', 'vis-button vis-none', label)); + } + }, { + key: '_temporaryBindEvent', - if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { - overflow = DATE; - } + // -------------------------- End of DOM functions for buttons ------------------------------// - getParsingFlags(m).overflow = overflow; - } + /** + * this binds an event until cleanup by the clean functions. + * @param event + * @param newFunction + * @private + */ + value: function _temporaryBindEvent(event, newFunction) { + this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); + this.body.emitter.on(event, newFunction); + } + }, { + key: '_temporaryBindUI', - return m; + /** + * this overrides an UI function until cleanup by the clean function + * @param UIfunctionName + * @param newFunction + * @private + */ + value: function _temporaryBindUI(UIfunctionName, newFunction) { + if (this.body.eventListeners[UIfunctionName] !== undefined) { + this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; + this.body.eventListeners[UIfunctionName] = newFunction; + } else { + throw new Error('This UI function does not exist. Typo? You tried: ' + UIfunctionName + ' possible are: ' + JSON.stringify(Object.keys(this.body.eventListeners))); + } } + }, { + key: '_unbindTemporaryUIs', - function warn(msg) { - if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { - console.warn('Deprecation warning: ' + msg); + /** + * Restore the overridden UI functions to their original state. + * + * @private + */ + value: function _unbindTemporaryUIs() { + for (var functionName in this.temporaryUIFunctions) { + if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { + this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; + delete this.temporaryUIFunctions[functionName]; } + } + this.temporaryUIFunctions = {}; } + }, { + key: '_unbindTemporaryEvents', - function deprecate(msg, fn) { - var firstTime = true, - msgWithStack = msg + '\n' + (new Error()).stack; + /** + * Unbind the events created by _temporaryBindEvent + * @private + */ + value: function _unbindTemporaryEvents() { + for (var i = 0; i < this.temporaryEventFunctions.length; i++) { + var eventName = this.temporaryEventFunctions[i].event; + var boundFunction = this.temporaryEventFunctions[i].boundFunction; + this.body.emitter.off(eventName, boundFunction); + } + this.temporaryEventFunctions = []; + } + }, { + key: '_bindHammerToDiv', - return extend(function () { - if (firstTime) { - warn(msgWithStack); - firstTime = false; - } - return fn.apply(this, arguments); - }, fn); + /** + * Bind an hammer instance to a DOM element. + * @param domElement + * @param funct + */ + value: function _bindHammerToDiv(domElement, boundFunction) { + var hammer = new Hammer(domElement, {}); + hammerUtil.onTouch(hammer, boundFunction); + this.manipulationHammers.push(hammer); } + }, { + key: '_cleanupTemporaryNodesAndEdges', - var deprecations = {}; + /** + * Neatly clean up temporary edges and nodes + * @private + */ + value: function _cleanupTemporaryNodesAndEdges() { + // _clean temporary edges + for (var i = 0; i < this.temporaryIds.edges.length; i++) { + this.body.edges[this.temporaryIds.edges[i]].disconnect(); + delete this.body.edges[this.temporaryIds.edges[i]]; + var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); + if (indexTempEdge !== -1) { + this.body.edgeIndices.splice(indexTempEdge, 1); + } + } - function deprecateSimple(name, msg) { - if (!deprecations[name]) { - warn(msg); - deprecations[name] = true; + // _clean temporary nodes + for (var i = 0; i < this.temporaryIds.nodes.length; i++) { + delete this.body.nodes[this.temporaryIds.nodes[i]]; + var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); + if (indexTempNode !== -1) { + this.body.nodeIndices.splice(indexTempNode, 1); } - } + } - utils_hooks__hooks.suppressDeprecationWarnings = false; + this.temporaryIds = { nodes: [], edges: [] }; + } + }, { + key: '_controlNodeTouch', - var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; + // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// - var isoDates = [ - ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], - ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], - ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], - ['GGGG-[W]WW', /\d{4}-W\d{2}/], - ['YYYY-DDD', /\d{4}-\d{3}/] - ]; + /** + * the touch is used to get the position of the initial click + * @param event + * @private + */ + value: function _controlNodeTouch(event) { + this.selectionHandler.unselectAll(); + this.lastTouch = this.body.functions.getPointer(event.center); + this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object + } + }, { + key: '_controlNodeDragStart', - // iso time formats and regexes - var isoTimes = [ - ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], - ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], - ['HH:mm', /(T| )\d\d:\d\d/], - ['HH', /(T| )\d\d/] - ]; + /** + * the drag start is used to mark one of the control nodes as selected. + * @param event + * @private + */ + value: function _controlNodeDragStart(event) { + var pointer = this.lastTouch; + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var from = this.body.nodes[this.temporaryIds.nodes[0]]; + var to = this.body.nodes[this.temporaryIds.nodes[1]]; + var edge = this.body.edges[this.edgeBeingEditedId]; + this.selectedControlNode = undefined; - var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; + var fromSelect = from.isOverlappingWith(pointerObj); + var toSelect = to.isOverlappingWith(pointerObj); - // date from iso format - function configFromISO(config) { - var i, l, - string = config._i, - match = from_string__isoRegex.exec(string); + if (fromSelect === true) { + this.selectedControlNode = from; + edge.edgeType.from = from; + } else if (toSelect === true) { + this.selectedControlNode = to; + edge.edgeType.to = to; + } - if (match) { - getParsingFlags(config).iso = true; - for (i = 0, l = isoDates.length; i < l; i++) { - if (isoDates[i][1].exec(string)) { - // match[5] should be 'T' or undefined - config._f = isoDates[i][0] + (match[6] || ' '); - break; - } - } - for (i = 0, l = isoTimes.length; i < l; i++) { - if (isoTimes[i][1].exec(string)) { - config._f += isoTimes[i][0]; - break; - } - } - if (string.match(matchOffset)) { - config._f += 'Z'; - } - configFromStringAndFormat(config); - } else { - config._isValid = false; - } + this.body.emitter.emit('_redraw'); } + }, { + key: '_controlNodeDrag', - // date from iso format or fallback - function configFromString(config) { - var matched = aspNetJsonRegex.exec(config._i); - - if (matched !== null) { - config._d = new Date(+matched[1]); - return; - } + /** + * dragging the control nodes or the canvas + * @param event + * @private + */ + value: function _controlNodeDrag(event) { + this.body.emitter.emit('disablePhysics'); + var pointer = this.body.functions.getPointer(event.center); + var pos = this.canvas.DOMtoCanvas(pointer); - configFromISO(config); - if (config._isValid === false) { - delete config._isValid; - utils_hooks__hooks.createFromInputFallback(config); - } + if (this.selectedControlNode !== undefined) { + this.selectedControlNode.x = pos.x; + this.selectedControlNode.y = pos.y; + } else { + // if the drag was not started properly because the click started outside the network div, start it now. + var diffX = pointer.x - this.lastTouch.x; + var diffY = pointer.y - this.lastTouch.y; + this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + } + this.body.emitter.emit('_redraw'); } + }, { + key: '_controlNodeDragEnd', - utils_hooks__hooks.createFromInputFallback = deprecate( - 'moment construction falls back to js Date. This is ' + - 'discouraged and will be removed in upcoming major ' + - 'release. Please refer to ' + - 'https://github.com/moment/moment/issues/1407 for more info.', - function (config) { - config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); - } - ); - - function createDate (y, m, d, h, M, s, ms) { - //can't just apply() to create a date: - //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply - var date = new Date(y, m, d, h, M, s, ms); + /** + * connecting or restoring the control nodes. + * @param event + * @private + */ + value: function _controlNodeDragEnd(event) { + var pointer = this.body.functions.getPointer(event.center); + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var edge = this.body.edges[this.edgeBeingEditedId]; - //the date constructor doesn't accept years < 1970 - if (y < 1970) { - date.setFullYear(y); + var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); + var node = undefined; + for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { + if (overlappingNodeIds[i] !== this.selectedControlNode.id) { + node = this.body.nodes[overlappingNodeIds[i]]; + break; } - return date; - } + } - function createUTCDate (y) { - var date = new Date(Date.UTC.apply(null, arguments)); - if (y < 1970) { - date.setUTCFullYear(y); + // perform the connection + if (node !== undefined && this.selectedControlNode !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); + } else { + var from = this.body.nodes[this.temporaryIds.nodes[0]]; + if (this.selectedControlNode.id === from.id) { + this._performEditEdge(node.id, edge.to.id); + } else { + this._performEditEdge(edge.from.id, node.id); + } } - return date; + } else { + edge.updateEdgeType(); + this.body.emitter.emit('restorePhysics'); + } + this.body.emitter.emit('_redraw'); } + }, { + key: '_handleConnect', - addFormatToken(0, ['YY', 2], 0, function () { - return this.year() % 100; - }); - - addFormatToken(0, ['YYYY', 4], 0, 'year'); - addFormatToken(0, ['YYYYY', 5], 0, 'year'); - addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); + // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// - // ALIASES + // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// + /** + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. + * + * @private + */ + value: function _handleConnect(event) { + // check to avoid double fireing of this function. + if (new Date().valueOf() - this.touchTime > 100) { + this.lastTouch = this.body.functions.getPointer(event.center); + this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object - addUnitAlias('year', 'y'); - - // PARSING - - addRegexToken('Y', matchSigned); - addRegexToken('YY', match1to2, match2); - addRegexToken('YYYY', match1to4, match4); - addRegexToken('YYYYY', match1to6, match6); - addRegexToken('YYYYYY', match1to6, match6); + var pointer = this.lastTouch; + var node = this.selectionHandler.getNodeAt(pointer); - addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); - addParseToken('YY', function (input, array) { - array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); - }); + if (node !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); + } else { + // create a node the temporary line can look at + var targetNode = this._getNewTargetNode(node.x, node.y); + this.body.nodes[targetNode.id] = targetNode; + this.body.nodeIndices.push(targetNode.id); - // HELPERS + // create a temporary edge + var connectionEdge = this.body.functions.createEdge({ + id: 'connectionEdge' + util.randomUUID(), + from: node.id, + to: targetNode.id, + physics: false, + smooth: { + enabled: true, + type: 'continuous', + roundness: 0.5 + } + }); + this.body.edges[connectionEdge.id] = connectionEdge; + this.body.edgeIndices.push(connectionEdge.id); - function daysInYear(year) { - return isLeapYear(year) ? 366 : 365; + this.temporaryIds.nodes.push(targetNode.id); + this.temporaryIds.edges.push(connectionEdge.id); + } + } + this.touchTime = new Date().valueOf(); + } } - - function isLeapYear(year) { - return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; + }, { + key: '_dragControlNode', + value: function _dragControlNode(event) { + var pointer = this.body.functions.getPointer(event.center); + if (this.temporaryIds.nodes[0] !== undefined) { + var targetNode = this.body.nodes[this.temporaryIds.nodes[0]]; // there is only one temp node in the add edge mode. + targetNode.x = this.canvas._XconvertDOMtoCanvas(pointer.x); + targetNode.y = this.canvas._YconvertDOMtoCanvas(pointer.y); + this.body.emitter.emit('_redraw'); + } else { + var diffX = pointer.x - this.lastTouch.x; + var diffY = pointer.y - this.lastTouch.y; + this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + } } + }, { + key: '_finishConnect', - // HOOKS + /** + * Connect the new edge to the target if one exists, otherwise remove temp line + * @param event + * @private + */ + value: function _finishConnect(event) { + var pointer = this.body.functions.getPointer(event.center); + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - utils_hooks__hooks.parseTwoDigitYear = function (input) { - return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); - }; + // remember the edge id + var connectFromId = undefined; + if (this.temporaryIds.edges[0] !== undefined) { + connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; + } - // MOMENTS + // get the overlapping node but NOT the temporary node; + var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); + var node = undefined; + for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { + // if the node id is NOT a temporary node, accept the node. + if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) === -1) { + node = this.body.nodes[overlappingNodeIds[i]]; + break; + } + } - var getSetYear = makeGetSet('FullYear', false); + // clean temporary nodes and edges. + this._cleanupTemporaryNodesAndEdges(); - function getIsLeapYear () { - return isLeapYear(this.year()); + // perform the connection + if (node !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); + } else { + if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { + this._performAddEdge(connectFromId, node.id); + } + } + } + this.body.emitter.emit('_redraw'); } + }, { + key: '_performAddNode', - addFormatToken('w', ['ww', 2], 'wo', 'week'); - addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); - - // ALIASES + // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// - addUnitAlias('week', 'w'); - addUnitAlias('isoWeek', 'W'); + // ------------------------------ Performing all the actual data manipulation ------------------------// - // PARSING + /** + * Adds a node on the specified location + */ + value: function _performAddNode(clickData) { + var _this5 = this; - addRegexToken('w', match1to2); - addRegexToken('ww', match1to2, match2); - addRegexToken('W', match1to2); - addRegexToken('WW', match1to2, match2); + var defaultData = { + id: util.randomUUID(), + x: clickData.pointer.canvas.x, + y: clickData.pointer.canvas.y, + label: 'new' + }; - addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { - week[token.substr(0, 1)] = toInt(input); - }); + if (typeof this.options.addNode === 'function') { + if (this.options.addNode.length === 2) { + this.options.addNode(defaultData, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this5.inMode === 'addNode') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback + _this5.body.data.nodes.getDataSet().add(finalizedData); + _this5.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for add does not support two arguments (data,callback)'); + this.showManipulatorToolbar(); + } + } else { + this.body.data.nodes.getDataSet().add(defaultData); + this.showManipulatorToolbar(); + } + } + }, { + key: '_performAddEdge', - // HELPERS + /** + * connect two nodes with a new edge. + * + * @private + */ + value: function _performAddEdge(sourceNodeId, targetNodeId) { + var _this6 = this; - // firstDayOfWeek 0 = sun, 6 = sat - // the day of the week that starts the week - // (usually sunday or monday) - // firstDayOfWeekOfYear 0 = sun, 6 = sat - // the first week is the week that contains the first - // of this day of the week - // (eg. ISO weeks use thursday (4)) - function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { - var end = firstDayOfWeekOfYear - firstDayOfWeek, - daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), - adjustedMoment; + var defaultData = { from: sourceNodeId, to: targetNodeId }; + if (typeof this.options.addEdge === 'function') { + if (this.options.addEdge.length === 2) { + this.options.addEdge(defaultData, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this6.inMode === 'addEdge') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback + _this6.body.data.edges.add(finalizedData); + _this6.selectionHandler.unselectAll(); + _this6.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for connect does not support two arguments (data,callback)'); + } + } else { + this.body.data.edges.add(defaultData); + this.selectionHandler.unselectAll(); + this.showManipulatorToolbar(); + } + } + }, { + key: '_performEditEdge', + /** + * connect two nodes with a new edge. + * + * @private + */ + value: function _performEditEdge(sourceNodeId, targetNodeId) { + var _this7 = this; - if (daysToDayOfWeek > end) { - daysToDayOfWeek -= 7; + var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; + if (typeof this.options.editEdge === 'function') { + if (this.options.editEdge.length === 2) { + this.options.editEdge(defaultData, function (finalizedData) { + if (finalizedData === null || finalizedData === undefined || _this7.inMode !== 'editEdge') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this7.body.edges[defaultData.id].updateEdgeType(); + _this7.body.emitter.emit('_redraw'); + } else { + _this7.body.data.edges.update(finalizedData); + _this7.selectionHandler.unselectAll(); + _this7.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for edit does not support two arguments (data, callback)'); } + } else { + this.body.data.edges.update(defaultData); + this.selectionHandler.unselectAll(); + this.showManipulatorToolbar(); + } + } + }]); - if (daysToDayOfWeek < end - 7) { - daysToDayOfWeek += 7; - } + return ManipulationSystem; + })(); - adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); - return { - week: Math.ceil(adjustedMoment.dayOfYear() / 7), - year: adjustedMoment.year() - }; - } + exports['default'] = ManipulationSystem; + module.exports = exports['default']; - // LOCALES +/***/ }, +/* 6 */ +/***/ function(module, exports, __webpack_require__) { - function localeWeek (mom) { - return weekOfYear(mom, this._week.dow, this._week.doy).week; - } + /* WEBPACK VAR INJECTION */(function(module) {//! moment.js + //! version : 2.10.3 + //! authors : Tim Wood, Iskren Chernev, Moment.js contributors + //! license : MIT + //! momentjs.com - var defaultLocaleWeek = { - dow : 0, // Sunday is the first day of the week. - doy : 6 // The week that contains Jan 1st is the first week of the year. - }; + (function (global, factory) { + true ? module.exports = factory() : + typeof define === 'function' && define.amd ? define(factory) : + global.moment = factory() + }(this, function () { 'use strict'; - function localeFirstDayOfWeek () { - return this._week.dow; - } + var hookCallback; - function localeFirstDayOfYear () { - return this._week.doy; + function utils_hooks__hooks () { + return hookCallback.apply(null, arguments); } - // MOMENTS - - function getSetWeek (input) { - var week = this.localeData().week(this); - return input == null ? week : this.add((input - week) * 7, 'd'); + // This is done to register the method called with moment() + // without creating circular dependencies. + function setHookCallback (callback) { + hookCallback = callback; } - function getSetISOWeek (input) { - var week = weekOfYear(this, 1, 4).week; - return input == null ? week : this.add((input - week) * 7, 'd'); + function isArray(input) { + return Object.prototype.toString.call(input) === '[object Array]'; } - addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); + function isDate(input) { + return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]'; + } - // ALIASES + function map(arr, fn) { + var res = [], i; + for (i = 0; i < arr.length; ++i) { + res.push(fn(arr[i], i)); + } + return res; + } - addUnitAlias('dayOfYear', 'DDD'); + function hasOwnProp(a, b) { + return Object.prototype.hasOwnProperty.call(a, b); + } - // PARSING + function extend(a, b) { + for (var i in b) { + if (hasOwnProp(b, i)) { + a[i] = b[i]; + } + } - addRegexToken('DDD', match1to3); - addRegexToken('DDDD', match3); - addParseToken(['DDD', 'DDDD'], function (input, array, config) { - config._dayOfYear = toInt(input); - }); + if (hasOwnProp(b, 'toString')) { + a.toString = b.toString; + } - // HELPERS + if (hasOwnProp(b, 'valueOf')) { + a.valueOf = b.valueOf; + } - //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday - function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { - var d = createUTCDate(year, 0, 1).getUTCDay(); - var daysToAdd; - var dayOfYear; + return a; + } - d = d === 0 ? 7 : d; - weekday = weekday != null ? weekday : firstDayOfWeek; - daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); - dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + function create_utc__createUTC (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, true).utc(); + } + function defaultParsingFlags() { + // We need to deep clone this object. return { - year : dayOfYear > 0 ? year : year - 1, - dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + empty : false, + unusedTokens : [], + unusedInput : [], + overflow : -2, + charsLeftOver : 0, + nullInput : false, + invalidMonth : null, + invalidFormat : false, + userInvalidated : false, + iso : false }; } - // MOMENTS - - function getSetDayOfYear (input) { - var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; - return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); - } - - // Pick the first defined of two or three arguments. - function defaults(a, b, c) { - if (a != null) { - return a; - } - if (b != null) { - return b; + function getParsingFlags(m) { + if (m._pf == null) { + m._pf = defaultParsingFlags(); } - return c; + return m._pf; } - function currentDateArray(config) { - var now = new Date(); - if (config._useUTC) { - return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; + function valid__isValid(m) { + if (m._isValid == null) { + var flags = getParsingFlags(m); + m._isValid = !isNaN(m._d.getTime()) && + flags.overflow < 0 && + !flags.empty && + !flags.invalidMonth && + !flags.nullInput && + !flags.invalidFormat && + !flags.userInvalidated; + + if (m._strict) { + m._isValid = m._isValid && + flags.charsLeftOver === 0 && + flags.unusedTokens.length === 0 && + flags.bigHour === undefined; + } } - return [now.getFullYear(), now.getMonth(), now.getDate()]; + return m._isValid; } - // convert an array to a date. - // the array should mirror the parameters below - // note: all values past the year are optional and will default to the lowest possible value. - // [year, month, day , hour, minute, second, millisecond] - function configFromArray (config) { - var i, date, input = [], currentDate, yearToUse; - - if (config._d) { - return; + function valid__createInvalid (flags) { + var m = create_utc__createUTC(NaN); + if (flags != null) { + extend(getParsingFlags(m), flags); } - - currentDate = currentDateArray(config); - - //compute day of the year from weeks and weekdays - if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { - dayOfYearFromWeekInfo(config); + else { + getParsingFlags(m).userInvalidated = true; } - //if the day of the year is set, figure out what it is - if (config._dayOfYear) { - yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); + return m; + } - if (config._dayOfYear > daysInYear(yearToUse)) { - getParsingFlags(config)._overflowDayOfYear = true; - } + var momentProperties = utils_hooks__hooks.momentProperties = []; - date = createUTCDate(yearToUse, 0, config._dayOfYear); - config._a[MONTH] = date.getUTCMonth(); - config._a[DATE] = date.getUTCDate(); - } + function copyConfig(to, from) { + var i, prop, val; - // Default to current date. - // * if no year, month, day of month are given, default to today - // * if day of month is given, default month and year - // * if month is given, default only year - // * if year is given, don't default anything - for (i = 0; i < 3 && config._a[i] == null; ++i) { - config._a[i] = input[i] = currentDate[i]; + if (typeof from._isAMomentObject !== 'undefined') { + to._isAMomentObject = from._isAMomentObject; } - - // Zero out whatever was not defaulted, including time - for (; i < 7; i++) { - config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; + if (typeof from._i !== 'undefined') { + to._i = from._i; } - - // Check for 24:00:00.000 - if (config._a[HOUR] === 24 && - config._a[MINUTE] === 0 && - config._a[SECOND] === 0 && - config._a[MILLISECOND] === 0) { - config._nextDay = true; - config._a[HOUR] = 0; + if (typeof from._f !== 'undefined') { + to._f = from._f; } - - config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); - // Apply timezone offset from input. The actual utcOffset can be changed - // with parseZone. - if (config._tzm != null) { - config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); + if (typeof from._l !== 'undefined') { + to._l = from._l; + } + if (typeof from._strict !== 'undefined') { + to._strict = from._strict; + } + if (typeof from._tzm !== 'undefined') { + to._tzm = from._tzm; + } + if (typeof from._isUTC !== 'undefined') { + to._isUTC = from._isUTC; + } + if (typeof from._offset !== 'undefined') { + to._offset = from._offset; + } + if (typeof from._pf !== 'undefined') { + to._pf = getParsingFlags(from); + } + if (typeof from._locale !== 'undefined') { + to._locale = from._locale; } - if (config._nextDay) { - config._a[HOUR] = 24; + if (momentProperties.length > 0) { + for (i in momentProperties) { + prop = momentProperties[i]; + val = from[prop]; + if (typeof val !== 'undefined') { + to[prop] = val; + } + } } + + return to; } - function dayOfYearFromWeekInfo(config) { - var w, weekYear, week, weekday, dow, doy, temp; + var updateInProgress = false; - w = config._w; - if (w.GG != null || w.W != null || w.E != null) { - dow = 1; - doy = 4; + // Moment prototype object + function Moment(config) { + copyConfig(this, config); + this._d = new Date(+config._d); + // Prevent infinite loop in case updateOffset creates new moment + // objects. + if (updateInProgress === false) { + updateInProgress = true; + utils_hooks__hooks.updateOffset(this); + updateInProgress = false; + } + } - // TODO: We need to take the current isoWeekYear, but that depends on - // how we interpret now (local, utc, fixed offset). So create - // a now version of current config (take local/utc/offset flags, and - // create now). - weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); - week = defaults(w.W, 1); - weekday = defaults(w.E, 1); - } else { - dow = config._locale._week.dow; - doy = config._locale._week.doy; + function isMoment (obj) { + return obj instanceof Moment || (obj != null && obj._isAMomentObject != null); + } - weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); - week = defaults(w.w, 1); + function toInt(argumentForCoercion) { + var coercedNumber = +argumentForCoercion, + value = 0; - if (w.d != null) { - // weekday -- low day numbers are considered next week - weekday = w.d; - if (weekday < dow) { - ++week; - } - } else if (w.e != null) { - // local weekday -- counting starts from begining of week - weekday = w.e + dow; + if (coercedNumber !== 0 && isFinite(coercedNumber)) { + if (coercedNumber >= 0) { + value = Math.floor(coercedNumber); } else { - // default to begining of week - weekday = dow; + value = Math.ceil(coercedNumber); } } - temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - config._a[YEAR] = temp.year; - config._dayOfYear = temp.dayOfYear; + return value; } - utils_hooks__hooks.ISO_8601 = function () {}; - - // date from string and format string - function configFromStringAndFormat(config) { - // TODO: Move this to another part of the creation flow to prevent circular deps - if (config._f === utils_hooks__hooks.ISO_8601) { - configFromISO(config); - return; + function compareArrays(array1, array2, dontConvert) { + var len = Math.min(array1.length, array2.length), + lengthDiff = Math.abs(array1.length - array2.length), + diffs = 0, + i; + for (i = 0; i < len; i++) { + if ((dontConvert && array1[i] !== array2[i]) || + (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { + diffs++; + } } + return diffs + lengthDiff; + } - config._a = []; - getParsingFlags(config).empty = true; + function Locale() { + } - // This array is used to make a Date, either with `new Date` or `Date.UTC` - var string = '' + config._i, - i, parsedInput, tokens, token, skipped, - stringLength = string.length, - totalParsedInputLength = 0; + var locales = {}; + var globalLocale; - tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; + function normalizeLocale(key) { + return key ? key.toLowerCase().replace('_', '-') : key; + } - for (i = 0; i < tokens.length; i++) { - token = tokens[i]; - parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; - if (parsedInput) { - skipped = string.substr(0, string.indexOf(parsedInput)); - if (skipped.length > 0) { - getParsingFlags(config).unusedInput.push(skipped); - } - string = string.slice(string.indexOf(parsedInput) + parsedInput.length); - totalParsedInputLength += parsedInput.length; - } - // don't parse if it's not a known token - if (formatTokenFunctions[token]) { - if (parsedInput) { - getParsingFlags(config).empty = false; + // pick the locale from the array + // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each + // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root + function chooseLocale(names) { + var i = 0, j, next, locale, split; + + while (i < names.length) { + split = normalizeLocale(names[i]).split('-'); + j = split.length; + next = normalizeLocale(names[i + 1]); + next = next ? next.split('-') : null; + while (j > 0) { + locale = loadLocale(split.slice(0, j).join('-')); + if (locale) { + return locale; } - else { - getParsingFlags(config).unusedTokens.push(token); + if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { + //the next array item is better than a shallower substring of this one + break; } - addTimeToArrayFromToken(token, parsedInput, config); - } - else if (config._strict && !parsedInput) { - getParsingFlags(config).unusedTokens.push(token); + j--; } + i++; } + return null; + } - // add remaining unparsed input length to the string - getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength; - if (string.length > 0) { - getParsingFlags(config).unusedInput.push(string); + function loadLocale(name) { + var oldLocale = null; + // TODO: Find a better way to register and load all the locales in Node + if (!locales[name] && typeof module !== 'undefined' && + module && module.exports) { + try { + oldLocale = globalLocale._abbr; + !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); + // because defineLocale currently also sets the global locale, we + // want to undo that for lazy loaded locales + locale_locales__getSetGlobalLocale(oldLocale); + } catch (e) { } } + return locales[name]; + } - // clear _12h flag if hour is <= 12 - if (getParsingFlags(config).bigHour === true && - config._a[HOUR] <= 12 && - config._a[HOUR] > 0) { - getParsingFlags(config).bigHour = undefined; + // This function will load locale and then set the global locale. If + // no arguments are passed in, it will simply return the current global + // locale key. + function locale_locales__getSetGlobalLocale (key, values) { + var data; + if (key) { + if (typeof values === 'undefined') { + data = locale_locales__getLocale(key); + } + else { + data = defineLocale(key, values); + } + + if (data) { + // moment.duration._locale = moment._locale = data; + globalLocale = data; + } } - // handle meridiem - config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); - configFromArray(config); - checkOverflow(config); + return globalLocale._abbr; } + function defineLocale (name, values) { + if (values !== null) { + values.abbr = name; + if (!locales[name]) { + locales[name] = new Locale(); + } + locales[name].set(values); - function meridiemFixWrap (locale, hour, meridiem) { - var isPm; + // backwards compat for now: also set the locale + locale_locales__getSetGlobalLocale(name); - if (meridiem == null) { - // nothing to do - return hour; - } - if (locale.meridiemHour != null) { - return locale.meridiemHour(hour, meridiem); - } else if (locale.isPM != null) { - // Fallback - isPm = locale.isPM(meridiem); - if (isPm && hour < 12) { - hour += 12; - } - if (!isPm && hour === 12) { - hour = 0; - } - return hour; + return locales[name]; } else { - // this is not supposed to happen - return hour; + // useful for testing + delete locales[name]; + return null; } } - function configFromStringAndArray(config) { - var tempConfig, - bestMoment, + // returns locale data + function locale_locales__getLocale (key) { + var locale; - scoreToBeat, - i, - currentScore; + if (key && key._locale && key._locale._abbr) { + key = key._locale._abbr; + } - if (config._f.length === 0) { - getParsingFlags(config).invalidFormat = true; - config._d = new Date(NaN); - return; + if (!key) { + return globalLocale; } - for (i = 0; i < config._f.length; i++) { - currentScore = 0; - tempConfig = copyConfig({}, config); - if (config._useUTC != null) { - tempConfig._useUTC = config._useUTC; + if (!isArray(key)) { + //short-circuit everything else + locale = loadLocale(key); + if (locale) { + return locale; } - tempConfig._f = config._f[i]; - configFromStringAndFormat(tempConfig); + key = [key]; + } - if (!valid__isValid(tempConfig)) { - continue; - } + return chooseLocale(key); + } - // if there is any input that was not parsed add a penalty for that format - currentScore += getParsingFlags(tempConfig).charsLeftOver; + var aliases = {}; - //or tokens - currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10; + function addUnitAlias (unit, shorthand) { + var lowerCase = unit.toLowerCase(); + aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; + } - getParsingFlags(tempConfig).score = currentScore; + function normalizeUnits(units) { + return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; + } - if (scoreToBeat == null || currentScore < scoreToBeat) { - scoreToBeat = currentScore; - bestMoment = tempConfig; + function normalizeObjectUnits(inputObject) { + var normalizedInput = {}, + normalizedProp, + prop; + + for (prop in inputObject) { + if (hasOwnProp(inputObject, prop)) { + normalizedProp = normalizeUnits(prop); + if (normalizedProp) { + normalizedInput[normalizedProp] = inputObject[prop]; + } } } - extend(config, bestMoment || tempConfig); + return normalizedInput; } - function configFromObject(config) { - if (config._d) { - return; - } - - var i = normalizeObjectUnits(config._i); - config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; + function makeGetSet (unit, keepTime) { + return function (value) { + if (value != null) { + get_set__set(this, unit, value); + utils_hooks__hooks.updateOffset(this, keepTime); + return this; + } else { + return get_set__get(this, unit); + } + }; + } - configFromArray(config); + function get_set__get (mom, unit) { + return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); } - function createFromConfig (config) { - var input = config._i, - format = config._f, - res; + function get_set__set (mom, unit, value) { + return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); + } - config._locale = config._locale || locale_locales__getLocale(config._l); + // MOMENTS - if (input === null || (format === undefined && input === '')) { - return valid__createInvalid({nullInput: true}); + function getSet (units, value) { + var unit; + if (typeof units === 'object') { + for (unit in units) { + this.set(unit, units[unit]); + } + } else { + units = normalizeUnits(units); + if (typeof this[units] === 'function') { + return this[units](value); + } } + return this; + } - if (typeof input === 'string') { - config._i = input = config._locale.preparse(input); - } + function zeroFill(number, targetLength, forceSign) { + var output = '' + Math.abs(number), + sign = number >= 0; - if (isMoment(input)) { - return new Moment(checkOverflow(input)); - } else if (isArray(format)) { - configFromStringAndArray(config); - } else if (format) { - configFromStringAndFormat(config); - } else if (isDate(input)) { - config._d = input; - } else { - configFromInput(config); + while (output.length < targetLength) { + output = '0' + output; } + return (sign ? (forceSign ? '+' : '') : '-') + output; + } - res = new Moment(checkOverflow(config)); - if (res._nextDay) { - // Adding is smart enough around DST - res.add(1, 'd'); - res._nextDay = undefined; - } + var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; - return res; - } + var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; - function configFromInput(config) { - var input = config._i; - if (input === undefined) { - config._d = new Date(); - } else if (isDate(input)) { - config._d = new Date(+input); - } else if (typeof input === 'string') { - configFromString(config); - } else if (isArray(input)) { - config._a = map(input.slice(0), function (obj) { - return parseInt(obj, 10); - }); - configFromArray(config); - } else if (typeof(input) === 'object') { - configFromObject(config); - } else if (typeof(input) === 'number') { - // from milliseconds - config._d = new Date(input); - } else { - utils_hooks__hooks.createFromInputFallback(config); - } - } + var formatFunctions = {}; - function createLocalOrUTC (input, format, locale, strict, isUTC) { - var c = {}; + var formatTokenFunctions = {}; - if (typeof(locale) === 'boolean') { - strict = locale; - locale = undefined; + // token: 'M' + // padded: ['MM', 2] + // ordinal: 'Mo' + // callback: function () { this.month() + 1 } + function addFormatToken (token, padded, ordinal, callback) { + var func = callback; + if (typeof callback === 'string') { + func = function () { + return this[callback](); + }; + } + if (token) { + formatTokenFunctions[token] = func; + } + if (padded) { + formatTokenFunctions[padded[0]] = function () { + return zeroFill(func.apply(this, arguments), padded[1], padded[2]); + }; + } + if (ordinal) { + formatTokenFunctions[ordinal] = function () { + return this.localeData().ordinal(func.apply(this, arguments), token); + }; } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c._isAMomentObject = true; - c._useUTC = c._isUTC = isUTC; - c._l = locale; - c._i = input; - c._f = format; - c._strict = strict; - - return createFromConfig(c); } - function local__createLocal (input, format, locale, strict) { - return createLocalOrUTC(input, format, locale, strict, false); + function removeFormattingTokens(input) { + if (input.match(/\[[\s\S]/)) { + return input.replace(/^\[|\]$/g, ''); + } + return input.replace(/\\/g, ''); } - var prototypeMin = deprecate( - 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', - function () { - var other = local__createLocal.apply(null, arguments); - return other < this ? this : other; - } - ); + function makeFormatFunction(format) { + var array = format.match(formattingTokens), i, length; - var prototypeMax = deprecate( - 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', - function () { - var other = local__createLocal.apply(null, arguments); - return other > this ? this : other; + for (i = 0, length = array.length; i < length; i++) { + if (formatTokenFunctions[array[i]]) { + array[i] = formatTokenFunctions[array[i]]; + } else { + array[i] = removeFormattingTokens(array[i]); + } } - ); - // Pick a moment m from moments so that m[fn](other) is true for all - // other. This relies on the function fn to be transitive. - // - // moments should either be an array of moment objects or an array, whose - // first element is an array of moment objects. - function pickBy(fn, moments) { - var res, i; - if (moments.length === 1 && isArray(moments[0])) { - moments = moments[0]; - } - if (!moments.length) { - return local__createLocal(); - } - res = moments[0]; - for (i = 1; i < moments.length; ++i) { - if (moments[i][fn](res)) { - res = moments[i]; + return function (mom) { + var output = ''; + for (i = 0; i < length; i++) { + output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; } - } - return res; + return output; + }; } - // TODO: Use [].sort instead? - function min () { - var args = [].slice.call(arguments, 0); + // format date using native date object + function formatMoment(m, format) { + if (!m.isValid()) { + return m.localeData().invalidDate(); + } - return pickBy('isBefore', args); - } + format = expandFormat(format, m.localeData()); - function max () { - var args = [].slice.call(arguments, 0); + if (!formatFunctions[format]) { + formatFunctions[format] = makeFormatFunction(format); + } - return pickBy('isAfter', args); + return formatFunctions[format](m); } - function Duration (duration) { - var normalizedInput = normalizeObjectUnits(duration), - years = normalizedInput.year || 0, - quarters = normalizedInput.quarter || 0, - months = normalizedInput.month || 0, - weeks = normalizedInput.week || 0, - days = normalizedInput.day || 0, - hours = normalizedInput.hour || 0, - minutes = normalizedInput.minute || 0, - seconds = normalizedInput.second || 0, - milliseconds = normalizedInput.millisecond || 0; - - // representation for dateAddRemove - this._milliseconds = +milliseconds + - seconds * 1e3 + // 1000 - minutes * 6e4 + // 1000 * 60 - hours * 36e5; // 1000 * 60 * 60 - // Because of dateAddRemove treats 24 hours as different from a - // day when working around DST, we need to store them separately - this._days = +days + - weeks * 7; - // It is impossible translate months into days without knowing - // which months you are are talking about, so we have to store - // it separately. - this._months = +months + - quarters * 3 + - years * 12; - - this._data = {}; + function expandFormat(format, locale) { + var i = 5; - this._locale = locale_locales__getLocale(); + function replaceLongDateFormatTokens(input) { + return locale.longDateFormat(input) || input; + } - this._bubble(); - } + localFormattingTokens.lastIndex = 0; + while (i >= 0 && localFormattingTokens.test(format)) { + format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); + localFormattingTokens.lastIndex = 0; + i -= 1; + } - function isDuration (obj) { - return obj instanceof Duration; + return format; } - function offset (token, separator) { - addFormatToken(token, 0, 0, function () { - var offset = this.utcOffset(); - var sign = '+'; - if (offset < 0) { - offset = -offset; - sign = '-'; - } - return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); + var match1 = /\d/; // 0 - 9 + var match2 = /\d\d/; // 00 - 99 + var match3 = /\d{3}/; // 000 - 999 + var match4 = /\d{4}/; // 0000 - 9999 + var match6 = /[+-]?\d{6}/; // -999999 - 999999 + var match1to2 = /\d\d?/; // 0 - 99 + var match1to3 = /\d{1,3}/; // 0 - 999 + var match1to4 = /\d{1,4}/; // 0 - 9999 + var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 + + var matchUnsigned = /\d+/; // 0 - inf + var matchSigned = /[+-]?\d+/; // -inf - inf + + var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z + + var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 + + // any word (or two) characters or numbers including two/three word month in arabic. + var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; + + var regexes = {}; + + function addRegexToken (token, regex, strictRegex) { + regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { + return (isStrict && strictRegex) ? strictRegex : regex; + }; + } + + function getParseRegexForToken (token, config) { + if (!hasOwnProp(regexes, token)) { + return new RegExp(unescapeFormat(token)); + } + + return regexes[token](config._strict, config._locale); + } + + // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript + function unescapeFormat(s) { + return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { + return p1 || p2 || p3 || p4; + }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + } + + var tokens = {}; + + function addParseToken (token, callback) { + var i, func = callback; + if (typeof token === 'string') { + token = [token]; + } + if (typeof callback === 'number') { + func = function (input, array) { + array[callback] = toInt(input); + }; + } + for (i = 0; i < token.length; i++) { + tokens[token[i]] = func; + } + } + + function addWeekParseToken (token, callback) { + addParseToken(token, function (input, array, config, token) { + config._w = config._w || {}; + callback(input, config._w, config, token); }); } - offset('Z', ':'); - offset('ZZ', ''); + function addTimeToArrayFromToken(token, input, config) { + if (input != null && hasOwnProp(tokens, token)) { + tokens[token](input, config._a, config, token); + } + } - // PARSING + var YEAR = 0; + var MONTH = 1; + var DATE = 2; + var HOUR = 3; + var MINUTE = 4; + var SECOND = 5; + var MILLISECOND = 6; - addRegexToken('Z', matchOffset); - addRegexToken('ZZ', matchOffset); - addParseToken(['Z', 'ZZ'], function (input, array, config) { - config._useUTC = true; - config._tzm = offsetFromString(input); + function daysInMonth(year, month) { + return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + } + + // FORMATTING + + addFormatToken('M', ['MM', 2], 'Mo', function () { + return this.month() + 1; }); - // HELPERS + addFormatToken('MMM', 0, 0, function (format) { + return this.localeData().monthsShort(this, format); + }); - // timezone chunker - // '+10:00' > ['10', '00'] - // '-1530' > ['-15', '30'] - var chunkOffset = /([\+\-]|\d\d)/gi; + addFormatToken('MMMM', 0, 0, function (format) { + return this.localeData().months(this, format); + }); - function offsetFromString(string) { - var matches = ((string || '').match(matchOffset) || []); - var chunk = matches[matches.length - 1] || []; - var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; - var minutes = +(parts[1] * 60) + toInt(parts[2]); + // ALIASES - return parts[0] === '+' ? minutes : -minutes; - } + addUnitAlias('month', 'M'); - // Return a moment from input, that is local/utc/zone equivalent to model. - function cloneWithOffset(input, model) { - var res, diff; - if (model._isUTC) { - res = model.clone(); - diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); - // Use low-level api, because this fn is low-level api. - res._d.setTime(+res._d + diff); - utils_hooks__hooks.updateOffset(res, false); - return res; + // PARSING + + addRegexToken('M', match1to2); + addRegexToken('MM', match1to2, match2); + addRegexToken('MMM', matchWord); + addRegexToken('MMMM', matchWord); + + addParseToken(['M', 'MM'], function (input, array) { + array[MONTH] = toInt(input) - 1; + }); + + addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { + var month = config._locale.monthsParse(input, token, config._strict); + // if we didn't find a month name, mark the date as invalid. + if (month != null) { + array[MONTH] = month; } else { - return local__createLocal(input).local(); + getParsingFlags(config).invalidMonth = input; } - return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); - } + }); - function getDateOffset (m) { - // On Firefox.24 Date#getTimezoneOffset returns a floating point. - // https://github.com/moment/moment/pull/1871 - return -Math.round(m._d.getTimezoneOffset() / 15) * 15; + // LOCALES + + var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); + function localeMonths (m) { + return this._months[m.month()]; } - // HOOKS + var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); + function localeMonthsShort (m) { + return this._monthsShort[m.month()]; + } - // This function will be called whenever a moment is mutated. - // It is intended to keep the offset in sync with the timezone. - utils_hooks__hooks.updateOffset = function () {}; + function localeMonthsParse (monthName, format, strict) { + var i, mom, regex; - // MOMENTS + if (!this._monthsParse) { + this._monthsParse = []; + this._longMonthsParse = []; + this._shortMonthsParse = []; + } - // keepLocalTime = true means only change the timezone, without - // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> - // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset - // +0200, so we adjust the time as needed, to be valid. - // - // Keeping the time actually adds/subtracts (one hour) - // from the actual represented time. That is why we call updateOffset - // a second time. In case it wants us to change the offset again - // _changeInProgress == true case, then we have to adjust, because - // there is no such time in the given timezone. - function getSetOffset (input, keepLocalTime) { - var offset = this._offset || 0, - localAdjust; - if (input != null) { - if (typeof input === 'string') { - input = offsetFromString(input); - } - if (Math.abs(input) < 16) { - input = input * 60; - } - if (!this._isUTC && keepLocalTime) { - localAdjust = getDateOffset(this); + for (i = 0; i < 12; i++) { + // make the regex if we don't have it already + mom = create_utc__createUTC([2000, i]); + if (strict && !this._longMonthsParse[i]) { + this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); + this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); } - this._offset = input; - this._isUTC = true; - if (localAdjust != null) { - this.add(localAdjust, 'm'); + if (!strict && !this._monthsParse[i]) { + regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); + this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); } - if (offset !== input) { - if (!keepLocalTime || this._changeInProgress) { - add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); - } else if (!this._changeInProgress) { - this._changeInProgress = true; - utils_hooks__hooks.updateOffset(this, true); - this._changeInProgress = null; - } + // test the regex + if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { + return i; + } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { + return i; + } else if (!strict && this._monthsParse[i].test(monthName)) { + return i; } - return this; - } else { - return this._isUTC ? offset : getDateOffset(this); } } - function getSetZone (input, keepLocalTime) { - if (input != null) { - if (typeof input !== 'string') { - input = -input; + // MOMENTS + + function setMonth (mom, value) { + var dayOfMonth; + + // TODO: Move this out of here! + if (typeof value === 'string') { + value = mom.localeData().monthsParse(value); + // TODO: Another silent failure? + if (typeof value !== 'number') { + return mom; } + } - this.utcOffset(input, keepLocalTime); + dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); + mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); + return mom; + } + function getSetMonth (value) { + if (value != null) { + setMonth(this, value); + utils_hooks__hooks.updateOffset(this, true); return this; } else { - return -this.utcOffset(); + return get_set__get(this, 'Month'); } } - function setOffsetToUTC (keepLocalTime) { - return this.utcOffset(0, keepLocalTime); + function getDaysInMonth () { + return daysInMonth(this.year(), this.month()); } - function setOffsetToLocal (keepLocalTime) { - if (this._isUTC) { - this.utcOffset(0, keepLocalTime); - this._isUTC = false; + function checkOverflow (m) { + var overflow; + var a = m._a; - if (keepLocalTime) { - this.subtract(getDateOffset(this), 'm'); + if (a && getParsingFlags(m).overflow === -2) { + overflow = + a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : + a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : + a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : + a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : + a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : + a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : + -1; + + if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { + overflow = DATE; } + + getParsingFlags(m).overflow = overflow; } - return this; + + return m; } - function setOffsetToParsedOffset () { - if (this._tzm) { - this.utcOffset(this._tzm); - } else if (typeof this._i === 'string') { - this.utcOffset(offsetFromString(this._i)); + function warn(msg) { + if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { + console.warn('Deprecation warning: ' + msg); } - return this; } - function hasAlignedHourOffset (input) { - if (!input) { - input = 0; - } - else { - input = local__createLocal(input).utcOffset(); - } + function deprecate(msg, fn) { + var firstTime = true, + msgWithStack = msg + '\n' + (new Error()).stack; - return (this.utcOffset() - input) % 60 === 0; + return extend(function () { + if (firstTime) { + warn(msgWithStack); + firstTime = false; + } + return fn.apply(this, arguments); + }, fn); } - function isDaylightSavingTime () { - return ( - this.utcOffset() > this.clone().month(0).utcOffset() || - this.utcOffset() > this.clone().month(5).utcOffset() - ); - } + var deprecations = {}; - function isDaylightSavingTimeShifted () { - if (this._a) { - var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); - return this.isValid() && compareArrays(this._a, other.toArray()) > 0; + function deprecateSimple(name, msg) { + if (!deprecations[name]) { + warn(msg); + deprecations[name] = true; } - - return false; } - function isLocal () { - return !this._isUTC; - } + utils_hooks__hooks.suppressDeprecationWarnings = false; - function isUtcOffset () { - return this._isUTC; - } + var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; - function isUtc () { - return this._isUTC && this._offset === 0; - } + var isoDates = [ + ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], + ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], + ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], + ['GGGG-[W]WW', /\d{4}-W\d{2}/], + ['YYYY-DDD', /\d{4}-\d{3}/] + ]; - var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; + // iso time formats and regexes + var isoTimes = [ + ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], + ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], + ['HH:mm', /(T| )\d\d:\d\d/], + ['HH', /(T| )\d\d/] + ]; - // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html - // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere - var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; + var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; - function create__createDuration (input, key) { - var duration = input, - // matching against regexp is expensive, do it on demand - match = null, - sign, - ret, - diffRes; + // date from iso format + function configFromISO(config) { + var i, l, + string = config._i, + match = from_string__isoRegex.exec(string); - if (isDuration(input)) { - duration = { - ms : input._milliseconds, - d : input._days, - M : input._months - }; - } else if (typeof input === 'number') { - duration = {}; - if (key) { - duration[key] = input; - } else { - duration.milliseconds = input; + if (match) { + getParsingFlags(config).iso = true; + for (i = 0, l = isoDates.length; i < l; i++) { + if (isoDates[i][1].exec(string)) { + // match[5] should be 'T' or undefined + config._f = isoDates[i][0] + (match[6] || ' '); + break; + } } - } else if (!!(match = aspNetRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y : 0, - d : toInt(match[DATE]) * sign, - h : toInt(match[HOUR]) * sign, - m : toInt(match[MINUTE]) * sign, - s : toInt(match[SECOND]) * sign, - ms : toInt(match[MILLISECOND]) * sign - }; - } else if (!!(match = create__isoRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y : parseIso(match[2], sign), - M : parseIso(match[3], sign), - d : parseIso(match[4], sign), - h : parseIso(match[5], sign), - m : parseIso(match[6], sign), - s : parseIso(match[7], sign), - w : parseIso(match[8], sign) - }; - } else if (duration == null) {// checks for null or undefined - duration = {}; - } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { - diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); - - duration = {}; - duration.ms = diffRes.milliseconds; - duration.M = diffRes.months; + for (i = 0, l = isoTimes.length; i < l; i++) { + if (isoTimes[i][1].exec(string)) { + config._f += isoTimes[i][0]; + break; + } + } + if (string.match(matchOffset)) { + config._f += 'Z'; + } + configFromStringAndFormat(config); + } else { + config._isValid = false; } + } - ret = new Duration(duration); + // date from iso format or fallback + function configFromString(config) { + var matched = aspNetJsonRegex.exec(config._i); - if (isDuration(input) && hasOwnProp(input, '_locale')) { - ret._locale = input._locale; + if (matched !== null) { + config._d = new Date(+matched[1]); + return; } - return ret; - } - - create__createDuration.fn = Duration.prototype; - - function parseIso (inp, sign) { - // We'd normally use ~~inp for this, but unfortunately it also - // converts floats to ints. - // inp may be undefined, so careful calling replace on it. - var res = inp && parseFloat(inp.replace(',', '.')); - // apply sign while we're at it - return (isNaN(res) ? 0 : res) * sign; + configFromISO(config); + if (config._isValid === false) { + delete config._isValid; + utils_hooks__hooks.createFromInputFallback(config); + } } - function positiveMomentsDifference(base, other) { - var res = {milliseconds: 0, months: 0}; - - res.months = other.month() - base.month() + - (other.year() - base.year()) * 12; - if (base.clone().add(res.months, 'M').isAfter(other)) { - --res.months; + utils_hooks__hooks.createFromInputFallback = deprecate( + 'moment construction falls back to js Date. This is ' + + 'discouraged and will be removed in upcoming major ' + + 'release. Please refer to ' + + 'https://github.com/moment/moment/issues/1407 for more info.', + function (config) { + config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); } + ); - res.milliseconds = +other - +(base.clone().add(res.months, 'M')); + function createDate (y, m, d, h, M, s, ms) { + //can't just apply() to create a date: + //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply + var date = new Date(y, m, d, h, M, s, ms); - return res; + //the date constructor doesn't accept years < 1970 + if (y < 1970) { + date.setFullYear(y); + } + return date; } - function momentsDifference(base, other) { - var res; - other = cloneWithOffset(other, base); - if (base.isBefore(other)) { - res = positiveMomentsDifference(base, other); - } else { - res = positiveMomentsDifference(other, base); - res.milliseconds = -res.milliseconds; - res.months = -res.months; + function createUTCDate (y) { + var date = new Date(Date.UTC.apply(null, arguments)); + if (y < 1970) { + date.setUTCFullYear(y); } - - return res; + return date; } - function createAdder(direction, name) { - return function (val, period) { - var dur, tmp; - //invert the arguments, but complain about it - if (period !== null && !isNaN(+period)) { - deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); - tmp = val; val = period; period = tmp; - } + addFormatToken(0, ['YY', 2], 0, function () { + return this.year() % 100; + }); - val = typeof val === 'string' ? +val : val; - dur = create__createDuration(val, period); - add_subtract__addSubtract(this, dur, direction); - return this; - }; - } - - function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { - var milliseconds = duration._milliseconds, - days = duration._days, - months = duration._months; - updateOffset = updateOffset == null ? true : updateOffset; - - if (milliseconds) { - mom._d.setTime(+mom._d + milliseconds * isAdding); - } - if (days) { - get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); - } - if (months) { - setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); - } - if (updateOffset) { - utils_hooks__hooks.updateOffset(mom, days || months); - } - } - - var add_subtract__add = createAdder(1, 'add'); - var add_subtract__subtract = createAdder(-1, 'subtract'); + addFormatToken(0, ['YYYY', 4], 0, 'year'); + addFormatToken(0, ['YYYYY', 5], 0, 'year'); + addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); - function moment_calendar__calendar (time) { - // We want to compare the start of today, vs this. - // Getting start-of-today depends on whether we're local/utc/offset or not. - var now = time || local__createLocal(), - sod = cloneWithOffset(now, this).startOf('day'), - diff = this.diff(sod, 'days', true), - format = diff < -6 ? 'sameElse' : - diff < -1 ? 'lastWeek' : - diff < 0 ? 'lastDay' : - diff < 1 ? 'sameDay' : - diff < 2 ? 'nextDay' : - diff < 7 ? 'nextWeek' : 'sameElse'; - return this.format(this.localeData().calendar(format, this, local__createLocal(now))); - } + // ALIASES - function clone () { - return new Moment(this); - } + addUnitAlias('year', 'y'); - function isAfter (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this > +input; - } else { - inputMs = isMoment(input) ? +input : +local__createLocal(input); - return inputMs < +this.clone().startOf(units); - } - } + // PARSING - function isBefore (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this < +input; - } else { - inputMs = isMoment(input) ? +input : +local__createLocal(input); - return +this.clone().endOf(units) < inputMs; - } - } + addRegexToken('Y', matchSigned); + addRegexToken('YY', match1to2, match2); + addRegexToken('YYYY', match1to4, match4); + addRegexToken('YYYYY', match1to6, match6); + addRegexToken('YYYYYY', match1to6, match6); - function isBetween (from, to, units) { - return this.isAfter(from, units) && this.isBefore(to, units); - } + addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); + addParseToken('YY', function (input, array) { + array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); + }); - function isSame (input, units) { - var inputMs; - units = normalizeUnits(units || 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this === +input; - } else { - inputMs = +local__createLocal(input); - return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); - } - } + // HELPERS - function absFloor (number) { - if (number < 0) { - return Math.ceil(number); - } else { - return Math.floor(number); - } + function daysInYear(year) { + return isLeapYear(year) ? 366 : 365; } - function diff (input, units, asFloat) { - var that = cloneWithOffset(input, this), - zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, - delta, output; - - units = normalizeUnits(units); - - if (units === 'year' || units === 'month' || units === 'quarter') { - output = monthDiff(this, that); - if (units === 'quarter') { - output = output / 3; - } else if (units === 'year') { - output = output / 12; - } - } else { - delta = this - that; - output = units === 'second' ? delta / 1e3 : // 1000 - units === 'minute' ? delta / 6e4 : // 1000 * 60 - units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 - units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst - units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst - delta; - } - return asFloat ? output : absFloor(output); + function isLeapYear(year) { + return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; } - function monthDiff (a, b) { - // difference in months - var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), - // b is in (anchor - 1 month, anchor + 1 month) - anchor = a.clone().add(wholeMonthDiff, 'months'), - anchor2, adjust; - - if (b - anchor < 0) { - anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor - anchor2); - } else { - anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor2 - anchor); - } - - return -(wholeMonthDiff + adjust); - } + // HOOKS - utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; + utils_hooks__hooks.parseTwoDigitYear = function (input) { + return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); + }; - function toString () { - return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); - } + // MOMENTS - function moment_format__toISOString () { - var m = this.clone().utc(); - if (0 < m.year() && m.year() <= 9999) { - if ('function' === typeof Date.prototype.toISOString) { - // native implementation is ~50x faster, use it when we can - return this.toDate().toISOString(); - } else { - return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - } else { - return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - } + var getSetYear = makeGetSet('FullYear', false); - function format (inputString) { - var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); - return this.localeData().postformat(output); + function getIsLeapYear () { + return isLeapYear(this.year()); } - function from (time, withoutSuffix) { - if (!this.isValid()) { - return this.localeData().invalidDate(); - } - return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); - } + addFormatToken('w', ['ww', 2], 'wo', 'week'); + addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); - function fromNow (withoutSuffix) { - return this.from(local__createLocal(), withoutSuffix); - } + // ALIASES - function to (time, withoutSuffix) { - if (!this.isValid()) { - return this.localeData().invalidDate(); - } - return create__createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix); - } + addUnitAlias('week', 'w'); + addUnitAlias('isoWeek', 'W'); - function toNow (withoutSuffix) { - return this.to(local__createLocal(), withoutSuffix); - } + // PARSING - function locale (key) { - var newLocaleData; + addRegexToken('w', match1to2); + addRegexToken('ww', match1to2, match2); + addRegexToken('W', match1to2); + addRegexToken('WW', match1to2, match2); - if (key === undefined) { - return this._locale._abbr; - } else { - newLocaleData = locale_locales__getLocale(key); - if (newLocaleData != null) { - this._locale = newLocaleData; - } - return this; - } - } + addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { + week[token.substr(0, 1)] = toInt(input); + }); - var lang = deprecate( - 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', - function (key) { - if (key === undefined) { - return this.localeData(); - } else { - return this.locale(key); - } - } - ); + // HELPERS - function localeData () { - return this._locale; - } + // firstDayOfWeek 0 = sun, 6 = sat + // the day of the week that starts the week + // (usually sunday or monday) + // firstDayOfWeekOfYear 0 = sun, 6 = sat + // the first week is the week that contains the first + // of this day of the week + // (eg. ISO weeks use thursday (4)) + function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { + var end = firstDayOfWeekOfYear - firstDayOfWeek, + daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), + adjustedMoment; - function startOf (units) { - units = normalizeUnits(units); - // the following switch intentionally omits break keywords - // to utilize falling through the cases. - switch (units) { - case 'year': - this.month(0); - /* falls through */ - case 'quarter': - case 'month': - this.date(1); - /* falls through */ - case 'week': - case 'isoWeek': - case 'day': - this.hours(0); - /* falls through */ - case 'hour': - this.minutes(0); - /* falls through */ - case 'minute': - this.seconds(0); - /* falls through */ - case 'second': - this.milliseconds(0); - } - // weeks are a special case - if (units === 'week') { - this.weekday(0); - } - if (units === 'isoWeek') { - this.isoWeekday(1); + if (daysToDayOfWeek > end) { + daysToDayOfWeek -= 7; } - // quarters are also special - if (units === 'quarter') { - this.month(Math.floor(this.month() / 3) * 3); + if (daysToDayOfWeek < end - 7) { + daysToDayOfWeek += 7; } - return this; - } - - function endOf (units) { - units = normalizeUnits(units); - if (units === undefined || units === 'millisecond') { - return this; - } - return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); + adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); + return { + week: Math.ceil(adjustedMoment.dayOfYear() / 7), + year: adjustedMoment.year() + }; } - function to_type__valueOf () { - return +this._d - ((this._offset || 0) * 60000); - } + // LOCALES - function unix () { - return Math.floor(+this / 1000); + function localeWeek (mom) { + return weekOfYear(mom, this._week.dow, this._week.doy).week; } - function toDate () { - return this._offset ? new Date(+this) : this._d; - } + var defaultLocaleWeek = { + dow : 0, // Sunday is the first day of the week. + doy : 6 // The week that contains Jan 1st is the first week of the year. + }; - function toArray () { - var m = this; - return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; + function localeFirstDayOfWeek () { + return this._week.dow; } - function moment_valid__isValid () { - return valid__isValid(this); + function localeFirstDayOfYear () { + return this._week.doy; } - function parsingFlags () { - return extend({}, getParsingFlags(this)); - } + // MOMENTS - function invalidAt () { - return getParsingFlags(this).overflow; + function getSetWeek (input) { + var week = this.localeData().week(this); + return input == null ? week : this.add((input - week) * 7, 'd'); } - addFormatToken(0, ['gg', 2], 0, function () { - return this.weekYear() % 100; - }); - - addFormatToken(0, ['GG', 2], 0, function () { - return this.isoWeekYear() % 100; - }); - - function addWeekYearFormatToken (token, getter) { - addFormatToken(0, [token, token.length], 0, getter); + function getSetISOWeek (input) { + var week = weekOfYear(this, 1, 4).week; + return input == null ? week : this.add((input - week) * 7, 'd'); } - addWeekYearFormatToken('gggg', 'weekYear'); - addWeekYearFormatToken('ggggg', 'weekYear'); - addWeekYearFormatToken('GGGG', 'isoWeekYear'); - addWeekYearFormatToken('GGGGG', 'isoWeekYear'); + addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); // ALIASES - addUnitAlias('weekYear', 'gg'); - addUnitAlias('isoWeekYear', 'GG'); + addUnitAlias('dayOfYear', 'DDD'); // PARSING - addRegexToken('G', matchSigned); - addRegexToken('g', matchSigned); - addRegexToken('GG', match1to2, match2); - addRegexToken('gg', match1to2, match2); - addRegexToken('GGGG', match1to4, match4); - addRegexToken('gggg', match1to4, match4); - addRegexToken('GGGGG', match1to6, match6); - addRegexToken('ggggg', match1to6, match6); - - addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { - week[token.substr(0, 2)] = toInt(input); - }); - - addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { - week[token] = utils_hooks__hooks.parseTwoDigitYear(input); + addRegexToken('DDD', match1to3); + addRegexToken('DDDD', match3); + addParseToken(['DDD', 'DDDD'], function (input, array, config) { + config._dayOfYear = toInt(input); }); // HELPERS - function weeksInYear(year, dow, doy) { - return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; - } + //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday + function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { + var d = createUTCDate(year, 0, 1).getUTCDay(); + var daysToAdd; + var dayOfYear; - // MOMENTS + d = d === 0 ? 7 : d; + weekday = weekday != null ? weekday : firstDayOfWeek; + daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); + dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; - function getSetWeekYear (input) { - var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; - return input == null ? year : this.add((input - year), 'y'); + return { + year : dayOfYear > 0 ? year : year - 1, + dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + }; } - function getSetISOWeekYear (input) { - var year = weekOfYear(this, 1, 4).year; - return input == null ? year : this.add((input - year), 'y'); - } + // MOMENTS - function getISOWeeksInYear () { - return weeksInYear(this.year(), 1, 4); + function getSetDayOfYear (input) { + var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; + return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); } - function getWeeksInYear () { - var weekInfo = this.localeData()._week; - return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + // Pick the first defined of two or three arguments. + function defaults(a, b, c) { + if (a != null) { + return a; + } + if (b != null) { + return b; + } + return c; } - addFormatToken('Q', 0, 0, 'quarter'); - - // ALIASES + function currentDateArray(config) { + var now = new Date(); + if (config._useUTC) { + return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; + } + return [now.getFullYear(), now.getMonth(), now.getDate()]; + } - addUnitAlias('quarter', 'Q'); + // convert an array to a date. + // the array should mirror the parameters below + // note: all values past the year are optional and will default to the lowest possible value. + // [year, month, day , hour, minute, second, millisecond] + function configFromArray (config) { + var i, date, input = [], currentDate, yearToUse; - // PARSING + if (config._d) { + return; + } - addRegexToken('Q', match1); - addParseToken('Q', function (input, array) { - array[MONTH] = (toInt(input) - 1) * 3; - }); + currentDate = currentDateArray(config); - // MOMENTS + //compute day of the year from weeks and weekdays + if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { + dayOfYearFromWeekInfo(config); + } - function getSetQuarter (input) { - return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); - } + //if the day of the year is set, figure out what it is + if (config._dayOfYear) { + yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); - addFormatToken('D', ['DD', 2], 'Do', 'date'); + if (config._dayOfYear > daysInYear(yearToUse)) { + getParsingFlags(config)._overflowDayOfYear = true; + } - // ALIASES + date = createUTCDate(yearToUse, 0, config._dayOfYear); + config._a[MONTH] = date.getUTCMonth(); + config._a[DATE] = date.getUTCDate(); + } - addUnitAlias('date', 'D'); + // Default to current date. + // * if no year, month, day of month are given, default to today + // * if day of month is given, default month and year + // * if month is given, default only year + // * if year is given, don't default anything + for (i = 0; i < 3 && config._a[i] == null; ++i) { + config._a[i] = input[i] = currentDate[i]; + } - // PARSING + // Zero out whatever was not defaulted, including time + for (; i < 7; i++) { + config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; + } - addRegexToken('D', match1to2); - addRegexToken('DD', match1to2, match2); - addRegexToken('Do', function (isStrict, locale) { - return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; - }); + // Check for 24:00:00.000 + if (config._a[HOUR] === 24 && + config._a[MINUTE] === 0 && + config._a[SECOND] === 0 && + config._a[MILLISECOND] === 0) { + config._nextDay = true; + config._a[HOUR] = 0; + } - addParseToken(['D', 'DD'], DATE); - addParseToken('Do', function (input, array) { - array[DATE] = toInt(input.match(match1to2)[0], 10); - }); + config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); + // Apply timezone offset from input. The actual utcOffset can be changed + // with parseZone. + if (config._tzm != null) { + config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); + } - // MOMENTS + if (config._nextDay) { + config._a[HOUR] = 24; + } + } - var getSetDayOfMonth = makeGetSet('Date', true); + function dayOfYearFromWeekInfo(config) { + var w, weekYear, week, weekday, dow, doy, temp; - addFormatToken('d', 0, 'do', 'day'); + w = config._w; + if (w.GG != null || w.W != null || w.E != null) { + dow = 1; + doy = 4; - addFormatToken('dd', 0, 0, function (format) { - return this.localeData().weekdaysMin(this, format); - }); - - addFormatToken('ddd', 0, 0, function (format) { - return this.localeData().weekdaysShort(this, format); - }); - - addFormatToken('dddd', 0, 0, function (format) { - return this.localeData().weekdays(this, format); - }); - - addFormatToken('e', 0, 0, 'weekday'); - addFormatToken('E', 0, 0, 'isoWeekday'); + // TODO: We need to take the current isoWeekYear, but that depends on + // how we interpret now (local, utc, fixed offset). So create + // a now version of current config (take local/utc/offset flags, and + // create now). + weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); + week = defaults(w.W, 1); + weekday = defaults(w.E, 1); + } else { + dow = config._locale._week.dow; + doy = config._locale._week.doy; - // ALIASES + weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); + week = defaults(w.w, 1); - addUnitAlias('day', 'd'); - addUnitAlias('weekday', 'e'); - addUnitAlias('isoWeekday', 'E'); + if (w.d != null) { + // weekday -- low day numbers are considered next week + weekday = w.d; + if (weekday < dow) { + ++week; + } + } else if (w.e != null) { + // local weekday -- counting starts from begining of week + weekday = w.e + dow; + } else { + // default to begining of week + weekday = dow; + } + } + temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - // PARSING + config._a[YEAR] = temp.year; + config._dayOfYear = temp.dayOfYear; + } - addRegexToken('d', match1to2); - addRegexToken('e', match1to2); - addRegexToken('E', match1to2); - addRegexToken('dd', matchWord); - addRegexToken('ddd', matchWord); - addRegexToken('dddd', matchWord); + utils_hooks__hooks.ISO_8601 = function () {}; - addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { - var weekday = config._locale.weekdaysParse(input); - // if we didn't get a weekday name, mark the date as invalid - if (weekday != null) { - week.d = weekday; - } else { - getParsingFlags(config).invalidWeekday = input; + // date from string and format string + function configFromStringAndFormat(config) { + // TODO: Move this to another part of the creation flow to prevent circular deps + if (config._f === utils_hooks__hooks.ISO_8601) { + configFromISO(config); + return; } - }); - addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { - week[token] = toInt(input); - }); + config._a = []; + getParsingFlags(config).empty = true; - // HELPERS + // This array is used to make a Date, either with `new Date` or `Date.UTC` + var string = '' + config._i, + i, parsedInput, tokens, token, skipped, + stringLength = string.length, + totalParsedInputLength = 0; - function parseWeekday(input, locale) { - if (typeof input === 'string') { - if (!isNaN(input)) { - input = parseInt(input, 10); + tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; + + for (i = 0; i < tokens.length; i++) { + token = tokens[i]; + parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; + if (parsedInput) { + skipped = string.substr(0, string.indexOf(parsedInput)); + if (skipped.length > 0) { + getParsingFlags(config).unusedInput.push(skipped); + } + string = string.slice(string.indexOf(parsedInput) + parsedInput.length); + totalParsedInputLength += parsedInput.length; } - else { - input = locale.weekdaysParse(input); - if (typeof input !== 'number') { - return null; + // don't parse if it's not a known token + if (formatTokenFunctions[token]) { + if (parsedInput) { + getParsingFlags(config).empty = false; + } + else { + getParsingFlags(config).unusedTokens.push(token); } + addTimeToArrayFromToken(token, parsedInput, config); + } + else if (config._strict && !parsedInput) { + getParsingFlags(config).unusedTokens.push(token); } } - return input; - } - // LOCALES + // add remaining unparsed input length to the string + getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength; + if (string.length > 0) { + getParsingFlags(config).unusedInput.push(string); + } - var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); - function localeWeekdays (m) { - return this._weekdays[m.day()]; - } + // clear _12h flag if hour is <= 12 + if (getParsingFlags(config).bigHour === true && + config._a[HOUR] <= 12 && + config._a[HOUR] > 0) { + getParsingFlags(config).bigHour = undefined; + } + // handle meridiem + config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); - var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); - function localeWeekdaysShort (m) { - return this._weekdaysShort[m.day()]; + configFromArray(config); + checkOverflow(config); } - var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); - function localeWeekdaysMin (m) { - return this._weekdaysMin[m.day()]; - } - function localeWeekdaysParse (weekdayName) { - var i, mom, regex; + function meridiemFixWrap (locale, hour, meridiem) { + var isPm; - if (!this._weekdaysParse) { - this._weekdaysParse = []; + if (meridiem == null) { + // nothing to do + return hour; } - - for (i = 0; i < 7; i++) { - // make the regex if we don't have it already - if (!this._weekdaysParse[i]) { - mom = local__createLocal([2000, 1]).day(i); - regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); - this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + if (locale.meridiemHour != null) { + return locale.meridiemHour(hour, meridiem); + } else if (locale.isPM != null) { + // Fallback + isPm = locale.isPM(meridiem); + if (isPm && hour < 12) { + hour += 12; } - // test the regex - if (this._weekdaysParse[i].test(weekdayName)) { - return i; + if (!isPm && hour === 12) { + hour = 0; } + return hour; + } else { + // this is not supposed to happen + return hour; } } - // MOMENTS + function configFromStringAndArray(config) { + var tempConfig, + bestMoment, - function getSetDayOfWeek (input) { - var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); - if (input != null) { - input = parseWeekday(input, this.localeData()); - return this.add(input - day, 'd'); - } else { - return day; + scoreToBeat, + i, + currentScore; + + if (config._f.length === 0) { + getParsingFlags(config).invalidFormat = true; + config._d = new Date(NaN); + return; } - } - function getSetLocaleDayOfWeek (input) { - var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; - return input == null ? weekday : this.add(input - weekday, 'd'); - } + for (i = 0; i < config._f.length; i++) { + currentScore = 0; + tempConfig = copyConfig({}, config); + if (config._useUTC != null) { + tempConfig._useUTC = config._useUTC; + } + tempConfig._f = config._f[i]; + configFromStringAndFormat(tempConfig); - function getSetISODayOfWeek (input) { - // behaves the same as moment#day except - // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) - // as a setter, sunday should belong to the previous week. - return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); - } + if (!valid__isValid(tempConfig)) { + continue; + } - addFormatToken('H', ['HH', 2], 0, 'hour'); - addFormatToken('h', ['hh', 2], 0, function () { - return this.hours() % 12 || 12; - }); + // if there is any input that was not parsed add a penalty for that format + currentScore += getParsingFlags(tempConfig).charsLeftOver; - function meridiem (token, lowercase) { - addFormatToken(token, 0, 0, function () { - return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); - }); - } + //or tokens + currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10; - meridiem('a', true); - meridiem('A', false); + getParsingFlags(tempConfig).score = currentScore; - // ALIASES + if (scoreToBeat == null || currentScore < scoreToBeat) { + scoreToBeat = currentScore; + bestMoment = tempConfig; + } + } - addUnitAlias('hour', 'h'); + extend(config, bestMoment || tempConfig); + } - // PARSING + function configFromObject(config) { + if (config._d) { + return; + } - function matchMeridiem (isStrict, locale) { - return locale._meridiemParse; + var i = normalizeObjectUnits(config._i); + config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; + + configFromArray(config); } - addRegexToken('a', matchMeridiem); - addRegexToken('A', matchMeridiem); - addRegexToken('H', match1to2); - addRegexToken('h', match1to2); - addRegexToken('HH', match1to2, match2); - addRegexToken('hh', match1to2, match2); + function createFromConfig (config) { + var input = config._i, + format = config._f, + res; - addParseToken(['H', 'HH'], HOUR); - addParseToken(['a', 'A'], function (input, array, config) { - config._isPm = config._locale.isPM(input); - config._meridiem = input; - }); - addParseToken(['h', 'hh'], function (input, array, config) { - array[HOUR] = toInt(input); - getParsingFlags(config).bigHour = true; - }); + config._locale = config._locale || locale_locales__getLocale(config._l); - // LOCALES + if (input === null || (format === undefined && input === '')) { + return valid__createInvalid({nullInput: true}); + } - function localeIsPM (input) { - // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays - // Using charAt should be more compatible. - return ((input + '').toLowerCase().charAt(0) === 'p'); - } + if (typeof input === 'string') { + config._i = input = config._locale.preparse(input); + } - var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; - function localeMeridiem (hours, minutes, isLower) { - if (hours > 11) { - return isLower ? 'pm' : 'PM'; + if (isMoment(input)) { + return new Moment(checkOverflow(input)); + } else if (isArray(format)) { + configFromStringAndArray(config); + } else if (format) { + configFromStringAndFormat(config); + } else if (isDate(input)) { + config._d = input; } else { - return isLower ? 'am' : 'AM'; + configFromInput(config); } - } - - // MOMENTS + res = new Moment(checkOverflow(config)); + if (res._nextDay) { + // Adding is smart enough around DST + res.add(1, 'd'); + res._nextDay = undefined; + } - // Setting the hour should keep the time, because the user explicitly - // specified which hour he wants. So trying to maintain the same hour (in - // a new timezone) makes sense. Adding/subtracting hours does not follow - // this rule. - var getSetHour = makeGetSet('Hours', true); + return res; + } - addFormatToken('m', ['mm', 2], 0, 'minute'); + function configFromInput(config) { + var input = config._i; + if (input === undefined) { + config._d = new Date(); + } else if (isDate(input)) { + config._d = new Date(+input); + } else if (typeof input === 'string') { + configFromString(config); + } else if (isArray(input)) { + config._a = map(input.slice(0), function (obj) { + return parseInt(obj, 10); + }); + configFromArray(config); + } else if (typeof(input) === 'object') { + configFromObject(config); + } else if (typeof(input) === 'number') { + // from milliseconds + config._d = new Date(input); + } else { + utils_hooks__hooks.createFromInputFallback(config); + } + } - // ALIASES + function createLocalOrUTC (input, format, locale, strict, isUTC) { + var c = {}; - addUnitAlias('minute', 'm'); + if (typeof(locale) === 'boolean') { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c._isAMomentObject = true; + c._useUTC = c._isUTC = isUTC; + c._l = locale; + c._i = input; + c._f = format; + c._strict = strict; - // PARSING + return createFromConfig(c); + } - addRegexToken('m', match1to2); - addRegexToken('mm', match1to2, match2); - addParseToken(['m', 'mm'], MINUTE); + function local__createLocal (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, false); + } - // MOMENTS + var prototypeMin = deprecate( + 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other < this ? this : other; + } + ); - var getSetMinute = makeGetSet('Minutes', false); + var prototypeMax = deprecate( + 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other > this ? this : other; + } + ); - addFormatToken('s', ['ss', 2], 0, 'second'); + // Pick a moment m from moments so that m[fn](other) is true for all + // other. This relies on the function fn to be transitive. + // + // moments should either be an array of moment objects or an array, whose + // first element is an array of moment objects. + function pickBy(fn, moments) { + var res, i; + if (moments.length === 1 && isArray(moments[0])) { + moments = moments[0]; + } + if (!moments.length) { + return local__createLocal(); + } + res = moments[0]; + for (i = 1; i < moments.length; ++i) { + if (moments[i][fn](res)) { + res = moments[i]; + } + } + return res; + } - // ALIASES + // TODO: Use [].sort instead? + function min () { + var args = [].slice.call(arguments, 0); - addUnitAlias('second', 's'); + return pickBy('isBefore', args); + } - // PARSING + function max () { + var args = [].slice.call(arguments, 0); - addRegexToken('s', match1to2); - addRegexToken('ss', match1to2, match2); - addParseToken(['s', 'ss'], SECOND); + return pickBy('isAfter', args); + } - // MOMENTS + function Duration (duration) { + var normalizedInput = normalizeObjectUnits(duration), + years = normalizedInput.year || 0, + quarters = normalizedInput.quarter || 0, + months = normalizedInput.month || 0, + weeks = normalizedInput.week || 0, + days = normalizedInput.day || 0, + hours = normalizedInput.hour || 0, + minutes = normalizedInput.minute || 0, + seconds = normalizedInput.second || 0, + milliseconds = normalizedInput.millisecond || 0; - var getSetSecond = makeGetSet('Seconds', false); + // representation for dateAddRemove + this._milliseconds = +milliseconds + + seconds * 1e3 + // 1000 + minutes * 6e4 + // 1000 * 60 + hours * 36e5; // 1000 * 60 * 60 + // Because of dateAddRemove treats 24 hours as different from a + // day when working around DST, we need to store them separately + this._days = +days + + weeks * 7; + // It is impossible translate months into days without knowing + // which months you are are talking about, so we have to store + // it separately. + this._months = +months + + quarters * 3 + + years * 12; - addFormatToken('S', 0, 0, function () { - return ~~(this.millisecond() / 100); - }); + this._data = {}; - addFormatToken(0, ['SS', 2], 0, function () { - return ~~(this.millisecond() / 10); - }); + this._locale = locale_locales__getLocale(); - function millisecond__milliseconds (token) { - addFormatToken(0, [token, 3], 0, 'millisecond'); + this._bubble(); } - millisecond__milliseconds('SSS'); - millisecond__milliseconds('SSSS'); + function isDuration (obj) { + return obj instanceof Duration; + } - // ALIASES + function offset (token, separator) { + addFormatToken(token, 0, 0, function () { + var offset = this.utcOffset(); + var sign = '+'; + if (offset < 0) { + offset = -offset; + sign = '-'; + } + return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); + }); + } - addUnitAlias('millisecond', 'ms'); + offset('Z', ':'); + offset('ZZ', ''); // PARSING - addRegexToken('S', match1to3, match1); - addRegexToken('SS', match1to3, match2); - addRegexToken('SSS', match1to3, match3); - addRegexToken('SSSS', matchUnsigned); - addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { - array[MILLISECOND] = toInt(('0.' + input) * 1000); + addRegexToken('Z', matchOffset); + addRegexToken('ZZ', matchOffset); + addParseToken(['Z', 'ZZ'], function (input, array, config) { + config._useUTC = true; + config._tzm = offsetFromString(input); }); - // MOMENTS - - var getSetMillisecond = makeGetSet('Milliseconds', false); - - addFormatToken('z', 0, 0, 'zoneAbbr'); - addFormatToken('zz', 0, 0, 'zoneName'); + // HELPERS - // MOMENTS + // timezone chunker + // '+10:00' > ['10', '00'] + // '-1530' > ['-15', '30'] + var chunkOffset = /([\+\-]|\d\d)/gi; - function getZoneAbbr () { - return this._isUTC ? 'UTC' : ''; - } + function offsetFromString(string) { + var matches = ((string || '').match(matchOffset) || []); + var chunk = matches[matches.length - 1] || []; + var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; + var minutes = +(parts[1] * 60) + toInt(parts[2]); - function getZoneName () { - return this._isUTC ? 'Coordinated Universal Time' : ''; + return parts[0] === '+' ? minutes : -minutes; } - var momentPrototype__proto = Moment.prototype; - - momentPrototype__proto.add = add_subtract__add; - momentPrototype__proto.calendar = moment_calendar__calendar; - momentPrototype__proto.clone = clone; - momentPrototype__proto.diff = diff; - momentPrototype__proto.endOf = endOf; - momentPrototype__proto.format = format; - momentPrototype__proto.from = from; - momentPrototype__proto.fromNow = fromNow; - momentPrototype__proto.to = to; - momentPrototype__proto.toNow = toNow; - momentPrototype__proto.get = getSet; - momentPrototype__proto.invalidAt = invalidAt; - momentPrototype__proto.isAfter = isAfter; - momentPrototype__proto.isBefore = isBefore; - momentPrototype__proto.isBetween = isBetween; - momentPrototype__proto.isSame = isSame; - momentPrototype__proto.isValid = moment_valid__isValid; - momentPrototype__proto.lang = lang; - momentPrototype__proto.locale = locale; - momentPrototype__proto.localeData = localeData; - momentPrototype__proto.max = prototypeMax; - momentPrototype__proto.min = prototypeMin; - momentPrototype__proto.parsingFlags = parsingFlags; - momentPrototype__proto.set = getSet; - momentPrototype__proto.startOf = startOf; - momentPrototype__proto.subtract = add_subtract__subtract; - momentPrototype__proto.toArray = toArray; - momentPrototype__proto.toDate = toDate; - momentPrototype__proto.toISOString = moment_format__toISOString; - momentPrototype__proto.toJSON = moment_format__toISOString; - momentPrototype__proto.toString = toString; - momentPrototype__proto.unix = unix; - momentPrototype__proto.valueOf = to_type__valueOf; - - // Year - momentPrototype__proto.year = getSetYear; - momentPrototype__proto.isLeapYear = getIsLeapYear; - - // Week Year - momentPrototype__proto.weekYear = getSetWeekYear; - momentPrototype__proto.isoWeekYear = getSetISOWeekYear; - - // Quarter - momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; - - // Month - momentPrototype__proto.month = getSetMonth; - momentPrototype__proto.daysInMonth = getDaysInMonth; + // Return a moment from input, that is local/utc/zone equivalent to model. + function cloneWithOffset(input, model) { + var res, diff; + if (model._isUTC) { + res = model.clone(); + diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); + // Use low-level api, because this fn is low-level api. + res._d.setTime(+res._d + diff); + utils_hooks__hooks.updateOffset(res, false); + return res; + } else { + return local__createLocal(input).local(); + } + return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); + } - // Week - momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; - momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; - momentPrototype__proto.weeksInYear = getWeeksInYear; - momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; + function getDateOffset (m) { + // On Firefox.24 Date#getTimezoneOffset returns a floating point. + // https://github.com/moment/moment/pull/1871 + return -Math.round(m._d.getTimezoneOffset() / 15) * 15; + } - // Day - momentPrototype__proto.date = getSetDayOfMonth; - momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; - momentPrototype__proto.weekday = getSetLocaleDayOfWeek; - momentPrototype__proto.isoWeekday = getSetISODayOfWeek; - momentPrototype__proto.dayOfYear = getSetDayOfYear; + // HOOKS - // Hour - momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; + // This function will be called whenever a moment is mutated. + // It is intended to keep the offset in sync with the timezone. + utils_hooks__hooks.updateOffset = function () {}; - // Minute - momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; + // MOMENTS - // Second - momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; + // keepLocalTime = true means only change the timezone, without + // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> + // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset + // +0200, so we adjust the time as needed, to be valid. + // + // Keeping the time actually adds/subtracts (one hour) + // from the actual represented time. That is why we call updateOffset + // a second time. In case it wants us to change the offset again + // _changeInProgress == true case, then we have to adjust, because + // there is no such time in the given timezone. + function getSetOffset (input, keepLocalTime) { + var offset = this._offset || 0, + localAdjust; + if (input != null) { + if (typeof input === 'string') { + input = offsetFromString(input); + } + if (Math.abs(input) < 16) { + input = input * 60; + } + if (!this._isUTC && keepLocalTime) { + localAdjust = getDateOffset(this); + } + this._offset = input; + this._isUTC = true; + if (localAdjust != null) { + this.add(localAdjust, 'm'); + } + if (offset !== input) { + if (!keepLocalTime || this._changeInProgress) { + add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); + } else if (!this._changeInProgress) { + this._changeInProgress = true; + utils_hooks__hooks.updateOffset(this, true); + this._changeInProgress = null; + } + } + return this; + } else { + return this._isUTC ? offset : getDateOffset(this); + } + } - // Millisecond - momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; + function getSetZone (input, keepLocalTime) { + if (input != null) { + if (typeof input !== 'string') { + input = -input; + } - // Offset - momentPrototype__proto.utcOffset = getSetOffset; - momentPrototype__proto.utc = setOffsetToUTC; - momentPrototype__proto.local = setOffsetToLocal; - momentPrototype__proto.parseZone = setOffsetToParsedOffset; - momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; - momentPrototype__proto.isDST = isDaylightSavingTime; - momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; - momentPrototype__proto.isLocal = isLocal; - momentPrototype__proto.isUtcOffset = isUtcOffset; - momentPrototype__proto.isUtc = isUtc; - momentPrototype__proto.isUTC = isUtc; + this.utcOffset(input, keepLocalTime); - // Timezone - momentPrototype__proto.zoneAbbr = getZoneAbbr; - momentPrototype__proto.zoneName = getZoneName; + return this; + } else { + return -this.utcOffset(); + } + } - // Deprecations - momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); - momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); - momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); - momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); + function setOffsetToUTC (keepLocalTime) { + return this.utcOffset(0, keepLocalTime); + } - var momentPrototype = momentPrototype__proto; + function setOffsetToLocal (keepLocalTime) { + if (this._isUTC) { + this.utcOffset(0, keepLocalTime); + this._isUTC = false; - function moment__createUnix (input) { - return local__createLocal(input * 1000); + if (keepLocalTime) { + this.subtract(getDateOffset(this), 'm'); + } + } + return this; } - function moment__createInZone () { - return local__createLocal.apply(null, arguments).parseZone(); + function setOffsetToParsedOffset () { + if (this._tzm) { + this.utcOffset(this._tzm); + } else if (typeof this._i === 'string') { + this.utcOffset(offsetFromString(this._i)); + } + return this; } - var defaultCalendar = { - sameDay : '[Today at] LT', - nextDay : '[Tomorrow at] LT', - nextWeek : 'dddd [at] LT', - lastDay : '[Yesterday at] LT', - lastWeek : '[Last] dddd [at] LT', - sameElse : 'L' - }; + function hasAlignedHourOffset (input) { + if (!input) { + input = 0; + } + else { + input = local__createLocal(input).utcOffset(); + } - function locale_calendar__calendar (key, mom, now) { - var output = this._calendar[key]; - return typeof output === 'function' ? output.call(mom, now) : output; + return (this.utcOffset() - input) % 60 === 0; } - var defaultLongDateFormat = { - LTS : 'h:mm:ss A', - LT : 'h:mm A', - L : 'MM/DD/YYYY', - LL : 'MMMM D, YYYY', - LLL : 'MMMM D, YYYY LT', - LLLL : 'dddd, MMMM D, YYYY LT' - }; - - function longDateFormat (key) { - var output = this._longDateFormat[key]; - if (!output && this._longDateFormat[key.toUpperCase()]) { - output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { - return val.slice(1); - }); - this._longDateFormat[key] = output; - } - return output; + function isDaylightSavingTime () { + return ( + this.utcOffset() > this.clone().month(0).utcOffset() || + this.utcOffset() > this.clone().month(5).utcOffset() + ); } - var defaultInvalidDate = 'Invalid date'; + function isDaylightSavingTimeShifted () { + if (this._a) { + var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); + return this.isValid() && compareArrays(this._a, other.toArray()) > 0; + } - function invalidDate () { - return this._invalidDate; + return false; } - var defaultOrdinal = '%d'; - var defaultOrdinalParse = /\d{1,2}/; + function isLocal () { + return !this._isUTC; + } - function ordinal (number) { - return this._ordinal.replace('%d', number); + function isUtcOffset () { + return this._isUTC; } - function preParsePostFormat (string) { - return string; + function isUtc () { + return this._isUTC && this._offset === 0; } - var defaultRelativeTime = { - future : 'in %s', - past : '%s ago', - s : 'a few seconds', - m : 'a minute', - mm : '%d minutes', - h : 'an hour', - hh : '%d hours', - d : 'a day', - dd : '%d days', - M : 'a month', - MM : '%d months', - y : 'a year', - yy : '%d years' - }; + var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; - function relative__relativeTime (number, withoutSuffix, string, isFuture) { - var output = this._relativeTime[string]; - return (typeof output === 'function') ? - output(number, withoutSuffix, string, isFuture) : - output.replace(/%d/i, number); - } + // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html + // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere + var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; - function pastFuture (diff, output) { - var format = this._relativeTime[diff > 0 ? 'future' : 'past']; - return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); - } + function create__createDuration (input, key) { + var duration = input, + // matching against regexp is expensive, do it on demand + match = null, + sign, + ret, + diffRes; - function locale_set__set (config) { - var prop, i; - for (i in config) { - prop = config[i]; - if (typeof prop === 'function') { - this[i] = prop; + if (isDuration(input)) { + duration = { + ms : input._milliseconds, + d : input._days, + M : input._months + }; + } else if (typeof input === 'number') { + duration = {}; + if (key) { + duration[key] = input; } else { - this['_' + i] = prop; + duration.milliseconds = input; } + } else if (!!(match = aspNetRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : 0, + d : toInt(match[DATE]) * sign, + h : toInt(match[HOUR]) * sign, + m : toInt(match[MINUTE]) * sign, + s : toInt(match[SECOND]) * sign, + ms : toInt(match[MILLISECOND]) * sign + }; + } else if (!!(match = create__isoRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : parseIso(match[2], sign), + M : parseIso(match[3], sign), + d : parseIso(match[4], sign), + h : parseIso(match[5], sign), + m : parseIso(match[6], sign), + s : parseIso(match[7], sign), + w : parseIso(match[8], sign) + }; + } else if (duration == null) {// checks for null or undefined + duration = {}; + } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { + diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); + + duration = {}; + duration.ms = diffRes.milliseconds; + duration.M = diffRes.months; } - // Lenient ordinal parsing accepts just a number in addition to - // number + (possibly) stuff coming from _ordinalParseLenient. - this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + (/\d{1,2}/).source); - } - var prototype__proto = Locale.prototype; + ret = new Duration(duration); - prototype__proto._calendar = defaultCalendar; - prototype__proto.calendar = locale_calendar__calendar; - prototype__proto._longDateFormat = defaultLongDateFormat; - prototype__proto.longDateFormat = longDateFormat; - prototype__proto._invalidDate = defaultInvalidDate; - prototype__proto.invalidDate = invalidDate; - prototype__proto._ordinal = defaultOrdinal; - prototype__proto.ordinal = ordinal; - prototype__proto._ordinalParse = defaultOrdinalParse; - prototype__proto.preparse = preParsePostFormat; - prototype__proto.postformat = preParsePostFormat; - prototype__proto._relativeTime = defaultRelativeTime; - prototype__proto.relativeTime = relative__relativeTime; - prototype__proto.pastFuture = pastFuture; - prototype__proto.set = locale_set__set; + if (isDuration(input) && hasOwnProp(input, '_locale')) { + ret._locale = input._locale; + } - // Month - prototype__proto.months = localeMonths; - prototype__proto._months = defaultLocaleMonths; - prototype__proto.monthsShort = localeMonthsShort; - prototype__proto._monthsShort = defaultLocaleMonthsShort; - prototype__proto.monthsParse = localeMonthsParse; + return ret; + } - // Week - prototype__proto.week = localeWeek; - prototype__proto._week = defaultLocaleWeek; - prototype__proto.firstDayOfYear = localeFirstDayOfYear; - prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; + create__createDuration.fn = Duration.prototype; - // Day of Week - prototype__proto.weekdays = localeWeekdays; - prototype__proto._weekdays = defaultLocaleWeekdays; - prototype__proto.weekdaysMin = localeWeekdaysMin; - prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; - prototype__proto.weekdaysShort = localeWeekdaysShort; - prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; - prototype__proto.weekdaysParse = localeWeekdaysParse; + function parseIso (inp, sign) { + // We'd normally use ~~inp for this, but unfortunately it also + // converts floats to ints. + // inp may be undefined, so careful calling replace on it. + var res = inp && parseFloat(inp.replace(',', '.')); + // apply sign while we're at it + return (isNaN(res) ? 0 : res) * sign; + } - // Hours - prototype__proto.isPM = localeIsPM; - prototype__proto._meridiemParse = defaultLocaleMeridiemParse; - prototype__proto.meridiem = localeMeridiem; + function positiveMomentsDifference(base, other) { + var res = {milliseconds: 0, months: 0}; - function lists__get (format, index, field, setter) { - var locale = locale_locales__getLocale(); - var utc = create_utc__createUTC().set(setter, index); - return locale[field](utc, format); + res.months = other.month() - base.month() + + (other.year() - base.year()) * 12; + if (base.clone().add(res.months, 'M').isAfter(other)) { + --res.months; + } + + res.milliseconds = +other - +(base.clone().add(res.months, 'M')); + + return res; } - function list (format, index, field, count, setter) { - if (typeof format === 'number') { - index = format; - format = undefined; + function momentsDifference(base, other) { + var res; + other = cloneWithOffset(other, base); + if (base.isBefore(other)) { + res = positiveMomentsDifference(base, other); + } else { + res = positiveMomentsDifference(other, base); + res.milliseconds = -res.milliseconds; + res.months = -res.months; } - format = format || ''; + return res; + } - if (index != null) { - return lists__get(format, index, field, setter); - } + function createAdder(direction, name) { + return function (val, period) { + var dur, tmp; + //invert the arguments, but complain about it + if (period !== null && !isNaN(+period)) { + deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); + tmp = val; val = period; period = tmp; + } - var i; - var out = []; - for (i = 0; i < count; i++) { - out[i] = lists__get(format, i, field, setter); + val = typeof val === 'string' ? +val : val; + dur = create__createDuration(val, period); + add_subtract__addSubtract(this, dur, direction); + return this; + }; + } + + function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { + var milliseconds = duration._milliseconds, + days = duration._days, + months = duration._months; + updateOffset = updateOffset == null ? true : updateOffset; + + if (milliseconds) { + mom._d.setTime(+mom._d + milliseconds * isAdding); + } + if (days) { + get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); + } + if (months) { + setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); + } + if (updateOffset) { + utils_hooks__hooks.updateOffset(mom, days || months); } - return out; } - function lists__listMonths (format, index) { - return list(format, index, 'months', 12, 'month'); + var add_subtract__add = createAdder(1, 'add'); + var add_subtract__subtract = createAdder(-1, 'subtract'); + + function moment_calendar__calendar (time) { + // We want to compare the start of today, vs this. + // Getting start-of-today depends on whether we're local/utc/offset or not. + var now = time || local__createLocal(), + sod = cloneWithOffset(now, this).startOf('day'), + diff = this.diff(sod, 'days', true), + format = diff < -6 ? 'sameElse' : + diff < -1 ? 'lastWeek' : + diff < 0 ? 'lastDay' : + diff < 1 ? 'sameDay' : + diff < 2 ? 'nextDay' : + diff < 7 ? 'nextWeek' : 'sameElse'; + return this.format(this.localeData().calendar(format, this, local__createLocal(now))); } - function lists__listMonthsShort (format, index) { - return list(format, index, 'monthsShort', 12, 'month'); + function clone () { + return new Moment(this); } - function lists__listWeekdays (format, index) { - return list(format, index, 'weekdays', 7, 'day'); + function isAfter (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this > +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return inputMs < +this.clone().startOf(units); + } } - function lists__listWeekdaysShort (format, index) { - return list(format, index, 'weekdaysShort', 7, 'day'); + function isBefore (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this < +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return +this.clone().endOf(units) < inputMs; + } } - function lists__listWeekdaysMin (format, index) { - return list(format, index, 'weekdaysMin', 7, 'day'); + function isBetween (from, to, units) { + return this.isAfter(from, units) && this.isBefore(to, units); } - locale_locales__getSetGlobalLocale('en', { - ordinalParse: /\d{1,2}(th|st|nd|rd)/, - ordinal : function (number) { - var b = number % 10, - output = (toInt(number % 100 / 10) === 1) ? 'th' : - (b === 1) ? 'st' : - (b === 2) ? 'nd' : - (b === 3) ? 'rd' : 'th'; - return number + output; + function isSame (input, units) { + var inputMs; + units = normalizeUnits(units || 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this === +input; + } else { + inputMs = +local__createLocal(input); + return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); } - }); + } - // Side effect imports - utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); - utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); + function absFloor (number) { + if (number < 0) { + return Math.ceil(number); + } else { + return Math.floor(number); + } + } - var mathAbs = Math.abs; + function diff (input, units, asFloat) { + var that = cloneWithOffset(input, this), + zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, + delta, output; - function duration_abs__abs () { - var data = this._data; + units = normalizeUnits(units); - this._milliseconds = mathAbs(this._milliseconds); - this._days = mathAbs(this._days); - this._months = mathAbs(this._months); + if (units === 'year' || units === 'month' || units === 'quarter') { + output = monthDiff(this, that); + if (units === 'quarter') { + output = output / 3; + } else if (units === 'year') { + output = output / 12; + } + } else { + delta = this - that; + output = units === 'second' ? delta / 1e3 : // 1000 + units === 'minute' ? delta / 6e4 : // 1000 * 60 + units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 + units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst + units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst + delta; + } + return asFloat ? output : absFloor(output); + } - data.milliseconds = mathAbs(data.milliseconds); - data.seconds = mathAbs(data.seconds); - data.minutes = mathAbs(data.minutes); - data.hours = mathAbs(data.hours); - data.months = mathAbs(data.months); - data.years = mathAbs(data.years); + function monthDiff (a, b) { + // difference in months + var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), + // b is in (anchor - 1 month, anchor + 1 month) + anchor = a.clone().add(wholeMonthDiff, 'months'), + anchor2, adjust; - return this; + if (b - anchor < 0) { + anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor - anchor2); + } else { + anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor2 - anchor); + } + + return -(wholeMonthDiff + adjust); } - function duration_add_subtract__addSubtract (duration, input, value, direction) { - var other = create__createDuration(input, value); + utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; - duration._milliseconds += direction * other._milliseconds; - duration._days += direction * other._days; - duration._months += direction * other._months; + function toString () { + return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); + } - return duration._bubble(); + function moment_format__toISOString () { + var m = this.clone().utc(); + if (0 < m.year() && m.year() <= 9999) { + if ('function' === typeof Date.prototype.toISOString) { + // native implementation is ~50x faster, use it when we can + return this.toDate().toISOString(); + } else { + return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + } else { + return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } } - // supports only 2.0-style add(1, 's') or add(duration) - function duration_add_subtract__add (input, value) { - return duration_add_subtract__addSubtract(this, input, value, 1); + function format (inputString) { + var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); + return this.localeData().postformat(output); } - // supports only 2.0-style subtract(1, 's') or subtract(duration) - function duration_add_subtract__subtract (input, value) { - return duration_add_subtract__addSubtract(this, input, value, -1); + function from (time, withoutSuffix) { + if (!this.isValid()) { + return this.localeData().invalidDate(); + } + return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); } - function bubble () { - var milliseconds = this._milliseconds; - var days = this._days; - var months = this._months; - var data = this._data; - var seconds, minutes, hours, years = 0; + function fromNow (withoutSuffix) { + return this.from(local__createLocal(), withoutSuffix); + } - // The following code bubbles up values, see the tests for - // examples of what that means. - data.milliseconds = milliseconds % 1000; + function to (time, withoutSuffix) { + if (!this.isValid()) { + return this.localeData().invalidDate(); + } + return create__createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix); + } - seconds = absFloor(milliseconds / 1000); - data.seconds = seconds % 60; + function toNow (withoutSuffix) { + return this.to(local__createLocal(), withoutSuffix); + } - minutes = absFloor(seconds / 60); - data.minutes = minutes % 60; + function locale (key) { + var newLocaleData; - hours = absFloor(minutes / 60); - data.hours = hours % 24; + if (key === undefined) { + return this._locale._abbr; + } else { + newLocaleData = locale_locales__getLocale(key); + if (newLocaleData != null) { + this._locale = newLocaleData; + } + return this; + } + } - days += absFloor(hours / 24); + var lang = deprecate( + 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', + function (key) { + if (key === undefined) { + return this.localeData(); + } else { + return this.locale(key); + } + } + ); - // Accurately convert days to years, assume start from year 0. - years = absFloor(daysToYears(days)); - days -= absFloor(yearsToDays(years)); + function localeData () { + return this._locale; + } - // 30 days to a month - // TODO (iskren): Use anchor date (like 1st Jan) to compute this. - months += absFloor(days / 30); - days %= 30; + function startOf (units) { + units = normalizeUnits(units); + // the following switch intentionally omits break keywords + // to utilize falling through the cases. + switch (units) { + case 'year': + this.month(0); + /* falls through */ + case 'quarter': + case 'month': + this.date(1); + /* falls through */ + case 'week': + case 'isoWeek': + case 'day': + this.hours(0); + /* falls through */ + case 'hour': + this.minutes(0); + /* falls through */ + case 'minute': + this.seconds(0); + /* falls through */ + case 'second': + this.milliseconds(0); + } - // 12 months -> 1 year - years += absFloor(months / 12); - months %= 12; + // weeks are a special case + if (units === 'week') { + this.weekday(0); + } + if (units === 'isoWeek') { + this.isoWeekday(1); + } - data.days = days; - data.months = months; - data.years = years; + // quarters are also special + if (units === 'quarter') { + this.month(Math.floor(this.month() / 3) * 3); + } return this; } - function daysToYears (days) { - // 400 years have 146097 days (taking into account leap year rules) - return days * 400 / 146097; + function endOf (units) { + units = normalizeUnits(units); + if (units === undefined || units === 'millisecond') { + return this; + } + return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); } - function yearsToDays (years) { - // years * 365 + absFloor(years / 4) - - // absFloor(years / 100) + absFloor(years / 400); - return years * 146097 / 400; + function to_type__valueOf () { + return +this._d - ((this._offset || 0) * 60000); } - function as (units) { - var days; - var months; - var milliseconds = this._milliseconds; - - units = normalizeUnits(units); - - if (units === 'month' || units === 'year') { - days = this._days + milliseconds / 864e5; - months = this._months + daysToYears(days) * 12; - return units === 'month' ? months : months / 12; - } else { - // handle milliseconds separately because of floating point math errors (issue #1867) - days = this._days + Math.round(yearsToDays(this._months / 12)); - switch (units) { - case 'week' : return days / 7 + milliseconds / 6048e5; - case 'day' : return days + milliseconds / 864e5; - case 'hour' : return days * 24 + milliseconds / 36e5; - case 'minute' : return days * 1440 + milliseconds / 6e4; - case 'second' : return days * 86400 + milliseconds / 1000; - // Math.floor prevents floating point math errors here - case 'millisecond': return Math.floor(days * 864e5) + milliseconds; - default: throw new Error('Unknown unit ' + units); - } - } + function unix () { + return Math.floor(+this / 1000); } - // TODO: Use this.as('ms')? - function duration_as__valueOf () { - return ( - this._milliseconds + - this._days * 864e5 + - (this._months % 12) * 2592e6 + - toInt(this._months / 12) * 31536e6 - ); + function toDate () { + return this._offset ? new Date(+this) : this._d; } - function makeAs (alias) { - return function () { - return this.as(alias); - }; + function toArray () { + var m = this; + return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; } - var asMilliseconds = makeAs('ms'); - var asSeconds = makeAs('s'); - var asMinutes = makeAs('m'); - var asHours = makeAs('h'); - var asDays = makeAs('d'); - var asWeeks = makeAs('w'); - var asMonths = makeAs('M'); - var asYears = makeAs('y'); + function moment_valid__isValid () { + return valid__isValid(this); + } - function duration_get__get (units) { - units = normalizeUnits(units); - return this[units + 's'](); + function parsingFlags () { + return extend({}, getParsingFlags(this)); } - function makeGetter(name) { - return function () { - return this._data[name]; - }; + function invalidAt () { + return getParsingFlags(this).overflow; } - var duration_get__milliseconds = makeGetter('milliseconds'); - var seconds = makeGetter('seconds'); - var minutes = makeGetter('minutes'); - var hours = makeGetter('hours'); - var days = makeGetter('days'); - var months = makeGetter('months'); - var years = makeGetter('years'); + addFormatToken(0, ['gg', 2], 0, function () { + return this.weekYear() % 100; + }); - function weeks () { - return absFloor(this.days() / 7); + addFormatToken(0, ['GG', 2], 0, function () { + return this.isoWeekYear() % 100; + }); + + function addWeekYearFormatToken (token, getter) { + addFormatToken(0, [token, token.length], 0, getter); } - var round = Math.round; - var thresholds = { - s: 45, // seconds to minute - m: 45, // minutes to hour - h: 22, // hours to day - d: 26, // days to month - M: 11 // months to year - }; + addWeekYearFormatToken('gggg', 'weekYear'); + addWeekYearFormatToken('ggggg', 'weekYear'); + addWeekYearFormatToken('GGGG', 'isoWeekYear'); + addWeekYearFormatToken('GGGGG', 'isoWeekYear'); - // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize - function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { - return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); - } + // ALIASES - function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { - var duration = create__createDuration(posNegDuration).abs(); - var seconds = round(duration.as('s')); - var minutes = round(duration.as('m')); - var hours = round(duration.as('h')); - var days = round(duration.as('d')); - var months = round(duration.as('M')); - var years = round(duration.as('y')); + addUnitAlias('weekYear', 'gg'); + addUnitAlias('isoWeekYear', 'GG'); - var a = seconds < thresholds.s && ['s', seconds] || - minutes === 1 && ['m'] || - minutes < thresholds.m && ['mm', minutes] || - hours === 1 && ['h'] || - hours < thresholds.h && ['hh', hours] || - days === 1 && ['d'] || - days < thresholds.d && ['dd', days] || - months === 1 && ['M'] || - months < thresholds.M && ['MM', months] || - years === 1 && ['y'] || ['yy', years]; + // PARSING - a[2] = withoutSuffix; - a[3] = +posNegDuration > 0; - a[4] = locale; - return substituteTimeAgo.apply(null, a); + addRegexToken('G', matchSigned); + addRegexToken('g', matchSigned); + addRegexToken('GG', match1to2, match2); + addRegexToken('gg', match1to2, match2); + addRegexToken('GGGG', match1to4, match4); + addRegexToken('gggg', match1to4, match4); + addRegexToken('GGGGG', match1to6, match6); + addRegexToken('ggggg', match1to6, match6); + + addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { + week[token.substr(0, 2)] = toInt(input); + }); + + addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { + week[token] = utils_hooks__hooks.parseTwoDigitYear(input); + }); + + // HELPERS + + function weeksInYear(year, dow, doy) { + return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; } - // This function allows you to set a threshold for relative time strings - function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { - if (thresholds[threshold] === undefined) { - return false; - } - if (limit === undefined) { - return thresholds[threshold]; - } - thresholds[threshold] = limit; - return true; + // MOMENTS + + function getSetWeekYear (input) { + var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; + return input == null ? year : this.add((input - year), 'y'); } - function humanize (withSuffix) { - var locale = this.localeData(); - var output = duration_humanize__relativeTime(this, !withSuffix, locale); + function getSetISOWeekYear (input) { + var year = weekOfYear(this, 1, 4).year; + return input == null ? year : this.add((input - year), 'y'); + } - if (withSuffix) { - output = locale.pastFuture(+this, output); - } + function getISOWeeksInYear () { + return weeksInYear(this.year(), 1, 4); + } - return locale.postformat(output); + function getWeeksInYear () { + var weekInfo = this.localeData()._week; + return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); } - var iso_string__abs = Math.abs; + addFormatToken('Q', 0, 0, 'quarter'); - function iso_string__toISOString() { - // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js - var Y = iso_string__abs(this.years()); - var M = iso_string__abs(this.months()); - var D = iso_string__abs(this.days()); - var h = iso_string__abs(this.hours()); - var m = iso_string__abs(this.minutes()); - var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); - var total = this.asSeconds(); + // ALIASES - if (!total) { - // this is the same as C#'s (Noda) and python (isodate)... - // but not other JS (goog.date) - return 'P0D'; - } + addUnitAlias('quarter', 'Q'); - return (total < 0 ? '-' : '') + - 'P' + - (Y ? Y + 'Y' : '') + - (M ? M + 'M' : '') + - (D ? D + 'D' : '') + - ((h || m || s) ? 'T' : '') + - (h ? h + 'H' : '') + - (m ? m + 'M' : '') + - (s ? s + 'S' : ''); - } + // PARSING - var duration_prototype__proto = Duration.prototype; + addRegexToken('Q', match1); + addParseToken('Q', function (input, array) { + array[MONTH] = (toInt(input) - 1) * 3; + }); - duration_prototype__proto.abs = duration_abs__abs; - duration_prototype__proto.add = duration_add_subtract__add; - duration_prototype__proto.subtract = duration_add_subtract__subtract; - duration_prototype__proto.as = as; - duration_prototype__proto.asMilliseconds = asMilliseconds; - duration_prototype__proto.asSeconds = asSeconds; - duration_prototype__proto.asMinutes = asMinutes; - duration_prototype__proto.asHours = asHours; - duration_prototype__proto.asDays = asDays; - duration_prototype__proto.asWeeks = asWeeks; - duration_prototype__proto.asMonths = asMonths; - duration_prototype__proto.asYears = asYears; - duration_prototype__proto.valueOf = duration_as__valueOf; - duration_prototype__proto._bubble = bubble; - duration_prototype__proto.get = duration_get__get; - duration_prototype__proto.milliseconds = duration_get__milliseconds; - duration_prototype__proto.seconds = seconds; - duration_prototype__proto.minutes = minutes; - duration_prototype__proto.hours = hours; - duration_prototype__proto.days = days; - duration_prototype__proto.weeks = weeks; - duration_prototype__proto.months = months; - duration_prototype__proto.years = years; - duration_prototype__proto.humanize = humanize; - duration_prototype__proto.toISOString = iso_string__toISOString; - duration_prototype__proto.toString = iso_string__toISOString; - duration_prototype__proto.toJSON = iso_string__toISOString; - duration_prototype__proto.locale = locale; - duration_prototype__proto.localeData = localeData; + // MOMENTS - // Deprecations - duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); - duration_prototype__proto.lang = lang; + function getSetQuarter (input) { + return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); + } - // Side effect imports + addFormatToken('D', ['DD', 2], 'Do', 'date'); - addFormatToken('X', 0, 0, 'unix'); - addFormatToken('x', 0, 0, 'valueOf'); + // ALIASES + + addUnitAlias('date', 'D'); // PARSING - addRegexToken('x', matchSigned); - addRegexToken('X', matchTimestamp); - addParseToken('X', function (input, array, config) { - config._d = new Date(parseFloat(input, 10) * 1000); - }); - addParseToken('x', function (input, array, config) { - config._d = new Date(toInt(input)); + addRegexToken('D', match1to2); + addRegexToken('DD', match1to2, match2); + addRegexToken('Do', function (isStrict, locale) { + return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; }); - // Side effect imports + addParseToken(['D', 'DD'], DATE); + addParseToken('Do', function (input, array) { + array[DATE] = toInt(input.match(match1to2)[0], 10); + }); + // MOMENTS - utils_hooks__hooks.version = '2.10.3'; + var getSetDayOfMonth = makeGetSet('Date', true); - setHookCallback(local__createLocal); + addFormatToken('d', 0, 'do', 'day'); - utils_hooks__hooks.fn = momentPrototype; - utils_hooks__hooks.min = min; - utils_hooks__hooks.max = max; - utils_hooks__hooks.utc = create_utc__createUTC; - utils_hooks__hooks.unix = moment__createUnix; - utils_hooks__hooks.months = lists__listMonths; - utils_hooks__hooks.isDate = isDate; - utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; - utils_hooks__hooks.invalid = valid__createInvalid; - utils_hooks__hooks.duration = create__createDuration; - utils_hooks__hooks.isMoment = isMoment; - utils_hooks__hooks.weekdays = lists__listWeekdays; - utils_hooks__hooks.parseZone = moment__createInZone; - utils_hooks__hooks.localeData = locale_locales__getLocale; - utils_hooks__hooks.isDuration = isDuration; - utils_hooks__hooks.monthsShort = lists__listMonthsShort; - utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; - utils_hooks__hooks.defineLocale = defineLocale; - utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; - utils_hooks__hooks.normalizeUnits = normalizeUnits; - utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; + addFormatToken('dd', 0, 0, function (format) { + return this.localeData().weekdaysMin(this, format); + }); - var _moment = utils_hooks__hooks; + addFormatToken('ddd', 0, 0, function (format) { + return this.localeData().weekdaysShort(this, format); + }); - return _moment; + addFormatToken('dddd', 0, 0, function (format) { + return this.localeData().weekdays(this, format); + }); - })); - /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)(module))) + addFormatToken('e', 0, 0, 'weekday'); + addFormatToken('E', 0, 0, 'isoWeekday'); -/***/ }, -/* 6 */ -/***/ function(module, exports, __webpack_require__) { + // ALIASES - module.exports = function(module) { - if(!module.webpackPolyfill) { - module.deprecate = function() {}; - module.paths = []; - // module.parent = undefined by default - module.children = []; - module.webpackPolyfill = 1; - } - return module; - } + addUnitAlias('day', 'd'); + addUnitAlias('weekday', 'e'); + addUnitAlias('isoWeekday', 'E'); + // PARSING -/***/ }, -/* 7 */ -/***/ function(module, exports, __webpack_require__) { + addRegexToken('d', match1to2); + addRegexToken('e', match1to2); + addRegexToken('E', match1to2); + addRegexToken('dd', matchWord); + addRegexToken('ddd', matchWord); + addRegexToken('dddd', matchWord); - /* WEBPACK VAR INJECTION */(function(global) {'use strict'; + addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { + var weekday = config._locale.weekdaysParse(input); + // if we didn't get a weekday name, mark the date as invalid + if (weekday != null) { + week.d = weekday; + } else { + getParsingFlags(config).invalidWeekday = input; + } + }); - var _rng; + addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { + week[token] = toInt(input); + }); - var globalVar = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : null; + // HELPERS - if (globalVar && globalVar.crypto && crypto.getRandomValues) { - // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto - // Moderately fast, high quality - var _rnds8 = new Uint8Array(16); - _rng = function whatwgRNG() { - crypto.getRandomValues(_rnds8); - return _rnds8; - }; - } + function parseWeekday(input, locale) { + if (typeof input === 'string') { + if (!isNaN(input)) { + input = parseInt(input, 10); + } + else { + input = locale.weekdaysParse(input); + if (typeof input !== 'number') { + return null; + } + } + } + return input; + } - if (!_rng) { - // Math.random()-based (RNG) - // - // If all else fails, use Math.random(). It's fast, but is of unspecified - // quality. - var _rnds = new Array(16); - _rng = function () { - for (var i = 0, r; i < 16; i++) { - if ((i & 3) === 0) r = Math.random() * 4294967296; - _rnds[i] = r >>> ((i & 3) << 3) & 255; + // LOCALES + + var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); + function localeWeekdays (m) { + return this._weekdays[m.day()]; } - return _rnds; - }; - } + var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); + function localeWeekdaysShort (m) { + return this._weekdaysShort[m.day()]; + } - // uuid.js - // - // Copyright (c) 2010-2012 Robert Kieffer - // MIT License - http://opensource.org/licenses/mit-license.php + var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); + function localeWeekdaysMin (m) { + return this._weekdaysMin[m.day()]; + } - // Unique ID creation requires a high quality random # generator. We feature - // detect to determine the best RNG source, normalizing to a function that - // returns 128-bits of randomness, since that's what's usually required + function localeWeekdaysParse (weekdayName) { + var i, mom, regex; - //var _rng = require('./rng'); + if (!this._weekdaysParse) { + this._weekdaysParse = []; + } - // Maps for number <-> hex string conversion - var _byteToHex = []; - var _hexToByte = {}; - for (var i = 0; i < 256; i++) { - _byteToHex[i] = (i + 256).toString(16).substr(1); - _hexToByte[_byteToHex[i]] = i; - } + for (i = 0; i < 7; i++) { + // make the regex if we don't have it already + if (!this._weekdaysParse[i]) { + mom = local__createLocal([2000, 1]).day(i); + regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); + this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._weekdaysParse[i].test(weekdayName)) { + return i; + } + } + } - // **`parse()` - Parse a UUID into it's component bytes** - function parse(s, buf, offset) { - var i = buf && offset || 0, - ii = 0; + // MOMENTS - buf = buf || []; - s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) { - if (ii < 16) { - // Don't overflow! - buf[i + ii++] = _hexToByte[oct]; + function getSetDayOfWeek (input) { + var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); + if (input != null) { + input = parseWeekday(input, this.localeData()); + return this.add(input - day, 'd'); + } else { + return day; + } } - }); - // Zero out remaining bytes if string was short - while (ii < 16) { - buf[i + ii++] = 0; - } + function getSetLocaleDayOfWeek (input) { + var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; + return input == null ? weekday : this.add(input - weekday, 'd'); + } - return buf; - } + function getSetISODayOfWeek (input) { + // behaves the same as moment#day except + // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) + // as a setter, sunday should belong to the previous week. + return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); + } - // **`unparse()` - Convert UUID byte array (ala parse()) into a string** - function unparse(buf, offset) { - var i = offset || 0, - bth = _byteToHex; - return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]]; - } + addFormatToken('H', ['HH', 2], 0, 'hour'); + addFormatToken('h', ['hh', 2], 0, function () { + return this.hours() % 12 || 12; + }); - // **`v1()` - Generate time-based UUID** - // - // Inspired by https://github.com/LiosK/UUID.js - // and http://docs.python.org/library/uuid.html + function meridiem (token, lowercase) { + addFormatToken(token, 0, 0, function () { + return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); + }); + } - // random #'s we need to init node and clockseq - var _seedBytes = _rng(); + meridiem('a', true); + meridiem('A', false); - // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) - var _nodeId = [_seedBytes[0] | 1, _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5]]; + // ALIASES - // Per 4.2.2, randomize (14 bit) clockseq - var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 16383; + addUnitAlias('hour', 'h'); - // Previous uuid creation time - var _lastMSecs = 0, - _lastNSecs = 0; + // PARSING - // See https://github.com/broofa/node-uuid for API details - function v1(options, buf, offset) { - var i = buf && offset || 0; - var b = buf || []; + function matchMeridiem (isStrict, locale) { + return locale._meridiemParse; + } - options = options || {}; + addRegexToken('a', matchMeridiem); + addRegexToken('A', matchMeridiem); + addRegexToken('H', match1to2); + addRegexToken('h', match1to2); + addRegexToken('HH', match1to2, match2); + addRegexToken('hh', match1to2, match2); - var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; + addParseToken(['H', 'HH'], HOUR); + addParseToken(['a', 'A'], function (input, array, config) { + config._isPm = config._locale.isPM(input); + config._meridiem = input; + }); + addParseToken(['h', 'hh'], function (input, array, config) { + array[HOUR] = toInt(input); + getParsingFlags(config).bigHour = true; + }); - // UUID timestamps are 100 nano-second units since the Gregorian epoch, - // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so - // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs' - // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00. - var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); + // LOCALES - // Per 4.2.1.2, use count of uuid's generated during the current clock - // cycle to simulate higher resolution clock - var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; + function localeIsPM (input) { + // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays + // Using charAt should be more compatible. + return ((input + '').toLowerCase().charAt(0) === 'p'); + } - // Time since last uuid creation (in msecs) - var dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; + var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; + function localeMeridiem (hours, minutes, isLower) { + if (hours > 11) { + return isLower ? 'pm' : 'PM'; + } else { + return isLower ? 'am' : 'AM'; + } + } - // Per 4.2.1.2, Bump clockseq on clock regression - if (dt < 0 && options.clockseq === undefined) { - clockseq = clockseq + 1 & 16383; - } - // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new - // time interval - if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { - nsecs = 0; - } + // MOMENTS - // Per 4.2.1.2 Throw error if too many uuids are requested - if (nsecs >= 10000) { - throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); - } + // Setting the hour should keep the time, because the user explicitly + // specified which hour he wants. So trying to maintain the same hour (in + // a new timezone) makes sense. Adding/subtracting hours does not follow + // this rule. + var getSetHour = makeGetSet('Hours', true); - _lastMSecs = msecs; - _lastNSecs = nsecs; - _clockseq = clockseq; + addFormatToken('m', ['mm', 2], 0, 'minute'); - // Per 4.1.4 - Convert from unix epoch to Gregorian epoch - msecs += 12219292800000; + // ALIASES - // `time_low` - var tl = ((msecs & 268435455) * 10000 + nsecs) % 4294967296; - b[i++] = tl >>> 24 & 255; - b[i++] = tl >>> 16 & 255; - b[i++] = tl >>> 8 & 255; - b[i++] = tl & 255; + addUnitAlias('minute', 'm'); - // `time_mid` - var tmh = msecs / 4294967296 * 10000 & 268435455; - b[i++] = tmh >>> 8 & 255; - b[i++] = tmh & 255; + // PARSING - // `time_high_and_version` - b[i++] = tmh >>> 24 & 15 | 16; // include version - b[i++] = tmh >>> 16 & 255; + addRegexToken('m', match1to2); + addRegexToken('mm', match1to2, match2); + addParseToken(['m', 'mm'], MINUTE); - // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant) - b[i++] = clockseq >>> 8 | 128; + // MOMENTS - // `clock_seq_low` - b[i++] = clockseq & 255; + var getSetMinute = makeGetSet('Minutes', false); - // `node` - var node = options.node || _nodeId; - for (var n = 0; n < 6; n++) { - b[i + n] = node[n]; - } + addFormatToken('s', ['ss', 2], 0, 'second'); - return buf ? buf : unparse(b); - } + // ALIASES - // **`v4()` - Generate random UUID** + addUnitAlias('second', 's'); - // See https://github.com/broofa/node-uuid for API details - function v4(options, buf, offset) { - // Deprecated - 'format' argument, as supported in v1.2 - var i = buf && offset || 0; + // PARSING - if (typeof options == 'string') { - buf = options == 'binary' ? new Array(16) : null; - options = null; - } - options = options || {}; + addRegexToken('s', match1to2); + addRegexToken('ss', match1to2, match2); + addParseToken(['s', 'ss'], SECOND); - var rnds = options.random || (options.rng || _rng)(); + // MOMENTS - // Per 4.4, set bits for version and `clock_seq_hi_and_reserved` - rnds[6] = rnds[6] & 15 | 64; - rnds[8] = rnds[8] & 63 | 128; + var getSetSecond = makeGetSet('Seconds', false); - // Copy bytes to buffer, if provided - if (buf) { - for (var ii = 0; ii < 16; ii++) { - buf[i + ii] = rnds[ii]; + addFormatToken('S', 0, 0, function () { + return ~~(this.millisecond() / 100); + }); + + addFormatToken(0, ['SS', 2], 0, function () { + return ~~(this.millisecond() / 10); + }); + + function millisecond__milliseconds (token) { + addFormatToken(0, [token, 3], 0, 'millisecond'); } - } - return buf || unparse(rnds); - } + millisecond__milliseconds('SSS'); + millisecond__milliseconds('SSSS'); - // Export public API - var uuid = v4; - uuid.v1 = v1; - uuid.v4 = v4; - uuid.parse = parse; - uuid.unparse = unparse; + // ALIASES - module.exports = uuid; - /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) + addUnitAlias('millisecond', 'ms'); -/***/ }, -/* 8 */ -/***/ function(module, exports, __webpack_require__) { + // PARSING - // DOM utility methods + addRegexToken('S', match1to3, match1); + addRegexToken('SS', match1to3, match2); + addRegexToken('SSS', match1to3, match3); + addRegexToken('SSSS', matchUnsigned); + addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { + array[MILLISECOND] = toInt(('0.' + input) * 1000); + }); - /** - * this prepares the JSON container for allocating SVG elements - * @param JSONcontainer - * @private - */ - 'use strict'; + // MOMENTS - exports.prepareElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; - JSONcontainer[elementType].used = []; - } - } - }; + var getSetMillisecond = makeGetSet('Milliseconds', false); - /** - * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from - * which to remove the redundant elements. - * - * @param JSONcontainer - * @private - */ - exports.cleanupElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - if (JSONcontainer[elementType].redundant) { - for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { - JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); - } - JSONcontainer[elementType].redundant = []; - } - } - } - }; + addFormatToken('z', 0, 0, 'zoneAbbr'); + addFormatToken('zz', 0, 0, 'zoneName'); - /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param svgContainer - * @returns {*} - * @private - */ - exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { - var element; - // allocate SVG element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - svgContainer.appendChild(element); - } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - svgContainer.appendChild(element); - } - JSONcontainer[elementType].used.push(element); - return element; - }; + // MOMENTS - /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param DOMContainer - * @returns {*} - * @private - */ - exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { - var element; - // allocate DOM element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElement(elementType); - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); - } - } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElement(elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); + function getZoneAbbr () { + return this._isUTC ? 'UTC' : ''; } - } - JSONcontainer[elementType].used.push(element); - return element; - }; - /** - * draw a point object. this is a seperate function because it can also be called by the legend. - * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions - * as well. - * - * @param x - * @param y - * @param group - * @param JSONcontainer - * @param svgContainer - * @param labelObj - * @returns {*} - */ - exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { - var point; - if (group.options.drawPoints.style == 'circle') { - point = exports.getSVGElement('circle', JSONcontainer, svgContainer); - point.setAttributeNS(null, 'cx', x); - point.setAttributeNS(null, 'cy', y); - point.setAttributeNS(null, 'r', 0.5 * group.options.drawPoints.size); - } else { - point = exports.getSVGElement('rect', JSONcontainer, svgContainer); - point.setAttributeNS(null, 'x', x - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, 'y', y - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, 'width', group.options.drawPoints.size); - point.setAttributeNS(null, 'height', group.options.drawPoints.size); - } - - if (group.options.drawPoints.styles !== undefined) { - point.setAttributeNS(null, 'style', group.group.options.drawPoints.styles); - } - point.setAttributeNS(null, 'class', group.className + ' vis-point'); - //handle label - - if (labelObj) { - var label = exports.getSVGElement('text', JSONcontainer, svgContainer); - if (labelObj.xOffset) { - x = x + labelObj.xOffset; + function getZoneName () { + return this._isUTC ? 'Coordinated Universal Time' : ''; } - if (labelObj.yOffset) { - y = y + labelObj.yOffset; - } - if (labelObj.content) { - label.textContent = labelObj.content; - } + var momentPrototype__proto = Moment.prototype; - if (labelObj.className) { - label.setAttributeNS(null, 'class', labelObj.className + ' vis-label'); - } - label.setAttributeNS(null, 'x', x); - label.setAttributeNS(null, 'y', y); - } + momentPrototype__proto.add = add_subtract__add; + momentPrototype__proto.calendar = moment_calendar__calendar; + momentPrototype__proto.clone = clone; + momentPrototype__proto.diff = diff; + momentPrototype__proto.endOf = endOf; + momentPrototype__proto.format = format; + momentPrototype__proto.from = from; + momentPrototype__proto.fromNow = fromNow; + momentPrototype__proto.to = to; + momentPrototype__proto.toNow = toNow; + momentPrototype__proto.get = getSet; + momentPrototype__proto.invalidAt = invalidAt; + momentPrototype__proto.isAfter = isAfter; + momentPrototype__proto.isBefore = isBefore; + momentPrototype__proto.isBetween = isBetween; + momentPrototype__proto.isSame = isSame; + momentPrototype__proto.isValid = moment_valid__isValid; + momentPrototype__proto.lang = lang; + momentPrototype__proto.locale = locale; + momentPrototype__proto.localeData = localeData; + momentPrototype__proto.max = prototypeMax; + momentPrototype__proto.min = prototypeMin; + momentPrototype__proto.parsingFlags = parsingFlags; + momentPrototype__proto.set = getSet; + momentPrototype__proto.startOf = startOf; + momentPrototype__proto.subtract = add_subtract__subtract; + momentPrototype__proto.toArray = toArray; + momentPrototype__proto.toDate = toDate; + momentPrototype__proto.toISOString = moment_format__toISOString; + momentPrototype__proto.toJSON = moment_format__toISOString; + momentPrototype__proto.toString = toString; + momentPrototype__proto.unix = unix; + momentPrototype__proto.valueOf = to_type__valueOf; - return point; - }; + // Year + momentPrototype__proto.year = getSetYear; + momentPrototype__proto.isLeapYear = getIsLeapYear; - /** - * draw a bar SVG element centered on the X coordinate - * - * @param x - * @param y - * @param className - */ - exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer, style) { - if (height != 0) { - if (height < 0) { - height *= -1; - y -= height; - } - var rect = exports.getSVGElement('rect', JSONcontainer, svgContainer); - rect.setAttributeNS(null, 'x', x - 0.5 * width); - rect.setAttributeNS(null, 'y', y); - rect.setAttributeNS(null, 'width', width); - rect.setAttributeNS(null, 'height', height); - rect.setAttributeNS(null, 'class', className); - if (style) { - rect.setAttributeNS(null, 'style', style); - } - } - }; + // Week Year + momentPrototype__proto.weekYear = getSetWeekYear; + momentPrototype__proto.isoWeekYear = getSetISOWeekYear; -/***/ }, -/* 9 */ -/***/ function(module, exports, __webpack_require__) { + // Quarter + momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; - 'use strict'; + // Month + momentPrototype__proto.month = getSetMonth; + momentPrototype__proto.daysInMonth = getDaysInMonth; - var util = __webpack_require__(3); - var Queue = __webpack_require__(10); + // Week + momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; + momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; + momentPrototype__proto.weeksInYear = getWeeksInYear; + momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; - /** - * DataSet - * - * Usage: - * var dataSet = new DataSet({ - * fieldId: '_id', - * type: { - * // ... - * } - * }); - * - * dataSet.add(item); - * dataSet.add(data); - * dataSet.update(item); - * dataSet.update(data); - * dataSet.remove(id); - * dataSet.remove(ids); - * var data = dataSet.get(); - * var data = dataSet.get(id); - * var data = dataSet.get(ids); - * var data = dataSet.get(ids, options, data); - * dataSet.clear(); - * - * A data set can: - * - add/remove/update data - * - gives triggers upon changes in the data - * - can import/export data in various data formats - * - * @param {Array} [data] Optional array with initial data - * @param {Object} [options] Available options: - * {String} fieldId Field name of the id in the - * items, 'id' by default. - * {Object. 0 ? 'future' : 'past']; + return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); } - }; - if (Array.isArray(data)) { - // Array - for (var i = 0, len = data.length; i < len; i++) { - addOrUpdate(data[i]); + function locale_set__set (config) { + var prop, i; + for (i in config) { + prop = config[i]; + if (typeof prop === 'function') { + this[i] = prop; + } else { + this['_' + i] = prop; + } + } + // Lenient ordinal parsing accepts just a number in addition to + // number + (possibly) stuff coming from _ordinalParseLenient. + this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + (/\d{1,2}/).source); } - } else if (data instanceof Object) { - // Single item - addOrUpdate(data); - } else { - throw new Error('Unknown dataType'); - } - if (addedIds.length) { - this._trigger('add', { items: addedIds }, senderId); - } - if (updatedIds.length) { - this._trigger('update', { items: updatedIds, data: updatedData }, senderId); - } + var prototype__proto = Locale.prototype; - return addedIds.concat(updatedIds); - }; + prototype__proto._calendar = defaultCalendar; + prototype__proto.calendar = locale_calendar__calendar; + prototype__proto._longDateFormat = defaultLongDateFormat; + prototype__proto.longDateFormat = longDateFormat; + prototype__proto._invalidDate = defaultInvalidDate; + prototype__proto.invalidDate = invalidDate; + prototype__proto._ordinal = defaultOrdinal; + prototype__proto.ordinal = ordinal; + prototype__proto._ordinalParse = defaultOrdinalParse; + prototype__proto.preparse = preParsePostFormat; + prototype__proto.postformat = preParsePostFormat; + prototype__proto._relativeTime = defaultRelativeTime; + prototype__proto.relativeTime = relative__relativeTime; + prototype__proto.pastFuture = pastFuture; + prototype__proto.set = locale_set__set; - /** - * Get a data item or multiple items. - * - * Usage: - * - * get() - * get(options: Object) - * - * get(id: Number | String) - * get(id: Number | String, options: Object) - * - * get(ids: Number[] | String[]) - * get(ids: Number[] | String[], options: Object) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [returnType] Type of data to be returned. - * Can be 'Array' (default) or 'Object'. - * {Object.} [type] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by a field name or custom sort function. - * @throws Error - */ - DataSet.prototype.get = function (args) { - var me = this; + // Month + prototype__proto.months = localeMonths; + prototype__proto._months = defaultLocaleMonths; + prototype__proto.monthsShort = localeMonthsShort; + prototype__proto._monthsShort = defaultLocaleMonthsShort; + prototype__proto.monthsParse = localeMonthsParse; - // parse the arguments - var id, ids, options; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number') { - // get(id [, options]) - id = arguments[0]; - options = arguments[1]; - } else if (firstType == 'Array') { - // get(ids [, options]) - ids = arguments[0]; - options = arguments[1]; - } else { - // get([, options]) - options = arguments[0]; - } + // Week + prototype__proto.week = localeWeek; + prototype__proto._week = defaultLocaleWeek; + prototype__proto.firstDayOfYear = localeFirstDayOfYear; + prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; - // determine the return type - var returnType; - if (options && options.returnType) { - var allowedValues = ['Array', 'Object']; - returnType = allowedValues.indexOf(options.returnType) == -1 ? 'Array' : options.returnType; - } else { - returnType = 'Array'; - } + // Day of Week + prototype__proto.weekdays = localeWeekdays; + prototype__proto._weekdays = defaultLocaleWeekdays; + prototype__proto.weekdaysMin = localeWeekdaysMin; + prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; + prototype__proto.weekdaysShort = localeWeekdaysShort; + prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; + prototype__proto.weekdaysParse = localeWeekdaysParse; - // build options - var type = options && options.type || this._options.type; - var filter = options && options.filter; - var items = [], - item, - itemId, - i, - len; + // Hours + prototype__proto.isPM = localeIsPM; + prototype__proto._meridiemParse = defaultLocaleMeridiemParse; + prototype__proto.meridiem = localeMeridiem; - // convert items - if (id != undefined) { - // return a single item - item = me._getItem(id, type); - if (filter && !filter(item)) { - item = null; - } - } else if (ids != undefined) { - // return a subset of items - for (i = 0, len = ids.length; i < len; i++) { - item = me._getItem(ids[i], type); - if (!filter || filter(item)) { - items.push(item); - } + function lists__get (format, index, field, setter) { + var locale = locale_locales__getLocale(); + var utc = create_utc__createUTC().set(setter, index); + return locale[field](utc, format); } - } else { - // return all items - for (itemId in this._data) { - if (this._data.hasOwnProperty(itemId)) { - item = me._getItem(itemId, type); - if (!filter || filter(item)) { - items.push(item); + + function list (format, index, field, count, setter) { + if (typeof format === 'number') { + index = format; + format = undefined; } - } + + format = format || ''; + + if (index != null) { + return lists__get(format, index, field, setter); + } + + var i; + var out = []; + for (i = 0; i < count; i++) { + out[i] = lists__get(format, i, field, setter); + } + return out; } - } - // order the results - if (options && options.order && id == undefined) { - this._sort(items, options.order); - } + function lists__listMonths (format, index) { + return list(format, index, 'months', 12, 'month'); + } - // filter fields of the items - if (options && options.fields) { - var fields = options.fields; - if (id != undefined) { - item = this._filterFields(item, fields); - } else { - for (i = 0, len = items.length; i < len; i++) { - items[i] = this._filterFields(items[i], fields); - } + function lists__listMonthsShort (format, index) { + return list(format, index, 'monthsShort', 12, 'month'); } - } - // return the results - if (returnType == 'Object') { - var result = {}; - for (i = 0; i < items.length; i++) { - result[items[i].id] = items[i]; + function lists__listWeekdays (format, index) { + return list(format, index, 'weekdays', 7, 'day'); } - return result; - } else { - if (id != undefined) { - // a single item - return item; - } else { - // just return our array - return items; + + function lists__listWeekdaysShort (format, index) { + return list(format, index, 'weekdaysShort', 7, 'day'); } - } - }; - /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids - */ - DataSet.prototype.getIds = function (options) { - var data = this._data, - filter = options && options.filter, - order = options && options.order, - type = options && options.type || this._options.type, - i, - len, - id, - item, - items, - ids = []; + function lists__listWeekdaysMin (format, index) { + return list(format, index, 'weekdaysMin', 7, 'day'); + } - if (filter) { - // get filtered items - if (order) { - // create ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - items.push(item); - } + locale_locales__getSetGlobalLocale('en', { + ordinalParse: /\d{1,2}(th|st|nd|rd)/, + ordinal : function (number) { + var b = number % 10, + output = (toInt(number % 100 / 10) === 1) ? 'th' : + (b === 1) ? 'st' : + (b === 2) ? 'nd' : + (b === 3) ? 'rd' : 'th'; + return number + output; } - } + }); - this._sort(items, order); + // Side effect imports + utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); + utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - ids.push(item[this._fieldId]); - } - } - } - } - } else { - // get all items - if (order) { - // create an ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - items.push(data[id]); - } - } + var mathAbs = Math.abs; - this._sort(items, order); + function duration_abs__abs () { + var data = this._data; - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = data[id]; - ids.push(item[this._fieldId]); - } - } - } - } + this._milliseconds = mathAbs(this._milliseconds); + this._days = mathAbs(this._days); + this._months = mathAbs(this._months); - return ids; - }; + data.milliseconds = mathAbs(data.milliseconds); + data.seconds = mathAbs(data.seconds); + data.minutes = mathAbs(data.minutes); + data.hours = mathAbs(data.hours); + data.months = mathAbs(data.months); + data.years = mathAbs(data.years); - /** - * Returns the DataSet itself. Is overwritten for example by the DataView, - * which returns the DataSet it is connected to instead. - */ - DataSet.prototype.getDataSet = function () { - return this; - }; + return this; + } - /** - * Execute a callback function for every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - */ - DataSet.prototype.forEach = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - data = this._data, - item, - id; + function duration_add_subtract__addSubtract (duration, input, value, direction) { + var other = create__createDuration(input, value); - if (options && options.order) { - // execute forEach on ordered list - var items = this.get(options); + duration._milliseconds += direction * other._milliseconds; + duration._days += direction * other._days; + duration._months += direction * other._months; - for (var i = 0, len = items.length; i < len; i++) { - item = items[i]; - id = item[this._fieldId]; - callback(item, id); - } - } else { - // unordered - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - callback(item, id); - } - } + return duration._bubble(); } - } - }; - - /** - * Map every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Object[]} mappedItems - */ - DataSet.prototype.map = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - mappedItems = [], - data = this._data, - item; - // convert and filter items - for (var id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - mappedItems.push(callback(item, id)); - } + // supports only 2.0-style add(1, 's') or add(duration) + function duration_add_subtract__add (input, value) { + return duration_add_subtract__addSubtract(this, input, value, 1); } - } - // order items - if (options && options.order) { - this._sort(mappedItems, options.order); - } + // supports only 2.0-style subtract(1, 's') or subtract(duration) + function duration_add_subtract__subtract (input, value) { + return duration_add_subtract__addSubtract(this, input, value, -1); + } - return mappedItems; - }; + function bubble () { + var milliseconds = this._milliseconds; + var days = this._days; + var months = this._months; + var data = this._data; + var seconds, minutes, hours, years = 0; - /** - * Filter the fields of an item - * @param {Object | null} item - * @param {String[]} fields Field names - * @return {Object | null} filteredItem or null if no item is provided - * @private - */ - DataSet.prototype._filterFields = function (item, fields) { - if (!item) { - // item is null - return item; - } + // The following code bubbles up values, see the tests for + // examples of what that means. + data.milliseconds = milliseconds % 1000; - var filteredItem = {}; + seconds = absFloor(milliseconds / 1000); + data.seconds = seconds % 60; - if (Array.isArray(fields)) { - for (var field in item) { - if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { - filteredItem[field] = item[field]; - } - } - } else { - for (var field in item) { - if (item.hasOwnProperty(field) && fields.hasOwnProperty(field)) { - filteredItem[fields[field]] = item[field]; - } - } - } + minutes = absFloor(seconds / 60); + data.minutes = minutes % 60; - return filteredItem; - }; + hours = absFloor(minutes / 60); + data.hours = hours % 24; - /** - * Sort the provided array with items - * @param {Object[]} items - * @param {String | function} order A field name or custom sort function. - * @private - */ - DataSet.prototype._sort = function (items, order) { - if (util.isString(order)) { - // order by provided field name - var name = order; // field name - items.sort(function (a, b) { - var av = a[name]; - var bv = b[name]; - return av > bv ? 1 : av < bv ? -1 : 0; - }); - } else if (typeof order === 'function') { - // order by sort function - items.sort(order); - } - // TODO: extend order by an Object {field:String, direction:String} - // where direction can be 'asc' or 'desc' - else { - throw new TypeError('Order must be a function or a string'); - } - }; + days += absFloor(hours / 24); - /** - * Remove an object by pointer or by id - * @param {String | Number | Object | Array} id Object or id, or an array with - * objects or ids to be removed - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds - */ - DataSet.prototype.remove = function (id, senderId) { - var removedIds = [], - i, - len, - removedId; + // Accurately convert days to years, assume start from year 0. + years = absFloor(daysToYears(days)); + days -= absFloor(yearsToDays(years)); - if (Array.isArray(id)) { - for (i = 0, len = id.length; i < len; i++) { - removedId = this._remove(id[i]); - if (removedId != null) { - removedIds.push(removedId); - } - } - } else { - removedId = this._remove(id); - if (removedId != null) { - removedIds.push(removedId); - } - } + // 30 days to a month + // TODO (iskren): Use anchor date (like 1st Jan) to compute this. + months += absFloor(days / 30); + days %= 30; - if (removedIds.length) { - this._trigger('remove', { items: removedIds }, senderId); - } + // 12 months -> 1 year + years += absFloor(months / 12); + months %= 12; - return removedIds; - }; + data.days = days; + data.months = months; + data.years = years; - /** - * Remove an item by its id - * @param {Number | String | Object} id id or item - * @returns {Number | String | null} id - * @private - */ - DataSet.prototype._remove = function (id) { - if (util.isNumber(id) || util.isString(id)) { - if (this._data[id]) { - delete this._data[id]; - this.length--; - return id; + return this; } - } else if (id instanceof Object) { - var itemId = id[this._fieldId]; - if (itemId && this._data[itemId]) { - delete this._data[itemId]; - this.length--; - return itemId; + + function daysToYears (days) { + // 400 years have 146097 days (taking into account leap year rules) + return days * 400 / 146097; } - } - return null; - }; - /** - * Clear the data - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds The ids of all removed items - */ - DataSet.prototype.clear = function (senderId) { - var ids = Object.keys(this._data); + function yearsToDays (years) { + // years * 365 + absFloor(years / 4) - + // absFloor(years / 100) + absFloor(years / 400); + return years * 146097 / 400; + } - this._data = {}; - this.length = 0; + function as (units) { + var days; + var months; + var milliseconds = this._milliseconds; - this._trigger('remove', { items: ids }, senderId); + units = normalizeUnits(units); - return ids; - }; - - /** - * Find the item with maximum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.max = function (field) { - var data = this._data, - max = null, - maxField = null; + if (units === 'month' || units === 'year') { + days = this._days + milliseconds / 864e5; + months = this._months + daysToYears(days) * 12; + return units === 'month' ? months : months / 12; + } else { + // handle milliseconds separately because of floating point math errors (issue #1867) + days = this._days + Math.round(yearsToDays(this._months / 12)); + switch (units) { + case 'week' : return days / 7 + milliseconds / 6048e5; + case 'day' : return days + milliseconds / 864e5; + case 'hour' : return days * 24 + milliseconds / 36e5; + case 'minute' : return days * 1440 + milliseconds / 6e4; + case 'second' : return days * 86400 + milliseconds / 1000; + // Math.floor prevents floating point math errors here + case 'millisecond': return Math.floor(days * 864e5) + milliseconds; + default: throw new Error('Unknown unit ' + units); + } + } + } - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!max || itemField > maxField)) { - max = item; - maxField = itemField; - } + // TODO: Use this.as('ms')? + function duration_as__valueOf () { + return ( + this._milliseconds + + this._days * 864e5 + + (this._months % 12) * 2592e6 + + toInt(this._months / 12) * 31536e6 + ); } - } - return max; - }; + function makeAs (alias) { + return function () { + return this.as(alias); + }; + } - /** - * Find the item with minimum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.min = function (field) { - var data = this._data, - min = null, - minField = null; + var asMilliseconds = makeAs('ms'); + var asSeconds = makeAs('s'); + var asMinutes = makeAs('m'); + var asHours = makeAs('h'); + var asDays = makeAs('d'); + var asWeeks = makeAs('w'); + var asMonths = makeAs('M'); + var asYears = makeAs('y'); - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!min || itemField < minField)) { - min = item; - minField = itemField; - } + function duration_get__get (units) { + units = normalizeUnits(units); + return this[units + 's'](); } - } - return min; - }; + function makeGetter(name) { + return function () { + return this._data[name]; + }; + } - /** - * Find all distinct values of a specified field - * @param {String} field - * @return {Array} values Array containing all distinct values. If data items - * do not contain the specified field are ignored. - * The returned array is unordered. - */ - DataSet.prototype.distinct = function (field) { - var data = this._data; - var values = []; - var fieldType = this._options.type && this._options.type[field] || null; - var count = 0; - var i; + var duration_get__milliseconds = makeGetter('milliseconds'); + var seconds = makeGetter('seconds'); + var minutes = makeGetter('minutes'); + var hours = makeGetter('hours'); + var days = makeGetter('days'); + var months = makeGetter('months'); + var years = makeGetter('years'); - for (var prop in data) { - if (data.hasOwnProperty(prop)) { - var item = data[prop]; - var value = item[field]; - var exists = false; - for (i = 0; i < count; i++) { - if (values[i] == value) { - exists = true; - break; - } - } - if (!exists && value !== undefined) { - values[count] = value; - count++; - } + function weeks () { + return absFloor(this.days() / 7); } - } - if (fieldType) { - for (i = 0; i < values.length; i++) { - values[i] = util.convert(values[i], fieldType); + var round = Math.round; + var thresholds = { + s: 45, // seconds to minute + m: 45, // minutes to hour + h: 22, // hours to day + d: 26, // days to month + M: 11 // months to year + }; + + // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize + function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { + return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); } - } - return values; - }; + function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { + var duration = create__createDuration(posNegDuration).abs(); + var seconds = round(duration.as('s')); + var minutes = round(duration.as('m')); + var hours = round(duration.as('h')); + var days = round(duration.as('d')); + var months = round(duration.as('M')); + var years = round(duration.as('y')); - /** - * Add a single item. Will fail when an item with the same id already exists. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._addItem = function (item) { - var id = item[this._fieldId]; + var a = seconds < thresholds.s && ['s', seconds] || + minutes === 1 && ['m'] || + minutes < thresholds.m && ['mm', minutes] || + hours === 1 && ['h'] || + hours < thresholds.h && ['hh', hours] || + days === 1 && ['d'] || + days < thresholds.d && ['dd', days] || + months === 1 && ['M'] || + months < thresholds.M && ['MM', months] || + years === 1 && ['y'] || ['yy', years]; - if (id != undefined) { - // check whether this id is already taken - if (this._data[id]) { - // item already exists - throw new Error('Cannot add item: item with id ' + id + ' already exists'); + a[2] = withoutSuffix; + a[3] = +posNegDuration > 0; + a[4] = locale; + return substituteTimeAgo.apply(null, a); } - } else { - // generate an id - id = util.randomUUID(); - item[this._fieldId] = id; - } - var d = {}; - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); + // This function allows you to set a threshold for relative time strings + function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { + if (thresholds[threshold] === undefined) { + return false; + } + if (limit === undefined) { + return thresholds[threshold]; + } + thresholds[threshold] = limit; + return true; } - } - this._data[id] = d; - this.length++; - return id; - }; - - /** - * Get an item. Fields can be converted to a specific type - * @param {String} id - * @param {Object.} [types] field types to convert - * @return {Object | null} item - * @private - */ - DataSet.prototype._getItem = function (id, types) { - var field, value; + function humanize (withSuffix) { + var locale = this.localeData(); + var output = duration_humanize__relativeTime(this, !withSuffix, locale); - // get the item from the dataset - var raw = this._data[id]; - if (!raw) { - return null; - } + if (withSuffix) { + output = locale.pastFuture(+this, output); + } - // convert the items field types - var converted = {}; - if (types) { - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = util.convert(value, types[field]); - } - } - } else { - // no field types specified, no converting needed - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = value; - } + return locale.postformat(output); } - } - return converted; - }; - /** - * Update a single item: merge with existing item. - * Will fail when the item has no id, or when there does not exist an item - * with the same id. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._updateItem = function (item) { - var id = item[this._fieldId]; - if (id == undefined) { - throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); - } - var d = this._data[id]; - if (!d) { - // item doesn't exist - throw new Error('Cannot update item: no item with id ' + id + ' found'); - } + var iso_string__abs = Math.abs; - // merge with current item - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); + function iso_string__toISOString() { + // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js + var Y = iso_string__abs(this.years()); + var M = iso_string__abs(this.months()); + var D = iso_string__abs(this.days()); + var h = iso_string__abs(this.hours()); + var m = iso_string__abs(this.minutes()); + var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); + var total = this.asSeconds(); + + if (!total) { + // this is the same as C#'s (Noda) and python (isodate)... + // but not other JS (goog.date) + return 'P0D'; + } + + return (total < 0 ? '-' : '') + + 'P' + + (Y ? Y + 'Y' : '') + + (M ? M + 'M' : '') + + (D ? D + 'D' : '') + + ((h || m || s) ? 'T' : '') + + (h ? h + 'H' : '') + + (m ? m + 'M' : '') + + (s ? s + 'S' : ''); } - } - return id; - }; + var duration_prototype__proto = Duration.prototype; - module.exports = DataSet; + duration_prototype__proto.abs = duration_abs__abs; + duration_prototype__proto.add = duration_add_subtract__add; + duration_prototype__proto.subtract = duration_add_subtract__subtract; + duration_prototype__proto.as = as; + duration_prototype__proto.asMilliseconds = asMilliseconds; + duration_prototype__proto.asSeconds = asSeconds; + duration_prototype__proto.asMinutes = asMinutes; + duration_prototype__proto.asHours = asHours; + duration_prototype__proto.asDays = asDays; + duration_prototype__proto.asWeeks = asWeeks; + duration_prototype__proto.asMonths = asMonths; + duration_prototype__proto.asYears = asYears; + duration_prototype__proto.valueOf = duration_as__valueOf; + duration_prototype__proto._bubble = bubble; + duration_prototype__proto.get = duration_get__get; + duration_prototype__proto.milliseconds = duration_get__milliseconds; + duration_prototype__proto.seconds = seconds; + duration_prototype__proto.minutes = minutes; + duration_prototype__proto.hours = hours; + duration_prototype__proto.days = days; + duration_prototype__proto.weeks = weeks; + duration_prototype__proto.months = months; + duration_prototype__proto.years = years; + duration_prototype__proto.humanize = humanize; + duration_prototype__proto.toISOString = iso_string__toISOString; + duration_prototype__proto.toString = iso_string__toISOString; + duration_prototype__proto.toJSON = iso_string__toISOString; + duration_prototype__proto.locale = locale; + duration_prototype__proto.localeData = localeData; -/***/ }, -/* 10 */ -/***/ function(module, exports, __webpack_require__) { + // Deprecations + duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); + duration_prototype__proto.lang = lang; - /** - * A queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @constructor - */ - 'use strict'; + // Side effect imports - function Queue(options) { - // options - this.delay = null; - this.max = Infinity; + addFormatToken('X', 0, 0, 'unix'); + addFormatToken('x', 0, 0, 'valueOf'); - // properties - this._queue = []; - this._timeout = null; - this._extended = null; + // PARSING - this.setOptions(options); - } + addRegexToken('x', matchSigned); + addRegexToken('X', matchTimestamp); + addParseToken('X', function (input, array, config) { + config._d = new Date(parseFloat(input, 10) * 1000); + }); + addParseToken('x', function (input, array, config) { + config._d = new Date(toInt(input)); + }); - /** - * Update the configuration of the queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @param options - */ - Queue.prototype.setOptions = function (options) { - if (options && typeof options.delay !== 'undefined') { - this.delay = options.delay; - } - if (options && typeof options.max !== 'undefined') { - this.max = options.max; - } + // Side effect imports - this._flushIfNeeded(); - }; - /** - * Extend an object with queuing functionality. - * The object will be extended with a function flush, and the methods provided - * in options.replace will be replaced with queued ones. - * @param {Object} object - * @param {Object} options - * Available options: - * - replace: Array. - * A list with method names of the methods - * on the object to be replaced with queued ones. - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @return {Queue} Returns the created queue - */ - Queue.extend = function (object, options) { - var queue = new Queue(options); + utils_hooks__hooks.version = '2.10.3'; - if (object.flush !== undefined) { - throw new Error('Target object already has a property flush'); - } - object.flush = function () { - queue.flush(); - }; + setHookCallback(local__createLocal); - var methods = [{ - name: 'flush', - original: undefined - }]; + utils_hooks__hooks.fn = momentPrototype; + utils_hooks__hooks.min = min; + utils_hooks__hooks.max = max; + utils_hooks__hooks.utc = create_utc__createUTC; + utils_hooks__hooks.unix = moment__createUnix; + utils_hooks__hooks.months = lists__listMonths; + utils_hooks__hooks.isDate = isDate; + utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; + utils_hooks__hooks.invalid = valid__createInvalid; + utils_hooks__hooks.duration = create__createDuration; + utils_hooks__hooks.isMoment = isMoment; + utils_hooks__hooks.weekdays = lists__listWeekdays; + utils_hooks__hooks.parseZone = moment__createInZone; + utils_hooks__hooks.localeData = locale_locales__getLocale; + utils_hooks__hooks.isDuration = isDuration; + utils_hooks__hooks.monthsShort = lists__listMonthsShort; + utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; + utils_hooks__hooks.defineLocale = defineLocale; + utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; + utils_hooks__hooks.normalizeUnits = normalizeUnits; + utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; - if (options && options.replace) { - for (var i = 0; i < options.replace.length; i++) { - var name = options.replace[i]; - methods.push({ - name: name, - original: object[name] - }); - queue.replace(object, name); - } - } + var _moment = utils_hooks__hooks; - queue._extended = { - object: object, - methods: methods - }; + return _moment; - return queue; - }; + })); + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7)(module))) - /** - * Destroy the queue. The queue will first flush all queued actions, and in - * case it has extended an object, will restore the original object. - */ - Queue.prototype.destroy = function () { - this.flush(); +/***/ }, +/* 7 */ +/***/ function(module, exports, __webpack_require__) { - if (this._extended) { - var object = this._extended.object; - var methods = this._extended.methods; - for (var i = 0; i < methods.length; i++) { - var method = methods[i]; - if (method.original) { - object[method.name] = method.original; - } else { - delete object[method.name]; - } - } - this._extended = null; - } - }; + module.exports = function(module) { + if(!module.webpackPolyfill) { + module.deprecate = function() {}; + module.paths = []; + // module.parent = undefined by default + module.children = []; + module.webpackPolyfill = 1; + } + return module; + } - /** - * Replace a method on an object with a queued version - * @param {Object} object Object having the method - * @param {string} method The method name - */ - Queue.prototype.replace = function (object, method) { - var me = this; - var original = object[method]; - if (!original) { - throw new Error('Method ' + method + ' undefined'); - } - object[method] = function () { - // create an Array with the arguments - var args = []; - for (var i = 0; i < arguments.length; i++) { - args[i] = arguments[i]; - } +/***/ }, +/* 8 */ +/***/ function(module, exports, __webpack_require__) { - // add this call to the queue - me.queue({ - args: args, - fn: original, - context: this - }); - }; - }; + /* WEBPACK VAR INJECTION */(function(global) {'use strict'; - /** - * Queue a call - * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry - */ - Queue.prototype.queue = function (entry) { - if (typeof entry === 'function') { - this._queue.push({ fn: entry }); - } else { - this._queue.push(entry); - } + var _rng; - this._flushIfNeeded(); - }; + var globalVar = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : null; - /** - * Check whether the queue needs to be flushed - * @private - */ - Queue.prototype._flushIfNeeded = function () { - // flush when the maximum is exceeded. - if (this._queue.length > this.max) { - this.flush(); - } + if (globalVar && globalVar.crypto && crypto.getRandomValues) { + // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto + // Moderately fast, high quality + var _rnds8 = new Uint8Array(16); + _rng = function whatwgRNG() { + crypto.getRandomValues(_rnds8); + return _rnds8; + }; + } - // flush after a period of inactivity when a delay is configured - clearTimeout(this._timeout); - if (this.queue.length > 0 && typeof this.delay === 'number') { - var me = this; - this._timeout = setTimeout(function () { - me.flush(); - }, this.delay); - } - }; + if (!_rng) { + // Math.random()-based (RNG) + // + // If all else fails, use Math.random(). It's fast, but is of unspecified + // quality. + var _rnds = new Array(16); + _rng = function () { + for (var i = 0, r; i < 16; i++) { + if ((i & 3) === 0) r = Math.random() * 4294967296; + _rnds[i] = r >>> ((i & 3) << 3) & 255; + } - /** - * Flush all queued calls - */ - Queue.prototype.flush = function () { - while (this._queue.length > 0) { - var entry = this._queue.shift(); - entry.fn.apply(entry.context || entry.fn, entry.args || []); - } - }; + return _rnds; + }; + } - module.exports = Queue; + // uuid.js + // + // Copyright (c) 2010-2012 Robert Kieffer + // MIT License - http://opensource.org/licenses/mit-license.php -/***/ }, -/* 11 */ -/***/ function(module, exports, __webpack_require__) { + // Unique ID creation requires a high quality random # generator. We feature + // detect to determine the best RNG source, normalizing to a function that + // returns 128-bits of randomness, since that's what's usually required - 'use strict'; + //var _rng = require('./rng'); - var util = __webpack_require__(3); - var DataSet = __webpack_require__(9); + // Maps for number <-> hex string conversion + var _byteToHex = []; + var _hexToByte = {}; + for (var i = 0; i < 256; i++) { + _byteToHex[i] = (i + 256).toString(16).substr(1); + _hexToByte[_byteToHex[i]] = i; + } - /** - * DataView - * - * a dataview offers a filtered view on a dataset or an other dataview. - * - * @param {DataSet | DataView} data - * @param {Object} [options] Available options: see method get - * - * @constructor DataView - */ - function DataView(data, options) { - this._data = null; - this._ids = {}; // ids of the items currently in memory (just contains a boolean true) - this.length = 0; // number of items in the DataView - this._options = options || {}; - this._fieldId = 'id'; // name of the field containing id - this._subscribers = {}; // event subscribers + // **`parse()` - Parse a UUID into it's component bytes** + function parse(s, buf, offset) { + var i = buf && offset || 0, + ii = 0; - var me = this; - this.listener = function () { - me._onEvent.apply(me, arguments); - }; + buf = buf || []; + s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) { + if (ii < 16) { + // Don't overflow! + buf[i + ii++] = _hexToByte[oct]; + } + }); - this.setData(data); + // Zero out remaining bytes if string was short + while (ii < 16) { + buf[i + ii++] = 0; + } + + return buf; } - // TODO: implement a function .config() to dynamically update things like configured filter - // and trigger changes accordingly + // **`unparse()` - Convert UUID byte array (ala parse()) into a string** + function unparse(buf, offset) { + var i = offset || 0, + bth = _byteToHex; + return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]]; + } - /** - * Set a data source for the view - * @param {DataSet | DataView} data - */ - DataView.prototype.setData = function (data) { - var ids, i, len; + // **`v1()` - Generate time-based UUID** + // + // Inspired by https://github.com/LiosK/UUID.js + // and http://docs.python.org/library/uuid.html - if (this._data) { - // unsubscribe from current dataset - if (this._data.off) { - this._data.off('*', this.listener); - } + // random #'s we need to init node and clockseq + var _seedBytes = _rng(); - // trigger a remove of all items in memory - ids = []; - for (var id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - ids.push(id); - } - } - this._ids = {}; - this.length = 0; - this._trigger('remove', { items: ids }); - } + // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) + var _nodeId = [_seedBytes[0] | 1, _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5]]; - this._data = data; + // Per 4.2.2, randomize (14 bit) clockseq + var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 16383; - if (this._data) { - // update fieldId - this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || 'id'; + // Previous uuid creation time + var _lastMSecs = 0, + _lastNSecs = 0; - // trigger an add of all added items - ids = this._data.getIds({ filter: this._options && this._options.filter }); - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - this._ids[id] = true; - } - this.length = ids.length; - this._trigger('add', { items: ids }); + // See https://github.com/broofa/node-uuid for API details + function v1(options, buf, offset) { + var i = buf && offset || 0; + var b = buf || []; - // subscribe to new dataset - if (this._data.on) { - this._data.on('*', this.listener); - } - } - }; + options = options || {}; - /** - * Refresh the DataView. Useful when the DataView has a filter function - * containing a variable parameter. - */ - DataView.prototype.refresh = function () { - var id; - var ids = this._data.getIds({ filter: this._options && this._options.filter }); - var newIds = {}; - var added = []; - var removed = []; + var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; - // check for additions - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - newIds[id] = true; - if (!this._ids[id]) { - added.push(id); - this._ids[id] = true; - this.length++; - } - } + // UUID timestamps are 100 nano-second units since the Gregorian epoch, + // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so + // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs' + // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00. + var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); - // check for removals - for (id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - if (!newIds[id]) { - removed.push(id); - delete this._ids[id]; - this.length--; - } - } + // Per 4.2.1.2, use count of uuid's generated during the current clock + // cycle to simulate higher resolution clock + var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; + + // Time since last uuid creation (in msecs) + var dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; + + // Per 4.2.1.2, Bump clockseq on clock regression + if (dt < 0 && options.clockseq === undefined) { + clockseq = clockseq + 1 & 16383; } - // trigger events - if (added.length) { - this._trigger('add', { items: added }); + // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new + // time interval + if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { + nsecs = 0; } - if (removed.length) { - this._trigger('remove', { items: removed }); + + // Per 4.2.1.2 Throw error if too many uuids are requested + if (nsecs >= 10000) { + throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); } - }; - /** - * Get data from the data view - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number) - * get(id: Number, options: Object) - * get(id: Number, options: Object, data: Array | DataTable) - * - * get(ids: Number[]) - * get(ids: Number[], options: Object) - * get(ids: Number[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [type] Type of data to be returned. Can - * be 'DataTable' or 'Array' (default) - * {Object.} [convert] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * @param args - */ - DataView.prototype.get = function (args) { - var me = this; + _lastMSecs = msecs; + _lastNSecs = nsecs; + _clockseq = clockseq; - // parse the arguments - var ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { - // get(id(s) [, options] [, data]) - ids = arguments[0]; // can be a single id or an array with ids - options = arguments[1]; - data = arguments[2]; - } else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; + // Per 4.1.4 - Convert from unix epoch to Gregorian epoch + msecs += 12219292800000; + + // `time_low` + var tl = ((msecs & 268435455) * 10000 + nsecs) % 4294967296; + b[i++] = tl >>> 24 & 255; + b[i++] = tl >>> 16 & 255; + b[i++] = tl >>> 8 & 255; + b[i++] = tl & 255; + + // `time_mid` + var tmh = msecs / 4294967296 * 10000 & 268435455; + b[i++] = tmh >>> 8 & 255; + b[i++] = tmh & 255; + + // `time_high_and_version` + b[i++] = tmh >>> 24 & 15 | 16; // include version + b[i++] = tmh >>> 16 & 255; + + // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant) + b[i++] = clockseq >>> 8 | 128; + + // `clock_seq_low` + b[i++] = clockseq & 255; + + // `node` + var node = options.node || _nodeId; + for (var n = 0; n < 6; n++) { + b[i + n] = node[n]; } - // extend the options with the default options and provided options - var viewOptions = util.extend({}, this._options, options); + return buf ? buf : unparse(b); + } - // create a combined filter method when needed - if (this._options.filter && options && options.filter) { - viewOptions.filter = function (item) { - return me._options.filter(item) && options.filter(item); - }; + // **`v4()` - Generate random UUID** + + // See https://github.com/broofa/node-uuid for API details + function v4(options, buf, offset) { + // Deprecated - 'format' argument, as supported in v1.2 + var i = buf && offset || 0; + + if (typeof options == 'string') { + buf = options == 'binary' ? new Array(16) : null; + options = null; } + options = options || {}; - // build up the call to the linked data set - var getArguments = []; - if (ids != undefined) { - getArguments.push(ids); + var rnds = options.random || (options.rng || _rng)(); + + // Per 4.4, set bits for version and `clock_seq_hi_and_reserved` + rnds[6] = rnds[6] & 15 | 64; + rnds[8] = rnds[8] & 63 | 128; + + // Copy bytes to buffer, if provided + if (buf) { + for (var ii = 0; ii < 16; ii++) { + buf[i + ii] = rnds[ii]; + } } - getArguments.push(viewOptions); - getArguments.push(data); - return this._data && this._data.get.apply(this._data, getArguments); - }; + return buf || unparse(rnds); + } + + // Export public API + var uuid = v4; + uuid.v1 = v1; + uuid.v4 = v4; + uuid.parse = parse; + uuid.unparse = unparse; + + module.exports = uuid; + /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) + +/***/ }, +/* 9 */ +/***/ function(module, exports, __webpack_require__) { + + // DOM utility methods /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids + * this prepares the JSON container for allocating SVG elements + * @param JSONcontainer + * @private */ - DataView.prototype.getIds = function (options) { - var ids; + 'use strict'; - if (this._data) { - var defaultFilter = this._options.filter; - var filter; + exports.prepareElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; + JSONcontainer[elementType].used = []; + } + } + }; - if (options && options.filter) { - if (defaultFilter) { - filter = function (item) { - return defaultFilter(item) && options.filter(item); - }; - } else { - filter = options.filter; + /** + * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from + * which to remove the redundant elements. + * + * @param JSONcontainer + * @private + */ + exports.cleanupElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + if (JSONcontainer[elementType].redundant) { + for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { + JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); + } + JSONcontainer[elementType].redundant = []; } - } else { - filter = defaultFilter; } - - ids = this._data.getIds({ - filter: filter, - order: options && options.order - }); - } else { - ids = []; } - - return ids; }; /** - * Get the DataSet to which this DataView is connected. In case there is a chain - * of multiple DataViews, the root DataSet of this chain is returned. - * @return {DataSet} dataSet + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param svgContainer + * @returns {*} + * @private */ - DataView.prototype.getDataSet = function () { - var dataSet = this; - while (dataSet instanceof DataView) { - dataSet = dataSet._data; + exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { + var element; + // allocate SVG element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } else { + // create a new element and add it to the SVG + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + svgContainer.appendChild(element); + } + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + svgContainer.appendChild(element); } - return dataSet || null; + JSONcontainer[elementType].used.push(element); + return element; }; /** - * Event listener. Will propagate all events from the connected data set to - * the subscribers of the DataView, but will filter the items and only trigger - * when there are changes in the filtered data set. - * @param {String} event - * @param {Object | null} params - * @param {String} senderId + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param DOMContainer + * @returns {*} * @private */ - DataView.prototype._onEvent = function (event, params, senderId) { - var i, len, id, item; - var ids = params && params.items; - var data = this._data; - var updatedData = []; - var added = []; - var updated = []; - var removed = []; - - if (ids && data) { - switch (event) { - case 'add': - // filter the ids of the added items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); - if (item) { - this._ids[id] = true; - added.push(id); - } - } - - break; + exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { + var element; + // allocate DOM element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } else { + // create a new element and add it to the SVG + element = document.createElement(elementType); + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); + } + } + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElement(elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); + } + } + JSONcontainer[elementType].used.push(element); + return element; + }; - case 'update': - // determine the event from the views viewpoint: an updated - // item can be added, updated, or removed from this view. - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); + /** + * draw a point object. this is a seperate function because it can also be called by the legend. + * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions + * as well. + * + * @param x + * @param y + * @param group + * @param JSONcontainer + * @param svgContainer + * @param labelObj + * @returns {*} + */ + exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { + var point; + if (group.options.drawPoints.style == 'circle') { + point = exports.getSVGElement('circle', JSONcontainer, svgContainer); + point.setAttributeNS(null, 'cx', x); + point.setAttributeNS(null, 'cy', y); + point.setAttributeNS(null, 'r', 0.5 * group.options.drawPoints.size); + } else { + point = exports.getSVGElement('rect', JSONcontainer, svgContainer); + point.setAttributeNS(null, 'x', x - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, 'y', y - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, 'width', group.options.drawPoints.size); + point.setAttributeNS(null, 'height', group.options.drawPoints.size); + } - if (item) { - if (this._ids[id]) { - updated.push(id); - updatedData.push(params.data[i]); - } else { - this._ids[id] = true; - added.push(id); - } - } else { - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } else {} - } - } + if (group.options.drawPoints.styles !== undefined) { + point.setAttributeNS(null, 'style', group.group.options.drawPoints.styles); + } + point.setAttributeNS(null, 'class', group.className + ' vis-point'); + //handle label - break; + if (labelObj) { + var label = exports.getSVGElement('text', JSONcontainer, svgContainer); + if (labelObj.xOffset) { + x = x + labelObj.xOffset; + } - case 'remove': - // filter the ids of the removed items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } - } + if (labelObj.yOffset) { + y = y + labelObj.yOffset; + } + if (labelObj.content) { + label.textContent = labelObj.content; + } - break; + if (labelObj.className) { + label.setAttributeNS(null, 'class', labelObj.className + ' vis-label'); } + label.setAttributeNS(null, 'x', x); + label.setAttributeNS(null, 'y', y); + } - this.length += added.length - removed.length; + return point; + }; - if (added.length) { - this._trigger('add', { items: added }, senderId); - } - if (updated.length) { - this._trigger('update', { items: updated, data: updatedData }, senderId); + /** + * draw a bar SVG element centered on the X coordinate + * + * @param x + * @param y + * @param className + */ + exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer, style) { + if (height != 0) { + if (height < 0) { + height *= -1; + y -= height; } - if (removed.length) { - this._trigger('remove', { items: removed }, senderId); + var rect = exports.getSVGElement('rect', JSONcontainer, svgContainer); + rect.setAttributeNS(null, 'x', x - 0.5 * width); + rect.setAttributeNS(null, 'y', y); + rect.setAttributeNS(null, 'width', width); + rect.setAttributeNS(null, 'height', height); + rect.setAttributeNS(null, 'class', className); + if (style) { + rect.setAttributeNS(null, 'style', style); } } }; - // copy subscription functionality from DataSet - DataView.prototype.on = DataSet.prototype.on; - DataView.prototype.off = DataSet.prototype.off; - DataView.prototype._trigger = DataSet.prototype._trigger; - - // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) - DataView.prototype.subscribe = DataView.prototype.on; - DataView.prototype.unsubscribe = DataView.prototype.off; - - module.exports = DataView; - - // nothing interesting for me :-( - /***/ }, -/* 12 */ +/* 10 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var Emitter = __webpack_require__(14); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); var util = __webpack_require__(3); - var Point3d = __webpack_require__(15); - var Point2d = __webpack_require__(13); - var Camera = __webpack_require__(16); - var Filter = __webpack_require__(17); - var Slider = __webpack_require__(18); - var StepNumber = __webpack_require__(19); + var Queue = __webpack_require__(11); /** - * @constructor Graph3d - * Graph3d displays data in 3d. + * DataSet * - * Graph3d is developed in javascript as a Google Visualization Chart. + * Usage: + * var dataSet = new DataSet({ + * fieldId: '_id', + * type: { + * // ... + * } + * }); * - * @param {Element} container The DOM element in which the Graph3d will - * be created. Normally a div element. - * @param {DataSet | DataView | Array} [data] - * @param {Object} [options] + * dataSet.add(item); + * dataSet.add(data); + * dataSet.update(item); + * dataSet.update(data); + * dataSet.remove(id); + * dataSet.remove(ids); + * var data = dataSet.get(); + * var data = dataSet.get(id); + * var data = dataSet.get(ids); + * var data = dataSet.get(ids, options, data); + * dataSet.clear(); + * + * A data set can: + * - add/remove/update data + * - gives triggers upon changes in the data + * - can import/export data in various data formats + * + * @param {Array} [data] Optional array with initial data + * @param {Object} [options] Available options: + * {String} fieldId Field name of the id in the + * items, 'id' by default. + * {Object. 3) { - this.colFilter = 3; + var addOrUpdate = function addOrUpdate(item) { + var id = item[fieldId]; + if (me._data[id]) { + // update item + id = me._updateItem(item); + updatedIds.push(id); + updatedData.push(item); + } else { + // add new item + id = me._addItem(item); + addedIds.push(id); } - } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // 4 columns expected, and optionally a 5th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = 3; + }; - if (data.getNumberOfColumns() > 4) { - this.colFilter = 4; + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + addOrUpdate(data[i]); } + } else if (data instanceof Object) { + // Single item + addOrUpdate(data); } else { - throw 'Unknown style "' + this.style + '"'; + throw new Error('Unknown dataType'); } - }; - - Graph3d.prototype.getNumberOfRows = function (data) { - return data.length; - }; - Graph3d.prototype.getNumberOfColumns = function (data) { - var counter = 0; - for (var column in data[0]) { - if (data[0].hasOwnProperty(column)) { - counter++; - } + if (addedIds.length) { + this._trigger('add', { items: addedIds }, senderId); } - return counter; - }; - - Graph3d.prototype.getDistinctValues = function (data, column) { - var distinctValues = []; - for (var i = 0; i < data.length; i++) { - if (distinctValues.indexOf(data[i][column]) == -1) { - distinctValues.push(data[i][column]); - } + if (updatedIds.length) { + this._trigger('update', { items: updatedIds, data: updatedData }, senderId); } - return distinctValues; - }; - Graph3d.prototype.getColumnRange = function (data, column) { - var minMax = { min: data[0][column], max: data[0][column] }; - for (var i = 0; i < data.length; i++) { - if (minMax.min > data[i][column]) { - minMax.min = data[i][column]; - } - if (minMax.max < data[i][column]) { - minMax.max = data[i][column]; - } - } - return minMax; + return addedIds.concat(updatedIds); }; /** - * Initialize the data from the data table. Calculate minimum and maximum values - * and column index values - * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. - * @param {Number} style Style Number + * Get a data item or multiple items. + * + * Usage: + * + * get() + * get(options: Object) + * + * get(id: Number | String) + * get(id: Number | String, options: Object) + * + * get(ids: Number[] | String[]) + * get(ids: Number[] | String[], options: Object) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [returnType] Type of data to be returned. + * Can be 'Array' (default) or 'Object'. + * {Object.} [type] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by a field name or custom sort function. + * @throws Error */ - Graph3d.prototype._dataInitialize = function (rawData, style) { + DataSet.prototype.get = function (args) { var me = this; - // unsubscribe from the dataTable - if (this.dataSet) { - this.dataSet.off('*', this._onChange); - } - - if (rawData === undefined) return; - - if (Array.isArray(rawData)) { - rawData = new DataSet(rawData); + // parse the arguments + var id, ids, options; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number') { + // get(id [, options]) + id = arguments[0]; + options = arguments[1]; + } else if (firstType == 'Array') { + // get(ids [, options]) + ids = arguments[0]; + options = arguments[1]; + } else { + // get([, options]) + options = arguments[0]; } - var data; - if (rawData instanceof DataSet || rawData instanceof DataView) { - data = rawData.get(); + // determine the return type + var returnType; + if (options && options.returnType) { + var allowedValues = ['Array', 'Object']; + returnType = allowedValues.indexOf(options.returnType) == -1 ? 'Array' : options.returnType; } else { - throw new Error('Array, DataSet, or DataView expected'); + returnType = 'Array'; } - if (data.length == 0) return; - - this.dataSet = rawData; - this.dataTable = data; - - // subscribe to changes in the dataset - this._onChange = function () { - me.setData(me.dataSet); - }; - this.dataSet.on('*', this._onChange); - - // _determineColumnIndexes - // getNumberOfRows (points) - // getNumberOfColumns (x,y,z,v,t,t1,t2...) - // getDistinctValues (unique values?) - // getColumnRange - - // determine the location of x,y,z,value,filter columns - this.colX = 'x'; - this.colY = 'y'; - this.colZ = 'z'; - this.colValue = 'style'; - this.colFilter = 'filter'; + // build options + var type = options && options.type || this._options.type; + var filter = options && options.filter; + var items = [], + item, + itemId, + i, + len; - // check if a filter column is provided - if (data[0].hasOwnProperty('filter')) { - if (this.dataFilter === undefined) { - this.dataFilter = new Filter(rawData, this.colFilter, this); - this.dataFilter.setOnLoadCallback(function () { - me.redraw(); - }); + // convert items + if (id != undefined) { + // return a single item + item = me._getItem(id, type); + if (filter && !filter(item)) { + item = null; } - } - - var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - - // determine barWidth from data - if (withBars) { - if (this.defaultXBarWidth !== undefined) { - this.xBarWidth = this.defaultXBarWidth; - } else { - var dataX = this.getDistinctValues(data, this.colX); - this.xBarWidth = dataX[1] - dataX[0] || 1; + } else if (ids != undefined) { + // return a subset of items + for (i = 0, len = ids.length; i < len; i++) { + item = me._getItem(ids[i], type); + if (!filter || filter(item)) { + items.push(item); + } } - - if (this.defaultYBarWidth !== undefined) { - this.yBarWidth = this.defaultYBarWidth; - } else { - var dataY = this.getDistinctValues(data, this.colY); - this.yBarWidth = dataY[1] - dataY[0] || 1; + } else { + // return all items + for (itemId in this._data) { + if (this._data.hasOwnProperty(itemId)) { + item = me._getItem(itemId, type); + if (!filter || filter(item)) { + items.push(item); + } + } } } - // calculate minimums and maximums - var xRange = this.getColumnRange(data, this.colX); - if (withBars) { - xRange.min -= this.xBarWidth / 2; - xRange.max += this.xBarWidth / 2; + // order the results + if (options && options.order && id == undefined) { + this._sort(items, options.order); } - this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; - this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; - if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; - this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; - var yRange = this.getColumnRange(data, this.colY); - if (withBars) { - yRange.min -= this.yBarWidth / 2; - yRange.max += this.yBarWidth / 2; + // filter fields of the items + if (options && options.fields) { + var fields = options.fields; + if (id != undefined) { + item = this._filterFields(item, fields); + } else { + for (i = 0, len = items.length; i < len; i++) { + items[i] = this._filterFields(items[i], fields); + } + } } - this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; - this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; - if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; - this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; - - var zRange = this.getColumnRange(data, this.colZ); - this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; - this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; - if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; - this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; - if (this.colValue !== undefined) { - var valueRange = this.getColumnRange(data, this.colValue); - this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; - this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; - if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; + // return the results + if (returnType == 'Object') { + var result = {}; + for (i = 0; i < items.length; i++) { + result[items[i].id] = items[i]; + } + return result; + } else { + if (id != undefined) { + // a single item + return item; + } else { + // just return our array + return items; + } } - - // set the scale dependent on the ranges. - this._setScale(); }; /** - * Filter the data based on the current filter - * @param {Array} data - * @return {Array} dataPoints Array with point objects which can be drawn on screen + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids */ - Graph3d.prototype._getDataPoints = function (data) { - // TODO: store the created matrix dataPoints in the filters instead of reloading each time - var x, y, i, z, obj, point; - - var dataPoints = []; - - if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { - // copy all values from the google data table to a matrix - // the provided values are supposed to form a grid of (x,y) positions - - // create two lists with all present x and y values - var dataX = []; - var dataY = []; - for (i = 0; i < this.getNumberOfRows(data); i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; + DataSet.prototype.getIds = function (options) { + var data = this._data, + filter = options && options.filter, + order = options && options.order, + type = options && options.type || this._options.type, + i, + len, + id, + item, + items, + ids = []; - if (dataX.indexOf(x) === -1) { - dataX.push(x); - } - if (dataY.indexOf(y) === -1) { - dataY.push(y); + if (filter) { + // get filtered items + if (order) { + // create ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + items.push(item); + } + } } - } - - var sortNumber = function sortNumber(a, b) { - return a - b; - }; - dataX.sort(sortNumber); - dataY.sort(sortNumber); - - // create a grid, a 2d matrix, with all values. - var dataMatrix = []; // temporary data matrix - for (i = 0; i < data.length; i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - z = data[i][this.colZ] || 0; - var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer - var yIndex = dataY.indexOf(y); + this._sort(items, order); - if (dataMatrix[xIndex] === undefined) { - dataMatrix[xIndex] = []; + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; } - - var point3d = new Point3d(); - point3d.x = x; - point3d.y = y; - point3d.z = z; - - obj = {}; - obj.point = point3d; - obj.trans = undefined; - obj.screen = undefined; - obj.bottom = new Point3d(x, y, this.zMin); - - dataMatrix[xIndex][yIndex] = obj; - - dataPoints.push(obj); - } - - // fill in the pointers to the neighbors. - for (x = 0; x < dataMatrix.length; x++) { - for (y = 0; y < dataMatrix[x].length; y++) { - if (dataMatrix[x][y]) { - dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; - dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; - dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + ids.push(item[this._fieldId]); + } } } } } else { - // 'dot', 'dot-line', etc. - // copy all values from the google data table to a list with Point3d objects - for (i = 0; i < data.length; i++) { - point = new Point3d(); - point.x = data[i][this.colX] || 0; - point.y = data[i][this.colY] || 0; - point.z = data[i][this.colZ] || 0; - - if (this.colValue !== undefined) { - point.value = data[i][this.colValue] || 0; + // get all items + if (order) { + // create an ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + items.push(data[id]); + } } - obj = {}; - obj.point = point; - obj.bottom = new Point3d(point.x, point.y, this.zMin); - obj.trans = undefined; - obj.screen = undefined; + this._sort(items, order); - dataPoints.push(obj); + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = data[id]; + ids.push(item[this._fieldId]); + } + } } } - return dataPoints; + return ids; }; /** - * Create the main frame for the Graph3d. - * This function is executed once when a Graph3d object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. + * Returns the DataSet itself. Is overwritten for example by the DataView, + * which returns the DataSet it is connected to instead. */ - Graph3d.prototype.create = function () { - // remove all elements from the container element. - while (this.containerElement.hasChildNodes()) { - this.containerElement.removeChild(this.containerElement.firstChild); - } - - this.frame = document.createElement('div'); - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; - - // create the graph canvas (HTML canvas element) - this.frame.canvas = document.createElement('canvas'); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); - //if (!this.frame.canvas.getContext) { - { - var noCanvas = document.createElement('DIV'); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold'; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); - } - - this.frame.filter = document.createElement('div'); - this.frame.filter.style.position = 'absolute'; - this.frame.filter.style.bottom = '0px'; - this.frame.filter.style.left = '0px'; - this.frame.filter.style.width = '100%'; - this.frame.appendChild(this.frame.filter); - - // add event listeners to handle moving and zooming the contents - var me = this; - var onmousedown = function onmousedown(event) { - me._onMouseDown(event); - }; - var ontouchstart = function ontouchstart(event) { - me._onTouchStart(event); - }; - var onmousewheel = function onmousewheel(event) { - me._onWheel(event); - }; - var ontooltip = function ontooltip(event) { - me._onTooltip(event); - }; - // TODO: these events are never cleaned up... can give a 'memory leakage' - - util.addEventListener(this.frame.canvas, 'keydown', onkeydown); - util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); - util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); - util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); - util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); - - // add the new graph to the container element - this.containerElement.appendChild(this.frame); + DataSet.prototype.getDataSet = function () { + return this; }; /** - * Set a new size for the graph - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') + * Execute a callback function for every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. */ - Graph3d.prototype.setSize = function (width, height) { - this.frame.style.width = width; - this.frame.style.height = height; + DataSet.prototype.forEach = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + data = this._data, + item, + id; - this._resizeCanvas(); + if (options && options.order) { + // execute forEach on ordered list + var items = this.get(options); + + for (var i = 0, len = items.length; i < len; i++) { + item = items[i]; + id = item[this._fieldId]; + callback(item, id); + } + } else { + // unordered + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + callback(item, id); + } + } + } + } }; /** - * Resize the canvas to the current size of the frame + * Map every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Object[]} mappedItems */ - Graph3d.prototype._resizeCanvas = function () { - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; + DataSet.prototype.map = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + mappedItems = [], + data = this._data, + item; - this.frame.canvas.width = this.frame.canvas.clientWidth; - this.frame.canvas.height = this.frame.canvas.clientHeight; + // convert and filter items + for (var id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + mappedItems.push(callback(item, id)); + } + } + } - // adjust with for margin - this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + 'px'; + // order items + if (options && options.order) { + this._sort(mappedItems, options.order); + } + + return mappedItems; }; /** - * Start animation + * Filter the fields of an item + * @param {Object | null} item + * @param {String[]} fields Field names + * @return {Object | null} filteredItem or null if no item is provided + * @private */ - Graph3d.prototype.animationStart = function () { - if (!this.frame.filter || !this.frame.filter.slider) throw 'No animation available'; + DataSet.prototype._filterFields = function (item, fields) { + if (!item) { + // item is null + return item; + } - this.frame.filter.slider.play(); - }; + var filteredItem = {}; - /** - * Stop animation - */ - Graph3d.prototype.animationStop = function () { - if (!this.frame.filter || !this.frame.filter.slider) return; + if (Array.isArray(fields)) { + for (var field in item) { + if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { + filteredItem[field] = item[field]; + } + } + } else { + for (var field in item) { + if (item.hasOwnProperty(field) && fields.hasOwnProperty(field)) { + filteredItem[fields[field]] = item[field]; + } + } + } - this.frame.filter.slider.stop(); + return filteredItem; }; /** - * Resize the center position based on the current values in this.defaultXCenter - * and this.defaultYCenter (which are strings with a percentage or a value - * in pixels). The center positions are the variables this.xCenter - * and this.yCenter + * Sort the provided array with items + * @param {Object[]} items + * @param {String | function} order A field name or custom sort function. + * @private */ - Graph3d.prototype._resizeCenter = function () { - // calculate the horizontal center position - if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === '%') { - this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; - } else { - this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px + DataSet.prototype._sort = function (items, order) { + if (util.isString(order)) { + // order by provided field name + var name = order; // field name + items.sort(function (a, b) { + var av = a[name]; + var bv = b[name]; + return av > bv ? 1 : av < bv ? -1 : 0; + }); + } else if (typeof order === 'function') { + // order by sort function + items.sort(order); } - - // calculate the vertical center position - if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === '%') { - this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); - } else { - this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px + // TODO: extend order by an Object {field:String, direction:String} + // where direction can be 'asc' or 'desc' + else { + throw new TypeError('Order must be a function or a string'); } }; /** - * Set the rotation and distance of the camera - * @param {Object} pos An object with the camera position. The object - * contains three parameters: - * - horizontal {Number} - * The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * - vertical {Number} - * The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. - * - distance {Number} - * The (normalized) distance of the camera to the - * center of the graph, a value between 0.71 and 5.0. - * Optional, can be left undefined. + * Remove an object by pointer or by id + * @param {String | Number | Object | Array} id Object or id, or an array with + * objects or ids to be removed + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds */ - Graph3d.prototype.setCameraPosition = function (pos) { - if (pos === undefined) { - return; - } + DataSet.prototype.remove = function (id, senderId) { + var removedIds = [], + i, + len, + removedId; - if (pos.horizontal !== undefined && pos.vertical !== undefined) { - this.camera.setArmRotation(pos.horizontal, pos.vertical); + if (Array.isArray(id)) { + for (i = 0, len = id.length; i < len; i++) { + removedId = this._remove(id[i]); + if (removedId != null) { + removedIds.push(removedId); + } + } + } else { + removedId = this._remove(id); + if (removedId != null) { + removedIds.push(removedId); + } } - if (pos.distance !== undefined) { - this.camera.setArmLength(pos.distance); + if (removedIds.length) { + this._trigger('remove', { items: removedIds }, senderId); } - this.redraw(); + return removedIds; }; /** - * Retrieve the current camera rotation - * @return {object} An object with parameters horizontal, vertical, and - * distance + * Remove an item by its id + * @param {Number | String | Object} id id or item + * @returns {Number | String | null} id + * @private */ - Graph3d.prototype.getCameraPosition = function () { - var pos = this.camera.getArmRotation(); - pos.distance = this.camera.getArmLength(); - return pos; + DataSet.prototype._remove = function (id) { + if (util.isNumber(id) || util.isString(id)) { + if (this._data[id]) { + delete this._data[id]; + this.length--; + return id; + } + } else if (id instanceof Object) { + var itemId = id[this._fieldId]; + if (itemId && this._data[itemId]) { + delete this._data[itemId]; + this.length--; + return itemId; + } + } + return null; }; /** - * Load data into the 3D Graph + * Clear the data + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds The ids of all removed items */ - Graph3d.prototype._readData = function (data) { - // read the data - this._dataInitialize(data, this.style); + DataSet.prototype.clear = function (senderId) { + var ids = Object.keys(this._data); - if (this.dataFilter) { - // apply filtering - this.dataPoints = this.dataFilter._getDataPoints(); - } else { - // no filtering. load all data - this.dataPoints = this._getDataPoints(this.dataTable); - } + this._data = {}; + this.length = 0; - // draw the filter - this._redrawFilter(); + this._trigger('remove', { items: ids }, senderId); + + return ids; }; /** - * Replace the dataset of the Graph3d - * @param {Array | DataSet | DataView} data + * Find the item with maximum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items */ - Graph3d.prototype.setData = function (data) { - this._readData(data); - this.redraw(); + DataSet.prototype.max = function (field) { + var data = this._data, + max = null, + maxField = null; - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!max || itemField > maxField)) { + max = item; + maxField = itemField; + } + } } + + return max; }; /** - * Update the options. Options will be merged with current options - * @param {Object} options + * Find the item with minimum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items */ - Graph3d.prototype.setOptions = function (options) { - var cameraPosition = undefined; - - this.animationStop(); - - if (options !== undefined) { - // retrieve parameter values - if (options.width !== undefined) this.width = options.width; - if (options.height !== undefined) this.height = options.height; - - if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; - if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; - - if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; - if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; - if (options.xLabel !== undefined) this.xLabel = options.xLabel; - if (options.yLabel !== undefined) this.yLabel = options.yLabel; - if (options.zLabel !== undefined) this.zLabel = options.zLabel; - - if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; - if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; - if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; + DataSet.prototype.min = function (field) { + var data = this._data, + min = null, + minField = null; - if (options.style !== undefined) { - var styleNumber = this._getStyleNumber(options.style); - if (styleNumber !== -1) { - this.style = styleNumber; + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!min || itemField < minField)) { + min = item; + minField = itemField; } } - if (options.showGrid !== undefined) this.showGrid = options.showGrid; - if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; - if (options.showShadow !== undefined) this.showShadow = options.showShadow; - if (options.tooltip !== undefined) this.showTooltip = options.tooltip; - if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; - if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; - if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; - - if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; - if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; - if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; - - if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; - if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; + } - if (options.xMin !== undefined) this.defaultXMin = options.xMin; - if (options.xStep !== undefined) this.defaultXStep = options.xStep; - if (options.xMax !== undefined) this.defaultXMax = options.xMax; - if (options.yMin !== undefined) this.defaultYMin = options.yMin; - if (options.yStep !== undefined) this.defaultYStep = options.yStep; - if (options.yMax !== undefined) this.defaultYMax = options.yMax; - if (options.zMin !== undefined) this.defaultZMin = options.zMin; - if (options.zStep !== undefined) this.defaultZStep = options.zStep; - if (options.zMax !== undefined) this.defaultZMax = options.zMax; - if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; - if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; + return min; + }; - if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + /** + * Find all distinct values of a specified field + * @param {String} field + * @return {Array} values Array containing all distinct values. If data items + * do not contain the specified field are ignored. + * The returned array is unordered. + */ + DataSet.prototype.distinct = function (field) { + var data = this._data; + var values = []; + var fieldType = this._options.type && this._options.type[field] || null; + var count = 0; + var i; - if (cameraPosition !== undefined) { - this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); - this.camera.setArmLength(cameraPosition.distance); - } else { - this.camera.setArmRotation(1, 0.5); - this.camera.setArmLength(1.7); + for (var prop in data) { + if (data.hasOwnProperty(prop)) { + var item = data[prop]; + var value = item[field]; + var exists = false; + for (i = 0; i < count; i++) { + if (values[i] == value) { + exists = true; + break; + } + } + if (!exists && value !== undefined) { + values[count] = value; + count++; + } } } - this._setBackgroundColor(options && options.backgroundColor); - - this.setSize(this.width, this.height); - - // re-load the data - if (this.dataTable) { - this.setData(this.dataTable); + if (fieldType) { + for (i = 0; i < values.length; i++) { + values[i] = util.convert(values[i], fieldType); + } } - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); - } + return values; }; /** - * Redraw the Graph. + * Add a single item. Will fail when an item with the same id already exists. + * @param {Object} item + * @return {String} id + * @private */ - Graph3d.prototype.redraw = function () { - if (this.dataPoints === undefined) { - throw 'Error: graph data not initialized'; - } - - this._resizeCanvas(); - this._resizeCenter(); - this._redrawSlider(); - this._redrawClear(); - this._redrawAxis(); + DataSet.prototype._addItem = function (item) { + var id = item[this._fieldId]; - if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { - this._redrawDataGrid(); - } else if (this.style === Graph3d.STYLE.LINE) { - this._redrawDataLine(); - } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - this._redrawDataBar(); + if (id != undefined) { + // check whether this id is already taken + if (this._data[id]) { + // item already exists + throw new Error('Cannot add item: item with id ' + id + ' already exists'); + } } else { - // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE - this._redrawDataDot(); + // generate an id + id = util.randomUUID(); + item[this._fieldId] = id; } - this._redrawInfo(); - this._redrawLegend(); + var d = {}; + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } + this._data[id] = d; + this.length++; + + return id; }; /** - * Clear the canvas before redrawing - */ - Graph3d.prototype._redrawClear = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); + * Get an item. Fields can be converted to a specific type + * @param {String} id + * @param {Object.} [types] field types to convert + * @return {Object | null} item + * @private + */ + DataSet.prototype._getItem = function (id, types) { + var field, value; - ctx.clearRect(0, 0, canvas.width, canvas.height); + // get the item from the dataset + var raw = this._data[id]; + if (!raw) { + return null; + } + + // convert the items field types + var converted = {}; + if (types) { + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = util.convert(value, types[field]); + } + } + } else { + // no field types specified, no converting needed + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = value; + } + } + } + return converted; }; /** - * Redraw the legend showing the colors + * Update a single item: merge with existing item. + * Will fail when the item has no id, or when there does not exist an item + * with the same id. + * @param {Object} item + * @return {String} id + * @private */ - Graph3d.prototype._redrawLegend = function () { - var y; + DataSet.prototype._updateItem = function (item) { + var id = item[this._fieldId]; + if (id == undefined) { + throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); + } + var d = this._data[id]; + if (!d) { + // item doesn't exist + throw new Error('Cannot update item: no item with id ' + id + ' found'); + } - if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { + // merge with current item + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } - var dotSize = this.frame.clientWidth * 0.02; + return id; + }; - var widthMin, widthMax; - if (this.style === Graph3d.STYLE.DOTSIZE) { - widthMin = dotSize / 2; // px - widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function - } else { - widthMin = 20; // px - widthMax = 20; // px - } + module.exports = DataSet; - var height = Math.max(this.frame.clientHeight * 0.25, 100); - var top = this.margin; - var right = this.frame.clientWidth - this.margin; - var left = right - widthMax; - var bottom = top + height; - } +/***/ }, +/* 11 */ +/***/ function(module, exports, __webpack_require__) { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - ctx.lineWidth = 1; - ctx.font = '14px arial'; // TODO: put in options + /** + * A queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @constructor + */ + 'use strict'; - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // draw the color bar - var ymin = 0; - var ymax = height; // Todo: make height customizable - for (y = ymin; y < ymax; y++) { - var f = (y - ymin) / (ymax - ymin); + function Queue(options) { + // options + this.delay = null; + this.max = Infinity; - //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function - var hue = f * 240; - var color = this._hsv2rgb(hue, 1, 1); + // properties + this._queue = []; + this._timeout = null; + this._extended = null; - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(left, top + y); - ctx.lineTo(right, top + y); - ctx.stroke(); - } + this.setOptions(options); + } - ctx.strokeStyle = this.colorAxis; - ctx.strokeRect(left, top, widthMax, height); + /** + * Update the configuration of the queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @param options + */ + Queue.prototype.setOptions = function (options) { + if (options && typeof options.delay !