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@ -1419,6 +1419,68 @@ return /******/ (function(modules) { // webpackBootstrap |
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return -change/2 * (t*(t-2) - 1) + start; |
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return -change/2 * (t*(t-2) - 1) + start; |
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}; |
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}; |
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/* |
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* Easing Functions - inspired from http://gizma.com/easing/
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* only considering the t value for the range [0, 1] => [0, 1] |
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* https://gist.github.com/gre/1650294
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*/ |
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exports.easingFunctions = { |
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// no easing, no acceleration
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linear: function (t) { |
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return t |
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}, |
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// accelerating from zero velocity
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easeInQuad: function (t) { |
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return t * t |
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}, |
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// decelerating to zero velocity
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easeOutQuad: function (t) { |
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return t * (2 - t) |
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}, |
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// acceleration until halfway, then deceleration
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easeInOutQuad: function (t) { |
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return t < .5 ? 2 * t * t : -1 + (4 - 2 * t) * t |
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}, |
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// accelerating from zero velocity
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easeInCubic: function (t) { |
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return t * t * t |
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}, |
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// decelerating to zero velocity
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easeOutCubic: function (t) { |
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return (--t) * t * t + 1 |
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}, |
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// acceleration until halfway, then deceleration
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easeInOutCubic: function (t) { |
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return t < .5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1 |
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}, |
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// accelerating from zero velocity
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easeInQuart: function (t) { |
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return t * t * t * t |
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}, |
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// decelerating to zero velocity
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easeOutQuart: function (t) { |
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return 1 - (--t) * t * t * t |
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}, |
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// acceleration until halfway, then deceleration
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easeInOutQuart: function (t) { |
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return t < .5 ? 8 * t * t * t * t : 1 - 8 * (--t) * t * t * t |
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}, |
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// accelerating from zero velocity
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easeInQuint: function (t) { |
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return t * t * t * t * t |
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}, |
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// decelerating to zero velocity
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easeOutQuint: function (t) { |
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return 1 + (--t) * t * t * t * t |
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}, |
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// acceleration until halfway, then deceleration
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easeInOutQuint: function (t) { |
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return t < .5 ? 16 * t * t * t * t * t : 1 + 16 * (--t) * t * t * t * t |
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} |
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}; |
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/***/ }, |
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/***/ }, |
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/* 2 */ |
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/* 2 */ |
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/***/ function(module, exports, __webpack_require__) { |
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/***/ function(module, exports, __webpack_require__) { |
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@ -21114,66 +21176,6 @@ return /******/ (function(modules) { // webpackBootstrap |
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this._loadHierarchySystem(); |
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this._loadHierarchySystem(); |
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/* |
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* Easing Functions - inspired from http://gizma.com/easing/
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* only considering the t value for the range [0, 1] => [0, 1] |
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* https://gist.github.com/gre/1650294
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*/ |
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this.easingFunctions = { |
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// no easing, no acceleration
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linear: function (t) { |
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return t |
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}, |
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// accelerating from zero velocity
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easeInQuad: function (t) { |
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return t * t |
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}, |
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// decelerating to zero velocity
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easeOutQuad: function (t) { |
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return t * (2 - t) |
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}, |
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// acceleration until halfway, then deceleration
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easeInOutQuad: function (t) { |
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return t < .5 ? 2 * t * t : -1 + (4 - 2 * t) * t |
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}, |
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// accelerating from zero velocity
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easeInCubic: function (t) { |
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return t * t * t |
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}, |
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// decelerating to zero velocity
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easeOutCubic: function (t) { |
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return (--t) * t * t + 1 |
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}, |
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// acceleration until halfway, then deceleration
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easeInOutCubic: function (t) { |
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return t < .5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1 |
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}, |
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// accelerating from zero velocity
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easeInQuart: function (t) { |
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return t * t * t * t |
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}, |
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// decelerating to zero velocity
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easeOutQuart: function (t) { |
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return 1 - (--t) * t * t * t |
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}, |
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// acceleration until halfway, then deceleration
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easeInOutQuart: function (t) { |
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return t < .5 ? 8 * t * t * t * t : 1 - 8 * (--t) * t * t * t |
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}, |
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// accelerating from zero velocity
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easeInQuint: function (t) { |
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return t * t * t * t * t |
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}, |
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// decelerating to zero velocity
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easeOutQuint: function (t) { |
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return 1 + (--t) * t * t * t * t |
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}, |
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// acceleration until halfway, then deceleration
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easeInOutQuint: function (t) { |
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return t < .5 ? 16 * t * t * t * t * t : 1 + 16 * (--t) * t * t * t * t |
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} |
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}; |
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// apply options
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// apply options
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this._setTranslation(this.frame.clientWidth / 2, this.frame.clientHeight / 2); |
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this._setTranslation(this.frame.clientWidth / 2, this.frame.clientHeight / 2); |
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this._setScale(1); |
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this._setScale(1); |
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@ -23289,7 +23291,7 @@ return /******/ (function(modules) { // webpackBootstrap |
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this.easingTime = easingTime || this.easingTime + this.animationSpeed; |
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this.easingTime = easingTime || this.easingTime + this.animationSpeed; |
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this.easingTime += this.animationSpeed; |
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this.easingTime += this.animationSpeed; |
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var progress = this.easingFunctions[this.animationEasingFunction](this.easingTime); |
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var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); |
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this._setScale(this.sourceScale + (this.targetScale - this.sourceScale) * progress); |
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this._setScale(this.sourceScale + (this.targetScale - this.sourceScale) * progress); |
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this._setTranslation( |
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this._setTranslation( |
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