diff --git a/dist/vis.js b/dist/vis.js index eb64893b..a3845aa3 100644 --- a/dist/vis.js +++ b/dist/vis.js @@ -5,7 +5,7 @@ * A dynamic, browser-based visualization library. * * @version 4.0.1-SNAPSHOT - * @date 2015-05-28 + * @date 2015-06-01 * * @license * Copyright (C) 2011-2014 Almende B.V, http://almende.com @@ -84,60 +84,60 @@ return /******/ (function(modules) { // webpackBootstrap // utils 'use strict'; - exports.util = __webpack_require__(2); - exports.DOMutil = __webpack_require__(21); + exports.util = __webpack_require__(9); + exports.DOMutil = __webpack_require__(14); // data - exports.DataSet = __webpack_require__(22); - exports.DataView = __webpack_require__(24); - exports.Queue = __webpack_require__(23); + exports.DataSet = __webpack_require__(15); + exports.DataView = __webpack_require__(17); + exports.Queue = __webpack_require__(16); // Graph3d - exports.Graph3d = __webpack_require__(25); + exports.Graph3d = __webpack_require__(18); exports.graph3d = { - Camera: __webpack_require__(29), - Filter: __webpack_require__(30), - Point2d: __webpack_require__(26), - Point3d: __webpack_require__(28), - Slider: __webpack_require__(31), - StepNumber: __webpack_require__(32) + Camera: __webpack_require__(22), + Filter: __webpack_require__(23), + Point2d: __webpack_require__(19), + Point3d: __webpack_require__(21), + Slider: __webpack_require__(24), + StepNumber: __webpack_require__(25) }; // Timeline - exports.Timeline = __webpack_require__(33); - exports.Graph2d = __webpack_require__(56); + exports.Timeline = __webpack_require__(26); + exports.Graph2d = __webpack_require__(49); exports.timeline = { - DateUtil: __webpack_require__(39), - DataStep: __webpack_require__(59), - Range: __webpack_require__(37), - stack: __webpack_require__(42), - TimeStep: __webpack_require__(44), + DateUtil: __webpack_require__(32), + DataStep: __webpack_require__(52), + Range: __webpack_require__(30), + stack: __webpack_require__(36), + TimeStep: __webpack_require__(38), components: { items: { - Item: __webpack_require__(11), - BackgroundItem: __webpack_require__(47), - BoxItem: __webpack_require__(5), - PointItem: __webpack_require__(46), - RangeItem: __webpack_require__(43) + Item: __webpack_require__(4), + BackgroundItem: __webpack_require__(41), + BoxItem: __webpack_require__(3), + PointItem: __webpack_require__(40), + RangeItem: __webpack_require__(37) }, - Component: __webpack_require__(35), - CurrentTime: __webpack_require__(34), - CustomTime: __webpack_require__(51), - DataAxis: __webpack_require__(58), - GraphGroup: __webpack_require__(60), - Group: __webpack_require__(41), - BackgroundGroup: __webpack_require__(45), - ItemSet: __webpack_require__(10), - Legend: __webpack_require__(64), - LineGraph: __webpack_require__(57), - TimeAxis: __webpack_require__(48) + Component: __webpack_require__(28), + CurrentTime: __webpack_require__(27), + CustomTime: __webpack_require__(45), + DataAxis: __webpack_require__(51), + GraphGroup: __webpack_require__(53), + Group: __webpack_require__(35), + BackgroundGroup: __webpack_require__(39), + ItemSet: __webpack_require__(34), + Legend: __webpack_require__(57), + LineGraph: __webpack_require__(50), + TimeAxis: __webpack_require__(42) } }; // Network - exports.Network = __webpack_require__(66); + exports.Network = __webpack_require__(59); exports.network = { Images: __webpack_require__(112), dotparser: __webpack_require__(110), @@ -156,9 +156,9 @@ return /******/ (function(modules) { // webpackBootstrap }; // bundled external libraries - exports.moment = __webpack_require__(17); - exports.hammer = __webpack_require__(13); // TODO: deprecate exports.hammer some day - exports.Hammer = __webpack_require__(13); + exports.moment = __webpack_require__(10); + exports.hammer = __webpack_require__(5); // TODO: deprecate exports.hammer some day + exports.Hammer = __webpack_require__(5); /***/ }, /* 1 */ @@ -177,24869 +177,23688 @@ return /******/ (function(modules) { // webpackBootstrap /* 2 */ /***/ function(module, exports, __webpack_require__) { - // utility functions - - // first check if moment.js is already loaded in the browser window, if so, - // use this instance. Else, load via commonjs. - 'use strict'; - var moment = __webpack_require__(17); - var uuid = __webpack_require__(20); + Object.defineProperty(exports, '__esModule', { + value: true + }); - /** - * Test whether given object is a number - * @param {*} object - * @return {Boolean} isNumber - */ - exports.isNumber = function (object) { - return object instanceof Number || typeof object == 'number'; - }; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - /** - * Remove everything in the DOM object - * @param DOMobject - */ - exports.recursiveDOMDelete = function (DOMobject) { - if (DOMobject) { - while (DOMobject.hasChildNodes() === true) { - exports.recursiveDOMDelete(DOMobject.firstChild); - DOMobject.removeChild(DOMobject.firstChild); - } - } - }; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - /** - * this function gives you a range between 0 and 1 based on the min and max values in the set, the total sum of all values and the current value. - * - * @param min - * @param max - * @param total - * @param value - * @returns {number} - */ - exports.giveRange = function (min, max, total, value) { - if (max == min) { - return 0.5; - } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); - } - }; + var util = __webpack_require__(9); + var errorFound = false; + var allOptions = undefined; + var printStyle = 'background: #FFeeee; color: #dd0000'; /** - * Test whether given object is a string - * @param {*} object - * @return {Boolean} isString + * Used to validate options. */ - exports.isString = function (object) { - return object instanceof String || typeof object == 'string'; - }; - /** - * Test whether given object is a Date, or a String containing a Date - * @param {Date | String} object - * @return {Boolean} isDate - */ - exports.isDate = function (object) { - if (object instanceof Date) { - return true; - } else if (exports.isString(object)) { - // test whether this string contains a date - var match = ASPDateRegex.exec(object); - if (match) { - return true; - } else if (!isNaN(Date.parse(object))) { - return true; - } + var Validator = (function () { + function Validator() { + _classCallCheck(this, Validator); } - return false; - }; - - /** - * Create a semi UUID - * source: http://stackoverflow.com/a/105074/1262753 - * @return {String} uuid - */ - exports.randomUUID = function () { - return uuid.v4(); - }; + _createClass(Validator, null, [{ + key: 'validate', - /** - * assign all keys of an object that are not nested objects to a certain value (used for color objects). - * @param obj - * @param value - */ - exports.assignAllKeys = function (obj, value) { - for (var prop in obj) { - if (obj.hasOwnProperty(prop)) { - if (typeof obj[prop] !== 'object') { - obj[prop] = value; + /** + * Main function to be called + * @param options + * @param subObject + * @returns {boolean} + */ + value: function validate(options, referenceOptions, subObject) { + errorFound = false; + allOptions = referenceOptions; + var usedOptions = referenceOptions; + if (subObject !== undefined) { + usedOptions = referenceOptions[subObject]; } + Validator.parse(options, usedOptions, []); + return errorFound; } - } - }; + }, { + key: 'parse', - /** - * Fill an object with a possibly partially defined other object. Only copies values if the a object has an object requiring values. - * That means an object is not created on a property if only the b object has it. - * @param obj - * @param value - */ - exports.fillIfDefined = function (a, b) { - var allowDeletion = arguments[2] === undefined ? false : arguments[2]; + /** + * Will traverse an object recursively and check every value + * @param options + * @param referenceOptions + * @param path + */ + value: function parse(options, referenceOptions, path) { + for (var option in options) { + if (options.hasOwnProperty(option)) { + Validator.check(option, options, referenceOptions, path); + } + } + } + }, { + key: 'check', - for (var prop in a) { - if (b[prop] !== undefined) { - if (typeof b[prop] !== 'object') { - if ((b[prop] === undefined || b[prop] === null) && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; + /** + * Check every value. If the value is an object, call the parse function on that object. + * @param option + * @param options + * @param referenceOptions + * @param path + */ + value: function check(option, options, referenceOptions, path) { + if (referenceOptions[option] === undefined && referenceOptions.__any__ === undefined) { + Validator.getSuggestion(option, referenceOptions, path); + } else if (referenceOptions[option] === undefined && referenceOptions.__any__ !== undefined) { + // __any__ is a wildcard. Any value is accepted and will be further analysed by reference. + if (Validator.getType(options[option]) === 'object') { + Validator.checkFields(option, options, referenceOptions, '__any__', referenceOptions['__any__'].__type__, path); } } else { - if (typeof a[prop] === 'object') { - exports.fillIfDefined(a[prop], b[prop], allowDeletion); + // Since all options in the reference are objects, we can check whether they are supposed to be object to look for the __type__ field. + if (referenceOptions[option].__type__ !== undefined) { + // if this should be an object, we check if the correct type has been supplied to account for shorthand options. + Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option].__type__, path); + } else { + Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option], path); } } } - } - }; + }, { + key: 'checkFields', - /** - * Extend object a with the properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Object} a - * @param {... Object} b - * @return {Object} a - */ - exports.protoExtend = function (a, b) { - for (var i = 1; i < arguments.length; i++) { - var other = arguments[i]; - for (var prop in other) { - a[prop] = other[prop]; + /** + * + * @param {String} option | the option property + * @param {Object} options | The supplied options object + * @param {Object} referenceOptions | The reference options containing all options and their allowed formats + * @param {String} referenceOption | Usually this is the same as option, except when handling an __any__ tag. + * @param {String} refOptionType | This is the type object from the reference options + * @param {Array} path | where in the object is the option + */ + value: function checkFields(option, options, referenceOptions, referenceOption, refOptionObj, path) { + var optionType = Validator.getType(options[option]); + var refOptionType = refOptionObj[optionType]; + if (refOptionType !== undefined) { + // if the type is correct, we check if it is supposed to be one of a few select values + if (Validator.getType(refOptionType) === 'array') { + if (refOptionType.indexOf(options[option]) === -1) { + console.log('%cInvalid option detected in "' + option + '".' + ' Allowed values are:' + Validator.print(refOptionType) + ' not "' + options[option] + '". ' + Validator.printLocation(path, option), printStyle); + errorFound = true; + } else if (optionType === 'object') { + path = util.copyAndExtendArray(path, option); + Validator.parse(options[option], referenceOptions[referenceOption], path); + } + } else if (optionType === 'object') { + path = util.copyAndExtendArray(path, option); + Validator.parse(options[option], referenceOptions[referenceOption], path); + } + } else { + if (refOptionObj['undef'] !== undefined && optionType === 'undefined') {} else if (refOptionObj['fn'] !== undefined && optionType === 'function') {} else if (refOptionObj['any'] === undefined) { + // type of the field is incorrect and the field cannot be any + console.log('%cInvalid type received for "' + option + '". Expected: ' + Validator.print(Object.keys(refOptionObj)) + '. Received [' + optionType + '] "' + options[option] + '"' + Validator.printLocation(path, option), printStyle); + errorFound = true; + } + } } - } - return a; - }; + }, { + key: 'getType', + value: function getType(object) { + var type = typeof object; - /** - * Extend object a with the properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Object} a - * @param {... Object} b - * @return {Object} a - */ - exports.extend = function (a, b) { - for (var i = 1; i < arguments.length; i++) { - var other = arguments[i]; - for (var prop in other) { - if (other.hasOwnProperty(prop)) { - a[prop] = other[prop]; + if (type === 'object') { + if (object === null) { + return 'null'; + } + if (object instanceof Boolean) { + return 'boolean'; + } + if (object instanceof Number) { + return 'number'; + } + if (object instanceof String) { + return 'string'; + } + if (Array.isArray(object)) { + return 'array'; + } + if (object instanceof Date) { + return 'date'; + } + if (object.nodeType !== undefined) { + return 'dom'; + } + if (object._isAMomentObject === true) { + return 'moment'; + } + return 'object'; + } else if (type === 'number') { + return 'number'; + } else if (type === 'boolean') { + return 'boolean'; + } else if (type === 'string') { + return 'string'; + } else if (type === undefined) { + return 'undefined'; } + return type; } - } - return a; - }; - - /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a - */ - exports.selectiveExtend = function (props, a, b) { - if (!Array.isArray(props)) { - throw new Error('Array with property names expected as first argument'); - } + }, { + key: 'getSuggestion', + value: function getSuggestion(option, options, path) { + var localSearch = Validator.findInOptions(option, options, path, false); + var globalSearch = Validator.findInOptions(option, allOptions, [], true); - for (var i = 2; i < arguments.length; i++) { - var other = arguments[i]; + var localSearchThreshold = 8; + var globalSearchThreshold = 4; - for (var p = 0; p < props.length; p++) { - var prop = props[p]; - if (other.hasOwnProperty(prop)) { - a[prop] = other[prop]; + if (localSearch.indexMatch !== undefined) { + console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was incomplete? Did you mean: "' + localSearch.indexMatch + '"?\n\n', printStyle); + } else if (globalSearch.distance <= globalSearchThreshold && localSearch.distance > globalSearch.distance) { + console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was misplaced? Matching option found at: ' + Validator.printLocation(globalSearch.path, globalSearch.closestMatch, ''), printStyle); + } else if (localSearch.distance <= localSearchThreshold) { + console.log('%cUnknown option detected: "' + option + '". Did you mean "' + localSearch.closestMatch + '"?' + Validator.printLocation(localSearch.path, option), printStyle); + } else { + console.log('%cUnknown option detected: "' + option + '". Did you mean one of these: ' + Validator.print(Object.keys(options)) + Validator.printLocation(path, option), printStyle); } + + errorFound = true; } - } - return a; - }; + }, { + key: 'findInOptions', - /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a - */ - exports.selectiveDeepExtend = function (props, a, b) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; + /** + * traverse the options in search for a match. + * @param option + * @param options + * @param path + * @param recursive + * @returns {{closestMatch: string, path: Array, distance: number}} + */ + value: function findInOptions(option, options, path) { + var recursive = arguments[3] === undefined ? false : arguments[3]; - // TODO: add support for Arrays to deepExtend - if (Array.isArray(b)) { - throw new TypeError('Arrays are not supported by deepExtend'); - } - for (var i = 2; i < arguments.length; i++) { - var other = arguments[i]; - for (var p = 0; p < props.length; p++) { - var prop = props[p]; - if (other.hasOwnProperty(prop)) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; - } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop], false, allowDeletion); - } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } + var min = 1000000000; + var closestMatch = ''; + var closestMatchPath = []; + var lowerCaseOption = option.toLowerCase(); + var indexMatch = undefined; + for (var op in options) { + var distance = undefined; + if (options[op].__type__ !== undefined && recursive === true) { + var result = Validator.findInOptions(option, options[op], util.copyAndExtendArray(path, op)); + if (min > result.distance) { + closestMatch = result.closestMatch; + closestMatchPath = result.path; + min = result.distance; + indexMatch = result.indexMatch; } - } else if (Array.isArray(b[prop])) { - throw new TypeError('Arrays are not supported by deepExtend'); } else { - a[prop] = b[prop]; - } - } - } - } - return a; - }; - - /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a - */ - exports.selectiveNotDeepExtend = function (props, a, b) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - - // TODO: add support for Arrays to deepExtend - if (Array.isArray(b)) { - throw new TypeError('Arrays are not supported by deepExtend'); - } - for (var prop in b) { - if (b.hasOwnProperty(prop)) { - if (props.indexOf(prop) == -1) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; + if (op.toLowerCase().indexOf(lowerCaseOption) !== -1) { + indexMatch = op; } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop]); - } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } + distance = Validator.levenshteinDistance(option, op); + if (min > distance) { + closestMatch = op; + closestMatchPath = util.copyArray(path); + min = distance; } - } else if (Array.isArray(b[prop])) { - throw new TypeError('Arrays are not supported by deepExtend'); - } else { - a[prop] = b[prop]; } } + return { closestMatch: closestMatch, path: closestMatchPath, distance: min, indexMatch: indexMatch }; } - } - return a; - }; + }, { + key: 'printLocation', + value: function printLocation(path, option) { + var prefix = arguments[2] === undefined ? 'Problem value found at: \n' : arguments[2]; - /** - * Deep extend an object a with the properties of object b - * @param {Object} a - * @param {Object} b - * @param [Boolean] protoExtend --> optional parameter. If true, the prototype values will also be extended. - * (ie. the options objects that inherit from others will also get the inherited options) - * @param [Boolean] global --> optional parameter. If true, the values of fields that are null will not deleted - * @returns {Object} - */ - exports.deepExtend = function (a, b, protoExtend, allowDeletion) { - for (var prop in b) { - if (b.hasOwnProperty(prop) || protoExtend === true) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; - } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop], protoExtend); - } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } + var str = '\n\n' + prefix + 'options = {\n'; + for (var i = 0; i < path.length; i++) { + for (var j = 0; j < i + 1; j++) { + str += ' '; } - } else if (Array.isArray(b[prop])) { - a[prop] = []; - for (var i = 0; i < b[prop].length; i++) { - a[prop].push(b[prop][i]); + str += path[i] + ': {\n'; + } + for (var j = 0; j < path.length + 1; j++) { + str += ' '; + } + str += option + '\n'; + for (var i = 0; i < path.length + 1; i++) { + for (var j = 0; j < path.length - i; j++) { + str += ' '; } - } else { - a[prop] = b[prop]; + str += '}\n'; } + return str + '\n\n'; } - } - return a; - }; - - /** - * Test whether all elements in two arrays are equal. - * @param {Array} a - * @param {Array} b - * @return {boolean} Returns true if both arrays have the same length and same - * elements. - */ - exports.equalArray = function (a, b) { - if (a.length != b.length) return false; + }, { + key: 'print', + value: function print(options) { + return JSON.stringify(options).replace(/(\")|(\[)|(\])|(,"__type__")/g, '').replace(/(\,)/g, ', '); + } + }, { + key: 'levenshteinDistance', - for (var i = 0, len = a.length; i < len; i++) { - if (a[i] != b[i]) return false; - } + // Compute the edit distance between the two given strings + // http://en.wikibooks.org/wiki/Algorithm_Implementation/Strings/Levenshtein_distance#JavaScript + /* + Copyright (c) 2011 Andrei Mackenzie + Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + value: function levenshteinDistance(a, b) { + if (a.length === 0) return b.length; + if (b.length === 0) return a.length; - return true; - }; + var matrix = []; - /** - * Convert an object to another type - * @param {Boolean | Number | String | Date | Moment | Null | undefined} object - * @param {String | undefined} type Name of the type. Available types: - * 'Boolean', 'Number', 'String', - * 'Date', 'Moment', ISODate', 'ASPDate'. - * @return {*} object - * @throws Error - */ - exports.convert = function (object, type) { - var match; - - if (object === undefined) { - return undefined; - } - if (object === null) { - return null; - } + // increment along the first column of each row + var i; + for (i = 0; i <= b.length; i++) { + matrix[i] = [i]; + } - if (!type) { - return object; - } - if (!(typeof type === 'string') && !(type instanceof String)) { - throw new Error('Type must be a string'); - } + // increment each column in the first row + var j; + for (j = 0; j <= a.length; j++) { + matrix[0][j] = j; + } - //noinspection FallthroughInSwitchStatementJS - switch (type) { - case 'boolean': - case 'Boolean': - return Boolean(object); + // Fill in the rest of the matrix + for (i = 1; i <= b.length; i++) { + for (j = 1; j <= a.length; j++) { + if (b.charAt(i - 1) == a.charAt(j - 1)) { + matrix[i][j] = matrix[i - 1][j - 1]; + } else { + matrix[i][j] = Math.min(matrix[i - 1][j - 1] + 1, // substitution + Math.min(matrix[i][j - 1] + 1, // insertion + matrix[i - 1][j] + 1)); // deletion + } + } + } - case 'number': - case 'Number': - return Number(object.valueOf()); + return matrix[b.length][a.length]; + } + }]); - case 'string': - case 'String': - return String(object); + return Validator; + })(); - case 'Date': - if (exports.isNumber(object)) { - return new Date(object); - } - if (object instanceof Date) { - return new Date(object.valueOf()); - } else if (moment.isMoment(object)) { - return new Date(object.valueOf()); - } - if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return new Date(Number(match[1])); // parse number - } else { - return moment(object).toDate(); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); - } + exports['default'] = Validator; + exports.printStyle = printStyle; - case 'Moment': - if (exports.isNumber(object)) { - return moment(object); - } - if (object instanceof Date) { - return moment(object.valueOf()); - } else if (moment.isMoment(object)) { - return moment(object); - } - if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return moment(Number(match[1])); // parse number - } else { - return moment(object); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); - } + // item is undefined, which is allowed - case 'ISODate': - if (exports.isNumber(object)) { - return new Date(object); - } else if (object instanceof Date) { - return object.toISOString(); - } else if (moment.isMoment(object)) { - return object.toDate().toISOString(); - } else if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return new Date(Number(match[1])).toISOString(); // parse number - } else { - return new Date(object).toISOString(); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ISODate'); - } + // item is a function, which is allowed - case 'ASPDate': - if (exports.isNumber(object)) { - return '/Date(' + object + ')/'; - } else if (object instanceof Date) { - return '/Date(' + object.valueOf() + ')/'; - } else if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - var value; - if (match) { - // object is an ASP date - value = new Date(Number(match[1])).valueOf(); // parse number - } else { - value = new Date(object).valueOf(); // parse string - } - return '/Date(' + value + ')/'; - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ASPDate'); - } +/***/ }, +/* 3 */ +/***/ function(module, exports, __webpack_require__) { - default: - throw new Error('Unknown type "' + type + '"'); - } - }; + 'use strict'; - // parse ASP.Net Date pattern, - // for example '/Date(1198908717056)/' or '/Date(1198908717056-0700)/' - // code from http://momentjs.com/ - var ASPDateRegex = /^\/?Date\((\-?\d+)/i; + var Item = __webpack_require__(4); + var util = __webpack_require__(9); /** - * Get the type of an object, for example exports.getType([]) returns 'Array' - * @param {*} object - * @return {String} type + * @constructor BoxItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - exports.getType = function (object) { - var type = typeof object; - - if (type == 'object') { - if (object === null) { - return 'null'; - } - if (object instanceof Boolean) { - return 'Boolean'; - } - if (object instanceof Number) { - return 'Number'; - } - if (object instanceof String) { - return 'String'; - } - if (Array.isArray(object)) { - return 'Array'; + function BoxItem(data, conversion, options) { + this.props = { + dot: { + width: 0, + height: 0 + }, + line: { + width: 0, + height: 0 } - if (object instanceof Date) { - return 'Date'; + }; + + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); } - return 'Object'; - } else if (type == 'number') { - return 'Number'; - } else if (type == 'boolean') { - return 'Boolean'; - } else if (type == 'string') { - return 'String'; - } else if (type === undefined) { - return 'undefined'; } - return type; - }; + Item.call(this, data, conversion, options); + } - /** - * Used to extend an array and copy it. This is used to propagate paths recursively. - * - * @param arr - * @param newValue - * @returns {Array} - */ - exports.copyAndExtendArray = function (arr, newValue) { - var newArr = []; - for (var i = 0; i < arr.length; i++) { - newArr.push(arr[i]); - } - newArr.push(newValue); - return newArr; - }; + BoxItem.prototype = new Item(null, null, null); /** - * Used to extend an array and copy it. This is used to propagate paths recursively. - * - * @param arr - * @param newValue - * @returns {Array} + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - exports.copyArray = function (arr) { - var newArr = []; - for (var i = 0; i < arr.length; i++) { - newArr.push(arr[i]); - } - return newArr; + BoxItem.prototype.isVisible = function (range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return this.data.start > range.start - interval && this.data.start < range.end + interval; }; /** - * Retrieve the absolute left value of a DOM element - * @param {Element} elem A dom element, for example a div - * @return {number} left The absolute left position of this element - * in the browser page. + * Repaint the item */ - exports.getAbsoluteLeft = function (elem) { - return elem.getBoundingClientRect().left; - }; + BoxItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - /** - * Retrieve the absolute top value of a DOM element - * @param {Element} elem A dom element, for example a div - * @return {number} top The absolute top position of this element - * in the browser page. - */ - exports.getAbsoluteTop = function (elem) { - return elem.getBoundingClientRect().top; - }; + // create main box + dom.box = document.createElement('DIV'); - /** - * add a className to the given elements style - * @param {Element} elem - * @param {String} className - */ - exports.addClassName = function (elem, className) { - var classes = elem.className.split(' '); - if (classes.indexOf(className) == -1) { - classes.push(className); // add the class to the array - elem.className = classes.join(' '); - } - }; + // contents box (inside the background box). used for making margins + dom.content = document.createElement('DIV'); + dom.content.className = 'vis-item-content'; + dom.box.appendChild(dom.content); - /** - * add a className to the given elements style - * @param {Element} elem - * @param {String} className - */ - exports.removeClassName = function (elem, className) { - var classes = elem.className.split(' '); - var index = classes.indexOf(className); - if (index != -1) { - classes.splice(index, 1); // remove the class from the array - elem.className = classes.join(' '); + // line to axis + dom.line = document.createElement('DIV'); + dom.line.className = 'vis-line'; + + // dot on axis + dom.dot = document.createElement('DIV'); + dom.dot.className = 'vis-dot'; + + // attach this item as attribute + dom.box['timeline-item'] = this; + + this.dirty = true; } - }; - /** - * For each method for both arrays and objects. - * In case of an array, the built-in Array.forEach() is applied. - * In case of an Object, the method loops over all properties of the object. - * @param {Object | Array} object An Object or Array - * @param {function} callback Callback method, called for each item in - * the object or array with three parameters: - * callback(value, index, object) - */ - exports.forEach = function (object, callback) { - var i, len; - if (Array.isArray(object)) { - // array - for (i = 0, len = object.length; i < len; i++) { - callback(object[i], i, object); - } - } else { - // object - for (i in object) { - if (object.hasOwnProperty(i)) { - callback(object[i], i, object); - } - } + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); } - }; + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) throw new Error('Cannot redraw item: parent has no foreground container element'); + foreground.appendChild(dom.box); + } + if (!dom.line.parentNode) { + var background = this.parent.dom.background; + if (!background) throw new Error('Cannot redraw item: parent has no background container element'); + background.appendChild(dom.line); + } + if (!dom.dot.parentNode) { + var axis = this.parent.dom.axis; + if (!background) throw new Error('Cannot redraw item: parent has no axis container element'); + axis.appendChild(dom.dot); + } + this.displayed = true; - /** - * Convert an object into an array: all objects properties are put into the - * array. The resulting array is unordered. - * @param {Object} object - * @param {Array} array - */ - exports.toArray = function (object) { - var array = []; + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); + this._updateStyle(this.dom.box); - for (var prop in object) { - if (object.hasOwnProperty(prop)) array.push(object[prop]); + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.box.className = 'vis-item vis-box' + className; + dom.line.className = 'vis-item vis-line' + className; + dom.dot.className = 'vis-item vis-dot' + className; + + // recalculate size + this.props.dot.height = dom.dot.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.line.width = dom.line.offsetWidth; + this.width = dom.box.offsetWidth; + this.height = dom.box.offsetHeight; + + this.dirty = false; } - return array; + this._repaintDeleteButton(dom.box); }; /** - * Update a property in an object - * @param {Object} object - * @param {String} key - * @param {*} value - * @return {Boolean} changed + * Show the item in the DOM (when not already displayed). The items DOM will + * be created when needed. */ - exports.updateProperty = function (object, key, value) { - if (object[key] !== value) { - object[key] = value; - return true; - } else { - return false; + BoxItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); } }; /** - * Add and event listener. Works for all browsers - * @param {Element} element An html element - * @param {string} action The action, for example "click", - * without the prefix "on" - * @param {function} listener The callback function to be executed - * @param {boolean} [useCapture] + * Hide the item from the DOM (when visible) */ - exports.addEventListener = function (element, action, listener, useCapture) { - if (element.addEventListener) { - if (useCapture === undefined) useCapture = false; + BoxItem.prototype.hide = function () { + if (this.displayed) { + var dom = this.dom; - if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { - action = 'DOMMouseScroll'; // For Firefox - } + if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); + if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); + if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); - element.addEventListener(action, listener, useCapture); - } else { - element.attachEvent('on' + action, listener); // IE browsers + this.displayed = false; } }; /** - * Remove an event listener from an element - * @param {Element} element An html dom element - * @param {string} action The name of the event, for example "mousedown" - * @param {function} listener The listener function - * @param {boolean} [useCapture] + * Reposition the item horizontally + * @Override */ - exports.removeEventListener = function (element, action, listener, useCapture) { - if (element.removeEventListener) { - // non-IE browsers - if (useCapture === undefined) useCapture = false; - - if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { - action = 'DOMMouseScroll'; // For Firefox - } + BoxItem.prototype.repositionX = function () { + var start = this.conversion.toScreen(this.data.start); + var align = this.options.align; + var left; - element.removeEventListener(action, listener, useCapture); + // calculate left position of the box + if (align == 'right') { + this.left = start - this.width; + } else if (align == 'left') { + this.left = start; } else { - // IE browsers - element.detachEvent('on' + action, listener); + // default or 'center' + this.left = start - this.width / 2; } - }; - /** - * Cancels the event if it is cancelable, without stopping further propagation of the event. - */ - exports.preventDefault = function (event) { - if (!event) event = window.event; + // reposition box + this.dom.box.style.left = this.left + 'px'; - if (event.preventDefault) { - event.preventDefault(); // non-IE browsers - } else { - event.returnValue = false; // IE browsers - } + // reposition line + this.dom.line.style.left = start - this.props.line.width / 2 + 'px'; + + // reposition dot + this.dom.dot.style.left = start - this.props.dot.width / 2 + 'px'; }; /** - * Get HTML element which is the target of the event - * @param {Event} event - * @return {Element} target element + * Reposition the item vertically + * @Override */ - exports.getTarget = function (event) { - // code from http://www.quirksmode.org/js/events_properties.html - if (!event) { - event = window.event; - } + BoxItem.prototype.repositionY = function () { + var orientation = this.options.orientation.item; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; - var target; + if (orientation == 'top') { + box.style.top = (this.top || 0) + 'px'; - if (event.target) { - target = event.target; - } else if (event.srcElement) { - target = event.srcElement; - } + line.style.top = '0'; + line.style.height = this.parent.top + this.top + 1 + 'px'; + line.style.bottom = ''; + } else { + // orientation 'bottom' + var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty + var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; - if (target.nodeType != undefined && target.nodeType == 3) { - // defeat Safari bug - target = target.parentNode; + box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; + line.style.top = itemSetHeight - lineHeight + 'px'; + line.style.bottom = '0'; } - return target; + dot.style.top = -this.props.dot.height / 2 + 'px'; }; - /** - * Check if given element contains given parent somewhere in the DOM tree - * @param {Element} element - * @param {Element} parent - */ - exports.hasParent = function (element, parent) { - var e = element; + module.exports = BoxItem; - while (e) { - if (e === parent) { - return true; - } - e = e.parentNode; - } +/***/ }, +/* 4 */ +/***/ function(module, exports, __webpack_require__) { - return false; - }; + 'use strict'; - exports.option = {}; + var Hammer = __webpack_require__(5); + var util = __webpack_require__(9); /** - * Convert a value into a boolean - * @param {Boolean | function | undefined} value - * @param {Boolean} [defaultValue] - * @returns {Boolean} bool + * @constructor Item + * @param {Object} data Object containing (optional) parameters type, + * start, end, content, group, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} options Configuration options + * // TODO: describe available options */ - exports.option.asBoolean = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } + function Item(data, conversion, options) { + this.id = null; + this.parent = null; + this.data = data; + this.dom = null; + this.conversion = conversion || {}; + this.options = options || {}; - if (value != null) { - return value != false; - } + this.selected = false; + this.displayed = false; + this.dirty = true; - return defaultValue || null; - }; + this.top = null; + this.left = null; + this.width = null; + this.height = null; + } + + Item.prototype.stack = true; /** - * Convert a value into a number - * @param {Boolean | function | undefined} value - * @param {Number} [defaultValue] - * @returns {Number} number + * Select current item */ - exports.option.asNumber = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - if (value != null) { - return Number(value) || defaultValue || null; - } - - return defaultValue || null; + Item.prototype.select = function () { + this.selected = true; + this.dirty = true; + if (this.displayed) this.redraw(); }; /** - * Convert a value into a string - * @param {String | function | undefined} value - * @param {String} [defaultValue] - * @returns {String} str + * Unselect current item */ - exports.option.asString = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } + Item.prototype.unselect = function () { + this.selected = false; + this.dirty = true; + if (this.displayed) this.redraw(); + }; - if (value != null) { - return String(value); + /** + * Set data for the item. Existing data will be updated. The id should not + * be changed. When the item is displayed, it will be redrawn immediately. + * @param {Object} data + */ + Item.prototype.setData = function (data) { + var groupChanged = data.group != undefined && this.data.group != data.group; + if (groupChanged) { + this.parent.itemSet._moveToGroup(this, data.group); } - return defaultValue || null; + this.data = data; + this.dirty = true; + if (this.displayed) this.redraw(); }; /** - * Convert a size or location into a string with pixels or a percentage - * @param {String | Number | function | undefined} value - * @param {String} [defaultValue] - * @returns {String} size + * Set a parent for the item + * @param {ItemSet | Group} parent */ - exports.option.asSize = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - if (exports.isString(value)) { - return value; - } else if (exports.isNumber(value)) { - return value + 'px'; + Item.prototype.setParent = function (parent) { + if (this.displayed) { + this.hide(); + this.parent = parent; + if (this.parent) { + this.show(); + } } else { - return defaultValue || null; + this.parent = parent; } }; /** - * Convert a value into a DOM element - * @param {HTMLElement | function | undefined} value - * @param {HTMLElement} [defaultValue] - * @returns {HTMLElement | null} dom + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - exports.option.asElement = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - return value || defaultValue || null; + Item.prototype.isVisible = function (range) { + // Should be implemented by Item implementations + return false; }; /** - * http://stackoverflow.com/questions/5623838/rgb-to-hex-and-hex-to-rgb - * - * @param {String} hex - * @returns {{r: *, g: *, b: *}} | 255 range + * Show the Item in the DOM (when not already visible) + * @return {Boolean} changed */ - exports.hexToRGB = function (hex) { - // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF") - var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; - hex = hex.replace(shorthandRegex, function (m, r, g, b) { - return r + r + g + g + b + b; - }); - var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); - return result ? { - r: parseInt(result[1], 16), - g: parseInt(result[2], 16), - b: parseInt(result[3], 16) - } : null; + Item.prototype.show = function () { + return false; }; /** - * This function takes color in hex format or rgb() or rgba() format and overrides the opacity. Returns rgba() string. - * @param color - * @param opacity - * @returns {*} + * Hide the Item from the DOM (when visible) + * @return {Boolean} changed */ - exports.overrideOpacity = function (color, opacity) { - if (color.indexOf('rgba') != -1) { - return color; - } else if (color.indexOf('rgb') != -1) { - var rgb = color.substr(color.indexOf('(') + 1).replace(')', '').split(','); - return 'rgba(' + rgb[0] + ',' + rgb[1] + ',' + rgb[2] + ',' + opacity + ')'; - } else { - var rgb = exports.hexToRGB(color); - if (rgb == null) { - return color; - } else { - return 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + opacity + ')'; - } - } + Item.prototype.hide = function () { + return false; }; /** - * - * @param red 0 -- 255 - * @param green 0 -- 255 - * @param blue 0 -- 255 - * @returns {string} - * @constructor + * Repaint the item */ - exports.RGBToHex = function (red, green, blue) { - return '#' + ((1 << 24) + (red << 16) + (green << 8) + blue).toString(16).slice(1); - }; + Item.prototype.redraw = function () {}; /** - * Parse a color property into an object with border, background, and - * highlight colors - * @param {Object | String} color - * @return {Object} colorObject + * Reposition the Item horizontally */ - exports.parseColor = function (color) { - var c; - if (exports.isString(color) === true) { - if (exports.isValidRGB(color) === true) { - var rgb = color.substr(4).substr(0, color.length - 5).split(',').map(function (value) { - return parseInt(value); - }); - color = exports.RGBToHex(rgb[0], rgb[1], rgb[2]); - } - if (exports.isValidHex(color) === true) { - var hsv = exports.hexToHSV(color); - var lighterColorHSV = { h: hsv.h, s: hsv.s * 0.8, v: Math.min(1, hsv.v * 1.02) }; - var darkerColorHSV = { h: hsv.h, s: Math.min(1, hsv.s * 1.25), v: hsv.v * 0.8 }; - var darkerColorHex = exports.HSVToHex(darkerColorHSV.h, darkerColorHSV.s, darkerColorHSV.v); - var lighterColorHex = exports.HSVToHex(lighterColorHSV.h, lighterColorHSV.s, lighterColorHSV.v); - c = { - background: color, - border: darkerColorHex, - highlight: { - background: lighterColorHex, - border: darkerColorHex - }, - hover: { - background: lighterColorHex, - border: darkerColorHex - } - }; - } else { - c = { - background: color, - border: color, - highlight: { - background: color, - border: color - }, - hover: { - background: color, - border: color - } - }; - } - } else { - c = {}; - c.background = color.background || undefined; - c.border = color.border || undefined; + Item.prototype.repositionX = function () {}; - if (exports.isString(color.highlight)) { - c.highlight = { - border: color.highlight, - background: color.highlight - }; - } else { - c.highlight = {}; - c.highlight.background = color.highlight && color.highlight.background || undefined; - c.highlight.border = color.highlight && color.highlight.border || undefined; - } + /** + * Reposition the Item vertically + */ + Item.prototype.repositionY = function () {}; - if (exports.isString(color.hover)) { - c.hover = { - border: color.hover, - background: color.hover - }; - } else { - c.hover = {}; - c.hover.background = color.hover && color.hover.background || undefined; - c.hover.border = color.hover && color.hover.border || undefined; + /** + * Repaint a delete button on the top right of the item when the item is selected + * @param {HTMLElement} anchor + * @protected + */ + Item.prototype._repaintDeleteButton = function (anchor) { + if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { + // create and show button + var me = this; + + var deleteButton = document.createElement('div'); + deleteButton.className = 'vis-delete'; + deleteButton.title = 'Delete this item'; + + // TODO: be able to destroy the delete button + new Hammer(deleteButton).on('tap', function (event) { + event.stopPropagation(); + me.parent.removeFromDataSet(me); + }); + + anchor.appendChild(deleteButton); + this.dom.deleteButton = deleteButton; + } else if (!this.selected && this.dom.deleteButton) { + // remove button + if (this.dom.deleteButton.parentNode) { + this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); } + this.dom.deleteButton = null; } - - return c; }; /** - * http://www.javascripter.net/faq/rgb2hsv.htm - * - * @param red - * @param green - * @param blue - * @returns {*} - * @constructor + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - exports.RGBToHSV = function (red, green, blue) { - red = red / 255;green = green / 255;blue = blue / 255; - var minRGB = Math.min(red, Math.min(green, blue)); - var maxRGB = Math.max(red, Math.max(green, blue)); - - // Black-gray-white - if (minRGB == maxRGB) { - return { h: 0, s: 0, v: minRGB }; + Item.prototype._updateContents = function (element) { + var content; + if (this.options.template) { + var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset + content = this.options.template(itemData); + } else { + content = this.data.content; } - // Colors other than black-gray-white: - var d = red == minRGB ? green - blue : blue == minRGB ? red - green : blue - red; - var h = red == minRGB ? 3 : blue == minRGB ? 1 : 5; - var hue = 60 * (h - d / (maxRGB - minRGB)) / 360; - var saturation = (maxRGB - minRGB) / maxRGB; - var value = maxRGB; - return { h: hue, s: saturation, v: value }; - }; - - var cssUtil = { - // split a string with css styles into an object with key/values - split: function split(cssText) { - var styles = {}; - - cssText.split(';').forEach(function (style) { - if (style.trim() != '') { - var parts = style.split(':'); - var key = parts[0].trim(); - var value = parts[1].trim(); - styles[key] = value; + var changed = this._contentToString(this.content) !== this._contentToString(content); + if (changed) { + // only replace the content when changed + if (content instanceof Element) { + element.innerHTML = ''; + element.appendChild(content); + } else if (content != undefined) { + element.innerHTML = content; + } else { + if (!