== 'undefined') { + this.delay = options.delay; } - - if (this.style === Graph3d.STYLE.DOTSIZE) { - // draw border around color bar - ctx.strokeStyle = this.colorAxis; - ctx.fillStyle = this.colorDot; - ctx.beginPath(); - ctx.moveTo(left, top); - ctx.lineTo(right, top); - ctx.lineTo(right - widthMax + widthMin, bottom); - ctx.lineTo(left, bottom); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); + if (options && typeof options.max !== 'undefined') { + this.max = options.max; } - if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - // print values along the color bar - var gridLineLen = 5; // px - var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); - step.start(); - if (step.getCurrent() < this.valueMin) { - step.next(); - } - while (!step.end()) { - y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; + this._flushIfNeeded(); + }; - ctx.beginPath(); - ctx.moveTo(left - gridLineLen, y); - ctx.lineTo(left, y); - ctx.stroke(); + /** + * Extend an object with queuing functionality. + * The object will be extended with a function flush, and the methods provided + * in options.replace will be replaced with queued ones. + * @param {Object} object + * @param {Object} options + * Available options: + * - replace: Array. + * A list with method names of the methods + * on the object to be replaced with queued ones. + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @return {Queue} Returns the created queue + */ + Queue.extend = function (object, options) { + var queue = new Queue(options); - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); + if (object.flush !== undefined) { + throw new Error('Target object already has a property flush'); + } + object.flush = function () { + queue.flush(); + }; - step.next(); - } + var methods = [{ + name: 'flush', + original: undefined + }]; - ctx.textAlign = 'right'; - ctx.textBaseline = 'top'; - var label = this.legendLabel; - ctx.fillText(label, right, bottom + this.margin); + if (options && options.replace) { + for (var i = 0; i < options.replace.length; i++) { + var name = options.replace[i]; + methods.push({ + name: name, + original: object[name] + }); + queue.replace(object, name); + } } + + queue._extended = { + object: object, + methods: methods + }; + + return queue; }; /** - * Redraw the filter + * Destroy the queue. The queue will first flush all queued actions, and in + * case it has extended an object, will restore the original object. */ - Graph3d.prototype._redrawFilter = function () { - this.frame.filter.innerHTML = ''; - - if (this.dataFilter) { - var options = { - 'visible': this.showAnimationControls - }; - var slider = new Slider(this.frame.filter, options); - this.frame.filter.slider = slider; + Queue.prototype.destroy = function () { + this.flush(); - // TODO: css here is not nice here... - this.frame.filter.style.padding = '10px'; - //this.frame.filter.style.backgroundColor = '#EFEFEF'; + if (this._extended) { + var object = this._extended.object; + var methods = this._extended.methods; + for (var i = 0; i < methods.length; i++) { + var method = methods[i]; + if (method.original) { + object[method.name] = method.original; + } else { + delete object[method.name]; + } + } + this._extended = null; + } + }; - slider.setValues(this.dataFilter.values); - slider.setPlayInterval(this.animationInterval); + /** + * Replace a method on an object with a queued version + * @param {Object} object Object having the method + * @param {string} method The method name + */ + Queue.prototype.replace = function (object, method) { + var me = this; + var original = object[method]; + if (!original) { + throw new Error('Method ' + method + ' undefined'); + } - // create an event handler - var me = this; - var onchange = function onchange() { - var index = slider.getIndex(); + object[method] = function () { + // create an Array with the arguments + var args = []; + for (var i = 0; i < arguments.length; i++) { + args[i] = arguments[i]; + } - me.dataFilter.selectValue(index); - me.dataPoints = me.dataFilter._getDataPoints(); + // add this call to the queue + me.queue({ + args: args, + fn: original, + context: this + }); + }; + }; - me.redraw(); - }; - slider.setOnChangeCallback(onchange); + /** + * Queue a call + * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry + */ + Queue.prototype.queue = function (entry) { + if (typeof entry === 'function') { + this._queue.push({ fn: entry }); } else { - this.frame.filter.slider = undefined; + this._queue.push(entry); } + + this._flushIfNeeded(); }; /** - * Redraw the slider + * Check whether the queue needs to be flushed + * @private */ - Graph3d.prototype._redrawSlider = function () { - if (this.frame.filter.slider !== undefined) { - this.frame.filter.slider.redraw(); + Queue.prototype._flushIfNeeded = function () { + // flush when the maximum is exceeded. + if (this._queue.length > this.max) { + this.flush(); + } + + // flush after a period of inactivity when a delay is configured + clearTimeout(this._timeout); + if (this.queue.length > 0 && typeof this.delay === 'number') { + var me = this; + this._timeout = setTimeout(function () { + me.flush(); + }, this.delay); } }; /** - * Redraw common information + * Flush all queued calls */ - Graph3d.prototype._redrawInfo = function () { - if (this.dataFilter) { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - - ctx.font = '14px arial'; // TODO: put in options - ctx.lineStyle = 'gray'; - ctx.fillStyle = 'gray'; - ctx.textAlign = 'left'; - ctx.textBaseline = 'top'; - - var x = this.margin; - var y = this.margin; - ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); + Queue.prototype.flush = function () { + while (this._queue.length > 0) { + var entry = this._queue.shift(); + entry.fn.apply(entry.context || entry.fn, entry.args || []); } }; + module.exports = Queue; + +/***/ }, +/* 12 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var util = __webpack_require__(3); + var DataSet = __webpack_require__(10); + /** - * Redraw the axis + * DataView + * + * a dataview offers a filtered view on a dataset or an other dataview. + * + * @param {DataSet | DataView} data + * @param {Object} [options] Available options: see method get + * + * @constructor DataView */ - Graph3d.prototype._redrawAxis = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - from, - to, - step, - prettyStep, - text, - xText, - yText, - zText, - offset, - xOffset, - yOffset, - xMin2d, - xMax2d; + function DataView(data, options) { + this._data = null; + this._ids = {}; // ids of the items currently in memory (just contains a boolean true) + this.length = 0; // number of items in the DataView + this._options = options || {}; + this._fieldId = 'id'; // name of the field containing id + this._subscribers = {}; // event subscribers - // TODO: get the actual rendered style of the containerElement - //ctx.font = this.containerElement.style.font; - ctx.font = 24 / this.camera.getArmLength() + 'px arial'; + var me = this; + this.listener = function () { + me._onEvent.apply(me, arguments); + }; - // calculate the length for the short grid lines - var gridLenX = 0.025 / this.scale.x; - var gridLenY = 0.025 / this.scale.y; - var textMargin = 5 / this.camera.getArmLength(); // px - var armAngle = this.camera.getArmRotation().horizontal; + this.setData(data); + } - // draw x-grid lines - ctx.lineWidth = 1; - prettyStep = this.defaultXStep === undefined; - step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); - step.start(); - if (step.getCurrent() < this.xMin) { - step.next(); - } - while (!step.end()) { - var x = step.getCurrent(); + // TODO: implement a function .config() to dynamically update things like configured filter + // and trigger changes accordingly - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } else { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + /** + * Set a data source for the view + * @param {DataSet | DataView} data + */ + DataView.prototype.setData = function (data) { + var ids, i, len; - from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + if (this._data) { + // unsubscribe from current dataset + if (this._data.off) { + this._data.off('*', this.listener); } - yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; - text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } else if (Math.sin(armAngle * 2) < 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; + // trigger a remove of all items in memory + ids = []; + for (var id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + ids.push(id); + } } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + this.xValueLabel(step.getCurrent()) + ' ', text.x, text.y); - - step.next(); + this._ids = {}; + this.length = 0; + this._trigger('remove', { items: ids }); } - // draw y-grid lines - ctx.lineWidth = 1; - prettyStep = this.defaultYStep === undefined; - step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); - step.start(); - if (step.getCurrent() < this.yMin) { - step.next(); - } - while (!step.end()) { - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } else { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin + gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + this._data = data; - from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax - gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } + if (this._data) { + // update fieldId + this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || 'id'; - xText = Math.sin(armAngle) > 0 ? this.xMin : this.xMax; - text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } else if (Math.sin(armAngle * 2) > 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; + // trigger an add of all added items + ids = this._data.getIds({ filter: this._options && this._options.filter }); + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + this._ids[id] = true; } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + this.yValueLabel(step.getCurrent()) + ' ', text.x, text.y); - - step.next(); - } - - // draw z-grid lines and axis - ctx.lineWidth = 1; - prettyStep = this.defaultZStep === undefined; - step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); - step.start(); - if (step.getCurrent() < this.zMin) { - step.next(); - } - xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; - yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; - while (!step.end()) { - // TODO: make z-grid lines really 3d? - from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(from.x - textMargin, from.y); - ctx.stroke(); - - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(this.zValueLabel(step.getCurrent()) + ' ', from.x - 5, from.y); + this.length = ids.length; + this._trigger('add', { items: ids }); - step.next(); + // subscribe to new dataset + if (this._data.on) { + this._data.on('*', this.listener); + } } - ctx.lineWidth = 1; - from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - - // draw x-axis - ctx.lineWidth = 1; - // line at yMin - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); - // line at ymax - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); + }; - // draw y-axis - ctx.lineWidth = 1; - // line at xMin - from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - // line at xMax - from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + /** + * Refresh the DataView. Useful when the DataView has a filter function + * containing a variable parameter. + */ + DataView.prototype.refresh = function () { + var id; + var ids = this._data.getIds({ filter: this._options && this._options.filter }); + var newIds = {}; + var added = []; + var removed = []; - // draw x-label - var xLabel = this.xLabel; - if (xLabel.length > 0) { - yOffset = 0.1 / this.scale.y; - xText = (this.xMin + this.xMax) / 2; - yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } else if (Math.sin(armAngle * 2) < 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; + // check for additions + for (var i = 0; i < ids.length; i++) { + id = ids[i]; + newIds[id] = true; + if (!this._ids[id]) { + added.push(id); + this._ids[id] = true; + this.length++; } - ctx.fillStyle = this.colorAxis; - ctx.fillText(xLabel, text.x, text.y); } - // draw y-label - var yLabel = this.yLabel; - if (yLabel.length > 0) { - xOffset = 0.1 / this.scale.x; - xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; - yText = (this.yMin + this.yMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } else if (Math.sin(armAngle * 2) > 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; + // check for removals + for (id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + if (!newIds[id]) { + removed.push(id); + delete this._ids[id]; + this.length--; + } } - ctx.fillStyle = this.colorAxis; - ctx.fillText(yLabel, text.x, text.y); } - // draw z-label - var zLabel = this.zLabel; - if (zLabel.length > 0) { - offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? - xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; - yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; - zText = (this.zMin + this.zMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, zText)); - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(zLabel, text.x - offset, text.y); + // trigger events + if (added.length) { + this._trigger('add', { items: added }); + } + if (removed.length) { + this._trigger('remove', { items: removed }); } }; /** - * Calculate the color based on the given value. - * @param {Number} H Hue, a value be between 0 and 360 - * @param {Number} S Saturation, a value between 0 and 1 - * @param {Number} V Value, a value between 0 and 1 + * Get data from the data view + * + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number) + * get(id: Number, options: Object) + * get(id: Number, options: Object, data: Array | DataTable) + * + * get(ids: Number[]) + * get(ids: Number[], options: Object) + * get(ids: Number[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [type] Type of data to be returned. Can + * be 'DataTable' or 'Array' (default) + * {Object.} [convert] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * @param args */ - Graph3d.prototype._hsv2rgb = function (H, S, V) { - var R, G, B, C, Hi, X; + DataView.prototype.get = function (args) { + var me = this; - C = V * S; - Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 - X = C * (1 - Math.abs(H / 60 % 2 - 1)); + // parse the arguments + var ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { + // get(id(s) [, options] [, data]) + ids = arguments[0]; // can be a single id or an array with ids + options = arguments[1]; + data = arguments[2]; + } else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; + } - switch (Hi) { - case 0: - R = C;G = X;B = 0;break; - case 1: - R = X;G = C;B = 0;break; - case 2: - R = 0;G = C;B = X;break; - case 3: - R = 0;G = X;B = C;break; - case 4: - R = X;G = 0;B = C;break; - case 5: - R = C;G = 0;B = X;break; + // extend the options with the default options and provided options + var viewOptions = util.extend({}, this._options, options); - default: - R = 0;G = 0;B = 0;break; + // create a combined filter method when needed + if (this._options.filter && options && options.filter) { + viewOptions.filter = function (item) { + return me._options.filter(item) && options.filter(item); + }; } - return 'RGB(' + parseInt(R * 255) + ',' + parseInt(G * 255) + ',' + parseInt(B * 255) + ')'; + // build up the call to the linked data set + var getArguments = []; + if (ids != undefined) { + getArguments.push(ids); + } + getArguments.push(viewOptions); + getArguments.push(data); + + return this._data && this._data.get.apply(this._data, getArguments); }; /** - * Draw all datapoints as a grid - * This function can be used when the style is 'grid' + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids */ - Graph3d.prototype._redrawDataGrid = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, - right, - top, - cross, - i, - topSideVisible, - fillStyle, - strokeStyle, - lineWidth, - h, - s, - v, - zAvg; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + DataView.prototype.getIds = function (options) { + var ids; - // calculate the translations and screen position of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); + if (this._data) { + var defaultFilter = this._options.filter; + var filter; - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + if (options && options.filter) { + if (defaultFilter) { + filter = function (item) { + return defaultFilter(item) && options.filter(item); + }; + } else { + filter = options.filter; + } + } else { + filter = defaultFilter; + } - // calculate the translation of the point at the bottom (needed for sorting) - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + ids = this._data.getIds({ + filter: filter, + order: options && options.order + }); + } else { + ids = []; } - // sort the points on depth of their (x,y) position (not on z) - var sortDepth = function sortDepth(a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); - - if (this.style === Graph3d.STYLE.SURFACE) { - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; - cross = this.dataPoints[i].pointCross; + return ids; + }; - if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { + /** + * Get the DataSet to which this DataView is connected. In case there is a chain + * of multiple DataViews, the root DataSet of this chain is returned. + * @return {DataSet} dataSet + */ + DataView.prototype.getDataSet = function () { + var dataSet = this; + while (dataSet instanceof DataView) { + dataSet = dataSet._data; + } + return dataSet || null; + }; - if (this.showGrayBottom || this.showShadow) { - // calculate the cross product of the two vectors from center - // to left and right, in order to know whether we are looking at the - // bottom or at the top side. We can also use the cross product - // for calculating light intensity - var aDiff = Point3d.subtract(cross.trans, point.trans); - var bDiff = Point3d.subtract(top.trans, right.trans); - var crossproduct = Point3d.crossProduct(aDiff, bDiff); - var len = crossproduct.length(); - // FIXME: there is a bug with determining the surface side (shadow or colored) + /** + * Event listener. Will propagate all events from the connected data set to + * the subscribers of the DataView, but will filter the items and only trigger + * when there are changes in the filtered data set. + * @param {String} event + * @param {Object | null} params + * @param {String} senderId + * @private + */ + DataView.prototype._onEvent = function (event, params, senderId) { + var i, len, id, item; + var ids = params && params.items; + var data = this._data; + var updatedData = []; + var added = []; + var updated = []; + var removed = []; - topSideVisible = crossproduct.z > 0; - } else { - topSideVisible = true; + if (ids && data) { + switch (event) { + case 'add': + // filter the ids of the added items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + if (item) { + this._ids[id] = true; + added.push(id); + } } - if (topSideVisible) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - s = 1; // saturation + break; - if (this.showShadow) { - v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = fillStyle; + case 'update': + // determine the event from the views viewpoint: an updated + // item can be added, updated, or removed from this view. + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + + if (item) { + if (this._ids[id]) { + updated.push(id); + updatedData.push(params.data[i]); + } else { + this._ids[id] = true; + added.push(id); + } } else { - v = 1; - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = this.colorAxis; + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } else {} } - } else { - fillStyle = 'gray'; - strokeStyle = this.colorAxis; } - lineWidth = 0.5; - ctx.lineWidth = lineWidth; - ctx.fillStyle = fillStyle; - ctx.strokeStyle = strokeStyle; - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.lineTo(cross.screen.x, cross.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); - } - } - } else { - // grid style - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; + break; - if (point !== undefined) { - if (this.showPerspective) { - lineWidth = 2 / -point.trans.z; - } else { - lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); + case 'remove': + // filter the ids of the removed items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } } - } - - if (point !== undefined && right !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.stroke(); - } + break; + } - if (point !== undefined && top !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + top.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + this.length += added.length - removed.length; - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.stroke(); - } + if (added.length) { + this._trigger('add', { items: added }, senderId); + } + if (updated.length) { + this._trigger('update', { items: updated, data: updatedData }, senderId); + } + if (removed.length) { + this._trigger('remove', { items: removed }, senderId); } } }; - /** - * Draw all datapoints as dots. - * This function can be used when the style is 'dot' or 'dot-line' - */ - Graph3d.prototype._redrawDataDot = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i; + // copy subscription functionality from DataSet + DataView.prototype.on = DataSet.prototype.on; + DataView.prototype.off = DataSet.prototype.off; + DataView.prototype._trigger = DataSet.prototype._trigger; - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) + DataView.prototype.subscribe = DataView.prototype.on; + DataView.prototype.unsubscribe = DataView.prototype.off; - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; - - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } - - // order the translated points by depth - var sortDepth = function sortDepth(a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); - - // draw the datapoints as colored circles - var dotSize = this.frame.clientWidth * 0.02; // px - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; - - if (this.style === Graph3d.STYLE.DOTLINE) { - // draw a vertical line from the bottom to the graph value - //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); - var from = this._convert3Dto2D(point.bottom); - ctx.lineWidth = 1; - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(point.screen.x, point.screen.y); - ctx.stroke(); - } + module.exports = DataView; - // calculate radius for the circle - var size; - if (this.style === Graph3d.STYLE.DOTSIZE) { - size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); - } else { - size = dotSize; - } + // nothing interesting for me :-( - var radius; - if (this.showPerspective) { - radius = size / -point.trans.z; - } else { - radius = size * -(this.eye.z / this.camera.getArmLength()); - } - if (radius < 0) { - radius = 0; - } +/***/ }, +/* 13 */ +/***/ function(module, exports, __webpack_require__) { - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } else if (this.style === Graph3d.STYLE.DOTSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } + 'use strict'; - // draw the circle - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - ctx.beginPath(); - ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); - ctx.fill(); - ctx.stroke(); - } - }; + var Emitter = __webpack_require__(15); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); + var util = __webpack_require__(3); + var Point3d = __webpack_require__(16); + var Point2d = __webpack_require__(14); + var Camera = __webpack_require__(17); + var Filter = __webpack_require__(18); + var Slider = __webpack_require__(19); + var StepNumber = __webpack_require__(20); /** - * Draw all datapoints as bars. - * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' + * @constructor Graph3d + * Graph3d displays data in 3d. + * + * Graph3d is developed in javascript as a Google Visualization Chart. + * + * @param {Element} container The DOM element in which the Graph3d will + * be created. Normally a div element. + * @param {DataSet | DataView | Array} [data] + * @param {Object} [options] */ - Graph3d.prototype._redrawDataBar = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i, j, surface, corners; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + function Graph3d(container, data, options) { + if (!(this instanceof Graph3d)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + // create variables and set default values + this.containerElement = container; + this.width = '400px'; + this.height = '400px'; + this.margin = 10; // px + this.defaultXCenter = '55%'; + this.defaultYCenter = '50%'; - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } + this.xLabel = 'x'; + this.yLabel = 'y'; + this.zLabel = 'z'; - // order the translated points by depth - var sortDepth = function sortDepth(a, b) { - return b.dist - a.dist; + var passValueFn = function passValueFn(v) { + return v; }; - this.dataPoints.sort(sortDepth); + this.xValueLabel = passValueFn; + this.yValueLabel = passValueFn; + this.zValueLabel = passValueFn; - // draw the datapoints as bars - var xWidth = this.xBarWidth / 2; - var yWidth = this.yBarWidth / 2; - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; + this.filterLabel = 'time'; + this.legendLabel = 'value'; - // determine color - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.BARCOLOR) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } else if (this.style === Graph3d.STYLE.BARSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } + this.style = Graph3d.STYLE.DOT; + this.showPerspective = true; + this.showGrid = true; + this.keepAspectRatio = true; + this.showShadow = false; + this.showGrayBottom = false; // TODO: this does not work correctly + this.showTooltip = false; + this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' - // calculate size for the bar - if (this.style === Graph3d.STYLE.BARSIZE) { - xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - } + this.animationInterval = 1000; // milliseconds + this.animationPreload = false; - // calculate all corner points - var me = this; - var point3d = point.point; - var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; - var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; + this.camera = new Camera(); + this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? - // calculate screen location of the points - top.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); - bottom.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); + this.dataTable = null; // The original data table + this.dataPoints = null; // The table with point objects - // create five sides, calculate both corner points and center points - var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; - point.surfaces = surfaces; + // the column indexes + this.colX = undefined; + this.colY = undefined; + this.colZ = undefined; + this.colValue = undefined; + this.colFilter = undefined; - // calculate the distance of each of the surface centers to the camera - for (j = 0; j < surfaces.length; j++) { - surface = surfaces[j]; - var transCenter = this._convertPointToTranslation(surface.center); - surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; - // TODO: this dept calculation doesn't work 100% of the cases due to perspective, - // but the current solution is fast/simple and works in 99.9% of all cases - // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) - } + this.xMin = 0; + this.xStep = undefined; // auto by default + this.xMax = 1; + this.yMin = 0; + this.yStep = undefined; // auto by default + this.yMax = 1; + this.zMin = 0; + this.zStep = undefined; // auto by default + this.zMax = 1; + this.valueMin = 0; + this.valueMax = 1; + this.xBarWidth = 1; + this.yBarWidth = 1; + // TODO: customize axis range - // order the surfaces by their (translated) depth - surfaces.sort(function (a, b) { - var diff = b.dist - a.dist; - if (diff) return diff; + // constants + this.colorAxis = '#4D4D4D'; + this.colorGrid = '#D3D3D3'; + this.colorDot = '#7DC1FF'; + this.colorDotBorder = '#3267D2'; - // if equal depth, sort the top surface last - if (a.corners === top) return 1; - if (b.corners === top) return -1; + // create a frame and canvas + this.create(); - // both are equal - return 0; - }); + // apply options (also when undefined) + this.setOptions(options); - // draw the ordered surfaces - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside - for (j = 2; j < surfaces.length; j++) { - surface = surfaces[j]; - corners = surface.corners; - ctx.beginPath(); - ctx.moveTo(corners[3].screen.x, corners[3].screen.y); - ctx.lineTo(corners[0].screen.x, corners[0].screen.y); - ctx.lineTo(corners[1].screen.x, corners[1].screen.y); - ctx.lineTo(corners[2].screen.x, corners[2].screen.y); - ctx.lineTo(corners[3].screen.x, corners[3].screen.y); - ctx.fill(); - ctx.stroke(); - } + // apply data + if (data) { + this.setData(data); } - }; + } + + // Extend Graph3d with an Emitter mixin + Emitter(Graph3d.prototype); /** - * Draw a line through all datapoints. - * This function can be used when the style is 'line' + * Calculate the scaling values, dependent on the range in x, y, and z direction */ - Graph3d.prototype._redrawDataLine = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, - i; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); + Graph3d.prototype._setScale = function () { + this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + // keep aspect ration between x and y scale if desired + if (this.keepAspectRatio) { + if (this.scale.x < this.scale.y) { + //noinspection JSSuspiciousNameCombination + this.scale.y = this.scale.x; + } else { + //noinspection JSSuspiciousNameCombination + this.scale.x = this.scale.y; + } } - // start the line - if (this.dataPoints.length > 0) { - point = this.dataPoints[0]; - - ctx.lineWidth = 1; // TODO: make customizable - ctx.strokeStyle = 'blue'; // TODO: make customizable - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - } + // scale the vertical axis + this.scale.z *= this.verticalRatio; + // TODO: can this be automated? verticalRatio? - // draw the datapoints as colored circles - for (i = 1; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - ctx.lineTo(point.screen.x, point.screen.y); - } + // determine scale for (optional) value + this.scale.value = 1 / (this.valueMax - this.valueMin); - // finish the line - if (this.dataPoints.length > 0) { - ctx.stroke(); - } + // position the camera arm + var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; + var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; + var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; + this.camera.setArmLocation(xCenter, yCenter, zCenter); }; /** - * Start a moving operation inside the provided parent element - * @param {Event} event The event that occurred (required for - * retrieving the mouse position) + * Convert a 3D location to a 2D location on screen + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point2d} point2d A 2D point with parameters x, y */ - Graph3d.prototype._onMouseDown = function (event) { - event = event || window.event; - - // check if mouse is still down (may be up when focus is lost for example - // in an iframe) - if (this.leftButtonDown) { - this._onMouseUp(event); - } - - // only react on left mouse button down - this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; - if (!this.leftButtonDown && !this.touchDown) return; - - // get mouse position (different code for IE and all other browsers) - this.startMouseX = getMouseX(event); - this.startMouseY = getMouseY(event); - - this.startStart = new Date(this.start); - this.startEnd = new Date(this.end); - this.startArmRotation = this.camera.getArmRotation(); - - this.frame.style.cursor = 'move'; - - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) { - me._onMouseMove(event); - }; - this.onmouseup = function (event) { - me._onMouseUp(event); - }; - util.addEventListener(document, 'mousemove', me.onmousemove); - util.addEventListener(document, 'mouseup', me.onmouseup); - util.preventDefault(event); + Graph3d.prototype._convert3Dto2D = function (point3d) { + var translation = this._convertPointToTranslation(point3d); + return this._convertTranslationToScreen(translation); }; /** - * Perform moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {Event} event Well, eehh, the event + * Convert a 3D location its translation seen from the camera + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera */ - Graph3d.prototype._onMouseMove = function (event) { - event = event || window.event; - - // calculate change in mouse position - var diffX = parseFloat(getMouseX(event)) - this.startMouseX; - var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - - var horizontalNew = this.startArmRotation.horizontal + diffX / 200; - var verticalNew = this.startArmRotation.vertical + diffY / 200; - - var snapAngle = 4; // degrees - var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); - - // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... - // the -0.001 is to take care that the vertical axis is always drawn at the left front corner - if (Math.abs(Math.sin(horizontalNew)) < snapValue) { - horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; - } - if (Math.abs(Math.cos(horizontalNew)) < snapValue) { - horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; - } - - // snap vertically to nice angles - if (Math.abs(Math.sin(verticalNew)) < snapValue) { - verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; - } - if (Math.abs(Math.cos(verticalNew)) < snapValue) { - verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; - } + Graph3d.prototype._convertPointToTranslation = function (point3d) { + var ax = point3d.x * this.scale.x, + ay = point3d.y * this.scale.y, + az = point3d.z * this.scale.z, + cx = this.camera.getCameraLocation().x, + cy = this.camera.getCameraLocation().y, + cz = this.camera.getCameraLocation().z, - this.camera.setArmRotation(horizontalNew, verticalNew); - this.redraw(); + // calculate angles + sinTx = Math.sin(this.camera.getCameraRotation().x), + cosTx = Math.cos(this.camera.getCameraRotation().x), + sinTy = Math.sin(this.camera.getCameraRotation().y), + cosTy = Math.cos(this.camera.getCameraRotation().y), + sinTz = Math.sin(this.camera.getCameraRotation().z), + cosTz = Math.cos(this.camera.getCameraRotation().z), - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); + // calculate translation + dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), + dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), + dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); - util.preventDefault(event); + return new Point3d(dx, dy, dz); }; /** - * Stop moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {event} event The event + * Convert a translation point to a point on the screen + * @param {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + * @return {Point2d} point2d A 2D point with parameters x, y */ - Graph3d.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; - this.leftButtonDown = false; + Graph3d.prototype._convertTranslationToScreen = function (translation) { + var ex = this.eye.x, + ey = this.eye.y, + ez = this.eye.z, + dx = translation.x, + dy = translation.y, + dz = translation.z; - // remove event listeners here - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); + // calculate position on screen from translation + var bx; + var by; + if (this.showPerspective) { + bx = (dx - ex) * (ez / dz); + by = (dy - ey) * (ez / dz); + } else { + bx = dx * -(ez / this.camera.getArmLength()); + by = dy * -(ez / this.camera.getArmLength()); + } + + // shift and scale the point to the center of the screen + // use the width of the graph to scale both horizontally and vertically. + return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); }; /** - * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point - * @param {Event} event A mouse move event + * Set the background styling for the graph + * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor */ - Graph3d.prototype._onTooltip = function (event) { - var delay = 300; // ms - var boundingRect = this.frame.getBoundingClientRect(); - var mouseX = getMouseX(event) - boundingRect.left; - var mouseY = getMouseY(event) - boundingRect.top; - - if (!this.showTooltip) { - return; - } + Graph3d.prototype._setBackgroundColor = function (backgroundColor) { + var fill = 'white'; + var stroke = 'gray'; + var strokeWidth = 1; - if (this.tooltipTimeout) { - clearTimeout(this.tooltipTimeout); + if (typeof backgroundColor === 'string') { + fill = backgroundColor; + stroke = 'none'; + strokeWidth = 0; + } else if (typeof backgroundColor === 'object') { + if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; + if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; + if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; + } else if (backgroundColor === undefined) {} else { + throw 'Unsupported type of backgroundColor'; } - // (delayed) display of a tooltip only if no mouse button is down - if (this.leftButtonDown) { - this._hideTooltip(); - return; - } + this.frame.style.backgroundColor = fill; + this.frame.style.borderColor = stroke; + this.frame.style.borderWidth = strokeWidth + 'px'; + this.frame.style.borderStyle = 'solid'; + }; - if (this.tooltip && this.tooltip.dataPoint) { - // tooltip is currently visible - var dataPoint = this._dataPointFromXY(mouseX, mouseY); - if (dataPoint !== this.tooltip.dataPoint) { - // datapoint changed - if (dataPoint) { - this._showTooltip(dataPoint); - } else { - this._hideTooltip(); - } - } - } else { - // tooltip is currently not visible - var me = this; - this.tooltipTimeout = setTimeout(function () { - me.tooltipTimeout = null; + /// enumerate the available styles + Graph3d.STYLE = { + BAR: 0, + BARCOLOR: 1, + BARSIZE: 2, + DOT: 3, + DOTLINE: 4, + DOTCOLOR: 5, + DOTSIZE: 6, + GRID: 7, + LINE: 8, + SURFACE: 9 + }; - // show a tooltip if we have a data point - var dataPoint = me._dataPointFromXY(mouseX, mouseY); - if (dataPoint) { - me._showTooltip(dataPoint); - } - }, delay); + /** + * Retrieve the style index from given styleName + * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' + * @return {Number} styleNumber Enumeration value representing the style, or -1 + * when not found + */ + Graph3d.prototype._getStyleNumber = function (styleName) { + switch (styleName) { + case 'dot': + return Graph3d.STYLE.DOT; + case 'dot-line': + return Graph3d.STYLE.DOTLINE; + case 'dot-color': + return Graph3d.STYLE.DOTCOLOR; + case 'dot-size': + return Graph3d.STYLE.DOTSIZE; + case 'line': + return Graph3d.STYLE.LINE; + case 'grid': + return Graph3d.STYLE.GRID; + case 'surface': + return Graph3d.STYLE.SURFACE; + case 'bar': + return Graph3d.STYLE.BAR; + case 'bar-color': + return Graph3d.STYLE.BARCOLOR; + case 'bar-size': + return Graph3d.STYLE.BARSIZE; } + + return -1; }; /** - * Event handler for touchstart event on mobile devices + * Determine the indexes of the data columns, based on the given style and data + * @param {DataSet} data + * @param {Number} style */ - Graph3d.prototype._onTouchStart = function (event) { - this.touchDown = true; + Graph3d.prototype._determineColumnIndexes = function (data, style) { + if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { + // 3 columns expected, and optionally a 4th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = undefined; - var me = this; - this.ontouchmove = function (event) { - me._onTouchMove(event); - }; - this.ontouchend = function (event) { - me._onTouchEnd(event); - }; - util.addEventListener(document, 'touchmove', me.ontouchmove); - util.addEventListener(document, 'touchend', me.ontouchend); + if (data.getNumberOfColumns() > 3) { + this.colFilter = 3; + } + } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // 4 columns expected, and optionally a 5th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = 3; - this._onMouseDown(event); + if (data.getNumberOfColumns() > 4) { + this.colFilter = 4; + } + } else { + throw 'Unknown style "' + this.style + '"'; + } }; - /** - * Event handler for touchmove event on mobile devices - */ - Graph3d.prototype._onTouchMove = function (event) { - this._onMouseMove(event); + Graph3d.prototype.getNumberOfRows = function (data) { + return data.length; }; - /** - * Event handler for touchend event on mobile devices - */ - Graph3d.prototype._onTouchEnd = function (event) { - this.touchDown = false; + Graph3d.prototype.getNumberOfColumns = function (data) { + var counter = 0; + for (var column in data[0]) { + if (data[0].hasOwnProperty(column)) { + counter++; + } + } + return counter; + }; - util.removeEventListener(document, 'touchmove', this.ontouchmove); - util.removeEventListener(document, 'touchend', this.ontouchend); + Graph3d.prototype.getDistinctValues = function (data, column) { + var distinctValues = []; + for (var i = 0; i < data.length; i++) { + if (distinctValues.indexOf(data[i][column]) == -1) { + distinctValues.push(data[i][column]); + } + } + return distinctValues; + }; - this._onMouseUp(event); + Graph3d.prototype.getColumnRange = function (data, column) { + var minMax = { min: data[0][column], max: data[0][column] }; + for (var i = 0; i < data.length; i++) { + if (minMax.min > data[i][column]) { + minMax.min = data[i][column]; + } + if (minMax.max < data[i][column]) { + minMax.max = data[i][column]; + } + } + return minMax; }; /** - * Event handler for mouse wheel event, used to zoom the graph - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {event} event The event + * Initialize the data from the data table. Calculate minimum and maximum values + * and column index values + * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. + * @param {Number} style Style Number */ - Graph3d.prototype._onWheel = function (event) { - if (!event) /* For IE. */ - event = window.event; + Graph3d.prototype._dataInitialize = function (rawData, style) { + var me = this; - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + // unsubscribe from the dataTable + if (this.dataSet) { + this.dataSet.off('*', this._onChange); } - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - var oldLength = this.camera.getArmLength(); - var newLength = oldLength * (1 - delta / 10); + if (rawData === undefined) return; - this.camera.setArmLength(newLength); - this.redraw(); + if (Array.isArray(rawData)) { + rawData = new DataSet(rawData); + } - this._hideTooltip(); + var data; + if (rawData instanceof DataSet || rawData instanceof DataView) { + data = rawData.get(); + } else { + throw new Error('Array, DataSet, or DataView expected'); } - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); + if (data.length == 0) return; - // Prevent default actions caused by mouse wheel. - // That might be ugly, but we handle scrolls somehow - // anyway, so don't bother here.. - util.preventDefault(event); - }; + this.dataSet = rawData; + this.dataTable = data; - /** - * Test whether a point lies inside given 2D triangle - * @param {Point2d} point - * @param {Point2d[]} triangle - * @return {boolean} Returns true if given point lies inside or on the edge of the triangle - * @private - */ - Graph3d.prototype._insideTriangle = function (point, triangle) { - var a = triangle[0], - b = triangle[1], - c = triangle[2]; + // subscribe to changes in the dataset + this._onChange = function () { + me.setData(me.dataSet); + }; + this.dataSet.on('*', this._onChange); - function sign(x) { - return x > 0 ? 1 : x < 0 ? -1 : 0; - } + // _determineColumnIndexes + // getNumberOfRows (points) + // getNumberOfColumns (x,y,z,v,t,t1,t2...) + // getDistinctValues (unique values?) + // getColumnRange - var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); - var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); - var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); + // determine the location of x,y,z,value,filter columns + this.colX = 'x'; + this.colY = 'y'; + this.colZ = 'z'; + this.colValue = 'style'; + this.colFilter = 'filter'; - // each of the three signs must be either equal to each other or zero - return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); - }; + // check if a filter column is provided + if (data[0].hasOwnProperty('filter')) { + if (this.dataFilter === undefined) { + this.dataFilter = new Filter(rawData, this.colFilter, this); + this.dataFilter.setOnLoadCallback(function () { + me.redraw(); + }); + } + } - /** - * Find a data point close to given screen position (x, y) - * @param {Number} x - * @param {Number} y - * @return {Object | null} The closest data point or null if not close to any data point - * @private - */ - Graph3d.prototype._dataPointFromXY = function (x, y) { - var i, - distMax = 100, - // px - dataPoint = null, - closestDataPoint = null, - closestDist = null, - center = new Point2d(x, y); + var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // the data points are ordered from far away to closest - for (i = this.dataPoints.length - 1; i >= 0; i--) { - dataPoint = this.dataPoints[i]; - var surfaces = dataPoint.surfaces; - if (surfaces) { - for (var s = surfaces.length - 1; s >= 0; s--) { - // split each surface in two triangles, and see if the center point is inside one of these - var surface = surfaces[s]; - var corners = surface.corners; - var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; - var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; - if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { - // return immediately at the first hit - return dataPoint; - } - } - } + // determine barWidth from data + if (withBars) { + if (this.defaultXBarWidth !== undefined) { + this.xBarWidth = this.defaultXBarWidth; + } else { + var dataX = this.getDistinctValues(data, this.colX); + this.xBarWidth = dataX[1] - dataX[0] || 1; } - } else { - // find the closest data point, using distance to the center of the point on 2d screen - for (i = 0; i < this.dataPoints.length; i++) { - dataPoint = this.dataPoints[i]; - var point = dataPoint.screen; - if (point) { - var distX = Math.abs(x - point.x); - var distY = Math.abs(y - point.y); - var dist = Math.sqrt(distX * distX + distY * distY); - if ((closestDist === null || dist < closestDist) && dist < distMax) { - closestDist = dist; - closestDataPoint = dataPoint; - } - } + if (this.defaultYBarWidth !== undefined) { + this.yBarWidth = this.defaultYBarWidth; + } else { + var dataY = this.getDistinctValues(data, this.colY); + this.yBarWidth = dataY[1] - dataY[0] || 1; } } - return closestDataPoint; + // calculate minimums and maximums + var xRange = this.getColumnRange(data, this.colX); + if (withBars) { + xRange.min -= this.xBarWidth / 2; + xRange.max += this.xBarWidth / 2; + } + this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; + this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; + if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; + this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; + + var yRange = this.getColumnRange(data, this.colY); + if (withBars) { + yRange.min -= this.yBarWidth / 2; + yRange.max += this.yBarWidth / 2; + } + this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; + this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; + if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; + this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; + + var zRange = this.getColumnRange(data, this.colZ); + this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; + this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; + if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; + this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; + + if (this.colValue !== undefined) { + var valueRange = this.getColumnRange(data, this.colValue); + this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; + this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; + if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; + } + + // set the scale dependent on the ranges. + this._setScale(); }; /** - * Display a tooltip for given data point - * @param {Object} dataPoint - * @private + * Filter the data based on the current filter + * @param {Array} data + * @return {Array} dataPoints Array with point objects which can be drawn on screen */ - Graph3d.prototype._showTooltip = function (dataPoint) { - var content, line, dot; + Graph3d.prototype._getDataPoints = function (data) { + // TODO: store the created matrix dataPoints in the filters instead of reloading each time + var x, y, i, z, obj, point; - if (!this.tooltip) { - content = document.createElement('div'); - content.style.position = 'absolute'; - content.style.padding = '10px'; - content.style.border = '1px solid #4d4d4d'; - content.style.color = '#1a1a1a'; - content.style.background = 'rgba(255,255,255,0.7)'; - content.style.borderRadius = '2px'; - content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; + var dataPoints = []; - line = document.createElement('div'); - line.style.position = 'absolute'; - line.style.height = '40px'; - line.style.width = '0'; - line.style.borderLeft = '1px solid #4d4d4d'; + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + // copy all values from the google data table to a matrix + // the provided values are supposed to form a grid of (x,y) positions - dot = document.createElement('div'); - dot.style.position = 'absolute'; - dot.style.height = '0'; - dot.style.width = '0'; - dot.style.border = '5px solid #4d4d4d'; - dot.style.borderRadius = '5px'; + // create two lists with all present x and y values + var dataX = []; + var dataY = []; + for (i = 0; i < this.getNumberOfRows(data); i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; - this.tooltip = { - dataPoint: null, - dom: { - content: content, - line: line, - dot: dot + if (dataX.indexOf(x) === -1) { + dataX.push(x); + } + if (dataY.indexOf(y) === -1) { + dataY.push(y); } + } + + var sortNumber = function sortNumber(a, b) { + return a - b; }; - } else { - content = this.tooltip.dom.content; - line = this.tooltip.dom.line; - dot = this.tooltip.dom.dot; - } + dataX.sort(sortNumber); + dataY.sort(sortNumber); - this._hideTooltip(); + // create a grid, a 2d matrix, with all values. + var dataMatrix = []; // temporary data matrix + for (i = 0; i < data.length; i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; + z = data[i][this.colZ] || 0; - this.tooltip.dataPoint = dataPoint; - if (typeof this.showTooltip === 'function') { - content.innerHTML = this.showTooltip(dataPoint.point); - } else { - content.innerHTML = '' + '' + '' + '' + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; - } + var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer + var yIndex = dataY.indexOf(y); - content.style.left = '0'; - content.style.top = '0'; - this.frame.appendChild(content); - this.frame.appendChild(line); - this.frame.appendChild(dot); + if (dataMatrix[xIndex] === undefined) { + dataMatrix[xIndex] = []; + } - // calculate sizes - var contentWidth = content.offsetWidth; - var contentHeight = content.offsetHeight; - var lineHeight = line.offsetHeight; - var dotWidth = dot.offsetWidth; - var dotHeight = dot.offsetHeight; + var point3d = new Point3d(); + point3d.x = x; + point3d.y = y; + point3d.z = z; - var left = dataPoint.screen.x - contentWidth / 2; - left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); + obj = {}; + obj.point = point3d; + obj.trans = undefined; + obj.screen = undefined; + obj.bottom = new Point3d(x, y, this.zMin); - line.style.left = dataPoint.screen.x + 'px'; - line.style.top = dataPoint.screen.y - lineHeight + 'px'; - content.style.left = left + 'px'; - content.style.top = dataPoint.screen.y - lineHeight - contentHeight + 'px'; - dot.style.left = dataPoint.screen.x - dotWidth / 2 + 'px'; - dot.style.top = dataPoint.screen.y - dotHeight / 2 + 'px'; - }; + dataMatrix[xIndex][yIndex] = obj; - /** - * Hide the tooltip when displayed - * @private - */ - Graph3d.prototype._hideTooltip = function () { - if (this.tooltip) { - this.tooltip.dataPoint = null; + dataPoints.push(obj); + } - for (var prop in this.tooltip.dom) { - if (this.tooltip.dom.hasOwnProperty(prop)) { - var elem = this.tooltip.dom[prop]; - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); + // fill in the pointers to the neighbors. + for (x = 0; x < dataMatrix.length; x++) { + for (y = 0; y < dataMatrix[x].length; y++) { + if (dataMatrix[x][y]) { + dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; + dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; + dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; } } } + } else { + // 'dot', 'dot-line', etc. + // copy all values from the google data table to a list with Point3d objects + for (i = 0; i < data.length; i++) { + point = new Point3d(); + point.x = data[i][this.colX] || 0; + point.y = data[i][this.colY] || 0; + point.z = data[i][this.colZ] || 0; + + if (this.colValue !== undefined) { + point.value = data[i][this.colValue] || 0; + } + + obj = {}; + obj.point = point; + obj.bottom = new Point3d(point.x, point.y, this.zMin); + obj.trans = undefined; + obj.screen = undefined; + + dataPoints.push(obj); + } } - }; - /**--------------------------------------------------------------------------**/ + return dataPoints; + }; /** - * Get the horizontal mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse x + * Create the main frame for the Graph3d. + * This function is executed once when a Graph3d object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. */ - function getMouseX(event) { - if ('clientX' in event) return event.clientX; - return event.targetTouches[0] && event.targetTouches[0].clientX || 0; - } + Graph3d.prototype.create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); + } - /** - * Get the vertical mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse y - */ - function getMouseY(event) { - if ('clientY' in event) return event.clientY; - return event.targetTouches[0] && event.targetTouches[0].clientY || 0; - } - - module.exports = Graph3d; - - // use use defaults - -/***/ }, -/* 13 */ -/***/ function(module, exports, __webpack_require__) { - - /** - * @prototype Point2d - * @param {Number} [x] - * @param {Number} [y] - */ - "use strict"; + this.frame = document.createElement('div'); + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; - function Point2d(x, y) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - } + // create the graph canvas (HTML canvas element) + this.frame.canvas = document.createElement('canvas'); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); + //if (!this.frame.canvas.getContext) { + { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } - module.exports = Point2d; + this.frame.filter = document.createElement('div'); + this.frame.filter.style.position = 'absolute'; + this.frame.filter.style.bottom = '0px'; + this.frame.filter.style.left = '0px'; + this.frame.filter.style.width = '100%'; + this.frame.appendChild(this.frame.filter); -/***/ }, -/* 14 */ -/***/ function(module, exports, __webpack_require__) { + // add event listeners to handle moving and zooming the contents + var me = this; + var onmousedown = function onmousedown(event) { + me._onMouseDown(event); + }; + var ontouchstart = function ontouchstart(event) { + me._onTouchStart(event); + }; + var onmousewheel = function onmousewheel(event) { + me._onWheel(event); + }; + var ontooltip = function ontooltip(event) { + me._onTooltip(event); + }; + // TODO: these events are never cleaned up... can give a 'memory leakage' - - /** - * Expose `Emitter`. - */ + util.addEventListener(this.frame.canvas, 'keydown', onkeydown); + util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); + util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); + util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); + util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); - module.exports = Emitter; + // add the new graph to the container element + this.containerElement.appendChild(this.frame); + }; /** - * Initialize a new `Emitter`. - * - * @api public + * Set a new size for the graph + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') */ + Graph3d.prototype.setSize = function (width, height) { + this.frame.style.width = width; + this.frame.style.height = height; - function Emitter(obj) { - if (obj) return mixin(obj); + this._resizeCanvas(); }; /** - * Mixin the emitter properties. - * - * @param {Object} obj - * @return {Object} - * @api private + * Resize the canvas to the current size of the frame */ + Graph3d.prototype._resizeCanvas = function () { + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - function mixin(obj) { - for (var key in Emitter.prototype) { - obj[key] = Emitter.prototype[key]; - } - return obj; - } + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; + + // adjust with for margin + this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + 'px'; + }; /** - * Listen on the given `event` with `fn`. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Start animation */ + Graph3d.prototype.animationStart = function () { + if (!this.frame.filter || !this.frame.filter.slider) throw 'No animation available'; - Emitter.prototype.on = - Emitter.prototype.addEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - (this._callbacks[event] = this._callbacks[event] || []) - .push(fn); - return this; + this.frame.filter.slider.play(); }; /** - * Adds an `event` listener that will be invoked a single - * time then automatically removed. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Stop animation */ + Graph3d.prototype.animationStop = function () { + if (!this.frame.filter || !this.frame.filter.slider) return; - Emitter.prototype.once = function(event, fn){ - var self = this; - this._callbacks = this._callbacks || {}; - - function on() { - self.off(event, on); - fn.apply(this, arguments); - } - - on.fn = fn; - this.on(event, on); - return this; + this.frame.filter.slider.stop(); }; /** - * Remove the given callback for `event` or all - * registered callbacks. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Resize the center position based on the current values in this.defaultXCenter + * and this.defaultYCenter (which are strings with a percentage or a value + * in pixels). The center positions are the variables this.xCenter + * and this.yCenter */ - - Emitter.prototype.off = - Emitter.prototype.removeListener = - Emitter.prototype.removeAllListeners = - Emitter.prototype.removeEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - - // all - if (0 == arguments.length) { - this._callbacks = {}; - return this; - } - - // specific event - var callbacks = this._callbacks[event]; - if (!callbacks) return this; - - // remove all handlers - if (1 == arguments.length) { - delete this._callbacks[event]; - return this; + Graph3d.prototype._resizeCenter = function () { + // calculate the horizontal center position + if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === '%') { + this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; + } else { + this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px } - // remove specific handler - var cb; - for (var i = 0; i < callbacks.length; i++) { - cb = callbacks[i]; - if (cb === fn || cb.fn === fn) { - callbacks.splice(i, 1); - break; - } + // calculate the vertical center position + if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === '%') { + this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); + } else { + this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px } - return this; }; /** - * Emit `event` with the given args. - * - * @param {String} event - * @param {Mixed} ... - * @return {Emitter} + * Set the rotation and distance of the camera + * @param {Object} pos An object with the camera position. The object + * contains three parameters: + * - horizontal {Number} + * The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * - vertical {Number} + * The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + * - distance {Number} + * The (normalized) distance of the camera to the + * center of the graph, a value between 0.71 and 5.0. + * Optional, can be left undefined. */ + Graph3d.prototype.setCameraPosition = function (pos) { + if (pos === undefined) { + return; + } - Emitter.prototype.emit = function(event){ - this._callbacks = this._callbacks || {}; - var args = [].slice.call(arguments, 1) - , callbacks = this._callbacks[event]; + if (pos.horizontal !== undefined && pos.vertical !== undefined) { + this.camera.setArmRotation(pos.horizontal, pos.vertical); + } - if (callbacks) { - callbacks = callbacks.slice(0); - for (var i = 0, len = callbacks.length; i < len; ++i) { - callbacks[i].apply(this, args); - } + if (pos.distance !== undefined) { + this.camera.setArmLength(pos.distance); } - return this; + this.redraw(); }; /** - * Return array of callbacks for `event`. - * - * @param {String} event - * @return {Array} - * @api public + * Retrieve the current camera rotation + * @return {object} An object with parameters horizontal, vertical, and + * distance */ - - Emitter.prototype.listeners = function(event){ - this._callbacks = this._callbacks || {}; - return this._callbacks[event] || []; + Graph3d.prototype.getCameraPosition = function () { + var pos = this.camera.getArmRotation(); + pos.distance = this.camera.getArmLength(); + return pos; }; /** - * Check if this emitter has `event` handlers. - * - * @param {String} event - * @return {Boolean} - * @api public + * Load data into the 3D Graph */ + Graph3d.prototype._readData = function (data) { + // read the data + this._dataInitialize(data, this.style); - Emitter.prototype.hasListeners = function(event){ - return !! this.listeners(event).length; - }; - + if (this.dataFilter) { + // apply filtering + this.dataPoints = this.dataFilter._getDataPoints(); + } else { + // no filtering. load all data + this.dataPoints = this._getDataPoints(this.dataTable); + } -/***/ }, -/* 15 */ -/***/ function(module, exports, __webpack_require__) { + // draw the filter + this._redrawFilter(); + }; /** - * @prototype Point3d - * @param {Number} [x] - * @param {Number} [y] - * @param {Number} [z] + * Replace the dataset of the Graph3d + * @param {Array | DataSet | DataView} data */ - "use strict"; + Graph3d.prototype.setData = function (data) { + this._readData(data); + this.redraw(); - function Point3d(x, y, z) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - this.z = z !== undefined ? z : 0; + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } }; /** - * Subtract the two provided points, returns a-b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a-b + * Update the options. Options will be merged with current options + * @param {Object} options */ - Point3d.subtract = function (a, b) { - var sub = new Point3d(); - sub.x = a.x - b.x; - sub.y = a.y - b.y; - sub.z = a.z - b.z; - return sub; - }; + Graph3d.prototype.setOptions = function (options) { + var cameraPosition = undefined; - /** - * Add the two provided points, returns a+b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a+b - */ - Point3d.add = function (a, b) { - var sum = new Point3d(); - sum.x = a.x + b.x; - sum.y = a.y + b.y; - sum.z = a.z + b.z; - return sum; - }; + this.animationStop(); - /** - * Calculate the average of two 3d points - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} The average, (a+b)/2 - */ - Point3d.avg = function (a, b) { - return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); - }; + if (options !== undefined) { + // retrieve parameter values + if (options.width !== undefined) this.width = options.width; + if (options.height !== undefined) this.height = options.height; - /** - * Calculate the cross product of the two provided points, returns axb - * Documentation: http://en.wikipedia.org/wiki/Cross_product - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} cross product axb - */ - Point3d.crossProduct = function (a, b) { - var crossproduct = new Point3d(); + if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; + if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; - crossproduct.x = a.y * b.z - a.z * b.y; - crossproduct.y = a.z * b.x - a.x * b.z; - crossproduct.z = a.x * b.y - a.y * b.x; + if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; + if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; + if (options.xLabel !== undefined) this.xLabel = options.xLabel; + if (options.yLabel !== undefined) this.yLabel = options.yLabel; + if (options.zLabel !== undefined) this.zLabel = options.zLabel; - return crossproduct; - }; + if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; + if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; + if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; - /** - * Rtrieve the length of the vector (or the distance from this point to the origin - * @return {Number} length - */ - Point3d.prototype.length = function () { - return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); - }; + if (options.style !== undefined) { + var styleNumber = this._getStyleNumber(options.style); + if (styleNumber !== -1) { + this.style = styleNumber; + } + } + if (options.showGrid !== undefined) this.showGrid = options.showGrid; + if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; + if (options.showShadow !== undefined) this.showShadow = options.showShadow; + if (options.tooltip !== undefined) this.showTooltip = options.tooltip; + if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; + if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; + if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; - module.exports = Point3d; + if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; + if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; + if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; -/***/ }, -/* 16 */ -/***/ function(module, exports, __webpack_require__) { + if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; + if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; - 'use strict'; + if (options.xMin !== undefined) this.defaultXMin = options.xMin; + if (options.xStep !== undefined) this.defaultXStep = options.xStep; + if (options.xMax !== undefined) this.defaultXMax = options.xMax; + if (options.yMin !== undefined) this.defaultYMin = options.yMin; + if (options.yStep !== undefined) this.defaultYStep = options.yStep; + if (options.yMax !== undefined) this.defaultYMax = options.yMax; + if (options.zMin !== undefined) this.defaultZMin = options.zMin; + if (options.zStep !== undefined) this.defaultZStep = options.zStep; + if (options.zMax !== undefined) this.defaultZMax = options.zMax; + if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; + if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; - var Point3d = __webpack_require__(15); + if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; - /** - * @class Camera - * The camera is mounted on a (virtual) camera arm. The camera arm can rotate - * The camera is always looking in the direction of the origin of the arm. - * This way, the camera always rotates around one fixed point, the location - * of the camera arm. - * - * Documentation: - * http://en.wikipedia.org/wiki/3D_projection - */ - function Camera() { - this.armLocation = new Point3d(); - this.armRotation = {}; - this.armRotation.horizontal = 0; - this.armRotation.vertical = 0; - this.armLength = 1.7; + if (cameraPosition !== undefined) { + this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); + this.camera.setArmLength(cameraPosition.distance); + } else { + this.camera.setArmRotation(1, 0.5); + this.camera.setArmLength(1.7); + } + } - this.cameraLocation = new Point3d(); - this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); + this._setBackgroundColor(options && options.backgroundColor); - this.calculateCameraOrientation(); - } + this.setSize(this.width, this.height); - /** - * Set the location (origin) of the arm - * @param {Number} x Normalized value of x - * @param {Number} y Normalized value of y - * @param {Number} z Normalized value of z - */ - Camera.prototype.setArmLocation = function (x, y, z) { - this.armLocation.x = x; - this.armLocation.y = y; - this.armLocation.z = z; + // re-load the data + if (this.dataTable) { + this.setData(this.dataTable); + } - this.calculateCameraOrientation(); + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } }; /** - * Set the rotation of the camera arm - * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. + * Redraw the Graph. */ - Camera.prototype.setArmRotation = function (horizontal, vertical) { - if (horizontal !== undefined) { - this.armRotation.horizontal = horizontal; + Graph3d.prototype.redraw = function () { + if (this.dataPoints === undefined) { + throw 'Error: graph data not initialized'; } - if (vertical !== undefined) { - this.armRotation.vertical = vertical; - if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; - if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; - } + this._resizeCanvas(); + this._resizeCenter(); + this._redrawSlider(); + this._redrawClear(); + this._redrawAxis(); - if (horizontal !== undefined || vertical !== undefined) { - this.calculateCameraOrientation(); + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + this._redrawDataGrid(); + } else if (this.style === Graph3d.STYLE.LINE) { + this._redrawDataLine(); + } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + this._redrawDataBar(); + } else { + // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE + this._redrawDataDot(); } + + this._redrawInfo(); + this._redrawLegend(); }; /** - * Retrieve the current arm rotation - * @return {object} An object with parameters horizontal and vertical + * Clear the canvas before redrawing */ - Camera.prototype.getArmRotation = function () { - var rot = {}; - rot.horizontal = this.armRotation.horizontal; - rot.vertical = this.armRotation.vertical; + Graph3d.prototype._redrawClear = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); - return rot; + ctx.clearRect(0, 0, canvas.width, canvas.height); }; /** - * Set the (normalized) length of the camera arm. - * @param {Number} length A length between 0.71 and 5.0 + * Redraw the legend showing the colors */ - Camera.prototype.setArmLength = function (length) { - if (length === undefined) return; - - this.armLength = length; - - // Radius must be larger than the corner of the graph, - // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the - // graph - if (this.armLength < 0.71) this.armLength = 0.71; - if (this.armLength > 5) this.armLength = 5; - - this.calculateCameraOrientation(); - }; - - /** - * Retrieve the arm length - * @return {Number} length - */ - Camera.prototype.getArmLength = function () { - return this.armLength; - }; - - /** - * Retrieve the camera location - * @return {Point3d} cameraLocation - */ - Camera.prototype.getCameraLocation = function () { - return this.cameraLocation; - }; + Graph3d.prototype._redrawLegend = function () { + var y; - /** - * Retrieve the camera rotation - * @return {Point3d} cameraRotation - */ - Camera.prototype.getCameraRotation = function () { - return this.cameraRotation; - }; + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - /** - * Calculate the location and rotation of the camera based on the - * position and orientation of the camera arm - */ - Camera.prototype.calculateCameraOrientation = function () { - // calculate location of the camera - this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); + var dotSize = this.frame.clientWidth * 0.02; - // calculate rotation of the camera - this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; - this.cameraRotation.y = 0; - this.cameraRotation.z = -this.armRotation.horizontal; - }; + var widthMin, widthMax; + if (this.style === Graph3d.STYLE.DOTSIZE) { + widthMin = dotSize / 2; // px + widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function + } else { + widthMin = 20; // px + widthMax = 20; // px + } - module.exports = Camera; + var height = Math.max(this.frame.clientHeight * 0.25, 100); + var top = this.margin; + var right = this.frame.clientWidth - this.margin; + var left = right - widthMax; + var bottom = top + height; + } -/***/ }, -/* 17 */ -/***/ function(module, exports, __webpack_require__) { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + ctx.lineWidth = 1; + ctx.font = '14px arial'; // TODO: put in options - 'use strict'; + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // draw the color bar + var ymin = 0; + var ymax = height; // Todo: make height customizable + for (y = ymin; y < ymax; y++) { + var f = (y - ymin) / (ymax - ymin); - var DataView = __webpack_require__(11); + //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function + var hue = f * 240; + var color = this._hsv2rgb(hue, 1, 1); - /** - * @class Filter - * - * @param {DataSet} data The google data table - * @param {Number} column The index of the column to be filtered - * @param {Graph} graph The graph - */ - function Filter(data, column, graph) { - this.data = data; - this.column = column; - this.graph = graph; // the parent graph + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(left, top + y); + ctx.lineTo(right, top + y); + ctx.stroke(); + } - this.index = undefined; - this.value = undefined; + ctx.strokeStyle = this.colorAxis; + ctx.strokeRect(left, top, widthMax, height); + } - // read all distinct values and select the first one - this.values = graph.getDistinctValues(data.get(), this.column); + if (this.style === Graph3d.STYLE.DOTSIZE) { + // draw border around color bar + ctx.strokeStyle = this.colorAxis; + ctx.fillStyle = this.colorDot; + ctx.beginPath(); + ctx.moveTo(left, top); + ctx.lineTo(right, top); + ctx.lineTo(right - widthMax + widthMin, bottom); + ctx.lineTo(left, bottom); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } - // sort both numeric and string values correctly - this.values.sort(function (a, b) { - return a > b ? 1 : a < b ? -1 : 0; - }); + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { + // print values along the color bar + var gridLineLen = 5; // px + var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); + step.start(); + if (step.getCurrent() < this.valueMin) { + step.next(); + } + while (!step.end()) { + y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - if (this.values.length > 0) { - this.selectValue(0); - } + ctx.beginPath(); + ctx.moveTo(left - gridLineLen, y); + ctx.lineTo(left, y); + ctx.stroke(); - // create an array with the filtered datapoints. this will be loaded afterwards - this.dataPoints = []; + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); - this.loaded = false; - this.onLoadCallback = undefined; + step.next(); + } - if (graph.animationPreload) { - this.loaded = false; - this.loadInBackground(); - } else { - this.loaded = true; + ctx.textAlign = 'right'; + ctx.textBaseline = 'top'; + var label = this.legendLabel; + ctx.fillText(label, right, bottom + this.margin); } }; /** - * Return the label - * @return {string} label - */ - Filter.prototype.isLoaded = function () { - return this.loaded; - }; - - /** - * Return the loaded progress - * @return {Number} percentage between 0 and 100 + * Redraw the filter */ - Filter.prototype.getLoadedProgress = function () { - var len = this.values.length; - - var i = 0; - while (this.dataPoints[i]) { - i++; - } + Graph3d.prototype._redrawFilter = function () { + this.frame.filter.innerHTML = ''; - return Math.round(i / len * 100); - }; + if (this.dataFilter) { + var options = { + 'visible': this.showAnimationControls + }; + var slider = new Slider(this.frame.filter, options); + this.frame.filter.slider = slider; - /** - * Return the label - * @return {string} label - */ - Filter.prototype.getLabel = function () { - return this.graph.filterLabel; - }; + // TODO: css here is not nice here... + this.frame.filter.style.padding = '10px'; + //this.frame.filter.style.backgroundColor = '#EFEFEF'; - /** - * Return the columnIndex of the filter - * @return {Number} columnIndex - */ - Filter.prototype.getColumn = function () { - return this.column; - }; + slider.setValues(this.dataFilter.values); + slider.setPlayInterval(this.animationInterval); - /** - * Return the currently selected value. Returns undefined if there is no selection - * @return {*} value - */ - Filter.prototype.getSelectedValue = function () { - if (this.index === undefined) return undefined; + // create an event handler + var me = this; + var onchange = function onchange() { + var index = slider.getIndex(); - return this.values[this.index]; - }; + me.dataFilter.selectValue(index); + me.dataPoints = me.dataFilter._getDataPoints(); - /** - * Retrieve all values of the filter - * @return {Array} values - */ - Filter.prototype.getValues = function () { - return this.values; + me.redraw(); + }; + slider.setOnChangeCallback(onchange); + } else { + this.frame.filter.slider = undefined; + } }; /** - * Retrieve one value of the filter - * @param {Number} index - * @return {*} value + * Redraw the slider */ - Filter.prototype.getValue = function (index) { - if (index >= this.values.length) throw 'Error: index out of range'; - - return this.values[index]; + Graph3d.prototype._redrawSlider = function () { + if (this.frame.filter.slider !== undefined) { + this.frame.filter.slider.redraw(); + } }; /** - * Retrieve the (filtered) dataPoints for the currently selected filter index - * @param {Number} [index] (optional) - * @return {Array} dataPoints + * Redraw common information */ - Filter.prototype._getDataPoints = function (index) { - if (index === undefined) index = this.index; - - if (index === undefined) return []; - - var dataPoints; - if (this.dataPoints[index]) { - dataPoints = this.dataPoints[index]; - } else { - var f = {}; - f.column = this.column; - f.value = this.values[index]; + Graph3d.prototype._redrawInfo = function () { + if (this.dataFilter) { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); - var dataView = new DataView(this.data, { filter: function filter(item) { - return item[f.column] == f.value; - } }).get(); - dataPoints = this.graph._getDataPoints(dataView); + ctx.font = '14px arial'; // TODO: put in options + ctx.lineStyle = 'gray'; + ctx.fillStyle = 'gray'; + ctx.textAlign = 'left'; + ctx.textBaseline = 'top'; - this.dataPoints[index] = dataPoints; + var x = this.margin; + var y = this.margin; + ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); } - - return dataPoints; - }; - - /** - * Set a callback function when the filter is fully loaded. - */ - Filter.prototype.setOnLoadCallback = function (callback) { - this.onLoadCallback = callback; }; /** - * Add a value to the list with available values for this filter - * No double entries will be created. - * @param {Number} index + * Redraw the axis */ - Filter.prototype.selectValue = function (index) { - if (index >= this.values.length) throw 'Error: index out of range'; + Graph3d.prototype._redrawAxis = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + from, + to, + step, + prettyStep, + text, + xText, + yText, + zText, + offset, + xOffset, + yOffset, + xMin2d, + xMax2d; - this.index = index; - this.value = this.values[index]; - }; + // TODO: get the actual rendered style of the containerElement + //ctx.font = this.containerElement.style.font; + ctx.font = 24 / this.camera.getArmLength() + 'px arial'; - /** - * Load all filtered rows in the background one by one - * Start this method without providing an index! - */ - Filter.prototype.loadInBackground = function (index) { - if (index === undefined) index = 0; + // calculate the length for the short grid lines + var gridLenX = 0.025 / this.scale.x; + var gridLenY = 0.025 / this.scale.y; + var textMargin = 5 / this.camera.getArmLength(); // px + var armAngle = this.camera.getArmRotation().horizontal; - var frame = this.graph.frame; + // draw x-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultXStep === undefined; + step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); + step.start(); + if (step.getCurrent() < this.xMin) { + step.next(); + } + while (!step.end()) { + var x = step.getCurrent(); - if (index < this.values.length) { - var dataPointsTemp = this._getDataPoints(index); - //this.graph.redrawInfo(); // TODO: not neat + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - // create a progress box - if (frame.progress === undefined) { - frame.progress = document.createElement('DIV'); - frame.progress.style.position = 'absolute'; - frame.progress.style.color = 'gray'; - frame.appendChild(frame.progress); + from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); } - var progress = this.getLoadedProgress(); - frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; - // TODO: this is no nice solution... - frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider - frame.progress.style.left = 10 + 'px'; - - var me = this; - setTimeout(function () { - me.loadInBackground(index + 1); - }, 10); - this.loaded = false; - } else { - this.loaded = true; - // remove the progress box - if (frame.progress !== undefined) { - frame.removeChild(frame.progress); - frame.progress = undefined; + yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; + text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + this.xValueLabel(step.getCurrent()) + ' ', text.x, text.y); - if (this.onLoadCallback) this.onLoadCallback(); + step.next(); } - }; - module.exports = Filter; - -/***/ }, -/* 18 */ -/***/ function(module, exports, __webpack_require__) { + // draw y-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultYStep === undefined; + step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); + step.start(); + if (step.getCurrent() < this.yMin) { + step.next(); + } + while (!step.end()) { + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin + gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - 'use strict'; + from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax - gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } - var util = __webpack_require__(3); + xText = Math.sin(armAngle) > 0 ? this.xMin : this.xMax; + text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + this.yValueLabel(step.getCurrent()) + ' ', text.x, text.y); - /** - * @constructor Slider - * - * An html slider control with start/stop/prev/next buttons - * @param {Element} container The element where the slider will be created - * @param {Object} options Available options: - * {boolean} visible If true (default) the - * slider is visible. - */ - function Slider(container, options) { - if (container === undefined) { - throw 'Error: No container element defined'; + step.next(); } - this.container = container; - this.visible = options && options.visible != undefined ? options.visible : true; - - if (this.visible) { - this.frame = document.createElement('DIV'); - //this.frame.style.backgroundColor = '#E5E5E5'; - this.frame.style.width = '100%'; - this.frame.style.position = 'relative'; - this.container.appendChild(this.frame); - this.frame.prev = document.createElement('INPUT'); - this.frame.prev.type = 'BUTTON'; - this.frame.prev.value = 'Prev'; - this.frame.appendChild(this.frame.prev); + // draw z-grid lines and axis + ctx.lineWidth = 1; + prettyStep = this.defaultZStep === undefined; + step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); + step.start(); + if (step.getCurrent() < this.zMin) { + step.next(); + } + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + while (!step.end()) { + // TODO: make z-grid lines really 3d? + from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(from.x - textMargin, from.y); + ctx.stroke(); - this.frame.play = document.createElement('INPUT'); - this.frame.play.type = 'BUTTON'; - this.frame.play.value = 'Play'; - this.frame.appendChild(this.frame.play); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(this.zValueLabel(step.getCurrent()) + ' ', from.x - 5, from.y); - this.frame.next = document.createElement('INPUT'); - this.frame.next.type = 'BUTTON'; - this.frame.next.value = 'Next'; - this.frame.appendChild(this.frame.next); - - this.frame.bar = document.createElement('INPUT'); - this.frame.bar.type = 'BUTTON'; - this.frame.bar.style.position = 'absolute'; - this.frame.bar.style.border = '1px solid red'; - this.frame.bar.style.width = '100px'; - this.frame.bar.style.height = '6px'; - this.frame.bar.style.borderRadius = '2px'; - this.frame.bar.style.MozBorderRadius = '2px'; - this.frame.bar.style.border = '1px solid #7F7F7F'; - this.frame.bar.style.backgroundColor = '#E5E5E5'; - this.frame.appendChild(this.frame.bar); - - this.frame.slide = document.createElement('INPUT'); - this.frame.slide.type = 'BUTTON'; - this.frame.slide.style.margin = '0px'; - this.frame.slide.value = ' '; - this.frame.slide.style.position = 'relative'; - this.frame.slide.style.left = '-100px'; - this.frame.appendChild(this.frame.slide); - - // create events - var me = this; - this.frame.slide.onmousedown = function (event) { - me._onMouseDown(event); - }; - this.frame.prev.onclick = function (event) { - me.prev(event); - }; - this.frame.play.onclick = function (event) { - me.togglePlay(event); - }; - this.frame.next.onclick = function (event) { - me.next(event); - }; + step.next(); } + ctx.lineWidth = 1; + from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - this.onChangeCallback = undefined; + // draw x-axis + ctx.lineWidth = 1; + // line at yMin + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); + // line at ymax + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); - this.values = []; - this.index = undefined; + // draw y-axis + ctx.lineWidth = 1; + // line at xMin + from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + // line at xMax + from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - this.playTimeout = undefined; - this.playInterval = 1000; // milliseconds - this.playLoop = true; - } + // draw x-label + var xLabel = this.xLabel; + if (xLabel.length > 0) { + yOffset = 0.1 / this.scale.y; + xText = (this.xMin + this.xMax) / 2; + yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(xLabel, text.x, text.y); + } - /** - * Select the previous index - */ - Slider.prototype.prev = function () { - var index = this.getIndex(); - if (index > 0) { - index--; - this.setIndex(index); + // draw y-label + var yLabel = this.yLabel; + if (yLabel.length > 0) { + xOffset = 0.1 / this.scale.x; + xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; + yText = (this.yMin + this.yMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(yLabel, text.x, text.y); } - }; - /** - * Select the next index - */ - Slider.prototype.next = function () { - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); + // draw z-label + var zLabel = this.zLabel; + if (zLabel.length > 0) { + offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + zText = (this.zMin + this.zMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, zText)); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(zLabel, text.x - offset, text.y); } }; /** - * Select the next index + * Calculate the color based on the given value. + * @param {Number} H Hue, a value be between 0 and 360 + * @param {Number} S Saturation, a value between 0 and 1 + * @param {Number} V Value, a value between 0 and 1 */ - Slider.prototype.playNext = function () { - var start = new Date(); + Graph3d.prototype._hsv2rgb = function (H, S, V) { + var R, G, B, C, Hi, X; - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); - } else if (this.playLoop) { - // jump to the start - index = 0; - this.setIndex(index); - } + C = V * S; + Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 + X = C * (1 - Math.abs(H / 60 % 2 - 1)); - var end = new Date(); - var diff = end - start; + switch (Hi) { + case 0: + R = C;G = X;B = 0;break; + case 1: + R = X;G = C;B = 0;break; + case 2: + R = 0;G = C;B = X;break; + case 3: + R = 0;G = X;B = C;break; + case 4: + R = X;G = 0;B = C;break; + case 5: + R = C;G = 0;B = X;break; - // calculate how much time it to to set the index and to execute the callback - // function. - var interval = Math.max(this.playInterval - diff, 0); - // document.title = diff // TODO: cleanup + default: + R = 0;G = 0;B = 0;break; + } - var me = this; - this.playTimeout = setTimeout(function () { - me.playNext(); - }, interval); + return 'RGB(' + parseInt(R * 255) + ',' + parseInt(G * 255) + ',' + parseInt(B * 255) + ')'; }; /** - * Toggle start or stop playing + * Draw all datapoints as a grid + * This function can be used when the style is 'grid' */ - Slider.prototype.togglePlay = function () { - if (this.playTimeout === undefined) { - this.play(); - } else { - this.stop(); - } - }; + Graph3d.prototype._redrawDataGrid = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, + right, + top, + cross, + i, + topSideVisible, + fillStyle, + strokeStyle, + lineWidth, + h, + s, + v, + zAvg; - /** - * Start playing - */ - Slider.prototype.play = function () { - // Test whether already playing - if (this.playTimeout) return; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - this.playNext(); + // calculate the translations and screen position of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); - if (this.frame) { - this.frame.play.value = 'Stop'; + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; + + // calculate the translation of the point at the bottom (needed for sorting) + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - }; - /** - * Stop playing - */ - Slider.prototype.stop = function () { - clearInterval(this.playTimeout); - this.playTimeout = undefined; + // sort the points on depth of their (x,y) position (not on z) + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - if (this.frame) { - this.frame.play.value = 'Play'; - } - }; + if (this.style === Graph3d.STYLE.SURFACE) { + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; + cross = this.dataPoints[i].pointCross; - /** - * Set a callback function which will be triggered when the value of the - * slider bar has changed. - */ - Slider.prototype.setOnChangeCallback = function (callback) { - this.onChangeCallback = callback; - }; + if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { - /** - * Set the interval for playing the list - * @param {Number} interval The interval in milliseconds - */ - Slider.prototype.setPlayInterval = function (interval) { - this.playInterval = interval; - }; + if (this.showGrayBottom || this.showShadow) { + // calculate the cross product of the two vectors from center + // to left and right, in order to know whether we are looking at the + // bottom or at the top side. We can also use the cross product + // for calculating light intensity + var aDiff = Point3d.subtract(cross.trans, point.trans); + var bDiff = Point3d.subtract(top.trans, right.trans); + var crossproduct = Point3d.crossProduct(aDiff, bDiff); + var len = crossproduct.length(); + // FIXME: there is a bug with determining the surface side (shadow or colored) - /** - * Retrieve the current play interval - * @return {Number} interval The interval in milliseconds - */ - Slider.prototype.getPlayInterval = function (interval) { - return this.playInterval; - }; + topSideVisible = crossproduct.z > 0; + } else { + topSideVisible = true; + } - /** - * Set looping on or off - * @pararm {boolean} doLoop If true, the slider will jump to the start when - * the end is passed, and will jump to the end - * when the start is passed. - */ - Slider.prototype.setPlayLoop = function (doLoop) { - this.playLoop = doLoop; - }; + if (topSideVisible) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + s = 1; // saturation - /** - * Execute the onchange callback function - */ - Slider.prototype.onChange = function () { - if (this.onChangeCallback !== undefined) { - this.onChangeCallback(); - } - }; + if (this.showShadow) { + v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = fillStyle; + } else { + v = 1; + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = this.colorAxis; + } + } else { + fillStyle = 'gray'; + strokeStyle = this.colorAxis; + } + lineWidth = 0.5; - /** - * redraw the slider on the correct place - */ - Slider.prototype.redraw = function () { - if (this.frame) { - // resize the bar - this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + 'px'; - this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + 'px'; + ctx.lineWidth = lineWidth; + ctx.fillStyle = fillStyle; + ctx.strokeStyle = strokeStyle; + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.lineTo(cross.screen.x, cross.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } + } + } else { + // grid style + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; - // position the slider button - var left = this.indexToLeft(this.index); - this.frame.slide.style.left = left + 'px'; - } - }; + if (point !== undefined) { + if (this.showPerspective) { + lineWidth = 2 / -point.trans.z; + } else { + lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); + } + } - /** - * Set the list with values for the slider - * @param {Array} values A javascript array with values (any type) - */ - Slider.prototype.setValues = function (values) { - this.values = values; + if (point !== undefined && right !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - if (this.values.length > 0) this.setIndex(0);else this.index = undefined; - }; + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.stroke(); + } - /** - * Select a value by its index - * @param {Number} index - */ - Slider.prototype.setIndex = function (index) { - if (index < this.values.length) { - this.index = index; + if (point !== undefined && top !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + top.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - this.redraw(); - this.onChange(); - } else { - throw 'Error: index out of range'; + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.stroke(); + } + } } }; /** - * retrieve the index of the currently selected vaue - * @return {Number} index - */ - Slider.prototype.getIndex = function () { - return this.index; - }; - - /** - * retrieve the currently selected value - * @return {*} value + * Draw all datapoints as dots. + * This function can be used when the style is 'dot' or 'dot-line' */ - Slider.prototype.get = function () { - return this.values[this.index]; - }; + Graph3d.prototype._redrawDataDot = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i; - Slider.prototype._onMouseDown = function (event) { - // only react on left mouse button down - var leftButtonDown = event.which ? event.which === 1 : event.button === 1; - if (!leftButtonDown) return; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - this.startClientX = event.clientX; - this.startSlideX = parseFloat(this.frame.slide.style.left); + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - this.frame.style.cursor = 'move'; + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) { - me._onMouseMove(event); - }; - this.onmouseup = function (event) { - me._onMouseUp(event); + // order the translated points by depth + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; }; - util.addEventListener(document, 'mousemove', this.onmousemove); - util.addEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); - }; + this.dataPoints.sort(sortDepth); - Slider.prototype.leftToIndex = function (left) { - var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - var x = left - 3; + // draw the datapoints as colored circles + var dotSize = this.frame.clientWidth * 0.02; // px + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - var index = Math.round(x / width * (this.values.length - 1)); - if (index < 0) index = 0; - if (index > this.values.length - 1) index = this.values.length - 1; + if (this.style === Graph3d.STYLE.DOTLINE) { + // draw a vertical line from the bottom to the graph value + //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); + var from = this._convert3Dto2D(point.bottom); + ctx.lineWidth = 1; + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(point.screen.x, point.screen.y); + ctx.stroke(); + } - return index; - }; + // calculate radius for the circle + var size; + if (this.style === Graph3d.STYLE.DOTSIZE) { + size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); + } else { + size = dotSize; + } - Slider.prototype.indexToLeft = function (index) { - var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; + var radius; + if (this.showPerspective) { + radius = size / -point.trans.z; + } else { + radius = size * -(this.eye.z / this.camera.getArmLength()); + } + if (radius < 0) { + radius = 0; + } - var x = index / (this.values.length - 1) * width; - var left = x + 3; + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.DOTSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } - return left; + // draw the circle + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + ctx.beginPath(); + ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); + ctx.fill(); + ctx.stroke(); + } }; - Slider.prototype._onMouseMove = function (event) { - var diff = event.clientX - this.startClientX; - var x = this.startSlideX + diff; + /** + * Draw all datapoints as bars. + * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' + */ + Graph3d.prototype._redrawDataBar = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i, j, surface, corners; - var index = this.leftToIndex(x); + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - this.setIndex(index); + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - util.preventDefault(); - }; + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - Slider.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; + // order the translated points by depth + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - // remove event listeners - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); + // draw the datapoints as bars + var xWidth = this.xBarWidth / 2; + var yWidth = this.yBarWidth / 2; + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - util.preventDefault(); - }; + // determine color + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.BARCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.BARSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } - module.exports = Slider; + // calculate size for the bar + if (this.style === Graph3d.STYLE.BARSIZE) { + xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + } -/***/ }, -/* 19 */ -/***/ function(module, exports, __webpack_require__) { + // calculate all corner points + var me = this; + var point3d = point.point; + var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; + var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; - /** - * @prototype StepNumber - * The class StepNumber is an iterator for Numbers. You provide a start and end - * value, and a best step size. StepNumber itself rounds to fixed values and - * a finds the step that best fits the provided step. - * - * If prettyStep is true, the step size is chosen as close as possible to the - * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... - * - * Example usage: - * var step = new StepNumber(0, 10, 2.5, true); - * step.start(); - * while (!step.end()) { - * alert(step.getCurrent()); - * step.next(); - * } - * - * Version: 1.0 - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - "use strict"; + // calculate screen location of the points + top.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + bottom.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); - function StepNumber(start, end, step, prettyStep) { - // set default values - this._start = 0; - this._end = 0; - this._step = 1; - this.prettyStep = true; - this.precision = 5; + // create five sides, calculate both corner points and center points + var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; + point.surfaces = surfaces; - this._current = 0; - this.setRange(start, end, step, prettyStep); + // calculate the distance of each of the surface centers to the camera + for (j = 0; j < surfaces.length; j++) { + surface = surfaces[j]; + var transCenter = this._convertPointToTranslation(surface.center); + surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; + // TODO: this dept calculation doesn't work 100% of the cases due to perspective, + // but the current solution is fast/simple and works in 99.9% of all cases + // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) + } + + // order the surfaces by their (translated) depth + surfaces.sort(function (a, b) { + var diff = b.dist - a.dist; + if (diff) return diff; + + // if equal depth, sort the top surface last + if (a.corners === top) return 1; + if (b.corners === top) return -1; + + // both are equal + return 0; + }); + + // draw the ordered surfaces + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside + for (j = 2; j < surfaces.length; j++) { + surface = surfaces[j]; + corners = surface.corners; + ctx.beginPath(); + ctx.moveTo(corners[3].screen.x, corners[3].screen.y); + ctx.lineTo(corners[0].screen.x, corners[0].screen.y); + ctx.lineTo(corners[1].screen.x, corners[1].screen.y); + ctx.lineTo(corners[2].screen.x, corners[2].screen.y); + ctx.lineTo(corners[3].screen.x, corners[3].screen.y); + ctx.fill(); + ctx.stroke(); + } + } }; /** - * Set a new range: start, end and step. - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * Draw a line through all datapoints. + * This function can be used when the style is 'line' */ - StepNumber.prototype.setRange = function (start, end, step, prettyStep) { - this._start = start ? start : 0; - this._end = end ? end : 0; + Graph3d.prototype._redrawDataLine = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, + i; - this.setStep(step, prettyStep); + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; + } + + // start the line + if (this.dataPoints.length > 0) { + point = this.dataPoints[0]; + + ctx.lineWidth = 1; // TODO: make customizable + ctx.strokeStyle = 'blue'; // TODO: make customizable + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + } + + // draw the datapoints as colored circles + for (i = 1; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + ctx.lineTo(point.screen.x, point.screen.y); + } + + // finish the line + if (this.dataPoints.length > 0) { + ctx.stroke(); + } }; /** - * Set a new step size - * @param {Number} step New step size. Must be a positive value - * @param {boolean} prettyStep Optional. If true, the provided step is rounded - * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * Start a moving operation inside the provided parent element + * @param {Event} event The event that occurred (required for + * retrieving the mouse position) */ - StepNumber.prototype.setStep = function (step, prettyStep) { - if (step === undefined || step <= 0) return; + Graph3d.prototype._onMouseDown = function (event) { + event = event || window.event; - if (prettyStep !== undefined) this.prettyStep = prettyStep; + // check if mouse is still down (may be up when focus is lost for example + // in an iframe) + if (this.leftButtonDown) { + this._onMouseUp(event); + } - if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; + // only react on left mouse button down + this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!this.leftButtonDown && !this.touchDown) return; + + // get mouse position (different code for IE and all other browsers) + this.startMouseX = getMouseX(event); + this.startMouseY = getMouseY(event); + + this.startStart = new Date(this.start); + this.startEnd = new Date(this.end); + this.startArmRotation = this.camera.getArmRotation(); + + this.frame.style.cursor = 'move'; + + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, 'mousemove', me.onmousemove); + util.addEventListener(document, 'mouseup', me.onmouseup); + util.preventDefault(event); }; /** - * Calculate a nice step size, closest to the desired step size. - * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an - * integer Number. For example 1, 2, 5, 10, 20, 50, etc... - * @param {Number} step Desired step size - * @return {Number} Nice step size + * Perform moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {Event} event Well, eehh, the event */ - StepNumber.calculatePrettyStep = function (step) { - var log10 = function log10(x) { - return Math.log(x) / Math.LN10; - }; + Graph3d.prototype._onMouseMove = function (event) { + event = event || window.event; - // try three steps (multiple of 1, 2, or 5 - var step1 = Math.pow(10, Math.round(log10(step))), - step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), - step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); + // calculate change in mouse position + var diffX = parseFloat(getMouseX(event)) - this.startMouseX; + var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - // choose the best step (closest to minimum step) - var prettyStep = step1; - if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; - if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; + var horizontalNew = this.startArmRotation.horizontal + diffX / 200; + var verticalNew = this.startArmRotation.vertical + diffY / 200; - // for safety - if (prettyStep <= 0) { - prettyStep = 1; + var snapAngle = 4; // degrees + var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); + + // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... + // the -0.001 is to take care that the vertical axis is always drawn at the left front corner + if (Math.abs(Math.sin(horizontalNew)) < snapValue) { + horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; + } + if (Math.abs(Math.cos(horizontalNew)) < snapValue) { + horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; } - return prettyStep; + // snap vertically to nice angles + if (Math.abs(Math.sin(verticalNew)) < snapValue) { + verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; + } + if (Math.abs(Math.cos(verticalNew)) < snapValue) { + verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; + } + + this.camera.setArmRotation(horizontalNew, verticalNew); + this.redraw(); + + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); + + util.preventDefault(event); }; /** - * returns the current value of the step - * @return {Number} current value + * Stop moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {event} event The event */ - StepNumber.prototype.getCurrent = function () { - return parseFloat(this._current.toPrecision(this.precision)); + Graph3d.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; + this.leftButtonDown = false; + + // remove event listeners here + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); }; /** - * returns the current step size - * @return {Number} current step size + * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point + * @param {Event} event A mouse move event */ - StepNumber.prototype.getStep = function () { - return this._step; + Graph3d.prototype._onTooltip = function (event) { + var delay = 300; // ms + var boundingRect = this.frame.getBoundingClientRect(); + var mouseX = getMouseX(event) - boundingRect.left; + var mouseY = getMouseY(event) - boundingRect.top; + + if (!this.showTooltip) { + return; + } + + if (this.tooltipTimeout) { + clearTimeout(this.tooltipTimeout); + } + + // (delayed) display of a tooltip only if no mouse button is down + if (this.leftButtonDown) { + this._hideTooltip(); + return; + } + + if (this.tooltip && this.tooltip.dataPoint) { + // tooltip is currently visible + var dataPoint = this._dataPointFromXY(mouseX, mouseY); + if (dataPoint !== this.tooltip.dataPoint) { + // datapoint changed + if (dataPoint) { + this._showTooltip(dataPoint); + } else { + this._hideTooltip(); + } + } + } else { + // tooltip is currently not visible + var me = this; + this.tooltipTimeout = setTimeout(function () { + me.tooltipTimeout = null; + + // show a tooltip if we have a data point + var dataPoint = me._dataPointFromXY(mouseX, mouseY); + if (dataPoint) { + me._showTooltip(dataPoint); + } + }, delay); + } }; /** - * Set the current value to the largest value smaller than start, which - * is a multiple of the step size + * Event handler for touchstart event on mobile devices */ - StepNumber.prototype.start = function () { - this._current = this._start - this._start % this._step; + Graph3d.prototype._onTouchStart = function (event) { + this.touchDown = true; + + var me = this; + this.ontouchmove = function (event) { + me._onTouchMove(event); + }; + this.ontouchend = function (event) { + me._onTouchEnd(event); + }; + util.addEventListener(document, 'touchmove', me.ontouchmove); + util.addEventListener(document, 'touchend', me.ontouchend); + + this._onMouseDown(event); }; /** - * Do a step, add the step size to the current value + * Event handler for touchmove event on mobile devices */ - StepNumber.prototype.next = function () { - this._current += this._step; + Graph3d.prototype._onTouchMove = function (event) { + this._onMouseMove(event); }; /** - * Returns true whether the end is reached - * @return {boolean} True if the current value has passed the end value. + * Event handler for touchend event on mobile devices */ - StepNumber.prototype.end = function () { - return this._current > this._end; - }; - - module.exports = StepNumber; - -/***/ }, -/* 20 */ -/***/ function(module, exports, __webpack_require__) { + Graph3d.prototype._onTouchEnd = function (event) { + this.touchDown = false; - 'use strict'; + util.removeEventListener(document, 'touchmove', this.ontouchmove); + util.removeEventListener(document, 'touchend', this.ontouchend); - var Emitter = __webpack_require__(14); - var Hammer = __webpack_require__(24); - var util = __webpack_require__(3); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); - var Range = __webpack_require__(28); - var Core = __webpack_require__(31); - var TimeAxis = __webpack_require__(42); - var CurrentTime = __webpack_require__(21); - var CustomTime = __webpack_require__(45); - var ItemSet = __webpack_require__(32); - - var Configurator = __webpack_require__(46); - var Validator = __webpack_require__(48)['default']; - var printStyle = __webpack_require__(48).printStyle; - var allOptions = __webpack_require__(49).allOptions; - var configureOptions = __webpack_require__(49).configureOptions; + this._onMouseUp(event); + }; /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | vis.DataView | Array} [items] - * @param {vis.DataSet | vis.DataView | Array} [groups] - * @param {Object} [options] See Timeline.setOptions for the available options. - * @constructor - * @extends Core + * Event handler for mouse wheel event, used to zoom the graph + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {event} event The event */ - function Timeline(container, items, groups, options) { - if (!(this instanceof Timeline)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } + Graph3d.prototype._onWheel = function (event) { + if (!event) /* For IE. */ + event = window.event; - // if the third element is options, the forth is groups (optionally); - if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { - var forthArgument = options; - options = groups; - groups = forthArgument; + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; } - var me = this; - this.defaultOptions = { - start: null, - end: null, + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + var oldLength = this.camera.getArmLength(); + var newLength = oldLength * (1 - delta / 10); - autoResize: true, + this.camera.setArmLength(newLength); + this.redraw(); - orientation: { - axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' - item: 'bottom' // not relevant - }, + this._hideTooltip(); + } - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); - // Create the DOM, props, and emitter - this._create(container); + // Prevent default actions caused by mouse wheel. + // That might be ugly, but we handle scrolls somehow + // anyway, so don't bother here.. + util.preventDefault(event); + }; - // all components listed here will be repainted automatically - this.components = []; + /** + * Test whether a point lies inside given 2D triangle + * @param {Point2d} point + * @param {Point2d[]} triangle + * @return {boolean} Returns true if given point lies inside or on the edge of the triangle + * @private + */ + Graph3d.prototype._insideTriangle = function (point, triangle) { + var a = triangle[0], + b = triangle[1], + c = triangle[2]; - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - hiddenDates: [], - util: { - getScale: function getScale() { - return me.timeAxis.step.scale; - }, - getStep: function getStep() { - return me.timeAxis.step.step; - }, + function sign(x) { + return x > 0 ? 1 : x < 0 ? -1 : 0; + } - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime: me._toGlobalTime.bind(me) - } - }; + var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); + var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); + var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + // each of the three signs must be either equal to each other or zero + return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); + }; - // time axis - this.timeAxis = new TimeAxis(this.body); - this.timeAxis2 = null; // used in case of orientation option 'both' - this.components.push(this.timeAxis); + /** + * Find a data point close to given screen position (x, y) + * @param {Number} x + * @param {Number} y + * @return {Object | null} The closest data point or null if not close to any data point + * @private + */ + Graph3d.prototype._dataPointFromXY = function (x, y) { + var i, + distMax = 100, + // px + dataPoint = null, + closestDataPoint = null, + closestDist = null, + center = new Point2d(x, y); - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // the data points are ordered from far away to closest + for (i = this.dataPoints.length - 1; i >= 0; i--) { + dataPoint = this.dataPoints[i]; + var surfaces = dataPoint.surfaces; + if (surfaces) { + for (var s = surfaces.length - 1; s >= 0; s--) { + // split each surface in two triangles, and see if the center point is inside one of these + var surface = surfaces[s]; + var corners = surface.corners; + var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; + var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; + if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { + // return immediately at the first hit + return dataPoint; + } + } + } + } + } else { + // find the closest data point, using distance to the center of the point on 2d screen + for (i = 0; i < this.dataPoints.length; i++) { + dataPoint = this.dataPoints[i]; + var point = dataPoint.screen; + if (point) { + var distX = Math.abs(x - point.x); + var distY = Math.abs(y - point.y); + var dist = Math.sqrt(distX * distX + distY * distY); - // item set - this.itemSet = new ItemSet(this.body); - this.components.push(this.itemSet); + if ((closestDist === null || dist < closestDist) && dist < distMax) { + closestDist = dist; + closestDataPoint = dataPoint; + } + } + } + } - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + return closestDataPoint; + }; - this.on('tap', function (event) { - me.emit('click', me.getEventProperties(event)); - }); - this.on('doubletap', function (event) { - me.emit('doubleClick', me.getEventProperties(event)); - }); - this.dom.root.oncontextmenu = function (event) { - me.emit('contextmenu', me.getEventProperties(event)); - }; + /** + * Display a tooltip for given data point + * @param {Object} dataPoint + * @private + */ + Graph3d.prototype._showTooltip = function (dataPoint) { + var content, line, dot; - // setup configuration system - this.configurator = new Configurator(this, container, configureOptions); + if (!this.tooltip) { + content = document.createElement('div'); + content.style.position = 'absolute'; + content.style.padding = '10px'; + content.style.border = '1px solid #4d4d4d'; + content.style.color = '#1a1a1a'; + content.style.background = 'rgba(255,255,255,0.7)'; + content.style.borderRadius = '2px'; + content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - // apply options - if (options) { - this.setOptions(options); - } + line = document.createElement('div'); + line.style.position = 'absolute'; + line.style.height = '40px'; + line.style.width = '0'; + line.style.borderLeft = '1px solid #4d4d4d'; - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); + dot = document.createElement('div'); + dot.style.position = 'absolute'; + dot.style.height = '0'; + dot.style.width = '0'; + dot.style.border = '5px solid #4d4d4d'; + dot.style.borderRadius = '5px'; + + this.tooltip = { + dataPoint: null, + dom: { + content: content, + line: line, + dot: dot + } + }; + } else { + content = this.tooltip.dom.content; + line = this.tooltip.dom.line; + dot = this.tooltip.dom.dot; } - // create itemset - if (items) { - this.setItems(items); + this._hideTooltip(); + + this.tooltip.dataPoint = dataPoint; + if (typeof this.showTooltip === 'function') { + content.innerHTML = this.showTooltip(dataPoint.point); } else { - this._redraw(); + content.innerHTML = '' + '' + '' + '' + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; } - } - // Extend the functionality from Core - Timeline.prototype = new Core(); + content.style.left = '0'; + content.style.top = '0'; + this.frame.appendChild(content); + this.frame.appendChild(line); + this.frame.appendChild(dot); - /** - * Force a redraw. The size of all items will be recalculated. - * Can be useful to manually redraw when option autoResize=false and the window - * has been resized, or when the items CSS has been changed. - */ - Timeline.prototype.redraw = function () { - this.itemSet && this.itemSet.markDirty({ refreshItems: true }); - this._redraw(); - }; + // calculate sizes + var contentWidth = content.offsetWidth; + var contentHeight = content.offsetHeight; + var lineHeight = line.offsetHeight; + var dotWidth = dot.offsetWidth; + var dotHeight = dot.offsetHeight; - Timeline.prototype.setOptions = function (options) { - // validate options - var errorFound = Validator.validate(options, allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', printStyle); - } + var left = dataPoint.screen.x - contentWidth / 2; + left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); - Core.prototype.setOptions.call(this, options); + line.style.left = dataPoint.screen.x + 'px'; + line.style.top = dataPoint.screen.y - lineHeight + 'px'; + content.style.left = left + 'px'; + content.style.top = dataPoint.screen.y - lineHeight - contentHeight + 'px'; + dot.style.left = dataPoint.screen.x - dotWidth / 2 + 'px'; + dot.style.top = dataPoint.screen.y - dotHeight / 2 + 'px'; + }; - if ('type' in options) { - if (options.type !== this.options.type) { - this.options.type = options.type; + /** + * Hide the tooltip when displayed + * @private + */ + Graph3d.prototype._hideTooltip = function () { + if (this.tooltip) { + this.tooltip.dataPoint = null; - // force recreation of all items - var itemsData = this.itemsData; - if (itemsData) { - var selection = this.getSelection(); - this.setItems(null); // remove all - this.setItems(itemsData); // add all - this.setSelection(selection); // restore selection + for (var prop in this.tooltip.dom) { + if (this.tooltip.dom.hasOwnProperty(prop)) { + var elem = this.tooltip.dom[prop]; + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } } } } }; + /**--------------------------------------------------------------------------**/ + /** - * Set items - * @param {vis.DataSet | Array | null} items + * Get the horizontal mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse x */ - Timeline.prototype.setItems = function (items) { - var initialLoad = this.itemsData == null; + function getMouseX(event) { + if ('clientX' in event) return event.clientX; + return event.targetTouches[0] && event.targetTouches[0].clientX || 0; + } - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); - } + /** + * Get the vertical mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse y + */ + function getMouseY(event) { + if ('clientY' in event) return event.clientY; + return event.targetTouches[0] && event.targetTouches[0].clientY || 0; + } - // set items - this.itemsData = newDataSet; - this.itemSet && this.itemSet.setItems(newDataSet); + module.exports = Graph3d; - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - if (this.options.start == undefined || this.options.end == undefined) { - var range = this.getItemRange(); - } + // use use defaults - var start = this.options.start != undefined ? this.options.start : range.min; - var end = this.options.end != undefined ? this.options.end : range.max; +/***/ }, +/* 14 */ +/***/ function(module, exports, __webpack_require__) { - this.setWindow(start, end, { animation: false }); - } else { - this.fit({ animation: false }); - } - } - }; + /** + * @prototype Point2d + * @param {Number} [x] + * @param {Number} [y] + */ + "use strict"; + + function Point2d(x, y) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + } + + module.exports = Point2d; + +/***/ }, +/* 15 */ +/***/ function(module, exports, __webpack_require__) { + /** - * Set groups - * @param {vis.DataSet | Array} groups + * Expose `Emitter`. */ - Timeline.prototype.setGroups = function (groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } - this.groupsData = newDataSet; - this.itemSet.setGroups(newDataSet); - }; + module.exports = Emitter; /** - * Set both items and groups in one go - * @param {{items: Array | vis.DataSet, groups: Array | vis.DataSet}} data + * Initialize a new `Emitter`. + * + * @api public */ - Timeline.prototype.setData = function (data) { - if (data && data.groups) { - this.setGroups(data.groups); - } - if (data && data.items) { - this.setItems(data.items); - } + function Emitter(obj) { + if (obj) return mixin(obj); }; /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected. If ids is an empty array, all items will be - * unselected. - * @param {Object} [options] Available options: - * `focus: boolean` - * If true, focus will be set to the selected item(s) - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - * Only applicable when option focus is true. + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private */ - Timeline.prototype.setSelection = function (ids, options) { - this.itemSet && this.itemSet.setSelection(ids); - if (options && options.focus) { - this.focus(ids, options); + function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; } - }; + return obj; + } /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public */ - Timeline.prototype.getSelection = function () { - return this.itemSet && this.itemSet.getSelection() || []; + + Emitter.prototype.on = + Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks[event] = this._callbacks[event] || []) + .push(fn); + return this; }; /** - * Adjust the visible window such that the selected item (or multiple items) - * are centered on screen. - * @param {String | String[]} id An item id or array with item ids - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. + * Adds an `event` listener that will be invoked a single + * time then automatically removed. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public */ - Timeline.prototype.focus = function (id, options) { - if (!this.itemsData || id == undefined) return; - var ids = Array.isArray(id) ? id : [id]; + Emitter.prototype.once = function(event, fn){ + var self = this; + this._callbacks = this._callbacks || {}; - // get the specified item(s) - var itemsData = this.itemsData.getDataSet().get(ids, { - type: { - start: 'Date', - end: 'Date' - } - }); + function on() { + self.off(event, on); + fn.apply(this, arguments); + } - // calculate minimum start and maximum end of specified items - var start = null; - var end = null; - itemsData.forEach(function (itemData) { - var s = itemData.start.valueOf(); - var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); + on.fn = fn; + this.on(event, on); + return this; + }; - if (start === null || s < start) { - start = s; - } + /** + * Remove the given callback for `event` or all + * registered callbacks. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - if (end === null || e > end) { - end = e; - } - }); + Emitter.prototype.off = + Emitter.prototype.removeListener = + Emitter.prototype.removeAllListeners = + Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; - if (start !== null && end !== null) { - // calculate the new middle and interval for the window - var middle = (start + end) / 2; - var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; + } - var animation = options && options.animation !== undefined ? options.animation : true; - this.range.setRange(middle - interval / 2, middle + interval / 2, animation); + // specific event + var callbacks = this._callbacks[event]; + if (!callbacks) return this; + + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks[event]; + return this; + } + + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; + } } + return this; }; /** - * Set Timeline window such that it fits all items - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - */ - Timeline.prototype.fit = function (options) { - var animation = options && options.animation !== undefined ? options.animation : true; - var range = this.getItemRange(); - this.range.setRange(range.min, range.max, animation); - }; - - /** - * Determine the range of the items, taking into account their actual width - * and a margin of 10 pixels on both sides. - * @return {{min: Date | null, max: Date | null}} + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} */ - Timeline.prototype.getItemRange = function () { - var _this = this; - - // get a rough approximation for the range based on the items start and end dates - var range = this.getDataRange(); - var min = range.min; - var max = range.max; - var minItem = null; - var maxItem = null; - - if (min != null && max != null) { - var interval; - var factor; - var lhs; - var rhs; - var delta; - - (function () { - var getStart = function (item) { - return util.convert(item.data.start, 'Date').valueOf(); - }; - - var getEnd = function (item) { - var end = item.data.end != undefined ? item.data.end : item.data.start; - return util.convert(end, 'Date').valueOf(); - }; - - interval = max - min; - // ms - if (interval <= 0) { - interval = 10; - } - factor = interval / _this.props.center.width; - - // calculate the date of the left side and right side of the items given - util.forEach(_this.itemSet.items, (function (item) { - item.show(); - - var start = getStart(item); - var end = getEnd(item); - - var left = new Date(start - (item.getWidthLeft() + 10) * factor); - var right = new Date(end + (item.getWidthRight() + 10) * factor); - - if (left < min) { - min = left; - minItem = item; - } - if (right > max) { - max = right; - maxItem = item; - } - }).bind(_this)); - if (minItem && maxItem) { - lhs = minItem.getWidthLeft() + 10; - rhs = maxItem.getWidthRight() + 10; - delta = _this.props.center.width - lhs - rhs; - // px + Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks[event]; - if (delta > 0) { - min = getStart(minItem) - lhs * interval / delta; // ms - max = getEnd(maxItem) + rhs * interval / delta; // ms - } - } - })(); + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); + } } - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; + return this; }; /** - * Calculate the data range of the items start and end dates - * @returns {{min: Date | null, max: Date | null}} + * Return array of callbacks for `event`. + * + * @param {String} event + * @return {Array} + * @api public */ - Timeline.prototype.getDataRange = function () { - var min = null; - var max = null; - - var dataset = this.itemsData && this.itemsData.getDataSet(); - if (dataset) { - dataset.forEach(function (item) { - var start = util.convert(item.start, 'Date').valueOf(); - var end = util.convert(item.end != undefined ? item.end : item.start, 'Date').valueOf(); - if (min === null || start < min) { - min = start; - } - if (max === null || end > max) { - max = start; - } - }); - } - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; + Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks[event] || []; }; /** - * Generate Timeline related information from an event - * @param {Event} event - * @return {Object} An object with related information, like on which area - * The event happened, whether clicked on an item, etc. + * Check if this emitter has `event` handlers. + * + * @param {String} event + * @return {Boolean} + * @api public */ - Timeline.prototype.getEventProperties = function (event) { - var clientX = event.center ? event.center.x : event.clientX; - var clientY = event.center ? event.center.y : event.clientY; - var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); - var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - - var item = this.itemSet.itemFromTarget(event); - var group = this.itemSet.groupFromTarget(event); - var customTime = CustomTime.customTimeFromTarget(event); - - var snap = this.itemSet.options.snap || null; - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - var time = this._toTime(x); - var snappedTime = snap ? snap(time, scale, step) : time; - - var element = util.getTarget(event); - var what = null; - if (item != null) { - what = 'item'; - } else if (customTime != null) { - what = 'custom-time'; - } else if (util.hasParent(element, this.timeAxis.dom.foreground)) { - what = 'axis'; - } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { - what = 'axis'; - } else if (util.hasParent(element, this.itemSet.dom.labelSet)) { - what = 'group-label'; - } else if (util.hasParent(element, this.currentTime.bar)) { - what = 'current-time'; - } else if (util.hasParent(element, this.dom.center)) { - what = 'background'; - } - return { - event: event, - item: item ? item.id : null, - group: group ? group.groupId : null, - what: what, - pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, - pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, - x: x, - y: y, - time: time, - snappedTime: snappedTime - }; + Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; }; - module.exports = Timeline; /***/ }, -/* 21 */ +/* 16 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; - - var util = __webpack_require__(3); - var Component = __webpack_require__(22); - var moment = __webpack_require__(4); - var locales = __webpack_require__(23); - /** - * A current time bar - * @param {{range: Range, dom: Object, domProps: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCurrentTime] - * @constructor CurrentTime - * @extends Component + * @prototype Point3d + * @param {Number} [x] + * @param {Number} [y] + * @param {Number} [z] */ - function CurrentTime(body, options) { - this.body = body; - - // default options - this.defaultOptions = { - showCurrentTime: true, - - locales: locales, - locale: 'en' - }; - this.options = util.extend({}, this.defaultOptions); - this.offset = 0; - - this._create(); - - this.setOptions(options); - } + "use strict"; - CurrentTime.prototype = new Component(); + function Point3d(x, y, z) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + this.z = z !== undefined ? z : 0; + }; /** - * Create the HTML DOM for the current time bar - * @private + * Subtract the two provided points, returns a-b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a-b */ - CurrentTime.prototype._create = function () { - var bar = document.createElement('div'); - bar.className = 'vis-current-time'; - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - - this.bar = bar; + Point3d.subtract = function (a, b) { + var sub = new Point3d(); + sub.x = a.x - b.x; + sub.y = a.y - b.y; + sub.z = a.z - b.z; + return sub; }; /** - * Destroy the CurrentTime bar + * Add the two provided points, returns a+b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a+b */ - CurrentTime.prototype.destroy = function () { - this.options.showCurrentTime = false; - this.redraw(); // will remove the bar from the DOM and stop refreshing - - this.body = null; + Point3d.add = function (a, b) { + var sum = new Point3d(); + sum.x = a.x + b.x; + sum.y = a.y + b.y; + sum.z = a.z + b.z; + return sum; }; /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCurrentTime] + * Calculate the average of two 3d points + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} The average, (a+b)/2 */ - CurrentTime.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); - } + Point3d.avg = function (a, b) { + return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Calculate the cross product of the two provided points, returns axb + * Documentation: http://en.wikipedia.org/wiki/Cross_product + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} cross product axb */ - CurrentTime.prototype.redraw = function () { - if (this.options.showCurrentTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - parent.appendChild(this.bar); + Point3d.crossProduct = function (a, b) { + var crossproduct = new Point3d(); - this.start(); - } + crossproduct.x = a.y * b.z - a.z * b.y; + crossproduct.y = a.z * b.x - a.x * b.z; + crossproduct.z = a.x * b.y - a.y * b.x; - var now = new Date(new Date().valueOf() + this.offset); - var x = this.body.util.toScreen(now); + return crossproduct; + }; - var locale = this.options.locales[this.options.locale]; - if (!locale) { - if (!this.warned) { - console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); - this.warned = true; - } - locale = this.options.locales['en']; // fall back on english when not available - } - var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); + /** + * Rtrieve the length of the vector (or the distance from this point to the origin + * @return {Number} length + */ + Point3d.prototype.length = function () { + return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); + }; - this.bar.style.left = x + 'px'; - this.bar.title = title; - } else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - this.stop(); - } + module.exports = Point3d; - return false; - }; +/***/ }, +/* 17 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var Point3d = __webpack_require__(16); /** - * Start auto refreshing the current time bar + * @class Camera + * The camera is mounted on a (virtual) camera arm. The camera arm can rotate + * The camera is always looking in the direction of the origin of the arm. + * This way, the camera always rotates around one fixed point, the location + * of the camera arm. + * + * Documentation: + * http://en.wikipedia.org/wiki/3D_projection */ - CurrentTime.prototype.start = function () { - var me = this; - - function update() { - me.stop(); + function Camera() { + this.armLocation = new Point3d(); + this.armRotation = {}; + this.armRotation.horizontal = 0; + this.armRotation.vertical = 0; + this.armLength = 1.7; - // determine interval to refresh - var scale = me.body.range.conversion(me.body.domProps.center.width).scale; - var interval = 1 / scale / 10; - if (interval < 30) interval = 30; - if (interval > 1000) interval = 1000; + this.cameraLocation = new Point3d(); + this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); - me.redraw(); + this.calculateCameraOrientation(); + } - // start a renderTimer to adjust for the new time - me.currentTimeTimer = setTimeout(update, interval); - } + /** + * Set the location (origin) of the arm + * @param {Number} x Normalized value of x + * @param {Number} y Normalized value of y + * @param {Number} z Normalized value of z + */ + Camera.prototype.setArmLocation = function (x, y, z) { + this.armLocation.x = x; + this.armLocation.y = y; + this.armLocation.z = z; - update(); + this.calculateCameraOrientation(); }; /** - * Stop auto refreshing the current time bar + * Set the rotation of the camera arm + * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. */ - CurrentTime.prototype.stop = function () { - if (this.currentTimeTimer !== undefined) { - clearTimeout(this.currentTimeTimer); - delete this.currentTimeTimer; + Camera.prototype.setArmRotation = function (horizontal, vertical) { + if (horizontal !== undefined) { + this.armRotation.horizontal = horizontal; + } + + if (vertical !== undefined) { + this.armRotation.vertical = vertical; + if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; + if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; + } + + if (horizontal !== undefined || vertical !== undefined) { + this.calculateCameraOrientation(); } }; /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. + * Retrieve the current arm rotation + * @return {object} An object with parameters horizontal and vertical */ - CurrentTime.prototype.setCurrentTime = function (time) { - var t = util.convert(time, 'Date').valueOf(); - var now = new Date().valueOf(); - this.offset = t - now; - this.redraw(); + Camera.prototype.getArmRotation = function () { + var rot = {}; + rot.horizontal = this.armRotation.horizontal; + rot.vertical = this.armRotation.vertical; + + return rot; }; /** - * Get the current time. - * @return {Date} Returns the current time. + * Set the (normalized) length of the camera arm. + * @param {Number} length A length between 0.71 and 5.0 */ - CurrentTime.prototype.getCurrentTime = function () { - return new Date(new Date().valueOf() + this.offset); - }; - - module.exports = CurrentTime; + Camera.prototype.setArmLength = function (length) { + if (length === undefined) return; -/***/ }, -/* 22 */ -/***/ function(module, exports, __webpack_require__) { + this.armLength = length; - /** - * Prototype for visual components - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] - * @param {Object} [options] - */ - "use strict"; + // Radius must be larger than the corner of the graph, + // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the + // graph + if (this.armLength < 0.71) this.armLength = 0.71; + if (this.armLength > 5) this.armLength = 5; - function Component(body, options) { - this.options = null; - this.props = null; - } + this.calculateCameraOrientation(); + }; /** - * Set options for the component. The new options will be merged into the - * current options. - * @param {Object} options + * Retrieve the arm length + * @return {Number} length */ - Component.prototype.setOptions = function (options) { - if (options) { - util.extend(this.options, options); - } + Camera.prototype.getArmLength = function () { + return this.armLength; }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Retrieve the camera location + * @return {Point3d} cameraLocation */ - Component.prototype.redraw = function () { - // should be implemented by the component - return false; + Camera.prototype.getCameraLocation = function () { + return this.cameraLocation; }; /** - * Destroy the component. Cleanup DOM and event listeners + * Retrieve the camera rotation + * @return {Point3d} cameraRotation */ - Component.prototype.destroy = function () {}; + Camera.prototype.getCameraRotation = function () { + return this.cameraRotation; + }; /** - * Test whether the component is resized since the last time _isResized() was - * called. - * @return {Boolean} Returns true if the component is resized - * @protected + * Calculate the location and rotation of the camera based on the + * position and orientation of the camera arm */ - Component.prototype._isResized = function () { - var resized = this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height; - - this.props._previousWidth = this.props.width; - this.props._previousHeight = this.props.height; + Camera.prototype.calculateCameraOrientation = function () { + // calculate location of the camera + this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); - return resized; + // calculate rotation of the camera + this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; + this.cameraRotation.y = 0; + this.cameraRotation.z = -this.armRotation.horizontal; }; - module.exports = Component; - - // should be implemented by the component + module.exports = Camera; /***/ }, -/* 23 */ +/* 18 */ /***/ function(module, exports, __webpack_require__) { - // English 'use strict'; - exports['en'] = { - current: 'current', - time: 'time' - }; - exports['en_EN'] = exports['en']; - exports['en_US'] = exports['en']; + var DataView = __webpack_require__(12); - // Dutch - exports['nl'] = { - current: 'huidige', - time: 'tijd' - }; - exports['nl_NL'] = exports['nl']; - exports['nl_BE'] = exports['nl']; + /** + * @class Filter + * + * @param {DataSet} data The google data table + * @param {Number} column The index of the column to be filtered + * @param {Graph} graph The graph + */ + function Filter(data, column, graph) { + this.data = data; + this.column = column; + this.graph = graph; // the parent graph -/***/ }, -/* 24 */ -/***/ function(module, exports, __webpack_require__) { + this.index = undefined; + this.value = undefined; - // Only load hammer.js when in a browser environment - // (loading hammer.js in a node.js environment gives errors) - 'use strict'; + // read all distinct values and select the first one + this.values = graph.getDistinctValues(data.get(), this.column); - if (typeof window !== 'undefined') { - var propagating = __webpack_require__(25); - var Hammer = window['Hammer'] || __webpack_require__(26); - module.exports = propagating(Hammer, { - preventDefault: 'mouse' + // sort both numeric and string values correctly + this.values.sort(function (a, b) { + return a > b ? 1 : a < b ? -1 : 0; }); - } else { - module.exports = function () { - throw Error('hammer.js is only available in a browser, not in node.js.'); - }; - } -/***/ }, -/* 25 */ -/***/ function(module, exports, __webpack_require__) { + if (this.values.length > 0) { + this.selectValue(0); + } - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; + // create an array with the filtered datapoints. this will be loaded afterwards + this.dataPoints = []; - (function (factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); + this.loaded = false; + this.onLoadCallback = undefined; + + if (graph.animationPreload) { + this.loaded = false; + this.loadInBackground(); } else { - // Browser globals (root is window) - window.propagating = factory(); + this.loaded = true; } - }(function () { - var _firstTarget = null; // singleton, will contain the target element where the touch event started - var _processing = false; // singleton, true when a touch event is being handled + }; - /** - * Extend an Hammer.js instance with event propagation. - * - * Features: - * - Events emitted by hammer will propagate in order from child to parent - * elements. - * - Events are extended with a function `event.stopPropagation()` to stop - * propagation to parent elements. - * - An option `preventDefault` to stop all default browser behavior. - * - * Usage: - * var hammer = propagatingHammer(new Hammer(element)); - * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); - * - * @param {Hammer.Manager} hammer An hammer instance. - * @param {Object} [options] Available options: - * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. - * Enforce preventing the default browser behavior. - * Cannot be set to `false`. - * @return {Hammer.Manager} Returns the same hammer instance with extended - * functionality - */ - return function propagating(hammer, options) { - if (options && options.preventDefault === false) { - throw new Error('Only supports preventDefault == true'); - } - var _options = options || { - preventDefault: false - }; + /** + * Return the label + * @return {string} label + */ + Filter.prototype.isLoaded = function () { + return this.loaded; + }; - if (hammer.Manager) { - // This looks like the Hammer constructor. - // Overload the constructors with our own. - var Hammer = hammer; + /** + * Return the loaded progress + * @return {Number} percentage between 0 and 100 + */ + Filter.prototype.getLoadedProgress = function () { + var len = this.values.length; - var PropagatingHammer = function(element, options) { - return propagating(new Hammer(element, options), _options); - }; - Hammer.extend(PropagatingHammer, Hammer); - PropagatingHammer.Manager = function (element, options) { - return propagating(new Hammer.Manager(element, options), _options); - }; + var i = 0; + while (this.dataPoints[i]) { + i++; + } - return PropagatingHammer; - } + return Math.round(i / len * 100); + }; - // attach to DOM element - var element = hammer.element; - element.hammer = hammer; + /** + * Return the label + * @return {string} label + */ + Filter.prototype.getLabel = function () { + return this.graph.filterLabel; + }; - // move the original functions that we will wrap - hammer._on = hammer.on; - hammer._off = hammer.off; - hammer._emit = hammer.emit; - hammer._destroy = hammer.destroy; + /** + * Return the columnIndex of the filter + * @return {Number} columnIndex + */ + Filter.prototype.getColumn = function () { + return this.column; + }; - /** @type {Object.>} */ - hammer._handlers = {}; + /** + * Return the currently selected value. Returns undefined if there is no selection + * @return {*} value + */ + Filter.prototype.getSelectedValue = function () { + if (this.index === undefined) return undefined; - // register an event to catch the start of a gesture and store the - // target in a singleton - hammer._on('hammer.input', function (event) { - if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { - event.preventDefault(); - } - if (event.isFirst) { - _firstTarget = event.target; - _processing = true; - } - if (event.isFinal) { - _processing = false; - } - }); + return this.values[this.index]; + }; - /** - * Register a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} handler A callback function, called as handler(event) - * @returns {Hammer.Manager} Returns the hammer instance - */ - hammer.on = function (events, handler) { - // register the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (!_handlers) { - hammer._handlers[event] = _handlers = []; + /** + * Retrieve all values of the filter + * @return {Array} values + */ + Filter.prototype.getValues = function () { + return this.values; + }; - // register the static, propagated handler - hammer._on(event, propagatedHandler); - } - _handlers.push(handler); - }); + /** + * Retrieve one value of the filter + * @param {Number} index + * @return {*} value + */ + Filter.prototype.getValue = function (index) { + if (index >= this.values.length) throw 'Error: index out of range'; - return hammer; - }; + return this.values[index]; + }; - /** - * Unregister a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} [handler] Optional. The registered handler. If not - * provided, all handlers for given events - * are removed. - * @returns {Hammer.Manager} Returns the hammer instance - */ - hammer.off = function (events, handler) { - // unregister the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (_handlers) { - _handlers = handler ? _handlers.filter(function (h) { - return h !== handler; - }) : []; + /** + * Retrieve the (filtered) dataPoints for the currently selected filter index + * @param {Number} [index] (optional) + * @return {Array} dataPoints + */ + Filter.prototype._getDataPoints = function (index) { + if (index === undefined) index = this.index; - if (_handlers.length > 0) { - hammer._handlers[event] = _handlers; - } - else { - // remove static, propagated handler - hammer._off(event, propagatedHandler); - delete hammer._handlers[event]; - } - } - }); + if (index === undefined) return []; - return hammer; - }; + var dataPoints; + if (this.dataPoints[index]) { + dataPoints = this.dataPoints[index]; + } else { + var f = {}; + f.column = this.column; + f.value = this.values[index]; - /** - * Emit to the event listeners - * @param {string} eventType - * @param {Event} event - */ - hammer.emit = function(eventType, event) { - if (!_processing) { - _firstTarget = event.target; - } - hammer._emit(eventType, event); - }; + var dataView = new DataView(this.data, { filter: function filter(item) { + return item[f.column] == f.value; + } }).get(); + dataPoints = this.graph._getDataPoints(dataView); - hammer.destroy = function () { - // Detach from DOM element - var element = hammer.element; - delete element.hammer; + this.dataPoints[index] = dataPoints; + } - // clear all handlers - hammer._handlers = {}; + return dataPoints; + }; - // call original hammer destroy - hammer._destroy(); - }; + /** + * Set a callback function when the filter is fully loaded. + */ + Filter.prototype.setOnLoadCallback = function (callback) { + this.onLoadCallback = callback; + }; - // split a string with space separated words - function split(events) { - return events.match(/[^ ]+/g); - } + /** + * Add a value to the list with available values for this filter + * No double entries will be created. + * @param {Number} index + */ + Filter.prototype.selectValue = function (index) { + if (index >= this.values.length) throw 'Error: index out of range'; - /** - * A static event handler, applying event propagation. - * @param {Object} event - */ - function propagatedHandler(event) { - // let only a single hammer instance handle this event - if (event.type !== 'hammer.input') { - // it is possible that the same srcEvent is used with multiple hammer events, - // we keep track on which events are handled in an object _handled - if (!event.srcEvent._handled) { - event.srcEvent._handled = {}; - } + this.index = index; + this.value = this.values[index]; + }; - if (event.srcEvent._handled[event.type]) { - return; - } - else { - event.srcEvent._handled[event.type] = true; - } - } + /** + * Load all filtered rows in the background one by one + * Start this method without providing an index! + */ + Filter.prototype.loadInBackground = function (index) { + if (index === undefined) index = 0; - // attach a stopPropagation function to the event - var stopped = false; - event.stopPropagation = function () { - stopped = true; - }; + var frame = this.graph.frame; - // attach firstTarget property to the event - event.firstTarget = _firstTarget; + if (index < this.values.length) { + var dataPointsTemp = this._getDataPoints(index); + //this.graph.redrawInfo(); // TODO: not neat - // propagate over all elements (until stopped) - var elem = _firstTarget; - while (elem && !stopped) { - var _handlers = elem.hammer && elem.hammer._handlers[event.type]; - if (_handlers) { - for (var i = 0; i < _handlers.length && !stopped; i++) { - _handlers[i](event); - } - } + // create a progress box + if (frame.progress === undefined) { + frame.progress = document.createElement('DIV'); + frame.progress.style.position = 'absolute'; + frame.progress.style.color = 'gray'; + frame.appendChild(frame.progress); + } + var progress = this.getLoadedProgress(); + frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; + // TODO: this is no nice solution... + frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider + frame.progress.style.left = 10 + 'px'; - elem = elem.parentNode; - } + var me = this; + setTimeout(function () { + me.loadInBackground(index + 1); + }, 10); + this.loaded = false; + } else { + this.loaded = true; + + // remove the progress box + if (frame.progress !== undefined) { + frame.removeChild(frame.progress); + frame.progress = undefined; } - return hammer; - }; - })); + if (this.onLoadCallback) this.onLoadCallback(); + } + }; + module.exports = Filter; /***/ }, -/* 26 */ +/* 19 */ /***/ function(module, exports, __webpack_require__) { - var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 - * http://hammerjs.github.io/ + 'use strict'; + + var util = __webpack_require__(3); + + /** + * @constructor Slider * - * Copyright (c) 2014 Jorik Tangelder; - * Licensed under the MIT license */ - (function(window, document, exportName, undefined) { - 'use strict'; + * An html slider control with start/stop/prev/next buttons + * @param {Element} container The element where the slider will be created + * @param {Object} options Available options: + * {boolean} visible If true (default) the + * slider is visible. + */ + function Slider(container, options) { + if (container === undefined) { + throw 'Error: No container element defined'; + } + this.container = container; + this.visible = options && options.visible != undefined ? options.visible : true; - var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; - var TEST_ELEMENT = document.createElement('div'); + if (this.visible) { + this.frame = document.createElement('DIV'); + //this.frame.style.backgroundColor = '#E5E5E5'; + this.frame.style.width = '100%'; + this.frame.style.position = 'relative'; + this.container.appendChild(this.frame); - var TYPE_FUNCTION = 'function'; + this.frame.prev = document.createElement('INPUT'); + this.frame.prev.type = 'BUTTON'; + this.frame.prev.value = 'Prev'; + this.frame.appendChild(this.frame.prev); - var round = Math.round; - var abs = Math.abs; - var now = Date.now; + this.frame.play = document.createElement('INPUT'); + this.frame.play.type = 'BUTTON'; + this.frame.play.value = 'Play'; + this.frame.appendChild(this.frame.play); - /** - * set a timeout with a given scope - * @param {Function} fn - * @param {Number} timeout - * @param {Object} context - * @returns {number} - */ - function setTimeoutContext(fn, timeout, context) { - return setTimeout(bindFn(fn, context), timeout); + this.frame.next = document.createElement('INPUT'); + this.frame.next.type = 'BUTTON'; + this.frame.next.value = 'Next'; + this.frame.appendChild(this.frame.next); + + this.frame.bar = document.createElement('INPUT'); + this.frame.bar.type = 'BUTTON'; + this.frame.bar.style.position = 'absolute'; + this.frame.bar.style.border = '1px solid red'; + this.frame.bar.style.width = '100px'; + this.frame.bar.style.height = '6px'; + this.frame.bar.style.borderRadius = '2px'; + this.frame.bar.style.MozBorderRadius = '2px'; + this.frame.bar.style.border = '1px solid #7F7F7F'; + this.frame.bar.style.backgroundColor = '#E5E5E5'; + this.frame.appendChild(this.frame.bar); + + this.frame.slide = document.createElement('INPUT'); + this.frame.slide.type = 'BUTTON'; + this.frame.slide.style.margin = '0px'; + this.frame.slide.value = ' '; + this.frame.slide.style.position = 'relative'; + this.frame.slide.style.left = '-100px'; + this.frame.appendChild(this.frame.slide); + + // create events + var me = this; + this.frame.slide.onmousedown = function (event) { + me._onMouseDown(event); + }; + this.frame.prev.onclick = function (event) { + me.prev(event); + }; + this.frame.play.onclick = function (event) { + me.togglePlay(event); + }; + this.frame.next.onclick = function (event) { + me.next(event); + }; + } + + this.onChangeCallback = undefined; + + this.values = []; + this.index = undefined; + + this.playTimeout = undefined; + this.playInterval = 1000; // milliseconds + this.playLoop = true; } /** - * if the argument is an array, we want to execute the fn on each entry - * if it aint an array we don't want to do a thing. - * this is used by all the methods that accept a single and array argument. - * @param {*|Array} arg - * @param {String} fn - * @param {Object} [context] - * @returns {Boolean} + * Select the previous index */ - function invokeArrayArg(arg, fn, context) { - if (Array.isArray(arg)) { - each(arg, context[fn], context); - return true; - } - return false; - } + Slider.prototype.prev = function () { + var index = this.getIndex(); + if (index > 0) { + index--; + this.setIndex(index); + } + }; /** - * walk objects and arrays - * @param {Object} obj - * @param {Function} iterator - * @param {Object} context + * Select the next index */ - function each(obj, iterator, context) { - var i; - - if (!obj) { - return; - } - - if (obj.forEach) { - obj.forEach(iterator, context); - } else if (obj.length !== undefined) { - i = 0; - while (i < obj.length) { - iterator.call(context, obj[i], i, obj); - i++; - } - } else { - for (i in obj) { - obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); - } - } - } + Slider.prototype.next = function () { + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } + }; /** - * extend object. - * means that properties in dest will be overwritten by the ones in src. - * @param {Object} dest - * @param {Object} src - * @param {Boolean} [merge] - * @returns {Object} dest + * Select the next index */ - function extend(dest, src, merge) { - var keys = Object.keys(src); - var i = 0; - while (i < keys.length) { - if (!merge || (merge && dest[keys[i]] === undefined)) { - dest[keys[i]] = src[keys[i]]; - } - i++; - } - return dest; - } + Slider.prototype.playNext = function () { + var start = new Date(); - /** - * merge the values from src in the dest. - * means that properties that exist in dest will not be overwritten by src - * @param {Object} dest - * @param {Object} src - * @returns {Object} dest - */ - function merge(dest, src) { - return extend(dest, src, true); - } + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } else if (this.playLoop) { + // jump to the start + index = 0; + this.setIndex(index); + } - /** - * simple class inheritance - * @param {Function} child - * @param {Function} base - * @param {Object} [properties] - */ - function inherit(child, base, properties) { - var baseP = base.prototype, - childP; + var end = new Date(); + var diff = end - start; - childP = child.prototype = Object.create(baseP); - childP.constructor = child; - childP._super = baseP; + // calculate how much time it to to set the index and to execute the callback + // function. + var interval = Math.max(this.playInterval - diff, 0); + // document.title = diff // TODO: cleanup - if (properties) { - extend(childP, properties); - } - } + var me = this; + this.playTimeout = setTimeout(function () { + me.playNext(); + }, interval); + }; /** - * simple function bind - * @param {Function} fn - * @param {Object} context - * @returns {Function} + * Toggle start or stop playing */ - function bindFn(fn, context) { - return function boundFn() { - return fn.apply(context, arguments); - }; - } + Slider.prototype.togglePlay = function () { + if (this.playTimeout === undefined) { + this.play(); + } else { + this.stop(); + } + }; /** - * let a boolean value also be a function that must return a boolean - * this first item in args will be used as the context - * @param {Boolean|Function} val - * @param {Array} [args] - * @returns {Boolean} + * Start playing */ - function boolOrFn(val, args) { - if (typeof val == TYPE_FUNCTION) { - return val.apply(args ? args[0] || undefined : undefined, args); - } - return val; - } + Slider.prototype.play = function () { + // Test whether already playing + if (this.playTimeout) return; - /** - * use the val2 when val1 is undefined - * @param {*} val1 - * @param {*} val2 - * @returns {*} - */ - function ifUndefined(val1, val2) { - return (val1 === undefined) ? val2 : val1; - } + this.playNext(); - /** - * addEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler - */ - function addEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.addEventListener(type, handler, false); - }); - } + if (this.frame) { + this.frame.play.value = 'Stop'; + } + }; /** - * removeEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler + * Stop playing */ - function removeEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.removeEventListener(type, handler, false); - }); - } + Slider.prototype.stop = function () { + clearInterval(this.playTimeout); + this.playTimeout = undefined; + + if (this.frame) { + this.frame.play.value = 'Play'; + } + }; /** - * find if a node is in the given parent - * @method hasParent - * @param {HTMLElement} node - * @param {HTMLElement} parent - * @return {Boolean} found + * Set a callback function which will be triggered when the value of the + * slider bar has changed. */ - function hasParent(node, parent) { - while (node) { - if (node == parent) { - return true; - } - node = node.parentNode; - } - return false; - } + Slider.prototype.setOnChangeCallback = function (callback) { + this.onChangeCallback = callback; + }; /** - * small indexOf wrapper - * @param {String} str - * @param {String} find - * @returns {Boolean} found + * Set the interval for playing the list + * @param {Number} interval The interval in milliseconds */ - function inStr(str, find) { - return str.indexOf(find) > -1; - } + Slider.prototype.setPlayInterval = function (interval) { + this.playInterval = interval; + }; /** - * split string on whitespace - * @param {String} str - * @returns {Array} words + * Retrieve the current play interval + * @return {Number} interval The interval in milliseconds */ - function splitStr(str) { - return str.trim().split(/\s+/g); - } + Slider.prototype.getPlayInterval = function (interval) { + return this.playInterval; + }; /** - * find if a array contains the object using indexOf or a simple polyFill - * @param {Array} src - * @param {String} find - * @param {String} [findByKey] - * @return {Boolean|Number} false when not found, or the index + * Set looping on or off + * @pararm {boolean} doLoop If true, the slider will jump to the start when + * the end is passed, and will jump to the end + * when the start is passed. */ - function inArray(src, find, findByKey) { - if (src.indexOf && !findByKey) { - return src.indexOf(find); - } else { - var i = 0; - while (i < src.length) { - if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { - return i; - } - i++; - } - return -1; - } - } + Slider.prototype.setPlayLoop = function (doLoop) { + this.playLoop = doLoop; + }; /** - * convert array-like objects to real arrays - * @param {Object} obj - * @returns {Array} + * Execute the onchange callback function */ - function toArray(obj) { - return Array.prototype.slice.call(obj, 0); - } + Slider.prototype.onChange = function () { + if (this.onChangeCallback !== undefined) { + this.onChangeCallback(); + } + }; /** - * unique array with objects based on a key (like 'id') or just by the array's value - * @param {Array} src [{id:1},{id:2},{id:1}] - * @param {String} [key] - * @param {Boolean} [sort=False] - * @returns {Array} [{id:1},{id:2}] + * redraw the slider on the correct place */ - function uniqueArray(src, key, sort) { - var results = []; - var values = []; - var i = 0; + Slider.prototype.redraw = function () { + if (this.frame) { + // resize the bar + this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + 'px'; + this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + 'px'; - while (i < src.length) { - var val = key ? src[i][key] : src[i]; - if (inArray(values, val) < 0) { - results.push(src[i]); - } - values[i] = val; - i++; - } + // position the slider button + var left = this.indexToLeft(this.index); + this.frame.slide.style.left = left + 'px'; + } + }; - if (sort) { - if (!key) { - results = results.sort(); - } else { - results = results.sort(function sortUniqueArray(a, b) { - return a[key] > b[key]; - }); - } - } + /** + * Set the list with values for the slider + * @param {Array} values A javascript array with values (any type) + */ + Slider.prototype.setValues = function (values) { + this.values = values; - return results; - } + if (this.values.length > 0) this.setIndex(0);else this.index = undefined; + }; /** - * get the prefixed property - * @param {Object} obj - * @param {String} property - * @returns {String|Undefined} prefixed + * Select a value by its index + * @param {Number} index */ - function prefixed(obj, property) { - var prefix, prop; - var camelProp = property[0].toUpperCase() + property.slice(1); - - var i = 0; - while (i < VENDOR_PREFIXES.length) { - prefix = VENDOR_PREFIXES[i]; - prop = (prefix) ? prefix + camelProp : property; + Slider.prototype.setIndex = function (index) { + if (index < this.values.length) { + this.index = index; - if (prop in obj) { - return prop; - } - i++; - } - return undefined; - } + this.redraw(); + this.onChange(); + } else { + throw 'Error: index out of range'; + } + }; /** - * get a unique id - * @returns {number} uniqueId + * retrieve the index of the currently selected vaue + * @return {Number} index */ - var _uniqueId = 1; - function uniqueId() { - return _uniqueId++; - } + Slider.prototype.getIndex = function () { + return this.index; + }; /** - * get the window object of an element - * @param {HTMLElement} element - * @returns {DocumentView|Window} + * retrieve the currently selected value + * @return {*} value */ - function getWindowForElement(element) { - var doc = element.ownerDocument; - return (doc.defaultView || doc.parentWindow); - } - - var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; + Slider.prototype.get = function () { + return this.values[this.index]; + }; - var SUPPORT_TOUCH = ('ontouchstart' in window); - var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; - var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); + Slider.prototype._onMouseDown = function (event) { + // only react on left mouse button down + var leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!leftButtonDown) return; - var INPUT_TYPE_TOUCH = 'touch'; - var INPUT_TYPE_PEN = 'pen'; - var INPUT_TYPE_MOUSE = 'mouse'; - var INPUT_TYPE_KINECT = 'kinect'; + this.startClientX = event.clientX; + this.startSlideX = parseFloat(this.frame.slide.style.left); - var COMPUTE_INTERVAL = 25; + this.frame.style.cursor = 'move'; - var INPUT_START = 1; - var INPUT_MOVE = 2; - var INPUT_END = 4; - var INPUT_CANCEL = 8; + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, 'mousemove', this.onmousemove); + util.addEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); + }; - var DIRECTION_NONE = 1; - var DIRECTION_LEFT = 2; - var DIRECTION_RIGHT = 4; - var DIRECTION_UP = 8; - var DIRECTION_DOWN = 16; + Slider.prototype.leftToIndex = function (left) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; + var x = left - 3; - var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; - var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; - var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; + var index = Math.round(x / width * (this.values.length - 1)); + if (index < 0) index = 0; + if (index > this.values.length - 1) index = this.values.length - 1; - var PROPS_XY = ['x', 'y']; - var PROPS_CLIENT_XY = ['clientX', 'clientY']; + return index; + }; - /** - * create new input type manager - * @param {Manager} manager - * @param {Function} callback - * @returns {Input} - * @constructor - */ - function Input(manager, callback) { - var self = this; - this.manager = manager; - this.callback = callback; - this.element = manager.element; - this.target = manager.options.inputTarget; + Slider.prototype.indexToLeft = function (index) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - // smaller wrapper around the handler, for the scope and the enabled state of the manager, - // so when disabled the input events are completely bypassed. - this.domHandler = function(ev) { - if (boolOrFn(manager.options.enable, [manager])) { - self.handler(ev); - } - }; + var x = index / (this.values.length - 1) * width; + var left = x + 3; - this.init(); + return left; + }; - } + Slider.prototype._onMouseMove = function (event) { + var diff = event.clientX - this.startClientX; + var x = this.startSlideX + diff; - Input.prototype = { - /** - * should handle the inputEvent data and trigger the callback - * @virtual - */ - handler: function() { }, + var index = this.leftToIndex(x); - /** - * bind the events - */ - init: function() { - this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - }, + this.setIndex(index); - /** - * unbind the events - */ - destroy: function() { - this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - } + util.preventDefault(); }; - /** - * create new input type manager - * called by the Manager constructor - * @param {Hammer} manager - * @returns {Input} - */ - function createInputInstance(manager) { - var Type; - var inputClass = manager.options.inputClass; + Slider.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; - if (inputClass) { - Type = inputClass; - } else if (SUPPORT_POINTER_EVENTS) { - Type = PointerEventInput; - } else if (SUPPORT_ONLY_TOUCH) { - Type = TouchInput; - } else if (!SUPPORT_TOUCH) { - Type = MouseInput; - } else { - Type = TouchMouseInput; - } - return new (Type)(manager, inputHandler); - } + // remove event listeners + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); - /** - * handle input events - * @param {Manager} manager - * @param {String} eventType - * @param {Object} input - */ - function inputHandler(manager, eventType, input) { - var pointersLen = input.pointers.length; - var changedPointersLen = input.changedPointers.length; - var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); - var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); + util.preventDefault(); + }; - input.isFirst = !!isFirst; - input.isFinal = !!isFinal; + module.exports = Slider; - if (isFirst) { - manager.session = {}; - } - - // source event is the normalized value of the domEvents - // like 'touchstart, mouseup, pointerdown' - input.eventType = eventType; - - // compute scale, rotation etc - computeInputData(manager, input); - - // emit secret event - manager.emit('hammer.input', input); - - manager.recognize(input); - manager.session.prevInput = input; - } +/***/ }, +/* 20 */ +/***/ function(module, exports, __webpack_require__) { /** - * extend the data with some usable properties like scale, rotate, velocity etc - * @param {Object} manager - * @param {Object} input + * @prototype StepNumber + * The class StepNumber is an iterator for Numbers. You provide a start and end + * value, and a best step size. StepNumber itself rounds to fixed values and + * a finds the step that best fits the provided step. + * + * If prettyStep is true, the step size is chosen as close as possible to the + * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... + * + * Example usage: + * var step = new StepNumber(0, 10, 2.5, true); + * step.start(); + * while (!step.end()) { + * alert(step.getCurrent()); + * step.next(); + * } + * + * Version: 1.0 + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - function computeInputData(manager, input) { - var session = manager.session; - var pointers = input.pointers; - var pointersLength = pointers.length; - - // store the first input to calculate the distance and direction - if (!session.firstInput) { - session.firstInput = simpleCloneInputData(input); - } - - // to compute scale and rotation we need to store the multiple touches - if (pointersLength > 1 && !session.firstMultiple) { - session.firstMultiple = simpleCloneInputData(input); - } else if (pointersLength === 1) { - session.firstMultiple = false; - } - - var firstInput = session.firstInput; - var firstMultiple = session.firstMultiple; - var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; - - var center = input.center = getCenter(pointers); - input.timeStamp = now(); - input.deltaTime = input.timeStamp - firstInput.timeStamp; - - input.angle = getAngle(offsetCenter, center); - input.distance = getDistance(offsetCenter, center); - - computeDeltaXY(session, input); - input.offsetDirection = getDirection(input.deltaX, input.deltaY); - - input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; - input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; - - computeIntervalInputData(session, input); - - // find the correct target - var target = manager.element; - if (hasParent(input.srcEvent.target, target)) { - target = input.srcEvent.target; - } - input.target = target; - } - - function computeDeltaXY(session, input) { - var center = input.center; - var offset = session.offsetDelta || {}; - var prevDelta = session.prevDelta || {}; - var prevInput = session.prevInput || {}; - - if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { - prevDelta = session.prevDelta = { - x: prevInput.deltaX || 0, - y: prevInput.deltaY || 0 - }; + "use strict"; - offset = session.offsetDelta = { - x: center.x, - y: center.y - }; - } + function StepNumber(start, end, step, prettyStep) { + // set default values + this._start = 0; + this._end = 0; + this._step = 1; + this.prettyStep = true; + this.precision = 5; - input.deltaX = prevDelta.x + (center.x - offset.x); - input.deltaY = prevDelta.y + (center.y - offset.y); - } + this._current = 0; + this.setRange(start, end, step, prettyStep); + }; /** - * velocity is calculated every x ms - * @param {Object} session - * @param {Object} input + * Set a new range: start, end and step. + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - function computeIntervalInputData(session, input) { - var last = session.lastInterval || input, - deltaTime = input.timeStamp - last.timeStamp, - velocity, velocityX, velocityY, direction; - - if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { - var deltaX = last.deltaX - input.deltaX; - var deltaY = last.deltaY - input.deltaY; - - var v = getVelocity(deltaTime, deltaX, deltaY); - velocityX = v.x; - velocityY = v.y; - velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; - direction = getDirection(deltaX, deltaY); - - session.lastInterval = input; - } else { - // use latest velocity info if it doesn't overtake a minimum period - velocity = last.velocity; - velocityX = last.velocityX; - velocityY = last.velocityY; - direction = last.direction; - } + StepNumber.prototype.setRange = function (start, end, step, prettyStep) { + this._start = start ? start : 0; + this._end = end ? end : 0; - input.velocity = velocity; - input.velocityX = velocityX; - input.velocityY = velocityY; - input.direction = direction; - } + this.setStep(step, prettyStep); + }; /** - * create a simple clone from the input used for storage of firstInput and firstMultiple - * @param {Object} input - * @returns {Object} clonedInputData + * Set a new step size + * @param {Number} step New step size. Must be a positive value + * @param {boolean} prettyStep Optional. If true, the provided step is rounded + * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - function simpleCloneInputData(input) { - // make a simple copy of the pointers because we will get a reference if we don't - // we only need clientXY for the calculations - var pointers = []; - var i = 0; - while (i < input.pointers.length) { - pointers[i] = { - clientX: round(input.pointers[i].clientX), - clientY: round(input.pointers[i].clientY) - }; - i++; - } + StepNumber.prototype.setStep = function (step, prettyStep) { + if (step === undefined || step <= 0) return; - return { - timeStamp: now(), - pointers: pointers, - center: getCenter(pointers), - deltaX: input.deltaX, - deltaY: input.deltaY - }; - } + if (prettyStep !== undefined) this.prettyStep = prettyStep; + + if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; + }; /** - * get the center of all the pointers - * @param {Array} pointers - * @return {Object} center contains `x` and `y` properties + * Calculate a nice step size, closest to the desired step size. + * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an + * integer Number. For example 1, 2, 5, 10, 20, 50, etc... + * @param {Number} step Desired step size + * @return {Number} Nice step size */ - function getCenter(pointers) { - var pointersLength = pointers.length; + StepNumber.calculatePrettyStep = function (step) { + var log10 = function log10(x) { + return Math.log(x) / Math.LN10; + }; - // no need to loop when only one touch - if (pointersLength === 1) { - return { - x: round(pointers[0].clientX), - y: round(pointers[0].clientY) - }; - } + // try three steps (multiple of 1, 2, or 5 + var step1 = Math.pow(10, Math.round(log10(step))), + step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), + step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); - var x = 0, y = 0, i = 0; - while (i < pointersLength) { - x += pointers[i].clientX; - y += pointers[i].clientY; - i++; - } + // choose the best step (closest to minimum step) + var prettyStep = step1; + if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; + if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; - return { - x: round(x / pointersLength), - y: round(y / pointersLength) - }; - } + // for safety + if (prettyStep <= 0) { + prettyStep = 1; + } - /** - * calculate the velocity between two points. unit is in px per ms. - * @param {Number} deltaTime - * @param {Number} x - * @param {Number} y - * @return {Object} velocity `x` and `y` - */ - function getVelocity(deltaTime, x, y) { - return { - x: x / deltaTime || 0, - y: y / deltaTime || 0 - }; - } + return prettyStep; + }; /** - * get the direction between two points - * @param {Number} x - * @param {Number} y - * @return {Number} direction + * returns the current value of the step + * @return {Number} current value */ - function getDirection(x, y) { - if (x === y) { - return DIRECTION_NONE; - } - - if (abs(x) >= abs(y)) { - return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; - } - return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; - } + StepNumber.prototype.getCurrent = function () { + return parseFloat(this._current.toPrecision(this.precision)); + }; /** - * calculate the absolute distance between two points - * @param {Object} p1 {x, y} - * @param {Object} p2 {x, y} - * @param {Array} [props] containing x and y keys - * @return {Number} distance + * returns the current step size + * @return {Number} current step size */ - function getDistance(p1, p2, props) { - if (!props) { - props = PROPS_XY; - } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; - - return Math.sqrt((x * x) + (y * y)); - } + StepNumber.prototype.getStep = function () { + return this._step; + }; /** - * calculate the angle between two coordinates - * @param {Object} p1 - * @param {Object} p2 - * @param {Array} [props] containing x and y keys - * @return {Number} angle + * Set the current value to the largest value smaller than start, which + * is a multiple of the step size */ - function getAngle(p1, p2, props) { - if (!props) { - props = PROPS_XY; - } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; - return Math.atan2(y, x) * 180 / Math.PI; - } + StepNumber.prototype.start = function () { + this._current = this._start - this._start % this._step; + }; /** - * calculate the rotation degrees between two pointersets - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} rotation + * Do a step, add the step size to the current value */ - function getRotation(start, end) { - return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); - } + StepNumber.prototype.next = function () { + this._current += this._step; + }; /** - * calculate the scale factor between two pointersets - * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} scale + * Returns true whether the end is reached + * @return {boolean} True if the current value has passed the end value. */ - function getScale(start, end) { - return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); - } - - var MOUSE_INPUT_MAP = { - mousedown: INPUT_START, - mousemove: INPUT_MOVE, - mouseup: INPUT_END + StepNumber.prototype.end = function () { + return this._current > this._end; }; - var MOUSE_ELEMENT_EVENTS = 'mousedown'; - var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; + module.exports = StepNumber; + +/***/ }, +/* 21 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var Emitter = __webpack_require__(15); + var Hammer = __webpack_require__(25); + var util = __webpack_require__(3); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); + var Range = __webpack_require__(29); + var Core = __webpack_require__(32); + var TimeAxis = __webpack_require__(43); + var CurrentTime = __webpack_require__(22); + var CustomTime = __webpack_require__(46); + var ItemSet = __webpack_require__(33); + + var Configurator = __webpack_require__(47); + var Validator = __webpack_require__(49)['default']; + var printStyle = __webpack_require__(49).printStyle; + var allOptions = __webpack_require__(50).allOptions; + var configureOptions = __webpack_require__(50).configureOptions; /** - * Mouse events input + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | vis.DataView | Array} [items] + * @param {vis.DataSet | vis.DataView | Array} [groups] + * @param {Object} [options] See Timeline.setOptions for the available options. * @constructor - * @extends Input + * @extends Core */ - function MouseInput() { - this.evEl = MOUSE_ELEMENT_EVENTS; - this.evWin = MOUSE_WINDOW_EVENTS; - - this.allow = true; // used by Input.TouchMouse to disable mouse events - this.pressed = false; // mousedown state + function Timeline(container, items, groups, options) { + if (!(this instanceof Timeline)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } - Input.apply(this, arguments); - } + // if the third element is options, the forth is groups (optionally); + if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { + var forthArgument = options; + options = groups; + groups = forthArgument; + } - inherit(MouseInput, Input, { - /** - * handle mouse events - * @param {Object} ev - */ - handler: function MEhandler(ev) { - var eventType = MOUSE_INPUT_MAP[ev.type]; + var me = this; + this.defaultOptions = { + start: null, + end: null, - // on start we want to have the left mouse button down - if (eventType & INPUT_START && ev.button === 0) { - this.pressed = true; - } + autoResize: true, - if (eventType & INPUT_MOVE && ev.which !== 1) { - eventType = INPUT_END; - } + orientation: { + axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' + item: 'bottom' // not relevant + }, - // mouse must be down, and mouse events are allowed (see the TouchMouse input) - if (!this.pressed || !this.allow) { - return; - } + width: null, + height: null, + maxHeight: null, + minHeight: null + }; + this.options = util.deepExtend({}, this.defaultOptions); - if (eventType & INPUT_END) { - this.pressed = false; - } + // Create the DOM, props, and emitter + this._create(container); - this.callback(this.manager, eventType, { - pointers: [ev], - changedPointers: [ev], - pointerType: INPUT_TYPE_MOUSE, - srcEvent: ev - }); - } - }); + // all components listed here will be repainted automatically + this.components = []; - var POINTER_INPUT_MAP = { - pointerdown: INPUT_START, - pointermove: INPUT_MOVE, - pointerup: INPUT_END, - pointercancel: INPUT_CANCEL, - pointerout: INPUT_CANCEL - }; + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + hiddenDates: [], + util: { + getScale: function getScale() { + return me.timeAxis.step.scale; + }, + getStep: function getStep() { + return me.timeAxis.step.step; + }, - // in IE10 the pointer types is defined as an enum - var IE10_POINTER_TYPE_ENUM = { - 2: INPUT_TYPE_TOUCH, - 3: INPUT_TYPE_PEN, - 4: INPUT_TYPE_MOUSE, - 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 - }; + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime: me._toGlobalTime.bind(me) + } + }; - var POINTER_ELEMENT_EVENTS = 'pointerdown'; - var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - // IE10 has prefixed support, and case-sensitive - if (window.MSPointerEvent) { - POINTER_ELEMENT_EVENTS = 'MSPointerDown'; - POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; - } + // time axis + this.timeAxis = new TimeAxis(this.body); + this.timeAxis2 = null; // used in case of orientation option 'both' + this.components.push(this.timeAxis); - /** - * Pointer events input - * @constructor - * @extends Input - */ - function PointerEventInput() { - this.evEl = POINTER_ELEMENT_EVENTS; - this.evWin = POINTER_WINDOW_EVENTS; + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - Input.apply(this, arguments); + // item set + this.itemSet = new ItemSet(this.body); + this.components.push(this.itemSet); - this.store = (this.manager.session.pointerEvents = []); - } + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - inherit(PointerEventInput, Input, { - /** - * handle mouse events - * @param {Object} ev - */ - handler: function PEhandler(ev) { - var store = this.store; - var removePointer = false; + this.on('tap', function (event) { + me.emit('click', me.getEventProperties(event)); + }); + this.on('doubletap', function (event) { + me.emit('doubleClick', me.getEventProperties(event)); + }); + this.dom.root.oncontextmenu = function (event) { + me.emit('contextmenu', me.getEventProperties(event)); + }; - var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); - var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; - var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; + // setup configuration system + this.configurator = new Configurator(this, container, configureOptions); - var isTouch = (pointerType == INPUT_TYPE_TOUCH); + // apply options + if (options) { + this.setOptions(options); + } - // get index of the event in the store - var storeIndex = inArray(store, ev.pointerId, 'pointerId'); + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } - // start and mouse must be down - if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { - if (storeIndex < 0) { - store.push(ev); - storeIndex = store.length - 1; - } - } else if (eventType & (INPUT_END | INPUT_CANCEL)) { - removePointer = true; - } + // create itemset + if (items) { + this.setItems(items); + } else { + this._redraw(); + } + } - // it not found, so the pointer hasn't been down (so it's probably a hover) - if (storeIndex < 0) { - return; - } + // Extend the functionality from Core + Timeline.prototype = new Core(); - // update the event in the store - store[storeIndex] = ev; + /** + * Force a redraw. The size of all items will be recalculated. + * Can be useful to manually redraw when option autoResize=false and the window + * has been resized, or when the items CSS has been changed. + */ + Timeline.prototype.redraw = function () { + this.itemSet && this.itemSet.markDirty({ refreshItems: true }); + this._redraw(); + }; - this.callback(this.manager, eventType, { - pointers: store, - changedPointers: [ev], - pointerType: pointerType, - srcEvent: ev - }); + Timeline.prototype.setOptions = function (options) { + // validate options + var errorFound = Validator.validate(options, allOptions); + if (errorFound === true) { + console.log('%cErrors have been found in the supplied options object.', printStyle); + } - if (removePointer) { - // remove from the store - store.splice(storeIndex, 1); - } - } - }); + Core.prototype.setOptions.call(this, options); - var SINGLE_TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL - }; + if ('type' in options) { + if (options.type !== this.options.type) { + this.options.type = options.type; - var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; - var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; + // force recreation of all items + var itemsData = this.itemsData; + if (itemsData) { + var selection = this.getSelection(); + this.setItems(null); // remove all + this.setItems(itemsData); // add all + this.setSelection(selection); // restore selection + } + } + } + }; /** - * Touch events input - * @constructor - * @extends Input + * Set items + * @param {vis.DataSet | Array | null} items */ - function SingleTouchInput() { - this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; - this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; - this.started = false; - - Input.apply(this, arguments); - } - - inherit(SingleTouchInput, Input, { - handler: function TEhandler(ev) { - var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; + Timeline.prototype.setItems = function (items) { + var initialLoad = this.itemsData == null; - // should we handle the touch events? - if (type === INPUT_START) { - this.started = true; - } + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' + } + }); + } - if (!this.started) { - return; - } + // set items + this.itemsData = newDataSet; + this.itemSet && this.itemSet.setItems(newDataSet); - var touches = normalizeSingleTouches.call(this, ev, type); + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + if (this.options.start == undefined || this.options.end == undefined) { + var range = this.getItemRange(); + } - // when done, reset the started state - if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { - this.started = false; - } + var start = this.options.start != undefined ? this.options.start : range.min; + var end = this.options.end != undefined ? this.options.end : range.max; - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); + this.setWindow(start, end, { animation: false }); + } else { + this.fit({ animation: false }); } - }); + } + }; /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] + * Set groups + * @param {vis.DataSet | Array} groups */ - function normalizeSingleTouches(ev, type) { - var all = toArray(ev.touches); - var changed = toArray(ev.changedTouches); - - if (type & (INPUT_END | INPUT_CANCEL)) { - all = uniqueArray(all.concat(changed), 'identifier', true); - } - - return [all, changed]; - } + Timeline.prototype.setGroups = function (groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } else { + // turn an array into a dataset + newDataSet = new DataSet(groups); + } - var TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL + this.groupsData = newDataSet; + this.itemSet.setGroups(newDataSet); }; - var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; - /** - * Multi-user touch events input - * @constructor - * @extends Input + * Set both items and groups in one go + * @param {{items: Array | vis.DataSet, groups: Array | vis.DataSet}} data */ - function TouchInput() { - this.evTarget = TOUCH_TARGET_EVENTS; - this.targetIds = {}; + Timeline.prototype.setData = function (data) { + if (data && data.groups) { + this.setGroups(data.groups); + } - Input.apply(this, arguments); - } + if (data && data.items) { + this.setItems(data.items); + } + }; - inherit(TouchInput, Input, { - handler: function MTEhandler(ev) { - var type = TOUCH_INPUT_MAP[ev.type]; - var touches = getTouches.call(this, ev, type); - if (!touches) { - return; - } + /** + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected. If ids is an empty array, all items will be + * unselected. + * @param {Object} [options] Available options: + * `focus: boolean` + * If true, focus will be set to the selected item(s) + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + * Only applicable when option focus is true. + */ + Timeline.prototype.setSelection = function (ids, options) { + this.itemSet && this.itemSet.setSelection(ids); - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); - } - }); + if (options && options.focus) { + this.focus(ids, options); + } + }; /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] + * Get the selected items by their id + * @return {Array} ids The ids of the selected items */ - function getTouches(ev, type) { - var allTouches = toArray(ev.touches); - var targetIds = this.targetIds; - - // when there is only one touch, the process can be simplified - if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { - targetIds[allTouches[0].identifier] = true; - return [allTouches, allTouches]; - } + Timeline.prototype.getSelection = function () { + return this.itemSet && this.itemSet.getSelection() || []; + }; - var i, - targetTouches, - changedTouches = toArray(ev.changedTouches), - changedTargetTouches = [], - target = this.target; + /** + * Adjust the visible window such that the selected item (or multiple items) + * are centered on screen. + * @param {String | String[]} id An item id or array with item ids + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Timeline.prototype.focus = function (id, options) { + if (!this.itemsData || id == undefined) return; - // get target touches from touches - targetTouches = allTouches.filter(function(touch) { - return hasParent(touch.target, target); - }); + var ids = Array.isArray(id) ? id : [id]; - // collect touches - if (type === INPUT_START) { - i = 0; - while (i < targetTouches.length) { - targetIds[targetTouches[i].identifier] = true; - i++; - } + // get the specified item(s) + var itemsData = this.itemsData.getDataSet().get(ids, { + type: { + start: 'Date', + end: 'Date' } + }); - // filter changed touches to only contain touches that exist in the collected target ids - i = 0; - while (i < changedTouches.length) { - if (targetIds[changedTouches[i].identifier]) { - changedTargetTouches.push(changedTouches[i]); - } + // calculate minimum start and maximum end of specified items + var start = null; + var end = null; + itemsData.forEach(function (itemData) { + var s = itemData.start.valueOf(); + var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); - // cleanup removed touches - if (type & (INPUT_END | INPUT_CANCEL)) { - delete targetIds[changedTouches[i].identifier]; - } - i++; + if (start === null || s < start) { + start = s; } - if (!changedTargetTouches.length) { - return; + if (end === null || e > end) { + end = e; } + }); - return [ - // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' - uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), - changedTargetTouches - ]; - } + if (start !== null && end !== null) { + // calculate the new middle and interval for the window + var middle = (start + end) / 2; + var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); + + var animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(middle - interval / 2, middle + interval / 2, animation); + } + }; /** - * Combined touch and mouse input - * - * Touch has a higher priority then mouse, and while touching no mouse events are allowed. - * This because touch devices also emit mouse events while doing a touch. - * - * @constructor - * @extends Input + * Set Timeline window such that it fits all items + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. */ - function TouchMouseInput() { - Input.apply(this, arguments); + Timeline.prototype.fit = function (options) { + var animation = options && options.animation !== undefined ? options.animation : true; + var range = this.getItemRange(); + this.range.setRange(range.min, range.max, animation); + }; - var handler = bindFn(this.handler, this); - this.touch = new TouchInput(this.manager, handler); - this.mouse = new MouseInput(this.manager, handler); - } + /** + * Determine the range of the items, taking into account their actual width + * and a margin of 10 pixels on both sides. + * @return {{min: Date | null, max: Date | null}} + */ + Timeline.prototype.getItemRange = function () { + var _this = this; - inherit(TouchMouseInput, Input, { - /** - * handle mouse and touch events - * @param {Hammer} manager - * @param {String} inputEvent - * @param {Object} inputData - */ - handler: function TMEhandler(manager, inputEvent, inputData) { - var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), - isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); + // get a rough approximation for the range based on the items start and end dates + var range = this.getDataRange(); + var min = range.min; + var max = range.max; + var minItem = null; + var maxItem = null; - // when we're in a touch event, so block all upcoming mouse events - // most mobile browser also emit mouseevents, right after touchstart - if (isTouch) { - this.mouse.allow = false; - } else if (isMouse && !this.mouse.allow) { - return; - } + if (min != null && max != null) { + var interval; + var factor; + var lhs; + var rhs; + var delta; - // reset the allowMouse when we're done - if (inputEvent & (INPUT_END | INPUT_CANCEL)) { - this.mouse.allow = true; - } + (function () { + var getStart = function (item) { + return util.convert(item.data.start, 'Date').valueOf(); + }; - this.callback(manager, inputEvent, inputData); - }, + var getEnd = function (item) { + var end = item.data.end != undefined ? item.data.end : item.data.start; + return util.convert(end, 'Date').valueOf(); + }; - /** - * remove the event listeners - */ - destroy: function destroy() { - this.touch.destroy(); - this.mouse.destroy(); - } - }); + interval = max - min; + // ms + if (interval <= 0) { + interval = 10; + } + factor = interval / _this.props.center.width; - var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); - var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; + // calculate the date of the left side and right side of the items given + util.forEach(_this.itemSet.items, (function (item) { + item.show(); - // magical touchAction value - var TOUCH_ACTION_COMPUTE = 'compute'; - var TOUCH_ACTION_AUTO = 'auto'; - var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented - var TOUCH_ACTION_NONE = 'none'; - var TOUCH_ACTION_PAN_X = 'pan-x'; - var TOUCH_ACTION_PAN_Y = 'pan-y'; + var start = getStart(item); + var end = getEnd(item); - /** - * Touch Action - * sets the touchAction property or uses the js alternative - * @param {Manager} manager - * @param {String} value - * @constructor - */ - function TouchAction(manager, value) { - this.manager = manager; - this.set(value); - } + var left = new Date(start - (item.getWidthLeft() + 10) * factor); + var right = new Date(end + (item.getWidthRight() + 10) * factor); - TouchAction.prototype = { - /** - * set the touchAction value on the element or enable the polyfill - * @param {String} value - */ - set: function(value) { - // find out the touch-action by the event handlers - if (value == TOUCH_ACTION_COMPUTE) { - value = this.compute(); + if (left < min) { + min = left; + minItem = item; } - - if (NATIVE_TOUCH_ACTION) { - this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; + if (right > max) { + max = right; + maxItem = item; } - this.actions = value.toLowerCase().trim(); - }, - - /** - * just re-set the touchAction value - */ - update: function() { - this.set(this.manager.options.touchAction); - }, + }).bind(_this)); - /** - * compute the value for the touchAction property based on the recognizer's settings - * @returns {String} value - */ - compute: function() { - var actions = []; - each(this.manager.recognizers, function(recognizer) { - if (boolOrFn(recognizer.options.enable, [recognizer])) { - actions = actions.concat(recognizer.getTouchAction()); - } - }); - return cleanTouchActions(actions.join(' ')); - }, + if (minItem && maxItem) { + lhs = minItem.getWidthLeft() + 10; + rhs = maxItem.getWidthRight() + 10; + delta = _this.props.center.width - lhs - rhs; + // px - /** - * this method is called on each input cycle and provides the preventing of the browser behavior - * @param {Object} input - */ - preventDefaults: function(input) { - // not needed with native support for the touchAction property - if (NATIVE_TOUCH_ACTION) { - return; + if (delta > 0) { + min = getStart(minItem) - lhs * interval / delta; // ms + max = getEnd(maxItem) + rhs * interval / delta; // ms } + } + })(); + } - var srcEvent = input.srcEvent; - var direction = input.offsetDirection; - - // if the touch action did prevented once this session - if (this.manager.session.prevented) { - srcEvent.preventDefault(); - return; - } - - var actions = this.actions; - var hasNone = inStr(actions, TOUCH_ACTION_NONE); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - - if (hasNone || - (hasPanY && direction & DIRECTION_HORIZONTAL) || - (hasPanX && direction & DIRECTION_VERTICAL)) { - return this.preventSrc(srcEvent); - } - }, - - /** - * call preventDefault to prevent the browser's default behavior (scrolling in most cases) - * @param {Object} srcEvent - */ - preventSrc: function(srcEvent) { - this.manager.session.prevented = true; - srcEvent.preventDefault(); - } + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; }; /** - * when the touchActions are collected they are not a valid value, so we need to clean things up. * - * @param {String} actions - * @returns {*} + * Calculate the data range of the items start and end dates + * @returns {{min: Date | null, max: Date | null}} */ - function cleanTouchActions(actions) { - // none - if (inStr(actions, TOUCH_ACTION_NONE)) { - return TOUCH_ACTION_NONE; - } - - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - - // pan-x and pan-y can be combined - if (hasPanX && hasPanY) { - return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; - } - - // pan-x OR pan-y - if (hasPanX || hasPanY) { - return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; - } - - // manipulation - if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { - return TOUCH_ACTION_MANIPULATION; - } + Timeline.prototype.getDataRange = function () { + var min = null; + var max = null; - return TOUCH_ACTION_AUTO; - } + var dataset = this.itemsData && this.itemsData.getDataSet(); + if (dataset) { + dataset.forEach(function (item) { + var start = util.convert(item.start, 'Date').valueOf(); + var end = util.convert(item.end != undefined ? item.end : item.start, 'Date').valueOf(); + if (min === null || start < min) { + min = start; + } + if (max === null || end > max) { + max = start; + } + }); + } - /** - * Recognizer flow explained; * - * All recognizers have the initial state of POSSIBLE when a input session starts. - * The definition of a input session is from the first input until the last input, with all it's movement in it. * - * Example session for mouse-input: mousedown -> mousemove -> mouseup - * - * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed - * which determines with state it should be. - * - * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to - * POSSIBLE to give it another change on the next cycle. - * - * Possible - * | - * +-----+---------------+ - * | | - * +-----+-----+ | - * | | | - * Failed Cancelled | - * +-------+------+ - * | | - * Recognized Began - * | - * Changed - * | - * Ended/Recognized - */ - var STATE_POSSIBLE = 1; - var STATE_BEGAN = 2; - var STATE_CHANGED = 4; - var STATE_ENDED = 8; - var STATE_RECOGNIZED = STATE_ENDED; - var STATE_CANCELLED = 16; - var STATE_FAILED = 32; + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; + }; /** - * Recognizer - * Every recognizer needs to extend from this class. - * @constructor - * @param {Object} options + * Generate Timeline related information from an event + * @param {Event} event + * @return {Object} An object with related information, like on which area + * The event happened, whether clicked on an item, etc. */ - function Recognizer(options) { - this.id = uniqueId(); - - this.manager = null; - this.options = merge(options || {}, this.defaults); + Timeline.prototype.getEventProperties = function (event) { + var clientX = event.center ? event.center.x : event.clientX; + var clientY = event.center ? event.center.y : event.clientY; + var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); + var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - // default is enable true - this.options.enable = ifUndefined(this.options.enable, true); + var item = this.itemSet.itemFromTarget(event); + var group = this.itemSet.groupFromTarget(event); + var customTime = CustomTime.customTimeFromTarget(event); - this.state = STATE_POSSIBLE; + var snap = this.itemSet.options.snap || null; + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + var time = this._toTime(x); + var snappedTime = snap ? snap(time, scale, step) : time; - this.simultaneous = {}; - this.requireFail = []; - } + var element = util.getTarget(event); + var what = null; + if (item != null) { + what = 'item'; + } else if (customTime != null) { + what = 'custom-time'; + } else if (util.hasParent(element, this.timeAxis.dom.foreground)) { + what = 'axis'; + } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { + what = 'axis'; + } else if (util.hasParent(element, this.itemSet.dom.labelSet)) { + what = 'group-label'; + } else if (util.hasParent(element, this.currentTime.bar)) { + what = 'current-time'; + } else if (util.hasParent(element, this.dom.center)) { + what = 'background'; + } - Recognizer.prototype = { - /** - * @virtual - * @type {Object} - */ - defaults: {}, + return { + event: event, + item: item ? item.id : null, + group: group ? group.groupId : null, + what: what, + pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, + pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, + x: x, + y: y, + time: time, + snappedTime: snappedTime + }; + }; - /** - * set options - * @param {Object} options - * @return {Recognizer} - */ - set: function(options) { - extend(this.options, options); + module.exports = Timeline; - // also update the touchAction, in case something changed about the directions/enabled state - this.manager && this.manager.touchAction.update(); - return this; - }, +/***/ }, +/* 22 */ +/***/ function(module, exports, __webpack_require__) { - /** - * recognize simultaneous with an other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - recognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { - return this; - } + 'use strict'; - var simultaneous = this.simultaneous; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (!simultaneous[otherRecognizer.id]) { - simultaneous[otherRecognizer.id] = otherRecognizer; - otherRecognizer.recognizeWith(this); - } - return this; - }, + var util = __webpack_require__(3); + var Component = __webpack_require__(23); + var moment = __webpack_require__(4); + var locales = __webpack_require__(24); - /** - * drop the simultaneous link. it doesnt remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - dropRecognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { - return this; - } + /** + * A current time bar + * @param {{range: Range, dom: Object, domProps: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCurrentTime] + * @constructor CurrentTime + * @extends Component + */ + function CurrentTime(body, options) { + this.body = body; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - delete this.simultaneous[otherRecognizer.id]; - return this; - }, + // default options + this.defaultOptions = { + showCurrentTime: true, - /** - * recognizer can only run when an other is failing - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - requireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { - return this; - } + locales: locales, + locale: 'en' + }; + this.options = util.extend({}, this.defaultOptions); + this.offset = 0; - var requireFail = this.requireFail; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (inArray(requireFail, otherRecognizer) === -1) { - requireFail.push(otherRecognizer); - otherRecognizer.requireFailure(this); - } - return this; - }, + this._create(); - /** - * drop the requireFailure link. it does not remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - dropRequireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { - return this; - } + this.setOptions(options); + } - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - var index = inArray(this.requireFail, otherRecognizer); - if (index > -1) { - this.requireFail.splice(index, 1); - } - return this; - }, + CurrentTime.prototype = new Component(); - /** - * has require failures boolean - * @returns {boolean} - */ - hasRequireFailures: function() { - return this.requireFail.length > 0; - }, + /** + * Create the HTML DOM for the current time bar + * @private + */ + CurrentTime.prototype._create = function () { + var bar = document.createElement('div'); + bar.className = 'vis-current-time'; + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; - /** - * if the recognizer can recognize simultaneous with an other recognizer - * @param {Recognizer} otherRecognizer - * @returns {Boolean} - */ - canRecognizeWith: function(otherRecognizer) { - return !!this.simultaneous[otherRecognizer.id]; - }, + this.bar = bar; + }; - /** - * You should use `tryEmit` instead of `emit` directly to check - * that all the needed recognizers has failed before emitting. - * @param {Object} input - */ - emit: function(input) { - var self = this; - var state = this.state; + /** + * Destroy the CurrentTime bar + */ + CurrentTime.prototype.destroy = function () { + this.options.showCurrentTime = false; + this.redraw(); // will remove the bar from the DOM and stop refreshing - function emit(withState) { - self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); - } + this.body = null; + }; - // 'panstart' and 'panmove' - if (state < STATE_ENDED) { - emit(true); - } + /** + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCurrentTime] + */ + CurrentTime.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); + } + }; - emit(); // simple 'eventName' events + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + CurrentTime.prototype.redraw = function () { + if (this.options.showCurrentTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); - // panend and pancancel - if (state >= STATE_ENDED) { - emit(true); - } - }, + this.start(); + } - /** - * Check that all the require failure recognizers has failed, - * if true, it emits a gesture event, - * otherwise, setup the state to FAILED. - * @param {Object} input - */ - tryEmit: function(input) { - if (this.canEmit()) { - return this.emit(input); - } - // it's failing anyway - this.state = STATE_FAILED; - }, + var now = new Date(new Date().valueOf() + this.offset); + var x = this.body.util.toScreen(now); - /** - * can we emit? - * @returns {boolean} - */ - canEmit: function() { - var i = 0; - while (i < this.requireFail.length) { - if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { - return false; - } - i++; - } - return true; - }, + var locale = this.options.locales[this.options.locale]; + if (!locale) { + if (!this.warned) { + console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); + this.warned = true; + } + locale = this.options.locales['en']; // fall back on english when not available + } + var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); - /** - * update the recognizer - * @param {Object} inputData - */ - recognize: function(inputData) { - // make a new copy of the inputData - // so we can change the inputData without messing up the other recognizers - var inputDataClone = extend({}, inputData); + this.bar.style.left = x + 'px'; + this.bar.title = title; + } else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + this.stop(); + } - // is is enabled and allow recognizing? - if (!boolOrFn(this.options.enable, [this, inputDataClone])) { - this.reset(); - this.state = STATE_FAILED; - return; - } + return false; + }; - // reset when we've reached the end - if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { - this.state = STATE_POSSIBLE; - } + /** + * Start auto refreshing the current time bar + */ + CurrentTime.prototype.start = function () { + var me = this; - this.state = this.process(inputDataClone); + function update() { + me.stop(); - // the recognizer has recognized a gesture - // so trigger an event - if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { - this.tryEmit(inputDataClone); - } - }, + // determine interval to refresh + var scale = me.body.range.conversion(me.body.domProps.center.width).scale; + var interval = 1 / scale / 10; + if (interval < 30) interval = 30; + if (interval > 1000) interval = 1000; - /** - * return the state of the recognizer - * the actual recognizing happens in this method - * @virtual - * @param {Object} inputData - * @returns {Const} STATE - */ - process: function(inputData) { }, // jshint ignore:line + me.redraw(); - /** - * return the preferred touch-action - * @virtual - * @returns {Array} - */ - getTouchAction: function() { }, + // start a renderTimer to adjust for the new time + me.currentTimeTimer = setTimeout(update, interval); + } - /** - * called when the gesture isn't allowed to recognize - * like when another is being recognized or it is disabled - * @virtual - */ - reset: function() { } + update(); }; /** - * get a usable string, used as event postfix - * @param {Const} state - * @returns {String} state + * Stop auto refreshing the current time bar */ - function stateStr(state) { - if (state & STATE_CANCELLED) { - return 'cancel'; - } else if (state & STATE_ENDED) { - return 'end'; - } else if (state & STATE_CHANGED) { - return 'move'; - } else if (state & STATE_BEGAN) { - return 'start'; - } - return ''; - } + CurrentTime.prototype.stop = function () { + if (this.currentTimeTimer !== undefined) { + clearTimeout(this.currentTimeTimer); + delete this.currentTimeTimer; + } + }; /** - * direction cons to string - * @param {Const} direction - * @returns {String} + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. */ - function directionStr(direction) { - if (direction == DIRECTION_DOWN) { - return 'down'; - } else if (direction == DIRECTION_UP) { - return 'up'; - } else if (direction == DIRECTION_LEFT) { - return 'left'; - } else if (direction == DIRECTION_RIGHT) { - return 'right'; - } - return ''; - } + CurrentTime.prototype.setCurrentTime = function (time) { + var t = util.convert(time, 'Date').valueOf(); + var now = new Date().valueOf(); + this.offset = t - now; + this.redraw(); + }; /** - * get a recognizer by name if it is bound to a manager - * @param {Recognizer|String} otherRecognizer - * @param {Recognizer} recognizer - * @returns {Recognizer} + * Get the current time. + * @return {Date} Returns the current time. */ - function getRecognizerByNameIfManager(otherRecognizer, recognizer) { - var manager = recognizer.manager; - if (manager) { - return manager.get(otherRecognizer); - } - return otherRecognizer; - } + CurrentTime.prototype.getCurrentTime = function () { + return new Date(new Date().valueOf() + this.offset); + }; + + module.exports = CurrentTime; + +/***/ }, +/* 23 */ +/***/ function(module, exports, __webpack_require__) { /** - * This recognizer is just used as a base for the simple attribute recognizers. - * @constructor - * @extends Recognizer + * Prototype for visual components + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] + * @param {Object} [options] */ - function AttrRecognizer() { - Recognizer.apply(this, arguments); - } - - inherit(AttrRecognizer, Recognizer, { - /** - * @namespace - * @memberof AttrRecognizer - */ - defaults: { - /** - * @type {Number} - * @default 1 - */ - pointers: 1 - }, + "use strict"; - /** - * Used to check if it the recognizer receives valid input, like input.distance > 10. - * @memberof AttrRecognizer - * @param {Object} input - * @returns {Boolean} recognized - */ - attrTest: function(input) { - var optionPointers = this.options.pointers; - return optionPointers === 0 || input.pointers.length === optionPointers; - }, + function Component(body, options) { + this.options = null; + this.props = null; + } - /** - * Process the input and return the state for the recognizer - * @memberof AttrRecognizer - * @param {Object} input - * @returns {*} State - */ - process: function(input) { - var state = this.state; - var eventType = input.eventType; + /** + * Set options for the component. The new options will be merged into the + * current options. + * @param {Object} options + */ + Component.prototype.setOptions = function (options) { + if (options) { + util.extend(this.options, options); + } + }; - var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); - var isValid = this.attrTest(input); + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + Component.prototype.redraw = function () { + // should be implemented by the component + return false; + }; - // on cancel input and we've recognized before, return STATE_CANCELLED - if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { - return state | STATE_CANCELLED; - } else if (isRecognized || isValid) { - if (eventType & INPUT_END) { - return state | STATE_ENDED; - } else if (!(state & STATE_BEGAN)) { - return STATE_BEGAN; - } - return state | STATE_CHANGED; - } - return STATE_FAILED; - } - }); + /** + * Destroy the component. Cleanup DOM and event listeners + */ + Component.prototype.destroy = function () {}; /** - * Pan - * Recognized when the pointer is down and moved in the allowed direction. - * @constructor - * @extends AttrRecognizer + * Test whether the component is resized since the last time _isResized() was + * called. + * @return {Boolean} Returns true if the component is resized + * @protected */ - function PanRecognizer() { - AttrRecognizer.apply(this, arguments); + Component.prototype._isResized = function () { + var resized = this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height; - this.pX = null; - this.pY = null; - } + this.props._previousWidth = this.props.width; + this.props._previousHeight = this.props.height; - inherit(PanRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof PanRecognizer - */ - defaults: { - event: 'pan', - threshold: 10, - pointers: 1, - direction: DIRECTION_ALL - }, + return resized; + }; - getTouchAction: function() { - var direction = this.options.direction; - var actions = []; - if (direction & DIRECTION_HORIZONTAL) { - actions.push(TOUCH_ACTION_PAN_Y); - } - if (direction & DIRECTION_VERTICAL) { - actions.push(TOUCH_ACTION_PAN_X); - } - return actions; - }, + module.exports = Component; - directionTest: function(input) { - var options = this.options; - var hasMoved = true; - var distance = input.distance; - var direction = input.direction; - var x = input.deltaX; - var y = input.deltaY; + // should be implemented by the component - // lock to axis? - if (!(direction & options.direction)) { - if (options.direction & DIRECTION_HORIZONTAL) { - direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; - hasMoved = x != this.pX; - distance = Math.abs(input.deltaX); - } else { - direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; - hasMoved = y != this.pY; - distance = Math.abs(input.deltaY); - } - } - input.direction = direction; - return hasMoved && distance > options.threshold && direction & options.direction; - }, +/***/ }, +/* 24 */ +/***/ function(module, exports, __webpack_require__) { - attrTest: function(input) { - return AttrRecognizer.prototype.attrTest.call(this, input) && - (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); - }, + // English + 'use strict'; - emit: function(input) { - this.pX = input.deltaX; - this.pY = input.deltaY; + exports['en'] = { + current: 'current', + time: 'time' + }; + exports['en_EN'] = exports['en']; + exports['en_US'] = exports['en']; - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + // Dutch + exports['nl'] = { + current: 'huidige', + time: 'tijd' + }; + exports['nl_NL'] = exports['nl']; + exports['nl_BE'] = exports['nl']; - this._super.emit.call(this, input); - } - }); +/***/ }, +/* 25 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Pinch - * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). - * @constructor - * @extends AttrRecognizer - */ - function PinchRecognizer() { - AttrRecognizer.apply(this, arguments); + // Only load hammer.js when in a browser environment + // (loading hammer.js in a node.js environment gives errors) + 'use strict'; + + if (typeof window !== 'undefined') { + var propagating = __webpack_require__(26); + var Hammer = window['Hammer'] || __webpack_require__(27); + module.exports = propagating(Hammer, { + preventDefault: 'mouse' + }); + } else { + module.exports = function () { + throw Error('hammer.js is only available in a browser, not in node.js.'); + }; } - inherit(PinchRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof PinchRecognizer - */ - defaults: { - event: 'pinch', - threshold: 0, - pointers: 2 - }, +/***/ }, +/* 26 */ +/***/ function(module, exports, __webpack_require__) { - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); - }, + (function (factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + window.propagating = factory(); + } + }(function () { + var _firstTarget = null; // singleton, will contain the target element where the touch event started + var _processing = false; // singleton, true when a touch event is being handled - emit: function(input) { - this._super.emit.call(this, input); - if (input.scale !== 1) { - var inOut = input.scale < 1 ? 'in' : 'out'; - this.manager.emit(this.options.event + inOut, input); - } + /** + * Extend an Hammer.js instance with event propagation. + * + * Features: + * - Events emitted by hammer will propagate in order from child to parent + * elements. + * - Events are extended with a function `event.stopPropagation()` to stop + * propagation to parent elements. + * - An option `preventDefault` to stop all default browser behavior. + * + * Usage: + * var hammer = propagatingHammer(new Hammer(element)); + * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); + * + * @param {Hammer.Manager} hammer An hammer instance. + * @param {Object} [options] Available options: + * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. + * Enforce preventing the default browser behavior. + * Cannot be set to `false`. + * @return {Hammer.Manager} Returns the same hammer instance with extended + * functionality + */ + return function propagating(hammer, options) { + if (options && options.preventDefault === false) { + throw new Error('Only supports preventDefault == true'); } - }); - - /** - * Press - * Recognized when the pointer is down for x ms without any movement. - * @constructor - * @extends Recognizer - */ - function PressRecognizer() { - Recognizer.apply(this, arguments); + var _options = options || { + preventDefault: false + }; - this._timer = null; - this._input = null; - } + if (hammer.Manager) { + // This looks like the Hammer constructor. + // Overload the constructors with our own. + var Hammer = hammer; - inherit(PressRecognizer, Recognizer, { - /** - * @namespace - * @memberof PressRecognizer - */ - defaults: { - event: 'press', - pointers: 1, - time: 500, // minimal time of the pointer to be pressed - threshold: 5 // a minimal movement is ok, but keep it low - }, + var PropagatingHammer = function(element, options) { + return propagating(new Hammer(element, options), _options); + }; + Hammer.extend(PropagatingHammer, Hammer); + PropagatingHammer.Manager = function (element, options) { + return propagating(new Hammer.Manager(element, options), _options); + }; - getTouchAction: function() { - return [TOUCH_ACTION_AUTO]; - }, + return PropagatingHammer; + } - process: function(input) { - var options = this.options; - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTime = input.deltaTime > options.time; + // attach to DOM element + var element = hammer.element; + element.hammer = hammer; - this._input = input; + // move the original functions that we will wrap + hammer._on = hammer.on; + hammer._off = hammer.off; + hammer._emit = hammer.emit; + hammer._destroy = hammer.destroy; - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { - this.reset(); - } else if (input.eventType & INPUT_START) { - this.reset(); - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.time, this); - } else if (input.eventType & INPUT_END) { - return STATE_RECOGNIZED; - } - return STATE_FAILED; - }, + /** @type {Object.>} */ + hammer._handlers = {}; - reset: function() { - clearTimeout(this._timer); - }, + // register an event to catch the start of a gesture and store the + // target in a singleton + hammer._on('hammer.input', function (event) { + if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { + event.preventDefault(); + } + if (event.isFirst) { + _firstTarget = event.target; + _processing = true; + } + if (event.isFinal) { + _processing = false; + } + }); - emit: function(input) { - if (this.state !== STATE_RECOGNIZED) { - return; - } + /** + * Register a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} handler A callback function, called as handler(event) + * @returns {Hammer.Manager} Returns the hammer instance + */ + hammer.on = function (events, handler) { + // register the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (!_handlers) { + hammer._handlers[event] = _handlers = []; - if (input && (input.eventType & INPUT_END)) { - this.manager.emit(this.options.event + 'up', input); - } else { - this._input.timeStamp = now(); - this.manager.emit(this.options.event, this._input); + // register the static, propagated handler + hammer._on(event, propagatedHandler); } - } - }); + _handlers.push(handler); + }); - /** - * Rotate - * Recognized when two or more pointer are moving in a circular motion. - * @constructor - * @extends AttrRecognizer - */ - function RotateRecognizer() { - AttrRecognizer.apply(this, arguments); - } + return hammer; + }; - inherit(RotateRecognizer, AttrRecognizer, { /** - * @namespace - * @memberof RotateRecognizer + * Unregister a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} [handler] Optional. The registered handler. If not + * provided, all handlers for given events + * are removed. + * @returns {Hammer.Manager} Returns the hammer instance */ - defaults: { - event: 'rotate', - threshold: 0, - pointers: 2 - }, - - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, + hammer.off = function (events, handler) { + // unregister the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (_handlers) { + _handlers = handler ? _handlers.filter(function (h) { + return h !