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Removed redundant file layout.html

flowchartTest
jos 9 years ago
parent
commit
4fc9ffb476
1 changed files with 0 additions and 95 deletions
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    -95
      examples/network/layout.html

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examples/network/layout.html View File

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<!doctype html>
<html>
<head>
<title>Network | Basic usage</title>
<script type="text/javascript" src="../../dist/vis.js"></script>
<link href="../../dist/vis.css" rel="stylesheet" type="text/css"/>
<style type="text/css">
#mynetwork {
width: 1600px;
height:800px;
border: 1px solid lightgray;
}
</style>
<body>
<div id="mynetwork"></div>
<script type="text/javascript">
// create an array with nodes
var nodes = [
{id: 'network', shape:'database'},
{id: 'body', shape:'database'},
{id: 'nodes'},
{id: 'canvas'},
{id: 'edges'},
{id: 'nodesHandler'},
{id: 'edgesHandler'},
{id: 'selectionHandler'},
{id: 'interactionHandler'},
{id: 'view'},
{id: 'renderer'},
{id: 'physics'},
{id: 'layoutEngine'},
{id: 'clustering'},
{id: 'manipulation'},
{id: 'events'},
];
// create an array with edges
var edges = [
{from: 'network', to: 'body'},
{from: 'body', to: 'nodesHandler'},
{from: 'body', to: 'edgesHandler'},
{from: 'body', to: 'selectionHandler'},
{from: 'body', to: 'interactionHandler'},
{from: 'body', to: 'view'},
{from: 'body', to: 'renderer'},
{from: 'body', to: 'physics'},
{from: 'body', to: 'canvas'},
{from: 'body', to: 'layoutEngine'},
{from: 'body', to: 'clustering'},
{from: 'body', to: 'manipulation'},
{from: 'nodes', to: 'body'},
{from: 'nodes', to: 'nodesHandler'},
{from: 'edges', to: 'body'},
{from: 'edges', to: 'edgesHandler'},
{from: 'layoutEngine', to: 'nodesHandler'},
{from: 'canvas', to: 'manipulation'},
{from: 'canvas', to: 'renderer'},
{from: 'canvas', to: 'view'},
{from: 'canvas', to: 'selectionHandler'},
{from: 'canvas', to: 'interactionHandler'},
{from: 'selectionHandler', to: 'interactionHandler'},
{from: 'selectionHandler', to: 'manipulation'},
];
// create a network
var container = document.getElementById('mynetwork');
var data = {
nodes: nodes,
edges: edges
};
var options = {
edges: {arrows: 'to', smooth:true},
// layout:{hierarchical:{direction:'UD',levelSeparation: "260"}},
configure:'physics',
// "physics": {
// "hierarchicalRepulsion": {
// "centralGravity": 0,
// "nodeDistance": "220"
// },
// "solver": "hierarchicalRepulsion"
// }
// physics:{stabilization:true}
}
var network = new vis.Network(container, data, options);
// network.setOptions({nodes:{color:'red'}})
</script>
</body>
</html>

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