(this.data.type == 'background' && this.data.content === undefined)) { + throw new Error('Property "content" missing in item ' + this.id); } - }); - - return styles; - }, + } - // build a css text string from an object with key/values - join: function join(styles) { - return Object.keys(styles).map(function (key) { - return key + ': ' + styles[key]; - }).join('; '); + this.content = content; } }; /** - * Append a string with css styles to an element - * @param {Element} element - * @param {String} cssText + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - exports.addCssText = function (element, cssText) { - var currentStyles = cssUtil.split(element.style.cssText); - var newStyles = cssUtil.split(cssText); - var styles = exports.extend(currentStyles, newStyles); - - element.style.cssText = cssUtil.join(styles); + Item.prototype._updateTitle = function (element) { + if (this.data.title != null) { + element.title = this.data.title || ''; + } else { + element.removeAttribute('vis-title'); + } }; /** - * Remove a string with css styles from an element - * @param {Element} element - * @param {String} cssText + * Process dataAttributes timeline option and set as data- attributes on dom.content + * @param {Element} element HTML element to which the attributes will be attached + * @private */ - exports.removeCssText = function (element, cssText) { - var styles = cssUtil.split(element.style.cssText); - var removeStyles = cssUtil.split(cssText); + Item.prototype._updateDataAttributes = function (element) { + if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { + var attributes = []; - for (var key in removeStyles) { - if (removeStyles.hasOwnProperty(key)) { - delete styles[key]; + if (Array.isArray(this.options.dataAttributes)) { + attributes = this.options.dataAttributes; + } else if (this.options.dataAttributes == 'all') { + attributes = Object.keys(this.data); + } else { + return; } - } - element.style.cssText = cssUtil.join(styles); + for (var i = 0; i < attributes.length; i++) { + var name = attributes[i]; + var value = this.data[name]; + + if (value != null) { + element.setAttribute('data-' + name, value); + } else { + element.removeAttribute('data-' + name); + } + } + } }; /** - * https://gist.github.com/mjijackson/5311256 - * @param h - * @param s - * @param v - * @returns {{r: number, g: number, b: number}} - * @constructor + * Update custom styles of the element + * @param element + * @private */ - exports.HSVToRGB = function (h, s, v) { - var r, g, b; - - var i = Math.floor(h * 6); - var f = h * 6 - i; - var p = v * (1 - s); - var q = v * (1 - f * s); - var t = v * (1 - (1 - f) * s); - - switch (i % 6) { - case 0: - r = v, g = t, b = p;break; - case 1: - r = q, g = v, b = p;break; - case 2: - r = p, g = v, b = t;break; - case 3: - r = p, g = q, b = v;break; - case 4: - r = t, g = p, b = v;break; - case 5: - r = v, g = p, b = q;break; + Item.prototype._updateStyle = function (element) { + // remove old styles + if (this.style) { + util.removeCssText(element, this.style); + this.style = null; } - return { r: Math.floor(r * 255), g: Math.floor(g * 255), b: Math.floor(b * 255) }; + // append new styles + if (this.data.style) { + util.addCssText(element, this.data.style); + this.style = this.data.style; + } }; - exports.HSVToHex = function (h, s, v) { - var rgb = exports.HSVToRGB(h, s, v); - return exports.RGBToHex(rgb.r, rgb.g, rgb.b); + /** + * Stringify the items contents + * @param {string | Element | undefined} content + * @returns {string | undefined} + * @private + */ + Item.prototype._contentToString = function (content) { + if (typeof content === 'string') return content; + if (content && 'outerHTML' in content) return content.outerHTML; + return content; }; - exports.hexToHSV = function (hex) { - var rgb = exports.hexToRGB(hex); - return exports.RGBToHSV(rgb.r, rgb.g, rgb.b); - }; + module.exports = Item; - exports.isValidHex = function (hex) { - var isOk = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(hex); - return isOk; - }; + // should be implemented by the item - exports.isValidRGB = function (rgb) { - rgb = rgb.replace(' ', ''); - var isOk = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/i.test(rgb); - return isOk; - }; - exports.isValidRGBA = function (rgba) { - rgba = rgba.replace(' ', ''); - var isOk = /rgba\((\d{1,3}),(\d{1,3}),(\d{1,3}),(.{1,3})\)/i.test(rgba); - return isOk; - }; + // should be implemented by the item - /** - * This recursively redirects the prototype of JSON objects to the referenceObject - * This is used for default options. - * - * @param referenceObject - * @returns {*} - */ - exports.selectiveBridgeObject = function (fields, referenceObject) { - if (typeof referenceObject == 'object') { - var objectTo = Object.create(referenceObject); - for (var i = 0; i < fields.length; i++) { - if (referenceObject.hasOwnProperty(fields[i])) { - if (typeof referenceObject[fields[i]] == 'object') { - objectTo[fields[i]] = exports.bridgeObject(referenceObject[fields[i]]); - } - } - } - return objectTo; - } else { - return null; - } - }; + // should be implemented by the item - /** - * This recursively redirects the prototype of JSON objects to the referenceObject - * This is used for default options. - * - * @param referenceObject - * @returns {*} - */ - exports.bridgeObject = function (referenceObject) { - if (typeof referenceObject == 'object') { - var objectTo = Object.create(referenceObject); - for (var i in referenceObject) { - if (referenceObject.hasOwnProperty(i)) { - if (typeof referenceObject[i] == 'object') { - objectTo[i] = exports.bridgeObject(referenceObject[i]); - } - } - } - return objectTo; - } else { - return null; - } - }; +/***/ }, +/* 5 */ +/***/ function(module, exports, __webpack_require__) { - /** - * this is used to set the options of subobjects in the options object. A requirement of these subobjects - * is that they have an 'enabled' element which is optional for the user but mandatory for the program. - * - * @param [object] mergeTarget | this is either this.options or the options used for the groups. - * @param [object] options | options - * @param [String] option | this is the option key in the options argument - * @private - */ - exports.mergeOptions = function (mergeTarget, options, option) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; + // Only load hammer.js when in a browser environment + // (loading hammer.js in a node.js environment gives errors) + 'use strict'; - if (options[option] === null) { - mergeTarget[option] = undefined; - delete mergeTarget[option]; + if (typeof window !== 'undefined') { + var propagating = __webpack_require__(6); + var Hammer = window['Hammer'] || __webpack_require__(7); + module.exports = propagating(Hammer, { + preventDefault: 'mouse' + }); + } else { + module.exports = function () { + throw Error('hammer.js is only available in a browser, not in node.js.'); + }; + } + +/***/ }, +/* 6 */ +/***/ function(module, exports, __webpack_require__) { + + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; + + (function (factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); } else { - if (options[option] !== undefined) { - if (typeof options[option] === 'boolean') { - mergeTarget[option].enabled = options[option]; - } else { - if (options[option].enabled === undefined) { - mergeTarget[option].enabled = true; - } - for (var prop in options[option]) { - if (options[option].hasOwnProperty(prop)) { - mergeTarget[option][prop] = options[option][prop]; - } - } - } - } + // Browser globals (root is window) + window.propagating = factory(); } - }; + }(function () { + var _firstTarget = null; // singleton, will contain the target element where the touch event started + var _processing = false; // singleton, true when a touch event is being handled - /** - * This function does a binary search for a visible item in a sorted list. If we find a visible item, the code that uses - * this function will then iterate in both directions over this sorted list to find all visible items. - * - * @param {Item[]} orderedItems | Items ordered by start - * @param {function} searchFunction | -1 is lower, 0 is found, 1 is higher - * @param {String} field - * @param {String} field2 - * @returns {number} - * @private - */ - exports.binarySearchCustom = function (orderedItems, searchFunction, field, field2) { - var maxIterations = 10000; - var iteration = 0; - var low = 0; - var high = orderedItems.length - 1; + /** + * Extend an Hammer.js instance with event propagation. + * + * Features: + * - Events emitted by hammer will propagate in order from child to parent + * elements. + * - Events are extended with a function `event.stopPropagation()` to stop + * propagation to parent elements. + * - An option `preventDefault` to stop all default browser behavior. + * + * Usage: + * var hammer = propagatingHammer(new Hammer(element)); + * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); + * + * @param {Hammer.Manager} hammer An hammer instance. + * @param {Object} [options] Available options: + * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. + * Enforce preventing the default browser behavior. + * Cannot be set to `false`. + * @return {Hammer.Manager} Returns the same hammer instance with extended + * functionality + */ + return function propagating(hammer, options) { + if (options && options.preventDefault === false) { + throw new Error('Only supports preventDefault == true'); + } + var _options = options || { + preventDefault: false + }; - while (low <= high && iteration < maxIterations) { - var middle = Math.floor((low + high) / 2); + if (hammer.Manager) { + // This looks like the Hammer constructor. + // Overload the constructors with our own. + var Hammer = hammer; - var item = orderedItems[middle]; - var value = field2 === undefined ? item[field] : item[field][field2]; + var PropagatingHammer = function(element, options) { + return propagating(new Hammer(element, options), _options); + }; + Hammer.extend(PropagatingHammer, Hammer); + PropagatingHammer.Manager = function (element, options) { + return propagating(new Hammer.Manager(element, options), _options); + }; - var searchResult = searchFunction(value); - if (searchResult == 0) { - // jihaa, found a visible item! - return middle; - } else if (searchResult == -1) { - // it is too small --> increase low - low = middle + 1; - } else { - // it is too big --> decrease high - high = middle - 1; + return PropagatingHammer; } - iteration++; - } - - return -1; - }; + // attach to DOM element + var element = hammer.element; + element.hammer = hammer; - /** - * This function does a binary search for a specific value in a sorted array. If it does not exist but is in between of - * two values, we return either the one before or the one after, depending on user input - * If it is found, we return the index, else -1. - * - * @param {Array} orderedItems - * @param {{start: number, end: number}} target - * @param {String} field - * @param {String} sidePreference 'before' or 'after' - * @returns {number} - * @private - */ - exports.binarySearchValue = function (orderedItems, target, field, sidePreference) { - var maxIterations = 10000; - var iteration = 0; - var low = 0; - var high = orderedItems.length - 1; - var prevValue, value, nextValue, middle; + // move the original functions that we will wrap + hammer._on = hammer.on; + hammer._off = hammer.off; + hammer._emit = hammer.emit; + hammer._destroy = hammer.destroy; - while (low <= high && iteration < maxIterations) { - // get a new guess - middle = Math.floor(0.5 * (high + low)); - prevValue = orderedItems[Math.max(0, middle - 1)][field]; - value = orderedItems[middle][field]; - nextValue = orderedItems[Math.min(orderedItems.length - 1, middle + 1)][field]; + /** @type {Object.>} */ + hammer._handlers = {}; - if (value == target) { - // we found the target - return middle; - } else if (prevValue < target && value > target) { - // target is in between of the previous and the current - return sidePreference == 'before' ? Math.max(0, middle - 1) : middle; - } else if (value < target && nextValue > target) { - // target is in between of the current and the next - return sidePreference == 'before' ? middle : Math.min(orderedItems.length - 1, middle + 1); - } else { - // didnt find the target, we need to change our boundaries. - if (value < target) { - // it is too small --> increase low - low = middle + 1; - } else { - // it is too big --> decrease high - high = middle - 1; + // register an event to catch the start of a gesture and store the + // target in a singleton + hammer._on('hammer.input', function (event) { + if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { + event.preventDefault(); } - } - iteration++; - } + if (event.isFirst) { + _firstTarget = event.target; + _processing = true; + } + if (event.isFinal) { + _processing = false; + } + }); - // didnt find anything. Return -1. - return -1; - }; + /** + * Register a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} handler A callback function, called as handler(event) + * @returns {Hammer.Manager} Returns the hammer instance + */ + hammer.on = function (events, handler) { + // register the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (!_handlers) { + hammer._handlers[event] = _handlers = []; - /* - * Easing Functions - inspired from http://gizma.com/easing/ - * only considering the t value for the range [0, 1] => [0, 1] - * https://gist.github.com/gre/1650294 - */ - exports.easingFunctions = { - // no easing, no acceleration - linear: function linear(t) { - return t; - }, - // accelerating from zero velocity - easeInQuad: function easeInQuad(t) { - return t * t; - }, - // decelerating to zero velocity - easeOutQuad: function easeOutQuad(t) { - return t * (2 - t); - }, - // acceleration until halfway, then deceleration - easeInOutQuad: function easeInOutQuad(t) { - return t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t; - }, - // accelerating from zero velocity - easeInCubic: function easeInCubic(t) { - return t * t * t; - }, - // decelerating to zero velocity - easeOutCubic: function easeOutCubic(t) { - return --t * t * t + 1; - }, - // acceleration until halfway, then deceleration - easeInOutCubic: function easeInOutCubic(t) { - return t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1; - }, - // accelerating from zero velocity - easeInQuart: function easeInQuart(t) { - return t * t * t * t; - }, - // decelerating to zero velocity - easeOutQuart: function easeOutQuart(t) { - return 1 - --t * t * t * t; - }, - // acceleration until halfway, then deceleration - easeInOutQuart: function easeInOutQuart(t) { - return t < 0.5 ? 8 * t * t * t * t : 1 - 8 * --t * t * t * t; - }, - // accelerating from zero velocity - easeInQuint: function easeInQuint(t) { - return t * t * t * t * t; - }, - // decelerating to zero velocity - easeOutQuint: function easeOutQuint(t) { - return 1 + --t * t * t * t * t; - }, - // acceleration until halfway, then deceleration - easeInOutQuint: function easeInOutQuint(t) { - return t < 0.5 ? 16 * t * t * t * t * t : 1 + 16 * --t * t * t * t * t; - } - }; + // register the static, propagated handler + hammer._on(event, propagatedHandler); + } + _handlers.push(handler); + }); -/***/ }, -/* 3 */ -/***/ function(module, exports, __webpack_require__) { + return hammer; + }; - "use strict"; + /** + * Unregister a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} [handler] Optional. The registered handler. If not + * provided, all handlers for given events + * are removed. + * @returns {Hammer.Manager} Returns the hammer instance + */ + hammer.off = function (events, handler) { + // unregister the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (_handlers) { + _handlers = handler ? _handlers.filter(function (h) { + return h !== handler; + }) : []; - Object.defineProperty(exports, "__esModule", { - value: true - }); + if (_handlers.length > 0) { + hammer._handlers[event] = _handlers; + } + else { + // remove static, propagated handler + hammer._off(event, propagatedHandler); + delete hammer._handlers[event]; + } + } + }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + return hammer; + }; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + /** + * Emit to the event listeners + * @param {string} eventType + * @param {Event} event + */ + hammer.emit = function(eventType, event) { + if (!_processing) { + _firstTarget = event.target; + } + hammer._emit(eventType, event); + }; - var BarnesHutSolver = (function () { - function BarnesHutSolver(body, physicsBody, options) { - _classCallCheck(this, BarnesHutSolver); + hammer.destroy = function () { + // Detach from DOM element + var element = hammer.element; + delete element.hammer; - this.body = body; - this.physicsBody = physicsBody; - this.barnesHutTree; - this.setOptions(options); - } + // clear all handlers + hammer._handlers = {}; - _createClass(BarnesHutSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; - this.thetaInversed = 1 / this.options.theta; - this.overlapAvoidanceFactor = 1 - Math.max(0, Math.min(1, this.options.avoidOverlap)); // if 1 then min distance = 0.5, if 0.5 then min distance = 0.5 + 0.5*node.shape.radius + // call original hammer destroy + hammer._destroy(); + }; + + // split a string with space separated words + function split(events) { + return events.match(/[^ ]+/g); } - }, { - key: "solve", /** - * This function calculates the forces the nodes apply on eachother based on a gravitational model. - * The Barnes Hut method is used to speed up this N-body simulation. - * - * @private + * A static event handler, applying event propagation. + * @param {Object} event */ - value: function solve() { - if (this.options.gravitationalConstant !== 0 && this.physicsBody.physicsNodeIndices.length > 0) { - var node = undefined; - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var nodeCount = nodeIndices.length; - - // create the tree - var barnesHutTree = this._formBarnesHutTree(nodes, nodeIndices); - - // for debugging - this.barnesHutTree = barnesHutTree; + function propagatedHandler(event) { + // let only a single hammer instance handle this event + if (event.type !== 'hammer.input') { + // it is possible that the same srcEvent is used with multiple hammer events, + // we keep track on which events are handled in an object _handled + if (!event.srcEvent._handled) { + event.srcEvent._handled = {}; + } - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - // starting with root is irrelevant, it never passes the BarnesHutSolver condition - this._getForceContribution(barnesHutTree.root.children.NW, node); - this._getForceContribution(barnesHutTree.root.children.NE, node); - this._getForceContribution(barnesHutTree.root.children.SW, node); - this._getForceContribution(barnesHutTree.root.children.SE, node); - } + if (event.srcEvent._handled[event.type]) { + return; + } + else { + event.srcEvent._handled[event.type] = true; } } - } - }, { - key: "_getForceContribution", - /** - * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. - * If a region contains a single node, we check if it is not itself, then we apply the force. - * - * @param parentBranch - * @param node - * @private - */ - value: function _getForceContribution(parentBranch, node) { - // we get no force contribution from an empty region - if (parentBranch.childrenCount > 0) { - var dx = undefined, - dy = undefined, - distance = undefined; + // attach a stopPropagation function to the event + var stopped = false; + event.stopPropagation = function () { + stopped = true; + }; - // get the distance from the center of mass to the node. - dx = parentBranch.centerOfMass.x - node.x; - dy = parentBranch.centerOfMass.y - node.y; - distance = Math.sqrt(dx * dx + dy * dy); + // attach firstTarget property to the event + event.firstTarget = _firstTarget; - // BarnesHutSolver condition - // original condition : s/d < theta = passed === d/s > 1/theta = passed - // calcSize = 1/s --> d * 1/s > 1/theta = passed - if (distance * parentBranch.calcSize > this.thetaInversed) { - this._calculateForces(distance, dx, dy, node, parentBranch); - } else { - // Did not pass the condition, go into children if available - if (parentBranch.childrenCount === 4) { - this._getForceContribution(parentBranch.children.NW, node); - this._getForceContribution(parentBranch.children.NE, node); - this._getForceContribution(parentBranch.children.SW, node); - this._getForceContribution(parentBranch.children.SE, node); - } else { - // parentBranch must have only one node, if it was empty we wouldnt be here - if (parentBranch.children.data.id != node.id) { - // if it is not self - this._calculateForces(distance, dx, dy, node, parentBranch); - } + // propagate over all elements (until stopped) + var elem = _firstTarget; + while (elem && !stopped) { + var _handlers = elem.hammer && elem.hammer._handlers[event.type]; + if (_handlers) { + for (var i = 0; i < _handlers.length && !stopped; i++) { + _handlers[i](event); } } - } - } - }, { - key: "_calculateForces", - /** - * Calculate the forces based on the distance. - * - * @param distance - * @param dx - * @param dy - * @param node - * @param parentBranch - * @private - */ - value: function _calculateForces(distance, dx, dy, node, parentBranch) { - if (distance === 0) { - distance = 0.1; - dx = distance; + elem = elem.parentNode; } + } - if (this.overlapAvoidanceFactor < 1) { - distance = Math.max(0.1 + this.overlapAvoidanceFactor * node.shape.radius, distance - node.shape.radius); - } - - // the dividing by the distance cubed instead of squared allows us to get the fx and fy components without sines and cosines - // it is shorthand for gravityforce with distance squared and fx = dx/distance * gravityForce - var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / Math.pow(distance, 3); - var fx = dx * gravityForce; - var fy = dy * gravityForce; + return hammer; + }; + })); - this.physicsBody.forces[node.id].x += fx; - this.physicsBody.forces[node.id].y += fy; - } - }, { - key: "_formBarnesHutTree", - /** - * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. - * - * @param nodes - * @param nodeIndices - * @private - */ - value: function _formBarnesHutTree(nodes, nodeIndices) { - var node = undefined; - var nodeCount = nodeIndices.length; +/***/ }, +/* 7 */ +/***/ function(module, exports, __webpack_require__) { - var minX = nodes[nodeIndices[0]].x; - var minY = nodes[nodeIndices[0]].y; - var maxX = nodes[nodeIndices[0]].x; - var maxY = nodes[nodeIndices[0]].y; + var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 + * http://hammerjs.github.io/ + * + * Copyright (c) 2014 Jorik Tangelder; + * Licensed under the MIT license */ + (function(window, document, exportName, undefined) { + 'use strict'; - // get the range of the nodes - for (var i = 1; i < nodeCount; i++) { - var x = nodes[nodeIndices[i]].x; - var y = nodes[nodeIndices[i]].y; - if (nodes[nodeIndices[i]].options.mass > 0) { - if (x < minX) { - minX = x; - } - if (x > maxX) { - maxX = x; - } - if (y < minY) { - minY = y; - } - if (y > maxY) { - maxY = y; - } - } - } - // make the range a square - var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y - if (sizeDiff > 0) { - minY -= 0.5 * sizeDiff; - maxY += 0.5 * sizeDiff; - } // xSize > ySize - else { - minX += 0.5 * sizeDiff; - maxX -= 0.5 * sizeDiff; - } // xSize < ySize + var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; + var TEST_ELEMENT = document.createElement('div'); - var minimumTreeSize = 0.00001; - var rootSize = Math.max(minimumTreeSize, Math.abs(maxX - minX)); - var halfRootSize = 0.5 * rootSize; - var centerX = 0.5 * (minX + maxX), - centerY = 0.5 * (minY + maxY); + var TYPE_FUNCTION = 'function'; - // construct the barnesHutTree - var barnesHutTree = { - root: { - centerOfMass: { x: 0, y: 0 }, - mass: 0, - range: { - minX: centerX - halfRootSize, maxX: centerX + halfRootSize, - minY: centerY - halfRootSize, maxY: centerY + halfRootSize - }, - size: rootSize, - calcSize: 1 / rootSize, - children: { data: null }, - maxWidth: 0, - level: 0, - childrenCount: 4 - } - }; - this._splitBranch(barnesHutTree.root); + var round = Math.round; + var abs = Math.abs; + var now = Date.now; - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - this._placeInTree(barnesHutTree.root, node); - } - } + /** + * set a timeout with a given scope + * @param {Function} fn + * @param {Number} timeout + * @param {Object} context + * @returns {number} + */ + function setTimeoutContext(fn, timeout, context) { + return setTimeout(bindFn(fn, context), timeout); + } - // make global - return barnesHutTree; + /** + * if the argument is an array, we want to execute the fn on each entry + * if it aint an array we don't want to do a thing. + * this is used by all the methods that accept a single and array argument. + * @param {*|Array} arg + * @param {String} fn + * @param {Object} [context] + * @returns {Boolean} + */ + function invokeArrayArg(arg, fn, context) { + if (Array.isArray(arg)) { + each(arg, context[fn], context); + return true; } - }, { - key: "_updateBranchMass", - - /** - * this updates the mass of a branch. this is increased by adding a node. - * - * @param parentBranch - * @param node - * @private - */ - value: function _updateBranchMass(parentBranch, node) { - var totalMass = parentBranch.mass + node.options.mass; - var totalMassInv = 1 / totalMass; - - parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; - parentBranch.centerOfMass.x *= totalMassInv; + return false; + } - parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; - parentBranch.centerOfMass.y *= totalMassInv; + /** + * walk objects and arrays + * @param {Object} obj + * @param {Function} iterator + * @param {Object} context + */ + function each(obj, iterator, context) { + var i; - parentBranch.mass = totalMass; - var biggestSize = Math.max(Math.max(node.height, node.radius), node.width); - parentBranch.maxWidth = parentBranch.maxWidth < biggestSize ? biggestSize : parentBranch.maxWidth; + if (!obj) { + return; } - }, { - key: "_placeInTree", - - /** - * determine in which branch the node will be placed. - * - * @param parentBranch - * @param node - * @param skipMassUpdate - * @private - */ - value: function _placeInTree(parentBranch, node, skipMassUpdate) { - if (skipMassUpdate != true || skipMassUpdate === undefined) { - // update the mass of the branch. - this._updateBranchMass(parentBranch, node); - } - if (parentBranch.children.NW.range.maxX > node.x) { - // in NW or SW - if (parentBranch.children.NW.range.maxY > node.y) { - // in NW - this._placeInRegion(parentBranch, node, "NW"); - } else { - // in SW - this._placeInRegion(parentBranch, node, "SW"); + if (obj.forEach) { + obj.forEach(iterator, context); + } else if (obj.length !== undefined) { + i = 0; + while (i < obj.length) { + iterator.call(context, obj[i], i, obj); + i++; } - } else { - // in NE or SE - if (parentBranch.children.NW.range.maxY > node.y) { - // in NE - this._placeInRegion(parentBranch, node, "NE"); - } else { - // in SE - this._placeInRegion(parentBranch, node, "SE"); + } else { + for (i in obj) { + obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); } - } } - }, { - key: "_placeInRegion", + } - /** - * actually place the node in a region (or branch) - * - * @param parentBranch - * @param node - * @param region - * @private - */ - value: function _placeInRegion(parentBranch, node, region) { - switch (parentBranch.children[region].childrenCount) { - case 0: - // place node here - parentBranch.children[region].children.data = node; - parentBranch.children[region].childrenCount = 1; - this._updateBranchMass(parentBranch.children[region], node); - break; - case 1: - // convert into children - // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) - // we move one node a pixel and we do not put it in the tree. - if (parentBranch.children[region].children.data.x === node.x && parentBranch.children[region].children.data.y === node.y) { - //node.x += Math.random(); - //node.y += Math.random(); - node.x += 0.1; - node.y += 0.1; - } else { - this._splitBranch(parentBranch.children[region]); - this._placeInTree(parentBranch.children[region], node); - } - break; - case 4: - // place in branch - this._placeInTree(parentBranch.children[region], node); - break; - } + /** + * extend object. + * means that properties in dest will be overwritten by the ones in src. + * @param {Object} dest + * @param {Object} src + * @param {Boolean} [merge] + * @returns {Object} dest + */ + function extend(dest, src, merge) { + var keys = Object.keys(src); + var i = 0; + while (i < keys.length) { + if (!merge || (merge && dest[keys[i]] === undefined)) { + dest[keys[i]] = src[keys[i]]; + } + i++; } - }, { - key: "_splitBranch", + return dest; + } - /** - * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch - * after the split is complete. - * - * @param parentBranch - * @private - */ - value: function _splitBranch(parentBranch) { - // if the branch is shaded with a node, replace the node in the new subset. - var containedNode = null; - if (parentBranch.childrenCount === 1) { - containedNode = parentBranch.children.data; - parentBranch.mass = 0; - parentBranch.centerOfMass.x = 0; - parentBranch.centerOfMass.y = 0; - } - parentBranch.childrenCount = 4; - parentBranch.children.data = null; - this._insertRegion(parentBranch, "NW"); - this._insertRegion(parentBranch, "NE"); - this._insertRegion(parentBranch, "SW"); - this._insertRegion(parentBranch, "SE"); + /** + * merge the values from src in the dest. + * means that properties that exist in dest will not be overwritten by src + * @param {Object} dest + * @param {Object} src + * @returns {Object} dest + */ + function merge(dest, src) { + return extend(dest, src, true); + } - if (containedNode != null) { - this._placeInTree(parentBranch, containedNode); - } - } - }, { - key: "_insertRegion", + /** + * simple class inheritance + * @param {Function} child + * @param {Function} base + * @param {Object} [properties] + */ + function inherit(child, base, properties) { + var baseP = base.prototype, + childP; - /** - * This function subdivides the region into four new segments. - * Specifically, this inserts a single new segment. - * It fills the children section of the parentBranch - * - * @param parentBranch - * @param region - * @param parentRange - * @private - */ - value: function _insertRegion(parentBranch, region) { - var minX = undefined, - maxX = undefined, - minY = undefined, - maxY = undefined; - var childSize = 0.5 * parentBranch.size; - switch (region) { - case "NW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "NE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "SW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; - case "SE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; - } + childP = child.prototype = Object.create(baseP); + childP.constructor = child; + childP._super = baseP; - parentBranch.children[region] = { - centerOfMass: { x: 0, y: 0 }, - mass: 0, - range: { minX: minX, maxX: maxX, minY: minY, maxY: maxY }, - size: 0.5 * parentBranch.size, - calcSize: 2 * parentBranch.calcSize, - children: { data: null }, - maxWidth: 0, - level: parentBranch.level + 1, - childrenCount: 0 - }; + if (properties) { + extend(childP, properties); } - }, { - key: "_debug", - - //--------------------------- DEBUGGING BELOW ---------------------------// - - /** - * This function is for debugging purposed, it draws the tree. - * - * @param ctx - * @param color - * @private - */ - value: function _debug(ctx, color) { - if (this.barnesHutTree !== undefined) { + } - ctx.lineWidth = 1; + /** + * simple function bind + * @param {Function} fn + * @param {Object} context + * @returns {Function} + */ + function bindFn(fn, context) { + return function boundFn() { + return fn.apply(context, arguments); + }; + } - this._drawBranch(this.barnesHutTree.root, ctx, color); - } + /** + * let a boolean value also be a function that must return a boolean + * this first item in args will be used as the context + * @param {Boolean|Function} val + * @param {Array} [args] + * @returns {Boolean} + */ + function boolOrFn(val, args) { + if (typeof val == TYPE_FUNCTION) { + return val.apply(args ? args[0] || undefined : undefined, args); } - }, { - key: "_drawBranch", - - /** - * This function is for debugging purposes. It draws the branches recursively. - * - * @param branch - * @param ctx - * @param color - * @private - */ - value: function _drawBranch(branch, ctx, color) { - if (color === undefined) { - color = "#FF0000"; - } - - if (branch.childrenCount === 4) { - this._drawBranch(branch.children.NW, ctx); - this._drawBranch(branch.children.NE, ctx); - this._drawBranch(branch.children.SE, ctx); - this._drawBranch(branch.children.SW, ctx); - } - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(branch.range.minX, branch.range.minY); - ctx.lineTo(branch.range.maxX, branch.range.minY); - ctx.stroke(); + return val; + } - ctx.beginPath(); - ctx.moveTo(branch.range.maxX, branch.range.minY); - ctx.lineTo(branch.range.maxX, branch.range.maxY); - ctx.stroke(); + /** + * use the val2 when val1 is undefined + * @param {*} val1 + * @param {*} val2 + * @returns {*} + */ + function ifUndefined(val1, val2) { + return (val1 === undefined) ? val2 : val1; + } - ctx.beginPath(); - ctx.moveTo(branch.range.maxX, branch.range.maxY); - ctx.lineTo(branch.range.minX, branch.range.maxY); - ctx.stroke(); + /** + * addEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler + */ + function addEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.addEventListener(type, handler, false); + }); + } - ctx.beginPath(); - ctx.moveTo(branch.range.minX, branch.range.maxY); - ctx.lineTo(branch.range.minX, branch.range.minY); - ctx.stroke(); + /** + * removeEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler + */ + function removeEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.removeEventListener(type, handler, false); + }); + } - /* - if (branch.mass > 0) { - ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); - ctx.stroke(); - } - */ + /** + * find if a node is in the given parent + * @method hasParent + * @param {HTMLElement} node + * @param {HTMLElement} parent + * @return {Boolean} found + */ + function hasParent(node, parent) { + while (node) { + if (node == parent) { + return true; + } + node = node.parentNode; } - }]); - - return BarnesHutSolver; - })(); - - exports["default"] = BarnesHutSolver; - module.exports = exports["default"]; - -/***/ }, -/* 4 */ -/***/ function(module, exports, __webpack_require__) { + return false; + } - 'use strict'; + /** + * small indexOf wrapper + * @param {String} str + * @param {String} find + * @returns {Boolean} found + */ + function inStr(str, find) { + return str.indexOf(find) > -1; + } - Object.defineProperty(exports, '__esModule', { - value: true - }); + /** + * split string on whitespace + * @param {String} str + * @returns {Array} words + */ + function splitStr(str) { + return str.trim().split(/\s+/g); + } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + /** + * find if a array contains the object using indexOf or a simple polyFill + * @param {Array} src + * @param {String} find + * @param {String} [findByKey] + * @return {Boolean|Number} false when not found, or the index + */ + function inArray(src, find, findByKey) { + if (src.indexOf && !findByKey) { + return src.indexOf(find); + } else { + var i = 0; + while (i < src.length) { + if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { + return i; + } + i++; + } + return -1; + } + } - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + /** + * convert array-like objects to real arrays + * @param {Object} obj + * @returns {Array} + */ + function toArray(obj) { + return Array.prototype.slice.call(obj, 0); + } - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + /** + * unique array with objects based on a key (like 'id') or just by the array's value + * @param {Array} src [{id:1},{id:2},{id:1}] + * @param {String} [key] + * @param {Boolean} [sort=False] + * @returns {Array} [{id:1},{id:2}] + */ + function uniqueArray(src, key, sort) { + var results = []; + var values = []; + var i = 0; - var _componentsNode = __webpack_require__(8); + while (i < src.length) { + var val = key ? src[i][key] : src[i]; + if (inArray(values, val) < 0) { + results.push(src[i]); + } + values[i] = val; + i++; + } - var _componentsNode2 = _interopRequireDefault(_componentsNode); + if (sort) { + if (!key) { + results = results.sort(); + } else { + results = results.sort(function sortUniqueArray(a, b) { + return a[key] > b[key]; + }); + } + } - var _componentsSharedLabel = __webpack_require__(68); + return results; + } - var _componentsSharedLabel2 = _interopRequireDefault(_componentsSharedLabel); + /** + * get the prefixed property + * @param {Object} obj + * @param {String} property + * @returns {String|Undefined} prefixed + */ + function prefixed(obj, property) { + var prefix, prop; + var camelProp = property[0].toUpperCase() + property.slice(1); - var util = __webpack_require__(2); - var DataSet = __webpack_require__(22); - var DataView = __webpack_require__(24); + var i = 0; + while (i < VENDOR_PREFIXES.length) { + prefix = VENDOR_PREFIXES[i]; + prop = (prefix) ? prefix + camelProp : property; - var NodesHandler = (function () { - function NodesHandler(body, images, groups, layoutEngine) { - var _this = this; + if (prop in obj) { + return prop; + } + i++; + } + return undefined; + } - _classCallCheck(this, NodesHandler); + /** + * get a unique id + * @returns {number} uniqueId + */ + var _uniqueId = 1; + function uniqueId() { + return _uniqueId++; + } - this.body = body; - this.images = images; - this.groups = groups; - this.layoutEngine = layoutEngine; + /** + * get the window object of an element + * @param {HTMLElement} element + * @returns {DocumentView|Window} + */ + function getWindowForElement(element) { + var doc = element.ownerDocument; + return (doc.defaultView || doc.parentWindow); + } - // create the node API in the body container - this.body.functions.createNode = this.create.bind(this); + var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; - this.nodesListeners = { - add: function add(event, params) { - _this.add(params.items); - }, - update: function update(event, params) { - _this.update(params.items, params.data); - }, - remove: function remove(event, params) { - _this.remove(params.items); - } - }; + var SUPPORT_TOUCH = ('ontouchstart' in window); + var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; + var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); - this.options = {}; - this.defaultOptions = { - borderWidth: 1, - borderWidthSelected: 2, - brokenImage: undefined, - color: { - border: '#2B7CE9', - background: '#97C2FC', - highlight: { - border: '#2B7CE9', - background: '#D2E5FF' - }, - hover: { - border: '#2B7CE9', - background: '#D2E5FF' - } - }, - fixed: { - x: false, - y: false - }, - font: { - color: '#343434', - size: 14, // px - face: 'arial', - background: 'none', - strokeWidth: 0, // px - strokeColor: '#ffffff', - align: 'horizontal' - }, - group: undefined, - hidden: false, - icon: { - face: 'FontAwesome', //'FontAwesome', - code: undefined, //'\uf007', - size: 50, //50, - color: '#2B7CE9' //'#aa00ff' - }, - image: undefined, // --> URL - label: undefined, - level: undefined, - mass: 1, - physics: true, - scaling: { - min: 10, - max: 30, - label: { - enabled: false, - min: 14, - max: 30, - maxVisible: 30, - drawThreshold: 5 - }, - customScalingFunction: function customScalingFunction(min, max, total, value) { - if (max === min) { - return 0.5; - } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); - } - } - }, - shadow: { - enabled: false, - size: 10, - x: 5, - y: 5 - }, - shape: 'ellipse', - size: 25, - title: undefined, - value: undefined, - x: undefined, - y: undefined - }; - util.extend(this.options, this.defaultOptions); + var INPUT_TYPE_TOUCH = 'touch'; + var INPUT_TYPE_PEN = 'pen'; + var INPUT_TYPE_MOUSE = 'mouse'; + var INPUT_TYPE_KINECT = 'kinect'; - this.bindEventListeners(); - } + var COMPUTE_INTERVAL = 25; - _createClass(NodesHandler, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this2 = this; + var INPUT_START = 1; + var INPUT_MOVE = 2; + var INPUT_END = 4; + var INPUT_CANCEL = 8; - // refresh the nodes. Used when reverting from hierarchical layout - this.body.emitter.on('refreshNodes', this.refresh.bind(this)); - this.body.emitter.on('refresh', this.refresh.bind(this)); - this.body.emitter.on('destroy', function () { - delete _this2.body.functions.createNode; - delete _this2.nodesListeners.add; - delete _this2.nodesListeners.update; - delete _this2.nodesListeners.remove; - delete _this2.nodesListeners; - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - _componentsNode2['default'].parseOptions(this.options, options); + var DIRECTION_NONE = 1; + var DIRECTION_LEFT = 2; + var DIRECTION_RIGHT = 4; + var DIRECTION_UP = 8; + var DIRECTION_DOWN = 16; - // update the shape in all nodes - if (options.shape !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId].updateShape(); - } - } - } + var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; + var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; + var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; - // update the shape size in all nodes - if (options.font !== undefined) { - _componentsSharedLabel2['default'].parseOptions(this.options.font, options); - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId].updateLabelModule(); - this.body.nodes[nodeId]._reset(); - } - } - } + var PROPS_XY = ['x', 'y']; + var PROPS_CLIENT_XY = ['clientX', 'clientY']; - // update the shape size in all nodes - if (options.size !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId]._reset(); - } - } - } + /** + * create new input type manager + * @param {Manager} manager + * @param {Function} callback + * @returns {Input} + * @constructor + */ + function Input(manager, callback) { + var self = this; + this.manager = manager; + this.callback = callback; + this.element = manager.element; + this.target = manager.options.inputTarget; - // update the state of the letiables if needed - if (options.hidden !== undefined || options.physics !== undefined) { - this.body.emitter.emit('_dataChanged'); + // smaller wrapper around the handler, for the scope and the enabled state of the manager, + // so when disabled the input events are completely bypassed. + this.domHandler = function(ev) { + if (boolOrFn(manager.options.enable, [manager])) { + self.handler(ev); } - } - } - }, { - key: 'setData', + }; + + this.init(); + + } + Input.prototype = { /** - * Set a data set with nodes for the network - * @param {Array | DataSet | DataView} nodes The data containing the nodes. - * @private + * should handle the inputEvent data and trigger the callback + * @virtual */ - value: function setData(nodes) { - var _this3 = this; - - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + handler: function() { }, - var oldNodesData = this.body.data.nodes; + /** + * bind the events + */ + init: function() { + this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + }, - if (nodes instanceof DataSet || nodes instanceof DataView) { - this.body.data.nodes = nodes; - } else if (Array.isArray(nodes)) { - this.body.data.nodes = new DataSet(); - this.body.data.nodes.add(nodes); - } else if (!nodes) { - this.body.data.nodes = new DataSet(); - } else { - throw new TypeError('Array or DataSet expected'); - } + /** + * unbind the events + */ + destroy: function() { + this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + } + }; - if (oldNodesData) { - // unsubscribe from old dataset - util.forEach(this.nodesListeners, function (callback, event) { - oldNodesData.off(event, callback); - }); - } + /** + * create new input type manager + * called by the Manager constructor + * @param {Hammer} manager + * @returns {Input} + */ + function createInputInstance(manager) { + var Type; + var inputClass = manager.options.inputClass; - // remove drawn nodes - this.body.nodes = {}; + if (inputClass) { + Type = inputClass; + } else if (SUPPORT_POINTER_EVENTS) { + Type = PointerEventInput; + } else if (SUPPORT_ONLY_TOUCH) { + Type = TouchInput; + } else if (!SUPPORT_TOUCH) { + Type = MouseInput; + } else { + Type = TouchMouseInput; + } + return new (Type)(manager, inputHandler); + } - if (this.body.data.nodes) { - (function () { - // subscribe to new dataset - var me = _this3; - util.forEach(_this3.nodesListeners, function (callback, event) { - me.body.data.nodes.on(event, callback); - }); + /** + * handle input events + * @param {Manager} manager + * @param {String} eventType + * @param {Object} input + */ + function inputHandler(manager, eventType, input) { + var pointersLen = input.pointers.length; + var changedPointersLen = input.changedPointers.length; + var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); + var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); - // draw all new nodes - var ids = _this3.body.data.nodes.getIds(); - _this3.add(ids, true); - })(); - } + input.isFirst = !!isFirst; + input.isFinal = !!isFinal; - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } + if (isFirst) { + manager.session = {}; } - }, { - key: 'add', - /** - * Add nodes - * @param {Number[] | String[]} ids - * @private - */ - value: function add(ids) { - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + // source event is the normalized value of the domEvents + // like 'touchstart, mouseup, pointerdown' + input.eventType = eventType; - var id = undefined; - var newNodes = []; - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - var _properties = this.body.data.nodes.get(id); - var node = this.create(_properties); - newNodes.push(node); - this.body.nodes[id] = node; // note: this may replace an existing node - } + // compute scale, rotation etc + computeInputData(manager, input); - this.layoutEngine.positionInitially(newNodes); + // emit secret event + manager.emit('hammer.input', input); - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: 'update', + manager.recognize(input); + manager.session.prevInput = input; + } - /** - * Update existing nodes, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - value: function update(ids, changedData) { - var nodes = this.body.nodes; - var dataChanged = false; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var node = nodes[id]; - var data = changedData[i]; - if (node !== undefined) { - // update node - dataChanged = node.setOptions(data); - } else { - dataChanged = true; - // create node - node = this.create(properties); - nodes[id] = node; - } - } + /** + * extend the data with some usable properties like scale, rotate, velocity etc + * @param {Object} manager + * @param {Object} input + */ + function computeInputData(manager, input) { + var session = manager.session; + var pointers = input.pointers; + var pointersLength = pointers.length; - if (dataChanged === true) { - this.body.emitter.emit('_dataChanged'); - } else { - this.body.emitter.emit('_dataUpdated'); - } + // store the first input to calculate the distance and direction + if (!session.firstInput) { + session.firstInput = simpleCloneInputData(input); } - }, { - key: 'remove', - /** - * Remove existing nodes. If nodes do not exist, the method will just ignore it. - * @param {Number[] | String[]} ids - * @private - */ - value: function remove(ids) { - var nodes = this.body.nodes; + // to compute scale and rotation we need to store the multiple touches + if (pointersLength > 1 && !session.firstMultiple) { + session.firstMultiple = simpleCloneInputData(input); + } else if (pointersLength === 1) { + session.firstMultiple = false; + } - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - delete nodes[id]; - } - - this.body.emitter.emit('_dataChanged'); - } - }, { - key: 'create', - - /** - * create a node - * @param properties - * @param constructorClass - */ - value: function create(properties) { - var constructorClass = arguments[1] === undefined ? _componentsNode2['default'] : arguments[1]; + var firstInput = session.firstInput; + var firstMultiple = session.firstMultiple; + var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; - return new constructorClass(properties, this.body, this.images, this.groups, this.options); - } - }, { - key: 'refresh', - value: function refresh() { - var nodes = this.body.nodes; - for (var nodeId in nodes) { - var node = undefined; - if (nodes.hasOwnProperty(nodeId)) { - node = nodes[nodeId]; - } - var data = this.body.data.nodes._data[nodeId]; - if (node !== undefined && data !== undefined) { - node.setOptions({ fixed: false }); - node.setOptions(data); - } - } - } - }, { - key: 'getPositions', + var center = input.center = getCenter(pointers); + input.timeStamp = now(); + input.deltaTime = input.timeStamp - firstInput.timeStamp; - /** - * Returns the positions of the nodes. - * @param ids --> optional, can be array of nodeIds, can be string - * @returns {{}} - */ - value: function getPositions(ids) { - var dataArray = {}; - if (ids !