== handler; + }) : []; - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); - } - }); + if (_handlers.length > 0) { + hammer._handlers[event] = _handlers; + } + else { + // remove static, propagated handler + hammer._off(event, propagatedHandler); + delete hammer._handlers[event]; + } + } + }); - /** - * Swipe - * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. - * @constructor - * @extends AttrRecognizer - */ - function SwipeRecognizer() { - AttrRecognizer.apply(this, arguments); - } + return hammer; + }; - inherit(SwipeRecognizer, AttrRecognizer, { /** - * @namespace - * @memberof SwipeRecognizer + * Emit to the event listeners + * @param {string} eventType + * @param {Event} event */ - defaults: { - event: 'swipe', - threshold: 10, - velocity: 0.65, - direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, - pointers: 1 - }, + hammer.emit = function(eventType, event) { + if (!_processing) { + _firstTarget = event.target; + } + hammer._emit(eventType, event); + }; - getTouchAction: function() { - return PanRecognizer.prototype.getTouchAction.call(this); - }, - - attrTest: function(input) { - var direction = this.options.direction; - var velocity; - - if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { - velocity = input.velocity; - } else if (direction & DIRECTION_HORIZONTAL) { - velocity = input.velocityX; - } else if (direction & DIRECTION_VERTICAL) { - velocity = input.velocityY; - } + hammer.destroy = function () { + // Detach from DOM element + var element = hammer.element; + delete element.hammer; - return this._super.attrTest.call(this, input) && - direction & input.direction && - input.distance > this.options.threshold && - abs(velocity) > this.options.velocity && input.eventType & INPUT_END; - }, + // clear all handlers + hammer._handlers = {}; - emit: function(input) { - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + // call original hammer destroy + hammer._destroy(); + }; - this.manager.emit(this.options.event, input); + // split a string with space separated words + function split(events) { + return events.match(/[^ ]+/g); } - }); - - /** - * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur - * between the given interval and position. The delay option can be used to recognize multi-taps without firing - * a single tap. - * - * The eventData from the emitted event contains the property `tapCount`, which contains the amount of - * multi-taps being recognized. - * @constructor - * @extends Recognizer - */ - function TapRecognizer() { - Recognizer.apply(this, arguments); - - // previous time and center, - // used for tap counting - this.pTime = false; - this.pCenter = false; - - this._timer = null; - this._input = null; - this.count = 0; - } - inherit(TapRecognizer, Recognizer, { /** - * @namespace - * @memberof PinchRecognizer + * A static event handler, applying event propagation. + * @param {Object} event */ - defaults: { - event: 'tap', - pointers: 1, - taps: 1, - interval: 300, // max time between the multi-tap taps - time: 250, // max time of the pointer to be down (like finger on the screen) - threshold: 2, // a minimal movement is ok, but keep it low - posThreshold: 10 // a multi-tap can be a bit off the initial position - }, - - getTouchAction: function() { - return [TOUCH_ACTION_MANIPULATION]; - }, + function propagatedHandler(event) { + // let only a single hammer instance handle this event + if (event.type !== 'hammer.input') { + // it is possible that the same srcEvent is used with multiple hammer events, + // we keep track on which events are handled in an object _handled + if (!event.srcEvent._handled) { + event.srcEvent._handled = {}; + } - process: function(input) { - var options = this.options; + if (event.srcEvent._handled[event.type]) { + return; + } + else { + event.srcEvent._handled[event.type] = true; + } + } - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTouchTime = input.deltaTime < options.time; + // attach a stopPropagation function to the event + var stopped = false; + event.stopPropagation = function () { + stopped = true; + }; - this.reset(); + // attach firstTarget property to the event + event.firstTarget = _firstTarget; - if ((input.eventType & INPUT_START) && (this.count === 0)) { - return this.failTimeout(); + // propagate over all elements (until stopped) + var elem = _firstTarget; + while (elem && !stopped) { + var _handlers = elem.hammer && elem.hammer._handlers[event.type]; + if (_handlers) { + for (var i = 0; i < _handlers.length && !stopped; i++) { + _handlers[i](event); + } } - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (validMovement && validTouchTime && validPointers) { - if (input.eventType != INPUT_END) { - return this.failTimeout(); - } - - var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; - var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; + elem = elem.parentNode; + } + } - this.pTime = input.timeStamp; - this.pCenter = input.center; + return hammer; + }; + })); - if (!validMultiTap || !validInterval) { - this.count = 1; - } else { - this.count += 1; - } - this._input = input; +/***/ }, +/* 27 */ +/***/ function(module, exports, __webpack_require__) { - // if tap count matches we have recognized it, - // else it has began recognizing... - var tapCount = this.count % options.taps; - if (tapCount === 0) { - // no failing requirements, immediately trigger the tap event - // or wait as long as the multitap interval to trigger - if (!this.hasRequireFailures()) { - return STATE_RECOGNIZED; - } else { - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.interval, this); - return STATE_BEGAN; - } - } - } - return STATE_FAILED; - }, + var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 + * http://hammerjs.github.io/ + * + * Copyright (c) 2014 Jorik Tangelder; + * Licensed under the MIT license */ + (function(window, document, exportName, undefined) { + 'use strict'; - failTimeout: function() { - this._timer = setTimeoutContext(function() { - this.state = STATE_FAILED; - }, this.options.interval, this); - return STATE_FAILED; - }, + var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; + var TEST_ELEMENT = document.createElement('div'); - reset: function() { - clearTimeout(this._timer); - }, + var TYPE_FUNCTION = 'function'; - emit: function() { - if (this.state == STATE_RECOGNIZED ) { - this._input.tapCount = this.count; - this.manager.emit(this.options.event, this._input); - } - } - }); + var round = Math.round; + var abs = Math.abs; + var now = Date.now; /** - * Simple way to create an manager with a default set of recognizers. - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor + * set a timeout with a given scope + * @param {Function} fn + * @param {Number} timeout + * @param {Object} context + * @returns {number} */ - function Hammer(element, options) { - options = options || {}; - options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); - return new Manager(element, options); + function setTimeoutContext(fn, timeout, context) { + return setTimeout(bindFn(fn, context), timeout); } /** - * @const {string} + * if the argument is an array, we want to execute the fn on each entry + * if it aint an array we don't want to do a thing. + * this is used by all the methods that accept a single and array argument. + * @param {*|Array} arg + * @param {String} fn + * @param {Object} [context] + * @returns {Boolean} */ - Hammer.VERSION = '2.0.4'; + function invokeArrayArg(arg, fn, context) { + if (Array.isArray(arg)) { + each(arg, context[fn], context); + return true; + } + return false; + } /** - * default settings - * @namespace + * walk objects and arrays + * @param {Object} obj + * @param {Function} iterator + * @param {Object} context */ - Hammer.defaults = { - /** - * set if DOM events are being triggered. - * But this is slower and unused by simple implementations, so disabled by default. - * @type {Boolean} - * @default false - */ - domEvents: false, - - /** - * The value for the touchAction property/fallback. - * When set to `compute` it will magically set the correct value based on the added recognizers. - * @type {String} - * @default compute - */ - touchAction: TOUCH_ACTION_COMPUTE, - - /** - * @type {Boolean} - * @default true - */ - enable: true, - - /** - * EXPERIMENTAL FEATURE -- can be removed/changed - * Change the parent input target element. - * If Null, then it is being set the to main element. - * @type {Null|EventTarget} - * @default null - */ - inputTarget: null, - - /** - * force an input class - * @type {Null|Function} - * @default null - */ - inputClass: null, + function each(obj, iterator, context) { + var i; - /** - * Default recognizer setup when calling `Hammer()` - * When creating a new Manager these will be skipped. - * @type {Array} - */ - preset: [ - // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] - [RotateRecognizer, { enable: false }], - [PinchRecognizer, { enable: false }, ['rotate']], - [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], - [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], - [TapRecognizer], - [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], - [PressRecognizer] - ], + if (!obj) { + return; + } - /** - * Some CSS properties can be used to improve the working of Hammer. - * Add them to this method and they will be set when creating a new Manager. - * @namespace - */ - cssProps: { - /** - * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userSelect: 'none', + if (obj.forEach) { + obj.forEach(iterator, context); + } else if (obj.length !== undefined) { + i = 0; + while (i < obj.length) { + iterator.call(context, obj[i], i, obj); + i++; + } + } else { + for (i in obj) { + obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); + } + } + } - /** - * Disable the Windows Phone grippers when pressing an element. - * @type {String} - * @default 'none' - */ - touchSelect: 'none', + /** + * extend object. + * means that properties in dest will be overwritten by the ones in src. + * @param {Object} dest + * @param {Object} src + * @param {Boolean} [merge] + * @returns {Object} dest + */ + function extend(dest, src, merge) { + var keys = Object.keys(src); + var i = 0; + while (i < keys.length) { + if (!merge || (merge && dest[keys[i]] === undefined)) { + dest[keys[i]] = src[keys[i]]; + } + i++; + } + return dest; + } - /** - * Disables the default callout shown when you touch and hold a touch target. - * On iOS, when you touch and hold a touch target such as a link, Safari displays - * a callout containing information about the link. This property allows you to disable that callout. - * @type {String} - * @default 'none' - */ - touchCallout: 'none', + /** + * merge the values from src in the dest. + * means that properties that exist in dest will not be overwritten by src + * @param {Object} dest + * @param {Object} src + * @returns {Object} dest + */ + function merge(dest, src) { + return extend(dest, src, true); + } - /** - * Specifies whether zooming is enabled. Used by IE10> - * @type {String} - * @default 'none' - */ - contentZooming: 'none', + /** + * simple class inheritance + * @param {Function} child + * @param {Function} base + * @param {Object} [properties] + */ + function inherit(child, base, properties) { + var baseP = base.prototype, + childP; - /** - * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userDrag: 'none', + childP = child.prototype = Object.create(baseP); + childP.constructor = child; + childP._super = baseP; - /** - * Overrides the highlight color shown when the user taps a link or a JavaScript - * clickable element in iOS. This property obeys the alpha value, if specified. - * @type {String} - * @default 'rgba(0,0,0,0)' - */ - tapHighlightColor: 'rgba(0,0,0,0)' + if (properties) { + extend(childP, properties); } - }; + } - var STOP = 1; - var FORCED_STOP = 2; + /** + * simple function bind + * @param {Function} fn + * @param {Object} context + * @returns {Function} + */ + function bindFn(fn, context) { + return function boundFn() { + return fn.apply(context, arguments); + }; + } /** - * Manager - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor + * let a boolean value also be a function that must return a boolean + * this first item in args will be used as the context + * @param {Boolean|Function} val + * @param {Array} [args] + * @returns {Boolean} */ - function Manager(element, options) { - options = options || {}; + function boolOrFn(val, args) { + if (typeof val == TYPE_FUNCTION) { + return val.apply(args ? args[0] || undefined : undefined, args); + } + return val; + } - this.options = merge(options, Hammer.defaults); - this.options.inputTarget = this.options.inputTarget || element; + /** + * use the val2 when val1 is undefined + * @param {*} val1 + * @param {*} val2 + * @returns {*} + */ + function ifUndefined(val1, val2) { + return (val1 === undefined) ? val2 : val1; + } - this.handlers = {}; - this.session = {}; - this.recognizers = []; + /** + * addEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler + */ + function addEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.addEventListener(type, handler, false); + }); + } - this.element = element; - this.input = createInputInstance(this); - this.touchAction = new TouchAction(this, this.options.touchAction); + /** + * removeEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler + */ + function removeEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.removeEventListener(type, handler, false); + }); + } - toggleCssProps(this, true); + /** + * find if a node is in the given parent + * @method hasParent + * @param {HTMLElement} node + * @param {HTMLElement} parent + * @return {Boolean} found + */ + function hasParent(node, parent) { + while (node) { + if (node == parent) { + return true; + } + node = node.parentNode; + } + return false; + } - each(options.recognizers, function(item) { - var recognizer = this.add(new (item[0])(item[1])); - item[2] && recognizer.recognizeWith(item[2]); - item[3] && recognizer.requireFailure(item[3]); - }, this); + /** + * small indexOf wrapper + * @param {String} str + * @param {String} find + * @returns {Boolean} found + */ + function inStr(str, find) { + return str.indexOf(find) > -1; } - Manager.prototype = { - /** - * set options - * @param {Object} options - * @returns {Manager} - */ - set: function(options) { - extend(this.options, options); + /** + * split string on whitespace + * @param {String} str + * @returns {Array} words + */ + function splitStr(str) { + return str.trim().split(/\s+/g); + } - // Options that need a little more setup - if (options.touchAction) { - this.touchAction.update(); - } - if (options.inputTarget) { - // Clean up existing event listeners and reinitialize - this.input.destroy(); - this.input.target = options.inputTarget; - this.input.init(); + /** + * find if a array contains the object using indexOf or a simple polyFill + * @param {Array} src + * @param {String} find + * @param {String} [findByKey] + * @return {Boolean|Number} false when not found, or the index + */ + function inArray(src, find, findByKey) { + if (src.indexOf && !findByKey) { + return src.indexOf(find); + } else { + var i = 0; + while (i < src.length) { + if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { + return i; + } + i++; } - return this; - }, + return -1; + } + } - /** - * stop recognizing for this session. - * This session will be discarded, when a new [input]start event is fired. - * When forced, the recognizer cycle is stopped immediately. - * @param {Boolean} [force] - */ - stop: function(force) { - this.session.stopped = force ? FORCED_STOP : STOP; - }, + /** + * convert array-like objects to real arrays + * @param {Object} obj + * @returns {Array} + */ + function toArray(obj) { + return Array.prototype.slice.call(obj, 0); + } - /** - * run the recognizers! - * called by the inputHandler function on every movement of the pointers (touches) - * it walks through all the recognizers and tries to detect the gesture that is being made - * @param {Object} inputData - */ - recognize: function(inputData) { - var session = this.session; - if (session.stopped) { - return; + /** + * unique array with objects based on a key (like 'id') or just by the array's value + * @param {Array} src [{id:1},{id:2},{id:1}] + * @param {String} [key] + * @param {Boolean} [sort=False] + * @returns {Array} [{id:1},{id:2}] + */ + function uniqueArray(src, key, sort) { + var results = []; + var values = []; + var i = 0; + + while (i < src.length) { + var val = key ? src[i][key] : src[i]; + if (inArray(values, val) < 0) { + results.push(src[i]); } + values[i] = val; + i++; + } - // run the touch-action polyfill - this.touchAction.preventDefaults(inputData); + if (sort) { + if (!key) { + results = results.sort(); + } else { + results = results.sort(function sortUniqueArray(a, b) { + return a[key] > b[key]; + }); + } + } - var recognizer; - var recognizers = this.recognizers; + return results; + } - // this holds the recognizer that is being recognized. - // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED - // if no recognizer is detecting a thing, it is set to `null` - var curRecognizer = session.curRecognizer; + /** + * get the prefixed property + * @param {Object} obj + * @param {String} property + * @returns {String|Undefined} prefixed + */ + function prefixed(obj, property) { + var prefix, prop; + var camelProp = property[0].toUpperCase() + property.slice(1); - // reset when the last recognizer is recognized - // or when we're in a new session - if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { - curRecognizer = session.curRecognizer = null; + var i = 0; + while (i < VENDOR_PREFIXES.length) { + prefix = VENDOR_PREFIXES[i]; + prop = (prefix) ? prefix + camelProp : property; + + if (prop in obj) { + return prop; } + i++; + } + return undefined; + } - var i = 0; - while (i < recognizers.length) { - recognizer = recognizers[i]; + /** + * get a unique id + * @returns {number} uniqueId + */ + var _uniqueId = 1; + function uniqueId() { + return _uniqueId++; + } - // find out if we are allowed try to recognize the input for this one. - // 1. allow if the session is NOT forced stopped (see the .stop() method) - // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one - // that is being recognized. - // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. - // this can be setup with the `recognizeWith()` method on the recognizer. - if (session.stopped !== FORCED_STOP && ( // 1 - !curRecognizer || recognizer == curRecognizer || // 2 - recognizer.canRecognizeWith(curRecognizer))) { // 3 - recognizer.recognize(inputData); - } else { - recognizer.reset(); - } + /** + * get the window object of an element + * @param {HTMLElement} element + * @returns {DocumentView|Window} + */ + function getWindowForElement(element) { + var doc = element.ownerDocument; + return (doc.defaultView || doc.parentWindow); + } - // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the - // current active recognizer. but only if we don't already have an active recognizer - if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { - curRecognizer = session.curRecognizer = recognizer; - } - i++; - } - }, + var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; - /** - * get a recognizer by its event name. - * @param {Recognizer|String} recognizer - * @returns {Recognizer|Null} - */ - get: function(recognizer) { - if (recognizer instanceof Recognizer) { - return recognizer; - } + var SUPPORT_TOUCH = ('ontouchstart' in window); + var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; + var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); - var recognizers = this.recognizers; - for (var i = 0; i < recognizers.length; i++) { - if (recognizers[i].options.event == recognizer) { - return recognizers[i]; - } - } - return null; - }, + var INPUT_TYPE_TOUCH = 'touch'; + var INPUT_TYPE_PEN = 'pen'; + var INPUT_TYPE_MOUSE = 'mouse'; + var INPUT_TYPE_KINECT = 'kinect'; - /** - * add a recognizer to the manager - * existing recognizers with the same event name will be removed - * @param {Recognizer} recognizer - * @returns {Recognizer|Manager} - */ - add: function(recognizer) { - if (invokeArrayArg(recognizer, 'add', this)) { - return this; - } + var COMPUTE_INTERVAL = 25; - // remove existing - var existing = this.get(recognizer.options.event); - if (existing) { - this.remove(existing); - } + var INPUT_START = 1; + var INPUT_MOVE = 2; + var INPUT_END = 4; + var INPUT_CANCEL = 8; - this.recognizers.push(recognizer); - recognizer.manager = this; + var DIRECTION_NONE = 1; + var DIRECTION_LEFT = 2; + var DIRECTION_RIGHT = 4; + var DIRECTION_UP = 8; + var DIRECTION_DOWN = 16; - this.touchAction.update(); - return recognizer; - }, + var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; + var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; + var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; - /** - * remove a recognizer by name or instance - * @param {Recognizer|String} recognizer - * @returns {Manager} - */ - remove: function(recognizer) { - if (invokeArrayArg(recognizer, 'remove', this)) { - return this; - } + var PROPS_XY = ['x', 'y']; + var PROPS_CLIENT_XY = ['clientX', 'clientY']; - var recognizers = this.recognizers; - recognizer = this.get(recognizer); - recognizers.splice(inArray(recognizers, recognizer), 1); + /** + * create new input type manager + * @param {Manager} manager + * @param {Function} callback + * @returns {Input} + * @constructor + */ + function Input(manager, callback) { + var self = this; + this.manager = manager; + this.callback = callback; + this.element = manager.element; + this.target = manager.options.inputTarget; - this.touchAction.update(); - return this; - }, + // smaller wrapper around the handler, for the scope and the enabled state of the manager, + // so when disabled the input events are completely bypassed. + this.domHandler = function(ev) { + if (boolOrFn(manager.options.enable, [manager])) { + self.handler(ev); + } + }; - /** - * bind event - * @param {String} events - * @param {Function} handler - * @returns {EventEmitter} this - */ - on: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - handlers[event] = handlers[event] || []; - handlers[event].push(handler); - }); - return this; - }, + this.init(); + + } + Input.prototype = { /** - * unbind event, leave emit blank to remove all handlers - * @param {String} events - * @param {Function} [handler] - * @returns {EventEmitter} this + * should handle the inputEvent data and trigger the callback + * @virtual */ - off: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - if (!handler) { - delete handlers[event]; - } else { - handlers[event].splice(inArray(handlers[event], handler), 1); - } - }); - return this; - }, + handler: function() { }, /** - * emit event to the listeners - * @param {String} event - * @param {Object} data + * bind the events */ - emit: function(event, data) { - // we also want to trigger dom events - if (this.options.domEvents) { - triggerDomEvent(event, data); - } - - // no handlers, so skip it all - var handlers = this.handlers[event] && this.handlers[event].slice(); - if (!handlers || !handlers.length) { - return; - } - - data.type = event; - data.preventDefault = function() { - data.srcEvent.preventDefault(); - }; - - var i = 0; - while (i < handlers.length) { - handlers[i](data); - i++; - } + init: function() { + this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); }, /** - * destroy the manager and unbinds all events - * it doesn't unbind dom events, that is the user own responsibility + * unbind the events */ destroy: function() { - this.element && toggleCssProps(this, false); - - this.handlers = {}; - this.session = {}; - this.input.destroy(); - this.element = null; + this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); } }; /** - * add/remove the css properties as defined in manager.options.cssProps - * @param {Manager} manager - * @param {Boolean} add + * create new input type manager + * called by the Manager constructor + * @param {Hammer} manager + * @returns {Input} */ - function toggleCssProps(manager, add) { - var element = manager.element; - each(manager.options.cssProps, function(value, name) { - element.style[prefixed(element.style, name)] = add ? value : ''; - }); + function createInputInstance(manager) { + var Type; + var inputClass = manager.options.inputClass; + + if (inputClass) { + Type = inputClass; + } else if (SUPPORT_POINTER_EVENTS) { + Type = PointerEventInput; + } else if (SUPPORT_ONLY_TOUCH) { + Type = TouchInput; + } else if (!SUPPORT_TOUCH) { + Type = MouseInput; + } else { + Type = TouchMouseInput; + } + return new (Type)(manager, inputHandler); } /** - * trigger dom event - * @param {String} event - * @param {Object} data + * handle input events + * @param {Manager} manager + * @param {String} eventType + * @param {Object} input */ - function triggerDomEvent(event, data) { - var gestureEvent = document.createEvent('Event'); - gestureEvent.initEvent(event, true, true); - gestureEvent.gesture = data; - data.target.dispatchEvent(gestureEvent); - } - - extend(Hammer, { - INPUT_START: INPUT_START, - INPUT_MOVE: INPUT_MOVE, - INPUT_END: INPUT_END, - INPUT_CANCEL: INPUT_CANCEL, - - STATE_POSSIBLE: STATE_POSSIBLE, - STATE_BEGAN: STATE_BEGAN, - STATE_CHANGED: STATE_CHANGED, - STATE_ENDED: STATE_ENDED, - STATE_RECOGNIZED: STATE_RECOGNIZED, - STATE_CANCELLED: STATE_CANCELLED, - STATE_FAILED: STATE_FAILED, + function inputHandler(manager, eventType, input) { + var pointersLen = input.pointers.length; + var changedPointersLen = input.changedPointers.length; + var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); + var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); - DIRECTION_NONE: DIRECTION_NONE, - DIRECTION_LEFT: DIRECTION_LEFT, - DIRECTION_RIGHT: DIRECTION_RIGHT, - DIRECTION_UP: DIRECTION_UP, - DIRECTION_DOWN: DIRECTION_DOWN, - DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, - DIRECTION_VERTICAL: DIRECTION_VERTICAL, - DIRECTION_ALL: DIRECTION_ALL, + input.isFirst = !!isFirst; + input.isFinal = !!isFinal; - Manager: Manager, - Input: Input, - TouchAction: TouchAction, + if (isFirst) { + manager.session = {}; + } - TouchInput: TouchInput, - MouseInput: MouseInput, - PointerEventInput: PointerEventInput, - TouchMouseInput: TouchMouseInput, - SingleTouchInput: SingleTouchInput, + // source event is the normalized value of the domEvents + // like 'touchstart, mouseup, pointerdown' + input.eventType = eventType; - Recognizer: Recognizer, - AttrRecognizer: AttrRecognizer, - Tap: TapRecognizer, - Pan: PanRecognizer, - Swipe: SwipeRecognizer, - Pinch: PinchRecognizer, - Rotate: RotateRecognizer, - Press: PressRecognizer, + // compute scale, rotation etc + computeInputData(manager, input); - on: addEventListeners, - off: removeEventListeners, - each: each, - merge: merge, - extend: extend, - inherit: inherit, - bindFn: bindFn, - prefixed: prefixed - }); + // emit secret event + manager.emit('hammer.input', input); - if ("function" == TYPE_FUNCTION && __webpack_require__(27)) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { - return Hammer; - }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof module != 'undefined' && module.exports) { - module.exports = Hammer; - } else { - window[exportName] = Hammer; + manager.recognize(input); + manager.session.prevInput = input; } - })(window, document, 'Hammer'); + /** + * extend the data with some usable properties like scale, rotate, velocity etc + * @param {Object} manager + * @param {Object} input + */ + function computeInputData(manager, input) { + var session = manager.session; + var pointers = input.pointers; + var pointersLength = pointers.length; + // store the first input to calculate the distance and direction + if (!session.firstInput) { + session.firstInput = simpleCloneInputData(input); + } -/***/ }, -/* 27 */ -/***/ function(module, exports, __webpack_require__) { + // to compute scale and rotation we need to store the multiple touches + if (pointersLength > 1 && !session.firstMultiple) { + session.firstMultiple = simpleCloneInputData(input); + } else if (pointersLength === 1) { + session.firstMultiple = false; + } - /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; + var firstInput = session.firstInput; + var firstMultiple = session.firstMultiple; + var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; - /* WEBPACK VAR INJECTION */}.call(exports, {})) + var center = input.center = getCenter(pointers); + input.timeStamp = now(); + input.deltaTime = input.timeStamp - firstInput.timeStamp; -/***/ }, -/* 28 */ -/***/ function(module, exports, __webpack_require__) { + input.angle = getAngle(offsetCenter, center); + input.distance = getDistance(offsetCenter, center); - 'use strict'; + computeDeltaXY(session, input); + input.offsetDirection = getDirection(input.deltaX, input.deltaY); - var util = __webpack_require__(3); - var hammerUtil = __webpack_require__(29); - var moment = __webpack_require__(4); - var Component = __webpack_require__(22); - var DateUtil = __webpack_require__(30); + input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; + input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; - /** - * @constructor Range - * A Range controls a numeric range with a start and end value. - * The Range adjusts the range based on mouse events or programmatic changes, - * and triggers events when the range is changing or has been changed. - * @param {{dom: Object, domProps: Object, emitter: Emitter}} body - * @param {Object} [options] See description at Range.setOptions - */ - function Range(body, options) { - var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); - this.start = now.clone().add(-3, 'days').valueOf(); // Number - this.end = now.clone().add(4, 'days').valueOf(); // Number + computeIntervalInputData(session, input); - this.body = body; - this.deltaDifference = 0; - this.scaleOffset = 0; - this.startToFront = false; - this.endToFront = true; + // find the correct target + var target = manager.element; + if (hasParent(input.srcEvent.target, target)) { + target = input.srcEvent.target; + } + input.target = target; + } - // default options - this.defaultOptions = { - start: null, - end: null, - direction: 'horizontal', // 'horizontal' or 'vertical' - moveable: true, - zoomable: true, - min: null, - max: null, - zoomMin: 10, // milliseconds - zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds - }; - this.options = util.extend({}, this.defaultOptions); - - this.props = { - touch: {} - }; - this.animationTimer = null; - - // drag listeners for dragging - this.body.emitter.on('panstart', this._onDragStart.bind(this)); - this.body.emitter.on('panmove', this._onDrag.bind(this)); - this.body.emitter.on('panend', this._onDragEnd.bind(this)); + function computeDeltaXY(session, input) { + var center = input.center; + var offset = session.offsetDelta || {}; + var prevDelta = session.prevDelta || {}; + var prevInput = session.prevInput || {}; - // mouse wheel for zooming - this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); + if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { + prevDelta = session.prevDelta = { + x: prevInput.deltaX || 0, + y: prevInput.deltaY || 0 + }; - // pinch to zoom - this.body.emitter.on('touch', this._onTouch.bind(this)); - this.body.emitter.on('pinch', this._onPinch.bind(this)); + offset = session.offsetDelta = { + x: center.x, + y: center.y + }; + } - this.setOptions(options); + input.deltaX = prevDelta.x + (center.x - offset.x); + input.deltaY = prevDelta.y + (center.y - offset.y); } - Range.prototype = new Component(); - /** - * Set options for the range controller - * @param {Object} options Available options: - * {Number | Date | String} start Start date for the range - * {Number | Date | String} end End date for the range - * {Number} min Minimum value for start - * {Number} max Maximum value for end - * {Number} zoomMin Set a minimum value for - * (end - start). - * {Number} zoomMax Set a maximum value for - * (end - start). - * {Boolean} moveable Enable moving of the range - * by dragging. True by default - * {Boolean} zoomable Enable zooming of the range - * by pinching/scrolling. True by default + * velocity is calculated every x ms + * @param {Object} session + * @param {Object} input */ - Range.prototype.setOptions = function (options) { - if (options) { - // copy the options that we know - var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate', 'hiddenDates']; - util.selectiveExtend(fields, this.options, options); + function computeIntervalInputData(session, input) { + var last = session.lastInterval || input, + deltaTime = input.timeStamp - last.timeStamp, + velocity, velocityX, velocityY, direction; - if ('start' in options || 'end' in options) { - // apply a new range. both start and end are optional - this.setRange(options.start, options.end); + if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { + var deltaX = last.deltaX - input.deltaX; + var deltaY = last.deltaY - input.deltaY; + + var v = getVelocity(deltaTime, deltaX, deltaY); + velocityX = v.x; + velocityY = v.y; + velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; + direction = getDirection(deltaX, deltaY); + + session.lastInterval = input; + } else { + // use latest velocity info if it doesn't overtake a minimum period + velocity = last.velocity; + velocityX = last.velocityX; + velocityY = last.velocityY; + direction = last.direction; } - } - }; + + input.velocity = velocity; + input.velocityX = velocityX; + input.velocityY = velocityY; + input.direction = direction; + } /** - * Test whether direction has a valid value - * @param {String} direction 'horizontal' or 'vertical' + * create a simple clone from the input used for storage of firstInput and firstMultiple + * @param {Object} input + * @returns {Object} clonedInputData */ - function validateDirection(direction) { - if (direction != 'horizontal' && direction != 'vertical') { - throw new TypeError('Unknown direction "' + direction + '". ' + 'Choose "horizontal" or "vertical".'); - } + function simpleCloneInputData(input) { + // make a simple copy of the pointers because we will get a reference if we don't + // we only need clientXY for the calculations + var pointers = []; + var i = 0; + while (i < input.pointers.length) { + pointers[i] = { + clientX: round(input.pointers[i].clientX), + clientY: round(input.pointers[i].clientY) + }; + i++; + } + + return { + timeStamp: now(), + pointers: pointers, + center: getCenter(pointers), + deltaX: input.deltaX, + deltaY: input.deltaY + }; } /** - * Set a new start and end range - * @param {Date | Number | String} [start] - * @param {Date | Number | String} [end] - * @param {boolean | {duration: number, easingFunction: string}} [animation=false] - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - * @param {Boolean} [byUser=false] - * + * get the center of all the pointers + * @param {Array} pointers + * @return {Object} center contains `x` and `y` properties */ - Range.prototype.setRange = function (start, end, animation, byUser) { - if (byUser !== true) { - byUser = false; - } - var finalStart = start != undefined ? util.convert(start, 'Date').valueOf() : null; - var finalEnd = end != undefined ? util.convert(end, 'Date').valueOf() : null; - this._cancelAnimation(); + function getCenter(pointers) { + var pointersLength = pointers.length; - if (animation) { - // true or an Object - var me = this; - var initStart = this.start; - var initEnd = this.end; - var duration = typeof animation === 'object' && 'duration' in animation ? animation.duration : 500; - var easingName = typeof animation === 'object' && 'easingFunction' in animation ? animation.easingFunction : 'easeInOutQuad'; - var easingFunction = util.easingFunctions[easingName]; - if (!easingFunction) { - throw new Error('Unknown easing function ' + JSON.stringify(easingName) + '. ' + 'Choose from: ' + Object.keys(util.easingFunctions).join(', ')); + // no need to loop when only one touch + if (pointersLength === 1) { + return { + x: round(pointers[0].clientX), + y: round(pointers[0].clientY) + }; } - var initTime = new Date().valueOf(); - var anyChanged = false; - - var next = function next() { - if (!me.props.touch.dragging) { - var now = new Date().valueOf(); - var time = now - initTime; - var ease = easingFunction(time / duration); - var done = time > duration; - var s = done || finalStart === null ? finalStart : initStart + (finalStart - initStart) * ease; - var e = done || finalEnd === null ? finalEnd : initEnd + (finalEnd - initEnd) * ease; - - changed = me._applyRange(s, e); - DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); - anyChanged = anyChanged || changed; - if (changed) { - me.body.emitter.emit('rangechange', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); - } + var x = 0, y = 0, i = 0; + while (i < pointersLength) { + x += pointers[i].clientX; + y += pointers[i].clientY; + i++; + } - if (done) { - if (anyChanged) { - me.body.emitter.emit('rangechanged', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); - } - } else { - // animate with as high as possible frame rate, leave 20 ms in between - // each to prevent the browser from blocking - me.animationTimer = setTimeout(next, 20); - } - } + return { + x: round(x / pointersLength), + y: round(y / pointersLength) }; - - return next(); - } else { - var changed = this._applyRange(finalStart, finalEnd); - DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); - if (changed) { - var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; - this.body.emitter.emit('rangechange', params); - this.body.emitter.emit('rangechanged', params); - } - } - }; + } /** - * Stop an animation - * @private + * calculate the velocity between two points. unit is in px per ms. + * @param {Number} deltaTime + * @param {Number} x + * @param {Number} y + * @return {Object} velocity `x` and `y` */ - Range.prototype._cancelAnimation = function () { - if (this.animationTimer) { - clearTimeout(this.animationTimer); - this.animationTimer = null; - } - }; + function getVelocity(deltaTime, x, y) { + return { + x: x / deltaTime || 0, + y: y / deltaTime || 0 + }; + } /** - * Set a new start and end range. This method is the same as setRange, but - * does not trigger a range change and range changed event, and it returns - * true when the range is changed - * @param {Number} [start] - * @param {Number} [end] - * @return {Boolean} changed - * @private + * get the direction between two points + * @param {Number} x + * @param {Number} y + * @return {Number} direction */ - Range.prototype._applyRange = function (start, end) { - var newStart = start != null ? util.convert(start, 'Date').valueOf() : this.start, - newEnd = end != null ? util.convert(end, 'Date').valueOf() : this.end, - max = this.options.max != null ? util.convert(this.options.max, 'Date').valueOf() : null, - min = this.options.min != null ? util.convert(this.options.min, 'Date').valueOf() : null, - diff; - - // check for valid number - if (isNaN(newStart) || newStart === null) { - throw new Error('Invalid start "' + start + '"'); - } - if (isNaN(newEnd) || newEnd === null) { - throw new Error('Invalid end "' + end + '"'); - } - - // prevent start < end - if (newEnd < newStart) { - newEnd = newStart; - } - - // prevent start < min - if (min !== null) { - if (newStart < min) { - diff = min - newStart; - newStart += diff; - newEnd += diff; - - // prevent end > max - if (max != null) { - if (newEnd > max) { - newEnd = max; - } - } - } - } - - // prevent end > max - if (max !== null) { - if (newEnd > max) { - diff = newEnd - max; - newStart -= diff; - newEnd -= diff; - - // prevent start < min - if (min != null) { - if (newStart < min) { - newStart = min; - } - } - } - } - - // prevent (end-start) < zoomMin - if (this.options.zoomMin !== null) { - var zoomMin = parseFloat(this.options.zoomMin); - if (zoomMin < 0) { - zoomMin = 0; - } - if (newEnd - newStart < zoomMin) { - if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { - // ignore this action, we are already zoomed to the minimum - newStart = this.start; - newEnd = this.end; - } else { - // zoom to the minimum - diff = zoomMin - (newEnd - newStart); - newStart -= diff / 2; - newEnd += diff / 2; - } + function getDirection(x, y) { + if (x === y) { + return DIRECTION_NONE; } - } - // prevent (end-start) > zoomMax - if (this.options.zoomMax !== null) { - var zoomMax = parseFloat(this.options.zoomMax); - if (zoomMax < 0) { - zoomMax = 0; + if (abs(x) >= abs(y)) { + return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; } + return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; + } - if (newEnd - newStart > zoomMax) { - if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { - // ignore this action, we are already zoomed to the maximum - newStart = this.start; - newEnd = this.end; - } else { - // zoom to the maximum - diff = newEnd - newStart - zoomMax; - newStart += diff / 2; - newEnd -= diff / 2; - } + /** + * calculate the absolute distance between two points + * @param {Object} p1 {x, y} + * @param {Object} p2 {x, y} + * @param {Array} [props] containing x and y keys + * @return {Number} distance + */ + function getDistance(p1, p2, props) { + if (!props) { + props = PROPS_XY; } - } - - var changed = this.start != newStart || this.end != newEnd; - - // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) - if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { - this.body.emitter.emit('checkRangedItems'); - } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; - this.start = newStart; - this.end = newEnd; - return changed; - }; + return Math.sqrt((x * x) + (y * y)); + } /** - * Retrieve the current range. - * @return {Object} An object with start and end properties + * calculate the angle between two coordinates + * @param {Object} p1 + * @param {Object} p2 + * @param {Array} [props] containing x and y keys + * @return {Number} angle */ - Range.prototype.getRange = function () { - return { - start: this.start, - end: this.end - }; - }; + function getAngle(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; + return Math.atan2(y, x) * 180 / Math.PI; + } /** - * Calculate the conversion offset and scale for current range, based on - * the provided width - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion + * calculate the rotation degrees between two pointersets + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} rotation */ - Range.prototype.conversion = function (width, totalHidden) { - return Range.conversion(this.start, this.end, width, totalHidden); - }; + function getRotation(start, end) { + return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); + } /** - * Static method to calculate the conversion offset and scale for a range, - * based on the provided start, end, and width - * @param {Number} start - * @param {Number} end - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion + * calculate the scale factor between two pointersets + * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} scale */ - Range.conversion = function (start, end, width, totalHidden) { - if (totalHidden === undefined) { - totalHidden = 0; - } - if (width != 0 && end - start != 0) { - return { - offset: start, - scale: width / (end - start - totalHidden) - }; - } else { - return { - offset: 0, - scale: 1 - }; - } + function getScale(start, end) { + return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); + } + + var MOUSE_INPUT_MAP = { + mousedown: INPUT_START, + mousemove: INPUT_MOVE, + mouseup: INPUT_END }; + var MOUSE_ELEMENT_EVENTS = 'mousedown'; + var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; + /** - * Start dragging horizontally or vertically - * @param {Event} event - * @private + * Mouse events input + * @constructor + * @extends Input */ - Range.prototype._onDragStart = function (event) { - this.deltaDifference = 0; - this.previousDelta = 0; - // only allow dragging when configured as movable - if (!this.options.moveable) return; - - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + function MouseInput() { + this.evEl = MOUSE_ELEMENT_EVENTS; + this.evWin = MOUSE_WINDOW_EVENTS; - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.dragging = true; + this.allow = true; // used by Input.TouchMouse to disable mouse events + this.pressed = false; // mousedown state - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'move'; - } - }; + Input.apply(this, arguments); + } - /** - * Perform dragging operation - * @param {Event} event - * @private - */ - Range.prototype._onDrag = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; + inherit(MouseInput, Input, { + /** + * handle mouse events + * @param {Object} ev + */ + handler: function MEhandler(ev) { + var eventType = MOUSE_INPUT_MAP[ev.type]; - // TODO: this may be redundant in hammerjs2 - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + // on start we want to have the left mouse button down + if (eventType & INPUT_START && ev.button === 0) { + this.pressed = true; + } - var direction = this.options.direction; - validateDirection(direction); - var delta = direction == 'horizontal' ? event.deltaX : event.deltaY; - delta -= this.deltaDifference; - var interval = this.props.touch.end - this.props.touch.start; + if (eventType & INPUT_MOVE && ev.which !== 1) { + eventType = INPUT_END; + } - // normalize dragging speed if cutout is in between. - var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - interval -= duration; + // mouse must be down, and mouse events are allowed (see the TouchMouse input) + if (!this.pressed || !this.allow) { + return; + } - var width = direction == 'horizontal' ? this.body.domProps.center.width : this.body.domProps.center.height; - var diffRange = -delta / width * interval; - var newStart = this.props.touch.start + diffRange; - var newEnd = this.props.touch.end + diffRange; + if (eventType & INPUT_END) { + this.pressed = false; + } - // snapping times away from hidden zones - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); - if (safeStart != newStart || safeEnd != newEnd) { - this.deltaDifference += delta; - this.props.touch.start = safeStart; - this.props.touch.end = safeEnd; - this._onDrag(event); - return; - } - - this.previousDelta = delta; - this._applyRange(newStart, newEnd); + this.callback(this.manager, eventType, { + pointers: [ev], + changedPointers: [ev], + pointerType: INPUT_TYPE_MOUSE, + srcEvent: ev + }); + } + }); - // fire a rangechange event - this.body.emitter.emit('rangechange', { - start: new Date(this.start), - end: new Date(this.end), - byUser: true - }); + var POINTER_INPUT_MAP = { + pointerdown: INPUT_START, + pointermove: INPUT_MOVE, + pointerup: INPUT_END, + pointercancel: INPUT_CANCEL, + pointerout: INPUT_CANCEL }; - /** - * Stop dragging operation - * @param {event} event - * @private - */ - Range.prototype._onDragEnd = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; - - // TODO: this may be redundant in hammerjs2 - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; - - this.props.touch.dragging = false; - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'auto'; - } - - // fire a rangechanged event - this.body.emitter.emit('rangechanged', { - start: new Date(this.start), - end: new Date(this.end), - byUser: true - }); + // in IE10 the pointer types is defined as an enum + var IE10_POINTER_TYPE_ENUM = { + 2: INPUT_TYPE_TOUCH, + 3: INPUT_TYPE_PEN, + 4: INPUT_TYPE_MOUSE, + 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 }; - /** - * Event handler for mouse wheel event, used to zoom - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {Event} event - * @private - */ - Range.prototype._onMouseWheel = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; - - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; - } - - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - // perform the zoom action. Delta is normally 1 or -1 - - // adjust a negative delta such that zooming in with delta 0.1 - // equals zooming out with a delta -0.1 - var scale; - if (delta < 0) { - scale = 1 - delta / 5; - } else { - scale = 1 / (1 + delta / 5); - } - - // calculate center, the date to zoom around - var pointer = getPointer({ x: event.clientX, y: event.clientY }, this.body.dom.center); - var pointerDate = this._pointerToDate(pointer); - - this.zoom(scale, pointerDate, delta); - } - - // Prevent default actions caused by mouse wheel - // (else the page and timeline both zoom and scroll) - event.preventDefault(); - }; + var POINTER_ELEMENT_EVENTS = 'pointerdown'; + var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; - /** - * Start of a touch gesture - * @private - */ - Range.prototype._onTouch = function (event) { - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.allowDragging = true; - this.props.touch.center = null; - this.scaleOffset = 0; - this.deltaDifference = 0; - }; + // IE10 has prefixed support, and case-sensitive + if (window.MSPointerEvent) { + POINTER_ELEMENT_EVENTS = 'MSPointerDown'; + POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; + } /** - * Handle pinch event - * @param {Event} event - * @private + * Pointer events input + * @constructor + * @extends Input */ - Range.prototype._onPinch = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + function PointerEventInput() { + this.evEl = POINTER_ELEMENT_EVENTS; + this.evWin = POINTER_WINDOW_EVENTS; - this.props.touch.allowDragging = false; + Input.apply(this, arguments); - if (!this.props.touch.center) { - this.props.touch.center = getPointer(event.center, this.body.dom.center); - } + this.store = (this.manager.session.pointerEvents = []); + } - var scale = 1 / (event.scale + this.scaleOffset); - var centerDate = this._pointerToDate(this.props.touch.center); + inherit(PointerEventInput, Input, { + /** + * handle mouse events + * @param {Object} ev + */ + handler: function PEhandler(ev) { + var store = this.store; + var removePointer = false; - var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); - var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); + var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; + var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; - // calculate new start and end - var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; - var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; + var isTouch = (pointerType == INPUT_TYPE_TOUCH); - // snapping times away from hidden zones - this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times - this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times + // get index of the event in the store + var storeIndex = inArray(store, ev.pointerId, 'pointerId'); - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); - if (safeStart != newStart || safeEnd != newEnd) { - this.props.touch.start = safeStart; - this.props.touch.end = safeEnd; - this.scaleOffset = 1 - event.scale; - newStart = safeStart; - newEnd = safeEnd; - } + // start and mouse must be down + if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { + if (storeIndex < 0) { + store.push(ev); + storeIndex = store.length - 1; + } + } else if (eventType & (INPUT_END | INPUT_CANCEL)) { + removePointer = true; + } - this.setRange(newStart, newEnd, false, true); + // it not found, so the pointer hasn't been down (so it's probably a hover) + if (storeIndex < 0) { + return; + } - this.startToFront = false; // revert to default - this.endToFront = true; // revert to default - }; + // update the event in the store + store[storeIndex] = ev; - /** - * Helper function to calculate the center date for zooming - * @param {{x: Number, y: Number}} pointer - * @return {number} date - * @private - */ - Range.prototype._pointerToDate = function (pointer) { - var conversion; - var direction = this.options.direction; + this.callback(this.manager, eventType, { + pointers: store, + changedPointers: [ev], + pointerType: pointerType, + srcEvent: ev + }); - validateDirection(direction); + if (removePointer) { + // remove from the store + store.splice(storeIndex, 1); + } + } + }); - if (direction == 'horizontal') { - return this.body.util.toTime(pointer.x).valueOf(); - } else { - var height = this.body.domProps.center.height; - conversion = this.conversion(height); - return pointer.y / conversion.scale + conversion.offset; - } + var SINGLE_TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL }; + var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; + var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; + /** - * Get the pointer location relative to the location of the dom element - * @param {{x: Number, y: Number}} touch - * @param {Element} element HTML DOM element - * @return {{x: Number, y: Number}} pointer - * @private + * Touch events input + * @constructor + * @extends Input */ - function getPointer(touch, element) { - return { - x: touch.x - util.getAbsoluteLeft(element), - y: touch.y - util.getAbsoluteTop(element) - }; + function SingleTouchInput() { + this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; + this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; + this.started = false; + + Input.apply(this, arguments); } - /** - * Zoom the range the given scale in or out. Start and end date will - * be adjusted, and the timeline will be redrawn. You can optionally give a - * date around which to zoom. - * For example, try scale = 0.9 or 1.1 - * @param {Number} scale Scaling factor. Values above 1 will zoom out, - * values below 1 will zoom in. - * @param {Number} [center] Value representing a date around which will - * be zoomed. - */ - Range.prototype.zoom = function (scale, center, delta) { - // if centerDate is not provided, take it half between start Date and end Date - if (center == null) { - center = (this.start + this.end) / 2; - } + inherit(SingleTouchInput, Input, { + handler: function TEhandler(ev) { + var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; - var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); - var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + // should we handle the touch events? + if (type === INPUT_START) { + this.started = true; + } - // calculate new start and end - var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; - var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; + if (!this.started) { + return; + } - // snapping times away from hidden zones - this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times - this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); - if (safeStart != newStart || safeEnd != newEnd) { - newStart = safeStart; - newEnd = safeEnd; - } + var touches = normalizeSingleTouches.call(this, ev, type); - this.setRange(newStart, newEnd, false, true); + // when done, reset the started state + if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { + this.started = false; + } - this.startToFront = false; // revert to default - this.endToFront = true; // revert to default - }; + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); + } + }); /** - * Move the range with a given delta to the left or right. Start and end - * value will be adjusted. For example, try delta = 0.1 or -0.1 - * @param {Number} delta Moving amount. Positive value will move right, - * negative value will move left + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] */ - Range.prototype.move = function (delta) { - // zoom start Date and end Date relative to the centerDate - var diff = this.end - this.start; + function normalizeSingleTouches(ev, type) { + var all = toArray(ev.touches); + var changed = toArray(ev.changedTouches); - // apply new values - var newStart = this.start + diff * delta; - var newEnd = this.end + diff * delta; + if (type & (INPUT_END | INPUT_CANCEL)) { + all = uniqueArray(all.concat(changed), 'identifier', true); + } - // TODO: reckon with min and max range + return [all, changed]; + } - this.start = newStart; - this.end = newEnd; + var TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL }; + var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; + /** - * Move the range to a new center point - * @param {Number} moveTo New center point of the range + * Multi-user touch events input + * @constructor + * @extends Input */ - Range.prototype.moveTo = function (moveTo) { - var center = (this.start + this.end) / 2; - - var diff = center - moveTo; - - // calculate new start and end - var newStart = this.start - diff; - var newEnd = this.end - diff; - - this.setRange(newStart, newEnd); - }; - - module.exports = Range; + function TouchInput() { + this.evTarget = TOUCH_TARGET_EVENTS; + this.targetIds = {}; -/***/ }, -/* 29 */ -/***/ function(module, exports, __webpack_require__) { + Input.apply(this, arguments); + } - 'use strict'; + inherit(TouchInput, Input, { + handler: function MTEhandler(ev) { + var type = TOUCH_INPUT_MAP[ev.type]; + var touches = getTouches.call(this, ev, type); + if (!touches) { + return; + } - var Hammer = __webpack_require__(24); + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); + } + }); /** - * Register a touch event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] */ - exports.onTouch = function (hammer, callback) { - callback.inputHandler = function (event) { - if (event.isFirst && !isTouching) { - callback(event); + function getTouches(ev, type) { + var allTouches = toArray(ev.touches); + var targetIds = this.targetIds; - isTouching = true; - setTimeout(function () { - isTouching = false; - }, 0); + // when there is only one touch, the process can be simplified + if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { + targetIds[allTouches[0].identifier] = true; + return [allTouches, allTouches]; } - }; - hammer.on('hammer.input', callback.inputHandler); - }; + var i, + targetTouches, + changedTouches = toArray(ev.changedTouches), + changedTargetTouches = [], + target = this.target; - // isTouching is true while a touch action is being emitted - // this is a hack to prevent `touch` from being fired twice - var isTouching = false; + // get target touches from touches + targetTouches = allTouches.filter(function(touch) { + return hasParent(touch.target, target); + }); - /** - * Register a release event, taking place after a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) - */ - exports.onRelease = function (hammer, callback) { - callback.inputHandler = function (event) { - if (event.isFinal && !isReleasing) { - callback(event); + // collect touches + if (type === INPUT_START) { + i = 0; + while (i < targetTouches.length) { + targetIds[targetTouches[i].identifier] = true; + i++; + } + } - isReleasing = true; - setTimeout(function () { - isReleasing = false; - }, 0); + // filter changed touches to only contain touches that exist in the collected target ids + i = 0; + while (i < changedTouches.length) { + if (targetIds[changedTouches[i].identifier]) { + changedTargetTouches.push(changedTouches[i]); + } + + // cleanup removed touches + if (type & (INPUT_END | INPUT_CANCEL)) { + delete targetIds[changedTouches[i].identifier]; + } + i++; } - }; - return hammer.on('hammer.input', callback.inputHandler); - }; + if (!changedTargetTouches.length) { + return; + } - // isReleasing is true while a release action is being emitted - // this is a hack to prevent `release` from being fired twice - var isReleasing = false; + return [ + // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' + uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), + changedTargetTouches + ]; + } /** - * Unregister a touch event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) + * Combined touch and mouse input + * + * Touch has a higher priority then mouse, and while touching no mouse events are allowed. + * This because touch devices also emit mouse events while doing a touch. + * + * @constructor + * @extends Input */ - exports.offTouch = function (hammer, callback) { - hammer.off('hammer.input', callback.inputHandler); - }; + function TouchMouseInput() { + Input.apply(this, arguments); - /** - * Unregister a release event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) - */ - exports.offRelease = exports.offTouch; + var handler = bindFn(this.handler, this); + this.touch = new TouchInput(this.manager, handler); + this.mouse = new MouseInput(this.manager, handler); + } -/***/ }, -/* 30 */ -/***/ function(module, exports, __webpack_require__) { + inherit(TouchMouseInput, Input, { + /** + * handle mouse and touch events + * @param {Hammer} manager + * @param {String} inputEvent + * @param {Object} inputData + */ + handler: function TMEhandler(manager, inputEvent, inputData) { + var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), + isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); - "use strict"; - - var moment = __webpack_require__(4); - - /** - * used in Core to convert the options into a volatile variable - * - * @param Core - */ - exports.convertHiddenOptions = function (body, hiddenDates) { - body.hiddenDates = []; - if (hiddenDates) { - if (Array.isArray(hiddenDates) == true) { - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].repeat === undefined) { - var dateItem = {}; - dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); - dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); - body.hiddenDates.push(dateItem); + // when we're in a touch event, so block all upcoming mouse events + // most mobile browser also emit mouseevents, right after touchstart + if (isTouch) { + this.mouse.allow = false; + } else if (isMouse && !this.mouse.allow) { + return; } - } - body.hiddenDates.sort(function (a, b) { - return a.start - b.start; - }); // sort by start time - } - } - }; - /** - * create new entrees for the repeating hidden dates - * @param body - * @param hiddenDates - */ - exports.updateHiddenDates = function (body, hiddenDates) { - if (hiddenDates && body.domProps.centerContainer.width !== undefined) { - exports.convertHiddenOptions(body, hiddenDates); - - var start = moment(body.range.start); - var end = moment(body.range.end); + // reset the allowMouse when we're done + if (inputEvent & (INPUT_END | INPUT_CANCEL)) { + this.mouse.allow = true; + } - var totalRange = body.range.end - body.range.start; - var pixelTime = totalRange / body.domProps.centerContainer.width; + this.callback(manager, inputEvent, inputData); + }, - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].repeat !== undefined) { - var startDate = moment(hiddenDates[i].start); - var endDate = moment(hiddenDates[i].end); + /** + * remove the event listeners + */ + destroy: function destroy() { + this.touch.destroy(); + this.mouse.destroy(); + } + }); - if (startDate._d == "Invalid Date") { - throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); - } - if (endDate._d == "Invalid Date") { - throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); - } + var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); + var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; - var duration = endDate - startDate; - if (duration >= 4 * pixelTime) { + // magical touchAction value + var TOUCH_ACTION_COMPUTE = 'compute'; + var TOUCH_ACTION_AUTO = 'auto'; + var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented + var TOUCH_ACTION_NONE = 'none'; + var TOUCH_ACTION_PAN_X = 'pan-x'; + var TOUCH_ACTION_PAN_Y = 'pan-y'; - var offset = 0; - var runUntil = end.clone(); - switch (hiddenDates[i].repeat) { - case "daily": - // case of time - if (startDate.day() != endDate.day()) { - offset = 1; - } - startDate.dayOfYear(start.dayOfYear()); - startDate.year(start.year()); - startDate.subtract(7, "days"); + /** + * Touch Action + * sets the touchAction property or uses the js alternative + * @param {Manager} manager + * @param {String} value + * @constructor + */ + function TouchAction(manager, value) { + this.manager = manager; + this.set(value); + } - endDate.dayOfYear(start.dayOfYear()); - endDate.year(start.year()); - endDate.subtract(7 - offset, "days"); + TouchAction.prototype = { + /** + * set the touchAction value on the element or enable the polyfill + * @param {String} value + */ + set: function(value) { + // find out the touch-action by the event handlers + if (value == TOUCH_ACTION_COMPUTE) { + value = this.compute(); + } - runUntil.add(1, "weeks"); - break; - case "weekly": - var dayOffset = endDate.diff(startDate, "days"); - var day = startDate.day(); + if (NATIVE_TOUCH_ACTION) { + this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; + } + this.actions = value.toLowerCase().trim(); + }, - // set the start date to the range.start - startDate.date(start.date()); - startDate.month(start.month()); - startDate.year(start.year()); - endDate = startDate.clone(); + /** + * just re-set the touchAction value + */ + update: function() { + this.set(this.manager.options.touchAction); + }, - // force - startDate.day(day); - endDate.day(day); - endDate.add(dayOffset, "days"); + /** + * compute the value for the touchAction property based on the recognizer's settings + * @returns {String} value + */ + compute: function() { + var actions = []; + each(this.manager.recognizers, function(recognizer) { + if (boolOrFn(recognizer.options.enable, [recognizer])) { + actions = actions.concat(recognizer.getTouchAction()); + } + }); + return cleanTouchActions(actions.join(' ')); + }, - startDate.subtract(1, "weeks"); - endDate.subtract(1, "weeks"); + /** + * this method is called on each input cycle and provides the preventing of the browser behavior + * @param {Object} input + */ + preventDefaults: function(input) { + // not needed with native support for the touchAction property + if (NATIVE_TOUCH_ACTION) { + return; + } - runUntil.add(1, "weeks"); - break; - case "monthly": - if (startDate.month() != endDate.month()) { - offset = 1; - } - startDate.month(start.month()); - startDate.year(start.year()); - startDate.subtract(1, "months"); + var srcEvent = input.srcEvent; + var direction = input.offsetDirection; - endDate.month(start.month()); - endDate.year(start.year()); - endDate.subtract(1, "months"); - endDate.add(offset, "months"); + // if the touch action did prevented once this session + if (this.manager.session.prevented) { + srcEvent.preventDefault(); + return; + } - runUntil.add(1, "months"); - break; - case "yearly": - if (startDate.year() != endDate.year()) { - offset = 1; - } - startDate.year(start.year()); - startDate.subtract(1, "years"); - endDate.year(start.year()); - endDate.subtract(1, "years"); - endDate.add(offset, "years"); + var actions = this.actions; + var hasNone = inStr(actions, TOUCH_ACTION_NONE); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - runUntil.add(1, "years"); - break; - default: - console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); - return; - } - while (startDate < runUntil) { - body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); - switch (hiddenDates[i].repeat) { - case "daily": - startDate.add(1, "days"); - endDate.add(1, "days"); - break; - case "weekly": - startDate.add(1, "weeks"); - endDate.add(1, "weeks"); - break; - case "monthly": - startDate.add(1, "months"); - endDate.add(1, "months"); - break; - case "yearly": - startDate.add(1, "y"); - endDate.add(1, "y"); - break; - default: - console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); - return; - } - } - body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + if (hasNone || + (hasPanY && direction & DIRECTION_HORIZONTAL) || + (hasPanX && direction & DIRECTION_VERTICAL)) { + return this.preventSrc(srcEvent); } - } - } - // remove duplicates, merge where possible - exports.removeDuplicates(body); - // ensure the new positions are not on hidden dates - var startHidden = exports.isHidden(body.range.start, body.hiddenDates); - var endHidden = exports.isHidden(body.range.end, body.hiddenDates); - var rangeStart = body.range.start; - var rangeEnd = body.range.end; - if (startHidden.hidden == true) { - rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; - } - if (endHidden.hidden == true) { - rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; - } - if (startHidden.hidden == true || endHidden.hidden == true) { - body.range._applyRange(rangeStart, rangeEnd); + }, + + /** + * call preventDefault to prevent the browser's default behavior (scrolling in most cases) + * @param {Object} srcEvent + */ + preventSrc: function(srcEvent) { + this.manager.session.prevented = true; + srcEvent.preventDefault(); } - } }; /** - * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. - * Scales with N^2 - * @param body + * when the touchActions are collected they are not a valid value, so we need to clean things up. * + * @param {String} actions + * @returns {*} */ - exports.removeDuplicates = function (body) { - var hiddenDates = body.hiddenDates; - var safeDates = []; - for (var i = 0; i < hiddenDates.length; i++) { - for (var j = 0; j < hiddenDates.length; j++) { - if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { - // j inside i - if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { - hiddenDates[j].remove = true; - } - // j start inside i - else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { - hiddenDates[i].end = hiddenDates[j].end; - hiddenDates[j].remove = true; - } - // j end inside i - else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { - hiddenDates[i].start = hiddenDates[j].start; - hiddenDates[j].remove = true; - } - } - } - } - - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].remove !== true) { - safeDates.push(hiddenDates[i]); + function cleanTouchActions(actions) { + // none + if (inStr(actions, TOUCH_ACTION_NONE)) { + return TOUCH_ACTION_NONE; } - } - - body.hiddenDates = safeDates; - body.hiddenDates.sort(function (a, b) { - return a.start - b.start; - }); // sort by start time - }; - exports.printDates = function (dates) { - for (var i = 0; i < dates.length; i++) { - console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); - } - }; + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - /** - * Used in TimeStep to avoid the hidden times. - * @param timeStep - * @param previousTime - */ - exports.stepOverHiddenDates = function (timeStep, previousTime) { - var stepInHidden = false; - var currentValue = timeStep.current.valueOf(); - for (var i = 0; i < timeStep.hiddenDates.length; i++) { - var startDate = timeStep.hiddenDates[i].start; - var endDate = timeStep.hiddenDates[i].end; - if (currentValue >= startDate && currentValue < endDate) { - stepInHidden = true; - break; + // pan-x and pan-y can be combined + if (hasPanX && hasPanY) { + return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; } - } - if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { - var prevValue = moment(previousTime); - var newValue = moment(endDate); - //check if the next step should be major - if (prevValue.year() != newValue.year()) { - timeStep.switchedYear = true; - } else if (prevValue.month() != newValue.month()) { - timeStep.switchedMonth = true; - } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { - timeStep.switchedDay = true; + // pan-x OR pan-y + if (hasPanX || hasPanY) { + return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; } - timeStep.current = newValue.toDate(); - } - }; - - ///** - // * Used in TimeStep to avoid the hidden times. - // * @param timeStep - // * @param previousTime - // */ - //exports.checkFirstStep = function(timeStep) { - // var stepInHidden = false; - // var currentValue = timeStep.current.valueOf(); - // for (var i = 0; i < timeStep.hiddenDates.length; i++) { - // var startDate = timeStep.hiddenDates[i].start; - // var endDate = timeStep.hiddenDates[i].end; - // if (currentValue >= startDate && currentValue < endDate) { - // stepInHidden = true; - // break; - // } - // } - // - // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { - // var newValue = moment(endDate); - // timeStep.current = newValue.toDate(); - // } - //}; - - /** - * replaces the Core toScreen methods - * @param Core - * @param time - * @param width - * @returns {number} - */ - exports.toScreen = function (Core, time, width) { - if (Core.body.hiddenDates.length == 0) { - var conversion = Core.range.conversion(width); - return (time.valueOf() - conversion.offset) * conversion.scale; - } else { - var hidden = exports.isHidden(time, Core.body.hiddenDates); - if (hidden.hidden == true) { - time = hidden.startDate; + // manipulation + if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { + return TOUCH_ACTION_MANIPULATION; } - var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); - time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); - - var conversion = Core.range.conversion(width, duration); - return (time.valueOf() - conversion.offset) * conversion.scale; - } - }; - - /** - * Replaces the core toTime methods - * @param body - * @param range - * @param x - * @param width - * @returns {Date} - */ - exports.toTime = function (Core, x, width) { - if (Core.body.hiddenDates.length == 0) { - var conversion = Core.range.conversion(width); - return new Date(x / conversion.scale + conversion.offset); - } else { - var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); - var totalDuration = Core.range.end - Core.range.start - hiddenDuration; - var partialDuration = totalDuration * x / width; - var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); - - var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); - return newTime; - } - }; + return TOUCH_ACTION_AUTO; + } /** - * Support function + * Recognizer flow explained; * + * All recognizers have the initial state of POSSIBLE when a input session starts. + * The definition of a input session is from the first input until the last input, with all it's movement in it. * + * Example session for mouse-input: mousedown -> mousemove -> mouseup * - * @param hiddenDates - * @param range - * @returns {number} + * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed + * which determines with state it should be. + * + * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to + * POSSIBLE to give it another change on the next cycle. + * + * Possible + * | + * +-----+---------------+ + * | | + * +-----+-----+ | + * | | | + * Failed Cancelled | + * +-------+------+ + * | | + * Recognized Began + * | + * Changed + * | + * Ended/Recognized */ - exports.getHiddenDurationBetween = function (hiddenDates, start, end) { - var duration = 0; - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= start && endDate < end) { - duration += endDate - startDate; - } - } - return duration; - }; + var STATE_POSSIBLE = 1; + var STATE_BEGAN = 2; + var STATE_CHANGED = 4; + var STATE_ENDED = 8; + var STATE_RECOGNIZED = STATE_ENDED; + var STATE_CANCELLED = 16; + var STATE_FAILED = 32; /** - * Support function - * @param hiddenDates - * @param range - * @param time - * @returns {{duration: number, time: *, offset: number}} + * Recognizer + * Every recognizer needs to extend from this class. + * @constructor + * @param {Object} options */ - exports.correctTimeForHidden = function (hiddenDates, range, time) { - time = moment(time).toDate().valueOf(); - time -= exports.getHiddenDurationBefore(hiddenDates, range, time); - return time; - }; + function Recognizer(options) { + this.id = uniqueId(); - exports.getHiddenDurationBefore = function (hiddenDates, range, time) { - var timeOffset = 0; - time = moment(time).toDate().valueOf(); + this.manager = null; + this.options = merge(options || {}, this.defaults); - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= range.start && endDate < range.end) { - if (time >= endDate) { - timeOffset += endDate - startDate; - } - } - } - return timeOffset; - }; + // default is enable true + this.options.enable = ifUndefined(this.options.enable, true); - /** - * sum the duration from start to finish, including the hidden duration, - * until the required amount has been reached, return the accumulated hidden duration - * @param hiddenDates - * @param range - * @param time - * @returns {{duration: number, time: *, offset: number}} - */ - exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { - var hiddenDuration = 0; - var duration = 0; - var previousPoint = range.start; - //exports.printDates(hiddenDates) - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= range.start && endDate < range.end) { - duration += startDate - previousPoint; - previousPoint = endDate; - if (duration >= requiredDuration) { - break; - } else { - hiddenDuration += endDate - startDate; - } - } - } + this.state = STATE_POSSIBLE; - return hiddenDuration; + this.simultaneous = {}; + this.requireFail = []; + } + + Recognizer.prototype = { + /** + * @virtual + * @type {Object} + */ + defaults: {}, + + /** + * set options + * @param {Object} options + * @return {Recognizer} + */ + set: function(options) { + extend(this.options, options); + + // also update the touchAction, in case something changed about the directions/enabled state + this.manager && this.manager.touchAction.update(); + return this; + }, + + /** + * recognize simultaneous with an other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + recognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { + return this; + } + + var simultaneous = this.simultaneous; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (!simultaneous[otherRecognizer.id]) { + simultaneous[otherRecognizer.id] = otherRecognizer; + otherRecognizer.recognizeWith(this); + } + return this; + }, + + /** + * drop the simultaneous link. it doesnt remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRecognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { + return this; + } + + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + delete this.simultaneous[otherRecognizer.id]; + return this; + }, + + /** + * recognizer can only run when an other is failing + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + requireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { + return this; + } + + var requireFail = this.requireFail; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (inArray(requireFail, otherRecognizer) === -1) { + requireFail.push(otherRecognizer); + otherRecognizer.requireFailure(this); + } + return this; + }, + + /** + * drop the requireFailure link. it does not remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRequireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { + return this; + } + + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + var index = inArray(this.requireFail, otherRecognizer); + if (index > -1) { + this.requireFail.splice(index, 1); + } + return this; + }, + + /** + * has require failures boolean + * @returns {boolean} + */ + hasRequireFailures: function() { + return this.requireFail.length > 0; + }, + + /** + * if the recognizer can recognize simultaneous with an other recognizer + * @param {Recognizer} otherRecognizer + * @returns {Boolean} + */ + canRecognizeWith: function(otherRecognizer) { + return !!this.simultaneous[otherRecognizer.id]; + }, + + /** + * You should use `tryEmit` instead of `emit` directly to check + * that all the needed recognizers has failed before emitting. + * @param {Object} input + */ + emit: function(input) { + var self = this; + var state = this.state; + + function emit(withState) { + self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); + } + + // 'panstart' and 'panmove' + if (state < STATE_ENDED) { + emit(true); + } + + emit(); // simple 'eventName' events + + // panend and pancancel + if (state >= STATE_ENDED) { + emit(true); + } + }, + + /** + * Check that all the require failure recognizers has failed, + * if true, it emits a gesture event, + * otherwise, setup the state to FAILED. + * @param {Object} input + */ + tryEmit: function(input) { + if (this.canEmit()) { + return this.emit(input); + } + // it's failing anyway + this.state = STATE_FAILED; + }, + + /** + * can we emit? + * @returns {boolean} + */ + canEmit: function() { + var i = 0; + while (i < this.requireFail.length) { + if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { + return false; + } + i++; + } + return true; + }, + + /** + * update the recognizer + * @param {Object} inputData + */ + recognize: function(inputData) { + // make a new copy of the inputData + // so we can change the inputData without messing up the other recognizers + var inputDataClone = extend({}, inputData); + + // is is enabled and allow recognizing? + if (!boolOrFn(this.options.enable, [this, inputDataClone])) { + this.reset(); + this.state = STATE_FAILED; + return; + } + + // reset when we've reached the end + if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { + this.state = STATE_POSSIBLE; + } + + this.state = this.process(inputDataClone); + + // the recognizer has recognized a gesture + // so trigger an event + if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { + this.tryEmit(inputDataClone); + } + }, + + /** + * return the state of the recognizer + * the actual recognizing happens in this method + * @virtual + * @param {Object} inputData + * @returns {Const} STATE + */ + process: function(inputData) { }, // jshint ignore:line + + /** + * return the preferred touch-action + * @virtual + * @returns {Array} + */ + getTouchAction: function() { }, + + /** + * called when the gesture isn't allowed to recognize + * like when another is being recognized or it is disabled + * @virtual + */ + reset: function() { } }; /** - * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true - * @param hiddenDates - * @param time - * @param direction - * @param correctionEnabled - * @returns {*} + * get a usable string, used as event postfix + * @param {Const} state + * @returns {String} state */ - exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { - var isHidden = exports.isHidden(time, hiddenDates); - if (isHidden.hidden == true) { - if (direction < 0) { - if (correctionEnabled == true) { - return isHidden.startDate - (isHidden.endDate - time) - 1; - } else { - return isHidden.startDate - 1; - } - } else { - if (correctionEnabled == true) { - return isHidden.endDate + (time - isHidden.startDate) + 1; - } else { - return isHidden.endDate + 1; - } + function stateStr(state) { + if (state & STATE_CANCELLED) { + return 'cancel'; + } else if (state & STATE_ENDED) { + return 'end'; + } else if (state & STATE_CHANGED) { + return 'move'; + } else if (state & STATE_BEGAN) { + return 'start'; } - } else { - return time; - } - }; + return ''; + } /** - * Check if a time is hidden - * - * @param time - * @param hiddenDates - * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} + * direction cons to string + * @param {Const} direction + * @returns {String} */ - exports.isHidden = function (time, hiddenDates) { - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; + function directionStr(direction) { + if (direction == DIRECTION_DOWN) { + return 'down'; + } else if (direction == DIRECTION_UP) { + return 'up'; + } else if (direction == DIRECTION_LEFT) { + return 'left'; + } else if (direction == DIRECTION_RIGHT) { + return 'right'; + } + return ''; + } - if (time >= startDate && time < endDate) { - // if the start is entering a hidden zone - return { hidden: true, startDate: startDate, endDate: endDate }; - break; + /** + * get a recognizer by name if it is bound to a manager + * @param {Recognizer|String} otherRecognizer + * @param {Recognizer} recognizer + * @returns {Recognizer} + */ + function getRecognizerByNameIfManager(otherRecognizer, recognizer) { + var manager = recognizer.manager; + if (manager) { + return manager.get(otherRecognizer); } - } - return { hidden: false, startDate: startDate, endDate: endDate }; - }; + return otherRecognizer; + } -/***/ }, -/* 31 */ -/***/ function(module, exports, __webpack_require__) { + /** + * This recognizer is just used as a base for the simple attribute recognizers. + * @constructor + * @extends Recognizer + */ + function AttrRecognizer() { + Recognizer.apply(this, arguments); + } - 'use strict'; + inherit(AttrRecognizer, Recognizer, { + /** + * @namespace + * @memberof AttrRecognizer + */ + defaults: { + /** + * @type {Number} + * @default 1 + */ + pointers: 1 + }, - var Emitter = __webpack_require__(14); - var Hammer = __webpack_require__(24); - var hammerUtil = __webpack_require__(29); - var util = __webpack_require__(3); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); - var Range = __webpack_require__(28); - var ItemSet = __webpack_require__(32); - var TimeAxis = __webpack_require__(42); - var Activator = __webpack_require__(43); - var DateUtil = __webpack_require__(30); - var CustomTime = __webpack_require__(45); + /** + * Used to check if it the recognizer receives valid input, like input.distance > 10. + * @memberof AttrRecognizer + * @param {Object} input + * @returns {Boolean} recognized + */ + attrTest: function(input) { + var optionPointers = this.options.pointers; + return optionPointers === 0 || input.pointers.length === optionPointers; + }, + + /** + * Process the input and return the state for the recognizer + * @memberof AttrRecognizer + * @param {Object} input + * @returns {*} State + */ + process: function(input) { + var state = this.state; + var eventType = input.eventType; + + var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); + var isValid = this.attrTest(input); + + // on cancel input and we've recognized before, return STATE_CANCELLED + if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { + return state | STATE_CANCELLED; + } else if (isRecognized || isValid) { + if (eventType & INPUT_END) { + return state | STATE_ENDED; + } else if (!(state & STATE_BEGAN)) { + return STATE_BEGAN; + } + return state | STATE_CHANGED; + } + return STATE_FAILED; + } + }); /** - * Create a timeline visualization + * Pan + * Recognized when the pointer is down and moved in the allowed direction. * @constructor + * @extends AttrRecognizer */ - function Core() {} + function PanRecognizer() { + AttrRecognizer.apply(this, arguments); - // turn Core into an event emitter - Emitter(Core.prototype); + this.pX = null; + this.pY = null; + } + + inherit(PanRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PanRecognizer + */ + defaults: { + event: 'pan', + threshold: 10, + pointers: 1, + direction: DIRECTION_ALL + }, + + getTouchAction: function() { + var direction = this.options.direction; + var actions = []; + if (direction & DIRECTION_HORIZONTAL) { + actions.push(TOUCH_ACTION_PAN_Y); + } + if (direction & DIRECTION_VERTICAL) { + actions.push(TOUCH_ACTION_PAN_X); + } + return actions; + }, + + directionTest: function(input) { + var options = this.options; + var hasMoved = true; + var distance = input.distance; + var direction = input.direction; + var x = input.deltaX; + var y = input.deltaY; + + // lock to axis? + if (!(direction & options.direction)) { + if (options.direction & DIRECTION_HORIZONTAL) { + direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; + hasMoved = x != this.pX; + distance = Math.abs(input.deltaX); + } else { + direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; + hasMoved = y != this.pY; + distance = Math.abs(input.deltaY); + } + } + input.direction = direction; + return hasMoved && distance > options.threshold && direction & options.direction; + }, + + attrTest: function(input) { + return AttrRecognizer.prototype.attrTest.call(this, input) && + (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); + }, + + emit: function(input) { + this.pX = input.deltaX; + this.pY = input.deltaY; + + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); + } + + this._super.emit.call(this, input); + } + }); /** - * Create the main DOM for the Core: a root panel containing left, right, - * top, bottom, content, and background panel. - * @param {Element} container The container element where the Core will - * be attached. - * @protected + * Pinch + * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). + * @constructor + * @extends AttrRecognizer */ - Core.prototype._create = function (container) { - this.dom = {}; + function PinchRecognizer() { + AttrRecognizer.apply(this, arguments); + } - this.dom.root = document.createElement('div'); - this.dom.background = document.createElement('div'); - this.dom.backgroundVertical = document.createElement('div'); - this.dom.backgroundHorizontal = document.createElement('div'); - this.dom.centerContainer = document.createElement('div'); - this.dom.leftContainer = document.createElement('div'); - this.dom.rightContainer = document.createElement('div'); - this.dom.center = document.createElement('div'); - this.dom.left = document.createElement('div'); - this.dom.right = document.createElement('div'); - this.dom.top = document.createElement('div'); - this.dom.bottom = document.createElement('div'); - this.dom.shadowTop = document.createElement('div'); - this.dom.shadowBottom = document.createElement('div'); - this.dom.shadowTopLeft = document.createElement('div'); - this.dom.shadowBottomLeft = document.createElement('div'); - this.dom.shadowTopRight = document.createElement('div'); - this.dom.shadowBottomRight = document.createElement('div'); + inherit(PinchRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'pinch', + threshold: 0, + pointers: 2 + }, - this.dom.root.className = 'vis-timeline'; - this.dom.background.className = 'vis-panel vis-background'; - this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical'; - this.dom.backgroundHorizontal.className = 'vis-panel vis-background vis-horizontal'; - this.dom.centerContainer.className = 'vis-panel vis-center'; - this.dom.leftContainer.className = 'vis-panel vis-left'; - this.dom.rightContainer.className = 'vis-panel vis-right'; - this.dom.top.className = 'vis-panel vis-top'; - this.dom.bottom.className = 'vis-panel vis-bottom'; - this.dom.left.className = 'vis-content'; - this.dom.center.className = 'vis-content'; - this.dom.right.className = 'vis-content'; - this.dom.shadowTop.className = 'vis-shadow vis-top'; - this.dom.shadowBottom.className = 'vis-shadow vis-bottom'; - this.dom.shadowTopLeft.className = 'vis-shadow vis-top'; - this.dom.shadowBottomLeft.className = 'vis-shadow vis-bottom'; - this.dom.shadowTopRight.className = 'vis-shadow vis-top'; - this.dom.shadowBottomRight.className = 'vis-shadow vis-bottom'; + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, + + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); + }, + + emit: function(input) { + this._super.emit.call(this, input); + if (input.scale !== 1) { + var inOut = input.scale < 1 ? 'in' : 'out'; + this.manager.emit(this.options.event + inOut, input); + } + } + }); + + /** + * Press + * Recognized when the pointer is down for x ms without any movement. + * @constructor + * @extends Recognizer + */ + function PressRecognizer() { + Recognizer.apply(this, arguments); + + this._timer = null; + this._input = null; + } + + inherit(PressRecognizer, Recognizer, { + /** + * @namespace + * @memberof PressRecognizer + */ + defaults: { + event: 'press', + pointers: 1, + time: 500, // minimal time of the pointer to be pressed + threshold: 5 // a minimal movement is ok, but keep it low + }, + + getTouchAction: function() { + return [TOUCH_ACTION_AUTO]; + }, + + process: function(input) { + var options = this.options; + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTime = input.deltaTime > options.time; + + this._input = input; + + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { + this.reset(); + } else if (input.eventType & INPUT_START) { + this.reset(); + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.time, this); + } else if (input.eventType & INPUT_END) { + return STATE_RECOGNIZED; + } + return STATE_FAILED; + }, + + reset: function() { + clearTimeout(this._timer); + }, + + emit: function(input) { + if (this.state !== STATE_RECOGNIZED) { + return; + } + + if (input && (input.eventType & INPUT_END)) { + this.manager.emit(this.options.event + 'up', input); + } else { + this._input.timeStamp = now(); + this.manager.emit(this.options.event, this._input); + } + } + }); + + /** + * Rotate + * Recognized when two or more pointer are moving in a circular motion. + * @constructor + * @extends AttrRecognizer + */ + function RotateRecognizer() { + AttrRecognizer.apply(this, arguments); + } + + inherit(RotateRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof RotateRecognizer + */ + defaults: { + event: 'rotate', + threshold: 0, + pointers: 2 + }, + + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, + + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); + } + }); + + /** + * Swipe + * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function SwipeRecognizer() { + AttrRecognizer.apply(this, arguments); + } + + inherit(SwipeRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof SwipeRecognizer + */ + defaults: { + event: 'swipe', + threshold: 10, + velocity: 0.65, + direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, + pointers: 1 + }, + + getTouchAction: function() { + return PanRecognizer.prototype.getTouchAction.call(this); + }, + + attrTest: function(input) { + var direction = this.options.direction; + var velocity; + + if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { + velocity = input.velocity; + } else if (direction & DIRECTION_HORIZONTAL) { + velocity = input.velocityX; + } else if (direction & DIRECTION_VERTICAL) { + velocity = input.velocityY; + } + + return this._super.attrTest.call(this, input) && + direction & input.direction && + input.distance > this.options.threshold && + abs(velocity) > this.options.velocity && input.eventType & INPUT_END; + }, + + emit: function(input) { + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); + } + + this.manager.emit(this.options.event, input); + } + }); + + /** + * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur + * between the given interval and position. The delay option can be used to recognize multi-taps without firing + * a single tap. + * + * The eventData from the emitted event contains the property `tapCount`, which contains the amount of + * multi-taps being recognized. + * @constructor + * @extends Recognizer + */ + function TapRecognizer() { + Recognizer.apply(this, arguments); + + // previous time and center, + // used for tap counting + this.pTime = false; + this.pCenter = false; + + this._timer = null; + this._input = null; + this.count = 0; + } - this.dom.root.appendChild(this.dom.background); - this.dom.root.appendChild(this.dom.backgroundVertical); - this.dom.root.appendChild(this.dom.backgroundHorizontal); - this.dom.root.appendChild(this.dom.centerContainer); - this.dom.root.appendChild(this.dom.leftContainer); - this.dom.root.appendChild(this.dom.rightContainer); - this.dom.root.appendChild(this.dom.top); - this.dom.root.appendChild(this.dom.bottom); + inherit(TapRecognizer, Recognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'tap', + pointers: 1, + taps: 1, + interval: 300, // max time between the multi-tap taps + time: 250, // max time of the pointer to be down (like finger on the screen) + threshold: 2, // a minimal movement is ok, but keep it low + posThreshold: 10 // a multi-tap can be a bit off the initial position + }, - this.dom.centerContainer.appendChild(this.dom.center); - this.dom.leftContainer.appendChild(this.dom.left); - this.dom.rightContainer.appendChild(this.dom.right); + getTouchAction: function() { + return [TOUCH_ACTION_MANIPULATION]; + }, - this.dom.centerContainer.appendChild(this.dom.shadowTop); - this.dom.centerContainer.appendChild(this.dom.shadowBottom); - this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); - this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); - this.dom.rightContainer.appendChild(this.dom.shadowTopRight); - this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); + process: function(input) { + var options = this.options; - this.on('rangechange', this.redraw.bind(this)); - this.on('touch', this._onTouch.bind(this)); - this.on('pan', this._onDrag.bind(this)); + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTouchTime = input.deltaTime < options.time; - var me = this; - this.on('change', function (properties) { - if (properties && properties.queue == true) { - // redraw once on next tick - if (!me._redrawTimer) { - me._redrawTimer = setTimeout(function () { - me._redrawTimer = null; - me._redraw(); - }, 0); - } - } else { - // redraw immediately - me._redraw(); - } - }); + this.reset(); - // create event listeners for all interesting events, these events will be - // emitted via emitter - this.hammer = new Hammer(this.dom.root); - this.hammer.get('pinch').set({ enable: true }); - this.listeners = {}; + if ((input.eventType & INPUT_START) && (this.count === 0)) { + return this.failTimeout(); + } - var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend' - // TODO: cleanup - //'touch', 'pinch', - //'tap', 'doubletap', 'hold', - //'dragstart', 'drag', 'dragend', - //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox - ]; - events.forEach(function (type) { - var listener = function listener(event) { - if (me.isActive()) { - me.emit(type, event); - } - }; - me.hammer.on(type, listener); - me.listeners[type] = listener; - }); + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (validMovement && validTouchTime && validPointers) { + if (input.eventType != INPUT_END) { + return this.failTimeout(); + } - // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) - hammerUtil.onTouch(this.hammer, (function (event) { - me.emit('touch', event); - }).bind(this)); + var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; + var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; - // emulate a release event (emitted after a pan, pinch, tap, or press) - hammerUtil.onRelease(this.hammer, (function (event) { - me.emit('release', event); - }).bind(this)); + this.pTime = input.timeStamp; + this.pCenter = input.center; - function onMouseWheel(event) { - if (me.isActive()) { - me.emit('mousewheel', event); - } - } - this.dom.root.addEventListener('mousewheel', onMouseWheel); - this.dom.root.addEventListener('DOMMouseScroll', onMouseWheel); + if (!validMultiTap || !validInterval) { + this.count = 1; + } else { + this.count += 1; + } - // size properties of each of the panels - this.props = { - root: {}, - background: {}, - centerContainer: {}, - leftContainer: {}, - rightContainer: {}, - center: {}, - left: {}, - right: {}, - top: {}, - bottom: {}, - border: {}, - scrollTop: 0, - scrollTopMin: 0 - }; + this._input = input; - this.customTimes = []; + // if tap count matches we have recognized it, + // else it has began recognizing... + var tapCount = this.count % options.taps; + if (tapCount === 0) { + // no failing requirements, immediately trigger the tap event + // or wait as long as the multitap interval to trigger + if (!this.hasRequireFailures()) { + return STATE_RECOGNIZED; + } else { + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.interval, this); + return STATE_BEGAN; + } + } + } + return STATE_FAILED; + }, - // store state information needed for touch events - this.touch = {}; + failTimeout: function() { + this._timer = setTimeoutContext(function() { + this.state = STATE_FAILED; + }, this.options.interval, this); + return STATE_FAILED; + }, - this.redrawCount = 0; + reset: function() { + clearTimeout(this._timer); + }, - // attach the root panel to the provided container - if (!container) throw new Error('No container provided'); - container.appendChild(this.dom.root); - }; + emit: function() { + if (this.state == STATE_RECOGNIZED ) { + this._input.tapCount = this.count; + this.manager.emit(this.options.event, this._input); + } + } + }); /** - * Set options. Options will be passed to all components loaded in the Timeline. + * Simple way to create an manager with a default set of recognizers. + * @param {HTMLElement} element * @param {Object} [options] - * {String} orientation - * Vertical orientation for the Timeline, - * can be 'bottom' (default) or 'top'. - * {String | Number} width - * Width for the timeline, a number in pixels or - * a css string like '1000px' or '75%'. '100%' by default. - * {String | Number} height - * Fixed height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. If undefined, - * The Timeline will automatically size such that - * its contents fit. - * {String | Number} minHeight - * Minimum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {String | Number} maxHeight - * Maximum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {Number | Date | String} start - * Start date for the visible window - * {Number | Date | String} end - * End date for the visible window + * @constructor */ - Core.prototype.setOptions = function (options) { - if (options) { - // copy the known options - var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'clickToUse', 'dataAttributes', 'hiddenDates']; - util.selectiveExtend(fields, this.options, options); + function Hammer(element, options) { + options = options || {}; + options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); + return new Manager(element, options); + } - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation = { - item: options.orientation, - axis: options.orientation - }; - } else if (typeof options.orientation === 'object') { - if ('item' in options.orientation) { - this.options.orientation.item = options.orientation.item; - } - if ('axis' in options.orientation) { - this.options.orientation.axis = options.orientation.axis; - } - } - } + /** + * @const {string} + */ + Hammer.VERSION = '2.0.4'; - if (this.options.orientation.axis === 'both') { - if (!this.timeAxis2) { - var timeAxis2 = this.timeAxis2 = new TimeAxis(this.body); - timeAxis2.setOptions = function (options) { - var _options = options ? util.extend({}, options) : {}; - _options.orientation = 'top'; // override the orientation option, always top - TimeAxis.prototype.setOptions.call(timeAxis2, _options); - }; - this.components.push(timeAxis2); - } - } else { - if (this.timeAxis2) { - var index = this.components.indexOf(this.timeAxis2); - if (index !== -1) { - this.components.splice(index, 1); - } - this.timeAxis2.destroy(); - this.timeAxis2 = null; - } - } + /** + * default settings + * @namespace + */ + Hammer.defaults = { + /** + * set if DOM events are being triggered. + * But this is slower and unused by simple implementations, so disabled by default. + * @type {Boolean} + * @default false + */ + domEvents: false, - if ('hiddenDates' in this.options) { - DateUtil.convertHiddenOptions(this.body, this.options.hiddenDates); - } + /** + * The value for the touchAction property/fallback. + * When set to `compute` it will magically set the correct value based on the added recognizers. + * @type {String} + * @default compute + */ + touchAction: TOUCH_ACTION_COMPUTE, - if ('clickToUse' in options) { - if (options.clickToUse) { - if (!this.activator) { - this.activator = new Activator(this.dom.root); - } - } else { - if (this.activator) { - this.activator.destroy(); - delete this.activator; - } - } - } + /** + * @type {Boolean} + * @default true + */ + enable: true, - if ('showCustomTime' in options) { - throw new Error('Option `showCustomTime` is deprecated. Create a custom time bar via timeline.addCustomTime(time [, id])'); - } + /** + * EXPERIMENTAL FEATURE -- can be removed/changed + * Change the parent input target element. + * If Null, then it is being set the to main element. + * @type {Null|EventTarget} + * @default null + */ + inputTarget: null, - // enable/disable autoResize - this._initAutoResize(); - } + /** + * force an input class + * @type {Null|Function} + * @default null + */ + inputClass: null, - // propagate options to all components - this.components.forEach(function (component) { - return component.setOptions(options); - }); + /** + * Default recognizer setup when calling `Hammer()` + * When creating a new Manager these will be skipped. + * @type {Array} + */ + preset: [ + // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] + [RotateRecognizer, { enable: false }], + [PinchRecognizer, { enable: false }, ['rotate']], + [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], + [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], + [TapRecognizer], + [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], + [PressRecognizer] + ], - // enable/disable configure - if (this.configurator) { - this.configurator.setOptions(options.configure); + /** + * Some CSS properties can be used to improve the working of Hammer. + * Add them to this method and they will be set when creating a new Manager. + * @namespace + */ + cssProps: { + /** + * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userSelect: 'none', - // collect the settings of all components, and pass them to the configuration system - var appliedOptions = util.deepExtend({}, this.options); - this.components.forEach(function (component) { - util.deepExtend(appliedOptions, component.options); - }); - this.configurator.setModuleOptions({ global: appliedOptions }); - } + /** + * Disable the Windows Phone grippers when pressing an element. + * @type {String} + * @default 'none' + */ + touchSelect: 'none', - // redraw everything - this._redraw(); - }; + /** + * Disables the default callout shown when you touch and hold a touch target. + * On iOS, when you touch and hold a touch target such as a link, Safari displays + * a callout containing information about the link. This property allows you to disable that callout. + * @type {String} + * @default 'none' + */ + touchCallout: 'none', - /** - * Returns true when the Timeline is active. - * @returns {boolean} - */ - Core.prototype.isActive = function () { - return !this.activator || this.activator.active; + /** + * Specifies whether zooming is enabled. Used by IE10> + * @type {String} + * @default 'none' + */ + contentZooming: 'none', + + /** + * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userDrag: 'none', + + /** + * Overrides the highlight color shown when the user taps a link or a JavaScript + * clickable element in iOS. This property obeys the alpha value, if specified. + * @type {String} + * @default 'rgba(0,0,0,0)' + */ + tapHighlightColor: 'rgba(0,0,0,0)' + } }; + var STOP = 1; + var FORCED_STOP = 2; + /** - * Destroy the Core, clean up all DOM elements and event listeners. + * Manager + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor */ - Core.prototype.destroy = function () { - // unbind datasets - this.setItems(null); - this.setGroups(null); + function Manager(element, options) { + options = options || {}; - // remove all event listeners - this.off(); + this.options = merge(options, Hammer.defaults); + this.options.inputTarget = this.options.inputTarget || element; - // stop checking for changed size - this._stopAutoResize(); + this.handlers = {}; + this.session = {}; + this.recognizers = []; - // remove from DOM - if (this.dom.root.parentNode) { - this.dom.root.parentNode.removeChild(this.dom.root); - } - this.dom = null; + this.element = element; + this.input = createInputInstance(this); + this.touchAction = new TouchAction(this, this.options.touchAction); - // remove Activator - if (this.activator) { - this.activator.destroy(); - delete this.activator; - } + toggleCssProps(this, true); - // cleanup hammer touch events - for (var event in this.listeners) { - if (this.listeners.hasOwnProperty(event)) { - delete this.listeners[event]; - } - } - this.listeners = null; - this.hammer = null; + each(options.recognizers, function(item) { + var recognizer = this.add(new (item[0])(item[1])); + item[2] && recognizer.recognizeWith(item[2]); + item[3] && recognizer.requireFailure(item[3]); + }, this); + } - // give all components the opportunity to cleanup - this.components.forEach(function (component) { - return component.destroy(); - }); + Manager.prototype = { + /** + * set options + * @param {Object} options + * @returns {Manager} + */ + set: function(options) { + extend(this.options, options); - this.body = null; - }; + // Options that need a little more setup + if (options.touchAction) { + this.touchAction.update(); + } + if (options.inputTarget) { + // Clean up existing event listeners and reinitialize + this.input.destroy(); + this.input.target = options.inputTarget; + this.input.init(); + } + return this; + }, - /** - * Set a custom time bar - * @param {Date} time - * @param {number} [id=undefined] Optional id of the custom time bar to be adjusted. - */ - Core.prototype.setCustomTime = function (time, id) { - var customTimes = this.customTimes.filter(function (component) { - return id === component.options.id; - }); + /** + * stop recognizing for this session. + * This session will be discarded, when a new [input]start event is fired. + * When forced, the recognizer cycle is stopped immediately. + * @param {Boolean} [force] + */ + stop: function(force) { + this.session.stopped = force ? FORCED_STOP : STOP; + }, + + /** + * run the recognizers! + * called by the inputHandler function on every movement of the pointers (touches) + * it walks through all the recognizers and tries to detect the gesture that is being made + * @param {Object} inputData + */ + recognize: function(inputData) { + var session = this.session; + if (session.stopped) { + return; + } + + // run the touch-action polyfill + this.touchAction.preventDefaults(inputData); + + var recognizer; + var recognizers = this.recognizers; + + // this holds the recognizer that is being recognized. + // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED + // if no recognizer is detecting a thing, it is set to `null` + var curRecognizer = session.curRecognizer; + + // reset when the last recognizer is recognized + // or when we're in a new session + if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { + curRecognizer = session.curRecognizer = null; + } - if (customTimes.length === 0) { - throw new Error('No custom time bar found with id ' + JSON.stringify(id)); - } + var i = 0; + while (i < recognizers.length) { + recognizer = recognizers[i]; - if (customTimes.length > 0) { - customTimes[0].setCustomTime(time); - } - }; + // find out if we are allowed try to recognize the input for this one. + // 1. allow if the session is NOT forced stopped (see the .stop() method) + // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one + // that is being recognized. + // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. + // this can be setup with the `recognizeWith()` method on the recognizer. + if (session.stopped !== FORCED_STOP && ( // 1 + !curRecognizer || recognizer == curRecognizer || // 2 + recognizer.canRecognizeWith(curRecognizer))) { // 3 + recognizer.recognize(inputData); + } else { + recognizer.reset(); + } - /** - * Retrieve the current custom time. - * @param {number} [id=undefined] Id of the custom time bar. - * @return {Date | undefined} customTime - */ - Core.prototype.getCustomTime = function (id) { - var customTimes = this.customTimes.filter(function (component) { - return component.options.id === id; - }); + // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the + // current active recognizer. but only if we don't already have an active recognizer + if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { + curRecognizer = session.curRecognizer = recognizer; + } + i++; + } + }, - if (customTimes.length === 0) { - throw new Error('No custom time bar found with id ' + JSON.stringify(id)); - } - return customTimes[0].getCustomTime(); - }; + /** + * get a recognizer by its event name. + * @param {Recognizer|String} recognizer + * @returns {Recognizer|Null} + */ + get: function(recognizer) { + if (recognizer instanceof Recognizer) { + return recognizer; + } - /** - * Add custom vertical bar - * @param {Date | String | Number} [time] A Date, unix timestamp, or - * ISO date string. Time point where - * the new bar should be placed. - * If not provided, `new Date()` will - * be used. - * @param {Number | String} [id=undefined] Id of the new bar. Optional - * @return {Number | String} Returns the id of the new bar - */ - Core.prototype.addCustomTime = function (time, id) { - var timestamp = time !== undefined ? util.convert(time, 'Date').valueOf() : new Date(); + var recognizers = this.recognizers; + for (var i = 0; i < recognizers.length; i++) { + if (recognizers[i].options.event == recognizer) { + return recognizers[i]; + } + } + return null; + }, - var exists = this.customTimes.some(function (customTime) { - return customTime.options.id === id; - }); - if (exists) { - throw new Error('A custom time with id ' + JSON.stringify(id) + ' already exists'); - } + /** + * add a recognizer to the manager + * existing recognizers with the same event name will be removed + * @param {Recognizer} recognizer + * @returns {Recognizer|Manager} + */ + add: function(recognizer) { + if (invokeArrayArg(recognizer, 'add', this)) { + return this; + } - var customTime = new CustomTime(this.body, { - time: timestamp, - id: id - }); + // remove existing + var existing = this.get(recognizer.options.event); + if (existing) { + this.remove(existing); + } - this.customTimes.push(customTime); - this.components.push(customTime); - this.redraw(); + this.recognizers.push(recognizer); + recognizer.manager = this; - return id; - }; + this.touchAction.update(); + return recognizer; + }, - /** - * Remove previously added custom bar - * @param {int} id ID of the custom bar to be removed - * @return {boolean} True if the bar exists and is removed, false otherwise - */ - Core.prototype.removeCustomTime = function (id) { - var customTimes = this.customTimes.filter(function (bar) { - return bar.options.id === id; - }); + /** + * remove a recognizer by name or instance + * @param {Recognizer|String} recognizer + * @returns {Manager} + */ + remove: function(recognizer) { + if (invokeArrayArg(recognizer, 'remove', this)) { + return this; + } - if (customTimes.length === 0) { - throw new Error('No custom time bar found with id ' + JSON.stringify(id)); - } + var recognizers = this.recognizers; + recognizer = this.get(recognizer); + recognizers.splice(inArray(recognizers, recognizer), 1); - customTimes.forEach((function (customTime) { - this.customTimes.splice(this.customTimes.indexOf(customTime), 1); - this.components.splice(this.components.indexOf(customTime), 1); - customTime.destroy(); - }).bind(this)); - }; + this.touchAction.update(); + return this; + }, - /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items - */ - Core.prototype.getVisibleItems = function () { - return this.itemSet && this.itemSet.getVisibleItems() || []; - }; + /** + * bind event + * @param {String} events + * @param {Function} handler + * @returns {EventEmitter} this + */ + on: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + handlers[event] = handlers[event] || []; + handlers[event].push(handler); + }); + return this; + }, - /** - * Set Core window such that it fits all items - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - */ - Core.prototype.fit = function (options) { - var range = this.getDataRange(); + /** + * unbind event, leave emit blank to remove all handlers + * @param {String} events + * @param {Function} [handler] + * @returns {EventEmitter} this + */ + off: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + if (!handler) { + delete handlers[event]; + } else { + handlers[event].splice(inArray(handlers[event], handler), 1); + } + }); + return this; + }, - // skip range set if there is no start and end date - if (range.start === null && range.end === null) { - return; - } + /** + * emit event to the listeners + * @param {String} event + * @param {Object} data + */ + emit: function(event, data) { + // we also want to trigger dom events + if (this.options.domEvents) { + triggerDomEvent(event, data); + } - // apply a margin of 1% left and right of the data - var interval = range.max - range.min; - var min = new Date(range.min.valueOf() - interval * 0.01); - var max = new Date(range.max.valueOf() + interval * 0.01); + // no handlers, so skip it all + var handlers = this.handlers[event] && this.handlers[event].slice(); + if (!handlers || !handlers.length) { + return; + } - var animation = options && options.animation !== undefined ? options.animation : true; - this.range.setRange(min, max, animation); - }; + data.type = event; + data.preventDefault = function() { + data.srcEvent.preventDefault(); + }; - /** - * Calculate the data range of the items start and end dates - * @returns {{min: Date | null, max: Date | null}} - * @protected - */ - Core.prototype.getDataRange = function () { - // apply the data range as range - var dataRange = this.getItemRange(); + var i = 0; + while (i < handlers.length) { + handlers[i](data); + i++; + } + }, - // add 1% space on both sides - var start = dataRange.min; - var end = dataRange.max; - if (start != null && end != null) { - var interval = end.valueOf() - start.valueOf(); - if (interval <= 0) { - // prevent an empty interval - interval = 24 * 60 * 60 * 1000; // 1 day - } - start = new Date(start.valueOf() - interval * 0.01); - end = new Date(end.valueOf() + interval * 0.01); - } + /** + * destroy the manager and unbinds all events + * it doesn't unbind dom events, that is the user own responsibility + */ + destroy: function() { + this.element && toggleCssProps(this, false); - return { - start: null, - end: null - }; + this.handlers = {}; + this.session = {}; + this.input.destroy(); + this.element = null; + } }; /** - * Set the visible window. Both parameters are optional, you can change only - * start or only end. Syntax: - * - * TimeLine.setWindow(start, end) - * TimeLine.setWindow(start, end, options) - * TimeLine.setWindow(range) - * - * Where start and end can be a Date, number, or string, and range is an - * object with properties start and end. - * - * @param {Date | Number | String | Object} [start] Start date of visible window - * @param {Date | Number | String} [end] End date of visible window - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. + * add/remove the css properties as defined in manager.options.cssProps + * @param {Manager} manager + * @param {Boolean} add */ - Core.prototype.setWindow = function (start, end, options) { - var animation; - if (arguments.length == 1) { - var range = arguments[0]; - animation = range.animation !== undefined ? range.animation : true; - this.range.setRange(range.start, range.end, animation); - } else { - animation = options && options.animation !== undefined ? options.animation : true; - this.range.setRange(start, end, animation); - } - }; + function toggleCssProps(manager, add) { + var element = manager.element; + each(manager.options.cssProps, function(value, name) { + element.style[prefixed(element.style, name)] = add ? value : ''; + }); + } /** - * Move the window such that given time is centered on screen. - * @param {Date | Number | String} time - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. + * trigger dom event + * @param {String} event + * @param {Object} data */ - Core.prototype.moveTo = function (time, options) { - var interval = this.range.end - this.range.start; - var t = util.convert(time, 'Date').valueOf(); + function triggerDomEvent(event, data) { + var gestureEvent = document.createEvent('Event'); + gestureEvent.initEvent(event, true, true); + gestureEvent.gesture = data; + data.target.dispatchEvent(gestureEvent); + } - var start = t - interval / 2; - var end = t + interval / 2; - var animation = options && options.animation !== undefined ? options.animation : true; + extend(Hammer, { + INPUT_START: INPUT_START, + INPUT_MOVE: INPUT_MOVE, + INPUT_END: INPUT_END, + INPUT_CANCEL: INPUT_CANCEL, - this.range.setRange(start, end, animation); - }; + STATE_POSSIBLE: STATE_POSSIBLE, + STATE_BEGAN: STATE_BEGAN, + STATE_CHANGED: STATE_CHANGED, + STATE_ENDED: STATE_ENDED, + STATE_RECOGNIZED: STATE_RECOGNIZED, + STATE_CANCELLED: STATE_CANCELLED, + STATE_FAILED: STATE_FAILED, - /** - * Get the visible window - * @return {{start: Date, end: Date}} Visible range - */ - Core.prototype.getWindow = function () { - var range = this.range.getRange(); - return { - start: new Date(range.start), - end: new Date(range.end) - }; - }; + DIRECTION_NONE: DIRECTION_NONE, + DIRECTION_LEFT: DIRECTION_LEFT, + DIRECTION_RIGHT: DIRECTION_RIGHT, + DIRECTION_UP: DIRECTION_UP, + DIRECTION_DOWN: DIRECTION_DOWN, + DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, + DIRECTION_VERTICAL: DIRECTION_VERTICAL, + DIRECTION_ALL: DIRECTION_ALL, - /** - * Force a redraw. Can be overridden by implementations of Core - */ - Core.prototype.redraw = function () { - this._redraw(); - }; + Manager: Manager, + Input: Input, + TouchAction: TouchAction, - /** - * Redraw for internal use. Redraws all components. See also the public - * method redraw. - * @protected - */ - Core.prototype._redraw = function () { - var resized = false; - var options = this.options; - var props = this.props; - var dom = this.dom; + TouchInput: TouchInput, + MouseInput: MouseInput, + PointerEventInput: PointerEventInput, + TouchMouseInput: TouchMouseInput, + SingleTouchInput: SingleTouchInput, - if (!dom) return; // when destroyed + Recognizer: Recognizer, + AttrRecognizer: AttrRecognizer, + Tap: TapRecognizer, + Pan: PanRecognizer, + Swipe: SwipeRecognizer, + Pinch: PinchRecognizer, + Rotate: RotateRecognizer, + Press: PressRecognizer, - DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + on: addEventListeners, + off: removeEventListeners, + each: each, + merge: merge, + extend: extend, + inherit: inherit, + bindFn: bindFn, + prefixed: prefixed + }); - // update class names - if (options.orientation == 'top') { - util.addClassName(dom.root, 'vis-top'); - util.removeClassName(dom.root, 'vis-bottom'); - } else { - util.removeClassName(dom.root, 'vis-top'); - util.addClassName(dom.root, 'vis-bottom'); - } + if ("function" == TYPE_FUNCTION && __webpack_require__(28)) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { + return Hammer; + }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof module != 'undefined' && module.exports) { + module.exports = Hammer; + } else { + window[exportName] = Hammer; + } - // update root width and height options - dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); - dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); - dom.root.style.width = util.option.asSize(options.width, ''); + })(window, document, 'Hammer'); - // calculate border widths - props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; - props.border.right = props.border.left; - props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; - props.border.bottom = props.border.top; - var borderRootHeight = dom.root.offsetHeight - dom.root.clientHeight; - var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; - // workaround for a bug in IE: the clientWidth of an element with - // a height:0px and overflow:hidden is not calculated and always has value 0 - if (dom.centerContainer.clientHeight === 0) { - props.border.left = props.border.top; - props.border.right = props.border.left; - } - if (dom.root.clientHeight === 0) { - borderRootWidth = borderRootHeight; - } +/***/ }, +/* 28 */ +/***/ function(module, exports, __webpack_require__) { - // calculate the heights. If any of the side panels is empty, we set the height to - // minus the border width, such that the border will be invisible - props.center.height = dom.center.offsetHeight; - props.left.height = dom.left.offsetHeight; - props.right.height = dom.right.offsetHeight; - props.top.height = dom.top.clientHeight || -props.border.top; - props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; + /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; - // TODO: compensate borders when any of the panels is empty. + /* WEBPACK VAR INJECTION */}.call(exports, {})) - // apply auto height - // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) - var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); - var autoHeight = props.top.height + contentHeight + props.bottom.height + borderRootHeight + props.border.top + props.border.bottom; - dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); +/***/ }, +/* 29 */ +/***/ function(module, exports, __webpack_require__) { - // calculate heights of the content panels - props.root.height = dom.root.offsetHeight; - props.background.height = props.root.height - borderRootHeight; - var containerHeight = props.root.height - props.top.height - props.bottom.height - borderRootHeight; - props.centerContainer.height = containerHeight; - props.leftContainer.height = containerHeight; - props.rightContainer.height = props.leftContainer.height; + 'use strict'; - // calculate the widths of the panels - props.root.width = dom.root.offsetWidth; - props.background.width = props.root.width - borderRootWidth; - props.left.width = dom.leftContainer.clientWidth || -props.border.left; - props.leftContainer.width = props.left.width; - props.right.width = dom.rightContainer.clientWidth || -props.border.right; - props.rightContainer.width = props.right.width; - var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; - props.center.width = centerWidth; - props.centerContainer.width = centerWidth; - props.top.width = centerWidth; - props.bottom.width = centerWidth; + var util = __webpack_require__(3); + var hammerUtil = __webpack_require__(30); + var moment = __webpack_require__(4); + var Component = __webpack_require__(23); + var DateUtil = __webpack_require__(31); + + /** + * @constructor Range + * A Range controls a numeric range with a start and end value. + * The Range adjusts the range based on mouse events or programmatic changes, + * and triggers events when the range is changing or has been changed. + * @param {{dom: Object, domProps: Object, emitter: Emitter}} body + * @param {Object} [options] See description at Range.setOptions + */ + function Range(body, options) { + var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); + this.start = now.clone().add(-3, 'days').valueOf(); // Number + this.end = now.clone().add(4, 'days').valueOf(); // Number + + this.body = body; + this.deltaDifference = 0; + this.scaleOffset = 0; + this.startToFront = false; + this.endToFront = true; + + // default options + this.defaultOptions = { + start: null, + end: null, + direction: 'horizontal', // 'horizontal' or 'vertical' + moveable: true, + zoomable: true, + min: null, + max: null, + zoomMin: 10, // milliseconds + zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds + }; + this.options = util.extend({}, this.defaultOptions); - // resize the panels - dom.background.style.height = props.background.height + 'px'; - dom.backgroundVertical.style.height = props.background.height + 'px'; - dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; - dom.centerContainer.style.height = props.centerContainer.height + 'px'; - dom.leftContainer.style.height = props.leftContainer.height + 'px'; - dom.rightContainer.style.height = props.rightContainer.height + 'px'; + this.props = { + touch: {} + }; + this.animationTimer = null; - dom.background.style.width = props.background.width + 'px'; - dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; - dom.backgroundHorizontal.style.width = props.background.width + 'px'; - dom.centerContainer.style.width = props.center.width + 'px'; - dom.top.style.width = props.top.width + 'px'; - dom.bottom.style.width = props.bottom.width + 'px'; + // drag listeners for dragging + this.body.emitter.on('panstart', this._onDragStart.bind(this)); + this.body.emitter.on('panmove', this._onDrag.bind(this)); + this.body.emitter.on('panend', this._onDragEnd.bind(this)); - // reposition the panels - dom.background.style.left = '0'; - dom.background.style.top = '0'; - dom.backgroundVertical.style.left = props.left.width + props.border.left + 'px'; - dom.backgroundVertical.style.top = '0'; - dom.backgroundHorizontal.style.left = '0'; - dom.backgroundHorizontal.style.top = props.top.height + 'px'; - dom.centerContainer.style.left = props.left.width + 'px'; - dom.centerContainer.style.top = props.top.height + 'px'; - dom.leftContainer.style.left = '0'; - dom.leftContainer.style.top = props.top.height + 'px'; - dom.rightContainer.style.left = props.left.width + props.center.width + 'px'; - dom.rightContainer.style.top = props.top.height + 'px'; - dom.top.style.left = props.left.width + 'px'; - dom.top.style.top = '0'; - dom.bottom.style.left = props.left.width + 'px'; - dom.bottom.style.top = props.top.height + props.centerContainer.height + 'px'; + // mouse wheel for zooming + this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); - // update the scrollTop, feasible range for the offset can be changed - // when the height of the Core or of the contents of the center changed - this._updateScrollTop(); + // pinch to zoom + this.body.emitter.on('touch', this._onTouch.bind(this)); + this.body.emitter.on('pinch', this._onPinch.bind(this)); - // reposition the scrollable contents - var offset = this.props.scrollTop; - if (options.orientation.item != 'top') { - offset += Math.max(this.props.centerContainer.height - this.props.center.height - this.props.border.top - this.props.border.bottom, 0); - } - dom.center.style.left = '0'; - dom.center.style.top = offset + 'px'; - dom.left.style.left = '0'; - dom.left.style.top = offset + 'px'; - dom.right.style.left = '0'; - dom.right.style.top = offset + 'px'; + this.setOptions(options); + } - // show shadows when vertical scrolling is available - var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; - var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; - dom.shadowTop.style.visibility = visibilityTop; - dom.shadowBottom.style.visibility = visibilityBottom; - dom.shadowTopLeft.style.visibility = visibilityTop; - dom.shadowBottomLeft.style.visibility = visibilityBottom; - dom.shadowTopRight.style.visibility = visibilityTop; - dom.shadowBottomRight.style.visibility = visibilityBottom; + Range.prototype = new Component(); - // redraw all components - this.components.forEach(function (component) { - resized = component.redraw() || resized; - }); - if (resized) { - // keep repainting until all sizes are settled - var MAX_REDRAWS = 3; // maximum number of consecutive redraws - if (this.redrawCount < MAX_REDRAWS) { - this.redrawCount++; - this._redraw(); - } else { - console.log('WARNING: infinite loop in redraw?'); + /** + * Set options for the range controller + * @param {Object} options Available options: + * {Number | Date | String} start Start date for the range + * {Number | Date | String} end End date for the range + * {Number} min Minimum value for start + * {Number} max Maximum value for end + * {Number} zoomMin Set a minimum value for + * (end - start). + * {Number} zoomMax Set a maximum value for + * (end - start). + * {Boolean} moveable Enable moving of the range + * by dragging. True by default + * {Boolean} zoomable Enable zooming of the range + * by pinching/scrolling. True by default + */ + Range.prototype.setOptions = function (options) { + if (options) { + // copy the options that we know + var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate', 'hiddenDates']; + util.selectiveExtend(fields, this.options, options); + + if ('start' in options || 'end' in options) { + // apply a new range. both start and end are optional + this.setRange(options.start, options.end); } - this.redrawCount = 0; } }; - // TODO: deprecated since version 1.1.0, remove some day - Core.prototype.repaint = function () { - throw new Error('Function repaint is deprecated. Use redraw instead.'); - }; - /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * Only applicable when option `showCurrentTime` is true. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. + * Test whether direction has a valid value + * @param {String} direction 'horizontal' or 'vertical' */ - Core.prototype.setCurrentTime = function (time) { - if (!this.currentTime) { - throw new Error('Option showCurrentTime must be true'); + function validateDirection(direction) { + if (direction != 'horizontal' && direction != 'vertical') { + throw new TypeError('Unknown direction "' + direction + '". ' + 'Choose "horizontal" or "vertical".'); } - - this.currentTime.setCurrentTime(time); - }; + } /** - * Get the current time. - * Only applicable when option `showCurrentTime` is true. - * @return {Date} Returns the current time. + * Set a new start and end range + * @param {Date | Number | String} [start] + * @param {Date | Number | String} [end] + * @param {boolean | {duration: number, easingFunction: string}} [animation=false] + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + * @param {Boolean} [byUser=false] + * */ - Core.prototype.getCurrentTime = function () { - if (!this.currentTime) { - throw new Error('Option showCurrentTime must be true'); + Range.prototype.setRange = function (start, end, animation, byUser) { + if (byUser !== true) { + byUser = false; } + var finalStart = start != undefined ? util.convert(start, 'Date').valueOf() : null; + var finalEnd = end != undefined ? util.convert(end, 'Date').valueOf() : null; + this._cancelAnimation(); - return this.currentTime.getCurrentTime(); - }; + if (animation) { + // true or an Object + var me = this; + var initStart = this.start; + var initEnd = this.end; + var duration = typeof animation === 'object' && 'duration' in animation ? animation.duration : 500; + var easingName = typeof animation === 'object' && 'easingFunction' in animation ? animation.easingFunction : 'easeInOutQuad'; + var easingFunction = util.easingFunctions[easingName]; + if (!easingFunction) { + throw new Error('Unknown easing function ' + JSON.stringify(easingName) + '. ' + 'Choose from: ' + Object.keys(util.easingFunctions).join(', ')); + } - /** - * Convert a position on screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @protected - */ - // TODO: move this function to Range - Core.prototype._toTime = function (x) { - return DateUtil.toTime(this, x, this.props.center.width); - }; + var initTime = new Date().valueOf(); + var anyChanged = false; - /** - * Convert a position on the global screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @protected - */ - // TODO: move this function to Range - Core.prototype._toGlobalTime = function (x) { - return DateUtil.toTime(this, x, this.props.root.width); - //var conversion = this.range.conversion(this.props.root.width); - //return new Date(x / conversion.scale + conversion.offset); - }; + var next = function next() { + if (!me.props.touch.dragging) { + var now = new Date().valueOf(); + var time = now - initTime; + var ease = easingFunction(time / duration); + var done = time > duration; + var s = done || finalStart === null ? finalStart : initStart + (finalStart - initStart) * ease; + var e = done || finalEnd === null ? finalEnd : initEnd + (finalEnd - initEnd) * ease; - /** - * Convert a datetime (Date object) into a position on the screen - * @param {Date} time A date - * @return {int} x The position on the screen in pixels which corresponds - * with the given date. - * @protected - */ - // TODO: move this function to Range - Core.prototype._toScreen = function (time) { - return DateUtil.toScreen(this, time, this.props.center.width); - }; + changed = me._applyRange(s, e); + DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); + anyChanged = anyChanged || changed; + if (changed) { + me.body.emitter.emit('rangechange', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); + } - /** - * Convert a datetime (Date object) into a position on the root - * This is used to get the pixel density estimate for the screen, not the center panel - * @param {Date} time A date - * @return {int} x The position on root in pixels which corresponds - * with the given date. - * @protected - */ - // TODO: move this function to Range - Core.prototype._toGlobalScreen = function (time) { - return DateUtil.toScreen(this, time, this.props.root.width); - //var conversion = this.range.conversion(this.props.root.width); - //return (time.valueOf() - conversion.offset) * conversion.scale; + if (done) { + if (anyChanged) { + me.body.emitter.emit('rangechanged', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); + } + } else { + // animate with as high as possible frame rate, leave 20 ms in between + // each to prevent the browser from blocking + me.animationTimer = setTimeout(next, 20); + } + } + }; + + return next(); + } else { + var changed = this._applyRange(finalStart, finalEnd); + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + if (changed) { + var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; + this.body.emitter.emit('rangechange', params); + this.body.emitter.emit('rangechanged', params); + } + } }; /** - * Initialize watching when option autoResize is true + * Stop an animation * @private */ - Core.prototype._initAutoResize = function () { - if (this.options.autoResize == true) { - this._startAutoResize(); - } else { - this._stopAutoResize(); + Range.prototype._cancelAnimation = function () { + if (this.animationTimer) { + clearTimeout(this.animationTimer); + this.animationTimer = null; } }; /** - * Watch for changes in the size of the container. On resize, the Panel will - * automatically redraw itself. + * Set a new start and end range. This method is the same as setRange, but + * does not trigger a range change and range changed event, and it returns + * true when the range is changed + * @param {Number} [start] + * @param {Number} [end] + * @return {Boolean} changed * @private */ - Core.prototype._startAutoResize = function () { - var me = this; + Range.prototype._applyRange = function (start, end) { + var newStart = start != null ? util.convert(start, 'Date').valueOf() : this.start, + newEnd = end != null ? util.convert(end, 'Date').valueOf() : this.end, + max = this.options.max != null ? util.convert(this.options.max, 'Date').valueOf() : null, + min = this.options.min != null ? util.convert(this.options.min, 'Date').valueOf() : null, + diff; - this._stopAutoResize(); + // check for valid number + if (isNaN(newStart) || newStart === null) { + throw new Error('Invalid start "' + start + '"'); + } + if (isNaN(newEnd) || newEnd === null) { + throw new Error('Invalid end "' + end + '"'); + } - this._onResize = function () { - if (me.options.autoResize != true) { - // stop watching when the option autoResize is changed to false - me._stopAutoResize(); - return; + // prevent start < end + if (newEnd < newStart) { + newEnd = newStart; + } + + // prevent start < min + if (min !== null) { + if (newStart < min) { + diff = min - newStart; + newStart += diff; + newEnd += diff; + + // prevent end > max + if (max != null) { + if (newEnd > max) { + newEnd = max; + } + } } + } - if (me.dom.root) { - // check whether the frame is resized - // Note: we compare offsetWidth here, not clientWidth. For some reason, - // IE does not restore the clientWidth from 0 to the actual width after - // changing the timeline's container display style from none to visible - if (me.dom.root.offsetWidth != me.props.lastWidth || me.dom.root.offsetHeight != me.props.lastHeight) { - me.props.lastWidth = me.dom.root.offsetWidth; - me.props.lastHeight = me.dom.root.offsetHeight; + // prevent end > max + if (max !== null) { + if (newEnd > max) { + diff = newEnd - max; + newStart -= diff; + newEnd -= diff; - me.emit('change'); + // prevent start < min + if (min != null) { + if (newStart < min) { + newStart = min; + } } } - }; + } - // add event listener to window resize - util.addEventListener(window, 'resize', this._onResize); + // prevent (end-start) < zoomMin + if (this.options.zoomMin !== null) { + var zoomMin = parseFloat(this.options.zoomMin); + if (zoomMin < 0) { + zoomMin = 0; + } + if (newEnd - newStart < zoomMin) { + if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { + // ignore this action, we are already zoomed to the minimum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the minimum + diff = zoomMin - (newEnd - newStart); + newStart -= diff / 2; + newEnd += diff / 2; + } + } + } - this.watchTimer = setInterval(this._onResize, 1000); - }; + // prevent (end-start) > zoomMax + if (this.options.zoomMax !== null) { + var zoomMax = parseFloat(this.options.zoomMax); + if (zoomMax < 0) { + zoomMax = 0; + } - /** - * Stop watching for a resize of the frame. - * @private - */ - Core.prototype._stopAutoResize = function () { - if (this.watchTimer) { - clearInterval(this.watchTimer); - this.watchTimer = undefined; + if (newEnd - newStart > zoomMax) { + if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { + // ignore this action, we are already zoomed to the maximum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the maximum + diff = newEnd - newStart - zoomMax; + newStart += diff / 2; + newEnd -= diff / 2; + } + } } - // remove event listener on window.resize - util.removeEventListener(window, 'resize', this._onResize); - this._onResize = null; - }; + var changed = this.start != newStart || this.end != newEnd; - /** - * Start moving the timeline vertically - * @param {Event} event - * @private - */ - Core.prototype._onTouch = function (event) { - this.touch.allowDragging = true; - this.touch.initialScrollTop = this.props.scrollTop; - }; + // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) + if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { + this.body.emitter.emit('checkRangedItems'); + } - /** - * Start moving the timeline vertically - * @param {Event} event - * @private - */ - Core.prototype._onPinch = function (event) { - this.touch.allowDragging = false; + this.start = newStart; + this.end = newEnd; + return changed; }; /** - * Move the timeline vertically - * @param {Event} event - * @private + * Retrieve the current range. + * @return {Object} An object with start and end properties */ - Core.prototype._onDrag = function (event) { - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.touch.allowDragging) return; - - var delta = event.deltaY; - - var oldScrollTop = this._getScrollTop(); - var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); - - if (newScrollTop != oldScrollTop) { - this._redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already - this.emit('verticalDrag'); - } + Range.prototype.getRange = function () { + return { + start: this.start, + end: this.end + }; }; /** - * Apply a scrollTop - * @param {Number} scrollTop - * @returns {Number} scrollTop Returns the applied scrollTop - * @private + * Calculate the conversion offset and scale for current range, based on + * the provided width + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion */ - Core.prototype._setScrollTop = function (scrollTop) { - this.props.scrollTop = scrollTop; - this._updateScrollTop(); - return this.props.scrollTop; + Range.prototype.conversion = function (width, totalHidden) { + return Range.conversion(this.start, this.end, width, totalHidden); }; /** - * Update the current scrollTop when the height of the containers has been changed - * @returns {Number} scrollTop Returns the applied scrollTop - * @private + * Static method to calculate the conversion offset and scale for a range, + * based on the provided start, end, and width + * @param {Number} start + * @param {Number} end + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion */ - Core.prototype._updateScrollTop = function () { - // recalculate the scrollTopMin - var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero - if (scrollTopMin != this.props.scrollTopMin) { - // in case of bottom orientation, change the scrollTop such that the contents - // do not move relative to the time axis at the bottom - if (this.options.orientation.item != 'top') { - this.props.scrollTop += scrollTopMin - this.props.scrollTopMin; - } - this.props.scrollTopMin = scrollTopMin; + Range.conversion = function (start, end, width, totalHidden) { + if (totalHidden === undefined) { + totalHidden = 0; + } + if (width != 0 && end - start != 0) { + return { + offset: start, + scale: width / (end - start - totalHidden) + }; + } else { + return { + offset: 0, + scale: 1 + }; } - - // limit the scrollTop to the feasible scroll range - if (this.props.scrollTop > 0) this.props.scrollTop = 0; - if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; - - return this.props.scrollTop; }; /** - * Get the current scrollTop - * @returns {number} scrollTop + * Start dragging horizontally or vertically + * @param {Event} event * @private */ - Core.prototype._getScrollTop = function () { - return this.props.scrollTop; - }; - - module.exports = Core; - -/***/ }, -/* 32 */ -/***/ function(module, exports, __webpack_require__) { + Range.prototype._onDragStart = function (event) { + this.deltaDifference = 0; + this.previousDelta = 0; + // only allow dragging when configured as movable + if (!this.options.moveable) return; - 'use strict'; + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - var Hammer = __webpack_require__(24); - var util = __webpack_require__(3); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); - var TimeStep = __webpack_require__(37); - var Component = __webpack_require__(22); - var Group = __webpack_require__(33); - var BackgroundGroup = __webpack_require__(38); - var BoxItem = __webpack_require__(39); - var PointItem = __webpack_require__(40); - var RangeItem = __webpack_require__(35); - var BackgroundItem = __webpack_require__(41); + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.dragging = true; - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items - var BACKGROUND = '__background__'; // reserved group id for background items without group + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'move'; + } + }; /** - * An ItemSet holds a set of items and ranges which can be displayed in a - * range. The width is determined by the parent of the ItemSet, and the height - * is determined by the size of the items. - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See ItemSet.setOptions for the available options. - * @constructor ItemSet - * @extends Component + * Perform dragging operation + * @param {Event} event + * @private */ - function ItemSet(body, options) { - this.body = body; + Range.prototype._onDrag = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - this.defaultOptions = { - type: null, // 'box', 'point', 'range', 'background' - orientation: { - item: 'bottom' // item orientation: 'top' or 'bottom' - }, - align: 'auto', // alignment of box items - stack: true, - groupOrder: null, + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - selectable: true, - multiselect: false, + var direction = this.options.direction; + validateDirection(direction); + var delta = direction == 'horizontal' ? event.deltaX : event.deltaY; + delta -= this.deltaDifference; + var interval = this.props.touch.end - this.props.touch.start; - editable: { - updateTime: false, - updateGroup: false, - add: false, - remove: false - }, + // normalize dragging speed if cutout is in between. + var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + interval -= duration; - snap: TimeStep.snap, + var width = direction == 'horizontal' ? this.body.domProps.center.width : this.body.domProps.center.height; + var diffRange = -delta / width * interval; + var newStart = this.props.touch.start + diffRange; + var newEnd = this.props.touch.end + diffRange; - onAdd: function onAdd(item, callback) { - callback(item); - }, - onUpdate: function onUpdate(item, callback) { - callback(item); - }, - onMove: function onMove(item, callback) { - callback(item); - }, - onRemove: function onRemove(item, callback) { - callback(item); - }, - onMoving: function onMoving(item, callback) { - callback(item); - }, + // snapping times away from hidden zones + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.deltaDifference += delta; + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this._onDrag(event); + return; + } - margin: { - item: { - horizontal: 10, - vertical: 10 - }, - axis: 20 - } - }; + this.previousDelta = delta; + this._applyRange(newStart, newEnd); - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); + // fire a rangechange event + this.body.emitter.emit('rangechange', { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); + }; - // options for getting items from the DataSet with the correct type - this.itemOptions = { - type: { start: 'Date', end: 'Date' } - }; + /** + * Stop dragging operation + * @param {event} event + * @private + */ + Range.prototype._onDragEnd = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - this.conversion = { - toScreen: body.util.toScreen, - toTime: body.util.toTime - }; - this.dom = {}; - this.props = {}; - this.hammer = null; + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + this.props.touch.dragging = false; + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'auto'; + } - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function add(event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemove(params.items); - } - }; + // fire a rangechanged event + this.body.emitter.emit('rangechanged', { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); + }; - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function add(event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemoveGroups(params.items); - } - }; + /** + * Event handler for mouse wheel event, used to zoom + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {Event} event + * @private + */ + Range.prototype._onMouseWheel = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - this.items = {}; // object with an Item for every data item - this.groups = {}; // Group object for every group - this.groupIds = []; + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } - this.selection = []; // list with the ids of all selected nodes - this.stackDirty = true; // if true, all items will be restacked on next redraw + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + // perform the zoom action. Delta is normally 1 or -1 - this.touchParams = {}; // stores properties while dragging - // create the HTML DOM + // adjust a negative delta such that zooming in with delta 0.1 + // equals zooming out with a delta -0.1 + var scale; + if (delta < 0) { + scale = 1 - delta / 5; + } else { + scale = 1 / (1 + delta / 5); + } - this._create(); + // calculate center, the date to zoom around + var pointer = getPointer({ x: event.clientX, y: event.clientY }, this.body.dom.center); + var pointerDate = this._pointerToDate(pointer); - this.setOptions(options); - } + this.zoom(scale, pointerDate, delta); + } - ItemSet.prototype = new Component(); + // Prevent default actions caused by mouse wheel + // (else the page and timeline both zoom and scroll) + event.preventDefault(); + }; - // available item types will be registered here - ItemSet.types = { - background: BackgroundItem, - box: BoxItem, - range: RangeItem, - point: PointItem + /** + * Start of a touch gesture + * @private + */ + Range.prototype._onTouch = function (event) { + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.allowDragging = true; + this.props.touch.center = null; + this.scaleOffset = 0; + this.deltaDifference = 0; }; /** - * Create the HTML DOM for the ItemSet + * Handle pinch event + * @param {Event} event + * @private */ - ItemSet.prototype._create = function () { - var frame = document.createElement('div'); - frame.className = 'vis-itemset'; - frame['timeline-itemset'] = this; - this.dom.frame = frame; + Range.prototype._onPinch = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - // create background panel - var background = document.createElement('div'); - background.className = 'vis-background'; - frame.appendChild(background); - this.dom.background = background; + this.props.touch.allowDragging = false; - // create foreground panel - var foreground = document.createElement('div'); - foreground.className = 'vis-foreground'; - frame.appendChild(foreground); - this.dom.foreground = foreground; + if (!this.props.touch.center) { + this.props.touch.center = getPointer(event.center, this.body.dom.center); + } - // create axis panel - var axis = document.createElement('div'); - axis.className = 'vis-axis'; - this.dom.axis = axis; + var scale = 1 / (event.scale + this.scaleOffset); + var centerDate = this._pointerToDate(this.props.touch.center); - // create labelset - var labelSet = document.createElement('div'); - labelSet.className = 'vis-labelset'; - this.dom.labelSet = labelSet; + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; - // create ungrouped Group - this._updateUngrouped(); + // calculate new start and end + var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; + var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; - // create background Group - var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); - backgroundGroup.show(); - this.groups[BACKGROUND] = backgroundGroup; + // snapping times away from hidden zones + this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times + this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times - // attach event listeners - // Note: we bind to the centerContainer for the case where the height - // of the center container is larger than of the ItemSet, so we - // can click in the empty area to create a new item or deselect an item. - this.hammer = new Hammer(this.body.dom.centerContainer); + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this.scaleOffset = 1 - event.scale; + newStart = safeStart; + newEnd = safeEnd; + } - // drag items when selected - this.hammer.on('hammer.input', (function (event) { - if (event.isFirst) { - this._onTouch(event); - } - }).bind(this)); - this.hammer.on('panstart', this._onDragStart.bind(this)); - this.hammer.on('panmove', this._onDrag.bind(this)); - this.hammer.on('panend', this._onDragEnd.bind(this)); + this.setRange(newStart, newEnd, false, true); - // single select (or unselect) when tapping an item - this.hammer.on('tap', this._onSelectItem.bind(this)); + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default + }; - // multi select when holding mouse/touch, or on ctrl+click - this.hammer.on('press', this._onMultiSelectItem.bind(this)); + /** + * Helper function to calculate the center date for zooming + * @param {{x: Number, y: Number}} pointer + * @return {number} date + * @private + */ + Range.prototype._pointerToDate = function (pointer) { + var conversion; + var direction = this.options.direction; - // add item on doubletap - this.hammer.on('doubletap', this._onAddItem.bind(this)); + validateDirection(direction); - // attach to the DOM - this.show(); + if (direction == 'horizontal') { + return this.body.util.toTime(pointer.x).valueOf(); + } else { + var height = this.body.domProps.center.height; + conversion = this.conversion(height); + return pointer.y / conversion.scale + conversion.offset; + } }; /** - * Set options for the ItemSet. Existing options will be extended/overwritten. - * @param {Object} [options] The following options are available: - * {String} type - * Default type for the items. Choose from 'box' - * (default), 'point', 'range', or 'background'. - * The default style can be overwritten by - * individual items. - * {String} align - * Alignment for the items, only applicable for - * BoxItem. Choose 'center' (default), 'left', or - * 'right'. - * {String} orientation.item - * Orientation of the item set. Choose 'top' or - * 'bottom' (default). - * {Function} groupOrder - * A sorting function for ordering groups - * {Boolean} stack - * If true (default), items will be stacked on - * top of each other. - * {Number} margin.axis - * Margin between the axis and the items in pixels. - * Default is 20. - * {Number} margin.item.horizontal - * Horizontal margin between items in pixels. - * Default is 10. - * {Number} margin.item.vertical - * Vertical Margin between items in pixels. - * Default is 10. - * {Number} margin.item - * Margin between items in pixels in both horizontal - * and vertical direction. Default is 10. - * {Number} margin - * Set margin for both axis and items in pixels. - * {Boolean} selectable - * If true (default), items can be selected. - * {Boolean} multiselect - * If true, multiple items can be selected. - * False by default. - * {Boolean} editable - * Set all editable options to true or false - * {Boolean} editable.updateTime - * Allow dragging an item to an other moment in time - * {Boolean} editable.updateGroup - * Allow dragging an item to an other group - * {Boolean} editable.add - * Allow creating new items on double tap - * {Boolean} editable.remove - * Allow removing items by clicking the delete button - * top right of a selected item. - * {Function(item: Item, callback: Function)} onAdd - * Callback function triggered when an item is about to be added: - * when the user double taps an empty space in the Timeline. - * {Function(item: Item, callback: Function)} onUpdate - * Callback function fired when an item is about to be updated. - * This function typically has to show a dialog where the user - * change the item. If not implemented, nothing happens. - * {Function(item: Item, callback: Function)} onMove - * Fired when an item has been moved. If not implemented, - * the move action will be accepted. - * {Function(item: Item, callback: Function)} onRemove - * Fired when an item is about to be deleted. - * If not implemented, the item will be always removed. + * Get the pointer location relative to the location of the dom element + * @param {{x: Number, y: Number}} touch + * @param {Element} element HTML DOM element + * @return {{x: Number, y: Number}} pointer + * @private */ - ItemSet.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - var fields = ['type', 'align', 'order', 'stack', 'selectable', 'multiselect', 'groupOrder', 'dataAttributes', 'template', 'hide', 'snap']; - util.selectiveExtend(fields, this.options, options); - - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation.item = options.orientation === 'top' ? 'top' : 'bottom'; - } else if (typeof options.orientation === 'object' && 'item' in options.orientation) { - this.options.orientation.item = options.orientation.item; - } - } + function getPointer(touch, element) { + return { + x: touch.x - util.getAbsoluteLeft(element), + y: touch.y - util.getAbsoluteTop(element) + }; + } - if ('margin' in options) { - if (typeof options.margin === 'number') { - this.options.margin.axis = options.margin; - this.options.margin.item.horizontal = options.margin; - this.options.margin.item.vertical = options.margin; - } else if (typeof options.margin === 'object') { - util.selectiveExtend(['axis'], this.options.margin, options.margin); - if ('item' in options.margin) { - if (typeof options.margin.item === 'number') { - this.options.margin.item.horizontal = options.margin.item; - this.options.margin.item.vertical = options.margin.item; - } else if (typeof options.margin.item === 'object') { - util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); - } - } - } - } + /** + * Zoom the range the given scale in or out. Start and end date will + * be adjusted, and the timeline will be redrawn. You can optionally give a + * date around which to zoom. + * For example, try scale = 0.9 or 1.1 + * @param {Number} scale Scaling factor. Values above 1 will zoom out, + * values below 1 will zoom in. + * @param {Number} [center] Value representing a date around which will + * be zoomed. + */ + Range.prototype.zoom = function (scale, center, delta) { + // if centerDate is not provided, take it half between start Date and end Date + if (center == null) { + center = (this.start + this.end) / 2; + } - if ('editable' in options) { - if (typeof options.editable === 'boolean') { - this.options.editable.updateTime = options.editable; - this.options.editable.updateGroup = options.editable; - this.options.editable.add = options.editable; - this.options.editable.remove = options.editable; - } else if (typeof options.editable === 'object') { - util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); - } - } + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; - // callback functions - var addCallback = (function (name) { - var fn = options[name]; - if (fn) { - if (!(fn instanceof Function)) { - throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); - } - this.options[name] = fn; - } - }).bind(this); - ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); + // calculate new start and end + var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; + var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; - // force the itemSet to refresh: options like orientation and margins may be changed - this.markDirty(); + // snapping times away from hidden zones + this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + newStart = safeStart; + newEnd = safeEnd; } + + this.setRange(newStart, newEnd, false, true); + + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default }; /** - * Mark the ItemSet dirty so it will refresh everything with next redraw. - * Optionally, all items can be marked as dirty and be refreshed. - * @param {{refreshItems: boolean}} [options] + * Move the range with a given delta to the left or right. Start and end + * value will be adjusted. For example, try delta = 0.1 or -0.1 + * @param {Number} delta Moving amount. Positive value will move right, + * negative value will move left */ - ItemSet.prototype.markDirty = function (options) { - this.groupIds = []; - this.stackDirty = true; + Range.prototype.move = function (delta) { + // zoom start Date and end Date relative to the centerDate + var diff = this.end - this.start; + + // apply new values + var newStart = this.start + diff * delta; + var newEnd = this.end + diff * delta; - if (options && options.refreshItems) { - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); - } + // TODO: reckon with min and max range + + this.start = newStart; + this.end = newEnd; }; /** - * Destroy the ItemSet + * Move the range to a new center point + * @param {Number} moveTo New center point of the range */ - ItemSet.prototype.destroy = function () { - this.hide(); - this.setItems(null); - this.setGroups(null); + Range.prototype.moveTo = function (moveTo) { + var center = (this.start + this.end) / 2; - this.hammer = null; + var diff = center - moveTo; - this.body = null; - this.conversion = null; + // calculate new start and end + var newStart = this.start - diff; + var newEnd = this.end - diff; + + this.setRange(newStart, newEnd); }; - /** - * Hide the component from the DOM - */ - ItemSet.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } + module.exports = Range; - // remove the axis with dots - if (this.dom.axis.parentNode) { - this.dom.axis.parentNode.removeChild(this.dom.axis); - } +/***/ }, +/* 30 */ +/***/ function(module, exports, __webpack_require__) { - // remove the labelset containing all group labels - if (this.dom.labelSet.parentNode) { - this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); - } - }; + 'use strict'; + + var Hammer = __webpack_require__(25); /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * Register a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - ItemSet.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } + exports.onTouch = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFirst && !isTouching) { + callback(event); - // show axis with dots - if (!this.dom.axis.parentNode) { - this.body.dom.backgroundVertical.appendChild(this.dom.axis); - } + isTouching = true; + setTimeout(function () { + isTouching = false; + }, 0); + } + }; - // show labelset containing labels - if (!this.dom.labelSet.parentNode) { - this.body.dom.left.appendChild(this.dom.labelSet); - } + hammer.on('hammer.input', callback.inputHandler); }; + // isTouching is true while a touch action is being emitted + // this is a hack to prevent `touch` from being fired twice + var isTouching = false; + /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected, or a single item id. If ids is undefined - * or an empty array, all items will be unselected. + * Register a release event, taking place after a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - ItemSet.prototype.setSelection = function (ids) { - var i, ii, id, item; - - if (ids == undefined) ids = []; - if (!Array.isArray(ids)) ids = [ids]; - - // unselect currently selected items - for (i = 0, ii = this.selection.length; i < ii; i++) { - id = this.selection[i]; - item = this.items[id]; - if (item) item.unselect(); - } + exports.onRelease = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFinal && !isReleasing) { + callback(event); - // select items - this.selection = []; - for (i = 0, ii = ids.length; i < ii; i++) { - id = ids[i]; - item = this.items[id]; - if (item) { - this.selection.push(id); - item.select(); + isReleasing = true; + setTimeout(function () { + isReleasing = false; + }, 0); } - } + }; + + return hammer.on('hammer.input', callback.inputHandler); }; + // isReleasing is true while a release action is being emitted + // this is a hack to prevent `release` from being fired twice + var isReleasing = false; + /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items + * Unregister a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - ItemSet.prototype.getSelection = function () { - return this.selection.concat([]); + exports.offTouch = function (hammer, callback) { + hammer.off('hammer.input', callback.inputHandler); }; /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items + * Unregister a release event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - ItemSet.prototype.getVisibleItems = function () { - var range = this.body.range.getRange(); - var left = this.body.util.toScreen(range.start); - var right = this.body.util.toScreen(range.end); + exports.offRelease = exports.offTouch; - var ids = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - var group = this.groups[groupId]; - var rawVisibleItems = group.visibleItems; +/***/ }, +/* 31 */ +/***/ function(module, exports, __webpack_require__) { - // filter the "raw" set with visibleItems into a set which is really - // visible by pixels - for (var i = 0; i < rawVisibleItems.length; i++) { - var item = rawVisibleItems[i]; - // TODO: also check whether visible vertically - if (item.left < right && item.left + item.width > left) { - ids.push(item.id); - } - } - } - } + "use strict"; - return ids; - }; + var moment = __webpack_require__(4); /** - * Deselect a selected item - * @param {String | Number} id - * @private + * used in Core to convert the options into a volatile variable + * + * @param Core */ - ItemSet.prototype._deselect = function (id) { - var selection = this.selection; - for (var i = 0, ii = selection.length; i < ii; i++) { - if (selection[i] == id) { - // non-strict comparison! - selection.splice(i, 1); - break; + exports.convertHiddenOptions = function (body, hiddenDates) { + body.hiddenDates = []; + if (hiddenDates) { + if (Array.isArray(hiddenDates) == true) { + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat === undefined) { + var dateItem = {}; + dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); + dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); + body.hiddenDates.push(dateItem); + } + } + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time } } }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * create new entrees for the repeating hidden dates + * @param body + * @param hiddenDates */ - ItemSet.prototype.redraw = function () { - var margin = this.options.margin, - range = this.body.range, - asSize = util.option.asSize, - options = this.options, - orientation = options.orientation.item, - resized = false, - frame = this.dom.frame, - editable = options.editable.updateTime || options.editable.updateGroup; - - // recalculate absolute position (before redrawing groups) - this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; - this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; - - // update class name - frame.className = 'vis-itemset' + (editable ? ' vis-editable' : ''); + exports.updateHiddenDates = function (body, hiddenDates) { + if (hiddenDates && body.domProps.centerContainer.width !== undefined) { + exports.convertHiddenOptions(body, hiddenDates); - // reorder the groups (if needed) - resized = this._orderGroups() || resized; + var start = moment(body.range.start); + var end = moment(body.range.end); - // check whether zoomed (in that case we need to re-stack everything) - // TODO: would be nicer to get this as a trigger from Range - var visibleInterval = range.end - range.start; - var zoomed = visibleInterval != this.lastVisibleInterval || this.props.width != this.props.lastWidth; - if (zoomed) this.stackDirty = true; - this.lastVisibleInterval = visibleInterval; - this.props.lastWidth = this.props.width; + var totalRange = body.range.end - body.range.start; + var pixelTime = totalRange / body.domProps.centerContainer.width; - var restack = this.stackDirty; - var firstGroup = this._firstGroup(); - var firstMargin = { - item: margin.item, - axis: margin.axis - }; - var nonFirstMargin = { - item: margin.item, - axis: margin.item.vertical / 2 - }; - var height = 0; - var minHeight = margin.axis + margin.item.vertical; + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat !== undefined) { + var startDate = moment(hiddenDates[i].start); + var endDate = moment(hiddenDates[i].end); - // redraw the background group - this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); + if (startDate._d == "Invalid Date") { + throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); + } + if (endDate._d == "Invalid Date") { + throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); + } - // redraw all regular groups - util.forEach(this.groups, function (group) { - var groupMargin = group == firstGroup ? firstMargin : nonFirstMargin; - var groupResized = group.redraw(range, groupMargin, restack); - resized = groupResized || resized; - height += group.height; - }); - height = Math.max(height, minHeight); - this.stackDirty = false; + var duration = endDate - startDate; + if (duration >= 4 * pixelTime) { - // update frame height - frame.style.height = asSize(height); + var offset = 0; + var runUntil = end.clone(); + switch (hiddenDates[i].repeat) { + case "daily": + // case of time + if (startDate.day() != endDate.day()) { + offset = 1; + } + startDate.dayOfYear(start.dayOfYear()); + startDate.year(start.year()); + startDate.subtract(7, "days"); - // calculate actual size - this.props.width = frame.offsetWidth; - this.props.height = height; + endDate.dayOfYear(start.dayOfYear()); + endDate.year(start.year()); + endDate.subtract(7 - offset, "days"); - // reposition axis - this.dom.axis.style.top = asSize(orientation == 'top' ? this.body.domProps.top.height + this.body.domProps.border.top : this.body.domProps.top.height + this.body.domProps.centerContainer.height); - this.dom.axis.style.left = '0'; + runUntil.add(1, "weeks"); + break; + case "weekly": + var dayOffset = endDate.diff(startDate, "days"); + var day = startDate.day(); - // check if this component is resized - resized = this._isResized() || resized; + // set the start date to the range.start + startDate.date(start.date()); + startDate.month(start.month()); + startDate.year(start.year()); + endDate = startDate.clone(); - return resized; - }; + // force + startDate.day(day); + endDate.day(day); + endDate.add(dayOffset, "days"); - /** - * Get the first group, aligned with the axis - * @return {Group | null} firstGroup - * @private - */ - ItemSet.prototype._firstGroup = function () { - var firstGroupIndex = this.options.orientation.item == 'top' ? 0 : this.groupIds.length - 1; - var firstGroupId = this.groupIds[firstGroupIndex]; - var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; + startDate.subtract(1, "weeks"); + endDate.subtract(1, "weeks"); - return firstGroup || null; - }; + runUntil.add(1, "weeks"); + break; + case "monthly": + if (startDate.month() != endDate.month()) { + offset = 1; + } + startDate.month(start.month()); + startDate.year(start.year()); + startDate.subtract(1, "months"); - /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. - * @protected - */ - ItemSet.prototype._updateUngrouped = function () { - var ungrouped = this.groups[UNGROUPED]; - var background = this.groups[BACKGROUND]; - var item, itemId; + endDate.month(start.month()); + endDate.year(start.year()); + endDate.subtract(1, "months"); + endDate.add(offset, "months"); - if (this.groupsData) { - // remove the group holding all ungrouped items - if (ungrouped) { - ungrouped.hide(); - delete this.groups[UNGROUPED]; + runUntil.add(1, "months"); + break; + case "yearly": + if (startDate.year() != endDate.year()) { + offset = 1; + } + startDate.year(start.year()); + startDate.subtract(1, "years"); + endDate.year(start.year()); + endDate.subtract(1, "years"); + endDate.add(offset, "years"); - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - item.parent && item.parent.remove(item); - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - group && group.add(item) || item.hide(); + runUntil.add(1, "years"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + while (startDate < runUntil) { + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + switch (hiddenDates[i].repeat) { + case "daily": + startDate.add(1, "days"); + endDate.add(1, "days"); + break; + case "weekly": + startDate.add(1, "weeks"); + endDate.add(1, "weeks"); + break; + case "monthly": + startDate.add(1, "months"); + endDate.add(1, "months"); + break; + case "yearly": + startDate.add(1, "y"); + endDate.add(1, "y"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + } + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); } } } - } else { - // create a group holding all (unfiltered) items - if (!ungrouped) { - var id = null; - var data = null; - ungrouped = new Group(id, data, this); - this.groups[UNGROUPED] = ungrouped; - - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - ungrouped.add(item); - } - } - - ungrouped.show(); + // remove duplicates, merge where possible + exports.removeDuplicates(body); + // ensure the new positions are not on hidden dates + var startHidden = exports.isHidden(body.range.start, body.hiddenDates); + var endHidden = exports.isHidden(body.range.end, body.hiddenDates); + var rangeStart = body.range.start; + var rangeEnd = body.range.end; + if (startHidden.hidden == true) { + rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; + } + if (endHidden.hidden == true) { + rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; + } + if (startHidden.hidden == true || endHidden.hidden == true) { + body.range._applyRange(rangeStart, rangeEnd); } } }; /** - * Get the element for the labelset - * @return {HTMLElement} labelSet - */ - ItemSet.prototype.getLabelSet = function () { - return this.dom.labelSet; - }; - - /** - * Set items - * @param {vis.DataSet | null} items + * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. + * Scales with N^2 + * @param body */ - ItemSet.prototype.setItems = function (items) { - var me = this, - ids, - oldItemsData = this.itemsData; - - // replace the dataset - if (!items) { - this.itemsData = null; - } else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); + exports.removeDuplicates = function (body) { + var hiddenDates = body.hiddenDates; + var safeDates = []; + for (var i = 0; i < hiddenDates.length; i++) { + for (var j = 0; j < hiddenDates.length; j++) { + if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { + // j inside i + if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[j].remove = true; + } + // j start inside i + else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { + hiddenDates[i].end = hiddenDates[j].end; + hiddenDates[j].remove = true; + } + // j end inside i + else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[i].start = hiddenDates[j].start; + hiddenDates[j].remove = true; + } + } + } } - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); - - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].remove !== true) { + safeDates.push(hiddenDates[i]); + } } - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); - - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + body.hiddenDates = safeDates; + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time + }; - // update the group holding all ungrouped items - this._updateUngrouped(); + exports.printDates = function (dates) { + for (var i = 0; i < dates.length; i++) { + console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); } }; /** - * Get the current items - * @returns {vis.DataSet | null} + * Used in TimeStep to avoid the hidden times. + * @param timeStep + * @param previousTime */ - ItemSet.prototype.getItems = function () { - return this.itemsData; + exports.stepOverHiddenDates = function (timeStep, previousTime) { + var stepInHidden = false; + var currentValue = timeStep.current.valueOf(); + for (var i = 0; i < timeStep.hiddenDates.length; i++) { + var startDate = timeStep.hiddenDates[i].start; + var endDate = timeStep.hiddenDates[i].end; + if (currentValue >= startDate && currentValue < endDate) { + stepInHidden = true; + break; + } + } + + if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { + var prevValue = moment(previousTime); + var newValue = moment(endDate); + //check if the next step should be major + if (prevValue.year() != newValue.year()) { + timeStep.switchedYear = true; + } else if (prevValue.month() != newValue.month()) { + timeStep.switchedMonth = true; + } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { + timeStep.switchedDay = true; + } + + timeStep.current = newValue.toDate(); + } }; + ///** + // * Used in TimeStep to avoid the hidden times. + // * @param timeStep + // * @param previousTime + // */ + //exports.checkFirstStep = function(timeStep) { + // var stepInHidden = false; + // var currentValue = timeStep.current.valueOf(); + // for (var i = 0; i < timeStep.hiddenDates.length; i++) { + // var startDate = timeStep.hiddenDates[i].start; + // var endDate = timeStep.hiddenDates[i].end; + // if (currentValue >= startDate && currentValue < endDate) { + // stepInHidden = true; + // break; + // } + // } + // + // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { + // var newValue = moment(endDate); + // timeStep.current = newValue.toDate(); + // } + //}; + /** - * Set groups - * @param {vis.DataSet} groups + * replaces the Core toScreen methods + * @param Core + * @param time + * @param width + * @returns {number} */ - ItemSet.prototype.setGroups = function (groups) { - var me = this, - ids; + exports.toScreen = function (Core, time, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return (time.valueOf() - conversion.offset) * conversion.scale; + } else { + var hidden = exports.isHidden(time, Core.body.hiddenDates); + if (hidden.hidden == true) { + time = hidden.startDate; + } - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.off(event, callback); - }); + var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw + var conversion = Core.range.conversion(width, duration); + return (time.valueOf() - conversion.offset) * conversion.scale; } + }; - // replace the dataset - if (!groups) { - this.groupsData = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; + /** + * Replaces the core toTime methods + * @param body + * @param range + * @param x + * @param width + * @returns {Date} + */ + exports.toTime = function (Core, x, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return new Date(x / conversion.scale + conversion.offset); } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } - - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + var totalDuration = Core.range.end - Core.range.start - hiddenDuration; + var partialDuration = totalDuration * x / width; + var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); + var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); + return newTime; } - - // update the group holding all ungrouped items - this._updateUngrouped(); - - // update the order of all items in each group - this._order(); - - this.body.emitter.emit('change', { queue: true }); }; /** - * Get the current groups - * @returns {vis.DataSet | null} groups + * Support function + * + * @param hiddenDates + * @param range + * @returns {number} */ - ItemSet.prototype.getGroups = function () { - return this.groupsData; + exports.getHiddenDurationBetween = function (hiddenDates, start, end) { + var duration = 0; + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= start && endDate < end) { + duration += endDate - startDate; + } + } + return duration; }; /** - * Remove an item by its id - * @param {String | Number} id + * Support function + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} */ - ItemSet.prototype.removeItem = function (id) { - var item = this.itemsData.get(id), - dataset = this.itemsData.getDataSet(); + exports.correctTimeForHidden = function (hiddenDates, range, time) { + time = moment(time).toDate().valueOf(); + time -= exports.getHiddenDurationBefore(hiddenDates, range, time); + return time; + }; - if (item) { - // confirm deletion - this.options.onRemove(item, function (item) { - if (item) { - // remove by id here, it is possible that an item has no id defined - // itself, so better not delete by the item itself - dataset.remove(id); + exports.getHiddenDurationBefore = function (hiddenDates, range, time) { + var timeOffset = 0; + time = moment(time).toDate().valueOf(); + + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + if (time >= endDate) { + timeOffset += endDate - startDate; } - }); + } } + return timeOffset; }; /** - * Get the time of an item based on it's data and options.type - * @param {Object} itemData - * @returns {string} Returns the type - * @private + * sum the duration from start to finish, including the hidden duration, + * until the required amount has been reached, return the accumulated hidden duration + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} */ - ItemSet.prototype._getType = function (itemData) { - return itemData.type || this.options.type || (itemData.end ? 'range' : 'box'); + exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { + var hiddenDuration = 0; + var duration = 0; + var previousPoint = range.start; + //exports.printDates(hiddenDates) + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + duration += startDate - previousPoint; + previousPoint = endDate; + if (duration >= requiredDuration) { + break; + } else { + hiddenDuration += endDate - startDate; + } + } + } + + return hiddenDuration; }; /** - * Get the group id for an item - * @param {Object} itemData - * @returns {string} Returns the groupId - * @private + * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true + * @param hiddenDates + * @param time + * @param direction + * @param correctionEnabled + * @returns {*} */ - ItemSet.prototype._getGroupId = function (itemData) { - var type = this._getType(itemData); - if (type == 'background' && itemData.group == undefined) { - return BACKGROUND; + exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { + var isHidden = exports.isHidden(time, hiddenDates); + if (isHidden.hidden == true) { + if (direction < 0) { + if (correctionEnabled == true) { + return isHidden.startDate - (isHidden.endDate - time) - 1; + } else { + return isHidden.startDate - 1; + } + } else { + if (correctionEnabled == true) { + return isHidden.endDate + (time - isHidden.startDate) + 1; + } else { + return isHidden.endDate + 1; + } + } } else { - return this.groupsData ? itemData.group : UNGROUPED; + return time; } }; /** - * Handle updated items - * @param {Number[]} ids - * @protected + * Check if a time is hidden + * + * @param time + * @param hiddenDates + * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} */ - ItemSet.prototype._onUpdate = function (ids) { - var me = this; - - ids.forEach((function (id) { - var itemData = me.itemsData.get(id, me.itemOptions); - var item = me.items[id]; - var type = me._getType(itemData); - - var constructor = ItemSet.types[type]; - var selected; + exports.isHidden = function (time, hiddenDates) { + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; - if (item) { - // update item - if (!constructor || !(item instanceof constructor)) { - // item type has changed, delete the item and recreate it - selected = item.selected; // preserve selection of this item - me._removeItem(item); - item = null; - } else { - me._updateItem(item, itemData); - } + if (time >= startDate && time < endDate) { + // if the start is entering a hidden zone + return { hidden: true, startDate: startDate, endDate: endDate }; + break; } + } + return { hidden: false, startDate: startDate, endDate: endDate }; + }; - if (!item) { - // create item - if (constructor) { - item = new constructor(itemData, me.conversion, me.options); - item.id = id; // TODO: not so nice setting id afterwards - me._addItem(item); - if (selected) { - this.selection.push(id); - item.select(); - } - } else if (type == 'rangeoverflow') { - // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day - throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + '.vis-item.vis-range .vis-item-content {overflow: visible;}'); - } else { - throw new TypeError('Unknown item type "' + type + '"'); - } - } - }).bind(this)); +/***/ }, +/* 32 */ +/***/ function(module, exports, __webpack_require__) { - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change', { queue: true }); - }; + 'use strict'; + + var Emitter = __webpack_require__(15); + var Hammer = __webpack_require__(25); + var hammerUtil = __webpack_require__(30); + var util = __webpack_require__(3); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); + var Range = __webpack_require__(29); + var ItemSet = __webpack_require__(33); + var TimeAxis = __webpack_require__(43); + var Activator = __webpack_require__(44); + var DateUtil = __webpack_require__(31); + var CustomTime = __webpack_require__(46); /** - * Handle added items - * @param {Number[]} ids - * @protected + * Create a timeline visualization + * @constructor */ - ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; + function Core() {} + + // turn Core into an event emitter + Emitter(Core.prototype); /** - * Handle removed items - * @param {Number[]} ids + * Create the main DOM for the Core: a root panel containing left, right, + * top, bottom, content, and background panel. + * @param {Element} container The container element where the Core will + * be attached. * @protected */ - ItemSet.prototype._onRemove = function (ids) { - var count = 0; + Core.prototype._create = function (container) { + this.dom = {}; + + this.dom.root = document.createElement('div'); + this.dom.background = document.createElement('div'); + this.dom.backgroundVertical = document.createElement('div'); + this.dom.backgroundHorizontal = document.createElement('div'); + this.dom.centerContainer = document.createElement('div'); + this.dom.leftContainer = document.createElement('div'); + this.dom.rightContainer = document.createElement('div'); + this.dom.center = document.createElement('div'); + this.dom.left = document.createElement('div'); + this.dom.right = document.createElement('div'); + this.dom.top = document.createElement('div'); + this.dom.bottom = document.createElement('div'); + this.dom.shadowTop = document.createElement('div'); + this.dom.shadowBottom = document.createElement('div'); + this.dom.shadowTopLeft = document.createElement('div'); + this.dom.shadowBottomLeft = document.createElement('div'); + this.dom.shadowTopRight = document.createElement('div'); + this.dom.shadowBottomRight = document.createElement('div'); + + this.dom.root.className = 'vis-timeline'; + this.dom.background.className = 'vis-panel vis-background'; + this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical'; + this.dom.backgroundHorizontal.className = 'vis-panel vis-background vis-horizontal'; + this.dom.centerContainer.className = 'vis-panel vis-center'; + this.dom.leftContainer.className = 'vis-panel vis-left'; + this.dom.rightContainer.className = 'vis-panel vis-right'; + this.dom.top.className = 'vis-panel vis-top'; + this.dom.bottom.className = 'vis-panel vis-bottom'; + this.dom.left.className = 'vis-content'; + this.dom.center.className = 'vis-content'; + this.dom.right.className = 'vis-content'; + this.dom.shadowTop.className = 'vis-shadow vis-top'; + this.dom.shadowBottom.className = 'vis-shadow vis-bottom'; + this.dom.shadowTopLeft.className = 'vis-shadow vis-top'; + this.dom.shadowBottomLeft.className = 'vis-shadow vis-bottom'; + this.dom.shadowTopRight.className = 'vis-shadow vis-top'; + this.dom.shadowBottomRight.className = 'vis-shadow vis-bottom'; + + this.dom.root.appendChild(this.dom.background); + this.dom.root.appendChild(this.dom.backgroundVertical); + this.dom.root.appendChild(this.dom.backgroundHorizontal); + this.dom.root.appendChild(this.dom.centerContainer); + this.dom.root.appendChild(this.dom.leftContainer); + this.dom.root.appendChild(this.dom.rightContainer); + this.dom.root.appendChild(this.dom.top); + this.dom.root.appendChild(this.dom.bottom); + + this.dom.centerContainer.appendChild(this.dom.center); + this.dom.leftContainer.appendChild(this.dom.left); + this.dom.rightContainer.appendChild(this.dom.right); + + this.dom.centerContainer.appendChild(this.dom.shadowTop); + this.dom.centerContainer.appendChild(this.dom.shadowBottom); + this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); + this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); + this.dom.rightContainer.appendChild(this.dom.shadowTopRight); + this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); + + this.on('rangechange', this.redraw.bind(this)); + this.on('touch', this._onTouch.bind(this)); + this.on('pan', this._onDrag.bind(this)); + var me = this; - ids.forEach(function (id) { - var item = me.items[id]; - if (item) { - count++; - me._removeItem(item); + this.on('change', function (properties) { + if (properties && properties.queue == true) { + // redraw once on next tick + if (!me._redrawTimer) { + me._redrawTimer = setTimeout(function () { + me._redrawTimer = null; + me._redraw(); + }, 0); + } + } else { + // redraw immediately + me._redraw(); } }); - if (count) { - // update order - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change', { queue: true }); - } - }; + // create event listeners for all interesting events, these events will be + // emitted via emitter + this.hammer = new Hammer(this.dom.root); + this.hammer.get('pinch').set({ enable: true }); + this.listeners = {}; - /** - * Update the order of item in all groups - * @private - */ - ItemSet.prototype._order = function () { - // reorder the items in all groups - // TODO: optimization: only reorder groups affected by the changed items - util.forEach(this.groups, function (group) { - group.order(); + var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend' + // TODO: cleanup + //'touch', 'pinch', + //'tap', 'doubletap', 'hold', + //'dragstart', 'drag', 'dragend', + //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (type) { + var listener = function listener(event) { + if (me.isActive()) { + me.emit(type, event); + } + }; + me.hammer.on(type, listener); + me.listeners[type] = listener; }); - }; - - /** - * Handle updated groups - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onUpdateGroups = function (ids) { - this._onAddGroups(ids); - }; - /** - * Handle changed groups (added or updated) - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onAddGroups = function (ids) { - var me = this; + // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) + hammerUtil.onTouch(this.hammer, (function (event) { + me.emit('touch', event); + }).bind(this)); - ids.forEach(function (id) { - var groupData = me.groupsData.get(id); - var group = me.groups[id]; + // emulate a release event (emitted after a pan, pinch, tap, or press) + hammerUtil.onRelease(this.hammer, (function (event) { + me.emit('release', event); + }).bind(this)); - if (!group) { - // check for reserved ids - if (id == UNGROUPED || id == BACKGROUND) { - throw new Error('Illegal group id. ' + id + ' is a reserved id.'); - } + function onMouseWheel(event) { + if (me.isActive()) { + me.emit('mousewheel', event); + } + } + this.dom.root.addEventListener('mousewheel', onMouseWheel); + this.dom.root.addEventListener('DOMMouseScroll', onMouseWheel); - var groupOptions = Object.create(me.options); - util.extend(groupOptions, { - height: null - }); + // size properties of each of the panels + this.props = { + root: {}, + background: {}, + centerContainer: {}, + leftContainer: {}, + rightContainer: {}, + center: {}, + left: {}, + right: {}, + top: {}, + bottom: {}, + border: {}, + scrollTop: 0, + scrollTopMin: 0 + }; - group = new Group(id, groupData, me); - me.groups[id] = group; + this.customTimes = []; - // add items with this groupId to the new group - for (var itemId in me.items) { - if (me.items.hasOwnProperty(itemId)) { - var item = me.items[itemId]; - if (item.data.group == id) { - group.add(item); - } - } - } + // store state information needed for touch events + this.touch = {}; - group.order(); - group.show(); - } else { - // update group - group.setData(groupData); - } - }); + this.redrawCount = 0; - this.body.emitter.emit('change', { queue: true }); + // attach the root panel to the provided container + if (!container) throw new Error('No container provided'); + container.appendChild(this.dom.root); }; /** - * Handle removed groups - * @param {Number[]} ids - * @private + * Set options. Options will be passed to all components loaded in the Timeline. + * @param {Object} [options] + * {String} orientation + * Vertical orientation for the Timeline, + * can be 'bottom' (default) or 'top'. + * {String | Number} width + * Width for the timeline, a number in pixels or + * a css string like '1000px' or '75%'. '100%' by default. + * {String | Number} height + * Fixed height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. If undefined, + * The Timeline will automatically size such that + * its contents fit. + * {String | Number} minHeight + * Minimum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {String | Number} maxHeight + * Maximum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {Number | Date | String} start + * Start date for the visible window + * {Number | Date | String} end + * End date for the visible window */ - ItemSet.prototype._onRemoveGroups = function (ids) { - var groups = this.groups; - ids.forEach(function (id) { - var group = groups[id]; + Core.prototype.setOptions = function (options) { + if (options) { + // copy the known options + var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'clickToUse', 'dataAttributes', 'hiddenDates']; + util.selectiveExtend(fields, this.options, options); - if (group) { - group.hide(); - delete groups[id]; + if ('orientation' in options) { + if (typeof options.orientation === 'string') { + this.options.orientation = { + item: options.orientation, + axis: options.orientation + }; + } else if (typeof options.orientation === 'object') { + if ('item' in options.orientation) { + this.options.orientation.item = options.orientation.item; + } + if ('axis' in options.orientation) { + this.options.orientation.axis = options.orientation.axis; + } + } } - }); - this.markDirty(); + if (this.options.orientation.axis === 'both') { + if (!this.timeAxis2) { + var timeAxis2 = this.timeAxis2 = new TimeAxis(this.body); + timeAxis2.setOptions = function (options) { + var _options = options ? util.extend({}, options) : {}; + _options.orientation = 'top'; // override the orientation option, always top + TimeAxis.prototype.setOptions.call(timeAxis2, _options); + }; + this.components.push(timeAxis2); + } + } else { + if (this.timeAxis2) { + var index = this.components.indexOf(this.timeAxis2); + if (index !== -1) { + this.components.splice(index, 1); + } + this.timeAxis2.destroy(); + this.timeAxis2 = null; + } + } - this.body.emitter.emit('change', { queue: true }); - }; + if ('hiddenDates' in this.options) { + DateUtil.convertHiddenOptions(this.body, this.options.hiddenDates); + } - /** - * Reorder the groups if needed - * @return {boolean} changed - * @private - */ - ItemSet.prototype._orderGroups = function () { - if (this.groupsData) { - // reorder the groups - var groupIds = this.groupsData.getIds({ - order: this.options.groupOrder - }); + if ('clickToUse' in options) { + if (options.clickToUse) { + if (!this.activator) { + this.activator = new Activator(this.dom.root); + } + } else { + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } + } + } - var changed = !util.equalArray(groupIds, this.groupIds); - if (changed) { - // hide all groups, removes them from the DOM - var groups = this.groups; - groupIds.forEach(function (groupId) { - groups[groupId].hide(); - }); + if ('showCustomTime' in options) { + throw new Error('Option `showCustomTime` is deprecated. Create a custom time bar via timeline.addCustomTime(time [, id])'); + } - // show the groups again, attach them to the DOM in correct order - groupIds.forEach(function (groupId) { - groups[groupId].show(); - }); + // enable/disable autoResize + this._initAutoResize(); + } - this.groupIds = groupIds; - } + // propagate options to all components + this.components.forEach(function (component) { + return component.setOptions(options); + }); - return changed; - } else { - return false; + // enable/disable configure + if (this.configurator) { + this.configurator.setOptions(options.configure); + + // collect the settings of all components, and pass them to the configuration system + var appliedOptions = util.deepExtend({}, this.options); + this.components.forEach(function (component) { + util.deepExtend(appliedOptions, component.options); + }); + this.configurator.setModuleOptions({ global: appliedOptions }); } + + // redraw everything + this._redraw(); }; /** - * Add a new item - * @param {Item} item - * @private + * Returns true when the Timeline is active. + * @returns {boolean} */ - ItemSet.prototype._addItem = function (item) { - this.items[item.id] = item; - - // add to group - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); + Core.prototype.isActive = function () { + return !this.activator || this.activator.active; }; /** - * Update an existing item - * @param {Item} item - * @param {Object} itemData - * @private + * Destroy the Core, clean up all DOM elements and event listeners. */ - ItemSet.prototype._updateItem = function (item, itemData) { - var oldGroupId = item.data.group; - var oldSubGroupId = item.data.subgroup; + Core.prototype.destroy = function () { + // unbind datasets + this.setItems(null); + this.setGroups(null); - // update the items data (will redraw the item when displayed) - item.setData(itemData); + // remove all event listeners + this.off(); - // update group - if (oldGroupId != item.data.group || oldSubGroupId != item.data.subgroup) { - var oldGroup = this.groups[oldGroupId]; - if (oldGroup) oldGroup.remove(item); + // stop checking for changed size + this._stopAutoResize(); - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); + // remove from DOM + if (this.dom.root.parentNode) { + this.dom.root.parentNode.removeChild(this.dom.root); } - }; + this.dom = null; - /** - * Delete an item from the ItemSet: remove it from the DOM, from the map - * with items, and from the map with visible items, and from the selection - * @param {Item} item - * @private - */ - ItemSet.prototype._removeItem = function (item) { - // remove from DOM - item.hide(); + // remove Activator + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } - // remove from items - delete this.items[item.id]; + // cleanup hammer touch events + for (var event in this.listeners) { + if (this.listeners.hasOwnProperty(event)) { + delete this.listeners[event]; + } + } + this.listeners = null; + this.hammer = null; - // remove from selection - var index = this.selection.indexOf(item.id); - if (index != -1) this.selection.splice(index, 1); + // give all components the opportunity to cleanup + this.components.forEach(function (component) { + return component.destroy(); + }); - // remove from group - item.parent && item.parent.remove(item); + this.body = null; }; /** - * Create an array containing all items being a range (having an end date) - * @param array - * @returns {Array} - * @private + * Set a custom time bar + * @param {Date} time + * @param {number} [id=undefined] Optional id of the custom time bar to be adjusted. */ - ItemSet.prototype._constructByEndArray = function (array) { - var endArray = []; + Core.prototype.setCustomTime = function (time, id) { + var customTimes = this.customTimes.filter(function (component) { + return id === component.options.id; + }); - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof RangeItem) { - endArray.push(array[i]); - } + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); } - return endArray; - }; - /** - * Register the clicked item on touch, before dragStart is initiated. - * - * dragStart is initiated from a mousemove event, AFTER the mouse/touch is - * already moving. Therefore, the mouse/touch can sometimes be above an other - * DOM element than the item itself. - * - * @param {Event} event - * @private - */ - ItemSet.prototype._onTouch = function (event) { - // store the touched item, used in _onDragStart - this.touchParams.item = this.itemFromTarget(event); - this.touchParams.dragLeftItem = event.target.dragLeftItem || false; - this.touchParams.dragRightItem = event.target.dragRightItem || false; - this.touchParams.itemProps = null; + if (customTimes.length > 0) { + customTimes[0].setCustomTime(time); + } }; /** - * Start dragging the selected events - * @param {Event} event - * @private + * Retrieve the current custom time. + * @param {number} [id=undefined] Id of the custom time bar. + * @return {Date | undefined} customTime */ - ItemSet.prototype._onDragStart = function (event) { - if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { - return; - } - - var item = this.touchParams.item || null; - var me = this; - var props; - - if (item && item.selected) { - var dragLeftItem = this.touchParams.dragLeftItem; - var dragRightItem = this.touchParams.dragRightItem; - - if (dragLeftItem) { - props = { - item: dragLeftItem, - initialX: event.center.x, - dragLeft: true, - data: util.extend({}, item.data) // clone the items data - }; - - this.touchParams.itemProps = [props]; - } else if (dragRightItem) { - props = { - item: dragRightItem, - initialX: event.center.x, - dragRight: true, - data: util.extend({}, item.data) // clone the items data - }; - - this.touchParams.itemProps = [props]; - } else { - this.touchParams.itemProps = this.getSelection().map(function (id) { - var item = me.items[id]; - var props = { - item: item, - initialX: event.center.x, - data: util.extend({}, item.data) // clone the items data - }; - - return props; - }); - } + Core.prototype.getCustomTime = function (id) { + var customTimes = this.customTimes.filter(function (component) { + return component.options.id === id; + }); - event.stopPropagation(); - } else if (this.options.editable.add && (event.srcEvent.ctrlKey || event.srcEvent.metaKey)) { - // create a new range item when dragging with ctrl key down - this._onDragStartAddItem(event); + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); } + return customTimes[0].getCustomTime(); }; /** - * Start creating a new range item by dragging. - * @param {Event} event - * @private + * Add custom vertical bar + * @param {Date | String | Number} [time] A Date, unix timestamp, or + * ISO date string. Time point where + * the new bar should be placed. + * If not provided, `new Date()` will + * be used. + * @param {Number | String} [id=undefined] Id of the new bar. Optional + * @return {Number | String} Returns the id of the new bar */ - ItemSet.prototype._onDragStartAddItem = function (event) { - var snap = this.options.snap || null; - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs - 10; // minus 10 to compensate for the drag starting as soon as you've moved 10px - var time = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - var start = snap ? snap(time, scale, step) : start; - var end = start; - - var itemData = { - type: 'range', - start: start, - end: end, - content: 'new item' - }; - - var id = util.randomUUID(); - itemData[this.itemsData._fieldId] = id; + Core.prototype.addCustomTime = function (time, id) { + var timestamp = time !== undefined ? util.convert(time, 'Date').valueOf() : new Date(); - var group = this.groupFromTarget(event); - if (group) { - itemData.group = group.groupId; + var exists = this.customTimes.some(function (customTime) { + return customTime.options.id === id; + }); + if (exists) { + throw new Error('A custom time with id ' + JSON.stringify(id) + ' already exists'); } - var newItem = new RangeItem(itemData, this.conversion, this.options); - newItem.id = id; // TODO: not so nice setting id afterwards - newItem.data = itemData; - this._addItem(newItem); + var customTime = new CustomTime(this.body, { + time: timestamp, + id: id + }); - var props = { - item: newItem, - dragRight: true, - initialX: event.center.x, - data: util.extend({}, itemData) - }; - this.touchParams.itemProps = [props]; + this.customTimes.push(customTime); + this.components.push(customTime); + this.redraw(); - event.stopPropagation(); + return id; }; /** - * Drag selected items - * @param {Event} event - * @private + * Remove previously added custom bar + * @param {int} id ID of the custom bar to be removed + * @return {boolean} True if the bar exists and is removed, false otherwise */ - ItemSet.prototype._onDrag = function (event) { - if (this.touchParams.itemProps) { - event.stopPropagation(); - - var me = this; - var snap = this.options.snap || null; - var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - - // move - this.touchParams.itemProps.forEach(function (props) { - var newProps = {}; - var current = me.body.util.toTime(event.center.x - xOffset); - var initial = me.body.util.toTime(props.initialX - xOffset); - var offset = current - initial; - - var itemData = util.extend({}, props.item.data); // clone the data - - if (me.options.editable.updateTime) { - if (props.dragLeft) { - // drag left side of a range item - if (itemData.start != undefined) { - var initialStart = util.convert(props.data.start, 'Date'); - var start = new Date(initialStart.valueOf() + offset); - itemData.start = snap ? snap(start, scale, step) : start; - } - } else if (props.dragRight) { - // drag right side of a range item - if (itemData.end != undefined) { - var initialEnd = util.convert(props.data.end, 'Date'); - var end = new Date(initialEnd.valueOf() + offset); - itemData.end = snap ? snap(end, scale, step) : end; - } - } else { - // drag both start and end - if (itemData.start != undefined) { - var initialStart = util.convert(props.data.start, 'Date').valueOf(); - var start = new Date(initialStart + offset); - - if (itemData.end != undefined) { - var initialEnd = util.convert(props.data.end, 'Date'); - var duration = initialEnd.valueOf() - initialStart.valueOf(); - - itemData.start = snap ? snap(start, scale, step) : start; - itemData.end = new Date(itemData.start.valueOf() + duration); - } else { - itemData.start = snap ? snap(start, scale, step) : start; - } - } - } - } - - if (me.options.editable.updateGroup && (!props.dragLeft && !props.dragRight)) { - if (itemData.group != undefined) { - // drag from one group to another - var group = me.groupFromTarget(event); - if (group) { - itemData.group = group.groupId; - } - } - } - - // confirm moving the item - me.options.onMoving(itemData, function (itemData) { - if (itemData) { - props.item.setData(itemData); - } - }); - }); + Core.prototype.removeCustomTime = function (id) { + var customTimes = this.customTimes.filter(function (bar) { + return bar.options.id === id; + }); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); } - }; - - /** - * Move an item to another group - * @param {Item} item - * @param {String | Number} groupId - * @private - */ - ItemSet.prototype._moveToGroup = function (item, groupId) { - var group = this.groups[groupId]; - if (group && group.groupId != item.data.group) { - var oldGroup = item.parent; - oldGroup.remove(item); - oldGroup.order(); - group.add(item); - group.order(); - item.data.group = group.groupId; - } + customTimes.forEach((function (customTime) { + this.customTimes.splice(this.customTimes.indexOf(customTime), 1); + this.components.splice(this.components.indexOf(customTime), 1); + customTime.destroy(); + }).bind(this)); }; /** - * End of dragging selected items - * @param {Event} event - * @private + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items */ - ItemSet.prototype._onDragEnd = function (event) { - if (this.touchParams.itemProps) { - event.stopPropagation(); + Core.prototype.getVisibleItems = function () { + return this.itemSet && this.itemSet.getVisibleItems() || []; + }; - // prepare a change set for the changed items - var changes = []; - var me = this; - var dataset = this.itemsData.getDataSet(); + /** + * Set Core window such that it fits all items + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Core.prototype.fit = function (options) { + var range = this.getDataRange(); - var itemProps = this.touchParams.itemProps; - this.touchParams.itemProps = null; - itemProps.forEach(function (props) { - var id = props.item.id; - var exists = me.itemsData.get(id, me.itemOptions) != null; + // skip range set if there is no start and end date + if (range.start === null && range.end === null) { + return; + } - if (!exists) { - // add a new item - me.options.onAdd(props.item.data, function (itemData) { - me._removeItem(props.item); // remove temporary item - if (itemData) { - me.itemsData.getDataSet().add(itemData); - } + // apply a margin of 1% left and right of the data + var interval = range.max - range.min; + var min = new Date(range.min.valueOf() - interval * 0.01); + var max = new Date(range.max.valueOf() + interval * 0.01); - // force re-stacking of all items next redraw - me.stackDirty = true; - me.body.emitter.emit('change'); - }); - } else { - // update existing item - var itemData = util.extend({}, props.item.data); // clone the data - me.options.onMove(itemData, function (itemData) { - if (itemData) { - // apply changes - itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) - changes.push(itemData); - } else { - // restore original values - props.item.setData(props.data); + var animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(min, max, animation); + }; - me.stackDirty = true; // force re-stacking of all items next redraw - me.body.emitter.emit('change'); - } - }); - } - }); + /** + * Calculate the data range of the items start and end dates + * @returns {{min: Date | null, max: Date | null}} + * @protected + */ + Core.prototype.getDataRange = function () { + // apply the data range as range + var dataRange = this.getItemRange(); - // apply the changes to the data (if there are changes) - if (changes.length) { - dataset.update(changes); + // add 1% space on both sides + var start = dataRange.min; + var end = dataRange.max; + if (start != null && end != null) { + var interval = end.valueOf() - start.valueOf(); + if (interval <= 0) { + // prevent an empty interval + interval = 24 * 60 * 60 * 1000; // 1 day } + start = new Date(start.valueOf() - interval * 0.01); + end = new Date(end.valueOf() + interval * 0.01); } + + return { + start: null, + end: null + }; }; /** - * Handle selecting/deselecting an item when tapping it - * @param {Event} event - * @private + * Set the visible window. Both parameters are optional, you can change only + * start or only end. Syntax: + * + * TimeLine.setWindow(start, end) + * TimeLine.setWindow(start, end, options) + * TimeLine.setWindow(range) + * + * Where start and end can be a Date, number, or string, and range is an + * object with properties start and end. + * + * @param {Date | Number | String | Object} [start] Start date of visible window + * @param {Date | Number | String} [end] End date of visible window + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. */ - ItemSet.prototype._onSelectItem = function (event) { - if (!this.options.selectable) return; - - var ctrlKey = event.srcEvent && (event.srcEvent.ctrlKey || event.srcEvent.metaKey); - var shiftKey = event.srcEvent && event.srcEvent.shiftKey; - if (ctrlKey || shiftKey) { - this._onMultiSelectItem(event); - return; + Core.prototype.setWindow = function (start, end, options) { + var animation; + if (arguments.length == 1) { + var range = arguments[0]; + animation = range.animation !== undefined ? range.animation : true; + this.range.setRange(range.start, range.end, animation); + } else { + animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(start, end, animation); } + }; - var oldSelection = this.getSelection(); + /** + * Move the window such that given time is centered on screen. + * @param {Date | Number | String} time + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Core.prototype.moveTo = function (time, options) { + var interval = this.range.end - this.range.start; + var t = util.convert(time, 'Date').valueOf(); - var item = this.itemFromTarget(event); - var selection = item ? [item.id] : []; - this.setSelection(selection); + var start = t - interval / 2; + var end = t + interval / 2; + var animation = options && options.animation !== undefined ? options.animation : true; - var newSelection = this.getSelection(); + this.range.setRange(start, end, animation); + }; - // emit a select event, - // except when old selection is empty and new selection is still empty - if (newSelection.length > 0 || oldSelection.length > 0) { - this.body.emitter.emit('select', { - items: newSelection - }); - } + /** + * Get the visible window + * @return {{start: Date, end: Date}} Visible range + */ + Core.prototype.getWindow = function () { + var range = this.range.getRange(); + return { + start: new Date(range.start), + end: new Date(range.end) + }; }; /** - * Handle creation and updates of an item on double tap - * @param event - * @private + * Force a redraw. Can be overridden by implementations of Core */ - ItemSet.prototype._onAddItem = function (event) { - if (!this.options.selectable) return; - if (!this.options.editable.add) return; + Core.prototype.redraw = function () { + this._redraw(); + }; - var me = this; - var snap = this.options.snap || null; - var item = this.itemFromTarget(event); + /** + * Redraw for internal use. Redraws all components. See also the public + * method redraw. + * @protected + */ + Core.prototype._redraw = function () { + var resized = false; + var options = this.options; + var props = this.props; + var dom = this.dom; - event.stopPropagation(); + if (!dom) return; // when destroyed - if (item) { - // update item + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); - // execute async handler to update the item (or cancel it) - var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset - this.options.onUpdate(itemData, function (itemData) { - if (itemData) { - me.itemsData.getDataSet().update(itemData); - } - }); + // update class names + if (options.orientation == 'top') { + util.addClassName(dom.root, 'vis-top'); + util.removeClassName(dom.root, 'vis-bottom'); } else { - // add item - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs; - var start = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); + util.removeClassName(dom.root, 'vis-top'); + util.addClassName(dom.root, 'vis-bottom'); + } - var newItem = { - start: snap ? snap(start, scale, step) : start, - content: 'new item' - }; + // update root width and height options + dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); + dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); + dom.root.style.width = util.option.asSize(options.width, ''); - // when default type is a range, add a default end date to the new item - if (this.options.type === 'range') { - var end = this.body.util.toTime(x + this.props.width / 5); - newItem.end = snap ? snap(end, scale, step) : end; - } + // calculate border widths + props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; + props.border.right = props.border.left; + props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; + props.border.bottom = props.border.top; + var borderRootHeight = dom.root.offsetHeight - dom.root.clientHeight; + var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; - newItem[this.itemsData._fieldId] = util.randomUUID(); + // workaround for a bug in IE: the clientWidth of an element with + // a height:0px and overflow:hidden is not calculated and always has value 0 + if (dom.centerContainer.clientHeight === 0) { + props.border.left = props.border.top; + props.border.right = props.border.left; + } + if (dom.root.clientHeight === 0) { + borderRootWidth = borderRootHeight; + } - var group = this.groupFromTarget(event); - if (group) { - newItem.group = group.groupId; - } + // calculate the heights. If any of the side panels is empty, we set the height to + // minus the border width, such that the border will be invisible + props.center.height = dom.center.offsetHeight; + props.left.height = dom.left.offsetHeight; + props.right.height = dom.right.offsetHeight; + props.top.height = dom.top.clientHeight || -props.border.top; + props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; - // execute async handler to customize (or cancel) adding an item - this.options.onAdd(newItem, function (item) { - if (item) { - me.itemsData.getDataSet().add(item); - // TODO: need to trigger a redraw? - } - }); - } - }; + // TODO: compensate borders when any of the panels is empty. - /** - * Handle selecting/deselecting multiple items when holding an item - * @param {Event} event - * @private - */ - ItemSet.prototype._onMultiSelectItem = function (event) { - if (!this.options.selectable) return; + // apply auto height + // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) + var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); + var autoHeight = props.top.height + contentHeight + props.bottom.height + borderRootHeight + props.border.top + props.border.bottom; + dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); - var item = this.itemFromTarget(event); + // calculate heights of the content panels + props.root.height = dom.root.offsetHeight; + props.background.height = props.root.height - borderRootHeight; + var containerHeight = props.root.height - props.top.height - props.bottom.height - borderRootHeight; + props.centerContainer.height = containerHeight; + props.leftContainer.height = containerHeight; + props.rightContainer.height = props.leftContainer.height; - if (item) { - // multi select items (if allowed) + // calculate the widths of the panels + props.root.width = dom.root.offsetWidth; + props.background.width = props.root.width - borderRootWidth; + props.left.width = dom.leftContainer.clientWidth || -props.border.left; + props.leftContainer.width = props.left.width; + props.right.width = dom.rightContainer.clientWidth || -props.border.right; + props.rightContainer.width = props.right.width; + var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; + props.center.width = centerWidth; + props.centerContainer.width = centerWidth; + props.top.width = centerWidth; + props.bottom.width = centerWidth; - var selection = this.options.multiselect ? this.getSelection() // take current selection - : []; // deselect current selection + // resize the panels + dom.background.style.height = props.background.height + 'px'; + dom.backgroundVertical.style.height = props.background.height + 'px'; + dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; + dom.centerContainer.style.height = props.centerContainer.height + 'px'; + dom.leftContainer.style.height = props.leftContainer.height + 'px'; + dom.rightContainer.style.height = props.rightContainer.height + 'px'; - var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; + dom.background.style.width = props.background.width + 'px'; + dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; + dom.backgroundHorizontal.style.width = props.background.width + 'px'; + dom.centerContainer.style.width = props.center.width + 'px'; + dom.top.style.width = props.top.width + 'px'; + dom.bottom.style.width = props.bottom.width + 'px'; - if (shiftKey && this.options.multiselect) { - // select all items between the old selection and the tapped item + // reposition the panels + dom.background.style.left = '0'; + dom.background.style.top = '0'; + dom.backgroundVertical.style.left = props.left.width + props.border.left + 'px'; + dom.backgroundVertical.style.top = '0'; + dom.backgroundHorizontal.style.left = '0'; + dom.backgroundHorizontal.style.top = props.top.height + 'px'; + dom.centerContainer.style.left = props.left.width + 'px'; + dom.centerContainer.style.top = props.top.height + 'px'; + dom.leftContainer.style.left = '0'; + dom.leftContainer.style.top = props.top.height + 'px'; + dom.rightContainer.style.left = props.left.width + props.center.width + 'px'; + dom.rightContainer.style.top = props.top.height + 'px'; + dom.top.style.left = props.left.width + 'px'; + dom.top.style.top = '0'; + dom.bottom.style.left = props.left.width + 'px'; + dom.bottom.style.top = props.top.height + props.centerContainer.height + 'px'; - // determine the selection range - selection.push(item.id); - var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); + // update the scrollTop, feasible range for the offset can be changed + // when the height of the Core or of the contents of the center changed + this._updateScrollTop(); - // select all items within the selection range - selection = []; - for (var id in this.items) { - if (this.items.hasOwnProperty(id)) { - var _item = this.items[id]; - var start = _item.data.start; - var end = _item.data.end !== undefined ? _item.data.end : start; + // reposition the scrollable contents + var offset = this.props.scrollTop; + if (options.orientation.item != 'top') { + offset += Math.max(this.props.centerContainer.height - this.props.center.height - this.props.border.top - this.props.border.bottom, 0); + } + dom.center.style.left = '0'; + dom.center.style.top = offset + 'px'; + dom.left.style.left = '0'; + dom.left.style.top = offset + 'px'; + dom.right.style.left = '0'; + dom.right.style.top = offset + 'px'; - if (start >= range.min && end <= range.max && !(_item instanceof BackgroundItem)) { - selection.push(_item.id); // do not use id but item.id, id itself is stringified - } - } - } + // show shadows when vertical scrolling is available + var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; + var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; + dom.shadowTop.style.visibility = visibilityTop; + dom.shadowBottom.style.visibility = visibilityBottom; + dom.shadowTopLeft.style.visibility = visibilityTop; + dom.shadowBottomLeft.style.visibility = visibilityBottom; + dom.shadowTopRight.style.visibility = visibilityTop; + dom.shadowBottomRight.style.visibility = visibilityBottom; + + // redraw all components + this.components.forEach(function (component) { + resized = component.redraw() || resized; + }); + if (resized) { + // keep repainting until all sizes are settled + var MAX_REDRAWS = 3; // maximum number of consecutive redraws + if (this.redrawCount < MAX_REDRAWS) { + this.redrawCount++; + this._redraw(); } else { - // add/remove this item from the current selection - var index = selection.indexOf(item.id); - if (index == -1) { - // item is not yet selected -> select it - selection.push(item.id); - } else { - // item is already selected -> deselect it - selection.splice(index, 1); - } + console.log('WARNING: infinite loop in redraw?'); } + this.redrawCount = 0; + } + }; - this.setSelection(selection); + // TODO: deprecated since version 1.1.0, remove some day + Core.prototype.repaint = function () { + throw new Error('Function repaint is deprecated. Use redraw instead.'); + }; - this.body.emitter.emit('select', { - items: this.getSelection() - }); + /** + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * Only applicable when option `showCurrentTime` is true. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. + */ + Core.prototype.setCurrentTime = function (time) { + if (!this.currentTime) { + throw new Error('Option showCurrentTime must be true'); } + + this.currentTime.setCurrentTime(time); }; /** - * Calculate the time range of a list of items - * @param {Array.