== undefined) { - if (Array.isArray(ids) === true) { - for (var i = 0; i < ids.length; i++) { - if (this.body.nodes[ids[i]] !== undefined) { - var node = this.body.nodes[ids[i]]; - dataArray[ids[i]] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } else { - if (this.body.nodes[ids] !== undefined) { - var node = this.body.nodes[ids]; - dataArray[ids] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } else { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - dataArray[nodeId] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } - return dataArray; - } - }, { - key: 'storePositions', + input.angle = getAngle(offsetCenter, center); + input.distance = getDistance(offsetCenter, center); - /** - * Load the XY positions of the nodes into the dataset. - */ - value: function storePositions() { - // todo: add support for clusters and hierarchical. - var dataArray = []; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { - dataArray.push({ id: nodeId, x: Math.round(node.x), y: Math.round(node.y) }); - } - } - } - this.body.data.nodes.update(dataArray); - } - }, { - key: 'getBoundingBox', + computeDeltaXY(session, input); + input.offsetDirection = getDirection(input.deltaX, input.deltaY); - /** - * get the bounding box of a node. - * @param nodeId - * @returns {j|*} - */ - value: function getBoundingBox(nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].shape.boundingBox; - } - } - }, { - key: 'getConnectedNodes', + input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; + input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; - /** - * Get the Ids of nodes connected to this node. - * @param nodeId - * @returns {Array} - */ - value: function getConnectedNodes(nodeId) { - var nodeList = []; - if (this.body.nodes[nodeId] !== undefined) { - var node = this.body.nodes[nodeId]; - var nodeObj = {}; // used to quickly check if node already exists - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - if (edge.toId == nodeId) { - // these are double equals since ids can be numeric or string - if (nodeObj[edge.fromId] === undefined) { - nodeList.push(edge.fromId); - nodeObj[edge.fromId] = true; - } - } else if (edge.fromId == nodeId) { - // these are double equals since ids can be numeric or string - if (nodeObj[edge.toId] === undefined) { - nodeList.push(edge.toId); - nodeObj[edge.toId] = true; - } - } - } - } - return nodeList; - } - }, { - key: 'getConnectedEdges', + computeIntervalInputData(session, input); - /** - * Get the ids of the edges connected to this node. - * @param nodeId - * @returns {*} - */ - value: function getConnectedEdges(nodeId) { - var edgeList = []; - if (this.body.nodes[nodeId] !== undefined) { - var node = this.body.nodes[nodeId]; - for (var i = 0; i < node.edges.length; i++) { - edgeList.push(node.edges[i].id); - } - } else { - console.log('NodeId provided for getConnectedEdges does not exist. Provided: ', nodeId); - } - return edgeList; + // find the correct target + var target = manager.element; + if (hasParent(input.srcEvent.target, target)) { + target = input.srcEvent.target; } - }]); - - return NodesHandler; - })(); + input.target = target; + } - exports['default'] = NodesHandler; - module.exports = exports['default']; + function computeDeltaXY(session, input) { + var center = input.center; + var offset = session.offsetDelta || {}; + var prevDelta = session.prevDelta || {}; + var prevInput = session.prevInput || {}; -/***/ }, -/* 5 */ -/***/ function(module, exports, __webpack_require__) { + if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { + prevDelta = session.prevDelta = { + x: prevInput.deltaX || 0, + y: prevInput.deltaY || 0 + }; - 'use strict'; + offset = session.offsetDelta = { + x: center.x, + y: center.y + }; + } - var Item = __webpack_require__(11); - var util = __webpack_require__(2); + input.deltaX = prevDelta.x + (center.x - offset.x); + input.deltaY = prevDelta.y + (center.y - offset.y); + } /** - * @constructor BoxItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options + * velocity is calculated every x ms + * @param {Object} session + * @param {Object} input */ - function BoxItem(data, conversion, options) { - this.props = { - dot: { - width: 0, - height: 0 - }, - line: { - width: 0, - height: 0 - } - }; + function computeIntervalInputData(session, input) { + var last = session.lastInterval || input, + deltaTime = input.timeStamp - last.timeStamp, + velocity, velocityX, velocityY, direction; - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); + if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { + var deltaX = last.deltaX - input.deltaX; + var deltaY = last.deltaY - input.deltaY; + + var v = getVelocity(deltaTime, deltaX, deltaY); + velocityX = v.x; + velocityY = v.y; + velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; + direction = getDirection(deltaX, deltaY); + + session.lastInterval = input; + } else { + // use latest velocity info if it doesn't overtake a minimum period + velocity = last.velocity; + velocityX = last.velocityX; + velocityY = last.velocityY; + direction = last.direction; } - } - Item.call(this, data, conversion, options); + input.velocity = velocity; + input.velocityX = velocityX; + input.velocityY = velocityY; + input.direction = direction; } - BoxItem.prototype = new Item(null, null, null); - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * create a simple clone from the input used for storage of firstInput and firstMultiple + * @param {Object} input + * @returns {Object} clonedInputData */ - BoxItem.prototype.isVisible = function (range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return this.data.start > range.start - interval && this.data.start < range.end + interval; - }; + function simpleCloneInputData(input) { + // make a simple copy of the pointers because we will get a reference if we don't + // we only need clientXY for the calculations + var pointers = []; + var i = 0; + while (i < input.pointers.length) { + pointers[i] = { + clientX: round(input.pointers[i].clientX), + clientY: round(input.pointers[i].clientY) + }; + i++; + } + + return { + timeStamp: now(), + pointers: pointers, + center: getCenter(pointers), + deltaX: input.deltaX, + deltaY: input.deltaY + }; + } /** - * Repaint the item + * get the center of all the pointers + * @param {Array} pointers + * @return {Object} center contains `x` and `y` properties */ - BoxItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // create main box - dom.box = document.createElement('DIV'); - - // contents box (inside the background box). used for making margins - dom.content = document.createElement('DIV'); - dom.content.className = 'vis-item-content'; - dom.box.appendChild(dom.content); - - // line to axis - dom.line = document.createElement('DIV'); - dom.line.className = 'vis-line'; - - // dot on axis - dom.dot = document.createElement('DIV'); - dom.dot.className = 'vis-dot'; + function getCenter(pointers) { + var pointersLength = pointers.length; - // attach this item as attribute - dom.box['timeline-item'] = this; + // no need to loop when only one touch + if (pointersLength === 1) { + return { + x: round(pointers[0].clientX), + y: round(pointers[0].clientY) + }; + } - this.dirty = true; - } + var x = 0, y = 0, i = 0; + while (i < pointersLength) { + x += pointers[i].clientX; + y += pointers[i].clientY; + i++; + } - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) throw new Error('Cannot redraw item: parent has no foreground container element'); - foreground.appendChild(dom.box); - } - if (!dom.line.parentNode) { - var background = this.parent.dom.background; - if (!background) throw new Error('Cannot redraw item: parent has no background container element'); - background.appendChild(dom.line); - } - if (!dom.dot.parentNode) { - var axis = this.parent.dom.axis; - if (!background) throw new Error('Cannot redraw item: parent has no axis container element'); - axis.appendChild(dom.dot); - } - this.displayed = true; + return { + x: round(x / pointersLength), + y: round(y / pointersLength) + }; + } - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - this._updateStyle(this.dom.box); + /** + * calculate the velocity between two points. unit is in px per ms. + * @param {Number} deltaTime + * @param {Number} x + * @param {Number} y + * @return {Object} velocity `x` and `y` + */ + function getVelocity(deltaTime, x, y) { + return { + x: x / deltaTime || 0, + y: y / deltaTime || 0 + }; + } - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = 'vis-item vis-box' + className; - dom.line.className = 'vis-item vis-line' + className; - dom.dot.className = 'vis-item vis-dot' + className; + /** + * get the direction between two points + * @param {Number} x + * @param {Number} y + * @return {Number} direction + */ + function getDirection(x, y) { + if (x === y) { + return DIRECTION_NONE; + } - // recalculate size - this.props.dot.height = dom.dot.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.line.width = dom.line.offsetWidth; - this.width = dom.box.offsetWidth; - this.height = dom.box.offsetHeight; + if (abs(x) >= abs(y)) { + return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + } + return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; + } - this.dirty = false; - } + /** + * calculate the absolute distance between two points + * @param {Object} p1 {x, y} + * @param {Object} p2 {x, y} + * @param {Array} [props] containing x and y keys + * @return {Number} distance + */ + function getDistance(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; - this._repaintDeleteButton(dom.box); - }; + return Math.sqrt((x * x) + (y * y)); + } /** - * Show the item in the DOM (when not already displayed). The items DOM will - * be created when needed. + * calculate the angle between two coordinates + * @param {Object} p1 + * @param {Object} p2 + * @param {Array} [props] containing x and y keys + * @return {Number} angle */ - BoxItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); - } - }; + function getAngle(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; + return Math.atan2(y, x) * 180 / Math.PI; + } /** - * Hide the item from the DOM (when visible) + * calculate the rotation degrees between two pointersets + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} rotation */ - BoxItem.prototype.hide = function () { - if (this.displayed) { - var dom = this.dom; + function getRotation(start, end) { + return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); + } - if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); - if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); - if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); + /** + * calculate the scale factor between two pointersets + * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} scale + */ + function getScale(start, end) { + return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); + } - this.displayed = false; - } + var MOUSE_INPUT_MAP = { + mousedown: INPUT_START, + mousemove: INPUT_MOVE, + mouseup: INPUT_END }; + var MOUSE_ELEMENT_EVENTS = 'mousedown'; + var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; + /** - * Reposition the item horizontally - * @Override + * Mouse events input + * @constructor + * @extends Input */ - BoxItem.prototype.repositionX = function () { - var start = this.conversion.toScreen(this.data.start); - var align = this.options.align; - var left; + function MouseInput() { + this.evEl = MOUSE_ELEMENT_EVENTS; + this.evWin = MOUSE_WINDOW_EVENTS; - // calculate left position of the box - if (align == 'right') { - this.left = start - this.width; - } else if (align == 'left') { - this.left = start; - } else { - // default or 'center' - this.left = start - this.width / 2; - } + this.allow = true; // used by Input.TouchMouse to disable mouse events + this.pressed = false; // mousedown state - // reposition box - this.dom.box.style.left = this.left + 'px'; + Input.apply(this, arguments); + } - // reposition line - this.dom.line.style.left = start - this.props.line.width / 2 + 'px'; + inherit(MouseInput, Input, { + /** + * handle mouse events + * @param {Object} ev + */ + handler: function MEhandler(ev) { + var eventType = MOUSE_INPUT_MAP[ev.type]; - // reposition dot - this.dom.dot.style.left = start - this.props.dot.width / 2 + 'px'; - }; + // on start we want to have the left mouse button down + if (eventType & INPUT_START && ev.button === 0) { + this.pressed = true; + } - /** - * Reposition the item vertically - * @Override - */ - BoxItem.prototype.repositionY = function () { - var orientation = this.options.orientation.item; - var box = this.dom.box; - var line = this.dom.line; - var dot = this.dom.dot; + if (eventType & INPUT_MOVE && ev.which !== 1) { + eventType = INPUT_END; + } - if (orientation == 'top') { - box.style.top = (this.top || 0) + 'px'; + // mouse must be down, and mouse events are allowed (see the TouchMouse input) + if (!this.pressed || !this.allow) { + return; + } - line.style.top = '0'; - line.style.height = this.parent.top + this.top + 1 + 'px'; - line.style.bottom = ''; - } else { - // orientation 'bottom' - var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty - var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; + if (eventType & INPUT_END) { + this.pressed = false; + } - box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; - line.style.top = itemSetHeight - lineHeight + 'px'; - line.style.bottom = '0'; - } + this.callback(this.manager, eventType, { + pointers: [ev], + changedPointers: [ev], + pointerType: INPUT_TYPE_MOUSE, + srcEvent: ev + }); + } + }); - dot.style.top = -this.props.dot.height / 2 + 'px'; + var POINTER_INPUT_MAP = { + pointerdown: INPUT_START, + pointermove: INPUT_MOVE, + pointerup: INPUT_END, + pointercancel: INPUT_CANCEL, + pointerout: INPUT_CANCEL }; - module.exports = BoxItem; + // in IE10 the pointer types is defined as an enum + var IE10_POINTER_TYPE_ENUM = { + 2: INPUT_TYPE_TOUCH, + 3: INPUT_TYPE_PEN, + 4: INPUT_TYPE_MOUSE, + 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 + }; -/***/ }, -/* 6 */ -/***/ function(module, exports, __webpack_require__) { + var POINTER_ELEMENT_EVENTS = 'pointerdown'; + var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; - 'use strict'; + // IE10 has prefixed support, and case-sensitive + if (window.MSPointerEvent) { + POINTER_ELEMENT_EVENTS = 'MSPointerDown'; + POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; + } - Object.defineProperty(exports, '__esModule', { - value: true - }); + /** + * Pointer events input + * @constructor + * @extends Input + */ + function PointerEventInput() { + this.evEl = POINTER_ELEMENT_EVENTS; + this.evWin = POINTER_WINDOW_EVENTS; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + Input.apply(this, arguments); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + this.store = (this.manager.session.pointerEvents = []); + } - var util = __webpack_require__(2); + inherit(PointerEventInput, Input, { + /** + * handle mouse events + * @param {Object} ev + */ + handler: function PEhandler(ev) { + var store = this.store; + var removePointer = false; - var LayoutEngine = (function () { - function LayoutEngine(body) { - _classCallCheck(this, LayoutEngine); + var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); + var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; + var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; - this.body = body; + var isTouch = (pointerType == INPUT_TYPE_TOUCH); - this.initialRandomSeed = Math.round(Math.random() * 1000000); - this.randomSeed = this.initialRandomSeed; - this.options = {}; - this.optionsBackup = {}; + // get index of the event in the store + var storeIndex = inArray(store, ev.pointerId, 'pointerId'); - this.defaultOptions = { - randomSeed: undefined, - hierarchical: { - enabled: false, - levelSeparation: 150, - direction: 'UD', // UD, DU, LR, RL - sortMethod: 'hubsize' // hubsize, directed - } - }; - util.extend(this.options, this.defaultOptions); + // start and mouse must be down + if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { + if (storeIndex < 0) { + store.push(ev); + storeIndex = store.length - 1; + } + } else if (eventType & (INPUT_END | INPUT_CANCEL)) { + removePointer = true; + } - this.hierarchicalLevels = {}; + // it not found, so the pointer hasn't been down (so it's probably a hover) + if (storeIndex < 0) { + return; + } - this.bindEventListeners(); - } + // update the event in the store + store[storeIndex] = ev; - _createClass(LayoutEngine, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + this.callback(this.manager, eventType, { + pointers: store, + changedPointers: [ev], + pointerType: pointerType, + srcEvent: ev + }); - this.body.emitter.on('_dataChanged', function () { - _this.setupHierarchicalLayout(); - }); - this.body.emitter.on('_resetHierarchicalLayout', function () { - _this.setupHierarchicalLayout(); - }); + if (removePointer) { + // remove from the store + store.splice(storeIndex, 1); + } } - }, { - key: 'setOptions', - value: function setOptions(options, allOptions) { - if (options !== undefined) { - var prevHierarchicalState = this.options.hierarchical.enabled; + }); - util.mergeOptions(this.options, options, 'hierarchical'); - if (options.randomSeed !== undefined) { - this.initialRandomSeed = options.randomSeed; - } + var SINGLE_TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL + }; - if (this.options.hierarchical.enabled === true) { - // make sure the level seperation is the right way up - if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'DU') { - if (this.options.hierarchical.levelSeparation > 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } else { - if (this.options.hierarchical.levelSeparation < 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } + var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; + var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; - this.body.emitter.emit('_resetHierarchicalLayout'); - // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. - return this.adaptAllOptions(allOptions); - } else { - if (prevHierarchicalState === true) { - // refresh the overridden options for nodes and edges. - this.body.emitter.emit('refresh'); - return util.deepExtend(allOptions, this.optionsBackup); - } - } - } - return allOptions; - } - }, { - key: 'adaptAllOptions', - value: function adaptAllOptions(allOptions) { - if (this.options.hierarchical.enabled === true) { - // set the physics - if (allOptions.physics === undefined || allOptions.physics === true) { - allOptions.physics = { solver: 'hierarchicalRepulsion' }; - this.optionsBackup.physics = { solver: 'barnesHut' }; - } else if (typeof allOptions.physics === 'object') { - this.optionsBackup.physics = { solver: 'barnesHut' }; - if (allOptions.physics.solver !== undefined) { - this.optionsBackup.physics = { solver: allOptions.physics.solver }; - } - allOptions.physics['solver'] = 'hierarchicalRepulsion'; - } else if (allOptions.physics !== false) { - this.optionsBackup.physics = { solver: 'barnesHut' }; - allOptions.physics['solver'] = 'hierarchicalRepulsion'; + /** + * Touch events input + * @constructor + * @extends Input + */ + function SingleTouchInput() { + this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; + this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; + this.started = false; + + Input.apply(this, arguments); + } + + inherit(SingleTouchInput, Input, { + handler: function TEhandler(ev) { + var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; + + // should we handle the touch events? + if (type === INPUT_START) { + this.started = true; } - // get the type of static smooth curve in case it is required - var type = 'horizontal'; - if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'LR') { - type = 'vertical'; + if (!this.started) { + return; } - // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. - if (allOptions.edges === undefined) { - this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; - allOptions.edges = { smooth: false }; - } else if (allOptions.edges.smooth === undefined) { - this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; - allOptions.edges.smooth = false; - } else { - if (typeof allOptions.edges.smooth === 'boolean') { - this.optionsBackup.edges = { smooth: allOptions.edges.smooth }; - allOptions.edges.smooth = { enabled: allOptions.edges.smooth, type: type }; - } else { - // allow custom types except for dynamic - if (allOptions.edges.smooth.type !== undefined && allOptions.edges.smooth.type !== 'dynamic') { - type = allOptions.edges.smooth.type; - } + var touches = normalizeSingleTouches.call(this, ev, type); - this.optionsBackup.edges = { - smooth: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, - type: allOptions.edges.smooth.type === undefined ? 'dynamic' : allOptions.edges.smooth.type, - roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness - }; - allOptions.edges.smooth = { - enabled: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, - type: type, - roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness - }; - } + // when done, reset the started state + if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { + this.started = false; } - // force all edges into static smooth curves. Only applies to edges that do not use the global options for smooth. - this.body.emitter.emit('_forceDisableDynamicCurves', type); - } - return allOptions; - } - }, { - key: 'seededRandom', - value: function seededRandom() { - var x = Math.sin(this.randomSeed++) * 10000; - return x - Math.floor(x); - } - }, { - key: 'positionInitially', - value: function positionInitially(nodesArray) { - if (this.options.hierarchical.enabled !== true) { - this.randomSeed = this.initialRandomSeed; - for (var i = 0; i < nodesArray.length; i++) { - var node = nodesArray[i]; - if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { - var radius = 10 * 0.1 * nodesArray.length + 10; - var angle = 2 * Math.PI * this.seededRandom(); - if (node.options.fixed.x === false) { - node.x = radius * Math.cos(angle); - } - if (node.options.fixed.x === false) { - node.y = radius * Math.sin(angle); - } - } - } - } + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); } - }, { - key: 'getSeed', - value: function getSeed() { - return this.initialRandomSeed; + }); + + /** + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] + */ + function normalizeSingleTouches(ev, type) { + var all = toArray(ev.touches); + var changed = toArray(ev.changedTouches); + + if (type & (INPUT_END | INPUT_CANCEL)) { + all = uniqueArray(all.concat(changed), 'identifier', true); } - }, { - key: 'setupHierarchicalLayout', - /** - * This is the main function to layout the nodes in a hierarchical way. - * It checks if the node details are supplied correctly - * - * @private - */ - value: function setupHierarchicalLayout() { - if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { - // get the size of the largest hubs and check if the user has defined a level for a node. - var node = undefined, - nodeId = undefined; - var definedLevel = false; - var undefinedLevel = false; - this.hierarchicalLevels = {}; - this.nodeSpacing = 100; + return [all, changed]; + } - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.options.level !== undefined) { - definedLevel = true; - this.hierarchicalLevels[nodeId] = node.options.level; - } else { - undefinedLevel = true; - } - } - } + var TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL + }; - // if the user defined some levels but not all, alert and run without hierarchical layout - if (undefinedLevel === true && definedLevel === true) { - throw new Error('To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes.'); - return; - } else { - // setup the system to use hierarchical method. - //this._changeConstants(); + var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; - // define levels if undefined by the users. Based on hubsize - if (undefinedLevel === true) { - if (this.options.hierarchical.sortMethod === 'hubsize') { - this._determineLevelsByHubsize(); - } else if (this.options.hierarchical.sortMethod === 'directed' || 'direction') { - this._determineLevelsDirected(); - } - } + /** + * Multi-user touch events input + * @constructor + * @extends Input + */ + function TouchInput() { + this.evTarget = TOUCH_TARGET_EVENTS; + this.targetIds = {}; - // check the distribution of the nodes per level. - var distribution = this._getDistribution(); + Input.apply(this, arguments); + } - // place the nodes on the canvas. - this._placeNodesByHierarchy(distribution); + inherit(TouchInput, Input, { + handler: function MTEhandler(ev) { + var type = TOUCH_INPUT_MAP[ev.type]; + var touches = getTouches.call(this, ev, type); + if (!touches) { + return; } - } + + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); } - }, { - key: '_placeNodesByHierarchy', + }); - /** - * This function places the nodes on the canvas based on the hierarchial distribution. - * - * @param {Object} distribution | obtained by the function this._getDistribution() - * @private - */ - value: function _placeNodesByHierarchy(distribution) { - var nodeId = undefined, - node = undefined; - this.positionedNodes = {}; - // start placing all the level 0 nodes first. Then recursively position their branches. - for (var level in distribution) { - if (distribution.hasOwnProperty(level)) { - for (nodeId in distribution[level].nodes) { - if (distribution[level].nodes.hasOwnProperty(nodeId)) { + /** + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] + */ + function getTouches(ev, type) { + var allTouches = toArray(ev.touches); + var targetIds = this.targetIds; - node = distribution[level].nodes[nodeId]; + // when there is only one touch, the process can be simplified + if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { + targetIds[allTouches[0].identifier] = true; + return [allTouches, allTouches]; + } - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - if (node.x === undefined) { - node.x = distribution[level].distance; - } - distribution[level].distance = node.x + this.nodeSpacing; - } else { - if (node.y === undefined) { - node.y = distribution[level].distance; - } - distribution[level].distance = node.y + this.nodeSpacing; - } + var i, + targetTouches, + changedTouches = toArray(ev.changedTouches), + changedTargetTouches = [], + target = this.target; - this.positionedNodes[nodeId] = true; - this._placeBranchNodes(node.edges, node.id, distribution, level); - } - } + // get target touches from touches + targetTouches = allTouches.filter(function(touch) { + return hasParent(touch.target, target); + }); + + // collect touches + if (type === INPUT_START) { + i = 0; + while (i < targetTouches.length) { + targetIds[targetTouches[i].identifier] = true; + i++; } - } } - }, { - key: '_getDistribution', - /** - * This function get the distribution of levels based on hubsize - * - * @returns {Object} - * @private - */ - value: function _getDistribution() { - var distribution = {}; - var nodeId = undefined, - node = undefined; + // filter changed touches to only contain touches that exist in the collected target ids + i = 0; + while (i < changedTouches.length) { + if (targetIds[changedTouches[i].identifier]) { + changedTargetTouches.push(changedTouches[i]); + } - // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. - // the fix of X is removed after the x value has been set. - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - var level = this.hierarchicalLevels[nodeId] === undefined ? 0 : this.hierarchicalLevels[nodeId]; - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - node.y = this.options.hierarchical.levelSeparation * level; - node.options.fixed.y = true; - } else { - node.x = this.options.hierarchical.levelSeparation * level; - node.options.fixed.x = true; - } - if (distribution[level] === undefined) { - distribution[level] = { amount: 0, nodes: {}, distance: 0 }; - } - distribution[level].amount += 1; - distribution[level].nodes[nodeId] = node; + // cleanup removed touches + if (type & (INPUT_END | INPUT_CANCEL)) { + delete targetIds[changedTouches[i].identifier]; } - } - return distribution; + i++; } - }, { - key: '_getHubSize', - /** - * Get the hubsize from all remaining unlevelled nodes. - * - * @returns {number} - * @private - */ - value: function _getHubSize() { - var hubSize = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (this.hierarchicalLevels[nodeId] === undefined) { - hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; - } - } - } - return hubSize; + if (!changedTargetTouches.length) { + return; } - }, { - key: '_determineLevelsByHubsize', - /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. - * - * @param hubsize - * @private - */ - value: function _determineLevelsByHubsize() { - var nodeId = undefined, - node = undefined; - var hubSize = 1; + return [ + // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' + uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), + changedTargetTouches + ]; + } - while (hubSize > 0) { - // determine hubs - hubSize = this._getHubSize(); - if (hubSize === 0) break; + /** + * Combined touch and mouse input + * + * Touch has a higher priority then mouse, and while touching no mouse events are allowed. + * This because touch devices also emit mouse events while doing a touch. + * + * @constructor + * @extends Input + */ + function TouchMouseInput() { + Input.apply(this, arguments); - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.edges.length === hubSize) { - this._setLevelByHubsize(0, node); - } - } - } - } - } - }, { - key: '_setLevelByHubsize', + var handler = bindFn(this.handler, this); + this.touch = new TouchInput(this.manager, handler); + this.mouse = new MouseInput(this.manager, handler); + } + inherit(TouchMouseInput, Input, { /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. - * - * @param level - * @param edges - * @param parentId - * @private + * handle mouse and touch events + * @param {Hammer} manager + * @param {String} inputEvent + * @param {Object} inputData */ - value: function _setLevelByHubsize(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) return; + handler: function TMEhandler(manager, inputEvent, inputData) { + var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), + isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); - var childNode = undefined; - this.hierarchicalLevels[node.id] = level; - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId === node.id) { - childNode = node.edges[i].from; - } else { - childNode = node.edges[i].to; + // when we're in a touch event, so block all upcoming mouse events + // most mobile browser also emit mouseevents, right after touchstart + if (isTouch) { + this.mouse.allow = false; + } else if (isMouse && !this.mouse.allow) { + return; } - this._setLevelByHubsize(level + 1, childNode); - } - } - }, { - key: '_determineLevelsDirected', + + // reset the allowMouse when we're done + if (inputEvent & (INPUT_END | INPUT_CANCEL)) { + this.mouse.allow = true; + } + + this.callback(manager, inputEvent, inputData); + }, /** - * this function allocates nodes in levels based on the direction of the edges - * - * @param hubsize - * @private + * remove the event listeners */ - value: function _determineLevelsDirected() { - var nodeId = undefined, - node = undefined; - var minLevel = 10000; + destroy: function destroy() { + this.touch.destroy(); + this.mouse.destroy(); + } + }); - // set first node to source - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - this._setLevelDirected(minLevel, node); - } - } + var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); + var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; - // get the minimum level - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; + // magical touchAction value + var TOUCH_ACTION_COMPUTE = 'compute'; + var TOUCH_ACTION_AUTO = 'auto'; + var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented + var TOUCH_ACTION_NONE = 'none'; + var TOUCH_ACTION_PAN_X = 'pan-x'; + var TOUCH_ACTION_PAN_Y = 'pan-y'; + + /** + * Touch Action + * sets the touchAction property or uses the js alternative + * @param {Manager} manager + * @param {String} value + * @constructor + */ + function TouchAction(manager, value) { + this.manager = manager; + this.set(value); + } + + TouchAction.prototype = { + /** + * set the touchAction value on the element or enable the polyfill + * @param {String} value + */ + set: function(value) { + // find out the touch-action by the event handlers + if (value == TOUCH_ACTION_COMPUTE) { + value = this.compute(); } - } - // subtract the minimum from the set so we have a range starting from 0 - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.hierarchicalLevels[nodeId] -= minLevel; + if (NATIVE_TOUCH_ACTION) { + this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; } - } - } - }, { - key: '_setLevelDirected', + this.actions = value.toLowerCase().trim(); + }, /** - * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction - * - * @param level - * @param edges - * @param parentId - * @private + * just re-set the touchAction value */ - value: function _setLevelDirected(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) return; - - var childNode = undefined; - this.hierarchicalLevels[node.id] = level; + update: function() { + this.set(this.manager.options.touchAction); + }, - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId === node.id) { - childNode = node.edges[i].from; - this._setLevelDirected(level - 1, childNode); - } else { - childNode = node.edges[i].to; - this._setLevelDirected(level + 1, childNode); - } - } - } - }, { - key: '_placeBranchNodes', + /** + * compute the value for the touchAction property based on the recognizer's settings + * @returns {String} value + */ + compute: function() { + var actions = []; + each(this.manager.recognizers, function(recognizer) { + if (boolOrFn(recognizer.options.enable, [recognizer])) { + actions = actions.concat(recognizer.getTouchAction()); + } + }); + return cleanTouchActions(actions.join(' ')); + }, /** - * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes - * on a X position that ensures there will be no overlap. - * - * @param edges - * @param parentId - * @param distribution - * @param parentLevel - * @private + * this method is called on each input cycle and provides the preventing of the browser behavior + * @param {Object} input */ - value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { - for (var i = 0; i < edges.length; i++) { - var childNode = undefined; - var parentNode = undefined; - if (edges[i].toId === parentId) { - childNode = edges[i].from; - parentNode = edges[i].to; - } else { - childNode = edges[i].to; - parentNode = edges[i].from; + preventDefaults: function(input) { + // not needed with native support for the touchAction property + if (NATIVE_TOUCH_ACTION) { + return; } - var childNodeLevel = this.hierarchicalLevels[childNode.id]; - if (this.positionedNodes[childNode.id] === undefined) { - // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. - if (childNodeLevel > parentLevel) { - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - if (childNode.x === undefined) { - childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); - } - distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; - this.positionedNodes[childNode.id] = true; - } else { - if (childNode.y === undefined) { - childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); - } - distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; - } - this.positionedNodes[childNode.id] = true; + var srcEvent = input.srcEvent; + var direction = input.offsetDirection; - if (childNode.edges.length > 1) { - this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); - } - } + // if the touch action did prevented once this session + if (this.manager.session.prevented) { + srcEvent.preventDefault(); + return; } - } - } - }]); - return LayoutEngine; - })(); + var actions = this.actions; + var hasNone = inStr(actions, TOUCH_ACTION_NONE); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - exports['default'] = LayoutEngine; - module.exports = exports['default']; + if (hasNone || + (hasPanY && direction & DIRECTION_HORIZONTAL) || + (hasPanX && direction & DIRECTION_VERTICAL)) { + return this.preventSrc(srcEvent); + } + }, -/***/ }, -/* 7 */ -/***/ function(module, exports, __webpack_require__) { + /** + * call preventDefault to prevent the browser's default behavior (scrolling in most cases) + * @param {Object} srcEvent + */ + preventSrc: function(srcEvent) { + this.manager.session.prevented = true; + srcEvent.preventDefault(); + } + }; - 'use strict'; + /** + * when the touchActions are collected they are not a valid value, so we need to clean things up. * + * @param {String} actions + * @returns {*} + */ + function cleanTouchActions(actions) { + // none + if (inStr(actions, TOUCH_ACTION_NONE)) { + return TOUCH_ACTION_NONE; + } - Object.defineProperty(exports, '__esModule', { - value: true - }); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // pan-x and pan-y can be combined + if (hasPanX && hasPanY) { + return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; + } - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + // pan-x OR pan-y + if (hasPanX || hasPanY) { + return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; + } + + // manipulation + if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { + return TOUCH_ACTION_MANIPULATION; + } - var util = __webpack_require__(2); - var Hammer = __webpack_require__(13); - var hammerUtil = __webpack_require__(38); + return TOUCH_ACTION_AUTO; + } /** - * clears the toolbar div element of children + * Recognizer flow explained; * + * All recognizers have the initial state of POSSIBLE when a input session starts. + * The definition of a input session is from the first input until the last input, with all it's movement in it. * + * Example session for mouse-input: mousedown -> mousemove -> mouseup * - * @private + * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed + * which determines with state it should be. + * + * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to + * POSSIBLE to give it another change on the next cycle. + * + * Possible + * | + * +-----+---------------+ + * | | + * +-----+-----+ | + * | | | + * Failed Cancelled | + * +-------+------+ + * | | + * Recognized Began + * | + * Changed + * | + * Ended/Recognized */ + var STATE_POSSIBLE = 1; + var STATE_BEGAN = 2; + var STATE_CHANGED = 4; + var STATE_ENDED = 8; + var STATE_RECOGNIZED = STATE_ENDED; + var STATE_CANCELLED = 16; + var STATE_FAILED = 32; - var ManipulationSystem = (function () { - function ManipulationSystem(body, canvas, selectionHandler) { - var _this = this; - - _classCallCheck(this, ManipulationSystem); + /** + * Recognizer + * Every recognizer needs to extend from this class. + * @constructor + * @param {Object} options + */ + function Recognizer(options) { + this.id = uniqueId(); - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; + this.manager = null; + this.options = merge(options || {}, this.defaults); - this.editMode = false; - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; + // default is enable true + this.options.enable = ifUndefined(this.options.enable, true); - this.manipulationHammers = []; - this.temporaryUIFunctions = {}; - this.temporaryEventFunctions = []; + this.state = STATE_POSSIBLE; - this.touchTime = 0; - this.temporaryIds = { nodes: [], edges: [] }; - this.guiEnabled = false; - this.inMode = false; - this.selectedControlNode = undefined; + this.simultaneous = {}; + this.requireFail = []; + } - this.options = {}; - this.defaultOptions = { - enabled: false, - initiallyActive: false, - addNode: true, - addEdge: true, - editNode: undefined, - editEdge: true, - deleteNode: true, - deleteEdge: true, - controlNodeStyle: { - shape: 'dot', - size: 6, - color: { background: '#ff0000', border: '#3c3c3c', highlight: { background: '#07f968', border: '#3c3c3c' } }, - borderWidth: 2, - borderWidthSelected: 2 - } - }; - util.extend(this.options, this.defaultOptions); + Recognizer.prototype = { + /** + * @virtual + * @type {Object} + */ + defaults: {}, - this.body.emitter.on('destroy', function () { - _this._clean(); - }); - this.body.emitter.on('_dataChanged', this._restore.bind(this)); - this.body.emitter.on('_resetData', this._restore.bind(this)); - } + /** + * set options + * @param {Object} options + * @return {Recognizer} + */ + set: function(options) { + extend(this.options, options); - _createClass(ManipulationSystem, [{ - key: '_restore', + // also update the touchAction, in case something changed about the directions/enabled state + this.manager && this.manager.touchAction.update(); + return this; + }, /** - * If something changes in the data during editing, switch back to the initial datamanipulation state and close all edit modes. - * @private + * recognize simultaneous with an other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this */ - value: function _restore() { - if (this.inMode !== false) { - if (this.options.initiallyActive === true) { - this.enableEditMode(); - } else { - this.disableEditMode(); + recognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { + return this; } - } - } - }, { - key: 'setOptions', + + var simultaneous = this.simultaneous; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (!simultaneous[otherRecognizer.id]) { + simultaneous[otherRecognizer.id] = otherRecognizer; + otherRecognizer.recognizeWith(this); + } + return this; + }, /** - * Set the Options - * @param options + * drop the simultaneous link. it doesnt remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this */ - value: function setOptions(options, allOptions, globalOptions) { - if (allOptions !== undefined) { - if (allOptions.locale !== undefined) { - this.options.locale = allOptions.locale; - } else { - this.options.locale = globalOptions.locale; - } - if (allOptions.locales !== undefined) { - this.options.locales = allOptions.locales; - } else { - this.options.locales = globalOptions.locales; + dropRecognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { + return this; } - } - if (options !== undefined) { - if (typeof options === 'boolean') { - this.options.enabled = options; - } else { - this.options.enabled = true; - util.deepExtend(this.options, options); - } - if (this.options.initiallyActive === true) { - this.editMode = true; - } - this._setup(); - } - } - }, { - key: 'toggleEditMode', + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + delete this.simultaneous[otherRecognizer.id]; + return this; + }, /** - * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. - * - * @private + * recognizer can only run when an other is failing + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this */ - value: function toggleEditMode() { - if (this.editMode === true) { - this.disableEditMode(); - } else { - this.enableEditMode(); - } - } - }, { - key: 'enableEditMode', - value: function enableEditMode() { - this.editMode = true; - - this._clean(); - if (this.guiEnabled === true) { - this.manipulationDiv.style.display = 'block'; - this.closeDiv.style.display = 'block'; - this.editModeDiv.style.display = 'none'; - this.showManipulatorToolbar(); - } - } - }, { - key: 'disableEditMode', - value: function disableEditMode() { - this.editMode = false; + requireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { + return this; + } - this._clean(); - if (this.guiEnabled === true) { - this.manipulationDiv.style.display = 'none'; - this.closeDiv.style.display = 'none'; - this.editModeDiv.style.display = 'block'; - this._createEditButton(); - } - } - }, { - key: 'showManipulatorToolbar', + var requireFail = this.requireFail; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (inArray(requireFail, otherRecognizer) === -1) { + requireFail.push(otherRecognizer); + otherRecognizer.requireFailure(this); + } + return this; + }, /** - * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. - * - * @private + * drop the requireFailure link. it does not remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this */ - value: function showManipulatorToolbar() { - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + dropRequireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { + return this; + } - // reset global letiables - this.manipulationDOM = {}; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + var index = inArray(this.requireFail, otherRecognizer); + if (index > -1) { + this.requireFail.splice(index, 1); + } + return this; + }, - // if the gui is enabled, draw all elements. - if (this.guiEnabled === true) { - // a _restore will hide these menus - this.editMode = true; - this.manipulationDiv.style.display = 'block'; - this.closeDiv.style.display = 'block'; + /** + * has require failures boolean + * @returns {boolean} + */ + hasRequireFailures: function() { + return this.requireFail.length > 0; + }, - var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var selectedTotalCount = selectedNodeCount + selectedEdgeCount; - var locale = this.options.locales[this.options.locale]; - var needSeperator = false; + /** + * if the recognizer can recognize simultaneous with an other recognizer + * @param {Recognizer} otherRecognizer + * @returns {Boolean} + */ + canRecognizeWith: function(otherRecognizer) { + return !!this.simultaneous[otherRecognizer.id]; + }, - if (this.options.addNode !== false) { - this._createAddNodeButton(locale); - needSeperator = true; - } - if (this.options.addEdge !== false) { - if (needSeperator === true) { - this._createSeperator(1); - } else { - needSeperator = true; - } - this._createAddEdgeButton(locale); - } + /** + * You should use `tryEmit` instead of `emit` directly to check + * that all the needed recognizers has failed before emitting. + * @param {Object} input + */ + emit: function(input) { + var self = this; + var state = this.state; - if (selectedNodeCount === 1 && typeof this.options.editNode === 'function') { - if (needSeperator === true) { - this._createSeperator(2); - } else { - needSeperator = true; - } - this._createEditNodeButton(locale); - } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.editEdge !== false) { - if (needSeperator === true) { - this._createSeperator(3); - } else { - needSeperator = true; - } - this._createEditEdgeButton(locale); + function emit(withState) { + self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); } - // remove buttons - if (selectedTotalCount !== 0) { - if (selectedNodeCount === 1 && this.options.deleteNode !== false) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } else if (selectedNodeCount === 0 && this.options.deleteEdge !== false) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } + // 'panstart' and 'panmove' + if (state < STATE_ENDED) { + emit(true); } - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - - // refresh this bar based on what has been selected - this._temporaryBindEvent('select', this.showManipulatorToolbar.bind(this)); - } + emit(); // simple 'eventName' events - // redraw to show any possible changes - this.body.emitter.emit('_redraw'); - } - }, { - key: 'addNodeMode', + // panend and pancancel + if (state >= STATE_ENDED) { + emit(true); + } + }, /** - * Create the toolbar for adding Nodes - * - * @private + * Check that all the require failure recognizers has failed, + * if true, it emits a gesture event, + * otherwise, setup the state to FAILED. + * @param {Object} input */ - value: function addNodeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } - - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'addNode'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['addDescription'] || this.options.locales['en']['addDescription']); - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } + tryEmit: function(input) { + if (this.canEmit()) { + return this.emit(input); + } + // it's failing anyway + this.state = STATE_FAILED; + }, - this._temporaryBindEvent('click', this._performAddNode.bind(this)); - } - }, { - key: 'editNode', + /** + * can we emit? + * @returns {boolean} + */ + canEmit: function() { + var i = 0; + while (i < this.requireFail.length) { + if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { + return false; + } + i++; + } + return true; + }, /** - * call the bound function to handle the editing of the node. The node has to be selected. - * - * @private + * update the recognizer + * @param {Object} inputData */ - value: function editNode() { - var _this2 = this; + recognize: function(inputData) { + // make a new copy of the inputData + // so we can change the inputData without messing up the other recognizers + var inputDataClone = extend({}, inputData); - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } + // is is enabled and allow recognizing? + if (!boolOrFn(this.options.enable, [this, inputDataClone])) { + this.reset(); + this.state = STATE_FAILED; + return; + } - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + // reset when we've reached the end + if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { + this.state = STATE_POSSIBLE; + } - this.inMode = 'editNode'; - if (typeof this.options.editNode === 'function') { - var node = this.selectionHandler._getSelectedNode(); - if (node.isCluster !== true) { - var data = util.deepExtend({}, node.options, true); - data.x = node.x; - data.y = node.y; + this.state = this.process(inputDataClone); - if (this.options.editNode.length === 2) { - this.options.editNode(data, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this2.inMode === 'editNode') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this2.body.data.nodes.update(finalizedData); - } - _this2.showManipulatorToolbar(); - }); - } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); - } - } else { - alert(this.options.locales[this.options.locale]['editClusterError'] || this.options.locales['en']['editClusterError']); + // the recognizer has recognized a gesture + // so trigger an event + if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { + this.tryEmit(inputDataClone); } - } else { - throw new Error('No function has been configured to handle the editing of nodes.'); - } - } - }, { - key: 'addEdgeMode', + }, /** - * create the toolbar to connect nodes - * - * @private + * return the state of the recognizer + * the actual recognizing happens in this method + * @virtual + * @param {Object} inputData + * @returns {Const} STATE */ - value: function addEdgeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } + process: function(inputData) { }, // jshint ignore:line - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + /** + * return the preferred touch-action + * @virtual + * @returns {Array} + */ + getTouchAction: function() { }, - this.inMode = 'addEdge'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['edgeDescription'] || this.options.locales['en']['edgeDescription']); + /** + * called when the gesture isn't allowed to recognize + * like when another is being recognized or it is disabled + * @virtual + */ + reset: function() { } + }; - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } + /** + * get a usable string, used as event postfix + * @param {Const} state + * @returns {String} state + */ + function stateStr(state) { + if (state & STATE_CANCELLED) { + return 'cancel'; + } else if (state & STATE_ENDED) { + return 'end'; + } else if (state & STATE_CHANGED) { + return 'move'; + } else if (state & STATE_BEGAN) { + return 'start'; + } + return ''; + } - // temporarily overload functions - this._temporaryBindUI('onTouch', this._handleConnect.bind(this)); - this._temporaryBindUI('onDragEnd', this._finishConnect.bind(this)); - this._temporaryBindUI('onDrag', this._dragControlNode.bind(this)); - this._temporaryBindUI('onRelease', this._finishConnect.bind(this)); + /** + * direction cons to string + * @param {Const} direction + * @returns {String} + */ + function directionStr(direction) { + if (direction == DIRECTION_DOWN) { + return 'down'; + } else if (direction == DIRECTION_UP) { + return 'up'; + } else if (direction == DIRECTION_LEFT) { + return 'left'; + } else if (direction == DIRECTION_RIGHT) { + return 'right'; + } + return ''; + } - this._temporaryBindUI('onDragStart', function () {}); - this._temporaryBindUI('onHold', function () {}); + /** + * get a recognizer by name if it is bound to a manager + * @param {Recognizer|String} otherRecognizer + * @param {Recognizer} recognizer + * @returns {Recognizer} + */ + function getRecognizerByNameIfManager(otherRecognizer, recognizer) { + var manager = recognizer.manager; + if (manager) { + return manager.get(otherRecognizer); } - }, { - key: 'editEdgeMode', + return otherRecognizer; + } + + /** + * This recognizer is just used as a base for the simple attribute recognizers. + * @constructor + * @extends Recognizer + */ + function AttrRecognizer() { + Recognizer.apply(this, arguments); + } + inherit(AttrRecognizer, Recognizer, { /** - * create the toolbar to edit edges - * - * @private + * @namespace + * @memberof AttrRecognizer */ - value: function editEdgeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } - - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + defaults: { + /** + * @type {Number} + * @default 1 + */ + pointers: 1 + }, - this.inMode = 'editEdge'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['editEdgeDescription'] || this.options.locales['en']['editEdgeDescription']); + /** + * Used to check if it the recognizer receives valid input, like input.distance > 10. + * @memberof AttrRecognizer + * @param {Object} input + * @returns {Boolean} recognized + */ + attrTest: function(input) { + var optionPointers = this.options.pointers; + return optionPointers === 0 || input.pointers.length === optionPointers; + }, - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } + /** + * Process the input and return the state for the recognizer + * @memberof AttrRecognizer + * @param {Object} input + * @returns {*} State + */ + process: function(input) { + var state = this.state; + var eventType = input.eventType; - this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; - var edge = this.body.edges[this.edgeBeingEditedId]; + var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); + var isValid = this.attrTest(input); - // create control nodes - var controlNodeFrom = this._getNewTargetNode(edge.from.x, edge.from.y); - var controlNodeTo = this._getNewTargetNode(edge.to.x, edge.to.y); + // on cancel input and we've recognized before, return STATE_CANCELLED + if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { + return state | STATE_CANCELLED; + } else if (isRecognized || isValid) { + if (eventType & INPUT_END) { + return state | STATE_ENDED; + } else if (!(state & STATE_BEGAN)) { + return STATE_BEGAN; + } + return state | STATE_CHANGED; + } + return STATE_FAILED; + } + }); - this.temporaryIds.nodes.push(controlNodeFrom.id); - this.temporaryIds.nodes.push(controlNodeTo.id); + /** + * Pan + * Recognized when the pointer is down and moved in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function PanRecognizer() { + AttrRecognizer.apply(this, arguments); - this.body.nodes[controlNodeFrom.id] = controlNodeFrom; - this.body.nodeIndices.push(controlNodeFrom.id); - this.body.nodes[controlNodeTo.id] = controlNodeTo; - this.body.nodeIndices.push(controlNodeTo.id); + this.pX = null; + this.pY = null; + } - // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI - this._temporaryBindUI('onTouch', this._controlNodeTouch.bind(this)); // used to get the position - this._temporaryBindUI('onTap', function () {}); // disabled - this._temporaryBindUI('onHold', function () {}); // disabled - this._temporaryBindUI('onDragStart', this._controlNodeDragStart.bind(this)); // used to select control node - this._temporaryBindUI('onDrag', this._controlNodeDrag.bind(this)); // used to drag control node - this._temporaryBindUI('onDragEnd', this._controlNodeDragEnd.bind(this)); // used to connect or revert control nodes - this._temporaryBindUI('onMouseMove', function () {}); // disabled + inherit(PanRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PanRecognizer + */ + defaults: { + event: 'pan', + threshold: 10, + pointers: 1, + direction: DIRECTION_ALL + }, - // create function to position control nodes correctly on movement - // automatically cleaned up because we use the temporary bind - this._temporaryBindEvent('beforeDrawing', function (ctx) { - var positions = edge.edgeType.findBorderPositions(ctx); - if (controlNodeFrom.selected === false) { - controlNodeFrom.x = positions.from.x; - controlNodeFrom.y = positions.from.y; + getTouchAction: function() { + var direction = this.options.direction; + var actions = []; + if (direction & DIRECTION_HORIZONTAL) { + actions.push(TOUCH_ACTION_PAN_Y); } - if (controlNodeTo.selected === false) { - controlNodeTo.x = positions.to.x; - controlNodeTo.y = positions.to.y; + if (direction & DIRECTION_VERTICAL) { + actions.push(TOUCH_ACTION_PAN_X); } - }); - - this.body.emitter.emit('_redraw'); - } - }, { - key: 'deleteSelected', + return actions; + }, - /** - * delete everything in the selection - * - * @private - */ - value: function deleteSelected() { - var _this3 = this; + directionTest: function(input) { + var options = this.options; + var hasMoved = true; + var distance = input.distance; + var direction = input.direction; + var x = input.deltaX; + var y = input.deltaY; - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } + // lock to axis? + if (!(direction & options.direction)) { + if (options.direction & DIRECTION_HORIZONTAL) { + direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; + hasMoved = x != this.pX; + distance = Math.abs(input.deltaX); + } else { + direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; + hasMoved = y != this.pY; + distance = Math.abs(input.deltaY); + } + } + input.direction = direction; + return hasMoved && distance > options.threshold && direction & options.direction; + }, - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + attrTest: function(input) { + return AttrRecognizer.prototype.attrTest.call(this, input) && + (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); + }, - this.inMode = 'delete'; - var selectedNodes = this.selectionHandler.getSelectedNodes(); - var selectedEdges = this.selectionHandler.getSelectedEdges(); - var deleteFunction = undefined; - if (selectedNodes.length > 0) { - for (var i = 0; i < selectedNodes.length; i++) { - if (this.body.nodes[selectedNodes[i]].isCluster === true) { - alert(this.options.locales[this.options.locale]['deleteClusterError'] || this.options.locales['en']['deleteClusterError']); - return; - } - } + emit: function(input) { + this.pX = input.deltaX; + this.pY = input.deltaY; - if (typeof this.options.deleteNode === 'function') { - deleteFunction = this.options.deleteNode; - } - } else if (selectedEdges.length > 0) { - if (typeof this.options.deleteEdge === 'function') { - deleteFunction = this.options.deleteEdge; + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); } - } - if (typeof deleteFunction === 'function') { - var data = { nodes: selectedNodes, edges: selectedEdges }; - if (deleteFunction.length === 2) { - deleteFunction(data, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this3.inMode === 'delete') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this3.body.data.edges.remove(finalizedData.edges); - _this3.body.data.nodes.remove(finalizedData.nodes); - _this3.body.emitter.emit('startSimulation'); - _this3.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for delete does not support two arguments (data, callback)'); - } - } else { - this.body.data.edges.remove(selectedEdges); - this.body.data.nodes.remove(selectedNodes); - this.body.emitter.emit('startSimulation'); - this.showManipulatorToolbar(); - } + this._super.emit.call(this, input); } - }, { - key: '_setup', + }); - //********************************************** PRIVATE ***************************************// + /** + * Pinch + * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). + * @constructor + * @extends AttrRecognizer + */ + function PinchRecognizer() { + AttrRecognizer.apply(this, arguments); + } + inherit(PinchRecognizer, AttrRecognizer, { /** - * draw or remove the DOM - * @private + * @namespace + * @memberof PinchRecognizer */ - value: function _setup() { - if (this.options.enabled === true) { - // Enable the GUI - this.guiEnabled = true; + defaults: { + event: 'pinch', + threshold: 0, + pointers: 2 + }, - this._createWrappers(); - if (this.editMode === false) { - this._createEditButton(); - } else { - this.showManipulatorToolbar(); - } - } else { - this._removeManipulationDOM(); + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, - // disable the gui - this.guiEnabled = false; - } + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); + }, + + emit: function(input) { + this._super.emit.call(this, input); + if (input.scale !== 1) { + var inOut = input.scale < 1 ? 'in' : 'out'; + this.manager.emit(this.options.event + inOut, input); + } } - }, { - key: '_createWrappers', + }); + + /** + * Press + * Recognized when the pointer is down for x ms without any movement. + * @constructor + * @extends Recognizer + */ + function PressRecognizer() { + Recognizer.apply(this, arguments); + + this._timer = null; + this._input = null; + } + inherit(PressRecognizer, Recognizer, { /** - * create the div overlays that contain the DOM - * @private + * @namespace + * @memberof PressRecognizer */ - value: function _createWrappers() { - // load the manipulator HTML elements. All styling done in css. - if (this.manipulationDiv === undefined) { - this.manipulationDiv = document.createElement('div'); - this.manipulationDiv.className = 'vis-manipulation'; - if (this.editMode === true) { - this.manipulationDiv.style.display = 'block'; - } else { - this.manipulationDiv.style.display = 'none'; + defaults: { + event: 'press', + pointers: 1, + time: 500, // minimal time of the pointer to be pressed + threshold: 5 // a minimal movement is ok, but keep it low + }, + + getTouchAction: function() { + return [TOUCH_ACTION_AUTO]; + }, + + process: function(input) { + var options = this.options; + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTime = input.deltaTime > options.time; + + this._input = input; + + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { + this.reset(); + } else if (input.eventType & INPUT_START) { + this.reset(); + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.time, this); + } else if (input.eventType & INPUT_END) { + return STATE_RECOGNIZED; } - this.canvas.frame.appendChild(this.manipulationDiv); - } + return STATE_FAILED; + }, - // container for the edit button. - if (this.editModeDiv === undefined) { - this.editModeDiv = document.createElement('div'); - this.editModeDiv.className = 'vis-edit-mode'; - if (this.editMode === true) { - this.editModeDiv.style.display = 'none'; - } else { - this.editModeDiv.style.display = 'block'; + reset: function() { + clearTimeout(this._timer); + }, + + emit: function(input) { + if (this.state !== STATE_RECOGNIZED) { + return; } - this.canvas.frame.appendChild(this.editModeDiv); - } - // container for the close div button - if (this.closeDiv === undefined) { - this.closeDiv = document.createElement('div'); - this.closeDiv.className = 'vis-close'; - this.closeDiv.style.display = this.manipulationDiv.style.display; - this.canvas.frame.appendChild(this.closeDiv); - } + if (input && (input.eventType & INPUT_END)) { + this.manager.emit(this.options.event + 'up', input); + } else { + this._input.timeStamp = now(); + this.manager.emit(this.options.event, this._input); + } } - }, { - key: '_getNewTargetNode', + }); + + /** + * Rotate + * Recognized when two or more pointer are moving in a circular motion. + * @constructor + * @extends AttrRecognizer + */ + function RotateRecognizer() { + AttrRecognizer.apply(this, arguments); + } + inherit(RotateRecognizer, AttrRecognizer, { /** - * generate a new target node. Used for creating new edges and editing edges - * @param x - * @param y - * @returns {*} - * @private + * @namespace + * @memberof RotateRecognizer */ - value: function _getNewTargetNode(x, y) { - var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); + defaults: { + event: 'rotate', + threshold: 0, + pointers: 2 + }, - controlNodeStyle.id = 'targetNode' + util.randomUUID(); - controlNodeStyle.hidden = false; - controlNodeStyle.physics = false; - controlNodeStyle.x = x; - controlNodeStyle.y = y; + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, - return this.body.functions.createNode(controlNodeStyle); + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); } - }, { - key: '_createEditButton', + }); + + /** + * Swipe + * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function SwipeRecognizer() { + AttrRecognizer.apply(this, arguments); + } + inherit(SwipeRecognizer, AttrRecognizer, { /** - * Create the edit button + * @namespace + * @memberof SwipeRecognizer */ - value: function _createEditButton() { - // restore everything to it's original state (if applicable) - this._clean(); + defaults: { + event: 'swipe', + threshold: 10, + velocity: 0.65, + direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, + pointers: 1 + }, - // reset the manipulationDOM - this.manipulationDOM = {}; + getTouchAction: function() { + return PanRecognizer.prototype.getTouchAction.call(this); + }, - // empty the editModeDiv - util.recursiveDOMDelete(this.editModeDiv); + attrTest: function(input) { + var direction = this.options.direction; + var velocity; - // create the contents for the editMode button - var locale = this.options.locales[this.options.locale]; - var button = this._createButton('editMode', 'vis-button vis-edit vis-edit-mode', locale['edit'] || this.options.locales['en']['edit']); - this.editModeDiv.appendChild(button); + if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { + velocity = input.velocity; + } else if (direction & DIRECTION_HORIZONTAL) { + velocity = input.velocityX; + } else if (direction & DIRECTION_VERTICAL) { + velocity = input.velocityY; + } - // bind a hammer listener to the button, calling the function toggleEditMode. - this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); + return this._super.attrTest.call(this, input) && + direction & input.direction && + input.distance > this.options.threshold && + abs(velocity) > this.options.velocity && input.eventType & INPUT_END; + }, + + emit: function(input) { + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); + } + + this.manager.emit(this.options.event, input); } - }, { - key: '_clean', + }); - /** - * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. - * @private - */ - value: function _clean() { - // not in mode - this.inMode = false; + /** + * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur + * between the given interval and position. The delay option can be used to recognize multi-taps without firing + * a single tap. + * + * The eventData from the emitted event contains the property `tapCount`, which contains the amount of + * multi-taps being recognized. + * @constructor + * @extends Recognizer + */ + function TapRecognizer() { + Recognizer.apply(this, arguments); - // _clean the divs - if (this.guiEnabled === true) { - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.manipulationDiv); + // previous time and center, + // used for tap counting + this.pTime = false; + this.pCenter = false; - // removes all the bindings and overloads - this._cleanManipulatorHammers(); - } + this._timer = null; + this._input = null; + this.count = 0; + } - // remove temporary nodes and edges - this._cleanupTemporaryNodesAndEdges(); + inherit(TapRecognizer, Recognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'tap', + pointers: 1, + taps: 1, + interval: 300, // max time between the multi-tap taps + time: 250, // max time of the pointer to be down (like finger on the screen) + threshold: 2, // a minimal movement is ok, but keep it low + posThreshold: 10 // a multi-tap can be a bit off the initial position + }, - // restore overloaded UI functions - this._unbindTemporaryUIs(); + getTouchAction: function() { + return [TOUCH_ACTION_MANIPULATION]; + }, - // remove the temporaryEventFunctions - this._unbindTemporaryEvents(); + process: function(input) { + var options = this.options; - // restore the physics if required - this.body.emitter.emit('restorePhysics'); - } - }, { - key: '_cleanManipulatorHammers', + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTouchTime = input.deltaTime < options.time; - /** - * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. - * @private - */ - value: function _cleanManipulatorHammers() { - // _clean hammer bindings - if (this.manipulationHammers.length != 0) { - for (var i = 0; i < this.manipulationHammers.length; i++) { - this.manipulationHammers[i].destroy(); + this.reset(); + + if ((input.eventType & INPUT_START) && (this.count === 0)) { + return this.failTimeout(); } - this.manipulationHammers = []; - } - } - }, { - key: '_removeManipulationDOM', - /** - * Remove all DOM elements created by this module. - * @private - */ - value: function _removeManipulationDOM() { - // removes all the bindings and overloads - this._clean(); + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (validMovement && validTouchTime && validPointers) { + if (input.eventType != INPUT_END) { + return this.failTimeout(); + } - // empty the manipulation divs - util.recursiveDOMDelete(this.manipulationDiv); - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.closeDiv); + var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; + var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; - // remove the manipulation divs - if (this.manipulationDiv) { - this.canvas.frame.removeChild(this.manipulationDiv); - } - if (this.editModeDiv) { - this.canvas.frame.removeChild(this.editModeDiv); - } - if (this.closeDiv) { - this.canvas.frame.removeChild(this.manipulationDiv); - } + this.pTime = input.timeStamp; + this.pCenter = input.center; - // set the references to undefined - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; - } - }, { - key: '_createSeperator', + if (!validMultiTap || !validInterval) { + this.count = 1; + } else { + this.count += 1; + } - /** - * create a seperator line. the index is to differentiate in the manipulation dom - * @param index - * @private - */ - value: function _createSeperator() { - var index = arguments[0] === undefined ? 1 : arguments[0]; + this._input = input; - this.manipulationDOM['seperatorLineDiv' + index] = document.createElement('div'); - this.manipulationDOM['seperatorLineDiv' + index].className = 'vis-separator-line'; - this.manipulationDiv.appendChild(this.manipulationDOM['seperatorLineDiv' + index]); - } - }, { - key: '_createAddNodeButton', + // if tap count matches we have recognized it, + // else it has began recognizing... + var tapCount = this.count % options.taps; + if (tapCount === 0) { + // no failing requirements, immediately trigger the tap event + // or wait as long as the multitap interval to trigger + if (!this.hasRequireFailures()) { + return STATE_RECOGNIZED; + } else { + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.interval, this); + return STATE_BEGAN; + } + } + } + return STATE_FAILED; + }, - // ---------------------- DOM functions for buttons --------------------------// + failTimeout: function() { + this._timer = setTimeoutContext(function() { + this.state = STATE_FAILED; + }, this.options.interval, this); + return STATE_FAILED; + }, - value: function _createAddNodeButton(locale) { - var button = this._createButton('addNode', 'vis-button vis-add', locale['addNode'] || this.options.locales['en']['addNode']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addNodeMode.bind(this)); - } - }, { - key: '_createAddEdgeButton', - value: function _createAddEdgeButton(locale) { - var button = this._createButton('addEdge', 'vis-button vis-connect', locale['addEdge'] || this.options.locales['en']['addEdge']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); - } - }, { - key: '_createEditNodeButton', - value: function _createEditNodeButton(locale) { - var button = this._createButton('editNode', 'vis-button vis-edit', locale['editNode'] || this.options.locales['en']['editNode']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editNode.bind(this)); - } - }, { - key: '_createEditEdgeButton', - value: function _createEditEdgeButton(locale) { - var button = this._createButton('editEdge', 'vis-button vis-edit', locale['editEdge'] || this.options.locales['en']['editEdge']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); - } - }, { - key: '_createDeleteButton', - value: function _createDeleteButton(locale) { - var button = this._createButton('delete', 'vis-button vis-delete', locale['del'] || this.options.locales['en']['del']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.deleteSelected.bind(this)); - } - }, { - key: '_createBackButton', - value: function _createBackButton(locale) { - var button = this._createButton('back', 'vis-button vis-back', locale['back'] || this.options.locales['en']['back']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); - } - }, { - key: '_createButton', - value: function _createButton(id, className, label) { - var labelClassName = arguments[3] === undefined ? 'vis-label' : arguments[3]; + reset: function() { + clearTimeout(this._timer); + }, - this.manipulationDOM[id + 'Div'] = document.createElement('div'); - this.manipulationDOM[id + 'Div'].className = className; - this.manipulationDOM[id + 'Label'] = document.createElement('div'); - this.manipulationDOM[id + 'Label'].className = labelClassName; - this.manipulationDOM[id + 'Label'].innerHTML = label; - this.manipulationDOM[id + 'Div'].appendChild(this.manipulationDOM[id + 'Label']); - return this.manipulationDOM[id + 'Div']; - } - }, { - key: '_createDescription', - value: function _createDescription(label) { - this.manipulationDiv.appendChild(this._createButton('description', 'vis-button vis-none', label)); + emit: function() { + if (this.state == STATE_RECOGNIZED ) { + this._input.tapCount = this.count; + this.manager.emit(this.options.event, this._input); + } } - }, { - key: '_temporaryBindEvent', + }); - // -------------------------- End of DOM functions for buttons ------------------------------// + /** + * Simple way to create an manager with a default set of recognizers. + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor + */ + function Hammer(element, options) { + options = options || {}; + options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); + return new Manager(element, options); + } - /** - * this binds an event until cleanup by the clean functions. - * @param event - * @param newFunction - * @private - */ - value: function _temporaryBindEvent(event, newFunction) { - this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); - this.body.emitter.on(event, newFunction); - } - }, { - key: '_temporaryBindUI', + /** + * @const {string} + */ + Hammer.VERSION = '2.0.4'; + /** + * default settings + * @namespace + */ + Hammer.defaults = { /** - * this overrides an UI function until cleanup by the clean function - * @param UIfunctionName - * @param newFunction - * @private + * set if DOM events are being triggered. + * But this is slower and unused by simple implementations, so disabled by default. + * @type {Boolean} + * @default false */ - value: function _temporaryBindUI(UIfunctionName, newFunction) { - if (this.body.eventListeners[UIfunctionName] !== undefined) { - this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; - this.body.eventListeners[UIfunctionName] = newFunction; - } else { - throw new Error('This UI function does not exist. Typo? You tried: ' + UIfunctionName + ' possible are: ' + JSON.stringify(Object.keys(this.body.eventListeners))); - } - } - }, { - key: '_unbindTemporaryUIs', + domEvents: false, /** - * Restore the overridden UI functions to their original state. - * - * @private + * The value for the touchAction property/fallback. + * When set to `compute` it will magically set the correct value based on the added recognizers. + * @type {String} + * @default compute */ - value: function _unbindTemporaryUIs() { - for (var functionName in this.temporaryUIFunctions) { - if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { - this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; - delete this.temporaryUIFunctions[functionName]; - } - } - this.temporaryUIFunctions = {}; - } - }, { - key: '_unbindTemporaryEvents', + touchAction: TOUCH_ACTION_COMPUTE, /** - * Unbind the events created by _temporaryBindEvent - * @private + * @type {Boolean} + * @default true */ - value: function _unbindTemporaryEvents() { - for (var i = 0; i < this.temporaryEventFunctions.length; i++) { - var eventName = this.temporaryEventFunctions[i].event; - var boundFunction = this.temporaryEventFunctions[i].boundFunction; - this.body.emitter.off(eventName, boundFunction); - } - this.temporaryEventFunctions = []; - } - }, { - key: '_bindHammerToDiv', + enable: true, /** - * Bind an hammer instance to a DOM element. - * @param domElement - * @param funct + * EXPERIMENTAL FEATURE -- can be removed/changed + * Change the parent input target element. + * If Null, then it is being set the to main element. + * @type {Null|EventTarget} + * @default null */ - value: function _bindHammerToDiv(domElement, boundFunction) { - var hammer = new Hammer(domElement, {}); - hammerUtil.onTouch(hammer, boundFunction); - this.manipulationHammers.push(hammer); - } - }, { - key: '_cleanupTemporaryNodesAndEdges', + inputTarget: null, /** - * Neatly clean up temporary edges and nodes - * @private + * force an input class + * @type {Null|Function} + * @default null */ - value: function _cleanupTemporaryNodesAndEdges() { - // _clean temporary edges - for (var i = 0; i < this.temporaryIds.edges.length; i++) { - this.body.edges[this.temporaryIds.edges[i]].disconnect(); - delete this.body.edges[this.temporaryIds.edges[i]]; - var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); - if (indexTempEdge !== -1) { - this.body.edgeIndices.splice(indexTempEdge, 1); - } - } - - // _clean temporary nodes - for (var i = 0; i < this.temporaryIds.nodes.length; i++) { - delete this.body.nodes[this.temporaryIds.nodes[i]]; - var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); - if (indexTempNode !== -1) { - this.body.nodeIndices.splice(indexTempNode, 1); - } - } - - this.temporaryIds = { nodes: [], edges: [] }; - } - }, { - key: '_controlNodeTouch', - - // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// + inputClass: null, /** - * the touch is used to get the position of the initial click - * @param event - * @private + * Default recognizer setup when calling `Hammer()` + * When creating a new Manager these will be skipped. + * @type {Array} */ - value: function _controlNodeTouch(event) { - this.selectionHandler.unselectAll(); - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object - } - }, { - key: '_controlNodeDragStart', + preset: [ + // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] + [RotateRecognizer, { enable: false }], + [PinchRecognizer, { enable: false }, ['rotate']], + [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], + [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], + [TapRecognizer], + [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], + [PressRecognizer] + ], /** - * the drag start is used to mark one of the control nodes as selected. - * @param event - * @private + * Some CSS properties can be used to improve the working of Hammer. + * Add them to this method and they will be set when creating a new Manager. + * @namespace */ - value: function _controlNodeDragStart(event) { - var pointer = this.lastTouch; - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - var to = this.body.nodes[this.temporaryIds.nodes[1]]; - var edge = this.body.edges[this.edgeBeingEditedId]; - this.selectedControlNode = undefined; + cssProps: { + /** + * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userSelect: 'none', - var fromSelect = from.isOverlappingWith(pointerObj); - var toSelect = to.isOverlappingWith(pointerObj); + /** + * Disable the Windows Phone grippers when pressing an element. + * @type {String} + * @default 'none' + */ + touchSelect: 'none', - if (fromSelect === true) { - this.selectedControlNode = from; - edge.edgeType.from = from; - } else if (toSelect === true) { - this.selectedControlNode = to; - edge.edgeType.to = to; - } + /** + * Disables the default callout shown when you touch and hold a touch target. + * On iOS, when you touch and hold a touch target such as a link, Safari displays + * a callout containing information about the link. This property allows you to disable that callout. + * @type {String} + * @default 'none' + */ + touchCallout: 'none', - this.body.emitter.emit('_redraw'); - } - }, { - key: '_controlNodeDrag', + /** + * Specifies whether zooming is enabled. Used by IE10> + * @type {String} + * @default 'none' + */ + contentZooming: 'none', - /** - * dragging the control nodes or the canvas - * @param event - * @private - */ - value: function _controlNodeDrag(event) { - this.body.emitter.emit('disablePhysics'); - var pointer = this.body.functions.getPointer(event.center); - var pos = this.canvas.DOMtoCanvas(pointer); + /** + * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userDrag: 'none', - if (this.selectedControlNode !== undefined) { - this.selectedControlNode.x = pos.x; - this.selectedControlNode.y = pos.y; - } else { - // if the drag was not started properly because the click started outside the network div, start it now. - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; - } - this.body.emitter.emit('_redraw'); + /** + * Overrides the highlight color shown when the user taps a link or a JavaScript + * clickable element in iOS. This property obeys the alpha value, if specified. + * @type {String} + * @default 'rgba(0,0,0,0)' + */ + tapHighlightColor: 'rgba(0,0,0,0)' } - }, { - key: '_controlNodeDragEnd', + }; - /** - * connecting or restoring the control nodes. - * @param event - * @private - */ - value: function _controlNodeDragEnd(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var edge = this.body.edges[this.edgeBeingEditedId]; + var STOP = 1; + var FORCED_STOP = 2; - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - if (overlappingNodeIds[i] !== this.selectedControlNode.id) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; - } - } + /** + * Manager + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor + */ + function Manager(element, options) { + options = options || {}; - // perform the connection - if (node !== undefined && this.selectedControlNode !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); - } else { - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - if (this.selectedControlNode.id === from.id) { - this._performEditEdge(node.id, edge.to.id); - } else { - this._performEditEdge(edge.from.id, node.id); - } - } - } else { - edge.updateEdgeType(); - this.body.emitter.emit('restorePhysics'); - } - this.body.emitter.emit('_redraw'); - } - }, { - key: '_handleConnect', + this.options = merge(options, Hammer.defaults); + this.options.inputTarget = this.options.inputTarget || element; - // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// + this.handlers = {}; + this.session = {}; + this.recognizers = []; - // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// - /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. - * - * @private - */ - value: function _handleConnect(event) { - // check to avoid double fireing of this function. - if (new Date().valueOf() - this.touchTime > 100) { - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object + this.element = element; + this.input = createInputInstance(this); + this.touchAction = new TouchAction(this, this.options.touchAction); - var pointer = this.lastTouch; - var node = this.selectionHandler.getNodeAt(pointer); + toggleCssProps(this, true); - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); - } else { - // create a node the temporary line can look at - var targetNode = this._getNewTargetNode(node.x, node.y); - this.body.nodes[targetNode.id] = targetNode; - this.body.nodeIndices.push(targetNode.id); + each(options.recognizers, function(item) { + var recognizer = this.add(new (item[0])(item[1])); + item[2] && recognizer.recognizeWith(item[2]); + item[3] && recognizer.requireFailure(item[3]); + }, this); + } - // create a temporary edge - var connectionEdge = this.body.functions.createEdge({ - id: 'connectionEdge' + util.randomUUID(), - from: node.id, - to: targetNode.id, - physics: false, - smooth: { - enabled: true, - type: 'continuous', - roundness: 0.5 - } - }); - this.body.edges[connectionEdge.id] = connectionEdge; - this.body.edgeIndices.push(connectionEdge.id); + Manager.prototype = { + /** + * set options + * @param {Object} options + * @returns {Manager} + */ + set: function(options) { + extend(this.options, options); - this.temporaryIds.nodes.push(targetNode.id); - this.temporaryIds.edges.push(connectionEdge.id); - } + // Options that need a little more setup + if (options.touchAction) { + this.touchAction.update(); } - this.touchTime = new Date().valueOf(); - } - } - }, { - key: '_dragControlNode', - value: function _dragControlNode(event) { - var pointer = this.body.functions.getPointer(event.center); - if (this.temporaryIds.nodes[0] !== undefined) { - var targetNode = this.body.nodes[this.temporaryIds.nodes[0]]; // there is only one temp node in the add edge mode. - targetNode.x = this.canvas._XconvertDOMtoCanvas(pointer.x); - targetNode.y = this.canvas._YconvertDOMtoCanvas(pointer.y); - this.body.emitter.emit('_redraw'); - } else { - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; - } - } - }, { - key: '_finishConnect', + if (options.inputTarget) { + // Clean up existing event listeners and reinitialize + this.input.destroy(); + this.input.target = options.inputTarget; + this.input.init(); + } + return this; + }, /** - * Connect the new edge to the target if one exists, otherwise remove temp line - * @param event - * @private + * stop recognizing for this session. + * This session will be discarded, when a new [input]start event is fired. + * When forced, the recognizer cycle is stopped immediately. + * @param {Boolean} [force] */ - value: function _finishConnect(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - - // remember the edge id - var connectFromId = undefined; - if (this.temporaryIds.edges[0] !== undefined) { - connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; - } + stop: function(force) { + this.session.stopped = force ? FORCED_STOP : STOP; + }, - // get the overlapping node but NOT the temporary node; - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - // if the node id is NOT a temporary node, accept the node. - if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) === -1) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; + /** + * run the recognizers! + * called by the inputHandler function on every movement of the pointers (touches) + * it walks through all the recognizers and tries to detect the gesture that is being made + * @param {Object} inputData + */ + recognize: function(inputData) { + var session = this.session; + if (session.stopped) { + return; } - } - - // clean temporary nodes and edges. - this._cleanupTemporaryNodesAndEdges(); - // perform the connection - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); - } else { - if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { - this._performAddEdge(connectFromId, node.id); - } - } - } - this.body.emitter.emit('_redraw'); - } - }, { - key: '_performAddNode', + // run the touch-action polyfill + this.touchAction.preventDefaults(inputData); - // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// + var recognizer; + var recognizers = this.recognizers; - // ------------------------------ Performing all the actual data manipulation ------------------------// + // this holds the recognizer that is being recognized. + // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED + // if no recognizer is detecting a thing, it is set to `null` + var curRecognizer = session.curRecognizer; - /** - * Adds a node on the specified location - */ - value: function _performAddNode(clickData) { - var _this4 = this; + // reset when the last recognizer is recognized + // or when we're in a new session + if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { + curRecognizer = session.curRecognizer = null; + } - var defaultData = { - id: util.randomUUID(), - x: clickData.pointer.canvas.x, - y: clickData.pointer.canvas.y, - label: 'new' - }; + var i = 0; + while (i < recognizers.length) { + recognizer = recognizers[i]; - if (typeof this.options.addNode === 'function') { - if (this.options.addNode.length === 2) { - this.options.addNode(defaultData, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this4.inMode === 'addNode') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback - _this4.body.data.nodes.add(finalizedData); - _this4.showManipulatorToolbar(); + // find out if we are allowed try to recognize the input for this one. + // 1. allow if the session is NOT forced stopped (see the .stop() method) + // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one + // that is being recognized. + // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. + // this can be setup with the `recognizeWith()` method on the recognizer. + if (session.stopped !== FORCED_STOP && ( // 1 + !curRecognizer || recognizer == curRecognizer || // 2 + recognizer.canRecognizeWith(curRecognizer))) { // 3 + recognizer.recognize(inputData); + } else { + recognizer.reset(); } - }); - } else { - throw new Error('The function for add does not support two arguments (data,callback)'); - this.showManipulatorToolbar(); + + // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the + // current active recognizer. but only if we don't already have an active recognizer + if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { + curRecognizer = session.curRecognizer = recognizer; + } + i++; } - } else { - this.body.data.nodes.add(defaultData); - this.showManipulatorToolbar(); - } - } - }, { - key: '_performAddEdge', + }, /** - * connect two nodes with a new edge. - * - * @private + * get a recognizer by its event name. + * @param {Recognizer|String} recognizer + * @returns {Recognizer|Null} */ - value: function _performAddEdge(sourceNodeId, targetNodeId) { - var _this5 = this; + get: function(recognizer) { + if (recognizer instanceof Recognizer) { + return recognizer; + } - var defaultData = { from: sourceNodeId, to: targetNodeId }; - if (typeof this.options.addEdge === 'function') { - if (this.options.addEdge.length === 2) { - this.options.addEdge(defaultData, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this5.inMode === 'addEdge') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback - _this5.body.data.edges.add(finalizedData); - _this5.selectionHandler.unselectAll(); - _this5.showManipulatorToolbar(); + var recognizers = this.recognizers; + for (var i = 0; i < recognizers.length; i++) { + if (recognizers[i].options.event == recognizer) { + return recognizers[i]; } - }); - } else { - throw new Error('The function for connect does not support two arguments (data,callback)'); } - } else { - this.body.data.edges.add(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); - } - } - }, { - key: '_performEditEdge', + return null; + }, /** - * connect two nodes with a new edge. - * - * @private + * add a recognizer to the manager + * existing recognizers with the same event name will be removed + * @param {Recognizer} recognizer + * @returns {Recognizer|Manager} */ - value: function _performEditEdge(sourceNodeId, targetNodeId) { - var _this6 = this; - - var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; - if (typeof this.options.editEdge === 'function') { - if (this.options.editEdge.length === 2) { - this.options.editEdge(defaultData, function (finalizedData) { - if (finalizedData === null || finalizedData === undefined || _this6.inMode !== 'editEdge') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this6.body.edges[defaultData.id].updateEdgeType(); - _this6.body.emitter.emit('_redraw'); - } else { - _this6.body.data.edges.update(finalizedData); - _this6.selectionHandler.unselectAll(); - _this6.