} itemsData - * @return {{min: Date, max: Date}} Returns the range of the provided items - * @private + * Get the current time. + * Only applicable when option `showCurrentTime` is true. + * @return {Date} Returns the current time. */ - ItemSet._getItemRange = function (itemsData) { - var max = null; - var min = null; + Core.prototype.getCurrentTime = function () { + if (!this.currentTime) { + throw new Error('Option showCurrentTime must be true'); + } - itemsData.forEach(function (data) { - if (min == null || data.start < min) { - min = data.start; - } + return this.currentTime.getCurrentTime(); + }; - if (data.end != undefined) { - if (max == null || data.end > max) { - max = data.end; - } - } else { - if (max == null || data.start > max) { - max = data.start; - } - } - }); + /** + * Convert a position on screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @protected + */ + // TODO: move this function to Range + Core.prototype._toTime = function (x) { + return DateUtil.toTime(this, x, this.props.center.width); + }; - return { - min: min, - max: max - }; + /** + * Convert a position on the global screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @protected + */ + // TODO: move this function to Range + Core.prototype._toGlobalTime = function (x) { + return DateUtil.toTime(this, x, this.props.root.width); + //var conversion = this.range.conversion(this.props.root.width); + //return new Date(x / conversion.scale + conversion.offset); + }; + + /** + * Convert a datetime (Date object) into a position on the screen + * @param {Date} time A date + * @return {int} x The position on the screen in pixels which corresponds + * with the given date. + * @protected + */ + // TODO: move this function to Range + Core.prototype._toScreen = function (time) { + return DateUtil.toScreen(this, time, this.props.center.width); + }; + + /** + * Convert a datetime (Date object) into a position on the root + * This is used to get the pixel density estimate for the screen, not the center panel + * @param {Date} time A date + * @return {int} x The position on root in pixels which corresponds + * with the given date. + * @protected + */ + // TODO: move this function to Range + Core.prototype._toGlobalScreen = function (time) { + return DateUtil.toScreen(this, time, this.props.root.width); + //var conversion = this.range.conversion(this.props.root.width); + //return (time.valueOf() - conversion.offset) * conversion.scale; }; /** - * Find an item from an event target: - * searches for the attribute 'timeline-item' in the event target's element tree - * @param {Event} event - * @return {Item | null} item + * Initialize watching when option autoResize is true + * @private */ - ItemSet.prototype.itemFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-item')) { - return target['timeline-item']; - } - target = target.parentNode; + Core.prototype._initAutoResize = function () { + if (this.options.autoResize == true) { + this._startAutoResize(); + } else { + this._stopAutoResize(); } - - return null; }; /** - * Find the Group from an event target: - * searches for the attribute 'timeline-group' in the event target's element tree - * @param {Event} event - * @return {Group | null} group + * Watch for changes in the size of the container. On resize, the Panel will + * automatically redraw itself. + * @private */ - ItemSet.prototype.groupFromTarget = function (event) { - var clientY = event.center ? event.center.y : event.clientY; - for (var i = 0; i < this.groupIds.length; i++) { - var groupId = this.groupIds[i]; - var group = this.groups[groupId]; - var foreground = group.dom.foreground; - var top = util.getAbsoluteTop(foreground); - if (clientY > top && clientY < top + foreground.offsetHeight) { - return group; + Core.prototype._startAutoResize = function () { + var me = this; + + this._stopAutoResize(); + + this._onResize = function () { + if (me.options.autoResize != true) { + // stop watching when the option autoResize is changed to false + me._stopAutoResize(); + return; } - if (this.options.orientation.item === 'top') { - if (i === this.groupIds.length - 1 && clientY > top) { - return group; - } - } else { - if (i === 0 && clientY < top + foreground.offset) { - return group; + if (me.dom.root) { + // check whether the frame is resized + // Note: we compare offsetWidth here, not clientWidth. For some reason, + // IE does not restore the clientWidth from 0 to the actual width after + // changing the timeline's container display style from none to visible + if (me.dom.root.offsetWidth != me.props.lastWidth || me.dom.root.offsetHeight != me.props.lastHeight) { + me.props.lastWidth = me.dom.root.offsetWidth; + me.props.lastHeight = me.dom.root.offsetHeight; + + me.emit('change'); } } - } + }; - return null; + // add event listener to window resize + util.addEventListener(window, 'resize', this._onResize); + + this.watchTimer = setInterval(this._onResize, 1000); }; /** - * Find the ItemSet from an event target: - * searches for the attribute 'timeline-itemset' in the event target's element tree - * @param {Event} event - * @return {ItemSet | null} item + * Stop watching for a resize of the frame. + * @private */ - ItemSet.itemSetFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-itemset')) { - return target['timeline-itemset']; - } - target = target.parentNode; + Core.prototype._stopAutoResize = function () { + if (this.watchTimer) { + clearInterval(this.watchTimer); + this.watchTimer = undefined; } - return null; + // remove event listener on window.resize + util.removeEventListener(window, 'resize', this._onResize); + this._onResize = null; }; - module.exports = ItemSet; - -/***/ }, -/* 33 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var util = __webpack_require__(3); - var stack = __webpack_require__(34); - var RangeItem = __webpack_require__(35); - /** - * @constructor Group - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet + * Start moving the timeline vertically + * @param {Event} event + * @private */ - function Group(groupId, data, itemSet) { - this.groupId = groupId; - this.subgroups = {}; - this.subgroupIndex = 0; - this.subgroupOrderer = data && data.subgroupOrder; - this.itemSet = itemSet; - - this.dom = {}; - this.props = { - label: { - width: 0, - height: 0 - } - }; - this.className = null; - - this.items = {}; // items filtered by groupId of this group - this.visibleItems = []; // items currently visible in window - this.orderedItems = { - byStart: [], - byEnd: [] - }; - this.checkRangedItems = false; // needed to refresh the ranged items if the window is programatically changed with NO overlap. - var me = this; - this.itemSet.body.emitter.on('checkRangedItems', function () { - me.checkRangedItems = true; - }); - - this._create(); - - this.setData(data); - } + Core.prototype._onTouch = function (event) { + this.touch.allowDragging = true; + this.touch.initialScrollTop = this.props.scrollTop; + }; /** - * Create DOM elements for the group + * Start moving the timeline vertically + * @param {Event} event * @private */ - Group.prototype._create = function () { - var label = document.createElement('div'); - label.className = 'vis-label'; - this.dom.label = label; - - var inner = document.createElement('div'); - inner.className = 'vis-inner'; - label.appendChild(inner); - this.dom.inner = inner; - - var foreground = document.createElement('div'); - foreground.className = 'vis-group'; - foreground['timeline-group'] = this; - this.dom.foreground = foreground; - - this.dom.background = document.createElement('div'); - this.dom.background.className = 'vis-group'; - - this.dom.axis = document.createElement('div'); - this.dom.axis.className = 'vis-group'; - - // create a hidden marker to detect when the Timelines container is attached - // to the DOM, or the style of a parent of the Timeline is changed from - // display:none is changed to visible. - this.dom.marker = document.createElement('div'); - this.dom.marker.style.visibility = 'hidden'; - this.dom.marker.innerHTML = '?'; - this.dom.background.appendChild(this.dom.marker); + Core.prototype._onPinch = function (event) { + this.touch.allowDragging = false; }; /** - * Set the group data for this group - * @param {Object} data Group data, can contain properties content and className + * Move the timeline vertically + * @param {Event} event + * @private */ - Group.prototype.setData = function (data) { - // update contents - var content = data && data.content; - if (content instanceof Element) { - this.dom.inner.appendChild(content); - } else if (content !== undefined && content !== null) { - this.dom.inner.innerHTML = content; - } else { - this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null - } - - // update title - this.dom.label.title = data && data.title || ''; + Core.prototype._onDrag = function (event) { + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.touch.allowDragging) return; - if (!this.dom.inner.firstChild) { - util.addClassName(this.dom.inner, 'vis-hidden'); - } else { - util.removeClassName(this.dom.inner, 'vis-hidden'); - } + var delta = event.deltaY; - // update className - var className = data && data.className || null; - if (className != this.className) { - if (this.className) { - util.removeClassName(this.dom.label, this.className); - util.removeClassName(this.dom.foreground, this.className); - util.removeClassName(this.dom.background, this.className); - util.removeClassName(this.dom.axis, this.className); - } - util.addClassName(this.dom.label, className); - util.addClassName(this.dom.foreground, className); - util.addClassName(this.dom.background, className); - util.addClassName(this.dom.axis, className); - this.className = className; - } + var oldScrollTop = this._getScrollTop(); + var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); - // update style - if (this.style) { - util.removeCssText(this.dom.label, 'vis-' + this.style); - this.style = null; - } - if (data && data.style) { - util.addCssText(this.dom.label, 'vis-' + data.style); - this.style = data.style; + if (newScrollTop != oldScrollTop) { + this._redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already + this.emit('verticalDrag'); } }; /** - * Get the width of the group label - * @return {number} width + * Apply a scrollTop + * @param {Number} scrollTop + * @returns {Number} scrollTop Returns the applied scrollTop + * @private */ - Group.prototype.getLabelWidth = function () { - return this.props.label.width; + Core.prototype._setScrollTop = function (scrollTop) { + this.props.scrollTop = scrollTop; + this._updateScrollTop(); + return this.props.scrollTop; }; /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized + * Update the current scrollTop when the height of the containers has been changed + * @returns {Number} scrollTop Returns the applied scrollTop + * @private */ - Group.prototype.redraw = function (range, margin, restack) { - var resized = false; - - // force recalculation of the height of the items when the marker height changed - // (due to the Timeline being attached to the DOM or changed from display:none to visible) - var markerHeight = this.dom.marker.clientHeight; - if (markerHeight != this.lastMarkerHeight) { - this.lastMarkerHeight = markerHeight; - - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); - - restack = true; - } - - // reposition visible items vertically - if (typeof this.itemSet.options.order === 'function') { - // a custom order function - - if (restack) { - // brute force restack of all items - - // show all items - var me = this; - var limitSize = false; - util.forEach(this.items, function (item) { - if (!item.displayed) { - item.redraw(); - me.visibleItems.push(item); - } - item.repositionX(limitSize); - }); - - // order all items and force a restacking - var customOrderedItems = this.orderedItems.byStart.slice().sort(function (a, b) { - return me.itemSet.options.order(a.data, b.data); - }); - stack.stack(customOrderedItems, margin, true /* restack=true */); - } - - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - } else { - // no custom order function, lazy stacking - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - - if (this.itemSet.options.stack) { - // TODO: ugly way to access options... - stack.stack(this.visibleItems, margin, restack); - } else { - // no stacking - stack.nostack(this.visibleItems, margin, this.subgroups); + Core.prototype._updateScrollTop = function () { + // recalculate the scrollTopMin + var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero + if (scrollTopMin != this.props.scrollTopMin) { + // in case of bottom orientation, change the scrollTop such that the contents + // do not move relative to the time axis at the bottom + if (this.options.orientation.item != 'top') { + this.props.scrollTop += scrollTopMin - this.props.scrollTopMin; } + this.props.scrollTopMin = scrollTopMin; } - // recalculate the height of the group - var height = this._calculateHeight(margin); - - // calculate actual size and position - var foreground = this.dom.foreground; - this.top = foreground.offsetTop; - this.left = foreground.offsetLeft; - this.width = foreground.offsetWidth; - resized = util.updateProperty(this, 'height', height) || resized; - - // recalculate size of label - resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; - resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; - - // apply new height - this.dom.background.style.height = height + 'px'; - this.dom.foreground.style.height = height + 'px'; - this.dom.label.style.height = height + 'px'; - - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(margin); - } + // limit the scrollTop to the feasible scroll range + if (this.props.scrollTop > 0) this.props.scrollTop = 0; + if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; - return resized; + return this.props.scrollTop; }; /** - * recalculate the height of the group - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @returns {number} Returns the height + * Get the current scrollTop + * @returns {number} scrollTop * @private */ - Group.prototype._calculateHeight = function (margin) { - // recalculate the height of the group - var height; - var visibleItems = this.visibleItems; - //var visibleSubgroups = []; - //this.visibleSubgroups = 0; - this.resetSubgroups(); - var me = this; - if (visibleItems.length > 0) { - var min = visibleItems[0].top; - var max = visibleItems[0].top + visibleItems[0].height; - util.forEach(visibleItems, function (item) { - min = Math.min(min, item.top); - max = Math.max(max, item.top + item.height); - if (item.data.subgroup !== undefined) { - me.subgroups[item.data.subgroup].height = Math.max(me.subgroups[item.data.subgroup].height, item.height); - me.subgroups[item.data.subgroup].visible = true; - } - }); - if (min > margin.axis) { - // there is an empty gap between the lowest item and the axis - var offset = min - margin.axis; - max -= offset; - util.forEach(visibleItems, function (item) { - item.top -= offset; - }); - } - height = max + margin.item.vertical / 2; - } else { - height = 0; - } - height = Math.max(height, this.props.label.height); - - return height; + Core.prototype._getScrollTop = function () { + return this.props.scrollTop; }; - /** - * Show this group: attach to the DOM - */ - Group.prototype.show = function () { - if (!this.dom.label.parentNode) { - this.itemSet.dom.labelSet.appendChild(this.dom.label); - } + module.exports = Core; - if (!this.dom.foreground.parentNode) { - this.itemSet.dom.foreground.appendChild(this.dom.foreground); - } +/***/ }, +/* 33 */ +/***/ function(module, exports, __webpack_require__) { - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); - } + 'use strict'; - if (!this.dom.axis.parentNode) { - this.itemSet.dom.axis.appendChild(this.dom.axis); - } - }; + var Hammer = __webpack_require__(25); + var util = __webpack_require__(3); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); + var TimeStep = __webpack_require__(38); + var Component = __webpack_require__(23); + var Group = __webpack_require__(34); + var BackgroundGroup = __webpack_require__(39); + var BoxItem = __webpack_require__(40); + var PointItem = __webpack_require__(41); + var RangeItem = __webpack_require__(36); + var BackgroundItem = __webpack_require__(42); + + var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + var BACKGROUND = '__background__'; // reserved group id for background items without group /** - * Hide this group: remove from the DOM + * An ItemSet holds a set of items and ranges which can be displayed in a + * range. The width is determined by the parent of the ItemSet, and the height + * is determined by the size of the items. + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body + * @param {Object} [options] See ItemSet.setOptions for the available options. + * @constructor ItemSet + * @extends Component */ - Group.prototype.hide = function () { - var label = this.dom.label; - if (label.parentNode) { - label.parentNode.removeChild(label); - } + function ItemSet(body, options) { + this.body = body; - var foreground = this.dom.foreground; - if (foreground.parentNode) { - foreground.parentNode.removeChild(foreground); - } + this.defaultOptions = { + type: null, // 'box', 'point', 'range', 'background' + orientation: { + item: 'bottom' // item orientation: 'top' or 'bottom' + }, + align: 'auto', // alignment of box items + stack: true, + groupOrder: null, - var background = this.dom.background; - if (background.parentNode) { - background.parentNode.removeChild(background); - } + selectable: true, + multiselect: false, - var axis = this.dom.axis; - if (axis.parentNode) { - axis.parentNode.removeChild(axis); - } - }; + editable: { + updateTime: false, + updateGroup: false, + add: false, + remove: false + }, - /** - * Add an item to the group - * @param {Item} item - */ - Group.prototype.add = function (item) { - this.items[item.id] = item; - item.setParent(this); + snap: TimeStep.snap, - // add to - if (item.data.subgroup !== undefined) { - if (this.subgroups[item.data.subgroup] === undefined) { - this.subgroups[item.data.subgroup] = { height: 0, visible: false, index: this.subgroupIndex, items: [] }; - this.subgroupIndex++; + onAdd: function onAdd(item, callback) { + callback(item); + }, + onUpdate: function onUpdate(item, callback) { + callback(item); + }, + onMove: function onMove(item, callback) { + callback(item); + }, + onRemove: function onRemove(item, callback) { + callback(item); + }, + onMoving: function onMoving(item, callback) { + callback(item); + }, + + margin: { + item: { + horizontal: 10, + vertical: 10 + }, + axis: 20 } - this.subgroups[item.data.subgroup].items.push(item); - } - this.orderSubgroups(); + }; + + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); + + // options for getting items from the DataSet with the correct type + this.itemOptions = { + type: { start: 'Date', end: 'Date' } + }; + + this.conversion = { + toScreen: body.util.toScreen, + toTime: body.util.toTime + }; + this.dom = {}; + this.props = {}; + this.hammer = null; - if (this.visibleItems.indexOf(item) == -1) { - var range = this.itemSet.body.range; // TODO: not nice accessing the range like this - this._checkIfVisible(item, this.visibleItems, range); - } - }; + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - Group.prototype.orderSubgroups = function () { - if (this.subgroupOrderer !== undefined) { - var sortArray = []; - if (typeof this.subgroupOrderer == 'string') { - for (var subgroup in this.subgroups) { - sortArray.push({ subgroup: subgroup, sortField: this.subgroups[subgroup].items[0].data[this.subgroupOrderer] }); - } - sortArray.sort(function (a, b) { - return a.sortField - b.sortField; - }); - } else if (typeof this.subgroupOrderer == 'function') { - for (var subgroup in this.subgroups) { - sortArray.push(this.subgroups[subgroup].items[0].data); - } - sortArray.sort(this.subgroupOrderer); + // listeners for the DataSet of the items + this.itemListeners = { + 'add': function add(event, params, senderId) { + me._onAdd(params.items); + }, + 'update': function update(event, params, senderId) { + me._onUpdate(params.items); + }, + 'remove': function remove(event, params, senderId) { + me._onRemove(params.items); } + }; - if (sortArray.length > 0) { - for (var i = 0; i < sortArray.length; i++) { - this.subgroups[sortArray[i].subgroup].index = i; - } + // listeners for the DataSet of the groups + this.groupListeners = { + 'add': function add(event, params, senderId) { + me._onAddGroups(params.items); + }, + 'update': function update(event, params, senderId) { + me._onUpdateGroups(params.items); + }, + 'remove': function remove(event, params, senderId) { + me._onRemoveGroups(params.items); } - } - }; + }; - Group.prototype.resetSubgroups = function () { - for (var subgroup in this.subgroups) { - if (this.subgroups.hasOwnProperty(subgroup)) { - this.subgroups[subgroup].visible = false; - } - } - }; + this.items = {}; // object with an Item for every data item + this.groups = {}; // Group object for every group + this.groupIds = []; - /** - * Remove an item from the group - * @param {Item} item - */ - Group.prototype.remove = function (item) { - delete this.items[item.id]; - item.setParent(null); + this.selection = []; // list with the ids of all selected nodes + this.stackDirty = true; // if true, all items will be restacked on next redraw - // remove from visible items - var index = this.visibleItems.indexOf(item); - if (index != -1) this.visibleItems.splice(index, 1); + this.touchParams = {}; // stores properties while dragging + // create the HTML DOM - // TODO: also remove from ordered items? - }; + this._create(); - /** - * Remove an item from the corresponding DataSet - * @param {Item} item - */ - Group.prototype.removeFromDataSet = function (item) { - this.itemSet.removeItem(item.id); + this.setOptions(options); + } + + ItemSet.prototype = new Component(); + + // available item types will be registered here + ItemSet.types = { + background: BackgroundItem, + box: BoxItem, + range: RangeItem, + point: PointItem }; /** - * Reorder the items + * Create the HTML DOM for the ItemSet */ - Group.prototype.order = function () { - var array = util.toArray(this.items); - var startArray = []; - var endArray = []; + ItemSet.prototype._create = function () { + var frame = document.createElement('div'); + frame.className = 'vis-itemset'; + frame['timeline-itemset'] = this; + this.dom.frame = frame; - for (var i = 0; i < array.length; i++) { - if (array[i].data.end !== undefined) { - endArray.push(array[i]); - } - startArray.push(array[i]); - } - this.orderedItems = { - byStart: startArray, - byEnd: endArray - }; + // create background panel + var background = document.createElement('div'); + background.className = 'vis-background'; + frame.appendChild(background); + this.dom.background = background; - stack.orderByStart(this.orderedItems.byStart); - stack.orderByEnd(this.orderedItems.byEnd); - }; + // create foreground panel + var foreground = document.createElement('div'); + foreground.className = 'vis-foreground'; + frame.appendChild(foreground); + this.dom.foreground = foreground; - /** - * Update the visible items - * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date - * @param {Item[]} visibleItems The previously visible items. - * @param {{start: number, end: number}} range Visible range - * @return {Item[]} visibleItems The new visible items. - * @private - */ - Group.prototype._updateVisibleItems = function (orderedItems, oldVisibleItems, range) { - var visibleItems = []; - var visibleItemsLookup = {}; // we keep this to quickly look up if an item already exists in the list without using indexOf on visibleItems - var interval = (range.end - range.start) / 4; - var lowerBound = range.start - interval; - var upperBound = range.end + interval; - var item, i; + // create axis panel + var axis = document.createElement('div'); + axis.className = 'vis-axis'; + this.dom.axis = axis; - // this function is used to do the binary search. - var searchFunction = function searchFunction(value) { - if (value < lowerBound) { - return -1; - } else if (value <= upperBound) { - return 0; - } else { - return 1; - } - }; + // create labelset + var labelSet = document.createElement('div'); + labelSet.className = 'vis-labelset'; + this.dom.labelSet = labelSet; - // first check if the items that were in view previously are still in view. - // IMPORTANT: this handles the case for the items with startdate before the window and enddate after the window! - // also cleans up invisible items. - if (oldVisibleItems.length > 0) { - for (i = 0; i < oldVisibleItems.length; i++) { - this._checkIfVisibleWithReference(oldVisibleItems[i], visibleItems, visibleItemsLookup, range); - } - } + // create ungrouped Group + this._updateUngrouped(); - // we do a binary search for the items that have only start values. - var initialPosByStart = util.binarySearchCustom(orderedItems.byStart, searchFunction, 'data', 'start'); + // create background Group + var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); + backgroundGroup.show(); + this.groups[BACKGROUND] = backgroundGroup; - // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the start values. - this._traceVisible(initialPosByStart, orderedItems.byStart, visibleItems, visibleItemsLookup, function (item) { - return item.data.start < lowerBound || item.data.start > upperBound; - }); + // attach event listeners + // Note: we bind to the centerContainer for the case where the height + // of the center container is larger than of the ItemSet, so we + // can click in the empty area to create a new item or deselect an item. + this.hammer = new Hammer(this.body.dom.centerContainer); - // if the window has changed programmatically without overlapping the old window, the ranged items with start < lowerBound and end > upperbound are not shown. - // We therefore have to brute force check all items in the byEnd list - if (this.checkRangedItems == true) { - this.checkRangedItems = false; - for (i = 0; i < orderedItems.byEnd.length; i++) { - this._checkIfVisibleWithReference(orderedItems.byEnd[i], visibleItems, visibleItemsLookup, range); + // drag items when selected + this.hammer.on('hammer.input', (function (event) { + if (event.isFirst) { + this._onTouch(event); } - } else { - // we do a binary search for the items that have defined end times. - var initialPosByEnd = util.binarySearchCustom(orderedItems.byEnd, searchFunction, 'data', 'end'); + }).bind(this)); + this.hammer.on('panstart', this._onDragStart.bind(this)); + this.hammer.on('panmove', this._onDrag.bind(this)); + this.hammer.on('panend', this._onDragEnd.bind(this)); - // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the end values. - this._traceVisible(initialPosByEnd, orderedItems.byEnd, visibleItems, visibleItemsLookup, function (item) { - return item.data.end < lowerBound || item.data.end > upperBound; - }); - } + // single select (or unselect) when tapping an item + this.hammer.on('tap', this._onSelectItem.bind(this)); - // finally, we reposition all the visible items. - for (i = 0; i < visibleItems.length; i++) { - item = visibleItems[i]; - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); - } + // multi select when holding mouse/touch, or on ctrl+click + this.hammer.on('press', this._onMultiSelectItem.bind(this)); - // debug - //console.log("new line") - //if (this.groupId == null) { - // for (i = 0; i < orderedItems.byStart.length; i++) { - // item = orderedItems.byStart[i].data; - // console.log('start',i,initialPosByStart, item.start.valueOf(), item.content, item.start >= lowerBound && item.start <= upperBound,i == initialPosByStart ? "<------------------- HEREEEE" : "") - // } - // for (i = 0; i < orderedItems.byEnd.length; i++) { - // item = orderedItems.byEnd[i].data; - // console.log('rangeEnd',i,initialPosByEnd, item.end.valueOf(), item.content, item.end >= range.start && item.end <= range.end,i == initialPosByEnd ? "<------------------- HEREEEE" : "") - // } - //} + // add item on doubletap + this.hammer.on('doubletap', this._onAddItem.bind(this)); - return visibleItems; + // attach to the DOM + this.show(); }; - Group.prototype._traceVisible = function (initialPos, items, visibleItems, visibleItemsLookup, breakCondition) { - var item; - var i; + /** + * Set options for the ItemSet. Existing options will be extended/overwritten. + * @param {Object} [options] The following options are available: + * {String} type + * Default type for the items. Choose from 'box' + * (default), 'point', 'range', or 'background'. + * The default style can be overwritten by + * individual items. + * {String} align + * Alignment for the items, only applicable for + * BoxItem. Choose 'center' (default), 'left', or + * 'right'. + * {String} orientation.item + * Orientation of the item set. Choose 'top' or + * 'bottom' (default). + * {Function} groupOrder + * A sorting function for ordering groups + * {Boolean} stack + * If true (default), items will be stacked on + * top of each other. + * {Number} margin.axis + * Margin between the axis and the items in pixels. + * Default is 20. + * {Number} margin.item.horizontal + * Horizontal margin between items in pixels. + * Default is 10. + * {Number} margin.item.vertical + * Vertical Margin between items in pixels. + * Default is 10. + * {Number} margin.item + * Margin between items in pixels in both horizontal + * and vertical direction. Default is 10. + * {Number} margin + * Set margin for both axis and items in pixels. + * {Boolean} selectable + * If true (default), items can be selected. + * {Boolean} multiselect + * If true, multiple items can be selected. + * False by default. + * {Boolean} editable + * Set all editable options to true or false + * {Boolean} editable.updateTime + * Allow dragging an item to an other moment in time + * {Boolean} editable.updateGroup + * Allow dragging an item to an other group + * {Boolean} editable.add + * Allow creating new items on double tap + * {Boolean} editable.remove + * Allow removing items by clicking the delete button + * top right of a selected item. + * {Function(item: Item, callback: Function)} onAdd + * Callback function triggered when an item is about to be added: + * when the user double taps an empty space in the Timeline. + * {Function(item: Item, callback: Function)} onUpdate + * Callback function fired when an item is about to be updated. + * This function typically has to show a dialog where the user + * change the item. If not implemented, nothing happens. + * {Function(item: Item, callback: Function)} onMove + * Fired when an item has been moved. If not implemented, + * the move action will be accepted. + * {Function(item: Item, callback: Function)} onRemove + * Fired when an item is about to be deleted. + * If not implemented, the item will be always removed. + */ + ItemSet.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + var fields = ['type', 'align', 'order', 'stack', 'selectable', 'multiselect', 'groupOrder', 'dataAttributes', 'template', 'hide', 'snap']; + util.selectiveExtend(fields, this.options, options); - if (initialPos != -1) { - for (i = initialPos; i >= 0; i--) { - item = items[i]; - if (breakCondition(item)) { - break; - } else { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } + if ('orientation' in options) { + if (typeof options.orientation === 'string') { + this.options.orientation.item = options.orientation === 'top' ? 'top' : 'bottom'; + } else if (typeof options.orientation === 'object' && 'item' in options.orientation) { + this.options.orientation.item = options.orientation.item; } } - for (i = initialPos + 1; i < items.length; i++) { - item = items[i]; - if (breakCondition(item)) { - break; - } else { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); + if ('margin' in options) { + if (typeof options.margin === 'number') { + this.options.margin.axis = options.margin; + this.options.margin.item.horizontal = options.margin; + this.options.margin.item.vertical = options.margin; + } else if (typeof options.margin === 'object') { + util.selectiveExtend(['axis'], this.options.margin, options.margin); + if ('item' in options.margin) { + if (typeof options.margin.item === 'number') { + this.options.margin.item.horizontal = options.margin.item; + this.options.margin.item.vertical = options.margin.item; + } else if (typeof options.margin.item === 'object') { + util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); + } } } } + + if ('editable' in options) { + if (typeof options.editable === 'boolean') { + this.options.editable.updateTime = options.editable; + this.options.editable.updateGroup = options.editable; + this.options.editable.add = options.editable; + this.options.editable.remove = options.editable; + } else if (typeof options.editable === 'object') { + util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); + } + } + + // callback functions + var addCallback = (function (name) { + var fn = options[name]; + if (fn) { + if (!(fn instanceof Function)) { + throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); + } + this.options[name] = fn; + } + }).bind(this); + ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); + + // force the itemSet to refresh: options like orientation and margins may be changed + this.markDirty(); } }; /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. - * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private + * Mark the ItemSet dirty so it will refresh everything with next redraw. + * Optionally, all items can be marked as dirty and be refreshed. + * @param {{refreshItems: boolean}} [options] */ - Group.prototype._checkIfVisible = function (item, visibleItems, range) { - if (item.isVisible(range)) { - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); - visibleItems.push(item); - } else { - if (item.displayed) item.hide(); + ItemSet.prototype.markDirty = function (options) { + this.groupIds = []; + this.stackDirty = true; + + if (options && options.refreshItems) { + util.forEach(this.items, function (item) { + item.dirty = true; + if (item.displayed) item.redraw(); + }); } }; /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. - * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private + * Destroy the ItemSet */ - Group.prototype._checkIfVisibleWithReference = function (item, visibleItems, visibleItemsLookup, range) { - if (item.isVisible(range)) { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } - } else { - if (item.displayed) item.hide(); - } - }; + ItemSet.prototype.destroy = function () { + this.hide(); + this.setItems(null); + this.setGroups(null); - module.exports = Group; + this.hammer = null; -/***/ }, -/* 34 */ -/***/ function(module, exports, __webpack_require__) { + this.body = null; + this.conversion = null; + }; - // Utility functions for ordering and stacking of items - 'use strict'; + /** + * Hide the component from the DOM + */ + ItemSet.prototype.hide = function () { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } - var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors + // remove the axis with dots + if (this.dom.axis.parentNode) { + this.dom.axis.parentNode.removeChild(this.dom.axis); + } + + // remove the labelset containing all group labels + if (this.dom.labelSet.parentNode) { + this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); + } + }; /** - * Order items by their start data - * @param {Item[]} items + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - exports.orderByStart = function (items) { - items.sort(function (a, b) { - return a.data.start - b.data.start; - }); + ItemSet.prototype.show = function () { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } + + // show axis with dots + if (!this.dom.axis.parentNode) { + this.body.dom.backgroundVertical.appendChild(this.dom.axis); + } + + // show labelset containing labels + if (!this.dom.labelSet.parentNode) { + this.body.dom.left.appendChild(this.dom.labelSet); + } }; /** - * Order items by their end date. If they have no end date, their start date - * is used. - * @param {Item[]} items + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected, or a single item id. If ids is undefined + * or an empty array, all items will be unselected. */ - exports.orderByEnd = function (items) { - items.sort(function (a, b) { - var aTime = 'end' in a.data ? a.data.end : a.data.start, - bTime = 'end' in b.data ? b.data.end : b.data.start; + ItemSet.prototype.setSelection = function (ids) { + var i, ii, id, item; - return aTime - bTime; - }); + if (ids == undefined) ids = []; + if (!Array.isArray(ids)) ids = [ids]; + + // unselect currently selected items + for (i = 0, ii = this.selection.length; i < ii; i++) { + id = this.selection[i]; + item = this.items[id]; + if (item) item.unselect(); + } + + // select items + this.selection = []; + for (i = 0, ii = ids.length; i < ii; i++) { + id = ids[i]; + item = this.items[id]; + if (item) { + this.selection.push(id); + item.select(); + } + } }; /** - * Adjust vertical positions of the items such that they don't overlap each - * other. - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - * @param {boolean} [force=false] - * If true, all items will be repositioned. If false (default), only - * items having a top===null will be re-stacked + * Get the selected items by their id + * @return {Array} ids The ids of the selected items */ - exports.stack = function (items, margin, force) { - var i, iMax; - - if (force) { - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - items[i].top = null; - } - } + ItemSet.prototype.getSelection = function () { + return this.selection.concat([]); + }; - // calculate new, non-overlapping positions - for (i = 0, iMax = items.length; i < iMax; i++) { - var item = items[i]; - if (item.stack && item.top === null) { - // initialize top position - item.top = margin.axis; + /** + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items + */ + ItemSet.prototype.getVisibleItems = function () { + var range = this.body.range.getRange(); + var left = this.body.util.toScreen(range.start); + var right = this.body.util.toScreen(range.end); - do { - // TODO: optimize checking for overlap. when there is a gap without items, - // you only need to check for items from the next item on, not from zero - var collidingItem = null; - for (var j = 0, jj = items.length; j < jj; j++) { - var other = items[j]; - if (other.top !== null && other !== item && other.stack && exports.collision(item, other, margin.item)) { - collidingItem = other; - break; - } - } + var ids = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + var group = this.groups[groupId]; + var rawVisibleItems = group.visibleItems; - if (collidingItem != null) { - // There is a collision. Reposition the items above the colliding element - item.top = collidingItem.top + collidingItem.height + margin.item.vertical; + // filter the "raw" set with visibleItems into a set which is really + // visible by pixels + for (var i = 0; i < rawVisibleItems.length; i++) { + var item = rawVisibleItems[i]; + // TODO: also check whether visible vertically + if (item.left < right && item.left + item.width > left) { + ids.push(item.id); } - } while (collidingItem); + } } } + + return ids; }; /** - * Adjust vertical positions of the items without stacking them - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. + * Deselect a selected item + * @param {String | Number} id + * @private */ - exports.nostack = function (items, margin, subgroups) { - var i, iMax, newTop; - - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - if (items[i].data.subgroup !== undefined) { - newTop = margin.axis; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroups[items[i].data.subgroup].index) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } - } - } - items[i].top = newTop; - } else { - items[i].top = margin.axis; + ItemSet.prototype._deselect = function (id) { + var selection = this.selection; + for (var i = 0, ii = selection.length; i < ii; i++) { + if (selection[i] == id) { + // non-strict comparison! + selection.splice(i, 1); + break; } } }; /** - * Test if the two provided items collide - * The items must have parameters left, width, top, and height. - * @param {Item} a The first item - * @param {Item} b The second item - * @param {{horizontal: number, vertical: number}} margin - * An object containing a horizontal and vertical - * minimum required margin. - * @return {boolean} true if a and b collide, else false + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - exports.collision = function (a, b, margin) { - return a.left - margin.horizontal + EPSILON < b.left + b.width && a.left + a.width + margin.horizontal - EPSILON > b.left && a.top - margin.vertical + EPSILON < b.top + b.height && a.top + a.height + margin.vertical - EPSILON > b.top; - }; + ItemSet.prototype.redraw = function () { + var margin = this.options.margin, + range = this.body.range, + asSize = util.option.asSize, + options = this.options, + orientation = options.orientation.item, + resized = false, + frame = this.dom.frame, + editable = options.editable.updateTime || options.editable.updateGroup; -/***/ }, -/* 35 */ -/***/ function(module, exports, __webpack_require__) { + // recalculate absolute position (before redrawing groups) + this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; + this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; - 'use strict'; + // update class name + frame.className = 'vis-itemset' + (editable ? ' vis-editable' : ''); - var Hammer = __webpack_require__(24); - var Item = __webpack_require__(36); + // reorder the groups (if needed) + resized = this._orderGroups() || resized; - /** - * @constructor RangeItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options - */ - function RangeItem(data, conversion, options) { - this.props = { - content: { - width: 0 - } + // check whether zoomed (in that case we need to re-stack everything) + // TODO: would be nicer to get this as a trigger from Range + var visibleInterval = range.end - range.start; + var zoomed = visibleInterval != this.lastVisibleInterval || this.props.width != this.props.lastWidth; + if (zoomed) this.stackDirty = true; + this.lastVisibleInterval = visibleInterval; + this.props.lastWidth = this.props.width; + + var restack = this.stackDirty; + var firstGroup = this._firstGroup(); + var firstMargin = { + item: margin.item, + axis: margin.axis }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true + var nonFirstMargin = { + item: margin.item, + axis: margin.item.vertical / 2 + }; + var height = 0; + var minHeight = margin.axis + margin.item.vertical; - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); - } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); - } - } + // redraw the background group + this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); - Item.call(this, data, conversion, options); - } + // redraw all regular groups + util.forEach(this.groups, function (group) { + var groupMargin = group == firstGroup ? firstMargin : nonFirstMargin; + var groupResized = group.redraw(range, groupMargin, restack); + resized = groupResized || resized; + height += group.height; + }); + height = Math.max(height, minHeight); + this.stackDirty = false; - RangeItem.prototype = new Item(null, null, null); + // update frame height + frame.style.height = asSize(height); - RangeItem.prototype.baseClassName = 'vis-item vis-range'; + // calculate actual size + this.props.width = frame.offsetWidth; + this.props.height = height; - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - RangeItem.prototype.isVisible = function (range) { - // determine visibility - return this.data.start < range.end && this.data.end > range.start; + // reposition axis + this.dom.axis.style.top = asSize(orientation == 'top' ? this.body.domProps.top.height + this.body.domProps.border.top : this.body.domProps.top.height + this.body.domProps.centerContainer.height); + this.dom.axis.style.left = '0'; + + // check if this component is resized + resized = this._isResized() || resized; + + return resized; }; /** - * Repaint the item + * Get the first group, aligned with the axis + * @return {Group | null} firstGroup + * @private */ - RangeItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; + ItemSet.prototype._firstGroup = function () { + var firstGroupIndex = this.options.orientation.item == 'top' ? 0 : this.groupIds.length - 1; + var firstGroupId = this.groupIds[firstGroupIndex]; + var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() + return firstGroup || null; + }; - // frame box (to prevent the item contents from overflowing - dom.frame = document.createElement('div'); - dom.frame.className = 'vis-item-overflow'; - dom.box.appendChild(dom.frame); + /** + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. + * @protected + */ + ItemSet.prototype._updateUngrouped = function () { + var ungrouped = this.groups[UNGROUPED]; + var background = this.groups[BACKGROUND]; + var item, itemId; - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'vis-item-content'; - dom.frame.appendChild(dom.content); + if (this.groupsData) { + // remove the group holding all ungrouped items + if (ungrouped) { + ungrouped.hide(); + delete this.groups[UNGROUPED]; - // attach this item as attribute - dom.box['timeline-item'] = this; + for (itemId in this.items) { + if (this.items.hasOwnProperty(itemId)) { + item = this.items[itemId]; + item.parent && item.parent.remove(item); + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + group && group.add(item) || item.hide(); + } + } + } + } else { + // create a group holding all (unfiltered) items + if (!ungrouped) { + var id = null; + var data = null; + ungrouped = new Group(id, data, this); + this.groups[UNGROUPED] = ungrouped; - this.dirty = true; - } + for (itemId in this.items) { + if (this.items.hasOwnProperty(itemId)) { + item = this.items[itemId]; + ungrouped.add(item); + } + } - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw item: parent has no foreground container element'); + ungrouped.show(); } - foreground.appendChild(dom.box); } - this.displayed = true; + }; - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - this._updateStyle(this.dom.box); + /** + * Get the element for the labelset + * @return {HTMLElement} labelSet + */ + ItemSet.prototype.getLabelSet = function () { + return this.dom.labelSet; + }; - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = this.baseClassName + className; + /** + * Set items + * @param {vis.DataSet | null} items + */ + ItemSet.prototype.setItems = function (items) { + var me = this, + ids, + oldItemsData = this.itemsData; - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.frame).overflow !== 'hidden'; + // replace the dataset + if (!items) { + this.itemsData = null; + } else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; + } else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - // recalculate size - // turn off max-width to be able to calculate the real width - // this causes an extra browser repaint/reflow, but so be it - this.dom.content.style.maxWidth = 'none'; - this.props.content.width = this.dom.content.offsetWidth; - this.height = this.dom.box.offsetHeight; - this.dom.content.style.maxWidth = ''; + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); - this.dirty = false; + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); } - this._repaintDeleteButton(dom.box); - this._repaintDragLeft(); - this._repaintDragRight(); + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); + + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); + + // update the group holding all ungrouped items + this._updateUngrouped(); + } }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Get the current items + * @returns {vis.DataSet | null} */ - RangeItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); - } + ItemSet.prototype.getItems = function () { + return this.itemsData; }; /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed + * Set groups + * @param {vis.DataSet} groups */ - RangeItem.prototype.hide = function () { - if (this.displayed) { - var box = this.dom.box; + ItemSet.prototype.setGroups = function (groups) { + var me = this, + ids; - if (box.parentNode) { - box.parentNode.removeChild(box); - } + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.off(event, callback); + }); - this.displayed = false; + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw } - }; - - /** - * Reposition the item horizontally - * @param {boolean} [limitSize=true] If true (default), the width of the range - * item will be limited, as the browser cannot - * display very wide divs. This means though - * that the applied left and width may - * not correspond to the ranges start and end - * @Override - */ - RangeItem.prototype.repositionX = function (limitSize) { - var parentWidth = this.parent.width; - var start = this.conversion.toScreen(this.data.start); - var end = this.conversion.toScreen(this.data.end); - var contentLeft; - var contentWidth; - // limit the width of the range, as browsers cannot draw very wide divs - if (limitSize === undefined || limitSize === true) { - if (start < -parentWidth) { - start = -parentWidth; - } - if (end > 2 * parentWidth) { - end = 2 * parentWidth; - } + // replace the dataset + if (!groups) { + this.groupsData = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } else { + throw new TypeError('Data must be an instance of DataSet or DataView'); } - var boxWidth = Math.max(end - start, 1); - if (this.overflow) { - this.left = start; - this.width = boxWidth + this.props.content.width; - contentWidth = this.props.content.width; + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); + }); - // Note: The calculation of width is an optimistic calculation, giving - // a width which will not change when moving the Timeline - // So no re-stacking needed, which is nicer for the eye; - } else { - this.left = start; - this.width = boxWidth; - contentWidth = Math.min(end - start, this.props.content.width); + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); } - this.dom.box.style.left = this.left + 'px'; - this.dom.box.style.width = boxWidth + 'px'; + // update the group holding all ungrouped items + this._updateUngrouped(); - switch (this.options.align) { - case 'left': - this.dom.content.style.left = '0'; - break; + // update the order of all items in each group + this._order(); - case 'right': - this.dom.content.style.left = Math.max(boxWidth - contentWidth, 0) + 'px'; - break; + this.body.emitter.emit('change', { queue: true }); + }; - case 'center': - this.dom.content.style.left = Math.max((boxWidth - contentWidth) / 2, 0) + 'px'; - break; + /** + * Get the current groups + * @returns {vis.DataSet | null} groups + */ + ItemSet.prototype.getGroups = function () { + return this.groupsData; + }; - default: - // 'auto' - // when range exceeds left of the window, position the contents at the left of the visible area - if (this.overflow) { - if (end > 0) { - contentLeft = Math.max(-start, 0); - } else { - contentLeft = -contentWidth; // ensure it's not visible anymore - } - } else { - if (start < 0) { - contentLeft = -start; - } else { - contentLeft = 0; - } + /** + * Remove an item by its id + * @param {String | Number} id + */ + ItemSet.prototype.removeItem = function (id) { + var item = this.itemsData.get(id), + dataset = this.itemsData.getDataSet(); + + if (item) { + // confirm deletion + this.options.onRemove(item, function (item) { + if (item) { + // remove by id here, it is possible that an item has no id defined + // itself, so better not delete by the item itself + dataset.remove(id); } - this.dom.content.style.left = contentLeft + 'px'; + }); } }; /** - * Reposition the item vertically - * @Override + * Get the time of an item based on it's data and options.type + * @param {Object} itemData + * @returns {string} Returns the type + * @private + */ + ItemSet.prototype._getType = function (itemData) { + return itemData.type || this.options.type || (itemData.end ? 'range' : 'box'); + }; + + /** + * Get the group id for an item + * @param {Object} itemData + * @returns {string} Returns the groupId + * @private */ - RangeItem.prototype.repositionY = function () { - var orientation = this.options.orientation.item; - var box = this.dom.box; - - if (orientation == 'top') { - box.style.top = this.top + 'px'; + ItemSet.prototype._getGroupId = function (itemData) { + var type = this._getType(itemData); + if (type == 'background' && itemData.group == undefined) { + return BACKGROUND; } else { - box.style.top = this.parent.height - this.top - this.height + 'px'; + return this.groupsData ? itemData.group : UNGROUPED; } }; /** - * Repaint a drag area on the left side of the range when the range is selected + * Handle updated items + * @param {Number[]} ids * @protected */ - RangeItem.prototype._repaintDragLeft = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { - // create and show drag area - var dragLeft = document.createElement('div'); - dragLeft.className = 'vis-drag-left'; - dragLeft.dragLeftItem = this; + ItemSet.prototype._onUpdate = function (ids) { + var me = this; - this.dom.box.appendChild(dragLeft); - this.dom.dragLeft = dragLeft; - } else if (!this.selected && this.dom.dragLeft) { - // delete drag area - if (this.dom.dragLeft.parentNode) { - this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); + ids.forEach((function (id) { + var itemData = me.itemsData.get(id, me.itemOptions); + var item = me.items[id]; + var type = me._getType(itemData); + + var constructor = ItemSet.types[type]; + var selected; + + if (item) { + // update item + if (!constructor || !(item instanceof constructor)) { + // item type has changed, delete the item and recreate it + selected = item.selected; // preserve selection of this item + me._removeItem(item); + item = null; + } else { + me._updateItem(item, itemData); + } } - this.dom.dragLeft = null; - } + + if (!item) { + // create item + if (constructor) { + item = new constructor(itemData, me.conversion, me.options); + item.id = id; // TODO: not so nice setting id afterwards + me._addItem(item); + if (selected) { + this.selection.push(id); + item.select(); + } + } else if (type == 'rangeoverflow') { + // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day + throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + '.vis-item.vis-range .vis-item-content {overflow: visible;}'); + } else { + throw new TypeError('Unknown item type "' + type + '"'); + } + } + }).bind(this)); + + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change', { queue: true }); }; /** - * Repaint a drag area on the right side of the range when the range is selected + * Handle added items + * @param {Number[]} ids * @protected */ - RangeItem.prototype._repaintDragRight = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { - // create and show drag area - var dragRight = document.createElement('div'); - dragRight.className = 'vis-drag-right'; - dragRight.dragRightItem = this; + ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; - this.dom.box.appendChild(dragRight); - this.dom.dragRight = dragRight; - } else if (!this.selected && this.dom.dragRight) { - // delete drag area - if (this.dom.dragRight.parentNode) { - this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); + /** + * Handle removed items + * @param {Number[]} ids + * @protected + */ + ItemSet.prototype._onRemove = function (ids) { + var count = 0; + var me = this; + ids.forEach(function (id) { + var item = me.items[id]; + if (item) { + count++; + me._removeItem(item); } - this.dom.dragRight = null; + }); + + if (count) { + // update order + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change', { queue: true }); } }; - module.exports = RangeItem; - -/***/ }, -/* 36 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var Hammer = __webpack_require__(24); - var util = __webpack_require__(3); - /** - * @constructor Item - * @param {Object} data Object containing (optional) parameters type, - * start, end, content, group, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} options Configuration options - * // TODO: describe available options + * Update the order of item in all groups + * @private */ - function Item(data, conversion, options) { - this.id = null; - this.parent = null; - this.data = data; - this.dom = null; - this.conversion = conversion || {}; - this.options = options || {}; - - this.selected = false; - this.displayed = false; - this.dirty = true; - - this.top = null; - this.left = null; - this.width = null; - this.height = null; - } - - Item.prototype.stack = true; + ItemSet.prototype._order = function () { + // reorder the items in all groups + // TODO: optimization: only reorder groups affected by the changed items + util.forEach(this.groups, function (group) { + group.order(); + }); + }; /** - * Select current item + * Handle updated groups + * @param {Number[]} ids + * @private */ - Item.prototype.select = function () { - this.selected = true; - this.dirty = true; - if (this.displayed) this.redraw(); + ItemSet.prototype._onUpdateGroups = function (ids) { + this._onAddGroups(ids); }; /** - * Unselect current item + * Handle changed groups (added or updated) + * @param {Number[]} ids + * @private */ - Item.prototype.unselect = function () { - this.selected = false; - this.dirty = true; - if (this.displayed) this.redraw(); + ItemSet.prototype._onAddGroups = function (ids) { + var me = this; + + ids.forEach(function (id) { + var groupData = me.groupsData.get(id); + var group = me.groups[id]; + + if (!group) { + // check for reserved ids + if (id == UNGROUPED || id == BACKGROUND) { + throw new Error('Illegal group id. ' + id + ' is a reserved id.'); + } + + var groupOptions = Object.create(me.options); + util.extend(groupOptions, { + height: null + }); + + group = new Group(id, groupData, me); + me.groups[id] = group; + + // add items with this groupId to the new group + for (var itemId in me.items) { + if (me.items.hasOwnProperty(itemId)) { + var item = me.items[itemId]; + if (item.data.group == id) { + group.add(item); + } + } + } + + group.order(); + group.show(); + } else { + // update group + group.setData(groupData); + } + }); + + this.body.emitter.emit('change', { queue: true }); }; /** - * Set data for the item. Existing data will be updated. The id should not - * be changed. When the item is displayed, it will be redrawn immediately. - * @param {Object} data + * Handle removed groups + * @param {Number[]} ids + * @private */ - Item.prototype.setData = function (data) { - var groupChanged = data.group != undefined && this.data.group != data.group; - if (groupChanged) { - this.parent.itemSet._moveToGroup(this, data.group); - } + ItemSet.prototype._onRemoveGroups = function (ids) { + var groups = this.groups; + ids.forEach(function (id) { + var group = groups[id]; - this.data = data; - this.dirty = true; - if (this.displayed) this.redraw(); + if (group) { + group.hide(); + delete groups[id]; + } + }); + + this.markDirty(); + + this.body.emitter.emit('change', { queue: true }); }; /** - * Set a parent for the item - * @param {ItemSet | Group} parent + * Reorder the groups if needed + * @return {boolean} changed + * @private */ - Item.prototype.setParent = function (parent) { - if (this.displayed) { - this.hide(); - this.parent = parent; - if (this.parent) { - this.show(); + ItemSet.prototype._orderGroups = function () { + if (this.groupsData) { + // reorder the groups + var groupIds = this.groupsData.getIds({ + order: this.options.groupOrder + }); + + var changed = !util.equalArray(groupIds, this.groupIds); + if (changed) { + // hide all groups, removes them from the DOM + var groups = this.groups; + groupIds.forEach(function (groupId) { + groups[groupId].hide(); + }); + + // show the groups again, attach them to the DOM in correct order + groupIds.forEach(function (groupId) { + groups[groupId].show(); + }); + + this.groupIds = groupIds; } + + return changed; } else { - this.parent = parent; + return false; } }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Add a new item + * @param {Item} item + * @private */ - Item.prototype.isVisible = function (range) { - // Should be implemented by Item implementations - return false; - }; + ItemSet.prototype._addItem = function (item) { + this.items[item.id] = item; - /** - * Show the Item in the DOM (when not already visible) - * @return {Boolean} changed - */ - Item.prototype.show = function () { - return false; + // add to group + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + if (group) group.add(item); }; /** - * Hide the Item from the DOM (when visible) - * @return {Boolean} changed + * Update an existing item + * @param {Item} item + * @param {Object} itemData + * @private */ - Item.prototype.hide = function () { - return false; - }; + ItemSet.prototype._updateItem = function (item, itemData) { + var oldGroupId = item.data.group; + var oldSubGroupId = item.data.subgroup; - /** - * Repaint the item - */ - Item.prototype.redraw = function () {}; + // update the items data (will redraw the item when displayed) + item.setData(itemData); - /** - * Reposition the Item horizontally - */ - Item.prototype.repositionX = function () {}; + // update group + if (oldGroupId != item.data.group || oldSubGroupId != item.data.subgroup) { + var oldGroup = this.groups[oldGroupId]; + if (oldGroup) oldGroup.remove(item); - /** - * Reposition the Item vertically - */ - Item.prototype.repositionY = function () {}; + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + if (group) group.add(item); + } + }; /** - * Repaint a delete button on the top right of the item when the item is selected - * @param {HTMLElement} anchor - * @protected + * Delete an item from the ItemSet: remove it from the DOM, from the map + * with items, and from the map with visible items, and from the selection + * @param {Item} item + * @private */ - Item.prototype._repaintDeleteButton = function (anchor) { - if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { - // create and show button - var me = this; + ItemSet.prototype._removeItem = function (item) { + // remove from DOM + item.hide(); - var deleteButton = document.createElement('div'); - deleteButton.className = 'vis-delete'; - deleteButton.title = 'Delete this item'; + // remove from items + delete this.items[item.id]; - // TODO: be able to destroy the delete button - new Hammer(deleteButton).on('tap', function (event) { - event.stopPropagation(); - me.parent.removeFromDataSet(me); - }); + // remove from selection + var index = this.selection.indexOf(item.id); + if (index != -1) this.selection.splice(index, 1); - anchor.appendChild(deleteButton); - this.dom.deleteButton = deleteButton; - } else if (!this.selected && this.dom.deleteButton) { - // remove button - if (this.dom.deleteButton.parentNode) { - this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); - } - this.dom.deleteButton = null; - } + // remove from group + item.parent && item.parent.remove(item); }; /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents + * Create an array containing all items being a range (having an end date) + * @param array + * @returns {Array} * @private */ - Item.prototype._updateContents = function (element) { - var content; - if (this.options.template) { - var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset - content = this.options.template(itemData); - } else { - content = this.data.content; - } + ItemSet.prototype._constructByEndArray = function (array) { + var endArray = []; - var changed = this._contentToString(this.content) !== this._contentToString(content); - if (changed) { - // only replace the content when changed - if (content instanceof Element) { - element.innerHTML = ''; - element.appendChild(content); - } else if (content != undefined) { - element.innerHTML = content; - } else { - if (!(this.data.type == 'background' && this.data.content === undefined)) { - throw new Error('Property "content" missing in item ' + this.id); - } + for (var i = 0; i < array.length; i++) { + if (array[i] instanceof RangeItem) { + endArray.push(array[i]); } - - this.content = content; } + return endArray; }; /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents + * Register the clicked item on touch, before dragStart is initiated. + * + * dragStart is initiated from a mousemove event, AFTER the mouse/touch is + * already moving. Therefore, the mouse/touch can sometimes be above an other + * DOM element than the item itself. + * + * @param {Event} event * @private */ - Item.prototype._updateTitle = function (element) { - if (this.data.title != null) { - element.title = this.data.title || ''; - } else { - element.removeAttribute('vis-title'); - } + ItemSet.prototype._onTouch = function (event) { + // store the touched item, used in _onDragStart + this.touchParams.item = this.itemFromTarget(event); + this.touchParams.dragLeftItem = event.target.dragLeftItem || false; + this.touchParams.dragRightItem = event.target.dragRightItem || false; + this.touchParams.itemProps = null; }; /** - * Process dataAttributes timeline option and set as data- attributes on dom.content - * @param {Element} element HTML element to which the attributes will be attached + * Start dragging the selected events + * @param {Event} event * @private */ - Item.prototype._updateDataAttributes = function (element) { - if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { - var attributes = []; + ItemSet.prototype._onDragStart = function (event) { + if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { + return; + } - if (Array.isArray(this.options.dataAttributes)) { - attributes = this.options.dataAttributes; - } else if (this.options.dataAttributes == 'all') { - attributes = Object.keys(this.data); - } else { - return; - } + var item = this.touchParams.item || null; + var me = this; + var props; - for (var i = 0; i < attributes.length; i++) { - var name = attributes[i]; - var value = this.data[name]; + if (item && item.selected) { + var dragLeftItem = this.touchParams.dragLeftItem; + var dragRightItem = this.touchParams.dragRightItem; - if (value != null) { - element.setAttribute('data-' + name, value); - } else { - element.removeAttribute('data-' + name); - } - } - } - }; + if (dragLeftItem) { + props = { + item: dragLeftItem, + initialX: event.center.x, + dragLeft: true, + data: util.extend({}, item.data) // clone the items data + }; - /** - * Update custom styles of the element - * @param element - * @private - */ - Item.prototype._updateStyle = function (element) { - // remove old styles - if (this.style) { - util.removeCssText(element, this.style); - this.style = null; - } + this.touchParams.itemProps = [props]; + } else if (dragRightItem) { + props = { + item: dragRightItem, + initialX: event.center.x, + dragRight: true, + data: util.extend({}, item.data) // clone the items data + }; - // append new styles - if (this.data.style) { - util.addCssText(element, this.data.style); - this.style = this.data.style; + this.touchParams.itemProps = [props]; + } else { + this.touchParams.itemProps = this.getSelection().map(function (id) { + var item = me.items[id]; + var props = { + item: item, + initialX: event.center.x, + data: util.extend({}, item.data) // clone the items data + }; + + return props; + }); + } + + event.stopPropagation(); + } else if (this.options.editable.add && (event.srcEvent.ctrlKey || event.srcEvent.metaKey)) { + // create a new range item when dragging with ctrl key down + this._onDragStartAddItem(event); } }; /** - * Stringify the items contents - * @param {string | Element | undefined} content - * @returns {string | undefined} + * Start creating a new range item by dragging. + * @param {Event} event * @private */ - Item.prototype._contentToString = function (content) { - if (typeof content === 'string') return content; - if (content && 'outerHTML' in content) return content.outerHTML; - return content; - }; + ItemSet.prototype._onDragStartAddItem = function (event) { + var snap = this.options.snap || null; + var xAbs = util.getAbsoluteLeft(this.dom.frame); + var x = event.center.x - xAbs - 10; // minus 10 to compensate for the drag starting as soon as you've moved 10px + var time = this.body.util.toTime(x); + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + var start = snap ? snap(time, scale, step) : start; + var end = start; - /** - * Return the width of the item left from its start date - * @return {number} - */ - Item.prototype.getWidthLeft = function () { - return 0; - }; + var itemData = { + type: 'range', + start: start, + end: end, + content: 'new item' + }; - /** - * Return the width of the item right from the max of its start and end date - * @return {number} - */ - Item.prototype.getWidthRight = function () { - return 0; - }; + var id = util.randomUUID(); + itemData[this.itemsData._fieldId] = id; - module.exports = Item; + var group = this.groupFromTarget(event); + if (group) { + itemData.group = group.groupId; + } - // should be implemented by the item + var newItem = new RangeItem(itemData, this.conversion, this.options); + newItem.id = id; // TODO: not so nice setting id afterwards + newItem.data = itemData; + this._addItem(newItem); - // should be implemented by the item + var props = { + item: newItem, + dragRight: true, + initialX: event.center.x, + data: util.extend({}, itemData) + }; + this.touchParams.itemProps = [props]; - // should be implemented by the item + event.stopPropagation(); + }; -/***/ }, -/* 37 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Drag selected items + * @param {Event} event + * @private + */ + ItemSet.prototype._onDrag = function (event) { + if (this.touchParams.itemProps) { + event.stopPropagation(); - 'use strict'; + var me = this; + var snap = this.options.snap || null; + var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); - var moment = __webpack_require__(4); - var DateUtil = __webpack_require__(30); - var util = __webpack_require__(3); + // move + this.touchParams.itemProps.forEach(function (props) { + var newProps = {}; + var current = me.body.util.toTime(event.center.x - xOffset); + var initial = me.body.util.toTime(props.initialX - xOffset); + var offset = current - initial; - /** - * @constructor TimeStep - * The class TimeStep is an iterator for dates. You provide a start date and an - * end date. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - function TimeStep(start, end, minimumStep, hiddenDates) { - // variables - this.current = new Date(); - this._start = new Date(); - this._end = new Date(); + var itemData = util.extend({}, props.item.data); // clone the data - this.autoScale = true; - this.scale = 'day'; - this.step = 1; + if (me.options.editable.updateTime) { + if (props.dragLeft) { + // drag left side of a range item + if (itemData.start != undefined) { + var initialStart = util.convert(props.data.start, 'Date'); + var start = new Date(initialStart.valueOf() + offset); + itemData.start = snap ? snap(start, scale, step) : start; + } + } else if (props.dragRight) { + // drag right side of a range item + if (itemData.end != undefined) { + var initialEnd = util.convert(props.data.end, 'Date'); + var end = new Date(initialEnd.valueOf() + offset); + itemData.end = snap ? snap(end, scale, step) : end; + } + } else { + // drag both start and end + if (itemData.start != undefined) { + var initialStart = util.convert(props.data.start, 'Date').valueOf(); + var start = new Date(initialStart + offset); - // initialize the range - this.setRange(start, end, minimumStep); + if (itemData.end != undefined) { + var initialEnd = util.convert(props.data.end, 'Date'); + var duration = initialEnd.valueOf() - initialStart.valueOf(); - // hidden Dates options - this.switchedDay = false; - this.switchedMonth = false; - this.switchedYear = false; - this.hiddenDates = hiddenDates; - if (hiddenDates === undefined) { - this.hiddenDates = []; - } + itemData.start = snap ? snap(start, scale, step) : start; + itemData.end = new Date(itemData.start.valueOf() + duration); + } else { + itemData.start = snap ? snap(start, scale, step) : start; + } + } + } + } - this.format = TimeStep.FORMAT; // default formatting - } + if (me.options.editable.updateGroup && (!props.dragLeft && !props.dragRight)) { + if (itemData.group != undefined) { + // drag from one group to another + var group = me.groupFromTarget(event); + if (group) { + itemData.group = group.groupId; + } + } + } - // Time formatting - TimeStep.FORMAT = { - minorLabels: { - millisecond: 'SSS', - second: 's', - minute: 'HH:mm', - hour: 'HH:mm', - weekday: 'ddd D', - day: 'D', - month: 'MMM', - year: 'YYYY' - }, - majorLabels: { - millisecond: 'HH:mm:ss', - second: 'D MMMM HH:mm', - minute: 'ddd D MMMM', - hour: 'ddd D MMMM', - weekday: 'MMMM YYYY', - day: 'MMMM YYYY', - month: 'YYYY', - year: '' + // confirm moving the item + me.options.onMoving(itemData, function (itemData) { + if (itemData) { + props.item.setData(itemData); + } + }); + }); + + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change'); } }; /** - * Set custom formatting for the minor an major labels of the TimeStep. - * Both `minorLabels` and `majorLabels` are an Object with properties: - * 'millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'. - * @param {{minorLabels: Object, majorLabels: Object}} format + * Move an item to another group + * @param {Item} item + * @param {String | Number} groupId + * @private */ - TimeStep.prototype.setFormat = function (format) { - var defaultFormat = util.deepExtend({}, TimeStep.FORMAT); - this.format = util.deepExtend(defaultFormat, format); + ItemSet.prototype._moveToGroup = function (item, groupId) { + var group = this.groups[groupId]; + if (group && group.groupId != item.data.group) { + var oldGroup = item.parent; + oldGroup.remove(item); + oldGroup.order(); + group.add(item); + group.order(); + + item.data.group = group.groupId; + } }; /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Date} [start] The start date and time. - * @param {Date} [end] The end date and time. - * @param {int} [minimumStep] Optional. Minimum step size in milliseconds + * End of dragging selected items + * @param {Event} event + * @private */ - TimeStep.prototype.setRange = function (start, end, minimumStep) { - if (!(start instanceof Date) || !(end instanceof Date)) { - throw 'No legal start or end date in method setRange'; - } + ItemSet.prototype._onDragEnd = function (event) { + if (this.touchParams.itemProps) { + event.stopPropagation(); - this._start = start != undefined ? new Date(start.valueOf()) : new Date(); - this._end = end != undefined ? new Date(end.valueOf()) : new Date(); + // prepare a change set for the changed items + var changes = []; + var me = this; + var dataset = this.itemsData.getDataSet(); - if (this.autoScale) { - this.setMinimumStep(minimumStep); - } - }; + var itemProps = this.touchParams.itemProps; + this.touchParams.itemProps = null; + itemProps.forEach(function (props) { + var id = props.item.id; + var exists = me.itemsData.get(id, me.itemOptions) != null; - /** - * Set the range iterator to the start date. - */ - TimeStep.prototype.first = function () { - this.current = new Date(this._start.valueOf()); - this.roundToMinor(); - }; + if (!exists) { + // add a new item + me.options.onAdd(props.item.data, function (itemData) { + me._removeItem(props.item); // remove temporary item + if (itemData) { + me.itemsData.getDataSet().add(itemData); + } - /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date - */ - TimeStep.prototype.roundToMinor = function () { - // round to floor - // IMPORTANT: we have no breaks in this switch! (this is no bug) - // noinspection FallThroughInSwitchStatementJS - switch (this.scale) { - case 'year': - this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); - this.current.setMonth(0); - case 'month': - this.current.setDate(1); - case 'day': // intentional fall through - case 'weekday': - this.current.setHours(0); - case 'hour': - this.current.setMinutes(0); - case 'minute': - this.current.setSeconds(0); - case 'second': - this.current.setMilliseconds(0); - //case 'millisecond': // nothing to do for milliseconds - } + // force re-stacking of all items next redraw + me.stackDirty = true; + me.body.emitter.emit('change'); + }); + } else { + // update existing item + var itemData = util.extend({}, props.item.data); // clone the data + me.options.onMove(itemData, function (itemData) { + if (itemData) { + // apply changes + itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) + changes.push(itemData); + } else { + // restore original values + props.item.setData(props.data); - if (this.step != 1) { - // round down to the first minor value that is a multiple of the current step size - switch (this.scale) { - case 'millisecond': - this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step);break; - case 'second': - this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step);break; - case 'minute': - this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step);break; - case 'hour': - this.current.setHours(this.current.getHours() - this.current.getHours() % this.step);break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() - 1 - (this.current.getDate() - 1) % this.step + 1);break; - case 'month': - this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step);break; - default: - break; + me.stackDirty = true; // force re-stacking of all items next redraw + me.body.emitter.emit('change'); + } + }); + } + }); + + // apply the changes to the data (if there are changes) + if (changes.length) { + dataset.update(changes); } } }; /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date + * Handle selecting/deselecting an item when tapping it + * @param {Event} event + * @private */ - TimeStep.prototype.hasNext = function () { - return this.current.valueOf() <= this._end.valueOf(); - }; + ItemSet.prototype._onSelectItem = function (event) { + if (!this.options.selectable) return; - /** - * Do the next step - */ - TimeStep.prototype.next = function () { - var prev = this.current.valueOf(); + var ctrlKey = event.srcEvent && (event.srcEvent.ctrlKey || event.srcEvent.metaKey); + var shiftKey = event.srcEvent && event.srcEvent.shiftKey; + if (ctrlKey || shiftKey) { + this._onMultiSelectItem(event); + return; + } - // Two cases, needed to prevent issues with switching daylight savings - // (end of March and end of October) - if (this.current.getMonth() < 6) { - switch (this.scale) { - case 'millisecond': + var oldSelection = this.getSelection(); - this.current = new Date(this.current.valueOf() + this.step);break; - case 'second': - this.current = new Date(this.current.valueOf() + this.step * 1000);break; - case 'minute': - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60);break; - case 'hour': - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); - // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) - var h = this.current.getHours(); - this.current.setHours(h - h % this.step); - break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() + this.step);break; - case 'month': - this.current.setMonth(this.current.getMonth() + this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() + this.step);break; - default: - break; - } - } else { - switch (this.scale) { - case 'millisecond': - this.current = new Date(this.current.valueOf() + this.step);break; - case 'second': - this.current.setSeconds(this.current.getSeconds() + this.step);break; - case 'minute': - this.current.setMinutes(this.current.getMinutes() + this.step);break; - case 'hour': - this.current.setHours(this.current.getHours() + this.step);break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() + this.step);break; - case 'month': - this.current.setMonth(this.current.getMonth() + this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() + this.step);break; - default: - break; - } - } + var item = this.itemFromTarget(event); + var selection = item ? [item.id] : []; + this.setSelection(selection); - if (this.step != 1) { - // round down to the correct major value - switch (this.scale) { - case 'millisecond': - if (this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0);break; - case 'second': - if (this.current.getSeconds() < this.step) this.current.setSeconds(0);break; - case 'minute': - if (this.current.getMinutes() < this.step) this.current.setMinutes(0);break; - case 'hour': - if (this.current.getHours() < this.step) this.current.setHours(0);break; - case 'weekday': // intentional fall through - case 'day': - if (this.current.getDate() < this.step + 1) this.current.setDate(1);break; - case 'month': - if (this.current.getMonth() < this.step) this.current.setMonth(0);break; - case 'year': - break; // nothing to do for year - default: - break; - } - } + var newSelection = this.getSelection(); - // safety mechanism: if current time is still unchanged, move to the end - if (this.current.valueOf() == prev) { - this.current = new Date(this._end.valueOf()); + // emit a select event, + // except when old selection is empty and new selection is still empty + if (newSelection.length > 0 || oldSelection.length > 0) { + this.body.emitter.emit('select', { + items: newSelection + }); } - - DateUtil.stepOverHiddenDates(this, prev); }; /** - * Get the current datetime - * @return {Date} current The current date + * Handle creation and updates of an item on double tap + * @param event + * @private */ - TimeStep.prototype.getCurrent = function () { - return this.current; - }; + ItemSet.prototype._onAddItem = function (event) { + if (!this.options.selectable) return; + if (!this.options.editable.add) return; - /** - * Set a custom scale. Autoscaling will be disabled. - * For example setScale('minute', 5) will result - * in minor steps of 5 minutes, and major steps of an hour. - * - * @param {{scale: string, step: number}} params - * An object containing two properties: - * - A string 'scale'. Choose from 'millisecond', 'second', - * 'minute', 'hour', 'weekday', 'day', 'month', 'year'. - * - A number 'step'. A step size, by default 1. - * Choose for example 1, 2, 5, or 10. - */ - TimeStep.prototype.setScale = function (params) { - if (params && typeof params.scale == 'string') { - this.scale = params.scale; - this.step = params.step > 0 ? params.step : 1; - this.autoScale = false; + var me = this; + var snap = this.options.snap || null; + var item = this.itemFromTarget(event); + + event.stopPropagation(); + + if (item) { + // update item + + // execute async handler to update the item (or cancel it) + var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset + this.options.onUpdate(itemData, function (itemData) { + if (itemData) { + me.itemsData.getDataSet().update(itemData); + } + }); + } else { + // add item + var xAbs = util.getAbsoluteLeft(this.dom.frame); + var x = event.center.x - xAbs; + var start = this.body.util.toTime(x); + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + + var newItem = { + start: snap ? snap(start, scale, step) : start, + content: 'new item' + }; + + // when default type is a range, add a default end date to the new item + if (this.options.type === 'range') { + var end = this.body.util.toTime(x + this.props.width / 5); + newItem.end = snap ? snap(end, scale, step) : end; + } + + newItem[this.itemsData._fieldId] = util.randomUUID(); + + var group = this.groupFromTarget(event); + if (group) { + newItem.group = group.groupId; + } + + // execute async handler to customize (or cancel) adding an item + this.options.onAdd(newItem, function (item) { + if (item) { + me.itemsData.getDataSet().add(item); + // TODO: need to trigger a redraw? + } + }); } }; /** - * Enable or disable autoscaling - * @param {boolean} enable If true, autoascaling is set true + * Handle selecting/deselecting multiple items when holding an item + * @param {Event} event + * @private */ - TimeStep.prototype.setAutoScale = function (enable) { - this.autoScale = enable; - }; + ItemSet.prototype._onMultiSelectItem = function (event) { + if (!this.options.selectable) return; - /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds - */ - TimeStep.prototype.setMinimumStep = function (minimumStep) { - if (minimumStep == undefined) { - return; - } + var item = this.itemFromTarget(event); - //var b = asc + ds; + if (item) { + // multi select items (if allowed) - var stepYear = 1000 * 60 * 60 * 24 * 30 * 12; - var stepMonth = 1000 * 60 * 60 * 24 * 30; - var stepDay = 1000 * 60 * 60 * 24; - var stepHour = 1000 * 60 * 60; - var stepMinute = 1000 * 60; - var stepSecond = 1000; - var stepMillisecond = 1; + var selection = this.options.multiselect ? this.getSelection() // take current selection + : []; // deselect current selection - // find the smallest step that is larger than the provided minimumStep - if (stepYear * 1000 > minimumStep) { - this.scale = 'year';this.step = 1000; - } - if (stepYear * 500 > minimumStep) { - this.scale = 'year';this.step = 500; - } - if (stepYear * 100 > minimumStep) { - this.scale = 'year';this.step = 100; - } - if (stepYear * 50 > minimumStep) { - this.scale = 'year';this.step = 50; - } - if (stepYear * 10 > minimumStep) { - this.scale = 'year';this.step = 10; - } - if (stepYear * 5 > minimumStep) { - this.scale = 'year';this.step = 5; - } - if (stepYear > minimumStep) { - this.scale = 'year';this.step = 1; - } - if (stepMonth * 3 > minimumStep) { - this.scale = 'month';this.step = 3; - } - if (stepMonth > minimumStep) { - this.scale = 'month';this.step = 1; - } - if (stepDay * 5 > minimumStep) { - this.scale = 'day';this.step = 5; - } - if (stepDay * 2 > minimumStep) { - this.scale = 'day';this.step = 2; - } - if (stepDay > minimumStep) { - this.scale = 'day';this.step = 1; - } - if (stepDay / 2 > minimumStep) { - this.scale = 'weekday';this.step = 1; - } - if (stepHour * 4 > minimumStep) { - this.scale = 'hour';this.step = 4; - } - if (stepHour > minimumStep) { - this.scale = 'hour';this.step = 1; - } - if (stepMinute * 15 > minimumStep) { - this.scale = 'minute';this.step = 15; - } - if (stepMinute * 10 > minimumStep) { - this.scale = 'minute';this.step = 10; - } - if (stepMinute * 5 > minimumStep) { - this.scale = 'minute';this.step = 5; - } - if (stepMinute > minimumStep) { - this.scale = 'minute';this.step = 1; - } - if (stepSecond * 15 > minimumStep) { - this.scale = 'second';this.step = 15; - } - if (stepSecond * 10 > minimumStep) { - this.scale = 'second';this.step = 10; - } - if (stepSecond * 5 > minimumStep) { - this.scale = 'second';this.step = 5; - } - if (stepSecond > minimumStep) { - this.scale = 'second';this.step = 1; - } - if (stepMillisecond * 200 > minimumStep) { - this.scale = 'millisecond';this.step = 200; - } - if (stepMillisecond * 100 > minimumStep) { - this.scale = 'millisecond';this.step = 100; - } - if (stepMillisecond * 50 > minimumStep) { - this.scale = 'millisecond';this.step = 50; - } - if (stepMillisecond * 10 > minimumStep) { - this.scale = 'millisecond';this.step = 10; - } - if (stepMillisecond * 5 > minimumStep) { - this.scale = 'millisecond';this.step = 5; - } - if (stepMillisecond > minimumStep) { - this.scale = 'millisecond';this.step = 1; + var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; + + if (shiftKey && this.options.multiselect) { + // select all items between the old selection and the tapped item + + // determine the selection range + selection.push(item.id); + var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); + + // select all items within the selection range + selection = []; + for (var id in this.items) { + if (this.items.hasOwnProperty(id)) { + var _item = this.items[id]; + var start = _item.data.start; + var end = _item.data.end !== undefined ? _item.data.end : start; + + if (start >= range.min && end <= range.max && !(_item instanceof BackgroundItem)) { + selection.push(_item.id); // do not use id but item.id, id itself is stringified + } + } + } + } else { + // add/remove this item from the current selection + var index = selection.indexOf(item.id); + if (index == -1) { + // item is not yet selected -> select it + selection.push(item.id); + } else { + // item is already selected -> deselect it + selection.splice(index, 1); + } + } + + this.setSelection(selection); + + this.body.emitter.emit('select', { + items: this.getSelection() + }); } }; /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * Static function - * @param {Date} date the date to be snapped. - * @param {string} scale Current scale, can be 'millisecond', 'second', - * 'minute', 'hour', 'weekday, 'day', 'month', 'year'. - * @param {number} step Current step (1, 2, 4, 5, ... - * @return {Date} snappedDate + * Calculate the time range of a list of items + * @param {Array.} itemsData + * @return {{min: Date, max: Date}} Returns the range of the provided items + * @private */ - TimeStep.snap = function (date, scale, step) { - var clone = new Date(date.valueOf()); + ItemSet._getItemRange = function (itemsData) { + var max = null; + var min = null; - if (scale == 'year') { - var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); - clone.setFullYear(Math.round(year / step) * step); - clone.setMonth(0); - clone.setDate(0); - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'month') { - if (clone.getDate() > 15) { - clone.setDate(1); - clone.setMonth(clone.getMonth() + 1); - // important: first set Date to 1, after that change the month. - } else { - clone.setDate(1); + itemsData.forEach(function (data) { + if (min == null || data.start < min) { + min = data.start; } - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'day') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 24) * 24);break; - default: - clone.setHours(Math.round(clone.getHours() / 12) * 12);break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'weekday') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 12) * 12);break; - default: - clone.setHours(Math.round(clone.getHours() / 6) * 6);break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'hour') { - switch (step) { - case 4: - clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60);break; - default: - clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30);break; - } - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'minute') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 15: - case 10: - clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); - clone.setSeconds(0); - break; - case 5: - clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60);break; - default: - clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30);break; - } - clone.setMilliseconds(0); - } else if (scale == 'second') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 15: - case 10: - clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); - clone.setMilliseconds(0); - break; - case 5: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000);break; - default: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500);break; + if (data.end != undefined) { + if (max == null || data.end > max) { + max = data.end; + } + } else { + if (max == null || data.start > max) { + max = data.start; + } } - } else if (scale == 'millisecond') { - var _step = step > 5 ? step / 2 : 1; - clone.setMilliseconds(Math.round(clone.getMilliseconds() / _step) * _step); - } + }); - return clone; + return { + min: min, + max: max + }; }; /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. + * Find an item from an event target: + * searches for the attribute 'timeline-item' in the event target's element tree + * @param {Event} event + * @return {Item | null} item */ - TimeStep.prototype.isMajor = function () { - if (this.switchedYear == true) { - this.switchedYear = false; - switch (this.scale) { - case 'year': - case 'month': - case 'weekday': - case 'day': - case 'hour': - case 'minute': - case 'second': - case 'millisecond': - return true; - default: - return false; - } - } else if (this.switchedMonth == true) { - this.switchedMonth = false; - switch (this.scale) { - case 'weekday': - case 'day': - case 'hour': - case 'minute': - case 'second': - case 'millisecond': - return true; - default: - return false; - } - } else if (this.switchedDay == true) { - this.switchedDay = false; - switch (this.scale) { - case 'millisecond': - case 'second': - case 'minute': - case 'hour': - return true; - default: - return false; + ItemSet.prototype.itemFromTarget = function (event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-item')) { + return target['timeline-item']; } + target = target.parentNode; } - switch (this.scale) { - case 'millisecond': - return this.current.getMilliseconds() == 0; - case 'second': - return this.current.getSeconds() == 0; - case 'minute': - return this.current.getHours() == 0 && this.current.getMinutes() == 0; - case 'hour': - return this.current.getHours() == 0; - case 'weekday': // intentional fall through - case 'day': - return this.current.getDate() == 1; - case 'month': - return this.current.getMonth() == 0; - case 'year': - return false; - default: - return false; - } + return null; }; /** - * Returns formatted text for the minor axislabel, depending on the current - * date and the scale. For example when scale is MINUTE, the current time is - * formatted as "hh:mm". - * @param {Date} [date] custom date. if not provided, current date is taken + * Find the Group from an event target: + * searches for the attribute 'timeline-group' in the event target's element tree + * @param {Event} event + * @return {Group | null} group */ - TimeStep.prototype.getLabelMinor = function (date) { - if (date == undefined) { - date = this.current; + ItemSet.prototype.groupFromTarget = function (event) { + var clientY = event.center ? event.center.y : event.clientY; + for (var i = 0; i < this.groupIds.length; i++) { + var groupId = this.groupIds[i]; + var group = this.groups[groupId]; + var foreground = group.dom.foreground; + var top = util.getAbsoluteTop(foreground); + if (clientY > top && clientY < top + foreground.offsetHeight) { + return group; + } + + if (this.options.orientation.item === 'top') { + if (i === this.groupIds.length - 1 && clientY > top) { + return group; + } + } else { + if (i === 0 && clientY < top + foreground.offset) { + return group; + } + } } - var format = this.format.minorLabels[this.scale]; - return format && format.length > 0 ? moment(date).format(format) : ''; + return null; }; /** - * Returns formatted text for the major axis label, depending on the current - * date and the scale. For example when scale is MINUTE, the major scale is - * hours, and the hour will be formatted as "hh". - * @param {Date} [date] custom date. if not provided, current date is taken + * Find the ItemSet from an event target: + * searches for the attribute 'timeline-itemset' in the event target's element tree + * @param {Event} event + * @return {ItemSet | null} item */ - TimeStep.prototype.getLabelMajor = function (date) { - if (date == undefined) { - date = this.current; + ItemSet.itemSetFromTarget = function (event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-itemset')) { + return target['timeline-itemset']; + } + target = target.parentNode; } - var format = this.format.majorLabels[this.scale]; - return format && format.length > 0 ? moment(date).format(format) : ''; + return null; }; - TimeStep.prototype.getClassName = function () { - var m = moment(this.current); - var date = m.locale ? m.locale('en') : m.lang('en'); // old versions of moment have .lang() function - var step = this.step; + module.exports = ItemSet; - function even(value) { - return value / step % 2 == 0 ? ' vis-even' : ' vis-odd'; - } +/***/ }, +/* 34 */ +/***/ function(module, exports, __webpack_require__) { - function today(date) { - if (date.isSame(new Date(), 'day')) { - return ' vis-today'; - } - if (date.isSame(moment().add(1, 'day'), 'day')) { - return ' vis-tomorrow'; - } - if (date.isSame(moment().add(-1, 'day'), 'day')) { - return ' vis-yesterday'; - } - return ''; - } + 'use strict'; - function currentWeek(date) { - return date.isSame(new Date(), 'week') ? ' vis-current-week' : ''; - } + var util = __webpack_require__(3); + var stack = __webpack_require__(35); + var RangeItem = __webpack_require__(36); - function currentMonth(date) { - return date.isSame(new Date(), 'month') ? ' vis-current-month' : ''; - } + /** + * @constructor Group + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet + */ + function Group(groupId, data, itemSet) { + this.groupId = groupId; + this.subgroups = {}; + this.subgroupIndex = 0; + this.subgroupOrderer = data && data.subgroupOrder; + this.itemSet = itemSet; - function currentYear(date) { - return date.isSame(new Date(), 'year') ? ' vis-current-year' : ''; - } + this.dom = {}; + this.props = { + label: { + width: 0, + height: 0 + } + }; + this.className = null; - switch (this.scale) { - case 'millisecond': - return even(date.milliseconds()).trim(); + this.items = {}; // items filtered by groupId of this group + this.visibleItems = []; // items currently visible in window + this.orderedItems = { + byStart: [], + byEnd: [] + }; + this.checkRangedItems = false; // needed to refresh the ranged items if the window is programatically changed with NO overlap. + var me = this; + this.itemSet.body.emitter.on('checkRangedItems', function () { + me.checkRangedItems = true; + }); - case 'second': - return even(date.seconds()).trim(); + this._create(); - case 'minute': - return even(date.minutes()).trim(); + this.setData(data); + } - case 'hour': - var hours = date.hours(); - if (this.step == 4) { - hours = hours + '-h' + (hours + 4); - } - return 'vis-h' + hours + today(date) + even(date.hours()); + /** + * Create DOM elements for the group + * @private + */ + Group.prototype._create = function () { + var label = document.createElement('div'); + label.className = 'vis-label'; + this.dom.label = label; + + var inner = document.createElement('div'); + inner.className = 'vis-inner'; + label.appendChild(inner); + this.dom.inner = inner; - case 'weekday': - return 'vis-' + date.format('dddd').toLowerCase() + today(date) + currentWeek(date) + even(date.date()); + var foreground = document.createElement('div'); + foreground.className = 'vis-group'; + foreground['timeline-group'] = this; + this.dom.foreground = foreground; - case 'day': - var day = date.date(); - var month = date.format('MMMM').toLowerCase(); - return 'vis-day' + day + ' vis-' + month + currentMonth(date) + even(day - 1); + this.dom.background = document.createElement('div'); + this.dom.background.className = 'vis-group'; - case 'month': - return 'vis-' + date.format('MMMM').toLowerCase() + currentMonth(date) + even(date.month()); + this.dom.axis = document.createElement('div'); + this.dom.axis.className = 'vis-group'; - case 'year': - var year = date.year(); - return 'vis-year' + year + currentYear(date) + even(year); + // create a hidden marker to detect when the Timelines container is attached + // to the DOM, or the style of a parent of the Timeline is changed from + // display:none is changed to visible. + this.dom.marker = document.createElement('div'); + this.dom.marker.style.visibility = 'hidden'; + this.dom.marker.innerHTML = '?'; + this.dom.background.appendChild(this.dom.marker); + }; - default: - return ''; + /** + * Set the group data for this group + * @param {Object} data Group data, can contain properties content and className + */ + Group.prototype.setData = function (data) { + // update contents + var content = data && data.content; + if (content instanceof Element) { + this.dom.inner.appendChild(content); + } else if (content !== undefined && content !== null) { + this.dom.inner.innerHTML = content; + } else { + this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null } - }; - module.exports = TimeStep; + // update title + this.dom.label.title = data && data.title || ''; -/***/ }, -/* 38 */ -/***/ function(module, exports, __webpack_require__) { + if (!this.dom.inner.firstChild) { + util.addClassName(this.dom.inner, 'vis-hidden'); + } else { + util.removeClassName(this.dom.inner, 'vis-hidden'); + } - 'use strict'; + // update className + var className = data && data.className || null; + if (className != this.className) { + if (this.className) { + util.removeClassName(this.dom.label, this.className); + util.removeClassName(this.dom.foreground, this.className); + util.removeClassName(this.dom.background, this.className); + util.removeClassName(this.dom.axis, this.className); + } + util.addClassName(this.dom.label, className); + util.addClassName(this.dom.foreground, className); + util.addClassName(this.dom.background, className); + util.addClassName(this.dom.axis, className); + this.className = className; + } - var util = __webpack_require__(3); - var Group = __webpack_require__(33); + // update style + if (this.style) { + util.removeCssText(this.dom.label, 'vis-' + this.style); + this.style = null; + } + if (data && data.style) { + util.addCssText(this.dom.label, 'vis-' + data.style); + this.style = data.style; + } + }; /** - * @constructor BackgroundGroup - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet + * Get the width of the group label + * @return {number} width */ - function BackgroundGroup(groupId, data, itemSet) { - Group.call(this, groupId, data, itemSet); - - this.width = 0; - this.height = 0; - this.top = 0; - this.left = 0; - } - - BackgroundGroup.prototype = Object.create(Group.prototype); + Group.prototype.getLabelWidth = function () { + return this.props.label.width; + }; /** * Repaint this group @@ -19652,16 +18997,80 @@ return /******/ (function(modules) { // webpackBootstrap * @param {boolean} [restack=false] Force restacking of all items * @return {boolean} Returns true if the group is resized */ - BackgroundGroup.prototype.redraw = function (range, margin, restack) { + Group.prototype.redraw = function (range, margin, restack) { var resized = false; - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + // force recalculation of the height of the items when the marker height changed + // (due to the Timeline being attached to the DOM or changed from display:none to visible) + var markerHeight = this.dom.marker.clientHeight; + if (markerHeight != this.lastMarkerHeight) { + this.lastMarkerHeight = markerHeight; - // calculate actual size - this.width = this.dom.background.offsetWidth; + util.forEach(this.items, function (item) { + item.dirty = true; + if (item.displayed) item.redraw(); + }); - // apply new height (just always zero for BackgroundGroup - this.dom.background.style.height = '0'; + restack = true; + } + + // reposition visible items vertically + if (typeof this.itemSet.options.order === 'function') { + // a custom order function + + if (restack) { + // brute force restack of all items + + // show all items + var me = this; + var limitSize = false; + util.forEach(this.items, function (item) { + if (!item.displayed) { + item.redraw(); + me.visibleItems.push(item); + } + item.repositionX(limitSize); + }); + + // order all items and force a restacking + var customOrderedItems = this.orderedItems.byStart.slice().sort(function (a, b) { + return me.itemSet.options.order(a.data, b.data); + }); + stack.stack(customOrderedItems, margin, true /* restack=true */); + } + + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + } else { + // no custom order function, lazy stacking + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + + if (this.itemSet.options.stack) { + // TODO: ugly way to access options... + stack.stack(this.visibleItems, margin, restack); + } else { + // no stacking + stack.nostack(this.visibleItems, margin, this.subgroups); + } + } + + // recalculate the height of the group + var height = this._calculateHeight(margin); + + // calculate actual size and position + var foreground = this.dom.foreground; + this.top = foreground.offsetTop; + this.left = foreground.offsetLeft; + this.width = foreground.offsetWidth; + resized = util.updateProperty(this, 'height', height) || resized; + + // recalculate size of label + resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; + resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; + + // apply new height + this.dom.background.style.height = height + 'px'; + this.dom.foreground.style.height = height + 'px'; + this.dom.label.style.height = height + 'px'; // update vertical position of items after they are re-stacked and the height of the group is calculated for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { @@ -19672,314 +19081,541 @@ return /******/ (function(modules) { // webpackBootstrap return resized; }; + /** + * recalculate the height of the group + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @returns {number} Returns the height + * @private + */ + Group.prototype._calculateHeight = function (margin) { + // recalculate the height of the group + var height; + var visibleItems = this.visibleItems; + //var visibleSubgroups = []; + //this.visibleSubgroups = 0; + this.resetSubgroups(); + var me = this; + if (visibleItems.length > 0) { + var min = visibleItems[0].top; + var max = visibleItems[0].top + visibleItems[0].height; + util.forEach(visibleItems, function (item) { + min = Math.min(min, item.top); + max = Math.max(max, item.top + item.height); + if (item.data.subgroup !== undefined) { + me.subgroups[item.data.subgroup].height = Math.max(me.subgroups[item.data.subgroup].height, item.height); + me.subgroups[item.data.subgroup].visible = true; + } + }); + if (min > margin.axis) { + // there is an empty gap between the lowest item and the axis + var offset = min - margin.axis; + max -= offset; + util.forEach(visibleItems, function (item) { + item.top -= offset; + }); + } + height = max + margin.item.vertical / 2; + } else { + height = 0; + } + height = Math.max(height, this.props.label.height); + + return height; + }; + /** * Show this group: attach to the DOM */ - BackgroundGroup.prototype.show = function () { + Group.prototype.show = function () { + if (!this.dom.label.parentNode) { + this.itemSet.dom.labelSet.appendChild(this.dom.label); + } + + if (!this.dom.foreground.parentNode) { + this.itemSet.dom.foreground.appendChild(this.dom.foreground); + } + if (!this.dom.background.parentNode) { this.itemSet.dom.background.appendChild(this.dom.background); } + + if (!this.dom.axis.parentNode) { + this.itemSet.dom.axis.appendChild(this.dom.axis); + } }; - module.exports = BackgroundGroup; + /** + * Hide this group: remove from the DOM + */ + Group.prototype.hide = function () { + var label = this.dom.label; + if (label.parentNode) { + label.parentNode.removeChild(label); + } -/***/ }, -/* 39 */ -/***/ function(module, exports, __webpack_require__) { + var foreground = this.dom.foreground; + if (foreground.parentNode) { + foreground.parentNode.removeChild(foreground); + } - 'use strict'; + var background = this.dom.background; + if (background.parentNode) { + background.parentNode.removeChild(background); + } - var Item = __webpack_require__(36); - var util = __webpack_require__(3); + var axis = this.dom.axis; + if (axis.parentNode) { + axis.parentNode.removeChild(axis); + } + }; /** - * @constructor BoxItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options + * Add an item to the group + * @param {Item} item */ - function BoxItem(data, conversion, options) { - this.props = { - dot: { - width: 0, - height: 0 - }, - line: { - width: 0, - height: 0 - } - }; + Group.prototype.add = function (item) { + this.items[item.id] = item; + item.setParent(this); - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); + // add to + if (item.data.subgroup !== undefined) { + if (this.subgroups[item.data.subgroup] === undefined) { + this.subgroups[item.data.subgroup] = { height: 0, visible: false, index: this.subgroupIndex, items: [] }; + this.subgroupIndex++; } + this.subgroups[item.data.subgroup].items.push(item); } + this.orderSubgroups(); - Item.call(this, data, conversion, options); - } + if (this.visibleItems.indexOf(item) == -1) { + var range = this.itemSet.body.range; // TODO: not nice accessing the range like this + this._checkIfVisible(item, this.visibleItems, range); + } + }; - BoxItem.prototype = new Item(null, null, null); + Group.prototype.orderSubgroups = function () { + if (this.subgroupOrderer !== undefined) { + var sortArray = []; + if (typeof this.subgroupOrderer == 'string') { + for (var subgroup in this.subgroups) { + sortArray.push({ subgroup: subgroup, sortField: this.subgroups[subgroup].items[0].data[this.subgroupOrderer] }); + } + sortArray.sort(function (a, b) { + return a.sortField - b.sortField; + }); + } else if (typeof this.subgroupOrderer == 'function') { + for (var subgroup in this.subgroups) { + sortArray.push(this.subgroups[subgroup].items[0].data); + } + sortArray.sort(this.subgroupOrderer); + } + + if (sortArray.length > 0) { + for (var i = 0; i < sortArray.length; i++) { + this.subgroups[sortArray[i].subgroup].index = i; + } + } + } + }; + + Group.prototype.resetSubgroups = function () { + for (var subgroup in this.subgroups) { + if (this.subgroups.hasOwnProperty(subgroup)) { + this.subgroups[subgroup].visible = false; + } + } + }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Remove an item from the group + * @param {Item} item */ - BoxItem.prototype.isVisible = function (range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return this.data.start > range.start - interval && this.data.start < range.end + interval; + Group.prototype.remove = function (item) { + delete this.items[item.id]; + item.setParent(null); + + // remove from visible items + var index = this.visibleItems.indexOf(item); + if (index != -1) this.visibleItems.splice(index, 1); + + // TODO: also remove from ordered items? }; /** - * Repaint the item + * Remove an item from the corresponding DataSet + * @param {Item} item */ - BoxItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; + Group.prototype.removeFromDataSet = function (item) { + this.itemSet.removeItem(item.id); + }; - // create main box - dom.box = document.createElement('DIV'); + /** + * Reorder the items + */ + Group.prototype.order = function () { + var array = util.toArray(this.items); + var startArray = []; + var endArray = []; - // contents box (inside the background box). used for making margins - dom.content = document.createElement('DIV'); - dom.content.className = 'vis-item-content'; - dom.box.appendChild(dom.content); + for (var i = 0; i < array.length; i++) { + if (array[i].data.end !== undefined) { + endArray.push(array[i]); + } + startArray.push(array[i]); + } + this.orderedItems = { + byStart: startArray, + byEnd: endArray + }; - // line to axis - dom.line = document.createElement('DIV'); - dom.line.className = 'vis-line'; + stack.orderByStart(this.orderedItems.byStart); + stack.orderByEnd(this.orderedItems.byEnd); + }; - // dot on axis - dom.dot = document.createElement('DIV'); - dom.dot.className = 'vis-dot'; + /** + * Update the visible items + * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date + * @param {Item[]} visibleItems The previously visible items. + * @param {{start: number, end: number}} range Visible range + * @return {Item[]} visibleItems The new visible items. + * @private + */ + Group.prototype._updateVisibleItems = function (orderedItems, oldVisibleItems, range) { + var visibleItems = []; + var visibleItemsLookup = {}; // we keep this to quickly look up if an item already exists in the list without using indexOf on visibleItems + var interval = (range.end - range.start) / 4; + var lowerBound = range.start - interval; + var upperBound = range.end + interval; + var item, i; - // attach this item as attribute - dom.box['timeline-item'] = this; + // this function is used to do the binary search. + var searchFunction = function searchFunction(value) { + if (value < lowerBound) { + return -1; + } else if (value <= upperBound) { + return 0; + } else { + return 1; + } + }; - this.dirty = true; + // first check if the items that were in view previously are still in view. + // IMPORTANT: this handles the case for the items with startdate before the window and enddate after the window! + // also cleans up invisible items. + if (oldVisibleItems.length > 0) { + for (i = 0; i < oldVisibleItems.length; i++) { + this._checkIfVisibleWithReference(oldVisibleItems[i], visibleItems, visibleItemsLookup, range); + } } - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) throw new Error('Cannot redraw item: parent has no foreground container element'); - foreground.appendChild(dom.box); - } - if (!dom.line.parentNode) { - var background = this.parent.dom.background; - if (!background) throw new Error('Cannot redraw item: parent has no background container element'); - background.appendChild(dom.line); + // we do a binary search for the items that have only start values. + var initialPosByStart = util.binarySearchCustom(orderedItems.byStart, searchFunction, 'data', 'start'); + + // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the start values. + this._traceVisible(initialPosByStart, orderedItems.byStart, visibleItems, visibleItemsLookup, function (item) { + return item.data.start < lowerBound || item.data.start > upperBound; + }); + + // if the window has changed programmatically without overlapping the old window, the ranged items with start < lowerBound and end > upperbound are not shown. + // We therefore have to brute force check all items in the byEnd list + if (this.checkRangedItems == true) { + this.checkRangedItems = false; + for (i = 0; i < orderedItems.byEnd.length; i++) { + this._checkIfVisibleWithReference(orderedItems.byEnd[i], visibleItems, visibleItemsLookup, range); + } + } else { + // we do a binary search for the items that have defined end times. + var initialPosByEnd = util.binarySearchCustom(orderedItems.byEnd, searchFunction, 'data', 'end'); + + // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the end values. + this._traceVisible(initialPosByEnd, orderedItems.byEnd, visibleItems, visibleItemsLookup, function (item) { + return item.data.end < lowerBound || item.data.end > upperBound; + }); } - if (!dom.dot.parentNode) { - var axis = this.parent.dom.axis; - if (!background) throw new Error('Cannot redraw item: parent has no axis container element'); - axis.appendChild(dom.dot); + + // finally, we reposition all the visible items. + for (i = 0; i < visibleItems.length; i++) { + item = visibleItems[i]; + if (!item.displayed) item.show(); + // reposition item horizontally + item.repositionX(); } - this.displayed = true; - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - this._updateStyle(this.dom.box); + // debug + //console.log("new line") + //if (this.groupId == null) { + // for (i = 0; i < orderedItems.byStart.length; i++) { + // item = orderedItems.byStart[i].data; + // console.log('start',i,initialPosByStart, item.start.valueOf(), item.content, item.start >= lowerBound && item.start <= upperBound,i == initialPosByStart ? "<------------------- HEREEEE" : "") + // } + // for (i = 0; i < orderedItems.byEnd.length; i++) { + // item = orderedItems.byEnd[i].data; + // console.log('rangeEnd',i,initialPosByEnd, item.end.valueOf(), item.content, item.end >= range.start && item.end <= range.end,i == initialPosByEnd ? "<------------------- HEREEEE" : "") + // } + //} - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = 'vis-item vis-box' + className; - dom.line.className = 'vis-item vis-line' + className; - dom.dot.className = 'vis-item vis-dot' + className; + return visibleItems; + }; + + Group.prototype._traceVisible = function (initialPos, items, visibleItems, visibleItemsLookup, breakCondition) { + var item; + var i; - // recalculate size - this.props.dot.height = dom.dot.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.line.width = dom.line.offsetWidth; - this.width = dom.box.offsetWidth; - this.height = dom.box.offsetHeight; + if (initialPos != -1) { + for (i = initialPos; i >= 0; i--) { + item = items[i]; + if (breakCondition(item)) { + break; + } else { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); + } + } + } - this.dirty = false; + for (i = initialPos + 1; i < items.length; i++) { + item = items[i]; + if (breakCondition(item)) { + break; + } else { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); + } + } + } } - - this._repaintDeleteButton(dom.box); }; /** - * Show the item in the DOM (when not already displayed). The items DOM will - * be created when needed. + * this function is very similar to the _checkIfInvisible() but it does not + * return booleans, hides the item if it should not be seen and always adds to + * the visibleItems. + * this one is for brute forcing and hiding. + * + * @param {Item} item + * @param {Array} visibleItems + * @param {{start:number, end:number}} range + * @private */ - BoxItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); + Group.prototype._checkIfVisible = function (item, visibleItems, range) { + if (item.isVisible(range)) { + if (!item.displayed) item.show(); + // reposition item horizontally + item.repositionX(); + visibleItems.push(item); + } else { + if (item.displayed) item.hide(); } }; /** - * Hide the item from the DOM (when visible) + * this function is very similar to the _checkIfInvisible() but it does not + * return booleans, hides the item if it should not be seen and always adds to + * the visibleItems. + * this one is for brute forcing and hiding. + * + * @param {Item} item + * @param {Array} visibleItems + * @param {{start:number, end:number}} range + * @private */ - BoxItem.prototype.hide = function () { - if (this.displayed) { - var dom = this.dom; - - if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); - if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); - if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); - - this.displayed = false; + Group.prototype._checkIfVisibleWithReference = function (item, visibleItems, visibleItemsLookup, range) { + if (item.isVisible(range)) { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); + } + } else { + if (item.displayed) item.hide(); } }; - /** - * Reposition the item horizontally - * @Override - */ - BoxItem.prototype.repositionX = function () { - var start = this.conversion.toScreen(this.data.start); - var align = this.options.align; - var left; + module.exports = Group; - // calculate left position of the box - if (align == 'right') { - this.left = start - this.width; - } else if (align == 'left') { - this.left = start; - } else { - // default or 'center' - this.left = start - this.width / 2; - } +/***/ }, +/* 35 */ +/***/ function(module, exports, __webpack_require__) { - // reposition box - this.dom.box.style.left = this.left + 'px'; + // Utility functions for ordering and stacking of items + 'use strict'; - // reposition line - this.dom.line.style.left = start - this.props.line.width / 2 + 'px'; + var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors - // reposition dot - this.dom.dot.style.left = start - this.props.dot.width / 2 + 'px'; + /** + * Order items by their start data + * @param {Item[]} items + */ + exports.orderByStart = function (items) { + items.sort(function (a, b) { + return a.data.start - b.data.start; + }); }; /** - * Reposition the item vertically - * @Override + * Order items by their end date. If they have no end date, their start date + * is used. + * @param {Item[]} items */ - BoxItem.prototype.repositionY = function () { - var orientation = this.options.orientation.item; - var box = this.dom.box; - var line = this.dom.line; - var dot = this.dom.dot; + exports.orderByEnd = function (items) { + items.sort(function (a, b) { + var aTime = 'end' in a.data ? a.data.end : a.data.start, + bTime = 'end' in b.data ? b.data.end : b.data.start; - if (orientation == 'top') { - box.style.top = (this.top || 0) + 'px'; + return aTime - bTime; + }); + }; - line.style.top = '0'; - line.style.height = this.parent.top + this.top + 1 + 'px'; - line.style.bottom = ''; - } else { - // orientation 'bottom' - var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty - var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; + /** + * Adjust vertical positions of the items such that they don't overlap each + * other. + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. + * @param {boolean} [force=false] + * If true, all items will be repositioned. If false (default), only + * items having a top===null will be re-stacked + */ + exports.stack = function (items, margin, force) { + var i, iMax; - box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; - line.style.top = itemSetHeight - lineHeight + 'px'; - line.style.bottom = '0'; + if (force) { + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + items[i].top = null; + } } - dot.style.top = -this.props.dot.height / 2 + 'px'; + // calculate new, non-overlapping positions + for (i = 0, iMax = items.length; i < iMax; i++) { + var item = items[i]; + if (item.stack && item.top === null) { + // initialize top position + item.top = margin.axis; + + do { + // TODO: optimize checking for overlap. when there is a gap without items, + // you only need to check for items from the next item on, not from zero + var collidingItem = null; + for (var j = 0, jj = items.length; j < jj; j++) { + var other = items[j]; + if (other.top !== null && other !== item && other.stack && exports.collision(item, other, margin.item)) { + collidingItem = other; + break; + } + } + + if (collidingItem != null) { + // There is a collision. Reposition the items above the colliding element + item.top = collidingItem.top + collidingItem.height + margin.item.vertical; + } + } while (collidingItem); + } + } }; /** - * Return the width of the item left from its start date - * @return {number} + * Adjust vertical positions of the items without stacking them + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. */ - BoxItem.prototype.getWidthLeft = function () { - return this.width / 2; + exports.nostack = function (items, margin, subgroups) { + var i, iMax, newTop; + + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + if (items[i].data.subgroup !== undefined) { + newTop = margin.axis; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroups[items[i].data.subgroup].index) { + newTop += subgroups[subgroup].height + margin.item.vertical; + } + } + } + items[i].top = newTop; + } else { + items[i].top = margin.axis; + } + } }; /** - * Return the width of the item right from its start date - * @return {number} + * Test if the two provided items collide + * The items must have parameters left, width, top, and height. + * @param {Item} a The first item + * @param {Item} b The second item + * @param {{horizontal: number, vertical: number}} margin + * An object containing a horizontal and vertical + * minimum required margin. + * @return {boolean} true if a and b collide, else false */ - BoxItem.prototype.getWidthRight = function () { - return this.width / 2; + exports.collision = function (a, b, margin) { + return a.left - margin.horizontal + EPSILON < b.left + b.width && a.left + a.width + margin.horizontal - EPSILON > b.left && a.top - margin.vertical + EPSILON < b.top + b.height && a.top + a.height + margin.vertical - EPSILON > b.top; }; - module.exports = BoxItem; - /***/ }, -/* 40 */ +/* 36 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var Item = __webpack_require__(36); + var Hammer = __webpack_require__(25); + var Item = __webpack_require__(37); /** - * @constructor PointItem + * @constructor RangeItem * @extends Item - * @param {Object} data Object containing parameters start + * @param {Object} data Object containing parameters start, end * content, className. * @param {{toScreen: function, toTime: function}} conversion * Conversion functions from time to screen and vice versa * @param {Object} [options] Configuration options - * // TODO: describe available options + * // TODO: describe options */ - function PointItem(data, conversion, options) { + function RangeItem(data, conversion, options) { this.props = { - dot: { - top: 0, - width: 0, - height: 0 - }, content: { - height: 0, - marginLeft: 0 + width: 0 } }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true // validate data if (data) { if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); + throw new Error('Property "start" missing in item ' + data.id); + } + if (data.end == undefined) { + throw new Error('Property "end" missing in item ' + data.id); } } Item.call(this, data, conversion, options); } - PointItem.prototype = new Item(null, null, null); + RangeItem.prototype = new Item(null, null, null); + + RangeItem.prototype.baseClassName = 'vis-item vis-range'; /** * Check whether this item is visible inside given range * @returns {{start: Number, end: Number}} range with a timestamp for start and end * @returns {boolean} True if visible */ - PointItem.prototype.isVisible = function (range) { + RangeItem.prototype.isVisible = function (range) { // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return this.data.start > range.start - interval && this.data.start < range.end + interval; + return this.data.start < range.end && this.data.end > range.start; }; /** * Repaint the item */ - PointItem.prototype.redraw = function () { + RangeItem.prototype.redraw = function () { var dom = this.dom; if (!dom) { // create DOM @@ -19987,20 +19623,21 @@ return /******/ (function(modules) { // webpackBootstrap dom = this.dom; // background box - dom.point = document.createElement('div'); + dom.box = document.createElement('div'); // className is updated in redraw() - // contents box, right from the dot + // frame box (to prevent the item contents from overflowing + dom.frame = document.createElement('div'); + dom.frame.className = 'vis-item-overflow'; + dom.box.appendChild(dom.frame); + + // contents box dom.content = document.createElement('div'); dom.content.className = 'vis-item-content'; - dom.point.appendChild(dom.content); - - // dot at start - dom.dot = document.createElement('div'); - dom.point.appendChild(dom.dot); + dom.frame.appendChild(dom.content); // attach this item as attribute - dom.point['timeline-item'] = this; + dom.box['timeline-item'] = this; this.dirty = true; } @@ -20009,12 +19646,12 @@ return /******/ (function(modules) { // webpackBootstrap if (!this.parent) { throw new Error('Cannot redraw item: no parent attached'); } - if (!dom.point.parentNode) { + if (!dom.box.parentNode) { var foreground = this.parent.dom.foreground; if (!foreground) { throw new Error('Cannot redraw item: parent has no foreground container element'); } - foreground.appendChild(dom.point); + foreground.appendChild(dom.box); } this.displayed = true; @@ -20024,42 +19661,38 @@ return /******/ (function(modules) { // webpackBootstrap // - the item is selected/deselected if (this.dirty) { this._updateContents(this.dom.content); - this._updateTitle(this.dom.point); - this._updateDataAttributes(this.dom.point); - this._updateStyle(this.dom.point); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); + this._updateStyle(this.dom.box); // update class var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.point.className = 'vis-item vis-point' + className; - dom.dot.className = 'vis-item vis-dot' + className; - - // recalculate size of dot and contents - this.props.dot.width = dom.dot.offsetWidth; - this.props.dot.height = dom.dot.offsetHeight; - this.props.content.height = dom.content.offsetHeight; - - // resize contents - dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; - //dom.content.style.marginRight = ... + 'px'; // TODO: margin right + dom.box.className = this.baseClassName + className; - dom.dot.style.top = (this.height - this.props.dot.height) / 2 + 'px'; - dom.dot.style.left = this.props.dot.width / 2 + 'px'; + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.frame).overflow !== 'hidden'; // recalculate size - this.width = dom.point.offsetWidth; - this.height = dom.point.offsetHeight; + // turn off max-width to be able to calculate the real width + // this causes an extra browser repaint/reflow, but so be it + this.dom.content.style.maxWidth = 'none'; + this.props.content.width = this.dom.content.offsetWidth; + this.height = this.dom.box.offsetHeight; + this.dom.content.style.maxWidth = ''; this.dirty = false; } - this._repaintDeleteButton(dom.point); + this._repaintDeleteButton(dom.box); + this._repaintDragLeft(); + this._repaintDragRight(); }; /** * Show the item in the DOM (when not already visible). The items DOM will * be created when needed. */ - PointItem.prototype.show = function () { + RangeItem.prototype.show = function () { if (!this.displayed) { this.redraw(); } @@ -20067,11 +19700,14 @@ return /******/ (function(modules) { // webpackBootstrap /** * Hide the item from the DOM (when visible) + * @return {Boolean} changed */ - PointItem.prototype.hide = function () { + RangeItem.prototype.hide = function () { if (this.displayed) { - if (this.dom.point.parentNode) { - this.dom.point.parentNode.removeChild(this.dom.point); + var box = this.dom.box; + + if (box.parentNode) { + box.parentNode.removeChild(box); } this.displayed = false; @@ -20080,5306 +19716,5211 @@ return /******/ (function(modules) { // webpackBootstrap /** * Reposition the item horizontally + * @param {boolean} [limitSize=true] If true (default), the width of the range + * item will be limited, as the browser cannot + * display very wide divs. This means though + * that the applied left and width may + * not correspond to the ranges start and end * @Override */ - PointItem.prototype.repositionX = function () { + RangeItem.prototype.repositionX = function (limitSize) { + var parentWidth = this.parent.width; var start = this.conversion.toScreen(this.data.start); + var end = this.conversion.toScreen(this.data.end); + var contentLeft; + var contentWidth; - this.left = start - this.props.dot.width; + // limit the width of the range, as browsers cannot draw very wide divs + if (limitSize === undefined || limitSize === true) { + if (start < -parentWidth) { + start = -parentWidth; + } + if (end > 2 * parentWidth) { + end = 2 * parentWidth; + } + } + var boxWidth = Math.max(end - start, 1); - // reposition point - this.dom.point.style.left = this.left + 'px'; + if (this.overflow) { + this.left = start; + this.width = boxWidth + this.props.content.width; + contentWidth = this.props.content.width; + + // Note: The calculation of width is an optimistic calculation, giving + // a width which will not change when moving the Timeline + // So no re-stacking needed, which is nicer for the eye; + } else { + this.left = start; + this.width = boxWidth; + contentWidth = Math.min(end - start, this.props.content.width); + } + + this.dom.box.style.left = this.left + 'px'; + this.dom.box.style.width = boxWidth + 'px'; + + switch (this.options.align) { + case 'left': + this.dom.content.style.left = '0'; + break; + + case 'right': + this.dom.content.style.left = Math.max(boxWidth - contentWidth, 0) + 'px'; + break; + + case 'center': + this.dom.content.style.left = Math.max((boxWidth - contentWidth) / 2, 0) + 'px'; + break; + + default: + // 'auto' + // when range exceeds left of the window, position the contents at the left of the visible area + if (this.overflow) { + if (end > 0) { + contentLeft = Math.max(-start, 0); + } else { + contentLeft = -contentWidth; // ensure it's not visible anymore + } + } else { + if (start < 0) { + contentLeft = -start; + } else { + contentLeft = 0; + } + } + this.dom.content.style.left = contentLeft + 'px'; + } }; /** * Reposition the item vertically * @Override */ - PointItem.prototype.repositionY = function () { + RangeItem.prototype.repositionY = function () { var orientation = this.options.orientation.item; - var point = this.dom.point; + var box = this.dom.box; if (orientation == 'top') { - point.style.top = this.top + 'px'; + box.style.top = this.top + 'px'; } else { - point.style.top = this.parent.height - this.top - this.height + 'px'; + box.style.top = this.parent.height - this.top - this.height + 'px'; } }; /** - * Return the width of the item left from its start date - * @return {number} + * Repaint a drag area on the left side of the range when the range is selected + * @protected */ - PointItem.prototype.getWidthLeft = function () { - return this.props.dot.width; + RangeItem.prototype._repaintDragLeft = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { + // create and show drag area + var dragLeft = document.createElement('div'); + dragLeft.className = 'vis-drag-left'; + dragLeft.dragLeftItem = this; + + this.dom.box.appendChild(dragLeft); + this.dom.dragLeft = dragLeft; + } else if (!this.selected && this.dom.dragLeft) { + // delete drag area + if (this.dom.dragLeft.parentNode) { + this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); + } + this.dom.dragLeft = null; + } }; /** - * Return the width of the item right from its start date - * @return {number} + * Repaint a drag area on the right side of the range when the range is selected + * @protected */ - PointItem.prototype.getWidthRight = function () { - return this.width - this.props.dot.width; + RangeItem.prototype._repaintDragRight = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { + // create and show drag area + var dragRight = document.createElement('div'); + dragRight.className = 'vis-drag-right'; + dragRight.dragRightItem = this; + + this.dom.box.appendChild(dragRight); + this.dom.dragRight = dragRight; + } else if (!this.selected && this.dom.dragRight) { + // delete drag area + if (this.dom.dragRight.parentNode) { + this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); + } + this.dom.dragRight = null; + } }; - module.exports = PointItem; + module.exports = RangeItem; /***/ }, -/* 41 */ +/* 37 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var Hammer = __webpack_require__(24); - var Item = __webpack_require__(36); - var BackgroundGroup = __webpack_require__(38); - var RangeItem = __webpack_require__(35); + var Hammer = __webpack_require__(25); + var util = __webpack_require__(3); /** - * @constructor BackgroundItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. + * @constructor Item + * @param {Object} data Object containing (optional) parameters type, + * start, end, content, group, className. * @param {{toScreen: function, toTime: function}} conversion * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options + * @param {Object} options Configuration options + * // TODO: describe available options */ - // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation - function BackgroundItem(data, conversion, options) { - this.props = { - content: { - width: 0 - } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true + function Item(data, conversion, options) { + this.id = null; + this.parent = null; + this.data = data; + this.dom = null; + this.conversion = conversion || {}; + this.options = options || {}; - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); - } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); - } - } + this.selected = false; + this.displayed = false; + this.dirty = true; - Item.call(this, data, conversion, options); + this.top = null; + this.left = null; + this.width = null; + this.height = null; } - BackgroundItem.prototype = new Item(null, null, null); - - BackgroundItem.prototype.baseClassName = 'vis-item vis-background'; - BackgroundItem.prototype.stack = false; + Item.prototype.stack = true; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Select current item */ - BackgroundItem.prototype.isVisible = function (range) { - // determine visibility - return this.data.start < range.end && this.data.end > range.start; + Item.prototype.select = function () { + this.selected = true; + this.dirty = true; + if (this.displayed) this.redraw(); }; /** - * Repaint the item + * Unselect current item */ - BackgroundItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() - - // frame box (to prevent the item contents from overflowing - dom.frame = document.createElement('div'); - dom.frame.className = 'vis-item-overflow'; - dom.box.appendChild(dom.frame); - - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'vis-item-content'; - dom.frame.appendChild(dom.content); - - // Note: we do NOT attach this item as attribute to the DOM, - // such that background items cannot be selected - //dom.box['timeline-item'] = this; + Item.prototype.unselect = function () { + this.selected = false; + this.dirty = true; + if (this.displayed) this.redraw(); + }; - this.dirty = true; + /** + * Set data for the item. Existing data will be updated. The id should not + * be changed. When the item is displayed, it will be redrawn immediately. + * @param {Object} data + */ + Item.prototype.setData = function (data) { + var groupChanged = data.group != undefined && this.data.group != data.group; + if (groupChanged) { + this.parent.itemSet._moveToGroup(this, data.group); } - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var background = this.parent.dom.background; - if (!background) { - throw new Error('Cannot redraw item: parent has no background container element'); + this.data = data; + this.dirty = true; + if (this.displayed) this.redraw(); + }; + + /** + * Set a parent for the item + * @param {ItemSet | Group} parent + */ + Item.prototype.setParent = function (parent) { + if (this.displayed) { + this.hide(); + this.parent = parent; + if (this.parent) { + this.show(); } - background.appendChild(dom.box); + } else { + this.parent = parent; } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.content); - this._updateDataAttributes(this.dom.content); - this._updateStyle(this.dom.box); - - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = this.baseClassName + className; + }; - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + Item.prototype.isVisible = function (range) { + // Should be implemented by Item implementations + return false; + }; - // recalculate size - this.props.content.width = this.dom.content.offsetWidth; - this.height = 0; // set height zero, so this item will be ignored when stacking items + /** + * Show the Item in the DOM (when not already visible) + * @return {Boolean} changed + */ + Item.prototype.show = function () { + return false; + }; - this.dirty = false; - } + /** + * Hide the Item from the DOM (when visible) + * @return {Boolean} changed + */ + Item.prototype.hide = function () { + return false; }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Repaint the item */ - BackgroundItem.prototype.show = RangeItem.prototype.show; + Item.prototype.redraw = function () {}; /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed + * Reposition the Item horizontally */ - BackgroundItem.prototype.hide = RangeItem.prototype.hide; + Item.prototype.repositionX = function () {}; /** - * Reposition the item horizontally - * @Override + * Reposition the Item vertically */ - BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; + Item.prototype.repositionY = function () {}; /** - * Reposition the item vertically - * @Override + * Repaint a delete button on the top right of the item when the item is selected + * @param {HTMLElement} anchor + * @protected */ - BackgroundItem.prototype.repositionY = function (margin) { - var onTop = this.options.orientation.item === 'top'; - this.dom.content.style.top = onTop ? '' : '0'; - this.dom.content.style.bottom = onTop ? '0' : ''; - var height; + Item.prototype._repaintDeleteButton = function (anchor) { + if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { + // create and show button + var me = this; - // special positioning for subgroups - if (this.data.subgroup !== undefined) { - // TODO: instead of calculating the top position of the subgroups here for every BackgroundItem, calculate the top of the subgroup once in Itemset + var deleteButton = document.createElement('div'); + deleteButton.className = 'vis-delete'; + deleteButton.title = 'Delete this item'; - var itemSubgroup = this.data.subgroup; - var subgroups = this.parent.subgroups; - var subgroupIndex = subgroups[itemSubgroup].index; - // if the orientation is top, we need to take the difference in height into account. - if (onTop == true) { - // the first subgroup will have to account for the distance from the top to the first item. - height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; - height += subgroupIndex == 0 ? margin.axis - 0.5 * margin.item.vertical : 0; - var newTop = this.parent.top; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroupIndex) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } - } - } + // TODO: be able to destroy the delete button + new Hammer(deleteButton).on('tap', function (event) { + event.stopPropagation(); + me.parent.removeFromDataSet(me); + }); - // the others will have to be offset downwards with this same distance. - newTop += subgroupIndex != 0 ? margin.axis - 0.5 * margin.item.vertical : 0; - this.dom.box.style.top = newTop + 'px'; - this.dom.box.style.bottom = ''; - } - // and when the orientation is bottom: - else { - var newTop = this.parent.top; - var totalHeight = 0; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true) { - var newHeight = subgroups[subgroup].height + margin.item.vertical; - totalHeight += newHeight; - if (subgroups[subgroup].index > subgroupIndex) { - newTop += newHeight; - } - } - } - } - height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; - this.dom.box.style.top = this.parent.height - totalHeight + newTop + 'px'; - this.dom.box.style.bottom = ''; - } - } - // and in the case of no subgroups: - else { - // we want backgrounds with groups to only show in groups. - if (this.parent instanceof BackgroundGroup) { - // if the item is not in a group: - height = Math.max(this.parent.height, this.parent.itemSet.body.domProps.center.height, this.parent.itemSet.body.domProps.centerContainer.height); - this.dom.box.style.top = onTop ? '0' : ''; - this.dom.box.style.bottom = onTop ? '' : '0'; - } else { - height = this.parent.height; - // same alignment for items when orientation is top or bottom - this.dom.box.style.top = this.parent.top + 'px'; - this.dom.box.style.bottom = ''; + anchor.appendChild(deleteButton); + this.dom.deleteButton = deleteButton; + } else if (!this.selected && this.dom.deleteButton) { + // remove button + if (this.dom.deleteButton.parentNode) { + this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); } + this.dom.deleteButton = null; } - this.dom.box.style.height = height + 'px'; }; - module.exports = BackgroundItem; - -/***/ }, -/* 42 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var util = __webpack_require__(3); - var Component = __webpack_require__(22); - var TimeStep = __webpack_require__(37); - var DateUtil = __webpack_require__(30); - var moment = __webpack_require__(4); - /** - * A horizontal time axis - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See TimeAxis.setOptions for the available - * options. - * @constructor TimeAxis - * @extends Component + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - function TimeAxis(body, options) { - this.dom = { - foreground: null, - lines: [], - majorTexts: [], - minorTexts: [], - redundant: { - lines: [], - majorTexts: [], - minorTexts: [] - } - }; - this.props = { - range: { - start: 0, - end: 0, - minimumStep: 0 - }, - lineTop: 0 - }; - - this.defaultOptions = { - orientation: { - axis: 'bottom' - }, // axis orientation: 'top' or 'bottom' - showMinorLabels: true, - showMajorLabels: true, - format: TimeStep.FORMAT, - timeAxis: null - }; - this.options = util.extend({}, this.defaultOptions); - - this.body = body; - - // create the HTML DOM - this._create(); + Item.prototype._updateContents = function (element) { + var content; + if (this.options.template) { + var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset + content = this.options.template(itemData); + } else { + content = this.data.content; + } - this.setOptions(options); - } + var changed = this._contentToString(this.content) !== this._contentToString(content); + if (changed) { + // only replace the content when changed + if (content instanceof Element) { + element.innerHTML = ''; + element.appendChild(content); + } else if (content != undefined) { + element.innerHTML = content; + } else { + if (!(this.data.type == 'background' && this.data.content === undefined)) { + throw new Error('Property "content" missing in item ' + this.id); + } + } - TimeAxis.prototype = new Component(); + this.content = content; + } + }; /** - * Set options for the TimeAxis. - * Parameters will be merged in current options. - * @param {Object} options Available options: - * {string} [orientation.axis] - * {boolean} [showMinorLabels] - * {boolean} [showMajorLabels] + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - TimeAxis.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showMinorLabels', 'showMajorLabels', 'hiddenDates', 'timeAxis'], this.options, options); + Item.prototype._updateTitle = function (element) { + if (this.data.title != null) { + element.title = this.data.title || ''; + } else { + element.removeAttribute('vis-title'); + } + }; - // deep copy the format options - util.selectiveDeepExtend(['format'], this.options, options); + /** + * Process dataAttributes timeline option and set as data- attributes on dom.content + * @param {Element} element HTML element to which the attributes will be attached + * @private + */ + Item.prototype._updateDataAttributes = function (element) { + if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { + var attributes = []; - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation.axis = options.orientation; - } else if (typeof options.orientation === 'object' && 'axis' in options.orientation) { - this.options.orientation.axis = options.orientation.axis; - } + if (Array.isArray(this.options.dataAttributes)) { + attributes = this.options.dataAttributes; + } else if (this.options.dataAttributes == 'all') { + attributes = Object.keys(this.data); + } else { + return; } - // apply locale to moment.js - // TODO: not so nice, this is applied globally to moment.js - if ('locale' in options) { - if (typeof moment.locale === 'function') { - // moment.js 2.8.1+ - moment.locale(options.locale); + for (var i = 0; i < attributes.length; i++) { + var name = attributes[i]; + var value = this.data[name]; + + if (value != null) { + element.setAttribute('data-' + name, value); } else { - moment.lang(options.locale); + element.removeAttribute('data-' + name); } } } }; /** - * Create the HTML DOM for the TimeAxis + * Update custom styles of the element + * @param element + * @private */ - TimeAxis.prototype._create = function () { - this.dom.foreground = document.createElement('div'); - this.dom.background = document.createElement('div'); + Item.prototype._updateStyle = function (element) { + // remove old styles + if (this.style) { + util.removeCssText(element, this.style); + this.style = null; + } - this.dom.foreground.className = 'vis-time-axis vis-foreground'; - this.dom.background.className = 'vis-time-axis vis-background'; + // append new styles + if (this.data.style) { + util.addCssText(element, this.data.style); + this.style = this.data.style; + } }; /** - * Destroy the TimeAxis + * Stringify the items contents + * @param {string | Element | undefined} content + * @returns {string | undefined} + * @private */ - TimeAxis.prototype.destroy = function () { - // remove from DOM - if (this.dom.foreground.parentNode) { - this.dom.foreground.parentNode.removeChild(this.dom.foreground); - } - if (this.dom.background.parentNode) { - this.dom.background.parentNode.removeChild(this.dom.background); - } - - this.body = null; + Item.prototype._contentToString = function (content) { + if (typeof content === 'string') return content; + if (content && 'outerHTML' in content) return content.outerHTML; + return content; }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Return the width of the item left from its start date + * @return {number} */ - TimeAxis.prototype.redraw = function () { - var options = this.options; - var props = this.props; - var foreground = this.dom.foreground; - var background = this.dom.background; - - // determine the correct parent DOM element (depending on option orientation) - var parent = options.orientation.axis == 'top' ? this.body.dom.top : this.body.dom.bottom; - var parentChanged = foreground.parentNode !== parent; - - // calculate character width and height - this._calculateCharSize(); - - // TODO: recalculate sizes only needed when parent is resized or options is changed - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; - - // determine the width and height of the elemens for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - props.height = props.minorLabelHeight + props.majorLabelHeight; - props.width = foreground.offsetWidth; - - props.minorLineHeight = this.body.domProps.root.height - props.majorLabelHeight - (options.orientation.axis == 'top' ? this.body.domProps.bottom.height : this.body.domProps.top.height); - props.minorLineWidth = 1; // TODO: really calculate width - props.majorLineHeight = props.minorLineHeight + props.majorLabelHeight; - props.majorLineWidth = 1; // TODO: really calculate width - - // take foreground and background offline while updating (is almost twice as fast) - var foregroundNextSibling = foreground.nextSibling; - var backgroundNextSibling = background.nextSibling; - foreground.parentNode && foreground.parentNode.removeChild(foreground); - background.parentNode && background.parentNode.removeChild(background); - - foreground.style.height = this.props.height + 'px'; - - this._repaintLabels(); - - // put DOM online again (at the same place) - if (foregroundNextSibling) { - parent.insertBefore(foreground, foregroundNextSibling); - } else { - parent.appendChild(foreground); - } - if (backgroundNextSibling) { - this.body.dom.backgroundVertical.insertBefore(background, backgroundNextSibling); - } else { - this.body.dom.backgroundVertical.appendChild(background); - } - - return this._isResized() || parentChanged; + Item.prototype.getWidthLeft = function () { + return 0; }; /** - * Repaint major and minor text labels and vertical grid lines - * @private + * Return the width of the item right from the max of its start and end date + * @return {number} */ - TimeAxis.prototype._repaintLabels = function () { - var orientation = this.options.orientation.axis; + Item.prototype.getWidthRight = function () { + return 0; + }; - // calculate range and step (step such that we have space for 7 characters per label) - var start = util.convert(this.body.range.start, 'Number'); - var end = util.convert(this.body.range.end, 'Number'); - var timeLabelsize = this.body.util.toTime((this.props.minorCharWidth || 10) * 7).valueOf(); - var minimumStep = timeLabelsize - DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this.body.range, timeLabelsize); - minimumStep -= this.body.util.toTime(0).valueOf(); + module.exports = Item; - var step = new TimeStep(new Date(start), new Date(end), minimumStep, this.body.hiddenDates); - if (this.options.format) { - step.setFormat(this.options.format); - } - if (this.options.timeAxis) { - step.setScale(this.options.timeAxis); - } - this.step = step; + // should be implemented by the item - // Move all DOM elements to a "redundant" list, where they - // can be picked for re-use, and clear the lists with lines and texts. - // At the end of the function _repaintLabels, left over elements will be cleaned up - var dom = this.dom; - dom.redundant.lines = dom.lines; - dom.redundant.majorTexts = dom.majorTexts; - dom.redundant.minorTexts = dom.minorTexts; - dom.lines = []; - dom.majorTexts = []; - dom.minorTexts = []; + // should be implemented by the item - var cur; - var x = 0; - var isMajor; - var xPrev = 0; - var width = 0; - var prevLine; - var xFirstMajorLabel = undefined; - var max = 0; - var className; + // should be implemented by the item - step.first(); - while (step.hasNext() && max < 1000) { - max++; +/***/ }, +/* 38 */ +/***/ function(module, exports, __webpack_require__) { - cur = step.getCurrent(); - isMajor = step.isMajor(); - className = step.getClassName(); + 'use strict'; - xPrev = x; - x = this.body.util.toScreen(cur); - width = x - xPrev; - if (prevLine) { - prevLine.style.width = width + 'px'; - } + var moment = __webpack_require__(4); + var DateUtil = __webpack_require__(31); + var util = __webpack_require__(3); - if (this.options.showMinorLabels) { - this._repaintMinorText(x, step.getLabelMinor(), orientation, className); - } + /** + * @constructor TimeStep + * The class TimeStep is an iterator for dates. You provide a start date and an + * end date. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. + * + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + */ + function TimeStep(start, end, minimumStep, hiddenDates) { + // variables + this.current = new Date(); + this._start = new Date(); + this._end = new Date(); - if (isMajor && this.options.showMajorLabels) { - if (x > 0) { - if (xFirstMajorLabel == undefined) { - xFirstMajorLabel = x; - } - this._repaintMajorText(x, step.getLabelMajor(), orientation, className); - } - prevLine = this._repaintMajorLine(x, orientation, className); - } else { - prevLine = this._repaintMinorLine(x, orientation, className); - } + this.autoScale = true; + this.scale = 'day'; + this.step = 1; - step.next(); + // initialize the range + this.setRange(start, end, minimumStep); + + // hidden Dates options + this.switchedDay = false; + this.switchedMonth = false; + this.switchedYear = false; + this.hiddenDates = hiddenDates; + if (hiddenDates === undefined) { + this.hiddenDates = []; } - // create a major label on the left when needed - if (this.options.showMajorLabels) { - var leftTime = this.body.util.toTime(0), - leftText = step.getLabelMajor(leftTime), - widthText = leftText.length * (this.props.majorCharWidth || 10) + 10; // upper bound estimation + this.format = TimeStep.FORMAT; // default formatting + } - if (xFirstMajorLabel == undefined || widthText < xFirstMajorLabel) { - this._repaintMajorText(0, leftText, orientation, className); - } + // Time formatting + TimeStep.FORMAT = { + minorLabels: { + millisecond: 'SSS', + second: 's', + minute: 'HH:mm', + hour: 'HH:mm', + weekday: 'ddd D', + day: 'D', + month: 'MMM', + year: 'YYYY' + }, + majorLabels: { + millisecond: 'HH:mm:ss', + second: 'D MMMM HH:mm', + minute: 'ddd D MMMM', + hour: 'ddd D MMMM', + weekday: 'MMMM YYYY', + day: 'MMMM YYYY', + month: 'YYYY', + year: '' } - - // Cleanup leftover DOM elements from the redundant list - util.forEach(this.dom.redundant, function (arr) { - while (arr.length) { - var elem = arr.pop(); - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); - } - } - }); }; /** - * Create a minor label for the axis at position x - * @param {Number} x - * @param {String} text - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @private + * Set custom formatting for the minor an major labels of the TimeStep. + * Both `minorLabels` and `majorLabels` are an Object with properties: + * 'millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'. + * @param {{minorLabels: Object, majorLabels: Object}} format */ - TimeAxis.prototype._repaintMinorText = function (x, text, orientation, className) { - // reuse redundant label - var label = this.dom.redundant.minorTexts.shift(); + TimeStep.prototype.setFormat = function (format) { + var defaultFormat = util.deepExtend({}, TimeStep.FORMAT); + this.format = util.deepExtend(defaultFormat, format); + }; - if (!label) { - // create new label - var content = document.createTextNode(''); - label = document.createElement('div'); - label.appendChild(content); - this.dom.foreground.appendChild(label); + /** + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Date} [start] The start date and time. + * @param {Date} [end] The end date and time. + * @param {int} [minimumStep] Optional. Minimum step size in milliseconds + */ + TimeStep.prototype.setRange = function (start, end, minimumStep) { + if (!(start instanceof Date) || !(end instanceof Date)) { + throw 'No legal start or end date in method setRange'; } - this.dom.minorTexts.push(label); - label.childNodes[0].nodeValue = text; + this._start = start != undefined ? new Date(start.valueOf()) : new Date(); + this._end = end != undefined ? new Date(end.valueOf()) : new Date(); - label.style.top = orientation == 'top' ? this.props.majorLabelHeight + 'px' : '0'; - label.style.left = x + 'px'; - label.className = 'vis-text vis-minor ' + className; - //label.title = title; // TODO: this is a heavy operation + if (this.autoScale) { + this.setMinimumStep(minimumStep); + } }; /** - * Create a Major label for the axis at position x - * @param {Number} x - * @param {String} text - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @private + * Set the range iterator to the start date. */ - TimeAxis.prototype._repaintMajorText = function (x, text, orientation, className) { - // reuse redundant label - var label = this.dom.redundant.majorTexts.shift(); + TimeStep.prototype.first = function () { + this.current = new Date(this._start.valueOf()); + this.roundToMinor(); + }; - if (!label) { - // create label - var content = document.createTextNode(text); - label = document.createElement('div'); - label.appendChild(content); - this.dom.foreground.appendChild(label); + /** + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date + */ + TimeStep.prototype.roundToMinor = function () { + // round to floor + // IMPORTANT: we have no breaks in this switch! (this is no bug) + // noinspection FallThroughInSwitchStatementJS + switch (this.scale) { + case 'year': + this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); + this.current.setMonth(0); + case 'month': + this.current.setDate(1); + case 'day': // intentional fall through + case 'weekday': + this.current.setHours(0); + case 'hour': + this.current.setMinutes(0); + case 'minute': + this.current.setSeconds(0); + case 'second': + this.current.setMilliseconds(0); + //case 'millisecond': // nothing to do for milliseconds } - this.dom.majorTexts.push(label); - label.childNodes[0].nodeValue = text; - label.className = 'vis-text vis-major ' + className; - //label.title = title; // TODO: this is a heavy operation + if (this.step != 1) { + // round down to the first minor value that is a multiple of the current step size + switch (this.scale) { + case 'millisecond': + this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step);break; + case 'second': + this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step);break; + case 'minute': + this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step);break; + case 'hour': + this.current.setHours(this.current.getHours() - this.current.getHours() % this.step);break; + case 'weekday': // intentional fall through + case 'day': + this.current.setDate(this.current.getDate() - 1 - (this.current.getDate() - 1) % this.step + 1);break; + case 'month': + this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step);break; + case 'year': + this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step);break; + default: + break; + } + } + }; - label.style.top = orientation == 'top' ? '0' : this.props.minorLabelHeight + 'px'; - label.style.left = x + 'px'; + /** + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date + */ + TimeStep.prototype.hasNext = function () { + return this.current.valueOf() <= this._end.valueOf(); }; /** - * Create a minor line for the axis at position x - * @param {Number} x - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @return {Element} Returns the created line - * @private + * Do the next step */ - TimeAxis.prototype._repaintMinorLine = function (x, orientation, className) { - // reuse redundant line - var line = this.dom.redundant.lines.shift(); - if (!line) { - // create vertical line - line = document.createElement('div'); - this.dom.background.appendChild(line); - } - this.dom.lines.push(line); + TimeStep.prototype.next = function () { + var prev = this.current.valueOf(); - var props = this.props; - if (orientation == 'top') { - line.style.top = props.majorLabelHeight + 'px'; + // Two cases, needed to prevent issues with switching daylight savings + // (end of March and end of October) + if (this.current.getMonth() < 6) { + switch (this.scale) { + case 'millisecond': + + this.current = new Date(this.current.valueOf() + this.step);break; + case 'second': + this.current = new Date(this.current.valueOf() + this.step * 1000);break; + case 'minute': + this.current = new Date(this.current.valueOf() + this.step * 1000 * 60);break; + case 'hour': + this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); + // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) + var h = this.current.getHours(); + this.current.setHours(h - h % this.step); + break; + case 'weekday': // intentional fall through + case 'day': + this.current.setDate(this.current.getDate() + this.step);break; + case 'month': + this.current.setMonth(this.current.getMonth() + this.step);break; + case 'year': + this.current.setFullYear(this.current.getFullYear() + this.step);break; + default: + break; + } } else { - line.style.top = this.body.domProps.top.height + 'px'; + switch (this.scale) { + case 'millisecond': + this.current = new Date(this.current.valueOf() + this.step);break; + case 'second': + this.current.setSeconds(this.current.getSeconds() + this.step);break; + case 'minute': + this.current.setMinutes(this.current.getMinutes() + this.step);break; + case 'hour': + this.current.setHours(this.current.getHours() + this.step);break; + case 'weekday': // intentional fall through + case 'day': + this.current.setDate(this.current.getDate() + this.step);break; + case 'month': + this.current.setMonth(this.current.getMonth() + this.step);break; + case 'year': + this.current.setFullYear(this.current.getFullYear() + this.step);break; + default: + break; + } } - line.style.height = props.minorLineHeight + 'px'; - line.style.left = x - props.minorLineWidth / 2 + 'px'; - line.className = 'vis-grid vis-vertical vis-minor ' + className; + if (this.step != 1) { + // round down to the correct major value + switch (this.scale) { + case 'millisecond': + if (this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0);break; + case 'second': + if (this.current.getSeconds() < this.step) this.current.setSeconds(0);break; + case 'minute': + if (this.current.getMinutes() < this.step) this.current.setMinutes(0);break; + case 'hour': + if (this.current.getHours() < this.step) this.current.setHours(0);break; + case 'weekday': // intentional fall through + case 'day': + if (this.current.getDate() < this.step + 1) this.current.setDate(1);break; + case 'month': + if (this.current.getMonth() < this.step) this.current.setMonth(0);break; + case 'year': + break; // nothing to do for year + default: + break; + } + } - return line; + // safety mechanism: if current time is still unchanged, move to the end + if (this.current.valueOf() == prev) { + this.current = new Date(this._end.valueOf()); + } + + DateUtil.stepOverHiddenDates(this, prev); }; /** - * Create a Major line for the axis at position x - * @param {Number} x - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @return {Element} Returns the created line - * @private + * Get the current datetime + * @return {Date} current The current date */ - TimeAxis.prototype._repaintMajorLine = function (x, orientation, className) { - // reuse redundant line - var line = this.dom.redundant.lines.shift(); - if (!line) { - // create vertical line - line = document.createElement('div'); - this.dom.background.appendChild(line); - } - this.dom.lines.push(line); + TimeStep.prototype.getCurrent = function () { + return this.current; + }; - var props = this.props; - if (orientation == 'top') { - line.style.top = '0'; - } else { - line.style.top = this.body.domProps.top.height + 'px'; + /** + * Set a custom scale. Autoscaling will be disabled. + * For example setScale('minute', 5) will result + * in minor steps of 5 minutes, and major steps of an hour. + * + * @param {{scale: string, step: number}} params + * An object containing two properties: + * - A string 'scale'. Choose from 'millisecond', 'second', + * 'minute', 'hour', 'weekday', 'day', 'month', 'year'. + * - A number 'step'. A step size, by default 1. + * Choose for example 1, 2, 5, or 10. + */ + TimeStep.prototype.setScale = function (params) { + if (params && typeof params.scale == 'string') { + this.scale = params.scale; + this.step = params.step > 0 ? params.step : 1; + this.autoScale = false; } - line.style.left = x - props.majorLineWidth / 2 + 'px'; - line.style.height = props.majorLineHeight + 'px'; - - line.className = 'vis-grid vis-vertical vis-major ' + className; - - return line; }; /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. - * @private + * Enable or disable autoscaling + * @param {boolean} enable If true, autoascaling is set true */ - TimeAxis.prototype._calculateCharSize = function () { - // Note: We calculate char size with every redraw. Size may change, for - // example when any of the timelines parents had display:none for example. - - // determine the char width and height on the minor axis - if (!this.dom.measureCharMinor) { - this.dom.measureCharMinor = document.createElement('DIV'); - this.dom.measureCharMinor.className = 'vis-text vis-minor vis-measure'; - this.dom.measureCharMinor.style.position = 'absolute'; + TimeStep.prototype.setAutoScale = function (enable) { + this.autoScale = enable; + }; - this.dom.measureCharMinor.appendChild(document.createTextNode('0')); - this.dom.foreground.appendChild(this.dom.measureCharMinor); + /** + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in milliseconds + */ + TimeStep.prototype.setMinimumStep = function (minimumStep) { + if (minimumStep == undefined) { + return; } - this.props.minorCharHeight = this.dom.measureCharMinor.clientHeight; - this.props.minorCharWidth = this.dom.measureCharMinor.clientWidth; - // determine the char width and height on the major axis - if (!this.dom.measureCharMajor) { - this.dom.measureCharMajor = document.createElement('DIV'); - this.dom.measureCharMajor.className = 'vis-text vis-major vis-measure'; - this.dom.measureCharMajor.style.position = 'absolute'; + //var b = asc + ds; - this.dom.measureCharMajor.appendChild(document.createTextNode('0')); - this.dom.foreground.appendChild(this.dom.measureCharMajor); + var stepYear = 1000 * 60 * 60 * 24 * 30 * 12; + var stepMonth = 1000 * 60 * 60 * 24 * 30; + var stepDay = 1000 * 60 * 60 * 24; + var stepHour = 1000 * 60 * 60; + var stepMinute = 1000 * 60; + var stepSecond = 1000; + var stepMillisecond = 1; + + // find the smallest step that is larger than the provided minimumStep + if (stepYear * 1000 > minimumStep) { + this.scale = 'year';this.step = 1000; + } + if (stepYear * 500 > minimumStep) { + this.scale = 'year';this.step = 500; + } + if (stepYear * 100 > minimumStep) { + this.scale = 'year';this.step = 100; + } + if (stepYear * 50 > minimumStep) { + this.scale = 'year';this.step = 50; + } + if (stepYear * 10 > minimumStep) { + this.scale = 'year';this.step = 10; + } + if (stepYear * 5 > minimumStep) { + this.scale = 'year';this.step = 5; + } + if (stepYear > minimumStep) { + this.scale = 'year';this.step = 1; + } + if (stepMonth * 3 > minimumStep) { + this.scale = 'month';this.step = 3; + } + if (stepMonth > minimumStep) { + this.scale = 'month';this.step = 1; + } + if (stepDay * 5 > minimumStep) { + this.scale = 'day';this.step = 5; + } + if (stepDay * 2 > minimumStep) { + this.scale = 'day';this.step = 2; + } + if (stepDay > minimumStep) { + this.scale = 'day';this.step = 1; + } + if (stepDay / 2 > minimumStep) { + this.scale = 'weekday';this.step = 1; + } + if (stepHour * 4 > minimumStep) { + this.scale = 'hour';this.step = 4; + } + if (stepHour > minimumStep) { + this.scale = 'hour';this.step = 1; + } + if (stepMinute * 15 > minimumStep) { + this.scale = 'minute';this.step = 15; + } + if (stepMinute * 10 > minimumStep) { + this.scale = 'minute';this.step = 10; + } + if (stepMinute * 5 > minimumStep) { + this.scale = 'minute';this.step = 5; + } + if (stepMinute > minimumStep) { + this.scale = 'minute';this.step = 1; + } + if (stepSecond * 15 > minimumStep) { + this.scale = 'second';this.step = 15; + } + if (stepSecond * 10 > minimumStep) { + this.scale = 'second';this.step = 10; + } + if (stepSecond * 5 > minimumStep) { + this.scale = 'second';this.step = 5; + } + if (stepSecond > minimumStep) { + this.scale = 'second';this.step = 1; + } + if (stepMillisecond * 200 > minimumStep) { + this.scale = 'millisecond';this.step = 200; + } + if (stepMillisecond * 100 > minimumStep) { + this.scale = 'millisecond';this.step = 100; + } + if (stepMillisecond * 50 > minimumStep) { + this.scale = 'millisecond';this.step = 50; + } + if (stepMillisecond * 10 > minimumStep) { + this.scale = 'millisecond';this.step = 10; + } + if (stepMillisecond * 5 > minimumStep) { + this.scale = 'millisecond';this.step = 5; + } + if (stepMillisecond > minimumStep) { + this.scale = 'millisecond';this.step = 1; } - this.props.majorCharHeight = this.dom.measureCharMajor.clientHeight; - this.props.majorCharWidth = this.dom.measureCharMajor.clientWidth; }; - module.exports = TimeAxis; - -/***/ }, -/* 43 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var keycharm = __webpack_require__(44); - var Emitter = __webpack_require__(14); - var Hammer = __webpack_require__(24); - var util = __webpack_require__(3); - /** - * Turn an element into an clickToUse element. - * When not active, the element has a transparent overlay. When the overlay is - * clicked, the mode is changed to active. - * When active, the element is displayed with a blue border around it, and - * the interactive contents of the element can be used. When clicked outside - * the element, the elements mode is changed to inactive. - * @param {Element} container - * @constructor + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * Static function + * @param {Date} date the date to be snapped. + * @param {string} scale Current scale, can be 'millisecond', 'second', + * 'minute', 'hour', 'weekday, 'day', 'month', 'year'. + * @param {number} step Current step (1, 2, 4, 5, ... + * @return {Date} snappedDate */ - function Activator(container) { - this.active = false; - - this.dom = { - container: container - }; - - this.dom.overlay = document.createElement('div'); - this.dom.overlay.className = 'vis-overlay'; - - this.dom.container.appendChild(this.dom.overlay); - - this.hammer = Hammer(this.dom.overlay); - this.hammer.on('tap', this._onTapOverlay.bind(this)); - - // block all touch events (except tap) - var me = this; - var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend']; - events.forEach(function (event) { - me.hammer.on(event, function (event) { - event.stopPropagation(); - }); - }); + TimeStep.snap = function (date, scale, step) { + var clone = new Date(date.valueOf()); - // attach a tap event to the window, in order to deactivate when clicking outside the timeline - this.bodyHammer = Hammer(document && document.body, { prevent_default: false }); - this.bodyHammer.on('tap', function (event) { - // deactivate when clicked outside the container - if (!_hasParent(event.target, container)) { - me.deactivate(); + if (scale == 'year') { + var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); + clone.setFullYear(Math.round(year / step) * step); + clone.setMonth(0); + clone.setDate(0); + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'month') { + if (clone.getDate() > 15) { + clone.setDate(1); + clone.setMonth(clone.getMonth() + 1); + // important: first set Date to 1, after that change the month. + } else { + clone.setDate(1); } - }); - if (this.keycharm !== undefined) { - this.keycharm.destroy(); + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'day') { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 24) * 24);break; + default: + clone.setHours(Math.round(clone.getHours() / 12) * 12);break; + } + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'weekday') { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 12) * 12);break; + default: + clone.setHours(Math.round(clone.getHours() / 6) * 6);break; + } + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'hour') { + switch (step) { + case 4: + clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60);break; + default: + clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30);break; + } + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'minute') { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 15: + case 10: + clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); + clone.setSeconds(0); + break; + case 5: + clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60);break; + default: + clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30);break; + } + clone.setMilliseconds(0); + } else if (scale == 'second') { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 15: + case 10: + clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); + clone.setMilliseconds(0); + break; + case 5: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000);break; + default: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500);break; + } + } else if (scale == 'millisecond') { + var _step = step > 5 ? step / 2 : 1; + clone.setMilliseconds(Math.round(clone.getMilliseconds() / _step) * _step); } - this.keycharm = keycharm(); - - // keycharm listener only bounded when active) - this.escListener = this.deactivate.bind(this); - } - - // turn into an event emitter - Emitter(Activator.prototype); - - // The currently active activator - Activator.current = null; - - /** - * Destroy the activator. Cleans up all created DOM and event listeners - */ - Activator.prototype.destroy = function () { - this.deactivate(); - - // remove dom - this.dom.overlay.parentNode.removeChild(this.dom.overlay); - // cleanup hammer instances - this.hammer = null; - this.bodyHammer = null; - // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) + return clone; }; /** - * Activate the element - * Overlay is hidden, element is decorated with a blue shadow border + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. */ - Activator.prototype.activate = function () { - // we allow only one active activator at a time - if (Activator.current) { - Activator.current.deactivate(); + TimeStep.prototype.isMajor = function () { + if (this.switchedYear == true) { + this.switchedYear = false; + switch (this.scale) { + case 'year': + case 'month': + case 'weekday': + case 'day': + case 'hour': + case 'minute': + case 'second': + case 'millisecond': + return true; + default: + return false; + } + } else if (this.switchedMonth == true) { + this.switchedMonth = false; + switch (this.scale) { + case 'weekday': + case 'day': + case 'hour': + case 'minute': + case 'second': + case 'millisecond': + return true; + default: + return false; + } + } else if (this.switchedDay == true) { + this.switchedDay = false; + switch (this.scale) { + case 'millisecond': + case 'second': + case 'minute': + case 'hour': + return true; + default: + return false; + } } - Activator.current = this; - this.active = true; - this.dom.overlay.style.display = 'none'; - util.addClassName(this.dom.container, 'vis-active'); - - this.emit('change'); - this.emit('activate'); - - // ugly hack: bind ESC after emitting the events, as the Network rebinds all - // keyboard events on a 'change' event - this.keycharm.bind('esc', this.escListener); + switch (this.scale) { + case 'millisecond': + return this.current.getMilliseconds() == 0; + case 'second': + return this.current.getSeconds() == 0; + case 'minute': + return this.current.getHours() == 0 && this.current.getMinutes() == 0; + case 'hour': + return this.current.getHours() == 0; + case 'weekday': // intentional fall through + case 'day': + return this.current.getDate() == 1; + case 'month': + return this.current.getMonth() == 0; + case 'year': + return false; + default: + return false; + } }; /** - * Deactivate the element - * Overlay is displayed on top of the element + * Returns formatted text for the minor axislabel, depending on the current + * date and the scale. For example when scale is MINUTE, the current time is + * formatted as "hh:mm". + * @param {Date} [date] custom date. if not provided, current date is taken */ - Activator.prototype.deactivate = function () { - this.active = false; - this.dom.overlay.style.display = ''; - util.removeClassName(this.dom.container, 'vis-active'); - this.keycharm.unbind('esc', this.escListener); - - this.emit('change'); - this.emit('deactivate'); - }; + TimeStep.prototype.getLabelMinor = function (date) { + if (date == undefined) { + date = this.current; + } - /** - * Handle a tap event: activate the container - * @param event - * @private - */ - Activator.prototype._onTapOverlay = function (event) { - // activate the container - this.activate(); - event.stopPropagation(); + var format = this.format.minorLabels[this.scale]; + return format && format.length > 0 ? moment(date).format(format) : ''; }; /** - * Test whether the element has the requested parent element somewhere in - * its chain of parent nodes. - * @param {HTMLElement} element - * @param {HTMLElement} parent - * @returns {boolean} Returns true when the parent is found somewhere in the - * chain of parent nodes. - * @private + * Returns formatted text for the major axis label, depending on the current + * date and the scale. For example when scale is MINUTE, the major scale is + * hours, and the hour will be formatted as "hh". + * @param {Date} [date] custom date. if not provided, current date is taken */ - function _hasParent(element, parent) { - while (element) { - if (element === parent) { - return true; - } - element = element.parentNode; + TimeStep.prototype.getLabelMajor = function (date) { + if (date == undefined) { + date = this.current; } - return false; - } - - module.exports = Activator; -/***/ }, -/* 44 */ -/***/ function(module, exports, __webpack_require__) { + var format = this.format.majorLabels[this.scale]; + return format && format.length > 0 ? moment(date).format(format) : ''; + }; - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;"use strict"; - /** - * Created by Alex on 11/6/2014. - */ + TimeStep.prototype.getClassName = function () { + var m = moment(this.current); + var date = m.locale ? m.locale('en') : m.lang('en'); // old versions of moment have .lang() function + var step = this.step; - // https://github.com/umdjs/umd/blob/master/returnExports.js#L40-L60 - // if the module has no dependencies, the above pattern can be simplified to - (function (root, factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); - } else { - // Browser globals (root is window) - root.keycharm = factory(); + function even(value) { + return value / step % 2 == 0 ? ' vis-even' : ' vis-odd'; } - }(this, function () { - - function keycharm(options) { - var preventDefault = options && options.preventDefault || false; - - var container = options && options.container || window; - - var _exportFunctions = {}; - var _bound = {keydown:{}, keyup:{}}; - var _keys = {}; - var i; - - // a - z - for (i = 97; i <= 122; i++) {_keys[String.fromCharCode(i)] = {code:65 + (i - 97), shift: false};} - // A - Z - for (i = 65; i <= 90; i++) {_keys[String.fromCharCode(i)] = {code:i, shift: true};} - // 0 - 9 - for (i = 0; i <= 9; i++) {_keys['' + i] = {code:48 + i, shift: false};} - // F1 - F12 - for (i = 1; i <= 12; i++) {_keys['F' + i] = {code:111 + i, shift: false};} - // num0 - num9 - for (i = 0; i <= 9; i++) {_keys['num' + i] = {code:96 + i, shift: false};} - - // numpad misc - _keys['num*'] = {code:106, shift: false}; - _keys['num+'] = {code:107, shift: false}; - _keys['num-'] = {code:109, shift: false}; - _keys['num/'] = {code:111, shift: false}; - _keys['num.'] = {code:110, shift: false}; - // arrows - _keys['left'] = {code:37, shift: false}; - _keys['up'] = {code:38, shift: false}; - _keys['right'] = {code:39, shift: false}; - _keys['down'] = {code:40, shift: false}; - // extra keys - _keys['space'] = {code:32, shift: false}; - _keys['enter'] = {code:13, shift: false}; - _keys['shift'] = {code:16, shift: undefined}; - _keys['esc'] = {code:27, shift: false}; - _keys['backspace'] = {code:8, shift: false}; - _keys['tab'] = {code:9, shift: false}; - _keys['ctrl'] = {code:17, shift: false}; - _keys['alt'] = {code:18, shift: false}; - _keys['delete'] = {code:46, shift: false}; - _keys['pageup'] = {code:33, shift: false}; - _keys['pagedown'] = {code:34, shift: false}; - // symbols - _keys['='] = {code:187, shift: false}; - _keys['-'] = {code:189, shift: false}; - _keys[']'] = {code:221, shift: false}; - _keys['['] = {code:219, shift: false}; - - - - var down = function(event) {handleEvent(event,'keydown');}; - var up = function(event) {handleEvent(event,'keyup');}; - - // handle the actualy bound key with the event - var handleEvent = function(event,type) { - if (_bound[type][event.keyCode] !== undefined) { - var bound = _bound[type][event.keyCode]; - for (var i = 0; i < bound.length; i++) { - if (bound[i].shift === undefined) { - bound[i].fn(event); - } - else if (bound[i].shift == true && event.shiftKey == true) { - bound[i].fn(event); - } - else if (bound[i].shift == false && event.shiftKey == false) { - bound[i].fn(event); - } - } - - if (preventDefault == true) { - event.preventDefault(); - } - } - }; - // bind a key to a callback - _exportFunctions.bind = function(key, callback, type) { - if (type === undefined) { - type = 'keydown'; - } - if (_keys[key] === undefined) { - throw new Error("unsupported key: " + key); - } - if (_bound[type][_keys[key].code] === undefined) { - _bound[type][_keys[key].code] = []; - } - _bound[type][_keys[key].code].push({fn:callback, shift:_keys[key].shift}); - }; + function today(date) { + if (date.isSame(new Date(), 'day')) { + return ' vis-today'; + } + if (date.isSame(moment().add(1, 'day'), 'day')) { + return ' vis-tomorrow'; + } + if (date.isSame(moment().add(-1, 'day'), 'day')) { + return ' vis-yesterday'; + } + return ''; + } + function currentWeek(date) { + return date.isSame(new Date(), 'week') ? ' vis-current-week' : ''; + } - // bind all keys to a call back (demo purposes) - _exportFunctions.bindAll = function(callback, type) { - if (type === undefined) { - type = 'keydown'; - } - for (var key in _keys) { - if (_keys.hasOwnProperty(key)) { - _exportFunctions.bind(key,callback,type); - } - } - }; + function currentMonth(date) { + return date.isSame(new Date(), 'month') ? ' vis-current-month' : ''; + } - // get the key label from an event - _exportFunctions.getKey = function(event) { - for (var key in _keys) { - if (_keys.hasOwnProperty(key)) { - if (event.shiftKey == true && _keys[key].shift == true && event.keyCode == _keys[key].code) { - return key; - } - else if (event.shiftKey == false && _keys[key].shift == false && event.keyCode == _keys[key].code) { - return key; - } - else if (event.keyCode == _keys[key].code && key == 'shift') { - return key; - } - } - } - return "unknown key, currently not supported"; - }; + function currentYear(date) { + return date.isSame(new Date(), 'year') ? ' vis-current-year' : ''; + } - // unbind either a specific callback from a key or all of them (by leaving callback undefined) - _exportFunctions.unbind = function(key, callback, type) { - if (type === undefined) { - type = 'keydown'; - } - if (_keys[key] === undefined) { - throw new Error("unsupported key: " + key); - } - if (callback !== undefined) { - var newBindings = []; - var bound = _bound[type][_keys[key].code]; - if (bound !== undefined) { - for (var i = 0; i < bound.length; i++) { - if (!(bound[i].fn == callback && bound[i].shift == _keys[key].shift)) { - newBindings.push(_bound[type][_keys[key].code][i]); - } - } - } - _bound[type][_keys[key].code] = newBindings; - } - else { - _bound[type][_keys[key].code] = []; - } - }; + switch (this.scale) { + case 'millisecond': + return even(date.milliseconds()).trim(); - // reset all bound variables. - _exportFunctions.reset = function() { - _bound = {keydown:{}, keyup:{}}; - }; + case 'second': + return even(date.seconds()).trim(); - // unbind all listeners and reset all variables. - _exportFunctions.destroy = function() { - _bound = {keydown:{}, keyup:{}}; - container.removeEventListener('keydown', down, true); - container.removeEventListener('keyup', up, true); - }; + case 'minute': + return even(date.minutes()).trim(); - // create listeners. - container.addEventListener('keydown',down,true); - container.addEventListener('keyup',up,true); + case 'hour': + var hours = date.hours(); + if (this.step == 4) { + hours = hours + '-h' + (hours + 4); + } + return 'vis-h' + hours + today(date) + even(date.hours()); - // return the public functions. - return _exportFunctions; - } + case 'weekday': + return 'vis-' + date.format('dddd').toLowerCase() + today(date) + currentWeek(date) + even(date.date()); - return keycharm; - })); + case 'day': + var day = date.date(); + var month = date.format('MMMM').toLowerCase(); + return 'vis-day' + day + ' vis-' + month + currentMonth(date) + even(day - 1); + + case 'month': + return 'vis-' + date.format('MMMM').toLowerCase() + currentMonth(date) + even(date.month()); + case 'year': + var year = date.year(); + return 'vis-year' + year + currentYear(date) + even(year); + default: + return ''; + } + }; + module.exports = TimeStep; /***/ }, -/* 45 */ +/* 39 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var Hammer = __webpack_require__(24); var util = __webpack_require__(3); - var Component = __webpack_require__(22); - var moment = __webpack_require__(4); - var locales = __webpack_require__(23); + var Group = __webpack_require__(34); /** - * A custom time bar - * @param {{range: Range, dom: Object}} body - * @param {Object} [options] Available parameters: - * {number | string} id - * {string} locales - * {string} locale - * @constructor CustomTime - * @extends Component + * @constructor BackgroundGroup + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet */ + function BackgroundGroup(groupId, data, itemSet) { + Group.call(this, groupId, data, itemSet); - function CustomTime(body, options) { - this.body = body; - - // default options - this.defaultOptions = { - locales: locales, - locale: 'en', - id: undefined - }; - this.options = util.extend({}, this.defaultOptions); + this.width = 0; + this.height = 0; + this.top = 0; + this.left = 0; + } - if (options && options.time) { - this.customTime = options.time; - } else { - this.customTime = new Date(); - } + BackgroundGroup.prototype = Object.create(Group.prototype); - this.eventParams = {}; // stores state parameters while dragging the bar + /** + * Repaint this group + * @param {{start: number, end: number}} range + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @param {boolean} [restack=false] Force restacking of all items + * @return {boolean} Returns true if the group is resized + */ + BackgroundGroup.prototype.redraw = function (range, margin, restack) { + var resized = false; - this.setOptions(options); + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - // create the DOM - this._create(); - } + // calculate actual size + this.width = this.dom.background.offsetWidth; - CustomTime.prototype = new Component(); + // apply new height (just always zero for BackgroundGroup + this.dom.background.style.height = '0'; - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {number | string} id - * {string} locales - * {string} locale - */ - CustomTime.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['locale', 'locales', 'id'], this.options, options); + // update vertical position of items after they are re-stacked and the height of the group is calculated + for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { + var item = this.visibleItems[i]; + item.repositionY(margin); } + + return resized; }; /** - * Create the DOM for the custom time - * @private + * Show this group: attach to the DOM */ - CustomTime.prototype._create = function () { - var bar = document.createElement('div'); - bar['custom-time'] = this; - bar.className = 'vis-custom-time ' + (this.options.id || ''); - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - this.bar = bar; - - var drag = document.createElement('div'); - drag.style.position = 'relative'; - drag.style.top = '0px'; - drag.style.left = '-10px'; - drag.style.height = '100%'; - drag.style.width = '20px'; - bar.appendChild(drag); - - // attach event listeners - this.hammer = new Hammer(drag); - this.hammer.on('panstart', this._onDragStart.bind(this)); - this.hammer.on('panmove', this._onDrag.bind(this)); - this.hammer.on('panend', this._onDragEnd.bind(this)); - // TODO: cleanup - //this.hammer.on('pan', function (event) { - // event.preventDefault(); - //}); + BackgroundGroup.prototype.show = function () { + if (!this.dom.background.parentNode) { + this.itemSet.dom.background.appendChild(this.dom.background); + } }; - /** - * Destroy the CustomTime bar - */ - CustomTime.prototype.destroy = function () { - this.hide(); + module.exports = BackgroundGroup; - this.hammer.destroy(); - this.hammer = null; +/***/ }, +/* 40 */ +/***/ function(module, exports, __webpack_require__) { - this.body = null; - }; + 'use strict'; + + var Item = __webpack_require__(37); + var util = __webpack_require__(3); /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * @constructor BoxItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - CustomTime.prototype.redraw = function () { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); + function BoxItem(data, conversion, options) { + this.props = { + dot: { + width: 0, + height: 0 + }, + line: { + width: 0, + height: 0 } - parent.appendChild(this.bar); - } - - var x = this.body.util.toScreen(this.customTime); + }; - var locale = this.options.locales[this.options.locale]; - if (!locale) { - if (!this.warned) { - console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); - this.warned = true; + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); } - locale = this.options.locales['en']; // fall back on english when not available } - var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); - this.bar.style.left = x + 'px'; - this.bar.title = title; + Item.call(this, data, conversion, options); + } - return false; - }; + BoxItem.prototype = new Item(null, null, null); /** - * Remove the CustomTime from the DOM + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - CustomTime.prototype.hide = function () { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } + BoxItem.prototype.isVisible = function (range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return this.data.start > range.start - interval && this.data.start < range.end + interval; }; /** - * Set custom time. - * @param {Date | number | string} time + * Repaint the item */ - CustomTime.prototype.setCustomTime = function (time) { - this.customTime = util.convert(time, 'Date'); - this.redraw(); + BoxItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; + + // create main box + dom.box = document.createElement('DIV'); + + // contents box (inside the background box). used for making margins + dom.content = document.createElement('DIV'); + dom.content.className = 'vis-item-content'; + dom.box.appendChild(dom.content); + + // line to axis + dom.line = document.createElement('DIV'); + dom.line.className = 'vis-line'; + + // dot on axis + dom.dot = document.createElement('DIV'); + dom.dot.className = 'vis-dot'; + + // attach this item as attribute + dom.box['timeline-item'] = this; + + this.dirty = true; + } + + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) throw new Error('Cannot redraw item: parent has no foreground container element'); + foreground.appendChild(dom.box); + } + if (!dom.line.parentNode) { + var background = this.parent.dom.background; + if (!background) throw new Error('Cannot redraw item: parent has no background container element'); + background.appendChild(dom.line); + } + if (!dom.dot.parentNode) { + var axis = this.parent.dom.axis; + if (!background) throw new Error('Cannot redraw item: parent has no axis container element'); + axis.appendChild(dom.dot); + } + this.displayed = true; + + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); + this._updateStyle(this.dom.box); + + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.box.className = 'vis-item vis-box' + className; + dom.line.className = 'vis-item vis-line' + className; + dom.dot.className = 'vis-item vis-dot' + className; + + // recalculate size + this.props.dot.height = dom.dot.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.line.width = dom.line.offsetWidth; + this.width = dom.box.offsetWidth; + this.height = dom.box.offsetHeight; + + this.dirty = false; + } + + this._repaintDeleteButton(dom.box); }; /** - * Retrieve the current custom time. - * @return {Date} customTime + * Show the item in the DOM (when not already displayed). The items DOM will + * be created when needed. */ - CustomTime.prototype.getCustomTime = function () { - return new Date(this.customTime.valueOf()); + BoxItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } }; /** - * Start moving horizontally - * @param {Event} event - * @private + * Hide the item from the DOM (when visible) */ - CustomTime.prototype._onDragStart = function (event) { - this.eventParams.dragging = true; - this.eventParams.customTime = this.customTime; + BoxItem.prototype.hide = function () { + if (this.displayed) { + var dom = this.dom; - event.stopPropagation(); + if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); + if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); + if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); + + this.displayed = false; + } }; /** - * Perform moving operating. - * @param {Event} event - * @private + * Reposition the item horizontally + * @Override */ - CustomTime.prototype._onDrag = function (event) { - if (!this.eventParams.dragging) return; + BoxItem.prototype.repositionX = function () { + var start = this.conversion.toScreen(this.data.start); + var align = this.options.align; + var left; - var x = this.body.util.toScreen(this.eventParams.customTime) + event.deltaX; - var time = this.body.util.toTime(x); + // calculate left position of the box + if (align == 'right') { + this.left = start - this.width; + } else if (align == 'left') { + this.left = start; + } else { + // default or 'center' + this.left = start - this.width / 2; + } - this.setCustomTime(time); + // reposition box + this.dom.box.style.left = this.left + 'px'; - // fire a timechange event - this.body.emitter.emit('timechange', { - id: this.options.id, - time: new Date(this.customTime.valueOf()) - }); + // reposition line + this.dom.line.style.left = start - this.props.line.width / 2 + 'px'; - event.stopPropagation(); + // reposition dot + this.dom.dot.style.left = start - this.props.dot.width / 2 + 'px'; }; /** - * Stop moving operating. - * @param {Event} event - * @private + * Reposition the item vertically + * @Override */ - CustomTime.prototype._onDragEnd = function (event) { - if (!this.eventParams.dragging) return; + BoxItem.prototype.repositionY = function () { + var orientation = this.options.orientation.item; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; - // fire a timechanged event - this.body.emitter.emit('timechanged', { - id: this.options.id, - time: new Date(this.customTime.valueOf()) - }); + if (orientation == 'top') { + box.style.top = (this.top || 0) + 'px'; - event.stopPropagation(); + line.style.top = '0'; + line.style.height = this.parent.top + this.top + 1 + 'px'; + line.style.bottom = ''; + } else { + // orientation 'bottom' + var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty + var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; + + box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; + line.style.top = itemSetHeight - lineHeight + 'px'; + line.style.bottom = '0'; + } + + dot.style.top = -this.props.dot.height / 2 + 'px'; }; /** - * Find a custom time from an event target: - * searches for the attribute 'custom-time' in the event target's element tree - * @param {Event} event - * @return {CustomTime | null} customTime + * Return the width of the item left from its start date + * @return {number} */ - CustomTime.customTimeFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('custom-time')) { - return target['custom-time']; - } - target = target.parentNode; - } + BoxItem.prototype.getWidthLeft = function () { + return this.width / 2; + }; - return null; + /** + * Return the width of the item right from its start date + * @return {number} + */ + BoxItem.prototype.getWidthRight = function () { + return this.width / 2; }; - module.exports = CustomTime; + module.exports = BoxItem; /***/ }, -/* 46 */ +/* 41 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + var Item = __webpack_require__(37); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + /** + * @constructor PointItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options + */ + function PointItem(data, conversion, options) { + this.props = { + dot: { + top: 0, + width: 0, + height: 0 + }, + content: { + height: 0, + marginLeft: 0 + } + }; - var _ColorPicker = __webpack_require__(47); + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); + } + } - var _ColorPicker2 = _interopRequireDefault(_ColorPicker); + Item.call(this, data, conversion, options); + } - var util = __webpack_require__(3); + PointItem.prototype = new Item(null, null, null); /** - * The way this works is for all properties of this.possible options, you can supply the property name in any form to list the options. - * Boolean options are recognised as Boolean - * Number options should be written as array: [default value, min value, max value, stepsize] - * Colors should be written as array: ['color', '#ffffff'] - * Strings with should be written as array: [option1, option2, option3, ..] - * - * The options are matched with their counterparts in each of the modules and the values used in the configuration are - * - * @param parentModule | the location where parentModule.setOptions() can be called - * @param defaultContainer | the default container of the module - * @param configureOptions | the fully configured and predefined options set found in allOptions.js - * @param pixelRatio | canvas pixel ratio + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ + PointItem.prototype.isVisible = function (range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return this.data.start > range.start - interval && this.data.start < range.end + interval; + }; - var Configurator = (function () { - function Configurator(parentModule, defaultContainer, configureOptions) { - var pixelRatio = arguments[3] === undefined ? 1 : arguments[3]; + /** + * Repaint the item + */ + PointItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - _classCallCheck(this, Configurator); + // background box + dom.point = document.createElement('div'); + // className is updated in redraw() - this.parent = parentModule; - this.changedOptions = []; - this.container = defaultContainer; - this.allowCreation = false; + // contents box, right from the dot + dom.content = document.createElement('div'); + dom.content.className = 'vis-item-content'; + dom.point.appendChild(dom.content); - this.options = {}; - this.defaultOptions = { - enabled: false, - filter: true, - container: undefined, - showButton: true - }; - util.extend(this.options, this.defaultOptions); + // dot at start + dom.dot = document.createElement('div'); + dom.point.appendChild(dom.dot); - this.configureOptions = configureOptions; - this.moduleOptions = {}; - this.domElements = []; - this.colorPicker = new _ColorPicker2['default'](pixelRatio); - this.wrapper = undefined; - } + // attach this item as attribute + dom.point['timeline-item'] = this; - _createClass(Configurator, [{ - key: 'setOptions', + this.dirty = true; + } - /** - * refresh all options. - * Because all modules parse their options by themselves, we just use their options. We copy them here. - * - * @param options - */ - value: function setOptions(options) { - if (options !== undefined) { - var enabled = true; - if (typeof options === 'string') { - this.options.filter = options; - } else if (options instanceof Array) { - this.options.filter = options.join(); - } else if (typeof options === 'object') { - if (options.container !== undefined) { - this.options.container = options.container; - } - if (options.filter !== undefined) { - this.options.filter = options.filter; - } - if (options.showButton !== undefined) { - this.options.showButton = options.showButton; - } - if (options.enabled !== undefined) { - enabled = options.enabled; - } - } else if (typeof options === 'boolean') { - this.options.filter = true; - enabled = options; - } else if (typeof options === 'function') { - this.options.filter = options; - enabled = true; - } - this.options.enabled = enabled; - } - this._clean(); - } - }, { - key: 'setModuleOptions', - value: function setModuleOptions(moduleOptions) { - this.moduleOptions = moduleOptions; - if (this.options.enabled === true) { - this._clean(); - if (this.options.container !== undefined) { - this.container = this.options.container; - } - this._create(); - } + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.point.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error('Cannot redraw item: parent has no foreground container element'); } - }, { - key: '_create', - - /** - * Create all DOM elements - * @private - */ - value: function _create() { - var _this = this; + foreground.appendChild(dom.point); + } + this.displayed = true; - this._clean(); - this.changedOptions = []; + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.point); + this._updateDataAttributes(this.dom.point); + this._updateStyle(this.dom.point); - var filter = this.options.filter; - var counter = 0; - var show = false; - for (var option in this.configureOptions) { - if (this.configureOptions.hasOwnProperty(option)) { - this.allowCreation = false; - show = false; - if (typeof filter === 'function') { - show = filter(option, []); - show = show || this._handleObject(this.configureOptions[option], [option], true); - } else if (filter === true || filter.indexOf(option) !== -1) { - show = true; - } + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.point.className = 'vis-item vis-point' + className; + dom.dot.className = 'vis-item vis-dot' + className; - if (show !== false) { - this.allowCreation = true; + // recalculate size of dot and contents + this.props.dot.width = dom.dot.offsetWidth; + this.props.dot.height = dom.dot.offsetHeight; + this.props.content.height = dom.content.offsetHeight; - // linebreak between categories - if (counter > 0) { - this._makeItem([]); - } - // a header for the category - this._makeHeader(option); + // resize contents + dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; + //dom.content.style.marginRight = ... + 'px'; // TODO: margin right - // get the suboptions - this._handleObject(this.configureOptions[option], [option]); - } - counter++; - } - } + dom.dot.style.top = (this.height - this.props.dot.height) / 2 + 'px'; + dom.dot.style.left = this.props.dot.width / 2 + 'px'; - if (this.options.showButton === true) { - (function () { - var generateButton = document.createElement('div'); - generateButton.className = 'vis-network-configuration button'; - generateButton.innerHTML = 'generate options'; - generateButton.onclick = function () { - _this._printOptions(); - }; - generateButton.onmouseover = function () { - generateButton.className = 'vis-network-configuration button hover'; - }; - generateButton.onmouseout = function () { - generateButton.className = 'vis-network-configuration button'; - }; + // recalculate size + this.width = dom.point.offsetWidth; + this.height = dom.point.offsetHeight; - _this.optionsContainer = document.createElement('div'); - _this.optionsContainer.className = 'vis-network-configuration vis-option-container'; + this.dirty = false; + } - _this.domElements.push(_this.optionsContainer); - _this.domElements.push(generateButton); - })(); - } + this._repaintDeleteButton(dom.point); + }; - this._push(); - this.colorPicker.insertTo(this.container); - } - }, { - key: '_push', + /** + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. + */ + PointItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } + }; - /** - * draw all DOM elements on the screen - * @private - */ - value: function _push() { - this.wrapper = document.createElement('div'); - this.wrapper.className = 'vis-network-configuration-wrapper'; - this.container.appendChild(this.wrapper); - for (var i = 0; i < this.domElements.length; i++) { - this.wrapper.appendChild(this.domElements[i]); - } + /** + * Hide the item from the DOM (when visible) + */ + PointItem.prototype.hide = function () { + if (this.displayed) { + if (this.dom.point.parentNode) { + this.dom.point.parentNode.removeChild(this.dom.point); } - }, { - key: '_clean', - /** - * delete all DOM elements - * @private - */ - value: function _clean() { - for (var i = 0; i < this.domElements.length; i++) { - this.wrapper.removeChild(this.domElements[i]); - } + this.displayed = false; + } + }; - if (this.wrapper !== undefined) { - this.container.removeChild(this.wrapper); - this.wrapper = undefined; - } - this.domElements = []; - } - }, { - key: '_getValue', + /** + * Reposition the item horizontally + * @Override + */ + PointItem.prototype.repositionX = function () { + var start = this.conversion.toScreen(this.data.start); - /** - * get the value from the actualOptions if it exists - * @param {array} path | where to look for the actual option - * @returns {*} - * @private - */ - value: function _getValue(path) { - var base = this.moduleOptions; - for (var i = 0; i < path.length; i++) { - if (base[path[i]] !== undefined) { - base = base[path[i]]; - } else { - base = undefined; - break; - } - } - return base; - } - }, { - key: '_makeItem', + this.left = start - this.props.dot.width; - /** - * all option elements are wrapped in an item - * @param path - * @param domElements - * @private - */ - value: function _makeItem(path) { - var _this2 = this; + // reposition point + this.dom.point.style.left = this.left + 'px'; + }; - for (var _len = arguments.length, domElements = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { - domElements[_key - 1] = arguments[_key]; - } + /** + * Reposition the item vertically + * @Override + */ + PointItem.prototype.repositionY = function () { + var orientation = this.options.orientation.item; + var point = this.dom.point; - if (this.allowCreation === true) { - (function () { - var item = document.createElement('div'); - item.className = 'vis-network-configuration item s' + path.length; - domElements.forEach(function (element) { - item.appendChild(element); - }); - _this2.domElements.push(item); - })(); - } - } - }, { - key: '_makeHeader', + if (orientation == 'top') { + point.style.top = this.top + 'px'; + } else { + point.style.top = this.parent.height - this.top - this.height + 'px'; + } + }; - /** - * header for major subjects - * @param name - * @private - */ - value: function _makeHeader(name) { - var div = document.createElement('div'); - div.className = 'vis-network-configuration header'; - div.innerHTML = name; - this._makeItem([], div); - } - }, { - key: '_makeLabel', + /** + * Return the width of the item left from its start date + * @return {number} + */ + PointItem.prototype.getWidthLeft = function () { + return this.props.dot.width; + }; - /** - * make a label, if it is an object label, it gets different styling. - * @param name - * @param path - * @param objectLabel - * @returns {HTMLElement} - * @private - */ - value: function _makeLabel(name, path) { - var objectLabel = arguments[2] === undefined ? false : arguments[2]; + /** + * Return the width of the item right from its start date + * @return {number} + */ + PointItem.prototype.getWidthRight = function () { + return this.width - this.props.dot.width; + }; - var div = document.createElement('div'); - div.className = 'vis-network-configuration label s' + path.length; - if (objectLabel === true) { - div.innerHTML = '' + name + ':'; - } else { - div.innerHTML = name + ':'; - } - return div; - } - }, { - key: '_makeDropdown', + module.exports = PointItem; - /** - * make a dropdown list for multiple possible string optoins - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeDropdown(arr, value, path) { - var select = document.createElement('select'); - select.className = 'vis-network-configuration select'; - var selectedValue = 0; - if (value !== undefined) { - if (arr.indexOf(value) !== -1) { - selectedValue = arr.indexOf(value); - } - } +/***/ }, +/* 42 */ +/***/ function(module, exports, __webpack_require__) { - for (var i = 0; i < arr.length; i++) { - var option = document.createElement('option'); - option.value = arr[i]; - if (i === selectedValue) { - option.selected = 'selected'; - } - option.innerHTML = arr[i]; - select.appendChild(option); - } + 'use strict'; - var me = this; - select.onchange = function () { - me._update(this.value, path); - }; + var Hammer = __webpack_require__(25); + var Item = __webpack_require__(37); + var BackgroundGroup = __webpack_require__(39); + var RangeItem = __webpack_require__(36); - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, select); + /** + * @constructor BackgroundItem + * @extends Item + * @param {Object} data Object containing parameters start, end + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe options + */ + // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation + function BackgroundItem(data, conversion, options) { + this.props = { + content: { + width: 0 } - }, { - key: '_makeRange', - - /** - * make a range object for numeric options - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeRange(arr, value, path) { - var defaultValue = arr[0]; - var min = arr[1]; - var max = arr[2]; - var step = arr[3]; - var range = document.createElement('input'); - range.type = 'range'; - range.className = 'vis-network-configuration range'; - range.min = min; - range.max = max; - range.step = step; + }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true - if (value !== undefined) { - if (value < 0 && value * 2 < min) { - range.min = value * 2; - } else if (value * 0.1 < min) { - range.min = value / 10; - } - if (value * 2 > max && max !== 1) { - range.max = value * 2; - } - range.value = value; - } else { - range.value = defaultValue; - } + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data.id); + } + if (data.end == undefined) { + throw new Error('Property "end" missing in item ' + data.id); + } + } - var input = document.createElement('input'); - input.className = 'vis-network-configuration rangeinput'; - input.value = range.value; + Item.call(this, data, conversion, options); + } - var me = this; - range.onchange = function () { - input.value = this.value;me._update(Number(this.value), path); - }; - range.oninput = function () { - input.value = this.value; - }; + BackgroundItem.prototype = new Item(null, null, null); - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, range, input); - } - }, { - key: '_makeCheckbox', + BackgroundItem.prototype.baseClassName = 'vis-item vis-background'; + BackgroundItem.prototype.stack = false; - /** - * make a checkbox for boolean options. - * @param defaultValue - * @param value - * @param path - * @private - */ - value: function _makeCheckbox(defaultValue, value, path) { - var checkbox = document.createElement('input'); - checkbox.type = 'checkbox'; - checkbox.className = 'vis-network-configuration checkbox'; - checkbox.checked = defaultValue; - if (value !== undefined) { - checkbox.checked = value; - if (value !== defaultValue) { - if (typeof defaultValue === 'object') { - if (value !== defaultValue.enabled) { - this.changedOptions.push({ path: path, value: value }); - } - } else { - this.changedOptions.push({ path: path, value: value }); - } - } - } + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + BackgroundItem.prototype.isVisible = function (range) { + // determine visibility + return this.data.start < range.end && this.data.end > range.start; + }; - var me = this; - checkbox.onchange = function () { - me._update(this.checked, path); - }; + /** + * Repaint the item + */ + BackgroundItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, checkbox); - } - }, { - key: '_makeTextInput', + // background box + dom.box = document.createElement('div'); + // className is updated in redraw() - /** - * make a text input field for string options. - * @param defaultValue - * @param value - * @param path - * @private - */ - value: function _makeTextInput(defaultValue, value, path) { - var checkbox = document.createElement('input'); - checkbox.type = 'text'; - checkbox.className = 'vis-network-configuration text'; - checkbox.value = value; - if (value !== defaultValue) { - this.changedOptions.push({ path: path, value: value }); - } + // frame box (to prevent the item contents from overflowing + dom.frame = document.createElement('div'); + dom.frame.className = 'vis-item-overflow'; + dom.box.appendChild(dom.frame); - var me = this; - checkbox.onchange = function () { - me._update(this.value, path); - }; + // contents box + dom.content = document.createElement('div'); + dom.content.className = 'vis-item-content'; + dom.frame.appendChild(dom.content); - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, checkbox); - } - }, { - key: '_makeColorField', + // Note: we do NOT attach this item as attribute to the DOM, + // such that background items cannot be selected + //dom.box['timeline-item'] = this; - /** - * make a color field with a color picker for color fields - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeColorField(arr, value, path) { - var _this3 = this; + this.dirty = true; + } - var defaultColor = arr[1]; - var div = document.createElement('div'); - value = value === undefined ? defaultColor : value; + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var background = this.parent.dom.background; + if (!background) { + throw new Error('Cannot redraw item: parent has no background container element'); + } + background.appendChild(dom.box); + } + this.displayed = true; - if (value !== 'none') { - div.className = 'vis-network-configuration colorBlock'; - div.style.backgroundColor = value; - } else { - div.className = 'vis-network-configuration colorBlock none'; - } + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.content); + this._updateDataAttributes(this.dom.content); + this._updateStyle(this.dom.box); - value = value === undefined ? defaultColor : value; - div.onclick = function () { - _this3._showColorPicker(value, div, path); - }; + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.box.className = this.baseClassName + className; - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, div); - } - }, { - key: '_showColorPicker', + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; - /** - * used by the color buttons to call the color picker. - * @param event - * @param value - * @param div - * @param path - * @private - */ - value: function _showColorPicker(value, div, path) { - var _this4 = this; + // recalculate size + this.props.content.width = this.dom.content.offsetWidth; + this.height = 0; // set height zero, so this item will be ignored when stacking items - var rect = div.getBoundingClientRect(); - var bodyRect = document.body.getBoundingClientRect(); - var pickerX = rect.left + rect.width + 5; - var pickerY = rect.top - bodyRect.top + rect.height * 0.5; - this.colorPicker.show(pickerX, pickerY); - this.colorPicker.setColor(value); - this.colorPicker.setCallback(function (color) { - var colorString = 'rgba(' + color.r + ',' + color.g + ',' + color.b + ',' + color.a + ')'; - div.style.backgroundColor = colorString; - _this4._update(colorString, path); - }); - } - }, { - key: '_handleObject', + this.dirty = false; + } + }; - /** - * parse an object and draw the correct items - * @param obj - * @param path - * @private - */ - value: function _handleObject(obj) { - var path = arguments[1] === undefined ? [] : arguments[1]; - var checkOnly = arguments[2] === undefined ? false : arguments[2]; + /** + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. + */ + BackgroundItem.prototype.show = RangeItem.prototype.show; - var show = false; - var filter = this.options.filter; - var visibleInSet = false; - for (var subObj in obj) { - if (obj.hasOwnProperty(subObj)) { - show = true; - var item = obj[subObj]; - var newPath = util.copyAndExtendArray(path, subObj); - if (typeof filter === 'function') { - show = filter(subObj, path); + /** + * Hide the item from the DOM (when visible) + * @return {Boolean} changed + */ + BackgroundItem.prototype.hide = RangeItem.prototype.hide; - // if needed we must go deeper into the object. - if (show === false) { - if (!(item instanceof Array) && typeof item !== 'string' && typeof item !== 'boolean' && item instanceof Object) { - this.allowCreation = false; - show = this._handleObject(item, newPath, true); - this.allowCreation = checkOnly === false; - } - } - } + /** + * Reposition the item horizontally + * @Override + */ + BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; - if (show !== false) { - visibleInSet = true; - var value = this._getValue(newPath); + /** + * Reposition the item vertically + * @Override + */ + BackgroundItem.prototype.repositionY = function (margin) { + var onTop = this.options.orientation.item === 'top'; + this.dom.content.style.top = onTop ? '' : '0'; + this.dom.content.style.bottom = onTop ? '0' : ''; + var height; - if (item instanceof Array) { - this._handleArray(item, value, newPath); - } else if (typeof item === 'string') { - this._makeTextInput(item, value, newPath); - } else if (typeof item === 'boolean') { - this._makeCheckbox(item, value, newPath); - } else if (item instanceof Object) { - // collapse the physics options that are not enabled - var draw = true; - if (path.indexOf('physics') !== -1) { - if (this.moduleOptions.physics.solver !== subObj) { - draw = false; - } - } + // special positioning for subgroups + if (this.data.subgroup !== undefined) { + // TODO: instead of calculating the top position of the subgroups here for every BackgroundItem, calculate the top of the subgroup once in Itemset - if (draw === true) { - // initially collapse options with an disabled enabled option. - if (item.enabled !== undefined) { - var enabledPath = util.copyAndExtendArray(newPath, 'enabled'); - var enabledValue = this._getValue(enabledPath); - if (enabledValue === true) { - var label = this._makeLabel(subObj, newPath, true); - this._makeItem(newPath, label); - visibleInSet = this._handleObject(item, newPath) || visibleInSet; - } else { - this._makeCheckbox(item, enabledValue, newPath); - } - } else { - var label = this._makeLabel(subObj, newPath, true); - this._makeItem(newPath, label); - visibleInSet = this._handleObject(item, newPath) || visibleInSet; - } - } - } else { - console.error('dont know how to handle', item, subObj, newPath); - } + var itemSubgroup = this.data.subgroup; + var subgroups = this.parent.subgroups; + var subgroupIndex = subgroups[itemSubgroup].index; + // if the orientation is top, we need to take the difference in height into account. + if (onTop == true) { + // the first subgroup will have to account for the distance from the top to the first item. + height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; + height += subgroupIndex == 0 ? margin.axis - 0.5 * margin.item.vertical : 0; + var newTop = this.parent.top; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroupIndex) { + newTop += subgroups[subgroup].height + margin.item.vertical; } } } - return visibleInSet; - } - }, { - key: '_handleArray', - - /** - * handle the array type of option - * @param optionName - * @param arr - * @param value - * @param path - * @private - */ - value: function _handleArray(arr, value, path) { - if (typeof arr[0] === 'string' && arr[0] === 'color') { - this._makeColorField(arr, value, path); - if (arr[1] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } else if (typeof arr[0] === 'string') { - this._makeDropdown(arr, value, path); - if (arr[0] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } else if (typeof arr[0] === 'number') { - this._makeRange(arr, value, path); - if (arr[0] !== value) { - this.changedOptions.push({ path: path, value: Number(value) }); - } - } - } - }, { - key: '_update', - /** - * called to update the network with the new settings. - * @param value - * @param path - * @private - */ - value: function _update(value, path) { - var options = this._constructOptions(value, path); - this.parent.setOptions(options); + // the others will have to be offset downwards with this same distance. + newTop += subgroupIndex != 0 ? margin.axis - 0.5 * margin.item.vertical : 0; + this.dom.box.style.top = newTop + 'px'; + this.dom.box.style.bottom = ''; } - }, { - key: '_constructOptions', - value: function _constructOptions(value, path) { - var optionsObj = arguments[2] === undefined ? {} : arguments[2]; - - var pointer = optionsObj; - - // when dropdown boxes can be string or boolean, we typecast it into correct types - value = value === 'true' ? true : value; - value = value === 'false' ? false : value; - - for (var i = 0; i < path.length; i++) { - if (path[i] !== 'global') { - if (pointer[path[i]] === undefined) { - pointer[path[i]] = {}; - } - if (i !== path.length - 1) { - pointer = pointer[path[i]]; - } else { - pointer[path[i]] = value; + // and when the orientation is bottom: + else { + var newTop = this.parent.top; + var totalHeight = 0; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true) { + var newHeight = subgroups[subgroup].height + margin.item.vertical; + totalHeight += newHeight; + if (subgroups[subgroup].index > subgroupIndex) { + newTop += newHeight; + } } } } - return optionsObj; + height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; + this.dom.box.style.top = this.parent.height - totalHeight + newTop + 'px'; + this.dom.box.style.bottom = ''; } - }, { - key: '_printOptions', - value: function _printOptions() { - var options = {}; - for (var i = 0; i < this.changedOptions.length; i++) { - this._constructOptions(this.changedOptions[i].value, this.changedOptions[i].path, options); - } - this.optionsContainer.innerHTML = '
var options = ' + JSON.stringify(options, null, 2) + '
'; + } + // and in the case of no subgroups: + else { + // we want backgrounds with groups to only show in groups. + if (this.parent instanceof BackgroundGroup) { + // if the item is not in a group: + height = Math.max(this.parent.height, this.parent.itemSet.body.domProps.center.height, this.parent.itemSet.body.domProps.centerContainer.height); + this.dom.box.style.top = onTop ? '0' : ''; + this.dom.box.style.bottom = onTop ? '' : '0'; + } else { + height = this.parent.height; + // same alignment for items when orientation is top or bottom + this.dom.box.style.top = this.parent.top + 'px'; + this.dom.box.style.bottom = ''; } - }]); - - return Configurator; - })(); + } + this.dom.box.style.height = height + 'px'; + }; - exports['default'] = Configurator; - module.exports = exports['default']; + module.exports = BackgroundItem; /***/ }, -/* 47 */ +/* 43 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - var Hammer = __webpack_require__(24); - var hammerUtil = __webpack_require__(29); var util = __webpack_require__(3); + var Component = __webpack_require__(23); + var TimeStep = __webpack_require__(38); + var DateUtil = __webpack_require__(31); + var moment = __webpack_require__(4); - var ColorPicker = (function () { - function ColorPicker() { - var pixelRatio = arguments[0] === undefined ? 1 : arguments[0]; - - _classCallCheck(this, ColorPicker); - - this.pixelRatio = pixelRatio; - this.generated = false; - this.centerCoordinates = { x: 289 / 2, y: 289 / 2 }; - this.r = 289 * 0.49; - this.color = { r: 255, g: 255, b: 255, a: 1 }; - this.hueCircle = undefined; - this.initialColor = { r: 255, g: 255, b: 255, a: 1 }; - this.previousColor = undefined; - this.applied = false; - - // bound by - this.updateCallback = function () {}; - - // create all DOM elements - this._create(); - } - - _createClass(ColorPicker, [{ - key: 'insertTo', - - /** - * this inserts the colorPicker into a div from the DOM - * @param container - */ - value: function insertTo(container) { - if (this.hammer !== undefined) { - this.hammer.destroy(); - this.hammer = undefined; - } - this.container = container; - this.container.appendChild(this.frame); - this._bindHammer(); - - this._setSize(); + /** + * A horizontal time axis + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body + * @param {Object} [options] See TimeAxis.setOptions for the available + * options. + * @constructor TimeAxis + * @extends Component + */ + function TimeAxis(body, options) { + this.dom = { + foreground: null, + lines: [], + majorTexts: [], + minorTexts: [], + redundant: { + lines: [], + majorTexts: [], + minorTexts: [] } - }, { - key: 'setCallback', + }; + this.props = { + range: { + start: 0, + end: 0, + minimumStep: 0 + }, + lineTop: 0 + }; - /** - * the callback is executed on apply and save. Bind it to the application - * @param callback - */ - value: function setCallback(callback) { - if (typeof callback === 'function') { - this.updateCallback = callback; - } else { - throw new Error('Function attempted to set as colorPicker callback is not a function.'); - } - } - }, { - key: '_isColorString', - value: function _isColorString(color) { - var htmlColors = { black: '#000000', navy: '#000080', darkblue: '#00008B', mediumblue: '#0000CD', blue: '#0000FF', darkgreen: '#006400', green: '#008000', teal: '#008080', darkcyan: '#008B8B', deepskyblue: '#00BFFF', darkturquoise: '#00CED1', mediumspringgreen: '#00FA9A', lime: '#00FF00', springgreen: '#00FF7F', aqua: '#00FFFF', cyan: '#00FFFF', midnightblue: '#191970', dodgerblue: '#1E90FF', lightseagreen: '#20B2AA', forestgreen: '#228B22', seagreen: '#2E8B57', darkslategray: '#2F4F4F', limegreen: '#32CD32', mediumseagreen: '#3CB371', turquoise: '#40E0D0', royalblue: '#4169E1', steelblue: '#4682B4', darkslateblue: '#483D8B', mediumturquoise: '#48D1CC', indigo: '#4B0082', darkolivegreen: '#556B2F', cadetblue: '#5F9EA0', cornflowerblue: '#6495ED', mediumaquamarine: '#66CDAA', dimgray: '#696969', slateblue: '#6A5ACD', olivedrab: '#6B8E23', slategray: '#708090', lightslategray: '#778899', mediumslateblue: '#7B68EE', lawngreen: '#7CFC00', chartreuse: '#7FFF00', aquamarine: '#7FFFD4', maroon: '#800000', purple: '#800080', olive: '#808000', gray: '#808080', skyblue: '#87CEEB', lightskyblue: '#87CEFA', blueviolet: '#8A2BE2', darkred: '#8B0000', darkmagenta: '#8B008B', saddlebrown: '#8B4513', darkseagreen: '#8FBC8F', lightgreen: '#90EE90', mediumpurple: '#9370D8', darkviolet: '#9400D3', palegreen: '#98FB98', darkorchid: '#9932CC', yellowgreen: '#9ACD32', sienna: '#A0522D', brown: '#A52A2A', darkgray: '#A9A9A9', lightblue: '#ADD8E6', greenyellow: '#ADFF2F', paleturquoise: '#AFEEEE', lightsteelblue: '#B0C4DE', powderblue: '#B0E0E6', firebrick: '#B22222', darkgoldenrod: '#B8860B', mediumorchid: '#BA55D3', rosybrown: '#BC8F8F', darkkhaki: '#BDB76B', silver: '#C0C0C0', mediumvioletred: '#C71585', indianred: '#CD5C5C', peru: '#CD853F', chocolate: '#D2691E', tan: '#D2B48C', lightgrey: '#D3D3D3', palevioletred: '#D87093', thistle: '#D8BFD8', orchid: '#DA70D6', goldenrod: '#DAA520', crimson: '#DC143C', gainsboro: '#DCDCDC', plum: '#DDA0DD', burlywood: '#DEB887', lightcyan: '#E0FFFF', lavender: '#E6E6FA', darksalmon: '#E9967A', violet: '#EE82EE', palegoldenrod: '#EEE8AA', lightcoral: '#F08080', khaki: '#F0E68C', aliceblue: '#F0F8FF', honeydew: '#F0FFF0', azure: '#F0FFFF', sandybrown: '#F4A460', wheat: '#F5DEB3', beige: '#F5F5DC', whitesmoke: '#F5F5F5', mintcream: '#F5FFFA', ghostwhite: '#F8F8FF', salmon: '#FA8072', antiquewhite: '#FAEBD7', linen: '#FAF0E6', lightgoldenrodyellow: '#FAFAD2', oldlace: '#FDF5E6', red: '#FF0000', fuchsia: '#FF00FF', magenta: '#FF00FF', deeppink: '#FF1493', orangered: '#FF4500', tomato: '#FF6347', hotpink: '#FF69B4', coral: '#FF7F50', darkorange: '#FF8C00', lightsalmon: '#FFA07A', orange: '#FFA500', lightpink: '#FFB6C1', pink: '#FFC0CB', gold: '#FFD700', peachpuff: '#FFDAB9', navajowhite: '#FFDEAD', moccasin: '#FFE4B5', bisque: '#FFE4C4', mistyrose: '#FFE4E1', blanchedalmond: '#FFEBCD', papayawhip: '#FFEFD5', lavenderblush: '#FFF0F5', seashell: '#FFF5EE', cornsilk: '#FFF8DC', lemonchiffon: '#FFFACD', floralwhite: '#FFFAF0', snow: '#FFFAFA', yellow: '#FFFF00', lightyellow: '#FFFFE0', ivory: '#FFFFF0', white: '#FFFFFF' }; - if (typeof color === 'string') { - return htmlColors[color]; - } - } - }, { - key: 'setColor', + this.defaultOptions = { + orientation: { + axis: 'bottom' + }, // axis orientation: 'top' or 'bottom' + showMinorLabels: true, + showMajorLabels: true, + format: TimeStep.FORMAT, + timeAxis: null + }; + this.options = util.extend({}, this.defaultOptions); - /** - * Set the color of the colorPicker - * Supported formats: - * 'red' --> HTML color string - * '#ffffff' --> hex string - * 'rbg(255,255,255)' --> rgb string - * 'rgba(255,255,255,1.0)' --> rgba string - * {r:255,g:255,b:255} --> rgb object - * {r:255,g:255,b:255,a:1.0} --> rgba object - * @param color - * @param setInitial - */ - value: function setColor(color) { - var setInitial = arguments[1] === undefined ? true : arguments[1]; + this.body = body; - if (color === 'none') { - return; - } + // create the HTML DOM + this._create(); - var rgba = undefined; + this.setOptions(options); + } - // if a html color shorthand is used, convert to hex - var htmlColor = this._isColorString(color); - if (htmlColor !== undefined) { - color = htmlColor; - } + TimeAxis.prototype = new Component(); - // check format - if (util.isString(color) === true) { - if (util.isValidRGB(color) === true) { - var rgbaArray = color.substr(4).substr(0, color.length - 5).split(','); - rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: 1 }; - } else if (util.isValidRGBA(color) === true) { - var rgbaArray = color.substr(5).substr(0, color.length - 6).split(','); - rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: rgbaArray[3] }; - } else if (util.isValidHex(color) === true) { - var rgbObj = util.hexToRGB(color); - rgba = { r: rgbObj.r, g: rgbObj.g, b: rgbObj.b, a: 1 }; - } - } else { - if (color instanceof Object) { - if (color.r !== undefined && color.g !== undefined && color.b !== undefined) { - var alpha = color.a !== undefined ? color.a : '1.0'; - rgba = { r: color.r, g: color.g, b: color.b, a: alpha }; - } - } + /** + * Set options for the TimeAxis. + * Parameters will be merged in current options. + * @param {Object} options Available options: + * {string} [orientation.axis] + * {boolean} [showMinorLabels] + * {boolean} [showMajorLabels] + */ + TimeAxis.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showMinorLabels', 'showMajorLabels', 'hiddenDates', 'timeAxis'], this.options, options); + + // deep copy the format options + util.selectiveDeepExtend(['format'], this.options, options); + + if ('orientation' in options) { + if (typeof options.orientation === 'string') { + this.options.orientation.axis = options.orientation; + } else if (typeof options.orientation === 'object' && 'axis' in options.orientation) { + this.options.orientation.axis = options.orientation.axis; } + } - // set color - if (rgba === undefined) { - throw new Error('Unknown color passed to the colorPicker. Supported are strings: rgb, hex, rgba. Object: rgb ({r:r,g:g,b:b,[a:a]}). Supplied: ' + JSON.stringify(color)); + // apply locale to moment.js + // TODO: not so nice, this is applied globally to moment.js + if ('locale' in options) { + if (typeof moment.locale === 'function') { + // moment.js 2.8.1+ + moment.locale(options.locale); } else { - this._setColor(rgba, setInitial); + moment.lang(options.locale); } } - }, { - key: 'show', + } + }; - /** - * this shows the color picker at a location. The hue circle is constructed once and stored. - * @param x - * @param y - */ - value: function show(x, y) { - this.applied = false; - this.frame.style.display = 'block'; - this.frame.style.top = y + 'px'; - this.frame.style.left = x + 'px'; - this._generateHueCircle(); - } - }, { - key: '_hide', + /** + * Create the HTML DOM for the TimeAxis + */ + TimeAxis.prototype._create = function () { + this.dom.foreground = document.createElement('div'); + this.dom.background = document.createElement('div'); - // ------------------------------------------ PRIVATE ----------------------------- // + this.dom.foreground.className = 'vis-time-axis vis-foreground'; + this.dom.background.className = 'vis-time-axis vis-background'; + }; - /** - * Hide the picker. Is called by the cancel button. - * Optional boolean to store the previous color for easy access later on. - * @param storePrevious - * @private - */ - value: function _hide() { - var storePrevious = arguments[0] === undefined ? true : arguments[0]; + /** + * Destroy the TimeAxis + */ + TimeAxis.prototype.destroy = function () { + // remove from DOM + if (this.dom.foreground.parentNode) { + this.dom.foreground.parentNode.removeChild(this.dom.foreground); + } + if (this.dom.background.parentNode) { + this.dom.background.parentNode.removeChild(this.dom.background); + } - // store the previous color for next time; - if (storePrevious === true) { - this.previousColor = util.extend({}, this.color); - } + this.body = null; + }; - if (this.applied === true) { - this.updateCallback(this.initialColor); - } + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + TimeAxis.prototype.redraw = function () { + var options = this.options; + var props = this.props; + var foreground = this.dom.foreground; + var background = this.dom.background; - this.frame.style.display = 'none'; - } - }, { - key: '_save', + // determine the correct parent DOM element (depending on option orientation) + var parent = options.orientation.axis == 'top' ? this.body.dom.top : this.body.dom.bottom; + var parentChanged = foreground.parentNode !== parent; - /** - * bound to the save button. Saves and hides. - * @private - */ - value: function _save() { - this.updateCallback(this.color); - this.applied = false; - this._hide(); - } - }, { - key: '_apply', + // calculate character width and height + this._calculateCharSize(); - /** - * Bound to apply button. Saves but does not close. Is undone by the cancel button. - * @private - */ - value: function _apply() { - this.applied = true; - this.updateCallback(this.color); - this._updatePicker(this.color); - } - }, { - key: '_loadLast', + // TODO: recalculate sizes only needed when parent is resized or options is changed + var showMinorLabels = this.options.showMinorLabels; + var showMajorLabels = this.options.showMajorLabels; - /** - * load the color from the previous session. - * @private - */ - value: function _loadLast() { - if (this.previousColor !== undefined) { - this.setColor(this.previousColor, false); - } else { - alert('There is no last color to load...'); - } - } - }, { - key: '_setColor', + // determine the width and height of the elemens for the axis + props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; + props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; + props.height = props.minorLabelHeight + props.majorLabelHeight; + props.width = foreground.offsetWidth; - /** - * set the color, place the picker - * @param rgba - * @param setInitial - * @private - */ - value: function _setColor(rgba) { - var setInitial = arguments[1] === undefined ? true : arguments[1]; + props.minorLineHeight = this.body.domProps.root.height - props.majorLabelHeight - (options.orientation.axis == 'top' ? this.body.domProps.bottom.height : this.body.domProps.top.height); + props.minorLineWidth = 1; // TODO: really calculate width + props.majorLineHeight = props.minorLineHeight + props.majorLabelHeight; + props.majorLineWidth = 1; // TODO: really calculate width - // store the initial color - if (setInitial === true) { - this.initialColor = util.extend({}, rgba); - } + // take foreground and background offline while updating (is almost twice as fast) + var foregroundNextSibling = foreground.nextSibling; + var backgroundNextSibling = background.nextSibling; + foreground.parentNode && foreground.parentNode.removeChild(foreground); + background.parentNode && background.parentNode.removeChild(background); - this.color = rgba; - var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); + foreground.style.height = this.props.height + 'px'; - var angleConvert = 2 * Math.PI; - var radius = this.r * hsv.s; - var x = this.centerCoordinates.x + radius * Math.sin(angleConvert * hsv.h); - var y = this.centerCoordinates.y + radius * Math.cos(angleConvert * hsv.h); + this._repaintLabels(); - this.colorPickerSelector.style.left = x - 0.5 * this.colorPickerSelector.clientWidth + 'px'; - this.colorPickerSelector.style.top = y - 0.5 * this.colorPickerSelector.clientHeight + 'px'; + // put DOM online again (at the same place) + if (foregroundNextSibling) { + parent.insertBefore(foreground, foregroundNextSibling); + } else { + parent.appendChild(foreground); + } + if (backgroundNextSibling) { + this.body.dom.backgroundVertical.insertBefore(background, backgroundNextSibling); + } else { + this.body.dom.backgroundVertical.appendChild(background); + } - this._updatePicker(rgba); - } - }, { - key: '_setOpacity', + return this._isResized() || parentChanged; + }; - /** - * bound to opacity control - * @param value - * @private - */ - value: function _setOpacity(value) { - this.color.a = value / 100; - this._updatePicker(this.color); - } - }, { - key: '_setBrightness', + /** + * Repaint major and minor text labels and vertical grid lines + * @private + */ + TimeAxis.prototype._repaintLabels = function () { + var orientation = this.options.orientation.axis; - /** - * bound to brightness control - * @param value - * @private - */ - value: function _setBrightness(value) { - var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); - hsv.v = value / 100; - var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); - rgba['a'] = this.color.a; - this.color = rgba; - this._updatePicker(); - } - }, { - key: '_updatePicker', + // calculate range and step (step such that we have space for 7 characters per label) + var start = util.convert(this.body.range.start, 'Number'); + var end = util.convert(this.body.range.end, 'Number'); + var timeLabelsize = this.body.util.toTime((this.props.minorCharWidth || 10) * 7).valueOf(); + var minimumStep = timeLabelsize - DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this.body.range, timeLabelsize); + minimumStep -= this.body.util.toTime(0).valueOf(); - /** - * update the colorpicker. A black circle overlays the hue circle to mimic the brightness decreasing. - * @param rgba - * @private - */ - value: function _updatePicker() { - var rgba = arguments[0] === undefined ? this.color : arguments[0]; + var step = new TimeStep(new Date(start), new Date(end), minimumStep, this.body.hiddenDates); + if (this.options.format) { + step.setFormat(this.options.format); + } + if (this.options.timeAxis) { + step.setScale(this.options.timeAxis); + } + this.step = step; - var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); - var ctx = this.colorPickerCanvas.getContext('2d'); - if (this.pixelRation === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + // Move all DOM elements to a "redundant" list, where they + // can be picked for re-use, and clear the lists with lines and texts. + // At the end of the function _repaintLabels, left over elements will be cleaned up + var dom = this.dom; + dom.redundant.lines = dom.lines; + dom.redundant.majorTexts = dom.majorTexts; + dom.redundant.minorTexts = dom.minorTexts; + dom.lines = []; + dom.majorTexts = []; + dom.minorTexts = []; - // clear the canvas - var w = this.colorPickerCanvas.clientWidth; - var h = this.colorPickerCanvas.clientHeight; - ctx.clearRect(0, 0, w, h); + var cur; + var x = 0; + var isMajor; + var xPrev = 0; + var width = 0; + var prevLine; + var xFirstMajorLabel = undefined; + var max = 0; + var className; - ctx.putImageData(this.hueCircle, 0, 0); - ctx.fillStyle = 'rgba(0,0,0,' + (1 - hsv.v) + ')'; - ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); - ctx.fill(); + step.first(); + while (step.hasNext() && max < 1000) { + max++; - this.brightnessRange.value = 100 * hsv.v; - this.opacityRange.value = 100 * rgba.a; + cur = step.getCurrent(); + isMajor = step.isMajor(); + className = step.getClassName(); - this.initialColorDiv.style.backgroundColor = 'rgba(' + this.initialColor.r + ',' + this.initialColor.g + ',' + this.initialColor.b + ',' + this.initialColor.a + ')'; - this.newColorDiv.style.backgroundColor = 'rgba(' + this.color.r + ',' + this.color.g + ',' + this.color.b + ',' + this.color.a + ')'; + xPrev = x; + x = this.body.util.toScreen(cur); + width = x - xPrev; + if (prevLine) { + prevLine.style.width = width + 'px'; } - }, { - key: '_setSize', - - /** - * used by create to set the size of the canvas. - * @private - */ - value: function _setSize() { - this.colorPickerCanvas.style.width = '100%'; - this.colorPickerCanvas.style.height = '100%'; - this.colorPickerCanvas.width = 289 * this.pixelRatio; - this.colorPickerCanvas.height = 289 * this.pixelRatio; + if (this.options.showMinorLabels) { + this._repaintMinorText(x, step.getLabelMinor(), orientation, className); } - }, { - key: '_create', - /** - * create all dom elements - * TODO: cleanup, lots of similar dom elements - * @private - */ - value: function _create() { - this.frame = document.createElement('div'); - this.frame.className = 'vis-color-picker'; + if (isMajor && this.options.showMajorLabels) { + if (x > 0) { + if (xFirstMajorLabel == undefined) { + xFirstMajorLabel = x; + } + this._repaintMajorText(x, step.getLabelMajor(), orientation, className); + } + prevLine = this._repaintMajorLine(x, orientation, className); + } else { + prevLine = this._repaintMinorLine(x, orientation, className); + } - this.colorPickerDiv = document.createElement('div'); - this.colorPickerSelector = document.createElement('div'); - this.colorPickerSelector.className = 'vis-selector'; - this.colorPickerDiv.appendChild(this.colorPickerSelector); + step.next(); + } - this.colorPickerCanvas = document.createElement('canvas'); - this.colorPickerDiv.appendChild(this.colorPickerCanvas); + // create a major label on the left when needed + if (this.options.showMajorLabels) { + var leftTime = this.body.util.toTime(0), + leftText = step.getLabelMajor(leftTime), + widthText = leftText.length * (this.props.majorCharWidth || 10) + 10; // upper bound estimation - if (!this.colorPickerCanvas.getContext) { - var noCanvas = document.createElement('DIV'); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold'; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.colorPickerCanvas.appendChild(noCanvas); - } else { - var ctx = this.colorPickerCanvas.getContext('2d'); - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + if (xFirstMajorLabel == undefined || widthText < xFirstMajorLabel) { + this._repaintMajorText(0, leftText, orientation, className); + } + } - this.colorPickerCanvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + // Cleanup leftover DOM elements from the redundant list + util.forEach(this.dom.redundant, function (arr) { + while (arr.length) { + var elem = arr.pop(); + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); } + } + }); + }; - this.colorPickerDiv.className = 'vis-color'; + /** + * Create a minor label for the axis at position x + * @param {Number} x + * @param {String} text + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @private + */ + TimeAxis.prototype._repaintMinorText = function (x, text, orientation, className) { + // reuse redundant label + var label = this.dom.redundant.minorTexts.shift(); - this.opacityDiv = document.createElement('div'); - this.opacityDiv.className = 'vis-opacity'; + if (!label) { + // create new label + var content = document.createTextNode(''); + label = document.createElement('div'); + label.appendChild(content); + this.dom.foreground.appendChild(label); + } + this.dom.minorTexts.push(label); - this.brightnessDiv = document.createElement('div'); - this.brightnessDiv.className = 'vis-brightness'; + label.childNodes[0].nodeValue = text; - this.arrowDiv = document.createElement('div'); - this.arrowDiv.className = 'vis-arrow'; + label.style.top = orientation == 'top' ? this.props.majorLabelHeight + 'px' : '0'; + label.style.left = x + 'px'; + label.className = 'vis-text vis-minor ' + className; + //label.title = title; // TODO: this is a heavy operation + }; - this.opacityRange = document.createElement('input'); - this.opacityRange.type = 'range'; - this.opacityRange.min = '0'; - this.opacityRange.max = '100'; - this.opacityRange.value = '100'; - this.opacityRange.className = 'vis-range'; + /** + * Create a Major label for the axis at position x + * @param {Number} x + * @param {String} text + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @private + */ + TimeAxis.prototype._repaintMajorText = function (x, text, orientation, className) { + // reuse redundant label + var label = this.dom.redundant.majorTexts.shift(); - this.brightnessRange = document.createElement('input'); - this.brightnessRange.type = 'range'; - this.brightnessRange.min = '0'; - this.brightnessRange.max = '100'; - this.brightnessRange.value = '100'; - this.brightnessRange.className = 'vis-range'; + if (!label) { + // create label + var content = document.createTextNode(text); + label = document.createElement('div'); + label.appendChild(content); + this.dom.foreground.appendChild(label); + } + this.dom.majorTexts.push(label); - this.opacityDiv.appendChild(this.opacityRange); - this.brightnessDiv.appendChild(this.brightnessRange); + label.childNodes[0].nodeValue = text; + label.className = 'vis-text vis-major ' + className; + //label.title = title; // TODO: this is a heavy operation - var me = this; - this.opacityRange.onchange = function () { - me._setOpacity(this.value); - }; - this.opacityRange.oninput = function () { - me._setOpacity(this.value); - }; - this.brightnessRange.onchange = function () { - me._setBrightness(this.value); - }; - this.brightnessRange.oninput = function () { - me._setBrightness(this.value); - }; + label.style.top = orientation == 'top' ? '0' : this.props.minorLabelHeight + 'px'; + label.style.left = x + 'px'; + }; - this.brightnessLabel = document.createElement('div'); - this.brightnessLabel.className = 'vis-label vis-brightness'; - this.brightnessLabel.innerHTML = 'brightness:'; + /** + * Create a minor line for the axis at position x + * @param {Number} x + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @return {Element} Returns the created line + * @private + */ + TimeAxis.prototype._repaintMinorLine = function (x, orientation, className) { + // reuse redundant line + var line = this.dom.redundant.lines.shift(); + if (!line) { + // create vertical line + line = document.createElement('div'); + this.dom.background.appendChild(line); + } + this.dom.lines.push(line); - this.opacityLabel = document.createElement('div'); - this.opacityLabel.className = 'vis-label vis-opacity'; - this.opacityLabel.innerHTML = 'opacity:'; + var props = this.props; + if (orientation == 'top') { + line.style.top = props.majorLabelHeight + 'px'; + } else { + line.style.top = this.body.domProps.top.height + 'px'; + } + line.style.height = props.minorLineHeight + 'px'; + line.style.left = x - props.minorLineWidth / 2 + 'px'; + + line.className = 'vis-grid vis-vertical vis-minor ' + className; + + return line; + }; + + /** + * Create a Major line for the axis at position x + * @param {Number} x + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @return {Element} Returns the created line + * @private + */ + TimeAxis.prototype._repaintMajorLine = function (x, orientation, className) { + // reuse redundant line + var line = this.dom.redundant.lines.shift(); + if (!line) { + // create vertical line + line = document.createElement('div'); + this.dom.background.appendChild(line); + } + this.dom.lines.push(line); + + var props = this.props; + if (orientation == 'top') { + line.style.top = '0'; + } else { + line.style.top = this.body.domProps.top.height + 'px'; + } + line.style.left = x - props.majorLineWidth / 2 + 'px'; + line.style.height = props.majorLineHeight + 'px'; - this.newColorDiv = document.createElement('div'); - this.newColorDiv.className = 'vis-new-color'; - this.newColorDiv.innerHTML = 'new'; + line.className = 'vis-grid vis-vertical vis-major ' + className; - this.initialColorDiv = document.createElement('div'); - this.initialColorDiv.className = 'vis-initial-color'; - this.initialColorDiv.innerHTML = 'initial'; + return line; + }; - this.cancelButton = document.createElement('div'); - this.cancelButton.className = 'vis-button vis-cancel'; - this.cancelButton.innerHTML = 'cancel'; - this.cancelButton.onclick = this._hide.bind(this, false); + /** + * Determine the size of text on the axis (both major and minor axis). + * The size is calculated only once and then cached in this.props. + * @private + */ + TimeAxis.prototype._calculateCharSize = function () { + // Note: We calculate char size with every redraw. Size may change, for + // example when any of the timelines parents had display:none for example. - this.applyButton = document.createElement('div'); - this.applyButton.className = 'vis-button vis-apply'; - this.applyButton.innerHTML = 'apply'; - this.applyButton.onclick = this._apply.bind(this); + // determine the char width and height on the minor axis + if (!this.dom.measureCharMinor) { + this.dom.measureCharMinor = document.createElement('DIV'); + this.dom.measureCharMinor.className = 'vis-text vis-minor vis-measure'; + this.dom.measureCharMinor.style.position = 'absolute'; - this.saveButton = document.createElement('div'); - this.saveButton.className = 'vis-button vis-save'; - this.saveButton.innerHTML = 'save'; - this.saveButton.onclick = this._save.bind(this); + this.dom.measureCharMinor.appendChild(document.createTextNode('0')); + this.dom.foreground.appendChild(this.dom.measureCharMinor); + } + this.props.minorCharHeight = this.dom.measureCharMinor.clientHeight; + this.props.minorCharWidth = this.dom.measureCharMinor.clientWidth; - this.loadButton = document.createElement('div'); - this.loadButton.className = 'vis-button vis-load'; - this.loadButton.innerHTML = 'load last'; - this.loadButton.onclick = this._loadLast.bind(this); + // determine the char width and height on the major axis + if (!this.dom.measureCharMajor) { + this.dom.measureCharMajor = document.createElement('DIV'); + this.dom.measureCharMajor.className = 'vis-text vis-major vis-measure'; + this.dom.measureCharMajor.style.position = 'absolute'; - this.frame.appendChild(this.colorPickerDiv); - this.frame.appendChild(this.arrowDiv); - this.frame.appendChild(this.brightnessLabel); - this.frame.appendChild(this.brightnessDiv); - this.frame.appendChild(this.opacityLabel); - this.frame.appendChild(this.opacityDiv); - this.frame.appendChild(this.newColorDiv); - this.frame.appendChild(this.initialColorDiv); + this.dom.measureCharMajor.appendChild(document.createTextNode('0')); + this.dom.foreground.appendChild(this.dom.measureCharMajor); + } + this.props.majorCharHeight = this.dom.measureCharMajor.clientHeight; + this.props.majorCharWidth = this.dom.measureCharMajor.clientWidth; + }; - this.frame.appendChild(this.cancelButton); - this.frame.appendChild(this.applyButton); - this.frame.appendChild(this.saveButton); - this.frame.appendChild(this.loadButton); - } - }, { - key: '_bindHammer', + module.exports = TimeAxis; - /** - * bind hammer to the color picker - * @private - */ - value: function _bindHammer() { - var _this = this; +/***/ }, +/* 44 */ +/***/ function(module, exports, __webpack_require__) { - this.drag = {}; - this.pinch = {}; - this.hammer = new Hammer(this.colorPickerCanvas); - this.hammer.get('pinch').set({ enable: true }); + 'use strict'; - hammerUtil.onTouch(this.hammer, function (event) { - _this._moveSelector(event); - }); - this.hammer.on('tap', function (event) { - _this._moveSelector(event); - }); - this.hammer.on('panstart', function (event) { - _this._moveSelector(event); - }); - this.hammer.on('panmove', function (event) { - _this._moveSelector(event); - }); - this.hammer.on('panend', function (event) { - _this._moveSelector(event); - }); - } - }, { - key: '_generateHueCircle', + var keycharm = __webpack_require__(45); + var Emitter = __webpack_require__(15); + var Hammer = __webpack_require__(25); + var util = __webpack_require__(3); - /** - * generate the hue circle. This is relatively heavy (200ms) and is done only once on the first time it is shown. - * @private - */ - value: function _generateHueCircle() { - if (this.generated === false) { - var ctx = this.colorPickerCanvas.getContext('2d'); - if (this.pixelRation === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + /** + * Turn an element into an clickToUse element. + * When not active, the element has a transparent overlay. When the overlay is + * clicked, the mode is changed to active. + * When active, the element is displayed with a blue border around it, and + * the interactive contents of the element can be used. When clicked outside + * the element, the elements mode is changed to inactive. + * @param {Element} container + * @constructor + */ + function Activator(container) { + this.active = false; - // clear the canvas - var w = this.colorPickerCanvas.clientWidth; - var h = this.colorPickerCanvas.clientHeight; - ctx.clearRect(0, 0, w, h); + this.dom = { + container: container + }; - // draw hue circle - var x = undefined, - y = undefined, - hue = undefined, - sat = undefined; - this.centerCoordinates = { x: w * 0.5, y: h * 0.5 }; - this.r = 0.49 * w; - var angleConvert = 2 * Math.PI / 360; - var hfac = 1 / 360; - var sfac = 1 / this.r; - var rgb = undefined; - for (hue = 0; hue < 360; hue++) { - for (sat = 0; sat < this.r; sat++) { - x = this.centerCoordinates.x + sat * Math.sin(angleConvert * hue); - y = this.centerCoordinates.y + sat * Math.cos(angleConvert * hue); - rgb = util.HSVToRGB(hue * hfac, sat * sfac, 1); - ctx.fillStyle = 'rgb(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ')'; - ctx.fillRect(x - 0.5, y - 0.5, 2, 2); - } - } - ctx.strokeStyle = 'rgba(0,0,0,1)'; - ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); - ctx.stroke(); + this.dom.overlay = document.createElement('div'); + this.dom.overlay.className = 'vis-overlay'; - this.hueCircle = ctx.getImageData(0, 0, w, h); - } - this.generated = true; - } - }, { - key: '_moveSelector', + this.dom.container.appendChild(this.dom.overlay); - /** - * move the selector. This is called by hammer functions. - * - * @param event - * @private - */ - value: function _moveSelector(event) { - var rect = this.colorPickerDiv.getBoundingClientRect(); - var left = event.center.x - rect.left; - var top = event.center.y - rect.top; + this.hammer = Hammer(this.dom.overlay); + this.hammer.on('tap', this._onTapOverlay.bind(this)); - var centerY = 0.5 * this.colorPickerDiv.clientHeight; - var centerX = 0.5 * this.colorPickerDiv.clientWidth; + // block all touch events (except tap) + var me = this; + var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend']; + events.forEach(function (event) { + me.hammer.on(event, function (event) { + event.stopPropagation(); + }); + }); - var x = left - centerX; - var y = top - centerY; + // attach a tap event to the window, in order to deactivate when clicking outside the timeline + this.bodyHammer = Hammer(document && document.body, { prevent_default: false }); + this.bodyHammer.on('tap', function (event) { + // deactivate when clicked outside the container + if (!_hasParent(event.target, container)) { + me.deactivate(); + } + }); - var angle = Math.atan2(x, y); - var radius = 0.98 * Math.min(Math.sqrt(x * x + y * y), centerX); + if (this.keycharm !== undefined) { + this.keycharm.destroy(); + } + this.keycharm = keycharm(); - var newTop = Math.cos(angle) * radius + centerY; - var newLeft = Math.sin(angle) * radius + centerX; + // keycharm listener only bounded when active) + this.escListener = this.deactivate.bind(this); + } - this.colorPickerSelector.style.top = newTop - 0.5 * this.colorPickerSelector.clientHeight + 'px'; - this.colorPickerSelector.style.left = newLeft - 0.5 * this.colorPickerSelector.clientWidth + 'px'; + // turn into an event emitter + Emitter(Activator.prototype); - // set color - var h = angle / (2 * Math.PI); - h = h < 0 ? h + 1 : h; - var s = radius / this.r; - var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); - hsv.h = h; - hsv.s = s; - var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); - rgba['a'] = this.color.a; - this.color = rgba; + // The currently active activator + Activator.current = null; - // update previews - this.initialColorDiv.style.backgroundColor = 'rgba(' + this.initialColor.r + ',' + this.initialColor.g + ',' + this.initialColor.b + ',' + this.initialColor.a + ')'; - this.newColorDiv.style.backgroundColor = 'rgba(' + this.color.r + ',' + this.color.g + ',' + this.color.b + ',' + this.color.a + ')'; - } - }]); + /** + * Destroy the activator. Cleans up all created DOM and event listeners + */ + Activator.prototype.destroy = function () { + this.deactivate(); - return ColorPicker; - })(); + // remove dom + this.dom.overlay.parentNode.removeChild(this.dom.overlay); - exports['default'] = ColorPicker; - module.exports = exports['default']; + // cleanup hammer instances + this.hammer = null; + this.bodyHammer = null; + // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) + }; -/***/ }, -/* 48 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Activate the element + * Overlay is hidden, element is decorated with a blue shadow border + */ + Activator.prototype.activate = function () { + // we allow only one active activator at a time + if (Activator.current) { + Activator.current.deactivate(); + } + Activator.current = this; - 'use strict'; + this.active = true; + this.dom.overlay.style.display = 'none'; + util.addClassName(this.dom.container, 'vis-active'); - Object.defineProperty(exports, '__esModule', { - value: true - }); + this.emit('change'); + this.emit('activate'); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // ugly hack: bind ESC after emitting the events, as the Network rebinds all + // keyboard events on a 'change' event + this.keycharm.bind('esc', this.escListener); + }; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + /** + * Deactivate the element + * Overlay is displayed on top of the element + */ + Activator.prototype.deactivate = function () { + this.active = false; + this.dom.overlay.style.display = ''; + util.removeClassName(this.dom.container, 'vis-active'); + this.keycharm.unbind('esc', this.escListener); - var util = __webpack_require__(3); + this.emit('change'); + this.emit('deactivate'); + }; - var errorFound = false; - var allOptions = undefined; - var printStyle = 'background: #FFeeee; color: #dd0000'; /** - * Used to validate options. + * Handle a tap event: activate the container + * @param event + * @private */ + Activator.prototype._onTapOverlay = function (event) { + // activate the container + this.activate(); + event.stopPropagation(); + }; - var Validator = (function () { - function Validator() { - _classCallCheck(this, Validator); + /** + * Test whether the element has the requested parent element somewhere in + * its chain of parent nodes. + * @param {HTMLElement} element + * @param {HTMLElement} parent + * @returns {boolean} Returns true when the parent is found somewhere in the + * chain of parent nodes. + * @private + */ + function _hasParent(element, parent) { + while (element) { + if (element === parent) { + return true; + } + element = element.parentNode; } + return false; + } - _createClass(Validator, null, [{ - key: 'validate', + module.exports = Activator; - /** - * Main function to be called - * @param options - * @param subObject - * @returns {boolean} - */ - value: function validate(options, referenceOptions, subObject) { - errorFound = false; - allOptions = referenceOptions; - var usedOptions = referenceOptions; - if (subObject !== undefined) { - usedOptions = referenceOptions[subObject]; - } - Validator.parse(options, usedOptions, []); - return errorFound; - } - }, { - key: 'parse', +/***/ }, +/* 45 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Will traverse an object recursively and check every value - * @param options - * @param referenceOptions - * @param path - */ - value: function parse(options, referenceOptions, path) { - for (var option in options) { - if (options.hasOwnProperty(option)) { - Validator.check(option, options, referenceOptions, path); - } - } - } - }, { - key: 'check', + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;"use strict"; + /** + * Created by Alex on 11/6/2014. + */ - /** - * Check every value. If the value is an object, call the parse function on that object. - * @param option - * @param options - * @param referenceOptions - * @param path - */ - value: function check(option, options, referenceOptions, path) { - if (referenceOptions[option] === undefined && referenceOptions.__any__ === undefined) { - Validator.getSuggestion(option, referenceOptions, path); - } else if (referenceOptions[option] === undefined && referenceOptions.__any__ !== undefined) { - // __any__ is a wildcard. Any value is accepted and will be further analysed by reference. - if (Validator.getType(options[option]) === 'object') { - Validator.checkFields(option, options, referenceOptions, '__any__', referenceOptions['__any__'].__type__, path); - } - } else { - // Since all options in the reference are objects, we can check whether they are supposed to be object to look for the __type__ field. - if (referenceOptions[option].__type__ !== undefined) { - // if this should be an object, we check if the correct type has been supplied to account for shorthand options. - Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option].__type__, path); - } else { - Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option], path); - } - } - } - }, { - key: 'checkFields', + // https://github.com/umdjs/umd/blob/master/returnExports.js#L40-L60 + // if the module has no dependencies, the above pattern can be simplified to + (function (root, factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + root.keycharm = factory(); + } + }(this, function () { - /** - * - * @param {String} option | the option property - * @param {Object} options | The supplied options object - * @param {Object} referenceOptions | The reference options containing all options and their allowed formats - * @param {String} referenceOption | Usually this is the same as option, except when handling an __any__ tag. - * @param {String} refOptionType | This is the type object from the reference options - * @param {Array} path | where in the object is the option - */ - value: function checkFields(option, options, referenceOptions, referenceOption, refOptionObj, path) { - var optionType = Validator.getType(options[option]); - var refOptionType = refOptionObj[optionType]; - if (refOptionType !== undefined) { - // if the type is correct, we check if it is supposed to be one of a few select values - if (Validator.getType(refOptionType) === 'array') { - if (refOptionType.indexOf(options[option]) === -1) { - console.log('%cInvalid option detected in "' + option + '".' + ' Allowed values are:' + Validator.print(refOptionType) + ' not "' + options[option] + '". ' + Validator.printLocation(path, option), printStyle); - errorFound = true; - } else if (optionType === 'object') { - path = util.copyAndExtendArray(path, option); - Validator.parse(options[option], referenceOptions[referenceOption], path); - } - } else if (optionType === 'object') { - path = util.copyAndExtendArray(path, option); - Validator.parse(options[option], referenceOptions[referenceOption], path); - } - } else { - if (refOptionObj['undef'] !== undefined && optionType === 'undefined') {} else if (refOptionObj['fn'] !== undefined && optionType === 'function') {} else if (refOptionObj['any'] === undefined) { - // type of the field is incorrect and the field cannot be any - console.log('%cInvalid type received for "' + option + '". Expected: ' + Validator.print(Object.keys(refOptionObj)) + '. Received [' + optionType + '] "' + options[option] + '"' + Validator.printLocation(path, option), printStyle); - errorFound = true; - } - } - } - }, { - key: 'getType', - value: function getType(object) { - var type = typeof object; + function keycharm(options) { + var preventDefault = options && options.preventDefault || false; - if (type === 'object') { - if (object === null) { - return 'null'; - } - if (object instanceof Boolean) { - return 'boolean'; - } - if (object instanceof Number) { - return 'number'; - } - if (object instanceof String) { - return 'string'; - } - if (Array.isArray(object)) { - return 'array'; - } - if (object instanceof Date) { - return 'date'; - } - if (object.nodeType !== undefined) { - return 'dom'; - } - if (object._isAMomentObject === true) { - return 'moment'; - } - return 'object'; - } else if (type === 'number') { - return 'number'; - } else if (type === 'boolean') { - return 'boolean'; - } else if (type === 'string') { - return 'string'; - } else if (type === undefined) { - return 'undefined'; - } - return type; - } - }, { - key: 'getSuggestion', - value: function getSuggestion(option, options, path) { - var localSearch = Validator.findInOptions(option, options, path, false); - var globalSearch = Validator.findInOptions(option, allOptions, [], true); + var container = options && options.container || window; - var localSearchThreshold = 8; - var globalSearchThreshold = 4; + var _exportFunctions = {}; + var _bound = {keydown:{}, keyup:{}}; + var _keys = {}; + var i; + + // a - z + for (i = 97; i <= 122; i++) {_keys[String.fromCharCode(i)] = {code:65 + (i - 97), shift: false};} + // A - Z + for (i = 65; i <= 90; i++) {_keys[String.fromCharCode(i)] = {code:i, shift: true};} + // 0 - 9 + for (i = 0; i <= 9; i++) {_keys['' + i] = {code:48 + i, shift: false};} + // F1 - F12 + for (i = 1; i <= 12; i++) {_keys['F' + i] = {code:111 + i, shift: false};} + // num0 - num9 + for (i = 0; i <= 9; i++) {_keys['num' + i] = {code:96 + i, shift: false};} + + // numpad misc + _keys['num*'] = {code:106, shift: false}; + _keys['num+'] = {code:107, shift: false}; + _keys['num-'] = {code:109, shift: false}; + _keys['num/'] = {code:111, shift: false}; + _keys['num.'] = {code:110, shift: false}; + // arrows + _keys['left'] = {code:37, shift: false}; + _keys['up'] = {code:38, shift: false}; + _keys['right'] = {code:39, shift: false}; + _keys['down'] = {code:40, shift: false}; + // extra keys + _keys['space'] = {code:32, shift: false}; + _keys['enter'] = {code:13, shift: false}; + _keys['shift'] = {code:16, shift: undefined}; + _keys['esc'] = {code:27, shift: false}; + _keys['backspace'] = {code:8, shift: false}; + _keys['tab'] = {code:9, shift: false}; + _keys['ctrl'] = {code:17, shift: false}; + _keys['alt'] = {code:18, shift: false}; + _keys['delete'] = {code:46, shift: false}; + _keys['pageup'] = {code:33, shift: false}; + _keys['pagedown'] = {code:34, shift: false}; + // symbols + _keys['='] = {code:187, shift: false}; + _keys['-'] = {code:189, shift: false}; + _keys[']'] = {code:221, shift: false}; + _keys['['] = {code:219, shift: false}; - if (localSearch.indexMatch !== undefined) { - console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was incomplete? Did you mean: "' + localSearch.indexMatch + '"?\n\n', printStyle); - } else if (globalSearch.distance <= globalSearchThreshold && localSearch.distance > globalSearch.distance) { - console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was misplaced? Matching option found at: ' + Validator.printLocation(globalSearch.path, globalSearch.closestMatch, ''), printStyle); - } else if (localSearch.distance <= localSearchThreshold) { - console.log('%cUnknown option detected: "' + option + '". Did you mean "' + localSearch.closestMatch + '"?' + Validator.printLocation(localSearch.path, option), printStyle); - } else { - console.log('%cUnknown option detected: "' + option + '". Did you mean one of these: ' + Validator.print(Object.keys(options)) + Validator.printLocation(path, option), printStyle); - } - errorFound = true; - } - }, { - key: 'findInOptions', - /** - * traverse the options in search for a match. - * @param option - * @param options - * @param path - * @param recursive - * @returns {{closestMatch: string, path: Array, distance: number}} - */ - value: function findInOptions(option, options, path) { - var recursive = arguments[3] === undefined ? false : arguments[3]; + var down = function(event) {handleEvent(event,'keydown');}; + var up = function(event) {handleEvent(event,'keyup');}; - var min = 1000000000; - var closestMatch = ''; - var closestMatchPath = []; - var lowerCaseOption = option.toLowerCase(); - var indexMatch = undefined; - for (var op in options) { - var distance = undefined; - if (options[op].__type__ !== undefined && recursive === true) { - var result = Validator.findInOptions(option, options[op], util.copyAndExtendArray(path, op)); - if (min > result.distance) { - closestMatch = result.closestMatch; - closestMatchPath = result.path; - min = result.distance; - indexMatch = result.indexMatch; + // handle the actualy bound key with the event + var handleEvent = function(event,type) { + if (_bound[type][event.keyCode] !== undefined) { + var bound = _bound[type][event.keyCode]; + for (var i = 0; i < bound.length; i++) { + if (bound[i].shift === undefined) { + bound[i].fn(event); } - } else { - if (op.toLowerCase().indexOf(lowerCaseOption) !== -1) { - indexMatch = op; + else if (bound[i].shift == true && event.shiftKey == true) { + bound[i].fn(event); } - distance = Validator.levenshteinDistance(option, op); - if (min > distance) { - closestMatch = op; - closestMatchPath = util.copyArray(path); - min = distance; + else if (bound[i].shift == false && event.shiftKey == false) { + bound[i].fn(event); } } - } - return { closestMatch: closestMatch, path: closestMatchPath, distance: min, indexMatch: indexMatch }; - } - }, { - key: 'printLocation', - value: function printLocation(path, option) { - var prefix = arguments[2] === undefined ? 'Problem value found at: \n' : arguments[2]; - var str = '\n\n' + prefix + 'options = {\n'; - for (var i = 0; i < path.length; i++) { - for (var j = 0; j < i + 1; j++) { - str += ' '; + if (preventDefault == true) { + event.preventDefault(); } - str += path[i] + ': {\n'; } - for (var j = 0; j < path.length + 1; j++) { - str += ' '; + }; + + // bind a key to a callback + _exportFunctions.bind = function(key, callback, type) { + if (type === undefined) { + type = 'keydown'; } - str += option + '\n'; - for (var i = 0; i < path.length + 1; i++) { - for (var j = 0; j < path.length - i; j++) { - str += ' '; - } - str += '}\n'; + if (_keys[key] === undefined) { + throw new Error("unsupported key: " + key); } - return str + '\n\n'; - } - }, { - key: 'print', - value: function print(options) { - return JSON.stringify(options).replace(/(\")|(\[)|(\])|(,"__type__")/g, '').replace(/(\,)/g, ', '); - } - }, { - key: 'levenshteinDistance', - - // Compute the edit distance between the two given strings - // http://en.wikibooks.org/wiki/Algorithm_Implementation/Strings/Levenshtein_distance#JavaScript - /* - Copyright (c) 2011 Andrei Mackenzie - Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: - The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - value: function levenshteinDistance(a, b) { - if (a.length === 0) return b.length; - if (b.length === 0) return a.length; + if (_bound[type][_keys[key].code] === undefined) { + _bound[type][_keys[key].code] = []; + } + _bound[type][_keys[key].code].push({fn:callback, shift:_keys[key].shift}); + }; - var matrix = []; - // increment along the first column of each row - var i; - for (i = 0; i <= b.length; i++) { - matrix[i] = [i]; + // bind all keys to a call back (demo purposes) + _exportFunctions.bindAll = function(callback, type) { + if (type === undefined) { + type = 'keydown'; } - - // increment each column in the first row - var j; - for (j = 0; j <= a.length; j++) { - matrix[0][j] = j; + for (var key in _keys) { + if (_keys.hasOwnProperty(key)) { + _exportFunctions.bind(key,callback,type); + } } + }; - // Fill in the rest of the matrix - for (i = 1; i <= b.length; i++) { - for (j = 1; j <= a.length; j++) { - if (b.charAt(i - 1) == a.charAt(j - 1)) { - matrix[i][j] = matrix[i - 1][j - 1]; - } else { - matrix[i][j] = Math.min(matrix[i - 1][j - 1] + 1, // substitution - Math.min(matrix[i][j - 1] + 1, // insertion - matrix[i - 1][j] + 1)); // deletion + // get the key label from an event + _exportFunctions.getKey = function(event) { + for (var key in _keys) { + if (_keys.hasOwnProperty(key)) { + if (event.shiftKey == true && _keys[key].shift == true && event.keyCode == _keys[key].code) { + return key; + } + else if (event.shiftKey == false && _keys[key].shift == false && event.keyCode == _keys[key].code) { + return key; + } + else if (event.keyCode == _keys[key].code && key == 'shift') { + return key; } } } + return "unknown key, currently not supported"; + }; - return matrix[b.length][a.length]; - } - }]); - - return Validator; - })(); - - exports['default'] = Validator; - exports.printStyle = printStyle; - - // item is undefined, which is allowed - - // item is a function, which is allowed - -/***/ }, -/* 49 */ -/***/ function(module, exports, __webpack_require__) { + // unbind either a specific callback from a key or all of them (by leaving callback undefined) + _exportFunctions.unbind = function(key, callback, type) { + if (type === undefined) { + type = 'keydown'; + } + if (_keys[key] === undefined) { + throw new Error("unsupported key: " + key); + } + if (callback !== undefined) { + var newBindings = []; + var bound = _bound[type][_keys[key].code]; + if (bound !== undefined) { + for (var i = 0; i < bound.length; i++) { + if (!(bound[i].fn == callback && bound[i].shift == _keys[key].shift)) { + newBindings.push(_bound[type][_keys[key].code][i]); + } + } + } + _bound[type][_keys[key].code] = newBindings; + } + else { + _bound[type][_keys[key].code] = []; + } + }; - /** - * This object contains all possible options. It will check if the types are correct, if required if the option is one - * of the allowed values. - * - * __any__ means that the name of the property does not matter. - * __type__ is a required field for all objects and contains the allowed types of all objects - */ - 'use strict'; + // reset all bound variables. + _exportFunctions.reset = function() { + _bound = {keydown:{}, keyup:{}}; + }; - Object.defineProperty(exports, '__esModule', { - value: true - }); - var string = 'string'; - var boolean = 'boolean'; - var number = 'number'; - var array = 'array'; - var date = 'date'; - var object = 'object'; // should only be in a __type__ property - var dom = 'dom'; - var moment = 'moment'; - var fn = 'function'; - var nada = 'null'; - var undef = 'undefined'; - var any = 'any'; + // unbind all listeners and reset all variables. + _exportFunctions.destroy = function() { + _bound = {keydown:{}, keyup:{}}; + container.removeEventListener('keydown', down, true); + container.removeEventListener('keyup', up, true); + }; - var allOptions = { - configure: { - enabled: { boolean: boolean }, - filter: { boolean: boolean, fn: fn }, - container: { dom: dom }, - __type__: { object: object, boolean: boolean, fn: fn } - }, + // create listeners. + container.addEventListener('keydown',down,true); + container.addEventListener('keyup',up,true); - //globals : - align: { string: string }, - autoResize: { boolean: boolean }, - clickToUse: { boolean: boolean }, - dataAttributes: { string: string, array: array }, - editable: { - add: { boolean: boolean, undef: undef }, - remove: { boolean: boolean, undef: undef }, - updateGroup: { boolean: boolean, undef: undef }, - updateTime: { boolean: boolean, undef: undef }, - __type__: { boolean: boolean, object: object } - }, - end: { number: number, date: date, string: string, moment: moment }, - format: { - minorLabels: { - millisecond: { string: string, undef: undef }, - second: { string: string, undef: undef }, - minute: { string: string, undef: undef }, - hour: { string: string, undef: undef }, - weekday: { string: string, undef: undef }, - day: { string: string, undef: undef }, - month: { string: string, undef: undef }, - year: { string: string, undef: undef }, - __type__: { object: object } - }, - majorLabels: { - millisecond: { string: string, undef: undef }, - second: { string: string, undef: undef }, - minute: { string: string, undef: undef }, - hour: { string: string, undef: undef }, - weekday: { string: string, undef: undef }, - day: { string: string, undef: undef }, - month: { string: string, undef: undef }, - year: { string: string, undef: undef }, - __type__: { object: object } - }, - __type__: { object: object } - }, - groupOrder: { string: string, fn: fn }, - height: { string: string, number: number }, - hiddenDates: { object: object, array: array }, - locale: { string: string }, - locales: { - __any__: { object: object }, - __type__: { object: object } - }, - margin: { - axis: { number: number }, - item: { - horizontal: { number: number, undef: undef }, - vertical: { number: number, undef: undef }, - __type__: { object: object, number: number } - }, - __type__: { object: object, number: number } - }, - max: { date: date, number: number, string: string, moment: moment }, - maxHeight: { number: number, string: string }, - min: { date: date, number: number, string: string, moment: moment }, - minHeight: { number: number, string: string }, - moveable: { boolean: boolean }, - multiselect: { boolean: boolean }, - onAdd: { fn: fn }, - onUpdate: { fn: fn }, - onMove: { fn: fn }, - onMoving: { fn: fn }, - onRemove: { fn: fn }, - order: { fn: fn }, - orientation: { - axis: { string: string, undef: undef }, - item: { string: string, undef: undef }, - __type__: { string: string, object: object } - }, - selectable: { boolean: boolean }, - showCurrentTime: { boolean: boolean }, - showMajorLabels: { boolean: boolean }, - showMinorLabels: { boolean: boolean }, - stack: { boolean: boolean }, - snap: { fn: fn, nada: nada }, - start: { date: date, number: number, string: string, moment: moment }, - template: { fn: fn }, - timeAxis: { - scale: { string: string, undef: undef }, - step: { number: number, undef: undef }, - __type__: { object: object } - }, - type: { string: string }, - width: { string: string, number: number }, - zoomable: { boolean: boolean }, - zoomMax: { number: number }, - zoomMin: { number: number }, + // return the public functions. + return _exportFunctions; + } - __type__: { object: object } - }; + return keycharm; + })); - var configureOptions = { - global: { - align: ['center', 'left', 'right'], - autoResize: true, - clickToUse: false, - // dataAttributes: ['all'], // FIXME: can be 'all' or string[] - editable: { - add: false, - remove: false, - updateGroup: false, - updateTime: false - }, - end: '', - format: { - minorLabels: { - millisecond: 'SSS', - second: 's', - minute: 'HH:mm', - hour: 'HH:mm', - weekday: 'ddd D', - day: 'D', - month: 'MMM', - year: 'YYYY' - }, - majorLabels: { - millisecond: 'HH:mm:ss', - second: 'D MMMM HH:mm', - minute: 'ddd D MMMM', - hour: 'ddd D MMMM', - weekday: 'MMMM YYYY', - day: 'MMMM YYYY', - month: 'YYYY', - year: '' - } - }, - //groupOrder: {string, fn}, - height: '', - //hiddenDates: {object, array}, - locale: '', - margin: { - axis: [20, 0, 100, 1], - item: { - horizontal: [10, 0, 100, 1], - vertical: [10, 0, 100, 1] - } - }, - max: '', - maxHeight: '', - min: '', - minHeight: '', - moveable: false, - multiselect: false, - //onAdd: {fn}, - //onUpdate: {fn}, - //onMove: {fn}, - //onMoving: {fn}, - //onRename: {fn}, - //order: {fn}, - orientation: { - axis: ['both', 'bottom', 'top'], - item: ['bottom', 'top'] - }, - selectable: true, - showCurrentTime: false, - showMajorLabels: true, - showMinorLabels: true, - stack: true, - //snap: {fn, nada}, - start: '', - //template: {fn}, - //timeAxis: { - // scale: ['millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'], - // step: [1, 1, 10, 1] - //}, - type: ['box', 'point', 'range', 'background'], - width: '100%', - zoomable: true, - zoomMax: [315360000000000, 10, 315360000000000, 1], - zoomMin: [10, 10, 315360000000000, 1] - } - }; - exports.allOptions = allOptions; - exports.configureOptions = configureOptions; /***/ }, -/* 50 */ +/* 46 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var Emitter = __webpack_require__(14); - var Hammer = __webpack_require__(24); + var Hammer = __webpack_require__(25); var util = __webpack_require__(3); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); - var Range = __webpack_require__(28); - var Core = __webpack_require__(31); - var TimeAxis = __webpack_require__(42); - var CurrentTime = __webpack_require__(21); - var CustomTime = __webpack_require__(45); - var LineGraph = __webpack_require__(51); - - var Configurator = __webpack_require__(46); - var Validator = __webpack_require__(48)['default']; - var printStyle = __webpack_require__(48).printStyle; - var allOptions = __webpack_require__(59).allOptions; - var configureOptions = __webpack_require__(59).configureOptions; + var Component = __webpack_require__(23); + var moment = __webpack_require__(4); + var locales = __webpack_require__(24); /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array} [items] - * @param {Object} [options] See Graph2d.setOptions for the available options. - * @constructor - * @extends Core + * A custom time bar + * @param {{range: Range, dom: Object}} body + * @param {Object} [options] Available parameters: + * {number | string} id + * {string} locales + * {string} locale + * @constructor CustomTime + * @extends Component */ - function Graph2d(container, items, groups, options) { - // if the third element is options, the forth is groups (optionally); - if (!(Array.isArray(groups) || groups instanceof DataSet) && groups instanceof Object) { - var forthArgument = options; - options = groups; - groups = forthArgument; - } - - var me = this; - this.defaultOptions = { - start: null, - end: null, - - autoResize: true, - - orientation: { - axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' - item: 'bottom' // not relevant for Graph2d - }, - - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); - - // Create the DOM, props, and emitter - this._create(container); - - // all components listed here will be repainted automatically - this.components = []; - - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - hiddenDates: [], - util: { - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime: me._toGlobalTime.bind(me) - } - }; - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + function CustomTime(body, options) { + this.body = body; - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - //this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); + // default options + this.defaultOptions = { + locales: locales, + locale: 'en', + id: undefined + }; + this.options = util.extend({}, this.defaultOptions); - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + if (options && options.time) { + this.customTime = options.time; + } else { + this.customTime = new Date(); + } - // item set - this.linegraph = new LineGraph(this.body); - this.components.push(this.linegraph); + this.eventParams = {}; // stores state parameters while dragging the bar - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + this.setOptions(options); - this.on('tap', function (event) { - me.emit('click', me.getEventProperties(event)); - }); - this.on('doubletap', function (event) { - me.emit('doubleClick', me.getEventProperties(event)); - }); - this.dom.root.oncontextmenu = function (event) { - me.emit('contextmenu', me.getEventProperties(event)); - }; + // create the DOM + this._create(); + } - // setup configuration system - this.configurator = new Configurator(this, container, configureOptions); + CustomTime.prototype = new Component(); - // apply options + /** + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {number | string} id + * {string} locales + * {string} locale + */ + CustomTime.prototype.setOptions = function (options) { if (options) { - this.setOptions(options); + // copy all options that we know + util.selectiveExtend(['locale', 'locales', 'id'], this.options, options); } + }; - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); - } + /** + * Create the DOM for the custom time + * @private + */ + CustomTime.prototype._create = function () { + var bar = document.createElement('div'); + bar['custom-time'] = this; + bar.className = 'vis-custom-time ' + (this.options.id || ''); + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; + this.bar = bar; - // create itemset - if (items) { - this.setItems(items); - } else { - this._redraw(); - } - } + var drag = document.createElement('div'); + drag.style.position = 'relative'; + drag.style.top = '0px'; + drag.style.left = '-10px'; + drag.style.height = '100%'; + drag.style.width = '20px'; + bar.appendChild(drag); - // Extend the functionality from Core - Graph2d.prototype = new Core(); + // attach event listeners + this.hammer = new Hammer(drag); + this.hammer.on('panstart', this._onDragStart.bind(this)); + this.hammer.on('panmove', this._onDrag.bind(this)); + this.hammer.on('panend', this._onDragEnd.bind(this)); + // TODO: cleanup + //this.hammer.on('pan', function (event) { + // event.preventDefault(); + //}); + }; - Graph2d.prototype.setOptions = function (options) { - // validate options - var errorFound = Validator.validate(options, allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', printStyle); - } + /** + * Destroy the CustomTime bar + */ + CustomTime.prototype.destroy = function () { + this.hide(); - Core.prototype.setOptions.call(this, options); + this.hammer.destroy(); + this.hammer = null; + + this.body = null; }; /** - * Set items - * @param {vis.DataSet | Array | null} items + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - Graph2d.prototype.setItems = function (items) { - var initialLoad = this.itemsData == null; - - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); + CustomTime.prototype.redraw = function () { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); } - // set items - this.itemsData = newDataSet; - this.linegraph && this.linegraph.setItems(newDataSet); - - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - var start = this.options.start != undefined ? this.options.start : null; - var end = this.options.end != undefined ? this.options.end : null; + var x = this.body.util.toScreen(this.customTime); - this.setWindow(start, end, { animation: false }); - } else { - this.fit({ animation: false }); + var locale = this.options.locales[this.options.locale]; + if (!locale) { + if (!this.warned) { + console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); + this.warned = true; } + locale = this.options.locales['en']; // fall back on english when not available } + var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); + + this.bar.style.left = x + 'px'; + this.bar.title = title; + + return false; }; /** - * Set groups - * @param {vis.DataSet | Array} groups + * Remove the CustomTime from the DOM */ - Graph2d.prototype.setGroups = function (groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } else { - // turn an array into a dataset - newDataSet = new DataSet(groups); + CustomTime.prototype.hide = function () { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); } + }; - this.groupsData = newDataSet; - this.linegraph.setGroups(newDataSet); + /** + * Set custom time. + * @param {Date | number | string} time + */ + CustomTime.prototype.setCustomTime = function (time) { + this.customTime = util.convert(time, 'Date'); + this.redraw(); }; /** - * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). - * @param groupId - * @param width - * @param height + * Retrieve the current custom time. + * @return {Date} customTime */ - Graph2d.prototype.getLegend = function (groupId, width, height) { - if (width === undefined) { - width = 15; - } - if (height === undefined) { - height = 15; - } - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].getLegend(width, height); - } else { - return 'cannot find group:' + groupId; - } + CustomTime.prototype.getCustomTime = function () { + return new Date(this.customTime.valueOf()); }; /** - * This checks if the visible option of the supplied group (by ID) is true or false. - * @param groupId - * @returns {*} + * Start moving horizontally + * @param {Event} event + * @private */ - Graph2d.prototype.isGroupVisible = function (groupId) { - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true); - } else { - return false; - } + CustomTime.prototype._onDragStart = function (event) { + this.eventParams.dragging = true; + this.eventParams.customTime = this.customTime; + + event.stopPropagation(); }; /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null + * Perform moving operating. + * @param {Event} event + * @private */ - Graph2d.prototype.getDataRange = function () { - var min = null; - var max = null; + CustomTime.prototype._onDrag = function (event) { + if (!this.eventParams.dragging) return; - // calculate min from start filed - for (var groupId in this.linegraph.groups) { - if (this.linegraph.groups.hasOwnProperty(groupId)) { - if (this.linegraph.groups[groupId].visible == true) { - for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { - var item = this.linegraph.groups[groupId].itemsData[i]; - var value = util.convert(item.x, 'Date').valueOf(); - min = min == null ? value : min > value ? value : min; - max = max == null ? value : max < value ? value : max; - } - } - } - } + var x = this.body.util.toScreen(this.eventParams.customTime) + event.deltaX; + var time = this.body.util.toTime(x); - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; + this.setCustomTime(time); + + // fire a timechange event + this.body.emitter.emit('timechange', { + id: this.options.id, + time: new Date(this.customTime.valueOf()) + }); + + event.stopPropagation(); }; /** - * Generate Timeline related information from an event + * Stop moving operating. * @param {Event} event - * @return {Object} An object with related information, like on which area - * The event happened, whether clicked on an item, etc. + * @private */ - Graph2d.prototype.getEventProperties = function (event) { - var clientX = event.center ? event.center.x : event.clientX; - var clientY = event.center ? event.center.y : event.clientY; - var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); - var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - var time = this._toTime(x); + CustomTime.prototype._onDragEnd = function (event) { + if (!this.eventParams.dragging) return; - var customTime = CustomTime.customTimeFromTarget(event); + // fire a timechanged event + this.body.emitter.emit('timechanged', { + id: this.options.id, + time: new Date(this.customTime.valueOf()) + }); - var element = util.getTarget(event); - var what = null; - if (util.hasParent(element, this.timeAxis.dom.foreground)) { - what = 'axis'; - } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { - what = 'axis'; - } else if (util.hasParent(element, this.linegraph.yAxisLeft.dom.frame)) { - what = 'data-axis'; - } else if (util.hasParent(element, this.linegraph.yAxisRight.dom.frame)) { - what = 'data-axis'; - } else if (util.hasParent(element, this.linegraph.legendLeft.dom.frame)) { - what = 'legend'; - } else if (util.hasParent(element, this.linegraph.legendRight.dom.frame)) { - what = 'legend'; - } else if (customTime != null) { - what = 'custom-time'; - } else if (util.hasParent(element, this.currentTime.bar)) { - what = 'current-time'; - } else if (util.hasParent(element, this.dom.center)) { - what = 'background'; - } + event.stopPropagation(); + }; - var value = []; - var yAxisLeft = this.linegraph.yAxisLeft; - var yAxisRight = this.linegraph.yAxisRight; - if (!yAxisLeft.hidden) { - value.push(yAxisLeft.screenToValue(y)); - } - if (!yAxisRight.hidden) { - value.push(yAxisRight.screenToValue(y)); + /** + * Find a custom time from an event target: + * searches for the attribute 'custom-time' in the event target's element tree + * @param {Event} event + * @return {CustomTime | null} customTime + */ + CustomTime.customTimeFromTarget = function (event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('custom-time')) { + return target['custom-time']; + } + target = target.parentNode; } - return { - event: event, - what: what, - pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, - pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, - x: x, - y: y, - time: time, - value: value - }; + return null; }; - module.exports = Graph2d; + module.exports = CustomTime; /***/ }, -/* 51 */ +/* 47 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(3); - var DOMutil = __webpack_require__(8); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); - var Component = __webpack_require__(22); - var DataAxis = __webpack_require__(52); - var GraphGroup = __webpack_require__(54); - var Legend = __webpack_require__(58); - var BarFunctions = __webpack_require__(57); - var LineFunctions = __webpack_require__(55); + Object.defineProperty(exports, '__esModule', { + value: true + }); - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var _ColorPicker = __webpack_require__(48); + + var _ColorPicker2 = _interopRequireDefault(_ColorPicker); + + var util = __webpack_require__(3); /** - * This is the constructor of the LineGraph. It requires a Timeline body and options. + * The way this works is for all properties of this.possible options, you can supply the property name in any form to list the options. + * Boolean options are recognised as Boolean + * Number options should be written as array: [default value, min value, max value, stepsize] + * Colors should be written as array: ['color', '#ffffff'] + * Strings with should be written as array: [option1, option2, option3, ..] * - * @param body - * @param options - * @constructor + * The options are matched with their counterparts in each of the modules and the values used in the configuration are + * + * @param parentModule | the location where parentModule.setOptions() can be called + * @param defaultContainer | the default container of the module + * @param configureOptions | the fully configured and predefined options set found in allOptions.js + * @param pixelRatio | canvas pixel ratio */ - function LineGraph(body, options) { - this.id = util.randomUUID(); - this.body = body; - this.defaultOptions = { - yAxisOrientation: 'left', - defaultGroup: 'default', - sort: true, - sampling: true, - stack: false, - graphHeight: '400px', - shaded: { + var Configurator = (function () { + function Configurator(parentModule, defaultContainer, configureOptions) { + var pixelRatio = arguments[3] === undefined ? 1 : arguments[3]; + + _classCallCheck(this, Configurator); + + this.parent = parentModule; + this.changedOptions = []; + this.container = defaultContainer; + this.allowCreation = false; + + this.options = {}; + this.defaultOptions = { enabled: false, - orientation: 'bottom' // top, bottom - }, - style: 'line', // line, bar - barChart: { - width: 50, - sideBySide: false, - align: 'center' // left, center, right - }, - interpolation: { - enabled: true, - parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - alpha: 0.5 - }, - drawPoints: { - enabled: true, - size: 6, - style: 'square' // square, circle - }, - dataAxis: { - showMinorLabels: true, - showMajorLabels: true, - icons: false, - width: '40px', - visible: true, - alignZeros: true, - left: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - }, - right: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } + filter: true, + container: undefined, + showButton: true + }; + util.extend(this.options, this.defaultOptions); + + this.configureOptions = configureOptions; + this.moduleOptions = {}; + this.domElements = []; + this.colorPicker = new _ColorPicker2['default'](pixelRatio); + this.wrapper = undefined; + } + + _createClass(Configurator, [{ + key: 'setOptions', + + /** + * refresh all options. + * Because all modules parse their options by themselves, we just use their options. We copy them here. + * + * @param options + */ + value: function setOptions(options) { + if (options !== undefined) { + var enabled = true; + if (typeof options === 'string') { + this.options.filter = options; + } else if (options instanceof Array) { + this.options.filter = options.join(); + } else if (typeof options === 'object') { + if (options.container !== undefined) { + this.options.container = options.container; + } + if (options.filter !== undefined) { + this.options.filter = options.filter; + } + if (options.showButton !== undefined) { + this.options.showButton = options.showButton; + } + if (options.enabled !== undefined) { + enabled = options.enabled; + } + } else if (typeof options === 'boolean') { + this.options.filter = true; + enabled = options; + } else if (typeof options === 'function') { + this.options.filter = options; + enabled = true; + } + this.options.enabled = enabled; } - }, - legend: { - enabled: false, - icons: true, - left: { - visible: true, - position: 'top-left' // top/bottom - left,right - }, - right: { - visible: true, - position: 'top-right' // top/bottom - left,right + this._clean(); + } + }, { + key: 'setModuleOptions', + value: function setModuleOptions(moduleOptions) { + this.moduleOptions = moduleOptions; + if (this.options.enabled === true) { + this._clean(); + if (this.options.container !== undefined) { + this.container = this.options.container; + } + this._create(); } - }, - groups: { - visibility: {} } - }; - - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); - this.dom = {}; - this.props = {}; - this.hammer = null; - this.groups = {}; - this.abortedGraphUpdate = false; - this.updateSVGheight = false; - this.updateSVGheightOnResize = false; - - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + }, { + key: '_create', - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function add(event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemove(params.items); - } - }; + /** + * Create all DOM elements + * @private + */ + value: function _create() { + var _this = this; - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function add(event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemoveGroups(params.items); - } - }; + this._clean(); + this.changedOptions = []; - this.items = {}; // object with an Item for every data item - this.selection = []; // list with the ids of all selected nodes - this.lastStart = this.body.range.start; - this.touchParams = {}; // stores properties while dragging + var filter = this.options.filter; + var counter = 0; + var show = false; + for (var option in this.configureOptions) { + if (this.configureOptions.hasOwnProperty(option)) { + this.allowCreation = false; + show = false; + if (typeof filter === 'function') { + show = filter(option, []); + show = show || this._handleObject(this.configureOptions[option], [option], true); + } else if (filter === true || filter.indexOf(option) !== -1) { + show = true; + } - this.svgElements = {}; - this.setOptions(options); - this.groupsUsingDefaultStyles = [0]; - this.COUNTER = 0; - this.body.emitter.on('rangechanged', function () { - me.lastStart = me.body.range.start; - me.svg.style.left = util.option.asSize(-me.props.width); - me.redraw.call(me, true); - }); + if (show !== false) { + this.allowCreation = true; - // create the HTML DOM - this._create(); - this.framework = { svg: this.svg, svgElements: this.svgElements, options: this.options, groups: this.groups }; - this.body.emitter.emit('change'); - } + // linebreak between categories + if (counter > 0) { + this._makeItem([]); + } + // a header for the category + this._makeHeader(option); - LineGraph.prototype = new Component(); + // get the suboptions + this._handleObject(this.configureOptions[option], [option]); + } + counter++; + } + } - /** - * Create the HTML DOM for the ItemSet - */ - LineGraph.prototype._create = function () { - var frame = document.createElement('div'); - frame.className = 'vis-line-graph'; - this.dom.frame = frame; + if (this.options.showButton === true) { + (function () { + var generateButton = document.createElement('div'); + generateButton.className = 'vis-network-configuration button'; + generateButton.innerHTML = 'generate options'; + generateButton.onclick = function () { + _this._printOptions(); + }; + generateButton.onmouseover = function () { + generateButton.className = 'vis-network-configuration button hover'; + }; + generateButton.onmouseout = function () { + generateButton.className = 'vis-network-configuration button'; + }; - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.svg.style.position = 'relative'; - this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; - this.svg.style.display = 'block'; - frame.appendChild(this.svg); + _this.optionsContainer = document.createElement('div'); + _this.optionsContainer.className = 'vis-network-configuration vis-option-container'; - // data axis - this.options.dataAxis.orientation = 'left'; - this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + _this.domElements.push(_this.optionsContainer); + _this.domElements.push(generateButton); + })(); + } - this.options.dataAxis.orientation = 'right'; - this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - delete this.options.dataAxis.orientation; + this._push(); + this.colorPicker.insertTo(this.container); + } + }, { + key: '_push', - // legends - this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); - this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); + /** + * draw all DOM elements on the screen + * @private + */ + value: function _push() { + this.wrapper = document.createElement('div'); + this.wrapper.className = 'vis-network-configuration-wrapper'; + this.container.appendChild(this.wrapper); + for (var i = 0; i < this.domElements.length; i++) { + this.wrapper.appendChild(this.domElements[i]); + } + } + }, { + key: '_clean', - this.show(); - }; + /** + * delete all DOM elements + * @private + */ + value: function _clean() { + for (var i = 0; i < this.domElements.length; i++) { + this.wrapper.removeChild(this.domElements[i]); + } - /** - * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. - * @param {object} options - */ - LineGraph.prototype.setOptions = function (options) { - if (options) { - var fields = ['sampling', 'defaultGroup', 'stack', 'height', 'graphHeight', 'yAxisOrientation', 'style', 'barChart', 'dataAxis', 'sort', 'groups']; - if (options.graphHeight === undefined && options.height !== undefined && this.body.domProps.centerContainer.height !== undefined) { - this.updateSVGheight = true; - this.updateSVGheightOnResize = true; - } else if (this.body.domProps.centerContainer.height !== undefined && options.graphHeight !== undefined) { - if (parseInt((options.graphHeight + '').replace('px', '')) < this.body.domProps.centerContainer.height) { - this.updateSVGheight = true; + if (this.wrapper !== undefined) { + this.container.removeChild(this.wrapper); + this.wrapper = undefined; } + this.domElements = []; } - util.selectiveDeepExtend(fields, this.options, options); - util.mergeOptions(this.options, options, 'interpolation'); - util.mergeOptions(this.options, options, 'drawPoints'); - util.mergeOptions(this.options, options, 'shaded'); - util.mergeOptions(this.options, options, 'legend'); + }, { + key: '_getValue', - if (options.interpolation) { - if (typeof options.interpolation == 'object') { - if (options.interpolation.parametrization) { - if (options.interpolation.parametrization == 'uniform') { - this.options.interpolation.alpha = 0; - } else if (options.interpolation.parametrization == 'chordal') { - this.options.interpolation.alpha = 1; - } else { - this.options.interpolation.parametrization = 'centripetal'; - this.options.interpolation.alpha = 0.5; - } + /** + * get the value from the actualOptions if it exists + * @param {array} path | where to look for the actual option + * @returns {*} + * @private + */ + value: function _getValue(path) { + var base = this.moduleOptions; + for (var i = 0; i < path.length; i++) { + if (base[path[i]] !== undefined) { + base = base[path[i]]; + } else { + base = undefined; + break; } } + return base; } + }, { + key: '_makeItem', - if (this.yAxisLeft) { - if (options.dataAxis !== undefined) { - this.yAxisLeft.setOptions(this.options.dataAxis); - this.yAxisRight.setOptions(this.options.dataAxis); + /** + * all option elements are wrapped in an item + * @param path + * @param domElements + * @private + */ + value: function _makeItem(path) { + var _this2 = this; + + for (var _len = arguments.length, domElements = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + domElements[_key - 1] = arguments[_key]; } - } - if (this.legendLeft) { - if (options.legend !== undefined) { - this.legendLeft.setOptions(this.options.legend); - this.legendRight.setOptions(this.options.legend); + if (this.allowCreation === true) { + (function () { + var item = document.createElement('div'); + item.className = 'vis-network-configuration item s' + path.length; + domElements.forEach(function (element) { + item.appendChild(element); + }); + _this2.domElements.push(item); + })(); } } + }, { + key: '_makeHeader', - if (this.groups.hasOwnProperty(UNGROUPED)) { - this.groups[UNGROUPED].setOptions(options); + /** + * header for major subjects + * @param name + * @private + */ + value: function _makeHeader(name) { + var div = document.createElement('div'); + div.className = 'vis-network-configuration header'; + div.innerHTML = name; + this._makeItem([], div); } - } + }, { + key: '_makeLabel', - // this is used to redraw the graph if the visibility of the groups is changed. - if (this.dom.frame) { - this.redraw(true); - } - }; + /** + * make a label, if it is an object label, it gets different styling. + * @param name + * @param path + * @param objectLabel + * @returns {HTMLElement} + * @private + */ + value: function _makeLabel(name, path) { + var objectLabel = arguments[2] === undefined ? false : arguments[2]; - /** - * Hide the component from the DOM - */ - LineGraph.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - }; + var div = document.createElement('div'); + div.className = 'vis-network-configuration label s' + path.length; + if (objectLabel === true) { + div.innerHTML = '' + name + ':'; + } else { + div.innerHTML = name + ':'; + } + return div; + } + }, { + key: '_makeDropdown', - /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed - */ - LineGraph.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } - }; + /** + * make a dropdown list for multiple possible string optoins + * @param arr + * @param value + * @param path + * @private + */ + value: function _makeDropdown(arr, value, path) { + var select = document.createElement('select'); + select.className = 'vis-network-configuration select'; + var selectedValue = 0; + if (value !== undefined) { + if (arr.indexOf(value) !== -1) { + selectedValue = arr.indexOf(value); + } + } - /** - * Set items - * @param {vis.DataSet | null} items - */ - LineGraph.prototype.setItems = function (items) { - var me = this, - ids, - oldItemsData = this.itemsData; + for (var i = 0; i < arr.length; i++) { + var option = document.createElement('option'); + option.value = arr[i]; + if (i === selectedValue) { + option.selected = 'selected'; + } + option.innerHTML = arr[i]; + select.appendChild(option); + } - // replace the dataset - if (!items) { - this.itemsData = null; - } else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + var me = this; + select.onchange = function () { + me._update(this.value, path); + }; - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, select); + } + }, { + key: '_makeRange', - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); - } + /** + * make a range object for numeric options + * @param arr + * @param value + * @param path + * @private + */ + value: function _makeRange(arr, value, path) { + var defaultValue = arr[0]; + var min = arr[1]; + var max = arr[2]; + var step = arr[3]; + var range = document.createElement('input'); + range.type = 'range'; + range.className = 'vis-network-configuration range'; + range.min = min; + range.max = max; + range.step = step; - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + if (value !== undefined) { + if (value < 0 && value * 2 < min) { + range.min = value * 2; + } else if (value * 0.1 < min) { + range.min = value / 10; + } + if (value * 2 > max && max !== 1) { + range.max = value * 2; + } + range.value = value; + } else { + range.value = defaultValue; + } - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); - } - this._updateUngrouped(); - //this._updateGraph(); - this.redraw(true); - }; + var input = document.createElement('input'); + input.className = 'vis-network-configuration rangeinput'; + input.value = range.value; - /** - * Set groups - * @param {vis.DataSet} groups - */ - LineGraph.prototype.setGroups = function (groups) { - var me = this; - var ids; + var me = this; + range.onchange = function () { + input.value = this.value;me._update(Number(this.value), path); + }; + range.oninput = function () { + input.value = this.value; + }; - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.off(event, callback); - }); + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, range, input); + } + }, { + key: '_makeCheckbox', - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } + /** + * make a checkbox for boolean options. + * @param defaultValue + * @param value + * @param path + * @private + */ + value: function _makeCheckbox(defaultValue, value, path) { + var checkbox = document.createElement('input'); + checkbox.type = 'checkbox'; + checkbox.className = 'vis-network-configuration checkbox'; + checkbox.checked = defaultValue; + if (value !== undefined) { + checkbox.checked = value; + if (value !== defaultValue) { + if (typeof defaultValue === 'object') { + if (value !== defaultValue.enabled) { + this.changedOptions.push({ path: path, value: value }); + } + } else { + this.changedOptions.push({ path: path, value: value }); + } + } + } - // replace the dataset - if (!groups) { - this.groupsData = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + var me = this; + checkbox.onchange = function () { + me._update(this.checked, path); + }; - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, checkbox); + } + }, { + key: '_makeTextInput', + + /** + * make a text input field for string options. + * @param defaultValue + * @param value + * @param path + * @private + */ + value: function _makeTextInput(defaultValue, value, path) { + var checkbox = document.createElement('input'); + checkbox.type = 'text'; + checkbox.className = 'vis-network-configuration text'; + checkbox.value = value; + if (value !== defaultValue) { + this.changedOptions.push({ path: path, value: value }); + } - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); - } - this._onUpdate(); - }; + var me = this; + checkbox.onchange = function () { + me._update(this.value, path); + }; - /** - * Update the data - * @param [ids] - * @private - */ - LineGraph.prototype._onUpdate = function (ids) { - this._updateUngrouped(); - this._updateAllGroupData(); - //this._updateGraph(); - this.redraw(true); - }; - LineGraph.prototype._onAdd = function (ids) { - this._onUpdate(ids); - }; - LineGraph.prototype._onRemove = function (ids) { - this._onUpdate(ids); - }; - LineGraph.prototype._onUpdateGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - var group = this.groupsData.get(groupIds[i]); - this._updateGroup(group, groupIds[i]); - } + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, checkbox); + } + }, { + key: '_makeColorField', - //this._updateGraph(); - this.redraw(true); - }; - LineGraph.prototype._onAddGroups = function (groupIds) { - this._onUpdateGroups(groupIds); - }; + /** + * make a color field with a color picker for color fields + * @param arr + * @param value + * @param path + * @private + */ + value: function _makeColorField(arr, value, path) { + var _this3 = this; - /** - * this cleans the group out off the legends and the dataaxis, updates the ungrouped and updates the graph - * @param {Array} groupIds - * @private - */ - LineGraph.prototype._onRemoveGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - if (this.groups.hasOwnProperty(groupIds[i])) { - if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { - this.yAxisRight.removeGroup(groupIds[i]); - this.legendRight.removeGroup(groupIds[i]); - this.legendRight.redraw(); + var defaultColor = arr[1]; + var div = document.createElement('div'); + value = value === undefined ? defaultColor : value; + + if (value !== 'none') { + div.className = 'vis-network-configuration colorBlock'; + div.style.backgroundColor = value; } else { - this.yAxisLeft.removeGroup(groupIds[i]); - this.legendLeft.removeGroup(groupIds[i]); - this.legendLeft.redraw(); + div.className = 'vis-network-configuration colorBlock none'; } - delete this.groups[groupIds[i]]; - } - } - this._updateUngrouped(); - //this._updateGraph(); - this.redraw(true); - }; - /** - * update a group object with the group dataset entree - * - * @param group - * @param groupId - * @private - */ - LineGraph.prototype._updateGroup = function (group, groupId) { - if (!this.groups.hasOwnProperty(groupId)) { - this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.addGroup(groupId, this.groups[groupId]); - this.legendRight.addGroup(groupId, this.groups[groupId]); - } else { - this.yAxisLeft.addGroup(groupId, this.groups[groupId]); - this.legendLeft.addGroup(groupId, this.groups[groupId]); + value = value === undefined ? defaultColor : value; + div.onclick = function () { + _this3._showColorPicker(value, div, path); + }; + + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, div); } - } else { - this.groups[groupId].update(group); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.updateGroup(groupId, this.groups[groupId]); - this.legendRight.updateGroup(groupId, this.groups[groupId]); - } else { - this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); - this.legendLeft.updateGroup(groupId, this.groups[groupId]); + }, { + key: '_showColorPicker', + + /** + * used by the color buttons to call the color picker. + * @param event + * @param value + * @param div + * @param path + * @private + */ + value: function _showColorPicker(value, div, path) { + var _this4 = this; + + var rect = div.getBoundingClientRect(); + var bodyRect = document.body.getBoundingClientRect(); + var pickerX = rect.left + rect.width + 5; + var pickerY = rect.top - bodyRect.top + rect.height * 0.5; + this.colorPicker.show(pickerX, pickerY); + this.colorPicker.setColor(value); + this.colorPicker.setCallback(function (color) { + var colorString = 'rgba(' + color.r + ',' + color.g + ',' + color.b + ',' + color.a + ')'; + div.style.backgroundColor = colorString; + _this4._update(colorString, path); + }); } - } - this.legendLeft.redraw(); - this.legendRight.redraw(); - }; + }, { + key: '_handleObject', - /** - * this updates all groups, it is used when there is an update the the itemset. - * - * @private - */ - LineGraph.prototype._updateAllGroupData = function () { - if (this.itemsData != null) { - var groupsContent = {}; - var groupId; - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - groupsContent[groupId] = []; + /** + * parse an object and draw the correct items + * @param obj + * @param path + * @private + */ + value: function _handleObject(obj) { + var path = arguments[1] === undefined ? [] : arguments[1]; + var checkOnly = arguments[2] === undefined ? false : arguments[2]; + + var show = false; + var filter = this.options.filter; + var visibleInSet = false; + for (var subObj in obj) { + if (obj.hasOwnProperty(subObj)) { + show = true; + var item = obj[subObj]; + var newPath = util.copyAndExtendArray(path, subObj); + if (typeof filter === 'function') { + show = filter(subObj, path); + + // if needed we must go deeper into the object. + if (show === false) { + if (!(item instanceof Array) && typeof item !== 'string' && typeof item !== 'boolean' && item instanceof Object) { + this.allowCreation = false; + show = this._handleObject(item, newPath, true); + this.allowCreation = checkOnly === false; + } + } + } + + if (show !== false) { + visibleInSet = true; + var value = this._getValue(newPath); + + if (item instanceof Array) { + this._handleArray(item, value, newPath); + } else if (typeof item === 'string') { + this._makeTextInput(item, value, newPath); + } else if (typeof item === 'boolean') { + this._makeCheckbox(item, value, newPath); + } else if (item instanceof Object) { + // collapse the physics options that are not enabled + var draw = true; + if (path.indexOf('physics') !== -1) { + if (this.moduleOptions.physics.solver !== subObj) { + draw = false; + } + } + + if (draw === true) { + // initially collapse options with an disabled enabled option. + if (item.enabled !== undefined) { + var enabledPath = util.copyAndExtendArray(newPath, 'enabled'); + var enabledValue = this._getValue(enabledPath); + if (enabledValue === true) { + var label = this._makeLabel(subObj, newPath, true); + this._makeItem(newPath, label); + visibleInSet = this._handleObject(item, newPath) || visibleInSet; + } else { + this._makeCheckbox(item, enabledValue, newPath); + } + } else { + var label = this._makeLabel(subObj, newPath, true); + this._makeItem(newPath, label); + visibleInSet = this._handleObject(item, newPath) || visibleInSet; + } + } + } else { + console.error('dont know how to handle', item, subObj, newPath); + } + } + } } + return visibleInSet; } - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (groupsContent[item.group] === undefined) { - throw new Error('Cannot find referenced group. Possible reason: items added before groups? Groups need to be added before items, as items refer to groups.'); + }, { + key: '_handleArray', + + /** + * handle the array type of option + * @param optionName + * @param arr + * @param value + * @param path + * @private + */ + value: function _handleArray(arr, value, path) { + if (typeof arr[0] === 'string' && arr[0] === 'color') { + this._makeColorField(arr, value, path); + if (arr[1] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } else if (typeof arr[0] === 'string') { + this._makeDropdown(arr, value, path); + if (arr[0] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } else if (typeof arr[0] === 'number') { + this._makeRange(arr, value, path); + if (arr[0] !== value) { + this.changedOptions.push({ path: path, value: Number(value) }); } - item.x = util.convert(item.x, 'Date'); - groupsContent[item.group].push(item); } } - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - this.groups[groupId].setItems(groupsContent[groupId]); - } + }, { + key: '_update', + + /** + * called to update the network with the new settings. + * @param value + * @param path + * @private + */ + value: function _update(value, path) { + var options = this._constructOptions(value, path); + this.parent.setOptions(options); } - } - }; + }, { + key: '_constructOptions', + value: function _constructOptions(value, path) { + var optionsObj = arguments[2] === undefined ? {} : arguments[2]; - /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. This anonymous group is called 'graph'. - * @protected - */ - LineGraph.prototype._updateUngrouped = function () { - if (this.itemsData && this.itemsData != null) { - var ungroupedCounter = 0; - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (item != undefined) { - if (item.hasOwnProperty('group')) { - if (item.group === undefined) { - item.group = UNGROUPED; - } + var pointer = optionsObj; + + // when dropdown boxes can be string or boolean, we typecast it into correct types + value = value === 'true' ? true : value; + value = value === 'false' ? false : value; + + for (var i = 0; i < path.length; i++) { + if (path[i] !== 'global') { + if (pointer[path[i]] === undefined) { + pointer[path[i]] = {}; + } + if (i !== path.length - 1) { + pointer = pointer[path[i]]; } else { - item.group = UNGROUPED; + pointer[path[i]] = value; } - ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; } } + return optionsObj; } - - if (ungroupedCounter == 0) { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } else { - var group = { id: UNGROUPED, content: this.options.defaultGroup }; - this._updateGroup(group, UNGROUPED); + }, { + key: '_printOptions', + value: function _printOptions() { + var options = {}; + for (var i = 0; i < this.changedOptions.length; i++) { + this._constructOptions(this.changedOptions[i].value, this.changedOptions[i].path, options); + } + this.optionsContainer.innerHTML = '
var options = ' + JSON.stringify(options, null, 2) + '
'; } - } else { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } + }]); - this.legendLeft.redraw(); - this.legendRight.redraw(); - }; + return Configurator; + })(); - /** - * Redraw the component, mandatory function - * @return {boolean} Returns true if the component is resized - */ - LineGraph.prototype.redraw = function (forceGraphUpdate) { - var resized = false; + exports['default'] = Configurator; + module.exports = exports['default']; - // calculate actual size and position - this.props.width = this.dom.frame.offsetWidth; - this.props.height = this.body.domProps.centerContainer.height - this.body.domProps.border.top - this.body.domProps.border.bottom; +/***/ }, +/* 48 */ +/***/ function(module, exports, __webpack_require__) { - // update the graph if there is no lastWidth or with, used for the initial draw - if (this.lastWidth === undefined && this.props.width) { - forceGraphUpdate = true; - } + 'use strict'; - // check if this component is resized - resized = this._isResized() || resized; + Object.defineProperty(exports, '__esModule', { + value: true + }); - // check whether zoomed (in that case we need to re-stack everything) - var visibleInterval = this.body.range.end - this.body.range.start; - var zoomed = visibleInterval != this.lastVisibleInterval; - this.lastVisibleInterval = visibleInterval; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // the svg element is three times as big as the width, this allows for fully dragging left and right - // without reloading the graph. the controls for this are bound to events in the constructor - if (resized == true) { - this.svg.style.width = util.option.asSize(3 * this.props.width); - this.svg.style.left = util.option.asSize(-this.props.width); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - // if the height of the graph is set as proportional, change the height of the svg - if ((this.options.height + '').indexOf('%') != -1 || this.updateSVGheightOnResize == true) { - this.updateSVGheight = true; - } - } + var Hammer = __webpack_require__(25); + var hammerUtil = __webpack_require__(30); + var util = __webpack_require__(3); - // update the height of the graph on each redraw of the graph. - if (this.updateSVGheight == true) { - if (this.options.graphHeight != this.props.height + 'px') { - this.options.graphHeight = this.props.height + 'px'; - this.svg.style.height = this.props.height + 'px'; - } - this.updateSVGheight = false; - } else { - this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; - } + var ColorPicker = (function () { + function ColorPicker() { + var pixelRatio = arguments[0] === undefined ? 1 : arguments[0]; - // zoomed is here to ensure that animations are shown correctly. - if (resized == true || zoomed == true || this.abortedGraphUpdate == true || forceGraphUpdate == true) { - resized = this._updateGraph() || resized; - } else { - // move the whole svg while dragging - if (this.lastStart != 0) { - var offset = this.body.range.start - this.lastStart; - var range = this.body.range.end - this.body.range.start; - if (this.props.width != 0) { - var rangePerPixelInv = this.props.width / range; - var xOffset = offset * rangePerPixelInv; - this.svg.style.left = -this.props.width - xOffset + 'px'; - } - } + _classCallCheck(this, ColorPicker); + + this.pixelRatio = pixelRatio; + this.generated = false; + this.centerCoordinates = { x: 289 / 2, y: 289 / 2 }; + this.r = 289 * 0.49; + this.color = { r: 255, g: 255, b: 255, a: 1 }; + this.hueCircle = undefined; + this.initialColor = { r: 255, g: 255, b: 255, a: 1 }; + this.previousColor = undefined; + this.applied = false; + + // bound by + this.updateCallback = function () {}; + + // create all DOM elements + this._create(); } - this.legendLeft.redraw(); - this.legendRight.redraw(); - return resized; - }; + _createClass(ColorPicker, [{ + key: 'insertTo', - /** - * Update and redraw the graph. - * - */ - LineGraph.prototype._updateGraph = function () { - // reset the svg elements - DOMutil.prepareElements(this.svgElements); - if (this.props.width != 0 && this.itemsData != null) { - var group, i; - var preprocessedGroupData = {}; - var processedGroupData = {}; - var groupRanges = {}; - var changeCalled = false; + /** + * this inserts the colorPicker into a div from the DOM + * @param container + */ + value: function insertTo(container) { + if (this.hammer !== undefined) { + this.hammer.destroy(); + this.hammer = undefined; + } + this.container = container; + this.container.appendChild(this.frame); + this._bindHammer(); - // getting group Ids - var groupIds = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - group = this.groups[groupId]; - if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { - groupIds.push(groupId); - } + this._setSize(); + } + }, { + key: 'setCallback', + + /** + * the callback is executed on apply and save. Bind it to the application + * @param callback + */ + value: function setCallback(callback) { + if (typeof callback === 'function') { + this.updateCallback = callback; + } else { + throw new Error('Function attempted to set as colorPicker callback is not a function.'); } } - if (groupIds.length > 0) { - // this is the range of the SVG canvas - var minDate = this.body.util.toGlobalTime(-this.body.domProps.root.width); - var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); - var groupsData = {}; - // fill groups data, this only loads the data we require based on the timewindow - this._getRelevantData(groupIds, groupsData, minDate, maxDate); + }, { + key: '_isColorString', + value: function _isColorString(color) { + var htmlColors = { black: '#000000', navy: '#000080', darkblue: '#00008B', mediumblue: '#0000CD', blue: '#0000FF', darkgreen: '#006400', green: '#008000', teal: '#008080', darkcyan: '#008B8B', deepskyblue: '#00BFFF', darkturquoise: '#00CED1', mediumspringgreen: '#00FA9A', lime: '#00FF00', springgreen: '#00FF7F', aqua: '#00FFFF', cyan: '#00FFFF', midnightblue: '#191970', dodgerblue: '#1E90FF', lightseagreen: '#20B2AA', forestgreen: '#228B22', seagreen: '#2E8B57', darkslategray: '#2F4F4F', limegreen: '#32CD32', mediumseagreen: '#3CB371', turquoise: '#40E0D0', royalblue: '#4169E1', steelblue: '#4682B4', darkslateblue: '#483D8B', mediumturquoise: '#48D1CC', indigo: '#4B0082', darkolivegreen: '#556B2F', cadetblue: '#5F9EA0', cornflowerblue: '#6495ED', mediumaquamarine: '#66CDAA', dimgray: '#696969', slateblue: '#6A5ACD', olivedrab: '#6B8E23', slategray: '#708090', lightslategray: '#778899', mediumslateblue: '#7B68EE', lawngreen: '#7CFC00', chartreuse: '#7FFF00', aquamarine: '#7FFFD4', maroon: '#800000', purple: '#800080', olive: '#808000', gray: '#808080', skyblue: '#87CEEB', lightskyblue: '#87CEFA', blueviolet: '#8A2BE2', darkred: '#8B0000', darkmagenta: '#8B008B', saddlebrown: '#8B4513', darkseagreen: '#8FBC8F', lightgreen: '#90EE90', mediumpurple: '#9370D8', darkviolet: '#9400D3', palegreen: '#98FB98', darkorchid: '#9932CC', yellowgreen: '#9ACD32', sienna: '#A0522D', brown: '#A52A2A', darkgray: '#A9A9A9', lightblue: '#ADD8E6', greenyellow: '#ADFF2F', paleturquoise: '#AFEEEE', lightsteelblue: '#B0C4DE', powderblue: '#B0E0E6', firebrick: '#B22222', darkgoldenrod: '#B8860B', mediumorchid: '#BA55D3', rosybrown: '#BC8F8F', darkkhaki: '#BDB76B', silver: '#C0C0C0', mediumvioletred: '#C71585', indianred: '#CD5C5C', peru: '#CD853F', chocolate: '#D2691E', tan: '#D2B48C', lightgrey: '#D3D3D3', palevioletred: '#D87093', thistle: '#D8BFD8', orchid: '#DA70D6', goldenrod: '#DAA520', crimson: '#DC143C', gainsboro: '#DCDCDC', plum: '#DDA0DD', burlywood: '#DEB887', lightcyan: '#E0FFFF', lavender: '#E6E6FA', darksalmon: '#E9967A', violet: '#EE82EE', palegoldenrod: '#EEE8AA', lightcoral: '#F08080', khaki: '#F0E68C', aliceblue: '#F0F8FF', honeydew: '#F0FFF0', azure: '#F0FFFF', sandybrown: '#F4A460', wheat: '#F5DEB3', beige: '#F5F5DC', whitesmoke: '#F5F5F5', mintcream: '#F5FFFA', ghostwhite: '#F8F8FF', salmon: '#FA8072', antiquewhite: '#FAEBD7', linen: '#FAF0E6', lightgoldenrodyellow: '#FAFAD2', oldlace: '#FDF5E6', red: '#FF0000', fuchsia: '#FF00FF', magenta: '#FF00FF', deeppink: '#FF1493', orangered: '#FF4500', tomato: '#FF6347', hotpink: '#FF69B4', coral: '#FF7F50', darkorange: '#FF8C00', lightsalmon: '#FFA07A', orange: '#FFA500', lightpink: '#FFB6C1', pink: '#FFC0CB', gold: '#FFD700', peachpuff: '#FFDAB9', navajowhite: '#FFDEAD', moccasin: '#FFE4B5', bisque: '#FFE4C4', mistyrose: '#FFE4E1', blanchedalmond: '#FFEBCD', papayawhip: '#FFEFD5', lavenderblush: '#FFF0F5', seashell: '#FFF5EE', cornsilk: '#FFF8DC', lemonchiffon: '#FFFACD', floralwhite: '#FFFAF0', snow: '#FFFAFA', yellow: '#FFFF00', lightyellow: '#FFFFE0', ivory: '#FFFFF0', white: '#FFFFFF' }; + if (typeof color === 'string') { + return htmlColors[color]; + } + } + }, { + key: 'setColor', - // apply sampling, if disabled, it will pass through this function. - this._applySampling(groupIds, groupsData); + /** + * Set the color of the colorPicker + * Supported formats: + * 'red' --> HTML color string + * '#ffffff' --> hex string + * 'rbg(255,255,255)' --> rgb string + * 'rgba(255,255,255,1.0)' --> rgba string + * {r:255,g:255,b:255} --> rgb object + * {r:255,g:255,b:255,a:1.0} --> rgba object + * @param color + * @param setInitial + */ + value: function setColor(color) { + var setInitial = arguments[1] === undefined ? true : arguments[1]; - // we transform the X coordinates to detect collisions - for (i = 0; i < groupIds.length; i++) { - preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); + if (color === 'none') { + return; } - // now all needed data has been collected we start the processing. - this._getYRanges(groupIds, preprocessedGroupData, groupRanges); + var rgba = undefined; - // update the Y axis first, we use this data to draw at the correct Y points - // changeCalled is required to clean the SVG on a change emit. - changeCalled = this._updateYAxis(groupIds, groupRanges); - var MAX_CYCLES = 5; - if (changeCalled == true && this.COUNTER < MAX_CYCLES) { - DOMutil.cleanupElements(this.svgElements); - this.abortedGraphUpdate = true; - this.COUNTER++; - this.body.emitter.emit('change'); - return true; - } else { - if (this.COUNTER > MAX_CYCLES) { - console.log('WARNING: there may be an infinite loop in the _updateGraph emitter cycle.'); - } - this.COUNTER = 0; - this.abortedGraphUpdate = false; + // if a html color shorthand is used, convert to hex + var htmlColor = this._isColorString(color); + if (htmlColor !== undefined) { + color = htmlColor; + } - // With the yAxis scaled correctly, use this to get the Y values of the points. - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); + // check format + if (util.isString(color) === true) { + if (util.isValidRGB(color) === true) { + var rgbaArray = color.substr(4).substr(0, color.length - 5).split(','); + rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: 1 }; + } else if (util.isValidRGBA(color) === true) { + var rgbaArray = color.substr(5).substr(0, color.length - 6).split(','); + rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: rgbaArray[3] }; + } else if (util.isValidHex(color) === true) { + var rgbObj = util.hexToRGB(color); + rgba = { r: rgbObj.r, g: rgbObj.g, b: rgbObj.b, a: 1 }; } - - // draw the groups - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.style != 'bar') { - // bar needs to be drawn enmasse - group.draw(processedGroupData[groupIds[i]], group, this.framework); + } else { + if (color instanceof Object) { + if (color.r !== undefined && color.g !== undefined && color.b !== undefined) { + var alpha = color.a !== undefined ? color.a : '1.0'; + rgba = { r: color.r, g: color.g, b: color.b, a: alpha }; } } - BarFunctions.draw(groupIds, processedGroupData, this.framework); } - } - } - - // cleanup unused svg elements - DOMutil.cleanupElements(this.svgElements); - return false; - }; - /** - * first select and preprocess the data from the datasets. - * the groups have their preselection of data, we now loop over this data to see - * what data we need to draw. Sorted data is much faster. - * more optimization is possible by doing the sampling before and using the binary search - * to find the end date to determine the increment. - * - * @param {array} groupIds - * @param {object} groupsData - * @param {date} minDate - * @param {date} maxDate - * @private - */ - LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { - var group, i, j, item; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - groupsData[groupIds[i]] = []; - var dataContainer = groupsData[groupIds[i]]; - // optimization for sorted data - if (group.options.sort == true) { - var guess = Math.max(0, util.binarySearchValue(group.itemsData, minDate, 'x', 'before')); - for (j = guess; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > maxDate) { - dataContainer.push(item); - break; - } else { - dataContainer.push(item); - } - } - } + // set color + if (rgba === undefined) { + throw new Error('Unknown color passed to the colorPicker. Supported are strings: rgb, hex, rgba. Object: rgb ({r:r,g:g,b:b,[a:a]}). Supplied: ' + JSON.stringify(color)); } else { - for (j = 0; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > minDate && item.x < maxDate) { - dataContainer.push(item); - } - } - } + this._setColor(rgba, setInitial); } } - } - }; + }, { + key: 'show', - /** - * - * @param groupIds - * @param groupsData - * @private - */ - LineGraph.prototype._applySampling = function (groupIds, groupsData) { - var group; - if (groupIds.length > 0) { - for (var i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.sampling == true) { - var dataContainer = groupsData[groupIds[i]]; - if (dataContainer.length > 0) { - var increment = 1; - var amountOfPoints = dataContainer.length; + /** + * this shows the color picker at a location. The hue circle is constructed once and stored. + * @param x + * @param y + */ + value: function show(x, y) { + this.applied = false; + this.frame.style.display = 'block'; + this.frame.style.top = y + 'px'; + this.frame.style.left = x + 'px'; + this._generateHueCircle(); + } + }, { + key: '_hide', - // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop - // of width changing of the yAxis. - var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); - var pointsPerPixel = amountOfPoints / xDistance; - increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); + // ------------------------------------------ PRIVATE ----------------------------- // - var sampledData = []; - for (var j = 0; j < amountOfPoints; j += increment) { - sampledData.push(dataContainer[j]); - } - groupsData[groupIds[i]] = sampledData; - } + /** + * Hide the picker. Is called by the cancel button. + * Optional boolean to store the previous color for easy access later on. + * @param storePrevious + * @private + */ + value: function _hide() { + var storePrevious = arguments[0] === undefined ? true : arguments[0]; + + // store the previous color for next time; + if (storePrevious === true) { + this.previousColor = util.extend({}, this.color); } - } - } - }; - /** - * - * - * @param {array} groupIds - * @param {object} groupsData - * @param {object} groupRanges | this is being filled here - * @private - */ - LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { - var groupData, group, i; - var combinedDataLeft = []; - var combinedDataRight = []; - var options; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - groupData = groupsData[groupIds[i]]; - options = this.groups[groupIds[i]].options; - if (groupData.length > 0) { - group = this.groups[groupIds[i]]; - // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. - if (options.stack === true) { - if (options.yAxisOrientation == 'left') { - combinedDataLeft = combinedDataLeft.concat(group.getData(groupData)); - } else { - combinedDataRight = combinedDataRight.concat(group.getData(groupData)); - } - } else { - groupRanges[groupIds[i]] = group.getYRange(groupData, groupIds[i]); - } + if (this.applied === true) { + this.updateCallback(this.initialColor); } + + this.frame.style.display = 'none'; } + }, { + key: '_save', - // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. - BarFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__barStackLeft', 'left'); - BarFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__barStackRight', 'right'); - // if line graphs are stacked, their range need to be handled differently and accumulated over all groups. - LineFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__lineStackLeft', 'left'); - LineFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__lineStackRight', 'right'); - } - }; + /** + * bound to the save button. Saves and hides. + * @private + */ + value: function _save() { + this.updateCallback(this.color); + this.applied = false; + this._hide(); + } + }, { + key: '_apply', - /** - * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. - * @param {Array} groupIds - * @param {Object} groupRanges - * @private - */ - LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { - var resized = false; - var yAxisLeftUsed = false; - var yAxisRightUsed = false; - var minLeft = 1000000000, - minRight = 1000000000, - maxLeft = -1000000000, - maxRight = -1000000000, - minVal, - maxVal; - // if groups are present - if (groupIds.length > 0) { - // this is here to make sure that if there are no items in the axis but there are groups, that there is no infinite draw/redraw loop. - for (var i = 0; i < groupIds.length; i++) { - var group = this.groups[groupIds[i]]; - if (group && group.options.yAxisOrientation != 'right') { - yAxisLeftUsed = true; - minLeft = 0; - maxLeft = 0; - } else if (group && group.options.yAxisOrientation) { - yAxisRightUsed = true; - minRight = 0; - maxRight = 0; + /** + * Bound to apply button. Saves but does not close. Is undone by the cancel button. + * @private + */ + value: function _apply() { + this.applied = true; + this.updateCallback(this.color); + this._updatePicker(this.color); + } + }, { + key: '_loadLast', + + /** + * load the color from the previous session. + * @private + */ + value: function _loadLast() { + if (this.previousColor !== undefined) { + this.setColor(this.previousColor, false); + } else { + alert('There is no last color to load...'); } } + }, { + key: '_setColor', - // if there are items: - for (var i = 0; i < groupIds.length; i++) { - if (groupRanges.hasOwnProperty(groupIds[i])) { - if (groupRanges[groupIds[i]].ignore !== true) { - minVal = groupRanges[groupIds[i]].min; - maxVal = groupRanges[groupIds[i]].max; + /** + * set the color, place the picker + * @param rgba + * @param setInitial + * @private + */ + value: function _setColor(rgba) { + var setInitial = arguments[1] === undefined ? true : arguments[1]; - if (groupRanges[groupIds[i]].yAxisOrientation != 'right') { - yAxisLeftUsed = true; - minLeft = minLeft > minVal ? minVal : minLeft; - maxLeft = maxLeft < maxVal ? maxVal : maxLeft; - } else { - yAxisRightUsed = true; - minRight = minRight > minVal ? minVal : minRight; - maxRight = maxRight < maxVal ? maxVal : maxRight; - } - } + // store the initial color + if (setInitial === true) { + this.initialColor = util.extend({}, rgba); } - } - if (yAxisLeftUsed == true) { - this.yAxisLeft.setRange(minLeft, maxLeft); + this.color = rgba; + var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); + + var angleConvert = 2 * Math.PI; + var radius = this.r * hsv.s; + var x = this.centerCoordinates.x + radius * Math.sin(angleConvert * hsv.h); + var y = this.centerCoordinates.y + radius * Math.cos(angleConvert * hsv.h); + + this.colorPickerSelector.style.left = x - 0.5 * this.colorPickerSelector.clientWidth + 'px'; + this.colorPickerSelector.style.top = y - 0.5 * this.colorPickerSelector.clientHeight + 'px'; + + this._updatePicker(rgba); } - if (yAxisRightUsed == true) { - this.yAxisRight.setRange(minRight, maxRight); + }, { + key: '_setOpacity', + + /** + * bound to opacity control + * @param value + * @private + */ + value: function _setOpacity(value) { + this.color.a = value / 100; + this._updatePicker(this.color); } - } - resized = this._toggleAxisVisiblity(yAxisLeftUsed, this.yAxisLeft) || resized; - resized = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || resized; + }, { + key: '_setBrightness', - if (yAxisRightUsed == true && yAxisLeftUsed == true) { - this.yAxisLeft.drawIcons = true; - this.yAxisRight.drawIcons = true; - } else { - this.yAxisLeft.drawIcons = false; - this.yAxisRight.drawIcons = false; - } - this.yAxisRight.master = !yAxisLeftUsed; - if (this.yAxisRight.master == false) { - if (yAxisRightUsed == true) { - this.yAxisLeft.lineOffset = this.yAxisRight.width; - } else { - this.yAxisLeft.lineOffset = 0; + /** + * bound to brightness control + * @param value + * @private + */ + value: function _setBrightness(value) { + var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); + hsv.v = value / 100; + var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); + rgba['a'] = this.color.a; + this.color = rgba; + this._updatePicker(); } + }, { + key: '_updatePicker', - resized = this.yAxisLeft.redraw() || resized; - this.yAxisRight.stepPixels = this.yAxisLeft.stepPixels; - this.yAxisRight.zeroCrossing = this.yAxisLeft.zeroCrossing; - this.yAxisRight.amountOfSteps = this.yAxisLeft.amountOfSteps; - resized = this.yAxisRight.redraw() || resized; - } else { - resized = this.yAxisRight.redraw() || resized; - } + /** + * update the colorpicker. A black circle overlays the hue circle to mimic the brightness decreasing. + * @param rgba + * @private + */ + value: function _updatePicker() { + var rgba = arguments[0] === undefined ? this.color : arguments[0]; - // clean the accumulated lists - var tempGroups = ['__barStackLeft', '__barStackRight', '__lineStackLeft', '__lineStackRight']; - for (var i = 0; i < tempGroups.length; i++) { - if (groupIds.indexOf(tempGroups[i]) != -1) { - groupIds.splice(groupIds.indexOf(tempGroups[i]), 1); - } - } + var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); + var ctx = this.colorPickerCanvas.getContext('2d'); + if (this.pixelRation === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - return resized; - }; + // clear the canvas + var w = this.colorPickerCanvas.clientWidth; + var h = this.colorPickerCanvas.clientHeight; + ctx.clearRect(0, 0, w, h); - /** - * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function - * - * @param {boolean} axisUsed - * @returns {boolean} - * @private - * @param axis - */ - LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { - var changed = false; - if (axisUsed == false) { - if (axis.dom.frame.parentNode && axis.hidden == false) { - axis.hide(); - changed = true; - } - } else { - if (!axis.dom.frame.parentNode && axis.hidden == true) { - axis.show(); - changed = true; + ctx.putImageData(this.hueCircle, 0, 0); + ctx.fillStyle = 'rgba(0,0,0,' + (1 - hsv.v) + ')'; + ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); + ctx.fill(); + + this.brightnessRange.value = 100 * hsv.v; + this.opacityRange.value = 100 * rgba.a; + + this.initialColorDiv.style.backgroundColor = 'rgba(' + this.initialColor.r + ',' + this.initialColor.g + ',' + this.initialColor.b + ',' + this.initialColor.a + ')'; + this.newColorDiv.style.backgroundColor = 'rgba(' + this.color.r + ',' + this.color.g + ',' + this.color.b + ',' + this.color.a + ')'; } - } - return changed; - }; + }, { + key: '_setSize', - /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @returns {Array} - * @private - */ - LineGraph.prototype._convertXcoordinates = function (datapoints) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; + /** + * used by create to set the size of the canvas. + * @private + */ + value: function _setSize() { + this.colorPickerCanvas.style.width = '100%'; + this.colorPickerCanvas.style.height = '100%'; - for (var i = 0; i < datapoints.length; i++) { - xValue = toScreen(datapoints[i].x) + this.props.width; - yValue = datapoints[i].y; - extractedData.push({ x: xValue, y: yValue }); - } + this.colorPickerCanvas.width = 289 * this.pixelRatio; + this.colorPickerCanvas.height = 289 * this.pixelRatio; + } + }, { + key: '_create', - return extractedData; - }; + /** + * create all dom elements + * TODO: cleanup, lots of similar dom elements + * @private + */ + value: function _create() { + this.frame = document.createElement('div'); + this.frame.className = 'vis-color-picker'; - /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @param group - * @returns {Array} - * @private - */ - LineGraph.prototype._convertYcoordinates = function (datapoints, group) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - var axis = this.yAxisLeft; - var svgHeight = Number(this.svg.style.height.replace('px', '')); - if (group.options.yAxisOrientation == 'right') { - axis = this.yAxisRight; - } + this.colorPickerDiv = document.createElement('div'); + this.colorPickerSelector = document.createElement('div'); + this.colorPickerSelector.className = 'vis-selector'; + this.colorPickerDiv.appendChild(this.colorPickerSelector); - for (var i = 0; i < datapoints.length; i++) { - var labelValue = datapoints[i].label ? datapoints[i].label : null; - xValue = toScreen(datapoints[i].x) + this.props.width; - yValue = Math.round(axis.convertValue(datapoints[i].y)); - extractedData.push({ x: xValue, y: yValue, label: labelValue }); - } + this.colorPickerCanvas = document.createElement('canvas'); + this.colorPickerDiv.appendChild(this.colorPickerCanvas); - group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + if (!this.colorPickerCanvas.getContext) { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.colorPickerCanvas.appendChild(noCanvas); + } else { + var ctx = this.colorPickerCanvas.getContext('2d'); + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - return extractedData; - }; + this.colorPickerCanvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + } - module.exports = LineGraph; + this.colorPickerDiv.className = 'vis-color'; -/***/ }, -/* 52 */ -/***/ function(module, exports, __webpack_require__) { + this.opacityDiv = document.createElement('div'); + this.opacityDiv.className = 'vis-opacity'; - 'use strict'; + this.brightnessDiv = document.createElement('div'); + this.brightnessDiv.className = 'vis-brightness'; - var util = __webpack_require__(3); - var DOMutil = __webpack_require__(8); - var Component = __webpack_require__(22); - var DataStep = __webpack_require__(53); + this.arrowDiv = document.createElement('div'); + this.arrowDiv.className = 'vis-arrow'; - /** - * A horizontal time axis - * @param {Object} [options] See DataAxis.setOptions for the available - * options. - * @constructor DataAxis - * @extends Component - * @param body - */ - function DataAxis(body, options, svg, linegraphOptions) { - this.id = util.randomUUID(); - this.body = body; + this.opacityRange = document.createElement('input'); + this.opacityRange.type = 'range'; + this.opacityRange.min = '0'; + this.opacityRange.max = '100'; + this.opacityRange.value = '100'; + this.opacityRange.className = 'vis-range'; - this.defaultOptions = { - orientation: 'left', // supported: 'left', 'right' - showMinorLabels: true, - showMajorLabels: true, - icons: true, - majorLinesOffset: 7, - minorLinesOffset: 4, - labelOffsetX: 10, - labelOffsetY: 2, - iconWidth: 20, - width: '40px', - visible: true, - alignZeros: true, - left: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - }, - right: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - } - }; + this.brightnessRange = document.createElement('input'); + this.brightnessRange.type = 'range'; + this.brightnessRange.min = '0'; + this.brightnessRange.max = '100'; + this.brightnessRange.value = '100'; + this.brightnessRange.className = 'vis-range'; - this.linegraphOptions = linegraphOptions; - this.linegraphSVG = svg; - this.props = {}; - this.DOMelements = { // dynamic elements - lines: {}, - labels: {}, - title: {} - }; + this.opacityDiv.appendChild(this.opacityRange); + this.brightnessDiv.appendChild(this.brightnessRange); - this.dom = {}; + var me = this; + this.opacityRange.onchange = function () { + me._setOpacity(this.value); + }; + this.opacityRange.oninput = function () { + me._setOpacity(this.value); + }; + this.brightnessRange.onchange = function () { + me._setBrightness(this.value); + }; + this.brightnessRange.oninput = function () { + me._setBrightness(this.value); + }; - this.range = { start: 0, end: 0 }; + this.brightnessLabel = document.createElement('div'); + this.brightnessLabel.className = 'vis-label vis-brightness'; + this.brightnessLabel.innerHTML = 'brightness:'; - this.options = util.extend({}, this.defaultOptions); - this.conversionFactor = 1; + this.opacityLabel = document.createElement('div'); + this.opacityLabel.className = 'vis-label vis-opacity'; + this.opacityLabel.innerHTML = 'opacity:'; - this.setOptions(options); - this.width = Number(('' + this.options.width).replace('px', '')); - this.minWidth = this.width; - this.height = this.linegraphSVG.offsetHeight; - this.hidden = false; + this.newColorDiv = document.createElement('div'); + this.newColorDiv.className = 'vis-new-color'; + this.newColorDiv.innerHTML = 'new'; - this.stepPixels = 25; - this.zeroCrossing = -1; - this.amountOfSteps = -1; + this.initialColorDiv = document.createElement('div'); + this.initialColorDiv.className = 'vis-initial-color'; + this.initialColorDiv.innerHTML = 'initial'; - this.lineOffset = 0; - this.master = true; - this.svgElements = {}; - this.iconsRemoved = false; + this.cancelButton = document.createElement('div'); + this.cancelButton.className = 'vis-button vis-cancel'; + this.cancelButton.innerHTML = 'cancel'; + this.cancelButton.onclick = this._hide.bind(this, false); - this.groups = {}; - this.amountOfGroups = 0; + this.applyButton = document.createElement('div'); + this.applyButton.className = 'vis-button vis-apply'; + this.applyButton.innerHTML = 'apply'; + this.applyButton.onclick = this._apply.bind(this); - // create the HTML DOM - this._create(); + this.saveButton = document.createElement('div'); + this.saveButton.className = 'vis-button vis-save'; + this.saveButton.innerHTML = 'save'; + this.saveButton.onclick = this._save.bind(this); - var me = this; - this.body.emitter.on('verticalDrag', function () { - me.dom.lineContainer.style.top = me.body.domProps.scrollTop + 'px'; - }); - } + this.loadButton = document.createElement('div'); + this.loadButton.className = 'vis-button vis-load'; + this.loadButton.innerHTML = 'load last'; + this.loadButton.onclick = this._loadLast.bind(this); - DataAxis.prototype = new Component(); + this.frame.appendChild(this.colorPickerDiv); + this.frame.appendChild(this.arrowDiv); + this.frame.appendChild(this.brightnessLabel); + this.frame.appendChild(this.brightnessDiv); + this.frame.appendChild(this.opacityLabel); + this.frame.appendChild(this.opacityDiv); + this.frame.appendChild(this.newColorDiv); + this.frame.appendChild(this.initialColorDiv); - DataAxis.prototype.addGroup = function (label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; - } - this.amountOfGroups += 1; - }; + this.frame.appendChild(this.cancelButton); + this.frame.appendChild(this.applyButton); + this.frame.appendChild(this.saveButton); + this.frame.appendChild(this.loadButton); + } + }, { + key: '_bindHammer', - DataAxis.prototype.updateGroup = function (label, graphOptions) { - this.groups[label] = graphOptions; - }; + /** + * bind hammer to the color picker + * @private + */ + value: function _bindHammer() { + var _this = this; - DataAxis.prototype.removeGroup = function (label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; - } - }; + this.drag = {}; + this.pinch = {}; + this.hammer = new Hammer(this.colorPickerCanvas); + this.hammer.get('pinch').set({ enable: true }); - DataAxis.prototype.setOptions = function (options) { - if (options) { - var redraw = false; - if (this.options.orientation != options.orientation && options.orientation !== undefined) { - redraw = true; + hammerUtil.onTouch(this.hammer, function (event) { + _this._moveSelector(event); + }); + this.hammer.on('tap', function (event) { + _this._moveSelector(event); + }); + this.hammer.on('panstart', function (event) { + _this._moveSelector(event); + }); + this.hammer.on('panmove', function (event) { + _this._moveSelector(event); + }); + this.hammer.on('panend', function (event) { + _this._moveSelector(event); + }); } - var fields = ['orientation', 'showMinorLabels', 'showMajorLabels', 'icons', 'majorLinesOffset', 'minorLinesOffset', 'labelOffsetX', 'labelOffsetY', 'iconWidth', 'width', 'visible', 'left', 'right', 'alignZeros']; - util.selectiveExtend(fields, this.options, options); + }, { + key: '_generateHueCircle', - this.minWidth = Number(('' + this.options.width).replace('px', '')); + /** + * generate the hue circle. This is relatively heavy (200ms) and is done only once on the first time it is shown. + * @private + */ + value: function _generateHueCircle() { + if (this.generated === false) { + var ctx = this.colorPickerCanvas.getContext('2d'); + if (this.pixelRation === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - if (redraw === true && this.dom.frame) { - this.hide(); - this.show(); + // clear the canvas + var w = this.colorPickerCanvas.clientWidth; + var h = this.colorPickerCanvas.clientHeight; + ctx.clearRect(0, 0, w, h); + + // draw hue circle + var x = undefined, + y = undefined, + hue = undefined, + sat = undefined; + this.centerCoordinates = { x: w * 0.5, y: h * 0.5 }; + this.r = 0.49 * w; + var angleConvert = 2 * Math.PI / 360; + var hfac = 1 / 360; + var sfac = 1 / this.r; + var rgb = undefined; + for (hue = 0; hue < 360; hue++) { + for (sat = 0; sat < this.r; sat++) { + x = this.centerCoordinates.x + sat * Math.sin(angleConvert * hue); + y = this.centerCoordinates.y + sat * Math.cos(angleConvert * hue); + rgb = util.HSVToRGB(hue * hfac, sat * sfac, 1); + ctx.fillStyle = 'rgb(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ')'; + ctx.fillRect(x - 0.5, y - 0.5, 2, 2); + } + } + ctx.strokeStyle = 'rgba(0,0,0,1)'; + ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); + ctx.stroke(); + + this.hueCircle = ctx.getImageData(0, 0, w, h); + } + this.generated = true; } - } - }; + }, { + key: '_moveSelector', - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype._create = function () { - this.dom.frame = document.createElement('div'); - this.dom.frame.style.width = this.options.width; - this.dom.frame.style.height = this.height; + /** + * move the selector. This is called by hammer functions. + * + * @param event + * @private + */ + value: function _moveSelector(event) { + var rect = this.colorPickerDiv.getBoundingClientRect(); + var left = event.center.x - rect.left; + var top = event.center.y - rect.top; - this.dom.lineContainer = document.createElement('div'); - this.dom.lineContainer.style.width = '100%'; - this.dom.lineContainer.style.height = this.height; - this.dom.lineContainer.style.position = 'relative'; + var centerY = 0.5 * this.colorPickerDiv.clientHeight; + var centerX = 0.5 * this.colorPickerDiv.clientWidth; - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.svg.style.position = 'absolute'; - this.svg.style.top = '0px'; - this.svg.style.height = '100%'; - this.svg.style.width = '100%'; - this.svg.style.display = 'block'; - this.dom.frame.appendChild(this.svg); - }; + var x = left - centerX; + var y = top - centerY; - DataAxis.prototype._redrawGroupIcons = function () { - DOMutil.prepareElements(this.svgElements); + var angle = Math.atan2(x, y); + var radius = 0.98 * Math.min(Math.sqrt(x * x + y * y), centerX); - var x; - var iconWidth = this.options.iconWidth; - var iconHeight = 15; - var iconOffset = 4; - var y = iconOffset + 0.5 * iconHeight; + var newTop = Math.cos(angle) * radius + centerY; + var newLeft = Math.sin(angle) * radius + centerX; - if (this.options.orientation === 'left') { - x = iconOffset; - } else { - x = this.width - iconWidth - iconOffset; - } + this.colorPickerSelector.style.top = newTop - 0.5 * this.colorPickerSelector.clientHeight + 'px'; + this.colorPickerSelector.style.left = newLeft - 0.5 * this.colorPickerSelector.clientWidth + 'px'; - var groupArray = Object.keys(this.groups); - groupArray.sort(function (a, b) { - return a < b ? -1 : 1; - }); + // set color + var h = angle / (2 * Math.PI); + h = h < 0 ? h + 1 : h; + var s = radius / this.r; + var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); + hsv.h = h; + hsv.s = s; + var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); + rgba['a'] = this.color.a; + this.color = rgba; - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + iconOffset; + // update previews + this.initialColorDiv.style.backgroundColor = 'rgba(' + this.initialColor.r + ',' + this.initialColor.g + ',' + this.initialColor.b + ',' + this.initialColor.a + ')'; + this.newColorDiv.style.backgroundColor = 'rgba(' + this.color.r + ',' + this.color.g + ',' + this.color.b + ',' + this.color.a + ')'; } - } + }]); - DOMutil.cleanupElements(this.svgElements); - this.iconsRemoved = false; - }; + return ColorPicker; + })(); - DataAxis.prototype._cleanupIcons = function () { - if (this.iconsRemoved === false) { - DOMutil.prepareElements(this.svgElements); - DOMutil.cleanupElements(this.svgElements); - this.iconsRemoved = true; - } - }; + exports['default'] = ColorPicker; + module.exports = exports['default']; - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype.show = function () { - this.hidden = false; - if (!this.dom.frame.parentNode) { - if (this.options.orientation === 'left') { - this.body.dom.left.appendChild(this.dom.frame); - } else { - this.body.dom.right.appendChild(this.dom.frame); - } - } +/***/ }, +/* 49 */ +/***/ function(module, exports, __webpack_require__) { - if (!this.dom.lineContainer.parentNode) { - this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); - } - }; + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var util = __webpack_require__(3); + var errorFound = false; + var allOptions = undefined; + var printStyle = 'background: #FFeeee; color: #dd0000'; /** - * Create the HTML DOM for the DataAxis + * Used to validate options. */ - DataAxis.prototype.hide = function () { - this.hidden = true; - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - if (this.dom.lineContainer.parentNode) { - this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); + var Validator = (function () { + function Validator() { + _classCallCheck(this, Validator); } - }; - /** - * Set a range (start and end) - * @param end - * @param start - * @param end - */ - DataAxis.prototype.setRange = function (start, end) { - if (this.master === false && this.options.alignZeros === true && this.zeroCrossing != -1) { - if (start > 0) { - start = 0; + _createClass(Validator, null, [{ + key: 'validate', + + /** + * Main function to be called + * @param options + * @param subObject + * @returns {boolean} + */ + value: function validate(options, referenceOptions, subObject) { + errorFound = false; + allOptions = referenceOptions; + var usedOptions = referenceOptions; + if (subObject !== undefined) { + usedOptions = referenceOptions[subObject]; + } + Validator.parse(options, usedOptions, []); + return errorFound; + } + }, { + key: 'parse', + + /** + * Will traverse an object recursively and check every value + * @param options + * @param referenceOptions + * @param path + */ + value: function parse(options, referenceOptions, path) { + for (var option in options) { + if (options.hasOwnProperty(option)) { + Validator.check(option, options, referenceOptions, path); + } + } + } + }, { + key: 'check', + + /** + * Check every value. If the value is an object, call the parse function on that object. + * @param option + * @param options + * @param referenceOptions + * @param path + */ + value: function check(option, options, referenceOptions, path) { + if (referenceOptions[option] === undefined && referenceOptions.__any__ === undefined) { + Validator.getSuggestion(option, referenceOptions, path); + } else if (referenceOptions[option] === undefined && referenceOptions.__any__ !== undefined) { + // __any__ is a wildcard. Any value is accepted and will be further analysed by reference. + if (Validator.getType(options[option]) === 'object') { + Validator.checkFields(option, options, referenceOptions, '__any__', referenceOptions['__any__'].__type__, path); + } + } else { + // Since all options in the reference are objects, we can check whether they are supposed to be object to look for the __type__ field. + if (referenceOptions[option].__type__ !== undefined) { + // if this should be an object, we check if the correct type has been supplied to account for shorthand options. + Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option].__type__, path); + } else { + Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option], path); + } + } + } + }, { + key: 'checkFields', + + /** + * + * @param {String} option | the option property + * @param {Object} options | The supplied options object + * @param {Object} referenceOptions | The reference options containing all options and their allowed formats + * @param {String} referenceOption | Usually this is the same as option, except when handling an __any__ tag. + * @param {String} refOptionType | This is the type object from the reference options + * @param {Array} path | where in the object is the option + */ + value: function checkFields(option, options, referenceOptions, referenceOption, refOptionObj, path) { + var optionType = Validator.getType(options[option]); + var refOptionType = refOptionObj[optionType]; + if (refOptionType !== undefined) { + // if the type is correct, we check if it is supposed to be one of a few select values + if (Validator.getType(refOptionType) === 'array') { + if (refOptionType.indexOf(options[option]) === -1) { + console.log('%cInvalid option detected in "' + option + '".' + ' Allowed values are:' + Validator.print(refOptionType) + ' not "' + options[option] + '". ' + Validator.printLocation(path, option), printStyle); + errorFound = true; + } else if (optionType === 'object') { + path = util.copyAndExtendArray(path, option); + Validator.parse(options[option], referenceOptions[referenceOption], path); + } + } else if (optionType === 'object') { + path = util.copyAndExtendArray(path, option); + Validator.parse(options[option], referenceOptions[referenceOption], path); + } + } else { + if (refOptionObj['undef'] !== undefined && optionType === 'undefined') {} else if (refOptionObj['fn'] !== undefined && optionType === 'function') {} else if (refOptionObj['any'] === undefined) { + // type of the field is incorrect and the field cannot be any + console.log('%cInvalid type received for "' + option + '". Expected: ' + Validator.print(Object.keys(refOptionObj)) + '. Received [' + optionType + '] "' + options[option] + '"' + Validator.printLocation(path, option), printStyle); + errorFound = true; + } + } } - } - this.range.start = start; - this.range.end = end; - }; - - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - DataAxis.prototype.redraw = function () { - var resized = false; - var activeGroups = 0; - - // Make sure the line container adheres to the vertical scrolling. - this.dom.lineContainer.style.top = this.body.domProps.scrollTop + 'px'; + }, { + key: 'getType', + value: function getType(object) { + var type = typeof object; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { - activeGroups++; + if (type === 'object') { + if (object === null) { + return 'null'; + } + if (object instanceof Boolean) { + return 'boolean'; + } + if (object instanceof Number) { + return 'number'; + } + if (object instanceof String) { + return 'string'; + } + if (Array.isArray(object)) { + return 'array'; + } + if (object instanceof Date) { + return 'date'; + } + if (object.nodeType !== undefined) { + return 'dom'; + } + if (object._isAMomentObject === true) { + return 'moment'; + } + return 'object'; + } else if (type === 'number') { + return 'number'; + } else if (type === 'boolean') { + return 'boolean'; + } else if (type === 'string') { + return 'string'; + } else if (type === undefined) { + return 'undefined'; } + return type; } - } - if (this.amountOfGroups === 0 || activeGroups === 0) { - this.hide(); - } else { - this.show(); - this.height = Number(this.linegraphSVG.style.height.replace('px', '')); - - // svg offsetheight did not work in firefox and explorer... - this.dom.lineContainer.style.height = this.height + 'px'; - this.width = this.options.visible === true ? Number(('' + this.options.width).replace('px', '')) : 0; - - var props = this.props; - var frame = this.dom.frame; - - // update classname - frame.className = 'vis-data-axis'; - - // calculate character width and height - this._calculateCharSize(); - - var orientation = this.options.orientation; - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; + }, { + key: 'getSuggestion', + value: function getSuggestion(option, options, path) { + var localSearch = Validator.findInOptions(option, options, path, false); + var globalSearch = Validator.findInOptions(option, allOptions, [], true); - // determine the width and height of the elements for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; + var localSearchThreshold = 8; + var globalSearchThreshold = 4; - props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; - props.minorLineHeight = 1; - props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; - props.majorLineHeight = 1; + if (localSearch.indexMatch !== undefined) { + console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was incomplete? Did you mean: "' + localSearch.indexMatch + '"?\n\n', printStyle); + } else if (globalSearch.distance <= globalSearchThreshold && localSearch.distance > globalSearch.distance) { + console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was misplaced? Matching option found at: ' + Validator.printLocation(globalSearch.path, globalSearch.closestMatch, ''), printStyle); + } else if (localSearch.distance <= localSearchThreshold) { + console.log('%cUnknown option detected: "' + option + '". Did you mean "' + localSearch.closestMatch + '"?' + Validator.printLocation(localSearch.path, option), printStyle); + } else { + console.log('%cUnknown option detected: "' + option + '". Did you mean one of these: ' + Validator.print(Object.keys(options)) + Validator.printLocation(path, option), printStyle); + } - // take frame offline while updating (is almost twice as fast) - if (orientation === 'left') { - frame.style.top = '0'; - frame.style.left = '0'; - frame.style.bottom = ''; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + 'px'; - this.props.width = this.body.domProps.left.width; - this.props.height = this.body.domProps.left.height; - } else { - // right - frame.style.top = ''; - frame.style.bottom = '0'; - frame.style.left = '0'; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + 'px'; - this.props.width = this.body.domProps.right.width; - this.props.height = this.body.domProps.right.height; + errorFound = true; } + }, { + key: 'findInOptions', - resized = this._redrawLabels(); - resized = this._isResized() || resized; + /** + * traverse the options in search for a match. + * @param option + * @param options + * @param path + * @param recursive + * @returns {{closestMatch: string, path: Array, distance: number}} + */ + value: function findInOptions(option, options, path) { + var recursive = arguments[3] === undefined ? false : arguments[3]; - if (this.options.icons === true) { - this._redrawGroupIcons(); - } else { - this._cleanupIcons(); + var min = 1000000000; + var closestMatch = ''; + var closestMatchPath = []; + var lowerCaseOption = option.toLowerCase(); + var indexMatch = undefined; + for (var op in options) { + var distance = undefined; + if (options[op].__type__ !== undefined && recursive === true) { + var result = Validator.findInOptions(option, options[op], util.copyAndExtendArray(path, op)); + if (min > result.distance) { + closestMatch = result.closestMatch; + closestMatchPath = result.path; + min = result.distance; + indexMatch = result.indexMatch; + } + } else { + if (op.toLowerCase().indexOf(lowerCaseOption) !== -1) { + indexMatch = op; + } + distance = Validator.levenshteinDistance(option, op); + if (min > distance) { + closestMatch = op; + closestMatchPath = util.copyArray(path); + min = distance; + } + } + } + return { closestMatch: closestMatch, path: closestMatchPath, distance: min, indexMatch: indexMatch }; } + }, { + key: 'printLocation', + value: function printLocation(path, option) { + var prefix = arguments[2] === undefined ? 'Problem value found at: \n' : arguments[2]; - this._redrawTitle(orientation); - } - return resized; - }; - - /** - * Repaint major and minor text labels and vertical grid lines - * @private - */ - DataAxis.prototype._redrawLabels = function () { - var resized = false; - DOMutil.prepareElements(this.DOMelements.lines); - DOMutil.prepareElements(this.DOMelements.labels); - var orientation = this.options['orientation']; - - // get the range for the slaved axis - var step; - if (this.master === false) { - var stepSize, rangeStart, rangeEnd, minimumStep; - if (this.zeroCrossing !== -1 && this.options.alignZeros === true) { - if (this.range.end > 0) { - stepSize = this.range.end / this.zeroCrossing; // size of one step - rangeStart = this.range.end - this.amountOfSteps * stepSize; - rangeEnd = this.range.end; - } else { - // all of the range (including start) has to be done before the zero crossing. - stepSize = -1 * this.range.start / (this.amountOfSteps - this.zeroCrossing); // absolute size of a step - rangeStart = this.range.start; - rangeEnd = this.range.start + stepSize * this.amountOfSteps; + var str = '\n\n' + prefix + 'options = {\n'; + for (var i = 0; i < path.length; i++) { + for (var j = 0; j < i + 1; j++) { + str += ' '; + } + str += path[i] + ': {\n'; } - } else { - rangeStart = this.range.start; - rangeEnd = this.range.end; + for (var j = 0; j < path.length + 1; j++) { + str += ' '; + } + str += option + '\n'; + for (var i = 0; i < path.length + 1; i++) { + for (var j = 0; j < path.length - i; j++) { + str += ' '; + } + str += '}\n'; + } + return str + '\n\n'; } - minimumStep = this.stepPixels; - } else { - // calculate range and step (step such that we have space for 7 characters per label) - minimumStep = this.props.majorCharHeight; - rangeStart = this.range.start; - rangeEnd = this.range.end; - } - - this.step = step = new DataStep(rangeStart, rangeEnd, minimumStep, this.dom.frame.offsetHeight, this.options[this.options.orientation].range, this.options[this.options.orientation].format, this.master === false && this.options.alignZeros // does the step have to align zeros? only if not master and the options is on - ); - - // the slave axis needs to use the same horizontal lines as the master axis. - if (this.master === true) { - this.stepPixels = this.dom.frame.offsetHeight / step.marginRange * step.step; - this.amountOfSteps = Math.ceil(this.dom.frame.offsetHeight / this.stepPixels); - } else { - // align with zero - if (this.options.alignZeros === true && this.zeroCrossing !== -1) { - // distance is the amount of steps away from the zero crossing we are. - var distance = (step.current - this.zeroCrossing * step.step) / step.step; - this.step.shift(distance); + }, { + key: 'print', + value: function print(options) { + return JSON.stringify(options).replace(/(\")|(\[)|(\])|(,"__type__")/g, '').replace(/(\,)/g, ', '); } - } + }, { + key: 'levenshteinDistance', - // value at the bottom of the SVG - this.valueAtBottom = step.marginEnd; + // Compute the edit distance between the two given strings + // http://en.wikibooks.org/wiki/Algorithm_Implementation/Strings/Levenshtein_distance#JavaScript + /* + Copyright (c) 2011 Andrei Mackenzie + Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + value: function levenshteinDistance(a, b) { + if (a.length === 0) return b.length; + if (b.length === 0) return a.length; - this.maxLabelSize = 0; - var y = 0; // init value - var stepIndex = 0; // init value - var isMajor = false; // init value - while (stepIndex < this.amountOfSteps) { - y = Math.round(stepIndex * this.stepPixels); - isMajor = step.isMajor(); + var matrix = []; - if (stepIndex > 0 && stepIndex !== this.amountOfSteps) { - if (this.options['showMinorLabels'] && isMajor === false || this.master === false && this.options['showMinorLabels'] === true) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-minor', this.props.minorCharHeight); + // increment along the first column of each row + var i; + for (i = 0; i <= b.length; i++) { + matrix[i] = [i]; } - if (isMajor && this.options['showMajorLabels'] && this.master === true || this.options['showMinorLabels'] === false && this.master === false && isMajor === true) { - if (y >= 0) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-major', this.props.majorCharHeight); + // increment each column in the first row + var j; + for (j = 0; j <= a.length; j++) { + matrix[0][j] = j; + } + + // Fill in the rest of the matrix + for (i = 1; i <= b.length; i++) { + for (j = 1; j <= a.length; j++) { + if (b.charAt(i - 1) == a.charAt(j - 1)) { + matrix[i][j] = matrix[i - 1][j - 1]; + } else { + matrix[i][j] = Math.min(matrix[i - 1][j - 1] + 1, // substitution + Math.min(matrix[i][j - 1] + 1, // insertion + matrix[i - 1][j] + 1)); // deletion + } } - this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-major', this.options.majorLinesOffset, this.props.majorLineWidth); - } else { - this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-minor', this.options.minorLinesOffset, this.props.minorLineWidth); } - } - // get zero crossing - if (this.master === true && step.current === 0) { - this.zeroCrossing = stepIndex; + return matrix[b.length][a.length]; } + }]); - step.next(); - stepIndex += 1; - } - - // get zero crossing if it's the last step - if (this.master === true && step.current === 0) { - this.zeroCrossing = stepIndex; - } - - this.conversionFactor = this.stepPixels / step.step; - - // Note that title is rotated, so we're using the height, not width! - var titleWidth = 0; - if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { - titleWidth = this.props.titleCharHeight; - } - var offset = this.options.icons === true ? Math.max(this.options.iconWidth, titleWidth) + this.options.labelOffsetX + 15 : titleWidth + this.options.labelOffsetX + 15; + return Validator; + })(); - // this will resize the yAxis to accommodate the labels. - if (this.maxLabelSize > this.width - offset && this.options.visible === true) { - this.width = this.maxLabelSize + offset; - this.options.width = this.width + 'px'; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - resized = true; - } - // this will resize the yAxis if it is too big for the labels. - else if (this.maxLabelSize < this.width - offset && this.options.visible === true && this.width > this.minWidth) { - this.width = Math.max(this.minWidth, this.maxLabelSize + offset); - this.options.width = this.width + 'px'; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - resized = true; - } else { - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - resized = false; - } + exports['default'] = Validator; + exports.printStyle = printStyle; - return resized; - }; + // item is undefined, which is allowed - DataAxis.prototype.convertValue = function (value) { - var invertedValue = this.valueAtBottom - value; - var convertedValue = invertedValue * this.conversionFactor; - return convertedValue; - }; + // item is a function, which is allowed - DataAxis.prototype.screenToValue = function (x) { - return this.valueAtBottom - x / this.conversionFactor; - }; +/***/ }, +/* 50 */ +/***/ function(module, exports, __webpack_require__) { /** - * Create a label for the axis at position x - * @private - * @param y - * @param text - * @param orientation - * @param className - * @param characterHeight + * This object contains all possible options. It will check if the types are correct, if required if the option is one + * of the allowed values. + * + * __any__ means that the name of the property does not matter. + * __type__ is a required field for all objects and contains the allowed types of all objects */ - DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { - // reuse redundant label - var label = DOMutil.getDOMElement('div', this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); - label.className = className; - label.innerHTML = text; - if (orientation === 'left') { - label.style.left = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = 'right'; - } else { - label.style.right = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = 'left'; - } + 'use strict'; - label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; + Object.defineProperty(exports, '__esModule', { + value: true + }); + var string = 'string'; + var boolean = 'boolean'; + var number = 'number'; + var array = 'array'; + var date = 'date'; + var object = 'object'; // should only be in a __type__ property + var dom = 'dom'; + var moment = 'moment'; + var fn = 'function'; + var nada = 'null'; + var undef = 'undefined'; + var any = 'any'; - text += ''; + var allOptions = { + configure: { + enabled: { boolean: boolean }, + filter: { boolean: boolean, fn: fn }, + container: { dom: dom }, + __type__: { object: object, boolean: boolean, fn: fn } + }, - var largestWidth = Math.max(this.props.majorCharWidth, this.props.minorCharWidth); - if (this.maxLabelSize < text.length * largestWidth) { - this.maxLabelSize = text.length * largestWidth; - } - }; + //globals : + align: { string: string }, + autoResize: { boolean: boolean }, + clickToUse: { boolean: boolean }, + dataAttributes: { string: string, array: array }, + editable: { + add: { boolean: boolean, undef: undef }, + remove: { boolean: boolean, undef: undef }, + updateGroup: { boolean: boolean, undef: undef }, + updateTime: { boolean: boolean, undef: undef }, + __type__: { boolean: boolean, object: object } + }, + end: { number: number, date: date, string: string, moment: moment }, + format: { + minorLabels: { + millisecond: { string: string, undef: undef }, + second: { string: string, undef: undef }, + minute: { string: string, undef: undef }, + hour: { string: string, undef: undef }, + weekday: { string: string, undef: undef }, + day: { string: string, undef: undef }, + month: { string: string, undef: undef }, + year: { string: string, undef: undef }, + __type__: { object: object } + }, + majorLabels: { + millisecond: { string: string, undef: undef }, + second: { string: string, undef: undef }, + minute: { string: string, undef: undef }, + hour: { string: string, undef: undef }, + weekday: { string: string, undef: undef }, + day: { string: string, undef: undef }, + month: { string: string, undef: undef }, + year: { string: string, undef: undef }, + __type__: { object: object } + }, + __type__: { object: object } + }, + groupOrder: { string: string, fn: fn }, + height: { string: string, number: number }, + hiddenDates: { object: object, array: array }, + locale: { string: string }, + locales: { + __any__: { object: object }, + __type__: { object: object } + }, + margin: { + axis: { number: number }, + item: { + horizontal: { number: number, undef: undef }, + vertical: { number: number, undef: undef }, + __type__: { object: object, number: number } + }, + __type__: { object: object, number: number } + }, + max: { date: date, number: number, string: string, moment: moment }, + maxHeight: { number: number, string: string }, + min: { date: date, number: number, string: string, moment: moment }, + minHeight: { number: number, string: string }, + moveable: { boolean: boolean }, + multiselect: { boolean: boolean }, + onAdd: { fn: fn }, + onUpdate: { fn: fn }, + onMove: { fn: fn }, + onMoving: { fn: fn }, + onRemove: { fn: fn }, + order: { fn: fn }, + orientation: { + axis: { string: string, undef: undef }, + item: { string: string, undef: undef }, + __type__: { string: string, object: object } + }, + selectable: { boolean: boolean }, + showCurrentTime: { boolean: boolean }, + showMajorLabels: { boolean: boolean }, + showMinorLabels: { boolean: boolean }, + stack: { boolean: boolean }, + snap: { fn: fn, nada: nada }, + start: { date: date, number: number, string: string, moment: moment }, + template: { fn: fn }, + timeAxis: { + scale: { string: string, undef: undef }, + step: { number: number, undef: undef }, + __type__: { object: object } + }, + type: { string: string }, + width: { string: string, number: number }, + zoomable: { boolean: boolean }, + zoomMax: { number: number }, + zoomMin: { number: number }, - /** - * Create a minor line for the axis at position y - * @param y - * @param orientation - * @param className - * @param offset - * @param width - */ - DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { - if (this.master === true) { - var line = DOMutil.getDOMElement('div', this.DOMelements.lines, this.dom.lineContainer); //this.dom.redundant.lines.shift(); - line.className = className; - line.innerHTML = ''; + __type__: { object: object } + }; - if (orientation === 'left') { - line.style.left = this.width - offset + 'px'; - } else { - line.style.right = this.width - offset + 'px'; - } + var configureOptions = { + global: { + align: ['center', 'left', 'right'], + autoResize: true, + clickToUse: false, + // dataAttributes: ['all'], // FIXME: can be 'all' or string[] + editable: { + add: false, + remove: false, + updateGroup: false, + updateTime: false + }, + end: '', + format: { + minorLabels: { + millisecond: 'SSS', + second: 's', + minute: 'HH:mm', + hour: 'HH:mm', + weekday: 'ddd D', + day: 'D', + month: 'MMM', + year: 'YYYY' + }, + majorLabels: { + millisecond: 'HH:mm:ss', + second: 'D MMMM HH:mm', + minute: 'ddd D MMMM', + hour: 'ddd D MMMM', + weekday: 'MMMM YYYY', + day: 'MMMM YYYY', + month: 'YYYY', + year: '' + } + }, - line.style.width = width + 'px'; - line.style.top = y + 'px'; + //groupOrder: {string, fn}, + height: '', + //hiddenDates: {object, array}, + locale: '', + margin: { + axis: [20, 0, 100, 1], + item: { + horizontal: [10, 0, 100, 1], + vertical: [10, 0, 100, 1] + } + }, + max: '', + maxHeight: '', + min: '', + minHeight: '', + moveable: false, + multiselect: false, + //onAdd: {fn}, + //onUpdate: {fn}, + //onMove: {fn}, + //onMoving: {fn}, + //onRename: {fn}, + //order: {fn}, + orientation: { + axis: ['both', 'bottom', 'top'], + item: ['bottom', 'top'] + }, + selectable: true, + showCurrentTime: false, + showMajorLabels: true, + showMinorLabels: true, + stack: true, + //snap: {fn, nada}, + start: '', + //template: {fn}, + //timeAxis: { + // scale: ['millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'], + // step: [1, 1, 10, 1] + //}, + type: ['box', 'point', 'range', 'background'], + width: '100%', + zoomable: true, + zoomMax: [315360000000000, 10, 315360000000000, 1], + zoomMin: [10, 10, 315360000000000, 1] } }; - /** - * Create a title for the axis - * @private - * @param orientation - */ - DataAxis.prototype._redrawTitle = function (orientation) { - DOMutil.prepareElements(this.DOMelements.title); - - // Check if the title is defined for this axes - if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { - var title = DOMutil.getDOMElement('div', this.DOMelements.title, this.dom.frame); - title.className = 'vis-y-axis vis-title vis-' + orientation; - title.innerHTML = this.options[orientation].title.text; - - // Add style - if provided - if (this.options[orientation].title.style !== undefined) { - util.addCssText(title, this.options[orientation].title.style); - } + exports.allOptions = allOptions; + exports.configureOptions = configureOptions; - if (orientation === 'left') { - title.style.left = this.props.titleCharHeight + 'px'; - } else { - title.style.right = this.props.titleCharHeight + 'px'; - } +/***/ }, +/* 51 */ +/***/ function(module, exports, __webpack_require__) { - title.style.width = this.height + 'px'; - } + 'use strict'; - // we need to clean up in case we did not use all elements. - DOMutil.cleanupElements(this.DOMelements.title); - }; + var Emitter = __webpack_require__(15); + var Hammer = __webpack_require__(25); + var util = __webpack_require__(3); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); + var Range = __webpack_require__(29); + var Core = __webpack_require__(32); + var TimeAxis = __webpack_require__(43); + var CurrentTime = __webpack_require__(22); + var CustomTime = __webpack_require__(46); + var LineGraph = __webpack_require__(52); + + var Configurator = __webpack_require__(47); + var Validator = __webpack_require__(49)['default']; + var printStyle = __webpack_require__(49).printStyle; + var allOptions = __webpack_require__(60).allOptions; + var configureOptions = __webpack_require__(60).configureOptions; /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. - * @private + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array} [items] + * @param {Object} [options] See Graph2d.setOptions for the available options. + * @constructor + * @extends Core */ - DataAxis.prototype._calculateCharSize = function () { - // determine the char width and height on the minor axis - if (!('minorCharHeight' in this.props)) { - var textMinor = document.createTextNode('0'); - var measureCharMinor = document.createElement('div'); - measureCharMinor.className = 'vis-y-axis vis-minor vis-measure'; - measureCharMinor.appendChild(textMinor); - this.dom.frame.appendChild(measureCharMinor); - - this.props.minorCharHeight = measureCharMinor.clientHeight; - this.props.minorCharWidth = measureCharMinor.clientWidth; - - this.dom.frame.removeChild(measureCharMinor); + function Graph2d(container, items, groups, options) { + // if the third element is options, the forth is groups (optionally); + if (!(Array.isArray(groups) || groups instanceof DataSet) && groups instanceof Object) { + var forthArgument = options; + options = groups; + groups = forthArgument; } - if (!('majorCharHeight' in this.props)) { - var textMajor = document.createTextNode('0'); - var measureCharMajor = document.createElement('div'); - measureCharMajor.className = 'vis-y-axis vis-major vis-measure'; - measureCharMajor.appendChild(textMajor); - this.dom.frame.appendChild(measureCharMajor); - - this.props.majorCharHeight = measureCharMajor.clientHeight; - this.props.majorCharWidth = measureCharMajor.clientWidth; + var me = this; + this.defaultOptions = { + start: null, + end: null, - this.dom.frame.removeChild(measureCharMajor); - } + autoResize: true, - if (!('titleCharHeight' in this.props)) { - var textTitle = document.createTextNode('0'); - var measureCharTitle = document.createElement('div'); - measureCharTitle.className = 'vis-y-axis vis-title vis-measure'; - measureCharTitle.appendChild(textTitle); - this.dom.frame.appendChild(measureCharTitle); + orientation: { + axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' + item: 'bottom' // not relevant for Graph2d + }, - this.props.titleCharHeight = measureCharTitle.clientHeight; - this.props.titleCharWidth = measureCharTitle.clientWidth; + width: null, + height: null, + maxHeight: null, + minHeight: null + }; + this.options = util.deepExtend({}, this.defaultOptions); - this.dom.frame.removeChild(measureCharTitle); - } - }; + // Create the DOM, props, and emitter + this._create(container); - module.exports = DataAxis; + // all components listed here will be repainted automatically + this.components = []; -/***/ }, -/* 53 */ -/***/ function(module, exports, __webpack_require__) { + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + hiddenDates: [], + util: { + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime: me._toGlobalTime.bind(me) + } + }; - /** - * @constructor DataStep - * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an - * end data point. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - 'use strict'; + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - function DataStep(start, end, minimumStep, containerHeight, customRange, formattingFunction, alignZeros) { - // variables - this.current = 0; + // time axis + this.timeAxis = new TimeAxis(this.body); + this.components.push(this.timeAxis); + //this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); - this.autoScale = true; - this.stepIndex = 0; - this.step = 1; - this.scale = 1; - this.formattingFunction = formattingFunction; + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - this.marginStart; - this.marginEnd; - this.deadSpace = 0; + // item set + this.linegraph = new LineGraph(this.body); + this.components.push(this.linegraph); - this.majorSteps = [1, 2, 5, 10]; - this.minorSteps = [0.25, 0.5, 1, 2]; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - this.alignZeros = alignZeros; + this.on('tap', function (event) { + me.emit('click', me.getEventProperties(event)); + }); + this.on('doubletap', function (event) { + me.emit('doubleClick', me.getEventProperties(event)); + }); + this.dom.root.oncontextmenu = function (event) { + me.emit('contextmenu', me.getEventProperties(event)); + }; - this.setRange(start, end, minimumStep, containerHeight, customRange); - } + // setup configuration system + this.configurator = new Configurator(this, container, configureOptions); - /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Number} [start] The start date and time. - * @param {Number} [end] The end date and time. - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - DataStep.prototype.setRange = function (start, end, minimumStep, containerHeight, customRange) { - this._start = customRange.min === undefined ? start : customRange.min; - this._end = customRange.max === undefined ? end : customRange.max; - if (this._start === this._end) { - this._start = customRange.min === undefined ? this._start - 0.75 : this._start; - this._end = customRange.max === undefined ? this._end + 1 : this._end;; + // apply options + if (options) { + this.setOptions(options); } - if (this.autoScale === true) { - this.setMinimumStep(minimumStep, containerHeight); + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); } - this.setFirst(customRange); - }; - - /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in pixels - */ - DataStep.prototype.setMinimumStep = function (minimumStep, containerHeight) { - // round to floor - var range = this._end - this._start; - var safeRange = range * 1.2; - var minimumStepValue = minimumStep * (safeRange / containerHeight); - var orderOfMagnitude = Math.round(Math.log(safeRange) / Math.LN10); + // create itemset + if (items) { + this.setItems(items); + } else { + this._redraw(); + } + } - var minorStepIdx = -1; - var magnitudefactor = Math.pow(10, orderOfMagnitude); + // Extend the functionality from Core + Graph2d.prototype = new Core(); - var start = 0; - if (orderOfMagnitude < 0) { - start = orderOfMagnitude; + Graph2d.prototype.setOptions = function (options) { + // validate options + var errorFound = Validator.validate(options, allOptions); + if (errorFound === true) { + console.log('%cErrors have been found in the supplied options object.', printStyle); } - var solutionFound = false; - for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { - magnitudefactor = Math.pow(10, i); - for (var j = 0; j < this.minorSteps.length; j++) { - var stepSize = magnitudefactor * this.minorSteps[j]; - if (stepSize >= minimumStepValue) { - solutionFound = true; - minorStepIdx = j; - break; - } - } - if (solutionFound === true) { - break; - } - } - this.stepIndex = minorStepIdx; - this.scale = magnitudefactor; - this.step = magnitudefactor * this.minorSteps[minorStepIdx]; + Core.prototype.setOptions.call(this, options); }; /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date + * Set items + * @param {vis.DataSet | Array | null} items */ - DataStep.prototype.setFirst = function (customRange) { - if (customRange === undefined) { - customRange = {}; - } - - var niceStart = customRange.min === undefined ? this._start - this.scale * 2 * this.minorSteps[this.stepIndex] : customRange.min; - var niceEnd = customRange.max === undefined ? this._end + this.scale * this.minorSteps[this.stepIndex] : customRange.max; - - this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; - this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; + Graph2d.prototype.setItems = function (items) { + var initialLoad = this.itemsData == null; - // if we need to align the zero's we need to make sure that there is a zero to use. - if (this.alignZeros === true && (this.marginEnd - this.marginStart) % this.step != 0) { - this.marginEnd += this.marginEnd % this.step; + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' + } + }); } - this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; - this.marginRange = this.marginEnd - this.marginStart; + // set items + this.itemsData = newDataSet; + this.linegraph && this.linegraph.setItems(newDataSet); - this.current = this.marginEnd; - }; + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + var start = this.options.start != undefined ? this.options.start : null; + var end = this.options.end != undefined ? this.options.end : null; - DataStep.prototype.roundToMinor = function (value) { - var rounded = value - value % (this.scale * this.minorSteps[this.stepIndex]); - if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { - return rounded + this.scale * this.minorSteps[this.stepIndex]; - } else { - return rounded; + this.setWindow(start, end, { animation: false }); + } else { + this.fit({ animation: false }); + } } }; /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date + * Set groups + * @param {vis.DataSet | Array} groups */ - DataStep.prototype.hasNext = function () { - return this.current >= this.marginStart; + Graph2d.prototype.setGroups = function (groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } else { + // turn an array into a dataset + newDataSet = new DataSet(groups); + } + + this.groupsData = newDataSet; + this.linegraph.setGroups(newDataSet); }; /** - * Do the next step + * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). + * @param groupId + * @param width + * @param height */ - DataStep.prototype.next = function () { - var prev = this.current; - this.current -= this.step; - - // safety mechanism: if current time is still unchanged, move to the end - if (this.current === prev) { - this.current = this._end; + Graph2d.prototype.getLegend = function (groupId, width, height) { + if (width === undefined) { + width = 15; + } + if (height === undefined) { + height = 15; + } + if (this.linegraph.groups[groupId] !== undefined) { + return this.linegraph.groups[groupId].getLegend(width, height); + } else { + return 'cannot find group:' + groupId; } }; /** - * Do the next step + * This checks if the visible option of the supplied group (by ID) is true or false. + * @param groupId + * @returns {*} */ - DataStep.prototype.previous = function () { - this.current += this.step; - this.marginEnd += this.step; - this.marginRange = this.marginEnd - this.marginStart; + Graph2d.prototype.isGroupVisible = function (groupId) { + if (this.linegraph.groups[groupId] !== undefined) { + return this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true); + } else { + return false; + } }; /** - * Get the current datetime - * @return {String} current The current date + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null */ - DataStep.prototype.getCurrent = function () { - // prevent round-off errors when close to zero - var current = Math.abs(this.current) < this.step / 2 ? 0 : this.current; - var returnValue = current.toPrecision(5); - if (typeof this.formattingFunction === 'function') { - returnValue = this.formattingFunction(current); - } + Graph2d.prototype.getDataRange = function () { + var min = null; + var max = null; - if (typeof returnValue === 'number') { - return '' + returnValue; - } else if (typeof returnValue === 'string') { - return returnValue; - } else { - return current.toPrecision(5); + // calculate min from start filed + for (var groupId in this.linegraph.groups) { + if (this.linegraph.groups.hasOwnProperty(groupId)) { + if (this.linegraph.groups[groupId].visible == true) { + for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { + var item = this.linegraph.groups[groupId].itemsData[i]; + var value = util.convert(item.x, 'Date').valueOf(); + min = min == null ? value : min > value ? value : min; + max = max == null ? value : max < value ? value : max; + } + } + } } + + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; }; /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. + * Generate Timeline related information from an event + * @param {Event} event + * @return {Object} An object with related information, like on which area + * The event happened, whether clicked on an item, etc. */ - DataStep.prototype.isMajor = function () { - return this.current % (this.scale * this.majorSteps[this.stepIndex]) === 0; - }; + Graph2d.prototype.getEventProperties = function (event) { + var clientX = event.center ? event.center.x : event.clientX; + var clientY = event.center ? event.center.y : event.clientY; + var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); + var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); + var time = this._toTime(x); - DataStep.prototype.shift = function (steps) { - if (steps < 0) { - for (var i = 0; i < -steps; i++) { - this.previous(); - } - } else if (steps > 0) { - for (var i = 0; i < steps; i++) { - this.next(); - } + var customTime = CustomTime.customTimeFromTarget(event); + + var element = util.getTarget(event); + var what = null; + if (util.hasParent(element, this.timeAxis.dom.foreground)) { + what = 'axis'; + } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { + what = 'axis'; + } else if (util.hasParent(element, this.linegraph.yAxisLeft.dom.frame)) { + what = 'data-axis'; + } else if (util.hasParent(element, this.linegraph.yAxisRight.dom.frame)) { + what = 'data-axis'; + } else if (util.hasParent(element, this.linegraph.legendLeft.dom.frame)) { + what = 'legend'; + } else if (util.hasParent(element, this.linegraph.legendRight.dom.frame)) { + what = 'legend'; + } else if (customTime != null) { + what = 'custom-time'; + } else if (util.hasParent(element, this.currentTime.bar)) { + what = 'current-time'; + } else if (util.hasParent(element, this.dom.center)) { + what = 'background'; + } + + var value = []; + var yAxisLeft = this.linegraph.yAxisLeft; + var yAxisRight = this.linegraph.yAxisRight; + if (!yAxisLeft.hidden) { + value.push(yAxisLeft.screenToValue(y)); + } + if (!yAxisRight.hidden) { + value.push(yAxisRight.screenToValue(y)); } + + return { + event: event, + what: what, + pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, + pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, + x: x, + y: y, + time: time, + value: value + }; }; - module.exports = DataStep; + module.exports = Graph2d; /***/ }, -/* 54 */ +/* 52 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; var util = __webpack_require__(3); - var DOMutil = __webpack_require__(8); - var Line = __webpack_require__(55); - var Bar = __webpack_require__(57); - var Points = __webpack_require__(56); + var DOMutil = __webpack_require__(9); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); + var Component = __webpack_require__(23); + var DataAxis = __webpack_require__(53); + var GraphGroup = __webpack_require__(55); + var Legend = __webpack_require__(59); + var BarFunctions = __webpack_require__(58); + var LineFunctions = __webpack_require__(56); + + var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items /** - * /** - * @param {object} group | the object of the group from the dataset - * @param {string} groupId | ID of the group - * @param {object} options | the default options - * @param {array} groupsUsingDefaultStyles | this array has one entree. - * It is passed as an array so it is passed by reference. - * It enumerates through the default styles + * This is the constructor of the LineGraph. It requires a Timeline body and options. + * + * @param body + * @param options * @constructor */ - function GraphGroup(group, groupId, options, groupsUsingDefaultStyles) { - this.id = groupId; - var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart', 'drawPoints', 'shaded', 'interpolation']; - this.options = util.selectiveBridgeObject(fields, options); - this.usingDefaultStyle = group.className === undefined; - this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; - this.zeroPosition = 0; - this.update(group); - if (this.usingDefaultStyle == true) { - this.groupsUsingDefaultStyles[0] += 1; - } - this.itemsData = []; - this.visible = group.visible === undefined ? true : group.visible; - } + function LineGraph(body, options) { + this.id = util.randomUUID(); + this.body = body; - /** - * this loads a reference to all items in this group into this group. - * @param {array} items - */ - GraphGroup.prototype.setItems = function (items) { - if (items != null) { - this.itemsData = items; - if (this.options.sort == true) { - this.itemsData.sort(function (a, b) { - return a.x - b.x; - }); + this.defaultOptions = { + yAxisOrientation: 'left', + defaultGroup: 'default', + sort: true, + sampling: true, + stack: false, + graphHeight: '400px', + shaded: { + enabled: false, + orientation: 'bottom' // top, bottom + }, + style: 'line', // line, bar + barChart: { + width: 50, + sideBySide: false, + align: 'center' // left, center, right + }, + interpolation: { + enabled: true, + parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + alpha: 0.5 + }, + drawPoints: { + enabled: true, + size: 6, + style: 'square' // square, circle + }, + dataAxis: { + showMinorLabels: true, + showMajorLabels: true, + icons: false, + width: '40px', + visible: true, + alignZeros: true, + left: { + range: { min: undefined, max: undefined }, + format: function format(value) { + return value; + }, + title: { text: undefined, style: undefined } + }, + right: { + range: { min: undefined, max: undefined }, + format: function format(value) { + return value; + }, + title: { text: undefined, style: undefined } + } + }, + legend: { + enabled: false, + icons: true, + left: { + visible: true, + position: 'top-left' // top/bottom - left,right + }, + right: { + visible: true, + position: 'top-right' // top/bottom - left,right + } + }, + groups: { + visibility: {} } - } else { - this.itemsData = []; - } - }; + }; + + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); + this.dom = {}; + this.props = {}; + this.hammer = null; + this.groups = {}; + this.abortedGraphUpdate = false; + this.updateSVGheight = false; + this.updateSVGheightOnResize = false; + + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet + + // listeners for the DataSet of the items + this.itemListeners = { + 'add': function add(event, params, senderId) { + me._onAdd(params.items); + }, + 'update': function update(event, params, senderId) { + me._onUpdate(params.items); + }, + 'remove': function remove(event, params, senderId) { + me._onRemove(params.items); + } + }; + + // listeners for the DataSet of the groups + this.groupListeners = { + 'add': function add(event, params, senderId) { + me._onAddGroups(params.items); + }, + 'update': function update(event, params, senderId) { + me._onUpdateGroups(params.items); + }, + 'remove': function remove(event, params, senderId) { + me._onRemoveGroups(params.items); + } + }; + + this.items = {}; // object with an Item for every data item + this.selection = []; // list with the ids of all selected nodes + this.lastStart = this.body.range.start; + this.touchParams = {}; // stores properties while dragging + + this.svgElements = {}; + this.setOptions(options); + this.groupsUsingDefaultStyles = [0]; + this.COUNTER = 0; + this.body.emitter.on('rangechanged', function () { + me.lastStart = me.body.range.start; + me.svg.style.left = util.option.asSize(-me.props.width); + me.redraw.call(me, true); + }); + + // create the HTML DOM + this._create(); + this.framework = { svg: this.svg, svgElements: this.svgElements, options: this.options, groups: this.groups }; + this.body.emitter.emit('change'); + } + + LineGraph.prototype = new Component(); /** - * this is used for plotting barcharts, this way, we only have to calculate it once. - * @param pos + * Create the HTML DOM for the ItemSet */ - GraphGroup.prototype.setZeroPosition = function (pos) { - this.zeroPosition = pos; + LineGraph.prototype._create = function () { + var frame = document.createElement('div'); + frame.className = 'vis-line-graph'; + this.dom.frame = frame; + + // create svg element for graph drawing. + this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); + this.svg.style.position = 'relative'; + this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; + this.svg.style.display = 'block'; + frame.appendChild(this.svg); + + // data axis + this.options.dataAxis.orientation = 'left'; + this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + + this.options.dataAxis.orientation = 'right'; + this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + delete this.options.dataAxis.orientation; + + // legends + this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); + this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); + + this.show(); }; /** - * set the options of the graph group over the default options. - * @param options + * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. + * @param {object} options */ - GraphGroup.prototype.setOptions = function (options) { - if (options !== undefined) { - var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart']; + LineGraph.prototype.setOptions = function (options) { + if (options) { + var fields = ['sampling', 'defaultGroup', 'stack', 'height', 'graphHeight', 'yAxisOrientation', 'style', 'barChart', 'dataAxis', 'sort', 'groups']; + if (options.graphHeight === undefined && options.height !== undefined && this.body.domProps.centerContainer.height !== undefined) { + this.updateSVGheight = true; + this.updateSVGheightOnResize = true; + } else if (this.body.domProps.centerContainer.height !== undefined && options.graphHeight !== undefined) { + if (parseInt((options.graphHeight + '').replace('px', '')) < this.body.domProps.centerContainer.height) { + this.updateSVGheight = true; + } + } util.selectiveDeepExtend(fields, this.options, options); - util.mergeOptions(this.options, options, 'interpolation'); util.mergeOptions(this.options, options, 'drawPoints'); util.mergeOptions(this.options, options, 'shaded'); + util.mergeOptions(this.options, options, 'legend'); if (options.interpolation) { if (typeof options.interpolation == 'object') { @@ -25395,819 +24936,929 @@ return /******/ (function(modules) { // webpackBootstrap } } } + + if (this.yAxisLeft) { + if (options.dataAxis !== undefined) { + this.yAxisLeft.setOptions(this.options.dataAxis); + this.yAxisRight.setOptions(this.options.dataAxis); + } + } + + if (this.legendLeft) { + if (options.legend !== undefined) { + this.legendLeft.setOptions(this.options.legend); + this.legendRight.setOptions(this.options.legend); + } + } + + if (this.groups.hasOwnProperty(UNGROUPED)) { + this.groups[UNGROUPED].setOptions(options); + } } - if (this.options.style == 'line') { - this.type = new Line(this.id, this.options); - } else if (this.options.style == 'bar') { - this.type = new Bar(this.id, this.options); - } else if (this.options.style == 'points') { - this.type = new Points(this.id, this.options); + // this is used to redraw the graph if the visibility of the groups is changed. + if (this.dom.frame) { + this.redraw(true); } }; /** - * this updates the current group class with the latest group dataset entree, used in _updateGroup in linegraph - * @param group + * Hide the component from the DOM */ - GraphGroup.prototype.update = function (group) { - this.group = group; - this.content = group.content || 'graph'; - this.className = group.className || this.className || 'vis-graph-group' + this.groupsUsingDefaultStyles[0] % 10; - this.visible = group.visible === undefined ? true : group.visible; - this.style = group.style; - this.setOptions(group.options); + LineGraph.prototype.hide = function () { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } }; /** - * draw the icon for the legend. - * - * @param x - * @param y - * @param JSONcontainer - * @param SVGcontainer - * @param iconWidth - * @param iconHeight + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - GraphGroup.prototype.drawIcon = function (x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { - var fillHeight = iconHeight * 0.5; - var path, fillPath; + LineGraph.prototype.show = function () { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } + }; - var outline = DOMutil.getSVGElement('rect', JSONcontainer, SVGcontainer); - outline.setAttributeNS(null, 'x', x); - outline.setAttributeNS(null, 'y', y - fillHeight); - outline.setAttributeNS(null, 'width', iconWidth); - outline.setAttributeNS(null, 'height', 2 * fillHeight); - outline.setAttributeNS(null, 'class', 'vis-outline'); + /** + * Set items + * @param {vis.DataSet | null} items + */ + LineGraph.prototype.setItems = function (items) { + var me = this, + ids, + oldItemsData = this.itemsData; - if (this.options.style == 'line') { - path = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); - path.setAttributeNS(null, 'class', this.className); - if (this.style !== undefined) { - path.setAttributeNS(null, 'style', this.style); - } + // replace the dataset + if (!items) { + this.itemsData = null; + } else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; + } else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - path.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ''); - if (this.options.shaded.enabled == true) { - fillPath = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); - if (this.options.shaded.orientation == 'top') { - fillPath.setAttributeNS(null, 'd', 'M' + x + ', ' + (y - fillHeight) + 'L' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ' L' + (x + iconWidth) + ',' + (y - fillHeight)); - } else { - fillPath.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' ' + 'L' + x + ',' + (y + fillHeight) + ' ' + 'L' + (x + iconWidth) + ',' + (y + fillHeight) + 'L' + (x + iconWidth) + ',' + y); - } - fillPath.setAttributeNS(null, 'class', this.className + ' vis-icon-fill'); - } + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); - if (this.options.drawPoints.enabled == true) { - DOMutil.drawPoint(x + 0.5 * iconWidth, y, this, JSONcontainer, SVGcontainer); - } - } else { - var barWidth = Math.round(0.3 * iconWidth); - var bar1Height = Math.round(0.4 * iconHeight); - var bar2Height = Math.round(0.75 * iconHeight); + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); + } - var offset = Math.round((iconWidth - 2 * barWidth) / 3); + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); - DOMutil.drawBar(x + 0.5 * barWidth + offset, y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); - DOMutil.drawBar(x + 1.5 * barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); } + this._updateUngrouped(); + //this._updateGraph(); + this.redraw(true); }; /** - * return the legend entree for this group. - * - * @param iconWidth - * @param iconHeight - * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + * Set groups + * @param {vis.DataSet} groups */ - GraphGroup.prototype.getLegend = function (iconWidth, iconHeight) { - var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.drawIcon(0, 0.5 * iconHeight, [], svg, iconWidth, iconHeight); - return { icon: svg, label: this.content, orientation: this.options.yAxisOrientation }; - }; - - GraphGroup.prototype.getYRange = function (groupData) { - return this.type.getYRange(groupData); - }; - - GraphGroup.prototype.getData = function (groupData) { - return this.type.getData(groupData); - }; - - GraphGroup.prototype.draw = function (dataset, group, framework) { - this.type.draw(dataset, group, framework); - }; - - module.exports = GraphGroup; - -/***/ }, -/* 55 */ -/***/ function(module, exports, __webpack_require__) { + LineGraph.prototype.setGroups = function (groups) { + var me = this; + var ids; - 'use strict'; + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.off(event, callback); + }); - var DOMutil = __webpack_require__(8); - var Points = __webpack_require__(56); + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw + } - function Line(groupId, options) { - this.groupId = groupId; - this.options = options; - } + // replace the dataset + if (!groups) { + this.groupsData = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - Line.prototype.getData = function (groupData) { - var combinedData = []; - for (var j = 0; j < groupData.length; j++) { - combinedData.push({ - x: groupData[j].x, - y: groupData[j].y, - groupId: this.groupId + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); }); - } - return combinedData; - }; - Line.prototype.getYRange = function (groupData) { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; + this._onUpdate(); }; - Line.getStackedYRange = function (combinedData, groupRanges, groupIds, groupLabel, orientation) { - if (combinedData.length > 0) { - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x === b.x) { - return a.groupId < b.groupId ? -1 : 1; - } else { - return a.x - b.x; - } - }); - var intersections = {}; - - Line._getDataIntersections(intersections, combinedData); - groupRanges[groupLabel] = Line._getStackedYRange(intersections, combinedData); - groupRanges[groupLabel].yAxisOrientation = orientation; - groupIds.push(groupLabel); + /** + * Update the data + * @param [ids] + * @private + */ + LineGraph.prototype._onUpdate = function (ids) { + this._updateUngrouped(); + this._updateAllGroupData(); + //this._updateGraph(); + this.redraw(true); + }; + LineGraph.prototype._onAdd = function (ids) { + this._onUpdate(ids); + }; + LineGraph.prototype._onRemove = function (ids) { + this._onUpdate(ids); + }; + LineGraph.prototype._onUpdateGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + var group = this.groupsData.get(groupIds[i]); + this._updateGroup(group, groupIds[i]); } + + //this._updateGraph(); + this.redraw(true); + }; + LineGraph.prototype._onAddGroups = function (groupIds) { + this._onUpdateGroups(groupIds); }; - Line._getStackedYRange = function (intersections, combinedData) { - var key; - var yMin = combinedData[0].y; - var yMax = combinedData[0].y; - for (var i = 0; i < combinedData.length; i++) { - key = combinedData[i].x; - if (intersections[key] === undefined) { - yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; - yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; - } else { - if (combinedData[i].y < 0) { - intersections[key].accumulatedNegative += combinedData[i].y; + /** + * this cleans the group out off the legends and the dataaxis, updates the ungrouped and updates the graph + * @param {Array} groupIds + * @private + */ + LineGraph.prototype._onRemoveGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + if (this.groups.hasOwnProperty(groupIds[i])) { + if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { + this.yAxisRight.removeGroup(groupIds[i]); + this.legendRight.removeGroup(groupIds[i]); + this.legendRight.redraw(); } else { - intersections[key].accumulatedPositive += combinedData[i].y; + this.yAxisLeft.removeGroup(groupIds[i]); + this.legendLeft.removeGroup(groupIds[i]); + this.legendLeft.redraw(); } + delete this.groups[groupIds[i]]; } } - for (var xpos in intersections) { - if (intersections.hasOwnProperty(xpos)) { - yMin = yMin > intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMin; - yMin = yMin > intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMin; - yMax = yMax < intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMax; - yMax = yMax < intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMax; - } - } - - return { min: yMin, max: yMax }; + this._updateUngrouped(); + //this._updateGraph(); + this.redraw(true); }; /** - * Fill the intersections object with counters of how many datapoints share the same x coordinates - * @param intersections - * @param combinedData + * update a group object with the group dataset entree + * + * @param group + * @param groupId * @private */ - Line._getDataIntersections = function (intersections, combinedData) { - // get intersections - var coreDistance; - for (var i = 0; i < combinedData.length; i++) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); + LineGraph.prototype._updateGroup = function (group, groupId) { + if (!this.groups.hasOwnProperty(groupId)) { + this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); + if (this.groups[groupId].options.yAxisOrientation == 'right') { + this.yAxisRight.addGroup(groupId, this.groups[groupId]); + this.legendRight.addGroup(groupId, this.groups[groupId]); + } else { + this.yAxisLeft.addGroup(groupId, this.groups[groupId]); + this.legendLeft.addGroup(groupId, this.groups[groupId]); } - if (coreDistance === 0) { - if (intersections[combinedData[i].x] === undefined) { - intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulatedPositive: 0, accumulatedNegative: 0 }; - } - intersections[combinedData[i].x].amount += 1; + } else { + this.groups[groupId].update(group); + if (this.groups[groupId].options.yAxisOrientation == 'right') { + this.yAxisRight.updateGroup(groupId, this.groups[groupId]); + this.legendRight.updateGroup(groupId, this.groups[groupId]); + } else { + this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); + this.legendLeft.updateGroup(groupId, this.groups[groupId]); } } + this.legendLeft.redraw(); + this.legendRight.redraw(); }; /** - * draw a line graph + * this updates all groups, it is used when there is an update the the itemset. * - * @param dataset - * @param group + * @private */ - Line.prototype.draw = function (dataset, group, framework) { - if (dataset != null) { - if (dataset.length > 0) { - var path, d; - var svgHeight = Number(framework.svg.style.height.replace('px', '')); - path = DOMutil.getSVGElement('path', framework.svgElements, framework.svg); - path.setAttributeNS(null, 'class', group.className); - if (group.style !== undefined) { - path.setAttributeNS(null, 'style', group.style); - } - - // construct path from dataset - if (group.options.interpolation.enabled == true) { - d = Line._catmullRom(dataset, group); - } else { - d = Line._linear(dataset); + LineGraph.prototype._updateAllGroupData = function () { + if (this.itemsData != null) { + var groupsContent = {}; + var groupId; + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + groupsContent[groupId] = []; } - - // append with points for fill and finalize the path - if (group.options.shaded.enabled == true) { - var fillPath = DOMutil.getSVGElement('path', framework.svgElements, framework.svg); - var dFill; - if (group.options.shaded.orientation == 'top') { - dFill = 'M' + dataset[0].x + ',' + 0 + ' ' + d + 'L' + dataset[dataset.length - 1].x + ',' + 0; - } else { - dFill = 'M' + dataset[0].x + ',' + svgHeight + ' ' + d + 'L' + dataset[dataset.length - 1].x + ',' + svgHeight; - } - fillPath.setAttributeNS(null, 'class', group.className + ' vis-fill'); - if (group.options.shaded.style !== undefined) { - fillPath.setAttributeNS(null, 'style', group.options.shaded.style); + } + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + if (groupsContent[item.group] === undefined) { + throw new Error('Cannot find referenced group. Possible reason: items added before groups? Groups need to be added before items, as items refer to groups.'); } - fillPath.setAttributeNS(null, 'd', dFill); + item.x = util.convert(item.x, 'Date'); + groupsContent[item.group].push(item); } - // copy properties to path for drawing. - path.setAttributeNS(null, 'd', 'M' + d); - - // draw points - if (group.options.drawPoints.enabled == true) { - Points.draw(dataset, group, framework); + } + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + this.groups[groupId].setItems(groupsContent[groupId]); } } } }; /** - * This uses an uniform parametrization of the interpolation algorithm: - * 'On the Parameterization of Catmull-Rom Curves' by Cem Yuksel et al. - * @param data - * @returns {string} - * @private + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. This anonymous group is called 'graph'. + * @protected */ - Line._catmullRomUniform = function (data) { - // catmull rom - var p0, p1, p2, p3, bp1, bp2; - var d = Math.round(data[0].x) + ',' + Math.round(data[0].y) + ' '; - var normalization = 1 / 6; - var length = data.length; - for (var i = 0; i < length - 1; i++) { - - p0 = i == 0 ? data[0] : data[i - 1]; - p1 = data[i]; - p2 = data[i + 1]; - p3 = i + 2 < length ? data[i + 2] : p2; - - // Catmull-Rom to Cubic Bezier conversion matrix - // 0 1 0 0 - // -1/6 1 1/6 0 - // 0 1/6 1 -1/6 - // 0 0 1 0 - - // bp0 = { x: p1.x, y: p1.y }; - bp1 = { x: (-p0.x + 6 * p1.x + p2.x) * normalization, y: (-p0.y + 6 * p1.y + p2.y) * normalization }; - bp2 = { x: (p1.x + 6 * p2.x - p3.x) * normalization, y: (p1.y + 6 * p2.y - p3.y) * normalization }; - // bp0 = { x: p2.x, y: p2.y }; + LineGraph.prototype._updateUngrouped = function () { + if (this.itemsData && this.itemsData != null) { + var ungroupedCounter = 0; + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + if (item != undefined) { + if (item.hasOwnProperty('group')) { + if (item.group === undefined) { + item.group = UNGROUPED; + } + } else { + item.group = UNGROUPED; + } + ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; + } + } + } - d += 'C' + bp1.x + ',' + bp1.y + ' ' + bp2.x + ',' + bp2.y + ' ' + p2.x + ',' + p2.y + ' '; + if (ungroupedCounter == 0) { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); + } else { + var group = { id: UNGROUPED, content: this.options.defaultGroup }; + this._updateGroup(group, UNGROUPED); + } + } else { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); } - return d; + this.legendLeft.redraw(); + this.legendRight.redraw(); }; /** - * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. - * By default, the centripetal parameterization is used because this gives the nicest results. - * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. - * - * One optimization can be used to reuse distances since this is a sliding window approach. - * @param data - * @param group - * @returns {string} - * @private + * Redraw the component, mandatory function + * @return {boolean} Returns true if the component is resized */ - Line._catmullRom = function (data, group) { - var alpha = group.options.interpolation.alpha; - if (alpha == 0 || alpha === undefined) { - return this._catmullRomUniform(data); - } else { - var p0, p1, p2, p3, bp1, bp2, d1, d2, d3, A, B, N, M; - var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; - var d = Math.round(data[0].x) + ',' + Math.round(data[0].y) + ' '; - var length = data.length; - for (var i = 0; i < length - 1; i++) { - - p0 = i == 0 ? data[0] : data[i - 1]; - p1 = data[i]; - p2 = data[i + 1]; - p3 = i + 2 < length ? data[i + 2] : p2; - - d1 = Math.sqrt(Math.pow(p0.x - p1.x, 2) + Math.pow(p0.y - p1.y, 2)); - d2 = Math.sqrt(Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2)); - d3 = Math.sqrt(Math.pow(p2.x - p3.x, 2) + Math.pow(p2.y - p3.y, 2)); + LineGraph.prototype.redraw = function (forceGraphUpdate) { + var resized = false; - // Catmull-Rom to Cubic Bezier conversion matrix + // calculate actual size and position + this.props.width = this.dom.frame.offsetWidth; + this.props.height = this.body.domProps.centerContainer.height - this.body.domProps.border.top - this.body.domProps.border.bottom; - // A = 2d1^2a + 3d1^a * d2^a + d3^2a - // B = 2d3^2a + 3d3^a * d2^a + d2^2a + // update the graph if there is no lastWidth or with, used for the initial draw + if (this.lastWidth === undefined && this.props.width) { + forceGraphUpdate = true; + } - // [ 0 1 0 0 ] - // [ -d2^2a /N A/N d1^2a /N 0 ] - // [ 0 d3^2a /M B/M -d2^2a /M ] - // [ 0 0 1 0 ] + // check if this component is resized + resized = this._isResized() || resized; - d3powA = Math.pow(d3, alpha); - d3pow2A = Math.pow(d3, 2 * alpha); - d2powA = Math.pow(d2, alpha); - d2pow2A = Math.pow(d2, 2 * alpha); - d1powA = Math.pow(d1, alpha); - d1pow2A = Math.pow(d1, 2 * alpha); + // check whether zoomed (in that case we need to re-stack everything) + var visibleInterval = this.body.range.end - this.body.range.start; + var zoomed = visibleInterval != this.lastVisibleInterval; + this.lastVisibleInterval = visibleInterval; - A = 2 * d1pow2A + 3 * d1powA * d2powA + d2pow2A; - B = 2 * d3pow2A + 3 * d3powA * d2powA + d2pow2A; - N = 3 * d1powA * (d1powA + d2powA); - if (N > 0) { - N = 1 / N; - } - M = 3 * d3powA * (d3powA + d2powA); - if (M > 0) { - M = 1 / M; - } + // the svg element is three times as big as the width, this allows for fully dragging left and right + // without reloading the graph. the controls for this are bound to events in the constructor + if (resized == true) { + this.svg.style.width = util.option.asSize(3 * this.props.width); + this.svg.style.left = util.option.asSize(-this.props.width); - bp1 = { x: (-d2pow2A * p0.x + A * p1.x + d1pow2A * p2.x) * N, - y: (-d2pow2A * p0.y + A * p1.y + d1pow2A * p2.y) * N }; + // if the height of the graph is set as proportional, change the height of the svg + if ((this.options.height + '').indexOf('%') != -1 || this.updateSVGheightOnResize == true) { + this.updateSVGheight = true; + } + } - bp2 = { x: (d3pow2A * p1.x + B * p2.x - d2pow2A * p3.x) * M, - y: (d3pow2A * p1.y + B * p2.y - d2pow2A * p3.y) * M }; + // update the height of the graph on each redraw of the graph. + if (this.updateSVGheight == true) { + if (this.options.graphHeight != this.props.height + 'px') { + this.options.graphHeight = this.props.height + 'px'; + this.svg.style.height = this.props.height + 'px'; + } + this.updateSVGheight = false; + } else { + this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; + } - if (bp1.x == 0 && bp1.y == 0) { - bp1 = p1; - } - if (bp2.x == 0 && bp2.y == 0) { - bp2 = p2; + // zoomed is here to ensure that animations are shown correctly. + if (resized == true || zoomed == true || this.abortedGraphUpdate == true || forceGraphUpdate == true) { + resized = this._updateGraph() || resized; + } else { + // move the whole svg while dragging + if (this.lastStart != 0) { + var offset = this.body.range.start - this.lastStart; + var range = this.body.range.end - this.body.range.start; + if (this.props.width != 0) { + var rangePerPixelInv = this.props.width / range; + var xOffset = offset * rangePerPixelInv; + this.svg.style.left = -this.props.width - xOffset + 'px'; } - d += 'C' + bp1.x + ',' + bp1.y + ' ' + bp2.x + ',' + bp2.y + ' ' + p2.x + ',' + p2.y + ' '; } - - return d; } + + this.legendLeft.redraw(); + this.legendRight.redraw(); + return resized; }; /** - * this generates the SVG path for a linear drawing between datapoints. - * @param data - * @returns {string} - * @private + * Update and redraw the graph. + * */ - Line._linear = function (data) { - // linear - var d = ''; - for (var i = 0; i < data.length; i++) { - if (i == 0) { - d += data[i].x + ',' + data[i].y; - } else { - d += ' ' + data[i].x + ',' + data[i].y; + LineGraph.prototype._updateGraph = function () { + // reset the svg elements + DOMutil.prepareElements(this.svgElements); + if (this.props.width != 0 && this.itemsData != null) { + var group, i; + var preprocessedGroupData = {}; + var processedGroupData = {}; + var groupRanges = {}; + var changeCalled = false; + + // getting group Ids + var groupIds = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + group = this.groups[groupId]; + if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { + groupIds.push(groupId); + } + } } - } - return d; - }; + if (groupIds.length > 0) { + // this is the range of the SVG canvas + var minDate = this.body.util.toGlobalTime(-this.body.domProps.root.width); + var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); + var groupsData = {}; + // fill groups data, this only loads the data we require based on the timewindow + this._getRelevantData(groupIds, groupsData, minDate, maxDate); - module.exports = Line; + // apply sampling, if disabled, it will pass through this function. + this._applySampling(groupIds, groupsData); -/***/ }, -/* 56 */ -/***/ function(module, exports, __webpack_require__) { + // we transform the X coordinates to detect collisions + for (i = 0; i < groupIds.length; i++) { + preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); + } - 'use strict'; + // now all needed data has been collected we start the processing. + this._getYRanges(groupIds, preprocessedGroupData, groupRanges); - var DOMutil = __webpack_require__(8); + // update the Y axis first, we use this data to draw at the correct Y points + // changeCalled is required to clean the SVG on a change emit. + changeCalled = this._updateYAxis(groupIds, groupRanges); + var MAX_CYCLES = 5; + if (changeCalled == true && this.COUNTER < MAX_CYCLES) { + DOMutil.cleanupElements(this.svgElements); + this.abortedGraphUpdate = true; + this.COUNTER++; + this.body.emitter.emit('change'); + return true; + } else { + if (this.COUNTER > MAX_CYCLES) { + console.log('WARNING: there may be an infinite loop in the _updateGraph emitter cycle.'); + } + this.COUNTER = 0; + this.abortedGraphUpdate = false; - function Points(groupId, options) { - this.groupId = groupId; - this.options = options; - } + // With the yAxis scaled correctly, use this to get the Y values of the points. + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); + } - Points.prototype.getYRange = function (groupData) { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + // draw the groups + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.style != 'bar') { + // bar needs to be drawn enmasse + group.draw(processedGroupData[groupIds[i]], group, this.framework); + } + } + BarFunctions.draw(groupIds, processedGroupData, this.framework); + } + } + } + + // cleanup unused svg elements + DOMutil.cleanupElements(this.svgElements); + return false; + }; + + /** + * first select and preprocess the data from the datasets. + * the groups have their preselection of data, we now loop over this data to see + * what data we need to draw. Sorted data is much faster. + * more optimization is possible by doing the sampling before and using the binary search + * to find the end date to determine the increment. + * + * @param {array} groupIds + * @param {object} groupsData + * @param {date} minDate + * @param {date} maxDate + * @private + */ + LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { + var group, i, j, item; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + groupsData[groupIds[i]] = []; + var dataContainer = groupsData[groupIds[i]]; + // optimization for sorted data + if (group.options.sort == true) { + var guess = Math.max(0, util.binarySearchValue(group.itemsData, minDate, 'x', 'before')); + for (j = guess; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > maxDate) { + dataContainer.push(item); + break; + } else { + dataContainer.push(item); + } + } + } + } else { + for (j = 0; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > minDate && item.x < maxDate) { + dataContainer.push(item); + } + } + } + } + } } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; - }; - - Points.prototype.draw = function (dataset, group, framework, offset) { - Points.draw(dataset, group, framework, offset); }; /** - * draw the data points * - * @param {Array} dataset - * @param {Object} JSONcontainer - * @param {Object} svg | SVG DOM element - * @param {GraphGroup} group - * @param {Number} [offset] + * @param groupIds + * @param groupsData + * @private */ - Points.draw = function (dataset, group, framework, offset) { - if (offset === undefined) { - offset = 0; - } - for (var i = 0; i < dataset.length; i++) { - DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, framework.svgElements, framework.svg, dataset[i].label); - } - }; - - module.exports = Points; - -/***/ }, -/* 57 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var DOMutil = __webpack_require__(8); - var Points = __webpack_require__(56); + LineGraph.prototype._applySampling = function (groupIds, groupsData) { + var group; + if (groupIds.length > 0) { + for (var i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.sampling == true) { + var dataContainer = groupsData[groupIds[i]]; + if (dataContainer.length > 0) { + var increment = 1; + var amountOfPoints = dataContainer.length; - function Bargraph(groupId, options) { - this.groupId = groupId; - this.options = options; - } + // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop + // of width changing of the yAxis. + var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); + var pointsPerPixel = amountOfPoints / xDistance; + increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); - Bargraph.prototype.getYRange = function (groupData) { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + var sampledData = []; + for (var j = 0; j < amountOfPoints; j += increment) { + sampledData.push(dataContainer[j]); + } + groupsData[groupIds[i]] = sampledData; + } + } + } } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; }; - Bargraph.prototype.getData = function (groupData) { - var combinedData = []; - for (var j = 0; j < groupData.length; j++) { - combinedData.push({ - x: groupData[j].x, - y: groupData[j].y, - groupId: this.groupId - }); + /** + * + * + * @param {array} groupIds + * @param {object} groupsData + * @param {object} groupRanges | this is being filled here + * @private + */ + LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { + var groupData, group, i; + var combinedDataLeft = []; + var combinedDataRight = []; + var options; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + groupData = groupsData[groupIds[i]]; + options = this.groups[groupIds[i]].options; + if (groupData.length > 0) { + group = this.groups[groupIds[i]]; + // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. + if (options.stack === true) { + if (options.yAxisOrientation == 'left') { + combinedDataLeft = combinedDataLeft.concat(group.getData(groupData)); + } else { + combinedDataRight = combinedDataRight.concat(group.getData(groupData)); + } + } else { + groupRanges[groupIds[i]] = group.getYRange(groupData, groupIds[i]); + } + } + } + + // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. + BarFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__barStackLeft', 'left'); + BarFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__barStackRight', 'right'); + // if line graphs are stacked, their range need to be handled differently and accumulated over all groups. + LineFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__lineStackLeft', 'left'); + LineFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__lineStackRight', 'right'); } - return combinedData; }; /** - * draw a bar graph - * - * @param groupIds - * @param processedGroupData + * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. + * @param {Array} groupIds + * @param {Object} groupRanges + * @private */ - Bargraph.draw = function (groupIds, processedGroupData, framework) { - var combinedData = []; - var intersections = {}; - var coreDistance; - var key, drawData; - var group; - var i, j; - var barPoints = 0; + LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { + var resized = false; + var yAxisLeftUsed = false; + var yAxisRightUsed = false; + var minLeft = 1000000000, + minRight = 1000000000, + maxLeft = -1000000000, + maxRight = -1000000000, + minVal, + maxVal; + // if groups are present + if (groupIds.length > 0) { + // this is here to make sure that if there are no items in the axis but there are groups, that there is no infinite draw/redraw loop. + for (var i = 0; i < groupIds.length; i++) { + var group = this.groups[groupIds[i]]; + if (group && group.options.yAxisOrientation != 'right') { + yAxisLeftUsed = true; + minLeft = 0; + maxLeft = 0; + } else if (group && group.options.yAxisOrientation) { + yAxisRightUsed = true; + minRight = 0; + maxRight = 0; + } + } - // combine all barchart data - for (i = 0; i < groupIds.length; i++) { - group = framework.groups[groupIds[i]]; - if (group.options.style === 'bar') { - if (group.visible === true && (framework.options.groups.visibility[groupIds[i]] === undefined || framework.options.groups.visibility[groupIds[i]] === true)) { - for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { - combinedData.push({ - x: processedGroupData[groupIds[i]][j].x, - y: processedGroupData[groupIds[i]][j].y, - groupId: groupIds[i], - label: processedGroupData[groupIds[i]][j].label - }); - barPoints += 1; + // if there are items: + for (var i = 0; i < groupIds.length; i++) { + if (groupRanges.hasOwnProperty(groupIds[i])) { + if (groupRanges[groupIds[i]].ignore !== true) { + minVal = groupRanges[groupIds[i]].min; + maxVal = groupRanges[groupIds[i]].max; + + if (groupRanges[groupIds[i]].yAxisOrientation != 'right') { + yAxisLeftUsed = true; + minLeft = minLeft > minVal ? minVal : minLeft; + maxLeft = maxLeft < maxVal ? maxVal : maxLeft; + } else { + yAxisRightUsed = true; + minRight = minRight > minVal ? minVal : minRight; + maxRight = maxRight < maxVal ? maxVal : maxRight; + } } } } - } - if (barPoints === 0) { - return; + if (yAxisLeftUsed == true) { + this.yAxisLeft.setRange(minLeft, maxLeft); + } + if (yAxisRightUsed == true) { + this.yAxisRight.setRange(minRight, maxRight); + } } + resized = this._toggleAxisVisiblity(yAxisLeftUsed, this.yAxisLeft) || resized; + resized = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || resized; - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x === b.x) { - return a.groupId < b.groupId ? -1 : 1; + if (yAxisRightUsed == true && yAxisLeftUsed == true) { + this.yAxisLeft.drawIcons = true; + this.yAxisRight.drawIcons = true; + } else { + this.yAxisLeft.drawIcons = false; + this.yAxisRight.drawIcons = false; + } + this.yAxisRight.master = !yAxisLeftUsed; + if (this.yAxisRight.master == false) { + if (yAxisRightUsed == true) { + this.yAxisLeft.lineOffset = this.yAxisRight.width; } else { - return a.x - b.x; + this.yAxisLeft.lineOffset = 0; } - }); - - // get intersections - Bargraph._getDataIntersections(intersections, combinedData); - - // plot barchart - for (i = 0; i < combinedData.length; i++) { - group = framework.groups[combinedData[i].groupId]; - var minWidth = 0.1 * group.options.barChart.width; - key = combinedData[i].x; - var heightOffset = 0; - if (intersections[key] === undefined) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - key); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - key)); - } - drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); - } else { - var nextKey = i + (intersections[key].amount - intersections[key].resolved); - var prevKey = i - (intersections[key].resolved + 1); - if (nextKey < combinedData.length) { - coreDistance = Math.abs(combinedData[nextKey].x - key); - } - if (prevKey > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[prevKey].x - key)); - } - drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); - intersections[key].resolved += 1; + resized = this.yAxisLeft.redraw() || resized; + this.yAxisRight.stepPixels = this.yAxisLeft.stepPixels; + this.yAxisRight.zeroCrossing = this.yAxisLeft.zeroCrossing; + this.yAxisRight.amountOfSteps = this.yAxisLeft.amountOfSteps; + resized = this.yAxisRight.redraw() || resized; + } else { + resized = this.yAxisRight.redraw() || resized; + } - if (group.options.stack === true) { - if (combinedData[i].y < group.zeroPosition) { - heightOffset = intersections[key].accumulatedNegative; - intersections[key].accumulatedNegative += group.zeroPosition - combinedData[i].y; - } else { - heightOffset = intersections[key].accumulatedPositive; - intersections[key].accumulatedPositive += group.zeroPosition - combinedData[i].y; - } - } else if (group.options.barChart.sideBySide === true) { - drawData.width = drawData.width / intersections[key].amount; - drawData.offset += intersections[key].resolved * drawData.width - 0.5 * drawData.width * (intersections[key].amount + 1); - if (group.options.barChart.align === 'left') { - drawData.offset -= 0.5 * drawData.width; - } else if (group.options.barChart.align === 'right') { - drawData.offset += 0.5 * drawData.width; - } - } - } - DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + ' vis-bar', framework.svgElements, framework.svg, group.style); - // draw points - if (group.options.drawPoints.enabled === true) { - Points.draw([combinedData[i]], group, framework, drawData.offset); - //DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y, group, framework.svgElements, framework.svg); + // clean the accumulated lists + var tempGroups = ['__barStackLeft', '__barStackRight', '__lineStackLeft', '__lineStackRight']; + for (var i = 0; i < tempGroups.length; i++) { + if (groupIds.indexOf(tempGroups[i]) != -1) { + groupIds.splice(groupIds.indexOf(tempGroups[i]), 1); } } + + return resized; }; /** - * Fill the intersections object with counters of how many datapoints share the same x coordinates - * @param intersections - * @param combinedData + * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function + * + * @param {boolean} axisUsed + * @returns {boolean} * @private + * @param axis */ - Bargraph._getDataIntersections = function (intersections, combinedData) { - // get intersections - var coreDistance; - for (var i = 0; i < combinedData.length; i++) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); + LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { + var changed = false; + if (axisUsed == false) { + if (axis.dom.frame.parentNode && axis.hidden == false) { + axis.hide(); + changed = true; } - if (coreDistance === 0) { - if (intersections[combinedData[i].x] === undefined) { - intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulatedPositive: 0, accumulatedNegative: 0 }; - } - intersections[combinedData[i].x].amount += 1; + } else { + if (!axis.dom.frame.parentNode && axis.hidden == true) { + axis.show(); + changed = true; } } + return changed; }; /** - * Get the width and offset for bargraphs based on the coredistance between datapoints + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. * - * @param coreDistance - * @param group - * @param minWidth - * @returns {{width: Number, offset: Number}} + * @param datapoints + * @returns {Array} * @private */ - Bargraph._getSafeDrawData = function (coreDistance, group, minWidth) { - var width, offset; - if (coreDistance < group.options.barChart.width && coreDistance > 0) { - width = coreDistance < minWidth ? minWidth : coreDistance; + LineGraph.prototype._convertXcoordinates = function (datapoints) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; - offset = 0; // recalculate offset with the new width; - if (group.options.barChart.align === 'left') { - offset -= 0.5 * coreDistance; - } else if (group.options.barChart.align === 'right') { - offset += 0.5 * coreDistance; - } - } else { - // default settings - width = group.options.barChart.width; - offset = 0; - if (group.options.barChart.align === 'left') { - offset -= 0.5 * group.options.barChart.width; - } else if (group.options.barChart.align === 'right') { - offset += 0.5 * group.options.barChart.width; - } + for (var i = 0; i < datapoints.length; i++) { + xValue = toScreen(datapoints[i].x) + this.props.width; + yValue = datapoints[i].y; + extractedData.push({ x: xValue, y: yValue }); } - return { width: width, offset: offset }; + return extractedData; }; - Bargraph.getStackedYRange = function (combinedData, groupRanges, groupIds, groupLabel, orientation) { - if (combinedData.length > 0) { - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x === b.x) { - return a.groupId < b.groupId ? -1 : 1; - } else { - return a.x - b.x; - } - }); - var intersections = {}; - - Bargraph._getDataIntersections(intersections, combinedData); - groupRanges[groupLabel] = Bargraph._getStackedYRange(intersections, combinedData); - groupRanges[groupLabel].yAxisOrientation = orientation; - groupIds.push(groupLabel); + /** + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @param group + * @returns {Array} + * @private + */ + LineGraph.prototype._convertYcoordinates = function (datapoints, group) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; + var axis = this.yAxisLeft; + var svgHeight = Number(this.svg.style.height.replace('px', '')); + if (group.options.yAxisOrientation == 'right') { + axis = this.yAxisRight; } - }; - Bargraph._getStackedYRange = function (intersections, combinedData) { - var key; - var yMin = combinedData[0].y; - var yMax = combinedData[0].y; - for (var i = 0; i < combinedData.length; i++) { - key = combinedData[i].x; - if (intersections[key] === undefined) { - yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; - yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; - } else { - if (combinedData[i].y < 0) { - intersections[key].accumulatedNegative += combinedData[i].y; - } else { - intersections[key].accumulatedPositive += combinedData[i].y; - } - } - } - for (var xpos in intersections) { - if (intersections.hasOwnProperty(xpos)) { - yMin = yMin > intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMin; - yMin = yMin > intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMin; - yMax = yMax < intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMax; - yMax = yMax < intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMax; - } + for (var i = 0; i < datapoints.length; i++) { + var labelValue = datapoints[i].label ? datapoints[i].label : null; + xValue = toScreen(datapoints[i].x) + this.props.width; + yValue = Math.round(axis.convertValue(datapoints[i].y)); + extractedData.push({ x: xValue, y: yValue, label: labelValue }); } - return { min: yMin, max: yMax }; + group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + + return extractedData; }; - module.exports = Bargraph; + module.exports = LineGraph; /***/ }, -/* 58 */ +/* 53 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; var util = __webpack_require__(3); - var DOMutil = __webpack_require__(8); - var Component = __webpack_require__(22); + var DOMutil = __webpack_require__(9); + var Component = __webpack_require__(23); + var DataStep = __webpack_require__(54); /** - * Legend for Graph2d + * A horizontal time axis + * @param {Object} [options] See DataAxis.setOptions for the available + * options. + * @constructor DataAxis + * @extends Component + * @param body */ - function Legend(body, options, side, linegraphOptions) { + function DataAxis(body, options, svg, linegraphOptions) { + this.id = util.randomUUID(); this.body = body; + this.defaultOptions = { - enabled: true, + orientation: 'left', // supported: 'left', 'right' + showMinorLabels: true, + showMajorLabels: true, icons: true, - iconSize: 20, - iconSpacing: 6, + majorLinesOffset: 7, + minorLinesOffset: 4, + labelOffsetX: 10, + labelOffsetY: 2, + iconWidth: 20, + width: '40px', + visible: true, + alignZeros: true, left: { - visible: true, - position: 'top-left' // top/bottom - left,center,right + range: { min: undefined, max: undefined }, + format: function format(value) { + return value; + }, + title: { text: undefined, style: undefined } }, right: { - visible: true, - position: 'top-left' // top/bottom - left,center,right + range: { min: undefined, max: undefined }, + format: function format(value) { + return value; + }, + title: { text: undefined, style: undefined } } }; - this.side = side; - this.options = util.extend({}, this.defaultOptions); + this.linegraphOptions = linegraphOptions; + this.linegraphSVG = svg; + this.props = {}; + this.DOMelements = { // dynamic elements + lines: {}, + labels: {}, + title: {} + }; - this.svgElements = {}; this.dom = {}; - this.groups = {}; - this.amountOfGroups = 0; - this._create(); + + this.range = { start: 0, end: 0 }; + + this.options = util.extend({}, this.defaultOptions); + this.conversionFactor = 1; this.setOptions(options); - } + this.width = Number(('' + this.options.width).replace('px', '')); + this.minWidth = this.width; + this.height = this.linegraphSVG.offsetHeight; + this.hidden = false; - Legend.prototype = new Component(); + this.stepPixels = 25; + this.zeroCrossing = -1; + this.amountOfSteps = -1; + + this.lineOffset = 0; + this.master = true; + this.svgElements = {}; + this.iconsRemoved = false; - Legend.prototype.clear = function () { this.groups = {}; this.amountOfGroups = 0; - }; - Legend.prototype.addGroup = function (label, graphOptions) { + // create the HTML DOM + this._create(); + + var me = this; + this.body.emitter.on('verticalDrag', function () { + me.dom.lineContainer.style.top = me.body.domProps.scrollTop + 'px'; + }); + } + + DataAxis.prototype = new Component(); + DataAxis.prototype.addGroup = function (label, graphOptions) { if (!this.groups.hasOwnProperty(label)) { this.groups[label] = graphOptions; } this.amountOfGroups += 1; }; - Legend.prototype.updateGroup = function (label, graphOptions) { + DataAxis.prototype.updateGroup = function (label, graphOptions) { this.groups[label] = graphOptions; }; - Legend.prototype.removeGroup = function (label) { + DataAxis.prototype.removeGroup = function (label) { if (this.groups.hasOwnProperty(label)) { delete this.groups[label]; this.amountOfGroups -= 1; } }; - Legend.prototype._create = function () { + DataAxis.prototype.setOptions = function (options) { + if (options) { + var redraw = false; + if (this.options.orientation != options.orientation && options.orientation !== undefined) { + redraw = true; + } + var fields = ['orientation', 'showMinorLabels', 'showMajorLabels', 'icons', 'majorLinesOffset', 'minorLinesOffset', 'labelOffsetX', 'labelOffsetY', 'iconWidth', 'width', 'visible', 'left', 'right', 'alignZeros']; + util.selectiveExtend(fields, this.options, options); + + this.minWidth = Number(('' + this.options.width).replace('px', '')); + + if (redraw === true && this.dom.frame) { + this.hide(); + this.show(); + } + } + }; + + /** + * Create the HTML DOM for the DataAxis + */ + DataAxis.prototype._create = function () { this.dom.frame = document.createElement('div'); - this.dom.frame.className = 'vis-legend'; - this.dom.frame.style.position = 'absolute'; - this.dom.frame.style.top = '10px'; - this.dom.frame.style.display = 'block'; + this.dom.frame.style.width = this.options.width; + this.dom.frame.style.height = this.height; - this.dom.textArea = document.createElement('div'); - this.dom.textArea.className = 'vis-legend-text'; - this.dom.textArea.style.position = 'relative'; - this.dom.textArea.style.top = '0px'; + this.dom.lineContainer = document.createElement('div'); + this.dom.lineContainer.style.width = '100%'; + this.dom.lineContainer.style.height = this.height; + this.dom.lineContainer.style.position = 'relative'; + // create svg element for graph drawing. this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); this.svg.style.position = 'absolute'; - this.svg.style.top = 0 + 'px'; - this.svg.style.width = this.options.iconSize + 5 + 'px'; + this.svg.style.top = '0px'; this.svg.style.height = '100%'; - + this.svg.style.width = '100%'; + this.svg.style.display = 'block'; this.dom.frame.appendChild(this.svg); - this.dom.frame.appendChild(this.dom.textArea); }; - /** - * Hide the component from the DOM - */ - Legend.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - }; + DataAxis.prototype._redrawGroupIcons = function () { + DOMutil.prepareElements(this.svgElements); - /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed - */ - Legend.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } - }; + var x; + var iconWidth = this.options.iconWidth; + var iconHeight = 15; + var iconOffset = 4; + var y = iconOffset + 0.5 * iconHeight; - Legend.prototype.setOptions = function (options) { - var fields = ['enabled', 'orientation', 'icons', 'left', 'right']; - util.selectiveDeepExtend(fields, this.options, options); - }; + if (this.options.orientation === 'left') { + x = iconOffset; + } else { + x = this.width - iconWidth - iconOffset; + } - Legend.prototype.redraw = function () { - var activeGroups = 0; var groupArray = Object.keys(this.groups); groupArray.sort(function (a, b) { return a < b ? -1 : 1; @@ -26215,2575 +25866,2679 @@ return /******/ (function(modules) { // webpackBootstrap for (var i = 0; i < groupArray.length; i++) { var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; + if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + iconOffset; } } - if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { - this.hide(); - } else { - this.show(); - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { - this.dom.frame.style.left = '4px'; - this.dom.frame.style.textAlign = 'left'; - this.dom.textArea.style.textAlign = 'left'; - this.dom.textArea.style.left = this.options.iconSize + 15 + 'px'; - this.dom.textArea.style.right = ''; - this.svg.style.left = 0 + 'px'; - this.svg.style.right = ''; - } else { - this.dom.frame.style.right = '4px'; - this.dom.frame.style.textAlign = 'right'; - this.dom.textArea.style.textAlign = 'right'; - this.dom.textArea.style.right = this.options.iconSize + 15 + 'px'; - this.dom.textArea.style.left = ''; - this.svg.style.right = 0 + 'px'; - this.svg.style.left = ''; - } + DOMutil.cleanupElements(this.svgElements); + this.iconsRemoved = false; + }; - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { - this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; - this.dom.frame.style.bottom = ''; - } else { - var scrollableHeight = this.body.domProps.center.height - this.body.domProps.centerContainer.height; - this.dom.frame.style.bottom = 4 + scrollableHeight + Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; - this.dom.frame.style.top = ''; - } + DataAxis.prototype._cleanupIcons = function () { + if (this.iconsRemoved === false) { + DOMutil.prepareElements(this.svgElements); + DOMutil.cleanupElements(this.svgElements); + this.iconsRemoved = true; + } + }; - if (this.options.icons == false) { - this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; - this.dom.textArea.style.right = ''; - this.dom.textArea.style.left = ''; - this.svg.style.width = '0px'; + /** + * Create the HTML DOM for the DataAxis + */ + DataAxis.prototype.show = function () { + this.hidden = false; + if (!this.dom.frame.parentNode) { + if (this.options.orientation === 'left') { + this.body.dom.left.appendChild(this.dom.frame); } else { - this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px'; - this.drawLegendIcons(); + this.body.dom.right.appendChild(this.dom.frame); } + } - var content = ''; - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - content += this.groups[groupId].content + '