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); + add: function(recognizer) { + if (invokeArrayArg(recognizer, 'add', this)) { + return this; } - } else { - this.body.data.edges.update(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); - } - } - }]); - - return ManipulationSystem; - })(); - - exports['default'] = ManipulationSystem; - module.exports = exports['default']; - -/***/ }, -/* 8 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // remove existing + var existing = this.get(recognizer.options.event); + if (existing) { + this.remove(existing); + } - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + this.recognizers.push(recognizer); + recognizer.manager = this; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + this.touchAction.update(); + return recognizer; + }, - var _sharedLabel = __webpack_require__(68); + /** + * remove a recognizer by name or instance + * @param {Recognizer|String} recognizer + * @returns {Manager} + */ + remove: function(recognizer) { + if (invokeArrayArg(recognizer, 'remove', this)) { + return this; + } - var _sharedLabel2 = _interopRequireDefault(_sharedLabel); + var recognizers = this.recognizers; + recognizer = this.get(recognizer); + recognizers.splice(inArray(recognizers, recognizer), 1); - var _nodesShapesBox = __webpack_require__(69); + this.touchAction.update(); + return this; + }, - var _nodesShapesBox2 = _interopRequireDefault(_nodesShapesBox); + /** + * bind event + * @param {String} events + * @param {Function} handler + * @returns {EventEmitter} this + */ + on: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + handlers[event] = handlers[event] || []; + handlers[event].push(handler); + }); + return this; + }, - var _nodesShapesCircle = __webpack_require__(71); + /** + * unbind event, leave emit blank to remove all handlers + * @param {String} events + * @param {Function} [handler] + * @returns {EventEmitter} this + */ + off: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + if (!handler) { + delete handlers[event]; + } else { + handlers[event].splice(inArray(handlers[event], handler), 1); + } + }); + return this; + }, - var _nodesShapesCircle2 = _interopRequireDefault(_nodesShapesCircle); + /** + * emit event to the listeners + * @param {String} event + * @param {Object} data + */ + emit: function(event, data) { + // we also want to trigger dom events + if (this.options.domEvents) { + triggerDomEvent(event, data); + } - var _nodesShapesCircularImage = __webpack_require__(73); + // no handlers, so skip it all + var handlers = this.handlers[event] && this.handlers[event].slice(); + if (!handlers || !handlers.length) { + return; + } - var _nodesShapesCircularImage2 = _interopRequireDefault(_nodesShapesCircularImage); + data.type = event; + data.preventDefault = function() { + data.srcEvent.preventDefault(); + }; - var _nodesShapesDatabase = __webpack_require__(74); + var i = 0; + while (i < handlers.length) { + handlers[i](data); + i++; + } + }, - var _nodesShapesDatabase2 = _interopRequireDefault(_nodesShapesDatabase); + /** + * destroy the manager and unbinds all events + * it doesn't unbind dom events, that is the user own responsibility + */ + destroy: function() { + this.element && toggleCssProps(this, false); - var _nodesShapesDiamond = __webpack_require__(75); + this.handlers = {}; + this.session = {}; + this.input.destroy(); + this.element = null; + } + }; - var _nodesShapesDiamond2 = _interopRequireDefault(_nodesShapesDiamond); + /** + * add/remove the css properties as defined in manager.options.cssProps + * @param {Manager} manager + * @param {Boolean} add + */ + function toggleCssProps(manager, add) { + var element = manager.element; + each(manager.options.cssProps, function(value, name) { + element.style[prefixed(element.style, name)] = add ? value : ''; + }); + } - var _nodesShapesDot = __webpack_require__(77); + /** + * trigger dom event + * @param {String} event + * @param {Object} data + */ + function triggerDomEvent(event, data) { + var gestureEvent = document.createEvent('Event'); + gestureEvent.initEvent(event, true, true); + gestureEvent.gesture = data; + data.target.dispatchEvent(gestureEvent); + } - var _nodesShapesDot2 = _interopRequireDefault(_nodesShapesDot); + extend(Hammer, { + INPUT_START: INPUT_START, + INPUT_MOVE: INPUT_MOVE, + INPUT_END: INPUT_END, + INPUT_CANCEL: INPUT_CANCEL, - var _nodesShapesEllipse = __webpack_require__(78); + STATE_POSSIBLE: STATE_POSSIBLE, + STATE_BEGAN: STATE_BEGAN, + STATE_CHANGED: STATE_CHANGED, + STATE_ENDED: STATE_ENDED, + STATE_RECOGNIZED: STATE_RECOGNIZED, + STATE_CANCELLED: STATE_CANCELLED, + STATE_FAILED: STATE_FAILED, - var _nodesShapesEllipse2 = _interopRequireDefault(_nodesShapesEllipse); + DIRECTION_NONE: DIRECTION_NONE, + DIRECTION_LEFT: DIRECTION_LEFT, + DIRECTION_RIGHT: DIRECTION_RIGHT, + DIRECTION_UP: DIRECTION_UP, + DIRECTION_DOWN: DIRECTION_DOWN, + DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, + DIRECTION_VERTICAL: DIRECTION_VERTICAL, + DIRECTION_ALL: DIRECTION_ALL, - var _nodesShapesIcon = __webpack_require__(79); + Manager: Manager, + Input: Input, + TouchAction: TouchAction, - var _nodesShapesIcon2 = _interopRequireDefault(_nodesShapesIcon); + TouchInput: TouchInput, + MouseInput: MouseInput, + PointerEventInput: PointerEventInput, + TouchMouseInput: TouchMouseInput, + SingleTouchInput: SingleTouchInput, - var _nodesShapesImage = __webpack_require__(80); + Recognizer: Recognizer, + AttrRecognizer: AttrRecognizer, + Tap: TapRecognizer, + Pan: PanRecognizer, + Swipe: SwipeRecognizer, + Pinch: PinchRecognizer, + Rotate: RotateRecognizer, + Press: PressRecognizer, - var _nodesShapesImage2 = _interopRequireDefault(_nodesShapesImage); + on: addEventListeners, + off: removeEventListeners, + each: each, + merge: merge, + extend: extend, + inherit: inherit, + bindFn: bindFn, + prefixed: prefixed + }); - var _nodesShapesSquare = __webpack_require__(81); + if ("function" == TYPE_FUNCTION && __webpack_require__(8)) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { + return Hammer; + }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof module != 'undefined' && module.exports) { + module.exports = Hammer; + } else { + window[exportName] = Hammer; + } - var _nodesShapesSquare2 = _interopRequireDefault(_nodesShapesSquare); + })(window, document, 'Hammer'); - var _nodesShapesStar = __webpack_require__(82); - var _nodesShapesStar2 = _interopRequireDefault(_nodesShapesStar); +/***/ }, +/* 8 */ +/***/ function(module, exports, __webpack_require__) { - var _nodesShapesText = __webpack_require__(83); + /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; - var _nodesShapesText2 = _interopRequireDefault(_nodesShapesText); + /* WEBPACK VAR INJECTION */}.call(exports, {})) - var _nodesShapesTriangle = __webpack_require__(84); +/***/ }, +/* 9 */ +/***/ function(module, exports, __webpack_require__) { - var _nodesShapesTriangle2 = _interopRequireDefault(_nodesShapesTriangle); + // utility functions - var _nodesShapesTriangleDown = __webpack_require__(85); + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. - var _nodesShapesTriangleDown2 = _interopRequireDefault(_nodesShapesTriangleDown); + 'use strict'; - var _sharedValidator = __webpack_require__(54); + var moment = __webpack_require__(10); + var uuid = __webpack_require__(13); - var _sharedValidator2 = _interopRequireDefault(_sharedValidator); + /** + * Test whether given object is a number + * @param {*} object + * @return {Boolean} isNumber + */ + exports.isNumber = function (object) { + return object instanceof Number || typeof object == 'number'; + }; - var util = __webpack_require__(2); + /** + * Remove everything in the DOM object + * @param DOMobject + */ + exports.recursiveDOMDelete = function (DOMobject) { + if (DOMobject) { + while (DOMobject.hasChildNodes() === true) { + exports.recursiveDOMDelete(DOMobject.firstChild); + DOMobject.removeChild(DOMobject.firstChild); + } + } + }; /** - * @class Node - * A node. A node can be connected to other nodes via one or multiple edges. - * @param {object} options An object containing options for the node. All - * options are optional, except for the id. - * {number} id Id of the node. Required - * {string} label Text label for the node - * {number} x Horizontal position of the node - * {number} y Vertical position of the node - * {string} shape Node shape, available: - * "database", "circle", "ellipse", - * "box", "image", "text", "dot", - * "star", "triangle", "triangleDown", - * "square", "icon" - * {string} image An image url - * {string} title An title text, can be HTML - * {anytype} group A group name or number - * @param {Network.Images} imagelist A list with images. Only needed - * when the node has an image - * @param {Network.Groups} grouplist A list with groups. Needed for - * retrieving group options - * @param {Object} constants An object with default values for - * example for the color + * this function gives you a range between 0 and 1 based on the min and max values in the set, the total sum of all values and the current value. * + * @param min + * @param max + * @param total + * @param value + * @returns {number} */ + exports.giveRange = function (min, max, total, value) { + if (max == min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); + } + }; - var Node = (function () { - function Node(options, body, imagelist, grouplist, globalOptions) { - _classCallCheck(this, Node); - - this.options = util.bridgeObject(globalOptions); - this.body = body; + /** + * Test whether given object is a string + * @param {*} object + * @return {Boolean} isString + */ + exports.isString = function (object) { + return object instanceof String || typeof object == 'string'; + }; - this.edges = []; // all edges connected to this node + /** + * Test whether given object is a Date, or a String containing a Date + * @param {Date | String} object + * @return {Boolean} isDate + */ + exports.isDate = function (object) { + if (object instanceof Date) { + return true; + } else if (exports.isString(object)) { + // test whether this string contains a date + var match = ASPDateRegex.exec(object); + if (match) { + return true; + } else if (!isNaN(Date.parse(object))) { + return true; + } + } - // set defaults for the options - this.id = undefined; - this.imagelist = imagelist; - this.grouplist = grouplist; + return false; + }; - // state options - this.x = undefined; - this.y = undefined; - this.baseSize = this.options.size; - this.baseFontSize = this.options.font.size; - this.predefinedPosition = false; // used to check if initial fit should just take the range or approximate - this.selected = false; - this.hover = false; + /** + * Create a semi UUID + * source: http://stackoverflow.com/a/105074/1262753 + * @return {String} uuid + */ + exports.randomUUID = function () { + return uuid.v4(); + }; - this.labelModule = new _sharedLabel2['default'](this.body, this.options); - this.setOptions(options); + /** + * assign all keys of an object that are not nested objects to a certain value (used for color objects). + * @param obj + * @param value + */ + exports.assignAllKeys = function (obj, value) { + for (var prop in obj) { + if (obj.hasOwnProperty(prop)) { + if (typeof obj[prop] !== 'object') { + obj[prop] = value; + } + } } + }; - _createClass(Node, [{ - key: 'attachEdge', + /** + * Fill an object with a possibly partially defined other object. Only copies values if the a object has an object requiring values. + * That means an object is not created on a property if only the b object has it. + * @param obj + * @param value + */ + exports.fillIfDefined = function (a, b) { + var allowDeletion = arguments[2] === undefined ? false : arguments[2]; - /** - * Attach a edge to the node - * @param {Edge} edge - */ - value: function attachEdge(edge) { - if (this.edges.indexOf(edge) === -1) { - this.edges.push(edge); + for (var prop in a) { + if (b[prop] !== undefined) { + if (typeof b[prop] !== 'object') { + if ((b[prop] === undefined || b[prop] === null) && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } else { + if (typeof a[prop] === 'object') { + exports.fillIfDefined(a[prop], b[prop], allowDeletion); + } } } - }, { - key: 'detachEdge', + } + }; - /** - * Detach a edge from the node - * @param {Edge} edge - */ - value: function detachEdge(edge) { - var index = this.edges.indexOf(edge); - if (index != -1) { - this.edges.splice(index, 1); - } - } - }, { - key: 'togglePhysics', - - /** - * Enable or disable the physics. - * @param status - */ - value: function togglePhysics(status) { - this.options.physics = status; + /** + * Extend object a with the properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Object} a + * @param {... Object} b + * @return {Object} a + */ + exports.protoExtend = function (a, b) { + for (var i = 1; i < arguments.length; i++) { + var other = arguments[i]; + for (var prop in other) { + a[prop] = other[prop]; } - }, { - key: 'setOptions', + } + return a; + }; - /** - * Set or overwrite options for the node - * @param {Object} options an object with options - * @param {Object} constants and object with default, global options - */ - value: function setOptions(options) { - if (!options) { - return; - } - // basic options - if (options.id !== undefined) { - this.id = options.id; + /** + * Extend object a with the properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Object} a + * @param {... Object} b + * @return {Object} a + */ + exports.extend = function (a, b) { + for (var i = 1; i < arguments.length; i++) { + var other = arguments[i]; + for (var prop in other) { + if (other.hasOwnProperty(prop)) { + a[prop] = other[prop]; } + } + } + return a; + }; - if (this.id === undefined) { - throw 'Node must have an id'; - } + /** + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + exports.selectiveExtend = function (props, a, b) { + if (!Array.isArray(props)) { + throw new Error('Array with property names expected as first argument'); + } - // set these options locally - if (options.x !== undefined) { - this.x = parseInt(options.x);this.predefinedPosition = true; - } - if (options.y !== undefined) { - this.y = parseInt(options.y);this.predefinedPosition = true; - } - if (options.size !== undefined) { - this.baseSize = options.size; - } - if (options.value !== undefined) { - options.value = parseInt(options.value); - } + for (var i = 2; i < arguments.length; i++) { + var other = arguments[i]; - // copy group options - if (typeof options.group === 'number' || typeof options.group === 'string' && options.group != '') { - var groupObj = this.grouplist.get(options.group); - util.deepExtend(this.options, groupObj); - // the color object needs to be completely defined. Since groups can partially overwrite the colors, we parse it again, just in case. - this.options.color = util.parseColor(this.options.color); + for (var p = 0; p < props.length; p++) { + var prop = props[p]; + if (other.hasOwnProperty(prop)) { + a[prop] = other[prop]; } + } + } + return a; + }; - // this transforms all shorthands into fully defined options - Node.parseOptions(this.options, options, true); + /** + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + exports.selectiveDeepExtend = function (props, a, b) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - // load the images - if (this.options.image !== undefined && this.options.image != '') { - if (this.imagelist) { - this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage, this.id); + // TODO: add support for Arrays to deepExtend + if (Array.isArray(b)) { + throw new TypeError('Arrays are not supported by deepExtend'); + } + for (var i = 2; i < arguments.length; i++) { + var other = arguments[i]; + for (var p = 0; p < props.length; p++) { + var prop = props[p]; + if (other.hasOwnProperty(prop)) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop], false, allowDeletion); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } + } else if (Array.isArray(b[prop])) { + throw new TypeError('Arrays are not supported by deepExtend'); } else { - throw 'No imagelist provided'; + a[prop] = b[prop]; } } + } + } + return a; + }; - this.updateShape(); - this.updateLabelModule(); - - // reset the size of the node, this can be changed - this._reset(); + /** + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + exports.selectiveNotDeepExtend = function (props, a, b) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - if (options.hidden !== undefined || options.physics !== undefined) { - return true; - } - return false; - } - }, { - key: 'updateLabelModule', - value: function updateLabelModule() { - if (this.options.label === undefined || this.options.label === null) { - this.options.label = ''; - } - this.labelModule.setOptions(this.options, true); - if (this.labelModule.baseSize !== undefined) { - this.baseFontSize = this.labelModule.baseSize; + // TODO: add support for Arrays to deepExtend + if (Array.isArray(b)) { + throw new TypeError('Arrays are not supported by deepExtend'); + } + for (var prop in b) { + if (b.hasOwnProperty(prop)) { + if (props.indexOf(prop) == -1) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop]); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } + } else if (Array.isArray(b[prop])) { + throw new TypeError('Arrays are not supported by deepExtend'); + } else { + a[prop] = b[prop]; + } } } - }, { - key: 'updateShape', - value: function updateShape() { - // choose draw method depending on the shape - switch (this.options.shape) { - case 'box': - this.shape = new _nodesShapesBox2['default'](this.options, this.body, this.labelModule); - break; - case 'circle': - this.shape = new _nodesShapesCircle2['default'](this.options, this.body, this.labelModule); - break; - case 'circularImage': - this.shape = new _nodesShapesCircularImage2['default'](this.options, this.body, this.labelModule, this.imageObj); - break; - case 'database': - this.shape = new _nodesShapesDatabase2['default'](this.options, this.body, this.labelModule); - break; - case 'diamond': - this.shape = new _nodesShapesDiamond2['default'](this.options, this.body, this.labelModule); - break; - case 'dot': - this.shape = new _nodesShapesDot2['default'](this.options, this.body, this.labelModule); - break; - case 'ellipse': - this.shape = new _nodesShapesEllipse2['default'](this.options, this.body, this.labelModule); - break; - case 'icon': - this.shape = new _nodesShapesIcon2['default'](this.options, this.body, this.labelModule); - break; - case 'image': - this.shape = new _nodesShapesImage2['default'](this.options, this.body, this.labelModule, this.imageObj); - break; - case 'square': - this.shape = new _nodesShapesSquare2['default'](this.options, this.body, this.labelModule); - break; - case 'star': - this.shape = new _nodesShapesStar2['default'](this.options, this.body, this.labelModule); - break; - case 'text': - this.shape = new _nodesShapesText2['default'](this.options, this.body, this.labelModule); - break; - case 'triangle': - this.shape = new _nodesShapesTriangle2['default'](this.options, this.body, this.labelModule); - break; - case 'triangleDown': - this.shape = new _nodesShapesTriangleDown2['default'](this.options, this.body, this.labelModule); - break; - default: - this.shape = new _nodesShapesEllipse2['default'](this.options, this.body, this.labelModule); - break; + } + return a; + }; + + /** + * Deep extend an object a with the properties of object b + * @param {Object} a + * @param {Object} b + * @param [Boolean] protoExtend --> optional parameter. If true, the prototype values will also be extended. + * (ie. the options objects that inherit from others will also get the inherited options) + * @param [Boolean] global --> optional parameter. If true, the values of fields that are null will not deleted + * @returns {Object} + */ + exports.deepExtend = function (a, b, protoExtend, allowDeletion) { + for (var prop in b) { + if (b.hasOwnProperty(prop) || protoExtend === true) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop], protoExtend); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } + } else if (Array.isArray(b[prop])) { + a[prop] = []; + for (var i = 0; i < b[prop].length; i++) { + a[prop].push(b[prop][i]); + } + } else { + a[prop] = b[prop]; } - this._reset(); } - }, { - key: 'select', + } + return a; + }; - /** - * select this node - */ - value: function select() { - this.selected = true; - this._reset(); - } - }, { - key: 'unselect', + /** + * Test whether all elements in two arrays are equal. + * @param {Array} a + * @param {Array} b + * @return {boolean} Returns true if both arrays have the same length and same + * elements. + */ + exports.equalArray = function (a, b) { + if (a.length != b.length) return false; - /** - * unselect this node - */ - value: function unselect() { - this.selected = false; - this._reset(); - } - }, { - key: '_reset', + for (var i = 0, len = a.length; i < len; i++) { + if (a[i] != b[i]) return false; + } - /** - * Reset the calculated size of the node, forces it to recalculate its size - * @private - */ - value: function _reset() { - this.shape.width = undefined; - this.shape.height = undefined; - } - }, { - key: 'getTitle', + return true; + }; - /** - * get the title of this node. - * @return {string} title The title of the node, or undefined when no title - * has been set. - */ - value: function getTitle() { - return this.options.title; - } - }, { - key: 'distanceToBorder', + /** + * Convert an object to another type + * @param {Boolean | Number | String | Date | Moment | Null | undefined} object + * @param {String | undefined} type Name of the type. Available types: + * 'Boolean', 'Number', 'String', + * 'Date', 'Moment', ISODate', 'ASPDate'. + * @return {*} object + * @throws Error + */ + exports.convert = function (object, type) { + var match; - /** - * Calculate the distance to the border of the Node - * @param {CanvasRenderingContext2D} ctx - * @param {Number} angle Angle in radians - * @returns {number} distance Distance to the border in pixels - */ - value: function distanceToBorder(ctx, angle) { - return this.shape.distanceToBorder(ctx, angle); - } - }, { - key: 'isFixed', + if (object === undefined) { + return undefined; + } + if (object === null) { + return null; + } - /** - * Check if this node has a fixed x and y position - * @return {boolean} true if fixed, false if not - */ - value: function isFixed() { - return this.options.fixed.x && this.options.fixed.y; - } - }, { - key: 'isSelected', + if (!type) { + return object; + } + if (!(typeof type === 'string') && !(type instanceof String)) { + throw new Error('Type must be a string'); + } - /** - * check if this node is selecte - * @return {boolean} selected True if node is selected, else false - */ - value: function isSelected() { - return this.selected; - } - }, { - key: 'getValue', + //noinspection FallthroughInSwitchStatementJS + switch (type) { + case 'boolean': + case 'Boolean': + return Boolean(object); - /** - * Retrieve the value of the node. Can be undefined - * @return {Number} value - */ - value: function getValue() { - return this.options.value; - } - }, { - key: 'setValueRange', + case 'number': + case 'Number': + return Number(object.valueOf()); - /** - * Adjust the value range of the node. The node will adjust it's size - * based on its value. - * @param {Number} min - * @param {Number} max - */ - value: function setValueRange(min, max, total) { - if (this.options.value !== undefined) { - var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value); - var sizeDiff = this.options.scaling.max - this.options.scaling.min; - if (this.options.scaling.label.enabled === true) { - var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; - this.options.font.size = this.options.scaling.label.min + scale * fontDiff; + case 'string': + case 'String': + return String(object); + + case 'Date': + if (exports.isNumber(object)) { + return new Date(object); + } + if (object instanceof Date) { + return new Date(object.valueOf()); + } else if (moment.isMoment(object)) { + return new Date(object.valueOf()); + } + if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return new Date(Number(match[1])); // parse number + } else { + return moment(object).toDate(); // parse string } - this.options.size = this.options.scaling.min + scale * sizeDiff; } else { - this.options.size = this.baseSize; - this.options.font.size = this.baseFontSize; + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); } - } - }, { - key: 'draw', - /** - * Draw this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - value: function draw(ctx) { - this.shape.draw(ctx, this.x, this.y, this.selected, this.hover); - } - }, { - key: 'updateBoundingBox', + case 'Moment': + if (exports.isNumber(object)) { + return moment(object); + } + if (object instanceof Date) { + return moment(object.valueOf()); + } else if (moment.isMoment(object)) { + return moment(object); + } + if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return moment(Number(match[1])); // parse number + } else { + return moment(object); // parse string + } + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); + } - /** - * Update the bounding box of the shape - */ - value: function updateBoundingBox() { - this.shape.updateBoundingBox(this.x, this.y); - } - }, { - key: 'resize', + case 'ISODate': + if (exports.isNumber(object)) { + return new Date(object); + } else if (object instanceof Date) { + return object.toISOString(); + } else if (moment.isMoment(object)) { + return object.toDate().toISOString(); + } else if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return new Date(Number(match[1])).toISOString(); // parse number + } else { + return new Date(object).toISOString(); // parse string + } + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ISODate'); + } - /** - * Recalculate the size of this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - value: function resize(ctx) { - this.shape.resize(ctx); - } - }, { - key: 'isOverlappingWith', + case 'ASPDate': + if (exports.isNumber(object)) { + return '/Date(' + object + ')/'; + } else if (object instanceof Date) { + return '/Date(' + object.valueOf() + ')/'; + } else if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + var value; + if (match) { + // object is an ASP date + value = new Date(Number(match[1])).valueOf(); // parse number + } else { + value = new Date(object).valueOf(); // parse string + } + return '/Date(' + value + ')/'; + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ASPDate'); + } - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top, right, bottom - * @return {boolean} True if location is located on node - */ - value: function isOverlappingWith(obj) { - return this.shape.left < obj.right && this.shape.left + this.shape.width > obj.left && this.shape.top < obj.bottom && this.shape.top + this.shape.height > obj.top; - } - }, { - key: 'isBoundingBoxOverlappingWith', + default: + throw new Error('Unknown type "' + type + '"'); + } + }; - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top, right, bottom - * @return {boolean} True if location is located on node - */ - value: function isBoundingBoxOverlappingWith(obj) { - return this.shape.boundingBox.left < obj.right && this.shape.boundingBox.right > obj.left && this.shape.boundingBox.top < obj.bottom && this.shape.boundingBox.bottom > obj.top; + // parse ASP.Net Date pattern, + // for example '/Date(1198908717056)/' or '/Date(1198908717056-0700)/' + // code from http://momentjs.com/ + var ASPDateRegex = /^\/?Date\((\-?\d+)/i; + + /** + * Get the type of an object, for example exports.getType([]) returns 'Array' + * @param {*} object + * @return {String} type + */ + exports.getType = function (object) { + var type = typeof object; + + if (type == 'object') { + if (object === null) { + return 'null'; } - }], [{ - key: 'parseOptions', + if (object instanceof Boolean) { + return 'Boolean'; + } + if (object instanceof Number) { + return 'Number'; + } + if (object instanceof String) { + return 'String'; + } + if (Array.isArray(object)) { + return 'Array'; + } + if (object instanceof Date) { + return 'Date'; + } + return 'Object'; + } else if (type == 'number') { + return 'Number'; + } else if (type == 'boolean') { + return 'Boolean'; + } else if (type == 'string') { + return 'String'; + } else if (type === undefined) { + return 'undefined'; + } - /** - * This process all possible shorthands in the new options and makes sure that the parentOptions are fully defined. - * Static so it can also be used by the handler. - * @param parentOptions - * @param newOptions - */ - value: function parseOptions(parentOptions, newOptions) { - var allowDeletion = arguments[2] === undefined ? false : arguments[2]; + return type; + }; - var fields = ['color', 'font', 'fixed', 'shadow']; - util.selectiveNotDeepExtend(fields, parentOptions, newOptions, allowDeletion); + /** + * Used to extend an array and copy it. This is used to propagate paths recursively. + * + * @param arr + * @param newValue + * @returns {Array} + */ + exports.copyAndExtendArray = function (arr, newValue) { + var newArr = []; + for (var i = 0; i < arr.length; i++) { + newArr.push(arr[i]); + } + newArr.push(newValue); + return newArr; + }; - // merge the shadow options into the parent. - util.mergeOptions(parentOptions, newOptions, 'shadow'); + /** + * Used to extend an array and copy it. This is used to propagate paths recursively. + * + * @param arr + * @param newValue + * @returns {Array} + */ + exports.copyArray = function (arr) { + var newArr = []; + for (var i = 0; i < arr.length; i++) { + newArr.push(arr[i]); + } + return newArr; + }; - // individual shape newOptions - if (newOptions.color !== undefined && newOptions.color !== null) { - var parsedColor = util.parseColor(newOptions.color); - util.fillIfDefined(parentOptions.color, parsedColor); - } else if (allowDeletion === true && newOptions.color === null) { - parentOptions.color = undefined; - delete parentOptions.color; - } + /** + * Retrieve the absolute left value of a DOM element + * @param {Element} elem A dom element, for example a div + * @return {number} left The absolute left position of this element + * in the browser page. + */ + exports.getAbsoluteLeft = function (elem) { + return elem.getBoundingClientRect().left; + }; - // handle the fixed options - if (newOptions.fixed !== undefined && newOptions.fixed !== null) { - if (typeof newOptions.fixed === 'boolean') { - parentOptions.fixed.x = newOptions.fixed; - parentOptions.fixed.y = newOptions.fixed; - } else { - if (newOptions.fixed.x !== undefined && typeof newOptions.fixed.x === 'boolean') { - parentOptions.fixed.x = newOptions.fixed.x; - } - if (newOptions.fixed.y !== undefined && typeof newOptions.fixed.y === 'boolean') { - parentOptions.fixed.y = newOptions.fixed.y; - } - } - } + /** + * Retrieve the absolute top value of a DOM element + * @param {Element} elem A dom element, for example a div + * @return {number} top The absolute top position of this element + * in the browser page. + */ + exports.getAbsoluteTop = function (elem) { + return elem.getBoundingClientRect().top; + }; - // handle the font options - if (newOptions.font !== undefined) { - _sharedLabel2['default'].parseOptions(parentOptions.font, newOptions); - } + /** + * add a className to the given elements style + * @param {Element} elem + * @param {String} className + */ + exports.addClassName = function (elem, className) { + var classes = elem.className.split(' '); + if (classes.indexOf(className) == -1) { + classes.push(className); // add the class to the array + elem.className = classes.join(' '); + } + }; - // handle the scaling options, specifically the label part - if (newOptions.scaling !== undefined) { - util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label'); + /** + * add a className to the given elements style + * @param {Element} elem + * @param {String} className + */ + exports.removeClassName = function (elem, className) { + var classes = elem.className.split(' '); + var index = classes.indexOf(className); + if (index != -1) { + classes.splice(index, 1); // remove the class from the array + elem.className = classes.join(' '); + } + }; + + /** + * For each method for both arrays and objects. + * In case of an array, the built-in Array.forEach() is applied. + * In case of an Object, the method loops over all properties of the object. + * @param {Object | Array} object An Object or Array + * @param {function} callback Callback method, called for each item in + * the object or array with three parameters: + * callback(value, index, object) + */ + exports.forEach = function (object, callback) { + var i, len; + if (Array.isArray(object)) { + // array + for (i = 0, len = object.length; i < len; i++) { + callback(object[i], i, object); + } + } else { + // object + for (i in object) { + if (object.hasOwnProperty(i)) { + callback(object[i], i, object); } } - }]); + } + }; - return Node; - })(); + /** + * Convert an object into an array: all objects properties are put into the + * array. The resulting array is unordered. + * @param {Object} object + * @param {Array} array + */ + exports.toArray = function (object) { + var array = []; - exports['default'] = Node; - module.exports = exports['default']; + for (var prop in object) { + if (object.hasOwnProperty(prop)) array.push(object[prop]); + } -/***/ }, -/* 9 */ -/***/ function(module, exports, __webpack_require__) { + return array; + }; - 'use strict'; + /** + * Update a property in an object + * @param {Object} object + * @param {String} key + * @param {*} value + * @return {Boolean} changed + */ + exports.updateProperty = function (object, key, value) { + if (object[key] !== value) { + object[key] = value; + return true; + } else { + return false; + } + }; - Object.defineProperty(exports, '__esModule', { - value: true - }); + /** + * Add and event listener. Works for all browsers + * @param {Element} element An html element + * @param {string} action The action, for example "click", + * without the prefix "on" + * @param {function} listener The callback function to be executed + * @param {boolean} [useCapture] + */ + exports.addEventListener = function (element, action, listener, useCapture) { + if (element.addEventListener) { + if (useCapture === undefined) useCapture = false; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { + action = 'DOMMouseScroll'; // For Firefox + } - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + element.addEventListener(action, listener, useCapture); + } else { + element.attachEvent('on' + action, listener); // IE browsers + } + }; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + /** + * Remove an event listener from an element + * @param {Element} element An html dom element + * @param {string} action The name of the event, for example "mousedown" + * @param {function} listener The listener function + * @param {boolean} [useCapture] + */ + exports.removeEventListener = function (element, action, listener, useCapture) { + if (element.removeEventListener) { + // non-IE browsers + if (useCapture === undefined) useCapture = false; - var _sharedLabel = __webpack_require__(68); + if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { + action = 'DOMMouseScroll'; // For Firefox + } - var _sharedLabel2 = _interopRequireDefault(_sharedLabel); + element.removeEventListener(action, listener, useCapture); + } else { + // IE browsers + element.detachEvent('on' + action, listener); + } + }; - var _edgesBezierEdgeDynamic = __webpack_require__(87); + /** + * Cancels the event if it is cancelable, without stopping further propagation of the event. + */ + exports.preventDefault = function (event) { + if (!event) event = window.event; - var _edgesBezierEdgeDynamic2 = _interopRequireDefault(_edgesBezierEdgeDynamic); + if (event.preventDefault) { + event.preventDefault(); // non-IE browsers + } else { + event.returnValue = false; // IE browsers + } + }; - var _edgesBezierEdgeStatic = __webpack_require__(90); + /** + * Get HTML element which is the target of the event + * @param {Event} event + * @return {Element} target element + */ + exports.getTarget = function (event) { + // code from http://www.quirksmode.org/js/events_properties.html + if (!event) { + event = window.event; + } - var _edgesBezierEdgeStatic2 = _interopRequireDefault(_edgesBezierEdgeStatic); + var target; - var _edgesStraightEdge = __webpack_require__(91); + if (event.target) { + target = event.target; + } else if (event.srcElement) { + target = event.srcElement; + } - var _edgesStraightEdge2 = _interopRequireDefault(_edgesStraightEdge); + if (target.nodeType != undefined && target.nodeType == 3) { + // defeat Safari bug + target = target.parentNode; + } - var util = __webpack_require__(2); + return target; + }; /** - * @class Edge - * - * A edge connects two nodes - * @param {Object} properties Object with options. Must contain - * At least options from and to. - * Available options: from (number), - * to (number), label (string, color (string), - * width (number), style (string), - * length (number), title (string) - * @param {Network} network A Network object, used to find and edge to - * nodes. - * @param {Object} constants An object with default values for - * example for the color + * Check if given element contains given parent somewhere in the DOM tree + * @param {Element} element + * @param {Element} parent */ + exports.hasParent = function (element, parent) { + var e = element; - var Edge = (function () { - function Edge(options, body, globalOptions) { - _classCallCheck(this, Edge); - - if (body === undefined) { - throw 'No body provided'; + while (e) { + if (e === parent) { + return true; } - this.options = util.bridgeObject(globalOptions); - this.body = body; - - // initialize variables - this.id = undefined; - this.fromId = undefined; - this.toId = undefined; - this.selected = false; - this.hover = false; - this.labelDirty = true; - this.colorDirty = true; + e = e.parentNode; + } - this.baseWidth = this.options.width; - this.baseFontSize = this.options.font.size; + return false; + }; - this.from = undefined; // a node - this.to = undefined; // a node + exports.option = {}; - this.edgeType = undefined; + /** + * Convert a value into a boolean + * @param {Boolean | function | undefined} value + * @param {Boolean} [defaultValue] + * @returns {Boolean} bool + */ + exports.option.asBoolean = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - this.connected = false; + if (value != null) { + return value != false; + } - this.labelModule = new _sharedLabel2['default'](this.body, this.options); + return defaultValue || null; + }; - this.setOptions(options); + /** + * Convert a value into a number + * @param {Boolean | function | undefined} value + * @param {Number} [defaultValue] + * @returns {Number} number + */ + exports.option.asNumber = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); } - _createClass(Edge, [{ - key: 'setOptions', + if (value != null) { + return Number(value) || defaultValue || null; + } - /** - * Set or overwrite options for the edge - * @param {Object} options an object with options - * @param doNotEmit - */ - value: function setOptions(options) { - if (!options) { - return; - } - this.colorDirty = true; + return defaultValue || null; + }; - Edge.parseOptions(this.options, options, true); + /** + * Convert a value into a string + * @param {String | function | undefined} value + * @param {String} [defaultValue] + * @returns {String} str + */ + exports.option.asString = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - if (options.id !== undefined) { - this.id = options.id; - } - if (options.from !== undefined) { - this.fromId = options.from; - } - if (options.to !== undefined) { - this.toId = options.to; - } - if (options.title !== undefined) { - this.title = options.title; - } - if (options.value !== undefined) { - options.value = parseInt(options.value); - } + if (value != null) { + return String(value); + } - // update label Module - this.updateLabelModule(); + return defaultValue || null; + }; - var dataChanged = this.updateEdgeType(); + /** + * Convert a size or location into a string with pixels or a percentage + * @param {String | Number | function | undefined} value + * @param {String} [defaultValue] + * @returns {String} size + */ + exports.option.asSize = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - // if anything has been updates, reset the selection width and the hover width - this._setInteractionWidths(); + if (exports.isString(value)) { + return value; + } else if (exports.isNumber(value)) { + return value + 'px'; + } else { + return defaultValue || null; + } + }; - // A node is connected when it has a from and to node that both exist in the network.body.nodes. - this.connect(); + /** + * Convert a value into a DOM element + * @param {HTMLElement | function | undefined} value + * @param {HTMLElement} [defaultValue] + * @returns {HTMLElement | null} dom + */ + exports.option.asElement = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - if (options.hidden !== undefined || options.physics !== undefined) { - dataChanged = true; - } + return value || defaultValue || null; + }; - return dataChanged; - } - }, { - key: 'updateLabelModule', + /** + * http://stackoverflow.com/questions/5623838/rgb-to-hex-and-hex-to-rgb + * + * @param {String} hex + * @returns {{r: *, g: *, b: *}} | 255 range + */ + exports.hexToRGB = function (hex) { + // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF") + var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; + hex = hex.replace(shorthandRegex, function (m, r, g, b) { + return r + r + g + g + b + b; + }); + var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); + return result ? { + r: parseInt(result[1], 16), + g: parseInt(result[2], 16), + b: parseInt(result[3], 16) + } : null; + }; - /** - * update the options in the label module - */ - value: function updateLabelModule() { - this.labelModule.setOptions(this.options, true); - if (this.labelModule.baseSize !== undefined) { - this.baseFontSize = this.labelModule.baseSize; - } + /** + * This function takes color in hex format or rgb() or rgba() format and overrides the opacity. Returns rgba() string. + * @param color + * @param opacity + * @returns {*} + */ + exports.overrideOpacity = function (color, opacity) { + if (color.indexOf('rgba') != -1) { + return color; + } else if (color.indexOf('rgb') != -1) { + var rgb = color.substr(color.indexOf('(') + 1).replace(')', '').split(','); + return 'rgba(' + rgb[0] + ',' + rgb[1] + ',' + rgb[2] + ',' + opacity + ')'; + } else { + var rgb = exports.hexToRGB(color); + if (rgb == null) { + return color; + } else { + return 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + opacity + ')'; } - }, { - key: 'updateEdgeType', + } + }; - /** - * update the edge type, set the options - * @returns {boolean} - */ - value: function updateEdgeType() { - var dataChanged = false; - var changeInType = true; - if (this.edgeType !== undefined) { - if (this.edgeType instanceof _edgesBezierEdgeDynamic2['default'] && this.options.smooth.enabled === true && this.options.smooth.type === 'dynamic') { - changeInType = false; - } - if (this.edgeType instanceof _edgesBezierEdgeStatic2['default'] && this.options.smooth.enabled === true && this.options.smooth.type !== 'dynamic') { - changeInType = false; - } - if (this.edgeType instanceof _edgesStraightEdge2['default'] && this.options.smooth.enabled === false) { - changeInType = false; - } + /** + * + * @param red 0 -- 255 + * @param green 0 -- 255 + * @param blue 0 -- 255 + * @returns {string} + * @constructor + */ + exports.RGBToHex = function (red, green, blue) { + return '#' + ((1 << 24) + (red << 16) + (green << 8) + blue).toString(16).slice(1); + }; - if (changeInType === true) { - dataChanged = this.edgeType.cleanup(); + /** + * Parse a color property into an object with border, background, and + * highlight colors + * @param {Object | String} color + * @return {Object} colorObject + */ + exports.parseColor = function (color) { + var c; + if (exports.isString(color) === true) { + if (exports.isValidRGB(color) === true) { + var rgb = color.substr(4).substr(0, color.length - 5).split(',').map(function (value) { + return parseInt(value); + }); + color = exports.RGBToHex(rgb[0], rgb[1], rgb[2]); + } + if (exports.isValidHex(color) === true) { + var hsv = exports.hexToHSV(color); + var lighterColorHSV = { h: hsv.h, s: hsv.s * 0.8, v: Math.min(1, hsv.v * 1.02) }; + var darkerColorHSV = { h: hsv.h, s: Math.min(1, hsv.s * 1.25), v: hsv.v * 0.8 }; + var darkerColorHex = exports.HSVToHex(darkerColorHSV.h, darkerColorHSV.s, darkerColorHSV.v); + var lighterColorHex = exports.HSVToHex(lighterColorHSV.h, lighterColorHSV.s, lighterColorHSV.v); + c = { + background: color, + border: darkerColorHex, + highlight: { + background: lighterColorHex, + border: darkerColorHex + }, + hover: { + background: lighterColorHex, + border: darkerColorHex } - } - - if (changeInType === true) { - if (this.options.smooth.enabled === true) { - if (this.options.smooth.type === 'dynamic') { - dataChanged = true; - this.edgeType = new _edgesBezierEdgeDynamic2['default'](this.options, this.body, this.labelModule); - } else { - this.edgeType = new _edgesBezierEdgeStatic2['default'](this.options, this.body, this.labelModule); - } - } else { - this.edgeType = new _edgesStraightEdge2['default'](this.options, this.body, this.labelModule); + }; + } else { + c = { + background: color, + border: color, + highlight: { + background: color, + border: color + }, + hover: { + background: color, + border: color } - } else { - // if nothing changes, we just set the options. - this.edgeType.setOptions(this.options); - } + }; + } + } else { + c = {}; + c.background = color.background || undefined; + c.border = color.border || undefined; - return dataChanged; + if (exports.isString(color.highlight)) { + c.highlight = { + border: color.highlight, + background: color.highlight + }; + } else { + c.highlight = {}; + c.highlight.background = color.highlight && color.highlight.background || undefined; + c.highlight.border = color.highlight && color.highlight.border || undefined; } - }, { - key: 'togglePhysics', - /** - * Enable or disable the physics. - * @param status - */ - value: function togglePhysics(status) { - this.options.physics = status; - this.edgeType.togglePhysics(status); + if (exports.isString(color.hover)) { + c.hover = { + border: color.hover, + background: color.hover + }; + } else { + c.hover = {}; + c.hover.background = color.hover && color.hover.background || undefined; + c.hover.border = color.hover && color.hover.border || undefined; } - }, { - key: 'connect', + } - /** - * Connect an edge to its nodes - */ - value: function connect() { - this.disconnect(); + return c; + }; - this.from = this.body.nodes[this.fromId] || undefined; - this.to = this.body.nodes[this.toId] || undefined; - this.connected = this.from !== undefined && this.to !== undefined; + /** + * http://www.javascripter.net/faq/rgb2hsv.htm + * + * @param red + * @param green + * @param blue + * @returns {*} + * @constructor + */ + exports.RGBToHSV = function (red, green, blue) { + red = red / 255;green = green / 255;blue = blue / 255; + var minRGB = Math.min(red, Math.min(green, blue)); + var maxRGB = Math.max(red, Math.max(green, blue)); - if (this.connected === true) { - this.from.attachEdge(this); - this.to.attachEdge(this); - } else { - if (this.from) { - this.from.detachEdge(this); - } - if (this.to) { - this.to.detachEdge(this); - } - } + // Black-gray-white + if (minRGB == maxRGB) { + return { h: 0, s: 0, v: minRGB }; + } - this.edgeType.connect(); - } - }, { - key: 'disconnect', + // Colors other than black-gray-white: + var d = red == minRGB ? green - blue : blue == minRGB ? red - green : blue - red; + var h = red == minRGB ? 3 : blue == minRGB ? 1 : 5; + var hue = 60 * (h - d / (maxRGB - minRGB)) / 360; + var saturation = (maxRGB - minRGB) / maxRGB; + var value = maxRGB; + return { h: hue, s: saturation, v: value }; + }; - /** - * Disconnect an edge from its nodes - */ - value: function disconnect() { - if (this.from) { - this.from.detachEdge(this); - this.from = undefined; - } - if (this.to) { - this.to.detachEdge(this); - this.to = undefined; - } + var cssUtil = { + // split a string with css styles into an object with key/values + split: function split(cssText) { + var styles = {}; - this.connected = false; - } - }, { - key: 'getTitle', + cssText.split(';').forEach(function (style) { + if (style.trim() != '') { + var parts = style.split(':'); + var key = parts[0].trim(); + var value = parts[1].trim(); + styles[key] = value; + } + }); - /** - * get the title of this edge. - * @return {string} title The title of the edge, or undefined when no title - * has been set. - */ - value: function getTitle() { - return this.title; - } - }, { - key: 'isSelected', + return styles; + }, - /** - * check if this node is selecte - * @return {boolean} selected True if node is selected, else false - */ - value: function isSelected() { - return this.selected; - } - }, { - key: 'getValue', + // build a css text string from an object with key/values + join: function join(styles) { + return Object.keys(styles).map(function (key) { + return key + ': ' + styles[key]; + }).join('; '); + } + }; - /** - * Retrieve the value of the edge. Can be undefined - * @return {Number} value - */ - value: function getValue() { - return this.options.value; - } - }, { - key: 'setValueRange', + /** + * Append a string with css styles to an element + * @param {Element} element + * @param {String} cssText + */ + exports.addCssText = function (element, cssText) { + var currentStyles = cssUtil.split(element.style.cssText); + var newStyles = cssUtil.split(cssText); + var styles = exports.extend(currentStyles, newStyles); - /** - * Adjust the value range of the edge. The edge will adjust it's width - * based on its value. - * @param {Number} min - * @param {Number} max - * @param total - */ - value: function setValueRange(min, max, total) { - if (this.options.value !== undefined) { - var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value); - var widthDiff = this.options.scaling.max - this.options.scaling.min; - if (this.options.scaling.label.enabled === true) { - var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; - this.options.font.size = this.options.scaling.label.min + scale * fontDiff; - } - this.options.width = this.options.scaling.min + scale * widthDiff; - } else { - this.options.width = this.baseWidth; - this.options.font.size = this.baseFontSize; - } + element.style.cssText = cssUtil.join(styles); + }; - this._setInteractionWidths(); - } - }, { - key: '_setInteractionWidths', - value: function _setInteractionWidths() { - if (typeof this.options.hoverWidth === 'function') { - this.edgeType.hoverWidth = this.options.hoverWidth(this.options.width); - } else { - this.edgeType.hoverWidth = this.options.hoverWidth + this.options.width; - } + /** + * Remove a string with css styles from an element + * @param {Element} element + * @param {String} cssText + */ + exports.removeCssText = function (element, cssText) { + var styles = cssUtil.split(element.style.cssText); + var removeStyles = cssUtil.split(cssText); - if (typeof this.options.selectionWidth === 'function') { - this.edgeType.selectionWidth = this.options.selectionWidth(this.options.width); - } else { - this.edgeType.selectionWidth = this.options.selectionWidth + this.options.width; - } + for (var key in removeStyles) { + if (removeStyles.hasOwnProperty(key)) { + delete styles[key]; } - }, { - key: 'draw', + } - /** - * Redraw a edge - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - value: function draw(ctx) { - var via = this.edgeType.drawLine(ctx, this.selected, this.hover); - this.drawArrows(ctx, via); - this.drawLabel(ctx, via); - } - }, { - key: 'drawArrows', - value: function drawArrows(ctx, viaNode) { - if (this.options.arrows.from.enabled === true) { - this.edgeType.drawArrowHead(ctx, 'from', viaNode, this.selected, this.hover); - } - if (this.options.arrows.middle.enabled === true) { - this.edgeType.drawArrowHead(ctx, 'middle', viaNode, this.selected, this.hover); - } - if (this.options.arrows.to.enabled === true) { - this.edgeType.drawArrowHead(ctx, 'to', viaNode, this.selected, this.hover); - } - } - }, { - key: 'drawLabel', - value: function drawLabel(ctx, viaNode) { - if (this.options.label !== undefined) { - // set style - var node1 = this.from; - var node2 = this.to; - var selected = this.from.selected || this.to.selected || this.selected; - if (node1.id != node2.id) { - var point = this.edgeType.getPoint(0.5, viaNode); - ctx.save(); + element.style.cssText = cssUtil.join(styles); + }; - // if the label has to be rotated: - if (this.options.font.align !== 'horizontal') { - this.labelModule.calculateLabelSize(ctx, selected, point.x, point.y); - ctx.translate(point.x, this.labelModule.size.yLine); - this._rotateForLabelAlignment(ctx); - } + /** + * https://gist.github.com/mjijackson/5311256 + * @param h + * @param s + * @param v + * @returns {{r: number, g: number, b: number}} + * @constructor + */ + exports.HSVToRGB = function (h, s, v) { + var r, g, b; - // draw the label - this.labelModule.draw(ctx, point.x, point.y, selected); - ctx.restore(); - } else { - var x, y; - var radius = this.options.selfReferenceSize; - if (node1.shape.width > node1.shape.height) { - x = node1.x + node1.shape.width * 0.5; - y = node1.y - radius; - } else { - x = node1.x + radius; - y = node1.y - node1.shape.height * 0.5; - } - point = this._pointOnCircle(x, y, radius, 0.125); - this.labelModule.draw(ctx, point.x, point.y, selected); - } - } - } - }, { - key: 'isOverlappingWith', + var i = Math.floor(h * 6); + var f = h * 6 - i; + var p = v * (1 - s); + var q = v * (1 - f * s); + var t = v * (1 - (1 - f) * s); - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top - * @return {boolean} True if location is located on the edge - */ - value: function isOverlappingWith(obj) { - if (this.connected) { - var distMax = 10; - var xFrom = this.from.x; - var yFrom = this.from.y; - var xTo = this.to.x; - var yTo = this.to.y; - var xObj = obj.left; - var yObj = obj.top; + switch (i % 6) { + case 0: + r = v, g = t, b = p;break; + case 1: + r = q, g = v, b = p;break; + case 2: + r = p, g = v, b = t;break; + case 3: + r = p, g = q, b = v;break; + case 4: + r = t, g = p, b = v;break; + case 5: + r = v, g = p, b = q;break; + } - var dist = this.edgeType.getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); + return { r: Math.floor(r * 255), g: Math.floor(g * 255), b: Math.floor(b * 255) }; + }; - return dist < distMax; - } else { - return false; - } - } - }, { - key: '_rotateForLabelAlignment', + exports.HSVToHex = function (h, s, v) { + var rgb = exports.HSVToRGB(h, s, v); + return exports.RGBToHex(rgb.r, rgb.g, rgb.b); + }; - /** - * Rotates the canvas so the text is most readable - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _rotateForLabelAlignment(ctx) { - var dy = this.from.y - this.to.y; - var dx = this.from.x - this.to.x; - var angleInDegrees = Math.atan2(dy, dx); + exports.hexToHSV = function (hex) { + var rgb = exports.hexToRGB(hex); + return exports.RGBToHSV(rgb.r, rgb.g, rgb.b); + }; - // rotate so label it is readable - if (angleInDegrees < -1 && dx < 0 || angleInDegrees > 0 && dx < 0) { - angleInDegrees = angleInDegrees + Math.PI; - } + exports.isValidHex = function (hex) { + var isOk = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(hex); + return isOk; + }; - ctx.rotate(angleInDegrees); - } - }, { - key: '_pointOnCircle', + exports.isValidRGB = function (rgb) { + rgb = rgb.replace(' ', ''); + var isOk = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/i.test(rgb); + return isOk; + }; + exports.isValidRGBA = function (rgba) { + rgba = rgba.replace(' ', ''); + var isOk = /rgba\((\d{1,3}),(\d{1,3}),(\d{1,3}),(.{1,3})\)/i.test(rgba); + return isOk; + }; - /** - * Get a point on a circle - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - value: function _pointOnCircle(x, y, radius, percentage) { - var angle = percentage * 2 * Math.PI; - return { - x: x + radius * Math.cos(angle), - y: y - radius * Math.sin(angle) - }; - } - }, { - key: 'select', - value: function select() { - this.selected = true; - } - }, { - key: 'unselect', - value: function unselect() { - this.selected = false; - } - }], [{ - key: 'parseOptions', - value: function parseOptions(parentOptions, newOptions) { - var allowDeletion = arguments[2] === undefined ? false : arguments[2]; - - var fields = ['id', 'from', 'hidden', 'hoverWidth', 'label', 'length', 'line', 'opacity', 'physics', 'selectionWidth', 'selfReferenceSize', 'to', 'title', 'value', 'width']; - - // only deep extend the items in the field array. These do not have shorthand. - util.selectiveDeepExtend(fields, parentOptions, newOptions, allowDeletion); - - util.mergeOptions(parentOptions, newOptions, 'smooth'); - util.mergeOptions(parentOptions, newOptions, 'shadow'); - - if (newOptions.dashes !== undefined && newOptions.dashes !== null) { - parentOptions.dashes = newOptions.dashes; - } else if (allowDeletion === true && newOptions.dashes === null) { - parentOptions.dashes = undefined; - delete parentOptions.dashes; - } - - // set the scaling newOptions - if (newOptions.scaling !== undefined && newOptions.scaling !== null) { - if (newOptions.scaling.min !== undefined) { - parentOptions.scaling.min = newOptions.scaling.min; - } - if (newOptions.scaling.max !== undefined) { - parentOptions.scaling.max = newOptions.scaling.max; + /** + * This recursively redirects the prototype of JSON objects to the referenceObject + * This is used for default options. + * + * @param referenceObject + * @returns {*} + */ + exports.selectiveBridgeObject = function (fields, referenceObject) { + if (typeof referenceObject == 'object') { + var objectTo = Object.create(referenceObject); + for (var i = 0; i < fields.length; i++) { + if (referenceObject.hasOwnProperty(fields[i])) { + if (typeof referenceObject[fields[i]] == 'object') { + objectTo[fields[i]] = exports.bridgeObject(referenceObject[fields[i]]); } - util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label'); - } else if (allowDeletion === true && newOptions.scaling === null) { - parentOptions.scaling = undefined; - delete parentOptions.scaling; } + } + return objectTo; + } else { + return null; + } + }; - // hanlde multiple input cases for arrows - if (newOptions.arrows !== undefined && newOptions.arrows !== null) { - if (typeof newOptions.arrows === 'string') { - var arrows = newOptions.arrows.toLowerCase(); - if (arrows.indexOf('to') != -1) { - parentOptions.arrows.to.enabled = true; - } - if (arrows.indexOf('middle') != -1) { - parentOptions.arrows.middle.enabled = true; - } - if (arrows.indexOf('from') != -1) { - parentOptions.arrows.from.enabled = true; - } - } else if (typeof newOptions.arrows === 'object') { - util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'to'); - util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'middle'); - util.mergeOptions(parentOptions.arrows, newOptions.arrows, 'from'); - } else { - throw new Error('The arrow newOptions can only be an object or a string. Refer to the documentation. You used:' + JSON.stringify(newOptions.arrows)); + /** + * This recursively redirects the prototype of JSON objects to the referenceObject + * This is used for default options. + * + * @param referenceObject + * @returns {*} + */ + exports.bridgeObject = function (referenceObject) { + if (typeof referenceObject == 'object') { + var objectTo = Object.create(referenceObject); + for (var i in referenceObject) { + if (referenceObject.hasOwnProperty(i)) { + if (typeof referenceObject[i] == 'object') { + objectTo[i] = exports.bridgeObject(referenceObject[i]); } - } else if (allowDeletion === true && newOptions.arrows === null) { - parentOptions.arrows = undefined; - delete parentOptions.arrows; } + } + return objectTo; + } else { + return null; + } + }; - // hanlde multiple input cases for color - if (newOptions.color !== undefined && newOptions.color !== null) { - if (util.isString(newOptions.color)) { - parentOptions.color.color = newOptions.color; - parentOptions.color.highlight = newOptions.color; - parentOptions.color.hover = newOptions.color; - parentOptions.color.inherit = false; - } else { - var colorsDefined = false; - if (newOptions.color.color !== undefined) { - parentOptions.color.color = newOptions.color.color;colorsDefined = true; - } - if (newOptions.color.highlight !== undefined) { - parentOptions.color.highlight = newOptions.color.highlight;colorsDefined = true; - } - if (newOptions.color.hover !== undefined) { - parentOptions.color.hover = newOptions.color.hover;colorsDefined = true; - } - if (newOptions.color.inherit !== undefined) { - parentOptions.color.inherit = newOptions.color.inherit; - } - if (newOptions.color.opacity !== undefined) { - parentOptions.color.opacity = Math.min(1, Math.max(0, newOptions.color.opacity)); - } + /** + * this is used to set the options of subobjects in the options object. A requirement of these subobjects + * is that they have an 'enabled' element which is optional for the user but mandatory for the program. + * + * @param [object] mergeTarget | this is either this.options or the options used for the groups. + * @param [object] options | options + * @param [String] option | this is the option key in the options argument + * @private + */ + exports.mergeOptions = function (mergeTarget, options, option) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - if (newOptions.color.inherit === undefined && colorsDefined === true) { - parentOptions.color.inherit = false; + if (options[option] === null) { + mergeTarget[option] = undefined; + delete mergeTarget[option]; + } else { + if (options[option] !== undefined) { + if (typeof options[option] === 'boolean') { + mergeTarget[option].enabled = options[option]; + } else { + if (options[option].enabled === undefined) { + mergeTarget[option].enabled = true; + } + for (var prop in options[option]) { + if (options[option].hasOwnProperty(prop)) { + mergeTarget[option][prop] = options[option][prop]; } } - } else if (allowDeletion === true && newOptions.color === null) { - parentOptions.color = undefined; - delete parentOptions.color; - } - - // handle the font settings - if (newOptions.font !== undefined) { - _sharedLabel2['default'].parseOptions(parentOptions.font, newOptions); } } - }]); + } + }; - return Edge; - })(); + /** + * This function does a binary search for a visible item in a sorted list. If we find a visible item, the code that uses + * this function will then iterate in both directions over this sorted list to find all visible items. + * + * @param {Item[]} orderedItems | Items ordered by start + * @param {function} searchFunction | -1 is lower, 0 is found, 1 is higher + * @param {String} field + * @param {String} field2 + * @returns {number} + * @private + */ + exports.binarySearchCustom = function (orderedItems, searchFunction, field, field2) { + var maxIterations = 10000; + var iteration = 0; + var low = 0; + var high = orderedItems.length - 1; - exports['default'] = Edge; - module.exports = exports['default']; + while (low <= high && iteration < maxIterations) { + var middle = Math.floor((low + high) / 2); -/***/ }, -/* 10 */ -/***/ function(module, exports, __webpack_require__) { + var item = orderedItems[middle]; + var value = field2 === undefined ? item[field] : item[field][field2]; - 'use strict'; + var searchResult = searchFunction(value); + if (searchResult == 0) { + // jihaa, found a visible item! + return middle; + } else if (searchResult == -1) { + // it is too small --> increase low + low = middle + 1; + } else { + // it is too big --> decrease high + high = middle - 1; + } - var Hammer = __webpack_require__(13); - var util = __webpack_require__(2); - var DataSet = __webpack_require__(22); - var DataView = __webpack_require__(24); - var TimeStep = __webpack_require__(44); - var Component = __webpack_require__(35); - var Group = __webpack_require__(41); - var BackgroundGroup = __webpack_require__(45); - var BoxItem = __webpack_require__(5); - var PointItem = __webpack_require__(46); - var RangeItem = __webpack_require__(43); - var BackgroundItem = __webpack_require__(47); + iteration++; + } - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items - var BACKGROUND = '__background__'; // reserved group id for background items without group + return -1; + }; /** - * An ItemSet holds a set of items and ranges which can be displayed in a - * range. The width is determined by the parent of the ItemSet, and the height - * is determined by the size of the items. - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See ItemSet.setOptions for the available options. - * @constructor ItemSet - * @extends Component + * This function does a binary search for a specific value in a sorted array. If it does not exist but is in between of + * two values, we return either the one before or the one after, depending on user input + * If it is found, we return the index, else -1. + * + * @param {Array} orderedItems + * @param {{start: number, end: number}} target + * @param {String} field + * @param {String} sidePreference 'before' or 'after' + * @returns {number} + * @private */ - function ItemSet(body, options) { - this.body = body; + exports.binarySearchValue = function (orderedItems, target, field, sidePreference) { + var maxIterations = 10000; + var iteration = 0; + var low = 0; + var high = orderedItems.length - 1; + var prevValue, value, nextValue, middle; - this.defaultOptions = { - type: null, // 'box', 'point', 'range', 'background' - orientation: { - item: 'bottom' // item orientation: 'top' or 'bottom' - }, - align: 'auto', // alignment of box items - stack: true, - groupOrder: null, + while (low <= high && iteration < maxIterations) { + // get a new guess + middle = Math.floor(0.5 * (high + low)); + prevValue = orderedItems[Math.max(0, middle - 1)][field]; + value = orderedItems[middle][field]; + nextValue = orderedItems[Math.min(orderedItems.length - 1, middle + 1)][field]; - selectable: true, - multiselect: false, + if (value == target) { + // we found the target + return middle; + } else if (prevValue < target && value > target) { + // target is in between of the previous and the current + return sidePreference == 'before' ? Math.max(0, middle - 1) : middle; + } else if (value < target && nextValue > target) { + // target is in between of the current and the next + return sidePreference == 'before' ? middle : Math.min(orderedItems.length - 1, middle + 1); + } else { + // didnt find the target, we need to change our boundaries. + if (value < target) { + // it is too small --> increase low + low = middle + 1; + } else { + // it is too big --> decrease high + high = middle - 1; + } + } + iteration++; + } - editable: { - updateTime: false, - updateGroup: false, - add: false, - remove: false - }, + // didnt find anything. Return -1. + return -1; + }; - snap: TimeStep.snap, + /* + * Easing Functions - inspired from http://gizma.com/easing/ + * only considering the t value for the range [0, 1] => [0, 1] + * https://gist.github.com/gre/1650294 + */ + exports.easingFunctions = { + // no easing, no acceleration + linear: function linear(t) { + return t; + }, + // accelerating from zero velocity + easeInQuad: function easeInQuad(t) { + return t * t; + }, + // decelerating to zero velocity + easeOutQuad: function easeOutQuad(t) { + return t * (2 - t); + }, + // acceleration until halfway, then deceleration + easeInOutQuad: function easeInOutQuad(t) { + return t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t; + }, + // accelerating from zero velocity + easeInCubic: function easeInCubic(t) { + return t * t * t; + }, + // decelerating to zero velocity + easeOutCubic: function easeOutCubic(t) { + return --t * t * t + 1; + }, + // acceleration until halfway, then deceleration + easeInOutCubic: function easeInOutCubic(t) { + return t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1; + }, + // accelerating from zero velocity + easeInQuart: function easeInQuart(t) { + return t * t * t * t; + }, + // decelerating to zero velocity + easeOutQuart: function easeOutQuart(t) { + return 1 - --t * t * t * t; + }, + // acceleration until halfway, then deceleration + easeInOutQuart: function easeInOutQuart(t) { + return t < 0.5 ? 8 * t * t * t * t : 1 - 8 * --t * t * t * t; + }, + // accelerating from zero velocity + easeInQuint: function easeInQuint(t) { + return t * t * t * t * t; + }, + // decelerating to zero velocity + easeOutQuint: function easeOutQuint(t) { + return 1 + --t * t * t * t * t; + }, + // acceleration until halfway, then deceleration + easeInOutQuint: function easeInOutQuint(t) { + return t < 0.5 ? 16 * t * t * t * t * t : 1 + 16 * --t * t * t * t * t; + } + }; - onAdd: function onAdd(item, callback) { - callback(item); - }, - onUpdate: function onUpdate(item, callback) { - callback(item); - }, - onMove: function onMove(item, callback) { - callback(item); - }, - onRemove: function onRemove(item, callback) { - callback(item); - }, - onMoving: function onMoving(item, callback) { - callback(item); - }, +/***/ }, +/* 10 */ +/***/ function(module, exports, __webpack_require__) { - margin: { - item: { - horizontal: 10, - vertical: 10 - }, - axis: 20 - } - }; + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. + 'use strict'; - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); + module.exports = typeof window !== 'undefined' && window['moment'] || __webpack_require__(11); - // options for getting items from the DataSet with the correct type - this.itemOptions = { - type: { start: 'Date', end: 'Date' } - }; +/***/ }, +/* 11 */ +/***/ function(module, exports, __webpack_require__) { - this.conversion = { - toScreen: body.util.toScreen, - toTime: body.util.toTime - }; - this.dom = {}; - this.props = {}; - this.hammer = null; + /* WEBPACK VAR INJECTION */(function(module) {//! moment.js + //! version : 2.10.3 + //! authors : Tim Wood, Iskren Chernev, Moment.js contributors + //! license : MIT + //! momentjs.com - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + (function (global, factory) { + true ? module.exports = factory() : + typeof define === 'function' && define.amd ? define(factory) : + global.moment = factory() + }(this, function () { 'use strict'; - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function add(event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemove(params.items); - } - }; + var hookCallback; - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function add(event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemoveGroups(params.items); + function utils_hooks__hooks () { + return hookCallback.apply(null, arguments); } - }; - this.items = {}; // object with an Item for every data item - this.groups = {}; // Group object for every group - this.groupIds = []; + // This is done to register the method called with moment() + // without creating circular dependencies. + function setHookCallback (callback) { + hookCallback = callback; + } - this.selection = []; // list with the ids of all selected nodes - this.stackDirty = true; // if true, all items will be restacked on next redraw + function isArray(input) { + return Object.prototype.toString.call(input) === '[object Array]'; + } - this.touchParams = {}; // stores properties while dragging - // create the HTML DOM + function isDate(input) { + return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]'; + } - this._create(); + function map(arr, fn) { + var res = [], i; + for (i = 0; i < arr.length; ++i) { + res.push(fn(arr[i], i)); + } + return res; + } - this.setOptions(options); - } + function hasOwnProp(a, b) { + return Object.prototype.hasOwnProperty.call(a, b); + } - ItemSet.prototype = new Component(); + function extend(a, b) { + for (var i in b) { + if (hasOwnProp(b, i)) { + a[i] = b[i]; + } + } - // available item types will be registered here - ItemSet.types = { - background: BackgroundItem, - box: BoxItem, - range: RangeItem, - point: PointItem - }; + if (hasOwnProp(b, 'toString')) { + a.toString = b.toString; + } - /** - * Create the HTML DOM for the ItemSet - */ - ItemSet.prototype._create = function () { - var frame = document.createElement('div'); - frame.className = 'vis-itemset'; - frame['timeline-itemset'] = this; - this.dom.frame = frame; + if (hasOwnProp(b, 'valueOf')) { + a.valueOf = b.valueOf; + } - // create background panel - var background = document.createElement('div'); - background.className = 'vis-background'; - frame.appendChild(background); - this.dom.background = background; + return a; + } - // create foreground panel - var foreground = document.createElement('div'); - foreground.className = 'vis-foreground'; - frame.appendChild(foreground); - this.dom.foreground = foreground; + function create_utc__createUTC (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, true).utc(); + } - // create axis panel - var axis = document.createElement('div'); - axis.className = 'vis-axis'; - this.dom.axis = axis; + function defaultParsingFlags() { + // We need to deep clone this object. + return { + empty : false, + unusedTokens : [], + unusedInput : [], + overflow : -2, + charsLeftOver : 0, + nullInput : false, + invalidMonth : null, + invalidFormat : false, + userInvalidated : false, + iso : false + }; + } - // create labelset - var labelSet = document.createElement('div'); - labelSet.className = 'vis-labelset'; - this.dom.labelSet = labelSet; + function getParsingFlags(m) { + if (m._pf == null) { + m._pf = defaultParsingFlags(); + } + return m._pf; + } - // create ungrouped Group - this._updateUngrouped(); + function valid__isValid(m) { + if (m._isValid == null) { + var flags = getParsingFlags(m); + m._isValid = !isNaN(m._d.getTime()) && + flags.overflow < 0 && + !flags.empty && + !flags.invalidMonth && + !flags.nullInput && + !flags.invalidFormat && + !flags.userInvalidated; - // create background Group - var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); - backgroundGroup.show(); - this.groups[BACKGROUND] = backgroundGroup; + if (m._strict) { + m._isValid = m._isValid && + flags.charsLeftOver === 0 && + flags.unusedTokens.length === 0 && + flags.bigHour === undefined; + } + } + return m._isValid; + } - // attach event listeners - // Note: we bind to the centerContainer for the case where the height - // of the center container is larger than of the ItemSet, so we - // can click in the empty area to create a new item or deselect an item. - this.hammer = new Hammer(this.body.dom.centerContainer); + function valid__createInvalid (flags) { + var m = create_utc__createUTC(NaN); + if (flags != null) { + extend(getParsingFlags(m), flags); + } + else { + getParsingFlags(m).userInvalidated = true; + } - // drag items when selected - this.hammer.on('hammer.input', (function (event) { - if (event.isFirst) { - this._onTouch(event); + return m; } - }).bind(this)); - this.hammer.on('panstart', this._onDragStart.bind(this)); - this.hammer.on('panmove', this._onDrag.bind(this)); - this.hammer.on('panend', this._onDragEnd.bind(this)); - // single select (or unselect) when tapping an item - this.hammer.on('tap', this._onSelectItem.bind(this)); - - // multi select when holding mouse/touch, or on ctrl+click - this.hammer.on('press', this._onMultiSelectItem.bind(this)); + var momentProperties = utils_hooks__hooks.momentProperties = []; - // add item on doubletap - this.hammer.on('doubletap', this._onAddItem.bind(this)); + function copyConfig(to, from) { + var i, prop, val; - // attach to the DOM - this.show(); - }; + if (typeof from._isAMomentObject !== 'undefined') { + to._isAMomentObject = from._isAMomentObject; + } + if (typeof from._i !== 'undefined') { + to._i = from._i; + } + if (typeof from._f !== 'undefined') { + to._f = from._f; + } + if (typeof from._l !== 'undefined') { + to._l = from._l; + } + if (typeof from._strict !== 'undefined') { + to._strict = from._strict; + } + if (typeof from._tzm !== 'undefined') { + to._tzm = from._tzm; + } + if (typeof from._isUTC !== 'undefined') { + to._isUTC = from._isUTC; + } + if (typeof from._offset !== 'undefined') { + to._offset = from._offset; + } + if (typeof from._pf !== 'undefined') { + to._pf = getParsingFlags(from); + } + if (typeof from._locale !== 'undefined') { + to._locale = from._locale; + } - /** - * Set options for the ItemSet. Existing options will be extended/overwritten. - * @param {Object} [options] The following options are available: - * {String} type - * Default type for the items. Choose from 'box' - * (default), 'point', 'range', or 'background'. - * The default style can be overwritten by - * individual items. - * {String} align - * Alignment for the items, only applicable for - * BoxItem. Choose 'center' (default), 'left', or - * 'right'. - * {String} orientation.item - * Orientation of the item set. Choose 'top' or - * 'bottom' (default). - * {Function} groupOrder - * A sorting function for ordering groups - * {Boolean} stack - * If true (default), items will be stacked on - * top of each other. - * {Number} margin.axis - * Margin between the axis and the items in pixels. - * Default is 20. - * {Number} margin.item.horizontal - * Horizontal margin between items in pixels. - * Default is 10. - * {Number} margin.item.vertical - * Vertical Margin between items in pixels. - * Default is 10. - * {Number} margin.item - * Margin between items in pixels in both horizontal - * and vertical direction. Default is 10. - * {Number} margin - * Set margin for both axis and items in pixels. - * {Boolean} selectable - * If true (default), items can be selected. - * {Boolean} multiselect - * If true, multiple items can be selected. - * False by default. - * {Boolean} editable - * Set all editable options to true or false - * {Boolean} editable.updateTime - * Allow dragging an item to an other moment in time - * {Boolean} editable.updateGroup - * Allow dragging an item to an other group - * {Boolean} editable.add - * Allow creating new items on double tap - * {Boolean} editable.remove - * Allow removing items by clicking the delete button - * top right of a selected item. - * {Function(item: Item, callback: Function)} onAdd - * Callback function triggered when an item is about to be added: - * when the user double taps an empty space in the Timeline. - * {Function(item: Item, callback: Function)} onUpdate - * Callback function fired when an item is about to be updated. - * This function typically has to show a dialog where the user - * change the item. If not implemented, nothing happens. - * {Function(item: Item, callback: Function)} onMove - * Fired when an item has been moved. If not implemented, - * the move action will be accepted. - * {Function(item: Item, callback: Function)} onRemove - * Fired when an item is about to be deleted. - * If not implemented, the item will be always removed. - */ - ItemSet.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - var fields = ['type', 'align', 'order', 'stack', 'selectable', 'multiselect', 'groupOrder', 'dataAttributes', 'template', 'hide', 'snap']; - util.selectiveExtend(fields, this.options, options); + if (momentProperties.length > 0) { + for (i in momentProperties) { + prop = momentProperties[i]; + val = from[prop]; + if (typeof val !== 'undefined') { + to[prop] = val; + } + } + } - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation.item = options.orientation === 'top' ? 'top' : 'bottom'; - } else if (typeof options.orientation === 'object' && 'item' in options.orientation) { - this.options.orientation.item = options.orientation.item; - } + return to; } - if ('margin' in options) { - if (typeof options.margin === 'number') { - this.options.margin.axis = options.margin; - this.options.margin.item.horizontal = options.margin; - this.options.margin.item.vertical = options.margin; - } else if (typeof options.margin === 'object') { - util.selectiveExtend(['axis'], this.options.margin, options.margin); - if ('item' in options.margin) { - if (typeof options.margin.item === 'number') { - this.options.margin.item.horizontal = options.margin.item; - this.options.margin.item.vertical = options.margin.item; - } else if (typeof options.margin.item === 'object') { - util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); - } + var updateInProgress = false; + + // Moment prototype object + function Moment(config) { + copyConfig(this, config); + this._d = new Date(+config._d); + // Prevent infinite loop in case updateOffset creates new moment + // objects. + if (updateInProgress === false) { + updateInProgress = true; + utils_hooks__hooks.updateOffset(this); + updateInProgress = false; } - } } - if ('editable' in options) { - if (typeof options.editable === 'boolean') { - this.options.editable.updateTime = options.editable; - this.options.editable.updateGroup = options.editable; - this.options.editable.add = options.editable; - this.options.editable.remove = options.editable; - } else if (typeof options.editable === 'object') { - util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); - } + function isMoment (obj) { + return obj instanceof Moment || (obj != null && obj._isAMomentObject != null); } - // callback functions - var addCallback = (function (name) { - var fn = options[name]; - if (fn) { - if (!(fn instanceof Function)) { - throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); - } - this.options[name] = fn; - } - }).bind(this); - ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); - - // force the itemSet to refresh: options like orientation and margins may be changed - this.markDirty(); - } - }; + function toInt(argumentForCoercion) { + var coercedNumber = +argumentForCoercion, + value = 0; - /** - * Mark the ItemSet dirty so it will refresh everything with next redraw. - * Optionally, all items can be marked as dirty and be refreshed. - * @param {{refreshItems: boolean}} [options] - */ - ItemSet.prototype.markDirty = function (options) { - this.groupIds = []; - this.stackDirty = true; + if (coercedNumber !== 0 && isFinite(coercedNumber)) { + if (coercedNumber >= 0) { + value = Math.floor(coercedNumber); + } else { + value = Math.ceil(coercedNumber); + } + } - if (options && options.refreshItems) { - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); - } - }; + return value; + } - /** - * Destroy the ItemSet - */ - ItemSet.prototype.destroy = function () { - this.hide(); - this.setItems(null); - this.setGroups(null); + function compareArrays(array1, array2, dontConvert) { + var len = Math.min(array1.length, array2.length), + lengthDiff = Math.abs(array1.length - array2.length), + diffs = 0, + i; + for (i = 0; i < len; i++) { + if ((dontConvert && array1[i] !== array2[i]) || + (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { + diffs++; + } + } + return diffs + lengthDiff; + } - this.hammer = null; + function Locale() { + } - this.body = null; - this.conversion = null; - }; + var locales = {}; + var globalLocale; - /** - * Hide the component from the DOM - */ - ItemSet.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } + function normalizeLocale(key) { + return key ? key.toLowerCase().replace('_', '-') : key; + } - // remove the axis with dots - if (this.dom.axis.parentNode) { - this.dom.axis.parentNode.removeChild(this.dom.axis); - } + // pick the locale from the array + // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each + // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root + function chooseLocale(names) { + var i = 0, j, next, locale, split; - // remove the labelset containing all group labels - if (this.dom.labelSet.parentNode) { - this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); - } - }; + while (i < names.length) { + split = normalizeLocale(names[i]).split('-'); + j = split.length; + next = normalizeLocale(names[i + 1]); + next = next ? next.split('-') : null; + while (j > 0) { + locale = loadLocale(split.slice(0, j).join('-')); + if (locale) { + return locale; + } + if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { + //the next array item is better than a shallower substring of this one + break; + } + j--; + } + i++; + } + return null; + } - /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed - */ - ItemSet.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } + function loadLocale(name) { + var oldLocale = null; + // TODO: Find a better way to register and load all the locales in Node + if (!locales[name] && typeof module !== 'undefined' && + module && module.exports) { + try { + oldLocale = globalLocale._abbr; + !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); + // because defineLocale currently also sets the global locale, we + // want to undo that for lazy loaded locales + locale_locales__getSetGlobalLocale(oldLocale); + } catch (e) { } + } + return locales[name]; + } - // show axis with dots - if (!this.dom.axis.parentNode) { - this.body.dom.backgroundVertical.appendChild(this.dom.axis); - } + // This function will load locale and then set the global locale. If + // no arguments are passed in, it will simply return the current global + // locale key. + function locale_locales__getSetGlobalLocale (key, values) { + var data; + if (key) { + if (typeof values === 'undefined') { + data = locale_locales__getLocale(key); + } + else { + data = defineLocale(key, values); + } - // show labelset containing labels - if (!this.dom.labelSet.parentNode) { - this.body.dom.left.appendChild(this.dom.labelSet); - } - }; + if (data) { + // moment.duration._locale = moment._locale = data; + globalLocale = data; + } + } - /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected, or a single item id. If ids is undefined - * or an empty array, all items will be unselected. - */ - ItemSet.prototype.setSelection = function (ids) { - var i, ii, id, item; + return globalLocale._abbr; + } - if (ids == undefined) ids = []; - if (!Array.isArray(ids)) ids = [ids]; + function defineLocale (name, values) { + if (values !== null) { + values.abbr = name; + if (!locales[name]) { + locales[name] = new Locale(); + } + locales[name].set(values); - // unselect currently selected items - for (i = 0, ii = this.selection.length; i < ii; i++) { - id = this.selection[i]; - item = this.items[id]; - if (item) item.unselect(); - } + // backwards compat for now: also set the locale + locale_locales__getSetGlobalLocale(name); - // select items - this.selection = []; - for (i = 0, ii = ids.length; i < ii; i++) { - id = ids[i]; - item = this.items[id]; - if (item) { - this.selection.push(id); - item.select(); + return locales[name]; + } else { + // useful for testing + delete locales[name]; + return null; + } } - } - }; - /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items - */ - ItemSet.prototype.getSelection = function () { - return this.selection.concat([]); - }; + // returns locale data + function locale_locales__getLocale (key) { + var locale; - /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items - */ - ItemSet.prototype.getVisibleItems = function () { - var range = this.body.range.getRange(); - var left = this.body.util.toScreen(range.start); - var right = this.body.util.toScreen(range.end); + if (key && key._locale && key._locale._abbr) { + key = key._locale._abbr; + } - var ids = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - var group = this.groups[groupId]; - var rawVisibleItems = group.visibleItems; + if (!key) { + return globalLocale; + } - // filter the "raw" set with visibleItems into a set which is really - // visible by pixels - for (var i = 0; i < rawVisibleItems.length; i++) { - var item = rawVisibleItems[i]; - // TODO: also check whether visible vertically - if (item.left < right && item.left + item.width > left) { - ids.push(item.id); + if (!isArray(key)) { + //short-circuit everything else + locale = loadLocale(key); + if (locale) { + return locale; + } + key = [key]; } - } + + return chooseLocale(key); } - } - return ids; - }; + var aliases = {}; - /** - * Deselect a selected item - * @param {String | Number} id - * @private - */ - ItemSet.prototype._deselect = function (id) { - var selection = this.selection; - for (var i = 0, ii = selection.length; i < ii; i++) { - if (selection[i] == id) { - // non-strict comparison! - selection.splice(i, 1); - break; + function addUnitAlias (unit, shorthand) { + var lowerCase = unit.toLowerCase(); + aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; } - } - }; - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - ItemSet.prototype.redraw = function () { - var margin = this.options.margin, - range = this.body.range, - asSize = util.option.asSize, - options = this.options, - orientation = options.orientation.item, - resized = false, - frame = this.dom.frame, - editable = options.editable.updateTime || options.editable.updateGroup; + function normalizeUnits(units) { + return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; + } - // recalculate absolute position (before redrawing groups) - this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; - this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; + function normalizeObjectUnits(inputObject) { + var normalizedInput = {}, + normalizedProp, + prop; - // update class name - frame.className = 'vis-itemset' + (editable ? ' vis-editable' : ''); + for (prop in inputObject) { + if (hasOwnProp(inputObject, prop)) { + normalizedProp = normalizeUnits(prop); + if (normalizedProp) { + normalizedInput[normalizedProp] = inputObject[prop]; + } + } + } - // reorder the groups (if needed) - resized = this._orderGroups() || resized; + return normalizedInput; + } - // check whether zoomed (in that case we need to re-stack everything) - // TODO: would be nicer to get this as a trigger from Range - var visibleInterval = range.end - range.start; - var zoomed = visibleInterval != this.lastVisibleInterval || this.props.width != this.props.lastWidth; - if (zoomed) this.stackDirty = true; - this.lastVisibleInterval = visibleInterval; - this.props.lastWidth = this.props.width; + function makeGetSet (unit, keepTime) { + return function (value) { + if (value != null) { + get_set__set(this, unit, value); + utils_hooks__hooks.updateOffset(this, keepTime); + return this; + } else { + return get_set__get(this, unit); + } + }; + } - var restack = this.stackDirty; - var firstGroup = this._firstGroup(); - var firstMargin = { - item: margin.item, - axis: margin.axis - }; - var nonFirstMargin = { - item: margin.item, - axis: margin.item.vertical / 2 - }; - var height = 0; - var minHeight = margin.axis + margin.item.vertical; + function get_set__get (mom, unit) { + return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); + } - // redraw the background group - this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); + function get_set__set (mom, unit, value) { + return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); + } - // redraw all regular groups - util.forEach(this.groups, function (group) { - var groupMargin = group == firstGroup ? firstMargin : nonFirstMargin; - var groupResized = group.redraw(range, groupMargin, restack); - resized = groupResized || resized; - height += group.height; - }); - height = Math.max(height, minHeight); - this.stackDirty = false; + // MOMENTS - // update frame height - frame.style.height = asSize(height); + function getSet (units, value) { + var unit; + if (typeof units === 'object') { + for (unit in units) { + this.set(unit, units[unit]); + } + } else { + units = normalizeUnits(units); + if (typeof this[units] === 'function') { + return this[units](value); + } + } + return this; + } - // calculate actual size - this.props.width = frame.offsetWidth; - this.props.height = height; + function zeroFill(number, targetLength, forceSign) { + var output = '' + Math.abs(number), + sign = number >= 0; - // reposition axis - this.dom.axis.style.top = asSize(orientation == 'top' ? this.body.domProps.top.height + this.body.domProps.border.top : this.body.domProps.top.height + this.body.domProps.centerContainer.height); - this.dom.axis.style.left = '0'; + while (output.length < targetLength) { + output = '0' + output; + } + return (sign ? (forceSign ? '+' : '') : '-') + output; + } - // check if this component is resized - resized = this._isResized() || resized; + var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; - return resized; - }; + var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; - /** - * Get the first group, aligned with the axis - * @return {Group | null} firstGroup - * @private - */ - ItemSet.prototype._firstGroup = function () { - var firstGroupIndex = this.options.orientation.item == 'top' ? 0 : this.groupIds.length - 1; - var firstGroupId = this.groupIds[firstGroupIndex]; - var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; + var formatFunctions = {}; - return firstGroup || null; - }; + var formatTokenFunctions = {}; - /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. - * @protected - */ - ItemSet.prototype._updateUngrouped = function () { - var ungrouped = this.groups[UNGROUPED]; - var background = this.groups[BACKGROUND]; - var item, itemId; + // token: 'M' + // padded: ['MM', 2] + // ordinal: 'Mo' + // callback: function () { this.month() + 1 } + function addFormatToken (token, padded, ordinal, callback) { + var func = callback; + if (typeof callback === 'string') { + func = function () { + return this[callback](); + }; + } + if (token) { + formatTokenFunctions[token] = func; + } + if (padded) { + formatTokenFunctions[padded[0]] = function () { + return zeroFill(func.apply(this, arguments), padded[1], padded[2]); + }; + } + if (ordinal) { + formatTokenFunctions[ordinal] = function () { + return this.localeData().ordinal(func.apply(this, arguments), token); + }; + } + } - if (this.groupsData) { - // remove the group holding all ungrouped items - if (ungrouped) { - ungrouped.hide(); - delete this.groups[UNGROUPED]; + function removeFormattingTokens(input) { + if (input.match(/\[[\s\S]/)) { + return input.replace(/^\[|\]$/g, ''); + } + return input.replace(/\\/g, ''); + } - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - item.parent && item.parent.remove(item); - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - group && group.add(item) || item.hide(); + function makeFormatFunction(format) { + var array = format.match(formattingTokens), i, length; + + for (i = 0, length = array.length; i < length; i++) { + if (formatTokenFunctions[array[i]]) { + array[i] = formatTokenFunctions[array[i]]; + } else { + array[i] = removeFormattingTokens(array[i]); + } } - } + + return function (mom) { + var output = ''; + for (i = 0; i < length; i++) { + output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; + } + return output; + }; } - } else { - // create a group holding all (unfiltered) items - if (!ungrouped) { - var id = null; - var data = null; - ungrouped = new Group(id, data, this); - this.groups[UNGROUPED] = ungrouped; - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - ungrouped.add(item); + // format date using native date object + function formatMoment(m, format) { + if (!m.isValid()) { + return m.localeData().invalidDate(); } - } - ungrouped.show(); + format = expandFormat(format, m.localeData()); + + if (!formatFunctions[format]) { + formatFunctions[format] = makeFormatFunction(format); + } + + return formatFunctions[format](m); } - } - }; - /** - * Get the element for the labelset - * @return {HTMLElement} labelSet - */ - ItemSet.prototype.getLabelSet = function () { - return this.dom.labelSet; - }; + function expandFormat(format, locale) { + var i = 5; - /** - * Set items - * @param {vis.DataSet | null} items - */ - ItemSet.prototype.setItems = function (items) { - var me = this, - ids, - oldItemsData = this.itemsData; + function replaceLongDateFormatTokens(input) { + return locale.longDateFormat(input) || input; + } - // replace the dataset - if (!items) { - this.itemsData = null; - } else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + localFormattingTokens.lastIndex = 0; + while (i >= 0 && localFormattingTokens.test(format)) { + format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); + localFormattingTokens.lastIndex = 0; + i -= 1; + } - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + return format; + } - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); - } + var match1 = /\d/; // 0 - 9 + var match2 = /\d\d/; // 00 - 99 + var match3 = /\d{3}/; // 000 - 999 + var match4 = /\d{4}/; // 0000 - 9999 + var match6 = /[+-]?\d{6}/; // -999999 - 999999 + var match1to2 = /\d\d?/; // 0 - 99 + var match1to3 = /\d{1,3}/; // 0 - 999 + var match1to4 = /\d{1,4}/; // 0 - 9999 + var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + var matchUnsigned = /\d+/; // 0 - inf + var matchSigned = /[+-]?