'; - } - } - this.dom.textArea.innerHTML = content; - this.dom.textArea.style.lineHeight = 0.75 * this.options.iconSize + this.options.iconSpacing + 'px'; + if (!this.dom.lineContainer.parentNode) { + this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); } }; - Legend.prototype.drawLegendIcons = function () { + /** + * Create the HTML DOM for the DataAxis + */ + DataAxis.prototype.hide = function () { + this.hidden = true; if (this.dom.frame.parentNode) { - var groupArray = Object.keys(this.groups); - groupArray.sort(function (a, b) { - return a < b ? -1 : 1; - }); - - DOMutil.prepareElements(this.svgElements); - var padding = window.getComputedStyle(this.dom.frame).paddingTop; - var iconOffset = Number(padding.replace('px', '')); - var x = iconOffset; - var iconWidth = this.options.iconSize; - var iconHeight = 0.75 * this.options.iconSize; - var y = iconOffset + 0.5 * iconHeight + 3; + this.dom.frame.parentNode.removeChild(this.dom.frame); + } - this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; + if (this.dom.lineContainer.parentNode) { + this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); + } + }; - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + this.options.iconSpacing; - } + /** + * Set a range (start and end) + * @param end + * @param start + * @param end + */ + DataAxis.prototype.setRange = function (start, end) { + if (this.master === false && this.options.alignZeros === true && this.zeroCrossing != -1) { + if (start > 0) { + start = 0; } - - DOMutil.cleanupElements(this.svgElements); } + this.range.start = start; + this.range.end = end; }; - module.exports = Legend; - -/***/ }, -/* 59 */ -/***/ function(module, exports, __webpack_require__) { - /** - * This object contains all possible options. It will check if the types are correct, if required if the option is one - * of the allowed values. - * - * __any__ means that the name of the property does not matter. - * __type__ is a required field for all objects and contains the allowed types of all objects + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - var string = 'string'; - var boolean = 'boolean'; - var number = 'number'; - var array = 'array'; - var date = 'date'; - var object = 'object'; // should only be in a __type__ property - var dom = 'dom'; - var moment = 'moment'; - var fn = 'function'; - var nada = 'null'; - var undef = 'undefined'; - var any = 'any'; - - var allOptions = { - configure: { - enabled: { boolean: boolean }, - filter: { boolean: boolean, fn: fn }, - container: { dom: dom }, - __type__: { object: object, boolean: boolean, fn: fn } - }, - - //globals : - yAxisOrientation: { string: ['left', 'right'] }, - defaultGroup: { string: string }, - sort: { boolean: boolean }, - sampling: { boolean: boolean }, - stack: { boolean: boolean }, - graphHeight: { string: string, number: number }, - shaded: { - enabled: { boolean: boolean }, - orientation: { string: ['bottom', 'top'] }, // top, bottom - __type__: { boolean: boolean, object: object } - }, - style: { string: ['line', 'bar', 'points'] }, // line, bar - barChart: { - width: { number: number }, - sideBySide: { boolean: boolean }, - align: { string: ['left', 'center', 'right'] }, - __type__: { object: object } - }, - interpolation: { - enabled: { boolean: boolean }, - parametrization: { string: ['centripetal', 'chordal', 'uniform'] }, // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - alpha: { number: number }, - __type__: { object: object, boolean: boolean } - }, - drawPoints: { - enabled: { boolean: boolean }, - size: { number: number }, - style: { string: ['square', 'circle'] }, // square, circle - __type__: { object: object, boolean: boolean } - }, - dataAxis: { - showMinorLabels: { boolean: boolean }, - showMajorLabels: { boolean: boolean }, - icons: { boolean: boolean }, - width: { string: string, number: number }, - visible: { boolean: boolean }, - alignZeros: { boolean: boolean }, - left: { - range: { min: { number: number }, max: { number: number }, __type__: { object: object } }, - format: { fn: fn }, - title: { text: { string: string, number: number }, style: { string: string }, __type__: { object: object } }, - __type__: { object: object } - }, - right: { - range: { min: { number: number }, max: { number: number }, __type__: { object: object } }, - format: { fn: fn }, - title: { text: { string: string, number: number }, style: { string: string }, __type__: { object: object } }, - __type__: { object: object } - }, - __type__: { object: object } - }, - legend: { - enabled: { boolean: boolean }, - icons: { boolean: boolean }, - left: { - visible: { boolean: boolean }, - position: { string: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] }, - __type__: { object: object } - }, - right: { - visible: { boolean: boolean }, - position: { string: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] }, - __type__: { object: object } - }, - __type__: { object: object, boolean: boolean } - }, - groups: { - visibility: { any: any }, - __type__: { object: object } - }, - - autoResize: { boolean: boolean }, - clickToUse: { boolean: boolean }, - end: { number: number, date: date, string: string, moment: moment }, - format: { - minorLabels: { - millisecond: { string: string, undef: undef }, - second: { string: string, undef: undef }, - minute: { string: string, undef: undef }, - hour: { string: string, undef: undef }, - weekday: { string: string, undef: undef }, - day: { string: string, undef: undef }, - month: { string: string, undef: undef }, - year: { string: string, undef: undef }, - __type__: { object: object } - }, - majorLabels: { - millisecond: { string: string, undef: undef }, - second: { string: string, undef: undef }, - minute: { string: string, undef: undef }, - hour: { string: string, undef: undef }, - weekday: { string: string, undef: undef }, - day: { string: string, undef: undef }, - month: { string: string, undef: undef }, - year: { string: string, undef: undef }, - __type__: { object: object } - }, - __type__: { object: object } - }, - height: { string: string, number: number }, - hiddenDates: { object: object, array: array }, - locale: { string: string }, - locales: { - __any__: { object: object }, - __type__: { object: object } - }, - max: { date: date, number: number, string: string, moment: moment }, - maxHeight: { number: number, string: string }, - min: { date: date, number: number, string: string, moment: moment }, - minHeight: { number: number, string: string }, - moveable: { boolean: boolean }, - multiselect: { boolean: boolean }, - orientation: { string: string }, - showCurrentTime: { boolean: boolean }, - showMajorLabels: { boolean: boolean }, - showMinorLabels: { boolean: boolean }, - start: { date: date, number: number, string: string, moment: moment }, - timeAxis: { - scale: { string: string, undef: undef }, - step: { number: number, undef: undef }, - __type__: { object: object } - }, - width: { string: string, number: number }, - zoomable: { boolean: boolean }, - zoomMax: { number: number }, - zoomMin: { number: number }, - __type__: { object: object } - }; + DataAxis.prototype.redraw = function () { + var resized = false; + var activeGroups = 0; - var configureOptions = { - global: { - //yAxisOrientation: ['left','right'], // TDOO: enable as soon as Grahp2d doesn't crash when changing this on the fly - sort: true, - sampling: true, - stack: false, - shaded: { - enabled: false, - orientation: ['top', 'bottom'] // top, bottom - }, - style: ['line', 'bar', 'points'], // line, bar - barChart: { - width: [50, 5, 100, 5], - sideBySide: false, - align: ['left', 'center', 'right'] // left, center, right - }, - interpolation: { - enabled: true, - parametrization: ['centripetal', 'chordal', 'uniform'] // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - }, - drawPoints: { - enabled: true, - size: [6, 2, 30, 1], - style: ['square', 'circle'] // square, circle - }, - dataAxis: { - showMinorLabels: true, - showMajorLabels: true, - icons: false, - width: [40, 0, 200, 1], - visible: true, - alignZeros: true, - left: { - //range: {min:undefined,max:undefined}, - //format: function (value) {return value;}, - title: { text: '', style: '' } - }, - right: { - //range: {min:undefined,max:undefined}, - //format: function (value) {return value;}, - title: { text: '', style: '' } - } - }, - legend: { - enabled: false, - icons: true, - left: { - visible: true, - position: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] // top/bottom - left,right - }, - right: { - visible: true, - position: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] // top/bottom - left,right - } - }, + // Make sure the line container adheres to the vertical scrolling. + this.dom.lineContainer.style.top = this.body.domProps.scrollTop + 'px'; - autoResize: true, - clickToUse: false, - end: '', - format: { - minorLabels: { - millisecond: 'SSS', - second: 's', - minute: 'HH:mm', - hour: 'HH:mm', - weekday: 'ddd D', - day: 'D', - month: 'MMM', - year: 'YYYY' - }, - majorLabels: { - millisecond: 'HH:mm:ss', - second: 'D MMMM HH:mm', - minute: 'ddd D MMMM', - hour: 'ddd D MMMM', - weekday: 'MMMM YYYY', - day: 'MMMM YYYY', - month: 'YYYY', - year: '' + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { + activeGroups++; } - }, - - height: '', - locale: '', - max: '', - maxHeight: '', - min: '', - minHeight: '', - moveable: true, - orientation: ['both', 'bottom', 'top'], - showCurrentTime: false, - showMajorLabels: true, - showMinorLabels: true, - start: '', - width: '100%', - zoomable: true, - zoomMax: [315360000000000, 10, 315360000000000, 1], - zoomMin: [10, 10, 315360000000000, 1] + } } - }; - - exports.allOptions = allOptions; - exports.configureOptions = configureOptions; - -/***/ }, -/* 60 */ -/***/ function(module, exports, __webpack_require__) { - - // Load custom shapes into CanvasRenderingContext2D - 'use strict'; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - var _modulesGroups = __webpack_require__(61); - - var _modulesGroups2 = _interopRequireDefault(_modulesGroups); - - var _modulesNodesHandler = __webpack_require__(2); + if (this.amountOfGroups === 0 || activeGroups === 0) { + this.hide(); + } else { + this.show(); + this.height = Number(this.linegraphSVG.style.height.replace('px', '')); - var _modulesNodesHandler2 = _interopRequireDefault(_modulesNodesHandler); + // svg offsetheight did not work in firefox and explorer... + this.dom.lineContainer.style.height = this.height + 'px'; + this.width = this.options.visible === true ? Number(('' + this.options.width).replace('px', '')) : 0; - var _modulesEdgesHandler = __webpack_require__(81); + var props = this.props; + var frame = this.dom.frame; - var _modulesEdgesHandler2 = _interopRequireDefault(_modulesEdgesHandler); + // update classname + frame.className = 'vis-data-axis'; - var _modulesPhysicsEngine = __webpack_require__(88); + // calculate character width and height + this._calculateCharSize(); - var _modulesPhysicsEngine2 = _interopRequireDefault(_modulesPhysicsEngine); + var orientation = this.options.orientation; + var showMinorLabels = this.options.showMinorLabels; + var showMajorLabels = this.options.showMajorLabels; - var _modulesClustering = __webpack_require__(97); + // determine the width and height of the elements for the axis + props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; + props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - var _modulesClustering2 = _interopRequireDefault(_modulesClustering); + props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; + props.minorLineHeight = 1; + props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; + props.majorLineHeight = 1; - var _modulesCanvasRenderer = __webpack_require__(99); + // take frame offline while updating (is almost twice as fast) + if (orientation === 'left') { + frame.style.top = '0'; + frame.style.left = '0'; + frame.style.bottom = ''; + frame.style.width = this.width + 'px'; + frame.style.height = this.height + 'px'; + this.props.width = this.body.domProps.left.width; + this.props.height = this.body.domProps.left.height; + } else { + // right + frame.style.top = ''; + frame.style.bottom = '0'; + frame.style.left = '0'; + frame.style.width = this.width + 'px'; + frame.style.height = this.height + 'px'; + this.props.width = this.body.domProps.right.width; + this.props.height = this.body.domProps.right.height; + } - var _modulesCanvasRenderer2 = _interopRequireDefault(_modulesCanvasRenderer); + resized = this._redrawLabels(); + resized = this._isResized() || resized; - var _modulesCanvas = __webpack_require__(100); + if (this.options.icons === true) { + this._redrawGroupIcons(); + } else { + this._cleanupIcons(); + } - var _modulesCanvas2 = _interopRequireDefault(_modulesCanvas); + this._redrawTitle(orientation); + } + return resized; + }; - var _modulesView = __webpack_require__(101); + /** + * Repaint major and minor text labels and vertical grid lines + * @private + */ + DataAxis.prototype._redrawLabels = function () { + var resized = false; + DOMutil.prepareElements(this.DOMelements.lines); + DOMutil.prepareElements(this.DOMelements.labels); + var orientation = this.options['orientation']; - var _modulesView2 = _interopRequireDefault(_modulesView); + // get the range for the slaved axis + var step; + if (this.master === false) { + var stepSize, rangeStart, rangeEnd, minimumStep; + if (this.zeroCrossing !== -1 && this.options.alignZeros === true) { + if (this.range.end > 0) { + stepSize = this.range.end / this.zeroCrossing; // size of one step + rangeStart = this.range.end - this.amountOfSteps * stepSize; + rangeEnd = this.range.end; + } else { + // all of the range (including start) has to be done before the zero crossing. + stepSize = -1 * this.range.start / (this.amountOfSteps - this.zeroCrossing); // absolute size of a step + rangeStart = this.range.start; + rangeEnd = this.range.start + stepSize * this.amountOfSteps; + } + } else { + rangeStart = this.range.start; + rangeEnd = this.range.end; + } + minimumStep = this.stepPixels; + } else { + // calculate range and step (step such that we have space for 7 characters per label) + minimumStep = this.props.majorCharHeight; + rangeStart = this.range.start; + rangeEnd = this.range.end; + } - var _modulesInteractionHandler = __webpack_require__(102); + this.step = step = new DataStep(rangeStart, rangeEnd, minimumStep, this.dom.frame.offsetHeight, this.options[this.options.orientation].range, this.options[this.options.orientation].format, this.master === false && this.options.alignZeros // does the step have to align zeros? only if not master and the options is on + ); - var _modulesInteractionHandler2 = _interopRequireDefault(_modulesInteractionHandler); + // the slave axis needs to use the same horizontal lines as the master axis. + if (this.master === true) { + this.stepPixels = this.dom.frame.offsetHeight / step.marginRange * step.step; + this.amountOfSteps = Math.ceil(this.dom.frame.offsetHeight / this.stepPixels); + } else { + // align with zero + if (this.options.alignZeros === true && this.zeroCrossing !== -1) { + // distance is the amount of steps away from the zero crossing we are. + var distance = (step.current - this.zeroCrossing * step.step) / step.step; + this.step.shift(distance); + } + } - var _modulesSelectionHandler = __webpack_require__(105); + // value at the bottom of the SVG + this.valueAtBottom = step.marginEnd; - var _modulesSelectionHandler2 = _interopRequireDefault(_modulesSelectionHandler); + this.maxLabelSize = 0; + var y = 0; // init value + var stepIndex = 0; // init value + var isMajor = false; // init value + while (stepIndex < this.amountOfSteps) { + y = Math.round(stepIndex * this.stepPixels); + isMajor = step.isMajor(); - var _modulesLayoutEngine = __webpack_require__(106); + if (stepIndex > 0 && stepIndex !== this.amountOfSteps) { + if (this.options['showMinorLabels'] && isMajor === false || this.master === false && this.options['showMinorLabels'] === true) { + this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-minor', this.props.minorCharHeight); + } - var _modulesLayoutEngine2 = _interopRequireDefault(_modulesLayoutEngine); + if (isMajor && this.options['showMajorLabels'] && this.master === true || this.options['showMinorLabels'] === false && this.master === false && isMajor === true) { + if (y >= 0) { + this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-major', this.props.majorCharHeight); + } + this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-major', this.options.majorLinesOffset, this.props.majorLineWidth); + } else { + this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-minor', this.options.minorLinesOffset, this.props.minorLineWidth); + } + } - var _modulesManipulationSystem = __webpack_require__(107); + // get zero crossing + if (this.master === true && step.current === 0) { + this.zeroCrossing = stepIndex; + } - var _modulesManipulationSystem2 = _interopRequireDefault(_modulesManipulationSystem); + step.next(); + stepIndex += 1; + } - var _sharedConfigurator = __webpack_require__(46); + // get zero crossing if it's the last step + if (this.master === true && step.current === 0) { + this.zeroCrossing = stepIndex; + } - var _sharedConfigurator2 = _interopRequireDefault(_sharedConfigurator); + this.conversionFactor = this.stepPixels / step.step; - var _sharedValidator = __webpack_require__(48); + // Note that title is rotated, so we're using the height, not width! + var titleWidth = 0; + if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { + titleWidth = this.props.titleCharHeight; + } + var offset = this.options.icons === true ? Math.max(this.options.iconWidth, titleWidth) + this.options.labelOffsetX + 15 : titleWidth + this.options.labelOffsetX + 15; - var _sharedValidator2 = _interopRequireDefault(_sharedValidator); + // this will resize the yAxis to accommodate the labels. + if (this.maxLabelSize > this.width - offset && this.options.visible === true) { + this.width = this.maxLabelSize + offset; + this.options.width = this.width + 'px'; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + resized = true; + } + // this will resize the yAxis if it is too big for the labels. + else if (this.maxLabelSize < this.width - offset && this.options.visible === true && this.width > this.minWidth) { + this.width = Math.max(this.minWidth, this.maxLabelSize + offset); + this.options.width = this.width + 'px'; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + resized = true; + } else { + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + resized = false; + } - var _optionsJs = __webpack_require__(108); + return resized; + }; - __webpack_require__(109); + DataAxis.prototype.convertValue = function (value) { + var invertedValue = this.valueAtBottom - value; + var convertedValue = invertedValue * this.conversionFactor; + return convertedValue; + }; - var Emitter = __webpack_require__(14); - var Hammer = __webpack_require__(24); - var util = __webpack_require__(3); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); - var dotparser = __webpack_require__(110); - var gephiParser = __webpack_require__(111); - var Images = __webpack_require__(112); - var Activator = __webpack_require__(43); - var locales = __webpack_require__(113); + DataAxis.prototype.screenToValue = function (x) { + return this.valueAtBottom - x / this.conversionFactor; + }; /** - * @constructor Network - * Create a network visualization, displaying nodes and edges. - * - * @param {Element} container The DOM element in which the Network will - * be created. Normally a div element. - * @param {Object} data An object containing parameters - * {Array} nodes - * {Array} edges - * @param {Object} options Options + * Create a label for the axis at position x + * @private + * @param y + * @param text + * @param orientation + * @param className + * @param characterHeight */ - function Network(container, data, options) { - var _this = this; + DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { + // reuse redundant label + var label = DOMutil.getDOMElement('div', this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); + label.className = className; + label.innerHTML = text; + if (orientation === 'left') { + label.style.left = '-' + this.options.labelOffsetX + 'px'; + label.style.textAlign = 'right'; + } else { + label.style.right = '-' + this.options.labelOffsetX + 'px'; + label.style.textAlign = 'left'; + } - if (!(this instanceof Network)) { - throw new SyntaxError('Constructor must be called with the new operator'); + label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; + + text += ''; + + var largestWidth = Math.max(this.props.majorCharWidth, this.props.minorCharWidth); + if (this.maxLabelSize < text.length * largestWidth) { + this.maxLabelSize = text.length * largestWidth; } + }; - // set constant values - this.options = {}; - this.defaultOptions = { - locale: 'en', - locales: locales, - clickToUse: false - }; - util.extend(this.options, this.defaultOptions); + /** + * Create a minor line for the axis at position y + * @param y + * @param orientation + * @param className + * @param offset + * @param width + */ + DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { + if (this.master === true) { + var line = DOMutil.getDOMElement('div', this.DOMelements.lines, this.dom.lineContainer); //this.dom.redundant.lines.shift(); + line.className = className; + line.innerHTML = ''; - // containers for nodes and edges - this.body = { - container: container, - nodes: {}, - nodeIndices: [], - edges: {}, - edgeIndices: [], - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this), - once: this.once.bind(this) - }, - eventListeners: { - onTap: function onTap() {}, - onTouch: function onTouch() {}, - onDoubleTap: function onDoubleTap() {}, - onHold: function onHold() {}, - onDragStart: function onDragStart() {}, - onDrag: function onDrag() {}, - onDragEnd: function onDragEnd() {}, - onMouseWheel: function onMouseWheel() {}, - onPinch: function onPinch() {}, - onMouseMove: function onMouseMove() {}, - onRelease: function onRelease() {}, - onContext: function onContext() {} - }, - data: { - nodes: null, // A DataSet or DataView - edges: null // A DataSet or DataView - }, - functions: { - createNode: function createNode() {}, - createEdge: function createEdge() {}, - getPointer: function getPointer() {} - }, - view: { - scale: 1, - translation: { x: 0, y: 0 } + if (orientation === 'left') { + line.style.left = this.width - offset + 'px'; + } else { + line.style.right = this.width - offset + 'px'; } - }; - - // bind the event listeners - this.bindEventListeners(); - // setting up all modules - this.images = new Images(function () { - return _this.body.emitter.emit('_requestRedraw'); - }); // object with images - this.groups = new _modulesGroups2['default'](); // object with groups - this.canvas = new _modulesCanvas2['default'](this.body); // DOM handler - this.selectionHandler = new _modulesSelectionHandler2['default'](this.body, this.canvas); // Selection handler - this.interactionHandler = new _modulesInteractionHandler2['default'](this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key - this.view = new _modulesView2['default'](this.body, this.canvas); // camera handler, does animations and zooms - this.renderer = new _modulesCanvasRenderer2['default'](this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into - this.physics = new _modulesPhysicsEngine2['default'](this.body); // physics engine, does all the simulations - this.layoutEngine = new _modulesLayoutEngine2['default'](this.body); // layout engine for inital layout and hierarchical layout - this.clustering = new _modulesClustering2['default'](this.body); // clustering api - this.manipulation = new _modulesManipulationSystem2['default'](this.body, this.canvas, this.selectionHandler); // data manipulation system + line.style.width = width + 'px'; + line.style.top = y + 'px'; + } + }; - this.nodesHandler = new _modulesNodesHandler2['default'](this.body, this.images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options - this.edgesHandler = new _modulesEdgesHandler2['default'](this.body, this.images, this.groups); // Handle adding, deleting and updating of edges as well as global options + /** + * Create a title for the axis + * @private + * @param orientation + */ + DataAxis.prototype._redrawTitle = function (orientation) { + DOMutil.prepareElements(this.DOMelements.title); - // create the DOM elements - this.canvas._create(); + // Check if the title is defined for this axes + if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { + var title = DOMutil.getDOMElement('div', this.DOMelements.title, this.dom.frame); + title.className = 'vis-y-axis vis-title vis-' + orientation; + title.innerHTML = this.options[orientation].title.text; - // setup configuration system - this.configurator = new _sharedConfigurator2['default'](this, this.body.container, _optionsJs.configureOptions, this.canvas.pixelRatio); + // Add style - if provided + if (this.options[orientation].title.style !== undefined) { + util.addCssText(title, this.options[orientation].title.style); + } - // apply options - this.setOptions(options); + if (orientation === 'left') { + title.style.left = this.props.titleCharHeight + 'px'; + } else { + title.style.right = this.props.titleCharHeight + 'px'; + } - // load data (the disable start variable will be the same as the enabled clustering) - this.setData(data); - } + title.style.width = this.height + 'px'; + } - // Extend Network with an Emitter mixin - Emitter(Network.prototype); + // we need to clean up in case we did not use all elements. + DOMutil.cleanupElements(this.DOMelements.title); + }; /** - * Set options - * @param {Object} options + * Determine the size of text on the axis (both major and minor axis). + * The size is calculated only once and then cached in this.props. + * @private */ - Network.prototype.setOptions = function (options) { - var _this2 = this; + DataAxis.prototype._calculateCharSize = function () { + // determine the char width and height on the minor axis + if (!('minorCharHeight' in this.props)) { + var textMinor = document.createTextNode('0'); + var measureCharMinor = document.createElement('div'); + measureCharMinor.className = 'vis-y-axis vis-minor vis-measure'; + measureCharMinor.appendChild(textMinor); + this.dom.frame.appendChild(measureCharMinor); - if (options !== undefined) { + this.props.minorCharHeight = measureCharMinor.clientHeight; + this.props.minorCharWidth = measureCharMinor.clientWidth; - var errorFound = _sharedValidator2['default'].validate(options, _optionsJs.allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', _sharedValidator.printStyle); - } + this.dom.frame.removeChild(measureCharMinor); + } - // copy the global fields over - var fields = ['locale', 'locales', 'clickToUse']; - util.selectiveDeepExtend(fields, this.options, options); + if (!('majorCharHeight' in this.props)) { + var textMajor = document.createTextNode('0'); + var measureCharMajor = document.createElement('div'); + measureCharMajor.className = 'vis-y-axis vis-major vis-measure'; + measureCharMajor.appendChild(textMajor); + this.dom.frame.appendChild(measureCharMajor); - // the hierarchical system can adapt the edges and the physics to it's own options because not all combinations work with the hierarichical system. - options = this.layoutEngine.setOptions(options.layout, options); + this.props.majorCharHeight = measureCharMajor.clientHeight; + this.props.majorCharWidth = measureCharMajor.clientWidth; - this.canvas.setOptions(options); // options for canvas are in globals + this.dom.frame.removeChild(measureCharMajor); + } - // pass the options to the modules - this.groups.setOptions(options.groups); - this.nodesHandler.setOptions(options.nodes); - this.edgesHandler.setOptions(options.edges); - this.physics.setOptions(options.physics); - this.manipulation.setOptions(options.manipulation, options, this.options); // manipulation uses the locales in the globals + if (!('titleCharHeight' in this.props)) { + var textTitle = document.createTextNode('0'); + var measureCharTitle = document.createElement('div'); + measureCharTitle.className = 'vis-y-axis vis-title vis-measure'; + measureCharTitle.appendChild(textTitle); + this.dom.frame.appendChild(measureCharTitle); - this.interactionHandler.setOptions(options.interaction); - this.renderer.setOptions(options.interaction); // options for rendering are in interaction - this.selectionHandler.setOptions(options.interaction); // options for selection are in interaction + this.props.titleCharHeight = measureCharTitle.clientHeight; + this.props.titleCharWidth = measureCharTitle.clientWidth; - // reload the settings of the nodes to apply changes in groups that are not referenced by pointer. - if (options.groups !== undefined) { - this.body.emitter.emit('refreshNodes'); - } - // these two do not have options at the moment, here for completeness - //this.view.setOptions(options.view); - //this.clustering.setOptions(options.clustering); + this.dom.frame.removeChild(measureCharTitle); + } + }; - this.configurator.setOptions(options.configure); + module.exports = DataAxis; - // if the configuration system is enabled, copy all options and put them into the config system - if (this.configurator.options.enabled === true) { - var networkOptions = { nodes: {}, edges: {}, layout: {}, interaction: {}, manipulation: {}, physics: {}, global: {} }; - util.deepExtend(networkOptions.nodes, this.nodesHandler.options); - util.deepExtend(networkOptions.edges, this.edgesHandler.options); - util.deepExtend(networkOptions.layout, this.layoutEngine.options); - // load the selectionHandler and rendere default options in to the interaction group - util.deepExtend(networkOptions.interaction, this.selectionHandler.options); - util.deepExtend(networkOptions.interaction, this.renderer.options); +/***/ }, +/* 54 */ +/***/ function(module, exports, __webpack_require__) { - util.deepExtend(networkOptions.interaction, this.interactionHandler.options); - util.deepExtend(networkOptions.manipulation, this.manipulation.options); - util.deepExtend(networkOptions.physics, this.physics.options); + /** + * @constructor DataStep + * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an + * end data point. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. + * + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + */ + 'use strict'; - // load globals into the global object - util.deepExtend(networkOptions.global, this.canvas.options); - util.deepExtend(networkOptions.global, this.options); + function DataStep(start, end, minimumStep, containerHeight, customRange, formattingFunction, alignZeros) { + // variables + this.current = 0; - this.configurator.setModuleOptions(networkOptions); - } + this.autoScale = true; + this.stepIndex = 0; + this.step = 1; + this.scale = 1; + this.formattingFunction = formattingFunction; - // handle network global options - if (options.clickToUse !== undefined) { - if (options.clickToUse === true) { - if (this.activator === undefined) { - this.activator = new Activator(this.canvas.frame); - this.activator.on('change', function () { - _this2.body.emitter.emit('activate'); - }); - } - } else { - if (this.activator !== undefined) { - this.activator.destroy(); - delete this.activator; - } - this.body.emitter.emit('activate'); - } - } else { - this.body.emitter.emit('activate'); - } + this.marginStart; + this.marginEnd; + this.deadSpace = 0; - this.canvas.setSize(); + this.majorSteps = [1, 2, 5, 10]; + this.minorSteps = [0.25, 0.5, 1, 2]; + + this.alignZeros = alignZeros; + + this.setRange(start, end, minimumStep, containerHeight, customRange); + } + + /** + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Number} [start] The start date and time. + * @param {Number} [end] The end date and time. + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + */ + DataStep.prototype.setRange = function (start, end, minimumStep, containerHeight, customRange) { + this._start = customRange.min === undefined ? start : customRange.min; + this._end = customRange.max === undefined ? end : customRange.max; + if (this._start === this._end) { + this._start = customRange.min === undefined ? this._start - 0.75 : this._start; + this._end = customRange.max === undefined ? this._end + 1 : this._end;; + } - // start the physics simulation. Can be safely called multiple times. - this.body.emitter.emit('startSimulation'); + if (this.autoScale === true) { + this.setMinimumStep(minimumStep, containerHeight); } + + this.setFirst(customRange); }; /** - * Update the this.body.nodeIndices with the most recent node index list - * @private + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in pixels */ - Network.prototype._updateVisibleIndices = function () { - var nodes = this.body.nodes; - var edges = this.body.edges; - this.body.nodeIndices = []; - this.body.edgeIndices = []; + DataStep.prototype.setMinimumStep = function (minimumStep, containerHeight) { + // round to floor + var range = this._end - this._start; + var safeRange = range * 1.2; + var minimumStepValue = minimumStep * (safeRange / containerHeight); + var orderOfMagnitude = Math.round(Math.log(safeRange) / Math.LN10); - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.hidden === false) { - this.body.nodeIndices.push(nodeId); - } - } + var minorStepIdx = -1; + var magnitudefactor = Math.pow(10, orderOfMagnitude); + + var start = 0; + if (orderOfMagnitude < 0) { + start = orderOfMagnitude; } - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.hidden === false) { - this.body.edgeIndices.push(edgeId); + var solutionFound = false; + for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { + magnitudefactor = Math.pow(10, i); + for (var j = 0; j < this.minorSteps.length; j++) { + var stepSize = magnitudefactor * this.minorSteps[j]; + if (stepSize >= minimumStepValue) { + solutionFound = true; + minorStepIdx = j; + break; } } + if (solutionFound === true) { + break; + } } + this.stepIndex = minorStepIdx; + this.scale = magnitudefactor; + this.step = magnitudefactor * this.minorSteps[minorStepIdx]; }; /** - * Bind all events + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date */ - Network.prototype.bindEventListeners = function () { - var _this3 = this; - - // this event will trigger a rebuilding of the cache everything. Used when nodes or edges have been added or removed. - this.body.emitter.on('_dataChanged', function () { - // update shortcut lists - _this3._updateVisibleIndices(); - _this3.physics.updatePhysicsData(); + DataStep.prototype.setFirst = function (customRange) { + if (customRange === undefined) { + customRange = {}; + } - // call the dataUpdated event because the only difference between the two is the updating of the indices - _this3.body.emitter.emit('_dataUpdated'); - }); + var niceStart = customRange.min === undefined ? this._start - this.scale * 2 * this.minorSteps[this.stepIndex] : customRange.min; + var niceEnd = customRange.max === undefined ? this._end + this.scale * this.minorSteps[this.stepIndex] : customRange.max; - // this is called when options of EXISTING nodes or edges have changed. - this.body.emitter.on('_dataUpdated', function () { - // update values - _this3._updateValueRange(_this3.body.nodes); - _this3._updateValueRange(_this3.body.edges); - // start simulation (can be called safely, even if already running) - _this3.body.emitter.emit('startSimulation'); - }); - }; + this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; + this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; - /** - * Set nodes and edges, and optionally options as well. - * - * @param {Object} data Object containing parameters: - * {Array | DataSet | DataView} [nodes] Array with nodes - * {Array | DataSet | DataView} [edges] Array with edges - * {String} [dot] String containing data in DOT format - * {String} [gephi] String containing data in gephi JSON format - * {Options} [options] Object with options - */ - Network.prototype.setData = function (data) { - // reset the physics engine. - this.body.emitter.emit('resetPhysics'); - this.body.emitter.emit('_resetData'); + // if we need to align the zero's we need to make sure that there is a zero to use. + if (this.alignZeros === true && (this.marginEnd - this.marginStart) % this.step != 0) { + this.marginEnd += this.marginEnd % this.step; + } - // unselect all to ensure no selections from old data are carried over. - this.selectionHandler.unselectAll(); + this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; + this.marginRange = this.marginEnd - this.marginStart; - if (data && data.dot && (data.nodes || data.edges)) { - throw new SyntaxError('Data must contain either parameter "dot" or ' + ' parameter pair "nodes" and "edges", but not both.'); - } + this.current = this.marginEnd; + }; - // set options - this.setOptions(data && data.options); - // set all data - if (data && data.dot) { - console.log('The dot property has been depricated. Please use the static convertDot method to convert DOT into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertDot(dotString);'); - // parse DOT file - var dotData = dotparser.DOTToGraph(data.dot); - this.setData(dotData); - return; - } else if (data && data.gephi) { - // parse DOT file - console.log('The gephi property has been depricated. Please use the static convertGephi method to convert gephi into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertGephi(gephiJson);'); - var gephiData = gephiParser.parseGephi(data.gephi); - this.setData(gephiData); - return; + DataStep.prototype.roundToMinor = function (value) { + var rounded = value - value % (this.scale * this.minorSteps[this.stepIndex]); + if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { + return rounded + this.scale * this.minorSteps[this.stepIndex]; } else { - this.nodesHandler.setData(data && data.nodes, true); - this.edgesHandler.setData(data && data.edges, true); + return rounded; } - - // emit change in data - this.body.emitter.emit('_dataChanged'); - - // find a stable position or start animating to a stable position - this.body.emitter.emit('initPhysics'); }; /** - * Cleans up all bindings of the network, removing it fully from the memory IF the variable is set to null after calling this function. - * var network = new vis.Network(..); - * network.destroy(); - * network = null; + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date */ - Network.prototype.destroy = function () { - this.body.emitter.emit('destroy'); - // clear events - this.body.emitter.off(); - this.off(); + DataStep.prototype.hasNext = function () { + return this.current >= this.marginStart; + }; - // delete modules - delete this.groups; - delete this.canvas; - delete this.selectionHandler; - delete this.interactionHandler; - delete this.view; - delete this.renderer; - delete this.physics; - delete this.layoutEngine; - delete this.clustering; - delete this.manipulation; - delete this.nodesHandler; - delete this.edgesHandler; - delete this.configurator; - delete this.images; + /** + * Do the next step + */ + DataStep.prototype.next = function () { + var prev = this.current; + this.current -= this.step; - for (var nodeId in this.body.nodes) { - delete this.body.nodes[nodeId]; - } - for (var edgeId in this.body.edges) { - delete this.body.edges[edgeId]; + // safety mechanism: if current time is still unchanged, move to the end + if (this.current === prev) { + this.current = this._end; } - - // remove the container and everything inside it recursively - util.recursiveDOMDelete(this.body.container); }; /** - * Update the values of all object in the given array according to the current - * value range of the objects in the array. - * @param {Object} obj An object containing a set of Edges or Nodes - * The objects must have a method getValue() and - * setValueRange(min, max). - * @private + * Do the next step */ - Network.prototype._updateValueRange = function (obj) { - var id; + DataStep.prototype.previous = function () { + this.current += this.step; + this.marginEnd += this.step; + this.marginRange = this.marginEnd - this.marginStart; + }; - // determine the range of the objects - var valueMin = undefined; - var valueMax = undefined; - var valueTotal = 0; - for (id in obj) { - if (obj.hasOwnProperty(id)) { - var value = obj[id].getValue(); - if (value !== undefined) { - valueMin = valueMin === undefined ? value : Math.min(value, valueMin); - valueMax = valueMax === undefined ? value : Math.max(value, valueMax); - valueTotal += value; - } - } + /** + * Get the current datetime + * @return {String} current The current date + */ + DataStep.prototype.getCurrent = function () { + // prevent round-off errors when close to zero + var current = Math.abs(this.current) < this.step / 2 ? 0 : this.current; + var returnValue = current.toPrecision(5); + if (typeof this.formattingFunction === 'function') { + returnValue = this.formattingFunction(current); } - // adjust the range of all objects - if (valueMin !== undefined && valueMax !== undefined) { - for (id in obj) { - if (obj.hasOwnProperty(id)) { - obj[id].setValueRange(valueMin, valueMax, valueTotal); - } - } + if (typeof returnValue === 'number') { + return '' + returnValue; + } else if (typeof returnValue === 'string') { + return returnValue; + } else { + return current.toPrecision(5); } }; /** - * Returns true when the Network is active. - * @returns {boolean} + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. */ - Network.prototype.isActive = function () { - return !this.activator || this.activator.active; + DataStep.prototype.isMajor = function () { + return this.current % (this.scale * this.majorSteps[this.stepIndex]) === 0; }; - Network.prototype.setSize = function () { - return this.canvas.setSize.apply(this.canvas, arguments); - }; - Network.prototype.canvasToDOM = function () { - return this.canvas.canvasToDOM.apply(this.canvas, arguments); - }; - Network.prototype.DOMtoCanvas = function () { - return this.canvas.DOMtoCanvas(this.canvas, arguments); - }; - Network.prototype.findNode = function () { - return this.clustering.findNode.apply(this.clustering, arguments); - }; - Network.prototype.isCluster = function () { - return this.clustering.isCluster.apply(this.clustering, arguments); - }; - Network.prototype.openCluster = function () { - return this.clustering.openCluster.apply(this.clustering, arguments); - }; - Network.prototype.cluster = function () { - return this.clustering.cluster.apply(this.clustering, arguments); - }; - Network.prototype.getNodesInCluster = function () { - return this.clustering.getNodesInCluster.apply(this.clustering, arguments); - }; - Network.prototype.clusterByConnection = function () { - return this.clustering.clusterByConnection.apply(this.clustering, arguments); - }; - Network.prototype.clusterByHubsize = function () { - return this.clustering.clusterByHubsize.apply(this.clustering, arguments); - }; - Network.prototype.clusterOutliers = function () { - return this.clustering.clusterOutliers.apply(this.clustering, arguments); - }; - Network.prototype.getSeed = function () { - return this.layoutEngine.getSeed.apply(this.layoutEngine, arguments); - }; - Network.prototype.enableEditMode = function () { - return this.manipulation.enableEditMode.apply(this.manipulation, arguments); - }; - Network.prototype.disableEditMode = function () { - return this.manipulation.disableEditMode.apply(this.manipulation, arguments); - }; - Network.prototype.addNodeMode = function () { - return this.manipulation.addNodeMode.apply(this.manipulation, arguments); - }; - Network.prototype.editNode = function () { - return this.manipulation.editNode.apply(this.manipulation, arguments); - }; - Network.prototype.editNodeMode = function () { - console.log('Depricated: Please use editNode instead of editNodeMode.');return this.manipulation.editNode.apply(this.manipulation, arguments); - }; - Network.prototype.addEdgeMode = function () { - return this.manipulation.addEdgeMode.apply(this.manipulation, arguments); - }; - Network.prototype.editEdgeMode = function () { - return this.manipulation.editEdgeMode.apply(this.manipulation, arguments); - }; - Network.prototype.deleteSelected = function () { - return this.manipulation.deleteSelected.apply(this.manipulation, arguments); - }; - Network.prototype.getPositions = function () { - return this.nodesHandler.getPositions.apply(this.nodesHandler, arguments); - }; - Network.prototype.storePositions = function () { - return this.nodesHandler.storePositions.apply(this.nodesHandler, arguments); - }; - Network.prototype.getBoundingBox = function () { - return this.nodesHandler.getBoundingBox.apply(this.nodesHandler, arguments); - }; - Network.prototype.getConnectedNodes = function (objectId) { - if (this.body.nodes[objectId] !== undefined) { - return this.nodesHandler.getConnectedNodes.apply(this.nodesHandler, arguments); - } else { - return this.edgesHandler.getConnectedNodes.apply(this.edgesHandler, arguments); - } - }; - Network.prototype.getConnectedEdges = function () { - return this.nodesHandler.getConnectedEdges.apply(this.nodesHandler, arguments); - }; - Network.prototype.startSimulation = function () { - return this.physics.startSimulation.apply(this.physics, arguments); - }; - Network.prototype.stopSimulation = function () { - return this.physics.stopSimulation.apply(this.physics, arguments); - }; - Network.prototype.stabilize = function () { - return this.physics.stabilize.apply(this.physics, arguments); - }; - Network.prototype.getSelection = function () { - return this.selectionHandler.getSelection.apply(this.selectionHandler, arguments); - }; - Network.prototype.getSelectedNodes = function () { - return this.selectionHandler.getSelectedNodes.apply(this.selectionHandler, arguments); - }; - Network.prototype.getSelectedEdges = function () { - return this.selectionHandler.getSelectedEdges.apply(this.selectionHandler, arguments); - }; - Network.prototype.getNodeAt = function () { - var node = this.selectionHandler.getNodeAt.apply(this.selectionHandler, arguments); - if (node !== undefined && node.id !== undefined) { - return node.id; - } - return node; - }; - Network.prototype.getEdgeAt = function () { - var edge = this.selectionHandler.getEdgeAt.apply(this.selectionHandler, arguments); - if (edge !== undefined && edge.id !== undefined) { - return edge.id; + DataStep.prototype.shift = function (steps) { + if (steps < 0) { + for (var i = 0; i < -steps; i++) { + this.previous(); + } + } else if (steps > 0) { + for (var i = 0; i < steps; i++) { + this.next(); + } } - return edge; - }; - Network.prototype.selectNodes = function () { - return this.selectionHandler.selectNodes.apply(this.selectionHandler, arguments); - }; - Network.prototype.selectEdges = function () { - return this.selectionHandler.selectEdges.apply(this.selectionHandler, arguments); - }; - Network.prototype.unselectAll = function () { - return this.selectionHandler.unselectAll.apply(this.selectionHandler, arguments); - }; - Network.prototype.redraw = function () { - return this.renderer.redraw.apply(this.renderer, arguments); - }; - Network.prototype.getScale = function () { - return this.view.getScale.apply(this.view, arguments); - }; - Network.prototype.getViewPosition = function () { - return this.view.getViewPosition.apply(this.view, arguments); - }; - Network.prototype.fit = function () { - return this.view.fit.apply(this.view, arguments); - }; - Network.prototype.moveTo = function () { - return this.view.moveTo.apply(this.view, arguments); - }; - Network.prototype.focus = function () { - return this.view.focus.apply(this.view, arguments); - }; - Network.prototype.releaseNode = function () { - return this.view.releaseNode.apply(this.view, arguments); }; - module.exports = Network; + module.exports = DataStep; /***/ }, -/* 61 */ +/* 55 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + 'use strict'; var util = __webpack_require__(3); + var DOMutil = __webpack_require__(9); + var Line = __webpack_require__(56); + var Bar = __webpack_require__(58); + var Points = __webpack_require__(57); /** - * @class Groups - * This class can store groups and options specific for groups. + * /** + * @param {object} group | the object of the group from the dataset + * @param {string} groupId | ID of the group + * @param {object} options | the default options + * @param {array} groupsUsingDefaultStyles | this array has one entree. + * It is passed as an array so it is passed by reference. + * It enumerates through the default styles + * @constructor */ + function GraphGroup(group, groupId, options, groupsUsingDefaultStyles) { + this.id = groupId; + var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart', 'drawPoints', 'shaded', 'interpolation']; + this.options = util.selectiveBridgeObject(fields, options); + this.usingDefaultStyle = group.className === undefined; + this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; + this.zeroPosition = 0; + this.update(group); + if (this.usingDefaultStyle == true) { + this.groupsUsingDefaultStyles[0] += 1; + } + this.itemsData = []; + this.visible = group.visible === undefined ? true : group.visible; + } - var Groups = (function () { - function Groups() { - _classCallCheck(this, Groups); - - this.clear(); - this.defaultIndex = 0; - this.groupsArray = []; - this.groupIndex = 0; - - this.defaultGroups = [{ border: "#2B7CE9", background: "#97C2FC", highlight: { border: "#2B7CE9", background: "#D2E5FF" }, hover: { border: "#2B7CE9", background: "#D2E5FF" } }, // 0: blue - { border: "#FFA500", background: "#FFFF00", highlight: { border: "#FFA500", background: "#FFFFA3" }, hover: { border: "#FFA500", background: "#FFFFA3" } }, // 1: yellow - { border: "#FA0A10", background: "#FB7E81", highlight: { border: "#FA0A10", background: "#FFAFB1" }, hover: { border: "#FA0A10", background: "#FFAFB1" } }, // 2: red - { border: "#41A906", background: "#7BE141", highlight: { border: "#41A906", background: "#A1EC76" }, hover: { border: "#41A906", background: "#A1EC76" } }, // 3: green - { border: "#E129F0", background: "#EB7DF4", highlight: { border: "#E129F0", background: "#F0B3F5" }, hover: { border: "#E129F0", background: "#F0B3F5" } }, // 4: magenta - { border: "#7C29F0", background: "#AD85E4", highlight: { border: "#7C29F0", background: "#D3BDF0" }, hover: { border: "#7C29F0", background: "#D3BDF0" } }, // 5: purple - { border: "#C37F00", background: "#FFA807", highlight: { border: "#C37F00", background: "#FFCA66" }, hover: { border: "#C37F00", background: "#FFCA66" } }, // 6: orange - { border: "#4220FB", background: "#6E6EFD", highlight: { border: "#4220FB", background: "#9B9BFD" }, hover: { border: "#4220FB", background: "#9B9BFD" } }, // 7: darkblue - { border: "#FD5A77", background: "#FFC0CB", highlight: { border: "#FD5A77", background: "#FFD1D9" }, hover: { border: "#FD5A77", background: "#FFD1D9" } }, // 8: pink - { border: "#4AD63A", background: "#C2FABC", highlight: { border: "#4AD63A", background: "#E6FFE3" }, hover: { border: "#4AD63A", background: "#E6FFE3" } }, // 9: mint - - { border: "#990000", background: "#EE0000", highlight: { border: "#BB0000", background: "#FF3333" }, hover: { border: "#BB0000", background: "#FF3333" } }, // 10:bright red - - { border: "#FF6000", background: "#FF6000", highlight: { border: "#FF6000", background: "#FF6000" }, hover: { border: "#FF6000", background: "#FF6000" } }, // 12: real orange - { border: "#97C2FC", background: "#2B7CE9", highlight: { border: "#D2E5FF", background: "#2B7CE9" }, hover: { border: "#D2E5FF", background: "#2B7CE9" } }, // 13: blue - { border: "#399605", background: "#255C03", highlight: { border: "#399605", background: "#255C03" }, hover: { border: "#399605", background: "#255C03" } }, // 14: green - { border: "#B70054", background: "#FF007E", highlight: { border: "#B70054", background: "#FF007E" }, hover: { border: "#B70054", background: "#FF007E" } }, // 15: magenta - { border: "#AD85E4", background: "#7C29F0", highlight: { border: "#D3BDF0", background: "#7C29F0" }, hover: { border: "#D3BDF0", background: "#7C29F0" } }, // 16: purple - { border: "#4557FA", background: "#000EA1", highlight: { border: "#6E6EFD", background: "#000EA1" }, hover: { border: "#6E6EFD", background: "#000EA1" } }, // 17: darkblue - { border: "#FFC0CB", background: "#FD5A77", highlight: { border: "#FFD1D9", background: "#FD5A77" }, hover: { border: "#FFD1D9", background: "#FD5A77" } }, // 18: pink - { border: "#C2FABC", background: "#74D66A", highlight: { border: "#E6FFE3", background: "#74D66A" }, hover: { border: "#E6FFE3", background: "#74D66A" } }, // 19: mint + /** + * this loads a reference to all items in this group into this group. + * @param {array} items + */ + GraphGroup.prototype.setItems = function (items) { + if (items != null) { + this.itemsData = items; + if (this.options.sort == true) { + this.itemsData.sort(function (a, b) { + return a.x - b.x; + }); + } + } else { + this.itemsData = []; + } + }; - { border: "#EE0000", background: "#990000", highlight: { border: "#FF3333", background: "#BB0000" }, hover: { border: "#FF3333", background: "#BB0000" } } // 20:bright red - ]; + /** + * this is used for plotting barcharts, this way, we only have to calculate it once. + * @param pos + */ + GraphGroup.prototype.setZeroPosition = function (pos) { + this.zeroPosition = pos; + }; - this.options = {}; - this.defaultOptions = { - useDefaultGroups: true - }; - util.extend(this.options, this.defaultOptions); - } + /** + * set the options of the graph group over the default options. + * @param options + */ + GraphGroup.prototype.setOptions = function (options) { + if (options !== undefined) { + var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart']; + util.selectiveDeepExtend(fields, this.options, options); - _createClass(Groups, [{ - key: "setOptions", - value: function setOptions(options) { - var optionFields = ["useDefaultGroups"]; + util.mergeOptions(this.options, options, 'interpolation'); + util.mergeOptions(this.options, options, 'drawPoints'); + util.mergeOptions(this.options, options, 'shaded'); - if (options !== undefined) { - for (var groupName in options) { - if (options.hasOwnProperty(groupName)) { - if (optionFields.indexOf(groupName) === -1) { - var group = options[groupName]; - this.add(groupName, group); - } + if (options.interpolation) { + if (typeof options.interpolation == 'object') { + if (options.interpolation.parametrization) { + if (options.interpolation.parametrization == 'uniform') { + this.options.interpolation.alpha = 0; + } else if (options.interpolation.parametrization == 'chordal') { + this.options.interpolation.alpha = 1; + } else { + this.options.interpolation.parametrization = 'centripetal'; + this.options.interpolation.alpha = 0.5; } } } } - }, { - key: "clear", + } - /** - * Clear all groups - */ - value: function clear() { - this.groups = {}; - this.groupsArray = []; + if (this.options.style == 'line') { + this.type = new Line(this.id, this.options); + } else if (this.options.style == 'bar') { + this.type = new Bar(this.id, this.options); + } else if (this.options.style == 'points') { + this.type = new Points(this.id, this.options); + } + }; + + /** + * this updates the current group class with the latest group dataset entree, used in _updateGroup in linegraph + * @param group + */ + GraphGroup.prototype.update = function (group) { + this.group = group; + this.content = group.content || 'graph'; + this.className = group.className || this.className || 'vis-graph-group' + this.groupsUsingDefaultStyles[0] % 10; + this.visible = group.visible === undefined ? true : group.visible; + this.style = group.style; + this.setOptions(group.options); + }; + + /** + * draw the icon for the legend. + * + * @param x + * @param y + * @param JSONcontainer + * @param SVGcontainer + * @param iconWidth + * @param iconHeight + */ + GraphGroup.prototype.drawIcon = function (x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { + var fillHeight = iconHeight * 0.5; + var path, fillPath; + + var outline = DOMutil.getSVGElement('rect', JSONcontainer, SVGcontainer); + outline.setAttributeNS(null, 'x', x); + outline.setAttributeNS(null, 'y', y - fillHeight); + outline.setAttributeNS(null, 'width', iconWidth); + outline.setAttributeNS(null, 'height', 2 * fillHeight); + outline.setAttributeNS(null, 'class', 'vis-outline'); + + if (this.options.style == 'line') { + path = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); + path.setAttributeNS(null, 'class', this.className); + if (this.style !== undefined) { + path.setAttributeNS(null, 'style', this.style); } - }, { - key: "get", - /** - * get group options of a groupname. If groupname is not found, a new group - * is added. - * @param {*} groupname Can be a number, string, Date, etc. - * @return {Object} group The created group, containing all group options - */ - value: function get(groupname) { - var group = this.groups[groupname]; - if (group === undefined) { - if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { - // create new group - var index = this.groupIndex % this.groupsArray.length; - this.groupIndex++; - group = {}; - group.color = this.groups[this.groupsArray[index]]; - this.groups[groupname] = group; - } else { - // create new group - var index = this.defaultIndex % this.defaultGroups.length; - this.defaultIndex++; - group = {}; - group.color = this.defaultGroups[index]; - this.groups[groupname] = group; - } + path.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ''); + if (this.options.shaded.enabled == true) { + fillPath = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); + if (this.options.shaded.orientation == 'top') { + fillPath.setAttributeNS(null, 'd', 'M' + x + ', ' + (y - fillHeight) + 'L' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ' L' + (x + iconWidth) + ',' + (y - fillHeight)); + } else { + fillPath.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' ' + 'L' + x + ',' + (y + fillHeight) + ' ' + 'L' + (x + iconWidth) + ',' + (y + fillHeight) + 'L' + (x + iconWidth) + ',' + y); } - - return group; + fillPath.setAttributeNS(null, 'class', this.className + ' vis-icon-fill'); } - }, { - key: "add", - /** - * Add a custom group style - * @param {String} groupName - * @param {Object} style An object containing borderColor, - * backgroundColor, etc. - * @return {Object} group The created group object - */ - value: function add(groupName, style) { - this.groups[groupName] = style; - this.groupsArray.push(groupName); - return style; + if (this.options.drawPoints.enabled == true) { + DOMutil.drawPoint(x + 0.5 * iconWidth, y, this, JSONcontainer, SVGcontainer); } - }]); + } else { + var barWidth = Math.round(0.3 * iconWidth); + var bar1Height = Math.round(0.4 * iconHeight); + var bar2Height = Math.round(0.75 * iconHeight); - return Groups; - })(); + var offset = Math.round((iconWidth - 2 * barWidth) / 3); - exports["default"] = Groups; - module.exports = exports["default"]; + DOMutil.drawBar(x + 0.5 * barWidth + offset, y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); + DOMutil.drawBar(x + 1.5 * barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); + } + }; + + /** + * return the legend entree for this group. + * + * @param iconWidth + * @param iconHeight + * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + */ + GraphGroup.prototype.getLegend = function (iconWidth, iconHeight) { + var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); + this.drawIcon(0, 0.5 * iconHeight, [], svg, iconWidth, iconHeight); + return { icon: svg, label: this.content, orientation: this.options.yAxisOrientation }; + }; + + GraphGroup.prototype.getYRange = function (groupData) { + return this.type.getYRange(groupData); + }; + + GraphGroup.prototype.getData = function (groupData) { + return this.type.getData(groupData); + }; + + GraphGroup.prototype.draw = function (dataset, group, framework) { + this.type.draw(dataset, group, framework); + }; + + module.exports = GraphGroup; /***/ }, -/* 62 */ +/* 56 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - Object.defineProperty(exports, '__esModule', { - value: true - }); + var DOMutil = __webpack_require__(9); + var Points = __webpack_require__(57); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + function Line(groupId, options) { + this.groupId = groupId; + this.options = options; + } - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + Line.prototype.getData = function (groupData) { + var combinedData = []; + for (var j = 0; j < groupData.length; j++) { + combinedData.push({ + x: groupData[j].x, + y: groupData[j].y, + groupId: this.groupId + }); + } + return combinedData; + }; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + Line.prototype.getYRange = function (groupData) { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; + }; + + Line.getStackedYRange = function (combinedData, groupRanges, groupIds, groupLabel, orientation) { + if (combinedData.length > 0) { + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x === b.x) { + return a.groupId < b.groupId ? -1 : 1; + } else { + return a.x - b.x; + } + }); + var intersections = {}; - var _sharedLabel = __webpack_require__(63); + Line._getDataIntersections(intersections, combinedData); + groupRanges[groupLabel] = Line._getStackedYRange(intersections, combinedData); + groupRanges[groupLabel].yAxisOrientation = orientation; + groupIds.push(groupLabel); + } + }; - var _sharedLabel2 = _interopRequireDefault(_sharedLabel); + Line._getStackedYRange = function (intersections, combinedData) { + var key; + var yMin = combinedData[0].y; + var yMax = combinedData[0].y; + for (var i = 0; i < combinedData.length; i++) { + key = combinedData[i].x; + if (intersections[key] === undefined) { + yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; + yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + } else { + if (combinedData[i].y < 0) { + intersections[key].accumulatedNegative += combinedData[i].y; + } else { + intersections[key].accumulatedPositive += combinedData[i].y; + } + } + } + for (var xpos in intersections) { + if (intersections.hasOwnProperty(xpos)) { + yMin = yMin > intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMin; + yMin = yMin > intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMin; + yMax = yMax < intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMax; + yMax = yMax < intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMax; + } + } - var _nodesShapesBox = __webpack_require__(64); + return { min: yMin, max: yMax }; + }; - var _nodesShapesBox2 = _interopRequireDefault(_nodesShapesBox); + /** + * Fill the intersections object with counters of how many datapoints share the same x coordinates + * @param intersections + * @param combinedData + * @private + */ + Line._getDataIntersections = function (intersections, combinedData) { + // get intersections + var coreDistance; + for (var i = 0; i < combinedData.length; i++) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); + } + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); + } + if (coreDistance === 0) { + if (intersections[combinedData[i].x] === undefined) { + intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulatedPositive: 0, accumulatedNegative: 0 }; + } + intersections[combinedData[i].x].amount += 1; + } + } + }; - var _nodesShapesCircle = __webpack_require__(66); + /** + * draw a line graph + * + * @param dataset + * @param group + */ + Line.prototype.draw = function (dataset, group, framework) { + if (dataset != null) { + if (dataset.length > 0) { + var path, d; + var svgHeight = Number(framework.svg.style.height.replace('px', '')); + path = DOMutil.getSVGElement('path', framework.svgElements, framework.svg); + path.setAttributeNS(null, 'class', group.className); + if (group.style !== undefined) { + path.setAttributeNS(null, 'style', group.style); + } - var _nodesShapesCircle2 = _interopRequireDefault(_nodesShapesCircle); + // construct path from dataset + if (group.options.interpolation.enabled == true) { + d = Line._catmullRom(dataset, group); + } else { + d = Line._linear(dataset); + } - var _nodesShapesCircularImage = __webpack_require__(68); + // append with points for fill and finalize the path + if (group.options.shaded.enabled == true) { + var fillPath = DOMutil.getSVGElement('path', framework.svgElements, framework.svg); + var dFill; + if (group.options.shaded.orientation == 'top') { + dFill = 'M' + dataset[0].x + ',' + 0 + ' ' + d + 'L' + dataset[dataset.length - 1].x + ',' + 0; + } else { + dFill = 'M' + dataset[0].x + ',' + svgHeight + ' ' + d + 'L' + dataset[dataset.length - 1].x + ',' + svgHeight; + } + fillPath.setAttributeNS(null, 'class', group.className + ' vis-fill'); + if (group.options.shaded.style !== undefined) { + fillPath.setAttributeNS(null, 'style', group.options.shaded.style); + } + fillPath.setAttributeNS(null, 'd', dFill); + } + // copy properties to path for drawing. + path.setAttributeNS(null, 'd', 'M' + d); - var _nodesShapesCircularImage2 = _interopRequireDefault(_nodesShapesCircularImage); + // draw points + if (group.options.drawPoints.enabled == true) { + Points.draw(dataset, group, framework); + } + } + } + }; - var _nodesShapesDatabase = __webpack_require__(69); + /** + * This uses an uniform parametrization of the interpolation algorithm: + * 'On the Parameterization of Catmull-Rom Curves' by Cem Yuksel et al. + * @param data + * @returns {string} + * @private + */ + Line._catmullRomUniform = function (data) { + // catmull rom + var p0, p1, p2, p3, bp1, bp2; + var d = Math.round(data[0].x) + ',' + Math.round(data[0].y) + ' '; + var normalization = 1 / 6; + var length = data.length; + for (var i = 0; i < length - 1; i++) { - var _nodesShapesDatabase2 = _interopRequireDefault(_nodesShapesDatabase); + p0 = i == 0 ? data[0] : data[i - 1]; + p1 = data[i]; + p2 = data[i + 1]; + p3 = i + 2 < length ? data[i + 2] : p2; - var _nodesShapesDiamond = __webpack_require__(70); + // Catmull-Rom to Cubic Bezier conversion matrix + // 0 1 0 0 + // -1/6 1 1/6 0 + // 0 1/6 1 -1/6 + // 0 0 1 0 - var _nodesShapesDiamond2 = _interopRequireDefault(_nodesShapesDiamond); + // bp0 = { x: p1.x, y: p1.y }; + bp1 = { x: (-p0.x + 6 * p1.x + p2.x) * normalization, y: (-p0.y + 6 * p1.y + p2.y) * normalization }; + bp2 = { x: (p1.x + 6 * p2.x - p3.x) * normalization, y: (p1.y + 6 * p2.y - p3.y) * normalization }; + // bp0 = { x: p2.x, y: p2.y }; - var _nodesShapesDot = __webpack_require__(72); + d += 'C' + bp1.x + ',' + bp1.y + ' ' + bp2.x + ',' + bp2.y + ' ' + p2.x + ',' + p2.y + ' '; + } - var _nodesShapesDot2 = _interopRequireDefault(_nodesShapesDot); + return d; + }; - var _nodesShapesEllipse = __webpack_require__(73); + /** + * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. + * By default, the centripetal parameterization is used because this gives the nicest results. + * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. + * + * One optimization can be used to reuse distances since this is a sliding window approach. + * @param data + * @param group + * @returns {string} + * @private + */ + Line._catmullRom = function (data, group) { + var alpha = group.options.interpolation.alpha; + if (alpha == 0 || alpha === undefined) { + return this._catmullRomUniform(data); + } else { + var p0, p1, p2, p3, bp1, bp2, d1, d2, d3, A, B, N, M; + var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; + var d = Math.round(data[0].x) + ',' + Math.round(data[0].y) + ' '; + var length = data.length; + for (var i = 0; i < length - 1; i++) { - var _nodesShapesEllipse2 = _interopRequireDefault(_nodesShapesEllipse); + p0 = i == 0 ? data[0] : data[i - 1]; + p1 = data[i]; + p2 = data[i + 1]; + p3 = i + 2 < length ? data[i + 2] : p2; - var _nodesShapesIcon = __webpack_require__(74); + d1 = Math.sqrt(Math.pow(p0.x - p1.x, 2) + Math.pow(p0.y - p1.y, 2)); + d2 = Math.sqrt(Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2)); + d3 = Math.sqrt(Math.pow(p2.x - p3.x, 2) + Math.pow(p2.y - p3.y, 2)); - var _nodesShapesIcon2 = _interopRequireDefault(_nodesShapesIcon); + // Catmull-Rom to Cubic Bezier conversion matrix - var _nodesShapesImage = __webpack_require__(75); + // A = 2d1^2a + 3d1^a * d2^a + d3^2a + // B = 2d3^2a + 3d3^a * d2^a + d2^2a - var _nodesShapesImage2 = _interopRequireDefault(_nodesShapesImage); + // [ 0 1 0 0 ] + // [ -d2^2a /N A/N d1^2a /N 0 ] + // [ 0 d3^2a /M B/M -d2^2a /M ] + // [ 0 0 1 0 ] - var _nodesShapesSquare = __webpack_require__(76); + d3powA = Math.pow(d3, alpha); + d3pow2A = Math.pow(d3, 2 * alpha); + d2powA = Math.pow(d2, alpha); + d2pow2A = Math.pow(d2, 2 * alpha); + d1powA = Math.pow(d1, alpha); + d1pow2A = Math.pow(d1, 2 * alpha); - var _nodesShapesSquare2 = _interopRequireDefault(_nodesShapesSquare); + A = 2 * d1pow2A + 3 * d1powA * d2powA + d2pow2A; + B = 2 * d3pow2A + 3 * d3powA * d2powA + d2pow2A; + N = 3 * d1powA * (d1powA + d2powA); + if (N > 0) { + N = 1 / N; + } + M = 3 * d3powA * (d3powA + d2powA); + if (M > 0) { + M = 1 / M; + } - var _nodesShapesStar = __webpack_require__(77); + bp1 = { x: (-d2pow2A * p0.x + A * p1.x + d1pow2A * p2.x) * N, + y: (-d2pow2A * p0.y + A * p1.y + d1pow2A * p2.y) * N }; - var _nodesShapesStar2 = _interopRequireDefault(_nodesShapesStar); + bp2 = { x: (d3pow2A * p1.x + B * p2.x - d2pow2A * p3.x) * M, + y: (d3pow2A * p1.y + B * p2.y - d2pow2A * p3.y) * M }; + + if (bp1.x == 0 && bp1.y == 0) { + bp1 = p1; + } + if (bp2.x == 0 && bp2.y == 0) { + bp2 = p2; + } + d += 'C' + bp1.x + ',' + bp1.y + ' ' + bp2.x + ',' + bp2.y + ' ' + p2.x + ',' + p2.y + ' '; + } - var _nodesShapesText = __webpack_require__(78); + return d; + } + }; - var _nodesShapesText2 = _interopRequireDefault(_nodesShapesText); + /** + * this generates the SVG path for a linear drawing between datapoints. + * @param data + * @returns {string} + * @private + */ + Line._linear = function (data) { + // linear + var d = ''; + for (var i = 0; i < data.length; i++) { + if (i == 0) { + d += data[i].x + ',' + data[i].y; + } else { + d += ' ' + data[i].x + ',' + data[i].y; + } + } + return d; + }; - var _nodesShapesTriangle = __webpack_require__(79); + module.exports = Line; - var _nodesShapesTriangle2 = _interopRequireDefault(_nodesShapesTriangle); +/***/ }, +/* 57 */ +/***/ function(module, exports, __webpack_require__) { - var _nodesShapesTriangleDown = __webpack_require__(80); + 'use strict'; - var _nodesShapesTriangleDown2 = _interopRequireDefault(_nodesShapesTriangleDown); + var DOMutil = __webpack_require__(9); - var _sharedValidator = __webpack_require__(48); + function Points(groupId, options) { + this.groupId = groupId; + this.options = options; + } - var _sharedValidator2 = _interopRequireDefault(_sharedValidator); + Points.prototype.getYRange = function (groupData) { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; + }; - var util = __webpack_require__(3); + Points.prototype.draw = function (dataset, group, framework, offset) { + Points.draw(dataset, group, framework, offset); + }; /** - * @class Node - * A node. A node can be connected to other nodes via one or multiple edges. - * @param {object} options An object containing options for the node. All - * options are optional, except for the id. - * {number} id Id of the node. Required - * {string} label Text label for the node - * {number} x Horizontal position of the node - * {number} y Vertical position of the node - * {string} shape Node shape, available: - * "database", "circle", "ellipse", - * "box", "image", "text", "dot", - * "star", "triangle", "triangleDown", - * "square", "icon" - * {string} image An image url - * {string} title An title text, can be HTML - * {anytype} group A group name or number - * @param {Network.Images} imagelist A list with images. Only needed - * when the node has an image - * @param {Network.Groups} grouplist A list with groups. Needed for - * retrieving group options - * @param {Object} constants An object with default values for - * example for the color + * draw the data points * + * @param {Array} dataset + * @param {Object} JSONcontainer + * @param {Object} svg | SVG DOM element + * @param {GraphGroup} group + * @param {Number} [offset] */ + Points.draw = function (dataset, group, framework, offset) { + if (offset === undefined) { + offset = 0; + } + for (var i = 0; i < dataset.length; i++) { + DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, framework.svgElements, framework.svg, dataset[i].label); + } + }; - var Node = (function () { - function Node(options, body, imagelist, grouplist, globalOptions) { - _classCallCheck(this, Node); + module.exports = Points; + +/***/ }, +/* 58 */ +/***/ function(module, exports, __webpack_require__) { - this.options = util.bridgeObject(globalOptions); - this.body = body; + 'use strict'; - this.edges = []; // all edges connected to this node + var DOMutil = __webpack_require__(9); + var Points = __webpack_require__(57); - // set defaults for the options - this.id = undefined; - this.imagelist = imagelist; - this.grouplist = grouplist; + function Bargraph(groupId, options) { + this.groupId = groupId; + this.options = options; + } - // state options - this.x = undefined; - this.y = undefined; - this.baseSize = this.options.size; - this.baseFontSize = this.options.font.size; - this.predefinedPosition = false; // used to check if initial fit should just take the range or approximate - this.selected = false; - this.hover = false; + Bargraph.prototype.getYRange = function (groupData) { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; + }; - this.labelModule = new _sharedLabel2['default'](this.body, this.options); - this.setOptions(options); + Bargraph.prototype.getData = function (groupData) { + var combinedData = []; + for (var j = 0; j < groupData.length; j++) { + combinedData.push({ + x: groupData[j].x, + y: groupData[j].y, + groupId: this.groupId + }); } + return combinedData; + }; - _createClass(Node, [{ - key: 'attachEdge', + /** + * draw a bar graph + * + * @param groupIds + * @param processedGroupData + */ + Bargraph.draw = function (groupIds, processedGroupData, framework) { + var combinedData = []; + var intersections = {}; + var coreDistance; + var key, drawData; + var group; + var i, j; + var barPoints = 0; - /** - * Attach a edge to the node - * @param {Edge} edge - */ - value: function attachEdge(edge) { - if (this.edges.indexOf(edge) === -1) { - this.edges.push(edge); + // combine all barchart data + for (i = 0; i < groupIds.length; i++) { + group = framework.groups[groupIds[i]]; + if (group.options.style === 'bar') { + if (group.visible === true && (framework.options.groups.visibility[groupIds[i]] === undefined || framework.options.groups.visibility[groupIds[i]] === true)) { + for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { + combinedData.push({ + x: processedGroupData[groupIds[i]][j].x, + y: processedGroupData[groupIds[i]][j].y, + groupId: groupIds[i], + label: processedGroupData[groupIds[i]][j].label + }); + barPoints += 1; + } } } - }, { - key: 'detachEdge', + } - /** - * Detach a edge from the node - * @param {Edge} edge - */ - value: function detachEdge(edge) { - var index = this.edges.indexOf(edge); - if (index != -1) { - this.edges.splice(index, 1); - } - } - }, { - key: 'togglePhysics', + if (barPoints === 0) { + return; + } - /** - * Enable or disable the physics. - * @param status - */ - value: function togglePhysics(status) { - this.options.physics = status; + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x === b.x) { + return a.groupId < b.groupId ? -1 : 1; + } else { + return a.x - b.x; } - }, { - key: 'setOptions', + }); - /** - * Set or overwrite options for the node - * @param {Object} options an object with options - * @param {Object} constants and object with default, global options - */ - value: function setOptions(options) { - if (!options) { - return; - } - // basic options - if (options.id !== undefined) { - this.id = options.id; - } + // get intersections + Bargraph._getDataIntersections(intersections, combinedData); - if (this.id === undefined) { - throw 'Node must have an id'; - } + // plot barchart + for (i = 0; i < combinedData.length; i++) { + group = framework.groups[combinedData[i].groupId]; + var minWidth = 0.1 * group.options.barChart.width; - // set these options locally - if (options.x !== undefined) { - this.x = parseInt(options.x);this.predefinedPosition = true; - } - if (options.y !== undefined) { - this.y = parseInt(options.y);this.predefinedPosition = true; + key = combinedData[i].x; + var heightOffset = 0; + if (intersections[key] === undefined) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - key); } - if (options.size !== undefined) { - this.baseSize = options.size; + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - key)); } - if (options.value !== undefined) { - options.value = parseInt(options.value); + drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); + } else { + var nextKey = i + (intersections[key].amount - intersections[key].resolved); + var prevKey = i - (intersections[key].resolved + 1); + if (nextKey < combinedData.length) { + coreDistance = Math.abs(combinedData[nextKey].x - key); } - - // copy group options - if (typeof options.group === 'number' || typeof options.group === 'string' && options.group != '') { - var groupObj = this.grouplist.get(options.group); - util.deepExtend(this.options, groupObj); - // the color object needs to be completely defined. Since groups can partially overwrite the colors, we parse it again, just in case. - this.options.color = util.parseColor(this.options.color); + if (prevKey > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[prevKey].x - key)); } + drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); + intersections[key].resolved += 1; - // this transforms all shorthands into fully defined options - Node.parseOptions(this.options, options, true); - - // load the images - if (this.options.image !== undefined && this.options.image != '') { - if (this.imagelist) { - this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage, this.id); + if (group.options.stack === true) { + if (combinedData[i].y < group.zeroPosition) { + heightOffset = intersections[key].accumulatedNegative; + intersections[key].accumulatedNegative += group.zeroPosition - combinedData[i].y; } else { - throw 'No imagelist provided'; + heightOffset = intersections[key].accumulatedPositive; + intersections[key].accumulatedPositive += group.zeroPosition - combinedData[i].y; + } + } else if (group.options.barChart.sideBySide === true) { + drawData.width = drawData.width / intersections[key].amount; + drawData.offset += intersections[key].resolved * drawData.width - 0.5 * drawData.width * (intersections[key].amount + 1); + if (group.options.barChart.align === 'left') { + drawData.offset -= 0.5 * drawData.width; + } else if (group.options.barChart.align === 'right') { + drawData.offset += 0.5 * drawData.width; } } - - this.updateShape(); - this.updateLabelModule(); - - // reset the size of the node, this can be changed - this._reset(); - - if (options.hidden !== undefined || options.physics !== undefined) { - return true; - } - return false; - } - }, { - key: 'updateLabelModule', - value: function updateLabelModule() { - if (this.options.label === undefined || this.options.label === null) { - this.options.label = ''; - } - this.labelModule.setOptions(this.options, true); - if (this.labelModule.baseSize !== undefined) { - this.baseFontSize = this.labelModule.baseSize; - } - } - }, { - key: 'updateShape', - value: function updateShape() { - // choose draw method depending on the shape - switch (this.options.shape) { - case 'box': - this.shape = new _nodesShapesBox2['default'](this.options, this.body, this.labelModule); - break; - case 'circle': - this.shape = new _nodesShapesCircle2['default'](this.options, this.body, this.labelModule); - break; - case 'circularImage': - this.shape = new _nodesShapesCircularImage2['default'](this.options, this.body, this.labelModule, this.imageObj); - break; - case 'database': - this.shape = new _nodesShapesDatabase2['default'](this.options, this.body, this.labelModule); - break; - case 'diamond': - this.shape = new _nodesShapesDiamond2['default'](this.options, this.body, this.labelModule); - break; - case 'dot': - this.shape = new _nodesShapesDot2['default'](this.options, this.body, this.labelModule); - break; - case 'ellipse': - this.shape = new _nodesShapesEllipse2['default'](this.options, this.body, this.labelModule); - break; - case 'icon': - this.shape = new _nodesShapesIcon2['default'](this.options, this.body, this.labelModule); - break; - case 'image': - this.shape = new _nodesShapesImage2['default'](this.options, this.body, this.labelModule, this.imageObj); - break; - case 'square': - this.shape = new _nodesShapesSquare2['default'](this.options, this.body, this.labelModule); - break; - case 'star': - this.shape = new _nodesShapesStar2['default'](this.options, this.body, this.labelModule); - break; - case 'text': - this.shape = new _nodesShapesText2['default'](this.options, this.body, this.labelModule); - break; - case 'triangle': - this.shape = new _nodesShapesTriangle2['default'](this.options, this.body, this.labelModule); - break; - case 'triangleDown': - this.shape = new _nodesShapesTriangleDown2['default'](this.options, this.body, this.labelModule); - break; - default: - this.shape = new _nodesShapesEllipse2['default'](this.options, this.body, this.labelModule); - break; - } - this._reset(); - } - }, { - key: 'select', - - /** - * select this node - */ - value: function select() { - this.selected = true; - this._reset(); - } - }, { - key: 'unselect', - - /** - * unselect this node - */ - value: function unselect() { - this.selected = false; - this._reset(); - } - }, { - key: '_reset', - - /** - * Reset the calculated size of the node, forces it to recalculate its size - * @private - */ - value: function _reset() { - this.shape.width = undefined; - this.shape.height = undefined; - } - }, { - key: 'getTitle', - - /** - * get the title of this node. - * @return {string} title The title of the node, or undefined when no title - * has been set. - */ - value: function getTitle() { - return this.options.title; - } - }, { - key: 'distanceToBorder', - - /** - * Calculate the distance to the border of the Node - * @param {CanvasRenderingContext2D} ctx - * @param {Number} angle Angle in radians - * @returns {number} distance Distance to the border in pixels - */ - value: function distanceToBorder(ctx, angle) { - return this.shape.distanceToBorder(ctx, angle); } - }, { - key: 'isFixed', - - /** - * Check if this node has a fixed x and y position - * @return {boolean} true if fixed, false if not - */ - value: function isFixed() { - return this.options.fixed.x && this.options.fixed.y; + DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + ' vis-bar', framework.svgElements, framework.svg, group.style); + // draw points + if (group.options.drawPoints.enabled === true) { + Points.draw([combinedData[i]], group, framework, drawData.offset); + //DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y, group, framework.svgElements, framework.svg); } - }, { - key: 'isSelected', + } + }; - /** - * check if this node is selecte - * @return {boolean} selected True if node is selected, else false - */ - value: function isSelected() { - return this.selected; + /** + * Fill the intersections object with counters of how many datapoints share the same x coordinates + * @param intersections + * @param combinedData + * @private + */ + Bargraph._getDataIntersections = function (intersections, combinedData) { + // get intersections + var coreDistance; + for (var i = 0; i < combinedData.length; i++) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); } - }, { - key: 'getValue', - - /** - * Retrieve the value of the node. Can be undefined - * @return {Number} value - */ - value: function getValue() { - return this.options.value; + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); } - }, { - key: 'setValueRange', - - /** - * Adjust the value range of the node. The node will adjust it's size - * based on its value. - * @param {Number} min - * @param {Number} max - */ - value: function setValueRange(min, max, total) { - if (this.options.value !== undefined) { - var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value); - var sizeDiff = this.options.scaling.max - this.options.scaling.min; - if (this.options.scaling.label.enabled === true) { - var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; - this.options.font.size = this.options.scaling.label.min + scale * fontDiff; - } - this.options.size = this.options.scaling.min + scale * sizeDiff; - } else { - this.options.size = this.baseSize; - this.options.font.size = this.baseFontSize; + if (coreDistance === 0) { + if (intersections[combinedData[i].x] === undefined) { + intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulatedPositive: 0, accumulatedNegative: 0 }; } + intersections[combinedData[i].x].amount += 1; } - }, { - key: 'draw', - - /** - * Draw this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - value: function draw(ctx) { - this.shape.draw(ctx, this.x, this.y, this.selected, this.hover); - } - }, { - key: 'updateBoundingBox', - - /** - * Update the bounding box of the shape - */ - value: function updateBoundingBox() { - this.shape.updateBoundingBox(this.x, this.y); - } - }, { - key: 'resize', + } + }; - /** - * Recalculate the size of this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - value: function resize(ctx) { - this.shape.resize(ctx); - } - }, { - key: 'isOverlappingWith', + /** + * Get the width and offset for bargraphs based on the coredistance between datapoints + * + * @param coreDistance + * @param group + * @param minWidth + * @returns {{width: Number, offset: Number}} + * @private + */ + Bargraph._getSafeDrawData = function (coreDistance, group, minWidth) { + var width, offset; + if (coreDistance < group.options.barChart.width && coreDistance > 0) { + width = coreDistance < minWidth ? minWidth : coreDistance; - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top, right, bottom - * @return {boolean} True if location is located on node - */ - value: function isOverlappingWith(obj) { - return this.shape.left < obj.right && this.shape.left + this.shape.width > obj.left && this.shape.top < obj.bottom && this.shape.top + this.shape.height > obj.top; + offset = 0; // recalculate offset with the new width; + if (group.options.barChart.align === 'left') { + offset -= 0.5 * coreDistance; + } else if (group.options.barChart.align === 'right') { + offset += 0.5 * coreDistance; } - }, { - key: 'isBoundingBoxOverlappingWith', - - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top, right, bottom - * @return {boolean} True if location is located on node - */ - value: function isBoundingBoxOverlappingWith(obj) { - return this.shape.boundingBox.left < obj.right && this.shape.boundingBox.right > obj.left && this.shape.boundingBox.top < obj.bottom && this.shape.boundingBox.bottom > obj.top; + } else { + // default settings + width = group.options.barChart.width; + offset = 0; + if (group.options.barChart.align === 'left') { + offset -= 0.5 * group.options.barChart.width; + } else if (group.options.barChart.align === 'right') { + offset += 0.5 * group.options.barChart.width; } - }], [{ - key: 'parseOptions', - - /** - * This process all possible shorthands in the new options and makes sure that the parentOptions are fully defined. - * Static so it can also be used by the handler. - * @param parentOptions - * @param newOptions - */ - value: function parseOptions(parentOptions, newOptions) { - var allowDeletion = arguments[2] === undefined ? false : arguments[2]; - - var fields = ['color', 'font', 'fixed', 'shadow']; - util.selectiveNotDeepExtend(fields, parentOptions, newOptions, allowDeletion); - - // merge the shadow options into the parent. - util.mergeOptions(parentOptions, newOptions, 'shadow'); + } - // individual shape newOptions - if (newOptions.color !== undefined && newOptions.color !== null) { - var parsedColor = util.parseColor(newOptions.color); - util.fillIfDefined(parentOptions.color, parsedColor); - } else if (allowDeletion === true && newOptions.color === null) { - parentOptions.color = undefined; - delete parentOptions.color; - } + return { width: width, offset: offset }; + }; - // handle the fixed options - if (newOptions.fixed !== undefined && newOptions.fixed !== null) { - if (typeof newOptions.fixed === 'boolean') { - parentOptions.fixed.x = newOptions.fixed; - parentOptions.fixed.y = newOptions.fixed; - } else { - if (newOptions.fixed.x !== undefined && typeof newOptions.fixed.x === 'boolean') { - parentOptions.fixed.x = newOptions.fixed.x; - } - if (newOptions.fixed.y !== undefined && typeof newOptions.fixed.y === 'boolean') { - parentOptions.fixed.y = newOptions.fixed.y; - } - } + Bargraph.getStackedYRange = function (combinedData, groupRanges, groupIds, groupLabel, orientation) { + if (combinedData.length > 0) { + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x === b.x) { + return a.groupId < b.groupId ? -1 : 1; + } else { + return a.x - b.x; } + }); + var intersections = {}; - // handle the font options - if (newOptions.font !== undefined) { - _sharedLabel2['default'].parseOptions(parentOptions.font, newOptions); - } + Bargraph._getDataIntersections(intersections, combinedData); + groupRanges[groupLabel] = Bargraph._getStackedYRange(intersections, combinedData); + groupRanges[groupLabel].yAxisOrientation = orientation; + groupIds.push(groupLabel); + } + }; - // handle the scaling options, specifically the label part - if (newOptions.scaling !== undefined) { - util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label'); + Bargraph._getStackedYRange = function (intersections, combinedData) { + var key; + var yMin = combinedData[0].y; + var yMax = combinedData[0].y; + for (var i = 0; i < combinedData.length; i++) { + key = combinedData[i].x; + if (intersections[key] === undefined) { + yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; + yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + } else { + if (combinedData[i].y < 0) { + intersections[key].accumulatedNegative += combinedData[i].y; + } else { + intersections[key].accumulatedPositive += combinedData[i].y; } } - }]); + } + for (var xpos in intersections) { + if (intersections.hasOwnProperty(xpos)) { + yMin = yMin > intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMin; + yMin = yMin > intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMin; + yMax = yMax < intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMax; + yMax = yMax < intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMax; + } + } - return Node; - })(); + return { min: yMin, max: yMax }; + }; - exports['default'] = Node; - module.exports = exports['default']; + module.exports = Bargraph; /***/ }, -/* 63 */ +/* 59 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - Object.defineProperty(exports, '__esModule', { - value: true - }); + var util = __webpack_require__(3); + var DOMutil = __webpack_require__(9); + var Component = __webpack_require__(23); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + /** + * Legend for Graph2d + */ + function Legend(body, options, side, linegraphOptions) { + this.body = body; + this.defaultOptions = { + enabled: true, + icons: true, + iconSize: 20, + iconSpacing: 6, + left: { + visible: true, + position: 'top-left' // top/bottom - left,center,right + }, + right: { + visible: true, + position: 'top-left' // top/bottom - left,center,right + } + }; + this.side = side; + this.options = util.extend({}, this.defaultOptions); + this.linegraphOptions = linegraphOptions; - function _slicedToArray(arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i['return']) _i['return'](); } finally { if (_d) throw _e; } } return _arr; } else { throw new TypeError('Invalid attempt to destructure non-iterable instance'); } } + this.svgElements = {}; + this.dom = {}; + this.groups = {}; + this.amountOfGroups = 0; + this._create(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + this.setOptions(options); + } - var util = __webpack_require__(3); + Legend.prototype = new Component(); - var Label = (function () { - function Label(body, options) { - _classCallCheck(this, Label); + Legend.prototype.clear = function () { + this.groups = {}; + this.amountOfGroups = 0; + }; - this.body = body; + Legend.prototype.addGroup = function (label, graphOptions) { - this.pointToSelf = false; - this.baseSize = undefined; - this.setOptions(options); - this.size = { top: 0, left: 0, width: 0, height: 0, yLine: 0 }; // could be cached + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; } + this.amountOfGroups += 1; + }; - _createClass(Label, [{ - key: 'setOptions', - value: function setOptions(options) { - var allowDeletion = arguments[1] === undefined ? false : arguments[1]; - - this.options = options; + Legend.prototype.updateGroup = function (label, graphOptions) { + this.groups[label] = graphOptions; + }; - if (options.label !== undefined) { - this.labelDirty = true; - } + Legend.prototype.removeGroup = function (label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; + } + }; - if (options.font !== undefined) { - Label.parseOptions(this.options.font, options, allowDeletion); - if (typeof options.font === 'string') { - this.baseSize = this.options.font.size; - } else if (typeof options.font === 'object') { - if (options.font.size !== undefined) { - this.baseSize = options.font.size; - } - } - } - } - }, { - key: 'draw', + Legend.prototype._create = function () { + this.dom.frame = document.createElement('div'); + this.dom.frame.className = 'vis-legend'; + this.dom.frame.style.position = 'absolute'; + this.dom.frame.style.top = '10px'; + this.dom.frame.style.display = 'block'; - /** - * Main function. This is called from anything that wants to draw a label. - * @param ctx - * @param x - * @param y - * @param selected - * @param baseline - */ - value: function draw(ctx, x, y, selected) { - var baseline = arguments[4] === undefined ? 'middle' : arguments[4]; + this.dom.textArea = document.createElement('div'); + this.dom.textArea.className = 'vis-legend-text'; + this.dom.textArea.style.position = 'relative'; + this.dom.textArea.style.top = '0px'; - // if no label, return - if (this.options.label === undefined) return; + this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); + this.svg.style.position = 'absolute'; + this.svg.style.top = 0 + 'px'; + this.svg.style.width = this.options.iconSize + 5 + 'px'; + this.svg.style.height = '100%'; - // check if we have to render the label - var viewFontSize = this.options.font.size * this.body.view.scale; - if (this.options.label && viewFontSize < this.options.scaling.label.drawThreshold - 1) return; + this.dom.frame.appendChild(this.svg); + this.dom.frame.appendChild(this.dom.textArea); + }; - // update the size cache if required - this.calculateLabelSize(ctx, selected, x, y, baseline); + /** + * Hide the component from the DOM + */ + Legend.prototype.hide = function () { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } + }; - // create the fontfill background - this._drawBackground(ctx); - // draw text - this._drawText(ctx, selected, x, y, baseline); - } - }, { - key: '_drawBackground', + /** + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed + */ + Legend.prototype.show = function () { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } + }; - /** - * Draws the label background - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _drawBackground(ctx) { - if (this.options.font.background !== undefined && this.options.font.background !== 'none') { - ctx.fillStyle = this.options.font.background; + Legend.prototype.setOptions = function (options) { + var fields = ['enabled', 'orientation', 'icons', 'left', 'right']; + util.selectiveDeepExtend(fields, this.options, options); + }; - var lineMargin = 2; + Legend.prototype.redraw = function () { + var activeGroups = 0; + var groupArray = Object.keys(this.groups); + groupArray.sort(function (a, b) { + return a < b ? -1 : 1; + }); - switch (this.options.font.align) { - case 'middle': - ctx.fillRect(-this.size.width * 0.5, -this.size.height * 0.5, this.size.width, this.size.height); - break; - case 'top': - ctx.fillRect(-this.size.width * 0.5, -(this.size.height + lineMargin), this.size.width, this.size.height); - break; - case 'bottom': - ctx.fillRect(-this.size.width * 0.5, lineMargin, this.size.width, this.size.height); - break; - default: - ctx.fillRect(this.size.left, this.size.top - 0.5 * lineMargin, this.size.width, this.size.height); - break; - } - } + for (var i = 0; i < groupArray.length; i++) { + var groupId = groupArray[i]; + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + activeGroups++; } - }, { - key: '_drawText', - - /** - * - * @param ctx - * @param x - * @param baseline - * @private - */ - value: function _drawText(ctx, selected, x, y) { - var baseline = arguments[4] === undefined ? 'middle' : arguments[4]; - - var fontSize = this.options.font.size; - var viewFontSize = fontSize * this.body.view.scale; - // this ensures that there will not be HUGE letters on screen by setting an upper limit on the visible text size (regardless of zoomLevel) - if (viewFontSize >= this.options.scaling.label.maxVisible) { - fontSize = Number(this.options.scaling.label.maxVisible) / this.body.view.scale; - } - - var yLine = this.size.yLine; - - var _getColor = this._getColor(viewFontSize); + } - var _getColor2 = _slicedToArray(_getColor, 2); + if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { + this.hide(); + } else { + this.show(); + if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { + this.dom.frame.style.left = '4px'; + this.dom.frame.style.textAlign = 'left'; + this.dom.textArea.style.textAlign = 'left'; + this.dom.textArea.style.left = this.options.iconSize + 15 + 'px'; + this.dom.textArea.style.right = ''; + this.svg.style.left = 0 + 'px'; + this.svg.style.right = ''; + } else { + this.dom.frame.style.right = '4px'; + this.dom.frame.style.textAlign = 'right'; + this.dom.textArea.style.textAlign = 'right'; + this.dom.textArea.style.right = this.options.iconSize + 15 + 'px'; + this.dom.textArea.style.left = ''; + this.svg.style.right = 0 + 'px'; + this.svg.style.left = ''; + } - var fontColor = _getColor2[0]; - var strokeColor = _getColor2[1]; + if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { + this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; + this.dom.frame.style.bottom = ''; + } else { + var scrollableHeight = this.body.domProps.center.height - this.body.domProps.centerContainer.height; + this.dom.frame.style.bottom = 4 + scrollableHeight + Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; + this.dom.frame.style.top = ''; + } - var _setAlignment = this._setAlignment(ctx, x, yLine, baseline); + if (this.options.icons == false) { + this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; + this.dom.textArea.style.right = ''; + this.dom.textArea.style.left = ''; + this.svg.style.width = '0px'; + } else { + this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px'; + this.drawLegendIcons(); + } - var _setAlignment2 = _slicedToArray(_setAlignment, 2); + var content = ''; + for (var i = 0; i < groupArray.length; i++) { + var groupId = groupArray[i]; + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + content += this.groups[groupId].content + '
'; + } + } + this.dom.textArea.innerHTML = content; + this.dom.textArea.style.lineHeight = 0.75 * this.options.iconSize + this.options.iconSpacing + 'px'; + } + }; - x = _setAlignment2[0]; - yLine = _setAlignment2[1]; + Legend.prototype.drawLegendIcons = function () { + if (this.dom.frame.parentNode) { + var groupArray = Object.keys(this.groups); + groupArray.sort(function (a, b) { + return a < b ? -1 : 1; + }); - // configure context for drawing the text - ctx.font = (selected ? 'bold ' : '') + fontSize + 'px ' + this.options.font.face; - ctx.fillStyle = fontColor; - ctx.textAlign = 'center'; + DOMutil.prepareElements(this.svgElements); + var padding = window.getComputedStyle(this.dom.frame).paddingTop; + var iconOffset = Number(padding.replace('px', '')); + var x = iconOffset; + var iconWidth = this.options.iconSize; + var iconHeight = 0.75 * this.options.iconSize; + var y = iconOffset + 0.5 * iconHeight + 3; - // set the strokeWidth - if (this.options.font.strokeWidth > 0) { - ctx.lineWidth = this.options.font.strokeWidth; - ctx.strokeStyle = strokeColor; - ctx.lineJoin = 'round'; - } + this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; - // draw the text - for (var i = 0; i < this.lineCount; i++) { - if (this.options.font.strokeWidth > 0) { - ctx.strokeText(this.lines[i], x, yLine); - } - ctx.fillText(this.lines[i], x, yLine); - yLine += fontSize; + for (var i = 0; i < groupArray.length; i++) { + var groupId = groupArray[i]; + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + this.options.iconSpacing; } } - }, { - key: '_setAlignment', - value: function _setAlignment(ctx, x, yLine, baseline) { - // check for label alignment (for edges) - // TODO: make alignment for nodes - if (this.options.font.align !== 'horizontal' && this.pointToSelf === false) { - x = 0; - yLine = 0; - var lineMargin = 2; - if (this.options.font.align === 'top') { - ctx.textBaseline = 'alphabetic'; - yLine -= 2 * lineMargin; // distance from edge, required because we use alphabetic. Alphabetic has less difference between browsers - } else if (this.options.font.align === 'bottom') { - ctx.textBaseline = 'hanging'; - yLine += 2 * lineMargin; // distance from edge, required because we use hanging. Hanging has less difference between browsers - } else { - ctx.textBaseline = 'middle'; - } - } else { - ctx.textBaseline = baseline; - } + DOMutil.cleanupElements(this.svgElements); + } + }; - return [x, yLine]; - } - }, { - key: '_getColor', + module.exports = Legend; - /** - * fade in when relative scale is between threshold and threshold - 1. - * If the relative scale would be smaller than threshold -1 the draw function would have returned before coming here. - * - * @param viewFontSize - * @returns {*[]} - * @private - */ - value: function _getColor(viewFontSize) { - var fontColor = this.options.font.color || '#000000'; - var strokeColor = this.options.font.strokeColor || '#ffffff'; - if (viewFontSize <= this.options.scaling.label.drawThreshold) { - var opacity = Math.max(0, Math.min(1, 1 - (this.options.scaling.label.drawThreshold - viewFontSize))); - fontColor = util.overrideOpacity(fontColor, opacity); - strokeColor = util.overrideOpacity(strokeColor, opacity); - } - return [fontColor, strokeColor]; - } - }, { - key: 'getTextSize', +/***/ }, +/* 60 */ +/***/ function(module, exports, __webpack_require__) { - /** - * - * @param ctx - * @param selected - * @returns {{width: number, height: number}} - */ - value: function getTextSize(ctx) { - var selected = arguments[1] === undefined ? false : arguments[1]; + /** + * This object contains all possible options. It will check if the types are correct, if required if the option is one + * of the allowed values. + * + * __any__ means that the name of the property does not matter. + * __type__ is a required field for all objects and contains the allowed types of all objects + */ + 'use strict'; - var size = { - width: this._processLabel(ctx, selected), - height: this.options.font.size * this.lineCount, - lineCount: this.lineCount - }; - return size; - } - }, { - key: 'calculateLabelSize', + Object.defineProperty(exports, '__esModule', { + value: true + }); + var string = 'string'; + var boolean = 'boolean'; + var number = 'number'; + var array = 'array'; + var date = 'date'; + var object = 'object'; // should only be in a __type__ property + var dom = 'dom'; + var moment = 'moment'; + var fn = 'function'; + var nada = 'null'; + var undef = 'undefined'; + var any = 'any'; + + var allOptions = { + configure: { + enabled: { boolean: boolean }, + filter: { boolean: boolean, fn: fn }, + container: { dom: dom }, + __type__: { object: object, boolean: boolean, fn: fn } + }, + + //globals : + yAxisOrientation: { string: ['left', 'right'] }, + defaultGroup: { string: string }, + sort: { boolean: boolean }, + sampling: { boolean: boolean }, + stack: { boolean: boolean }, + graphHeight: { string: string, number: number }, + shaded: { + enabled: { boolean: boolean }, + orientation: { string: ['bottom', 'top'] }, // top, bottom + __type__: { boolean: boolean, object: object } + }, + style: { string: ['line', 'bar', 'points'] }, // line, bar + barChart: { + width: { number: number }, + sideBySide: { boolean: boolean }, + align: { string: ['left', 'center', 'right'] }, + __type__: { object: object } + }, + interpolation: { + enabled: { boolean: boolean }, + parametrization: { string: ['centripetal', 'chordal', 'uniform'] }, // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + alpha: { number: number }, + __type__: { object: object, boolean: boolean } + }, + drawPoints: { + enabled: { boolean: boolean }, + size: { number: number }, + style: { string: ['square', 'circle'] }, // square, circle + __type__: { object: object, boolean: boolean } + }, + dataAxis: { + showMinorLabels: { boolean: boolean }, + showMajorLabels: { boolean: boolean }, + icons: { boolean: boolean }, + width: { string: string, number: number }, + visible: { boolean: boolean }, + alignZeros: { boolean: boolean }, + left: { + range: { min: { number: number }, max: { number: number }, __type__: { object: object } }, + format: { fn: fn }, + title: { text: { string: string, number: number }, style: { string: string }, __type__: { object: object } }, + __type__: { object: object } + }, + right: { + range: { min: { number: number }, max: { number: number }, __type__: { object: object } }, + format: { fn: fn }, + title: { text: { string: string, number: number }, style: { string: string }, __type__: { object: object } }, + __type__: { object: object } + }, + __type__: { object: object } + }, + legend: { + enabled: { boolean: boolean }, + icons: { boolean: boolean }, + left: { + visible: { boolean: boolean }, + position: { string: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] }, + __type__: { object: object } + }, + right: { + visible: { boolean: boolean }, + position: { string: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] }, + __type__: { object: object } + }, + __type__: { object: object, boolean: boolean } + }, + groups: { + visibility: { any: any }, + __type__: { object: object } + }, - /** - * - * @param ctx - * @param selected - * @param x - * @param y - * @param baseline - */ - value: function calculateLabelSize(ctx, selected) { - var x = arguments[2] === undefined ? 0 : arguments[2]; - var y = arguments[3] === undefined ? 0 : arguments[3]; - var baseline = arguments[4] === undefined ? 'middle' : arguments[4]; + autoResize: { boolean: boolean }, + clickToUse: { boolean: boolean }, + end: { number: number, date: date, string: string, moment: moment }, + format: { + minorLabels: { + millisecond: { string: string, undef: undef }, + second: { string: string, undef: undef }, + minute: { string: string, undef: undef }, + hour: { string: string, undef: undef }, + weekday: { string: string, undef: undef }, + day: { string: string, undef: undef }, + month: { string: string, undef: undef }, + year: { string: string, undef: undef }, + __type__: { object: object } + }, + majorLabels: { + millisecond: { string: string, undef: undef }, + second: { string: string, undef: undef }, + minute: { string: string, undef: undef }, + hour: { string: string, undef: undef }, + weekday: { string: string, undef: undef }, + day: { string: string, undef: undef }, + month: { string: string, undef: undef }, + year: { string: string, undef: undef }, + __type__: { object: object } + }, + __type__: { object: object } + }, + height: { string: string, number: number }, + hiddenDates: { object: object, array: array }, + locale: { string: string }, + locales: { + __any__: { object: object }, + __type__: { object: object } + }, + max: { date: date, number: number, string: string, moment: moment }, + maxHeight: { number: number, string: string }, + min: { date: date, number: number, string: string, moment: moment }, + minHeight: { number: number, string: string }, + moveable: { boolean: boolean }, + multiselect: { boolean: boolean }, + orientation: { string: string }, + showCurrentTime: { boolean: boolean }, + showMajorLabels: { boolean: boolean }, + showMinorLabels: { boolean: boolean }, + start: { date: date, number: number, string: string, moment: moment }, + timeAxis: { + scale: { string: string, undef: undef }, + step: { number: number, undef: undef }, + __type__: { object: object } + }, + width: { string: string, number: number }, + zoomable: { boolean: boolean }, + zoomMax: { number: number }, + zoomMin: { number: number }, + __type__: { object: object } + }; - if (this.labelDirty === true) { - this.size.width = this._processLabel(ctx, selected); - } - this.size.height = this.options.font.size * this.lineCount; - this.size.left = x - this.size.width * 0.5; - this.size.top = y - this.size.height * 0.5; - this.size.yLine = y + (1 - this.lineCount) * 0.5 * this.options.font.size; - if (baseline === 'hanging') { - this.size.top += 0.5 * this.options.font.size; - this.size.top += 4; // distance from node, required because we use hanging. Hanging has less difference between browsers - this.size.yLine += 4; // distance from node + var configureOptions = { + global: { + //yAxisOrientation: ['left','right'], // TDOO: enable as soon as Grahp2d doesn't crash when changing this on the fly + sort: true, + sampling: true, + stack: false, + shaded: { + enabled: false, + orientation: ['top', 'bottom'] // top, bottom + }, + style: ['line', 'bar', 'points'], // line, bar + barChart: { + width: [50, 5, 100, 5], + sideBySide: false, + align: ['left', 'center', 'right'] // left, center, right + }, + interpolation: { + enabled: true, + parametrization: ['centripetal', 'chordal', 'uniform'] // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + }, + drawPoints: { + enabled: true, + size: [6, 2, 30, 1], + style: ['square', 'circle'] // square, circle + }, + dataAxis: { + showMinorLabels: true, + showMajorLabels: true, + icons: false, + width: [40, 0, 200, 1], + visible: true, + alignZeros: true, + left: { + //range: {min:undefined,max:undefined}, + //format: function (value) {return value;}, + title: { text: '', style: '' } + }, + right: { + //range: {min:undefined,max:undefined}, + //format: function (value) {return value;}, + title: { text: '', style: '' } } - - this.labelDirty = false; - } - }, { - key: '_processLabel', - - /** - * This calculates the width as well as explodes the label string and calculates the amount of lines. - * @param ctx - * @param selected - * @returns {number} - * @private - */ - value: function _processLabel(ctx, selected) { - var width = 0; - var lines = ['']; - var lineCount = 0; - if (this.options.label !== undefined) { - lines = String(this.options.label).split('\n'); - lineCount = lines.length; - ctx.font = (selected ? 'bold ' : '') + this.options.font.size + 'px ' + this.options.font.face; - width = ctx.measureText(lines[0]).width; - for (var i = 1; i < lineCount; i++) { - var lineWidth = ctx.measureText(lines[i]).width; - width = lineWidth > width ? lineWidth : width; - } + }, + legend: { + enabled: false, + icons: true, + left: { + visible: true, + position: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] // top/bottom - left,right + }, + right: { + visible: true, + position: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] // top/bottom - left,right } - this.lines = lines; - this.lineCount = lineCount; - - return width; - } - }], [{ - key: 'parseOptions', - value: function parseOptions(parentOptions, newOptions) { - var allowDeletion = arguments[2] === undefined ? false : arguments[2]; + }, - if (typeof newOptions.font === 'string') { - var newOptionsArray = newOptions.font.split(' '); - parentOptions.size = newOptionsArray[0].replace('px', ''); - parentOptions.face = newOptionsArray[1]; - parentOptions.color = newOptionsArray[2]; - } else if (typeof newOptions.font === 'object') { - util.fillIfDefined(parentOptions, newOptions.font, allowDeletion); + autoResize: true, + clickToUse: false, + end: '', + format: { + minorLabels: { + millisecond: 'SSS', + second: 's', + minute: 'HH:mm', + hour: 'HH:mm', + weekday: 'ddd D', + day: 'D', + month: 'MMM', + year: 'YYYY' + }, + majorLabels: { + millisecond: 'HH:mm:ss', + second: 'D MMMM HH:mm', + minute: 'ddd D MMMM', + hour: 'ddd D MMMM', + weekday: 'MMMM YYYY', + day: 'MMMM YYYY', + month: 'YYYY', + year: '' } - parentOptions.size = Number(parentOptions.size); - } - }]); + }, - return Label; - })(); + height: '', + locale: '', + max: '', + maxHeight: '', + min: '', + minHeight: '', + moveable: true, + orientation: ['both', 'bottom', 'top'], + showCurrentTime: false, + showMajorLabels: true, + showMinorLabels: true, + start: '', + width: '100%', + zoomable: true, + zoomMax: [315360000000000, 10, 315360000000000, 1], + zoomMin: [10, 10, 315360000000000, 1] + } + }; - exports['default'] = Label; - module.exports = exports['default']; + exports.allOptions = allOptions; + exports.configureOptions = configureOptions; /***/ }, -/* 64 */ +/* 61 */ /***/ function(module, exports, __webpack_require__) { + // Load custom shapes into CanvasRenderingContext2D 'use strict'; - Object.defineProperty(exports, '__esModule', { - value: true - }); + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _modulesGroups = __webpack_require__(62); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + var _modulesGroups2 = _interopRequireDefault(_modulesGroups); - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + var _modulesNodesHandler = __webpack_require__(2); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var _modulesNodesHandler2 = _interopRequireDefault(_modulesNodesHandler); - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + var _modulesEdgesHandler = __webpack_require__(82); - var _utilNodeBase = __webpack_require__(65); + var _modulesEdgesHandler2 = _interopRequireDefault(_modulesEdgesHandler); - var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + var _modulesPhysicsEngine = __webpack_require__(89); - var Box = (function (_NodeBase) { - function Box(options, body, labelModule) { - _classCallCheck(this, Box); + var _modulesPhysicsEngine2 = _interopRequireDefault(_modulesPhysicsEngine); - _get(Object.getPrototypeOf(Box.prototype), 'constructor', this).call(this, options, body, labelModule); - } + var _modulesClustering = __webpack_require__(98); - _inherits(Box, _NodeBase); + var _modulesClustering2 = _interopRequireDefault(_modulesClustering); - _createClass(Box, [{ - key: 'resize', - value: function resize(ctx, selected) { - if (this.width === undefined) { - var margin = 5; - var textSize = this.labelModule.getTextSize(ctx, selected); - this.width = textSize.width + 2 * margin; - this.height = textSize.height + 2 * margin; - this.radius = 0.5 * this.width; - } - } - }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected); - this.left = x - this.width / 2; - this.top = y - this.height / 2; + var _modulesCanvasRenderer = __webpack_require__(100); - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + var _modulesCanvasRenderer2 = _interopRequireDefault(_modulesCanvasRenderer); - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; - ctx.lineWidth = selected ? selectionLineWidth : borderWidth; - ctx.lineWidth /= this.body.view.scale; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + var _modulesCanvas = __webpack_require__(101); - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + var _modulesCanvas2 = _interopRequireDefault(_modulesCanvas); - var borderRadius = 6; - ctx.roundRect(this.left, this.top, this.width, this.height, borderRadius); + var _modulesView = __webpack_require__(102); - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fill(); + var _modulesView2 = _interopRequireDefault(_modulesView); - // disable shadows for other elements. - this.disableShadow(ctx); + var _modulesInteractionHandler = __webpack_require__(103); - ctx.stroke(); + var _modulesInteractionHandler2 = _interopRequireDefault(_modulesInteractionHandler); - this.updateBoundingBox(x, y); - this.labelModule.draw(ctx, x, y, selected); - } - }, { - key: 'updateBoundingBox', - value: function updateBoundingBox(x, y) { - this.left = x - this.width * 0.5; - this.top = y - this.height * 0.5; + var _modulesSelectionHandler = __webpack_require__(106); - this.boundingBox.left = this.left; - this.boundingBox.top = this.top; - this.boundingBox.bottom = this.top + this.height; - this.boundingBox.right = this.left + this.width; - } - }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); - } - }]); + var _modulesSelectionHandler2 = _interopRequireDefault(_modulesSelectionHandler); - return Box; - })(_utilNodeBase2['default']); + var _modulesLayoutEngine = __webpack_require__(107); - exports['default'] = Box; - module.exports = exports['default']; + var _modulesLayoutEngine2 = _interopRequireDefault(_modulesLayoutEngine); -/***/ }, -/* 65 */ -/***/ function(module, exports, __webpack_require__) { + var _modulesManipulationSystem = __webpack_require__(5); - 'use strict'; + var _modulesManipulationSystem2 = _interopRequireDefault(_modulesManipulationSystem); - Object.defineProperty(exports, '__esModule', { - value: true - }); + var _sharedConfigurator = __webpack_require__(47); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _sharedConfigurator2 = _interopRequireDefault(_sharedConfigurator); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var _sharedValidator = __webpack_require__(49); - var NodeBase = (function () { - function NodeBase(options, body, labelModule) { - _classCallCheck(this, NodeBase); + var _sharedValidator2 = _interopRequireDefault(_sharedValidator); - this.body = body; - this.labelModule = labelModule; - this.setOptions(options); - this.top = undefined; - this.left = undefined; - this.height = undefined; - this.width = undefined; - this.radius = undefined; - this.boundingBox = { top: 0, left: 0, right: 0, bottom: 0 }; + var _optionsJs = __webpack_require__(108); + + __webpack_require__(109); + + var Emitter = __webpack_require__(15); + var Hammer = __webpack_require__(25); + var util = __webpack_require__(3); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); + var dotparser = __webpack_require__(110); + var gephiParser = __webpack_require__(111); + var Images = __webpack_require__(112); + var Activator = __webpack_require__(44); + var locales = __webpack_require__(113); + + /** + * @constructor Network + * Create a network visualization, displaying nodes and edges. + * + * @param {Element} container The DOM element in which the Network will + * be created. Normally a div element. + * @param {Object} data An object containing parameters + * {Array} nodes + * {Array} edges + * @param {Object} options Options + */ + function Network(container, data, options) { + var _this = this; + + if (!(this instanceof Network)) { + throw new SyntaxError('Constructor must be called with the new operator'); } - _createClass(NodeBase, [{ - key: 'setOptions', - value: function setOptions(options) { - this.options = options; - } - }, { - key: '_distanceToBorder', - value: function _distanceToBorder(angle) { - var borderWidth = 1; - return Math.min(Math.abs(this.width / 2 / Math.cos(angle)), Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; - } - }, { - key: 'enableShadow', - value: function enableShadow(ctx) { - if (this.options.shadow.enabled === true) { - ctx.shadowColor = 'rgba(0,0,0,0.5)'; - ctx.shadowBlur = this.options.shadow.size; - ctx.shadowOffsetX = this.options.shadow.x; - ctx.shadowOffsetY = this.options.shadow.y; - } - } - }, { - key: 'disableShadow', - value: function disableShadow(ctx) { - if (this.options.shadow.enabled === true) { - ctx.shadowColor = 'rgba(0,0,0,0)'; - ctx.shadowBlur = 0; - ctx.shadowOffsetX = 0; - ctx.shadowOffsetY = 0; - } + // set constant values + this.options = {}; + this.defaultOptions = { + locale: 'en', + locales: locales, + clickToUse: false + }; + util.extend(this.options, this.defaultOptions); + + // containers for nodes and edges + this.body = { + container: container, + nodes: {}, + nodeIndices: [], + edges: {}, + edgeIndices: [], + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this), + once: this.once.bind(this) + }, + eventListeners: { + onTap: function onTap() {}, + onTouch: function onTouch() {}, + onDoubleTap: function onDoubleTap() {}, + onHold: function onHold() {}, + onDragStart: function onDragStart() {}, + onDrag: function onDrag() {}, + onDragEnd: function onDragEnd() {}, + onMouseWheel: function onMouseWheel() {}, + onPinch: function onPinch() {}, + onMouseMove: function onMouseMove() {}, + onRelease: function onRelease() {}, + onContext: function onContext() {} + }, + data: { + nodes: null, // A DataSet or DataView + edges: null // A DataSet or DataView + }, + functions: { + createNode: function createNode() {}, + createEdge: function createEdge() {}, + getPointer: function getPointer() {} + }, + view: { + scale: 1, + translation: { x: 0, y: 0 } } - }]); + }; - return NodeBase; - })(); + // bind the event listeners + this.bindEventListeners(); - exports['default'] = NodeBase; - module.exports = exports['default']; + // setting up all modules + this.images = new Images(function () { + return _this.body.emitter.emit('_requestRedraw'); + }); // object with images + this.groups = new _modulesGroups2['default'](); // object with groups + this.canvas = new _modulesCanvas2['default'](this.body); // DOM handler + this.selectionHandler = new _modulesSelectionHandler2['default'](this.body, this.canvas); // Selection handler + this.interactionHandler = new _modulesInteractionHandler2['default'](this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key + this.view = new _modulesView2['default'](this.body, this.canvas); // camera handler, does animations and zooms + this.renderer = new _modulesCanvasRenderer2['default'](this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into + this.physics = new _modulesPhysicsEngine2['default'](this.body); // physics engine, does all the simulations + this.layoutEngine = new _modulesLayoutEngine2['default'](this.body); // layout engine for inital layout and hierarchical layout + this.clustering = new _modulesClustering2['default'](this.body); // clustering api + this.manipulation = new _modulesManipulationSystem2['default'](this.body, this.canvas, this.selectionHandler); // data manipulation system -/***/ }, -/* 66 */ -/***/ function(module, exports, __webpack_require__) { + this.nodesHandler = new _modulesNodesHandler2['default'](this.body, this.images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options + this.edgesHandler = new _modulesEdgesHandler2['default'](this.body, this.images, this.groups); // Handle adding, deleting and updating of edges as well as global options - 'use strict'; + // create the DOM elements + this.canvas._create(); - Object.defineProperty(exports, '__esModule', { - value: true - }); + // setup configuration system + this.configurator = new _sharedConfigurator2['default'](this, this.body.container, _optionsJs.configureOptions, this.canvas.pixelRatio); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // apply options + this.setOptions(options); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + // load data (the disable start variable will be the same as the enabled clustering) + this.setData(data); + } + + // Extend Network with an Emitter mixin + Emitter(Network.prototype); + + /** + * Set options + * @param {Object} options + */ + Network.prototype.setOptions = function (options) { + var _this2 = this; - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + if (options !== undefined) { - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var errorFound = _sharedValidator2['default'].validate(options, _optionsJs.allOptions); + if (errorFound === true) { + console.log('%cErrors have been found in the supplied options object.', _sharedValidator.printStyle); + } - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + // copy the global fields over + var fields = ['locale', 'locales', 'clickToUse']; + util.selectiveDeepExtend(fields, this.options, options); - var _utilCircleImageBase = __webpack_require__(67); + // the hierarchical system can adapt the edges and the physics to it's own options because not all combinations work with the hierarichical system. + options = this.layoutEngine.setOptions(options.layout, options); - var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); + this.canvas.setOptions(options); // options for canvas are in globals - var Circle = (function (_CircleImageBase) { - function Circle(options, body, labelModule) { - _classCallCheck(this, Circle); + // pass the options to the modules + this.groups.setOptions(options.groups); + this.nodesHandler.setOptions(options.nodes); + this.edgesHandler.setOptions(options.edges); + this.physics.setOptions(options.physics); + this.manipulation.setOptions(options.manipulation, options, this.options); // manipulation uses the locales in the globals - _get(Object.getPrototypeOf(Circle.prototype), 'constructor', this).call(this, options, body, labelModule); - } + this.interactionHandler.setOptions(options.interaction); + this.renderer.setOptions(options.interaction); // options for rendering are in interaction + this.selectionHandler.setOptions(options.interaction); // options for selection are in interaction - _inherits(Circle, _CircleImageBase); + // reload the settings of the nodes to apply changes in groups that are not referenced by pointer. + if (options.groups !== undefined) { + this.body.emitter.emit('refreshNodes'); + } + // these two do not have options at the moment, here for completeness + //this.view.setOptions(options.view); + //this.clustering.setOptions(options.clustering); - _createClass(Circle, [{ - key: 'resize', - value: function resize(ctx, selected) { - if (this.width === undefined) { - var margin = 5; - var textSize = this.labelModule.getTextSize(ctx, selected); - var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; - this.options.size = diameter / 2; + this.configurator.setOptions(options.configure); - this.width = diameter; - this.height = diameter; - this.radius = 0.5 * this.width; - } - } - }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected); - this.left = x - this.width / 2; - this.top = y - this.height / 2; + // if the configuration system is enabled, copy all options and put them into the config system + if (this.configurator.options.enabled === true) { + var networkOptions = { nodes: {}, edges: {}, layout: {}, interaction: {}, manipulation: {}, physics: {}, global: {} }; + util.deepExtend(networkOptions.nodes, this.nodesHandler.options); + util.deepExtend(networkOptions.edges, this.edgesHandler.options); + util.deepExtend(networkOptions.layout, this.layoutEngine.options); + // load the selectionHandler and rendere default options in to the interaction group + util.deepExtend(networkOptions.interaction, this.selectionHandler.options); + util.deepExtend(networkOptions.interaction, this.renderer.options); - this._drawRawCircle(ctx, x, y, selected, hover, this.options.size); + util.deepExtend(networkOptions.interaction, this.interactionHandler.options); + util.deepExtend(networkOptions.manipulation, this.manipulation.options); + util.deepExtend(networkOptions.physics, this.physics.options); - this.boundingBox.top = y - this.options.size; - this.boundingBox.left = x - this.options.size; - this.boundingBox.right = x + this.options.size; - this.boundingBox.bottom = y + this.options.size; + // load globals into the global object + util.deepExtend(networkOptions.global, this.canvas.options); + util.deepExtend(networkOptions.global, this.options); - this.updateBoundingBox(x, y); - this.labelModule.draw(ctx, x, y, selected); - } - }, { - key: 'updateBoundingBox', - value: function updateBoundingBox(x, y) { - this.boundingBox.top = y - this.options.size; - this.boundingBox.left = x - this.options.size; - this.boundingBox.right = x + this.options.size; - this.boundingBox.bottom = y + this.options.size; - } - }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); + this.configurator.setModuleOptions(networkOptions); } - }]); - - return Circle; - })(_utilCircleImageBase2['default']); - exports['default'] = Circle; - module.exports = exports['default']; + // handle network global options + if (options.clickToUse !== undefined) { + if (options.clickToUse === true) { + if (this.activator === undefined) { + this.activator = new Activator(this.canvas.frame); + this.activator.on('change', function () { + _this2.body.emitter.emit('activate'); + }); + } + } else { + if (this.activator !== undefined) { + this.activator.destroy(); + delete this.activator; + } + this.body.emitter.emit('activate'); + } + } else { + this.body.emitter.emit('activate'); + } -/***/ }, -/* 67 */ -/***/ function(module, exports, __webpack_require__) { + this.canvas.setSize(); - 'use strict'; + // start the physics simulation. Can be safely called multiple times. + this.body.emitter.emit('startSimulation'); + } + }; - Object.defineProperty(exports, '__esModule', { - value: true - }); + /** + * Update the this.body.nodeIndices with the most recent node index list + * @private + */ + Network.prototype._updateVisibleIndices = function () { + var nodes = this.body.nodes; + var edges = this.body.edges; + this.body.nodeIndices = []; + this.body.edgeIndices = []; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].options.hidden === false) { + this.body.nodeIndices.push(nodeId); + } + } + } - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].options.hidden === false) { + this.body.edgeIndices.push(edgeId); + } + } + } + }; - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + /** + * Bind all events + */ + Network.prototype.bindEventListeners = function () { + var _this3 = this; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + // this event will trigger a rebuilding of the cache everything. Used when nodes or edges have been added or removed. + this.body.emitter.on('_dataChanged', function () { + // update shortcut lists + _this3._updateVisibleIndices(); + _this3.physics.updatePhysicsData(); - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + // call the dataUpdated event because the only difference between the two is the updating of the indices + _this3.body.emitter.emit('_dataUpdated'); + }); - var _utilNodeBase = __webpack_require__(65); + // this is called when options of EXISTING nodes or edges have changed. + this.body.emitter.on('_dataUpdated', function () { + // update values + _this3._updateValueRange(_this3.body.nodes); + _this3._updateValueRange(_this3.body.edges); + // start simulation (can be called safely, even if already running) + _this3.body.emitter.emit('startSimulation'); + }); + }; - var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + /** + * Set nodes and edges, and optionally options as well. + * + * @param {Object} data Object containing parameters: + * {Array | DataSet | DataView} [nodes] Array with nodes + * {Array | DataSet | DataView} [edges] Array with edges + * {String} [dot] String containing data in DOT format + * {String} [gephi] String containing data in gephi JSON format + * {Options} [options] Object with options + */ + Network.prototype.setData = function (data) { + // reset the physics engine. + this.body.emitter.emit('resetPhysics'); + this.body.emitter.emit('_resetData'); - var CircleImageBase = (function (_NodeBase) { - function CircleImageBase(options, body, labelModule) { - _classCallCheck(this, CircleImageBase); + // unselect all to ensure no selections from old data are carried over. + this.selectionHandler.unselectAll(); - _get(Object.getPrototypeOf(CircleImageBase.prototype), 'constructor', this).call(this, options, body, labelModule); - this.labelOffset = 0; - this.imageLoaded = false; + if (data && data.dot && (data.nodes || data.edges)) { + throw new SyntaxError('Data must contain either parameter "dot" or ' + ' parameter pair "nodes" and "edges", but not both.'); } - _inherits(CircleImageBase, _NodeBase); - - _createClass(CircleImageBase, [{ - key: '_resizeImage', - - /** - * This function resizes the image by the options size when the image has not yet loaded. If the image has loaded, we - * force the update of the size again. - * - * @private - */ - value: function _resizeImage() { - var force = false; - if (!this.imageObj.width || !this.imageObj.height) { - // undefined or 0 - this.imageLoaded = false; - } else if (this.imageLoaded === false) { - this.imageLoaded = true; - force = true; - } - - if (!this.width || !this.height || force === true) { - // undefined or 0 - var width, height, ratio; - if (this.imageObj.width && this.imageObj.height) { - // not undefined or 0 - width = 0; - height = 0; - } - if (this.imageObj.width > this.imageObj.height) { - ratio = this.imageObj.width / this.imageObj.height; - width = this.options.size * 2 * ratio || this.imageObj.width; - height = this.options.size * 2 || this.imageObj.height; - } else { - if (this.imageObj.width && this.imageObj.height) { - // not undefined or 0 - ratio = this.imageObj.height / this.imageObj.width; - } else { - ratio = 1; - } - width = this.options.size * 2 || this.imageObj.width; - height = this.options.size * 2 * ratio || this.imageObj.height; - } - this.width = width; - this.height = height; - this.radius = 0.5 * this.width; - } - } - }, { - key: '_drawRawCircle', - value: function _drawRawCircle(ctx, x, y, selected, hover, size) { - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + // set options + this.setOptions(data && data.options); + // set all data + if (data && data.dot) { + console.log('The dot property has been depricated. Please use the static convertDot method to convert DOT into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertDot(dotString);'); + // parse DOT file + var dotData = dotparser.DOTToGraph(data.dot); + this.setData(dotData); + return; + } else if (data && data.gephi) { + // parse DOT file + console.log('The gephi property has been depricated. Please use the static convertGephi method to convert gephi into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertGephi(gephiJson);'); + var gephiData = gephiParser.parseGephi(data.gephi); + this.setData(gephiData); + return; + } else { + this.nodesHandler.setData(data && data.nodes, true); + this.edgesHandler.setData(data && data.edges, true); + } - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + // emit change in data + this.body.emitter.emit('_dataChanged'); - ctx.lineWidth = selected ? selectionLineWidth : borderWidth; - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + // find a stable position or start animating to a stable position + this.body.emitter.emit('initPhysics'); + }; - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; - ctx.circle(x, y, size); + /** + * Cleans up all bindings of the network, removing it fully from the memory IF the variable is set to null after calling this function. + * var network = new vis.Network(..); + * network.destroy(); + * network = null; + */ + Network.prototype.destroy = function () { + this.body.emitter.emit('destroy'); + // clear events + this.body.emitter.off(); + this.off(); - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fill(); + // delete modules + delete this.groups; + delete this.canvas; + delete this.selectionHandler; + delete this.interactionHandler; + delete this.view; + delete this.renderer; + delete this.physics; + delete this.layoutEngine; + delete this.clustering; + delete this.manipulation; + delete this.nodesHandler; + delete this.edgesHandler; + delete this.configurator; + delete this.images; - // disable shadows for other elements. - this.disableShadow(ctx); + for (var nodeId in this.body.nodes) { + delete this.body.nodes[nodeId]; + } + for (var edgeId in this.body.edges) { + delete this.body.edges[edgeId]; + } - ctx.stroke(); - } - }, { - key: '_drawImageAtPosition', - value: function _drawImageAtPosition(ctx) { - if (this.imageObj.width != 0) { - // draw the image - ctx.globalAlpha = 1; + // remove the container and everything inside it recursively + util.recursiveDOMDelete(this.body.container); + }; - // draw shadow if enabled - this.enableShadow(ctx); - ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); + /** + * Update the values of all object in the given array according to the current + * value range of the objects in the array. + * @param {Object} obj An object containing a set of Edges or Nodes + * The objects must have a method getValue() and + * setValueRange(min, max). + * @private + */ + Network.prototype._updateValueRange = function (obj) { + var id; - // disable shadows for other elements. - this.disableShadow(ctx); + // determine the range of the objects + var valueMin = undefined; + var valueMax = undefined; + var valueTotal = 0; + for (id in obj) { + if (obj.hasOwnProperty(id)) { + var value = obj[id].getValue(); + if (value !== undefined) { + valueMin = valueMin === undefined ? value : Math.min(value, valueMin); + valueMax = valueMax === undefined ? value : Math.max(value, valueMax); + valueTotal += value; } } - }, { - key: '_drawImageLabel', - value: function _drawImageLabel(ctx, x, y, selected) { - var yLabel; - var offset = 0; - - if (this.height !== undefined) { - offset = this.height * 0.5; - var labelDimensions = this.labelModule.getTextSize(ctx); - if (labelDimensions.lineCount >= 1) { - offset += labelDimensions.height / 2; - } - } - - yLabel = y + offset; + } - if (this.options.label) { - this.labelOffset = offset; + // adjust the range of all objects + if (valueMin !== undefined && valueMax !== undefined) { + for (id in obj) { + if (obj.hasOwnProperty(id)) { + obj[id].setValueRange(valueMin, valueMax, valueTotal); } - this.labelModule.draw(ctx, x, yLabel, selected, 'hanging'); } - }]); + } + }; - return CircleImageBase; - })(_utilNodeBase2['default']); + /** + * Returns true when the Network is active. + * @returns {boolean} + */ + Network.prototype.isActive = function () { + return !this.activator || this.activator.active; + }; + + Network.prototype.setSize = function () { + return this.canvas.setSize.apply(this.canvas, arguments); + }; + Network.prototype.canvasToDOM = function () { + return this.canvas.canvasToDOM.apply(this.canvas, arguments); + }; + Network.prototype.DOMtoCanvas = function () { + return this.canvas.DOMtoCanvas(this.canvas, arguments); + }; + Network.prototype.findNode = function () { + return this.clustering.findNode.apply(this.clustering, arguments); + }; + Network.prototype.isCluster = function () { + return this.clustering.isCluster.apply(this.clustering, arguments); + }; + Network.prototype.openCluster = function () { + return this.clustering.openCluster.apply(this.clustering, arguments); + }; + Network.prototype.cluster = function () { + return this.clustering.cluster.apply(this.clustering, arguments); + }; + Network.prototype.getNodesInCluster = function () { + return this.clustering.getNodesInCluster.apply(this.clustering, arguments); + }; + Network.prototype.clusterByConnection = function () { + return this.clustering.clusterByConnection.apply(this.clustering, arguments); + }; + Network.prototype.clusterByHubsize = function () { + return this.clustering.clusterByHubsize.apply(this.clustering, arguments); + }; + Network.prototype.clusterOutliers = function () { + return this.clustering.clusterOutliers.apply(this.clustering, arguments); + }; + Network.prototype.getSeed = function () { + return this.layoutEngine.getSeed.apply(this.layoutEngine, arguments); + }; + Network.prototype.enableEditMode = function () { + return this.manipulation.enableEditMode.apply(this.manipulation, arguments); + }; + Network.prototype.disableEditMode = function () { + return this.manipulation.disableEditMode.apply(this.manipulation, arguments); + }; + Network.prototype.addNodeMode = function () { + return this.manipulation.addNodeMode.apply(this.manipulation, arguments); + }; + Network.prototype.editNode = function () { + return this.manipulation.editNode.apply(this.manipulation, arguments); + }; + Network.prototype.editNodeMode = function () { + console.log('Depricated: Please use editNode instead of editNodeMode.');return this.manipulation.editNode.apply(this.manipulation, arguments); + }; + Network.prototype.addEdgeMode = function () { + return this.manipulation.addEdgeMode.apply(this.manipulation, arguments); + }; + Network.prototype.editEdgeMode = function () { + return this.manipulation.editEdgeMode.apply(this.manipulation, arguments); + }; + Network.prototype.deleteSelected = function () { + return this.manipulation.deleteSelected.apply(this.manipulation, arguments); + }; + Network.prototype.getPositions = function () { + return this.nodesHandler.getPositions.apply(this.nodesHandler, arguments); + }; + Network.prototype.storePositions = function () { + return this.nodesHandler.storePositions.apply(this.nodesHandler, arguments); + }; + Network.prototype.getBoundingBox = function () { + return this.nodesHandler.getBoundingBox.apply(this.nodesHandler, arguments); + }; + Network.prototype.getConnectedNodes = function (objectId) { + if (this.body.nodes[objectId] !== undefined) { + return this.nodesHandler.getConnectedNodes.apply(this.nodesHandler, arguments); + } else { + return this.edgesHandler.getConnectedNodes.apply(this.edgesHandler, arguments); + } + }; + Network.prototype.getConnectedEdges = function () { + return this.nodesHandler.getConnectedEdges.apply(this.nodesHandler, arguments); + }; + Network.prototype.startSimulation = function () { + return this.physics.startSimulation.apply(this.physics, arguments); + }; + Network.prototype.stopSimulation = function () { + return this.physics.stopSimulation.apply(this.physics, arguments); + }; + Network.prototype.stabilize = function () { + return this.physics.stabilize.apply(this.physics, arguments); + }; + Network.prototype.getSelection = function () { + return this.selectionHandler.getSelection.apply(this.selectionHandler, arguments); + }; + Network.prototype.getSelectedNodes = function () { + return this.selectionHandler.getSelectedNodes.apply(this.selectionHandler, arguments); + }; + Network.prototype.getSelectedEdges = function () { + return this.selectionHandler.getSelectedEdges.apply(this.selectionHandler, arguments); + }; + Network.prototype.getNodeAt = function () { + var node = this.selectionHandler.getNodeAt.apply(this.selectionHandler, arguments); + if (node !== undefined && node.id !== undefined) { + return node.id; + } + return node; + }; + Network.prototype.getEdgeAt = function () { + var edge = this.selectionHandler.getEdgeAt.apply(this.selectionHandler, arguments); + if (edge !== undefined && edge.id !== undefined) { + return edge.id; + } + return edge; + }; + Network.prototype.selectNodes = function () { + return this.selectionHandler.selectNodes.apply(this.selectionHandler, arguments); + }; + Network.prototype.selectEdges = function () { + return this.selectionHandler.selectEdges.apply(this.selectionHandler, arguments); + }; + Network.prototype.unselectAll = function () { + return this.selectionHandler.unselectAll.apply(this.selectionHandler, arguments); + }; + Network.prototype.redraw = function () { + return this.renderer.redraw.apply(this.renderer, arguments); + }; + Network.prototype.getScale = function () { + return this.view.getScale.apply(this.view, arguments); + }; + Network.prototype.getViewPosition = function () { + return this.view.getViewPosition.apply(this.view, arguments); + }; + Network.prototype.fit = function () { + return this.view.fit.apply(this.view, arguments); + }; + Network.prototype.moveTo = function () { + return this.view.moveTo.apply(this.view, arguments); + }; + Network.prototype.focus = function () { + return this.view.focus.apply(this.view, arguments); + }; + Network.prototype.releaseNode = function () { + return this.view.releaseNode.apply(this.view, arguments); + }; - exports['default'] = CircleImageBase; - module.exports = exports['default']; + module.exports = Network; /***/ }, -/* 68 */ +/* 62 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + "use strict"; - Object.defineProperty(exports, '__esModule', { + Object.defineProperty(exports, "__esModule", { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + var util = __webpack_require__(3); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + /** + * @class Groups + * This class can store groups and options specific for groups. + */ - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + var Groups = (function () { + function Groups() { + _classCallCheck(this, Groups); - var _utilCircleImageBase = __webpack_require__(67); + this.clear(); + this.defaultIndex = 0; + this.groupsArray = []; + this.groupIndex = 0; - var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); + this.defaultGroups = [{ border: "#2B7CE9", background: "#97C2FC", highlight: { border: "#2B7CE9", background: "#D2E5FF" }, hover: { border: "#2B7CE9", background: "#D2E5FF" } }, // 0: blue + { border: "#FFA500", background: "#FFFF00", highlight: { border: "#FFA500", background: "#FFFFA3" }, hover: { border: "#FFA500", background: "#FFFFA3" } }, // 1: yellow + { border: "#FA0A10", background: "#FB7E81", highlight: { border: "#FA0A10", background: "#FFAFB1" }, hover: { border: "#FA0A10", background: "#FFAFB1" } }, // 2: red + { border: "#41A906", background: "#7BE141", highlight: { border: "#41A906", background: "#A1EC76" }, hover: { border: "#41A906", background: "#A1EC76" } }, // 3: green + { border: "#E129F0", background: "#EB7DF4", highlight: { border: "#E129F0", background: "#F0B3F5" }, hover: { border: "#E129F0", background: "#F0B3F5" } }, // 4: magenta + { border: "#7C29F0", background: "#AD85E4", highlight: { border: "#7C29F0", background: "#D3BDF0" }, hover: { border: "#7C29F0", background: "#D3BDF0" } }, // 5: purple + { border: "#C37F00", background: "#FFA807", highlight: { border: "#C37F00", background: "#FFCA66" }, hover: { border: "#C37F00", background: "#FFCA66" } }, // 6: orange + { border: "#4220FB", background: "#6E6EFD", highlight: { border: "#4220FB", background: "#9B9BFD" }, hover: { border: "#4220FB", background: "#9B9BFD" } }, // 7: darkblue + { border: "#FD5A77", background: "#FFC0CB", highlight: { border: "#FD5A77", background: "#FFD1D9" }, hover: { border: "#FD5A77", background: "#FFD1D9" } }, // 8: pink + { border: "#4AD63A", background: "#C2FABC", highlight: { border: "#4AD63A", background: "#E6FFE3" }, hover: { border: "#4AD63A", background: "#E6FFE3" } }, // 9: mint - var CircularImage = (function (_CircleImageBase) { - function CircularImage(options, body, labelModule, imageObj) { - _classCallCheck(this, CircularImage); + { border: "#990000", background: "#EE0000", highlight: { border: "#BB0000", background: "#FF3333" }, hover: { border: "#BB0000", background: "#FF3333" } }, // 10:bright red - _get(Object.getPrototypeOf(CircularImage.prototype), 'constructor', this).call(this, options, body, labelModule); - this.imageObj = imageObj; - this._swapToImageResizeWhenImageLoaded = true; + { border: "#FF6000", background: "#FF6000", highlight: { border: "#FF6000", background: "#FF6000" }, hover: { border: "#FF6000", background: "#FF6000" } }, // 12: real orange + { border: "#97C2FC", background: "#2B7CE9", highlight: { border: "#D2E5FF", background: "#2B7CE9" }, hover: { border: "#D2E5FF", background: "#2B7CE9" } }, // 13: blue + { border: "#399605", background: "#255C03", highlight: { border: "#399605", background: "#255C03" }, hover: { border: "#399605", background: "#255C03" } }, // 14: green + { border: "#B70054", background: "#FF007E", highlight: { border: "#B70054", background: "#FF007E" }, hover: { border: "#B70054", background: "#FF007E" } }, // 15: magenta + { border: "#AD85E4", background: "#7C29F0", highlight: { border: "#D3BDF0", background: "#7C29F0" }, hover: { border: "#D3BDF0", background: "#7C29F0" } }, // 16: purple + { border: "#4557FA", background: "#000EA1", highlight: { border: "#6E6EFD", background: "#000EA1" }, hover: { border: "#6E6EFD", background: "#000EA1" } }, // 17: darkblue + { border: "#FFC0CB", background: "#FD5A77", highlight: { border: "#FFD1D9", background: "#FD5A77" }, hover: { border: "#FFD1D9", background: "#FD5A77" } }, // 18: pink + { border: "#C2FABC", background: "#74D66A", highlight: { border: "#E6FFE3", background: "#74D66A" }, hover: { border: "#E6FFE3", background: "#74D66A" } }, // 19: mint + + { border: "#EE0000", background: "#990000", highlight: { border: "#FF3333", background: "#BB0000" }, hover: { border: "#FF3333", background: "#BB0000" } } // 20:bright red + ]; + + this.options = {}; + this.defaultOptions = { + useDefaultGroups: true + }; + util.extend(this.options, this.defaultOptions); } - _inherits(CircularImage, _CircleImageBase); + _createClass(Groups, [{ + key: "setOptions", + value: function setOptions(options) { + var optionFields = ["useDefaultGroups"]; - _createClass(CircularImage, [{ - key: 'resize', - value: function resize() { - if (this.imageObj.src === undefined || this.imageObj.width === undefined || this.imageObj.height === undefined) { - if (!this.width) { - var diameter = this.options.size * 2; - this.width = diameter; - this.height = diameter; - this._swapToImageResizeWhenImageLoaded = true; - this.radius = 0.5 * this.width; - } - } else { - if (this._swapToImageResizeWhenImageLoaded) { - this.width = undefined; - this.height = undefined; - this._swapToImageResizeWhenImageLoaded = false; + if (options !== undefined) { + for (var groupName in options) { + if (options.hasOwnProperty(groupName)) { + if (optionFields.indexOf(groupName) === -1) { + var group = options[groupName]; + this.add(groupName, group); + } + } } - this._resizeImage(); } } }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this.resize(); - - this.left = x - this.width / 2; - this.top = y - this.height / 2; - - var size = Math.min(0.5 * this.height, 0.5 * this.width); - - this._drawRawCircle(ctx, x, y, selected, hover, size); - - ctx.save(); - ctx.circle(x, y, size); - ctx.stroke(); - ctx.clip(); - - this._drawImageAtPosition(ctx); - - ctx.restore(); - - this._drawImageLabel(ctx, x, y, selected); + key: "clear", - this.updateBoundingBox(x, y); - } - }, { - key: 'updateBoundingBox', - value: function updateBoundingBox(x, y) { - this.boundingBox.top = y - this.options.size; - this.boundingBox.left = x - this.options.size; - this.boundingBox.right = x + this.options.size; - this.boundingBox.bottom = y + this.options.size; - this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); - this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); - this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelOffset); + /** + * Clear all groups + */ + value: function clear() { + this.groups = {}; + this.groupsArray = []; } }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - return this._distanceToBorder(angle); - } - }]); - - return CircularImage; - })(_utilCircleImageBase2['default']); - - exports['default'] = CircularImage; - module.exports = exports['default']; - -/***/ }, -/* 69 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _utilNodeBase = __webpack_require__(65); - - var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); - - var Database = (function (_NodeBase) { - function Database(options, body, labelModule) { - _classCallCheck(this, Database); - - _get(Object.getPrototypeOf(Database.prototype), 'constructor', this).call(this, options, body, labelModule); - } - - _inherits(Database, _NodeBase); + key: "get", - _createClass(Database, [{ - key: 'resize', - value: function resize(ctx, selected) { - if (this.width === undefined) { - var margin = 5; - var textSize = this.labelModule.getTextSize(ctx, selected); - var size = textSize.width + 2 * margin; - this.width = size; - this.height = size; - this.radius = 0.5 * this.width; + /** + * get group options of a groupname. If groupname is not found, a new group + * is added. + * @param {*} groupname Can be a number, string, Date, etc. + * @return {Object} group The created group, containing all group options + */ + value: function get(groupname) { + var group = this.groups[groupname]; + if (group === undefined) { + if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { + // create new group + var index = this.groupIndex % this.groupsArray.length; + this.groupIndex++; + group = {}; + group.color = this.groups[this.groupsArray[index]]; + this.groups[groupname] = group; + } else { + // create new group + var index = this.defaultIndex % this.defaultGroups.length; + this.defaultIndex++; + group = {}; + group.color = this.defaultGroups[index]; + this.groups[groupname] = group; + } } - } - }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected); - this.left = x - this.width / 2; - this.top = y - this.height / 2; - - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; - ctx.lineWidth = this.selected ? selectionLineWidth : borderWidth; - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); - - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; - ctx.database(x - this.width / 2, y - this.height * 0.5, this.width, this.height); - - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fill(); - - // disable shadows for other elements. - this.disableShadow(ctx); - - ctx.stroke(); - - this.updateBoundingBox(x, y); - - this.labelModule.draw(ctx, x, y, selected); + return group; } }, { - key: 'updateBoundingBox', - value: function updateBoundingBox(x, y) { - this.left = x - this.width * 0.5; - this.top = y - this.height * 0.5; + key: "add", - this.boundingBox.left = this.left; - this.boundingBox.top = this.top; - this.boundingBox.bottom = this.top + this.height; - this.boundingBox.right = this.left + this.width; - } - }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); + /** + * Add a custom group style + * @param {String} groupName + * @param {Object} style An object containing borderColor, + * backgroundColor, etc. + * @return {Object} group The created group object + */ + value: function add(groupName, style) { + this.groups[groupName] = style; + this.groupsArray.push(groupName); + return style; } }]); - return Database; - })(_utilNodeBase2['default']); + return Groups; + })(); - exports['default'] = Database; - module.exports = exports['default']; + exports["default"] = Groups; + module.exports = exports["default"]; /***/ }, -/* 70 */ +/* 63 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -28794,430 +28549,516 @@ return /******/ (function(modules) { // webpackBootstrap var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _utilShapeBase = __webpack_require__(71); - - var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); - - var Diamond = (function (_ShapeBase) { - function Diamond(options, body, labelModule) { - _classCallCheck(this, Diamond); - - _get(Object.getPrototypeOf(Diamond.prototype), 'constructor', this).call(this, options, body, labelModule); - } - - _inherits(Diamond, _ShapeBase); - - _createClass(Diamond, [{ - key: 'resize', - value: function resize(ctx) { - this._resizeShape(); - } - }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, 'diamond', 4, x, y, selected, hover); - } - }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - return this._distanceToBorder(angle); - } - }]); - - return Diamond; - })(_utilShapeBase2['default']); - - exports['default'] = Diamond; - module.exports = exports['default']; - -/***/ }, -/* 71 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var _sharedLabel = __webpack_require__(64); - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + var _sharedLabel2 = _interopRequireDefault(_sharedLabel); - var _utilNodeBase = __webpack_require__(65); + var _nodesShapesBox = __webpack_require__(65); - var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + var _nodesShapesBox2 = _interopRequireDefault(_nodesShapesBox); - var ShapeBase = (function (_NodeBase) { - function ShapeBase(options, body, labelModule) { - _classCallCheck(this, ShapeBase); + var _nodesShapesCircle = __webpack_require__(67); - _get(Object.getPrototypeOf(ShapeBase.prototype), 'constructor', this).call(this, options, body, labelModule); - } + var _nodesShapesCircle2 = _interopRequireDefault(_nodesShapesCircle); - _inherits(ShapeBase, _NodeBase); + var _nodesShapesCircularImage = __webpack_require__(69); - _createClass(ShapeBase, [{ - key: '_resizeShape', - value: function _resizeShape() { - if (this.width === undefined) { - var size = 2 * this.options.size; - this.width = size; - this.height = size; - this.radius = 0.5 * this.width; - } - } - }, { - key: '_drawShape', - value: function _drawShape(ctx, shape, sizeMultiplier, x, y, selected, hover) { - this._resizeShape(); + var _nodesShapesCircularImage2 = _interopRequireDefault(_nodesShapesCircularImage); - this.left = x - this.width / 2; - this.top = y - this.height / 2; + var _nodesShapesDatabase = __webpack_require__(70); - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + var _nodesShapesDatabase2 = _interopRequireDefault(_nodesShapesDatabase); - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; - ctx.lineWidth = selected ? selectionLineWidth : borderWidth; - ctx.lineWidth /= this.body.view.scale; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; - ctx[shape](x, y, this.options.size); + var _nodesShapesDiamond = __webpack_require__(71); - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fill(); + var _nodesShapesDiamond2 = _interopRequireDefault(_nodesShapesDiamond); - // disable shadows for other elements. - this.disableShadow(ctx); + var _nodesShapesDot = __webpack_require__(73); - ctx.stroke(); + var _nodesShapesDot2 = _interopRequireDefault(_nodesShapesDot); - if (this.options.label !== undefined) { - var yLabel = y + 0.5 * this.height + 3; // the + 3 is to offset it a bit below the node. - this.labelModule.draw(ctx, x, yLabel, selected, 'hanging'); - } + var _nodesShapesEllipse = __webpack_require__(74); - this.updateBoundingBox(x, y); - } - }, { - key: 'updateBoundingBox', - value: function updateBoundingBox(x, y) { - this.boundingBox.top = y - this.options.size; - this.boundingBox.left = x - this.options.size; - this.boundingBox.right = x + this.options.size; - this.boundingBox.bottom = y + this.options.size; + var _nodesShapesEllipse2 = _interopRequireDefault(_nodesShapesEllipse); - if (this.options.label !== undefined) { - this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); - this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); - this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height + 3); - } - } - }]); + var _nodesShapesIcon = __webpack_require__(75); - return ShapeBase; - })(_utilNodeBase2['default']); + var _nodesShapesIcon2 = _interopRequireDefault(_nodesShapesIcon); - exports['default'] = ShapeBase; - module.exports = exports['default']; + var _nodesShapesImage = __webpack_require__(76); -/***/ }, -/* 72 */ -/***/ function(module, exports, __webpack_require__) { + var _nodesShapesImage2 = _interopRequireDefault(_nodesShapesImage); - 'use strict'; + var _nodesShapesSquare = __webpack_require__(77); - Object.defineProperty(exports, '__esModule', { - value: true - }); + var _nodesShapesSquare2 = _interopRequireDefault(_nodesShapesSquare); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _nodesShapesStar = __webpack_require__(78); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + var _nodesShapesStar2 = _interopRequireDefault(_nodesShapesStar); - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + var _nodesShapesText = __webpack_require__(79); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var _nodesShapesText2 = _interopRequireDefault(_nodesShapesText); - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + var _nodesShapesTriangle = __webpack_require__(80); - var _utilShapeBase = __webpack_require__(71); + var _nodesShapesTriangle2 = _interopRequireDefault(_nodesShapesTriangle); - var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); + var _nodesShapesTriangleDown = __webpack_require__(81); - var Dot = (function (_ShapeBase) { - function Dot(options, body, labelModule) { - _classCallCheck(this, Dot); + var _nodesShapesTriangleDown2 = _interopRequireDefault(_nodesShapesTriangleDown); - _get(Object.getPrototypeOf(Dot.prototype), 'constructor', this).call(this, options, body, labelModule); - } + var _sharedValidator = __webpack_require__(49); - _inherits(Dot, _ShapeBase); + var _sharedValidator2 = _interopRequireDefault(_sharedValidator); - _createClass(Dot, [{ - key: 'resize', - value: function resize(ctx) { - this._resizeShape(); - } - }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, 'circle', 2, x, y, selected, hover); - } - }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - return this.options.size + this.options.borderWidth; - } - }]); + var util = __webpack_require__(3); - return Dot; - })(_utilShapeBase2['default']); + /** + * @class Node + * A node. A node can be connected to other nodes via one or multiple edges. + * @param {object} options An object containing options for the node. All + * options are optional, except for the id. + * {number} id Id of the node. Required + * {string} label Text label for the node + * {number} x Horizontal position of the node + * {number} y Vertical position of the node + * {string} shape Node shape, available: + * "database", "circle", "ellipse", + * "box", "image", "text", "dot", + * "star", "triangle", "triangleDown", + * "square", "icon" + * {string} image An image url + * {string} title An title text, can be HTML + * {anytype} group A group name or number + * @param {Network.Images} imagelist A list with images. Only needed + * when the node has an image + * @param {Network.Groups} grouplist A list with groups. Needed for + * retrieving group options + * @param {Object} constants An object with default values for + * example for the color + * + */ - exports['default'] = Dot; - module.exports = exports['default']; + var Node = (function () { + function Node(options, body, imagelist, grouplist, globalOptions) { + _classCallCheck(this, Node); -/***/ }, -/* 73 */ -/***/ function(module, exports, __webpack_require__) { + this.options = util.bridgeObject(globalOptions); + this.body = body; - 'use strict'; + this.edges = []; // all edges connected to this node - Object.defineProperty(exports, '__esModule', { - value: true - }); + // set defaults for the options + this.id = undefined; + this.imagelist = imagelist; + this.grouplist = grouplist; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // state options + this.x = undefined; + this.y = undefined; + this.baseSize = this.options.size; + this.baseFontSize = this.options.font.size; + this.predefinedPosition = false; // used to check if initial fit should just take the range or approximate + this.selected = false; + this.hover = false; - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + this.labelModule = new _sharedLabel2['default'](this.body, this.options); + this.setOptions(options); + } - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + _createClass(Node, [{ + key: 'attachEdge', - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + /** + * Attach a edge to the node + * @param {Edge} edge + */ + value: function attachEdge(edge) { + if (this.edges.indexOf(edge) === -1) { + this.edges.push(edge); + } + } + }, { + key: 'detachEdge', - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + /** + * Detach a edge from the node + * @param {Edge} edge + */ + value: function detachEdge(edge) { + var index = this.edges.indexOf(edge); + if (index != -1) { + this.edges.splice(index, 1); + } + } + }, { + key: 'togglePhysics', - var _utilNodeBase = __webpack_require__(65); + /** + * Enable or disable the physics. + * @param status + */ + value: function togglePhysics(status) { + this.options.physics = status; + } + }, { + key: 'setOptions', - var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + /** + * Set or overwrite options for the node + * @param {Object} options an object with options + * @param {Object} constants and object with default, global options + */ + value: function setOptions(options) { + if (!options) { + return; + } + // basic options + if (options.id !== undefined) { + this.id = options.id; + } - var Ellipse = (function (_NodeBase) { - function Ellipse(options, body, labelModule) { - _classCallCheck(this, Ellipse); + if (this.id === undefined) { + throw 'Node must have an id'; + } - _get(Object.getPrototypeOf(Ellipse.prototype), 'constructor', this).call(this, options, body, labelModule); - } + // set these options locally + if (options.x !== undefined) { + this.x = parseInt(options.x);this.predefinedPosition = true; + } + if (options.y !== undefined) { + this.y = parseInt(options.y);this.predefinedPosition = true; + } + if (options.size !== undefined) { + this.baseSize = options.size; + } + if (options.value !== undefined) { + options.value = parseInt(options.value); + } - _inherits(Ellipse, _NodeBase); + // copy group options + if (typeof options.group === 'number' || typeof options.group === 'string' && options.group != '') { + var groupObj = this.grouplist.get(options.group); + util.deepExtend(this.options, groupObj); + // the color object needs to be completely defined. Since groups can partially overwrite the colors, we parse it again, just in case. + this.options.color = util.parseColor(this.options.color); + } - _createClass(Ellipse, [{ - key: 'resize', - value: function resize(ctx, selected) { - if (this.width === undefined) { - var textSize = this.labelModule.getTextSize(ctx, selected); + // this transforms all shorthands into fully defined options + Node.parseOptions(this.options, options, true); - this.width = textSize.width * 1.5; - this.height = textSize.height * 2; - if (this.width < this.height) { - this.width = this.height; + // load the images + if (this.options.image !== undefined && this.options.image != '') { + if (this.imagelist) { + this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage, this.id); + } else { + throw 'No imagelist provided'; } - this.radius = 0.5 * this.width; } - } - }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected); - this.left = x - this.width * 0.5; - this.top = y - this.height * 0.5; - - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; - ctx.lineWidth = selected ? selectionLineWidth : borderWidth; - ctx.lineWidth /= this.body.view.scale; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + this.updateShape(); + this.updateLabelModule(); - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; - ctx.ellipse(this.left, this.top, this.width, this.height); + // reset the size of the node, this can be changed + this._reset(); - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fill(); + if (options.hidden !== undefined || options.physics !== undefined) { + return true; + } + return false; + } + }, { + key: 'updateLabelModule', + value: function updateLabelModule() { + if (this.options.label === undefined || this.options.label === null) { + this.options.label = ''; + } + this.labelModule.setOptions(this.options, true); + if (this.labelModule.baseSize !== undefined) { + this.baseFontSize = this.labelModule.baseSize; + } + } + }, { + key: 'updateShape', + value: function updateShape() { + // choose draw method depending on the shape + switch (this.options.shape) { + case 'box': + this.shape = new _nodesShapesBox2['default'](this.options, this.body, this.labelModule); + break; + case 'circle': + this.shape = new _nodesShapesCircle2['default'](this.options, this.body, this.labelModule); + break; + case 'circularImage': + this.shape = new _nodesShapesCircularImage2['default'](this.options, this.body, this.labelModule, this.imageObj); + break; + case 'database': + this.shape = new _nodesShapesDatabase2['default'](this.options, this.body, this.labelModule); + break; + case 'diamond': + this.shape = new _nodesShapesDiamond2['default'](this.options, this.body, this.labelModule); + break; + case 'dot': + this.shape = new _nodesShapesDot2['default'](this.options, this.body, this.labelModule); + break; + case 'ellipse': + this.shape = new _nodesShapesEllipse2['default'](this.options, this.body, this.labelModule); + break; + case 'icon': + this.shape = new _nodesShapesIcon2['default'](this.options, this.body, this.labelModule); + break; + case 'image': + this.shape = new _nodesShapesImage2['default'](this.options, this.body, this.labelModule, this.imageObj); + break; + case 'square': + this.shape = new _nodesShapesSquare2['default'](this.options, this.body, this.labelModule); + break; + case 'star': + this.shape = new _nodesShapesStar2['default'](this.options, this.body, this.labelModule); + break; + case 'text': + this.shape = new _nodesShapesText2['default'](this.options, this.body, this.labelModule); + break; + case 'triangle': + this.shape = new _nodesShapesTriangle2['default'](this.options, this.body, this.labelModule); + break; + case 'triangleDown': + this.shape = new _nodesShapesTriangleDown2['default'](this.options, this.body, this.labelModule); + break; + default: + this.shape = new _nodesShapesEllipse2['default'](this.options, this.body, this.labelModule); + break; + } + this._reset(); + } + }, { + key: 'select', - // disable shadows for other elements. - this.disableShadow(ctx); + /** + * select this node + */ + value: function select() { + this.selected = true; + this._reset(); + } + }, { + key: 'unselect', - ctx.stroke(); + /** + * unselect this node + */ + value: function unselect() { + this.selected = false; + this._reset(); + } + }, { + key: '_reset', - this.updateBoundingBox(x, y); - this.labelModule.draw(ctx, x, y, selected); + /** + * Reset the calculated size of the node, forces it to recalculate its size + * @private + */ + value: function _reset() { + this.shape.width = undefined; + this.shape.height = undefined; } }, { - key: 'updateBoundingBox', - value: function updateBoundingBox(x, y) { - this.left = x - this.width * 0.5; - this.top = y - this.height * 0.5; + key: 'getTitle', - this.boundingBox.left = this.left; - this.boundingBox.top = this.top; - this.boundingBox.bottom = this.top + this.height; - this.boundingBox.right = this.left + this.width; + /** + * get the title of this node. + * @return {string} title The title of the node, or undefined when no title + * has been set. + */ + value: function getTitle() { + return this.options.title; } }, { key: 'distanceToBorder', + + /** + * Calculate the distance to the border of the Node + * @param {CanvasRenderingContext2D} ctx + * @param {Number} angle Angle in radians + * @returns {number} distance Distance to the border in pixels + */ value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width * 0.5; - var b = this.height * 0.5; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); + return this.shape.distanceToBorder(ctx, angle); } - }]); - - return Ellipse; - })(_utilNodeBase2['default']); - - exports['default'] = Ellipse; - module.exports = exports['default']; - -/***/ }, -/* 74 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _utilNodeBase = __webpack_require__(65); - - var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + }, { + key: 'isFixed', - var Icon = (function (_NodeBase) { - function Icon(options, body, labelModule) { - _classCallCheck(this, Icon); + /** + * Check if this node has a fixed x and y position + * @return {boolean} true if fixed, false if not + */ + value: function isFixed() { + return this.options.fixed.x && this.options.fixed.y; + } + }, { + key: 'isSelected', - _get(Object.getPrototypeOf(Icon.prototype), 'constructor', this).call(this, options, body, labelModule); - } + /** + * check if this node is selecte + * @return {boolean} selected True if node is selected, else false + */ + value: function isSelected() { + return this.selected; + } + }, { + key: 'getValue', - _inherits(Icon, _NodeBase); + /** + * Retrieve the value of the node. Can be undefined + * @return {Number} value + */ + value: function getValue() { + return this.options.value; + } + }, { + key: 'setValueRange', - _createClass(Icon, [{ - key: 'resize', - value: function resize(ctx) { - if (this.width === undefined) { - var margin = 5; - var iconSize = { - width: Number(this.options.icon.size), - height: Number(this.options.icon.size) - }; - this.width = iconSize.width + 2 * margin; - this.height = iconSize.height + 2 * margin; - this.radius = 0.5 * this.width; + /** + * Adjust the value range of the node. The node will adjust it's size + * based on its value. + * @param {Number} min + * @param {Number} max + */ + value: function setValueRange(min, max, total) { + if (this.options.value !== undefined) { + var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value); + var sizeDiff = this.options.scaling.max - this.options.scaling.min; + if (this.options.scaling.label.enabled === true) { + var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; + this.options.font.size = this.options.scaling.label.min + scale * fontDiff; + } + this.options.size = this.options.scaling.min + scale * sizeDiff; + } else { + this.options.size = this.baseSize; + this.options.font.size = this.baseFontSize; } } }, { key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx); - this.options.icon.size = this.options.icon.size || 50; - this.left = x - this.width * 0.5; - this.top = y - this.height * 0.5; - this._icon(ctx, x, y, selected); + /** + * Draw this node in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + */ + value: function draw(ctx) { + this.shape.draw(ctx, this.x, this.y, this.selected, this.hover); + } + }, { + key: 'updateBoundingBox', - if (this.options.label !== undefined) { - var iconTextSpacing = 5; - this.labelModule.draw(ctx, x, y + this.height * 0.5 + iconTextSpacing, selected); - } + /** + * Update the bounding box of the shape + */ + value: function updateBoundingBox() { + this.shape.updateBoundingBox(this.x, this.y); + } + }, { + key: 'resize', - this.updateBoundingBox(x, y); + /** + * Recalculate the size of this node in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + */ + value: function resize(ctx) { + this.shape.resize(ctx); } }, { - key: 'updateBoundingBox', - value: function updateBoundingBox(x, y) { - this.boundingBox.top = y - this.options.icon.size * 0.5; - this.boundingBox.left = x - this.options.icon.size * 0.5; - this.boundingBox.right = x + this.options.icon.size * 0.5; - this.boundingBox.bottom = y + this.options.icon.size * 0.5; + key: 'isOverlappingWith', - if (this.options.label !== undefined) { - var iconTextSpacing = 5; - this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); - this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); - this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height + iconTextSpacing); - } + /** + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top, right, bottom + * @return {boolean} True if location is located on node + */ + value: function isOverlappingWith(obj) { + return this.shape.left < obj.right && this.shape.left + this.shape.width > obj.left && this.shape.top < obj.bottom && this.shape.top + this.shape.height > obj.top; } }, { - key: '_icon', - value: function _icon(ctx, x, y, selected) { - var iconSize = Number(this.options.icon.size); + key: 'isBoundingBoxOverlappingWith', - if (this.options.icon.code !== undefined) { - ctx.font = (selected ? 'bold ' : '') + iconSize + 'px ' + this.options.icon.face; + /** + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top, right, bottom + * @return {boolean} True if location is located on node + */ + value: function isBoundingBoxOverlappingWith(obj) { + return this.shape.boundingBox.left < obj.right && this.shape.boundingBox.right > obj.left && this.shape.boundingBox.top < obj.bottom && this.shape.boundingBox.bottom > obj.top; + } + }], [{ + key: 'parseOptions', - // draw icon - ctx.fillStyle = this.options.icon.color || 'black'; - ctx.textAlign = 'center'; - ctx.textBaseline = 'middle'; + /** + * This process all possible shorthands in the new options and makes sure that the parentOptions are fully defined. + * Static so it can also be used by the handler. + * @param parentOptions + * @param newOptions + */ + value: function parseOptions(parentOptions, newOptions) { + var allowDeletion = arguments[2] === undefined ? false : arguments[2]; - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fillText(this.options.icon.code, x, y); + var fields = ['color', 'font', 'fixed', 'shadow']; + util.selectiveNotDeepExtend(fields, parentOptions, newOptions, allowDeletion); - // disable shadows for other elements. - this.disableShadow(ctx); - } else { - console.error('When using the icon shape, you need to define the code in the icon options object. This can be done per node or globally.'); + // merge the shadow options into the parent. + util.mergeOptions(parentOptions, newOptions, 'shadow'); + + // individual shape newOptions + if (newOptions.color !== undefined && newOptions.color !== null) { + var parsedColor = util.parseColor(newOptions.color); + util.fillIfDefined(parentOptions.color, parsedColor); + } else if (allowDeletion === true && newOptions.color === null) { + parentOptions.color = undefined; + delete parentOptions.color; + } + + // handle the fixed options + if (newOptions.fixed !== undefined && newOptions.fixed !== null) { + if (typeof newOptions.fixed === 'boolean') { + parentOptions.fixed.x = newOptions.fixed; + parentOptions.fixed.y = newOptions.fixed; + } else { + if (newOptions.fixed.x !== undefined && typeof newOptions.fixed.x === 'boolean') { + parentOptions.fixed.x = newOptions.fixed.x; + } + if (newOptions.fixed.y !== undefined && typeof newOptions.fixed.y === 'boolean') { + parentOptions.fixed.y = newOptions.fixed.y; + } + } + } + + // handle the font options + if (newOptions.font !== undefined) { + _sharedLabel2['default'].parseOptions(parentOptions.font, newOptions); + } + + // handle the scaling options, specifically the label part + if (newOptions.scaling !== undefined) { + util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label'); } - } - }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - this._distanceToBorder(angle); } }]); - return Icon; - })(_utilNodeBase2['default']); + return Node; + })(); - exports['default'] = Icon; + exports['default'] = Node; module.exports = exports['default']; /***/ }, -/* 75 */ +/* 64 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29228,196 +29069,312 @@ return /******/ (function(modules) { // webpackBootstrap var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + function _slicedToArray(arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i['return']) _i['return'](); } finally { if (_d) throw _e; } } return _arr; } else { throw new TypeError('Invalid attempt to destructure non-iterable instance'); } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _utilCircleImageBase = __webpack_require__(67); + var util = __webpack_require__(3); - var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); + var Label = (function () { + function Label(body, options) { + _classCallCheck(this, Label); - var Image = (function (_CircleImageBase) { - function Image(options, body, labelModule, imageObj) { - _classCallCheck(this, Image); + this.body = body; - _get(Object.getPrototypeOf(Image.prototype), 'constructor', this).call(this, options, body, labelModule); - this.imageObj = imageObj; + this.pointToSelf = false; + this.baseSize = undefined; + this.setOptions(options); + this.size = { top: 0, left: 0, width: 0, height: 0, yLine: 0 }; // could be cached } - _inherits(Image, _CircleImageBase); + _createClass(Label, [{ + key: 'setOptions', + value: function setOptions(options) { + var allowDeletion = arguments[1] === undefined ? false : arguments[1]; - _createClass(Image, [{ - key: 'resize', - value: function resize() { - this._resizeImage(); + this.options = options; + + if (options.label !== undefined) { + this.labelDirty = true; + } + + if (options.font !== undefined) { + Label.parseOptions(this.options.font, options, allowDeletion); + if (typeof options.font === 'string') { + this.baseSize = this.options.font.size; + } else if (typeof options.font === 'object') { + if (options.font.size !== undefined) { + this.baseSize = options.font.size; + } + } + } } }, { key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this.resize(); - this.left = x - this.width / 2; - this.top = y - this.height / 2; - this._drawImageAtPosition(ctx); + /** + * Main function. This is called from anything that wants to draw a label. + * @param ctx + * @param x + * @param y + * @param selected + * @param baseline + */ + value: function draw(ctx, x, y, selected) { + var baseline = arguments[4] === undefined ? 'middle' : arguments[4]; - this._drawImageLabel(ctx, x, y, selected || hover); + // if no label, return + if (this.options.label === undefined) return; - this.updateBoundingBox(x, y); + // check if we have to render the label + var viewFontSize = this.options.font.size * this.body.view.scale; + if (this.options.label && viewFontSize < this.options.scaling.label.drawThreshold - 1) return; + + // update the size cache if required + this.calculateLabelSize(ctx, selected, x, y, baseline); + + // create the fontfill background + this._drawBackground(ctx); + // draw text + this._drawText(ctx, selected, x, y, baseline); } }, { - key: 'updateBoundingBox', - value: function updateBoundingBox(x, y) { - this.left = x - this.width / 2; - this.top = y - this.height / 2; + key: '_drawBackground', - this.boundingBox.top = this.top; - this.boundingBox.left = this.left; - this.boundingBox.right = this.left + this.width; - this.boundingBox.bottom = this.top + this.height; + /** + * Draws the label background + * @param {CanvasRenderingContext2D} ctx + * @private + */ + value: function _drawBackground(ctx) { + if (this.options.font.background !== undefined && this.options.font.background !== 'none') { + ctx.fillStyle = this.options.font.background; - if (this.options.label !== undefined) { - this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); - this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); - this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelOffset); + var lineMargin = 2; + + switch (this.options.font.align) { + case 'middle': + ctx.fillRect(-this.size.width * 0.5, -this.size.height * 0.5, this.size.width, this.size.height); + break; + case 'top': + ctx.fillRect(-this.size.width * 0.5, -(this.size.height + lineMargin), this.size.width, this.size.height); + break; + case 'bottom': + ctx.fillRect(-this.size.width * 0.5, lineMargin, this.size.width, this.size.height); + break; + default: + ctx.fillRect(this.size.left, this.size.top - 0.5 * lineMargin, this.size.width, this.size.height); + break; + } } } }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); - } - }]); - - return Image; - })(_utilCircleImageBase2['default']); - - exports['default'] = Image; - module.exports = exports['default']; + key: '_drawText', -/***/ }, -/* 76 */ -/***/ function(module, exports, __webpack_require__) { + /** + * + * @param ctx + * @param x + * @param baseline + * @private + */ + value: function _drawText(ctx, selected, x, y) { + var baseline = arguments[4] === undefined ? 'middle' : arguments[4]; - 'use strict'; + var fontSize = this.options.font.size; + var viewFontSize = fontSize * this.body.view.scale; + // this ensures that there will not be HUGE letters on screen by setting an upper limit on the visible text size (regardless of zoomLevel) + if (viewFontSize >= this.options.scaling.label.maxVisible) { + fontSize = Number(this.options.scaling.label.maxVisible) / this.body.view.scale; + } - Object.defineProperty(exports, '__esModule', { - value: true - }); + var yLine = this.size.yLine; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _getColor = this._getColor(viewFontSize); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + var _getColor2 = _slicedToArray(_getColor, 2); - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + var fontColor = _getColor2[0]; + var strokeColor = _getColor2[1]; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var _setAlignment = this._setAlignment(ctx, x, yLine, baseline); - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + var _setAlignment2 = _slicedToArray(_setAlignment, 2); - var _utilShapeBase = __webpack_require__(71); + x = _setAlignment2[0]; + yLine = _setAlignment2[1]; - var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); + // configure context for drawing the text + ctx.font = (selected ? 'bold ' : '') + fontSize + 'px ' + this.options.font.face; + ctx.fillStyle = fontColor; + ctx.textAlign = 'center'; - var Square = (function (_ShapeBase) { - function Square(options, body, labelModule) { - _classCallCheck(this, Square); + // set the strokeWidth + if (this.options.font.strokeWidth > 0) { + ctx.lineWidth = this.options.font.strokeWidth; + ctx.strokeStyle = strokeColor; + ctx.lineJoin = 'round'; + } - _get(Object.getPrototypeOf(Square.prototype), 'constructor', this).call(this, options, body, labelModule); - } + // draw the text + for (var i = 0; i < this.lineCount; i++) { + if (this.options.font.strokeWidth > 0) { + ctx.strokeText(this.lines[i], x, yLine); + } + ctx.fillText(this.lines[i], x, yLine); + yLine += fontSize; + } + } + }, { + key: '_setAlignment', + value: function _setAlignment(ctx, x, yLine, baseline) { + // check for label alignment (for edges) + // TODO: make alignment for nodes + if (this.options.font.align !== 'horizontal' && this.pointToSelf === false) { + x = 0; + yLine = 0; - _inherits(Square, _ShapeBase); + var lineMargin = 2; + if (this.options.font.align === 'top') { + ctx.textBaseline = 'alphabetic'; + yLine -= 2 * lineMargin; // distance from edge, required because we use alphabetic. Alphabetic has less difference between browsers + } else if (this.options.font.align === 'bottom') { + ctx.textBaseline = 'hanging'; + yLine += 2 * lineMargin; // distance from edge, required because we use hanging. Hanging has less difference between browsers + } else { + ctx.textBaseline = 'middle'; + } + } else { + ctx.textBaseline = baseline; + } - _createClass(Square, [{ - key: 'resize', - value: function resize() { - this._resizeShape(); + return [x, yLine]; } }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, 'square', 2, x, y, selected, hover); + key: '_getColor', + + /** + * fade in when relative scale is between threshold and threshold - 1. + * If the relative scale would be smaller than threshold -1 the draw function would have returned before coming here. + * + * @param viewFontSize + * @returns {*[]} + * @private + */ + value: function _getColor(viewFontSize) { + var fontColor = this.options.font.color || '#000000'; + var strokeColor = this.options.font.strokeColor || '#ffffff'; + if (viewFontSize <= this.options.scaling.label.drawThreshold) { + var opacity = Math.max(0, Math.min(1, 1 - (this.options.scaling.label.drawThreshold - viewFontSize))); + fontColor = util.overrideOpacity(fontColor, opacity); + strokeColor = util.overrideOpacity(strokeColor, opacity); + } + return [fontColor, strokeColor]; } }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - return this._distanceToBorder(angle); - } - }]); - - return Square; - })(_utilShapeBase2['default']); - - exports['default'] = Square; - module.exports = exports['default']; - -/***/ }, -/* 77 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _utilShapeBase = __webpack_require__(71); + key: 'getTextSize', - var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); + /** + * + * @param ctx + * @param selected + * @returns {{width: number, height: number}} + */ + value: function getTextSize(ctx) { + var selected = arguments[1] === undefined ? false : arguments[1]; - var Star = (function (_ShapeBase) { - function Star(options, body, labelModule) { - _classCallCheck(this, Star); + var size = { + width: this._processLabel(ctx, selected), + height: this.options.font.size * this.lineCount, + lineCount: this.lineCount + }; + return size; + } + }, { + key: 'calculateLabelSize', - _get(Object.getPrototypeOf(Star.prototype), 'constructor', this).call(this, options, body, labelModule); - } + /** + * + * @param ctx + * @param selected + * @param x + * @param y + * @param baseline + */ + value: function calculateLabelSize(ctx, selected) { + var x = arguments[2] === undefined ? 0 : arguments[2]; + var y = arguments[3] === undefined ? 0 : arguments[3]; + var baseline = arguments[4] === undefined ? 'middle' : arguments[4]; - _inherits(Star, _ShapeBase); + if (this.labelDirty === true) { + this.size.width = this._processLabel(ctx, selected); + } + this.size.height = this.options.font.size * this.lineCount; + this.size.left = x - this.size.width * 0.5; + this.size.top = y - this.size.height * 0.5; + this.size.yLine = y + (1 - this.lineCount) * 0.5 * this.options.font.size; + if (baseline === 'hanging') { + this.size.top += 0.5 * this.options.font.size; + this.size.top += 4; // distance from node, required because we use hanging. Hanging has less difference between browsers + this.size.yLine += 4; // distance from node + } - _createClass(Star, [{ - key: 'resize', - value: function resize(ctx) { - this._resizeShape(); + this.labelDirty = false; } }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, 'star', 4, x, y, selected, hover); + key: '_processLabel', + + /** + * This calculates the width as well as explodes the label string and calculates the amount of lines. + * @param ctx + * @param selected + * @returns {number} + * @private + */ + value: function _processLabel(ctx, selected) { + var width = 0; + var lines = ['']; + var lineCount = 0; + if (this.options.label !== undefined) { + lines = String(this.options.label).split('\n'); + lineCount = lines.length; + ctx.font = (selected ? 'bold ' : '') + this.options.font.size + 'px ' + this.options.font.face; + width = ctx.measureText(lines[0]).width; + for (var i = 1; i < lineCount; i++) { + var lineWidth = ctx.measureText(lines[i]).width; + width = lineWidth > width ? lineWidth : width; + } + } + this.lines = lines; + this.lineCount = lineCount; + + return width; } - }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - return this._distanceToBorder(angle); + }], [{ + key: 'parseOptions', + value: function parseOptions(parentOptions, newOptions) { + var allowDeletion = arguments[2] === undefined ? false : arguments[2]; + + if (typeof newOptions.font === 'string') { + var newOptionsArray = newOptions.font.split(' '); + parentOptions.size = newOptionsArray[0].replace('px', ''); + parentOptions.face = newOptionsArray[1]; + parentOptions.color = newOptionsArray[2]; + } else if (typeof newOptions.font === 'object') { + util.fillIfDefined(parentOptions, newOptions.font, allowDeletion); + } + parentOptions.size = Number(parentOptions.size); } }]); - return Star; - })(_utilShapeBase2['default']); + return Label; + })(); - exports['default'] = Star; + exports['default'] = Label; module.exports = exports['default']; /***/ }, -/* 78 */ +/* 65 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29436,20 +29393,20 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilNodeBase = __webpack_require__(65); + var _utilNodeBase = __webpack_require__(66); var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); - var Text = (function (_NodeBase) { - function Text(options, body, labelModule) { - _classCallCheck(this, Text); + var Box = (function (_NodeBase) { + function Box(options, body, labelModule) { + _classCallCheck(this, Box); - _get(Object.getPrototypeOf(Text.prototype), 'constructor', this).call(this, options, body, labelModule); + _get(Object.getPrototypeOf(Box.prototype), 'constructor', this).call(this, options, body, labelModule); } - _inherits(Text, _NodeBase); + _inherits(Box, _NodeBase); - _createClass(Text, [{ + _createClass(Box, [{ key: 'resize', value: function resize(ctx, selected) { if (this.width === undefined) { @@ -29463,46 +29420,66 @@ return /******/ (function(modules) { // webpackBootstrap }, { key: 'draw', value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected || hover); + this.resize(ctx, selected); this.left = x - this.width / 2; this.top = y - this.height / 2; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + ctx.lineWidth = selected ? selectionLineWidth : borderWidth; + ctx.lineWidth /= this.body.view.scale; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + + var borderRadius = 6; + ctx.roundRect(this.left, this.top, this.width, this.height, borderRadius); + // draw shadow if enabled this.enableShadow(ctx); - this.labelModule.draw(ctx, x, y, selected || hover); + ctx.fill(); // disable shadows for other elements. this.disableShadow(ctx); + ctx.stroke(); + this.updateBoundingBox(x, y); + this.labelModule.draw(ctx, x, y, selected); } }, { key: 'updateBoundingBox', value: function updateBoundingBox(x, y) { - this.left = x - this.width / 2; - this.top = y - this.height / 2; + this.left = x - this.width * 0.5; + this.top = y - this.height * 0.5; - this.boundingBox.top = this.top; this.boundingBox.left = this.left; - this.boundingBox.right = this.left + this.width; + this.boundingBox.top = this.top; this.boundingBox.bottom = this.top + this.height; + this.boundingBox.right = this.left + this.width; } }, { key: 'distanceToBorder', value: function distanceToBorder(ctx, angle) { this.resize(ctx); - return this._distanceToBorder(angle); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); } }]); - return Text; + return Box; })(_utilNodeBase2['default']); - exports['default'] = Text; + exports['default'] = Box; module.exports = exports['default']; /***/ }, -/* 79 */ +/* 66 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29513,52 +29490,64 @@ return /******/ (function(modules) { // webpackBootstrap var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _utilShapeBase = __webpack_require__(71); - - var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); - - var Triangle = (function (_ShapeBase) { - function Triangle(options, body, labelModule) { - _classCallCheck(this, Triangle); + var NodeBase = (function () { + function NodeBase(options, body, labelModule) { + _classCallCheck(this, NodeBase); - _get(Object.getPrototypeOf(Triangle.prototype), 'constructor', this).call(this, options, body, labelModule); + this.body = body; + this.labelModule = labelModule; + this.setOptions(options); + this.top = undefined; + this.left = undefined; + this.height = undefined; + this.width = undefined; + this.radius = undefined; + this.boundingBox = { top: 0, left: 0, right: 0, bottom: 0 }; } - _inherits(Triangle, _ShapeBase); - - _createClass(Triangle, [{ - key: 'resize', - value: function resize(ctx) { - this._resizeShape(); + _createClass(NodeBase, [{ + key: 'setOptions', + value: function setOptions(options) { + this.options = options; } }, { - key: 'draw', - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, 'triangle', 3, x, y, selected, hover); + key: '_distanceToBorder', + value: function _distanceToBorder(angle) { + var borderWidth = 1; + return Math.min(Math.abs(this.width / 2 / Math.cos(angle)), Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; } }, { - key: 'distanceToBorder', - value: function distanceToBorder(ctx, angle) { - return this._distanceToBorder(angle); + key: 'enableShadow', + value: function enableShadow(ctx) { + if (this.options.shadow.enabled === true) { + ctx.shadowColor = 'rgba(0,0,0,0.5)'; + ctx.shadowBlur = this.options.shadow.size; + ctx.shadowOffsetX = this.options.shadow.x; + ctx.shadowOffsetY = this.options.shadow.y; + } + } + }, { + key: 'disableShadow', + value: function disableShadow(ctx) { + if (this.options.shadow.enabled === true) { + ctx.shadowColor = 'rgba(0,0,0,0)'; + ctx.shadowBlur = 0; + ctx.shadowOffsetX = 0; + ctx.shadowOffsetY = 0; + } } }]); - return Triangle; - })(_utilShapeBase2['default']); + return NodeBase; + })(); - exports['default'] = Triangle; + exports['default'] = NodeBase; module.exports = exports['default']; /***/ }, -/* 80 */ +/* 67 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29577,44 +29566,78 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilShapeBase = __webpack_require__(71); + var _utilCircleImageBase = __webpack_require__(68); - var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); + var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); - var TriangleDown = (function (_ShapeBase) { - function TriangleDown(options, body, labelModule) { - _classCallCheck(this, TriangleDown); + var Circle = (function (_CircleImageBase) { + function Circle(options, body, labelModule) { + _classCallCheck(this, Circle); - _get(Object.getPrototypeOf(TriangleDown.prototype), 'constructor', this).call(this, options, body, labelModule); + _get(Object.getPrototypeOf(Circle.prototype), 'constructor', this).call(this, options, body, labelModule); } - _inherits(TriangleDown, _ShapeBase); + _inherits(Circle, _CircleImageBase); - _createClass(TriangleDown, [{ + _createClass(Circle, [{ key: 'resize', - value: function resize(ctx) { - this._resizeShape(); + value: function resize(ctx, selected) { + if (this.width === undefined) { + var margin = 5; + var textSize = this.labelModule.getTextSize(ctx, selected); + var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; + this.options.size = diameter / 2; + + this.width = diameter; + this.height = diameter; + this.radius = 0.5 * this.width; + } } }, { key: 'draw', value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, 'triangleDown', 3, x, y, selected, hover); + this.resize(ctx, selected); + this.left = x - this.width / 2; + this.top = y - this.height / 2; + + this._drawRawCircle(ctx, x, y, selected, hover, this.options.size); + + this.boundingBox.top = y - this.options.size; + this.boundingBox.left = x - this.options.size; + this.boundingBox.right = x + this.options.size; + this.boundingBox.bottom = y + this.options.size; + + this.updateBoundingBox(x, y); + this.labelModule.draw(ctx, x, y, selected); + } + }, { + key: 'updateBoundingBox', + value: function updateBoundingBox(x, y) { + this.boundingBox.top = y - this.options.size; + this.boundingBox.left = x - this.options.size; + this.boundingBox.right = x + this.options.size; + this.boundingBox.bottom = y + this.options.size; } }, { key: 'distanceToBorder', value: function distanceToBorder(ctx, angle) { - return this._distanceToBorder(angle); + this.resize(ctx); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); } }]); - return TriangleDown; - })(_utilShapeBase2['default']); + return Circle; + })(_utilCircleImageBase2['default']); - exports['default'] = TriangleDown; + exports['default'] = Circle; module.exports = exports['default']; /***/ }, -/* 81 */ +/* 68 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29625,433 +29648,145 @@ return /******/ (function(modules) { // webpackBootstrap var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _componentsEdge = __webpack_require__(82); - - var _componentsEdge2 = _interopRequireDefault(_componentsEdge); - - var _componentsSharedLabel = __webpack_require__(63); - - var _componentsSharedLabel2 = _interopRequireDefault(_componentsSharedLabel); - - var util = __webpack_require__(3); - var DataSet = __webpack_require__(9); - var DataView = __webpack_require__(11); - - var EdgesHandler = (function () { - function EdgesHandler(body, images, groups) { - var _this = this; - - _classCallCheck(this, EdgesHandler); - - this.body = body; - this.images = images; - this.groups = groups; - - // create the edge API in the body container - this.body.functions.createEdge = this.create.bind(this); + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - this.edgesListeners = { - add: function add(event, params) { - _this.add(params.items); - }, - update: function update(event, params) { - _this.update(params.items); - }, - remove: function remove(event, params) { - _this.remove(params.items); - } - }; + var _utilNodeBase = __webpack_require__(66); - this.options = {}; - this.defaultOptions = { - arrows: { - to: { enabled: false, scaleFactor: 1 }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} - middle: { enabled: false, scaleFactor: 1 }, - from: { enabled: false, scaleFactor: 1 } - }, - color: { - color: '#848484', - highlight: '#848484', - hover: '#848484', - inherit: 'from', - opacity: 1 - }, - dashes: false, - font: { - color: '#343434', - size: 14, // px - face: 'arial', - background: 'none', - strokeWidth: 2, // px - strokeColor: '#ffffff', - align: 'horizontal' - }, - hidden: false, - hoverWidth: 1.5, - label: undefined, - length: undefined, - physics: true, - scaling: { - min: 1, - max: 15, - label: { - enabled: true, - min: 14, - max: 30, - maxVisible: 30, - drawThreshold: 5 - }, - customScalingFunction: function customScalingFunction(min, max, total, value) { - if (max === min) { - return 0.5; - } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); - } - } - }, - selectionWidth: 1.5, - selfReferenceSize: 20, - shadow: { - enabled: false, - size: 10, - x: 5, - y: 5 - }, - smooth: { - enabled: true, - type: 'dynamic', - roundness: 0.5 - }, - title: undefined, - width: 1, - value: undefined - }; + var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); - util.extend(this.options, this.defaultOptions); + var CircleImageBase = (function (_NodeBase) { + function CircleImageBase(options, body, labelModule) { + _classCallCheck(this, CircleImageBase); - this.bindEventListeners(); + _get(Object.getPrototypeOf(CircleImageBase.prototype), 'constructor', this).call(this, options, body, labelModule); + this.labelOffset = 0; + this.imageLoaded = false; } - _createClass(EdgesHandler, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this2 = this; - - // this allows external modules to force all dynamic curves to turn static. - this.body.emitter.on('_forceDisableDynamicCurves', function (type) { - if (type === 'dynamic') { - type = 'continuous'; - } - var emitChange = false; - for (var edgeId in _this2.body.edges) { - if (_this2.body.edges.hasOwnProperty(edgeId)) { - var edge = _this2.body.edges[edgeId]; - var edgeData = _this2.body.data.edges._data[edgeId]; - - // only forcilby remove the smooth curve if the data has been set of the edge has the smooth curves defined. - // this is because a change in the global would not affect these curves. - if (edgeData !== undefined) { - var edgeOptions = edgeData.smooth; - if (edgeOptions !== undefined) { - if (edgeOptions.enabled === true && edgeOptions.type === 'dynamic') { - if (type === undefined) { - edge.setOptions({ smooth: false }); - } else { - edge.setOptions({ smooth: { type: type } }); - } - emitChange = true; - } - } - } - } - } - if (emitChange === true) { - _this2.body.emitter.emit('_dataChanged'); - } - }); - - // this is called when options of EXISTING nodes or edges have changed. - this.body.emitter.on('_dataUpdated', function () { - _this2.reconnectEdges(); - _this2.markAllEdgesAsDirty(); - }); - - // refresh the edges. Used when reverting from hierarchical layout - this.body.emitter.on('refreshEdges', this.refresh.bind(this)); - this.body.emitter.on('refresh', this.refresh.bind(this)); - this.body.emitter.on('destroy', function () { - delete _this2.body.functions.createEdge; - delete _this2.edgesListeners.add; - delete _this2.edgesListeners.update; - delete _this2.edgesListeners.remove; - delete _this2.edgesListeners; - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - // use the parser from the Edge class to fill in all shorthand notations - _componentsEdge2['default'].parseOptions(this.options, options); - - // hanlde multiple input cases for color - if (options.color !== undefined) { - this.markAllEdgesAsDirty(); - } - - // update smooth settings in all edges - var dataChanged = false; - if (options.smooth !== undefined) { - for (var edgeId in this.body.edges) { - if (this.body.edges.hasOwnProperty(edgeId)) { - dataChanged = this.body.edges[edgeId].updateEdgeType() || dataChanged; - } - } - } - - // update fonts in all edges - if (options.font !== undefined) { - // use the parser from the Label class to fill in all shorthand notations - _componentsSharedLabel2['default'].parseOptions(this.options.font, options); - for (var edgeId in this.body.edges) { - if (this.body.edges.hasOwnProperty(edgeId)) { - this.body.edges[edgeId].updateLabelModule(); - } - } - } + _inherits(CircleImageBase, _NodeBase); - // update the state of the variables if needed - if (options.hidden !== undefined || options.physics !== undefined || dataChanged === true) { - this.body.emitter.emit('_dataChanged'); - } - } - } - }, { - key: 'setData', + _createClass(CircleImageBase, [{ + key: '_resizeImage', /** - * Load edges by reading the data table - * @param {Array | DataSet | DataView} edges The data containing the edges. - * @private + * This function resizes the image by the options size when the image has not yet loaded. If the image has loaded, we + * force the update of the size again. + * * @private */ - value: function setData(edges) { - var _this3 = this; - - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - - var oldEdgesData = this.body.data.edges; - - if (edges instanceof DataSet || edges instanceof DataView) { - this.body.data.edges = edges; - } else if (Array.isArray(edges)) { - this.body.data.edges = new DataSet(); - this.body.data.edges.add(edges); - } else if (!edges) { - this.body.data.edges = new DataSet(); - } else { - throw new TypeError('Array or DataSet expected'); - } - - // TODO: is this null or undefined or false? - if (oldEdgesData) { - // unsubscribe from old dataset - util.forEach(this.edgesListeners, function (callback, event) { - oldEdgesData.off(event, callback); - }); - } - - // remove drawn edges - this.body.edges = {}; - - // TODO: is this null or undefined or false? - if (this.body.data.edges) { - // subscribe to new dataset - util.forEach(this.edgesListeners, function (callback, event) { - _this3.body.data.edges.on(event, callback); - }); - - // draw all new nodes - var ids = this.body.data.edges.getIds(); - this.add(ids, true); + value: function _resizeImage() { + var force = false; + if (!this.imageObj.width || !this.imageObj.height) { + // undefined or 0 + this.imageLoaded = false; + } else if (this.imageLoaded === false) { + this.imageLoaded = true; + force = true; } - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); + if (!this.width || !this.height || force === true) { + // undefined or 0 + var width, height, ratio; + if (this.imageObj.width && this.imageObj.height) { + // not undefined or 0 + width = 0; + height = 0; + } + if (this.imageObj.width > this.imageObj.height) { + ratio = this.imageObj.width / this.imageObj.height; + width = this.options.size * 2 * ratio || this.imageObj.width; + height = this.options.size * 2 || this.imageObj.height; + } else { + if (this.imageObj.width && this.imageObj.height) { + // not undefined or 0 + ratio = this.imageObj.height / this.imageObj.width; + } else { + ratio = 1; + } + width = this.options.size * 2 || this.imageObj.width; + height = this.options.size * 2 * ratio || this.imageObj.height; + } + this.width = width; + this.height = height; + this.radius = 0.5 * this.width; } } }, { - key: 'add', - - /** - * Add edges - * @param {Number[] | String[]} ids - * @private - */ - value: function add(ids) { - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - - var edges = this.body.edges; - var edgesData = this.body.data.edges; + key: '_drawRawCircle', + value: function _drawRawCircle(ctx, x, y, selected, hover, size) { + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; - var oldEdge = edges[id]; - if (oldEdge) { - oldEdge.disconnect(); - } + ctx.lineWidth = selected ? selectionLineWidth : borderWidth; + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); - var data = edgesData.get(id, { 'showInternalIds': true }); - edges[id] = this.create(data); - } + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + ctx.circle(x, y, size); - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: 'update', + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fill(); - /** - * Update existing edges, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - value: function update(ids) { - var edges = this.body.edges; - var edgesData = this.body.data.edges; - var dataChanged = false; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var data = edgesData.get(id); - var edge = edges[id]; - if (edge === null) { - // update edge - edge.disconnect(); - dataChanged = edge.setOptions(data) || dataChanged; // if a support node is added, data can be changed. - edge.connect(); - } else { - // create edge - this.body.edges[id] = this.create(data); - dataChanged = true; - } - } + // disable shadows for other elements. + this.disableShadow(ctx); - if (dataChanged === true) { - this.body.emitter.emit('_dataChanged'); - } else { - this.body.emitter.emit('_dataUpdated'); - } + ctx.stroke(); } }, { - key: 'remove', + key: '_drawImageAtPosition', + value: function _drawImageAtPosition(ctx) { + if (this.imageObj.width != 0) { + // draw the image + ctx.globalAlpha = 1; - /** - * Remove existing edges. Non existing ids will be ignored - * @param {Number[] | String[]} ids - * @private - */ - value: function remove(ids) { - var edges = this.body.edges; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var edge = edges[id]; - if (edge !== undefined) { - if (edge.via != null) { - delete this.body.supportNodes[edge.via.id]; - } - edge.disconnect(); - delete edges[id]; - } - } + // draw shadow if enabled + this.enableShadow(ctx); + ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); - this.body.emitter.emit('_dataChanged'); - } - }, { - key: 'refresh', - value: function refresh() { - var edges = this.body.edges; - for (var edgeId in edges) { - var edge = undefined; - if (edges.hasOwnProperty(edgeId)) { - edge = edges[edgeId]; - } - var data = this.body.data.edges._data[edgeId]; - if (edge !== undefined && data !== undefined) { - edge.setOptions(data); - } - } - } - }, { - key: 'create', - value: function create(properties) { - return new _componentsEdge2['default'](properties, this.body, this.options); - } - }, { - key: 'markAllEdgesAsDirty', - value: function markAllEdgesAsDirty() { - for (var edgeId in this.body.edges) { - this.body.edges[edgeId].edgeType.colorDirty = true; + // disable shadows for other elements. + this.disableShadow(ctx); } } }, { - key: 'reconnectEdges', - - /** - * Reconnect all edges - * @private - */ - value: function reconnectEdges() { - var id; - var nodes = this.body.nodes; - var edges = this.body.edges; - - for (id in nodes) { - if (nodes.hasOwnProperty(id)) { - nodes[id].edges = []; - } - } + key: '_drawImageLabel', + value: function _drawImageLabel(ctx, x, y, selected) { + var yLabel; + var offset = 0; - for (id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - edge.from = null; - edge.to = null; - edge.connect(); + if (this.height !== undefined) { + offset = this.height * 0.5; + var labelDimensions = this.labelModule.getTextSize(ctx); + if (labelDimensions.lineCount >= 1) { + offset += labelDimensions.height / 2; } } - } - }, { - key: 'getConnectedNodes', - value: function getConnectedNodes(edgeId) { - var nodeList = []; - if (this.body.edges[edgeId] !== undefined) { - var edge = this.body.edges[edgeId]; - if (edge.fromId) { - nodeList.push(edge.fromId); - } - if (edge.toId) { - nodeList.push(edge.toId); - } + + yLabel = y + offset; + + if (this.options.label) { + this.labelOffset = offset; } - return nodeList; + this.labelModule.draw(ctx, x, yLabel, selected, 'hanging'); } }]); - return EdgesHandler; - })(); + return CircleImageBase; + })(_utilNodeBase2['default']); - exports['default'] = EdgesHandler; + exports['default'] = CircleImageBase; module.exports = exports['default']; /***/ }, -/* 82 */ +/* 69 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -30062,560 +29797,361 @@ return /******/ (function(modules) { // webpackBootstrap var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _sharedLabel = __webpack_require__(63); + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _sharedLabel2 = _interopRequireDefault(_sharedLabel); + var _utilCircleImageBase = __webpack_require__(68); - var _edgesBezierEdgeDynamic = __webpack_require__(83); + var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); - var _edgesBezierEdgeDynamic2 = _interopRequireDefault(_edgesBezierEdgeDynamic); + var CircularImage = (function (_CircleImageBase) { + function CircularImage(options, body, labelModule, imageObj) { + _classCallCheck(this, CircularImage); - var _edgesBezierEdgeStatic = __webpack_require__(86); + _get(Object.getPrototypeOf(CircularImage.prototype), 'constructor', this).call(this, options, body, labelModule); + this.imageObj = imageObj; + this._swapToImageResizeWhenImageLoaded = true; + } - var _edgesBezierEdgeStatic2 = _interopRequireDefault(_edgesBezierEdgeStatic); + _inherits(CircularImage, _CircleImageBase); - var _edgesStraightEdge = __webpack_require__(87); + _createClass(CircularImage, [{ + key: 'resize', + value: function resize() { + if (this.imageObj.src === undefined || this.imageObj.width === undefined || this.imageObj.height === undefined) { + if (!this.width) { + var diameter = this.options.size * 2; + this.width = diameter; + this.height = diameter; + this._swapToImageResizeWhenImageLoaded = true; + this.radius = 0.5 * this.width; + } + } else { + if (this._swapToImageResizeWhenImageLoaded) { + this.width = undefined; + this.height = undefined; + this._swapToImageResizeWhenImageLoaded = false; + } + this._resizeImage(); + } + } + }, { + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this.resize(); - var _edgesStraightEdge2 = _interopRequireDefault(_edgesStraightEdge); + this.left = x - this.width / 2; + this.top = y - this.height / 2; - var util = __webpack_require__(3); + var size = Math.min(0.5 * this.height, 0.5 * this.width); - /** - * @class Edge - * - * A edge connects two nodes - * @param {Object} properties Object with options. Must contain - * At least options from and to. - * Available options: from (number), - * to (number), label (string, color (string), - * width (number), style (string), - * length (number), title (string) - * @param {Network} network A Network object, used to find and edge to - * nodes. - * @param {Object} constants An object with default values for - * example for the color - */ + this._drawRawCircle(ctx, x, y, selected, hover, size); - var Edge = (function () { - function Edge(options, body, globalOptions) { - _classCallCheck(this, Edge); + ctx.save(); + ctx.circle(x, y, size); + ctx.stroke(); + ctx.clip(); - if (body === undefined) { - throw 'No body provided'; - } - this.options = util.bridgeObject(globalOptions); - this.body = body; + this._drawImageAtPosition(ctx); - // initialize variables - this.id = undefined; - this.fromId = undefined; - this.toId = undefined; - this.selected = false; - this.hover = false; - this.labelDirty = true; - this.colorDirty = true; + ctx.restore(); - this.baseWidth = this.options.width; - this.baseFontSize = this.options.font.size; + this._drawImageLabel(ctx, x, y, selected); - this.from = undefined; // a node - this.to = undefined; // a node + this.updateBoundingBox(x, y); + } + }, { + key: 'updateBoundingBox', + value: function updateBoundingBox(x, y) { + this.boundingBox.top = y - this.options.size; + this.boundingBox.left = x - this.options.size; + this.boundingBox.right = x + this.options.size; + this.boundingBox.bottom = y + this.options.size; + this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); + this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); + this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelOffset); + } + }, { + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + return this._distanceToBorder(angle); + } + }]); - this.edgeType = undefined; + return CircularImage; + })(_utilCircleImageBase2['default']); - this.connected = false; + exports['default'] = CircularImage; + module.exports = exports['default']; - this.labelModule = new _sharedLabel2['default'](this.body, this.options); +/***/ }, +/* 70 */ +/***/ function(module, exports, __webpack_require__) { - this.setOptions(options); - } + 'use strict'; - _createClass(Edge, [{ - key: 'setOptions', + Object.defineProperty(exports, '__esModule', { + value: true + }); - /** - * Set or overwrite options for the edge - * @param {Object} options an object with options - * @param doNotEmit - */ - value: function setOptions(options) { - if (!options) { - return; - } - this.colorDirty = true; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - Edge.parseOptions(this.options, options, true); + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - if (options.id !== undefined) { - this.id = options.id; - } - if (options.from !== undefined) { - this.fromId = options.from; - } - if (options.to !== undefined) { - this.toId = options.to; - } - if (options.title !== undefined) { - this.title = options.title; - } - if (options.value !== undefined) { - options.value = parseInt(options.value); - } + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - // update label Module - this.updateLabelModule(); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var dataChanged = this.updateEdgeType(); + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - // if anything has been updates, reset the selection width and the hover width - this._setInteractionWidths(); + var _utilNodeBase = __webpack_require__(66); - // A node is connected when it has a from and to node that both exist in the network.body.nodes. - this.connect(); + var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); - if (options.hidden !== undefined || options.physics !== undefined) { - dataChanged = true; - } + var Database = (function (_NodeBase) { + function Database(options, body, labelModule) { + _classCallCheck(this, Database); - return dataChanged; - } - }, { - key: 'updateLabelModule', + _get(Object.getPrototypeOf(Database.prototype), 'constructor', this).call(this, options, body, labelModule); + } - /** - * update the options in the label module - */ - value: function updateLabelModule() { - this.labelModule.setOptions(this.options, true); - if (this.labelModule.baseSize !== undefined) { - this.baseFontSize = this.labelModule.baseSize; + _inherits(Database, _NodeBase); + + _createClass(Database, [{ + key: 'resize', + value: function resize(ctx, selected) { + if (this.width === undefined) { + var margin = 5; + var textSize = this.labelModule.getTextSize(ctx, selected); + var size = textSize.width + 2 * margin; + this.width = size; + this.height = size; + this.radius = 0.5 * this.width; } } }, { - key: 'updateEdgeType', - - /** - * update the edge type, set the options - * @returns {boolean} - */ - value: function updateEdgeType() { - var dataChanged = false; - var changeInType = true; - if (this.edgeType !== undefined) { - if (this.edgeType instanceof _edgesBezierEdgeDynamic2['default'] && this.options.smooth.enabled === true && this.options.smooth.type === 'dynamic') { - changeInType = false; - } - if (this.edgeType instanceof _edgesBezierEdgeStatic2['default'] && this.options.smooth.enabled === true && this.options.smooth.type !== 'dynamic') { - changeInType = false; - } - if (this.edgeType instanceof _edgesStraightEdge2['default'] && this.options.smooth.enabled === false) { - changeInType = false; - } + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx, selected); + this.left = x - this.width / 2; + this.top = y - this.height / 2; - if (changeInType === true) { - dataChanged = this.edgeType.cleanup(); - } - } + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - if (changeInType === true) { - if (this.options.smooth.enabled === true) { - if (this.options.smooth.type === 'dynamic') { - dataChanged = true; - this.edgeType = new _edgesBezierEdgeDynamic2['default'](this.options, this.body, this.labelModule); - } else { - this.edgeType = new _edgesBezierEdgeStatic2['default'](this.options, this.body, this.labelModule); - } - } else { - this.edgeType = new _edgesStraightEdge2['default'](this.options, this.body, this.labelModule); - } - } else { - // if nothing changes, we just set the options. - this.edgeType.setOptions(this.options); - } + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + ctx.lineWidth = this.selected ? selectionLineWidth : borderWidth; + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); - return dataChanged; - } - }, { - key: 'togglePhysics', + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + ctx.database(x - this.width / 2, y - this.height * 0.5, this.width, this.height); - /** - * Enable or disable the physics. - * @param status - */ - value: function togglePhysics(status) { - this.options.physics = status; - this.edgeType.togglePhysics(status); - } - }, { - key: 'connect', + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fill(); - /** - * Connect an edge to its nodes - */ - value: function connect() { - this.disconnect(); + // disable shadows for other elements. + this.disableShadow(ctx); - this.from = this.body.nodes[this.fromId] || undefined; - this.to = this.body.nodes[this.toId] || undefined; - this.connected = this.from !== undefined && this.to !== undefined; + ctx.stroke(); - if (this.connected === true) { - this.from.attachEdge(this); - this.to.attachEdge(this); - } else { - if (this.from) { - this.from.detachEdge(this); - } - if (this.to) { - this.to.detachEdge(this); - } - } + this.updateBoundingBox(x, y); - this.edgeType.connect(); + this.labelModule.draw(ctx, x, y, selected); } }, { - key: 'disconnect', - - /** - * Disconnect an edge from its nodes - */ - value: function disconnect() { - if (this.from) { - this.from.detachEdge(this); - this.from = undefined; - } - if (this.to) { - this.to.detachEdge(this); - this.to = undefined; - } + key: 'updateBoundingBox', + value: function updateBoundingBox(x, y) { + this.left = x - this.width * 0.5; + this.top = y - this.height * 0.5; - this.connected = false; + this.boundingBox.left = this.left; + this.boundingBox.top = this.top; + this.boundingBox.bottom = this.top + this.height; + this.boundingBox.right = this.left + this.width; } }, { - key: 'getTitle', - - /** - * get the title of this edge. - * @return {string} title The title of the edge, or undefined when no title - * has been set. - */ - value: function getTitle() { - return this.title; + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); } - }, { - key: 'isSelected', + }]); - /** - * check if this node is selecte - * @return {boolean} selected True if node is selected, else false - */ - value: function isSelected() { - return this.selected; - } - }, { - key: 'getValue', + return Database; + })(_utilNodeBase2['default']); - /** - * Retrieve the value of the edge. Can be undefined - * @return {Number} value - */ - value: function getValue() { - return this.options.value; - } - }, { - key: 'setValueRange', + exports['default'] = Database; + module.exports = exports['default']; - /** - * Adjust the value range of the edge. The edge will adjust it's width - * based on its value. - * @param {Number} min - * @param {Number} max - * @param total - */ - value: function setValueRange(min, max, total) { - if (this.options.value !