\d+/; // -inf - inf - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z - // update the group holding all ungrouped items - this._updateUngrouped(); - } - }; + var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 - /** - * Get the current items - * @returns {vis.DataSet | null} - */ - ItemSet.prototype.getItems = function () { - return this.itemsData; - }; + // any word (or two) characters or numbers including two/three word month in arabic. + var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; - /** - * Set groups - * @param {vis.DataSet} groups - */ - ItemSet.prototype.setGroups = function (groups) { - var me = this, - ids; + var regexes = {}; - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.off(event, callback); - }); + function addRegexToken (token, regex, strictRegex) { + regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { + return (isStrict && strictRegex) ? strictRegex : regex; + }; + } - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } + function getParseRegexForToken (token, config) { + if (!hasOwnProp(regexes, token)) { + return new RegExp(unescapeFormat(token)); + } - // replace the dataset - if (!groups) { - this.groupsData = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + return regexes[token](config._strict, config._locale); + } - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript + function unescapeFormat(s) { + return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { + return p1 || p2 || p3 || p4; + }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + } - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); - } + var tokens = {}; - // update the group holding all ungrouped items - this._updateUngrouped(); + function addParseToken (token, callback) { + var i, func = callback; + if (typeof token === 'string') { + token = [token]; + } + if (typeof callback === 'number') { + func = function (input, array) { + array[callback] = toInt(input); + }; + } + for (i = 0; i < token.length; i++) { + tokens[token[i]] = func; + } + } - // update the order of all items in each group - this._order(); + function addWeekParseToken (token, callback) { + addParseToken(token, function (input, array, config, token) { + config._w = config._w || {}; + callback(input, config._w, config, token); + }); + } - this.body.emitter.emit('change', { queue: true }); - }; + function addTimeToArrayFromToken(token, input, config) { + if (input != null && hasOwnProp(tokens, token)) { + tokens[token](input, config._a, config, token); + } + } - /** - * Get the current groups - * @returns {vis.DataSet | null} groups - */ - ItemSet.prototype.getGroups = function () { - return this.groupsData; - }; + var YEAR = 0; + var MONTH = 1; + var DATE = 2; + var HOUR = 3; + var MINUTE = 4; + var SECOND = 5; + var MILLISECOND = 6; - /** - * Remove an item by its id - * @param {String | Number} id - */ - ItemSet.prototype.removeItem = function (id) { - var item = this.itemsData.get(id), - dataset = this.itemsData.getDataSet(); + function daysInMonth(year, month) { + return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + } - if (item) { - // confirm deletion - this.options.onRemove(item, function (item) { - if (item) { - // remove by id here, it is possible that an item has no id defined - // itself, so better not delete by the item itself - dataset.remove(id); - } + // FORMATTING + + addFormatToken('M', ['MM', 2], 'Mo', function () { + return this.month() + 1; }); - } - }; - /** - * Get the time of an item based on it's data and options.type - * @param {Object} itemData - * @returns {string} Returns the type - * @private - */ - ItemSet.prototype._getType = function (itemData) { - return itemData.type || this.options.type || (itemData.end ? 'range' : 'box'); - }; + addFormatToken('MMM', 0, 0, function (format) { + return this.localeData().monthsShort(this, format); + }); - /** - * Get the group id for an item - * @param {Object} itemData - * @returns {string} Returns the groupId - * @private - */ - ItemSet.prototype._getGroupId = function (itemData) { - var type = this._getType(itemData); - if (type == 'background' && itemData.group == undefined) { - return BACKGROUND; - } else { - return this.groupsData ? itemData.group : UNGROUPED; - } - }; + addFormatToken('MMMM', 0, 0, function (format) { + return this.localeData().months(this, format); + }); - /** - * Handle updated items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onUpdate = function (ids) { - var me = this; + // ALIASES - ids.forEach((function (id) { - var itemData = me.itemsData.get(id, me.itemOptions); - var item = me.items[id]; - var type = me._getType(itemData); + addUnitAlias('month', 'M'); - var constructor = ItemSet.types[type]; - var selected; + // PARSING - if (item) { - // update item - if (!constructor || !(item instanceof constructor)) { - // item type has changed, delete the item and recreate it - selected = item.selected; // preserve selection of this item - me._removeItem(item); - item = null; - } else { - me._updateItem(item, itemData); - } - } + addRegexToken('M', match1to2); + addRegexToken('MM', match1to2, match2); + addRegexToken('MMM', matchWord); + addRegexToken('MMMM', matchWord); - if (!item) { - // create item - if (constructor) { - item = new constructor(itemData, me.conversion, me.options); - item.id = id; // TODO: not so nice setting id afterwards - me._addItem(item); - if (selected) { - this.selection.push(id); - item.select(); - } - } else if (type == 'rangeoverflow') { - // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day - throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + '.vis-item.vis-range .vis-item-content {overflow: visible;}'); - } else { - throw new TypeError('Unknown item type "' + type + '"'); - } - } - }).bind(this)); + addParseToken(['M', 'MM'], function (input, array) { + array[MONTH] = toInt(input) - 1; + }); - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change', { queue: true }); - }; + addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { + var month = config._locale.monthsParse(input, token, config._strict); + // if we didn't find a month name, mark the date as invalid. + if (month != null) { + array[MONTH] = month; + } else { + getParsingFlags(config).invalidMonth = input; + } + }); - /** - * Handle added items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; + // LOCALES - /** - * Handle removed items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onRemove = function (ids) { - var count = 0; - var me = this; - ids.forEach(function (id) { - var item = me.items[id]; - if (item) { - count++; - me._removeItem(item); + var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); + function localeMonths (m) { + return this._months[m.month()]; } - }); - if (count) { - // update order - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change', { queue: true }); - } - }; + var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); + function localeMonthsShort (m) { + return this._monthsShort[m.month()]; + } - /** - * Update the order of item in all groups - * @private - */ - ItemSet.prototype._order = function () { - // reorder the items in all groups - // TODO: optimization: only reorder groups affected by the changed items - util.forEach(this.groups, function (group) { - group.order(); - }); - }; + function localeMonthsParse (monthName, format, strict) { + var i, mom, regex; - /** - * Handle updated groups - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onUpdateGroups = function (ids) { - this._onAddGroups(ids); - }; + if (!this._monthsParse) { + this._monthsParse = []; + this._longMonthsParse = []; + this._shortMonthsParse = []; + } - /** - * Handle changed groups (added or updated) - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onAddGroups = function (ids) { - var me = this; + for (i = 0; i < 12; i++) { + // make the regex if we don't have it already + mom = create_utc__createUTC([2000, i]); + if (strict && !this._longMonthsParse[i]) { + this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); + this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); + } + if (!strict && !this._monthsParse[i]) { + regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); + this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { + return i; + } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { + return i; + } else if (!strict && this._monthsParse[i].test(monthName)) { + return i; + } + } + } - ids.forEach(function (id) { - var groupData = me.groupsData.get(id); - var group = me.groups[id]; + // MOMENTS - if (!group) { - // check for reserved ids - if (id == UNGROUPED || id == BACKGROUND) { - throw new Error('Illegal group id. ' + id + ' is a reserved id.'); - } + function setMonth (mom, value) { + var dayOfMonth; - var groupOptions = Object.create(me.options); - util.extend(groupOptions, { - height: null - }); + // TODO: Move this out of here! + if (typeof value === 'string') { + value = mom.localeData().monthsParse(value); + // TODO: Another silent failure? + if (typeof value !== 'number') { + return mom; + } + } - group = new Group(id, groupData, me); - me.groups[id] = group; + dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); + mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); + return mom; + } - // add items with this groupId to the new group - for (var itemId in me.items) { - if (me.items.hasOwnProperty(itemId)) { - var item = me.items[itemId]; - if (item.data.group == id) { - group.add(item); - } + function getSetMonth (value) { + if (value != null) { + setMonth(this, value); + utils_hooks__hooks.updateOffset(this, true); + return this; + } else { + return get_set__get(this, 'Month'); } - } + } - group.order(); - group.show(); - } else { - // update group - group.setData(groupData); + function getDaysInMonth () { + return daysInMonth(this.year(), this.month()); } - }); - this.body.emitter.emit('change', { queue: true }); - }; + function checkOverflow (m) { + var overflow; + var a = m._a; - /** - * Handle removed groups - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onRemoveGroups = function (ids) { - var groups = this.groups; - ids.forEach(function (id) { - var group = groups[id]; + if (a && getParsingFlags(m).overflow === -2) { + overflow = + a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : + a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : + a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : + a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : + a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : + a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : + -1; - if (group) { - group.hide(); - delete groups[id]; - } - }); + if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { + overflow = DATE; + } - this.markDirty(); + getParsingFlags(m).overflow = overflow; + } - this.body.emitter.emit('change', { queue: true }); - }; + return m; + } - /** - * Reorder the groups if needed - * @return {boolean} changed - * @private - */ - ItemSet.prototype._orderGroups = function () { - if (this.groupsData) { - // reorder the groups - var groupIds = this.groupsData.getIds({ - order: this.options.groupOrder - }); + function warn(msg) { + if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { + console.warn('Deprecation warning: ' + msg); + } + } - var changed = !util.equalArray(groupIds, this.groupIds); - if (changed) { - // hide all groups, removes them from the DOM - var groups = this.groups; - groupIds.forEach(function (groupId) { - groups[groupId].hide(); - }); + function deprecate(msg, fn) { + var firstTime = true, + msgWithStack = msg + '\n' + (new Error()).stack; - // show the groups again, attach them to the DOM in correct order - groupIds.forEach(function (groupId) { - groups[groupId].show(); - }); + return extend(function () { + if (firstTime) { + warn(msgWithStack); + firstTime = false; + } + return fn.apply(this, arguments); + }, fn); + } - this.groupIds = groupIds; + var deprecations = {}; + + function deprecateSimple(name, msg) { + if (!deprecations[name]) { + warn(msg); + deprecations[name] = true; + } } - return changed; - } else { - return false; - } - }; + utils_hooks__hooks.suppressDeprecationWarnings = false; - /** - * Add a new item - * @param {Item} item - * @private - */ - ItemSet.prototype._addItem = function (item) { - this.items[item.id] = item; + var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; - // add to group - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); - }; + var isoDates = [ + ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], + ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], + ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], + ['GGGG-[W]WW', /\d{4}-W\d{2}/], + ['YYYY-DDD', /\d{4}-\d{3}/] + ]; - /** - * Update an existing item - * @param {Item} item - * @param {Object} itemData - * @private - */ - ItemSet.prototype._updateItem = function (item, itemData) { - var oldGroupId = item.data.group; - var oldSubGroupId = item.data.subgroup; + // iso time formats and regexes + var isoTimes = [ + ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], + ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], + ['HH:mm', /(T| )\d\d:\d\d/], + ['HH', /(T| )\d\d/] + ]; - // update the items data (will redraw the item when displayed) - item.setData(itemData); + var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; - // update group - if (oldGroupId != item.data.group || oldSubGroupId != item.data.subgroup) { - var oldGroup = this.groups[oldGroupId]; - if (oldGroup) oldGroup.remove(item); + // date from iso format + function configFromISO(config) { + var i, l, + string = config._i, + match = from_string__isoRegex.exec(string); - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); - } - }; + if (match) { + getParsingFlags(config).iso = true; + for (i = 0, l = isoDates.length; i < l; i++) { + if (isoDates[i][1].exec(string)) { + // match[5] should be 'T' or undefined + config._f = isoDates[i][0] + (match[6] || ' '); + break; + } + } + for (i = 0, l = isoTimes.length; i < l; i++) { + if (isoTimes[i][1].exec(string)) { + config._f += isoTimes[i][0]; + break; + } + } + if (string.match(matchOffset)) { + config._f += 'Z'; + } + configFromStringAndFormat(config); + } else { + config._isValid = false; + } + } - /** - * Delete an item from the ItemSet: remove it from the DOM, from the map - * with items, and from the map with visible items, and from the selection - * @param {Item} item - * @private - */ - ItemSet.prototype._removeItem = function (item) { - // remove from DOM - item.hide(); + // date from iso format or fallback + function configFromString(config) { + var matched = aspNetJsonRegex.exec(config._i); - // remove from items - delete this.items[item.id]; + if (matched !== null) { + config._d = new Date(+matched[1]); + return; + } - // remove from selection - var index = this.selection.indexOf(item.id); - if (index != -1) this.selection.splice(index, 1); + configFromISO(config); + if (config._isValid === false) { + delete config._isValid; + utils_hooks__hooks.createFromInputFallback(config); + } + } - // remove from group - item.parent && item.parent.remove(item); - }; + utils_hooks__hooks.createFromInputFallback = deprecate( + 'moment construction falls back to js Date. This is ' + + 'discouraged and will be removed in upcoming major ' + + 'release. Please refer to ' + + 'https://github.com/moment/moment/issues/1407 for more info.', + function (config) { + config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); + } + ); - /** - * Create an array containing all items being a range (having an end date) - * @param array - * @returns {Array} - * @private - */ - ItemSet.prototype._constructByEndArray = function (array) { - var endArray = []; + function createDate (y, m, d, h, M, s, ms) { + //can't just apply() to create a date: + //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply + var date = new Date(y, m, d, h, M, s, ms); - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof RangeItem) { - endArray.push(array[i]); + //the date constructor doesn't accept years < 1970 + if (y < 1970) { + date.setFullYear(y); + } + return date; } - } - return endArray; - }; - /** - * Register the clicked item on touch, before dragStart is initiated. - * - * dragStart is initiated from a mousemove event, AFTER the mouse/touch is - * already moving. Therefore, the mouse/touch can sometimes be above an other - * DOM element than the item itself. - * - * @param {Event} event - * @private - */ - ItemSet.prototype._onTouch = function (event) { - // store the touched item, used in _onDragStart - this.touchParams.item = this.itemFromTarget(event); - this.touchParams.dragLeftItem = event.target.dragLeftItem || false; - this.touchParams.dragRightItem = event.target.dragRightItem || false; - this.touchParams.itemProps = null; - }; + function createUTCDate (y) { + var date = new Date(Date.UTC.apply(null, arguments)); + if (y < 1970) { + date.setUTCFullYear(y); + } + return date; + } - /** - * Start dragging the selected events - * @param {Event} event - * @private - */ - ItemSet.prototype._onDragStart = function (event) { - if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { - return; - } + addFormatToken(0, ['YY', 2], 0, function () { + return this.year() % 100; + }); - var item = this.touchParams.item || null; - var me = this; - var props; + addFormatToken(0, ['YYYY', 4], 0, 'year'); + addFormatToken(0, ['YYYYY', 5], 0, 'year'); + addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); - if (item && item.selected) { - var dragLeftItem = this.touchParams.dragLeftItem; - var dragRightItem = this.touchParams.dragRightItem; + // ALIASES - if (dragLeftItem) { - props = { - item: dragLeftItem, - initialX: event.center.x, - dragLeft: true, - data: util.extend({}, item.data) // clone the items data - }; + addUnitAlias('year', 'y'); - this.touchParams.itemProps = [props]; - } else if (dragRightItem) { - props = { - item: dragRightItem, - initialX: event.center.x, - dragRight: true, - data: util.extend({}, item.data) // clone the items data - }; + // PARSING - this.touchParams.itemProps = [props]; - } else { - this.touchParams.itemProps = this.getSelection().map(function (id) { - var item = me.items[id]; - var props = { - item: item, - initialX: event.center.x, - data: util.extend({}, item.data) // clone the items data - }; + addRegexToken('Y', matchSigned); + addRegexToken('YY', match1to2, match2); + addRegexToken('YYYY', match1to4, match4); + addRegexToken('YYYYY', match1to6, match6); + addRegexToken('YYYYYY', match1to6, match6); - return props; - }); - } + addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); + addParseToken('YY', function (input, array) { + array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); + }); - event.stopPropagation(); - } else if (this.options.editable.add && (event.srcEvent.ctrlKey || event.srcEvent.metaKey)) { - // create a new range item when dragging with ctrl key down - this._onDragStartAddItem(event); - } - }; + // HELPERS - /** - * Start creating a new range item by dragging. - * @param {Event} event - * @private - */ - ItemSet.prototype._onDragStartAddItem = function (event) { - var snap = this.options.snap || null; - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs - 10; // minus 10 to compensate for the drag starting as soon as you've moved 10px - var time = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - var start = snap ? snap(time, scale, step) : start; - var end = start; + function daysInYear(year) { + return isLeapYear(year) ? 366 : 365; + } - var itemData = { - type: 'range', - start: start, - end: end, - content: 'new item' - }; + function isLeapYear(year) { + return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; + } - var id = util.randomUUID(); - itemData[this.itemsData._fieldId] = id; + // HOOKS - var group = this.groupFromTarget(event); - if (group) { - itemData.group = group.groupId; - } + utils_hooks__hooks.parseTwoDigitYear = function (input) { + return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); + }; - var newItem = new RangeItem(itemData, this.conversion, this.options); - newItem.id = id; // TODO: not so nice setting id afterwards - newItem.data = itemData; - this._addItem(newItem); + // MOMENTS - var props = { - item: newItem, - dragRight: true, - initialX: event.center.x, - data: util.extend({}, itemData) - }; - this.touchParams.itemProps = [props]; + var getSetYear = makeGetSet('FullYear', false); - event.stopPropagation(); - }; + function getIsLeapYear () { + return isLeapYear(this.year()); + } - /** - * Drag selected items - * @param {Event} event - * @private - */ - ItemSet.prototype._onDrag = function (event) { - if (this.touchParams.itemProps) { - event.stopPropagation(); + addFormatToken('w', ['ww', 2], 'wo', 'week'); + addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); - var me = this; - var snap = this.options.snap || null; - var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); + // ALIASES - // move - this.touchParams.itemProps.forEach(function (props) { - var newProps = {}; - var current = me.body.util.toTime(event.center.x - xOffset); - var initial = me.body.util.toTime(props.initialX - xOffset); - var offset = current - initial; + addUnitAlias('week', 'w'); + addUnitAlias('isoWeek', 'W'); - var itemData = util.extend({}, props.item.data); // clone the data + // PARSING - if (me.options.editable.updateTime) { - if (props.dragLeft) { - // drag left side of a range item - if (itemData.start != undefined) { - var initialStart = util.convert(props.data.start, 'Date'); - var start = new Date(initialStart.valueOf() + offset); - itemData.start = snap ? snap(start, scale, step) : start; - } - } else if (props.dragRight) { - // drag right side of a range item - if (itemData.end != undefined) { - var initialEnd = util.convert(props.data.end, 'Date'); - var end = new Date(initialEnd.valueOf() + offset); - itemData.end = snap ? snap(end, scale, step) : end; - } - } else { - // drag both start and end - if (itemData.start != undefined) { - var initialStart = util.convert(props.data.start, 'Date').valueOf(); - var start = new Date(initialStart + offset); + addRegexToken('w', match1to2); + addRegexToken('ww', match1to2, match2); + addRegexToken('W', match1to2); + addRegexToken('WW', match1to2, match2); - if (itemData.end != undefined) { - var initialEnd = util.convert(props.data.end, 'Date'); - var duration = initialEnd.valueOf() - initialStart.valueOf(); + addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { + week[token.substr(0, 1)] = toInt(input); + }); - itemData.start = snap ? snap(start, scale, step) : start; - itemData.end = new Date(itemData.start.valueOf() + duration); - } else { - itemData.start = snap ? snap(start, scale, step) : start; - } - } - } - } + // HELPERS - if (me.options.editable.updateGroup && (!props.dragLeft && !props.dragRight)) { - if (itemData.group != undefined) { - // drag from one group to another - var group = me.groupFromTarget(event); - if (group) { - itemData.group = group.groupId; - } - } - } + // firstDayOfWeek 0 = sun, 6 = sat + // the day of the week that starts the week + // (usually sunday or monday) + // firstDayOfWeekOfYear 0 = sun, 6 = sat + // the first week is the week that contains the first + // of this day of the week + // (eg. ISO weeks use thursday (4)) + function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { + var end = firstDayOfWeekOfYear - firstDayOfWeek, + daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), + adjustedMoment; - // confirm moving the item - me.options.onMoving(itemData, function (itemData) { - if (itemData) { - props.item.setData(itemData); - } - }); - }); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); - } - }; + if (daysToDayOfWeek > end) { + daysToDayOfWeek -= 7; + } - /** - * Move an item to another group - * @param {Item} item - * @param {String | Number} groupId - * @private - */ - ItemSet.prototype._moveToGroup = function (item, groupId) { - var group = this.groups[groupId]; - if (group && group.groupId != item.data.group) { - var oldGroup = item.parent; - oldGroup.remove(item); - oldGroup.order(); - group.add(item); - group.order(); + if (daysToDayOfWeek < end - 7) { + daysToDayOfWeek += 7; + } - item.data.group = group.groupId; - } - }; + adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); + return { + week: Math.ceil(adjustedMoment.dayOfYear() / 7), + year: adjustedMoment.year() + }; + } - /** - * End of dragging selected items - * @param {Event} event - * @private - */ - ItemSet.prototype._onDragEnd = function (event) { - if (this.touchParams.itemProps) { - event.stopPropagation(); + // LOCALES - // prepare a change set for the changed items - var changes = []; - var me = this; - var dataset = this.itemsData.getDataSet(); + function localeWeek (mom) { + return weekOfYear(mom, this._week.dow, this._week.doy).week; + } - var itemProps = this.touchParams.itemProps; - this.touchParams.itemProps = null; - itemProps.forEach(function (props) { - var id = props.item.id; - var exists = me.itemsData.get(id, me.itemOptions) != null; + var defaultLocaleWeek = { + dow : 0, // Sunday is the first day of the week. + doy : 6 // The week that contains Jan 1st is the first week of the year. + }; - if (!exists) { - // add a new item - me.options.onAdd(props.item.data, function (itemData) { - me._removeItem(props.item); // remove temporary item - if (itemData) { - me.itemsData.getDataSet().add(itemData); - } + function localeFirstDayOfWeek () { + return this._week.dow; + } - // force re-stacking of all items next redraw - me.stackDirty = true; - me.body.emitter.emit('change'); - }); - } else { - // update existing item - var itemData = util.extend({}, props.item.data); // clone the data - me.options.onMove(itemData, function (itemData) { - if (itemData) { - // apply changes - itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) - changes.push(itemData); - } else { - // restore original values - props.item.setData(props.data); + function localeFirstDayOfYear () { + return this._week.doy; + } - me.stackDirty = true; // force re-stacking of all items next redraw - me.body.emitter.emit('change'); - } - }); - } - }); + // MOMENTS - // apply the changes to the data (if there are changes) - if (changes.length) { - dataset.update(changes); + function getSetWeek (input) { + var week = this.localeData().week(this); + return input == null ? week : this.add((input - week) * 7, 'd'); } - } - }; - /** - * Handle selecting/deselecting an item when tapping it - * @param {Event} event - * @private - */ - ItemSet.prototype._onSelectItem = function (event) { - if (!this.options.selectable) return; + function getSetISOWeek (input) { + var week = weekOfYear(this, 1, 4).week; + return input == null ? week : this.add((input - week) * 7, 'd'); + } - var ctrlKey = event.srcEvent && (event.srcEvent.ctrlKey || event.srcEvent.metaKey); - var shiftKey = event.srcEvent && event.srcEvent.shiftKey; - if (ctrlKey || shiftKey) { - this._onMultiSelectItem(event); - return; - } + addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); - var oldSelection = this.getSelection(); + // ALIASES - var item = this.itemFromTarget(event); - var selection = item ? [item.id] : []; - this.setSelection(selection); + addUnitAlias('dayOfYear', 'DDD'); - var newSelection = this.getSelection(); + // PARSING - // emit a select event, - // except when old selection is empty and new selection is still empty - if (newSelection.length > 0 || oldSelection.length > 0) { - this.body.emitter.emit('select', { - items: newSelection + addRegexToken('DDD', match1to3); + addRegexToken('DDDD', match3); + addParseToken(['DDD', 'DDDD'], function (input, array, config) { + config._dayOfYear = toInt(input); }); - } - }; - - /** - * Handle creation and updates of an item on double tap - * @param event - * @private - */ - ItemSet.prototype._onAddItem = function (event) { - if (!this.options.selectable) return; - if (!this.options.editable.add) return; - var me = this; - var snap = this.options.snap || null; - var item = this.itemFromTarget(event); + // HELPERS - event.stopPropagation(); + //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday + function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { + var d = createUTCDate(year, 0, 1).getUTCDay(); + var daysToAdd; + var dayOfYear; - if (item) { - // update item + d = d === 0 ? 7 : d; + weekday = weekday != null ? weekday : firstDayOfWeek; + daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); + dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; - // execute async handler to update the item (or cancel it) - var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset - this.options.onUpdate(itemData, function (itemData) { - if (itemData) { - me.itemsData.getDataSet().update(itemData); - } - }); - } else { - // add item - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs; - var start = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); + return { + year : dayOfYear > 0 ? year : year - 1, + dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + }; + } - var newItem = { - start: snap ? snap(start, scale, step) : start, - content: 'new item' - }; + // MOMENTS - // when default type is a range, add a default end date to the new item - if (this.options.type === 'range') { - var end = this.body.util.toTime(x + this.props.width / 5); - newItem.end = snap ? snap(end, scale, step) : end; + function getSetDayOfYear (input) { + var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; + return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); } - newItem[this.itemsData._fieldId] = util.randomUUID(); + // Pick the first defined of two or three arguments. + function defaults(a, b, c) { + if (a != null) { + return a; + } + if (b != null) { + return b; + } + return c; + } - var group = this.groupFromTarget(event); - if (group) { - newItem.group = group.groupId; + function currentDateArray(config) { + var now = new Date(); + if (config._useUTC) { + return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; + } + return [now.getFullYear(), now.getMonth(), now.getDate()]; } - // execute async handler to customize (or cancel) adding an item - this.options.onAdd(newItem, function (item) { - if (item) { - me.itemsData.getDataSet().add(item); - // TODO: need to trigger a redraw? - } - }); - } - }; + // convert an array to a date. + // the array should mirror the parameters below + // note: all values past the year are optional and will default to the lowest possible value. + // [year, month, day , hour, minute, second, millisecond] + function configFromArray (config) { + var i, date, input = [], currentDate, yearToUse; - /** - * Handle selecting/deselecting multiple items when holding an item - * @param {Event} event - * @private - */ - ItemSet.prototype._onMultiSelectItem = function (event) { - if (!this.options.selectable) return; + if (config._d) { + return; + } - var item = this.itemFromTarget(event); + currentDate = currentDateArray(config); - if (item) { - // multi select items (if allowed) + //compute day of the year from weeks and weekdays + if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { + dayOfYearFromWeekInfo(config); + } - var selection = this.options.multiselect ? this.getSelection() // take current selection - : []; // deselect current selection + //if the day of the year is set, figure out what it is + if (config._dayOfYear) { + yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); - var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; + if (config._dayOfYear > daysInYear(yearToUse)) { + getParsingFlags(config)._overflowDayOfYear = true; + } - if (shiftKey && this.options.multiselect) { - // select all items between the old selection and the tapped item + date = createUTCDate(yearToUse, 0, config._dayOfYear); + config._a[MONTH] = date.getUTCMonth(); + config._a[DATE] = date.getUTCDate(); + } - // determine the selection range - selection.push(item.id); - var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); + // Default to current date. + // * if no year, month, day of month are given, default to today + // * if day of month is given, default month and year + // * if month is given, default only year + // * if year is given, don't default anything + for (i = 0; i < 3 && config._a[i] == null; ++i) { + config._a[i] = input[i] = currentDate[i]; + } - // select all items within the selection range - selection = []; - for (var id in this.items) { - if (this.items.hasOwnProperty(id)) { - var _item = this.items[id]; - var start = _item.data.start; - var end = _item.data.end !== undefined ? _item.data.end : start; + // Zero out whatever was not defaulted, including time + for (; i < 7; i++) { + config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; + } - if (start >= range.min && end <= range.max && !(_item instanceof BackgroundItem)) { - selection.push(_item.id); // do not use id but item.id, id itself is stringified - } + // Check for 24:00:00.000 + if (config._a[HOUR] === 24 && + config._a[MINUTE] === 0 && + config._a[SECOND] === 0 && + config._a[MILLISECOND] === 0) { + config._nextDay = true; + config._a[HOUR] = 0; + } + + config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); + // Apply timezone offset from input. The actual utcOffset can be changed + // with parseZone. + if (config._tzm != null) { + config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); + } + + if (config._nextDay) { + config._a[HOUR] = 24; } - } - } else { - // add/remove this item from the current selection - var index = selection.indexOf(item.id); - if (index == -1) { - // item is not yet selected -> select it - selection.push(item.id); - } else { - // item is already selected -> deselect it - selection.splice(index, 1); - } } - this.setSelection(selection); + function dayOfYearFromWeekInfo(config) { + var w, weekYear, week, weekday, dow, doy, temp; - this.body.emitter.emit('select', { - items: this.getSelection() - }); - } - }; + w = config._w; + if (w.GG != null || w.W != null || w.E != null) { + dow = 1; + doy = 4; - /** - * Calculate the time range of a list of items - * @param {Array.} itemsData - * @return {{min: Date, max: Date}} Returns the range of the provided items - * @private - */ - ItemSet._getItemRange = function (itemsData) { - var max = null; - var min = null; + // TODO: We need to take the current isoWeekYear, but that depends on + // how we interpret now (local, utc, fixed offset). So create + // a now version of current config (take local/utc/offset flags, and + // create now). + weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); + week = defaults(w.W, 1); + weekday = defaults(w.E, 1); + } else { + dow = config._locale._week.dow; + doy = config._locale._week.doy; - itemsData.forEach(function (data) { - if (min == null || data.start < min) { - min = data.start; - } + weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); + week = defaults(w.w, 1); - if (data.end != undefined) { - if (max == null || data.end > max) { - max = data.end; - } - } else { - if (max == null || data.start > max) { - max = data.start; - } + if (w.d != null) { + // weekday -- low day numbers are considered next week + weekday = w.d; + if (weekday < dow) { + ++week; + } + } else if (w.e != null) { + // local weekday -- counting starts from begining of week + weekday = w.e + dow; + } else { + // default to begining of week + weekday = dow; + } + } + temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); + + config._a[YEAR] = temp.year; + config._dayOfYear = temp.dayOfYear; } - }); - return { - min: min, - max: max - }; - }; + utils_hooks__hooks.ISO_8601 = function () {}; - /** - * Find an item from an event target: - * searches for the attribute 'timeline-item' in the event target's element tree - * @param {Event} event - * @return {Item | null} item - */ - ItemSet.prototype.itemFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-item')) { - return target['timeline-item']; - } - target = target.parentNode; - } + // date from string and format string + function configFromStringAndFormat(config) { + // TODO: Move this to another part of the creation flow to prevent circular deps + if (config._f === utils_hooks__hooks.ISO_8601) { + configFromISO(config); + return; + } - return null; - }; + config._a = []; + getParsingFlags(config).empty = true; - /** - * Find the Group from an event target: - * searches for the attribute 'timeline-group' in the event target's element tree - * @param {Event} event - * @return {Group | null} group - */ - ItemSet.prototype.groupFromTarget = function (event) { - var clientY = event.center ? event.center.y : event.clientY; - for (var i = 0; i < this.groupIds.length; i++) { - var groupId = this.groupIds[i]; - var group = this.groups[groupId]; - var foreground = group.dom.foreground; - var top = util.getAbsoluteTop(foreground); - if (clientY > top && clientY < top + foreground.offsetHeight) { - return group; - } + // This array is used to make a Date, either with `new Date` or `Date.UTC` + var string = '' + config._i, + i, parsedInput, tokens, token, skipped, + stringLength = string.length, + totalParsedInputLength = 0; - if (this.options.orientation.item === 'top') { - if (i === this.groupIds.length - 1 && clientY > top) { - return group; - } - } else { - if (i === 0 && clientY < top + foreground.offset) { - return group; - } - } - } + tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; - return null; - }; + for (i = 0; i < tokens.length; i++) { + token = tokens[i]; + parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; + if (parsedInput) { + skipped = string.substr(0, string.indexOf(parsedInput)); + if (skipped.length > 0) { + getParsingFlags(config).unusedInput.push(skipped); + } + string = string.slice(string.indexOf(parsedInput) + parsedInput.length); + totalParsedInputLength += parsedInput.length; + } + // don't parse if it's not a known token + if (formatTokenFunctions[token]) { + if (parsedInput) { + getParsingFlags(config).empty = false; + } + else { + getParsingFlags(config).unusedTokens.push(token); + } + addTimeToArrayFromToken(token, parsedInput, config); + } + else if (config._strict && !parsedInput) { + getParsingFlags(config).unusedTokens.push(token); + } + } - /** - * Find the ItemSet from an event target: - * searches for the attribute 'timeline-itemset' in the event target's element tree - * @param {Event} event - * @return {ItemSet | null} item - */ - ItemSet.itemSetFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-itemset')) { - return target['timeline-itemset']; - } - target = target.parentNode; - } + // add remaining unparsed input length to the string + getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength; + if (string.length > 0) { + getParsingFlags(config).unusedInput.push(string); + } - return null; - }; + // clear _12h flag if hour is <= 12 + if (getParsingFlags(config).bigHour === true && + config._a[HOUR] <= 12 && + config._a[HOUR] > 0) { + getParsingFlags(config).bigHour = undefined; + } + // handle meridiem + config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); - module.exports = ItemSet; + configFromArray(config); + checkOverflow(config); + } -/***/ }, -/* 11 */ -/***/ function(module, exports, __webpack_require__) { - 'use strict'; + function meridiemFixWrap (locale, hour, meridiem) { + var isPm; + + if (meridiem == null) { + // nothing to do + return hour; + } + if (locale.meridiemHour != null) { + return locale.meridiemHour(hour, meridiem); + } else if (locale.isPM != null) { + // Fallback + isPm = locale.isPM(meridiem); + if (isPm && hour < 12) { + hour += 12; + } + if (!isPm && hour === 12) { + hour = 0; + } + return hour; + } else { + // this is not supposed to happen + return hour; + } + } - var Hammer = __webpack_require__(13); - var util = __webpack_require__(2); + function configFromStringAndArray(config) { + var tempConfig, + bestMoment, - /** - * @constructor Item - * @param {Object} data Object containing (optional) parameters type, - * start, end, content, group, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} options Configuration options - * // TODO: describe available options - */ - function Item(data, conversion, options) { - this.id = null; - this.parent = null; - this.data = data; - this.dom = null; - this.conversion = conversion || {}; - this.options = options || {}; + scoreToBeat, + i, + currentScore; - this.selected = false; - this.displayed = false; - this.dirty = true; + if (config._f.length === 0) { + getParsingFlags(config).invalidFormat = true; + config._d = new Date(NaN); + return; + } - this.top = null; - this.left = null; - this.width = null; - this.height = null; - } + for (i = 0; i < config._f.length; i++) { + currentScore = 0; + tempConfig = copyConfig({}, config); + if (config._useUTC != null) { + tempConfig._useUTC = config._useUTC; + } + tempConfig._f = config._f[i]; + configFromStringAndFormat(tempConfig); - Item.prototype.stack = true; + if (!valid__isValid(tempConfig)) { + continue; + } - /** - * Select current item - */ - Item.prototype.select = function () { - this.selected = true; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + // if there is any input that was not parsed add a penalty for that format + currentScore += getParsingFlags(tempConfig).charsLeftOver; - /** - * Unselect current item - */ - Item.prototype.unselect = function () { - this.selected = false; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + //or tokens + currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10; - /** - * Set data for the item. Existing data will be updated. The id should not - * be changed. When the item is displayed, it will be redrawn immediately. - * @param {Object} data - */ - Item.prototype.setData = function (data) { - var groupChanged = data.group != undefined && this.data.group != data.group; - if (groupChanged) { - this.parent.itemSet._moveToGroup(this, data.group); - } + getParsingFlags(tempConfig).score = currentScore; - this.data = data; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + if (scoreToBeat == null || currentScore < scoreToBeat) { + scoreToBeat = currentScore; + bestMoment = tempConfig; + } + } - /** - * Set a parent for the item - * @param {ItemSet | Group} parent - */ - Item.prototype.setParent = function (parent) { - if (this.displayed) { - this.hide(); - this.parent = parent; - if (this.parent) { - this.show(); + extend(config, bestMoment || tempConfig); } - } else { - this.parent = parent; - } - }; - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - Item.prototype.isVisible = function (range) { - // Should be implemented by Item implementations - return false; - }; + function configFromObject(config) { + if (config._d) { + return; + } - /** - * Show the Item in the DOM (when not already visible) - * @return {Boolean} changed - */ - Item.prototype.show = function () { - return false; - }; + var i = normalizeObjectUnits(config._i); + config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; - /** - * Hide the Item from the DOM (when visible) - * @return {Boolean} changed - */ - Item.prototype.hide = function () { - return false; - }; + configFromArray(config); + } - /** - * Repaint the item - */ - Item.prototype.redraw = function () {}; + function createFromConfig (config) { + var input = config._i, + format = config._f, + res; - /** - * Reposition the Item horizontally - */ - Item.prototype.repositionX = function () {}; + config._locale = config._locale || locale_locales__getLocale(config._l); - /** - * Reposition the Item vertically - */ - Item.prototype.repositionY = function () {}; + if (input === null || (format === undefined && input === '')) { + return valid__createInvalid({nullInput: true}); + } - /** - * Repaint a delete button on the top right of the item when the item is selected - * @param {HTMLElement} anchor - * @protected - */ - Item.prototype._repaintDeleteButton = function (anchor) { - if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { - // create and show button - var me = this; + if (typeof input === 'string') { + config._i = input = config._locale.preparse(input); + } - var deleteButton = document.createElement('div'); - deleteButton.className = 'vis-delete'; - deleteButton.title = 'Delete this item'; + if (isMoment(input)) { + return new Moment(checkOverflow(input)); + } else if (isArray(format)) { + configFromStringAndArray(config); + } else if (format) { + configFromStringAndFormat(config); + } else if (isDate(input)) { + config._d = input; + } else { + configFromInput(config); + } - // TODO: be able to destroy the delete button - new Hammer(deleteButton).on('tap', function (event) { - event.stopPropagation(); - me.parent.removeFromDataSet(me); - }); + res = new Moment(checkOverflow(config)); + if (res._nextDay) { + // Adding is smart enough around DST + res.add(1, 'd'); + res._nextDay = undefined; + } - anchor.appendChild(deleteButton); - this.dom.deleteButton = deleteButton; - } else if (!this.selected && this.dom.deleteButton) { - // remove button - if (this.dom.deleteButton.parentNode) { - this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); + return res; } - this.dom.deleteButton = null; - } - }; - /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private - */ - Item.prototype._updateContents = function (element) { - var content; - if (this.options.template) { - var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset - content = this.options.template(itemData); - } else { - content = this.data.content; - } - - var changed = this._contentToString(this.content) !== this._contentToString(content); - if (changed) { - // only replace the content when changed - if (content instanceof Element) { - element.innerHTML = ''; - element.appendChild(content); - } else if (content != undefined) { - element.innerHTML = content; - } else { - if (!