== undefined) { - var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value); - var widthDiff = this.options.scaling.max - this.options.scaling.min; - if (this.options.scaling.label.enabled === true) { - var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; - this.options.font.size = this.options.scaling.label.min + scale * fontDiff; - } - this.options.width = this.options.scaling.min + scale * widthDiff; - } else { - this.options.width = this.baseWidth; - this.options.font.size = this.baseFontSize; - } +/***/ }, +/* 71 */ +/***/ function(module, exports, __webpack_require__) { - this._setInteractionWidths(); - } - }, { - key: '_setInteractionWidths', - value: function _setInteractionWidths() { - if (typeof this.options.hoverWidth === 'function') { - this.edgeType.hoverWidth = this.options.hoverWidth(this.options.width); - } else { - this.edgeType.hoverWidth = this.options.hoverWidth + this.options.width; - } + 'use strict'; - if (typeof this.options.selectionWidth === 'function') { - this.edgeType.selectionWidth = this.options.selectionWidth(this.options.width); - } else { - this.edgeType.selectionWidth = this.options.selectionWidth + this.options.width; - } - } - }, { - key: 'draw', + Object.defineProperty(exports, '__esModule', { + value: true + }); - /** - * Redraw a edge - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - value: function draw(ctx) { - var via = this.edgeType.drawLine(ctx, this.selected, this.hover); - this.drawArrows(ctx, via); - this.drawLabel(ctx, via); - } - }, { - key: 'drawArrows', - value: function drawArrows(ctx, viaNode) { - if (this.options.arrows.from.enabled === true) { - this.edgeType.drawArrowHead(ctx, 'from', viaNode, this.selected, this.hover); - } - if (this.options.arrows.middle.enabled === true) { - this.edgeType.drawArrowHead(ctx, 'middle', viaNode, this.selected, this.hover); - } - if (this.options.arrows.to.enabled === true) { - this.edgeType.drawArrowHead(ctx, 'to', viaNode, this.selected, this.hover); - } - } - }, { - key: 'drawLabel', - value: function drawLabel(ctx, viaNode) { - if (this.options.label !== undefined) { - // set style - var node1 = this.from; - var node2 = this.to; - var selected = this.from.selected || this.to.selected || this.selected; - if (node1.id != node2.id) { - this.labelModule.pointToSelf = false; - var point = this.edgeType.getPoint(0.5, viaNode); - ctx.save(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // if the label has to be rotated: - if (this.options.font.align !== 'horizontal') { - this.labelModule.calculateLabelSize(ctx, selected, point.x, point.y); - ctx.translate(point.x, this.labelModule.size.yLine); - this._rotateForLabelAlignment(ctx); - } + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - // draw the label - this.labelModule.draw(ctx, point.x, point.y, selected); - ctx.restore(); - } else { - // Ignore the orientations. - this.labelModule.pointToSelf = true; - var x, y; - var radius = this.options.selfReferenceSize; - if (node1.shape.width > node1.shape.height) { - x = node1.x + node1.shape.width * 0.5; - y = node1.y - radius; - } else { - x = node1.x + radius; - y = node1.y - node1.shape.height * 0.5; - } - point = this._pointOnCircle(x, y, radius, 0.125); - this.labelModule.draw(ctx, point.x, point.y, selected); - } - } - } - }, { - key: 'isOverlappingWith', + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top - * @return {boolean} True if location is located on the edge - */ - value: function isOverlappingWith(obj) { - if (this.connected) { - var distMax = 10; - var xFrom = this.from.x; - var yFrom = this.from.y; - var xTo = this.to.x; - var yTo = this.to.y; - var xObj = obj.left; - var yObj = obj.top; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var dist = this.edgeType.getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); + var _utilShapeBase = __webpack_require__(72); - return dist < distMax; - } else { - return false; - } - } - }, { - key: '_rotateForLabelAlignment', + var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); - /** - * Rotates the canvas so the text is most readable - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _rotateForLabelAlignment(ctx) { - var dy = this.from.y - this.to.y; - var dx = this.from.x - this.to.x; - var angleInDegrees = Math.atan2(dy, dx); + var Diamond = (function (_ShapeBase) { + function Diamond(options, body, labelModule) { + _classCallCheck(this, Diamond); - // rotate so label it is readable - if (angleInDegrees < -1 && dx < 0 || angleInDegrees > 0 && dx < 0) { - angleInDegrees = angleInDegrees + Math.PI; - } + _get(Object.getPrototypeOf(Diamond.prototype), 'constructor', this).call(this, options, body, labelModule); + } - ctx.rotate(angleInDegrees); - } - }, { - key: '_pointOnCircle', + _inherits(Diamond, _ShapeBase); - /** - * Get a point on a circle - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - value: function _pointOnCircle(x, y, radius, percentage) { - var angle = percentage * 2 * Math.PI; - return { - x: x + radius * Math.cos(angle), - y: y - radius * Math.sin(angle) - }; + _createClass(Diamond, [{ + key: 'resize', + value: function resize(ctx) { + this._resizeShape(); } }, { - key: 'select', - value: function select() { - this.selected = true; + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, 'diamond', 4, x, y, selected, hover); } }, { - key: 'unselect', - value: function unselect() { - this.selected = false; + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + return this._distanceToBorder(angle); } - }], [{ - key: 'parseOptions', - value: function parseOptions(parentOptions, newOptions) { - var allowDeletion = arguments[2] === undefined ? false : arguments[2]; + }]); - var fields = ['id', 'from', 'hidden', 'hoverWidth', 'label', 'length', 'line', 'opacity', 'physics', 'selectionWidth', 'selfReferenceSize', 'to', 'title', 'value', 'width']; + return Diamond; + })(_utilShapeBase2['default']); - // only deep extend the items in the field array. These do not have shorthand. - util.selectiveDeepExtend(fields, parentOptions, newOptions, allowDeletion); + exports['default'] = Diamond; + module.exports = exports['default']; - util.mergeOptions(parentOptions, newOptions, 'smooth'); - util.mergeOptions(parentOptions, newOptions, 'shadow'); +/***/ }, +/* 72 */ +/***/ function(module, exports, __webpack_require__) { - if (newOptions.dashes !== undefined && newOptions.dashes !== null) { - parentOptions.dashes = newOptions.dashes; - } else if (allowDeletion === true && newOptions.dashes === null) { - parentOptions.dashes = undefined; - delete parentOptions.dashes; - } + 'use strict'; - // set the scaling newOptions - if (newOptions.scaling !== undefined && newOptions.scaling !== null) { - if (newOptions.scaling.min !== undefined) { - parentOptions.scaling.min = newOptions.scaling.min; - } - if (newOptions.scaling.max !== undefined) { - parentOptions.scaling.max = newOptions.scaling.max; - } - util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label'); - } else if (allowDeletion === true && newOptions.scaling === null) { - parentOptions.scaling = undefined; - delete parentOptions.scaling; - } + Object.defineProperty(exports, '__esModule', { + value: true + }); - // hanlde multiple input cases for arrows - if (newOptions.arrows !== undefined && newOptions.arrows !== null) { - if (typeof newOptions.arrows === 'string') { - var arrows = newOptions.arrows.toLowerCase(); - if (arrows.indexOf('to') != -1) { - parentOptions.arrows.to.enabled = true; - } - if (arrows.indexOf('middle') != -1) { - parentOptions.arrows.middle.enabled = true; - } - if (arrows.indexOf('from') != -1) { - parentOptions.arrows.from.enabled = true; - } - } else if (typeof newOptions.arrows === 'object') { - util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'to'); - util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'middle'); - util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'from'); - } else { - throw new Error('The arrow newOptions can only be an object or a string. Refer to the documentation. You used:' + JSON.stringify(newOptions.arrows)); - } - } else if (allowDeletion === true && newOptions.arrows === null) { - parentOptions.arrows = undefined; - delete parentOptions.arrows; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilNodeBase = __webpack_require__(66); + + var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + + var ShapeBase = (function (_NodeBase) { + function ShapeBase(options, body, labelModule) { + _classCallCheck(this, ShapeBase); + + _get(Object.getPrototypeOf(ShapeBase.prototype), 'constructor', this).call(this, options, body, labelModule); + } + + _inherits(ShapeBase, _NodeBase); + + _createClass(ShapeBase, [{ + key: '_resizeShape', + value: function _resizeShape() { + if (this.width === undefined) { + var size = 2 * this.options.size; + this.width = size; + this.height = size; + this.radius = 0.5 * this.width; } + } + }, { + key: '_drawShape', + value: function _drawShape(ctx, shape, sizeMultiplier, x, y, selected, hover) { + this._resizeShape(); - // hanlde multiple input cases for color - if (newOptions.color !== undefined && newOptions.color !== null) { - if (util.isString(newOptions.color)) { - parentOptions.color.color = newOptions.color; - parentOptions.color.highlight = newOptions.color; - parentOptions.color.hover = newOptions.color; - parentOptions.color.inherit = false; - } else { - var colorsDefined = false; - if (newOptions.color.color !== undefined) { - parentOptions.color.color = newOptions.color.color;colorsDefined = true; - } - if (newOptions.color.highlight !== undefined) { - parentOptions.color.highlight = newOptions.color.highlight;colorsDefined = true; - } - if (newOptions.color.hover !== undefined) { - parentOptions.color.hover = newOptions.color.hover;colorsDefined = true; - } - if (newOptions.color.inherit !== undefined) { - parentOptions.color.inherit = newOptions.color.inherit; - } - if (newOptions.color.opacity !== undefined) { - parentOptions.color.opacity = Math.min(1, Math.max(0, newOptions.color.opacity)); - } + this.left = x - this.width / 2; + this.top = y - this.height / 2; - if (newOptions.color.inherit === undefined && colorsDefined === true) { - parentOptions.color.inherit = false; - } - } - } else if (allowDeletion === true && newOptions.color === null) { - parentOptions.color = undefined; - delete parentOptions.color; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + ctx.lineWidth = selected ? selectionLineWidth : borderWidth; + ctx.lineWidth /= this.body.view.scale; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + ctx[shape](x, y, this.options.size); + + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fill(); + + // disable shadows for other elements. + this.disableShadow(ctx); + + ctx.stroke(); + + if (this.options.label !== undefined) { + var yLabel = y + 0.5 * this.height + 3; // the + 3 is to offset it a bit below the node. + this.labelModule.draw(ctx, x, yLabel, selected, 'hanging'); } - // handle the font settings - if (newOptions.font !== undefined) { - _sharedLabel2['default'].parseOptions(parentOptions.font, newOptions); + this.updateBoundingBox(x, y); + } + }, { + key: 'updateBoundingBox', + value: function updateBoundingBox(x, y) { + this.boundingBox.top = y - this.options.size; + this.boundingBox.left = x - this.options.size; + this.boundingBox.right = x + this.options.size; + this.boundingBox.bottom = y + this.options.size; + + if (this.options.label !== undefined) { + this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); + this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); + this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height + 3); } } }]); - return Edge; - })(); + return ShapeBase; + })(_utilNodeBase2['default']); - exports['default'] = Edge; + exports['default'] = ShapeBase; module.exports = exports['default']; /***/ }, -/* 83 */ +/* 73 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -30634,152 +30170,267 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilBezierEdgeBase = __webpack_require__(84); + var _utilShapeBase = __webpack_require__(72); - var _utilBezierEdgeBase2 = _interopRequireDefault(_utilBezierEdgeBase); + var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); - var BezierEdgeDynamic = (function (_BezierEdgeBase) { - function BezierEdgeDynamic(options, body, labelModule) { - _classCallCheck(this, BezierEdgeDynamic); + var Dot = (function (_ShapeBase) { + function Dot(options, body, labelModule) { + _classCallCheck(this, Dot); - //this.via = undefined; // Here for completeness but not allowed to defined before super() is invoked. - _get(Object.getPrototypeOf(BezierEdgeDynamic.prototype), 'constructor', this).call(this, options, body, labelModule); // --> this calls the setOptions below + _get(Object.getPrototypeOf(Dot.prototype), 'constructor', this).call(this, options, body, labelModule); } - _inherits(BezierEdgeDynamic, _BezierEdgeBase); + _inherits(Dot, _ShapeBase); - _createClass(BezierEdgeDynamic, [{ - key: 'setOptions', - value: function setOptions(options) { - this.options = options; - this.id = this.options.id; - this.setupSupportNode(); - this.connect(); + _createClass(Dot, [{ + key: 'resize', + value: function resize(ctx) { + this._resizeShape(); } }, { - key: 'connect', - value: function connect() { - this.from = this.body.nodes[this.options.from]; - this.to = this.body.nodes[this.options.to]; - if (this.from === undefined || this.to === undefined) { - this.via.setOptions({ physics: false }); - } else { - // fix weird behaviour where a selfreferencing node has physics enabled - if (this.from.id === this.to.id) { - this.via.setOptions({ physics: false }); - } else { - this.via.setOptions({ physics: true }); + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, 'circle', 2, x, y, selected, hover); + } + }, { + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + return this.options.size + this.options.borderWidth; + } + }]); + + return Dot; + })(_utilShapeBase2['default']); + + exports['default'] = Dot; + module.exports = exports['default']; + +/***/ }, +/* 74 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilNodeBase = __webpack_require__(66); + + var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + + var Ellipse = (function (_NodeBase) { + function Ellipse(options, body, labelModule) { + _classCallCheck(this, Ellipse); + + _get(Object.getPrototypeOf(Ellipse.prototype), 'constructor', this).call(this, options, body, labelModule); + } + + _inherits(Ellipse, _NodeBase); + + _createClass(Ellipse, [{ + key: 'resize', + value: function resize(ctx, selected) { + if (this.width === undefined) { + var textSize = this.labelModule.getTextSize(ctx, selected); + + this.width = textSize.width * 1.5; + this.height = textSize.height * 2; + if (this.width < this.height) { + this.width = this.height; } + this.radius = 0.5 * this.width; } } }, { - key: 'cleanup', - value: function cleanup() { - if (this.via !== undefined) { - delete this.body.nodes[this.via.id]; - this.via = undefined; - return true; - } - return false; + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx, selected); + this.left = x - this.width * 0.5; + this.top = y - this.height * 0.5; + + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + + ctx.lineWidth = selected ? selectionLineWidth : borderWidth; + ctx.lineWidth /= this.body.view.scale; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + ctx.ellipse(this.left, this.top, this.width, this.height); + + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fill(); + + // disable shadows for other elements. + this.disableShadow(ctx); + + ctx.stroke(); + + this.updateBoundingBox(x, y); + this.labelModule.draw(ctx, x, y, selected); } }, { - key: 'togglePhysics', - value: function togglePhysics(status) { - this.via.setOptions({ physics: status }); + key: 'updateBoundingBox', + value: function updateBoundingBox(x, y) { + this.left = x - this.width * 0.5; + this.top = y - this.height * 0.5; + + this.boundingBox.left = this.left; + this.boundingBox.top = this.top; + this.boundingBox.bottom = this.top + this.height; + this.boundingBox.right = this.left + this.width; } }, { - key: 'setupSupportNode', + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + var a = this.width * 0.5; + var b = this.height * 0.5; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); + } + }]); - /** - * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but - * are used for the force calculation. - * - * The changed data is not called, if needed, it is returned by the main edge constructor. - * @private - */ - value: function setupSupportNode() { - if (this.via === undefined) { - var nodeId = 'edgeId:' + this.id; - var node = this.body.functions.createNode({ - id: nodeId, - shape: 'circle', - physics: true, - hidden: true - }); - this.body.nodes[nodeId] = node; - this.via = node; - this.via.parentEdgeId = this.id; - this.positionBezierNode(); + return Ellipse; + })(_utilNodeBase2['default']); + + exports['default'] = Ellipse; + module.exports = exports['default']; + +/***/ }, +/* 75 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilNodeBase = __webpack_require__(66); + + var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + + var Icon = (function (_NodeBase) { + function Icon(options, body, labelModule) { + _classCallCheck(this, Icon); + + _get(Object.getPrototypeOf(Icon.prototype), 'constructor', this).call(this, options, body, labelModule); + } + + _inherits(Icon, _NodeBase); + + _createClass(Icon, [{ + key: 'resize', + value: function resize(ctx) { + if (this.width === undefined) { + var margin = 5; + var iconSize = { + width: Number(this.options.icon.size), + height: Number(this.options.icon.size) + }; + this.width = iconSize.width + 2 * margin; + this.height = iconSize.height + 2 * margin; + this.radius = 0.5 * this.width; } } }, { - key: 'positionBezierNode', - value: function positionBezierNode() { - if (this.via !== undefined && this.from !== undefined && this.to !== undefined) { - this.via.x = 0.5 * (this.from.x + this.to.x); - this.via.y = 0.5 * (this.from.y + this.to.y); - } else if (this.via !== undefined) { - this.via.x = 0; - this.via.y = 0; + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx); + this.options.icon.size = this.options.icon.size || 50; + + this.left = x - this.width * 0.5; + this.top = y - this.height * 0.5; + this._icon(ctx, x, y, selected); + + if (this.options.label !== undefined) { + var iconTextSpacing = 5; + this.labelModule.draw(ctx, x, y + this.height * 0.5 + iconTextSpacing, selected); } + + this.updateBoundingBox(x, y); } }, { - key: '_line', - - /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _line(ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - ctx.quadraticCurveTo(this.via.x, this.via.y, this.to.x, this.to.y); - // draw shadow if enabled - this.enableShadow(ctx); - ctx.stroke(); - this.disableShadow(ctx); - return this.via; + key: 'updateBoundingBox', + value: function updateBoundingBox(x, y) { + this.boundingBox.top = y - this.options.icon.size * 0.5; + this.boundingBox.left = x - this.options.icon.size * 0.5; + this.boundingBox.right = x + this.options.icon.size * 0.5; + this.boundingBox.bottom = y + this.options.icon.size * 0.5; + + if (this.options.label !== undefined) { + var iconTextSpacing = 5; + this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); + this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); + this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height + iconTextSpacing); + } } }, { - key: 'getPoint', + key: '_icon', + value: function _icon(ctx, x, y, selected) { + var iconSize = Number(this.options.icon.size); - /** - * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way - * @param percentage - * @param via - * @returns {{x: number, y: number}} - * @private - */ - value: function getPoint(percentage) { - var t = percentage; - var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * this.via.x + Math.pow(t, 2) * this.to.x; - var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * this.via.y + Math.pow(t, 2) * this.to.y; + if (this.options.icon.code !== undefined) { + ctx.font = (selected ? 'bold ' : '') + iconSize + 'px ' + this.options.icon.face; - return { x: x, y: y }; - } - }, { - key: '_findBorderPosition', - value: function _findBorderPosition(nearNode, ctx) { - return this._findBorderPositionBezier(nearNode, ctx, this.via); + // draw icon + ctx.fillStyle = this.options.icon.color || 'black'; + ctx.textAlign = 'center'; + ctx.textBaseline = 'middle'; + + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fillText(this.options.icon.code, x, y); + + // disable shadows for other elements. + this.disableShadow(ctx); + } else { + console.error('When using the icon shape, you need to define the code in the icon options object. This can be done per node or globally.'); + } } }, { - key: '_getDistanceToEdge', - value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { - // x3,y3 is the point - return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, this.via); + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + this._distanceToBorder(angle); } }]); - return BezierEdgeDynamic; - })(_utilBezierEdgeBase2['default']); + return Icon; + })(_utilNodeBase2['default']); - exports['default'] = BezierEdgeDynamic; + exports['default'] = Icon; module.exports = exports['default']; /***/ }, -/* 84 */ +/* 76 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -30790,7 +30441,7 @@ return /******/ (function(modules) { // webpackBootstrap var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - var _get = function get(_x2, _x3, _x4) { var _again = true; _function: while (_again) { var object = _x2, property = _x3, receiver = _x4; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x2 = parent; _x3 = property; _x4 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } @@ -30798,135 +30449,75 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _EdgeBase2 = __webpack_require__(85); + var _utilCircleImageBase = __webpack_require__(68); - var _EdgeBase3 = _interopRequireDefault(_EdgeBase2); + var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); - var BezierEdgeBase = (function (_EdgeBase) { - function BezierEdgeBase(options, body, labelModule) { - _classCallCheck(this, BezierEdgeBase); + var Image = (function (_CircleImageBase) { + function Image(options, body, labelModule, imageObj) { + _classCallCheck(this, Image); - _get(Object.getPrototypeOf(BezierEdgeBase.prototype), 'constructor', this).call(this, options, body, labelModule); + _get(Object.getPrototypeOf(Image.prototype), 'constructor', this).call(this, options, body, labelModule); + this.imageObj = imageObj; } - _inherits(BezierEdgeBase, _EdgeBase); + _inherits(Image, _CircleImageBase); - _createClass(BezierEdgeBase, [{ - key: '_findBorderPositionBezier', + _createClass(Image, [{ + key: 'resize', + value: function resize() { + this._resizeImage(); + } + }, { + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this.resize(); + this.left = x - this.width / 2; + this.top = y - this.height / 2; - /** - * This function uses binary search to look for the point where the bezier curve crosses the border of the node. - * - * @param nearNode - * @param ctx - * @param viaNode - * @param nearNode - * @param ctx - * @param viaNode - * @param nearNode - * @param ctx - * @param viaNode - */ - value: function _findBorderPositionBezier(nearNode, ctx) { - var viaNode = arguments[2] === undefined ? this._getViaCoordinates() : arguments[2]; + this._drawImageAtPosition(ctx); - var maxIterations = 10; - var iteration = 0; - var low = 0; - var high = 1; - var pos, angle, distanceToBorder, distanceToPoint, difference; - var threshold = 0.2; - var node = this.to; - var from = false; - if (nearNode.id === this.from.id) { - node = this.from; - from = true; - } + this._drawImageLabel(ctx, x, y, selected || hover); - while (low <= high && iteration < maxIterations) { - var middle = (low + high) * 0.5; + this.updateBoundingBox(x, y); + } + }, { + key: 'updateBoundingBox', + value: function updateBoundingBox(x, y) { + this.left = x - this.width / 2; + this.top = y - this.height / 2; - pos = this.getPoint(middle, viaNode); - angle = Math.atan2(node.y - pos.y, node.x - pos.x); - distanceToBorder = node.distanceToBorder(ctx, angle); - distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); - difference = distanceToBorder - distanceToPoint; - if (Math.abs(difference) < threshold) { - break; // found - } else if (difference < 0) { - // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. - if (from === false) { - low = middle; - } else { - high = middle; - } - } else { - if (from === false) { - high = middle; - } else { - low = middle; - } - } + this.boundingBox.top = this.top; + this.boundingBox.left = this.left; + this.boundingBox.right = this.left + this.width; + this.boundingBox.bottom = this.top + this.height; - iteration++; + if (this.options.label !== undefined) { + this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); + this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); + this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelOffset); } - pos.t = middle; - - return pos; } }, { - key: '_getDistanceToBezierEdge', - - /** - * Calculate the distance between a point (x3,y3) and a line segment from - * (x1,y1) to (x2,y2). - * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment - * @param {number} x1 - * @param {number} y1 - * @param {number} x2 - * @param {number} y2 - * @param {number} x3 - * @param {number} y3 - * @private - */ - value: function _getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via) { - // x3,y3 is the point - var xVia = undefined, - yVia = undefined; - xVia = via.x; - yVia = via.y; - var minDistance = 1000000000; - var distance = undefined; - var i = undefined, - t = undefined, - x = undefined, - y = undefined; - var lastX = x1; - var lastY = y1; - for (i = 1; i < 10; i++) { - t = 0.1 * i; - x = Math.pow(1 - t, 2) * x1 + 2 * t * (1 - t) * xVia + Math.pow(t, 2) * x2; - y = Math.pow(1 - t, 2) * y1 + 2 * t * (1 - t) * yVia + Math.pow(t, 2) * y2; - if (i > 0) { - distance = this._getDistanceToLine(lastX, lastY, x, y, x3, y3); - minDistance = distance < minDistance ? distance : minDistance; - } - lastX = x; - lastY = y; - } - - return minDistance; + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); } }]); - return BezierEdgeBase; - })(_EdgeBase3['default']); + return Image; + })(_utilCircleImageBase2['default']); - exports['default'] = BezierEdgeBase; + exports['default'] = Image; module.exports = exports['default']; /***/ }, -/* 85 */ +/* 77 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -30937,590 +30528,306 @@ return /******/ (function(modules) { // webpackBootstrap var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _slicedToArray(arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i['return']) _i['return'](); } finally { if (_d) throw _e; } } return _arr; } else { throw new TypeError('Invalid attempt to destructure non-iterable instance'); } } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - var util = __webpack_require__(3); - - var EdgeBase = (function () { - function EdgeBase(options, body, labelModule) { - _classCallCheck(this, EdgeBase); - - this.body = body; - this.labelModule = labelModule; - this.setOptions(options); - this.colorDirty = true; - this.color = {}; - this.selectionWidth = 2; - this.hoverWidth = 1.5; - } - - _createClass(EdgeBase, [{ - key: 'connect', - value: function connect() {} - }, { - key: 'cleanup', - value: function cleanup() { - return false; - } - }, { - key: 'setOptions', - value: function setOptions(options) { - this.options = options; - this.from = this.body.nodes[this.options.from]; - this.to = this.body.nodes[this.options.to]; - this.id = this.options.id; - } - }, { - key: 'togglePhysics', - - /** - * overloadable if the shape has to toggle the via node to disabled - * @param status - */ - value: function togglePhysics(status) {} - }, { - key: 'drawLine', - - /** - * Redraw a edge as a line - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function drawLine(ctx, selected, hover) { - // set style - ctx.strokeStyle = this.getColor(ctx, selected, hover); - ctx.lineWidth = this.getLineWidth(selected, hover); - var via = undefined; - if (this.options.dashes !== false) { - via = this._drawDashedLine(ctx); - } else { - via = this._drawLine(ctx); - } - return via; - } - }, { - key: '_drawLine', - value: function _drawLine(ctx) { - var via = undefined; - if (this.from != this.to) { - // draw line - via = this._line(ctx); - } else { - var _getCircleData = this._getCircleData(ctx); - - var _getCircleData2 = _slicedToArray(_getCircleData, 3); - - var x = _getCircleData2[0]; - var y = _getCircleData2[1]; - var radius = _getCircleData2[2]; - - this._circle(ctx, x, y, radius); - } - return via; - } - }, { - key: '_drawDashedLine', - value: function _drawDashedLine(ctx) { - var via = undefined; - ctx.lineCap = 'round'; - var pattern = [5, 5]; - if (Array.isArray(this.options.dashes) === true) { - pattern = this.options.dashes; - } - - // only firefox and chrome support this method, else we use the legacy one. - if (ctx.setLineDash !== undefined) { - ctx.save(); - - // set dash settings for chrome or firefox - ctx.setLineDash(pattern); - ctx.lineDashOffset = 0; - - // draw the line - if (this.from != this.to) { - // draw line - via = this._line(ctx); - } else { - var _getCircleData3 = this._getCircleData(ctx); - - var _getCircleData32 = _slicedToArray(_getCircleData3, 3); + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - var x = _getCircleData32[0]; - var y = _getCircleData32[1]; - var radius = _getCircleData32[2]; + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - this._circle(ctx, x, y, radius); - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - // restore the dash settings. - ctx.setLineDash([0]); - ctx.lineDashOffset = 0; - ctx.restore(); - } else { - // unsupporting smooth lines + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - if (this.from != this.to) { - // draw line - ctx.dashedLine(this.from.x, this.from.y, this.to.x, this.to.y, pattern); - } else { - var _getCircleData4 = this._getCircleData(ctx); + var _utilShapeBase = __webpack_require__(72); - var _getCircleData42 = _slicedToArray(_getCircleData4, 3); + var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); - var x = _getCircleData42[0]; - var y = _getCircleData42[1]; - var radius = _getCircleData42[2]; + var Square = (function (_ShapeBase) { + function Square(options, body, labelModule) { + _classCallCheck(this, Square); - this._circle(ctx, x, y, radius); - } - // draw shadow if enabled - this.enableShadow(ctx); + _get(Object.getPrototypeOf(Square.prototype), 'constructor', this).call(this, options, body, labelModule); + } - ctx.stroke(); + _inherits(Square, _ShapeBase); - // disable shadows for other elements. - this.disableShadow(ctx); - } - return via; + _createClass(Square, [{ + key: 'resize', + value: function resize() { + this._resizeShape(); } }, { - key: 'findBorderPosition', - value: function findBorderPosition(nearNode, ctx, options) { - if (this.from != this.to) { - return this._findBorderPosition(nearNode, ctx, options); - } else { - return this._findBorderPositionCircle(nearNode, ctx, options); - } + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, 'square', 2, x, y, selected, hover); } }, { - key: 'findBorderPositions', - value: function findBorderPositions(ctx) { - var from = {}; - var to = {}; - if (this.from != this.to) { - from = this._findBorderPosition(this.from, ctx); - to = this._findBorderPosition(this.to, ctx); - } else { - var _getCircleData5 = this._getCircleData(ctx); - - var _getCircleData52 = _slicedToArray(_getCircleData5, 3); - - var x = _getCircleData52[0]; - var y = _getCircleData52[1]; - var radius = _getCircleData52[2]; - - from = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); - to = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.6, high: 0.8, direction: 1 }); - } - return { from: from, to: to }; + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + return this._distanceToBorder(angle); } - }, { - key: '_getCircleData', - value: function _getCircleData(ctx) { - var x = undefined, - y = undefined; - var node = this.from; - var radius = this.options.selfReferenceSize; + }]); - if (ctx !== undefined) { - if (node.shape.width === undefined) { - node.shape.resize(ctx); - } - } + return Square; + })(_utilShapeBase2['default']); - // get circle coordinates - if (node.shape.width > node.shape.height) { - x = node.x + node.shape.width * 0.5; - y = node.y - radius; - } else { - x = node.x + radius; - y = node.y - node.shape.height * 0.5; - } - return [x, y, radius]; - } - }, { - key: '_pointOnCircle', + exports['default'] = Square; + module.exports = exports['default']; - /** - * Get a point on a circle - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - value: function _pointOnCircle(x, y, radius, percentage) { - var angle = percentage * 2 * Math.PI; - return { - x: x + radius * Math.cos(angle), - y: y - radius * Math.sin(angle) - }; - } - }, { - key: '_findBorderPositionCircle', +/***/ }, +/* 78 */ +/***/ function(module, exports, __webpack_require__) { - /** - * This function uses binary search to look for the point where the circle crosses the border of the node. - * @param node - * @param ctx - * @param options - * @returns {*} - * @private - */ - value: function _findBorderPositionCircle(node, ctx, options) { - var x = options.x; - var y = options.y; - var low = options.low; - var high = options.high; - var direction = options.direction; + 'use strict'; - var maxIterations = 10; - var iteration = 0; - var radius = this.options.selfReferenceSize; - var pos = undefined, - angle = undefined, - distanceToBorder = undefined, - distanceToPoint = undefined, - difference = undefined; - var threshold = 0.05; - var middle = (low + high) * 0.5; + Object.defineProperty(exports, '__esModule', { + value: true + }); - while (low <= high && iteration < maxIterations) { - middle = (low + high) * 0.5; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - pos = this._pointOnCircle(x, y, radius, middle); - angle = Math.atan2(node.y - pos.y, node.x - pos.x); - distanceToBorder = node.distanceToBorder(ctx, angle); - distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); - difference = distanceToBorder - distanceToPoint; - if (Math.abs(difference) < threshold) { - break; // found - } else if (difference > 0) { - // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. - if (direction > 0) { - low = middle; - } else { - high = middle; - } - } else { - if (direction > 0) { - high = middle; - } else { - low = middle; - } - } - iteration++; - } - pos.t = middle; + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - return pos; + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilShapeBase = __webpack_require__(72); + + var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); + + var Star = (function (_ShapeBase) { + function Star(options, body, labelModule) { + _classCallCheck(this, Star); + + _get(Object.getPrototypeOf(Star.prototype), 'constructor', this).call(this, options, body, labelModule); + } + + _inherits(Star, _ShapeBase); + + _createClass(Star, [{ + key: 'resize', + value: function resize(ctx) { + this._resizeShape(); } }, { - key: 'getLineWidth', - - /** - * Get the line width of the edge. Depends on width and whether one of the - * connected nodes is selected. - * @return {Number} width - * @private - */ - value: function getLineWidth(selected, hover) { - if (selected === true) { - return Math.max(this.selectionWidth, 0.3 / this.body.view.scale); - } else { - if (hover === true) { - return Math.max(this.hoverWidth, 0.3 / this.body.view.scale); - } else { - return Math.max(this.options.width, 0.3 / this.body.view.scale); - } - } + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, 'star', 4, x, y, selected, hover); } }, { - key: 'getColor', - value: function getColor(ctx, selected, hover) { - var colorOptions = this.options.color; - if (colorOptions.inherit !== false) { - // when this is a loop edge, just use the 'from' method - if (colorOptions.inherit === 'both' && this.from.id !== this.to.id) { - var grd = ctx.createLinearGradient(this.from.x, this.from.y, this.to.x, this.to.y); - var fromColor = undefined, - toColor = undefined; - fromColor = this.from.options.color.highlight.border; - toColor = this.to.options.color.highlight.border; + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + return this._distanceToBorder(angle); + } + }]); - if (this.from.selected === false && this.to.selected === false) { - fromColor = util.overrideOpacity(this.from.options.color.border, this.options.color.opacity); - toColor = util.overrideOpacity(this.to.options.color.border, this.options.color.opacity); - } else if (this.from.selected === true && this.to.selected === false) { - toColor = this.to.options.color.border; - } else if (this.from.selected === false && this.to.selected === true) { - fromColor = this.from.options.color.border; - } - grd.addColorStop(0, fromColor); - grd.addColorStop(1, toColor); + return Star; + })(_utilShapeBase2['default']); - // -------------------- this returns -------------------- // - return grd; - } + exports['default'] = Star; + module.exports = exports['default']; - if (this.colorDirty === true) { - if (colorOptions.inherit === 'to') { - this.color.highlight = this.to.options.color.highlight.border; - this.color.hover = this.to.options.color.hover.border; - this.color.color = util.overrideOpacity(this.to.options.color.border, colorOptions.opacity); - } else { - // (this.options.color.inherit.source === "from") { - this.color.highlight = this.from.options.color.highlight.border; - this.color.hover = this.from.options.color.hover.border; - this.color.color = util.overrideOpacity(this.from.options.color.border, colorOptions.opacity); - } - } - } else if (this.colorDirty === true) { - this.color.highlight = colorOptions.highlight; - this.color.hover = colorOptions.hover; - this.color.color = util.overrideOpacity(colorOptions.color, colorOptions.opacity); - } +/***/ }, +/* 79 */ +/***/ function(module, exports, __webpack_require__) { - // if color inherit is on and gradients are used, the function has already returned by now. - this.colorDirty = false; + 'use strict'; - if (selected === true) { - return this.color.highlight; - } else if (hover === true) { - return this.color.hover; - } else { - return this.color.color; + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilNodeBase = __webpack_require__(66); + + var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); + + var Text = (function (_NodeBase) { + function Text(options, body, labelModule) { + _classCallCheck(this, Text); + + _get(Object.getPrototypeOf(Text.prototype), 'constructor', this).call(this, options, body, labelModule); + } + + _inherits(Text, _NodeBase); + + _createClass(Text, [{ + key: 'resize', + value: function resize(ctx, selected) { + if (this.width === undefined) { + var margin = 5; + var textSize = this.labelModule.getTextSize(ctx, selected); + this.width = textSize.width + 2 * margin; + this.height = textSize.height + 2 * margin; + this.radius = 0.5 * this.width; } } }, { - key: '_circle', + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx, selected || hover); + this.left = x - this.width / 2; + this.top = y - this.height / 2; - /** - * Draw a line from a node to itself, a circle - * @param {CanvasRenderingContext2D} ctx - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @private - */ - value: function _circle(ctx, x, y, radius) { // draw shadow if enabled this.enableShadow(ctx); - - // draw a circle - ctx.beginPath(); - ctx.arc(x, y, radius, 0, 2 * Math.PI, false); - ctx.stroke(); + this.labelModule.draw(ctx, x, y, selected || hover); // disable shadows for other elements. this.disableShadow(ctx); + + this.updateBoundingBox(x, y); } }, { - key: 'getDistanceToEdge', + key: 'updateBoundingBox', + value: function updateBoundingBox(x, y) { + this.left = x - this.width / 2; + this.top = y - this.height / 2; - /** - * Calculate the distance between a point (x3,y3) and a line segment from - * (x1,y1) to (x2,y2). - * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment - * @param {number} x1 - * @param {number} y1 - * @param {number} x2 - * @param {number} y2 - * @param {number} x3 - * @param {number} y3 - * @private - */ - value: function getDistanceToEdge(x1, y1, x2, y2, x3, y3, via) { - // x3,y3 is the point - var returnValue = 0; - if (this.from != this.to) { - returnValue = this._getDistanceToEdge(x1, y1, x2, y2, x3, y3, via); - } else { - var _getCircleData6 = this._getCircleData(); + this.boundingBox.top = this.top; + this.boundingBox.left = this.left; + this.boundingBox.right = this.left + this.width; + this.boundingBox.bottom = this.top + this.height; + } + }, { + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + return this._distanceToBorder(angle); + } + }]); - var _getCircleData62 = _slicedToArray(_getCircleData6, 3); + return Text; + })(_utilNodeBase2['default']); - var x = _getCircleData62[0]; - var y = _getCircleData62[1]; - var radius = _getCircleData62[2]; + exports['default'] = Text; + module.exports = exports['default']; - var dx = x - x3; - var dy = y - y3; - returnValue = Math.abs(Math.sqrt(dx * dx + dy * dy) - radius); - } +/***/ }, +/* 80 */ +/***/ function(module, exports, __webpack_require__) { - if (this.labelModule.size.left < x3 && this.labelModule.size.left + this.labelModule.size.width > x3 && this.labelModule.size.top < y3 && this.labelModule.size.top + this.labelModule.size.height > y3) { - return 0; - } else { - return returnValue; - } - } - }, { - key: '_getDistanceToLine', - value: function _getDistanceToLine(x1, y1, x2, y2, x3, y3) { - var px = x2 - x1; - var py = y2 - y1; - var something = px * px + py * py; - var u = ((x3 - x1) * px + (y3 - y1) * py) / something; + 'use strict'; - if (u > 1) { - u = 1; - } else if (u < 0) { - u = 0; - } + Object.defineProperty(exports, '__esModule', { + value: true + }); - var x = x1 + u * px; - var y = y1 + u * py; - var dx = x - x3; - var dy = y - y3; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - //# Note: If the actual distance does not matter, - //# if you only want to compare what this function - //# returns to other results of this function, you - //# can just return the squared distance instead - //# (i.e. remove the sqrt) to gain a little performance + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - return Math.sqrt(dx * dx + dy * dy); + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilShapeBase = __webpack_require__(72); + + var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); + + var Triangle = (function (_ShapeBase) { + function Triangle(options, body, labelModule) { + _classCallCheck(this, Triangle); + + _get(Object.getPrototypeOf(Triangle.prototype), 'constructor', this).call(this, options, body, labelModule); + } + + _inherits(Triangle, _ShapeBase); + + _createClass(Triangle, [{ + key: 'resize', + value: function resize(ctx) { + this._resizeShape(); } }, { - key: 'drawArrowHead', + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, 'triangle', 3, x, y, selected, hover); + } + }, { + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + return this._distanceToBorder(angle); + } + }]); - /** - * - * @param ctx - * @param position - * @param viaNode - */ - value: function drawArrowHead(ctx, position, viaNode, selected, hover) { - // set style - ctx.strokeStyle = this.getColor(ctx, selected, hover); - ctx.fillStyle = ctx.strokeStyle; - ctx.lineWidth = this.getLineWidth(selected, hover); + return Triangle; + })(_utilShapeBase2['default']); - // set lets - var angle = undefined; - var length = undefined; - var arrowPos = undefined; - var node1 = undefined; - var node2 = undefined; - var guideOffset = undefined; - var scaleFactor = undefined; + exports['default'] = Triangle; + module.exports = exports['default']; - if (position === 'from') { - node1 = this.from; - node2 = this.to; - guideOffset = 0.1; - scaleFactor = this.options.arrows.from.scaleFactor; - } else if (position === 'to') { - node1 = this.to; - node2 = this.from; - guideOffset = -0.1; - scaleFactor = this.options.arrows.to.scaleFactor; - } else { - node1 = this.to; - node2 = this.from; - scaleFactor = this.options.arrows.middle.scaleFactor; - } +/***/ }, +/* 81 */ +/***/ function(module, exports, __webpack_require__) { - // if not connected to itself - if (node1 != node2) { - if (position !== 'middle') { - // draw arrow head - if (this.options.smooth.enabled === true) { - arrowPos = this.findBorderPosition(node1, ctx, { via: viaNode }); - var guidePos = this.getPoint(Math.max(0, Math.min(1, arrowPos.t + guideOffset)), viaNode); - angle = Math.atan2(arrowPos.y - guidePos.y, arrowPos.x - guidePos.x); - } else { - angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - arrowPos = this.findBorderPosition(node1, ctx); - } - } else { - angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - arrowPos = this.getPoint(0.6, viaNode); // this is 0.6 to account for the size of the arrow. - } - // draw arrow at the end of the line - length = (10 + 5 * this.options.width) * scaleFactor; - ctx.arrow(arrowPos.x, arrowPos.y, angle, length); + 'use strict'; - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fill(); + Object.defineProperty(exports, '__esModule', { + value: true + }); - // disable shadows for other elements. - this.disableShadow(ctx); - ctx.stroke(); - } else { - // draw circle - var _angle = undefined, - point = undefined; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - var _getCircleData7 = this._getCircleData(ctx); + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - var _getCircleData72 = _slicedToArray(_getCircleData7, 3); + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - var x = _getCircleData72[0]; - var y = _getCircleData72[1]; - var radius = _getCircleData72[2]; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - if (position === 'from') { - point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); - _angle = point.t * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; - } else if (position === 'to') { - point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.6, high: 1, direction: 1 }); - _angle = point.t * -2 * Math.PI + 1.5 * Math.PI - 1.1 * Math.PI; - } else { - point = this._pointOnCircle(x, y, radius, 0.175); - _angle = 3.9269908169872414; // === 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; - } + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - // draw the arrowhead - var _length = (10 + 5 * this.options.width) * scaleFactor; - ctx.arrow(point.x, point.y, _angle, _length); + var _utilShapeBase = __webpack_require__(72); - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fill(); + var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); - // disable shadows for other elements. - this.disableShadow(ctx); - ctx.stroke(); - } + var TriangleDown = (function (_ShapeBase) { + function TriangleDown(options, body, labelModule) { + _classCallCheck(this, TriangleDown); + + _get(Object.getPrototypeOf(TriangleDown.prototype), 'constructor', this).call(this, options, body, labelModule); + } + + _inherits(TriangleDown, _ShapeBase); + + _createClass(TriangleDown, [{ + key: 'resize', + value: function resize(ctx) { + this._resizeShape(); } }, { - key: 'enableShadow', - value: function enableShadow(ctx) { - if (this.options.shadow.enabled === true) { - ctx.shadowColor = 'rgba(0,0,0,0.5)'; - ctx.shadowBlur = this.options.shadow.size; - ctx.shadowOffsetX = this.options.shadow.x; - ctx.shadowOffsetY = this.options.shadow.y; - } + key: 'draw', + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, 'triangleDown', 3, x, y, selected, hover); } }, { - key: 'disableShadow', - value: function disableShadow(ctx) { - if (this.options.shadow.enabled === true) { - ctx.shadowColor = 'rgba(0,0,0,0)'; - ctx.shadowBlur = 0; - ctx.shadowOffsetX = 0; - ctx.shadowOffsetY = 0; - } + key: 'distanceToBorder', + value: function distanceToBorder(ctx, angle) { + return this._distanceToBorder(angle); } }]); - return EdgeBase; - })(); + return TriangleDown; + })(_utilShapeBase2['default']); - exports['default'] = EdgeBase; + exports['default'] = TriangleDown; module.exports = exports['default']; /***/ }, -/* 86 */ +/* 82 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -31531,360 +30838,433 @@ return /******/ (function(modules) { // webpackBootstrap var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - var _get = function get(_x4, _x5, _x6) { var _again = true; _function: while (_again) { var object = _x4, property = _x5, receiver = _x6; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x4 = parent; _x5 = property; _x6 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + var _componentsEdge = __webpack_require__(83); + + var _componentsEdge2 = _interopRequireDefault(_componentsEdge); - var _utilBezierEdgeBase = __webpack_require__(84); + var _componentsSharedLabel = __webpack_require__(64); - var _utilBezierEdgeBase2 = _interopRequireDefault(_utilBezierEdgeBase); + var _componentsSharedLabel2 = _interopRequireDefault(_componentsSharedLabel); + + var util = __webpack_require__(3); + var DataSet = __webpack_require__(10); + var DataView = __webpack_require__(12); + + var EdgesHandler = (function () { + function EdgesHandler(body, images, groups) { + var _this = this; + + _classCallCheck(this, EdgesHandler); + + this.body = body; + this.images = images; + this.groups = groups; + + // create the edge API in the body container + this.body.functions.createEdge = this.create.bind(this); + + this.edgesListeners = { + add: function add(event, params) { + _this.add(params.items); + }, + update: function update(event, params) { + _this.update(params.items); + }, + remove: function remove(event, params) { + _this.remove(params.items); + } + }; + + this.options = {}; + this.defaultOptions = { + arrows: { + to: { enabled: false, scaleFactor: 1 }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} + middle: { enabled: false, scaleFactor: 1 }, + from: { enabled: false, scaleFactor: 1 } + }, + color: { + color: '#848484', + highlight: '#848484', + hover: '#848484', + inherit: 'from', + opacity: 1 + }, + dashes: false, + font: { + color: '#343434', + size: 14, // px + face: 'arial', + background: 'none', + strokeWidth: 2, // px + strokeColor: '#ffffff', + align: 'horizontal' + }, + hidden: false, + hoverWidth: 1.5, + label: undefined, + length: undefined, + physics: true, + scaling: { + min: 1, + max: 15, + label: { + enabled: true, + min: 14, + max: 30, + maxVisible: 30, + drawThreshold: 5 + }, + customScalingFunction: function customScalingFunction(min, max, total, value) { + if (max === min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); + } + } + }, + selectionWidth: 1.5, + selfReferenceSize: 20, + shadow: { + enabled: false, + size: 10, + x: 5, + y: 5 + }, + smooth: { + enabled: true, + type: 'dynamic', + roundness: 0.5 + }, + title: undefined, + width: 1, + value: undefined + }; - var BezierEdgeStatic = (function (_BezierEdgeBase) { - function BezierEdgeStatic(options, body, labelModule) { - _classCallCheck(this, BezierEdgeStatic); + util.extend(this.options, this.defaultOptions); - _get(Object.getPrototypeOf(BezierEdgeStatic.prototype), 'constructor', this).call(this, options, body, labelModule); + this.bindEventListeners(); } - _inherits(BezierEdgeStatic, _BezierEdgeBase); - - _createClass(BezierEdgeStatic, [{ - key: '_line', + _createClass(EdgesHandler, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this2 = this; - /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _line(ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - var via = this._getViaCoordinates(); - var returnValue = via; + // this allows external modules to force all dynamic curves to turn static. + this.body.emitter.on('_forceDisableDynamicCurves', function (type) { + if (type === 'dynamic') { + type = 'continuous'; + } + var emitChange = false; + for (var edgeId in _this2.body.edges) { + if (_this2.body.edges.hasOwnProperty(edgeId)) { + var edge = _this2.body.edges[edgeId]; + var edgeData = _this2.body.data.edges._data[edgeId]; - // fallback to normal straight edges - if (via.x === undefined) { - ctx.lineTo(this.to.x, this.to.y); - returnValue = undefined; - } else { - ctx.quadraticCurveTo(via.x, via.y, this.to.x, this.to.y); - } - // draw shadow if enabled - this.enableShadow(ctx); - ctx.stroke(); - this.disableShadow(ctx); - return returnValue; - } - }, { - key: '_getViaCoordinates', - value: function _getViaCoordinates() { - var xVia = undefined; - var yVia = undefined; - var factor = this.options.smooth.roundness; - var type = this.options.smooth.type; - var dx = Math.abs(this.from.x - this.to.x); - var dy = Math.abs(this.from.y - this.to.y); - if (type === 'discrete' || type === 'diagonalCross') { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - } - } - if (type === 'discrete') { - xVia = dx < factor * dy ? this.from.x : xVia; - } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; + // only forcilby remove the smooth curve if the data has been set of the edge has the smooth curves defined. + // this is because a change in the global would not affect these curves. + if (edgeData !== undefined) { + var edgeOptions = edgeData.smooth; + if (edgeOptions !== undefined) { + if (edgeOptions.enabled === true && edgeOptions.type === 'dynamic') { + if (type === undefined) { + edge.setOptions({ smooth: false }); + } else { + edge.setOptions({ smooth: { type: type } }); + } + emitChange = true; + } + } } } - if (type === 'discrete') { - yVia = dy < factor * dx ? this.from.y : yVia; - } - } - } else if (type === 'straightCross') { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - // up - down - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1 - factor) * dy; - } else { - yVia = this.to.y + (1 - factor) * dy; - } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - // left - right - if (this.from.x < this.to.x) { - xVia = this.to.x - (1 - factor) * dx; - } else { - xVia = this.to.x + (1 - factor) * dx; - } - yVia = this.from.y; - } - } else if (type === 'horizontal') { - if (this.from.x < this.to.x) { - xVia = this.to.x - (1 - factor) * dx; - } else { - xVia = this.to.x + (1 - factor) * dx; } - yVia = this.from.y; - } else if (type === 'vertical') { - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1 - factor) * dy; - } else { - yVia = this.to.y + (1 - factor) * dy; + if (emitChange === true) { + _this2.body.emitter.emit('_dataChanged'); } - } else if (type === 'curvedCW') { - dx = this.to.x - this.from.x; - dy = this.from.y - this.to.y; - var radius = Math.sqrt(dx * dx + dy * dy); - var pi = Math.PI; + }); - var originalAngle = Math.atan2(dy, dx); - var myAngle = (originalAngle + (factor * 0.5 + 0.5) * pi) % (2 * pi); + // this is called when options of EXISTING nodes or edges have changed. + this.body.emitter.on('_dataUpdated', function () { + _this2.reconnectEdges(); + _this2.markAllEdgesAsDirty(); + }); - xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); - yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); - } else if (type === 'curvedCCW') { - dx = this.to.x - this.from.x; - dy = this.from.y - this.to.y; - var radius = Math.sqrt(dx * dx + dy * dy); - var pi = Math.PI; + // refresh the edges. Used when reverting from hierarchical layout + this.body.emitter.on('refreshEdges', this.refresh.bind(this)); + this.body.emitter.on('refresh', this.refresh.bind(this)); + this.body.emitter.on('destroy', function () { + delete _this2.body.functions.createEdge; + delete _this2.edgesListeners.add; + delete _this2.edgesListeners.update; + delete _this2.edgesListeners.remove; + delete _this2.edgesListeners; + }); + } + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + // use the parser from the Edge class to fill in all shorthand notations + _componentsEdge2['default'].parseOptions(this.options, options); - var originalAngle = Math.atan2(dy, dx); - var myAngle = (originalAngle + (-factor * 0.5 + 0.5) * pi) % (2 * pi); + // hanlde multiple input cases for color + if (options.color !== undefined) { + this.markAllEdgesAsDirty(); + } - xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); - yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); - } else { - // continuous - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x > xVia ? this.to.x : xVia; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x > xVia ? this.to.x : xVia; + // update smooth settings in all edges + var dataChanged = false; + if (options.smooth !== undefined) { + for (var edgeId in this.body.edges) { + if (this.body.edges.hasOwnProperty(edgeId)) { + dataChanged = this.body.edges[edgeId].updateEdgeType() || dataChanged; } } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; + } + + // update fonts in all edges + if (options.font !== undefined) { + // use the parser from the Label class to fill in all shorthand notations + _componentsSharedLabel2['default'].parseOptions(this.options.font, options); + for (var edgeId in this.body.edges) { + if (this.body.edges.hasOwnProperty(edgeId)) { + this.body.edges[edgeId].updateLabelModule(); } } } - } - return { x: xVia, y: yVia }; - } - }, { - key: '_findBorderPosition', - value: function _findBorderPosition(nearNode, ctx) { - var options = arguments[2] === undefined ? {} : arguments[2]; - return this._findBorderPositionBezier(nearNode, ctx, options.via); - } - }, { - key: '_getDistanceToEdge', - value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { - var via = arguments[6] === undefined ? this._getViaCoordinates() : arguments[6]; - // x3,y3 is the point - return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via); + // update the state of the variables if needed + if (options.hidden !== undefined || options.physics !== undefined || dataChanged === true) { + this.body.emitter.emit('_dataChanged'); + } + } } }, { - key: 'getPoint', + key: 'setData', /** - * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way - * @param percentage - * @param via - * @returns {{x: number, y: number}} + * Load edges by reading the data table + * @param {Array | DataSet | DataView} edges The data containing the edges. + * @private * @private */ - value: function getPoint(percentage) { - var via = arguments[1] === undefined ? this._getViaCoordinates() : arguments[1]; - - var t = percentage; - var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * via.x + Math.pow(t, 2) * this.to.x; - var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * via.y + Math.pow(t, 2) * this.to.y; - - return { x: x, y: y }; - } - }]); - - return BezierEdgeStatic; - })(_utilBezierEdgeBase2['default']); - - exports['default'] = BezierEdgeStatic; - module.exports = exports['default']; + value: function setData(edges) { + var _this3 = this; -/***/ }, -/* 87 */ -/***/ function(module, exports, __webpack_require__) { + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - 'use strict'; + var oldEdgesData = this.body.data.edges; - Object.defineProperty(exports, '__esModule', { - value: true - }); + if (edges instanceof DataSet || edges instanceof DataView) { + this.body.data.edges = edges; + } else if (Array.isArray(edges)) { + this.body.data.edges = new DataSet(); + this.body.data.edges.add(edges); + } else if (!edges) { + this.body.data.edges = new DataSet(); + } else { + throw new TypeError('Array or DataSet expected'); + } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // TODO: is this null or undefined or false? + if (oldEdgesData) { + // unsubscribe from old dataset + util.forEach(this.edgesListeners, function (callback, event) { + oldEdgesData.off(event, callback); + }); + } - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + // remove drawn edges + this.body.edges = {}; - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + // TODO: is this null or undefined or false? + if (this.body.data.edges) { + // subscribe to new dataset + util.forEach(this.edgesListeners, function (callback, event) { + _this3.body.data.edges.on(event, callback); + }); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + // draw all new nodes + var ids = this.body.data.edges.getIds(); + this.add(ids, true); + } - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + if (doNotEmit === false) { + this.body.emitter.emit('_dataChanged'); + } + } + }, { + key: 'add', - var _utilEdgeBase = __webpack_require__(85); + /** + * Add edges + * @param {Number[] | String[]} ids + * @private + */ + value: function add(ids) { + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - var _utilEdgeBase2 = _interopRequireDefault(_utilEdgeBase); + var edges = this.body.edges; + var edgesData = this.body.data.edges; - var StraightEdge = (function (_EdgeBase) { - function StraightEdge(options, body, labelModule) { - _classCallCheck(this, StraightEdge); + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; - _get(Object.getPrototypeOf(StraightEdge.prototype), 'constructor', this).call(this, options, body, labelModule); - } + var oldEdge = edges[id]; + if (oldEdge) { + oldEdge.disconnect(); + } - _inherits(StraightEdge, _EdgeBase); + var data = edgesData.get(id, { 'showInternalIds': true }); + edges[id] = this.create(data); + } - _createClass(StraightEdge, [{ - key: '_line', + if (doNotEmit === false) { + this.body.emitter.emit('_dataChanged'); + } + } + }, { + key: 'update', /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx + * Update existing edges, or create them when not yet existing + * @param {Number[] | String[]} ids * @private */ - value: function _line(ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - ctx.lineTo(this.to.x, this.to.y); - // draw shadow if enabled - this.enableShadow(ctx); - ctx.stroke(); - this.disableShadow(ctx); - return undefined; + value: function update(ids) { + var edges = this.body.edges; + var edgesData = this.body.data.edges; + var dataChanged = false; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var data = edgesData.get(id); + var edge = edges[id]; + if (edge === null) { + // update edge + edge.disconnect(); + dataChanged = edge.setOptions(data) || dataChanged; // if a support node is added, data can be changed. + edge.connect(); + } else { + // create edge + this.body.edges[id] = this.create(data); + dataChanged = true; + } + } + + if (dataChanged === true) { + this.body.emitter.emit('_dataChanged'); + } else { + this.body.emitter.emit('_dataUpdated'); + } } }, { - key: 'getPoint', + key: 'remove', /** - * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way - * @param percentage - * @param via - * @returns {{x: number, y: number}} + * Remove existing edges. Non existing ids will be ignored + * @param {Number[] | String[]} ids * @private */ - value: function getPoint(percentage) { - return { - x: (1 - percentage) * this.from.x + percentage * this.to.x, - y: (1 - percentage) * this.from.y + percentage * this.to.y - }; + value: function remove(ids) { + var edges = this.body.edges; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var edge = edges[id]; + if (edge !== undefined) { + if (edge.via != null) { + delete this.body.supportNodes[edge.via.id]; + } + edge.disconnect(); + delete edges[id]; + } + } + + this.body.emitter.emit('_dataChanged'); } }, { - key: '_findBorderPosition', - value: function _findBorderPosition(nearNode, ctx) { - var node1 = this.to; - var node2 = this.from; - if (nearNode.id === this.from.id) { - node1 = this.from; - node2 = this.to; + key: 'refresh', + value: function refresh() { + var edges = this.body.edges; + for (var edgeId in edges) { + var edge = undefined; + if (edges.hasOwnProperty(edgeId)) { + edge = edges[edgeId]; + } + var data = this.body.data.edges._data[edgeId]; + if (edge !== undefined && data !== undefined) { + edge.setOptions(data); + } } + } + }, { + key: 'create', + value: function create(properties) { + return new _componentsEdge2['default'](properties, this.body, this.options); + } + }, { + key: 'markAllEdgesAsDirty', + value: function markAllEdgesAsDirty() { + for (var edgeId in this.body.edges) { + this.body.edges[edgeId].edgeType.colorDirty = true; + } + } + }, { + key: 'reconnectEdges', - var angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - var dx = node1.x - node2.x; - var dy = node1.y - node2.y; - var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - var toBorderDist = nearNode.distanceToBorder(ctx, angle); - var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; - - var borderPos = {}; - borderPos.x = (1 - toBorderPoint) * node2.x + toBorderPoint * node1.x; - borderPos.y = (1 - toBorderPoint) * node2.y + toBorderPoint * node1.y; + /** + * Reconnect all edges + * @private + */ + value: function reconnectEdges() { + var id; + var nodes = this.body.nodes; + var edges = this.body.edges; - return borderPos; + for (id in nodes) { + if (nodes.hasOwnProperty(id)) { + nodes[id].edges = []; + } + } + + for (id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + edge.from = null; + edge.to = null; + edge.connect(); + } + } } }, { - key: '_getDistanceToEdge', - value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { - // x3,y3 is the point - return this._getDistanceToLine(x1, y1, x2, y2, x3, y3); + key: 'getConnectedNodes', + value: function getConnectedNodes(edgeId) { + var nodeList = []; + if (this.body.edges[edgeId] !== undefined) { + var edge = this.body.edges[edgeId]; + if (edge.fromId) { + nodeList.push(edge.fromId); + } + if (edge.toId) { + nodeList.push(edge.toId); + } + } + return nodeList; } }]); - return StraightEdge; - })(_utilEdgeBase2['default']); + return EdgesHandler; + })(); - exports['default'] = StraightEdge; + exports['default'] = EdgesHandler; module.exports = exports['default']; /***/ }, -/* 88 */ +/* 83 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -31899,3652 +31279,4283 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _componentsPhysicsBarnesHutSolver = __webpack_require__(89); + var _sharedLabel = __webpack_require__(64); - var _componentsPhysicsBarnesHutSolver2 = _interopRequireDefault(_componentsPhysicsBarnesHutSolver); + var _sharedLabel2 = _interopRequireDefault(_sharedLabel); - var _componentsPhysicsRepulsionSolver = __webpack_require__(90); + var _edgesBezierEdgeDynamic = __webpack_require__(84); - var _componentsPhysicsRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsRepulsionSolver); + var _edgesBezierEdgeDynamic2 = _interopRequireDefault(_edgesBezierEdgeDynamic); - var _componentsPhysicsHierarchicalRepulsionSolver = __webpack_require__(91); + var _edgesBezierEdgeStatic = __webpack_require__(87); - var _componentsPhysicsHierarchicalRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalRepulsionSolver); + var _edgesBezierEdgeStatic2 = _interopRequireDefault(_edgesBezierEdgeStatic); - var _componentsPhysicsSpringSolver = __webpack_require__(92); + var _edgesStraightEdge = __webpack_require__(88); - var _componentsPhysicsSpringSolver2 = _interopRequireDefault(_componentsPhysicsSpringSolver); + var _edgesStraightEdge2 = _interopRequireDefault(_edgesStraightEdge); - var _componentsPhysicsHierarchicalSpringSolver = __webpack_require__(93); + var util = __webpack_require__(3); - var _componentsPhysicsHierarchicalSpringSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalSpringSolver); + /** + * @class Edge + * + * A edge connects two nodes + * @param {Object} properties Object with options. Must contain + * At least options from and to. + * Available options: from (number), + * to (number), label (string, color (string), + * width (number), style (string), + * length (number), title (string) + * @param {Network} network A Network object, used to find and edge to + * nodes. + * @param {Object} constants An object with default values for + * example for the color + */ - var _componentsPhysicsCentralGravitySolver = __webpack_require__(94); + var Edge = (function () { + function Edge(options, body, globalOptions) { + _classCallCheck(this, Edge); - var _componentsPhysicsCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsCentralGravitySolver); + if (body === undefined) { + throw 'No body provided'; + } + this.options = util.bridgeObject(globalOptions); + this.body = body; - var _componentsPhysicsFA2BasedRepulsionSolver = __webpack_require__(95); + // initialize variables + this.id = undefined; + this.fromId = undefined; + this.toId = undefined; + this.selected = false; + this.hover = false; + this.labelDirty = true; + this.colorDirty = true; - var _componentsPhysicsFA2BasedRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedRepulsionSolver); + this.baseWidth = this.options.width; + this.baseFontSize = this.options.font.size; - var _componentsPhysicsFA2BasedCentralGravitySolver = __webpack_require__(96); + this.from = undefined; // a node + this.to = undefined; // a node - var _componentsPhysicsFA2BasedCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedCentralGravitySolver); + this.edgeType = undefined; - var util = __webpack_require__(3); + this.connected = false; - var PhysicsEngine = (function () { - function PhysicsEngine(body) { - _classCallCheck(this, PhysicsEngine); + this.labelModule = new _sharedLabel2['default'](this.body, this.options); - this.body = body; - this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; + this.setOptions(options); + } - this.physicsEnabled = true; - this.simulationInterval = 1000 / 60; - this.requiresTimeout = true; - this.previousStates = {}; - this.freezeCache = {}; - this.renderTimer = undefined; + _createClass(Edge, [{ + key: 'setOptions', - this.stabilized = false; - this.startedStabilization = false; - this.stabilizationIterations = 0; - this.ready = false; // will be set to true if the stabilize + /** + * Set or overwrite options for the edge + * @param {Object} options an object with options + * @param doNotEmit + */ + value: function setOptions(options) { + if (!options) { + return; + } + this.colorDirty = true; - // default options - this.options = {}; - this.defaultOptions = { - barnesHut: { - theta: 0.5, - gravitationalConstant: -2000, - centralGravity: 0.3, - springLength: 95, - springConstant: 0.04, - damping: 0.09, - avoidOverlap: 0 - }, - forceAtlas2Based: { - theta: 0.5, - gravitationalConstant: -50, - centralGravity: 0.01, - springConstant: 0.08, - springLength: 100, - damping: 0.4, - avoidOverlap: 0 - }, - repulsion: { - centralGravity: 0.2, - springLength: 200, - springConstant: 0.05, - nodeDistance: 100, - damping: 0.09, - avoidOverlap: 0 - }, - hierarchicalRepulsion: { - centralGravity: 0, - springLength: 100, - springConstant: 0.01, - nodeDistance: 120, - damping: 0.09 - }, - maxVelocity: 50, - minVelocity: 0.1, // px/s - solver: 'barnesHut', - stabilization: { - enabled: true, - iterations: 1000, // maximum number of iteration to stabilize - updateInterval: 50, - onlyDynamicEdges: false, - fit: true - }, - timestep: 0.5 - }; - util.extend(this.options, this.defaultOptions); + Edge.parseOptions(this.options, options, true); - this.bindEventListeners(); - } + if (options.id !== undefined) { + this.id = options.id; + } + if (options.from !== undefined) { + this.fromId = options.from; + } + if (options.to !== undefined) { + this.toId = options.to; + } + if (options.title !== undefined) { + this.title = options.title; + } + if (options.value !== undefined) { + options.value = parseInt(options.value); + } - _createClass(PhysicsEngine, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + // update label Module + this.updateLabelModule(); - this.body.emitter.on('initPhysics', function () { - _this.initPhysics(); - }); - this.body.emitter.on('resetPhysics', function () { - _this.stopSimulation();_this.ready = false; - }); - this.body.emitter.on('disablePhysics', function () { - _this.physicsEnabled = false;_this.stopSimulation(); - }); - this.body.emitter.on('restorePhysics', function () { - _this.setOptions(_this.options); - if (_this.ready === true) { - _this.startSimulation(); - } - }); - this.body.emitter.on('startSimulation', function () { - if (_this.ready === true) { - _this.startSimulation(); - } - }); - this.body.emitter.on('stopSimulation', function () { - _this.stopSimulation(); - }); - this.body.emitter.on('destroy', function () { - _this.stopSimulation(false); - _this.body.emitter.off(); - }); + var dataChanged = this.updateEdgeType(); + + // if anything has been updates, reset the selection width and the hover width + this._setInteractionWidths(); + + // A node is connected when it has a from and to node that both exist in the network.body.nodes. + this.connect(); + + if (options.hidden !== undefined || options.physics !== undefined) { + dataChanged = true; + } + + return dataChanged; } }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - if (options === false) { - this.physicsEnabled = false; - this.stopSimulation(); + key: 'updateLabelModule', + + /** + * update the options in the label module + */ + value: function updateLabelModule() { + this.labelModule.setOptions(this.options, true); + if (this.labelModule.baseSize !== undefined) { + this.baseFontSize = this.labelModule.baseSize; + } + } + }, { + key: 'updateEdgeType', + + /** + * update the edge type, set the options + * @returns {boolean} + */ + value: function updateEdgeType() { + var dataChanged = false; + var changeInType = true; + if (this.edgeType !== undefined) { + if (this.edgeType instanceof _edgesBezierEdgeDynamic2['default'] && this.options.smooth.enabled === true && this.options.smooth.type === 'dynamic') { + changeInType = false; + } + if (this.edgeType instanceof _edgesBezierEdgeStatic2['default'] && this.options.smooth.enabled === true && this.options.smooth.type !== 'dynamic') { + changeInType = false; + } + if (this.edgeType instanceof _edgesStraightEdge2['default'] && this.options.smooth.enabled === false) { + changeInType = false; + } + + if (changeInType === true) { + dataChanged = this.edgeType.cleanup(); + } + } + + if (changeInType === true) { + if (this.options.smooth.enabled === true) { + if (this.options.smooth.type === 'dynamic') { + dataChanged = true; + this.edgeType = new _edgesBezierEdgeDynamic2['default'](this.options, this.body, this.labelModule); + } else { + this.edgeType = new _edgesBezierEdgeStatic2['default'](this.options, this.body, this.labelModule); + } } else { - this.physicsEnabled = true; - util.selectiveNotDeepExtend(['stabilization'], this.options, options); - util.mergeOptions(this.options, options, 'stabilization'); + this.edgeType = new _edgesStraightEdge2['default'](this.options, this.body, this.labelModule); } + } else { + // if nothing changes, we just set the options. + this.edgeType.setOptions(this.options); } - this.init(); + + return dataChanged; } }, { - key: 'init', - value: function init() { - var options; - if (this.options.solver === 'forceAtlas2Based') { - options = this.options.forceAtlas2Based; - this.nodesSolver = new _componentsPhysicsFA2BasedRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsFA2BasedCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } else if (this.options.solver === 'repulsion') { - options = this.options.repulsion; - this.nodesSolver = new _componentsPhysicsRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } else if (this.options.solver === 'hierarchicalRepulsion') { - options = this.options.hierarchicalRepulsion; - this.nodesSolver = new _componentsPhysicsHierarchicalRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsHierarchicalSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); + key: 'togglePhysics', + + /** + * Enable or disable the physics. + * @param status + */ + value: function togglePhysics(status) { + this.options.physics = status; + this.edgeType.togglePhysics(status); + } + }, { + key: 'connect', + + /** + * Connect an edge to its nodes + */ + value: function connect() { + this.disconnect(); + + this.from = this.body.nodes[this.fromId] || undefined; + this.to = this.body.nodes[this.toId] || undefined; + this.connected = this.from !== undefined && this.to !== undefined; + + if (this.connected === true) { + this.from.attachEdge(this); + this.to.attachEdge(this); } else { - // barnesHut - options = this.options.barnesHut; - this.nodesSolver = new _componentsPhysicsBarnesHutSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); + if (this.from) { + this.from.detachEdge(this); + } + if (this.to) { + this.to.detachEdge(this); + } } - this.modelOptions = options; + this.edgeType.connect(); } }, { - key: 'initPhysics', - value: function initPhysics() { - if (this.physicsEnabled === true) { - if (this.options.stabilization.enabled === true) { - this.stabilize(); - } else { - this.stabilized = false; - this.ready = true; - this.body.emitter.emit('fit', {}, true); - this.startSimulation(); + key: 'disconnect', + + /** + * Disconnect an edge from its nodes + */ + value: function disconnect() { + if (this.from) { + this.from.detachEdge(this); + this.from = undefined; + } + if (this.to) { + this.to.detachEdge(this); + this.to = undefined; + } + + this.connected = false; + } + }, { + key: 'getTitle', + + /** + * get the title of this edge. + * @return {string} title The title of the edge, or undefined when no title + * has been set. + */ + value: function getTitle() { + return this.title; + } + }, { + key: 'isSelected', + + /** + * check if this node is selecte + * @return {boolean} selected True if node is selected, else false + */ + value: function isSelected() { + return this.selected; + } + }, { + key: 'getValue', + + /** + * Retrieve the value of the edge. Can be undefined + * @return {Number} value + */ + value: function getValue() { + return this.options.value; + } + }, { + key: 'setValueRange', + + /** + * Adjust the value range of the edge. The edge will adjust it's width + * based on its value. + * @param {Number} min + * @param {Number} max + * @param total + */ + value: function setValueRange(min, max, total) { + if (this.options.value !== undefined) { + var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value); + var widthDiff = this.options.scaling.max - this.options.scaling.min; + if (this.options.scaling.label.enabled === true) { + var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; + this.options.font.size = this.options.scaling.label.min + scale * fontDiff; } + this.options.width = this.options.scaling.min + scale * widthDiff; } else { - this.ready = true; - this.body.emitter.emit('fit'); + this.options.width = this.baseWidth; + this.options.font.size = this.baseFontSize; } + + this._setInteractionWidths(); } }, { - key: 'startSimulation', + key: '_setInteractionWidths', + value: function _setInteractionWidths() { + if (typeof this.options.hoverWidth === 'function') { + this.edgeType.hoverWidth = this.options.hoverWidth(this.options.width); + } else { + this.edgeType.hoverWidth = this.options.hoverWidth + this.options.width; + } + + if (typeof this.options.selectionWidth === 'function') { + this.edgeType.selectionWidth = this.options.selectionWidth(this.options.width); + } else { + this.edgeType.selectionWidth = this.options.selectionWidth + this.options.width; + } + } + }, { + key: 'draw', /** - * Start the simulation + * Redraw a edge + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx */ - value: function startSimulation() { - if (this.physicsEnabled === true) { - this.stabilized = false; + value: function draw(ctx) { + var via = this.edgeType.drawLine(ctx, this.selected, this.hover); + this.drawArrows(ctx, via); + this.drawLabel(ctx, via); + } + }, { + key: 'drawArrows', + value: function drawArrows(ctx, viaNode) { + if (this.options.arrows.from.enabled === true) { + this.edgeType.drawArrowHead(ctx, 'from', viaNode, this.selected, this.hover); + } + if (this.options.arrows.middle.enabled === true) { + this.edgeType.drawArrowHead(ctx, 'middle', viaNode, this.selected, this.hover); + } + if (this.options.arrows.to.enabled === true) { + this.edgeType.drawArrowHead(ctx, 'to', viaNode, this.selected, this.hover); + } + } + }, { + key: 'drawLabel', + value: function drawLabel(ctx, viaNode) { + if (this.options.label !== undefined) { + // set style + var node1 = this.from; + var node2 = this.to; + var selected = this.from.selected || this.to.selected || this.selected; + if (node1.id != node2.id) { + this.labelModule.pointToSelf = false; + var point = this.edgeType.getPoint(0.5, viaNode); + ctx.save(); - // this sets the width of all nodes initially which could be required for the avoidOverlap - this.body.emitter.emit('_resizeNodes'); + // if the label has to be rotated: + if (this.options.font.align !== 'horizontal') { + this.labelModule.calculateLabelSize(ctx, selected, point.x, point.y); + ctx.translate(point.x, this.labelModule.size.yLine); + this._rotateForLabelAlignment(ctx); + } - if (this.viewFunction === undefined) { - this.viewFunction = this.simulationStep.bind(this); - this.body.emitter.on('initRedraw', this.viewFunction); - this.body.emitter.emit('_startRendering'); + // draw the label + this.labelModule.draw(ctx, point.x, point.y, selected); + ctx.restore(); + } else { + // Ignore the orientations. + this.labelModule.pointToSelf = true; + var x, y; + var radius = this.options.selfReferenceSize; + if (node1.shape.width > node1.shape.height) { + x = node1.x + node1.shape.width * 0.5; + y = node1.y - radius; + } else { + x = node1.x + radius; + y = node1.y - node1.shape.height * 0.5; + } + point = this._pointOnCircle(x, y, radius, 0.125); + this.labelModule.draw(ctx, point.x, point.y, selected); } - } else { - this.body.emitter.emit('_redraw'); } } }, { - key: 'stopSimulation', + key: 'isOverlappingWith', /** - * Stop the simulation, force stabilization. + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top + * @return {boolean} True if location is located on the edge */ - value: function stopSimulation() { - var emit = arguments[0] === undefined ? true : arguments[0]; + value: function isOverlappingWith(obj) { + if (this.connected) { + var distMax = 10; + var xFrom = this.from.x; + var yFrom = this.from.y; + var xTo = this.to.x; + var yTo = this.to.y; + var xObj = obj.left; + var yObj = obj.top; - this.stabilized = true; - if (emit === true) { - this._emitStabilized(); - } - if (this.viewFunction !== undefined) { - this.body.emitter.off('initRedraw', this.viewFunction); - this.viewFunction = undefined; - if (emit === true) { - this.body.emitter.emit('_stopRendering'); - } + var dist = this.edgeType.getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); + + return dist < distMax; + } else { + return false; } } }, { - key: 'simulationStep', + key: '_rotateForLabelAlignment', /** - * The viewFunction inserts this step into each renderloop. It calls the physics tick and handles the cleanup at stabilized. - * + * Rotates the canvas so the text is most readable + * @param {CanvasRenderingContext2D} ctx + * @private */ - value: function simulationStep() { - // check if the physics have settled - var startTime = Date.now(); - this.physicsTick(); - var physicsTime = Date.now() - startTime; - - // run double speed if it is a little graph - if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { - this.physicsTick(); - - // this makes sure there is no jitter. The decision is taken once to run it at double speed. - this.runDoubleSpeed = true; - } + value: function _rotateForLabelAlignment(ctx) { + var dy = this.from.y - this.to.y; + var dx = this.from.x - this.to.x; + var angleInDegrees = Math.atan2(dy, dx); - if (this.stabilized === true) { - if (this.stabilizationIterations > 1) { - // trigger the 'stabilized' event. - // The event is triggered on the next tick, to prevent the case that - // it is fired while initializing the Network, in which case you would not - // be able to catch it - this.startedStabilization = false; - //this._emitStabilized(); - } - this.stopSimulation(); + // rotate so label it is readable + if (angleInDegrees < -1 && dx < 0 || angleInDegrees > 0 && dx < 0) { + angleInDegrees = angleInDegrees + Math.PI; } - } - }, { - key: '_emitStabilized', - value: function _emitStabilized() { - var _this2 = this; - if (this.stabilizationIterations > 1) { - setTimeout(function () { - _this2.body.emitter.emit('stabilized', { iterations: _this2.stabilizationIterations }); - _this2.stabilizationIterations = 0; - }, 0); - } + ctx.rotate(angleInDegrees); } }, { - key: 'physicsTick', + key: '_pointOnCircle', /** - * A single simulation step (or 'tick') in the physics simulation - * + * Get a point on a circle + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point * @private */ - value: function physicsTick() { - if (this.stabilized === false) { - this.calculateForces(); - this.stabilized = this.moveNodes(); - - // determine if the network has stabilzied - if (this.stabilized === true) { - this.revert(); - } else { - // this is here to ensure that there is no start event when the network is already stable. - if (this.startedStabilization === false) { - this.body.emitter.emit('startStabilizing'); - this.startedStabilization = true; - } - } - - this.stabilizationIterations++; - } + value: function _pointOnCircle(x, y, radius, percentage) { + var angle = percentage * 2 * Math.PI; + return { + x: x + radius * Math.cos(angle), + y: y - radius * Math.sin(angle) + }; } }, { - key: 'updatePhysicsData', + key: 'select', + value: function select() { + this.selected = true; + } + }, { + key: 'unselect', + value: function unselect() { + this.selected = false; + } + }], [{ + key: 'parseOptions', + value: function parseOptions(parentOptions, newOptions) { + var allowDeletion = arguments[2] === undefined ? false : arguments[2]; - /** - * Nodes and edges can have the physics toggles on or off. A collection of indices is created here so we can skip the check all the time. - * - * @private - */ - value: function updatePhysicsData() { - this.physicsBody.forces = {}; - this.physicsBody.physicsNodeIndices = []; - this.physicsBody.physicsEdgeIndices = []; - var nodes = this.body.nodes; - var edges = this.body.edges; + var fields = ['id', 'from', 'hidden', 'hoverWidth', 'label', 'length', 'line', 'opacity', 'physics', 'selectionWidth', 'selfReferenceSize', 'to', 'title', 'value', 'width']; - // get node indices for physics - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.physics === true) { - this.physicsBody.physicsNodeIndices.push(nodeId); - } + // only deep extend the items in the field array. These do not have shorthand. + util.selectiveDeepExtend(fields, parentOptions, newOptions, allowDeletion); + + util.mergeOptions(parentOptions, newOptions, 'smooth'); + util.mergeOptions(parentOptions, newOptions, 'shadow'); + + if (newOptions.dashes !== undefined && newOptions.dashes !== null) { + parentOptions.dashes = newOptions.dashes; + } else if (allowDeletion === true && newOptions.dashes === null) { + parentOptions.dashes = undefined; + delete parentOptions.dashes; + } + + // set the scaling newOptions + if (newOptions.scaling !== undefined && newOptions.scaling !== null) { + if (newOptions.scaling.min !== undefined) { + parentOptions.scaling.min = newOptions.scaling.min; + } + if (newOptions.scaling.max !== undefined) { + parentOptions.scaling.max = newOptions.scaling.max; } + util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label'); + } else if (allowDeletion === true && newOptions.scaling === null) { + parentOptions.scaling = undefined; + delete parentOptions.scaling; } - // get edge indices for physics - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.physics === true) { - this.physicsBody.physicsEdgeIndices.push(edgeId); + // hanlde multiple input cases for arrows + if (newOptions.arrows !== undefined && newOptions.arrows !== null) { + if (typeof newOptions.arrows === 'string') { + var arrows = newOptions.arrows.toLowerCase(); + if (arrows.indexOf('to') != -1) { + parentOptions.arrows.to.enabled = true; + } + if (arrows.indexOf('middle') != -1) { + parentOptions.arrows.middle.enabled = true; + } + if (arrows.indexOf('from') != -1) { + parentOptions.arrows.from.enabled = true; } + } else if (typeof newOptions.arrows === 'object') { + util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'to'); + util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'middle'); + util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'from'); + } else { + throw new Error('The arrow newOptions can only be an object or a string. Refer to the documentation. You used:' + JSON.stringify(newOptions.arrows)); } + } else if (allowDeletion === true && newOptions.arrows === null) { + parentOptions.arrows = undefined; + delete parentOptions.arrows; } - // get the velocity and the forces vector - for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { - var nodeId = this.physicsBody.physicsNodeIndices[i]; - this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; + // hanlde multiple input cases for color + if (newOptions.color !== undefined && newOptions.color !== null) { + if (util.isString(newOptions.color)) { + parentOptions.color.color = newOptions.color; + parentOptions.color.highlight = newOptions.color; + parentOptions.color.hover = newOptions.color; + parentOptions.color.inherit = false; + } else { + var colorsDefined = false; + if (newOptions.color.color !== undefined) { + parentOptions.color.color = newOptions.color.color;colorsDefined = true; + } + if (newOptions.color.highlight !== undefined) { + parentOptions.color.highlight = newOptions.color.highlight;colorsDefined = true; + } + if (newOptions.color.hover !== undefined) { + parentOptions.color.hover = newOptions.color.hover;colorsDefined = true; + } + if (newOptions.color.inherit !== undefined) { + parentOptions.color.inherit = newOptions.color.inherit; + } + if (newOptions.color.opacity !== undefined) { + parentOptions.color.opacity = Math.min(1, Math.max(0, newOptions.color.opacity)); + } - // forces can be reset because they are recalculated. Velocities have to persist. - if (this.physicsBody.velocities[nodeId] === undefined) { - this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; + if (newOptions.color.inherit === undefined && colorsDefined === true) { + parentOptions.color.inherit = false; + } } + } else if (allowDeletion === true && newOptions.color === null) { + parentOptions.color = undefined; + delete parentOptions.color; } - // clean deleted nodes from the velocity vector - for (var nodeId in this.physicsBody.velocities) { - if (nodes[nodeId] === undefined) { - delete this.physicsBody.velocities[nodeId]; - } + // handle the font settings + if (newOptions.font !== undefined) { + _sharedLabel2['default'].parseOptions(parentOptions.font, newOptions); } } - }, { - key: 'revert', + }]); - /** - * Revert the simulation one step. This is done so after stabilization, every new start of the simulation will also say stabilized. - */ - value: function revert() { - var nodeIds = Object.keys(this.previousStates); - var nodes = this.body.nodes; - var velocities = this.physicsBody.velocities; + return Edge; + })(); - for (var i = 0; i < nodeIds.length; i++) { - var nodeId = nodeIds[i]; - if (nodes[nodeId] !== undefined) { - if (nodes[nodeId].options.physics === true) { - velocities[nodeId].x = this.previousStates[nodeId].vx; - velocities[nodeId].y = this.previousStates[nodeId].vy; - nodes[nodeId].x = this.previousStates[nodeId].x; - nodes[nodeId].y = this.previousStates[nodeId].y; - } - } else { - delete this.previousStates[nodeId]; - } - } - } - }, { - key: 'moveNodes', + exports['default'] = Edge; + module.exports = exports['default']; - /** - * move the nodes one timestap and check if they are stabilized - * @returns {boolean} - */ - value: function moveNodes() { - var nodesPresent = false; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var maxVelocity = this.options.maxVelocity ? this.options.maxVelocity : 1000000000; - var stabilized = true; - var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); +/***/ }, +/* 84 */ +/***/ function(module, exports, __webpack_require__) { - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - var nodeVelocity = this._performStep(nodeId, maxVelocity); - // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized - stabilized = nodeVelocity < vminCorrected && stabilized === true; - nodesPresent = true; - } + 'use strict'; - if (nodesPresent === true) { - if (vminCorrected > 0.5 * this.options.maxVelocity) { - return false; + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilBezierEdgeBase = __webpack_require__(85); + + var _utilBezierEdgeBase2 = _interopRequireDefault(_utilBezierEdgeBase); + + var BezierEdgeDynamic = (function (_BezierEdgeBase) { + function BezierEdgeDynamic(options, body, labelModule) { + _classCallCheck(this, BezierEdgeDynamic); + + //this.via = undefined; // Here for completeness but not allowed to defined before super() is invoked. + _get(Object.getPrototypeOf(BezierEdgeDynamic.prototype), 'constructor', this).call(this, options, body, labelModule); // --> this calls the setOptions below + } + + _inherits(BezierEdgeDynamic, _BezierEdgeBase); + + _createClass(BezierEdgeDynamic, [{ + key: 'setOptions', + value: function setOptions(options) { + this.options = options; + this.id = this.options.id; + this.setupSupportNode(); + this.connect(); + } + }, { + key: 'connect', + value: function connect() { + this.from = this.body.nodes[this.options.from]; + this.to = this.body.nodes[this.options.to]; + if (this.from === undefined || this.to === undefined) { + this.via.setOptions({ physics: false }); + } else { + // fix weird behaviour where a selfreferencing node has physics enabled + if (this.from.id === this.to.id) { + this.via.setOptions({ physics: false }); } else { - return stabilized; + this.via.setOptions({ physics: true }); } } - return true; } }, { - key: '_performStep', + key: 'cleanup', + value: function cleanup() { + if (this.via !== undefined) { + delete this.body.nodes[this.via.id]; + this.via = undefined; + return true; + } + return false; + } + }, { + key: 'togglePhysics', + value: function togglePhysics(status) { + this.via.setOptions({ physics: status }); + } + }, { + key: 'setupSupportNode', /** - * Perform the actual step + * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but + * are used for the force calculation. * - * @param nodeId - * @param maxVelocity - * @returns {number} + * The changed data is not called, if needed, it is returned by the main edge constructor. * @private */ - value: function _performStep(nodeId, maxVelocity) { - var node = this.body.nodes[nodeId]; - var timestep = this.options.timestep; - var forces = this.physicsBody.forces; - var velocities = this.physicsBody.velocities; - - // store the state so we can revert - this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; - - if (node.options.fixed.x === false) { - var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force - var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration - velocities[nodeId].x += ax * timestep; // velocity - velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; - node.x += velocities[nodeId].x * timestep; // position - } else { - forces[nodeId].x = 0; - velocities[nodeId].x = 0; + value: function setupSupportNode() { + if (this.via === undefined) { + var nodeId = 'edgeId:' + this.id; + var node = this.body.functions.createNode({ + id: nodeId, + shape: 'circle', + physics: true, + hidden: true + }); + this.body.nodes[nodeId] = node; + this.via = node; + this.via.parentEdgeId = this.id; + this.positionBezierNode(); } - - if (node.options.fixed.y === false) { - var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force - var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration - velocities[nodeId].y += ay * timestep; // velocity - velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; - node.y += velocities[nodeId].y * timestep; // position - } else { - forces[nodeId].y = 0; - velocities[nodeId].y = 0; + } + }, { + key: 'positionBezierNode', + value: function positionBezierNode() { + if (this.via !== undefined && this.from !== undefined && this.to !== undefined) { + this.via.x = 0.5 * (this.from.x + this.to.x); + this.via.y = 0.5 * (this.from.y + this.to.y); + } else if (this.via !== undefined) { + this.via.x = 0; + this.via.y = 0; } - - var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); - return totalVelocity; } }, { - key: 'calculateForces', + key: '_line', /** - * calculate the forces for one physics iteration. + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx + * @private */ - value: function calculateForces() { - this.gravitySolver.solve(); - this.nodesSolver.solve(); - this.edgesSolver.solve(); + value: function _line(ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + ctx.quadraticCurveTo(this.via.x, this.via.y, this.to.x, this.to.y); + // draw shadow if enabled + this.enableShadow(ctx); + ctx.stroke(); + this.disableShadow(ctx); + return this.via; } }, { - key: '_freezeNodes', + key: 'getPoint', /** - * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization - * because only the supportnodes for the smoothCurves have to settle. - * + * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way + * @param percentage + * @param via + * @returns {{x: number, y: number}} * @private */ - value: function _freezeNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].x && nodes[id].y) { - this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; - nodes[id].options.fixed.x = true; - nodes[id].options.fixed.y = true; - } - } - } + value: function getPoint(percentage) { + var t = percentage; + var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * this.via.x + Math.pow(t, 2) * this.to.x; + var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * this.via.y + Math.pow(t, 2) * this.to.y; + + return { x: x, y: y }; } }, { - key: '_restoreFrozenNodes', + key: '_findBorderPosition', + value: function _findBorderPosition(nearNode, ctx) { + return this._findBorderPositionBezier(nearNode, ctx, this.via); + } + }, { + key: '_getDistanceToEdge', + value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + // x3,y3 is the point + return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, this.via); + } + }]); + + return BezierEdgeDynamic; + })(_utilBezierEdgeBase2['default']); + + exports['default'] = BezierEdgeDynamic; + module.exports = exports['default']; + +/***/ }, +/* 85 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + var _get = function get(_x2, _x3, _x4) { var _again = true; _function: while (_again) { var object = _x2, property = _x3, receiver = _x4; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x2 = parent; _x3 = property; _x4 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - /** - * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. - * - * @private - */ - value: function _restoreFrozenNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (this.freezeCache[id] !== undefined) { - nodes[id].options.fixed.x = this.freezeCache[id].x; - nodes[id].options.fixed.y = this.freezeCache[id].y; - } - } - } - this.freezeCache = {}; - } - }, { - key: 'stabilize', + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - /** - * Find a stable position for all nodes - * @private - */ - value: function stabilize() { - var _this3 = this; + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var iterations = arguments[0] === undefined ? this.options.stabilization.iterations : arguments[0]; + var _EdgeBase2 = __webpack_require__(86); - if (typeof iterations !== 'number') { - console.log('The stabilize method needs a numeric amount of iterations. Switching to default: ', this.options.stabilization.iterations); - iterations = this.options.stabilization.iterations; - } + var _EdgeBase3 = _interopRequireDefault(_EdgeBase2); - // this sets the width of all nodes initially which could be required for the avoidOverlap - this.body.emitter.emit('_resizeNodes'); + var BezierEdgeBase = (function (_EdgeBase) { + function BezierEdgeBase(options, body, labelModule) { + _classCallCheck(this, BezierEdgeBase); - // stop the render loop - this.stopSimulation(); + _get(Object.getPrototypeOf(BezierEdgeBase.prototype), 'constructor', this).call(this, options, body, labelModule); + } - // set stabilze to false - this.stabilized = false; + _inherits(BezierEdgeBase, _EdgeBase); - // block redraw requests - this.body.emitter.emit('_blockRedrawRequests'); - this.targetIterations = iterations; + _createClass(BezierEdgeBase, [{ + key: '_findBorderPositionBezier', - // start the stabilization - if (this.options.stabilization.onlyDynamicEdges === true) { - this._freezeNodes(); - } - this.stabilizationIterations = 0; + /** + * This function uses binary search to look for the point where the bezier curve crosses the border of the node. + * + * @param nearNode + * @param ctx + * @param viaNode + * @param nearNode + * @param ctx + * @param viaNode + * @param nearNode + * @param ctx + * @param viaNode + */ + value: function _findBorderPositionBezier(nearNode, ctx) { + var viaNode = arguments[2] === undefined ? this._getViaCoordinates() : arguments[2]; - setTimeout(function () { - return _this3._stabilizationBatch(); - }, 0); - } - }, { - key: '_stabilizationBatch', - value: function _stabilizationBatch() { - var count = 0; - while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationIterations < this.targetIterations) { - this.physicsTick(); - this.stabilizationIterations++; - count++; + var maxIterations = 10; + var iteration = 0; + var low = 0; + var high = 1; + var pos, angle, distanceToBorder, distanceToPoint, difference; + var threshold = 0.2; + var node = this.to; + var from = false; + if (nearNode.id === this.from.id) { + node = this.from; + from = true; } - if (this.stabilized === false && this.stabilizationIterations < this.targetIterations) { - this.body.emitter.emit('stabilizationProgress', { iterations: this.stabilizationIterations, total: this.targetIterations }); - setTimeout(this._stabilizationBatch.bind(this), 0); - } else { - this._finalizeStabilization(); - } - } - }, { - key: '_finalizeStabilization', - value: function _finalizeStabilization() { - this.body.emitter.emit('_allowRedrawRequests'); - if (this.options.stabilization.fit === true) { - this.body.emitter.emit('fit'); - } + while (low <= high && iteration < maxIterations) { + var middle = (low + high) * 0.5; - if (this.options.stabilization.onlyDynamicEdges === true) { - this._restoreFrozenNodes(); + pos = this.getPoint(middle, viaNode); + angle = Math.atan2(node.y - pos.y, node.x - pos.x); + distanceToBorder = node.distanceToBorder(ctx, angle); + distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); + difference = distanceToBorder - distanceToPoint; + if (Math.abs(difference) < threshold) { + break; // found + } else if (difference < 0) { + // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. + if (from === false) { + low = middle; + } else { + high = middle; + } + } else { + if (from === false) { + high = middle; + } else { + low = middle; + } + } + + iteration++; } + pos.t = middle; - this.body.emitter.emit('stabilizationIterationsDone'); - this.body.emitter.emit('_requestRedraw'); + return pos; + } + }, { + key: '_getDistanceToBezierEdge', - if (this.stabilized === true) { - this._emitStabilized(); - } else { - this.startSimulation(); + /** + * Calculate the distance between a point (x3,y3) and a line segment from + * (x1,y1) to (x2,y2). + * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment + * @param {number} x1 + * @param {number} y1 + * @param {number} x2 + * @param {number} y2 + * @param {number} x3 + * @param {number} y3 + * @private + */ + value: function _getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via) { + // x3,y3 is the point + var xVia = undefined, + yVia = undefined; + xVia = via.x; + yVia = via.y; + var minDistance = 1000000000; + var distance = undefined; + var i = undefined, + t = undefined, + x = undefined, + y = undefined; + var lastX = x1; + var lastY = y1; + for (i = 1; i < 10; i++) { + t = 0.1 * i; + x = Math.pow(1 - t, 2) * x1 + 2 * t * (1 - t) * xVia + Math.pow(t, 2) * x2; + y = Math.pow(1 - t, 2) * y1 + 2 * t * (1 - t) * yVia + Math.pow(t, 2) * y2; + if (i > 0) { + distance = this._getDistanceToLine(lastX, lastY, x, y, x3, y3); + minDistance = distance < minDistance ? distance : minDistance; + } + lastX = x; + lastY = y; } - this.ready = true; + return minDistance; } }]); - return PhysicsEngine; - })(); + return BezierEdgeBase; + })(_EdgeBase3['default']); - exports['default'] = PhysicsEngine; + exports['default'] = BezierEdgeBase; module.exports = exports['default']; /***/ }, -/* 89 */ +/* 86 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + 'use strict'; - Object.defineProperty(exports, "__esModule", { + Object.defineProperty(exports, '__esModule', { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + function _slicedToArray(arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i['return']) _i['return'](); } finally { if (_d) throw _e; } } return _arr; } else { throw new TypeError('Invalid attempt to destructure non-iterable instance'); } } - var BarnesHutSolver = (function () { - function BarnesHutSolver(body, physicsBody, options) { - _classCallCheck(this, BarnesHutSolver); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var util = __webpack_require__(3); + + var EdgeBase = (function () { + function EdgeBase(options, body, labelModule) { + _classCallCheck(this, EdgeBase); this.body = body; - this.physicsBody = physicsBody; - this.barnesHutTree; + this.labelModule = labelModule; this.setOptions(options); + this.colorDirty = true; + this.color = {}; + this.selectionWidth = 2; + this.hoverWidth = 1.5; } - _createClass(BarnesHutSolver, [{ - key: "setOptions", + _createClass(EdgeBase, [{ + key: 'connect', + value: function connect() {} + }, { + key: 'cleanup', + value: function cleanup() { + return false; + } + }, { + key: 'setOptions', value: function setOptions(options) { this.options = options; - this.thetaInversed = 1 / this.options.theta; - this.overlapAvoidanceFactor = 1 - Math.max(0, Math.min(1, this.options.avoidOverlap)); // if 1 then min distance = 0.5, if 0.5 then min distance = 0.5 + 0.5*node.shape.radius + this.from = this.body.nodes[this.options.from]; + this.to = this.body.nodes[this.options.to]; + this.id = this.options.id; } }, { - key: "solve", + key: 'togglePhysics', /** - * This function calculates the forces the nodes apply on eachother based on a gravitational model. - * The Barnes Hut method is used to speed up this N-body simulation. - * - * @private + * overloadable if the shape has to toggle the via node to disabled + * @param status */ - value: function solve() { - if (this.options.gravitationalConstant !== 0 && this.physicsBody.physicsNodeIndices.length > 0) { - var node = undefined; - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var nodeCount = nodeIndices.length; - - // create the tree - var barnesHutTree = this._formBarnesHutTree(nodes, nodeIndices); - - // for debugging - this.barnesHutTree = barnesHutTree; - - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - // starting with root is irrelevant, it never passes the BarnesHutSolver condition - this._getForceContribution(barnesHutTree.root.children.NW, node); - this._getForceContribution(barnesHutTree.root.children.NE, node); - this._getForceContribution(barnesHutTree.root.children.SW, node); - this._getForceContribution(barnesHutTree.root.children.SE, node); - } - } - } - } + value: function togglePhysics(status) {} }, { - key: "_getForceContribution", + key: 'drawLine', /** - * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. - * If a region contains a single node, we check if it is not itself, then we apply the force. - * - * @param parentBranch - * @param node + * Redraw a edge as a line + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function _getForceContribution(parentBranch, node) { - // we get no force contribution from an empty region - if (parentBranch.childrenCount > 0) { - var dx = undefined, - dy = undefined, - distance = undefined; + value: function drawLine(ctx, selected, hover) { + // set style + ctx.strokeStyle = this.getColor(ctx, selected, hover); + ctx.lineWidth = this.getLineWidth(selected, hover); + var via = undefined; + if (this.options.dashes !== false) { + via = this._drawDashedLine(ctx); + } else { + via = this._drawLine(ctx); + } + return via; + } + }, { + key: '_drawLine', + value: function _drawLine(ctx) { + var via = undefined; + if (this.from != this.to) { + // draw line + via = this._line(ctx); + } else { + var _getCircleData = this._getCircleData(ctx); - // get the distance from the center of mass to the node. - dx = parentBranch.centerOfMass.x - node.x; - dy = parentBranch.centerOfMass.y - node.y; - distance = Math.sqrt(dx * dx + dy * dy); + var _getCircleData2 = _slicedToArray(_getCircleData, 3); - // BarnesHutSolver condition - // original condition : s/d < theta = passed === d/s > 1/theta = passed - // calcSize = 1/s --> d * 1/s > 1/theta = passed - if (distance * parentBranch.calcSize > this.thetaInversed) { - this._calculateForces(distance, dx, dy, node, parentBranch); - } else { - // Did not pass the condition, go into children if available - if (parentBranch.childrenCount === 4) { - this._getForceContribution(parentBranch.children.NW, node); - this._getForceContribution(parentBranch.children.NE, node); - this._getForceContribution(parentBranch.children.SW, node); - this._getForceContribution(parentBranch.children.SE, node); - } else { - // parentBranch must have only one node, if it was empty we wouldnt be here - if (parentBranch.children.data.id != node.id) { - // if it is not self - this._calculateForces(distance, dx, dy, node, parentBranch); - } - } - } + var x = _getCircleData2[0]; + var y = _getCircleData2[1]; + var radius = _getCircleData2[2]; + + this._circle(ctx, x, y, radius); } + return via; } }, { - key: "_calculateForces", - - /** - * Calculate the forces based on the distance. - * - * @param distance - * @param dx - * @param dy - * @param node - * @param parentBranch - * @private - */ - value: function _calculateForces(distance, dx, dy, node, parentBranch) { - if (distance === 0) { - distance = 0.1; - dx = distance; + key: '_drawDashedLine', + value: function _drawDashedLine(ctx) { + var via = undefined; + ctx.lineCap = 'round'; + var pattern = [5, 5]; + if (Array.isArray(this.options.dashes) === true) { + pattern = this.options.dashes; } - if (this.overlapAvoidanceFactor < 1) { - distance = Math.max(0.1 + this.overlapAvoidanceFactor * node.shape.radius, distance - node.shape.radius); - } + // only firefox and chrome support this method, else we use the legacy one. + if (ctx.setLineDash !== undefined) { + ctx.save(); - // the dividing by the distance cubed instead of squared allows us to get the fx and fy components without sines and cosines - // it is shorthand for gravityforce with distance squared and fx = dx/distance * gravityForce - var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / Math.pow(distance, 3); - var fx = dx * gravityForce; - var fy = dy * gravityForce; + // set dash settings for chrome or firefox + ctx.setLineDash(pattern); + ctx.lineDashOffset = 0; - this.physicsBody.forces[node.id].x += fx; - this.physicsBody.forces[node.id].y += fy; - } - }, { - key: "_formBarnesHutTree", + // draw the line + if (this.from != this.to) { + // draw line + via = this._line(ctx); + } else { + var _getCircleData3 = this._getCircleData(ctx); - /** - * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. - * - * @param nodes - * @param nodeIndices - * @private - */ - value: function _formBarnesHutTree(nodes, nodeIndices) { - var node = undefined; - var nodeCount = nodeIndices.length; + var _getCircleData32 = _slicedToArray(_getCircleData3, 3); - var minX = nodes[nodeIndices[0]].x; - var minY = nodes[nodeIndices[0]].y; - var maxX = nodes[nodeIndices[0]].x; - var maxY = nodes[nodeIndices[0]].y; + var x = _getCircleData32[0]; + var y = _getCircleData32[1]; + var radius = _getCircleData32[2]; - // get the range of the nodes - for (var i = 1; i < nodeCount; i++) { - var x = nodes[nodeIndices[i]].x; - var y = nodes[nodeIndices[i]].y; - if (nodes[nodeIndices[i]].options.mass > 0) { - if (x < minX) { - minX = x; - } - if (x > maxX) { - maxX = x; - } - if (y < minY) { - minY = y; - } - if (y > maxY) { - maxY = y; - } + this._circle(ctx, x, y, radius); } - } - // make the range a square - var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y - if (sizeDiff > 0) { - minY -= 0.5 * sizeDiff; - maxY += 0.5 * sizeDiff; - } // xSize > ySize - else { - minX += 0.5 * sizeDiff; - maxX -= 0.5 * sizeDiff; - } // xSize < ySize - var minimumTreeSize = 0.00001; - var rootSize = Math.max(minimumTreeSize, Math.abs(maxX - minX)); - var halfRootSize = 0.5 * rootSize; - var centerX = 0.5 * (minX + maxX), - centerY = 0.5 * (minY + maxY); + // restore the dash settings. + ctx.setLineDash([0]); + ctx.lineDashOffset = 0; + ctx.restore(); + } else { + // unsupporting smooth lines - // construct the barnesHutTree - var barnesHutTree = { - root: { - centerOfMass: { x: 0, y: 0 }, - mass: 0, - range: { - minX: centerX - halfRootSize, maxX: centerX + halfRootSize, - minY: centerY - halfRootSize, maxY: centerY + halfRootSize - }, - size: rootSize, - calcSize: 1 / rootSize, - children: { data: null }, - maxWidth: 0, - level: 0, - childrenCount: 4 - } - }; - this._splitBranch(barnesHutTree.root); + if (this.from != this.to) { + // draw line + ctx.dashedLine(this.from.x, this.from.y, this.to.x, this.to.y, pattern); + } else { + var _getCircleData4 = this._getCircleData(ctx); - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - this._placeInTree(barnesHutTree.root, node); + var _getCircleData42 = _slicedToArray(_getCircleData4, 3); + + var x = _getCircleData42[0]; + var y = _getCircleData42[1]; + var radius = _getCircleData42[2]; + + this._circle(ctx, x, y, radius); } - } + // draw shadow if enabled + this.enableShadow(ctx); - // make global - return barnesHutTree; + ctx.stroke(); + + // disable shadows for other elements. + this.disableShadow(ctx); + } + return via; } }, { - key: "_updateBranchMass", - - /** - * this updates the mass of a branch. this is increased by adding a node. - * - * @param parentBranch - * @param node - * @private - */ - value: function _updateBranchMass(parentBranch, node) { - var totalMass = parentBranch.mass + node.options.mass; - var totalMassInv = 1 / totalMass; + key: 'findBorderPosition', + value: function findBorderPosition(nearNode, ctx, options) { + if (this.from != this.to) { + return this._findBorderPosition(nearNode, ctx, options); + } else { + return this._findBorderPositionCircle(nearNode, ctx, options); + } + } + }, { + key: 'findBorderPositions', + value: function findBorderPositions(ctx) { + var from = {}; + var to = {}; + if (this.from != this.to) { + from = this._findBorderPosition(this.from, ctx); + to = this._findBorderPosition(this.to, ctx); + } else { + var _getCircleData5 = this._getCircleData(ctx); - parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; - parentBranch.centerOfMass.x *= totalMassInv; + var _getCircleData52 = _slicedToArray(_getCircleData5, 3); - parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; - parentBranch.centerOfMass.y *= totalMassInv; + var x = _getCircleData52[0]; + var y = _getCircleData52[1]; + var radius = _getCircleData52[2]; - parentBranch.mass = totalMass; - var biggestSize = Math.max(Math.max(node.height, node.radius), node.width); - parentBranch.maxWidth = parentBranch.maxWidth < biggestSize ? biggestSize : parentBranch.maxWidth; + from = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); + to = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.6, high: 0.8, direction: 1 }); + } + return { from: from, to: to }; } }, { - key: "_placeInTree", + key: '_getCircleData', + value: function _getCircleData(ctx) { + var x = undefined, + y = undefined; + var node = this.from; + var radius = this.options.selfReferenceSize; - /** - * determine in which branch the node will be placed. - * - * @param parentBranch - * @param node - * @param skipMassUpdate - * @private - */ - value: function _placeInTree(parentBranch, node, skipMassUpdate) { - if (skipMassUpdate != true || skipMassUpdate === undefined) { - // update the mass of the branch. - this._updateBranchMass(parentBranch, node); + if (ctx !== undefined) { + if (node.shape.width === undefined) { + node.shape.resize(ctx); + } } - if (parentBranch.children.NW.range.maxX > node.x) { - // in NW or SW - if (parentBranch.children.NW.range.maxY > node.y) { - // in NW - this._placeInRegion(parentBranch, node, "NW"); - } else { - // in SW - this._placeInRegion(parentBranch, node, "SW"); - } + // get circle coordinates + if (node.shape.width > node.shape.height) { + x = node.x + node.shape.width * 0.5; + y = node.y - radius; } else { - // in NE or SE - if (parentBranch.children.NW.range.maxY > node.y) { - // in NE - this._placeInRegion(parentBranch, node, "NE"); - } else { - // in SE - this._placeInRegion(parentBranch, node, "SE"); - } + x = node.x + radius; + y = node.y - node.shape.height * 0.5; } + return [x, y, radius]; } }, { - key: "_placeInRegion", + key: '_pointOnCircle', /** - * actually place the node in a region (or branch) - * - * @param parentBranch - * @param node - * @param region + * Get a point on a circle + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point * @private */ - value: function _placeInRegion(parentBranch, node, region) { - switch (parentBranch.children[region].childrenCount) { - case 0: - // place node here - parentBranch.children[region].children.data = node; - parentBranch.children[region].childrenCount = 1; - this._updateBranchMass(parentBranch.children[region], node); - break; - case 1: - // convert into children - // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) - // we move one node a pixel and we do not put it in the tree. - if (parentBranch.children[region].children.data.x === node.x && parentBranch.children[region].children.data.y === node.y) { - //node.x += Math.random(); - //node.y += Math.random(); - node.x += 0.1; - node.y += 0.1; - } else { - this._splitBranch(parentBranch.children[region]); - this._placeInTree(parentBranch.children[region], node); - } - break; - case 4: - // place in branch - this._placeInTree(parentBranch.children[region], node); - break; - } + value: function _pointOnCircle(x, y, radius, percentage) { + var angle = percentage * 2 * Math.PI; + return { + x: x + radius * Math.cos(angle), + y: y - radius * Math.sin(angle) + }; } }, { - key: "_splitBranch", + key: '_findBorderPositionCircle', /** - * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch - * after the split is complete. - * - * @param parentBranch + * This function uses binary search to look for the point where the circle crosses the border of the node. + * @param node + * @param ctx + * @param options + * @returns {*} * @private */ - value: function _splitBranch(parentBranch) { - // if the branch is shaded with a node, replace the node in the new subset. - var containedNode = null; - if (parentBranch.childrenCount === 1) { - containedNode = parentBranch.children.data; - parentBranch.mass = 0; - parentBranch.centerOfMass.x = 0; - parentBranch.centerOfMass.y = 0; - } - parentBranch.childrenCount = 4; - parentBranch.children.data = null; - this._insertRegion(parentBranch, "NW"); - this._insertRegion(parentBranch, "NE"); - this._insertRegion(parentBranch, "SW"); - this._insertRegion(parentBranch, "SE"); + value: function _findBorderPositionCircle(node, ctx, options) { + var x = options.x; + var y = options.y; + var low = options.low; + var high = options.high; + var direction = options.direction; - if (containedNode != null) { - this._placeInTree(parentBranch, containedNode); + var maxIterations = 10; + var iteration = 0; + var radius = this.options.selfReferenceSize; + var pos = undefined, + angle = undefined, + distanceToBorder = undefined, + distanceToPoint = undefined, + difference = undefined; + var threshold = 0.05; + var middle = (low + high) * 0.5; + + while (low <= high && iteration < maxIterations) { + middle = (low + high) * 0.5; + + pos = this._pointOnCircle(x, y, radius, middle); + angle = Math.atan2(node.y - pos.y, node.x - pos.x); + distanceToBorder = node.distanceToBorder(ctx, angle); + distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); + difference = distanceToBorder - distanceToPoint; + if (Math.abs(difference) < threshold) { + break; // found + } else if (difference > 0) { + // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. + if (direction > 0) { + low = middle; + } else { + high = middle; + } + } else { + if (direction > 0) { + high = middle; + } else { + low = middle; + } + } + iteration++; } + pos.t = middle; + + return pos; } }, { - key: "_insertRegion", + key: 'getLineWidth', /** - * This function subdivides the region into four new segments. - * Specifically, this inserts a single new segment. - * It fills the children section of the parentBranch - * - * @param parentBranch - * @param region - * @param parentRange + * Get the line width of the edge. Depends on width and whether one of the + * connected nodes is selected. + * @return {Number} width * @private */ - value: function _insertRegion(parentBranch, region) { - var minX = undefined, - maxX = undefined, - minY = undefined, - maxY = undefined; - var childSize = 0.5 * parentBranch.size; - switch (region) { - case "NW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "NE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "SW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; - case "SE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; + value: function getLineWidth(selected, hover) { + if (selected === true) { + return Math.max(this.selectionWidth, 0.3 / this.body.view.scale); + } else { + if (hover === true) { + return Math.max(this.hoverWidth, 0.3 / this.body.view.scale); + } else { + return Math.max(this.options.width, 0.3 / this.body.view.scale); + } } - - parentBranch.children[region] = { - centerOfMass: { x: 0, y: 0 }, - mass: 0, - range: { minX: minX, maxX: maxX, minY: minY, maxY: maxY }, - size: 0.5 * parentBranch.size, - calcSize: 2 * parentBranch.calcSize, - children: { data: null }, - maxWidth: 0, - level: parentBranch.level + 1, - childrenCount: 0 - }; } }, { - key: "_debug", + key: 'getColor', + value: function getColor(ctx, selected, hover) { + var colorOptions = this.options.color; + if (colorOptions.inherit !== false) { + // when this is a loop edge, just use the 'from' method + if (colorOptions.inherit === 'both' && this.from.id !== this.to.id) { + var grd = ctx.createLinearGradient(this.from.x, this.from.y, this.to.x, this.to.y); + var fromColor = undefined, + toColor = undefined; + fromColor = this.from.options.color.highlight.border; + toColor = this.to.options.color.highlight.border; - //--------------------------- DEBUGGING BELOW ---------------------------// + if (this.from.selected === false && this.to.selected === false) { + fromColor = util.overrideOpacity(this.from.options.color.border, this.options.color.opacity); + toColor = util.overrideOpacity(this.to.options.color.border, this.options.color.opacity); + } else if (this.from.selected === true && this.to.selected === false) { + toColor = this.to.options.color.border; + } else if (this.from.selected === false && this.to.selected === true) { + fromColor = this.from.options.color.border; + } + grd.addColorStop(0, fromColor); + grd.addColorStop(1, toColor); - /** - * This function is for debugging purposed, it draws the tree. - * - * @param ctx - * @param color - * @private - */ - value: function _debug(ctx, color) { - if (this.barnesHutTree !== undefined) { + // -------------------- this returns -------------------- // + return grd; + } - ctx.lineWidth = 1; + if (this.colorDirty === true) { + if (colorOptions.inherit === 'to') { + this.color.highlight = this.to.options.color.highlight.border; + this.color.hover = this.to.options.color.hover.border; + this.color.color = util.overrideOpacity(this.to.options.color.border, colorOptions.opacity); + } else { + // (this.options.color.inherit.source === "from") { + this.color.highlight = this.from.options.color.highlight.border; + this.color.hover = this.from.options.color.hover.border; + this.color.color = util.overrideOpacity(this.from.options.color.border, colorOptions.opacity); + } + } + } else if (this.colorDirty === true) { + this.color.highlight = colorOptions.highlight; + this.color.hover = colorOptions.hover; + this.color.color = util.overrideOpacity(colorOptions.color, colorOptions.opacity); + } - this._drawBranch(this.barnesHutTree.root, ctx, color); + // if color inherit is on and gradients are used, the function has already returned by now. + this.colorDirty = false; + + if (selected === true) { + return this.color.highlight; + } else if (hover === true) { + return this.color.hover; + } else { + return this.color.color; } } }, { - key: "_drawBranch", + key: '_circle', /** - * This function is for debugging purposes. It draws the branches recursively. - * - * @param branch - * @param ctx - * @param color + * Draw a line from a node to itself, a circle + * @param {CanvasRenderingContext2D} ctx + * @param {Number} x + * @param {Number} y + * @param {Number} radius * @private */ - value: function _drawBranch(branch, ctx, color) { - if (color === undefined) { - color = "#FF0000"; - } - - if (branch.childrenCount === 4) { - this._drawBranch(branch.children.NW, ctx); - this._drawBranch(branch.children.NE, ctx); - this._drawBranch(branch.children.SE, ctx); - this._drawBranch(branch.children.SW, ctx); - } - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(branch.range.minX, branch.range.minY); - ctx.lineTo(branch.range.maxX, branch.range.minY); - ctx.stroke(); - - ctx.beginPath(); - ctx.moveTo(branch.range.maxX, branch.range.minY); - ctx.lineTo(branch.range.maxX, branch.range.maxY); - ctx.stroke(); - - ctx.beginPath(); - ctx.moveTo(branch.range.maxX, branch.range.maxY); - ctx.lineTo(branch.range.minX, branch.range.maxY); - ctx.stroke(); + value: function _circle(ctx, x, y, radius) { + // draw shadow if enabled + this.enableShadow(ctx); + // draw a circle ctx.beginPath(); - ctx.moveTo(branch.range.minX, branch.range.maxY); - ctx.lineTo(branch.range.minX, branch.range.minY); + ctx.arc(x, y, radius, 0, 2 * Math.PI, false); ctx.stroke(); - /* - if (branch.mass > 0) { - ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); - ctx.stroke(); - } - */ - } - }]); - - return BarnesHutSolver; - })(); - - exports["default"] = BarnesHutSolver; - module.exports = exports["default"]; - -/***/ }, -/* 90 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - - var RepulsionSolver = (function () { - function RepulsionSolver(body, physicsBody, options) { - _classCallCheck(this, RepulsionSolver); - - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } - - _createClass(RepulsionSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; + // disable shadows for other elements. + this.disableShadow(ctx); } }, { - key: "solve", + key: 'getDistanceToEdge', /** - * Calculate the forces the nodes apply on each other based on a repulsion field. - * This field is linearly approximated. - * + * Calculate the distance between a point (x3,y3) and a line segment from + * (x1,y1) to (x2,y2). + * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment + * @param {number} x1 + * @param {number} y1 + * @param {number} x2 + * @param {number} y2 + * @param {number} x3 + * @param {number} y3 * @private */ - value: function solve() { - var dx, dy, distance, fx, fy, repulsingForce, node1, node2; - - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; - - // repulsing forces between nodes - var nodeDistance = this.options.nodeDistance; - - // approximation constants - var a = -2 / 3 / nodeDistance; - var b = 4 / 3; - - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j - for (var i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (var j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; - - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); + value: function getDistanceToEdge(x1, y1, x2, y2, x3, y3, via) { + // x3,y3 is the point + var returnValue = 0; + if (this.from != this.to) { + returnValue = this._getDistanceToEdge(x1, y1, x2, y2, x3, y3, via); + } else { + var _getCircleData6 = this._getCircleData(); - // same condition as BarnesHutSolver, making sure nodes are never 100% overlapping. - if (distance === 0) { - distance = 0.1 * Math.random(); - dx = distance; - } + var _getCircleData62 = _slicedToArray(_getCircleData6, 3); - if (distance < 2 * nodeDistance) { - if (distance < 0.5 * nodeDistance) { - repulsingForce = 1; - } else { - repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / nodeDistance - 1) * steepness)) - } - repulsingForce = repulsingForce / distance; + var x = _getCircleData62[0]; + var y = _getCircleData62[1]; + var radius = _getCircleData62[2]; - fx = dx * repulsingForce; - fy = dy * repulsingForce; + var dx = x - x3; + var dy = y - y3; + returnValue = Math.abs(Math.sqrt(dx * dx + dy * dy) - radius); + } - forces[node1.id].x -= fx; - forces[node1.id].y -= fy; - forces[node2.id].x += fx; - forces[node2.id].y += fy; - } - } + if (this.labelModule.size.left < x3 && this.labelModule.size.left + this.labelModule.size.width > x3 && this.labelModule.size.top < y3 && this.labelModule.size.top + this.labelModule.size.height > y3) { + return 0; + } else { + return returnValue; } } - }]); - - return RepulsionSolver; - })(); - - exports["default"] = RepulsionSolver; - module.exports = exports["default"]; - -/***/ }, -/* 91 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + }, { + key: '_getDistanceToLine', + value: function _getDistanceToLine(x1, y1, x2, y2, x3, y3) { + var px = x2 - x1; + var py = y2 - y1; + var something = px * px + py * py; + var u = ((x3 - x1) * px + (y3 - y1) * py) / something; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + if (u > 1) { + u = 1; + } else if (u < 0) { + u = 0; + } - var HierarchicalRepulsionSolver = (function () { - function HierarchicalRepulsionSolver(body, physicsBody, options) { - _classCallCheck(this, HierarchicalRepulsionSolver); + var x = x1 + u * px; + var y = y1 + u * py; + var dx = x - x3; + var dy = y - y3; - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + //# Note: If the actual distance does not matter, + //# if you only want to compare what this function + //# returns to other results of this function, you + //# can just return the squared distance instead + //# (i.e. remove the sqrt) to gain a little performance - _createClass(HierarchicalRepulsionSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; + return Math.sqrt(dx * dx + dy * dy); } }, { - key: "solve", + key: 'drawArrowHead', /** - * Calculate the forces the nodes apply on each other based on a repulsion field. - * This field is linearly approximated. * - * @private + * @param ctx + * @param position + * @param viaNode */ - value: function solve() { - var dx, dy, distance, fx, fy, repulsingForce, node1, node2, i, j; - - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; - - // repulsing forces between nodes - var nodeDistance = this.options.nodeDistance; - - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j - for (i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; + value: function drawArrowHead(ctx, position, viaNode, selected, hover) { + // set style + ctx.strokeStyle = this.getColor(ctx, selected, hover); + ctx.fillStyle = ctx.strokeStyle; + ctx.lineWidth = this.getLineWidth(selected, hover); - // nodes only affect nodes on their level - if (node1.level === node2.level) { - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); + // set lets + var angle = undefined; + var length = undefined; + var arrowPos = undefined; + var node1 = undefined; + var node2 = undefined; + var guideOffset = undefined; + var scaleFactor = undefined; - var steepness = 0.05; - if (distance < nodeDistance) { - repulsingForce = -Math.pow(steepness * distance, 2) + Math.pow(steepness * nodeDistance, 2); - } else { - repulsingForce = 0; - } - // normalize force with - if (distance === 0) { - distance = 0.01; - } else { - repulsingForce = repulsingForce / distance; - } - fx = dx * repulsingForce; - fy = dy * repulsingForce; + if (position === 'from') { + node1 = this.from; + node2 = this.to; + guideOffset = 0.1; + scaleFactor = this.options.arrows.from.scaleFactor; + } else if (position === 'to') { + node1 = this.to; + node2 = this.from; + guideOffset = -0.1; + scaleFactor = this.options.arrows.to.scaleFactor; + } else { + node1 = this.to; + node2 = this.from; + scaleFactor = this.options.arrows.middle.scaleFactor; + } - forces[node1.id].x -= fx; - forces[node1.id].y -= fy; - forces[node2.id].x += fx; - forces[node2.id].y += fy; + // if not connected to itself + if (node1 != node2) { + if (position !== 'middle') { + // draw arrow head + if (this.options.smooth.enabled === true) { + arrowPos = this.findBorderPosition(node1, ctx, { via: viaNode }); + var guidePos = this.getPoint(Math.max(0, Math.min(1, arrowPos.t + guideOffset)), viaNode); + angle = Math.atan2(arrowPos.y - guidePos.y, arrowPos.x - guidePos.x); + } else { + angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + arrowPos = this.findBorderPosition(node1, ctx); } + } else { + angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + arrowPos = this.getPoint(0.6, viaNode); // this is 0.6 to account for the size of the arrow. } - } - } - }]); - - return HierarchicalRepulsionSolver; - })(); + // draw arrow at the end of the line + length = (10 + 5 * this.options.width) * scaleFactor; + ctx.arrow(arrowPos.x, arrowPos.y, angle, length); - exports["default"] = HierarchicalRepulsionSolver; - module.exports = exports["default"]; + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fill(); -/***/ }, -/* 92 */ -/***/ function(module, exports, __webpack_require__) { + // disable shadows for other elements. + this.disableShadow(ctx); + ctx.stroke(); + } else { + // draw circle + var _angle = undefined, + point = undefined; - "use strict"; + var _getCircleData7 = this._getCircleData(ctx); - Object.defineProperty(exports, "__esModule", { - value: true - }); + var _getCircleData72 = _slicedToArray(_getCircleData7, 3); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var x = _getCircleData72[0]; + var y = _getCircleData72[1]; + var radius = _getCircleData72[2]; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + if (position === 'from') { + point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); + _angle = point.t * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; + } else if (position === 'to') { + point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.6, high: 1, direction: 1 }); + _angle = point.t * -2 * Math.PI + 1.5 * Math.PI - 1.1 * Math.PI; + } else { + point = this._pointOnCircle(x, y, radius, 0.175); + _angle = 3.9269908169872414; // === 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; + } - var SpringSolver = (function () { - function SpringSolver(body, physicsBody, options) { - _classCallCheck(this, SpringSolver); + // draw the arrowhead + var _length = (10 + 5 * this.options.width) * scaleFactor; + ctx.arrow(point.x, point.y, _angle, _length); - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fill(); - _createClass(SpringSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; + // disable shadows for other elements. + this.disableShadow(ctx); + ctx.stroke(); + } } }, { - key: "solve", - - /** - * This function calculates the springforces on the nodes, accounting for the support nodes. - * - * @private - */ - value: function solve() { - var edgeLength = undefined, - edge = undefined; - var edgeIndices = this.physicsBody.physicsEdgeIndices; - var edges = this.body.edges; - var node1 = undefined, - node2 = undefined, - node3 = undefined; - - // forces caused by the edges, modelled as springs - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true && edge.toId !== edge.fromId) { - // only calculate forces if nodes are in the same sector - if (this.body.nodes[edge.toId] !== undefined && this.body.nodes[edge.fromId] !== undefined) { - if (edge.edgeType.via !== undefined) { - edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; - node1 = edge.to; - node2 = edge.edgeType.via; - node3 = edge.from; - - this._calculateSpringForce(node1, node2, 0.5 * edgeLength); - this._calculateSpringForce(node2, node3, 0.5 * edgeLength); - } else { - // the * 1.5 is here so the edge looks as large as a smooth edge. It does not initially because the smooth edges use - // the support nodes which exert a repulsive force on the to and from nodes, making the edge appear larger. - edgeLength = edge.options.length === undefined ? this.options.springLength * 1.5 : edge.options.length; - this._calculateSpringForce(edge.from, edge.to, edgeLength); - } - } - } + key: 'enableShadow', + value: function enableShadow(ctx) { + if (this.options.shadow.enabled === true) { + ctx.shadowColor = 'rgba(0,0,0,0.5)'; + ctx.shadowBlur = this.options.shadow.size; + ctx.shadowOffsetX = this.options.shadow.x; + ctx.shadowOffsetY = this.options.shadow.y; } } }, { - key: "_calculateSpringForce", - - /** - * This is the code actually performing the calculation for the function above. - * - * @param node1 - * @param node2 - * @param edgeLength - * @private - */ - value: function _calculateSpringForce(node1, node2, edgeLength) { - var dx = node1.x - node2.x; - var dy = node1.y - node2.y; - var distance = Math.max(Math.sqrt(dx * dx + dy * dy), 0.01); - - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - var springForce = this.options.springConstant * (edgeLength - distance) / distance; - - var fx = dx * springForce; - var fy = dy * springForce; - - // handle the case where one node is not part of the physcis - if (this.physicsBody.forces[node1.id] !== undefined) { - this.physicsBody.forces[node1.id].x += fx; - this.physicsBody.forces[node1.id].y += fy; - } - - if (this.physicsBody.forces[node2.id] !== undefined) { - this.physicsBody.forces[node2.id].x -= fx; - this.physicsBody.forces[node2.id].y -= fy; + key: 'disableShadow', + value: function disableShadow(ctx) { + if (this.options.shadow.enabled === true) { + ctx.shadowColor = 'rgba(0,0,0,0)'; + ctx.shadowBlur = 0; + ctx.shadowOffsetX = 0; + ctx.shadowOffsetY = 0; } } }]); - return SpringSolver; + return EdgeBase; })(); - exports["default"] = SpringSolver; - module.exports = exports["default"]; + exports['default'] = EdgeBase; + module.exports = exports['default']; /***/ }, -/* 93 */ +/* 87 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + 'use strict'; - Object.defineProperty(exports, "__esModule", { + Object.defineProperty(exports, '__esModule', { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + var _get = function get(_x4, _x5, _x6) { var _again = true; _function: while (_again) { var object = _x4, property = _x5, receiver = _x6; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x4 = parent; _x5 = property; _x6 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - var HierarchicalSpringSolver = (function () { - function HierarchicalSpringSolver(body, physicsBody, options) { - _classCallCheck(this, HierarchicalSpringSolver); + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilBezierEdgeBase = __webpack_require__(85); + + var _utilBezierEdgeBase2 = _interopRequireDefault(_utilBezierEdgeBase); + + var BezierEdgeStatic = (function (_BezierEdgeBase) { + function BezierEdgeStatic(options, body, labelModule) { + _classCallCheck(this, BezierEdgeStatic); + + _get(Object.getPrototypeOf(BezierEdgeStatic.prototype), 'constructor', this).call(this, options, body, labelModule); } - _createClass(HierarchicalSpringSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; - } - }, { - key: "solve", + _inherits(BezierEdgeStatic, _BezierEdgeBase); + + _createClass(BezierEdgeStatic, [{ + key: '_line', /** - * This function calculates the springforces on the nodes, accounting for the support nodes. - * + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function solve() { - var edgeLength, edge; - var dx, dy, fx, fy, springForce, distance; - var edges = this.body.edges; - var factor = 0.5; - - var edgeIndices = this.physicsBody.physicsEdgeIndices; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; + value: function _line(ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + var via = this._getViaCoordinates(); + var returnValue = via; - // initialize the spring force counters - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - forces[nodeId].springFx = 0; - forces[nodeId].springFy = 0; + // fallback to normal straight edges + if (via.x === undefined) { + ctx.lineTo(this.to.x, this.to.y); + returnValue = undefined; + } else { + ctx.quadraticCurveTo(via.x, via.y, this.to.x, this.to.y); } + // draw shadow if enabled + this.enableShadow(ctx); + ctx.stroke(); + this.disableShadow(ctx); + return returnValue; + } + }, { + key: '_getViaCoordinates', + value: function _getViaCoordinates() { + var xVia = undefined; + var yVia = undefined; + var factor = this.options.smooth.roundness; + var type = this.options.smooth.type; + var dx = Math.abs(this.from.x - this.to.x); + var dy = Math.abs(this.from.y - this.to.y); + if (type === 'discrete' || type === 'diagonalCross') { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + } + } + if (type === 'discrete') { + xVia = dx < factor * dy ? this.from.x : xVia; + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + } + } + if (type === 'discrete') { + yVia = dy < factor * dx ? this.from.y : yVia; + } + } + } else if (type === 'straightCross') { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + // up - down + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1 - factor) * dy; + } else { + yVia = this.to.y + (1 - factor) * dy; + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + // left - right + if (this.from.x < this.to.x) { + xVia = this.to.x - (1 - factor) * dx; + } else { + xVia = this.to.x + (1 - factor) * dx; + } + yVia = this.from.y; + } + } else if (type === 'horizontal') { + if (this.from.x < this.to.x) { + xVia = this.to.x - (1 - factor) * dx; + } else { + xVia = this.to.x + (1 - factor) * dx; + } + yVia = this.from.y; + } else if (type === 'vertical') { + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1 - factor) * dy; + } else { + yVia = this.to.y + (1 - factor) * dy; + } + } else if (type === 'curvedCW') { + dx = this.to.x - this.from.x; + dy = this.from.y - this.to.y; + var radius = Math.sqrt(dx * dx + dy * dy); + var pi = Math.PI; - // forces caused by the edges, modelled as springs - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true) { - edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; - - dx = edge.from.x - edge.to.x; - dy = edge.from.y - edge.to.y; - distance = Math.sqrt(dx * dx + dy * dy); - distance = distance === 0 ? 0.01 : distance; + var originalAngle = Math.atan2(dy, dx); + var myAngle = (originalAngle + (factor * 0.5 + 0.5) * pi) % (2 * pi); - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.options.springConstant * (edgeLength - distance) / distance; + xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); + yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); + } else if (type === 'curvedCCW') { + dx = this.to.x - this.from.x; + dy = this.from.y - this.to.y; + var radius = Math.sqrt(dx * dx + dy * dy); + var pi = Math.PI; - fx = dx * springForce; - fy = dy * springForce; + var originalAngle = Math.atan2(dy, dx); + var myAngle = (originalAngle + (-factor * 0.5 + 0.5) * pi) % (2 * pi); - if (edge.to.level != edge.from.level) { - forces[edge.toId].springFx -= fx; - forces[edge.toId].springFy -= fy; - forces[edge.fromId].springFx += fx; - forces[edge.fromId].springFy += fy; - } else { - forces[edge.toId].x -= factor * fx; - forces[edge.toId].y -= factor * fy; - forces[edge.fromId].x += factor * fx; - forces[edge.fromId].y += factor * fy; + xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); + yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); + } else { + // continuous + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x > xVia ? this.to.x : xVia; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x > xVia ? this.to.x : xVia; + } + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } } } } - - // normalize spring forces - var springForce = 1; - var springFx, springFy; - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - springFx = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFx)); - springFy = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFy)); - - forces[nodeId].x += springFx; - forces[nodeId].y += springFy; - } - - // retain energy balance - var totalFx = 0; - var totalFy = 0; - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - totalFx += forces[nodeId].x; - totalFy += forces[nodeId].y; - } - var correctionFx = totalFx / nodeIndices.length; - var correctionFy = totalFy / nodeIndices.length; - - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - forces[nodeId].x -= correctionFx; - forces[nodeId].y -= correctionFy; - } + return { x: xVia, y: yVia }; } - }]); - - return HierarchicalSpringSolver; - })(); - - exports["default"] = HierarchicalSpringSolver; - module.exports = exports["default"]; - -/***/ }, -/* 94 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - - var CentralGravitySolver = (function () { - function CentralGravitySolver(body, physicsBody, options) { - _classCallCheck(this, CentralGravitySolver); - - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + }, { + key: '_findBorderPosition', + value: function _findBorderPosition(nearNode, ctx) { + var options = arguments[2] === undefined ? {} : arguments[2]; - _createClass(CentralGravitySolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; + return this._findBorderPositionBezier(nearNode, ctx, options.via); } }, { - key: "solve", - value: function solve() { - var dx = undefined, - dy = undefined, - distance = undefined, - node = undefined; - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; - - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - node = nodes[nodeId]; - dx = -node.x; - dy = -node.y; - distance = Math.sqrt(dx * dx + dy * dy); - - this._calculateForces(distance, dx, dy, forces, node); - } + key: '_getDistanceToEdge', + value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + var via = arguments[6] === undefined ? this._getViaCoordinates() : arguments[6]; + // x3,y3 is the point + return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via); } }, { - key: "_calculateForces", + key: 'getPoint', /** - * Calculate the forces based on the distance. + * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way + * @param percentage + * @param via + * @returns {{x: number, y: number}} * @private */ - value: function _calculateForces(distance, dx, dy, forces, node) { - var gravityForce = distance === 0 ? 0 : this.options.centralGravity / distance; - forces[node.id].x = dx * gravityForce; - forces[node.id].y = dy * gravityForce; + value: function getPoint(percentage) { + var via = arguments[1] === undefined ? this._getViaCoordinates() : arguments[1]; + + var t = percentage; + var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * via.x + Math.pow(t, 2) * this.to.x; + var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * via.y + Math.pow(t, 2) * this.to.y; + + return { x: x, y: y }; } }]); - return CentralGravitySolver; - })(); + return BezierEdgeStatic; + })(_utilBezierEdgeBase2['default']); - exports["default"] = CentralGravitySolver; - module.exports = exports["default"]; + exports['default'] = BezierEdgeStatic; + module.exports = exports['default']; /***/ }, -/* 95 */ +/* 88 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + 'use strict'; - Object.defineProperty(exports, "__esModule", { + Object.defineProperty(exports, '__esModule', { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _BarnesHutSolver2 = __webpack_require__(89); + var _utilEdgeBase = __webpack_require__(86); - var _BarnesHutSolver3 = _interopRequireDefault(_BarnesHutSolver2); + var _utilEdgeBase2 = _interopRequireDefault(_utilEdgeBase); - var ForceAtlas2BasedRepulsionSolver = (function (_BarnesHutSolver) { - function ForceAtlas2BasedRepulsionSolver(body, physicsBody, options) { - _classCallCheck(this, ForceAtlas2BasedRepulsionSolver); + var StraightEdge = (function (_EdgeBase) { + function StraightEdge(options, body, labelModule) { + _classCallCheck(this, StraightEdge); - _get(Object.getPrototypeOf(ForceAtlas2BasedRepulsionSolver.prototype), "constructor", this).call(this, body, physicsBody, options); + _get(Object.getPrototypeOf(StraightEdge.prototype), 'constructor', this).call(this, options, body, labelModule); } - _inherits(ForceAtlas2BasedRepulsionSolver, _BarnesHutSolver); + _inherits(StraightEdge, _EdgeBase); - _createClass(ForceAtlas2BasedRepulsionSolver, [{ - key: "_calculateForces", + _createClass(StraightEdge, [{ + key: '_line', /** - * Calculate the forces based on the distance. - * - * @param distance - * @param dx - * @param dy - * @param node - * @param parentBranch + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function _calculateForces(distance, dx, dy, node, parentBranch) { - if (distance === 0) { - distance = 0.1 * Math.random(); - dx = distance; - } + value: function _line(ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + ctx.lineTo(this.to.x, this.to.y); + // draw shadow if enabled + this.enableShadow(ctx); + ctx.stroke(); + this.disableShadow(ctx); + return undefined; + } + }, { + key: 'getPoint', - if (this.overlapAvoidanceFactor < 1) { - distance = Math.max(0.1 + this.overlapAvoidanceFactor * node.shape.radius, distance - node.shape.radius); + /** + * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way + * @param percentage + * @param via + * @returns {{x: number, y: number}} + * @private + */ + value: function getPoint(percentage) { + return { + x: (1 - percentage) * this.from.x + percentage * this.to.x, + y: (1 - percentage) * this.from.y + percentage * this.to.y + }; + } + }, { + key: '_findBorderPosition', + value: function _findBorderPosition(nearNode, ctx) { + var node1 = this.to; + var node2 = this.from; + if (nearNode.id === this.from.id) { + node1 = this.from; + node2 = this.to; } - var degree = node.edges.length + 1; - // the dividing by the distance cubed instead of squared allows us to get the fx and fy components without sines and cosines - // it is shorthand for gravityforce with distance squared and fx = dx/distance * gravityForce - var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass * degree / Math.pow(distance, 2); - var fx = dx * gravityForce; - var fy = dy * gravityForce; + var angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + var dx = node1.x - node2.x; + var dy = node1.y - node2.y; + var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + var toBorderDist = nearNode.distanceToBorder(ctx, angle); + var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; - this.physicsBody.forces[node.id].x += fx; - this.physicsBody.forces[node.id].y += fy; + var borderPos = {}; + borderPos.x = (1 - toBorderPoint) * node2.x + toBorderPoint * node1.x; + borderPos.y = (1 - toBorderPoint) * node2.y + toBorderPoint * node1.y; + + return borderPos; + } + }, { + key: '_getDistanceToEdge', + value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + // x3,y3 is the point + return this._getDistanceToLine(x1, y1, x2, y2, x3, y3); } }]); - return ForceAtlas2BasedRepulsionSolver; - })(_BarnesHutSolver3["default"]); + return StraightEdge; + })(_utilEdgeBase2['default']); - exports["default"] = ForceAtlas2BasedRepulsionSolver; - module.exports = exports["default"]; + exports['default'] = StraightEdge; + module.exports = exports['default']; /***/ }, -/* 96 */ +/* 89 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + 'use strict'; - Object.defineProperty(exports, "__esModule", { + Object.defineProperty(exports, '__esModule', { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - var _CentralGravitySolver2 = __webpack_require__(94); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _CentralGravitySolver3 = _interopRequireDefault(_CentralGravitySolver2); + var _componentsPhysicsBarnesHutSolver = __webpack_require__(90); - var ForceAtlas2BasedCentralGravitySolver = (function (_CentralGravitySolver) { - function ForceAtlas2BasedCentralGravitySolver(body, physicsBody, options) { - _classCallCheck(this, ForceAtlas2BasedCentralGravitySolver); + var _componentsPhysicsBarnesHutSolver2 = _interopRequireDefault(_componentsPhysicsBarnesHutSolver); - _get(Object.getPrototypeOf(ForceAtlas2BasedCentralGravitySolver.prototype), "constructor", this).call(this, body, physicsBody, options); - } + var _componentsPhysicsRepulsionSolver = __webpack_require__(91); - _inherits(ForceAtlas2BasedCentralGravitySolver, _CentralGravitySolver); + var _componentsPhysicsRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsRepulsionSolver); - _createClass(ForceAtlas2BasedCentralGravitySolver, [{ - key: "_calculateForces", + var _componentsPhysicsHierarchicalRepulsionSolver = __webpack_require__(92); - /** - * Calculate the forces based on the distance. - * @private - */ - value: function _calculateForces(distance, dx, dy, forces, node) { - if (distance > 0) { - var degree = node.edges.length + 1; - var gravityForce = this.options.centralGravity * degree * node.options.mass; - forces[node.id].x = dx * gravityForce; - forces[node.id].y = dy * gravityForce; - } - } - }]); + var _componentsPhysicsHierarchicalRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalRepulsionSolver); - return ForceAtlas2BasedCentralGravitySolver; - })(_CentralGravitySolver3["default"]); + var _componentsPhysicsSpringSolver = __webpack_require__(93); - exports["default"] = ForceAtlas2BasedCentralGravitySolver; - module.exports = exports["default"]; + var _componentsPhysicsSpringSolver2 = _interopRequireDefault(_componentsPhysicsSpringSolver); -/***/ }, -/* 97 */ -/***/ function(module, exports, __webpack_require__) { + var _componentsPhysicsHierarchicalSpringSolver = __webpack_require__(94); - 'use strict'; + var _componentsPhysicsHierarchicalSpringSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalSpringSolver); - Object.defineProperty(exports, '__esModule', { - value: true - }); + var _componentsPhysicsCentralGravitySolver = __webpack_require__(95); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _componentsPhysicsCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsCentralGravitySolver); - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + var _componentsPhysicsFA2BasedRepulsionSolver = __webpack_require__(96); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var _componentsPhysicsFA2BasedRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedRepulsionSolver); - var _componentsNodesCluster = __webpack_require__(98); + var _componentsPhysicsFA2BasedCentralGravitySolver = __webpack_require__(97); - var _componentsNodesCluster2 = _interopRequireDefault(_componentsNodesCluster); + var _componentsPhysicsFA2BasedCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedCentralGravitySolver); var util = __webpack_require__(3); - var ClusterEngine = (function () { - function ClusterEngine(body) { - var _this = this; - - _classCallCheck(this, ClusterEngine); + var PhysicsEngine = (function () { + function PhysicsEngine(body) { + _classCallCheck(this, PhysicsEngine); this.body = body; - this.clusteredNodes = {}; + this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; + + this.physicsEnabled = true; + this.simulationInterval = 1000 / 60; + this.requiresTimeout = true; + this.previousStates = {}; + this.freezeCache = {}; + this.renderTimer = undefined; + + this.stabilized = false; + this.startedStabilization = false; + this.stabilizationIterations = 0; + this.ready = false; // will be set to true if the stabilize + // default options this.options = {}; - this.defaultOptions = {}; + this.defaultOptions = { + barnesHut: { + theta: 0.5, + gravitationalConstant: -2000, + centralGravity: 0.3, + springLength: 95, + springConstant: 0.04, + damping: 0.09, + avoidOverlap: 0 + }, + forceAtlas2Based: { + theta: 0.5, + gravitationalConstant: -50, + centralGravity: 0.01, + springConstant: 0.08, + springLength: 100, + damping: 0.4, + avoidOverlap: 0 + }, + repulsion: { + centralGravity: 0.2, + springLength: 200, + springConstant: 0.05, + nodeDistance: 100, + damping: 0.09, + avoidOverlap: 0 + }, + hierarchicalRepulsion: { + centralGravity: 0, + springLength: 100, + springConstant: 0.01, + nodeDistance: 120, + damping: 0.09 + }, + maxVelocity: 50, + minVelocity: 0.1, // px/s + solver: 'barnesHut', + stabilization: { + enabled: true, + iterations: 1000, // maximum number of iteration to stabilize + updateInterval: 50, + onlyDynamicEdges: false, + fit: true + }, + timestep: 0.5 + }; util.extend(this.options, this.defaultOptions); - this.body.emitter.on('_resetData', function () { - _this.clusteredNodes = {}; - }); + this.bindEventListeners(); } - _createClass(ClusterEngine, [{ + _createClass(PhysicsEngine, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; + + this.body.emitter.on('initPhysics', function () { + _this.initPhysics(); + }); + this.body.emitter.on('resetPhysics', function () { + _this.stopSimulation();_this.ready = false; + }); + this.body.emitter.on('disablePhysics', function () { + _this.physicsEnabled = false;_this.stopSimulation(); + }); + this.body.emitter.on('restorePhysics', function () { + _this.setOptions(_this.options); + if (_this.ready === true) { + _this.startSimulation(); + } + }); + this.body.emitter.on('startSimulation', function () { + if (_this.ready === true) { + _this.startSimulation(); + } + }); + this.body.emitter.on('stopSimulation', function () { + _this.stopSimulation(); + }); + this.body.emitter.on('destroy', function () { + _this.stopSimulation(false); + _this.body.emitter.off(); + }); + } + }, { key: 'setOptions', value: function setOptions(options) { - if (options !== undefined) {} + if (options !== undefined) { + if (options === false) { + this.physicsEnabled = false; + this.stopSimulation(); + } else { + this.physicsEnabled = true; + util.selectiveNotDeepExtend(['stabilization'], this.options, options); + util.mergeOptions(this.options, options, 'stabilization'); + } + } + this.init(); } }, { - key: 'clusterByHubsize', + key: 'init', + value: function init() { + var options; + if (this.options.solver === 'forceAtlas2Based') { + options = this.options.forceAtlas2Based; + this.nodesSolver = new _componentsPhysicsFA2BasedRepulsionSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); + this.gravitySolver = new _componentsPhysicsFA2BasedCentralGravitySolver2['default'](this.body, this.physicsBody, options); + } else if (this.options.solver === 'repulsion') { + options = this.options.repulsion; + this.nodesSolver = new _componentsPhysicsRepulsionSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); + this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); + } else if (this.options.solver === 'hierarchicalRepulsion') { + options = this.options.hierarchicalRepulsion; + this.nodesSolver = new _componentsPhysicsHierarchicalRepulsionSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _componentsPhysicsHierarchicalSpringSolver2['default'](this.body, this.physicsBody, options); + this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); + } else { + // barnesHut + options = this.options.barnesHut; + this.nodesSolver = new _componentsPhysicsBarnesHutSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); + this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); + } + + this.modelOptions = options; + } + }, { + key: 'initPhysics', + value: function initPhysics() { + if (this.physicsEnabled === true) { + if (this.options.stabilization.enabled === true) { + this.stabilize(); + } else { + this.stabilized = false; + this.ready = true; + this.body.emitter.emit('fit', {}, true); + this.startSimulation(); + } + } else { + this.ready = true; + this.body.emitter.emit('fit'); + } + } + }, { + key: 'startSimulation', /** - * - * @param hubsize - * @param options - */ - value: function clusterByHubsize(hubsize, options) { - if (hubsize === undefined) { - hubsize = this._getHubSize(); - } else if (typeof hubsize === 'object') { - options = this._checkOptions(hubsize); - hubsize = this._getHubSize(); + * Start the simulation + */ + value: function startSimulation() { + if (this.physicsEnabled === true) { + this.stabilized = false; + + // this sets the width of all nodes initially which could be required for the avoidOverlap + this.body.emitter.emit('_resizeNodes'); + + if (this.viewFunction === undefined) { + this.viewFunction = this.simulationStep.bind(this); + this.body.emitter.on('initRedraw', this.viewFunction); + this.body.emitter.emit('_startRendering'); + } + } else { + this.body.emitter.emit('_redraw'); } + } + }, { + key: 'stopSimulation', - var nodesToCluster = []; - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var node = this.body.nodes[this.body.nodeIndices[i]]; - if (node.edges.length >= hubsize) { - nodesToCluster.push(node.id); + /** + * Stop the simulation, force stabilization. + */ + value: function stopSimulation() { + var emit = arguments[0] === undefined ? true : arguments[0]; + + this.stabilized = true; + if (emit === true) { + this._emitStabilized(); + } + if (this.viewFunction !== undefined) { + this.body.emitter.off('initRedraw', this.viewFunction); + this.viewFunction = undefined; + if (emit === true) { + this.body.emitter.emit('_stopRendering'); } } - - for (var i = 0; i < nodesToCluster.length; i++) { - this.clusterByConnection(nodesToCluster[i], options, false); - } - this.body.emitter.emit('_dataChanged'); } }, { - key: 'cluster', + key: 'simulationStep', /** - * loop over all nodes, check if they adhere to the condition and cluster if needed. - * @param options - * @param refreshData - */ - value: function cluster() { - var options = arguments[0] === undefined ? {} : arguments[0]; - var refreshData = arguments[1] === undefined ? true : arguments[1]; + * The viewFunction inserts this step into each renderloop. It calls the physics tick and handles the cleanup at stabilized. + * + */ + value: function simulationStep() { + // check if the physics have settled + var startTime = Date.now(); + this.physicsTick(); + var physicsTime = Date.now() - startTime; - if (options.joinCondition === undefined) { - throw new Error('Cannot call clusterByNodeData without a joinCondition function in the options.'); + // run double speed if it is a little graph + if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { + this.physicsTick(); + + // this makes sure there is no jitter. The decision is taken once to run it at double speed. + this.runDoubleSpeed = true; } - // check if the options object is fine, append if needed - options = this._checkOptions(options); + if (this.stabilized === true) { + if (this.stabilizationIterations > 1) { + // trigger the 'stabilized' event. + // The event is triggered on the next tick, to prevent the case that + // it is fired while initializing the Network, in which case you would not + // be able to catch it + this.startedStabilization = false; + //this._emitStabilized(); + } + this.stopSimulation(); + } + } + }, { + key: '_emitStabilized', + value: function _emitStabilized() { + var _this2 = this; - var childNodesObj = {}; - var childEdgesObj = {}; + if (this.stabilizationIterations > 1) { + setTimeout(function () { + _this2.body.emitter.emit('stabilized', { iterations: _this2.stabilizationIterations }); + _this2.stabilizationIterations = 0; + }, 0); + } + } + }, { + key: 'physicsTick', - // collect the nodes that will be in the cluster - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var nodeId = this.body.nodeIndices[i]; - var node = this.body.nodes[nodeId]; - var clonedOptions = this._cloneOptions(node); - if (options.joinCondition(clonedOptions) === true) { - childNodesObj[nodeId] = this.body.nodes[nodeId]; + /** + * A single simulation step (or 'tick') in the physics simulation + * + * @private + */ + value: function physicsTick() { + if (this.stabilized === false) { + this.calculateForces(); + this.stabilized = this.moveNodes(); - // collect the nodes that will be in the cluster - for (var _i = 0; _i < node.edges.length; _i++) { - var edge = node.edges[_i]; - childEdgesObj[edge.id] = edge; + // determine if the network has stabilzied + if (this.stabilized === true) { + this.revert(); + } else { + // this is here to ensure that there is no start event when the network is already stable. + if (this.startedStabilization === false) { + this.body.emitter.emit('startStabilizing'); + this.startedStabilization = true; } } - } - this._cluster(childNodesObj, childEdgesObj, options, refreshData); + this.stabilizationIterations++; + } } }, { - key: 'clusterOutliers', + key: 'updatePhysicsData', /** - * Cluster all nodes in the network that have only 1 edge - * @param options - * @param refreshData - */ - value: function clusterOutliers(options) { - var refreshData = arguments[1] === undefined ? true : arguments[1]; - - options = this._checkOptions(options); - var clusters = []; + * Nodes and edges can have the physics toggles on or off. A collection of indices is created here so we can skip the check all the time. + * + * @private + */ + value: function updatePhysicsData() { + this.physicsBody.forces = {}; + this.physicsBody.physicsNodeIndices = []; + this.physicsBody.physicsEdgeIndices = []; + var nodes = this.body.nodes; + var edges = this.body.edges; - // collect the nodes that will be in the cluster - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var childNodesObj = {}; - var childEdgesObj = {}; - var nodeId = this.body.nodeIndices[i]; - var visibleEdges = 0; - var edge = undefined; - for (var j = 0; j < this.body.nodes[nodeId].edges.length; j++) { - if (this.body.nodes[nodeId].edges[j].options.hidden === false) { - visibleEdges++; - edge = this.body.nodes[nodeId].edges[j]; + // get node indices for physics + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].options.physics === true) { + this.physicsBody.physicsNodeIndices.push(nodeId); } } + } - if (visibleEdges === 1) { - // this is an outlier - var childNodeId = this._getConnectedId(edge, nodeId); - if (childNodeId !== nodeId) { - if (options.joinCondition === undefined) { - if (this._checkIfUsed(clusters, nodeId, edge.id) === false && this._checkIfUsed(clusters, childNodeId, edge.id) === false) { - childEdgesObj[edge.id] = edge; - childNodesObj[nodeId] = this.body.nodes[nodeId]; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } - } else { - var clonedOptions = this._cloneOptions(this.body.nodes[nodeId]); - if (options.joinCondition(clonedOptions) === true && this._checkIfUsed(clusters, nodeId, edge.id) === false) { - childEdgesObj[edge.id] = edge; - childNodesObj[nodeId] = this.body.nodes[nodeId]; - } - clonedOptions = this._cloneOptions(this.body.nodes[childNodeId]); - if (options.joinCondition(clonedOptions) === true && this._checkIfUsed(clusters, nodeId, edge.id) === false) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } - } - - if (Object.keys(childNodesObj).length > 0 && Object.keys(childEdgesObj).length > 0) { - clusters.push({ nodes: childNodesObj, edges: childEdgesObj }); - } + // get edge indices for physics + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].options.physics === true) { + this.physicsBody.physicsEdgeIndices.push(edgeId); } } } - for (var i = 0; i < clusters.length; i++) { - this._cluster(clusters[i].nodes, clusters[i].edges, options, false); + // get the velocity and the forces vector + for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { + var nodeId = this.physicsBody.physicsNodeIndices[i]; + this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; + + // forces can be reset because they are recalculated. Velocities have to persist. + if (this.physicsBody.velocities[nodeId] === undefined) { + this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; + } } - if (refreshData === true) { - this.body.emitter.emit('_dataChanged'); + // clean deleted nodes from the velocity vector + for (var nodeId in this.physicsBody.velocities) { + if (nodes[nodeId] === undefined) { + delete this.physicsBody.velocities[nodeId]; + } } } }, { - key: '_checkIfUsed', - value: function _checkIfUsed(clusters, nodeId, edgeId) { - for (var i = 0; i < clusters.length; i++) { - var cluster = clusters[i]; - if (cluster.nodes[nodeId] !== undefined || cluster.edges[edgeId] !== undefined) { - return true; + key: 'revert', + + /** + * Revert the simulation one step. This is done so after stabilization, every new start of the simulation will also say stabilized. + */ + value: function revert() { + var nodeIds = Object.keys(this.previousStates); + var nodes = this.body.nodes; + var velocities = this.physicsBody.velocities; + + for (var i = 0; i < nodeIds.length; i++) { + var nodeId = nodeIds[i]; + if (nodes[nodeId] !== undefined) { + if (nodes[nodeId].options.physics === true) { + velocities[nodeId].x = this.previousStates[nodeId].vx; + velocities[nodeId].y = this.previousStates[nodeId].vy; + nodes[nodeId].x = this.previousStates[nodeId].x; + nodes[nodeId].y = this.previousStates[nodeId].y; + } + } else { + delete this.previousStates[nodeId]; } } - return false; } }, { - key: 'clusterByConnection', + key: 'moveNodes', /** - * suck all connected nodes of a node into the node. - * @param nodeId - * @param options - * @param refreshData - */ - value: function clusterByConnection(nodeId, options) { - var refreshData = arguments[2] === undefined ? true : arguments[2]; + * move the nodes one timestap and check if they are stabilized + * @returns {boolean} + */ + value: function moveNodes() { + var nodesPresent = false; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var maxVelocity = this.options.maxVelocity ? this.options.maxVelocity : 1000000000; + var stabilized = true; + var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); - // kill conditions - if (nodeId === undefined) { - throw new Error('No nodeId supplied to clusterByConnection!'); + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + var nodeVelocity = this._performStep(nodeId, maxVelocity); + // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized + stabilized = nodeVelocity < vminCorrected && stabilized === true; + nodesPresent = true; } - if (this.body.nodes[nodeId] === undefined) { - throw new Error('The nodeId given to clusterByConnection does not exist!'); + + if (nodesPresent === true) { + if (vminCorrected > 0.5 * this.options.maxVelocity) { + return false; + } else { + return stabilized; + } } + return true; + } + }, { + key: '_performStep', + /** + * Perform the actual step + * + * @param nodeId + * @param maxVelocity + * @returns {number} + * @private + */ + value: function _performStep(nodeId, maxVelocity) { var node = this.body.nodes[nodeId]; - options = this._checkOptions(options, node); - if (options.clusterNodeProperties.x === undefined) { - options.clusterNodeProperties.x = node.x; - } - if (options.clusterNodeProperties.y === undefined) { - options.clusterNodeProperties.y = node.y; + var timestep = this.options.timestep; + var forces = this.physicsBody.forces; + var velocities = this.physicsBody.velocities; + + // store the state so we can revert + this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; + + if (node.options.fixed.x === false) { + var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force + var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration + velocities[nodeId].x += ax * timestep; // velocity + velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; + node.x += velocities[nodeId].x * timestep; // position + } else { + forces[nodeId].x = 0; + velocities[nodeId].x = 0; } - if (options.clusterNodeProperties.fixed === undefined) { - options.clusterNodeProperties.fixed = {}; - options.clusterNodeProperties.fixed.x = node.options.fixed.x; - options.clusterNodeProperties.fixed.y = node.options.fixed.y; + + if (node.options.fixed.y === false) { + var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force + var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration + velocities[nodeId].y += ay * timestep; // velocity + velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; + node.y += velocities[nodeId].y * timestep; // position + } else { + forces[nodeId].y = 0; + velocities[nodeId].y = 0; } - var childNodesObj = {}; - var childEdgesObj = {}; - var parentNodeId = node.id; - var parentClonedOptions = this._cloneOptions(node); - childNodesObj[parentNodeId] = node; + var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); + return totalVelocity; + } + }, { + key: 'calculateForces', - // collect the nodes that will be in the cluster - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - var childNodeId = this._getConnectedId(edge, parentNodeId); + /** + * calculate the forces for one physics iteration. + */ + value: function calculateForces() { + this.gravitySolver.solve(); + this.nodesSolver.solve(); + this.edgesSolver.solve(); + } + }, { + key: '_freezeNodes', - if (childNodeId !== parentNodeId) { - if (options.joinCondition === undefined) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } else { - // clone the options and insert some additional parameters that could be interesting. - var childClonedOptions = this._cloneOptions(this.body.nodes[childNodeId]); - if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } + /** + * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization + * because only the supportnodes for the smoothCurves have to settle. + * + * @private + */ + value: function _freezeNodes() { + var nodes = this.body.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (nodes[id].x && nodes[id].y) { + this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; + nodes[id].options.fixed.x = true; + nodes[id].options.fixed.y = true; } - } else { - childEdgesObj[edge.id] = edge; } } - - this._cluster(childNodesObj, childEdgesObj, options, refreshData); } }, { - key: '_cloneOptions', + key: '_restoreFrozenNodes', /** - * This returns a clone of the options or options of the edge or node to be used for construction of new edges or check functions for new nodes. - * @param objId - * @param type - * @returns {{}} - * @private - */ - value: function _cloneOptions(item, type) { - var clonedOptions = {}; - if (type === undefined || type === 'node') { - util.deepExtend(clonedOptions, item.options, true); - clonedOptions.x = item.x; - clonedOptions.y = item.y; - clonedOptions.amountOfConnections = item.edges.length; - } else { - util.deepExtend(clonedOptions, item.options, true); + * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. + * + * @private + */ + value: function _restoreFrozenNodes() { + var nodes = this.body.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (this.freezeCache[id] !== undefined) { + nodes[id].options.fixed.x = this.freezeCache[id].x; + nodes[id].options.fixed.y = this.freezeCache[id].y; + } + } } - return clonedOptions; + this.freezeCache = {}; } }, { - key: '_createClusterEdges', + key: 'stabilize', /** - * This function creates the edges that will be attached to the cluster. - * - * @param childNodesObj - * @param childEdgesObj - * @param newEdges - * @param options - * @private - */ - value: function _createClusterEdges(childNodesObj, childEdgesObj, newEdges, clusterNodeProperties, clusterEdgeProperties) { - var edge = undefined, - childNodeId = undefined, - childNode = undefined, - toId = undefined, - fromId = undefined, - otherNodeId = undefined; + * Find a stable position for all nodes + * @private + */ + value: function stabilize() { + var _this3 = this; - var childKeys = Object.keys(childNodesObj); - for (var i = 0; i < childKeys.length; i++) { - childNodeId = childKeys[i]; - childNode = childNodesObj[childNodeId]; + var iterations = arguments[0] === undefined ? this.options.stabilization.iterations : arguments[0]; - // construct new edges from the cluster to others - for (var j = 0; j < childNode.edges.length; j++) { - edge = childNode.edges[j]; - childEdgesObj[edge.id] = edge; + if (typeof iterations !== 'number') { + console.log('The stabilize method needs a numeric amount of iterations. Switching to default: ', this.options.stabilization.iterations); + iterations = this.options.stabilization.iterations; + } - // childNodeId position will be replaced by the cluster. - if (edge.toId == childNodeId) { - // this is a double equals because ints and strings can be interchanged here. - toId = clusterNodeProperties.id; - fromId = edge.fromId; - otherNodeId = fromId; - } else { - toId = edge.toId; - fromId = clusterNodeProperties.id; - otherNodeId = toId; - } + // this sets the width of all nodes initially which could be required for the avoidOverlap + this.body.emitter.emit('_resizeNodes'); - // if the node connected to the cluster is also in the cluster we do not need a new edge. - if (childNodesObj[otherNodeId] === undefined) { - var clonedOptions = this._cloneOptions(edge, 'edge'); - util.deepExtend(clonedOptions, clusterEdgeProperties); - clonedOptions.from = fromId; - clonedOptions.to = toId; - clonedOptions.id = 'clusterEdge:' + util.randomUUID(); - newEdges.push(this.body.functions.createEdge(clonedOptions)); - } - } + // stop the render loop + this.stopSimulation(); + + // set stabilze to false + this.stabilized = false; + + // block redraw requests + this.body.emitter.emit('_blockRedrawRequests'); + this.targetIterations = iterations; + + // start the stabilization + if (this.options.stabilization.onlyDynamicEdges === true) { + this._freezeNodes(); } + this.stabilizationIterations = 0; + + setTimeout(function () { + return _this3._stabilizationBatch(); + }, 0); } }, { - key: '_checkOptions', + key: '_stabilizationBatch', + value: function _stabilizationBatch() { + var count = 0; + while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationIterations < this.targetIterations) { + this.physicsTick(); + this.stabilizationIterations++; + count++; + } + + if (this.stabilized === false && this.stabilizationIterations < this.targetIterations) { + this.body.emitter.emit('stabilizationProgress', { iterations: this.stabilizationIterations, total: this.targetIterations }); + setTimeout(this._stabilizationBatch.bind(this), 0); + } else { + this._finalizeStabilization(); + } + } + }, { + key: '_finalizeStabilization', + value: function _finalizeStabilization() { + this.body.emitter.emit('_allowRedrawRequests'); + if (this.options.stabilization.fit === true) { + this.body.emitter.emit('fit'); + } + + if (this.options.stabilization.onlyDynamicEdges === true) { + this._restoreFrozenNodes(); + } + + this.body.emitter.emit('stabilizationIterationsDone'); + this.body.emitter.emit('_requestRedraw'); + + if (this.stabilized === true) { + this._emitStabilized(); + } else { + this.startSimulation(); + } + + this.ready = true; + } + }]); + + return PhysicsEngine; + })(); + + exports['default'] = PhysicsEngine; + module.exports = exports['default']; + +/***/ }, +/* 90 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + Object.defineProperty(exports, "__esModule", { + value: true + }); - /** - * This function checks the options that can be supplied to the different cluster functions - * for certain fields and inserts defaults if needed - * @param options - * @returns {*} - * @private - */ - value: function _checkOptions() { - var options = arguments[0] === undefined ? {} : arguments[0]; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - if (options.clusterEdgeProperties === undefined) { - options.clusterEdgeProperties = {}; - } - if (options.clusterNodeProperties === undefined) { - options.clusterNodeProperties = {}; - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - return options; + var BarnesHutSolver = (function () { + function BarnesHutSolver(body, physicsBody, options) { + _classCallCheck(this, BarnesHutSolver); + + this.body = body; + this.physicsBody = physicsBody; + this.barnesHutTree; + this.setOptions(options); + } + + _createClass(BarnesHutSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; + this.thetaInversed = 1 / this.options.theta; + this.overlapAvoidanceFactor = 1 - Math.max(0, Math.min(1, this.options.avoidOverlap)); // if 1 then min distance = 0.5, if 0.5 then min distance = 0.5 + 0.5*node.shape.radius } }, { - key: '_cluster', + key: "solve", /** - * - * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node - * @param {Object} childEdgesObj | object with edge objects, id as keys - * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties} - * @param {Boolean} refreshData | when true, do not wrap up - * @private - */ - value: function _cluster(childNodesObj, childEdgesObj, options) { - var refreshData = arguments[3] === undefined ? true : arguments[3]; + * This function calculates the forces the nodes apply on eachother based on a gravitational model. + * The Barnes Hut method is used to speed up this N-body simulation. + * + * @private + */ + value: function solve() { + if (this.options.gravitationalConstant !== 0 && this.physicsBody.physicsNodeIndices.length > 0) { + var node = undefined; + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var nodeCount = nodeIndices.length; - // kill condition: no children so cant cluster - if (Object.keys(childNodesObj).length === 0) { - return; - } + // create the tree + var barnesHutTree = this._formBarnesHutTree(nodes, nodeIndices); - var clusterNodeProperties = util.deepExtend({}, options.clusterNodeProperties); + // for debugging + this.barnesHutTree = barnesHutTree; - // construct the clusterNodeProperties - if (options.processProperties !== undefined) { - // get the childNode options - var childNodesOptions = []; - for (var nodeId in childNodesObj) { - var clonedOptions = this._cloneOptions(childNodesObj[nodeId]); - childNodesOptions.push(clonedOptions); + // place the nodes one by one recursively + for (var i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + // starting with root is irrelevant, it never passes the BarnesHutSolver condition + this._getForceContribution(barnesHutTree.root.children.NW, node); + this._getForceContribution(barnesHutTree.root.children.NE, node); + this._getForceContribution(barnesHutTree.root.children.SW, node); + this._getForceContribution(barnesHutTree.root.children.SE, node); + } } + } + } + }, { + key: "_getForceContribution", - // get clusterproperties based on childNodes - var childEdgesOptions = []; - for (var edgeId in childEdgesObj) { - var clonedOptions = this._cloneOptions(childEdgesObj[edgeId], 'edge'); - childEdgesOptions.push(clonedOptions); - } + /** + * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. + * If a region contains a single node, we check if it is not itself, then we apply the force. + * + * @param parentBranch + * @param node + * @private + */ + value: function _getForceContribution(parentBranch, node) { + // we get no force contribution from an empty region + if (parentBranch.childrenCount > 0) { + var dx = undefined, + dy = undefined, + distance = undefined; - clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions); - if (!clusterNodeProperties) { - throw new Error('The processProperties function does not return properties!'); - } - } + // get the distance from the center of mass to the node. + dx = parentBranch.centerOfMass.x - node.x; + dy = parentBranch.centerOfMass.y - node.y; + distance = Math.sqrt(dx * dx + dy * dy); - // check if we have an unique id; - if (clusterNodeProperties.id === undefined) { - clusterNodeProperties.id = 'cluster:' + util.randomUUID(); + // BarnesHutSolver condition + // original condition : s/d < theta = passed === d/s > 1/theta = passed + // calcSize = 1/s --> d * 1/s > 1/theta = passed + if (distance * parentBranch.calcSize > this.thetaInversed) { + this._calculateForces(distance, dx, dy, node, parentBranch); + } else { + // Did not pass the condition, go into children if available + if (parentBranch.childrenCount === 4) { + this._getForceContribution(parentBranch.children.NW, node); + this._getForceContribution(parentBranch.children.NE, node); + this._getForceContribution(parentBranch.children.SW, node); + this._getForceContribution(parentBranch.children.SE, node); + } else { + // parentBranch must have only one node, if it was empty we wouldnt be here + if (parentBranch.children.data.id != node.id) { + // if it is not self + this._calculateForces(distance, dx, dy, node, parentBranch); + } + } + } } - var clusterId = clusterNodeProperties.id; + } + }, { + key: "_calculateForces", - if (clusterNodeProperties.label === undefined) { - clusterNodeProperties.label = 'cluster'; + /** + * Calculate the forces based on the distance. + * + * @param distance + * @param dx + * @param dy + * @param node + * @param parentBranch + * @private + */ + value: function _calculateForces(distance, dx, dy, node, parentBranch) { + if (distance === 0) { + distance = 0.1; + dx = distance; } - // give the clusterNode a postion if it does not have one. - var pos = undefined; - if (clusterNodeProperties.x === undefined) { - pos = this._getClusterPosition(childNodesObj); - clusterNodeProperties.x = pos.x; - } - if (clusterNodeProperties.y === undefined) { - if (pos === undefined) { - pos = this._getClusterPosition(childNodesObj); - } - clusterNodeProperties.y = pos.y; + if (this.overlapAvoidanceFactor < 1) { + distance = Math.max(0.1 + this.overlapAvoidanceFactor * node.shape.radius, distance - node.shape.radius); } - // force the ID to remain the same - clusterNodeProperties.id = clusterId; + // the dividing by the distance cubed instead of squared allows us to get the fx and fy components without sines and cosines + // it is shorthand for gravityforce with distance squared and fx = dx/distance * gravityForce + var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / Math.pow(distance, 3); + var fx = dx * gravityForce; + var fy = dy * gravityForce; - // create the clusterNode - var clusterNode = this.body.functions.createNode(clusterNodeProperties, _componentsNodesCluster2['default']); - clusterNode.isCluster = true; - clusterNode.containedNodes = childNodesObj; - clusterNode.containedEdges = childEdgesObj; - // cache a copy from the cluster edge properties if we have to reconnect others later on - clusterNode.clusterEdgeProperties = options.clusterEdgeProperties; + this.physicsBody.forces[node.id].x += fx; + this.physicsBody.forces[node.id].y += fy; + } + }, { + key: "_formBarnesHutTree", - // finally put the cluster node into global - this.body.nodes[clusterNodeProperties.id] = clusterNode; + /** + * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. + * + * @param nodes + * @param nodeIndices + * @private + */ + value: function _formBarnesHutTree(nodes, nodeIndices) { + var node = undefined; + var nodeCount = nodeIndices.length; - // create the new edges that will connect to the cluster - var newEdges = []; - this._createClusterEdges(childNodesObj, childEdgesObj, newEdges, clusterNodeProperties, options.clusterEdgeProperties); + var minX = nodes[nodeIndices[0]].x; + var minY = nodes[nodeIndices[0]].y; + var maxX = nodes[nodeIndices[0]].x; + var maxY = nodes[nodeIndices[0]].y; - // disable the childEdges - for (var edgeId in childEdgesObj) { - if (childEdgesObj.hasOwnProperty(edgeId)) { - if (this.body.edges[edgeId] !== undefined) { - var edge = this.body.edges[edgeId]; - edge.togglePhysics(false); - edge.options.hidden = true; + // get the range of the nodes + for (var i = 1; i < nodeCount; i++) { + var x = nodes[nodeIndices[i]].x; + var y = nodes[nodeIndices[i]].y; + if (nodes[nodeIndices[i]].options.mass > 0) { + if (x < minX) { + minX = x; + } + if (x > maxX) { + maxX = x; + } + if (y < minY) { + minY = y; + } + if (y > maxY) { + maxY = y; } } } + // make the range a square + var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y + if (sizeDiff > 0) { + minY -= 0.5 * sizeDiff; + maxY += 0.5 * sizeDiff; + } // xSize > ySize + else { + minX += 0.5 * sizeDiff; + maxX -= 0.5 * sizeDiff; + } // xSize < ySize - // disable the childNodes - for (var nodeId in childNodesObj) { - if (childNodesObj.hasOwnProperty(nodeId)) { - this.clusteredNodes[nodeId] = { clusterId: clusterNodeProperties.id, node: this.body.nodes[nodeId] }; - this.body.nodes[nodeId].togglePhysics(false); - this.body.nodes[nodeId].options.hidden = true; + var minimumTreeSize = 0.00001; + var rootSize = Math.max(minimumTreeSize, Math.abs(maxX - minX)); + var halfRootSize = 0.5 * rootSize; + var centerX = 0.5 * (minX + maxX), + centerY = 0.5 * (minY + maxY); + + // construct the barnesHutTree + var barnesHutTree = { + root: { + centerOfMass: { x: 0, y: 0 }, + mass: 0, + range: { + minX: centerX - halfRootSize, maxX: centerX + halfRootSize, + minY: centerY - halfRootSize, maxY: centerY + halfRootSize + }, + size: rootSize, + calcSize: 1 / rootSize, + children: { data: null }, + maxWidth: 0, + level: 0, + childrenCount: 4 } - } + }; + this._splitBranch(barnesHutTree.root); - // push new edges to global - for (var i = 0; i < newEdges.length; i++) { - this.body.edges[newEdges[i].id] = newEdges[i]; - this.body.edges[newEdges[i].id].connect(); + // place the nodes one by one recursively + for (var i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + this._placeInTree(barnesHutTree.root, node); + } } - // set ID to undefined so no duplicates arise - clusterNodeProperties.id = undefined; - - // wrap up - if (refreshData === true) { - this.body.emitter.emit('_dataChanged'); - } + // make global + return barnesHutTree; } }, { - key: 'isCluster', + key: "_updateBranchMass", /** - * Check if a node is a cluster. - * @param nodeId - * @returns {*} - */ - value: function isCluster(nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].isCluster === true; - } else { - console.log('Node does not exist.'); - return false; - } - } - }, { - key: '_getClusterPosition', + * this updates the mass of a branch. this is increased by adding a node. + * + * @param parentBranch + * @param node + * @private + */ + value: function _updateBranchMass(parentBranch, node) { + var totalMass = parentBranch.mass + node.options.mass; + var totalMassInv = 1 / totalMass; - /** - * get the position of the cluster node based on what's inside - * @param {object} childNodesObj | object with node objects, id as keys - * @returns {{x: number, y: number}} - * @private - */ - value: function _getClusterPosition(childNodesObj) { - var childKeys = Object.keys(childNodesObj); - var minX = childNodesObj[childKeys[0]].x; - var maxX = childNodesObj[childKeys[0]].x; - var minY = childNodesObj[childKeys[0]].y; - var maxY = childNodesObj[childKeys[0]].y; - var node = undefined; - for (var i = 1; i < childKeys.length; i++) { - node = childNodesObj[childKeys[i]]; - minX = node.x < minX ? node.x : minX; - maxX = node.x > maxX ? node.x : maxX; - minY = node.y < minY ? node.y : minY; - maxY = node.y > maxY ? node.y : maxY; - } + parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; + parentBranch.centerOfMass.x *= totalMassInv; - return { x: 0.5 * (minX + maxX), y: 0.5 * (minY + maxY) }; + parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; + parentBranch.centerOfMass.y *= totalMassInv; + + parentBranch.mass = totalMass; + var biggestSize = Math.max(Math.max(node.height, node.radius), node.width); + parentBranch.maxWidth = parentBranch.maxWidth < biggestSize ? biggestSize : parentBranch.maxWidth; } }, { - key: 'openCluster', + key: "_placeInTree", /** - * Open a cluster by calling this function. - * @param {String} clusterNodeId | the ID of the cluster node - * @param {Boolean} refreshData | wrap up afterwards if not true - */ - value: function openCluster(clusterNodeId) { - var refreshData = arguments[1] === undefined ? true : arguments[1]; - - // kill conditions - if (clusterNodeId === undefined) { - throw new Error('No clusterNodeId supplied to openCluster.'); - } - if (this.body.nodes[clusterNodeId] === undefined) { - throw new Error('The clusterNodeId supplied to openCluster does not exist.'); - } - if (this.body.nodes[clusterNodeId].containedNodes === undefined) { - console.log('The node:' + clusterNodeId + ' is not a cluster.'); - return; + * determine in which branch the node will be placed. + * + * @param parentBranch + * @param node + * @param skipMassUpdate + * @private + */ + value: function _placeInTree(parentBranch, node, skipMassUpdate) { + if (skipMassUpdate != true || skipMassUpdate === undefined) { + // update the mass of the branch. + this._updateBranchMass(parentBranch, node); } - var clusterNode = this.body.nodes[clusterNodeId]; - var containedNodes = clusterNode.containedNodes; - var containedEdges = clusterNode.containedEdges; - - // release nodes - for (var nodeId in containedNodes) { - if (containedNodes.hasOwnProperty(nodeId)) { - var containedNode = this.body.nodes[nodeId]; - containedNode = containedNodes[nodeId]; - // inherit position - containedNode.x = clusterNode.x; - containedNode.y = clusterNode.y; - - // inherit speed - containedNode.vx = clusterNode.vx; - containedNode.vy = clusterNode.vy; - containedNode.options.hidden = false; - containedNode.togglePhysics(true); - - delete this.clusteredNodes[nodeId]; + if (parentBranch.children.NW.range.maxX > node.x) { + // in NW or SW + if (parentBranch.children.NW.range.maxY > node.y) { + // in NW + this._placeInRegion(parentBranch, node, "NW"); + } else { + // in SW + this._placeInRegion(parentBranch, node, "SW"); + } + } else { + // in NE or SE + if (parentBranch.children.NW.range.maxY > node.y) { + // in NE + this._placeInRegion(parentBranch, node, "NE"); + } else { + // in SE + this._placeInRegion(parentBranch, node, "SE"); } } + } + }, { + key: "_placeInRegion", - // release edges - for (var edgeId in containedEdges) { - if (containedEdges.hasOwnProperty(edgeId)) { - var edge = containedEdges[edgeId]; - // if this edge was a temporary edge and it's connected nodes do not exist anymore, we remove it from the data - if (this.body.nodes[edge.fromId] === undefined || this.body.nodes[edge.toId] === undefined) { - edge.edgeType.cleanup(); - // this removes the edge from node.edges, which is why edgeIds is formed - edge.disconnect(); - delete this.body.edges[edgeId]; + /** + * actually place the node in a region (or branch) + * + * @param parentBranch + * @param node + * @param region + * @private + */ + value: function _placeInRegion(parentBranch, node, region) { + switch (parentBranch.children[region].childrenCount) { + case 0: + // place node here + parentBranch.children[region].children.data = node; + parentBranch.children[region].childrenCount = 1; + this._updateBranchMass(parentBranch.children[region], node); + break; + case 1: + // convert into children + // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) + // we move one node a pixel and we do not put it in the tree. + if (parentBranch.children[region].children.data.x === node.x && parentBranch.children[region].children.data.y === node.y) { + //node.x += Math.random(); + //node.y += Math.random(); + node.x += 0.1; + node.y += 0.1; } else { - // one of the nodes connected to this edge is in a cluster. We give the edge to that cluster so it will be released when that cluster is opened. - if (this.clusteredNodes[edge.fromId] !== undefined || this.clusteredNodes[edge.toId] !== undefined) { - var fromId = undefined, - toId = undefined; - var clusteredNode = this.clusteredNodes[edge.fromId] || this.clusteredNodes[edge.toId]; - var clusterId = clusteredNode.clusterId; - var _clusterNode = this.body.nodes[clusterId]; - _clusterNode.containedEdges[edgeId] = edge; - - if (this.clusteredNodes[edge.fromId] !== undefined) { - fromId = clusterId; - toId = edge.toId; - } else { - fromId = edge.fromId; - toId = clusterId; - } - - // if both from and to nodes are visible, we create a new temporary edge - if (this.body.nodes[fromId].options.hidden !== true && this.body.nodes[toId].options.hidden !== true) { - var clonedOptions = this._cloneOptions(edge, 'edge'); - var id = 'clusterEdge:' + util.randomUUID(); - util.deepExtend(clonedOptions, _clusterNode.clusterEdgeProperties); - util.deepExtend(clonedOptions, { from: fromId, to: toId, hidden: false, physics: true, id: id }); - var newEdge = this.body.functions.createEdge(clonedOptions); - - this.body.edges[id] = newEdge; - this.body.edges[id].connect(); - } - } else { - edge.options.hidden = false; - edge.togglePhysics(true); - } + this._splitBranch(parentBranch.children[region]); + this._placeInTree(parentBranch.children[region], node); } - } + break; + case 4: + // place in branch + this._placeInTree(parentBranch.children[region], node); + break; } + } + }, { + key: "_splitBranch", - // remove all temporary edges - for (var i = 0; i < clusterNode.edges.length; i++) { - var edgeId = clusterNode.edges[i].id; - this.body.edges[edgeId].edgeType.cleanup(); - // this removes the edge from node.edges, which is why edgeIds is formed - this.body.edges[edgeId].disconnect(); - delete this.body.edges[edgeId]; + /** + * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch + * after the split is complete. + * + * @param parentBranch + * @private + */ + value: function _splitBranch(parentBranch) { + // if the branch is shaded with a node, replace the node in the new subset. + var containedNode = null; + if (parentBranch.childrenCount === 1) { + containedNode = parentBranch.children.data; + parentBranch.mass = 0; + parentBranch.centerOfMass.x = 0; + parentBranch.centerOfMass.y = 0; } + parentBranch.childrenCount = 4; + parentBranch.children.data = null; + this._insertRegion(parentBranch, "NW"); + this._insertRegion(parentBranch, "NE"); + this._insertRegion(parentBranch, "SW"); + this._insertRegion(parentBranch, "SE"); - // remove clusterNode - delete this.body.nodes[clusterNodeId]; - - if (refreshData === true) { - this.body.emitter.emit('_dataChanged'); + if (containedNode != null) { + this._placeInTree(parentBranch, containedNode); } } }, { - key: 'getNodesInCluster', - value: function getNodesInCluster(clusterId) { - var nodesArray = []; - if (this.isCluster(clusterId) === true) { - var containedNodes = this.body.nodes[clusterId].containedNodes; - for (var nodeId in containedNodes) { - if (containedNodes.hasOwnProperty(nodeId)) { - nodesArray.push(nodeId); - } - } + key: "_insertRegion", + + /** + * This function subdivides the region into four new segments. + * Specifically, this inserts a single new segment. + * It fills the children section of the parentBranch + * + * @param parentBranch + * @param region + * @param parentRange + * @private + */ + value: function _insertRegion(parentBranch, region) { + var minX = undefined, + maxX = undefined, + minY = undefined, + maxY = undefined; + var childSize = 0.5 * parentBranch.size; + switch (region) { + case "NW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "NE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "SW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; + case "SE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; } - return nodesArray; + parentBranch.children[region] = { + centerOfMass: { x: 0, y: 0 }, + mass: 0, + range: { minX: minX, maxX: maxX, minY: minY, maxY: maxY }, + size: 0.5 * parentBranch.size, + calcSize: 2 * parentBranch.calcSize, + children: { data: null }, + maxWidth: 0, + level: parentBranch.level + 1, + childrenCount: 0 + }; } }, { - key: 'findNode', + key: "_debug", + + //--------------------------- DEBUGGING BELOW ---------------------------// /** - * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node - * @param nodeId - * @returns {Array} - * @private - */ - value: function findNode(nodeId) { - var stack = []; - var max = 100; - var counter = 0; + * This function is for debugging purposed, it draws the tree. + * + * @param ctx + * @param color + * @private + */ + value: function _debug(ctx, color) { + if (this.barnesHutTree !== undefined) { - while (this.clusteredNodes[nodeId] !== undefined && counter < max) { - stack.push(this.clusteredNodes[nodeId].node); - nodeId = this.clusteredNodes[nodeId].clusterId; - counter++; - } - stack.push(this.body.nodes[nodeId]); - return stack; - } - }, { - key: '_getConnectedId', + ctx.lineWidth = 1; - /** - * Get the Id the node is connected to - * @param edge - * @param nodeId - * @returns {*} - * @private - */ - value: function _getConnectedId(edge, nodeId) { - if (edge.toId != nodeId) { - return edge.toId; - } else if (edge.fromId != nodeId) { - return edge.fromId; - } else { - return edge.fromId; + this._drawBranch(this.barnesHutTree.root, ctx, color); } } }, { - key: '_getHubSize', + key: "_drawBranch", /** - * We determine how many connections denote an important hub. - * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) - * - * @private - */ - value: function _getHubSize() { - var average = 0; - var averageSquared = 0; - var hubCounter = 0; - var largestHub = 0; + * This function is for debugging purposes. It draws the branches recursively. + * + * @param branch + * @param ctx + * @param color + * @private + */ + value: function _drawBranch(branch, ctx, color) { + if (color === undefined) { + color = "#FF0000"; + } - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var node = this.body.nodes[this.body.nodeIndices[i]]; - if (node.edges.length > largestHub) { - largestHub = node.edges.length; - } - average += node.edges.length; - averageSquared += Math.pow(node.edges.length, 2); - hubCounter += 1; + if (branch.childrenCount === 4) { + this._drawBranch(branch.children.NW, ctx); + this._drawBranch(branch.children.NE, ctx); + this._drawBranch(branch.children.SE, ctx); + this._drawBranch(branch.children.SW, ctx); } - average = average / hubCounter; - averageSquared = averageSquared / hubCounter; + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(branch.range.minX, branch.range.minY); + ctx.lineTo(branch.range.maxX, branch.range.minY); + ctx.stroke(); - var letiance = averageSquared - Math.pow(average, 2); - var standardDeviation = Math.sqrt(letiance); + ctx.beginPath(); + ctx.moveTo(branch.range.maxX, branch.range.minY); + ctx.lineTo(branch.range.maxX, branch.range.maxY); + ctx.stroke(); - var hubThreshold = Math.floor(average + 2 * standardDeviation); + ctx.beginPath(); + ctx.moveTo(branch.range.maxX, branch.range.maxY); + ctx.lineTo(branch.range.minX, branch.range.maxY); + ctx.stroke(); - // always have at least one to cluster - if (hubThreshold > largestHub) { - hubThreshold = largestHub; - } + ctx.beginPath(); + ctx.moveTo(branch.range.minX, branch.range.maxY); + ctx.lineTo(branch.range.minX, branch.range.minY); + ctx.stroke(); - return hubThreshold; + /* + if (branch.mass > 0) { + ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); + ctx.stroke(); + } + */ } }]); - return ClusterEngine; + return BarnesHutSolver; })(); - exports['default'] = ClusterEngine; - module.exports = exports['default']; + exports["default"] = BarnesHutSolver; + module.exports = exports["default"]; /***/ }, -/* 98 */ +/* 91 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + "use strict"; - Object.defineProperty(exports, '__esModule', { + Object.defineProperty(exports, "__esModule", { value: true }); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var RepulsionSolver = (function () { + function RepulsionSolver(body, physicsBody, options) { + _classCallCheck(this, RepulsionSolver); - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - var _Node2 = __webpack_require__(62); + _createClass(RepulsionSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; + } + }, { + key: "solve", - var _Node3 = _interopRequireDefault(_Node2); + /** + * Calculate the forces the nodes apply on each other based on a repulsion field. + * This field is linearly approximated. + * + * @private + */ + value: function solve() { + var dx, dy, distance, fx, fy, repulsingForce, node1, node2; - /** - * - */ + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - var Cluster = (function (_Node) { - function Cluster(options, body, imagelist, grouplist, globalOptions) { - _classCallCheck(this, Cluster); + // repulsing forces between nodes + var nodeDistance = this.options.nodeDistance; - _get(Object.getPrototypeOf(Cluster.prototype), 'constructor', this).call(this, options, body, imagelist, grouplist, globalOptions); + // approximation constants + var a = -2 / 3 / nodeDistance; + var b = 4 / 3; - this.isCluster = true; - this.containedNodes = {}; - this.containedEdges = {}; - } + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j + for (var i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (var j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; - _inherits(Cluster, _Node); + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); - return Cluster; - })(_Node3['default']); + // same condition as BarnesHutSolver, making sure nodes are never 100% overlapping. + if (distance === 0) { + distance = 0.1 * Math.random(); + dx = distance; + } - exports['default'] = Cluster; - module.exports = exports['default']; + if (distance < 2 * nodeDistance) { + if (distance < 0.5 * nodeDistance) { + repulsingForce = 1; + } else { + repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / nodeDistance - 1) * steepness)) + } + repulsingForce = repulsingForce / distance; + + fx = dx * repulsingForce; + fy = dy * repulsingForce; + + forces[node1.id].x -= fx; + forces[node1.id].y -= fy; + forces[node2.id].x += fx; + forces[node2.id].y += fy; + } + } + } + } + }]); + + return RepulsionSolver; + })(); + + exports["default"] = RepulsionSolver; + module.exports = exports["default"]; /***/ }, -/* 99 */ +/* 92 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + "use strict"; - Object.defineProperty(exports, '__esModule', { + Object.defineProperty(exports, "__esModule", { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - if (typeof window !== 'undefined') { - window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; - } + var HierarchicalRepulsionSolver = (function () { + function HierarchicalRepulsionSolver(body, physicsBody, options) { + _classCallCheck(this, HierarchicalRepulsionSolver); - var util = __webpack_require__(3); + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - var CanvasRenderer = (function () { - function CanvasRenderer(body, canvas) { - _classCallCheck(this, CanvasRenderer); + _createClass(HierarchicalRepulsionSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; + } + }, { + key: "solve", - this.body = body; - this.canvas = canvas; + /** + * Calculate the forces the nodes apply on each other based on a repulsion field. + * This field is linearly approximated. + * + * @private + */ + value: function solve() { + var dx, dy, distance, fx, fy, repulsingForce, node1, node2, i, j; - this.redrawRequested = false; - this.renderTimer = undefined; - this.requiresTimeout = true; - this.renderingActive = false; - this.renderRequests = 0; - this.pixelRatio = undefined; - this.allowRedrawRequests = true; + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - this.dragging = false; - this.options = {}; - this.defaultOptions = { - hideEdgesOnDrag: false, - hideNodesOnDrag: false - }; - util.extend(this.options, this.defaultOptions); + // repulsing forces between nodes + var nodeDistance = this.options.nodeDistance; - this._determineBrowserMethod(); - this.bindEventListeners(); - } + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j + for (i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; - _createClass(CanvasRenderer, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + // nodes only affect nodes on their level + if (node1.level === node2.level) { + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); - this.body.emitter.on('dragStart', function () { - _this.dragging = true; - }); - this.body.emitter.on('dragEnd', function () { - return _this.dragging = false; - }); - this.body.emitter.on('_resizeNodes', function () { - return _this._resizeNodes(); - }); - this.body.emitter.on('_redraw', function () { - if (_this.renderingActive === false) { - _this._redraw(); - } - }); - this.body.emitter.on('_blockRedrawRequests', function () { - _this.allowRedrawRequests = false; - }); - this.body.emitter.on('_allowRedrawRequests', function () { - _this.allowRedrawRequests = true; - }); - this.body.emitter.on('_requestRedraw', this._requestRedraw.bind(this)); - this.body.emitter.on('_startRendering', function () { - _this.renderRequests += 1; - _this.renderingActive = true; - _this._startRendering(); - }); - this.body.emitter.on('_stopRendering', function () { - _this.renderRequests -= 1; - _this.renderingActive = _this.renderRequests > 0; - _this.renderTimer = undefined; - }); - this.body.emitter.on('destroy', function () { - _this.renderRequests = 0; - _this.renderingActive = false; - if (_this.requiresTimeout === true) { - clearTimeout(_this.renderTimer); - } else { - cancelAnimationFrame(_this.renderTimer); - } - _this.body.emitter.off(); - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag']; - util.selectiveDeepExtend(fields, this.options, options); - } - } - }, { - key: '_startRendering', - value: function _startRendering() { - if (this.renderingActive === true) { - if (this.renderTimer === undefined) { - if (this.requiresTimeout === true) { - this.renderTimer = window.setTimeout(this._renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function - } else { - this.renderTimer = window.requestAnimationFrame(this._renderStep.bind(this)); // wait this.renderTimeStep milliseconds and perform the animation step function + var steepness = 0.05; + if (distance < nodeDistance) { + repulsingForce = -Math.pow(steepness * distance, 2) + Math.pow(steepness * nodeDistance, 2); + } else { + repulsingForce = 0; + } + // normalize force with + if (distance === 0) { + distance = 0.01; + } else { + repulsingForce = repulsingForce / distance; + } + fx = dx * repulsingForce; + fy = dy * repulsingForce; + + forces[node1.id].x -= fx; + forces[node1.id].y -= fy; + forces[node2.id].x += fx; + forces[node2.id].y += fy; } } } } - }, { - key: '_renderStep', - value: function _renderStep() { - if (this.renderingActive === true) { - // reset the renderTimer so a new scheduled animation step can be set - this.renderTimer = undefined; + }]); - if (this.requiresTimeout === true) { - // this schedules a new simulation step - this._startRendering(); - } + return HierarchicalRepulsionSolver; + })(); - this._redraw(); + exports["default"] = HierarchicalRepulsionSolver; + module.exports = exports["default"]; - if (this.requiresTimeout === false) { - // this schedules a new simulation step - this._startRendering(); - } - } - } - }, { - key: 'redraw', +/***/ }, +/* 93 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Redraw the network with the current data - * chart will be resized too. - */ - value: function redraw() { - this.body.emitter.emit('setSize'); - this._redraw(); + "use strict"; + + Object.defineProperty(exports, "__esModule", { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + + var SpringSolver = (function () { + function SpringSolver(body, physicsBody, options) { + _classCallCheck(this, SpringSolver); + + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } + + _createClass(SpringSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; } }, { - key: '_requestRedraw', + key: "solve", /** - * Redraw the network with the current data - * @param hidden | used to get the first estimate of the node sizes. only the nodes are drawn after which they are quickly drawn over. + * This function calculates the springforces on the nodes, accounting for the support nodes. + * * @private */ - value: function _requestRedraw() { - var _this2 = this; + value: function solve() { + var edgeLength = undefined, + edge = undefined; + var edgeIndices = this.physicsBody.physicsEdgeIndices; + var edges = this.body.edges; + var node1 = undefined, + node2 = undefined, + node3 = undefined; - if (this.redrawRequested !== true && this.renderingActive === false && this.allowRedrawRequests === true) { - this.redrawRequested = true; - if (this.requiresTimeout === true) { - window.setTimeout(function () { - _this2._redraw(false); - }, 0); - } else { - window.requestAnimationFrame(function () { - _this2._redraw(false); - }); + // forces caused by the edges, modelled as springs + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true && edge.toId !== edge.fromId) { + // only calculate forces if nodes are in the same sector + if (this.body.nodes[edge.toId] !== undefined && this.body.nodes[edge.fromId] !== undefined) { + if (edge.edgeType.via !== undefined) { + edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; + node1 = edge.to; + node2 = edge.edgeType.via; + node3 = edge.from; + + this._calculateSpringForce(node1, node2, 0.5 * edgeLength); + this._calculateSpringForce(node2, node3, 0.5 * edgeLength); + } else { + // the * 1.5 is here so the edge looks as large as a smooth edge. It does not initially because the smooth edges use + // the support nodes which exert a repulsive force on the to and from nodes, making the edge appear larger. + edgeLength = edge.options.length === undefined ? this.options.springLength * 1.5 : edge.options.length; + this._calculateSpringForce(edge.from, edge.to, edgeLength); + } + } } } } }, { - key: '_redraw', - value: function _redraw() { - var hidden = arguments[0] === undefined ? false : arguments[0]; + key: "_calculateSpringForce", - this.body.emitter.emit('initRedraw'); + /** + * This is the code actually performing the calculation for the function above. + * + * @param node1 + * @param node2 + * @param edgeLength + * @private + */ + value: function _calculateSpringForce(node1, node2, edgeLength) { + var dx = node1.x - node2.x; + var dy = node1.y - node2.y; + var distance = Math.max(Math.sqrt(dx * dx + dy * dy), 0.01); - this.redrawRequested = false; - var ctx = this.canvas.frame.canvas.getContext('2d'); + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + var springForce = this.options.springConstant * (edgeLength - distance) / distance; - // when the container div was hidden, this fixes it back up! - if (this.canvas.frame.canvas.width === 0 || this.canvas.frame.canvas.height === 0) { - this.canvas.setSize(); + var fx = dx * springForce; + var fy = dy * springForce; + + // handle the case where one node is not part of the physcis + if (this.physicsBody.forces[node1.id] !== undefined) { + this.physicsBody.forces[node1.id].x += fx; + this.physicsBody.forces[node1.id].y += fy; } - if (this.pixelRatio === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + if (this.physicsBody.forces[node2.id] !== undefined) { + this.physicsBody.forces[node2.id].x -= fx; + this.physicsBody.forces[node2.id].y -= fy; } + } + }]); - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + return SpringSolver; + })(); - // clear the canvas - var w = this.canvas.frame.canvas.clientWidth; - var h = this.canvas.frame.canvas.clientHeight; - ctx.clearRect(0, 0, w, h); + exports["default"] = SpringSolver; + module.exports = exports["default"]; - // set scaling and translation - ctx.save(); - ctx.translate(this.body.view.translation.x, this.body.view.translation.y); - ctx.scale(this.body.view.scale, this.body.view.scale); +/***/ }, +/* 94 */ +/***/ function(module, exports, __webpack_require__) { - ctx.beginPath(); - this.body.emitter.emit('beforeDrawing', ctx); - ctx.closePath(); + "use strict"; - if (hidden === false) { - if (this.dragging === false || this.dragging === true && this.options.hideEdgesOnDrag === false) { - this._drawEdges(ctx); - } - } + Object.defineProperty(exports, "__esModule", { + value: true + }); - if (this.dragging === false || this.dragging === true && this.options.hideNodesOnDrag === false) { - this._drawNodes(ctx, hidden); - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - if (this.controlNodesActive === true) { - this._drawControlNodes(ctx); - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - ctx.beginPath(); - //this.physics.nodesSolver._debug(ctx,"#F00F0F"); - this.body.emitter.emit('afterDrawing', ctx); - ctx.closePath(); - // restore original scaling and translation - ctx.restore(); + var HierarchicalSpringSolver = (function () { + function HierarchicalSpringSolver(body, physicsBody, options) { + _classCallCheck(this, HierarchicalSpringSolver); - if (hidden === true) { - ctx.clearRect(0, 0, w, h); - } + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } + + _createClass(HierarchicalSpringSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; } }, { - key: '_resizeNodes', + key: "solve", /** - * Redraw all nodes - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @param {Boolean} [alwaysShow] + * This function calculates the springforces on the nodes, accounting for the support nodes. + * * @private */ - value: function _resizeNodes() { - var ctx = this.canvas.frame.canvas.getContext('2d'); - if (this.pixelRatio === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - ctx.save(); - ctx.translate(this.body.view.translation.x, this.body.view.translation.y); - ctx.scale(this.body.view.scale, this.body.view.scale); + value: function solve() { + var edgeLength, edge; + var dx, dy, fx, fy, springForce, distance; + var edges = this.body.edges; + var factor = 0.5; - var nodes = this.body.nodes; - var node = undefined; + var edgeIndices = this.physicsBody.physicsEdgeIndices; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - // resize all nodes - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - node = nodes[nodeId]; - node.resize(ctx); - node.updateBoundingBox(ctx); - } + // initialize the spring force counters + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + forces[nodeId].springFx = 0; + forces[nodeId].springFy = 0; } - // restore original scaling and translation - ctx.restore(); - } - }, { - key: '_drawNodes', + // forces caused by the edges, modelled as springs + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true) { + edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; - /** - * Redraw all nodes - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @param {Boolean} [alwaysShow] - * @private - */ - value: function _drawNodes(ctx) { - var alwaysShow = arguments[1] === undefined ? false : arguments[1]; + dx = edge.from.x - edge.to.x; + dy = edge.from.y - edge.to.y; + distance = Math.sqrt(dx * dx + dy * dy); + distance = distance === 0 ? 0.01 : distance; - var nodes = this.body.nodes; - var nodeIndices = this.body.nodeIndices; - var node = undefined; - var selected = []; - var margin = 20; - var topLeft = this.canvas.DOMtoCanvas({ x: -margin, y: -margin }); - var bottomRight = this.canvas.DOMtoCanvas({ - x: this.canvas.frame.canvas.clientWidth + margin, - y: this.canvas.frame.canvas.clientHeight + margin - }); - var viewableArea = { top: topLeft.y, left: topLeft.x, bottom: bottomRight.y, right: bottomRight.x }; + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.options.springConstant * (edgeLength - distance) / distance; - // draw unselected nodes; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - // set selected nodes aside - if (node.isSelected()) { - selected.push(nodeIndices[i]); - } else { - if (alwaysShow === true) { - node.draw(ctx); - } else if (node.isBoundingBoxOverlappingWith(viewableArea) === true) { - node.draw(ctx); + fx = dx * springForce; + fy = dy * springForce; + + if (edge.to.level != edge.from.level) { + forces[edge.toId].springFx -= fx; + forces[edge.toId].springFy -= fy; + forces[edge.fromId].springFx += fx; + forces[edge.fromId].springFy += fy; } else { - node.updateBoundingBox(ctx); + forces[edge.toId].x -= factor * fx; + forces[edge.toId].y -= factor * fy; + forces[edge.fromId].x += factor * fx; + forces[edge.fromId].y += factor * fy; } } } - // draw the selected nodes on top - for (var i = 0; i < selected.length; i++) { - node = nodes[selected[i]]; - node.draw(ctx); + // normalize spring forces + var springForce = 1; + var springFx, springFy; + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + springFx = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFx)); + springFy = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFy)); + + forces[nodeId].x += springFx; + forces[nodeId].y += springFy; } - } - }, { - key: '_drawEdges', - /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _drawEdges(ctx) { - var edges = this.body.edges; - var edgeIndices = this.body.edgeIndices; - var edge = undefined; + // retain energy balance + var totalFx = 0; + var totalFy = 0; + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + totalFx += forces[nodeId].x; + totalFy += forces[nodeId].y; + } + var correctionFx = totalFx / nodeIndices.length; + var correctionFy = totalFy / nodeIndices.length; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true) { - edge.draw(ctx); - } + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + forces[nodeId].x -= correctionFx; + forces[nodeId].y -= correctionFy; } } + }]); + + return HierarchicalSpringSolver; + })(); + + exports["default"] = HierarchicalSpringSolver; + module.exports = exports["default"]; + +/***/ }, +/* 95 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + Object.defineProperty(exports, "__esModule", { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + + var CentralGravitySolver = (function () { + function CentralGravitySolver(body, physicsBody, options) { + _classCallCheck(this, CentralGravitySolver); + + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } + + _createClass(CentralGravitySolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; + } }, { - key: '_drawControlNodes', + key: "solve", + value: function solve() { + var dx = undefined, + dy = undefined, + distance = undefined, + node = undefined; + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _drawControlNodes(ctx) { - var edges = this.body.edges; - var edgeIndices = this.body.edgeIndices; - var edge = undefined; + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + node = nodes[nodeId]; + dx = -node.x; + dy = -node.y; + distance = Math.sqrt(dx * dx + dy * dy); - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - edge._drawControlNodes(ctx); + this._calculateForces(distance, dx, dy, forces, node); } } }, { - key: '_determineBrowserMethod', + key: "_calculateForces", /** - * Determine if the browser requires a setTimeout or a requestAnimationFrame. This was required because - * some implementations (safari and IE9) did not support requestAnimationFrame + * Calculate the forces based on the distance. * @private */ - value: function _determineBrowserMethod() { - if (typeof window !== 'undefined') { - var browserType = navigator.userAgent.toLowerCase(); - this.requiresTimeout = false; - if (browserType.indexOf('msie 9.0') != -1) { - // IE 9 - this.requiresTimeout = true; - } else if (browserType.indexOf('safari') != -1) { - // safari - if (browserType.indexOf('chrome') <= -1) { - this.requiresTimeout = true; - } - } - } else { - this.requiresTimeout = true; - } + value: function _calculateForces(distance, dx, dy, forces, node) { + var gravityForce = distance === 0 ? 0 : this.options.centralGravity / distance; + forces[node.id].x = dx * gravityForce; + forces[node.id].y = dy * gravityForce; } }]); - return CanvasRenderer; + return CentralGravitySolver; })(); - exports['default'] = CanvasRenderer; - module.exports = exports['default']; + exports["default"] = CentralGravitySolver; + module.exports = exports["default"]; /***/ }, -/* 100 */ +/* 96 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + "use strict"; - Object.defineProperty(exports, '__esModule', { + Object.defineProperty(exports, "__esModule", { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - var Hammer = __webpack_require__(24); - var hammerUtil = __webpack_require__(29); + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } - var util = __webpack_require__(3); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - /** - * Create the main frame for the Network. - * This function is executed once when a Network object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. - * @private - */ + function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var Canvas = (function () { - function Canvas(body) { - _classCallCheck(this, Canvas); + var _BarnesHutSolver2 = __webpack_require__(90); - this.body = body; - this.pixelRatio = 1; - this.resizeTimer = undefined; - this.resizeFunction = this._onResize.bind(this); + var _BarnesHutSolver3 = _interopRequireDefault(_BarnesHutSolver2); - this.options = {}; - this.defaultOptions = { - autoResize: true, - height: '100%', - width: '100%' - }; - util.extend(this.options, this.defaultOptions); + var ForceAtlas2BasedRepulsionSolver = (function (_BarnesHutSolver) { + function ForceAtlas2BasedRepulsionSolver(body, physicsBody, options) { + _classCallCheck(this, ForceAtlas2BasedRepulsionSolver); - this.bindEventListeners(); + _get(Object.getPrototypeOf(ForceAtlas2BasedRepulsionSolver.prototype), "constructor", this).call(this, body, physicsBody, options); } - _createClass(Canvas, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + _inherits(ForceAtlas2BasedRepulsionSolver, _BarnesHutSolver); - // bind the events - this.body.emitter.once('resize', function (obj) { - if (obj.width !== 0) { - _this.body.view.translation.x = obj.width * 0.5; - } - if (obj.height !== 0) { - _this.body.view.translation.y = obj.height * 0.5; - } - }); - this.body.emitter.on('setSize', this.setSize.bind(this)); - this.body.emitter.on('destroy', function () { - _this.hammerFrame.destroy(); - _this.hammer.destroy(); - _this._cleanUp(); - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - var _this2 = this; + _createClass(ForceAtlas2BasedRepulsionSolver, [{ + key: "_calculateForces", - if (options !== undefined) { - var fields = ['width', 'height', 'autoResize']; - util.selectiveDeepExtend(fields, this.options, options); + /** + * Calculate the forces based on the distance. + * + * @param distance + * @param dx + * @param dy + * @param node + * @param parentBranch + * @private + */ + value: function _calculateForces(distance, dx, dy, node, parentBranch) { + if (distance === 0) { + distance = 0.1 * Math.random(); + dx = distance; } - if (this.options.autoResize === true) { - // automatically adapt to a changing size of the browser. - this._cleanUp(); - this.resizeTimer = setInterval(function () { - _this2.setSize();_this2.body.emitter.emit('_requestRedraw'); - }, 1000); - this.resizeFunction = this._onResize.bind(this); - util.addEventListener(window, 'resize', this.resizeFunction); - } - } - }, { - key: '_cleanUp', - value: function _cleanUp() { - // automatically adapt to a changing size of the browser. - if (this.resizeTimer !== undefined) { - clearInterval(this.resizeTimer); - } - util.removeEventListener(window, 'resize', this.resizeFunction); - this.resizeFunction = undefined; - } - }, { - key: '_onResize', - value: function _onResize() { - this.setSize(); - this.body.emitter.emit('_redraw'); - } - }, { - key: '_prepareValue', - value: function _prepareValue(value) { - if (typeof value === 'number') { - return value + 'px'; - } else if (typeof value === 'string') { - if (value.indexOf('%') !== -1 || value.indexOf('px') !== -1) { - return value; - } else if (value.indexOf('%') === -1) { - return value + 'px'; - } + if (this.overlapAvoidanceFactor < 1) { + distance = Math.max(0.1 + this.overlapAvoidanceFactor * node.shape.radius, distance - node.shape.radius); } - throw new Error('Could not use the value supplie for width or height:' + value); + + var degree = node.edges.length + 1; + // the dividing by the distance cubed instead of squared allows us to get the fx and fy components without sines and cosines + // it is shorthand for gravityforce with distance squared and fx = dx/distance * gravityForce + var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass * degree / Math.pow(distance, 2); + var fx = dx * gravityForce; + var fy = dy * gravityForce; + + this.physicsBody.forces[node.id].x += fx; + this.physicsBody.forces[node.id].y += fy; } - }, { - key: '_create', + }]); - /** - * Create the HTML - */ - value: function _create() { - // remove all elements from the container element. - while (this.body.container.hasChildNodes()) { - this.body.container.removeChild(this.body.container.firstChild); - } + return ForceAtlas2BasedRepulsionSolver; + })(_BarnesHutSolver3["default"]); - this.frame = document.createElement('div'); - this.frame.className = 'vis-network'; - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; - this.frame.tabIndex = 900; // tab index is required for keycharm to bind keystrokes to the div instead of the window + exports["default"] = ForceAtlas2BasedRepulsionSolver; + module.exports = exports["default"]; - ////////////////////////////////////////////////////////////////// +/***/ }, +/* 97 */ +/***/ function(module, exports, __webpack_require__) { - this.frame.canvas = document.createElement('canvas'); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); + "use strict"; - if (!this.frame.canvas.getContext) { - var noCanvas = document.createElement('DIV'); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold'; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); - } else { - var ctx = this.frame.canvas.getContext('2d'); - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + Object.defineProperty(exports, "__esModule", { + value: true + }); - this.frame.canvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // add the frame to the container element - this.body.container.appendChild(this.frame); + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - this.body.view.scale = 1; - this.body.view.translation = { x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }; + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } - this._bindHammer(); - } - }, { - key: '_bindHammer', + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + + function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _CentralGravitySolver2 = __webpack_require__(95); + + var _CentralGravitySolver3 = _interopRequireDefault(_CentralGravitySolver2); + + var ForceAtlas2BasedCentralGravitySolver = (function (_CentralGravitySolver) { + function ForceAtlas2BasedCentralGravitySolver(body, physicsBody, options) { + _classCallCheck(this, ForceAtlas2BasedCentralGravitySolver); + + _get(Object.getPrototypeOf(ForceAtlas2BasedCentralGravitySolver.prototype), "constructor", this).call(this, body, physicsBody, options); + } + + _inherits(ForceAtlas2BasedCentralGravitySolver, _CentralGravitySolver); + + _createClass(ForceAtlas2BasedCentralGravitySolver, [{ + key: "_calculateForces", /** - * This function binds hammer, it can be repeated over and over due to the uniqueness check. + * Calculate the forces based on the distance. * @private */ - value: function _bindHammer() { - var _this3 = this; - - if (this.hammer !== undefined) { - this.hammer.destroy(); + value: function _calculateForces(distance, dx, dy, forces, node) { + if (distance > 0) { + var degree = node.edges.length + 1; + var gravityForce = this.options.centralGravity * degree * node.options.mass; + forces[node.id].x = dx * gravityForce; + forces[node.id].y = dy * gravityForce; } - this.drag = {}; - this.pinch = {}; + } + }]); - // init hammer - this.hammer = new Hammer(this.frame.canvas); - this.hammer.get('pinch').set({ enable: true }); - // enable to get better response, todo: test on mobile. - //this.hammer.get('pan').set({threshold:2}); + return ForceAtlas2BasedCentralGravitySolver; + })(_CentralGravitySolver3["default"]); - hammerUtil.onTouch(this.hammer, function (event) { - _this3.body.eventListeners.onTouch(event); - }); - this.hammer.on('tap', function (event) { - _this3.body.eventListeners.onTap(event); - }); - this.hammer.on('doubletap', function (event) { - _this3.body.eventListeners.onDoubleTap(event); - }); - this.hammer.on('press', function (event) { - _this3.body.eventListeners.onHold(event); - }); - this.hammer.on('panstart', function (event) { - _this3.body.eventListeners.onDragStart(event); - }); - this.hammer.on('panmove', function (event) { - _this3.body.eventListeners.onDrag(event); - }); - this.hammer.on('panend', function (event) { - _this3.body.eventListeners.onDragEnd(event); - }); - this.hammer.on('pinch', function (event) { - _this3.body.eventListeners.onPinch(event); - }); + exports["default"] = ForceAtlas2BasedCentralGravitySolver; + module.exports = exports["default"]; - // TODO: neatly cleanup these handlers when re-creating the Canvas, IF these are done with hammer, event.stopPropagation will not work? - this.frame.canvas.addEventListener('mousewheel', function (event) { - _this3.body.eventListeners.onMouseWheel(event); - }); - this.frame.canvas.addEventListener('DOMMouseScroll', function (event) { - _this3.body.eventListeners.onMouseWheel(event); - }); +/***/ }, +/* 98 */ +/***/ function(module, exports, __webpack_require__) { - this.frame.canvas.addEventListener('mousemove', function (event) { - _this3.body.eventListeners.onMouseMove(event); - }); - this.frame.canvas.addEventListener('contextmenu', function (event) { - _this3.body.eventListeners.onContext(event); - }); + 'use strict'; - this.hammerFrame = new Hammer(this.frame); - hammerUtil.onRelease(this.hammerFrame, function (event) { - _this3.body.eventListeners.onRelease(event); - }); - } - }, { - key: 'setSize', + Object.defineProperty(exports, '__esModule', { + value: true + }); - /** - * Set a new size for the network - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') - */ - value: function setSize() { - var width = arguments[0] === undefined ? this.options.width : arguments[0]; - var height = arguments[1] === undefined ? this.options.height : arguments[1]; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - width = this._prepareValue(width); - height = this._prepareValue(height); + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - var emitEvent = false; - var oldWidth = this.frame.canvas.width; - var oldHeight = this.frame.canvas.height; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) { - this.frame.style.width = width; - this.frame.style.height = height; + var _componentsNodesCluster = __webpack_require__(99); - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; + var _componentsNodesCluster2 = _interopRequireDefault(_componentsNodesCluster); - this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; - this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; + var util = __webpack_require__(3); - this.options.width = width; - this.options.height = height; + var ClusterEngine = (function () { + function ClusterEngine(body) { + var _this = this; - emitEvent = true; - } else { - // this would adapt the width of the canvas to the width from 100% if and only if - // there is a change. + _classCallCheck(this, ClusterEngine); - if (this.frame.canvas.width != this.frame.canvas.clientWidth * this.pixelRatio) { - this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; - emitEvent = true; - } - if (this.frame.canvas.height != this.frame.canvas.clientHeight * this.pixelRatio) { - this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - emitEvent = true; - } - } + this.body = body; + this.clusteredNodes = {}; - if (emitEvent === true) { - this.body.emitter.emit('resize', { width: this.frame.canvas.width / this.pixelRatio, height: this.frame.canvas.height / this.pixelRatio, oldWidth: oldWidth / this.pixelRatio, oldHeight: oldHeight / this.pixelRatio }); - } - } - }, { - key: '_XconvertDOMtoCanvas', + this.options = {}; + this.defaultOptions = {}; + util.extend(this.options, this.defaultOptions); - /** - * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} x - * @returns {number} - * @private - */ - value: function _XconvertDOMtoCanvas(x) { - return (x - this.body.view.translation.x) / this.body.view.scale; - } - }, { - key: '_XconvertCanvasToDOM', + this.body.emitter.on('_resetData', function () { + _this.clusteredNodes = {}; + }); + } - /** - * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the X coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} x - * @returns {number} - * @private - */ - value: function _XconvertCanvasToDOM(x) { - return x * this.body.view.scale + this.body.view.translation.x; + _createClass(ClusterEngine, [{ + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) {} } }, { - key: '_YconvertDOMtoCanvas', + key: 'clusterByHubsize', /** - * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} y - * @returns {number} - * @private - */ - value: function _YconvertDOMtoCanvas(y) { - return (y - this.body.view.translation.y) / this.body.view.scale; - } - }, { - key: '_YconvertCanvasToDOM', + * + * @param hubsize + * @param options + */ + value: function clusterByHubsize(hubsize, options) { + if (hubsize === undefined) { + hubsize = this._getHubSize(); + } else if (typeof hubsize === 'object') { + options = this._checkOptions(hubsize); + hubsize = this._getHubSize(); + } - /** - * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} y - * @returns {number} - * @private - */ - value: function _YconvertCanvasToDOM(y) { - return y * this.body.view.scale + this.body.view.translation.y; + var nodesToCluster = []; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var node = this.body.nodes[this.body.nodeIndices[i]]; + if (node.edges.length >= hubsize) { + nodesToCluster.push(node.id); + } + } + + for (var i = 0; i < nodesToCluster.length; i++) { + this.clusterByConnection(nodesToCluster[i], options, false); + } + this.body.emitter.emit('_dataChanged'); } }, { - key: 'canvasToDOM', + key: 'cluster', /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - value: function canvasToDOM(pos) { - return { x: this._XconvertCanvasToDOM(pos.x), y: this._YconvertCanvasToDOM(pos.y) }; + * loop over all nodes, check if they adhere to the condition and cluster if needed. + * @param options + * @param refreshData + */ + value: function cluster() { + var options = arguments[0] === undefined ? {} : arguments[0]; + var refreshData = arguments[1] === undefined ? true : arguments[1]; + + if (options.joinCondition === undefined) { + throw new Error('Cannot call clusterByNodeData without a joinCondition function in the options.'); + } + + // check if the options object is fine, append if needed + options = this._checkOptions(options); + + var childNodesObj = {}; + var childEdgesObj = {}; + + // collect the nodes that will be in the cluster + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var nodeId = this.body.nodeIndices[i]; + var node = this.body.nodes[nodeId]; + var clonedOptions = this._cloneOptions(node); + if (options.joinCondition(clonedOptions) === true) { + childNodesObj[nodeId] = this.body.nodes[nodeId]; + + // collect the nodes that will be in the cluster + for (var _i = 0; _i < node.edges.length; _i++) { + var edge = node.edges[_i]; + childEdgesObj[edge.id] = edge; + } + } + } + + this._cluster(childNodesObj, childEdgesObj, options, refreshData); } }, { - key: 'DOMtoCanvas', + key: 'clusterOutliers', /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - value: function DOMtoCanvas(pos) { - return { x: this._XconvertDOMtoCanvas(pos.x), y: this._YconvertDOMtoCanvas(pos.y) }; - } - }]); - - return Canvas; - })(); - - exports['default'] = Canvas; - module.exports = exports['default']; + * Cluster all nodes in the network that have only 1 edge + * @param options + * @param refreshData + */ + value: function clusterOutliers(options) { + var refreshData = arguments[1] === undefined ? true : arguments[1]; -/***/ }, -/* 101 */ -/***/ function(module, exports, __webpack_require__) { + options = this._checkOptions(options); + var clusters = []; - "use strict"; + // collect the nodes that will be in the cluster + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var childNodesObj = {}; + var childEdgesObj = {}; + var nodeId = this.body.nodeIndices[i]; + var visibleEdges = 0; + var edge = undefined; + for (var j = 0; j < this.body.nodes[nodeId].edges.length; j++) { + if (this.body.nodes[nodeId].edges[j].options.hidden === false) { + visibleEdges++; + edge = this.body.nodes[nodeId].edges[j]; + } + } - Object.defineProperty(exports, "__esModule", { - value: true - }); + if (visibleEdges === 1) { + // this is an outlier + var childNodeId = this._getConnectedId(edge, nodeId); + if (childNodeId !== nodeId) { + if (options.joinCondition === undefined) { + if (this._checkIfUsed(clusters, nodeId, edge.id) === false && this._checkIfUsed(clusters, childNodeId, edge.id) === false) { + childEdgesObj[edge.id] = edge; + childNodesObj[nodeId] = this.body.nodes[nodeId]; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } else { + var clonedOptions = this._cloneOptions(this.body.nodes[nodeId]); + if (options.joinCondition(clonedOptions) === true && this._checkIfUsed(clusters, nodeId, edge.id) === false) { + childEdgesObj[edge.id] = edge; + childNodesObj[nodeId] = this.body.nodes[nodeId]; + } + clonedOptions = this._cloneOptions(this.body.nodes[childNodeId]); + if (options.joinCondition(clonedOptions) === true && this._checkIfUsed(clusters, nodeId, edge.id) === false) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + if (Object.keys(childNodesObj).length > 0 && Object.keys(childEdgesObj).length > 0) { + clusters.push({ nodes: childNodesObj, edges: childEdgesObj }); + } + } + } + } - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + for (var i = 0; i < clusters.length; i++) { + this._cluster(clusters[i].nodes, clusters[i].edges, options, false); + } - var util = __webpack_require__(3); + if (refreshData === true) { + this.body.emitter.emit('_dataChanged'); + } + } + }, { + key: '_checkIfUsed', + value: function _checkIfUsed(clusters, nodeId, edgeId) { + for (var i = 0; i < clusters.length; i++) { + var cluster = clusters[i]; + if (cluster.nodes[nodeId] !== undefined || cluster.edges[edgeId] !== undefined) { + return true; + } + } + return false; + } + }, { + key: 'clusterByConnection', - var View = (function () { - function View(body, canvas) { - var _this = this; + /** + * suck all connected nodes of a node into the node. + * @param nodeId + * @param options + * @param refreshData + */ + value: function clusterByConnection(nodeId, options) { + var refreshData = arguments[2] === undefined ? true : arguments[2]; - _classCallCheck(this, View); + // kill conditions + if (nodeId === undefined) { + throw new Error('No nodeId supplied to clusterByConnection!'); + } + if (this.body.nodes[nodeId] === undefined) { + throw new Error('The nodeId given to clusterByConnection does not exist!'); + } - this.body = body; - this.canvas = canvas; + var node = this.body.nodes[nodeId]; + options = this._checkOptions(options, node); + if (options.clusterNodeProperties.x === undefined) { + options.clusterNodeProperties.x = node.x; + } + if (options.clusterNodeProperties.y === undefined) { + options.clusterNodeProperties.y = node.y; + } + if (options.clusterNodeProperties.fixed === undefined) { + options.clusterNodeProperties.fixed = {}; + options.clusterNodeProperties.fixed.x = node.options.fixed.x; + options.clusterNodeProperties.fixed.y = node.options.fixed.y; + } - this.animationSpeed = 1 / this.renderRefreshRate; - this.animationEasingFunction = "easeInOutQuint"; - this.easingTime = 0; - this.sourceScale = 0; - this.targetScale = 0; - this.sourceTranslation = 0; - this.targetTranslation = 0; - this.lockedOnNodeId = undefined; - this.lockedOnNodeOffset = undefined; - this.touchTime = 0; + var childNodesObj = {}; + var childEdgesObj = {}; + var parentNodeId = node.id; + var parentClonedOptions = this._cloneOptions(node); + childNodesObj[parentNodeId] = node; - this.viewFunction = undefined; + // collect the nodes that will be in the cluster + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + var childNodeId = this._getConnectedId(edge, parentNodeId); - this.body.emitter.on("fit", this.fit.bind(this)); - this.body.emitter.on("animationFinished", function () { - _this.body.emitter.emit("_stopRendering"); - }); - this.body.emitter.on("unlockNode", this.releaseNode.bind(this)); - } + if (childNodeId !== parentNodeId) { + if (options.joinCondition === undefined) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } else { + // clone the options and insert some additional parameters that could be interesting. + var childClonedOptions = this._cloneOptions(this.body.nodes[childNodeId]); + if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } + } else { + childEdgesObj[edge.id] = edge; + } + } - _createClass(View, [{ - key: "setOptions", - value: function setOptions() { - var options = arguments[0] === undefined ? {} : arguments[0]; + this._cluster(childNodesObj, childEdgesObj, options, refreshData); + } + }, { + key: '_cloneOptions', - this.options = options; + /** + * This returns a clone of the options or options of the edge or node to be used for construction of new edges or check functions for new nodes. + * @param objId + * @param type + * @returns {{}} + * @private + */ + value: function _cloneOptions(item, type) { + var clonedOptions = {}; + if (type === undefined || type === 'node') { + util.deepExtend(clonedOptions, item.options, true); + clonedOptions.x = item.x; + clonedOptions.y = item.y; + clonedOptions.amountOfConnections = item.edges.length; + } else { + util.deepExtend(clonedOptions, item.options, true); + } + return clonedOptions; } }, { - key: "_getRange", + key: '_createClusterEdges', /** - * Find the center position of the network - * @private - */ - value: function _getRange() { - var specificNodes = arguments[0] === undefined ? [] : arguments[0]; + * This function creates the edges that will be attached to the cluster. + * + * @param childNodesObj + * @param childEdgesObj + * @param newEdges + * @param options + * @private + */ + value: function _createClusterEdges(childNodesObj, childEdgesObj, newEdges, clusterNodeProperties, clusterEdgeProperties) { + var edge = undefined, + childNodeId = undefined, + childNode = undefined, + toId = undefined, + fromId = undefined, + otherNodeId = undefined; - var minY = 1000000000, - maxY = -1000000000, - minX = 1000000000, - maxX = -1000000000, - node; - if (specificNodes.length > 0) { - for (var i = 0; i < specificNodes.length; i++) { - node = this.body.nodes[specificNodes[i]]; - if (minX > node.shape.boundingBox.left) { - minX = node.shape.boundingBox.left; - } - if (maxX < node.shape.boundingBox.right) { - maxX = node.shape.boundingBox.right; + var childKeys = Object.keys(childNodesObj); + for (var i = 0; i < childKeys.length; i++) { + childNodeId = childKeys[i]; + childNode = childNodesObj[childNodeId]; + + // construct new edges from the cluster to others + for (var j = 0; j < childNode.edges.length; j++) { + edge = childNode.edges[j]; + childEdgesObj[edge.id] = edge; + + // childNodeId position will be replaced by the cluster. + if (edge.toId == childNodeId) { + // this is a double equals because ints and strings can be interchanged here. + toId = clusterNodeProperties.id; + fromId = edge.fromId; + otherNodeId = fromId; + } else { + toId = edge.toId; + fromId = clusterNodeProperties.id; + otherNodeId = toId; } - if (minY > node.shape.boundingBox.top) { - minY = node.shape.boundingBox.top; - } // top is negative, bottom is positive - if (maxY < node.shape.boundingBox.bottom) { - maxY = node.shape.boundingBox.bottom; - } // top is negative, bottom is positive - } - } else { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (minX > node.shape.boundingBox.left) { - minX = node.shape.boundingBox.left; - } - if (maxX < node.shape.boundingBox.right) { - maxX = node.shape.boundingBox.right; - } - if (minY > node.shape.boundingBox.top) { - minY = node.shape.boundingBox.top; - } // top is negative, bottom is positive - if (maxY < node.shape.boundingBox.bottom) { - maxY = node.shape.boundingBox.bottom; - } // top is negative, bottom is positive + + // if the node connected to the cluster is also in the cluster we do not need a new edge. + if (childNodesObj[otherNodeId] === undefined) { + var clonedOptions = this._cloneOptions(edge, 'edge'); + util.deepExtend(clonedOptions, clusterEdgeProperties); + clonedOptions.from = fromId; + clonedOptions.to = toId; + clonedOptions.id = 'clusterEdge:' + util.randomUUID(); + newEdges.push(this.body.functions.createEdge(clonedOptions)); } } } - - if (minX === 1000000000 && maxX === -1000000000 && minY === 1000000000 && maxY === -1000000000) { - minY = 0, maxY = 0, minX = 0, maxX = 0; - } - return { minX: minX, maxX: maxX, minY: minY, maxY: maxY }; } }, { - key: "_findCenter", + key: '_checkOptions', /** - * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; - * @returns {{x: number, y: number}} - * @private - */ - value: function _findCenter(range) { - return { x: 0.5 * (range.maxX + range.minX), - y: 0.5 * (range.maxY + range.minY) }; + * This function checks the options that can be supplied to the different cluster functions + * for certain fields and inserts defaults if needed + * @param options + * @returns {*} + * @private + */ + value: function _checkOptions() { + var options = arguments[0] === undefined ? {} : arguments[0]; + + if (options.clusterEdgeProperties === undefined) { + options.clusterEdgeProperties = {}; + } + if (options.clusterNodeProperties === undefined) { + options.clusterNodeProperties = {}; + } + + return options; } }, { - key: "fit", + key: '_cluster', /** - * This function zooms out to fit all data on screen based on amount of nodes - * @param {Object} Options - * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; - */ - value: function fit() { - var options = arguments[0] === undefined ? { nodes: [] } : arguments[0]; - var initialZoom = arguments[1] === undefined ? false : arguments[1]; + * + * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node + * @param {Object} childEdgesObj | object with edge objects, id as keys + * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties} + * @param {Boolean} refreshData | when true, do not wrap up + * @private + */ + value: function _cluster(childNodesObj, childEdgesObj, options) { + var refreshData = arguments[3] === undefined ? true : arguments[3]; - var range; - var zoomLevel; + // kill condition: no children so cant cluster + if (Object.keys(childNodesObj).length === 0) { + return; + } - if (initialZoom === true) { - // check if more than half of the nodes have a predefined position. If so, we use the range, not the approximation. - var positionDefined = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (node.predefinedPosition === true) { - positionDefined += 1; - } - } + var clusterNodeProperties = util.deepExtend({}, options.clusterNodeProperties); + + // construct the clusterNodeProperties + if (options.processProperties !== undefined) { + // get the childNode options + var childNodesOptions = []; + for (var nodeId in childNodesObj) { + var clonedOptions = this._cloneOptions(childNodesObj[nodeId]); + childNodesOptions.push(clonedOptions); } - if (positionDefined > 0.5 * this.body.nodeIndices.length) { - this.fit(options, false); - return; + + // get clusterproperties based on childNodes + var childEdgesOptions = []; + for (var edgeId in childEdgesObj) { + var clonedOptions = this._cloneOptions(childEdgesObj[edgeId], 'edge'); + childEdgesOptions.push(clonedOptions); } - range = this._getRange(options.nodes); + clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions); + if (!clusterNodeProperties) { + throw new Error('The processProperties function does not return properties!'); + } + } - var numberOfNodes = this.body.nodeIndices.length; - zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + // check if we have an unique id; + if (clusterNodeProperties.id === undefined) { + clusterNodeProperties.id = 'cluster:' + util.randomUUID(); + } + var clusterId = clusterNodeProperties.id; - // correct for larger canvasses. - var factor = Math.min(this.canvas.frame.canvas.clientWidth / 600, this.canvas.frame.canvas.clientHeight / 600); - zoomLevel *= factor; - } else { - this.body.emitter.emit("_resizeNodes"); - range = this._getRange(options.nodes); - var xDistance = Math.abs(range.maxX - range.minX) * 1.1; - var yDistance = Math.abs(range.maxY - range.minY) * 1.1; + if (clusterNodeProperties.label === undefined) { + clusterNodeProperties.label = 'cluster'; + } - var xZoomLevel = this.canvas.frame.canvas.clientWidth / xDistance; - var yZoomLevel = this.canvas.frame.canvas.clientHeight / yDistance; + // give the clusterNode a postion if it does not have one. + var pos = undefined; + if (clusterNodeProperties.x === undefined) { + pos = this._getClusterPosition(childNodesObj); + clusterNodeProperties.x = pos.x; + } + if (clusterNodeProperties.y === undefined) { + if (pos === undefined) { + pos = this._getClusterPosition(childNodesObj); + } + clusterNodeProperties.y = pos.y; + } - zoomLevel = xZoomLevel <= yZoomLevel ? xZoomLevel : yZoomLevel; + // force the ID to remain the same + clusterNodeProperties.id = clusterId; + + // create the clusterNode + var clusterNode = this.body.functions.createNode(clusterNodeProperties, _componentsNodesCluster2['default']); + clusterNode.isCluster = true; + clusterNode.containedNodes = childNodesObj; + clusterNode.containedEdges = childEdgesObj; + // cache a copy from the cluster edge properties if we have to reconnect others later on + clusterNode.clusterEdgeProperties = options.clusterEdgeProperties; + + // finally put the cluster node into global + this.body.nodes[clusterNodeProperties.id] = clusterNode; + + // create the new edges that will connect to the cluster + var newEdges = []; + this._createClusterEdges(childNodesObj, childEdgesObj, newEdges, clusterNodeProperties, options.clusterEdgeProperties); + + // disable the childEdges + for (var edgeId in childEdgesObj) { + if (childEdgesObj.hasOwnProperty(edgeId)) { + if (this.body.edges[edgeId] !== undefined) { + var edge = this.body.edges[edgeId]; + edge.togglePhysics(false); + edge.options.hidden = true; + } + } } - if (zoomLevel > 1) { - zoomLevel = 1; - } else if (zoomLevel === 0) { - zoomLevel = 1; + // disable the childNodes + for (var nodeId in childNodesObj) { + if (childNodesObj.hasOwnProperty(nodeId)) { + this.clusteredNodes[nodeId] = { clusterId: clusterNodeProperties.id, node: this.body.nodes[nodeId] }; + this.body.nodes[nodeId].togglePhysics(false); + this.body.nodes[nodeId].options.hidden = true; + } } - var center = this._findCenter(range); - var animationOptions = { position: center, scale: zoomLevel, animation: options.animation }; - this.moveTo(animationOptions); + // push new edges to global + for (var i = 0; i < newEdges.length; i++) { + this.body.edges[newEdges[i].id] = newEdges[i]; + this.body.edges[newEdges[i].id].connect(); + } + + // set ID to undefined so no duplicates arise + clusterNodeProperties.id = undefined; + + // wrap up + if (refreshData === true) { + this.body.emitter.emit('_dataChanged'); + } } }, { - key: "focus", - - // animation + key: 'isCluster', /** - * Center a node in view. - * - * @param {Number} nodeId - * @param {Number} [options] - */ - value: function focus(nodeId) { - var options = arguments[1] === undefined ? {} : arguments[1]; - + * Check if a node is a cluster. + * @param nodeId + * @returns {*} + */ + value: function isCluster(nodeId) { if (this.body.nodes[nodeId] !== undefined) { - var nodePosition = { x: this.body.nodes[nodeId].x, y: this.body.nodes[nodeId].y }; - options.position = nodePosition; - options.lockedOnNode = nodeId; - - this.moveTo(options); + return this.body.nodes[nodeId].isCluster === true; } else { - console.log("Node: " + nodeId + " cannot be found."); + console.log('Node does not exist.'); + return false; } } }, { - key: "moveTo", + key: '_getClusterPosition', /** - * - * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels - * | options.scale = Number // scale to move to - * | options.position = {x:Number, y:Number} // position to move to - * | options.animation = {duration:Number, easingFunction:String} || Boolean // position to move to - */ - value: function moveTo(options) { - if (options === undefined) { - options = {}; - return; - } - if (options.offset === undefined) { - options.offset = { x: 0, y: 0 }; - } - if (options.offset.x === undefined) { - options.offset.x = 0; - } - if (options.offset.y === undefined) { - options.offset.y = 0; - } - if (options.scale === undefined) { - options.scale = this.body.view.scale; - } - if (options.position === undefined) { - options.position = this.getViewPosition(); - } - if (options.animation === undefined) { - options.animation = { duration: 0 }; - } - if (options.animation === false) { - options.animation = { duration: 0 }; - } - if (options.animation === true) { - options.animation = {}; + * get the position of the cluster node based on what's inside + * @param {object} childNodesObj | object with node objects, id as keys + * @returns {{x: number, y: number}} + * @private + */ + value: function _getClusterPosition(childNodesObj) { + var childKeys = Object.keys(childNodesObj); + var minX = childNodesObj[childKeys[0]].x; + var maxX = childNodesObj[childKeys[0]].x; + var minY = childNodesObj[childKeys[0]].y; + var maxY = childNodesObj[childKeys[0]].y; + var node = undefined; + for (var i = 1; i < childKeys.length; i++) { + node = childNodesObj[childKeys[i]]; + minX = node.x < minX ? node.x : minX; + maxX = node.x > maxX ? node.x : maxX; + minY = node.y < minY ? node.y : minY; + maxY = node.y > maxY ? node.y : maxY; } - if (options.animation.duration === undefined) { - options.animation.duration = 1000; - } // default duration - if (options.animation.easingFunction === undefined) { - options.animation.easingFunction = "easeInOutQuad"; - } // default easing function - this.animateView(options); + return { x: 0.5 * (minX + maxX), y: 0.5 * (minY + maxY) }; } }, { - key: "animateView", + key: 'openCluster', /** - * - * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels - * | options.time = Number // animation time in milliseconds - * | options.scale = Number // scale to animate to - * | options.position = {x:Number, y:Number} // position to animate to - * | options.easingFunction = String // linear, easeInQuad, easeOutQuad, easeInOutQuad, - * // easeInCubic, easeOutCubic, easeInOutCubic, - * // easeInQuart, easeOutQuart, easeInOutQuart, - * // easeInQuint, easeOutQuint, easeInOutQuint - */ - value: function animateView(options) { - if (options === undefined) { - return; + * Open a cluster by calling this function. + * @param {String} clusterNodeId | the ID of the cluster node + * @param {Boolean} refreshData | wrap up afterwards if not true + */ + value: function openCluster(clusterNodeId) { + var refreshData = arguments[1] === undefined ? true : arguments[1]; + + // kill conditions + if (clusterNodeId === undefined) { + throw new Error('No clusterNodeId supplied to openCluster.'); } - this.animationEasingFunction = options.animation.easingFunction; - // release if something focussed on the node - this.releaseNode(); - if (options.locked === true) { - this.lockedOnNodeId = options.lockedOnNode; - this.lockedOnNodeOffset = options.offset; + if (this.body.nodes[clusterNodeId] === undefined) { + throw new Error('The clusterNodeId supplied to openCluster does not exist.'); + } + if (this.body.nodes[clusterNodeId].containedNodes === undefined) { + console.log('The node:' + clusterNodeId + ' is not a cluster.'); + return; } + var clusterNode = this.body.nodes[clusterNodeId]; + var containedNodes = clusterNode.containedNodes; + var containedEdges = clusterNode.containedEdges; - // forcefully complete the old animation if it was still running - if (this.easingTime != 0) { - this._transitionRedraw(true); // by setting easingtime to 1, we finish the animation. + // release nodes + for (var nodeId in containedNodes) { + if (containedNodes.hasOwnProperty(nodeId)) { + var containedNode = this.body.nodes[nodeId]; + containedNode = containedNodes[nodeId]; + // inherit position + containedNode.x = clusterNode.x; + containedNode.y = clusterNode.y; + + // inherit speed + containedNode.vx = clusterNode.vx; + containedNode.vy = clusterNode.vy; + + containedNode.options.hidden = false; + containedNode.togglePhysics(true); + + delete this.clusteredNodes[nodeId]; + } } - this.sourceScale = this.body.view.scale; - this.sourceTranslation = this.body.view.translation; - this.targetScale = options.scale; + // release edges + for (var edgeId in containedEdges) { + if (containedEdges.hasOwnProperty(edgeId)) { + var edge = containedEdges[edgeId]; + // if this edge was a temporary edge and it's connected nodes do not exist anymore, we remove it from the data + if (this.body.nodes[edge.fromId] === undefined || this.body.nodes[edge.toId] === undefined) { + edge.edgeType.cleanup(); + // this removes the edge from node.edges, which is why edgeIds is formed + edge.disconnect(); + delete this.body.edges[edgeId]; + } else { + // one of the nodes connected to this edge is in a cluster. We give the edge to that cluster so it will be released when that cluster is opened. + if (this.clusteredNodes[edge.fromId] !== undefined || this.clusteredNodes[edge.toId] !== undefined) { + var fromId = undefined, + toId = undefined; + var clusteredNode = this.clusteredNodes[edge.fromId] || this.clusteredNodes[edge.toId]; + var clusterId = clusteredNode.clusterId; + var _clusterNode = this.body.nodes[clusterId]; + _clusterNode.containedEdges[edgeId] = edge; - // set the scale so the viewCenter is based on the correct zoom level. This is overridden in the transitionRedraw - // but at least then we'll have the target transition - this.body.view.scale = this.targetScale; - var viewCenter = this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); + if (this.clusteredNodes[edge.fromId] !== undefined) { + fromId = clusterId; + toId = edge.toId; + } else { + fromId = edge.fromId; + toId = clusterId; + } - var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node - x: viewCenter.x - options.position.x, - y: viewCenter.y - options.position.y - }; - this.targetTranslation = { - x: this.sourceTranslation.x + distanceFromCenter.x * this.targetScale + options.offset.x, - y: this.sourceTranslation.y + distanceFromCenter.y * this.targetScale + options.offset.y - }; + // if both from and to nodes are visible, we create a new temporary edge + if (this.body.nodes[fromId].options.hidden !== true && this.body.nodes[toId].options.hidden !== true) { + var clonedOptions = this._cloneOptions(edge, 'edge'); + var id = 'clusterEdge:' + util.randomUUID(); + util.deepExtend(clonedOptions, _clusterNode.clusterEdgeProperties); + util.deepExtend(clonedOptions, { from: fromId, to: toId, hidden: false, physics: true, id: id }); + var newEdge = this.body.functions.createEdge(clonedOptions); - // if the time is set to 0, don't do an animation - if (options.animation.duration === 0) { - if (this.lockedOnNodeId != undefined) { - this.viewFunction = this._lockedRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - } else { - this.body.view.scale = this.targetScale; - this.body.view.translation = this.targetTranslation; - this.body.emitter.emit("_requestRedraw"); + this.body.edges[id] = newEdge; + this.body.edges[id].connect(); + } + } else { + edge.options.hidden = false; + edge.togglePhysics(true); + } + } } - } else { - this.animationSpeed = 1 / (60 * options.animation.duration * 0.001) || 1 / 60; // 60 for 60 seconds, 0.001 for milli's - this.animationEasingFunction = options.animation.easingFunction; + } + + // remove all temporary edges + for (var i = 0; i < clusterNode.edges.length; i++) { + var edgeId = clusterNode.edges[i].id; + this.body.edges[edgeId].edgeType.cleanup(); + // this removes the edge from node.edges, which is why edgeIds is formed + this.body.edges[edgeId].disconnect(); + delete this.body.edges[edgeId]; + } - this.viewFunction = this._transitionRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - this.body.emitter.emit("_startRendering"); + // remove clusterNode + delete this.body.nodes[clusterNodeId]; + + if (refreshData === true) { + this.body.emitter.emit('_dataChanged'); } } }, { - key: "_lockedRedraw", + key: 'getNodesInCluster', + value: function getNodesInCluster(clusterId) { + var nodesArray = []; + if (this.isCluster(clusterId) === true) { + var containedNodes = this.body.nodes[clusterId].containedNodes; + for (var nodeId in containedNodes) { + if (containedNodes.hasOwnProperty(nodeId)) { + nodesArray.push(nodeId); + } + } + } + + return nodesArray; + } + }, { + key: 'findNode', /** - * used to animate smoothly by hijacking the redraw function. - * @private - */ - value: function _lockedRedraw() { - var nodePosition = { x: this.body.nodes[this.lockedOnNodeId].x, y: this.body.nodes[this.lockedOnNodeId].y }; - var viewCenter = this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); - var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node - x: viewCenter.x - nodePosition.x, - y: viewCenter.y - nodePosition.y - }; - var sourceTranslation = this.body.view.translation; - var targetTranslation = { - x: sourceTranslation.x + distanceFromCenter.x * this.body.view.scale + this.lockedOnNodeOffset.x, - y: sourceTranslation.y + distanceFromCenter.y * this.body.view.scale + this.lockedOnNodeOffset.y - }; + * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node + * @param nodeId + * @returns {Array} + * @private + */ + value: function findNode(nodeId) { + var stack = []; + var max = 100; + var counter = 0; - this.body.view.translation = targetTranslation; + while (this.clusteredNodes[nodeId] !== undefined && counter < max) { + stack.push(this.clusteredNodes[nodeId].node); + nodeId = this.clusteredNodes[nodeId].clusterId; + counter++; + } + stack.push(this.body.nodes[nodeId]); + return stack; } }, { - key: "releaseNode", - value: function releaseNode() { - if (this.lockedOnNodeId !== undefined && this.viewFunction !== undefined) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.lockedOnNodeId = undefined; - this.lockedOnNodeOffset = undefined; + key: '_getConnectedId', + + /** + * Get the Id the node is connected to + * @param edge + * @param nodeId + * @returns {*} + * @private + */ + value: function _getConnectedId(edge, nodeId) { + if (edge.toId != nodeId) { + return edge.toId; + } else if (edge.fromId != nodeId) { + return edge.fromId; + } else { + return edge.fromId; } } }, { - key: "_transitionRedraw", + key: '_getHubSize', /** - * - * @param easingTime - * @private - */ - value: function _transitionRedraw() { - var finished = arguments[0] === undefined ? false : arguments[0]; + * We determine how many connections denote an important hub. + * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) + * + * @private + */ + value: function _getHubSize() { + var average = 0; + var averageSquared = 0; + var hubCounter = 0; + var largestHub = 0; - this.easingTime += this.animationSpeed; - this.easingTime = finished === true ? 1 : this.easingTime; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var node = this.body.nodes[this.body.nodeIndices[i]]; + if (node.edges.length > largestHub) { + largestHub = node.edges.length; + } + average += node.edges.length; + averageSquared += Math.pow(node.edges.length, 2); + hubCounter += 1; + } + average = average / hubCounter; + averageSquared = averageSquared / hubCounter; - var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); + var letiance = averageSquared - Math.pow(average, 2); + var standardDeviation = Math.sqrt(letiance); - this.body.view.scale = this.sourceScale + (this.targetScale - this.sourceScale) * progress; - this.body.view.translation = { - x: this.sourceTranslation.x + (this.targetTranslation.x - this.sourceTranslation.x) * progress, - y: this.sourceTranslation.y + (this.targetTranslation.y - this.sourceTranslation.y) * progress - }; + var hubThreshold = Math.floor(average + 2 * standardDeviation); - // cleanup - if (this.easingTime >= 1) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.easingTime = 0; - if (this.lockedOnNodeId != undefined) { - this.viewFunction = this._lockedRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - } - this.body.emitter.emit("animationFinished"); + // always have at least one to cluster + if (hubThreshold > largestHub) { + hubThreshold = largestHub; } - } - }, { - key: "getScale", - value: function getScale() { - return this.body.view.scale; - } - }, { - key: "getViewPosition", - value: function getViewPosition() { - return this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); + + return hubThreshold; } }]); - return View; + return ClusterEngine; })(); - exports["default"] = View; - module.exports = exports["default"]; + exports['default'] = ClusterEngine; + module.exports = exports['default']; /***/ }, -/* 102 */ +/* 99 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -35553,3636 +35564,3627 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _componentsNavigationHandler = __webpack_require__(103); + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _componentsNavigationHandler2 = _interopRequireDefault(_componentsNavigationHandler); + var _Node2 = __webpack_require__(63); - var _componentsPopup = __webpack_require__(104); + var _Node3 = _interopRequireDefault(_Node2); - var _componentsPopup2 = _interopRequireDefault(_componentsPopup); + /** + * + */ + + var Cluster = (function (_Node) { + function Cluster(options, body, imagelist, grouplist, globalOptions) { + _classCallCheck(this, Cluster); + + _get(Object.getPrototypeOf(Cluster.prototype), 'constructor', this).call(this, options, body, imagelist, grouplist, globalOptions); + + this.isCluster = true; + this.containedNodes = {}; + this.containedEdges = {}; + } + + _inherits(Cluster, _Node); + + return Cluster; + })(_Node3['default']); + + exports['default'] = Cluster; + module.exports = exports['default']; + +/***/ }, +/* 100 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + if (typeof window !== 'undefined') { + window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; + } var util = __webpack_require__(3); - var InteractionHandler = (function () { - function InteractionHandler(body, canvas, selectionHandler) { - _classCallCheck(this, InteractionHandler); + var CanvasRenderer = (function () { + function CanvasRenderer(body, canvas) { + _classCallCheck(this, CanvasRenderer); this.body = body; this.canvas = canvas; - this.selectionHandler = selectionHandler; - this.navigationHandler = new _componentsNavigationHandler2['default'](body, canvas); - - // bind the events from hammer to functions in this object - this.body.eventListeners.onTap = this.onTap.bind(this); - this.body.eventListeners.onTouch = this.onTouch.bind(this); - this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); - this.body.eventListeners.onHold = this.onHold.bind(this); - this.body.eventListeners.onDragStart = this.onDragStart.bind(this); - this.body.eventListeners.onDrag = this.onDrag.bind(this); - this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); - this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); - this.body.eventListeners.onPinch = this.onPinch.bind(this); - this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); - this.body.eventListeners.onRelease = this.onRelease.bind(this); - this.body.eventListeners.onContext = this.onContext.bind(this); - - this.touchTime = 0; - this.drag = {}; - this.pinch = {}; - this.popup = undefined; - this.popupObj = undefined; - this.popupTimer = undefined; - this.body.functions.getPointer = this.getPointer.bind(this); + this.redrawRequested = false; + this.renderTimer = undefined; + this.requiresTimeout = true; + this.renderingActive = false; + this.renderRequests = 0; + this.pixelRatio = undefined; + this.allowRedrawRequests = true; + this.dragging = false; this.options = {}; this.defaultOptions = { - dragNodes: true, - dragView: true, - hover: false, - keyboard: { - enabled: false, - speed: { x: 10, y: 10, zoom: 0.02 }, - bindToWindow: true - }, - navigationButtons: false, - tooltipDelay: 300, - zoomView: true + hideEdgesOnDrag: false, + hideNodesOnDrag: false }; util.extend(this.options, this.defaultOptions); + this._determineBrowserMethod(); this.bindEventListeners(); } - _createClass(InteractionHandler, [{ + _createClass(CanvasRenderer, [{ key: 'bindEventListeners', value: function bindEventListeners() { var _this = this; + this.body.emitter.on('dragStart', function () { + _this.dragging = true; + }); + this.body.emitter.on('dragEnd', function () { + return _this.dragging = false; + }); + this.body.emitter.on('_resizeNodes', function () { + return _this._resizeNodes(); + }); + this.body.emitter.on('_redraw', function () { + if (_this.renderingActive === false) { + _this._redraw(); + } + }); + this.body.emitter.on('_blockRedrawRequests', function () { + _this.allowRedrawRequests = false; + }); + this.body.emitter.on('_allowRedrawRequests', function () { + _this.allowRedrawRequests = true; + }); + this.body.emitter.on('_requestRedraw', this._requestRedraw.bind(this)); + this.body.emitter.on('_startRendering', function () { + _this.renderRequests += 1; + _this.renderingActive = true; + _this._startRendering(); + }); + this.body.emitter.on('_stopRendering', function () { + _this.renderRequests -= 1; + _this.renderingActive = _this.renderRequests > 0; + _this.renderTimer = undefined; + }); this.body.emitter.on('destroy', function () { - clearTimeout(_this.popupTimer); - delete _this.body.functions.getPointer; + _this.renderRequests = 0; + _this.renderingActive = false; + if (_this.requiresTimeout === true) { + clearTimeout(_this.renderTimer); + } else { + cancelAnimationFrame(_this.renderTimer); + } + _this.body.emitter.off(); }); } }, { key: 'setOptions', value: function setOptions(options) { if (options !== undefined) { - // extend all but the values in fields - var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag', 'keyboard', 'multiselect', 'selectable', 'selectConnectedEdges']; - util.selectiveNotDeepExtend(fields, this.options, options); - - // merge the keyboard options in. - util.mergeOptions(this.options, options, 'keyboard'); - - if (options.tooltip) { - util.extend(this.options.tooltip, options.tooltip); - if (options.tooltip.color) { - this.options.tooltip.color = util.parseColor(options.tooltip.color); - } - } - } - - this.navigationHandler.setOptions(this.options); - } - }, { - key: 'getPointer', - - /** - * Get the pointer location from a touch location - * @param {{x: Number, y: Number}} touch - * @return {{x: Number, y: Number}} pointer - * @private - */ - value: function getPointer(touch) { - return { - x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), - y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) - }; - } - }, { - key: 'onTouch', - - /** - * On start of a touch gesture, store the pointer - * @param event - * @private - */ - value: function onTouch(event) { - if (new Date().valueOf() - this.touchTime > 50) { - this.drag.pointer = this.getPointer(event.center); - this.drag.pinched = false; - this.pinch.scale = this.body.view.scale; - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); + var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag']; + util.selectiveDeepExtend(fields, this.options, options); } } }, { - key: 'onTap', - - /** - * handle tap/click event: select/unselect a node - * @private - */ - value: function onTap(event) { - var pointer = this.getPointer(event.center); - var multiselect = this.selectionHandler.options.multiselect && (event.changedPointers[0].ctrlKey || event.changedPointers[0].metaKey); - - this.checkSelectionChanges(pointer, event, multiselect); - this.selectionHandler._generateClickEvent('click', event, pointer); - } - }, { - key: 'onDoubleTap', - - /** - * handle doubletap event - * @private - */ - value: function onDoubleTap(event) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent('doubleClick', event, pointer); - } - }, { - key: 'onHold', - - /** - * handle long tap event: multi select nodes - * @private - */ - value: function onHold(event) { - var pointer = this.getPointer(event.center); - var multiselect = this.selectionHandler.options.multiselect; - - this.checkSelectionChanges(pointer, event, multiselect); - - this.selectionHandler._generateClickEvent('click', event, pointer); - this.selectionHandler._generateClickEvent('hold', event, pointer); - } - }, { - key: 'onRelease', - - /** - * handle the release of the screen - * - * @private - */ - value: function onRelease(event) { - if (new Date().valueOf() - this.touchTime > 10) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent('release', event, pointer); - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); + key: '_startRendering', + value: function _startRendering() { + if (this.renderingActive === true) { + if (this.renderTimer === undefined) { + if (this.requiresTimeout === true) { + this.renderTimer = window.setTimeout(this._renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function + } else { + this.renderTimer = window.requestAnimationFrame(this._renderStep.bind(this)); // wait this.renderTimeStep milliseconds and perform the animation step function + } + } } } }, { - key: 'onContext', - value: function onContext(event) { - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); - this.selectionHandler._generateClickEvent('oncontext', event, pointer); - } - }, { - key: 'checkSelectionChanges', - - /** - * - * @param pointer - * @param add - */ - value: function checkSelectionChanges(pointer, event) { - var add = arguments[2] === undefined ? false : arguments[2]; - - var previouslySelectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var previouslySelectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var previousSelection = this.selectionHandler.getSelection(); - var selected = undefined; - if (add === true) { - selected = this.selectionHandler.selectAdditionalOnPoint(pointer); - } else { - selected = this.selectionHandler.selectOnPoint(pointer); - } - var selectedEdgesCount = this.selectionHandler._getSelectedEdgeCount(); - var selectedNodesCount = this.selectionHandler._getSelectedNodeCount(); - var currentSelection = this.selectionHandler.getSelection(); - - var _determineIfDifferent = this._determineIfDifferent(previousSelection, currentSelection); - - var nodesChanges = _determineIfDifferent.nodesChanges; - var edgesChanges = _determineIfDifferent.edgesChanges; - - if (selectedNodesCount - previouslySelectedNodeCount > 0) { - // node was selected - this.selectionHandler._generateClickEvent('selectNode', event, pointer); - selected = true; - } else if (selectedNodesCount - previouslySelectedNodeCount < 0) { - // node was deselected - this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); - selected = true; - } else if (selectedNodesCount === previouslySelectedNodeCount && nodesChanges === true) { - this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); - this.selectionHandler._generateClickEvent('selectNode', event, pointer); - selected = true; - } - - if (selectedEdgesCount - previouslySelectedEdgeCount > 0) { - // edge was selected - this.selectionHandler._generateClickEvent('selectEdge', event, pointer); - selected = true; - } else if (selectedEdgesCount - previouslySelectedEdgeCount < 0) { - // edge was deselected - this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); - selected = true; - } else if (selectedEdgesCount === previouslySelectedEdgeCount && edgesChanges === true) { - this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); - this.selectionHandler._generateClickEvent('selectEdge', event, pointer); - selected = true; - } + key: '_renderStep', + value: function _renderStep() { + if (this.renderingActive === true) { + // reset the renderTimer so a new scheduled animation step can be set + this.renderTimer = undefined; - if (selected === true) { - // select or unselect - this.selectionHandler._generateClickEvent('select', event, pointer); - } - } - }, { - key: '_determineIfDifferent', + if (this.requiresTimeout === true) { + // this schedules a new simulation step + this._startRendering(); + } - /** - * This function checks if the nodes and edges previously selected have changed. - * @param previousSelection - * @param currentSelection - * @returns {{nodesChanges: boolean, edgesChanges: boolean}} - * @private - */ - value: function _determineIfDifferent(previousSelection, currentSelection) { - var nodesChanges = false; - var edgesChanges = false; + this._redraw(); - for (var i = 0; i < previousSelection.nodes.length; i++) { - if (currentSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { - nodesChanges = true; - } - } - for (var i = 0; i < currentSelection.nodes.length; i++) { - if (previousSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { - nodesChanges = true; - } - } - for (var i = 0; i < previousSelection.edges.length; i++) { - if (currentSelection.edges.indexOf(previousSelection.edges[i]) === -1) { - edgesChanges = true; - } - } - for (var i = 0; i < currentSelection.edges.length; i++) { - if (previousSelection.edges.indexOf(previousSelection.edges[i]) === -1) { - edgesChanges = true; + if (this.requiresTimeout === false) { + // this schedules a new simulation step + this._startRendering(); } } + } + }, { + key: 'redraw', - return { nodesChanges: nodesChanges, edgesChanges: edgesChanges }; + /** + * Redraw the network with the current data + * chart will be resized too. + */ + value: function redraw() { + this.body.emitter.emit('setSize'); + this._redraw(); } }, { - key: 'onDragStart', + key: '_requestRedraw', /** - * This function is called by onDragStart. - * It is separated out because we can then overload it for the datamanipulation system. - * + * Redraw the network with the current data + * @param hidden | used to get the first estimate of the node sizes. only the nodes are drawn after which they are quickly drawn over. * @private */ - value: function onDragStart(event) { - //in case the touch event was triggered on an external div, do the initial touch now. - if (this.drag.pointer === undefined) { - this.onTouch(event); + value: function _requestRedraw() { + var _this2 = this; + + if (this.redrawRequested !== true && this.renderingActive === false && this.allowRedrawRequests === true) { + this.redrawRequested = true; + if (this.requiresTimeout === true) { + window.setTimeout(function () { + _this2._redraw(false); + }, 0); + } else { + window.requestAnimationFrame(function () { + _this2._redraw(false); + }); + } } + } + }, { + key: '_redraw', + value: function _redraw() { + var hidden = arguments[0] === undefined ? false : arguments[0]; - // note: drag.pointer is set in onTouch to get the initial touch location - var node = this.selectionHandler.getNodeAt(this.drag.pointer); + this.body.emitter.emit('initRedraw'); - this.drag.dragging = true; - this.drag.selection = []; - this.drag.translation = util.extend({}, this.body.view.translation); // copy the object - this.drag.nodeId = undefined; + this.redrawRequested = false; + var ctx = this.canvas.frame.canvas.getContext('2d'); - this.selectionHandler._generateClickEvent('dragStart', event, this.drag.pointer); + // when the container div was hidden, this fixes it back up! + if (this.canvas.frame.canvas.width === 0 || this.canvas.frame.canvas.height === 0) { + this.canvas.setSize(); + } - if (node !== undefined && this.options.dragNodes === true) { - this.drag.nodeId = node.id; - // select the clicked node if not yet selected - if (node.isSelected() === false) { - this.selectionHandler.unselectAll(); - this.selectionHandler.selectObject(node); - } + if (this.pixelRatio === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } - var selection = this.selectionHandler.selectionObj.nodes; - // create an array with the selected nodes and their original location and status - for (var nodeId in selection) { - if (selection.hasOwnProperty(nodeId)) { - var object = selection[nodeId]; - var s = { - id: object.id, - node: object, + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - // store original x, y, xFixed and yFixed, make the node temporarily Fixed - x: object.x, - y: object.y, - xFixed: object.options.fixed.x, - yFixed: object.options.fixed.y - }; + // clear the canvas + var w = this.canvas.frame.canvas.clientWidth; + var h = this.canvas.frame.canvas.clientHeight; + ctx.clearRect(0, 0, w, h); - object.options.fixed.x = true; - object.options.fixed.y = true; + // set scaling and translation + ctx.save(); + ctx.translate(this.body.view.translation.x, this.body.view.translation.y); + ctx.scale(this.body.view.scale, this.body.view.scale); - this.drag.selection.push(s); - } + ctx.beginPath(); + this.body.emitter.emit('beforeDrawing', ctx); + ctx.closePath(); + + if (hidden === false) { + if (this.dragging === false || this.dragging === true && this.options.hideEdgesOnDrag === false) { + this._drawEdges(ctx); } } + + if (this.dragging === false || this.dragging === true && this.options.hideNodesOnDrag === false) { + this._drawNodes(ctx, hidden); + } + + if (this.controlNodesActive === true) { + this._drawControlNodes(ctx); + } + + ctx.beginPath(); + //this.physics.nodesSolver._debug(ctx,"#F00F0F"); + this.body.emitter.emit('afterDrawing', ctx); + ctx.closePath(); + // restore original scaling and translation + ctx.restore(); + + if (hidden === true) { + ctx.clearRect(0, 0, w, h); + } } }, { - key: 'onDrag', + key: '_resizeNodes', /** - * handle drag event + * Redraw all nodes + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @param {Boolean} [alwaysShow] * @private */ - value: function onDrag(event) { - var _this2 = this; - - if (this.drag.pinched === true) { - return; + value: function _resizeNodes() { + var ctx = this.canvas.frame.canvas.getContext('2d'); + if (this.pixelRatio === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + ctx.save(); + ctx.translate(this.body.view.translation.x, this.body.view.translation.y); + ctx.scale(this.body.view.scale, this.body.view.scale); - // remove the focus on node if it is focussed on by the focusOnNode - this.body.emitter.emit('unlockNode'); + var nodes = this.body.nodes; + var node = undefined; - var pointer = this.getPointer(event.center); + // resize all nodes + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + node = nodes[nodeId]; + node.resize(ctx); + node.updateBoundingBox(ctx); + } + } - this.selectionHandler._generateClickEvent('dragging', event, pointer); + // restore original scaling and translation + ctx.restore(); + } + }, { + key: '_drawNodes', - var selection = this.drag.selection; - if (selection && selection.length && this.options.dragNodes === true) { - (function () { - // calculate delta's and new location - var deltaX = pointer.x - _this2.drag.pointer.x; - var deltaY = pointer.y - _this2.drag.pointer.y; + /** + * Redraw all nodes + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @param {Boolean} [alwaysShow] + * @private + */ + value: function _drawNodes(ctx) { + var alwaysShow = arguments[1] === undefined ? false : arguments[1]; - // update position of all selected nodes - selection.forEach(function (selection) { - var node = selection.node; - // only move the node if it was not fixed initially - if (selection.xFixed === false) { - node.x = _this2.canvas._XconvertDOMtoCanvas(_this2.canvas._XconvertCanvasToDOM(selection.x) + deltaX); - } - // only move the node if it was not fixed initially - if (selection.yFixed === false) { - node.y = _this2.canvas._YconvertDOMtoCanvas(_this2.canvas._YconvertCanvasToDOM(selection.y) + deltaY); - } - }); + var nodes = this.body.nodes; + var nodeIndices = this.body.nodeIndices; + var node = undefined; + var selected = []; + var margin = 20; + var topLeft = this.canvas.DOMtoCanvas({ x: -margin, y: -margin }); + var bottomRight = this.canvas.DOMtoCanvas({ + x: this.canvas.frame.canvas.clientWidth + margin, + y: this.canvas.frame.canvas.clientHeight + margin + }); + var viewableArea = { top: topLeft.y, left: topLeft.x, bottom: bottomRight.y, right: bottomRight.x }; - // start the simulation of the physics - _this2.body.emitter.emit('startSimulation'); - })(); - } else { - // move the network - if (this.options.dragView === true) { - // if the drag was not started properly because the click started outside the network div, start it now. - if (this.drag.pointer === undefined) { - this._handleDragStart(event); - return; + // draw unselected nodes; + for (var i = 0; i < nodeIndices.length; i++) { + node = nodes[nodeIndices[i]]; + // set selected nodes aside + if (node.isSelected()) { + selected.push(nodeIndices[i]); + } else { + if (alwaysShow === true) { + node.draw(ctx); + } else if (node.isBoundingBoxOverlappingWith(viewableArea) === true) { + node.draw(ctx); + } else { + node.updateBoundingBox(ctx); } - var diffX = pointer.x - this.drag.pointer.x; - var diffY = pointer.y - this.drag.pointer.y; - - this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; - this.body.emitter.emit('_redraw'); } } + + // draw the selected nodes on top + for (var i = 0; i < selected.length; i++) { + node = nodes[selected[i]]; + node.draw(ctx); + } } }, { - key: 'onDragEnd', + key: '_drawEdges', /** - * handle drag start event + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function onDragEnd(event) { - this.drag.dragging = false; - var selection = this.drag.selection; - if (selection && selection.length) { - selection.forEach(function (s) { - // restore original xFixed and yFixed - s.node.options.fixed.x = s.xFixed; - s.node.options.fixed.y = s.yFixed; - }); - this.body.emitter.emit('startSimulation'); - } else { - this.body.emitter.emit('_requestRedraw'); + value: function _drawEdges(ctx) { + var edges = this.body.edges; + var edgeIndices = this.body.edgeIndices; + var edge = undefined; + + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true) { + edge.draw(ctx); + } } - this.selectionHandler._generateClickEvent('dragEnd', event, this.getPointer(event.center)); } }, { - key: 'onPinch', + key: '_drawControlNodes', /** - * Handle pinch event - * @param event + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function onPinch(event) { - var pointer = this.getPointer(event.center); + value: function _drawControlNodes(ctx) { + var edges = this.body.edges; + var edgeIndices = this.body.edgeIndices; + var edge = undefined; - this.drag.pinched = true; - if (this.pinch['scale'] === undefined) { - this.pinch.scale = 1; + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + edge._drawControlNodes(ctx); } - - // TODO: enabled moving while pinching? - var scale = this.pinch.scale * event.scale; - this.zoom(scale, pointer); } }, { - key: 'zoom', + key: '_determineBrowserMethod', /** - * Zoom the network in or out - * @param {Number} scale a number around 1, and between 0.01 and 10 - * @param {{x: Number, y: Number}} pointer Position on screen - * @return {Number} appliedScale scale is limited within the boundaries + * Determine if the browser requires a setTimeout or a requestAnimationFrame. This was required because + * some implementations (safari and IE9) did not support requestAnimationFrame * @private */ - value: function zoom(scale, pointer) { - if (this.options.zoomView === true) { - var scaleOld = this.body.view.scale; - if (scale < 0.00001) { - scale = 0.00001; - } - if (scale > 10) { - scale = 10; - } - - var preScaleDragPointer = undefined; - if (this.drag !== undefined) { - if (this.drag.dragging === true) { - preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); + value: function _determineBrowserMethod() { + if (typeof window !== 'undefined') { + var browserType = navigator.userAgent.toLowerCase(); + this.requiresTimeout = false; + if (browserType.indexOf('msie 9.0') != -1) { + // IE 9 + this.requiresTimeout = true; + } else if (browserType.indexOf('safari') != -1) { + // safari + if (browserType.indexOf('chrome') <= -1) { + this.requiresTimeout = true; } } - // + this.canvas.frame.canvas.clientHeight / 2 - var translation = this.body.view.translation; + } else { + this.requiresTimeout = true; + } + } + }]); - var scaleFrac = scale / scaleOld; - var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; - var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + return CanvasRenderer; + })(); - this.body.view.scale = scale; - this.body.view.translation = { x: tx, y: ty }; + exports['default'] = CanvasRenderer; + module.exports = exports['default']; - if (preScaleDragPointer != undefined) { - var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); - this.drag.pointer.x = postScaleDragPointer.x; - this.drag.pointer.y = postScaleDragPointer.y; +/***/ }, +/* 101 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var Hammer = __webpack_require__(25); + var hammerUtil = __webpack_require__(30); + + var util = __webpack_require__(3); + + /** + * Create the main frame for the Network. + * This function is executed once when a Network object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. + * @private + */ + + var Canvas = (function () { + function Canvas(body) { + _classCallCheck(this, Canvas); + + this.body = body; + this.pixelRatio = 1; + this.resizeTimer = undefined; + this.resizeFunction = this._onResize.bind(this); + + this.options = {}; + this.defaultOptions = { + autoResize: true, + height: '100%', + width: '100%' + }; + util.extend(this.options, this.defaultOptions); + + this.bindEventListeners(); + } + + _createClass(Canvas, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; + + // bind the events + this.body.emitter.once('resize', function (obj) { + if (obj.width !== 0) { + _this.body.view.translation.x = obj.width * 0.5; + } + if (obj.height !== 0) { + _this.body.view.translation.y = obj.height * 0.5; } + }); + this.body.emitter.on('setSize', this.setSize.bind(this)); + this.body.emitter.on('destroy', function () { + _this.hammerFrame.destroy(); + _this.hammer.destroy(); + _this._cleanUp(); + }); + } + }, { + key: 'setOptions', + value: function setOptions(options) { + var _this2 = this; - this.body.emitter.emit('_requestRedraw'); + if (options !== undefined) { + var fields = ['width', 'height', 'autoResize']; + util.selectiveDeepExtend(fields, this.options, options); + } - if (scaleOld < scale) { - this.body.emitter.emit('zoom', { direction: '+', scale: this.body.view.scale }); - } else { - this.body.emitter.emit('zoom', { direction: '-', scale: this.body.view.scale }); + if (this.options.autoResize === true) { + // automatically adapt to a changing size of the browser. + this._cleanUp(); + this.resizeTimer = setInterval(function () { + _this2.setSize();_this2.body.emitter.emit('_requestRedraw'); + }, 1000); + this.resizeFunction = this._onResize.bind(this); + util.addEventListener(window, 'resize', this.resizeFunction); + } + } + }, { + key: '_cleanUp', + value: function _cleanUp() { + // automatically adapt to a changing size of the browser. + if (this.resizeTimer !== undefined) { + clearInterval(this.resizeTimer); + } + util.removeEventListener(window, 'resize', this.resizeFunction); + this.resizeFunction = undefined; + } + }, { + key: '_onResize', + value: function _onResize() { + this.setSize(); + this.body.emitter.emit('_redraw'); + } + }, { + key: '_prepareValue', + value: function _prepareValue(value) { + if (typeof value === 'number') { + return value + 'px'; + } else if (typeof value === 'string') { + if (value.indexOf('%') !== -1 || value.indexOf('px') !== -1) { + return value; + } else if (value.indexOf('%') === -1) { + return value + 'px'; } } + throw new Error('Could not use the value supplie for width or height:' + value); } }, { - key: 'onMouseWheel', + key: '_create', /** - * Event handler for mouse wheel event, used to zoom the timeline - * See http://adomas.org/javascript-mouse-wheel/ - * https://github.com/EightMedia/hammer.js/issues/256 - * @param {MouseEvent} event - * @private + * Create the HTML */ - value: function onMouseWheel(event) { - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + value: function _create() { + // remove all elements from the container element. + while (this.body.container.hasChildNodes()) { + this.body.container.removeChild(this.body.container.firstChild); } - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta !== 0) { + this.frame = document.createElement('div'); + this.frame.className = 'vis-network'; + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; + this.frame.tabIndex = 900; // tab index is required for keycharm to bind keystrokes to the div instead of the window - // calculate the new scale - var scale = this.body.view.scale; - var zoom = delta / 10; - if (delta < 0) { - zoom = zoom / (1 - zoom); - } - scale *= 1 + zoom; + ////////////////////////////////////////////////////////////////// - // calculate the pointer location - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + this.frame.canvas = document.createElement('canvas'); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); - // apply the new scale - this.zoom(scale, pointer); + if (!this.frame.canvas.getContext) { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } else { + var ctx = this.frame.canvas.getContext('2d'); + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + + this.frame.canvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); } - // Prevent default actions caused by mouse wheel. - event.preventDefault(); + // add the frame to the container element + this.body.container.appendChild(this.frame); + + this.body.view.scale = 1; + this.body.view.translation = { x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }; + + this._bindHammer(); } }, { - key: 'onMouseMove', + key: '_bindHammer', /** - * Mouse move handler for checking whether the title moves over a node with a title. - * @param {Event} event + * This function binds hammer, it can be repeated over and over due to the uniqueness check. * @private */ - value: function onMouseMove(event) { + value: function _bindHammer() { var _this3 = this; - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); - var popupVisible = false; + if (this.hammer !== undefined) { + this.hammer.destroy(); + } + this.drag = {}; + this.pinch = {}; - // check if the previously selected node is still selected - if (this.popup !== undefined) { - if (this.popup.hidden === false) { - this._checkHidePopup(pointer); - } + // init hammer + this.hammer = new Hammer(this.frame.canvas); + this.hammer.get('pinch').set({ enable: true }); + // enable to get better response, todo: test on mobile. + //this.hammer.get('pan').set({threshold:2}); - // if the popup was not hidden above - if (this.popup.hidden === false) { - popupVisible = true; - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.show(); - } - } + hammerUtil.onTouch(this.hammer, function (event) { + _this3.body.eventListeners.onTouch(event); + }); + this.hammer.on('tap', function (event) { + _this3.body.eventListeners.onTap(event); + }); + this.hammer.on('doubletap', function (event) { + _this3.body.eventListeners.onDoubleTap(event); + }); + this.hammer.on('press', function (event) { + _this3.body.eventListeners.onHold(event); + }); + this.hammer.on('panstart', function (event) { + _this3.body.eventListeners.onDragStart(event); + }); + this.hammer.on('panmove', function (event) { + _this3.body.eventListeners.onDrag(event); + }); + this.hammer.on('panend', function (event) { + _this3.body.eventListeners.onDragEnd(event); + }); + this.hammer.on('pinch', function (event) { + _this3.body.eventListeners.onPinch(event); + }); - // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. - if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { - this.canvas.frame.focus(); - } + // TODO: neatly cleanup these handlers when re-creating the Canvas, IF these are done with hammer, event.stopPropagation will not work? + this.frame.canvas.addEventListener('mousewheel', function (event) { + _this3.body.eventListeners.onMouseWheel(event); + }); + this.frame.canvas.addEventListener('DOMMouseScroll', function (event) { + _this3.body.eventListeners.onMouseWheel(event); + }); - // start a timeout that will check if the mouse is positioned above an element - if (popupVisible === false) { - if (this.popupTimer !== undefined) { - clearInterval(this.popupTimer); // stop any running calculationTimer - this.popupTimer = undefined; - } - if (!this.drag.dragging) { - this.popupTimer = setTimeout(function () { - return _this3._checkShowPopup(pointer); - }, this.options.tooltipDelay); - } - } + this.frame.canvas.addEventListener('mousemove', function (event) { + _this3.body.eventListeners.onMouseMove(event); + }); + this.frame.canvas.addEventListener('contextmenu', function (event) { + _this3.body.eventListeners.onContext(event); + }); - /** - * Adding hover highlights - */ - if (this.options.hover === true) { - // adding hover highlights - var obj = this.selectionHandler.getNodeAt(pointer); - if (obj === undefined) { - obj = this.selectionHandler.getEdgeAt(pointer); - } - this.selectionHandler.hoverObject(obj); - } + this.hammerFrame = new Hammer(this.frame); + hammerUtil.onRelease(this.hammerFrame, function (event) { + _this3.body.eventListeners.onRelease(event); + }); } }, { - key: '_checkShowPopup', + key: 'setSize', /** - * Check if there is an element on the given position in the network - * (a node or edge). If so, and if this element has a title, - * show a popup window with its title. - * - * @param {{x:Number, y:Number}} pointer - * @private + * Set a new size for the network + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') */ - value: function _checkShowPopup(pointer) { - var x = this.canvas._XconvertDOMtoCanvas(pointer.x); - var y = this.canvas._YconvertDOMtoCanvas(pointer.y); - var pointerObj = { - left: x, - top: y, - right: x, - bottom: y - }; + value: function setSize() { + var width = arguments[0] === undefined ? this.options.width : arguments[0]; + var height = arguments[1] === undefined ? this.options.height : arguments[1]; - var previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; - var nodeUnderCursor = false; - var popupType = 'node'; + width = this._prepareValue(width); + height = this._prepareValue(height); - // check if a node is under the cursor. - if (this.popupObj === undefined) { - // search the nodes for overlap, select the top one in case of multiple nodes - var nodeIndices = this.body.nodeIndices; - var nodes = this.body.nodes; - var node = undefined; - var overlappingNodes = []; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - if (node.isOverlappingWith(pointerObj) === true) { - if (node.getTitle() !== undefined) { - overlappingNodes.push(nodeIndices[i]); - } - } - } + var emitEvent = false; + var oldWidth = this.frame.canvas.width; + var oldHeight = this.frame.canvas.height; - if (overlappingNodes.length > 0) { - // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others - this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; - // if you hover over a node, the title of the edge is not supposed to be shown. - nodeUnderCursor = true; - } - } + if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) { + this.frame.style.width = width; + this.frame.style.height = height; - if (this.popupObj === undefined && nodeUnderCursor === false) { - // search the edges for overlap - var edgeIndices = this.body.edgeIndices; - var edges = this.body.edges; - var edge = undefined; - var overlappingEdges = []; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.isOverlappingWith(pointerObj) === true) { - if (edge.connected === true && edge.getTitle() !== undefined) { - overlappingEdges.push(edgeIndices[i]); - } - } - } + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - if (overlappingEdges.length > 0) { - this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; - popupType = 'edge'; - } - } + this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; + this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - if (this.popupObj !== undefined) { - // show popup message window - if (this.popupObj.id !== previousPopupObjId) { - if (this.popup === undefined) { - this.popup = new _componentsPopup2['default'](this.canvas.frame); - } + this.options.width = width; + this.options.height = height; - this.popup.popupTargetType = popupType; - this.popup.popupTargetId = this.popupObj.id; + emitEvent = true; + } else { + // this would adapt the width of the canvas to the width from 100% if and only if + // there is a change. - // adjust a small offset such that the mouse cursor is located in the - // bottom left location of the popup, and you can easily move over the - // popup area - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.setText(this.popupObj.getTitle()); - this.popup.show(); - this.body.emitter.emit('showPopup', this.popupObj.id); + if (this.frame.canvas.width != this.frame.canvas.clientWidth * this.pixelRatio) { + this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; + emitEvent = true; } - } else { - if (this.popup !== undefined) { - this.popup.hide(); - this.body.emitter.emit('hidePopup'); + if (this.frame.canvas.height != this.frame.canvas.clientHeight * this.pixelRatio) { + this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; + emitEvent = true; } } + + if (emitEvent === true) { + this.body.emitter.emit('resize', { width: this.frame.canvas.width / this.pixelRatio, height: this.frame.canvas.height / this.pixelRatio, oldWidth: oldWidth / this.pixelRatio, oldHeight: oldHeight / this.pixelRatio }); + } } }, { - key: '_checkHidePopup', + key: '_XconvertDOMtoCanvas', /** - * Check if the popup must be hidden, which is the case when the mouse is no - * longer hovering on the object - * @param {{x:Number, y:Number}} pointer + * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} x + * @returns {number} * @private */ - value: function _checkHidePopup(pointer) { - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + value: function _XconvertDOMtoCanvas(x) { + return (x - this.body.view.translation.x) / this.body.view.scale; + } + }, { + key: '_XconvertCanvasToDOM', - var stillOnObj = false; - if (this.popup.popupTargetType === 'node') { - if (this.body.nodes[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); + /** + * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the X coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} x + * @returns {number} + * @private + */ + value: function _XconvertCanvasToDOM(x) { + return x * this.body.view.scale + this.body.view.translation.x; + } + }, { + key: '_YconvertDOMtoCanvas', - // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. - // we initially only check stillOnObj because this is much faster. - if (stillOnObj === true) { - var overNode = this.selectionHandler.getNodeAt(pointer); - stillOnObj = overNode.id === this.popup.popupTargetId; - } - } - } else { - if (this.selectionHandler.getNodeAt(pointer) === undefined) { - if (this.body.edges[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); - } - } - } + /** + * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} y + * @returns {number} + * @private + */ + value: function _YconvertDOMtoCanvas(y) { + return (y - this.body.view.translation.y) / this.body.view.scale; + } + }, { + key: '_YconvertCanvasToDOM', - if (stillOnObj === false) { - this.popupObj = undefined; - this.popup.hide(); - this.body.emitter.emit('hidePopup'); - } + /** + * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} y + * @returns {number} + * @private + */ + value: function _YconvertCanvasToDOM(y) { + return y * this.body.view.scale + this.body.view.translation.y; + } + }, { + key: 'canvasToDOM', + + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + value: function canvasToDOM(pos) { + return { x: this._XconvertCanvasToDOM(pos.x), y: this._YconvertCanvasToDOM(pos.y) }; + } + }, { + key: 'DOMtoCanvas', + + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + value: function DOMtoCanvas(pos) { + return { x: this._XconvertDOMtoCanvas(pos.x), y: this._YconvertDOMtoCanvas(pos.y) }; } }]); - return InteractionHandler; + return Canvas; })(); - exports['default'] = InteractionHandler; + exports['default'] = Canvas; module.exports = exports['default']; /***/ }, -/* 103 */ +/* 102 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + "use strict"; - Object.defineProperty(exports, '__esModule', { + Object.defineProperty(exports, "__esModule", { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var util = __webpack_require__(3); - var Hammer = __webpack_require__(24); - var hammerUtil = __webpack_require__(29); - var keycharm = __webpack_require__(44); - var NavigationHandler = (function () { - function NavigationHandler(body, canvas) { + var View = (function () { + function View(body, canvas) { var _this = this; - _classCallCheck(this, NavigationHandler); + _classCallCheck(this, View); this.body = body; this.canvas = canvas; - this.iconsCreated = false; - this.navigationHammers = []; - this.boundFunctions = {}; + this.animationSpeed = 1 / this.renderRefreshRate; + this.animationEasingFunction = "easeInOutQuint"; + this.easingTime = 0; + this.sourceScale = 0; + this.targetScale = 0; + this.sourceTranslation = 0; + this.targetTranslation = 0; + this.lockedOnNodeId = undefined; + this.lockedOnNodeOffset = undefined; this.touchTime = 0; - this.activated = false; - this.body.emitter.on('release', function () { - _this._stopMovement(); - }); - this.body.emitter.on('activate', function () { - _this.activated = true;_this.configureKeyboardBindings(); - }); - this.body.emitter.on('deactivate', function () { - _this.activated = false;_this.configureKeyboardBindings(); - }); - this.body.emitter.on('destroy', function () { - if (_this.keycharm !== undefined) { - _this.keycharm.destroy(); - } - }); + this.viewFunction = undefined; - this.options = {}; + this.body.emitter.on("fit", this.fit.bind(this)); + this.body.emitter.on("animationFinished", function () { + _this.body.emitter.emit("_stopRendering"); + }); + this.body.emitter.on("unlockNode", this.releaseNode.bind(this)); } - _createClass(NavigationHandler, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - this.options = options; - this.create(); - } - } - }, { - key: 'create', - value: function create() { - if (this.options.navigationButtons === true) { - if (this.iconsCreated === false) { - this.loadNavigationElements(); - } - } else if (this.iconsCreated === true) { - this.cleanNavigation(); - } + _createClass(View, [{ + key: "setOptions", + value: function setOptions() { + var options = arguments[0] === undefined ? {} : arguments[0]; - this.configureKeyboardBindings(); + this.options = options; } }, { - key: 'cleanNavigation', - value: function cleanNavigation() { - // clean hammer bindings - if (this.navigationHammers.length != 0) { - for (var i = 0; i < this.navigationHammers.length; i++) { - this.navigationHammers[i].destroy(); + key: "_getRange", + + /** + * Find the center position of the network + * @private + */ + value: function _getRange() { + var specificNodes = arguments[0] === undefined ? [] : arguments[0]; + + var minY = 1000000000, + maxY = -1000000000, + minX = 1000000000, + maxX = -1000000000, + node; + if (specificNodes.length > 0) { + for (var i = 0; i < specificNodes.length; i++) { + node = this.body.nodes[specificNodes[i]]; + if (minX > node.shape.boundingBox.left) { + minX = node.shape.boundingBox.left; + } + if (maxX < node.shape.boundingBox.right) { + maxX = node.shape.boundingBox.right; + } + if (minY > node.shape.boundingBox.top) { + minY = node.shape.boundingBox.top; + } // top is negative, bottom is positive + if (maxY < node.shape.boundingBox.bottom) { + maxY = node.shape.boundingBox.bottom; + } // top is negative, bottom is positive + } + } else { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (minX > node.shape.boundingBox.left) { + minX = node.shape.boundingBox.left; + } + if (maxX < node.shape.boundingBox.right) { + maxX = node.shape.boundingBox.right; + } + if (minY > node.shape.boundingBox.top) { + minY = node.shape.boundingBox.top; + } // top is negative, bottom is positive + if (maxY < node.shape.boundingBox.bottom) { + maxY = node.shape.boundingBox.bottom; + } // top is negative, bottom is positive + } } - this.navigationHammers = []; } - // clean up previous navigation items - if (this.navigationDOM && this.navigationDOM['wrapper'] && this.navigationDOM['wrapper'].parentNode) { - this.navigationDOM['wrapper'].parentNode.removeChild(this.navigationDOM['wrapper']); + if (minX === 1000000000 && maxX === -1000000000 && minY === 1000000000 && maxY === -1000000000) { + minY = 0, maxY = 0, minX = 0, maxX = 0; } - - this.iconsCreated = false; + return { minX: minX, maxX: maxX, minY: minY, maxY: maxY }; } }, { - key: 'loadNavigationElements', + key: "_findCenter", /** - * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation - * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent - * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. - * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. - * + * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + * @returns {{x: number, y: number}} * @private */ - value: function loadNavigationElements() { - this.cleanNavigation(); + value: function _findCenter(range) { + return { x: 0.5 * (range.maxX + range.minX), + y: 0.5 * (range.maxY + range.minY) }; + } + }, { + key: "fit", - this.navigationDOM = {}; - var navigationDivs = ['up', 'down', 'left', 'right', 'zoomIn', 'zoomOut', 'zoomExtends']; - var navigationDivActions = ['_moveUp', '_moveDown', '_moveLeft', '_moveRight', '_zoomIn', '_zoomOut', '_fit']; + /** + * This function zooms out to fit all data on screen based on amount of nodes + * @param {Object} Options + * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; + */ + value: function fit() { + var options = arguments[0] === undefined ? { nodes: [] } : arguments[0]; + var initialZoom = arguments[1] === undefined ? false : arguments[1]; - this.navigationDOM['wrapper'] = document.createElement('div'); - this.navigationDOM['wrapper'].className = 'vis-navigation'; - this.canvas.frame.appendChild(this.navigationDOM['wrapper']); + var range; + var zoomLevel; + + if (initialZoom === true) { + // check if more than half of the nodes have a predefined position. If so, we use the range, not the approximation. + var positionDefined = 0; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (node.predefinedPosition === true) { + positionDefined += 1; + } + } + } + if (positionDefined > 0.5 * this.body.nodeIndices.length) { + this.fit(options, false); + return; + } + + range = this._getRange(options.nodes); + + var numberOfNodes = this.body.nodeIndices.length; + zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - for (var i = 0; i < navigationDivs.length; i++) { - this.navigationDOM[navigationDivs[i]] = document.createElement('div'); - this.navigationDOM[navigationDivs[i]].className = 'vis-button vis-' + navigationDivs[i]; - this.navigationDOM['wrapper'].appendChild(this.navigationDOM[navigationDivs[i]]); + // correct for larger canvasses. + var factor = Math.min(this.canvas.frame.canvas.clientWidth / 600, this.canvas.frame.canvas.clientHeight / 600); + zoomLevel *= factor; + } else { + this.body.emitter.emit("_resizeNodes"); + range = this._getRange(options.nodes); + var xDistance = Math.abs(range.maxX - range.minX) * 1.1; + var yDistance = Math.abs(range.maxY - range.minY) * 1.1; - var hammer = new Hammer(this.navigationDOM[navigationDivs[i]]); - if (navigationDivActions[i] === '_fit') { - hammerUtil.onTouch(hammer, this._fit.bind(this)); - } else { - hammerUtil.onTouch(hammer, this.bindToRedraw.bind(this, navigationDivActions[i])); - } + var xZoomLevel = this.canvas.frame.canvas.clientWidth / xDistance; + var yZoomLevel = this.canvas.frame.canvas.clientHeight / yDistance; - this.navigationHammers.push(hammer); + zoomLevel = xZoomLevel <= yZoomLevel ? xZoomLevel : yZoomLevel; } - this.iconsCreated = true; - } - }, { - key: 'bindToRedraw', - value: function bindToRedraw(action) { - if (this.boundFunctions[action] === undefined) { - this.boundFunctions[action] = this[action].bind(this); - this.body.emitter.on('initRedraw', this.boundFunctions[action]); - this.body.emitter.emit('_startRendering'); - } - } - }, { - key: 'unbindFromRedraw', - value: function unbindFromRedraw(action) { - if (this.boundFunctions[action] !== undefined) { - this.body.emitter.off('initRedraw', this.boundFunctions[action]); - this.body.emitter.emit('_stopRendering'); - delete this.boundFunctions[action]; + if (zoomLevel > 1) { + zoomLevel = 1; + } else if (zoomLevel === 0) { + zoomLevel = 1; } + + var center = this._findCenter(range); + var animationOptions = { position: center, scale: zoomLevel, animation: options.animation }; + this.moveTo(animationOptions); } }, { - key: '_fit', + key: "focus", + + // animation /** - * this stops all movement induced by the navigation buttons + * Center a node in view. * - * @private + * @param {Number} nodeId + * @param {Number} [options] */ - value: function _fit() { - if (new Date().valueOf() - this.touchTime > 700) { - // TODO: fix ugly hack to avoid hammer's double fireing of event (because we use release?) - this.body.emitter.emit('fit', { duration: 700 }); - this.touchTime = new Date().valueOf(); + value: function focus(nodeId) { + var options = arguments[1] === undefined ? {} : arguments[1]; + + if (this.body.nodes[nodeId] !== undefined) { + var nodePosition = { x: this.body.nodes[nodeId].x, y: this.body.nodes[nodeId].y }; + options.position = nodePosition; + options.lockedOnNode = nodeId; + + this.moveTo(options); + } else { + console.log("Node: " + nodeId + " cannot be found."); } } }, { - key: '_stopMovement', + key: "moveTo", /** - * this stops all movement induced by the navigation buttons * - * @private + * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels + * | options.scale = Number // scale to move to + * | options.position = {x:Number, y:Number} // position to move to + * | options.animation = {duration:Number, easingFunction:String} || Boolean // position to move to */ - value: function _stopMovement() { - for (var boundAction in this.boundFunctions) { - if (this.boundFunctions.hasOwnProperty(boundAction)) { - this.body.emitter.off('initRedraw', this.boundFunctions[boundAction]); - this.body.emitter.emit('_stopRendering'); - } + value: function moveTo(options) { + if (options === undefined) { + options = {}; + return; } - this.boundFunctions = {}; - } - }, { - key: '_moveUp', - value: function _moveUp() { - this.body.view.translation.y += this.options.keyboard.speed.y; - } - }, { - key: '_moveDown', - value: function _moveDown() { - this.body.view.translation.y -= this.options.keyboard.speed.y; - } - }, { - key: '_moveLeft', - value: function _moveLeft() { - this.body.view.translation.x += this.options.keyboard.speed.x; - } - }, { - key: '_moveRight', - value: function _moveRight() { - this.body.view.translation.x -= this.options.keyboard.speed.x; - } - }, { - key: '_zoomIn', - value: function _zoomIn() { - this.body.view.scale *= 1 + this.options.keyboard.speed.zoom; - } - }, { - key: '_zoomOut', - value: function _zoomOut() { - this.body.view.scale /= 1 + this.options.keyboard.speed.zoom; + if (options.offset === undefined) { + options.offset = { x: 0, y: 0 }; + } + if (options.offset.x === undefined) { + options.offset.x = 0; + } + if (options.offset.y === undefined) { + options.offset.y = 0; + } + if (options.scale === undefined) { + options.scale = this.body.view.scale; + } + if (options.position === undefined) { + options.position = this.getViewPosition(); + } + if (options.animation === undefined) { + options.animation = { duration: 0 }; + } + if (options.animation === false) { + options.animation = { duration: 0 }; + } + if (options.animation === true) { + options.animation = {}; + } + if (options.animation.duration === undefined) { + options.animation.duration = 1000; + } // default duration + if (options.animation.easingFunction === undefined) { + options.animation.easingFunction = "easeInOutQuad"; + } // default easing function + + this.animateView(options); } }, { - key: 'configureKeyboardBindings', + key: "animateView", /** - * bind all keys using keycharm. + * + * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels + * | options.time = Number // animation time in milliseconds + * | options.scale = Number // scale to animate to + * | options.position = {x:Number, y:Number} // position to animate to + * | options.easingFunction = String // linear, easeInQuad, easeOutQuad, easeInOutQuad, + * // easeInCubic, easeOutCubic, easeInOutCubic, + * // easeInQuart, easeOutQuart, easeInOutQuart, + * // easeInQuint, easeOutQuint, easeInOutQuint */ - value: function configureKeyboardBindings() { - var _this2 = this; + value: function animateView(options) { + if (options === undefined) { + return; + } + this.animationEasingFunction = options.animation.easingFunction; + // release if something focussed on the node + this.releaseNode(); + if (options.locked === true) { + this.lockedOnNodeId = options.lockedOnNode; + this.lockedOnNodeOffset = options.offset; + } - if (this.keycharm !== undefined) { - this.keycharm.destroy(); + // forcefully complete the old animation if it was still running + if (this.easingTime != 0) { + this._transitionRedraw(true); // by setting easingtime to 1, we finish the animation. } - if (this.options.keyboard.enabled === true) { - if (this.options.keyboard.bindToWindow === true) { - this.keycharm = keycharm({ container: window, preventDefault: true }); - } else { - this.keycharm = keycharm({ container: this.canvas.frame, preventDefault: true }); - } + this.sourceScale = this.body.view.scale; + this.sourceTranslation = this.body.view.translation; + this.targetScale = options.scale; - this.keycharm.reset(); + // set the scale so the viewCenter is based on the correct zoom level. This is overridden in the transitionRedraw + // but at least then we'll have the target transition + this.body.view.scale = this.targetScale; + var viewCenter = this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); - if (this.activated === true) { - this.keycharm.bind('up', function () { - _this2.bindToRedraw('_moveUp'); - }, 'keydown'); - this.keycharm.bind('down', function () { - _this2.bindToRedraw('_moveDown'); - }, 'keydown'); - this.keycharm.bind('left', function () { - _this2.bindToRedraw('_moveLeft'); - }, 'keydown'); - this.keycharm.bind('right', function () { - _this2.bindToRedraw('_moveRight'); - }, 'keydown'); - this.keycharm.bind('=', function () { - _this2.bindToRedraw('_zoomIn'); - }, 'keydown'); - this.keycharm.bind('num+', function () { - _this2.bindToRedraw('_zoomIn'); - }, 'keydown'); - this.keycharm.bind('num-', function () { - _this2.bindToRedraw('_zoomOut'); - }, 'keydown'); - this.keycharm.bind('-', function () { - _this2.bindToRedraw('_zoomOut'); - }, 'keydown'); - this.keycharm.bind('[', function () { - _this2.bindToRedraw('_zoomOut'); - }, 'keydown'); - this.keycharm.bind(']', function () { - _this2.bindToRedraw('_zoomIn'); - }, 'keydown'); - this.keycharm.bind('pageup', function () { - _this2.bindToRedraw('_zoomIn'); - }, 'keydown'); - this.keycharm.bind('pagedown', function () { - _this2.bindToRedraw('_zoomOut'); - }, 'keydown'); + var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node + x: viewCenter.x - options.position.x, + y: viewCenter.y - options.position.y + }; + this.targetTranslation = { + x: this.sourceTranslation.x + distanceFromCenter.x * this.targetScale + options.offset.x, + y: this.sourceTranslation.y + distanceFromCenter.y * this.targetScale + options.offset.y + }; - this.keycharm.bind('up', function () { - _this2.unbindFromRedraw('_moveUp'); - }, 'keyup'); - this.keycharm.bind('down', function () { - _this2.unbindFromRedraw('_moveDown'); - }, 'keyup'); - this.keycharm.bind('left', function () { - _this2.unbindFromRedraw('_moveLeft'); - }, 'keyup'); - this.keycharm.bind('right', function () { - _this2.unbindFromRedraw('_moveRight'); - }, 'keyup'); - this.keycharm.bind('=', function () { - _this2.unbindFromRedraw('_zoomIn'); - }, 'keyup'); - this.keycharm.bind('num+', function () { - _this2.unbindFromRedraw('_zoomIn'); - }, 'keyup'); - this.keycharm.bind('num-', function () { - _this2.unbindFromRedraw('_zoomOut'); - }, 'keyup'); - this.keycharm.bind('-', function () { - _this2.unbindFromRedraw('_zoomOut'); - }, 'keyup'); - this.keycharm.bind('[', function () { - _this2.unbindFromRedraw('_zoomOut'); - }, 'keyup'); - this.keycharm.bind(']', function () { - _this2.unbindFromRedraw('_zoomIn'); - }, 'keyup'); - this.keycharm.bind('pageup', function () { - _this2.unbindFromRedraw('_zoomIn'); - }, 'keyup'); - this.keycharm.bind('pagedown', function () { - _this2.unbindFromRedraw('_zoomOut'); - }, 'keyup'); + // if the time is set to 0, don't do an animation + if (options.animation.duration === 0) { + if (this.lockedOnNodeId != undefined) { + this.viewFunction = this._lockedRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + } else { + this.body.view.scale = this.targetScale; + this.body.view.translation = this.targetTranslation; + this.body.emitter.emit("_requestRedraw"); } + } else { + this.animationSpeed = 1 / (60 * options.animation.duration * 0.001) || 1 / 60; // 60 for 60 seconds, 0.001 for milli's + this.animationEasingFunction = options.animation.easingFunction; + + this.viewFunction = this._transitionRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + this.body.emitter.emit("_startRendering"); } } - }]); - - return NavigationHandler; - })(); - - exports['default'] = NavigationHandler; - module.exports = exports['default']; - -/***/ }, -/* 104 */ -/***/ function(module, exports, __webpack_require__) { - - /** - * Popup is a class to create a popup window with some text - * @param {Element} container The container object. - * @param {Number} [x] - * @param {Number} [y] - * @param {String} [text] - * @param {Object} [style] An object containing borderColor, - * backgroundColor, etc. - */ - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - var Popup = (function () { - function Popup(container) { - _classCallCheck(this, Popup); - - this.container = container; - - this.x = 0; - this.y = 0; - this.padding = 5; - this.hidden = false; - - // create the frame - this.frame = document.createElement('div'); - this.frame.className = 'vis-network-tooltip'; - this.container.appendChild(this.frame); - } - - _createClass(Popup, [{ - key: 'setPosition', + }, { + key: "_lockedRedraw", /** - * @param {number} x Horizontal position of the popup window - * @param {number} y Vertical position of the popup window + * used to animate smoothly by hijacking the redraw function. + * @private */ - value: function setPosition(x, y) { - this.x = parseInt(x); - this.y = parseInt(y); + value: function _lockedRedraw() { + var nodePosition = { x: this.body.nodes[this.lockedOnNodeId].x, y: this.body.nodes[this.lockedOnNodeId].y }; + var viewCenter = this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); + var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node + x: viewCenter.x - nodePosition.x, + y: viewCenter.y - nodePosition.y + }; + var sourceTranslation = this.body.view.translation; + var targetTranslation = { + x: sourceTranslation.x + distanceFromCenter.x * this.body.view.scale + this.lockedOnNodeOffset.x, + y: sourceTranslation.y + distanceFromCenter.y * this.body.view.scale + this.lockedOnNodeOffset.y + }; + + this.body.view.translation = targetTranslation; } }, { - key: 'setText', - - /** - * Set the content for the popup window. This can be HTML code or text. - * @param {string | Element} content - */ - value: function setText(content) { - if (content instanceof Element) { - this.frame.innerHTML = ''; - this.frame.appendChild(content); - } else { - this.frame.innerHTML = content; // string containing text or HTML + key: "releaseNode", + value: function releaseNode() { + if (this.lockedOnNodeId !== undefined && this.viewFunction !== undefined) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.lockedOnNodeId = undefined; + this.lockedOnNodeOffset = undefined; } } }, { - key: 'show', + key: "_transitionRedraw", /** - * Show the popup window - * @param {boolean} [doShow] Show or hide the window + * + * @param easingTime + * @private */ - value: function show(doShow) { - if (doShow === undefined) { - doShow = true; - } + value: function _transitionRedraw() { + var finished = arguments[0] === undefined ? false : arguments[0]; - if (doShow === true) { - var height = this.frame.clientHeight; - var width = this.frame.clientWidth; - var maxHeight = this.frame.parentNode.clientHeight; - var maxWidth = this.frame.parentNode.clientWidth; + this.easingTime += this.animationSpeed; + this.easingTime = finished === true ? 1 : this.easingTime; - var top = this.y - height; - if (top + height + this.padding > maxHeight) { - top = maxHeight - height - this.padding; - } - if (top < this.padding) { - top = this.padding; - } + var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); - var left = this.x; - if (left + width + this.padding > maxWidth) { - left = maxWidth - width - this.padding; - } - if (left < this.padding) { - left = this.padding; - } + this.body.view.scale = this.sourceScale + (this.targetScale - this.sourceScale) * progress; + this.body.view.translation = { + x: this.sourceTranslation.x + (this.targetTranslation.x - this.sourceTranslation.x) * progress, + y: this.sourceTranslation.y + (this.targetTranslation.y - this.sourceTranslation.y) * progress + }; - this.frame.style.left = left + 'px'; - this.frame.style.top = top + 'px'; - this.frame.style.visibility = 'visible'; - this.hidden = false; - } else { - this.hide(); + // cleanup + if (this.easingTime >= 1) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.easingTime = 0; + if (this.lockedOnNodeId != undefined) { + this.viewFunction = this._lockedRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + } + this.body.emitter.emit("animationFinished"); } } }, { - key: 'hide', - - /** - * Hide the popup window - */ - value: function hide() { - this.hidden = true; - this.frame.style.visibility = 'hidden'; + key: "getScale", + value: function getScale() { + return this.body.view.scale; + } + }, { + key: "getViewPosition", + value: function getViewPosition() { + return this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); } }]); - return Popup; + return View; })(); - exports['default'] = Popup; - module.exports = exports['default']; + exports["default"] = View; + module.exports = exports["default"]; /***/ }, -/* 105 */ +/* 103 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + 'use strict'; - Object.defineProperty(exports, "__esModule", { + Object.defineProperty(exports, '__esModule', { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - var Node = __webpack_require__(62); - var Edge = __webpack_require__(82); - var util = __webpack_require__(3); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var SelectionHandler = (function () { - function SelectionHandler(body, canvas) { - var _this = this; + var _componentsNavigationHandler = __webpack_require__(104); - _classCallCheck(this, SelectionHandler); + var _componentsNavigationHandler2 = _interopRequireDefault(_componentsNavigationHandler); + + var _componentsPopup = __webpack_require__(105); + + var _componentsPopup2 = _interopRequireDefault(_componentsPopup); + + var util = __webpack_require__(3); + + var InteractionHandler = (function () { + function InteractionHandler(body, canvas, selectionHandler) { + _classCallCheck(this, InteractionHandler); this.body = body; this.canvas = canvas; - this.selectionObj = { nodes: [], edges: [] }; - this.hoverObj = { nodes: {}, edges: {} }; + this.selectionHandler = selectionHandler; + this.navigationHandler = new _componentsNavigationHandler2['default'](body, canvas); + + // bind the events from hammer to functions in this object + this.body.eventListeners.onTap = this.onTap.bind(this); + this.body.eventListeners.onTouch = this.onTouch.bind(this); + this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); + this.body.eventListeners.onHold = this.onHold.bind(this); + this.body.eventListeners.onDragStart = this.onDragStart.bind(this); + this.body.eventListeners.onDrag = this.onDrag.bind(this); + this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); + this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); + this.body.eventListeners.onPinch = this.onPinch.bind(this); + this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); + this.body.eventListeners.onRelease = this.onRelease.bind(this); + this.body.eventListeners.onContext = this.onContext.bind(this); + + this.touchTime = 0; + this.drag = {}; + this.pinch = {}; + this.popup = undefined; + this.popupObj = undefined; + this.popupTimer = undefined; + + this.body.functions.getPointer = this.getPointer.bind(this); this.options = {}; this.defaultOptions = { - multiselect: false, - selectable: true, - selectConnectedEdges: true, - hoverConnectedEdges: true + dragNodes: true, + dragView: true, + hover: false, + keyboard: { + enabled: false, + speed: { x: 10, y: 10, zoom: 0.02 }, + bindToWindow: true + }, + navigationButtons: false, + tooltipDelay: 300, + zoomView: true }; util.extend(this.options, this.defaultOptions); - this.body.emitter.on("_dataChanged", function () { - _this.updateSelection(); - }); + this.bindEventListeners(); } - _createClass(SelectionHandler, [{ - key: "setOptions", - value: function setOptions(options) { - if (options !== undefined) { - var fields = ["multiselect", "hoverConnectedEdges", "selectable", "selectConnectedEdges"]; - util.selectiveDeepExtend(fields, this.options, options); - } - } - }, { - key: "selectOnPoint", - - /** - * handles the selection part of the tap; - * - * @param {Object} pointer - * @private - */ - value: function selectOnPoint(pointer) { - var selected = false; - if (this.options.selectable === true) { - this.unselectAll(); - var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer); - if (obj !== undefined) { - selected = this.selectObject(obj); - } - this.body.emitter.emit("_requestRedraw"); - } - return selected; - } - }, { - key: "selectAdditionalOnPoint", - value: function selectAdditionalOnPoint(pointer) { - var selectionChanged = false; - if (this.options.selectable === true) { - var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer); - - if (obj !== undefined) { - selectionChanged = true; - if (obj.isSelected() === true) { - this.deselectObject(obj); - } else { - this.selectObject(obj); - } + _createClass(InteractionHandler, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; - this.body.emitter.emit("_requestRedraw"); - } - } - return selectionChanged; + this.body.emitter.on('destroy', function () { + clearTimeout(_this.popupTimer); + delete _this.body.functions.getPointer; + }); } }, { - key: "_generateClickEvent", - value: function _generateClickEvent(eventType, event, pointer, oldSelection) { - var properties = this.getSelection(); - properties["pointer"] = { - DOM: { x: pointer.x, y: pointer.y }, - canvas: this.canvas.DOMtoCanvas(pointer) - }; - properties["event"] = event; + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + // extend all but the values in fields + var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag', 'keyboard', 'multiselect', 'selectable', 'selectConnectedEdges']; + util.selectiveNotDeepExtend(fields, this.options, options); - if (oldSelection !== undefined) { - properties["previousSelection"] = oldSelection; - } - this.body.emitter.emit(eventType, properties); - } - }, { - key: "selectObject", - value: function selectObject(obj) { - var highlightEdges = arguments[1] === undefined ? this.options.selectConnectedEdges : arguments[1]; + // merge the keyboard options in. + util.mergeOptions(this.options, options, 'keyboard'); - if (obj !== undefined) { - if (obj instanceof Node) { - if (highlightEdges === true) { - this._selectConnectedEdges(obj); + if (options.tooltip) { + util.extend(this.options.tooltip, options.tooltip); + if (options.tooltip.color) { + this.options.tooltip.color = util.parseColor(options.tooltip.color); } } - obj.select(); - this._addToSelection(obj); - return true; - } - return false; - } - }, { - key: "deselectObject", - value: function deselectObject(obj) { - if (obj.isSelected() === true) { - obj.selected = false; - this._removeFromSelection(obj); } + + this.navigationHandler.setOptions(this.options); } }, { - key: "_getAllNodesOverlappingWith", + key: 'getPointer', /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * Get the pointer location from a touch location + * @param {{x: Number, y: Number}} touch + * @return {{x: Number, y: Number}} pointer * @private */ - value: function _getAllNodesOverlappingWith(object) { - var overlappingNodes = []; - var nodes = this.body.nodes; - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var nodeId = this.body.nodeIndices[i]; - if (nodes[nodeId].isOverlappingWith(object)) { - overlappingNodes.push(nodeId); - } - } - return overlappingNodes; + value: function getPointer(touch) { + return { + x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), + y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) + }; } }, { - key: "_pointerToPositionObject", + key: 'onTouch', /** - * Return a position object in canvasspace from a single point in screenspace - * - * @param pointer - * @returns {{left: number, top: number, right: number, bottom: number}} + * On start of a touch gesture, store the pointer + * @param event * @private */ - value: function _pointerToPositionObject(pointer) { - var canvasPos = this.canvas.DOMtoCanvas(pointer); - return { - left: canvasPos.x - 1, - top: canvasPos.y + 1, - right: canvasPos.x + 1, - bottom: canvasPos.y - 1 - }; + value: function onTouch(event) { + if (new Date().valueOf() - this.touchTime > 50) { + this.drag.pointer = this.getPointer(event.center); + this.drag.pinched = false; + this.pinch.scale = this.body.view.scale; + // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) + this.touchTime = new Date().valueOf(); + } } }, { - key: "getNodeAt", + key: 'onTap', /** - * Get the top node at the a specific point (like a click) - * - * @param {{x: Number, y: Number}} pointer - * @return {Node | undefined} node + * handle tap/click event: select/unselect a node * @private */ - value: function getNodeAt(pointer) { - var returnNode = arguments[1] === undefined ? true : arguments[1]; + value: function onTap(event) { + var pointer = this.getPointer(event.center); + var multiselect = this.selectionHandler.options.multiselect && (event.changedPointers[0].ctrlKey || event.changedPointers[0].metaKey); - // we first check if this is an navigation controls element - var positionObject = this._pointerToPositionObject(pointer); - var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); - // if there are overlapping nodes, select the last one, this is the - // one which is drawn on top of the others - if (overlappingNodes.length > 0) { - if (returnNode === true) { - return this.body.nodes[overlappingNodes[overlappingNodes.length - 1]]; - } else { - return overlappingNodes[overlappingNodes.length - 1]; - } - } else { - return undefined; - } + this.checkSelectionChanges(pointer, event, multiselect); + this.selectionHandler._generateClickEvent('click', event, pointer); } }, { - key: "_getEdgesOverlappingWith", + key: 'onDoubleTap', /** - * retrieve all edges overlapping with given object, selector is around center - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * handle doubletap event * @private */ - value: function _getEdgesOverlappingWith(object, overlappingEdges) { - var edges = this.body.edges; - for (var i = 0; i < this.body.edgeIndices.length; i++) { - var edgeId = this.body.edgeIndices[i]; - if (edges[edgeId].isOverlappingWith(object)) { - overlappingEdges.push(edgeId); - } - } + value: function onDoubleTap(event) { + var pointer = this.getPointer(event.center); + this.selectionHandler._generateClickEvent('doubleClick', event, pointer); } }, { - key: "_getAllEdgesOverlappingWith", + key: 'onHold', /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * handle long tap event: multi select nodes * @private */ - value: function _getAllEdgesOverlappingWith(object) { - var overlappingEdges = []; - this._getEdgesOverlappingWith(object, overlappingEdges); - return overlappingEdges; + value: function onHold(event) { + var pointer = this.getPointer(event.center); + var multiselect = this.selectionHandler.options.multiselect; + + this.checkSelectionChanges(pointer, event, multiselect); + + this.selectionHandler._generateClickEvent('click', event, pointer); + this.selectionHandler._generateClickEvent('hold', event, pointer); } }, { - key: "getEdgeAt", + key: 'onRelease', /** - * Place holder. To implement change the getNodeAt to a _getObjectAt. Have the _getObjectAt call - * getNodeAt and _getEdgesAt, then priortize the selection to user preferences. + * handle the release of the screen * - * @param pointer - * @returns {undefined} * @private */ - value: function getEdgeAt(pointer) { - var returnEdge = arguments[1] === undefined ? true : arguments[1]; - - var positionObject = this._pointerToPositionObject(pointer); - var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); - - if (overlappingEdges.length > 0) { - if (returnEdge === true) { - return this.body.edges[overlappingEdges[overlappingEdges.length - 1]]; - } else { - return overlappingEdges[overlappingEdges.length - 1]; - } - } else { - return undefined; + value: function onRelease(event) { + if (new Date().valueOf() - this.touchTime > 10) { + var pointer = this.getPointer(event.center); + this.selectionHandler._generateClickEvent('release', event, pointer); + // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) + this.touchTime = new Date().valueOf(); } } }, { - key: "_addToSelection", + key: 'onContext', + value: function onContext(event) { + var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + this.selectionHandler._generateClickEvent('oncontext', event, pointer); + } + }, { + key: 'checkSelectionChanges', /** - * Add object to the selection array. * - * @param obj - * @private + * @param pointer + * @param add */ - value: function _addToSelection(obj) { - if (obj instanceof Node) { - this.selectionObj.nodes[obj.id] = obj; + value: function checkSelectionChanges(pointer, event) { + var add = arguments[2] === undefined ? false : arguments[2]; + + var previouslySelectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); + var previouslySelectedNodeCount = this.selectionHandler._getSelectedNodeCount(); + var previousSelection = this.selectionHandler.getSelection(); + var selected = undefined; + if (add === true) { + selected = this.selectionHandler.selectAdditionalOnPoint(pointer); } else { - this.selectionObj.edges[obj.id] = obj; + selected = this.selectionHandler.selectOnPoint(pointer); + } + var selectedEdgesCount = this.selectionHandler._getSelectedEdgeCount(); + var selectedNodesCount = this.selectionHandler._getSelectedNodeCount(); + var currentSelection = this.selectionHandler.getSelection(); + + var _determineIfDifferent = this._determineIfDifferent(previousSelection, currentSelection); + + var nodesChanges = _determineIfDifferent.nodesChanges; + var edgesChanges = _determineIfDifferent.edgesChanges; + + if (selectedNodesCount - previouslySelectedNodeCount > 0) { + // node was selected + this.selectionHandler._generateClickEvent('selectNode', event, pointer); + selected = true; + } else if (selectedNodesCount - previouslySelectedNodeCount < 0) { + // node was deselected + this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); + selected = true; + } else if (selectedNodesCount === previouslySelectedNodeCount && nodesChanges === true) { + this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); + this.selectionHandler._generateClickEvent('selectNode', event, pointer); + selected = true; + } + + if (selectedEdgesCount - previouslySelectedEdgeCount > 0) { + // edge was selected + this.selectionHandler._generateClickEvent('selectEdge', event, pointer); + selected = true; + } else if (selectedEdgesCount - previouslySelectedEdgeCount < 0) { + // edge was deselected + this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); + selected = true; + } else if (selectedEdgesCount === previouslySelectedEdgeCount && edgesChanges === true) { + this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); + this.selectionHandler._generateClickEvent('selectEdge', event, pointer); + selected = true; + } + + if (selected === true) { + // select or unselect + this.selectionHandler._generateClickEvent('select', event, pointer); } } }, { - key: "_addToHover", + key: '_determineIfDifferent', /** - * Add object to the selection array. - * - * @param obj + * This function checks if the nodes and edges previously selected have changed. + * @param previousSelection + * @param currentSelection + * @returns {{nodesChanges: boolean, edgesChanges: boolean}} * @private */ - value: function _addToHover(obj) { - if (obj instanceof Node) { - this.hoverObj.nodes[obj.id] = obj; - } else { - this.hoverObj.edges[obj.id] = obj; + value: function _determineIfDifferent(previousSelection, currentSelection) { + var nodesChanges = false; + var edgesChanges = false; + + for (var i = 0; i < previousSelection.nodes.length; i++) { + if (currentSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { + nodesChanges = true; + } } + for (var i = 0; i < currentSelection.nodes.length; i++) { + if (previousSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { + nodesChanges = true; + } + } + for (var i = 0; i < previousSelection.edges.length; i++) { + if (currentSelection.edges.indexOf(previousSelection.edges[i]) === -1) { + edgesChanges = true; + } + } + for (var i = 0; i < currentSelection.edges.length; i++) { + if (previousSelection.edges.indexOf(previousSelection.edges[i]) === -1) { + edgesChanges = true; + } + } + + return { nodesChanges: nodesChanges, edgesChanges: edgesChanges }; } }, { - key: "_removeFromSelection", + key: 'onDragStart', /** - * Remove a single option from selection. + * This function is called by onDragStart. + * It is separated out because we can then overload it for the datamanipulation system. * - * @param {Object} obj * @private */ - value: function _removeFromSelection(obj) { - if (obj instanceof Node) { - delete this.selectionObj.nodes[obj.id]; - } else { - delete this.selectionObj.edges[obj.id]; + value: function onDragStart(event) { + //in case the touch event was triggered on an external div, do the initial touch now. + if (this.drag.pointer === undefined) { + this.onTouch(event); + } + + // note: drag.pointer is set in onTouch to get the initial touch location + var node = this.selectionHandler.getNodeAt(this.drag.pointer); + + this.drag.dragging = true; + this.drag.selection = []; + this.drag.translation = util.extend({}, this.body.view.translation); // copy the object + this.drag.nodeId = undefined; + + this.selectionHandler._generateClickEvent('dragStart', event, this.drag.pointer); + + if (node !== undefined && this.options.dragNodes === true) { + this.drag.nodeId = node.id; + // select the clicked node if not yet selected + if (node.isSelected() === false) { + this.selectionHandler.unselectAll(); + this.selectionHandler.selectObject(node); + } + + var selection = this.selectionHandler.selectionObj.nodes; + // create an array with the selected nodes and their original location and status + for (var nodeId in selection) { + if (selection.hasOwnProperty(nodeId)) { + var object = selection[nodeId]; + var s = { + id: object.id, + node: object, + + // store original x, y, xFixed and yFixed, make the node temporarily Fixed + x: object.x, + y: object.y, + xFixed: object.options.fixed.x, + yFixed: object.options.fixed.y + }; + + object.options.fixed.x = true; + object.options.fixed.y = true; + + this.drag.selection.push(s); + } + } } } }, { - key: "unselectAll", + key: 'onDrag', /** - * Unselect all. The selectionObj is useful for this. - * + * handle drag event * @private */ - value: function unselectAll() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - this.selectionObj.nodes[nodeId].unselect(); - } + value: function onDrag(event) { + var _this2 = this; + + if (this.drag.pinched === true) { + return; } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - this.selectionObj.edges[edgeId].unselect(); + + // remove the focus on node if it is focussed on by the focusOnNode + this.body.emitter.emit('unlockNode'); + + var pointer = this.getPointer(event.center); + + this.selectionHandler._generateClickEvent('dragging', event, pointer); + + var selection = this.drag.selection; + if (selection && selection.length && this.options.dragNodes === true) { + (function () { + // calculate delta's and new location + var deltaX = pointer.x - _this2.drag.pointer.x; + var deltaY = pointer.y - _this2.drag.pointer.y; + + // update position of all selected nodes + selection.forEach(function (selection) { + var node = selection.node; + // only move the node if it was not fixed initially + if (selection.xFixed === false) { + node.x = _this2.canvas._XconvertDOMtoCanvas(_this2.canvas._XconvertCanvasToDOM(selection.x) + deltaX); + } + // only move the node if it was not fixed initially + if (selection.yFixed === false) { + node.y = _this2.canvas._YconvertDOMtoCanvas(_this2.canvas._YconvertCanvasToDOM(selection.y) + deltaY); + } + }); + + // start the simulation of the physics + _this2.body.emitter.emit('startSimulation'); + })(); + } else { + // move the network + if (this.options.dragView === true) { + // if the drag was not started properly because the click started outside the network div, start it now. + if (this.drag.pointer === undefined) { + this._handleDragStart(event); + return; + } + var diffX = pointer.x - this.drag.pointer.x; + var diffY = pointer.y - this.drag.pointer.y; + + this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; + this.body.emitter.emit('_redraw'); } } - - this.selectionObj = { nodes: {}, edges: {} }; } }, { - key: "_getSelectedNodeCount", + key: 'onDragEnd', /** - * return the number of selected nodes - * - * @returns {number} + * handle drag start event * @private */ - value: function _getSelectedNodeCount() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } + value: function onDragEnd(event) { + this.drag.dragging = false; + var selection = this.drag.selection; + if (selection && selection.length) { + selection.forEach(function (s) { + // restore original xFixed and yFixed + s.node.options.fixed.x = s.xFixed; + s.node.options.fixed.y = s.yFixed; + }); + this.body.emitter.emit('startSimulation'); + } else { + this.body.emitter.emit('_requestRedraw'); } - return count; + this.selectionHandler._generateClickEvent('dragEnd', event, this.getPointer(event.center)); } }, { - key: "_getSelectedNode", + key: 'onPinch', /** - * return the selected node - * - * @returns {number} + * Handle pinch event + * @param event * @private */ - value: function _getSelectedNode() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return this.selectionObj.nodes[nodeId]; - } + value: function onPinch(event) { + var pointer = this.getPointer(event.center); + + this.drag.pinched = true; + if (this.pinch['scale'] === undefined) { + this.pinch.scale = 1; } - return undefined; + + // TODO: enabled moving while pinching? + var scale = this.pinch.scale * event.scale; + this.zoom(scale, pointer); } }, { - key: "_getSelectedEdge", + key: 'zoom', /** - * return the selected edge - * - * @returns {number} + * Zoom the network in or out + * @param {Number} scale a number around 1, and between 0.01 and 10 + * @param {{x: Number, y: Number}} pointer Position on screen + * @return {Number} appliedScale scale is limited within the boundaries * @private */ - value: function _getSelectedEdge() { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return this.selectionObj.edges[edgeId]; + value: function zoom(scale, pointer) { + if (this.options.zoomView === true) { + var scaleOld = this.body.view.scale; + if (scale < 0.00001) { + scale = 0.00001; + } + if (scale > 10) { + scale = 10; + } + + var preScaleDragPointer = undefined; + if (this.drag !== undefined) { + if (this.drag.dragging === true) { + preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); + } + } + // + this.canvas.frame.canvas.clientHeight / 2 + var translation = this.body.view.translation; + + var scaleFrac = scale / scaleOld; + var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; + var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + + this.body.view.scale = scale; + this.body.view.translation = { x: tx, y: ty }; + + if (preScaleDragPointer != undefined) { + var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); + this.drag.pointer.x = postScaleDragPointer.x; + this.drag.pointer.y = postScaleDragPointer.y; + } + + this.body.emitter.emit('_requestRedraw'); + + if (scaleOld < scale) { + this.body.emitter.emit('zoom', { direction: '+', scale: this.body.view.scale }); + } else { + this.body.emitter.emit('zoom', { direction: '-', scale: this.body.view.scale }); } } - return undefined; } }, { - key: "_getSelectedEdgeCount", + key: 'onMouseWheel', /** - * return the number of selected edges - * - * @returns {number} + * Event handler for mouse wheel event, used to zoom the timeline + * See http://adomas.org/javascript-mouse-wheel/ + * https://github.com/EightMedia/hammer.js/issues/256 + * @param {MouseEvent} event * @private */ - value: function _getSelectedEdgeCount() { - var count = 0; - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; + value: function onMouseWheel(event) { + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } + + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta !== 0) { + + // calculate the new scale + var scale = this.body.view.scale; + var zoom = delta / 10; + if (delta < 0) { + zoom = zoom / (1 - zoom); } + scale *= 1 + zoom; + + // calculate the pointer location + var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + + // apply the new scale + this.zoom(scale, pointer); } - return count; + + // Prevent default actions caused by mouse wheel. + event.preventDefault(); } }, { - key: "_getSelectedObjectCount", + key: 'onMouseMove', /** - * return the number of selected objects. - * - * @returns {number} + * Mouse move handler for checking whether the title moves over a node with a title. + * @param {Event} event * @private */ - value: function _getSelectedObjectCount() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; + value: function onMouseMove(event) { + var _this3 = this; + + var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + var popupVisible = false; + + // check if the previously selected node is still selected + if (this.popup !== undefined) { + if (this.popup.hidden === false) { + this._checkHidePopup(pointer); + } + + // if the popup was not hidden above + if (this.popup.hidden === false) { + popupVisible = true; + this.popup.setPosition(pointer.x + 3, pointer.y - 5); + this.popup.show(); } } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; + + // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. + if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { + this.canvas.frame.focus(); + } + + // start a timeout that will check if the mouse is positioned above an element + if (popupVisible === false) { + if (this.popupTimer !== undefined) { + clearInterval(this.popupTimer); // stop any running calculationTimer + this.popupTimer = undefined; + } + if (!this.drag.dragging) { + this.popupTimer = setTimeout(function () { + return _this3._checkShowPopup(pointer); + }, this.options.tooltipDelay); } } - return count; + + /** + * Adding hover highlights + */ + if (this.options.hover === true) { + // adding hover highlights + var obj = this.selectionHandler.getNodeAt(pointer); + if (obj === undefined) { + obj = this.selectionHandler.getEdgeAt(pointer); + } + this.selectionHandler.hoverObject(obj); + } } }, { - key: "_selectionIsEmpty", + key: '_checkShowPopup', /** - * Check if anything is selected + * Check if there is an element on the given position in the network + * (a node or edge). If so, and if this element has a title, + * show a popup window with its title. * - * @returns {boolean} + * @param {{x:Number, y:Number}} pointer * @private */ - value: function _selectionIsEmpty() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return false; + value: function _checkShowPopup(pointer) { + var x = this.canvas._XconvertDOMtoCanvas(pointer.x); + var y = this.canvas._YconvertDOMtoCanvas(pointer.y); + var pointerObj = { + left: x, + top: y, + right: x, + bottom: y + }; + + var previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; + var nodeUnderCursor = false; + var popupType = 'node'; + + // check if a node is under the cursor. + if (this.popupObj === undefined) { + // search the nodes for overlap, select the top one in case of multiple nodes + var nodeIndices = this.body.nodeIndices; + var nodes = this.body.nodes; + var node = undefined; + var overlappingNodes = []; + for (var i = 0; i < nodeIndices.length; i++) { + node = nodes[nodeIndices[i]]; + if (node.isOverlappingWith(pointerObj) === true) { + if (node.getTitle() !== undefined) { + overlappingNodes.push(nodeIndices[i]); + } + } + } + + if (overlappingNodes.length > 0) { + // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others + this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; + // if you hover over a node, the title of the edge is not supposed to be shown. + nodeUnderCursor = true; } } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return false; + + if (this.popupObj === undefined && nodeUnderCursor === false) { + // search the edges for overlap + var edgeIndices = this.body.edgeIndices; + var edges = this.body.edges; + var edge = undefined; + var overlappingEdges = []; + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.isOverlappingWith(pointerObj) === true) { + if (edge.connected === true && edge.getTitle() !== undefined) { + overlappingEdges.push(edgeIndices[i]); + } + } + } + + if (overlappingEdges.length > 0) { + this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; + popupType = 'edge'; } } - return true; - } - }, { - key: "_clusterInSelection", - /** - * check if one of the selected nodes is a cluster. - * - * @returns {boolean} - * @private - */ - value: function _clusterInSelection() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (this.selectionObj.nodes[nodeId].clusterSize > 1) { - return true; + if (this.popupObj !== undefined) { + // show popup message window + if (this.popupObj.id !== previousPopupObjId) { + if (this.popup === undefined) { + this.popup = new _componentsPopup2['default'](this.canvas.frame); } + + this.popup.popupTargetType = popupType; + this.popup.popupTargetId = this.popupObj.id; + + // adjust a small offset such that the mouse cursor is located in the + // bottom left location of the popup, and you can easily move over the + // popup area + this.popup.setPosition(pointer.x + 3, pointer.y - 5); + this.popup.setText(this.popupObj.getTitle()); + this.popup.show(); + this.body.emitter.emit('showPopup', this.popupObj.id); + } + } else { + if (this.popup !== undefined) { + this.popup.hide(); + this.body.emitter.emit('hidePopup'); } } - return false; } }, { - key: "_selectConnectedEdges", + key: '_checkHidePopup', /** - * select the edges connected to the node that is being selected - * - * @param {Node} node + * Check if the popup must be hidden, which is the case when the mouse is no + * longer hovering on the object + * @param {{x:Number, y:Number}} pointer * @private */ - value: function _selectConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.select(); - this._addToSelection(edge); + value: function _checkHidePopup(pointer) { + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + + var stillOnObj = false; + if (this.popup.popupTargetType === 'node') { + if (this.body.nodes[this.popup.popupTargetId] !== undefined) { + stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); + + // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. + // we initially only check stillOnObj because this is much faster. + if (stillOnObj === true) { + var overNode = this.selectionHandler.getNodeAt(pointer); + stillOnObj = overNode.id === this.popup.popupTargetId; + } + } + } else { + if (this.selectionHandler.getNodeAt(pointer) === undefined) { + if (this.body.edges[this.popup.popupTargetId] !== undefined) { + stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); + } + } + } + + if (stillOnObj === false) { + this.popupObj = undefined; + this.popup.hide(); + this.body.emitter.emit('hidePopup'); } } - }, { - key: "_hoverConnectedEdges", + }]); - /** - * select the edges connected to the node that is being selected - * - * @param {Node} node - * @private - */ - value: function _hoverConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.hover = true; - this._addToHover(edge); + return InteractionHandler; + })(); + + exports['default'] = InteractionHandler; + module.exports = exports['default']; + +/***/ }, +/* 104 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var util = __webpack_require__(3); + var Hammer = __webpack_require__(25); + var hammerUtil = __webpack_require__(30); + var keycharm = __webpack_require__(45); + + var NavigationHandler = (function () { + function NavigationHandler(body, canvas) { + var _this = this; + + _classCallCheck(this, NavigationHandler); + + this.body = body; + this.canvas = canvas; + + this.iconsCreated = false; + this.navigationHammers = []; + this.boundFunctions = {}; + this.touchTime = 0; + this.activated = false; + + this.body.emitter.on('release', function () { + _this._stopMovement(); + }); + this.body.emitter.on('activate', function () { + _this.activated = true;_this.configureKeyboardBindings(); + }); + this.body.emitter.on('deactivate', function () { + _this.activated = false;_this.configureKeyboardBindings(); + }); + this.body.emitter.on('destroy', function () { + if (_this.keycharm !== undefined) { + _this.keycharm.destroy(); + } + }); + + this.options = {}; + } + + _createClass(NavigationHandler, [{ + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + this.options = options; + this.create(); } } }, { - key: "_unselectConnectedEdges", - - /** - * unselect the edges connected to the node that is being selected - * - * @param {Node} node - * @private - */ - value: function _unselectConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.unselect(); - this._removeFromSelection(edge); + key: 'create', + value: function create() { + if (this.options.navigationButtons === true) { + if (this.iconsCreated === false) { + this.loadNavigationElements(); + } + } else if (this.iconsCreated === true) { + this.cleanNavigation(); } + + this.configureKeyboardBindings(); } }, { - key: "blurObject", + key: 'cleanNavigation', + value: function cleanNavigation() { + // clean hammer bindings + if (this.navigationHammers.length != 0) { + for (var i = 0; i < this.navigationHammers.length; i++) { + this.navigationHammers[i].destroy(); + } + this.navigationHammers = []; + } - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @private - */ - value: function blurObject(object) { - if (object.hover === true) { - object.hover = false; - this.body.emitter.emit("blurNode", { node: object.id }); + // clean up previous navigation items + if (this.navigationDOM && this.navigationDOM['wrapper'] && this.navigationDOM['wrapper'].parentNode) { + this.navigationDOM['wrapper'].parentNode.removeChild(this.navigationDOM['wrapper']); } + + this.iconsCreated = false; } }, { - key: "hoverObject", + key: 'loadNavigationElements', /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection + * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation + * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent + * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. + * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. * - * @param {Node || Edge} object * @private */ - value: function hoverObject(object) { - var hoverChanged = false; - // remove all node hover highlights - for (var nodeId in this.hoverObj.nodes) { - if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { - if (object === undefined) { - this.blurObject(this.hoverObj.nodes[nodeId]); - hoverChanged = true; - } else if (object instanceof Node && object.id != nodeId || object instanceof Edge || object === undefined) { - this.blurObject(this.hoverObj.nodes[nodeId]); - hoverChanged = true; - delete this.hoverObj.nodes[nodeId]; - } - } - } + value: function loadNavigationElements() { + this.cleanNavigation(); - // removing all edge hover highlights - for (var edgeId in this.hoverObj.edges) { - if (this.hoverObj.edges.hasOwnProperty(edgeId)) { - this.hoverObj.edges[edgeId].hover = false; - delete this.hoverObj.edges[edgeId]; - } - } + this.navigationDOM = {}; + var navigationDivs = ['up', 'down', 'left', 'right', 'zoomIn', 'zoomOut', 'zoomExtends']; + var navigationDivActions = ['_moveUp', '_moveDown', '_moveLeft', '_moveRight', '_zoomIn', '_zoomOut', '_fit']; - if (object !== undefined) { - if (object.hover === false) { - object.hover = true; - this._addToHover(object); - hoverChanged = true; - if (object instanceof Node) { - this.body.emitter.emit("hoverNode", { node: object.id }); - } - } - if (object instanceof Node && this.options.hoverConnectedEdges === true) { - this._hoverConnectedEdges(object); + this.navigationDOM['wrapper'] = document.createElement('div'); + this.navigationDOM['wrapper'].className = 'vis-navigation'; + this.canvas.frame.appendChild(this.navigationDOM['wrapper']); + + for (var i = 0; i < navigationDivs.length; i++) { + this.navigationDOM[navigationDivs[i]] = document.createElement('div'); + this.navigationDOM[navigationDivs[i]].className = 'vis-button vis-' + navigationDivs[i]; + this.navigationDOM['wrapper'].appendChild(this.navigationDOM[navigationDivs[i]]); + + var hammer = new Hammer(this.navigationDOM[navigationDivs[i]]); + if (navigationDivActions[i] === '_fit') { + hammerUtil.onTouch(hammer, this._fit.bind(this)); + } else { + hammerUtil.onTouch(hammer, this.bindToRedraw.bind(this, navigationDivActions[i])); } + + this.navigationHammers.push(hammer); } - if (hoverChanged === true) { - this.body.emitter.emit("_requestRedraw"); + this.iconsCreated = true; + } + }, { + key: 'bindToRedraw', + value: function bindToRedraw(action) { + if (this.boundFunctions[action] === undefined) { + this.boundFunctions[action] = this[action].bind(this); + this.body.emitter.on('initRedraw', this.boundFunctions[action]); + this.body.emitter.emit('_startRendering'); } } }, { - key: "getSelection", - - /** - * - * retrieve the currently selected objects - * @return {{nodes: Array., edges: Array.}} selection - */ - value: function getSelection() { - var nodeIds = this.getSelectedNodes(); - var edgeIds = this.getSelectedEdges(); - return { nodes: nodeIds, edges: edgeIds }; + key: 'unbindFromRedraw', + value: function unbindFromRedraw(action) { + if (this.boundFunctions[action] !== undefined) { + this.body.emitter.off('initRedraw', this.boundFunctions[action]); + this.body.emitter.emit('_stopRendering'); + delete this.boundFunctions[action]; + } } }, { - key: "getSelectedNodes", + key: '_fit', /** + * this stops all movement induced by the navigation buttons * - * retrieve the currently selected nodes - * @return {String[]} selection An array with the ids of the - * selected nodes. + * @private */ - value: function getSelectedNodes() { - var idArray = []; - if (this.options.selectable === true) { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - idArray.push(nodeId); - } - } + value: function _fit() { + if (new Date().valueOf() - this.touchTime > 700) { + // TODO: fix ugly hack to avoid hammer's double fireing of event (because we use release?) + this.body.emitter.emit('fit', { duration: 700 }); + this.touchTime = new Date().valueOf(); } - return idArray; } }, { - key: "getSelectedEdges", + key: '_stopMovement', /** + * this stops all movement induced by the navigation buttons * - * retrieve the currently selected edges - * @return {Array} selection An array with the ids of the - * selected nodes. + * @private */ - value: function getSelectedEdges() { - var idArray = []; - if (this.options.selectable === true) { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - idArray.push(edgeId); - } + value: function _stopMovement() { + for (var boundAction in this.boundFunctions) { + if (this.boundFunctions.hasOwnProperty(boundAction)) { + this.body.emitter.off('initRedraw', this.boundFunctions[boundAction]); + this.body.emitter.emit('_stopRendering'); } } - return idArray; + this.boundFunctions = {}; } }, { - key: "selectNodes", + key: '_moveUp', + value: function _moveUp() { + this.body.view.translation.y += this.options.keyboard.speed.y; + } + }, { + key: '_moveDown', + value: function _moveDown() { + this.body.view.translation.y -= this.options.keyboard.speed.y; + } + }, { + key: '_moveLeft', + value: function _moveLeft() { + this.body.view.translation.x += this.options.keyboard.speed.x; + } + }, { + key: '_moveRight', + value: function _moveRight() { + this.body.view.translation.x -= this.options.keyboard.speed.x; + } + }, { + key: '_zoomIn', + value: function _zoomIn() { + this.body.view.scale *= 1 + this.options.keyboard.speed.zoom; + } + }, { + key: '_zoomOut', + value: function _zoomOut() { + this.body.view.scale /= 1 + this.options.keyboard.speed.zoom; + } + }, { + key: 'configureKeyboardBindings', /** - * select zero or more nodes with the option to highlight edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. - * @param {boolean} [highlightEdges] + * bind all keys using keycharm. */ - value: function selectNodes(selection) { - var highlightEdges = arguments[1] === undefined ? true : arguments[1]; + value: function configureKeyboardBindings() { + var _this2 = this; - var i = undefined, - id = undefined; + if (this.keycharm !== undefined) { + this.keycharm.destroy(); + } - if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; + if (this.options.keyboard.enabled === true) { + if (this.options.keyboard.bindToWindow === true) { + this.keycharm = keycharm({ container: window, preventDefault: true }); + } else { + this.keycharm = keycharm({ container: this.canvas.frame, preventDefault: true }); + } - // first unselect any selected node - this.unselectAll(); + this.keycharm.reset(); - for (i = 0; i < selection.length; i++) { - id = selection[i]; + if (this.activated === true) { + this.keycharm.bind('up', function () { + _this2.bindToRedraw('_moveUp'); + }, 'keydown'); + this.keycharm.bind('down', function () { + _this2.bindToRedraw('_moveDown'); + }, 'keydown'); + this.keycharm.bind('left', function () { + _this2.bindToRedraw('_moveLeft'); + }, 'keydown'); + this.keycharm.bind('right', function () { + _this2.bindToRedraw('_moveRight'); + }, 'keydown'); + this.keycharm.bind('=', function () { + _this2.bindToRedraw('_zoomIn'); + }, 'keydown'); + this.keycharm.bind('num+', function () { + _this2.bindToRedraw('_zoomIn'); + }, 'keydown'); + this.keycharm.bind('num-', function () { + _this2.bindToRedraw('_zoomOut'); + }, 'keydown'); + this.keycharm.bind('-', function () { + _this2.bindToRedraw('_zoomOut'); + }, 'keydown'); + this.keycharm.bind('[', function () { + _this2.bindToRedraw('_zoomOut'); + }, 'keydown'); + this.keycharm.bind(']', function () { + _this2.bindToRedraw('_zoomIn'); + }, 'keydown'); + this.keycharm.bind('pageup', function () { + _this2.bindToRedraw('_zoomIn'); + }, 'keydown'); + this.keycharm.bind('pagedown', function () { + _this2.bindToRedraw('_zoomOut'); + }, 'keydown'); - var node = this.body.nodes[id]; - if (!node) { - throw new RangeError("Node with id \"" + id + "\" not found"); + this.keycharm.bind('up', function () { + _this2.unbindFromRedraw('_moveUp'); + }, 'keyup'); + this.keycharm.bind('down', function () { + _this2.unbindFromRedraw('_moveDown'); + }, 'keyup'); + this.keycharm.bind('left', function () { + _this2.unbindFromRedraw('_moveLeft'); + }, 'keyup'); + this.keycharm.bind('right', function () { + _this2.unbindFromRedraw('_moveRight'); + }, 'keyup'); + this.keycharm.bind('=', function () { + _this2.unbindFromRedraw('_zoomIn'); + }, 'keyup'); + this.keycharm.bind('num+', function () { + _this2.unbindFromRedraw('_zoomIn'); + }, 'keyup'); + this.keycharm.bind('num-', function () { + _this2.unbindFromRedraw('_zoomOut'); + }, 'keyup'); + this.keycharm.bind('-', function () { + _this2.unbindFromRedraw('_zoomOut'); + }, 'keyup'); + this.keycharm.bind('[', function () { + _this2.unbindFromRedraw('_zoomOut'); + }, 'keyup'); + this.keycharm.bind(']', function () { + _this2.unbindFromRedraw('_zoomIn'); + }, 'keyup'); + this.keycharm.bind('pageup', function () { + _this2.unbindFromRedraw('_zoomIn'); + }, 'keyup'); + this.keycharm.bind('pagedown', function () { + _this2.unbindFromRedraw('_zoomOut'); + }, 'keyup'); } - this.selectObject(node, highlightEdges); } - this.body.emitter.emit("_requestRedraw"); + } + }]); + + return NavigationHandler; + })(); + + exports['default'] = NavigationHandler; + module.exports = exports['default']; + +/***/ }, +/* 105 */ +/***/ function(module, exports, __webpack_require__) { + + /** + * Popup is a class to create a popup window with some text + * @param {Element} container The container object. + * @param {Number} [x] + * @param {Number} [y] + * @param {String} [text] + * @param {Object} [style] An object containing borderColor, + * backgroundColor, etc. + */ + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var Popup = (function () { + function Popup(container) { + _classCallCheck(this, Popup); + + this.container = container; + + this.x = 0; + this.y = 0; + this.padding = 5; + this.hidden = false; + + // create the frame + this.frame = document.createElement('div'); + this.frame.className = 'vis-network-tooltip'; + this.container.appendChild(this.frame); + } + + _createClass(Popup, [{ + key: 'setPosition', + + /** + * @param {number} x Horizontal position of the popup window + * @param {number} y Vertical position of the popup window + */ + value: function setPosition(x, y) { + this.x = parseInt(x); + this.y = parseInt(y); } }, { - key: "selectEdges", + key: 'setText', /** - * select zero or more edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. + * Set the content for the popup window. This can be HTML code or text. + * @param {string | Element} content */ - value: function selectEdges(selection) { - var i = undefined, - id = undefined; + value: function setText(content) { + if (content instanceof Element) { + this.frame.innerHTML = ''; + this.frame.appendChild(content); + } else { + this.frame.innerHTML = content; // string containing text or HTML + } + } + }, { + key: 'show', - if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; + /** + * Show the popup window + * @param {boolean} [doShow] Show or hide the window + */ + value: function show(doShow) { + if (doShow === undefined) { + doShow = true; + } - // first unselect any selected objects - this.unselectAll(); + if (doShow === true) { + var height = this.frame.clientHeight; + var width = this.frame.clientWidth; + var maxHeight = this.frame.parentNode.clientHeight; + var maxWidth = this.frame.parentNode.clientWidth; - for (i = 0; i < selection.length; i++) { - id = selection[i]; + var top = this.y - height; + if (top + height + this.padding > maxHeight) { + top = maxHeight - height - this.padding; + } + if (top < this.padding) { + top = this.padding; + } - var edge = this.body.edges[id]; - if (!edge) { - throw new RangeError("Edge with id \"" + id + "\" not found"); + var left = this.x; + if (left + width + this.padding > maxWidth) { + left = maxWidth - width - this.padding; } - this.selectObject(edge); + if (left < this.padding) { + left = this.padding; + } + + this.frame.style.left = left + 'px'; + this.frame.style.top = top + 'px'; + this.frame.style.visibility = 'visible'; + this.hidden = false; + } else { + this.hide(); } - this.body.emitter.emit("_requestRedraw"); } }, { - key: "updateSelection", + key: 'hide', /** - * Validate the selection: remove ids of nodes which no longer exist - * @private + * Hide the popup window */ - value: function updateSelection() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (!this.body.nodes.hasOwnProperty(nodeId)) { - delete this.selectionObj.nodes[nodeId]; - } - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - if (!this.body.edges.hasOwnProperty(edgeId)) { - delete this.selectionObj.edges[edgeId]; - } - } - } + value: function hide() { + this.hidden = true; + this.frame.style.visibility = 'hidden'; } }]); - return SelectionHandler; + return Popup; })(); - exports["default"] = SelectionHandler; - module.exports = exports["default"]; + exports['default'] = Popup; + module.exports = exports['default']; /***/ }, /* 106 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + "use strict"; - Object.defineProperty(exports, '__esModule', { + Object.defineProperty(exports, "__esModule", { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + var Node = __webpack_require__(63); + var Edge = __webpack_require__(83); var util = __webpack_require__(3); - var LayoutEngine = (function () { - function LayoutEngine(body) { - _classCallCheck(this, LayoutEngine); + var SelectionHandler = (function () { + function SelectionHandler(body, canvas) { + var _this = this; + + _classCallCheck(this, SelectionHandler); this.body = body; + this.canvas = canvas; + this.selectionObj = { nodes: [], edges: [] }; + this.hoverObj = { nodes: {}, edges: {} }; - this.initialRandomSeed = Math.round(Math.random() * 1000000); - this.randomSeed = this.initialRandomSeed; this.options = {}; - this.optionsBackup = {}; - this.defaultOptions = { - randomSeed: undefined, - hierarchical: { - enabled: false, - levelSeparation: 150, - direction: 'UD', // UD, DU, LR, RL - sortMethod: 'hubsize' // hubsize, directed - } + multiselect: false, + selectable: true, + selectConnectedEdges: true, + hoverConnectedEdges: true }; util.extend(this.options, this.defaultOptions); - this.hierarchicalLevels = {}; - - this.bindEventListeners(); + this.body.emitter.on("_dataChanged", function () { + _this.updateSelection(); + }); } - _createClass(LayoutEngine, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; - - this.body.emitter.on('_dataChanged', function () { - _this.setupHierarchicalLayout(); - }); - this.body.emitter.on('_resetHierarchicalLayout', function () { - _this.setupHierarchicalLayout(); - }); + _createClass(SelectionHandler, [{ + key: "setOptions", + value: function setOptions(options) { + if (options !== undefined) { + var fields = ["multiselect", "hoverConnectedEdges", "selectable", "selectConnectedEdges"]; + util.selectiveDeepExtend(fields, this.options, options); + } } }, { - key: 'setOptions', - value: function setOptions(options, allOptions) { - if (options !== undefined) { - var prevHierarchicalState = this.options.hierarchical.enabled; - - util.mergeOptions(this.options, options, 'hierarchical'); - if (options.randomSeed !== undefined) { - this.initialRandomSeed = options.randomSeed; - } - - if (this.options.hierarchical.enabled === true) { - // make sure the level seperation is the right way up - if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'DU') { - if (this.options.hierarchical.levelSeparation > 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } else { - if (this.options.hierarchical.levelSeparation < 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } + key: "selectOnPoint", - this.body.emitter.emit('_resetHierarchicalLayout'); - // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. - return this.adaptAllOptions(allOptions); - } else { - if (prevHierarchicalState === true) { - // refresh the overridden options for nodes and edges. - this.body.emitter.emit('refresh'); - return util.deepExtend(allOptions, this.optionsBackup); - } + /** + * handles the selection part of the tap; + * + * @param {Object} pointer + * @private + */ + value: function selectOnPoint(pointer) { + var selected = false; + if (this.options.selectable === true) { + this.unselectAll(); + var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer); + if (obj !== undefined) { + selected = this.selectObject(obj); } + this.body.emitter.emit("_requestRedraw"); } - return allOptions; + return selected; } }, { - key: 'adaptAllOptions', - value: function adaptAllOptions(allOptions) { - if (this.options.hierarchical.enabled === true) { - // set the physics - if (allOptions.physics === undefined || allOptions.physics === true) { - allOptions.physics = { solver: 'hierarchicalRepulsion' }; - this.optionsBackup.physics = { solver: 'barnesHut' }; - } else if (typeof allOptions.physics === 'object') { - this.optionsBackup.physics = { solver: 'barnesHut' }; - if (allOptions.physics.solver !== undefined) { - this.optionsBackup.physics = { solver: allOptions.physics.solver }; - } - allOptions.physics['solver'] = 'hierarchicalRepulsion'; - } else if (allOptions.physics !== false) { - this.optionsBackup.physics = { solver: 'barnesHut' }; - allOptions.physics['solver'] = 'hierarchicalRepulsion'; - } - - // get the type of static smooth curve in case it is required - var type = 'horizontal'; - if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'LR') { - type = 'vertical'; - } - - // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. - if (allOptions.edges === undefined) { - this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; - allOptions.edges = { smooth: false }; - } else if (allOptions.edges.smooth === undefined) { - this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; - allOptions.edges.smooth = false; - } else { - if (typeof allOptions.edges.smooth === 'boolean') { - this.optionsBackup.edges = { smooth: allOptions.edges.smooth }; - allOptions.edges.smooth = { enabled: allOptions.edges.smooth, type: type }; - } else { - // allow custom types except for dynamic - if (allOptions.edges.smooth.type !== undefined && allOptions.edges.smooth.type !== 'dynamic') { - type = allOptions.edges.smooth.type; - } + key: "selectAdditionalOnPoint", + value: function selectAdditionalOnPoint(pointer) { + var selectionChanged = false; + if (this.options.selectable === true) { + var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer); - this.optionsBackup.edges = { - smooth: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, - type: allOptions.edges.smooth.type === undefined ? 'dynamic' : allOptions.edges.smooth.type, - roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness - }; - allOptions.edges.smooth = { - enabled: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, - type: type, - roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness - }; + if (obj !== undefined) { + selectionChanged = true; + if (obj.isSelected() === true) { + this.deselectObject(obj); + } else { + this.selectObject(obj); } - } - // force all edges into static smooth curves. Only applies to edges that do not use the global options for smooth. - this.body.emitter.emit('_forceDisableDynamicCurves', type); + this.body.emitter.emit("_requestRedraw"); + } } - return allOptions; + return selectionChanged; } }, { - key: 'seededRandom', - value: function seededRandom() { - var x = Math.sin(this.randomSeed++) * 10000; - return x - Math.floor(x); + key: "_generateClickEvent", + value: function _generateClickEvent(eventType, event, pointer, oldSelection) { + var properties = this.getSelection(); + properties["pointer"] = { + DOM: { x: pointer.x, y: pointer.y }, + canvas: this.canvas.DOMtoCanvas(pointer) + }; + properties["event"] = event; + + if (oldSelection !== undefined) { + properties["previousSelection"] = oldSelection; + } + this.body.emitter.emit(eventType, properties); } }, { - key: 'positionInitially', - value: function positionInitially(nodesArray) { - if (this.options.hierarchical.enabled !== true) { - this.randomSeed = this.initialRandomSeed; - for (var i = 0; i < nodesArray.length; i++) { - var node = nodesArray[i]; - if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { - var radius = 10 * 0.1 * nodesArray.length + 10; - var angle = 2 * Math.PI * this.seededRandom(); - if (node.options.fixed.x === false) { - node.x = radius * Math.cos(angle); - } - if (node.options.fixed.x === false) { - node.y = radius * Math.sin(angle); - } + key: "selectObject", + value: function selectObject(obj) { + var highlightEdges = arguments[1] === undefined ? this.options.selectConnectedEdges : arguments[1]; + + if (obj !== undefined) { + if (obj instanceof Node) { + if (highlightEdges === true) { + this._selectConnectedEdges(obj); } } + obj.select(); + this._addToSelection(obj); + return true; } + return false; } }, { - key: 'getSeed', - value: function getSeed() { - return this.initialRandomSeed; + key: "deselectObject", + value: function deselectObject(obj) { + if (obj.isSelected() === true) { + obj.selected = false; + this._removeFromSelection(obj); + } } }, { - key: 'setupHierarchicalLayout', + key: "_getAllNodesOverlappingWith", /** - * This is the main function to layout the nodes in a hierarchical way. - * It checks if the node details are supplied correctly - * + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - value: function setupHierarchicalLayout() { - if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { - // get the size of the largest hubs and check if the user has defined a level for a node. - var node = undefined, - nodeId = undefined; - var definedLevel = false; - var undefinedLevel = false; - this.hierarchicalLevels = {}; - this.nodeSpacing = 100; - - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.options.level !== undefined) { - definedLevel = true; - this.hierarchicalLevels[nodeId] = node.options.level; - } else { - undefinedLevel = true; - } - } - } - - // if the user defined some levels but not all, alert and run without hierarchical layout - if (undefinedLevel === true && definedLevel === true) { - throw new Error('To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes.'); - return; - } else { - // setup the system to use hierarchical method. - //this._changeConstants(); - - // define levels if undefined by the users. Based on hubsize - if (undefinedLevel === true) { - if (this.options.hierarchical.sortMethod === 'hubsize') { - this._determineLevelsByHubsize(); - } else if (this.options.hierarchical.sortMethod === 'directed' || 'direction') { - this._determineLevelsDirected(); - } - } - - // check the distribution of the nodes per level. - var distribution = this._getDistribution(); - - // place the nodes on the canvas. - this._placeNodesByHierarchy(distribution); + value: function _getAllNodesOverlappingWith(object) { + var overlappingNodes = []; + var nodes = this.body.nodes; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var nodeId = this.body.nodeIndices[i]; + if (nodes[nodeId].isOverlappingWith(object)) { + overlappingNodes.push(nodeId); } } + return overlappingNodes; } }, { - key: '_placeNodesByHierarchy', + key: "_pointerToPositionObject", /** - * This function places the nodes on the canvas based on the hierarchial distribution. + * Return a position object in canvasspace from a single point in screenspace * - * @param {Object} distribution | obtained by the function this._getDistribution() + * @param pointer + * @returns {{left: number, top: number, right: number, bottom: number}} * @private */ - value: function _placeNodesByHierarchy(distribution) { - var nodeId = undefined, - node = undefined; - this.positionedNodes = {}; - // start placing all the level 0 nodes first. Then recursively position their branches. - for (var level in distribution) { - if (distribution.hasOwnProperty(level)) { - for (nodeId in distribution[level].nodes) { - if (distribution[level].nodes.hasOwnProperty(nodeId)) { - - node = distribution[level].nodes[nodeId]; - - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - if (node.x === undefined) { - node.x = distribution[level].distance; - } - distribution[level].distance = node.x + this.nodeSpacing; - } else { - if (node.y === undefined) { - node.y = distribution[level].distance; - } - distribution[level].distance = node.y + this.nodeSpacing; - } - - this.positionedNodes[nodeId] = true; - this._placeBranchNodes(node.edges, node.id, distribution, level); - } - } - } - } + value: function _pointerToPositionObject(pointer) { + var canvasPos = this.canvas.DOMtoCanvas(pointer); + return { + left: canvasPos.x - 1, + top: canvasPos.y + 1, + right: canvasPos.x + 1, + bottom: canvasPos.y - 1 + }; } }, { - key: '_getDistribution', + key: "getNodeAt", /** - * This function get the distribution of levels based on hubsize + * Get the top node at the a specific point (like a click) * - * @returns {Object} + * @param {{x: Number, y: Number}} pointer + * @return {Node | undefined} node * @private */ - value: function _getDistribution() { - var distribution = {}; - var nodeId = undefined, - node = undefined; + value: function getNodeAt(pointer) { + var returnNode = arguments[1] === undefined ? true : arguments[1]; - // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. - // the fix of X is removed after the x value has been set. - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - var level = this.hierarchicalLevels[nodeId] === undefined ? 0 : this.hierarchicalLevels[nodeId]; - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - node.y = this.options.hierarchical.levelSeparation * level; - node.options.fixed.y = true; - } else { - node.x = this.options.hierarchical.levelSeparation * level; - node.options.fixed.x = true; - } - if (distribution[level] === undefined) { - distribution[level] = { amount: 0, nodes: {}, distance: 0 }; - } - distribution[level].amount += 1; - distribution[level].nodes[nodeId] = node; + // we first check if this is an navigation controls element + var positionObject = this._pointerToPositionObject(pointer); + var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); + // if there are overlapping nodes, select the last one, this is the + // one which is drawn on top of the others + if (overlappingNodes.length > 0) { + if (returnNode === true) { + return this.body.nodes[overlappingNodes[overlappingNodes.length - 1]]; + } else { + return overlappingNodes[overlappingNodes.length - 1]; } + } else { + return undefined; } - return distribution; } }, { - key: '_getHubSize', + key: "_getEdgesOverlappingWith", /** - * Get the hubsize from all remaining unlevelled nodes. - * - * @returns {number} + * retrieve all edges overlapping with given object, selector is around center + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - value: function _getHubSize() { - var hubSize = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (this.hierarchicalLevels[nodeId] === undefined) { - hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; - } + value: function _getEdgesOverlappingWith(object, overlappingEdges) { + var edges = this.body.edges; + for (var i = 0; i < this.body.edgeIndices.length; i++) { + var edgeId = this.body.edgeIndices[i]; + if (edges[edgeId].isOverlappingWith(object)) { + overlappingEdges.push(edgeId); } } - return hubSize; } }, { - key: '_determineLevelsByHubsize', + key: "_getAllEdgesOverlappingWith", /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. - * - * @param hubsize + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - value: function _determineLevelsByHubsize() { - var nodeId = undefined, - node = undefined; - var hubSize = 1; - - while (hubSize > 0) { - // determine hubs - hubSize = this._getHubSize(); - if (hubSize === 0) break; - - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.edges.length === hubSize) { - this._setLevelByHubsize(0, node); - } - } - } - } + value: function _getAllEdgesOverlappingWith(object) { + var overlappingEdges = []; + this._getEdgesOverlappingWith(object, overlappingEdges); + return overlappingEdges; } }, { - key: '_setLevelByHubsize', + key: "getEdgeAt", /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * Place holder. To implement change the getNodeAt to a _getObjectAt. Have the _getObjectAt call + * getNodeAt and _getEdgesAt, then priortize the selection to user preferences. * - * @param level - * @param edges - * @param parentId + * @param pointer + * @returns {undefined} * @private */ - value: function _setLevelByHubsize(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) return; + value: function getEdgeAt(pointer) { + var returnEdge = arguments[1] === undefined ? true : arguments[1]; - var childNode = undefined; - this.hierarchicalLevels[node.id] = level; - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId === node.id) { - childNode = node.edges[i].from; + var positionObject = this._pointerToPositionObject(pointer); + var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); + + if (overlappingEdges.length > 0) { + if (returnEdge === true) { + return this.body.edges[overlappingEdges[overlappingEdges.length - 1]]; } else { - childNode = node.edges[i].to; + return overlappingEdges[overlappingEdges.length - 1]; } - this._setLevelByHubsize(level + 1, childNode); + } else { + return undefined; } } }, { - key: '_determineLevelsDirected', + key: "_addToSelection", /** - * this function allocates nodes in levels based on the direction of the edges + * Add object to the selection array. * - * @param hubsize + * @param obj * @private */ - value: function _determineLevelsDirected() { - var nodeId = undefined, - node = undefined; - var minLevel = 10000; - - // set first node to source - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - this._setLevelDirected(minLevel, node); - } - } - - // get the minimum level - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; - } - } - - // subtract the minimum from the set so we have a range starting from 0 - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.hierarchicalLevels[nodeId] -= minLevel; - } + value: function _addToSelection(obj) { + if (obj instanceof Node) { + this.selectionObj.nodes[obj.id] = obj; + } else { + this.selectionObj.edges[obj.id] = obj; } } }, { - key: '_setLevelDirected', + key: "_addToHover", /** - * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction + * Add object to the selection array. * - * @param level - * @param edges - * @param parentId + * @param obj * @private */ - value: function _setLevelDirected(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) return; - - var childNode = undefined; - this.hierarchicalLevels[node.id] = level; - - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId === node.id) { - childNode = node.edges[i].from; - this._setLevelDirected(level - 1, childNode); - } else { - childNode = node.edges[i].to; - this._setLevelDirected(level + 1, childNode); - } + value: function _addToHover(obj) { + if (obj instanceof Node) { + this.hoverObj.nodes[obj.id] = obj; + } else { + this.hoverObj.edges[obj.id] = obj; } } }, { - key: '_placeBranchNodes', + key: "_removeFromSelection", /** - * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes - * on a X position that ensures there will be no overlap. + * Remove a single option from selection. * - * @param edges - * @param parentId - * @param distribution - * @param parentLevel + * @param {Object} obj * @private */ - value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { - for (var i = 0; i < edges.length; i++) { - var childNode = undefined; - var parentNode = undefined; - if (edges[i].toId === parentId) { - childNode = edges[i].from; - parentNode = edges[i].to; - } else { - childNode = edges[i].to; - parentNode = edges[i].from; - } - var childNodeLevel = this.hierarchicalLevels[childNode.id]; - - if (this.positionedNodes[childNode.id] === undefined) { - // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. - if (childNodeLevel > parentLevel) { - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - if (childNode.x === undefined) { - childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); - } - distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; - this.positionedNodes[childNode.id] = true; - } else { - if (childNode.y === undefined) { - childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); - } - distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; - } - this.positionedNodes[childNode.id] = true; - - if (childNode.edges.length > 1) { - this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); - } - } - } - } - } - }]); - - return LayoutEngine; - })(); - - exports['default'] = LayoutEngine; - module.exports = exports['default']; - -/***/ }, -/* 107 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - var util = __webpack_require__(3); - var Hammer = __webpack_require__(24); - var hammerUtil = __webpack_require__(29); - - /** - * clears the toolbar div element of children - * - * @private - */ - - var ManipulationSystem = (function () { - function ManipulationSystem(body, canvas, selectionHandler) { - var _this = this; - - _classCallCheck(this, ManipulationSystem); - - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; - - this.editMode = false; - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; - - this.manipulationHammers = []; - this.temporaryUIFunctions = {}; - this.temporaryEventFunctions = []; - - this.touchTime = 0; - this.temporaryIds = { nodes: [], edges: [] }; - this.guiEnabled = false; - this.inMode = false; - this.selectedControlNode = undefined; - - this.options = {}; - this.defaultOptions = { - enabled: false, - initiallyActive: false, - addNode: true, - addEdge: true, - editNode: undefined, - editEdge: true, - deleteNode: true, - deleteEdge: true, - controlNodeStyle: { - shape: 'dot', - size: 6, - color: { background: '#ff0000', border: '#3c3c3c', highlight: { background: '#07f968', border: '#3c3c3c' } }, - borderWidth: 2, - borderWidthSelected: 2 + value: function _removeFromSelection(obj) { + if (obj instanceof Node) { + delete this.selectionObj.nodes[obj.id]; + } else { + delete this.selectionObj.edges[obj.id]; } - }; - util.extend(this.options, this.defaultOptions); - - this.body.emitter.on('destroy', function () { - _this._clean(); - }); - this.body.emitter.on('_dataChanged', this._restore.bind(this)); - this.body.emitter.on('_resetData', this._restore.bind(this)); - } - - _createClass(ManipulationSystem, [{ - key: '_restore', + } + }, { + key: "unselectAll", /** - * If something changes in the data during editing, switch back to the initial datamanipulation state and close all edit modes. + * Unselect all. The selectionObj is useful for this. + * * @private */ - value: function _restore() { - if (this.inMode !== false) { - if (this.options.initiallyActive === true) { - this.enableEditMode(); - } else { - this.disableEditMode(); + value: function unselectAll() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + this.selectionObj.nodes[nodeId].unselect(); } } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + this.selectionObj.edges[edgeId].unselect(); + } + } + + this.selectionObj = { nodes: {}, edges: {} }; } }, { - key: 'setOptions', + key: "_getSelectedNodeCount", /** - * Set the Options - * @param options + * return the number of selected nodes + * + * @returns {number} + * @private */ - value: function setOptions(options, allOptions, globalOptions) { - if (allOptions !== undefined) { - if (allOptions.locale !== undefined) { - this.options.locale = allOptions.locale; - } else { - this.options.locale = globalOptions.locale; - } - if (allOptions.locales !== undefined) { - this.options.locales = allOptions.locales; - } else { - this.options.locales = globalOptions.locales; - } - } - - if (options !== undefined) { - if (typeof options === 'boolean') { - this.options.enabled = options; - } else { - this.options.enabled = true; - util.deepExtend(this.options, options); - } - if (this.options.initiallyActive === true) { - this.editMode = true; + value: function _getSelectedNodeCount() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; } - this._setup(); } + return count; } }, { - key: 'toggleEditMode', + key: "_getSelectedNode", /** - * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. + * return the selected node * + * @returns {number} * @private */ - value: function toggleEditMode() { - if (this.editMode === true) { - this.disableEditMode(); - } else { - this.enableEditMode(); + value: function _getSelectedNode() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return this.selectionObj.nodes[nodeId]; + } } + return undefined; } }, { - key: 'enableEditMode', - value: function enableEditMode() { - this.editMode = true; + key: "_getSelectedEdge", - this._clean(); - if (this.guiEnabled === true) { - this.manipulationDiv.style.display = 'block'; - this.closeDiv.style.display = 'block'; - this.editModeDiv.style.display = 'none'; - this.showManipulatorToolbar(); + /** + * return the selected edge + * + * @returns {number} + * @private + */ + value: function _getSelectedEdge() { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return this.selectionObj.edges[edgeId]; + } } + return undefined; } }, { - key: 'disableEditMode', - value: function disableEditMode() { - this.editMode = false; + key: "_getSelectedEdgeCount", - this._clean(); - if (this.guiEnabled === true) { - this.manipulationDiv.style.display = 'none'; - this.closeDiv.style.display = 'none'; - this.editModeDiv.style.display = 'block'; - this._createEditButton(); + /** + * return the number of selected edges + * + * @returns {number} + * @private + */ + value: function _getSelectedEdgeCount() { + var count = 0; + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } } + return count; } }, { - key: 'showManipulatorToolbar', + key: "_getSelectedObjectCount", /** - * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. + * return the number of selected objects. * + * @returns {number} * @private */ - value: function showManipulatorToolbar() { - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - // reset global letiables - this.manipulationDOM = {}; - - // if the gui is enabled, draw all elements. - if (this.guiEnabled === true) { - // a _restore will hide these menus - this.editMode = true; - this.manipulationDiv.style.display = 'block'; - this.closeDiv.style.display = 'block'; - - var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var selectedTotalCount = selectedNodeCount + selectedEdgeCount; - var locale = this.options.locales[this.options.locale]; - var needSeperator = false; - - if (this.options.addNode !== false) { - this._createAddNodeButton(locale); - needSeperator = true; - } - if (this.options.addEdge !== false) { - if (needSeperator === true) { - this._createSeperator(1); - } else { - needSeperator = true; - } - this._createAddEdgeButton(locale); - } - - if (selectedNodeCount === 1 && typeof this.options.editNode === 'function') { - if (needSeperator === true) { - this._createSeperator(2); - } else { - needSeperator = true; - } - this._createEditNodeButton(locale); - } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.editEdge !== false) { - if (needSeperator === true) { - this._createSeperator(3); - } else { - needSeperator = true; - } - this._createEditEdgeButton(locale); + value: function _getSelectedObjectCount() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; } - - // remove buttons - if (selectedTotalCount !== 0) { - if (selectedNodeCount === 1 && this.options.deleteNode !== false) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } else if (selectedNodeCount === 0 && this.options.deleteEdge !== false) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; } - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - - // refresh this bar based on what has been selected - this._temporaryBindEvent('select', this.showManipulatorToolbar.bind(this)); } - - // redraw to show any possible changes - this.body.emitter.emit('_redraw'); + return count; } }, { - key: 'addNodeMode', + key: "_selectionIsEmpty", /** - * Create the toolbar for adding Nodes + * Check if anything is selected * + * @returns {boolean} * @private */ - value: function addNodeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); + value: function _selectionIsEmpty() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return false; + } } - - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'addNode'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['addDescription'] || this.options.locales['en']['addDescription']); - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return false; + } } - - this._temporaryBindEvent('click', this._performAddNode.bind(this)); + return true; } }, { - key: 'editNode', + key: "_clusterInSelection", /** - * call the bound function to handle the editing of the node. The node has to be selected. + * check if one of the selected nodes is a cluster. * + * @returns {boolean} * @private */ - value: function editNode() { - var _this2 = this; - - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } - - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - var node = this.selectionHandler._getSelectedNode(); - if (node !== undefined) { - this.inMode = 'editNode'; - if (typeof this.options.editNode === 'function') { - if (node.isCluster !== true) { - var data = util.deepExtend({}, node.options, true); - data.x = node.x; - data.y = node.y; - - if (this.options.editNode.length === 2) { - this.options.editNode(data, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this2.inMode === 'editNode') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this2.body.data.nodes.update(finalizedData); - } - _this2.showManipulatorToolbar(); - }); - } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); - } - } else { - alert(this.options.locales[this.options.locale]['editClusterError'] || this.options.locales['en']['editClusterError']); + value: function _clusterInSelection() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (this.selectionObj.nodes[nodeId].clusterSize > 1) { + return true; } - } else { - throw new Error('No function has been configured to handle the editing of nodes.'); } - } else { - this.showManipulatorToolbar(); } + return false; } }, { - key: 'addEdgeMode', + key: "_selectConnectedEdges", /** - * create the toolbar to connect nodes + * select the edges connected to the node that is being selected * + * @param {Node} node * @private */ - value: function addEdgeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } - - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'addEdge'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['edgeDescription'] || this.options.locales['en']['edgeDescription']); - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + value: function _selectConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.select(); + this._addToSelection(edge); } - - // temporarily overload functions - this._temporaryBindUI('onTouch', this._handleConnect.bind(this)); - this._temporaryBindUI('onDragEnd', this._finishConnect.bind(this)); - this._temporaryBindUI('onDrag', this._dragControlNode.bind(this)); - this._temporaryBindUI('onRelease', this._finishConnect.bind(this)); - - this._temporaryBindUI('onDragStart', function () {}); - this._temporaryBindUI('onHold', function () {}); } }, { - key: 'editEdgeMode', + key: "_hoverConnectedEdges", /** - * create the toolbar to edit edges + * select the edges connected to the node that is being selected * + * @param {Node} node * @private */ - value: function editEdgeMode() { - var _this3 = this; - - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } - - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'editEdge'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['editEdgeDescription'] || this.options.locales['en']['editEdgeDescription']); - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + value: function _hoverConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.hover = true; + this._addToHover(edge); } + } + }, { + key: "_unselectConnectedEdges", - this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; - if (this.edgeBeingEditedId !== undefined) { - (function () { - var edge = _this3.body.edges[_this3.edgeBeingEditedId]; - - // create control nodes - var controlNodeFrom = _this3._getNewTargetNode(edge.from.x, edge.from.y); - var controlNodeTo = _this3._getNewTargetNode(edge.to.x, edge.to.y); - - _this3.temporaryIds.nodes.push(controlNodeFrom.id); - _this3.temporaryIds.nodes.push(controlNodeTo.id); - - _this3.body.nodes[controlNodeFrom.id] = controlNodeFrom; - _this3.body.nodeIndices.push(controlNodeFrom.id); - _this3.body.nodes[controlNodeTo.id] = controlNodeTo; - _this3.body.nodeIndices.push(controlNodeTo.id); - - // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI - _this3._temporaryBindUI('onTouch', _this3._controlNodeTouch.bind(_this3)); // used to get the position - _this3._temporaryBindUI('onTap', function () {}); // disabled - _this3._temporaryBindUI('onHold', function () {}); // disabled - _this3._temporaryBindUI('onDragStart', _this3._controlNodeDragStart.bind(_this3)); // used to select control node - _this3._temporaryBindUI('onDrag', _this3._controlNodeDrag.bind(_this3)); // used to drag control node - _this3._temporaryBindUI('onDragEnd', _this3._controlNodeDragEnd.bind(_this3)); // used to connect or revert control nodes - _this3._temporaryBindUI('onMouseMove', function () {}); // disabled - - // create function to position control nodes correctly on movement - // automatically cleaned up because we use the temporary bind - _this3._temporaryBindEvent('beforeDrawing', function (ctx) { - var positions = edge.edgeType.findBorderPositions(ctx); - if (controlNodeFrom.selected === false) { - controlNodeFrom.x = positions.from.x; - controlNodeFrom.y = positions.from.y; - } - if (controlNodeTo.selected === false) { - controlNodeTo.x = positions.to.x; - controlNodeTo.y = positions.to.y; - } - }); - - _this3.body.emitter.emit('_redraw'); - })(); - } else { - this.showManipulatorToolbar(); + /** + * unselect the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _unselectConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.unselect(); + this._removeFromSelection(edge); } } }, { - key: 'deleteSelected', + key: "blurObject", /** - * delete everything in the selection + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection * + * @param {Node || Edge} object * @private */ - value: function deleteSelected() { - var _this4 = this; - - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); + value: function blurObject(object) { + if (object.hover === true) { + object.hover = false; + this.body.emitter.emit("blurNode", { node: object.id }); } + } + }, { + key: "hoverObject", - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'delete'; - var selectedNodes = this.selectionHandler.getSelectedNodes(); - var selectedEdges = this.selectionHandler.getSelectedEdges(); - var deleteFunction = undefined; - if (selectedNodes.length > 0) { - for (var i = 0; i < selectedNodes.length; i++) { - if (this.body.nodes[selectedNodes[i]].isCluster === true) { - alert(this.options.locales[this.options.locale]['deleteClusterError'] || this.options.locales['en']['deleteClusterError']); - return; + /** + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection + * + * @param {Node || Edge} object + * @private + */ + value: function hoverObject(object) { + var hoverChanged = false; + // remove all node hover highlights + for (var nodeId in this.hoverObj.nodes) { + if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { + if (object === undefined) { + this.blurObject(this.hoverObj.nodes[nodeId]); + hoverChanged = true; + } else if (object instanceof Node && object.id != nodeId || object instanceof Edge || object === undefined) { + this.blurObject(this.hoverObj.nodes[nodeId]); + hoverChanged = true; + delete this.hoverObj.nodes[nodeId]; } } - - if (typeof this.options.deleteNode === 'function') { - deleteFunction = this.options.deleteNode; - } - } else if (selectedEdges.length > 0) { - if (typeof this.options.deleteEdge === 'function') { - deleteFunction = this.options.deleteEdge; - } } - if (typeof deleteFunction === 'function') { - var data = { nodes: selectedNodes, edges: selectedEdges }; - if (deleteFunction.length === 2) { - deleteFunction(data, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this4.inMode === 'delete') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this4.body.data.edges.remove(finalizedData.edges); - _this4.body.data.nodes.remove(finalizedData.nodes); - _this4.body.emitter.emit('startSimulation'); - _this4.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for delete does not support two arguments (data, callback)'); + // removing all edge hover highlights + for (var edgeId in this.hoverObj.edges) { + if (this.hoverObj.edges.hasOwnProperty(edgeId)) { + this.hoverObj.edges[edgeId].hover = false; + delete this.hoverObj.edges[edgeId]; } - } else { - this.body.data.edges.remove(selectedEdges); - this.body.data.nodes.remove(selectedNodes); - this.body.emitter.emit('startSimulation'); - this.showManipulatorToolbar(); } - } - }, { - key: '_setup', - //********************************************** PRIVATE ***************************************// - - /** - * draw or remove the DOM - * @private - */ - value: function _setup() { - if (this.options.enabled === true) { - // Enable the GUI - this.guiEnabled = true; - - this._createWrappers(); - if (this.editMode === false) { - this._createEditButton(); - } else { - this.showManipulatorToolbar(); + if (object !== undefined) { + if (object.hover === false) { + object.hover = true; + this._addToHover(object); + hoverChanged = true; + if (object instanceof Node) { + this.body.emitter.emit("hoverNode", { node: object.id }); + } } - } else { - this._removeManipulationDOM(); + if (object instanceof Node && this.options.hoverConnectedEdges === true) { + this._hoverConnectedEdges(object); + } + } - // disable the gui - this.guiEnabled = false; + if (hoverChanged === true) { + this.body.emitter.emit("_requestRedraw"); } } }, { - key: '_createWrappers', + key: "getSelection", /** - * create the div overlays that contain the DOM - * @private + * + * retrieve the currently selected objects + * @return {{nodes: Array., edges: Array.}} selection */ - value: function _createWrappers() { - // load the manipulator HTML elements. All styling done in css. - if (this.manipulationDiv === undefined) { - this.manipulationDiv = document.createElement('div'); - this.manipulationDiv.className = 'vis-manipulation'; - if (this.editMode === true) { - this.manipulationDiv.style.display = 'block'; - } else { - this.manipulationDiv.style.display = 'none'; - } - this.canvas.frame.appendChild(this.manipulationDiv); - } + value: function getSelection() { + var nodeIds = this.getSelectedNodes(); + var edgeIds = this.getSelectedEdges(); + return { nodes: nodeIds, edges: edgeIds }; + } + }, { + key: "getSelectedNodes", - // container for the edit button. - if (this.editModeDiv === undefined) { - this.editModeDiv = document.createElement('div'); - this.editModeDiv.className = 'vis-edit-mode'; - if (this.editMode === true) { - this.editModeDiv.style.display = 'none'; - } else { - this.editModeDiv.style.display = 'block'; + /** + * + * retrieve the currently selected nodes + * @return {String[]} selection An array with the ids of the + * selected nodes. + */ + value: function getSelectedNodes() { + var idArray = []; + if (this.options.selectable === true) { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + idArray.push(nodeId); + } } - this.canvas.frame.appendChild(this.editModeDiv); - } - - // container for the close div button - if (this.closeDiv === undefined) { - this.closeDiv = document.createElement('div'); - this.closeDiv.className = 'vis-close'; - this.closeDiv.style.display = this.manipulationDiv.style.display; - this.canvas.frame.appendChild(this.closeDiv); } + return idArray; } }, { - key: '_getNewTargetNode', + key: "getSelectedEdges", /** - * generate a new target node. Used for creating new edges and editing edges - * @param x - * @param y - * @returns {*} - * @private + * + * retrieve the currently selected edges + * @return {Array} selection An array with the ids of the + * selected nodes. */ - value: function _getNewTargetNode(x, y) { - var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); - - controlNodeStyle.id = 'targetNode' + util.randomUUID(); - controlNodeStyle.hidden = false; - controlNodeStyle.physics = false; - controlNodeStyle.x = x; - controlNodeStyle.y = y; - - return this.body.functions.createNode(controlNodeStyle); + value: function getSelectedEdges() { + var idArray = []; + if (this.options.selectable === true) { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + idArray.push(edgeId); + } + } + } + return idArray; } }, { - key: '_createEditButton', + key: "selectNodes", /** - * Create the edit button + * select zero or more nodes with the option to highlight edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. + * @param {boolean} [highlightEdges] */ - value: function _createEditButton() { - // restore everything to it's original state (if applicable) - this._clean(); + value: function selectNodes(selection) { + var highlightEdges = arguments[1] === undefined ? true : arguments[1]; - // reset the manipulationDOM - this.manipulationDOM = {}; + var i = undefined, + id = undefined; - // empty the editModeDiv - util.recursiveDOMDelete(this.editModeDiv); + if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; - // create the contents for the editMode button - var locale = this.options.locales[this.options.locale]; - var button = this._createButton('editMode', 'vis-button vis-edit vis-edit-mode', locale['edit'] || this.options.locales['en']['edit']); - this.editModeDiv.appendChild(button); + // first unselect any selected node + this.unselectAll(); - // bind a hammer listener to the button, calling the function toggleEditMode. - this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); + for (i = 0; i < selection.length; i++) { + id = selection[i]; + + var node = this.body.nodes[id]; + if (!node) { + throw new RangeError("Node with id \"" + id + "\" not found"); + } + this.selectObject(node, highlightEdges); + } + this.body.emitter.emit("_requestRedraw"); } }, { - key: '_clean', + key: "selectEdges", /** - * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. - * @private + * select zero or more edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. */ - value: function _clean() { - // not in mode - this.inMode = false; - - // _clean the divs - if (this.guiEnabled === true) { - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.manipulationDiv); - - // removes all the bindings and overloads - this._cleanManipulatorHammers(); - } + value: function selectEdges(selection) { + var i = undefined, + id = undefined; - // remove temporary nodes and edges - this._cleanupTemporaryNodesAndEdges(); + if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; - // restore overloaded UI functions - this._unbindTemporaryUIs(); + // first unselect any selected objects + this.unselectAll(); - // remove the temporaryEventFunctions - this._unbindTemporaryEvents(); + for (i = 0; i < selection.length; i++) { + id = selection[i]; - // restore the physics if required - this.body.emitter.emit('restorePhysics'); + var edge = this.body.edges[id]; + if (!edge) { + throw new RangeError("Edge with id \"" + id + "\" not found"); + } + this.selectObject(edge); + } + this.body.emitter.emit("_requestRedraw"); } }, { - key: '_cleanManipulatorHammers', + key: "updateSelection", /** - * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. + * Validate the selection: remove ids of nodes which no longer exist * @private */ - value: function _cleanManipulatorHammers() { - // _clean hammer bindings - if (this.manipulationHammers.length != 0) { - for (var i = 0; i < this.manipulationHammers.length; i++) { - this.manipulationHammers[i].destroy(); + value: function updateSelection() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (!this.body.nodes.hasOwnProperty(nodeId)) { + delete this.selectionObj.nodes[nodeId]; + } + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + if (!this.body.edges.hasOwnProperty(edgeId)) { + delete this.selectionObj.edges[edgeId]; + } } - this.manipulationHammers = []; } } - }, { - key: '_removeManipulationDOM', + }]); - /** - * Remove all DOM elements created by this module. - * @private - */ - value: function _removeManipulationDOM() { - // removes all the bindings and overloads - this._clean(); + return SelectionHandler; + })(); - // empty the manipulation divs - util.recursiveDOMDelete(this.manipulationDiv); - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.closeDiv); + exports["default"] = SelectionHandler; + module.exports = exports["default"]; - // remove the manipulation divs - if (this.manipulationDiv) { - this.canvas.frame.removeChild(this.manipulationDiv); - } - if (this.editModeDiv) { - this.canvas.frame.removeChild(this.editModeDiv); - } - if (this.closeDiv) { - this.canvas.frame.removeChild(this.manipulationDiv); - } +/***/ }, +/* 107 */ +/***/ function(module, exports, __webpack_require__) { - // set the references to undefined - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; - } - }, { - key: '_createSeperator', + 'use strict'; - /** - * create a seperator line. the index is to differentiate in the manipulation dom - * @param index - * @private - */ - value: function _createSeperator() { - var index = arguments[0] === undefined ? 1 : arguments[0]; + Object.defineProperty(exports, '__esModule', { + value: true + }); - this.manipulationDOM['seperatorLineDiv' + index] = document.createElement('div'); - this.manipulationDOM['seperatorLineDiv' + index].className = 'vis-separator-line'; - this.manipulationDiv.appendChild(this.manipulationDOM['seperatorLineDiv' + index]); - } - }, { - key: '_createAddNodeButton', + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // ---------------------- DOM functions for buttons --------------------------// + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - value: function _createAddNodeButton(locale) { - var button = this._createButton('addNode', 'vis-button vis-add', locale['addNode'] || this.options.locales['en']['addNode']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addNodeMode.bind(this)); - } - }, { - key: '_createAddEdgeButton', - value: function _createAddEdgeButton(locale) { - var button = this._createButton('addEdge', 'vis-button vis-connect', locale['addEdge'] || this.options.locales['en']['addEdge']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); - } - }, { - key: '_createEditNodeButton', - value: function _createEditNodeButton(locale) { - var button = this._createButton('editNode', 'vis-button vis-edit', locale['editNode'] || this.options.locales['en']['editNode']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editNode.bind(this)); - } - }, { - key: '_createEditEdgeButton', - value: function _createEditEdgeButton(locale) { - var button = this._createButton('editEdge', 'vis-button vis-edit', locale['editEdge'] || this.options.locales['en']['editEdge']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); - } - }, { - key: '_createDeleteButton', - value: function _createDeleteButton(locale) { - var button = this._createButton('delete', 'vis-button vis-delete', locale['del'] || this.options.locales['en']['del']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.deleteSelected.bind(this)); - } - }, { - key: '_createBackButton', - value: function _createBackButton(locale) { - var button = this._createButton('back', 'vis-button vis-back', locale['back'] || this.options.locales['en']['back']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); - } - }, { - key: '_createButton', - value: function _createButton(id, className, label) { - var labelClassName = arguments[3] === undefined ? 'vis-label' : arguments[3]; + var util = __webpack_require__(3); - this.manipulationDOM[id + 'Div'] = document.createElement('div'); - this.manipulationDOM[id + 'Div'].className = className; - this.manipulationDOM[id + 'Label'] = document.createElement('div'); - this.manipulationDOM[id + 'Label'].className = labelClassName; - this.manipulationDOM[id + 'Label'].innerHTML = label; - this.manipulationDOM[id + 'Div'].appendChild(this.manipulationDOM[id + 'Label']); - return this.manipulationDOM[id + 'Div']; - } - }, { - key: '_createDescription', - value: function _createDescription(label) { - this.manipulationDiv.appendChild(this._createButton('description', 'vis-button vis-none', label)); - } - }, { - key: '_temporaryBindEvent', + var LayoutEngine = (function () { + function LayoutEngine(body) { + _classCallCheck(this, LayoutEngine); - // -------------------------- End of DOM functions for buttons ------------------------------// + this.body = body; - /** - * this binds an event until cleanup by the clean functions. - * @param event - * @param newFunction - * @private - */ - value: function _temporaryBindEvent(event, newFunction) { - this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); - this.body.emitter.on(event, newFunction); + this.initialRandomSeed = Math.round(Math.random() * 1000000); + this.randomSeed = this.initialRandomSeed; + this.options = {}; + this.optionsBackup = {}; + + this.defaultOptions = { + randomSeed: undefined, + hierarchical: { + enabled: false, + levelSeparation: 150, + direction: 'UD', // UD, DU, LR, RL + sortMethod: 'hubsize' // hubsize, directed + } + }; + util.extend(this.options, this.defaultOptions); + + this.hierarchicalLevels = {}; + + this.bindEventListeners(); + } + + _createClass(LayoutEngine, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; + + this.body.emitter.on('_dataChanged', function () { + _this.setupHierarchicalLayout(); + }); + this.body.emitter.on('_resetHierarchicalLayout', function () { + _this.setupHierarchicalLayout(); + }); } }, { - key: '_temporaryBindUI', + key: 'setOptions', + value: function setOptions(options, allOptions) { + if (options !== undefined) { + var prevHierarchicalState = this.options.hierarchical.enabled; - /** - * this overrides an UI function until cleanup by the clean function - * @param UIfunctionName - * @param newFunction - * @private - */ - value: function _temporaryBindUI(UIfunctionName, newFunction) { - if (this.body.eventListeners[UIfunctionName] !== undefined) { - this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; - this.body.eventListeners[UIfunctionName] = newFunction; - } else { - throw new Error('This UI function does not exist. Typo? You tried: ' + UIfunctionName + ' possible are: ' + JSON.stringify(Object.keys(this.body.eventListeners))); + util.mergeOptions(this.options, options, 'hierarchical'); + if (options.randomSeed !== undefined) { + this.initialRandomSeed = options.randomSeed; + } + + if (this.options.hierarchical.enabled === true) { + // make sure the level seperation is the right way up + if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'DU') { + if (this.options.hierarchical.levelSeparation > 0) { + this.options.hierarchical.levelSeparation *= -1; + } + } else { + if (this.options.hierarchical.levelSeparation < 0) { + this.options.hierarchical.levelSeparation *= -1; + } + } + + this.body.emitter.emit('_resetHierarchicalLayout'); + // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. + return this.adaptAllOptions(allOptions); + } else { + if (prevHierarchicalState === true) { + // refresh the overridden options for nodes and edges. + this.body.emitter.emit('refresh'); + return util.deepExtend(allOptions, this.optionsBackup); + } + } } + return allOptions; } }, { - key: '_unbindTemporaryUIs', + key: 'adaptAllOptions', + value: function adaptAllOptions(allOptions) { + if (this.options.hierarchical.enabled === true) { + // set the physics + if (allOptions.physics === undefined || allOptions.physics === true) { + allOptions.physics = { solver: 'hierarchicalRepulsion' }; + this.optionsBackup.physics = { solver: 'barnesHut' }; + } else if (typeof allOptions.physics === 'object') { + this.optionsBackup.physics = { solver: 'barnesHut' }; + if (allOptions.physics.solver !== undefined) { + this.optionsBackup.physics = { solver: allOptions.physics.solver }; + } + allOptions.physics['solver'] = 'hierarchicalRepulsion'; + } else if (allOptions.physics !== false) { + this.optionsBackup.physics = { solver: 'barnesHut' }; + allOptions.physics['solver'] = 'hierarchicalRepulsion'; + } - /** - * Restore the overridden UI functions to their original state. - * - * @private - */ - value: function _unbindTemporaryUIs() { - for (var functionName in this.temporaryUIFunctions) { - if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { - this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; - delete this.temporaryUIFunctions[functionName]; + // get the type of static smooth curve in case it is required + var type = 'horizontal'; + if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'LR') { + type = 'vertical'; + } + + // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. + if (allOptions.edges === undefined) { + this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; + allOptions.edges = { smooth: false }; + } else if (allOptions.edges.smooth === undefined) { + this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; + allOptions.edges.smooth = false; + } else { + if (typeof allOptions.edges.smooth === 'boolean') { + this.optionsBackup.edges = { smooth: allOptions.edges.smooth }; + allOptions.edges.smooth = { enabled: allOptions.edges.smooth, type: type }; + } else { + // allow custom types except for dynamic + if (allOptions.edges.smooth.type !== undefined && allOptions.edges.smooth.type !== 'dynamic') { + type = allOptions.edges.smooth.type; + } + + this.optionsBackup.edges = { + smooth: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, + type: allOptions.edges.smooth.type === undefined ? 'dynamic' : allOptions.edges.smooth.type, + roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness + }; + allOptions.edges.smooth = { + enabled: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, + type: type, + roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness + }; + } } + + // force all edges into static smooth curves. Only applies to edges that do not use the global options for smooth. + this.body.emitter.emit('_forceDisableDynamicCurves', type); } - this.temporaryUIFunctions = {}; + return allOptions; } }, { - key: '_unbindTemporaryEvents', - - /** - * Unbind the events created by _temporaryBindEvent - * @private - */ - value: function _unbindTemporaryEvents() { - for (var i = 0; i < this.temporaryEventFunctions.length; i++) { - var eventName = this.temporaryEventFunctions[i].event; - var boundFunction = this.temporaryEventFunctions[i].boundFunction; - this.body.emitter.off(eventName, boundFunction); + key: 'seededRandom', + value: function seededRandom() { + var x = Math.sin(this.randomSeed++) * 10000; + return x - Math.floor(x); + } + }, { + key: 'positionInitially', + value: function positionInitially(nodesArray) { + if (this.options.hierarchical.enabled !== true) { + this.randomSeed = this.initialRandomSeed; + for (var i = 0; i < nodesArray.length; i++) { + var node = nodesArray[i]; + if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { + var radius = 10 * 0.1 * nodesArray.length + 10; + var angle = 2 * Math.PI * this.seededRandom(); + if (node.options.fixed.x === false) { + node.x = radius * Math.cos(angle); + } + if (node.options.fixed.x === false) { + node.y = radius * Math.sin(angle); + } + } + } } - this.temporaryEventFunctions = []; } }, { - key: '_bindHammerToDiv', - - /** - * Bind an hammer instance to a DOM element. - * @param domElement - * @param funct - */ - value: function _bindHammerToDiv(domElement, boundFunction) { - var hammer = new Hammer(domElement, {}); - hammerUtil.onTouch(hammer, boundFunction); - this.manipulationHammers.push(hammer); + key: 'getSeed', + value: function getSeed() { + return this.initialRandomSeed; } }, { - key: '_cleanupTemporaryNodesAndEdges', + key: 'setupHierarchicalLayout', /** - * Neatly clean up temporary edges and nodes + * This is the main function to layout the nodes in a hierarchical way. + * It checks if the node details are supplied correctly + * * @private */ - value: function _cleanupTemporaryNodesAndEdges() { - // _clean temporary edges - for (var i = 0; i < this.temporaryIds.edges.length; i++) { - this.body.edges[this.temporaryIds.edges[i]].disconnect(); - delete this.body.edges[this.temporaryIds.edges[i]]; - var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); - if (indexTempEdge !== -1) { - this.body.edgeIndices.splice(indexTempEdge, 1); - } - } + value: function setupHierarchicalLayout() { + if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { + // get the size of the largest hubs and check if the user has defined a level for a node. + var node = undefined, + nodeId = undefined; + var definedLevel = false; + var undefinedLevel = false; + this.hierarchicalLevels = {}; + this.nodeSpacing = 100; - // _clean temporary nodes - for (var i = 0; i < this.temporaryIds.nodes.length; i++) { - delete this.body.nodes[this.temporaryIds.nodes[i]]; - var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); - if (indexTempNode !== -1) { - this.body.nodeIndices.splice(indexTempNode, 1); + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (node.options.level !== undefined) { + definedLevel = true; + this.hierarchicalLevels[nodeId] = node.options.level; + } else { + undefinedLevel = true; + } + } } - } - this.temporaryIds = { nodes: [], edges: [] }; - } - }, { - key: '_controlNodeTouch', + // if the user defined some levels but not all, alert and run without hierarchical layout + if (undefinedLevel === true && definedLevel === true) { + throw new Error('To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes.'); + return; + } else { + // setup the system to use hierarchical method. + //this._changeConstants(); - // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// + // define levels if undefined by the users. Based on hubsize + if (undefinedLevel === true) { + if (this.options.hierarchical.sortMethod === 'hubsize') { + this._determineLevelsByHubsize(); + } else if (this.options.hierarchical.sortMethod === 'directed' || 'direction') { + this._determineLevelsDirected(); + } + } - /** - * the touch is used to get the position of the initial click - * @param event - * @private - */ - value: function _controlNodeTouch(event) { - this.selectionHandler.unselectAll(); - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object + // check the distribution of the nodes per level. + var distribution = this._getDistribution(); + + // place the nodes on the canvas. + this._placeNodesByHierarchy(distribution); + } + } } }, { - key: '_controlNodeDragStart', + key: '_placeNodesByHierarchy', /** - * the drag start is used to mark one of the control nodes as selected. - * @param event + * This function places the nodes on the canvas based on the hierarchial distribution. + * + * @param {Object} distribution | obtained by the function this._getDistribution() * @private */ - value: function _controlNodeDragStart(event) { - var pointer = this.lastTouch; - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - var to = this.body.nodes[this.temporaryIds.nodes[1]]; - var edge = this.body.edges[this.edgeBeingEditedId]; - this.selectedControlNode = undefined; + value: function _placeNodesByHierarchy(distribution) { + var nodeId = undefined, + node = undefined; + this.positionedNodes = {}; + // start placing all the level 0 nodes first. Then recursively position their branches. + for (var level in distribution) { + if (distribution.hasOwnProperty(level)) { + for (nodeId in distribution[level].nodes) { + if (distribution[level].nodes.hasOwnProperty(nodeId)) { - var fromSelect = from.isOverlappingWith(pointerObj); - var toSelect = to.isOverlappingWith(pointerObj); + node = distribution[level].nodes[nodeId]; - if (fromSelect === true) { - this.selectedControlNode = from; - edge.edgeType.from = from; - } else if (toSelect === true) { - this.selectedControlNode = to; - edge.edgeType.to = to; - } + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + if (node.x === undefined) { + node.x = distribution[level].distance; + } + distribution[level].distance = node.x + this.nodeSpacing; + } else { + if (node.y === undefined) { + node.y = distribution[level].distance; + } + distribution[level].distance = node.y + this.nodeSpacing; + } - this.body.emitter.emit('_redraw'); + this.positionedNodes[nodeId] = true; + this._placeBranchNodes(node.edges, node.id, distribution, level); + } + } + } + } } }, { - key: '_controlNodeDrag', + key: '_getDistribution', /** - * dragging the control nodes or the canvas - * @param event + * This function get the distribution of levels based on hubsize + * + * @returns {Object} * @private */ - value: function _controlNodeDrag(event) { - this.body.emitter.emit('disablePhysics'); - var pointer = this.body.functions.getPointer(event.center); - var pos = this.canvas.DOMtoCanvas(pointer); + value: function _getDistribution() { + var distribution = {}; + var nodeId = undefined, + node = undefined; - if (this.selectedControlNode !== undefined) { - this.selectedControlNode.x = pos.x; - this.selectedControlNode.y = pos.y; - } else { - // if the drag was not started properly because the click started outside the network div, start it now. - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. + // the fix of X is removed after the x value has been set. + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + var level = this.hierarchicalLevels[nodeId] === undefined ? 0 : this.hierarchicalLevels[nodeId]; + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + node.y = this.options.hierarchical.levelSeparation * level; + node.options.fixed.y = true; + } else { + node.x = this.options.hierarchical.levelSeparation * level; + node.options.fixed.x = true; + } + if (distribution[level] === undefined) { + distribution[level] = { amount: 0, nodes: {}, distance: 0 }; + } + distribution[level].amount += 1; + distribution[level].nodes[nodeId] = node; + } } - this.body.emitter.emit('_redraw'); + return distribution; } }, { - key: '_controlNodeDragEnd', + key: '_getHubSize', /** - * connecting or restoring the control nodes. - * @param event + * Get the hubsize from all remaining unlevelled nodes. + * + * @returns {number} * @private */ - value: function _controlNodeDragEnd(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var edge = this.body.edges[this.edgeBeingEditedId]; - - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - if (overlappingNodeIds[i] !== this.selectedControlNode.id) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; - } - } - - // perform the connection - if (node !== undefined && this.selectedControlNode !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); - } else { - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - if (this.selectedControlNode.id === from.id) { - this._performEditEdge(node.id, edge.to.id); - } else { - this._performEditEdge(edge.from.id, node.id); + value: function _getHubSize() { + var hubSize = 0; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (this.hierarchicalLevels[nodeId] === undefined) { + hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; } } - } else { - edge.updateEdgeType(); - this.body.emitter.emit('restorePhysics'); } - this.body.emitter.emit('_redraw'); + return hubSize; } }, { - key: '_handleConnect', - - // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// + key: '_determineLevelsByHubsize', - // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. + * this function allocates nodes in levels based on the recursive branching from the largest hubs. * + * @param hubsize * @private */ - value: function _handleConnect(event) { - // check to avoid double fireing of this function. - if (new Date().valueOf() - this.touchTime > 100) { - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object - - var pointer = this.lastTouch; - var node = this.selectionHandler.getNodeAt(pointer); - - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); - } else { - // create a node the temporary line can look at - var targetNode = this._getNewTargetNode(node.x, node.y); - this.body.nodes[targetNode.id] = targetNode; - this.body.nodeIndices.push(targetNode.id); + value: function _determineLevelsByHubsize() { + var nodeId = undefined, + node = undefined; + var hubSize = 1; - // create a temporary edge - var connectionEdge = this.body.functions.createEdge({ - id: 'connectionEdge' + util.randomUUID(), - from: node.id, - to: targetNode.id, - physics: false, - smooth: { - enabled: true, - type: 'continuous', - roundness: 0.5 - } - }); - this.body.edges[connectionEdge.id] = connectionEdge; - this.body.edgeIndices.push(connectionEdge.id); + while (hubSize > 0) { + // determine hubs + hubSize = this._getHubSize(); + if (hubSize === 0) break; - this.temporaryIds.nodes.push(targetNode.id); - this.temporaryIds.edges.push(connectionEdge.id); + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (node.edges.length === hubSize) { + this._setLevelByHubsize(0, node); + } } } - this.touchTime = new Date().valueOf(); - } - } - }, { - key: '_dragControlNode', - value: function _dragControlNode(event) { - var pointer = this.body.functions.getPointer(event.center); - if (this.temporaryIds.nodes[0] !== undefined) { - var targetNode = this.body.nodes[this.temporaryIds.nodes[0]]; // there is only one temp node in the add edge mode. - targetNode.x = this.canvas._XconvertDOMtoCanvas(pointer.x); - targetNode.y = this.canvas._YconvertDOMtoCanvas(pointer.y); - this.body.emitter.emit('_redraw'); - } else { - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; } } }, { - key: '_finishConnect', + key: '_setLevelByHubsize', /** - * Connect the new edge to the target if one exists, otherwise remove temp line - * @param event + * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * + * @param level + * @param edges + * @param parentId * @private */ - value: function _finishConnect(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - - // remember the edge id - var connectFromId = undefined; - if (this.temporaryIds.edges[0] !== undefined) { - connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; - } - - // get the overlapping node but NOT the temporary node; - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - // if the node id is NOT a temporary node, accept the node. - if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) === -1) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; - } - } - - // clean temporary nodes and edges. - this._cleanupTemporaryNodesAndEdges(); + value: function _setLevelByHubsize(level, node) { + if (this.hierarchicalLevels[node.id] !== undefined) return; - // perform the connection - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); + var childNode = undefined; + this.hierarchicalLevels[node.id] = level; + for (var i = 0; i < node.edges.length; i++) { + if (node.edges[i].toId === node.id) { + childNode = node.edges[i].from; } else { - if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { - this._performAddEdge(connectFromId, node.id); - } + childNode = node.edges[i].to; } + this._setLevelByHubsize(level + 1, childNode); } - this.body.emitter.emit('_redraw'); } }, { - key: '_performAddNode', - - // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// - - // ------------------------------ Performing all the actual data manipulation ------------------------// + key: '_determineLevelsDirected', /** - * Adds a node on the specified location + * this function allocates nodes in levels based on the direction of the edges + * + * @param hubsize + * @private */ - value: function _performAddNode(clickData) { - var _this5 = this; + value: function _determineLevelsDirected() { + var nodeId = undefined, + node = undefined; + var minLevel = 10000; - var defaultData = { - id: util.randomUUID(), - x: clickData.pointer.canvas.x, - y: clickData.pointer.canvas.y, - label: 'new' - }; + // set first node to source + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + this._setLevelDirected(minLevel, node); + } + } - if (typeof this.options.addNode === 'function') { - if (this.options.addNode.length === 2) { - this.options.addNode(defaultData, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this5.inMode === 'addNode') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback - _this5.body.data.nodes.add(finalizedData); - _this5.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for add does not support two arguments (data,callback)'); - this.showManipulatorToolbar(); + // get the minimum level + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; + } + } + + // subtract the minimum from the set so we have a range starting from 0 + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.hierarchicalLevels[nodeId] -= minLevel; } - } else { - this.body.data.nodes.add(defaultData); - this.showManipulatorToolbar(); } } }, { - key: '_performAddEdge', + key: '_setLevelDirected', /** - * connect two nodes with a new edge. + * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction * + * @param level + * @param edges + * @param parentId * @private */ - value: function _performAddEdge(sourceNodeId, targetNodeId) { - var _this6 = this; + value: function _setLevelDirected(level, node) { + if (this.hierarchicalLevels[node.id] !== undefined) return; - var defaultData = { from: sourceNodeId, to: targetNodeId }; - if (typeof this.options.addEdge === 'function') { - if (this.options.addEdge.length === 2) { - this.options.addEdge(defaultData, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this6.inMode === 'addEdge') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback - _this6.body.data.edges.add(finalizedData); - _this6.selectionHandler.unselectAll(); - _this6.showManipulatorToolbar(); - } - }); + var childNode = undefined; + this.hierarchicalLevels[node.id] = level; + + for (var i = 0; i < node.edges.length; i++) { + if (node.edges[i].toId === node.id) { + childNode = node.edges[i].from; + this._setLevelDirected(level - 1, childNode); } else { - throw new Error('The function for connect does not support two arguments (data,callback)'); + childNode = node.edges[i].to; + this._setLevelDirected(level + 1, childNode); } - } else { - this.body.data.edges.add(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); } } }, { - key: '_performEditEdge', + key: '_placeBranchNodes', /** - * connect two nodes with a new edge. + * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes + * on a X position that ensures there will be no overlap. * + * @param edges + * @param parentId + * @param distribution + * @param parentLevel * @private */ - value: function _performEditEdge(sourceNodeId, targetNodeId) { - var _this7 = this; + value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { + for (var i = 0; i < edges.length; i++) { + var childNode = undefined; + var parentNode = undefined; + if (edges[i].toId === parentId) { + childNode = edges[i].from; + parentNode = edges[i].to; + } else { + childNode = edges[i].to; + parentNode = edges[i].from; + } + var childNodeLevel = this.hierarchicalLevels[childNode.id]; - var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; - if (typeof this.options.editEdge === 'function') { - if (this.options.editEdge.length === 2) { - this.options.editEdge(defaultData, function (finalizedData) { - if (finalizedData === null || finalizedData === undefined || _this7.inMode !== 'editEdge') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this7.body.edges[defaultData.id].updateEdgeType(); - _this7.body.emitter.emit('_redraw'); + if (this.positionedNodes[childNode.id] === undefined) { + // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. + if (childNodeLevel > parentLevel) { + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + if (childNode.x === undefined) { + childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); + } + distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; + this.positionedNodes[childNode.id] = true; } else { - _this7.body.data.edges.update(finalizedData); - _this7.selectionHandler.unselectAll(); - _this7.showManipulatorToolbar(); + if (childNode.y === undefined) { + childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); + } + distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; } - }); - } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); + this.positionedNodes[childNode.id] = true; + + if (childNode.edges.length > 1) { + this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); + } + } } - } else { - this.body.data.edges.update(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); } } }]); - return ManipulationSystem; + return LayoutEngine; })(); - exports['default'] = ManipulationSystem; + exports['default'] = LayoutEngine; module.exports = exports['default']; /***/ }, diff --git a/lib/network/modules/ManipulationSystem.js b/lib/network/modules/ManipulationSystem.js index 63f4613c..f3587c9d 100644 --- a/lib/network/modules/ManipulationSystem.js +++ b/lib/network/modules/ManipulationSystem.js @@ -273,7 +273,7 @@ class ManipulationSystem { if (this.options.editNode.length === 2) { this.options.editNode(data, (finalizedData) => { if (finalizedData !== null && finalizedData !== undefined && this.inMode === 'editNode') { // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - this.body.data.nodes.update(finalizedData); + this.body.data.nodes.getDataSet().update(finalizedData); } this.showManipulatorToolbar(); }); @@ -448,8 +448,8 @@ class ManipulationSystem { if (deleteFunction.length === 2) { deleteFunction(data, (finalizedData) => { if (finalizedData !== null && finalizedData !== undefined && this.inMode === 'delete') { // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - this.body.data.edges.remove(finalizedData.edges); - this.body.data.nodes.remove(finalizedData.nodes); + this.body.data.edges.getDataSet().remove(finalizedData.edges); + this.body.data.nodes.getDataSet().remove(finalizedData.nodes); this.body.emitter.emit('startSimulation'); this.showManipulatorToolbar(); } @@ -460,8 +460,8 @@ class ManipulationSystem { } } else { - this.body.data.edges.remove(selectedEdges); - this.body.data.nodes.remove(selectedNodes); + this.body.data.edges.getDataSet().remove(selectedEdges); + this.body.data.nodes.getDataSet().remove(selectedNodes); this.body.emitter.emit('startSimulation'); this.showManipulatorToolbar(); } @@ -1053,7 +1053,7 @@ class ManipulationSystem { if (this.options.addNode.length === 2) { this.options.addNode(defaultData, (finalizedData) => { if (finalizedData !== null && finalizedData !== undefined && this.inMode === 'addNode') { // if for whatever reason the mode has changes (due to dataset change) disregard the callback - this.body.data.nodes.add(finalizedData); + this.body.data.nodes.getDataSet().add(finalizedData); this.showManipulatorToolbar(); } }); @@ -1064,7 +1064,7 @@ class ManipulationSystem { } } else { - this.body.data.nodes.add(defaultData); + this.body.data.nodes.getDataSet().add(defaultData); this.showManipulatorToolbar(); } } diff --git a/lib/network/modules/NodesHandler.js b/lib/network/modules/NodesHandler.js index 913072f2..dad2bb0e 100644 --- a/lib/network/modules/NodesHandler.js +++ b/lib/network/modules/NodesHandler.js @@ -342,15 +342,17 @@ class NodesHandler { storePositions() { // todo: add support for clusters and hierarchical. let dataArray = []; - for (let nodeId in this.body.data.nodes._data) { - if (this.body.data.nodes._data.hasOwnProperty(nodeId)) { + var dataset = this.body.data.nodes.getDataSet(); + + for (let nodeId in dataset._data) { + if (dataset._data.hasOwnProperty(nodeId)) { let node = this.body.nodes[nodeId]; - if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { + if (dataset._data[nodeId].x != Math.round(node.x) || dataset._data[nodeId].y != Math.round(node.y)) { dataArray.push({id:nodeId,x:Math.round(node.x),y:Math.round(node.y)}); } } } - this.body.data.nodes.update(dataArray); + dataset.update(dataArray); } /**