(this.data.type == 'background' && this.data.content === undefined)) { - throw new Error('Property "content" missing in item ' + this.id); - } + function configFromInput(config) { + var input = config._i; + if (input === undefined) { + config._d = new Date(); + } else if (isDate(input)) { + config._d = new Date(+input); + } else if (typeof input === 'string') { + configFromString(config); + } else if (isArray(input)) { + config._a = map(input.slice(0), function (obj) { + return parseInt(obj, 10); + }); + configFromArray(config); + } else if (typeof(input) === 'object') { + configFromObject(config); + } else if (typeof(input) === 'number') { + // from milliseconds + config._d = new Date(input); + } else { + utils_hooks__hooks.createFromInputFallback(config); + } } - this.content = content; - } - }; - - /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private - */ - Item.prototype._updateTitle = function (element) { - if (this.data.title != null) { - element.title = this.data.title || ''; - } else { - element.removeAttribute('vis-title'); - } - }; + function createLocalOrUTC (input, format, locale, strict, isUTC) { + var c = {}; - /** - * Process dataAttributes timeline option and set as data- attributes on dom.content - * @param {Element} element HTML element to which the attributes will be attached - * @private - */ - Item.prototype._updateDataAttributes = function (element) { - if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { - var attributes = []; + if (typeof(locale) === 'boolean') { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c._isAMomentObject = true; + c._useUTC = c._isUTC = isUTC; + c._l = locale; + c._i = input; + c._f = format; + c._strict = strict; - if (Array.isArray(this.options.dataAttributes)) { - attributes = this.options.dataAttributes; - } else if (this.options.dataAttributes == 'all') { - attributes = Object.keys(this.data); - } else { - return; + return createFromConfig(c); } - for (var i = 0; i < attributes.length; i++) { - var name = attributes[i]; - var value = this.data[name]; - - if (value != null) { - element.setAttribute('data-' + name, value); - } else { - element.removeAttribute('data-' + name); - } + function local__createLocal (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, false); } - } - }; - /** - * Update custom styles of the element - * @param element - * @private - */ - Item.prototype._updateStyle = function (element) { - // remove old styles - if (this.style) { - util.removeCssText(element, this.style); - this.style = null; - } + var prototypeMin = deprecate( + 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other < this ? this : other; + } + ); - // append new styles - if (this.data.style) { - util.addCssText(element, this.data.style); - this.style = this.data.style; - } - }; + var prototypeMax = deprecate( + 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other > this ? this : other; + } + ); - /** - * Stringify the items contents - * @param {string | Element | undefined} content - * @returns {string | undefined} - * @private - */ - Item.prototype._contentToString = function (content) { - if (typeof content === 'string') return content; - if (content && 'outerHTML' in content) return content.outerHTML; - return content; - }; + // Pick a moment m from moments so that m[fn](other) is true for all + // other. This relies on the function fn to be transitive. + // + // moments should either be an array of moment objects or an array, whose + // first element is an array of moment objects. + function pickBy(fn, moments) { + var res, i; + if (moments.length === 1 && isArray(moments[0])) { + moments = moments[0]; + } + if (!moments.length) { + return local__createLocal(); + } + res = moments[0]; + for (i = 1; i < moments.length; ++i) { + if (moments[i][fn](res)) { + res = moments[i]; + } + } + return res; + } - module.exports = Item; + // TODO: Use [].sort instead? + function min () { + var args = [].slice.call(arguments, 0); - // should be implemented by the item + return pickBy('isBefore', args); + } - // should be implemented by the item + function max () { + var args = [].slice.call(arguments, 0); - // should be implemented by the item + return pickBy('isAfter', args); + } -/***/ }, -/* 12 */ -/***/ function(module, exports, __webpack_require__) { + function Duration (duration) { + var normalizedInput = normalizeObjectUnits(duration), + years = normalizedInput.year || 0, + quarters = normalizedInput.quarter || 0, + months = normalizedInput.month || 0, + weeks = normalizedInput.week || 0, + days = normalizedInput.day || 0, + hours = normalizedInput.hour || 0, + minutes = normalizedInput.minute || 0, + seconds = normalizedInput.second || 0, + milliseconds = normalizedInput.millisecond || 0; - 'use strict'; + // representation for dateAddRemove + this._milliseconds = +milliseconds + + seconds * 1e3 + // 1000 + minutes * 6e4 + // 1000 * 60 + hours * 36e5; // 1000 * 60 * 60 + // Because of dateAddRemove treats 24 hours as different from a + // day when working around DST, we need to store them separately + this._days = +days + + weeks * 7; + // It is impossible translate months into days without knowing + // which months you are are talking about, so we have to store + // it separately. + this._months = +months + + quarters * 3 + + years * 12; - Object.defineProperty(exports, '__esModule', { - value: true - }); + this._data = {}; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + this._locale = locale_locales__getLocale(); - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + this._bubble(); + } - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + function isDuration (obj) { + return obj instanceof Duration; + } - var _componentsNavigationHandler = __webpack_require__(105); + function offset (token, separator) { + addFormatToken(token, 0, 0, function () { + var offset = this.utcOffset(); + var sign = '+'; + if (offset < 0) { + offset = -offset; + sign = '-'; + } + return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); + }); + } - var _componentsNavigationHandler2 = _interopRequireDefault(_componentsNavigationHandler); + offset('Z', ':'); + offset('ZZ', ''); - var _componentsPopup = __webpack_require__(106); + // PARSING - var _componentsPopup2 = _interopRequireDefault(_componentsPopup); + addRegexToken('Z', matchOffset); + addRegexToken('ZZ', matchOffset); + addParseToken(['Z', 'ZZ'], function (input, array, config) { + config._useUTC = true; + config._tzm = offsetFromString(input); + }); - var util = __webpack_require__(2); + // HELPERS - var InteractionHandler = (function () { - function InteractionHandler(body, canvas, selectionHandler) { - _classCallCheck(this, InteractionHandler); + // timezone chunker + // '+10:00' > ['10', '00'] + // '-1530' > ['-15', '30'] + var chunkOffset = /([\+\-]|\d\d)/gi; - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; - this.navigationHandler = new _componentsNavigationHandler2['default'](body, canvas); + function offsetFromString(string) { + var matches = ((string || '').match(matchOffset) || []); + var chunk = matches[matches.length - 1] || []; + var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; + var minutes = +(parts[1] * 60) + toInt(parts[2]); - // bind the events from hammer to functions in this object - this.body.eventListeners.onTap = this.onTap.bind(this); - this.body.eventListeners.onTouch = this.onTouch.bind(this); - this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); - this.body.eventListeners.onHold = this.onHold.bind(this); - this.body.eventListeners.onDragStart = this.onDragStart.bind(this); - this.body.eventListeners.onDrag = this.onDrag.bind(this); - this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); - this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); - this.body.eventListeners.onPinch = this.onPinch.bind(this); - this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); - this.body.eventListeners.onRelease = this.onRelease.bind(this); - this.body.eventListeners.onContext = this.onContext.bind(this); + return parts[0] === '+' ? minutes : -minutes; + } - this.touchTime = 0; - this.drag = {}; - this.pinch = {}; - this.popup = undefined; - this.popupObj = undefined; - this.popupTimer = undefined; + // Return a moment from input, that is local/utc/zone equivalent to model. + function cloneWithOffset(input, model) { + var res, diff; + if (model._isUTC) { + res = model.clone(); + diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); + // Use low-level api, because this fn is low-level api. + res._d.setTime(+res._d + diff); + utils_hooks__hooks.updateOffset(res, false); + return res; + } else { + return local__createLocal(input).local(); + } + return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); + } - this.body.functions.getPointer = this.getPointer.bind(this); + function getDateOffset (m) { + // On Firefox.24 Date#getTimezoneOffset returns a floating point. + // https://github.com/moment/moment/pull/1871 + return -Math.round(m._d.getTimezoneOffset() / 15) * 15; + } - this.options = {}; - this.defaultOptions = { - dragNodes: true, - dragView: true, - hover: false, - keyboard: { - enabled: false, - speed: { x: 10, y: 10, zoom: 0.02 }, - bindToWindow: true - }, - navigationButtons: false, - tooltipDelay: 300, - zoomView: true - }; - util.extend(this.options, this.defaultOptions); + // HOOKS - this.bindEventListeners(); - } + // This function will be called whenever a moment is mutated. + // It is intended to keep the offset in sync with the timezone. + utils_hooks__hooks.updateOffset = function () {}; - _createClass(InteractionHandler, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + // MOMENTS - this.body.emitter.on('destroy', function () { - clearTimeout(_this.popupTimer); - delete _this.body.functions.getPointer; - }); + // keepLocalTime = true means only change the timezone, without + // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> + // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset + // +0200, so we adjust the time as needed, to be valid. + // + // Keeping the time actually adds/subtracts (one hour) + // from the actual represented time. That is why we call updateOffset + // a second time. In case it wants us to change the offset again + // _changeInProgress == true case, then we have to adjust, because + // there is no such time in the given timezone. + function getSetOffset (input, keepLocalTime) { + var offset = this._offset || 0, + localAdjust; + if (input != null) { + if (typeof input === 'string') { + input = offsetFromString(input); + } + if (Math.abs(input) < 16) { + input = input * 60; + } + if (!this._isUTC && keepLocalTime) { + localAdjust = getDateOffset(this); + } + this._offset = input; + this._isUTC = true; + if (localAdjust != null) { + this.add(localAdjust, 'm'); + } + if (offset !== input) { + if (!keepLocalTime || this._changeInProgress) { + add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); + } else if (!this._changeInProgress) { + this._changeInProgress = true; + utils_hooks__hooks.updateOffset(this, true); + this._changeInProgress = null; + } + } + return this; + } else { + return this._isUTC ? offset : getDateOffset(this); + } } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - // extend all but the values in fields - var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag', 'keyboard', 'multiselect', 'selectable', 'selectConnectedEdges']; - util.selectiveNotDeepExtend(fields, this.options, options); - // merge the keyboard options in. - util.mergeOptions(this.options, options, 'keyboard'); + function getSetZone (input, keepLocalTime) { + if (input != null) { + if (typeof input !== 'string') { + input = -input; + } - if (options.tooltip) { - util.extend(this.options.tooltip, options.tooltip); - if (options.tooltip.color) { - this.options.tooltip.color = util.parseColor(options.tooltip.color); - } + this.utcOffset(input, keepLocalTime); + + return this; + } else { + return -this.utcOffset(); } - } + } - this.navigationHandler.setOptions(this.options); + function setOffsetToUTC (keepLocalTime) { + return this.utcOffset(0, keepLocalTime); } - }, { - key: 'getPointer', - /** - * Get the pointer location from a touch location - * @param {{x: Number, y: Number}} touch - * @return {{x: Number, y: Number}} pointer - * @private - */ - value: function getPointer(touch) { - return { - x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), - y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) - }; + function setOffsetToLocal (keepLocalTime) { + if (this._isUTC) { + this.utcOffset(0, keepLocalTime); + this._isUTC = false; + + if (keepLocalTime) { + this.subtract(getDateOffset(this), 'm'); + } + } + return this; } - }, { - key: 'onTouch', - /** - * On start of a touch gesture, store the pointer - * @param event - * @private - */ - value: function onTouch(event) { - if (new Date().valueOf() - this.touchTime > 50) { - this.drag.pointer = this.getPointer(event.center); - this.drag.pinched = false; - this.pinch.scale = this.body.view.scale; - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); - } + function setOffsetToParsedOffset () { + if (this._tzm) { + this.utcOffset(this._tzm); + } else if (typeof this._i === 'string') { + this.utcOffset(offsetFromString(this._i)); + } + return this; } - }, { - key: 'onTap', - /** - * handle tap/click event: select/unselect a node - * @private - */ - value: function onTap(event) { - var pointer = this.getPointer(event.center); - var multiselect = this.selectionHandler.options.multiselect && (event.changedPointers[0].ctrlKey || event.changedPointers[0].metaKey); + function hasAlignedHourOffset (input) { + if (!input) { + input = 0; + } + else { + input = local__createLocal(input).utcOffset(); + } - this.checkSelectionChanges(pointer, event, multiselect); - this.selectionHandler._generateClickEvent('click', event, pointer); + return (this.utcOffset() - input) % 60 === 0; } - }, { - key: 'onDoubleTap', - /** - * handle doubletap event - * @private - */ - value: function onDoubleTap(event) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent('doubleClick', event, pointer); + function isDaylightSavingTime () { + return ( + this.utcOffset() > this.clone().month(0).utcOffset() || + this.utcOffset() > this.clone().month(5).utcOffset() + ); } - }, { - key: 'onHold', - - /** - * handle long tap event: multi select nodes - * @private - */ - value: function onHold(event) { - var pointer = this.getPointer(event.center); - var multiselect = this.selectionHandler.options.multiselect; - this.checkSelectionChanges(pointer, event, multiselect); + function isDaylightSavingTimeShifted () { + if (this._a) { + var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); + return this.isValid() && compareArrays(this._a, other.toArray()) > 0; + } - this.selectionHandler._generateClickEvent('click', event, pointer); - this.selectionHandler._generateClickEvent('hold', event, pointer); + return false; } - }, { - key: 'onRelease', - /** - * handle the release of the screen - * - * @private - */ - value: function onRelease(event) { - if (new Date().valueOf() - this.touchTime > 10) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent('release', event, pointer); - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); - } - } - }, { - key: 'onContext', - value: function onContext(event) { - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); - this.selectionHandler._generateClickEvent('oncontext', event, pointer); + function isLocal () { + return !this._isUTC; } - }, { - key: 'checkSelectionChanges', - /** - * - * @param pointer - * @param add - */ - value: function checkSelectionChanges(pointer, event) { - var add = arguments[2] === undefined ? false : arguments[2]; + function isUtcOffset () { + return this._isUTC; + } - var previouslySelectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var previouslySelectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var previousSelection = this.selectionHandler.getSelection(); - var selected = undefined; - if (add === true) { - selected = this.selectionHandler.selectAdditionalOnPoint(pointer); - } else { - selected = this.selectionHandler.selectOnPoint(pointer); - } - var selectedEdgesCount = this.selectionHandler._getSelectedEdgeCount(); - var selectedNodesCount = this.selectionHandler._getSelectedNodeCount(); - var currentSelection = this.selectionHandler.getSelection(); + function isUtc () { + return this._isUTC && this._offset === 0; + } - var _determineIfDifferent = this._determineIfDifferent(previousSelection, currentSelection); + var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; - var nodesChanges = _determineIfDifferent.nodesChanges; - var edgesChanges = _determineIfDifferent.edgesChanges; + // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html + // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere + var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; - if (selectedNodesCount - previouslySelectedNodeCount > 0) { - // node was selected - this.selectionHandler._generateClickEvent('selectNode', event, pointer); - selected = true; - } else if (selectedNodesCount - previouslySelectedNodeCount < 0) { - // node was deselected - this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); - selected = true; - } else if (selectedNodesCount === previouslySelectedNodeCount && nodesChanges === true) { - this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); - this.selectionHandler._generateClickEvent('selectNode', event, pointer); - selected = true; - } + function create__createDuration (input, key) { + var duration = input, + // matching against regexp is expensive, do it on demand + match = null, + sign, + ret, + diffRes; - if (selectedEdgesCount - previouslySelectedEdgeCount > 0) { - // edge was selected - this.selectionHandler._generateClickEvent('selectEdge', event, pointer); - selected = true; - } else if (selectedEdgesCount - previouslySelectedEdgeCount < 0) { - // edge was deselected - this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); - selected = true; - } else if (selectedEdgesCount === previouslySelectedEdgeCount && edgesChanges === true) { - this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); - this.selectionHandler._generateClickEvent('selectEdge', event, pointer); - selected = true; - } + if (isDuration(input)) { + duration = { + ms : input._milliseconds, + d : input._days, + M : input._months + }; + } else if (typeof input === 'number') { + duration = {}; + if (key) { + duration[key] = input; + } else { + duration.milliseconds = input; + } + } else if (!!(match = aspNetRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : 0, + d : toInt(match[DATE]) * sign, + h : toInt(match[HOUR]) * sign, + m : toInt(match[MINUTE]) * sign, + s : toInt(match[SECOND]) * sign, + ms : toInt(match[MILLISECOND]) * sign + }; + } else if (!!(match = create__isoRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : parseIso(match[2], sign), + M : parseIso(match[3], sign), + d : parseIso(match[4], sign), + h : parseIso(match[5], sign), + m : parseIso(match[6], sign), + s : parseIso(match[7], sign), + w : parseIso(match[8], sign) + }; + } else if (duration == null) {// checks for null or undefined + duration = {}; + } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { + diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); - if (selected === true) { - // select or unselect - this.selectionHandler._generateClickEvent('select', event, pointer); - } - } - }, { - key: '_determineIfDifferent', + duration = {}; + duration.ms = diffRes.milliseconds; + duration.M = diffRes.months; + } - /** - * This function checks if the nodes and edges previously selected have changed. - * @param previousSelection - * @param currentSelection - * @returns {{nodesChanges: boolean, edgesChanges: boolean}} - * @private - */ - value: function _determineIfDifferent(previousSelection, currentSelection) { - var nodesChanges = false; - var edgesChanges = false; + ret = new Duration(duration); - for (var i = 0; i < previousSelection.nodes.length; i++) { - if (currentSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { - nodesChanges = true; - } - } - for (var i = 0; i < currentSelection.nodes.length; i++) { - if (previousSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { - nodesChanges = true; - } - } - for (var i = 0; i < previousSelection.edges.length; i++) { - if (currentSelection.edges.indexOf(previousSelection.edges[i]) === -1) { - edgesChanges = true; - } - } - for (var i = 0; i < currentSelection.edges.length; i++) { - if (previousSelection.edges.indexOf(previousSelection.edges[i]) === -1) { - edgesChanges = true; + if (isDuration(input) && hasOwnProp(input, '_locale')) { + ret._locale = input._locale; } - } - return { nodesChanges: nodesChanges, edgesChanges: edgesChanges }; + return ret; } - }, { - key: 'onDragStart', - /** - * This function is called by onDragStart. - * It is separated out because we can then overload it for the datamanipulation system. - * - * @private - */ - value: function onDragStart(event) { - //in case the touch event was triggered on an external div, do the initial touch now. - if (this.drag.pointer === undefined) { - this.onTouch(event); - } + create__createDuration.fn = Duration.prototype; - // note: drag.pointer is set in onTouch to get the initial touch location - var node = this.selectionHandler.getNodeAt(this.drag.pointer); - - this.drag.dragging = true; - this.drag.selection = []; - this.drag.translation = util.extend({}, this.body.view.translation); // copy the object - this.drag.nodeId = undefined; + function parseIso (inp, sign) { + // We'd normally use ~~inp for this, but unfortunately it also + // converts floats to ints. + // inp may be undefined, so careful calling replace on it. + var res = inp && parseFloat(inp.replace(',', '.')); + // apply sign while we're at it + return (isNaN(res) ? 0 : res) * sign; + } - this.selectionHandler._generateClickEvent('dragStart', event, this.drag.pointer); + function positiveMomentsDifference(base, other) { + var res = {milliseconds: 0, months: 0}; - if (node !== undefined && this.options.dragNodes === true) { - this.drag.nodeId = node.id; - // select the clicked node if not yet selected - if (node.isSelected() === false) { - this.selectionHandler.unselectAll(); - this.selectionHandler.selectObject(node); + res.months = other.month() - base.month() + + (other.year() - base.year()) * 12; + if (base.clone().add(res.months, 'M').isAfter(other)) { + --res.months; } - var selection = this.selectionHandler.selectionObj.nodes; - // create an array with the selected nodes and their original location and status - for (var nodeId in selection) { - if (selection.hasOwnProperty(nodeId)) { - var object = selection[nodeId]; - var s = { - id: object.id, - node: object, - - // store original x, y, xFixed and yFixed, make the node temporarily Fixed - x: object.x, - y: object.y, - xFixed: object.options.fixed.x, - yFixed: object.options.fixed.y - }; + res.milliseconds = +other - +(base.clone().add(res.months, 'M')); - object.options.fixed.x = true; - object.options.fixed.y = true; + return res; + } - this.drag.selection.push(s); - } + function momentsDifference(base, other) { + var res; + other = cloneWithOffset(other, base); + if (base.isBefore(other)) { + res = positiveMomentsDifference(base, other); + } else { + res = positiveMomentsDifference(other, base); + res.milliseconds = -res.milliseconds; + res.months = -res.months; } - } - } - }, { - key: 'onDrag', - /** - * handle drag event - * @private - */ - value: function onDrag(event) { - var _this2 = this; + return res; + } - if (this.drag.pinched === true) { - return; - } + function createAdder(direction, name) { + return function (val, period) { + var dur, tmp; + //invert the arguments, but complain about it + if (period !== null && !isNaN(+period)) { + deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); + tmp = val; val = period; period = tmp; + } - // remove the focus on node if it is focussed on by the focusOnNode - this.body.emitter.emit('unlockNode'); + val = typeof val === 'string' ? +val : val; + dur = create__createDuration(val, period); + add_subtract__addSubtract(this, dur, direction); + return this; + }; + } - var pointer = this.getPointer(event.center); + function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { + var milliseconds = duration._milliseconds, + days = duration._days, + months = duration._months; + updateOffset = updateOffset == null ? true : updateOffset; - this.selectionHandler._generateClickEvent('dragging', event, pointer); + if (milliseconds) { + mom._d.setTime(+mom._d + milliseconds * isAdding); + } + if (days) { + get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); + } + if (months) { + setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); + } + if (updateOffset) { + utils_hooks__hooks.updateOffset(mom, days || months); + } + } - var selection = this.drag.selection; - if (selection && selection.length && this.options.dragNodes === true) { - (function () { - // calculate delta's and new location - var deltaX = pointer.x - _this2.drag.pointer.x; - var deltaY = pointer.y - _this2.drag.pointer.y; + var add_subtract__add = createAdder(1, 'add'); + var add_subtract__subtract = createAdder(-1, 'subtract'); - // update position of all selected nodes - selection.forEach(function (selection) { - var node = selection.node; - // only move the node if it was not fixed initially - if (selection.xFixed === false) { - node.x = _this2.canvas._XconvertDOMtoCanvas(_this2.canvas._XconvertCanvasToDOM(selection.x) + deltaX); - } - // only move the node if it was not fixed initially - if (selection.yFixed === false) { - node.y = _this2.canvas._YconvertDOMtoCanvas(_this2.canvas._YconvertCanvasToDOM(selection.y) + deltaY); - } - }); + function moment_calendar__calendar (time) { + // We want to compare the start of today, vs this. + // Getting start-of-today depends on whether we're local/utc/offset or not. + var now = time || local__createLocal(), + sod = cloneWithOffset(now, this).startOf('day'), + diff = this.diff(sod, 'days', true), + format = diff < -6 ? 'sameElse' : + diff < -1 ? 'lastWeek' : + diff < 0 ? 'lastDay' : + diff < 1 ? 'sameDay' : + diff < 2 ? 'nextDay' : + diff < 7 ? 'nextWeek' : 'sameElse'; + return this.format(this.localeData().calendar(format, this, local__createLocal(now))); + } - // start the simulation of the physics - _this2.body.emitter.emit('startSimulation'); - })(); - } else { - // move the network - if (this.options.dragView === true) { - // if the drag was not started properly because the click started outside the network div, start it now. - if (this.drag.pointer === undefined) { - this._handleDragStart(event); - return; - } - var diffX = pointer.x - this.drag.pointer.x; - var diffY = pointer.y - this.drag.pointer.y; + function clone () { + return new Moment(this); + } - this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; - this.body.emitter.emit('_redraw'); + function isAfter (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this > +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return inputMs < +this.clone().startOf(units); } - } } - }, { - key: 'onDragEnd', - /** - * handle drag start event - * @private - */ - value: function onDragEnd(event) { - this.drag.dragging = false; - var selection = this.drag.selection; - if (selection && selection.length) { - selection.forEach(function (s) { - // restore original xFixed and yFixed - s.node.options.fixed.x = s.xFixed; - s.node.options.fixed.y = s.yFixed; - }); - this.body.emitter.emit('startSimulation'); - } else { - this.body.emitter.emit('_requestRedraw'); - } - this.selectionHandler._generateClickEvent('dragEnd', event, this.getPointer(event.center)); + function isBefore (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this < +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return +this.clone().endOf(units) < inputMs; + } } - }, { - key: 'onPinch', - - /** - * Handle pinch event - * @param event - * @private - */ - value: function onPinch(event) { - var pointer = this.getPointer(event.center); - - this.drag.pinched = true; - if (this.pinch['scale'] === undefined) { - this.pinch.scale = 1; - } - // TODO: enabled moving while pinching? - var scale = this.pinch.scale * event.scale; - this.zoom(scale, pointer); + function isBetween (from, to, units) { + return this.isAfter(from, units) && this.isBefore(to, units); } - }, { - key: 'zoom', - /** - * Zoom the network in or out - * @param {Number} scale a number around 1, and between 0.01 and 10 - * @param {{x: Number, y: Number}} pointer Position on screen - * @return {Number} appliedScale scale is limited within the boundaries - * @private - */ - value: function zoom(scale, pointer) { - if (this.options.zoomView === true) { - var scaleOld = this.body.view.scale; - if (scale < 0.00001) { - scale = 0.00001; - } - if (scale > 10) { - scale = 10; + function isSame (input, units) { + var inputMs; + units = normalizeUnits(units || 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this === +input; + } else { + inputMs = +local__createLocal(input); + return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); } + } - var preScaleDragPointer = undefined; - if (this.drag !== undefined) { - if (this.drag.dragging === true) { - preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); - } + function absFloor (number) { + if (number < 0) { + return Math.ceil(number); + } else { + return Math.floor(number); } - // + this.canvas.frame.canvas.clientHeight / 2 - var translation = this.body.view.translation; + } - var scaleFrac = scale / scaleOld; - var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; - var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + function diff (input, units, asFloat) { + var that = cloneWithOffset(input, this), + zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, + delta, output; - this.body.view.scale = scale; - this.body.view.translation = { x: tx, y: ty }; + units = normalizeUnits(units); - if (preScaleDragPointer != undefined) { - var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); - this.drag.pointer.x = postScaleDragPointer.x; - this.drag.pointer.y = postScaleDragPointer.y; + if (units === 'year' || units === 'month' || units === 'quarter') { + output = monthDiff(this, that); + if (units === 'quarter') { + output = output / 3; + } else if (units === 'year') { + output = output / 12; + } + } else { + delta = this - that; + output = units === 'second' ? delta / 1e3 : // 1000 + units === 'minute' ? delta / 6e4 : // 1000 * 60 + units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 + units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst + units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst + delta; } + return asFloat ? output : absFloor(output); + } - this.body.emitter.emit('_requestRedraw'); + function monthDiff (a, b) { + // difference in months + var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), + // b is in (anchor - 1 month, anchor + 1 month) + anchor = a.clone().add(wholeMonthDiff, 'months'), + anchor2, adjust; - if (scaleOld < scale) { - this.body.emitter.emit('zoom', { direction: '+', scale: this.body.view.scale }); + if (b - anchor < 0) { + anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor - anchor2); } else { - this.body.emitter.emit('zoom', { direction: '-', scale: this.body.view.scale }); + anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor2 - anchor); } - } + + return -(wholeMonthDiff + adjust); } - }, { - key: 'onMouseWheel', - /** - * Event handler for mouse wheel event, used to zoom the timeline - * See http://adomas.org/javascript-mouse-wheel/ - * https://github.com/EightMedia/hammer.js/issues/256 - * @param {MouseEvent} event - * @private - */ - value: function onMouseWheel(event) { - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; - } + utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta !== 0) { + function toString () { + return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); + } - // calculate the new scale - var scale = this.body.view.scale; - var zoom = delta / 10; - if (delta < 0) { - zoom = zoom / (1 - zoom); + function moment_format__toISOString () { + var m = this.clone().utc(); + if (0 < m.year() && m.year() <= 9999) { + if ('function' === typeof Date.prototype.toISOString) { + // native implementation is ~50x faster, use it when we can + return this.toDate().toISOString(); + } else { + return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + } else { + return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); } - scale *= 1 + zoom; + } - // calculate the pointer location - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + function format (inputString) { + var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); + return this.localeData().postformat(output); + } - // apply the new scale - this.zoom(scale, pointer); - } + function from (time, withoutSuffix) { + if (!this.isValid()) { + return this.localeData().invalidDate(); + } + return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); + } - // Prevent default actions caused by mouse wheel. - event.preventDefault(); + function fromNow (withoutSuffix) { + return this.from(local__createLocal(), withoutSuffix); } - }, { - key: 'onMouseMove', - /** - * Mouse move handler for checking whether the title moves over a node with a title. - * @param {Event} event - * @private - */ - value: function onMouseMove(event) { - var _this3 = this; + function to (time, withoutSuffix) { + if (!this.isValid()) { + return this.localeData().invalidDate(); + } + return create__createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix); + } - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); - var popupVisible = false; + function toNow (withoutSuffix) { + return this.to(local__createLocal(), withoutSuffix); + } - // check if the previously selected node is still selected - if (this.popup !== undefined) { - if (this.popup.hidden === false) { - this._checkHidePopup(pointer); + function locale (key) { + var newLocaleData; + + if (key === undefined) { + return this._locale._abbr; + } else { + newLocaleData = locale_locales__getLocale(key); + if (newLocaleData != null) { + this._locale = newLocaleData; + } + return this; } + } - // if the popup was not hidden above - if (this.popup.hidden === false) { - popupVisible = true; - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.show(); + var lang = deprecate( + 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', + function (key) { + if (key === undefined) { + return this.localeData(); + } else { + return this.locale(key); + } } - } + ); - // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. - if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { - this.canvas.frame.focus(); - } + function localeData () { + return this._locale; + } - // start a timeout that will check if the mouse is positioned above an element - if (popupVisible === false) { - if (this.popupTimer !== undefined) { - clearInterval(this.popupTimer); // stop any running calculationTimer - this.popupTimer = undefined; + function startOf (units) { + units = normalizeUnits(units); + // the following switch intentionally omits break keywords + // to utilize falling through the cases. + switch (units) { + case 'year': + this.month(0); + /* falls through */ + case 'quarter': + case 'month': + this.date(1); + /* falls through */ + case 'week': + case 'isoWeek': + case 'day': + this.hours(0); + /* falls through */ + case 'hour': + this.minutes(0); + /* falls through */ + case 'minute': + this.seconds(0); + /* falls through */ + case 'second': + this.milliseconds(0); } - if (!this.drag.dragging) { - this.popupTimer = setTimeout(function () { - return _this3._checkShowPopup(pointer); - }, this.options.tooltipDelay); + + // weeks are a special case + if (units === 'week') { + this.weekday(0); + } + if (units === 'isoWeek') { + this.isoWeekday(1); } - } - /** - * Adding hover highlights - */ - if (this.options.hover === true) { - // adding hover highlights - var obj = this.selectionHandler.getNodeAt(pointer); - if (obj === undefined) { - obj = this.selectionHandler.getEdgeAt(pointer); + // quarters are also special + if (units === 'quarter') { + this.month(Math.floor(this.month() / 3) * 3); } - this.selectionHandler.hoverObject(obj); - } + + return this; } - }, { - key: '_checkShowPopup', - /** - * Check if there is an element on the given position in the network - * (a node or edge). If so, and if this element has a title, - * show a popup window with its title. - * - * @param {{x:Number, y:Number}} pointer - * @private - */ - value: function _checkShowPopup(pointer) { - var x = this.canvas._XconvertDOMtoCanvas(pointer.x); - var y = this.canvas._YconvertDOMtoCanvas(pointer.y); - var pointerObj = { - left: x, - top: y, - right: x, - bottom: y - }; - - var previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; - var nodeUnderCursor = false; - var popupType = 'node'; - - // check if a node is under the cursor. - if (this.popupObj === undefined) { - // search the nodes for overlap, select the top one in case of multiple nodes - var nodeIndices = this.body.nodeIndices; - var nodes = this.body.nodes; - var node = undefined; - var overlappingNodes = []; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - if (node.isOverlappingWith(pointerObj) === true) { - if (node.getTitle() !== undefined) { - overlappingNodes.push(nodeIndices[i]); - } - } + function endOf (units) { + units = normalizeUnits(units); + if (units === undefined || units === 'millisecond') { + return this; } + return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); + } - if (overlappingNodes.length > 0) { - // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others - this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; - // if you hover over a node, the title of the edge is not supposed to be shown. - nodeUnderCursor = true; - } - } + function to_type__valueOf () { + return +this._d - ((this._offset || 0) * 60000); + } - if (this.popupObj === undefined && nodeUnderCursor === false) { - // search the edges for overlap - var edgeIndices = this.body.edgeIndices; - var edges = this.body.edges; - var edge = undefined; - var overlappingEdges = []; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.isOverlappingWith(pointerObj) === true) { - if (edge.connected === true && edge.getTitle() !== undefined) { - overlappingEdges.push(edgeIndices[i]); - } - } - } + function unix () { + return Math.floor(+this / 1000); + } - if (overlappingEdges.length > 0) { - this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; - popupType = 'edge'; - } - } + function toDate () { + return this._offset ? new Date(+this) : this._d; + } - if (this.popupObj !== undefined) { - // show popup message window - if (this.popupObj.id !== previousPopupObjId) { - if (this.popup === undefined) { - this.popup = new _componentsPopup2['default'](this.canvas.frame); - } + function toArray () { + var m = this; + return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; + } - this.popup.popupTargetType = popupType; - this.popup.popupTargetId = this.popupObj.id; + function moment_valid__isValid () { + return valid__isValid(this); + } - // adjust a small offset such that the mouse cursor is located in the - // bottom left location of the popup, and you can easily move over the - // popup area - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.setText(this.popupObj.getTitle()); - this.popup.show(); - this.body.emitter.emit('showPopup', this.popupObj.id); - } - } else { - if (this.popup !== undefined) { - this.popup.hide(); - this.body.emitter.emit('hidePopup'); - } - } + function parsingFlags () { + return extend({}, getParsingFlags(this)); } - }, { - key: '_checkHidePopup', - /** - * Check if the popup must be hidden, which is the case when the mouse is no - * longer hovering on the object - * @param {{x:Number, y:Number}} pointer - * @private - */ - value: function _checkHidePopup(pointer) { - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + function invalidAt () { + return getParsingFlags(this).overflow; + } - var stillOnObj = false; - if (this.popup.popupTargetType === 'node') { - if (this.body.nodes[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); + addFormatToken(0, ['gg', 2], 0, function () { + return this.weekYear() % 100; + }); - // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. - // we initially only check stillOnObj because this is much faster. - if (stillOnObj === true) { - var overNode = this.selectionHandler.getNodeAt(pointer); - stillOnObj = overNode.id === this.popup.popupTargetId; - } - } - } else { - if (this.selectionHandler.getNodeAt(pointer) === undefined) { - if (this.body.edges[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); - } - } - } + addFormatToken(0, ['GG', 2], 0, function () { + return this.isoWeekYear() % 100; + }); - if (stillOnObj === false) { - this.popupObj = undefined; - this.popup.hide(); - this.body.emitter.emit('hidePopup'); - } + function addWeekYearFormatToken (token, getter) { + addFormatToken(0, [token, token.length], 0, getter); } - }]); - return InteractionHandler; - })(); + addWeekYearFormatToken('gggg', 'weekYear'); + addWeekYearFormatToken('ggggg', 'weekYear'); + addWeekYearFormatToken('GGGG', 'isoWeekYear'); + addWeekYearFormatToken('GGGGG', 'isoWeekYear'); - exports['default'] = InteractionHandler; - module.exports = exports['default']; + // ALIASES -/***/ }, -/* 13 */ -/***/ function(module, exports, __webpack_require__) { + addUnitAlias('weekYear', 'gg'); + addUnitAlias('isoWeekYear', 'GG'); - // Only load hammer.js when in a browser environment - // (loading hammer.js in a node.js environment gives errors) - 'use strict'; + // PARSING - if (typeof window !== 'undefined') { - var propagating = __webpack_require__(14); - var Hammer = window['Hammer'] || __webpack_require__(15); - module.exports = propagating(Hammer, { - preventDefault: 'mouse' - }); - } else { - module.exports = function () { - throw Error('hammer.js is only available in a browser, not in node.js.'); - }; - } + addRegexToken('G', matchSigned); + addRegexToken('g', matchSigned); + addRegexToken('GG', match1to2, match2); + addRegexToken('gg', match1to2, match2); + addRegexToken('GGGG', match1to4, match4); + addRegexToken('gggg', match1to4, match4); + addRegexToken('GGGGG', match1to6, match6); + addRegexToken('ggggg', match1to6, match6); -/***/ }, -/* 14 */ -/***/ function(module, exports, __webpack_require__) { + addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { + week[token.substr(0, 2)] = toInt(input); + }); - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; + addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { + week[token] = utils_hooks__hooks.parseTwoDigitYear(input); + }); - (function (factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); - } else { - // Browser globals (root is window) - window.propagating = factory(); - } - }(function () { - var _firstTarget = null; // singleton, will contain the target element where the touch event started - var _processing = false; // singleton, true when a touch event is being handled + // HELPERS - /** - * Extend an Hammer.js instance with event propagation. - * - * Features: - * - Events emitted by hammer will propagate in order from child to parent - * elements. - * - Events are extended with a function `event.stopPropagation()` to stop - * propagation to parent elements. - * - An option `preventDefault` to stop all default browser behavior. - * - * Usage: - * var hammer = propagatingHammer(new Hammer(element)); - * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); - * - * @param {Hammer.Manager} hammer An hammer instance. - * @param {Object} [options] Available options: - * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. - * Enforce preventing the default browser behavior. - * Cannot be set to `false`. - * @return {Hammer.Manager} Returns the same hammer instance with extended - * functionality - */ - return function propagating(hammer, options) { - if (options && options.preventDefault === false) { - throw new Error('Only supports preventDefault == true'); + function weeksInYear(year, dow, doy) { + return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; } - var _options = options || { - preventDefault: false - }; - if (hammer.Manager) { - // This looks like the Hammer constructor. - // Overload the constructors with our own. - var Hammer = hammer; + // MOMENTS - var PropagatingHammer = function(element, options) { - return propagating(new Hammer(element, options), _options); - }; - Hammer.extend(PropagatingHammer, Hammer); - PropagatingHammer.Manager = function (element, options) { - return propagating(new Hammer.Manager(element, options), _options); - }; + function getSetWeekYear (input) { + var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; + return input == null ? year : this.add((input - year), 'y'); + } - return PropagatingHammer; + function getSetISOWeekYear (input) { + var year = weekOfYear(this, 1, 4).year; + return input == null ? year : this.add((input - year), 'y'); } - // attach to DOM element - var element = hammer.element; - element.hammer = hammer; + function getISOWeeksInYear () { + return weeksInYear(this.year(), 1, 4); + } - // move the original functions that we will wrap - hammer._on = hammer.on; - hammer._off = hammer.off; - hammer._emit = hammer.emit; - hammer._destroy = hammer.destroy; + function getWeeksInYear () { + var weekInfo = this.localeData()._week; + return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + } - /** @type {Object.>} */ - hammer._handlers = {}; + addFormatToken('Q', 0, 0, 'quarter'); - // register an event to catch the start of a gesture and store the - // target in a singleton - hammer._on('hammer.input', function (event) { - if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { - event.preventDefault(); - } - if (event.isFirst) { - _firstTarget = event.target; - _processing = true; - } - if (event.isFinal) { - _processing = false; - } - }); + // ALIASES - /** - * Register a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} handler A callback function, called as handler(event) - * @returns {Hammer.Manager} Returns the hammer instance - */ - hammer.on = function (events, handler) { - // register the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (!_handlers) { - hammer._handlers[event] = _handlers = []; + addUnitAlias('quarter', 'Q'); - // register the static, propagated handler - hammer._on(event, propagatedHandler); - } - _handlers.push(handler); - }); + // PARSING - return hammer; - }; + addRegexToken('Q', match1); + addParseToken('Q', function (input, array) { + array[MONTH] = (toInt(input) - 1) * 3; + }); - /** - * Unregister a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} [handler] Optional. The registered handler. If not - * provided, all handlers for given events - * are removed. - * @returns {Hammer.Manager} Returns the hammer instance - */ - hammer.off = function (events, handler) { - // unregister the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (_handlers) { - _handlers = handler ? _handlers.filter(function (h) { - return h !== handler; - }) : []; + // MOMENTS - if (_handlers.length > 0) { - hammer._handlers[event] = _handlers; - } - else { - // remove static, propagated handler - hammer._off(event, propagatedHandler); - delete hammer._handlers[event]; - } - } - }); + function getSetQuarter (input) { + return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); + } - return hammer; - }; + addFormatToken('D', ['DD', 2], 'Do', 'date'); - /** - * Emit to the event listeners - * @param {string} eventType - * @param {Event} event - */ - hammer.emit = function(eventType, event) { - if (!_processing) { - _firstTarget = event.target; - } - hammer._emit(eventType, event); - }; + // ALIASES - hammer.destroy = function () { - // Detach from DOM element - var element = hammer.element; - delete element.hammer; + addUnitAlias('date', 'D'); - // clear all handlers - hammer._handlers = {}; + // PARSING - // call original hammer destroy - hammer._destroy(); - }; + addRegexToken('D', match1to2); + addRegexToken('DD', match1to2, match2); + addRegexToken('Do', function (isStrict, locale) { + return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; + }); - // split a string with space separated words - function split(events) { - return events.match(/[^ ]+/g); - } + addParseToken(['D', 'DD'], DATE); + addParseToken('Do', function (input, array) { + array[DATE] = toInt(input.match(match1to2)[0], 10); + }); - /** - * A static event handler, applying event propagation. - * @param {Object} event - */ - function propagatedHandler(event) { - // let only a single hammer instance handle this event - if (event.type !== 'hammer.input') { - // it is possible that the same srcEvent is used with multiple hammer events, - // we keep track on which events are handled in an object _handled - if (!event.srcEvent._handled) { - event.srcEvent._handled = {}; - } + // MOMENTS - if (event.srcEvent._handled[event.type]) { - return; - } - else { - event.srcEvent._handled[event.type] = true; - } - } + var getSetDayOfMonth = makeGetSet('Date', true); - // attach a stopPropagation function to the event - var stopped = false; - event.stopPropagation = function () { - stopped = true; - }; + addFormatToken('d', 0, 'do', 'day'); - // attach firstTarget property to the event - event.firstTarget = _firstTarget; + addFormatToken('dd', 0, 0, function (format) { + return this.localeData().weekdaysMin(this, format); + }); - // propagate over all elements (until stopped) - var elem = _firstTarget; - while (elem && !stopped) { - var _handlers = elem.hammer && elem.hammer._handlers[event.type]; - if (_handlers) { - for (var i = 0; i < _handlers.length && !stopped; i++) { - _handlers[i](event); - } - } + addFormatToken('ddd', 0, 0, function (format) { + return this.localeData().weekdaysShort(this, format); + }); - elem = elem.parentNode; - } - } + addFormatToken('dddd', 0, 0, function (format) { + return this.localeData().weekdays(this, format); + }); - return hammer; - }; - })); + addFormatToken('e', 0, 0, 'weekday'); + addFormatToken('E', 0, 0, 'isoWeekday'); + // ALIASES -/***/ }, -/* 15 */ -/***/ function(module, exports, __webpack_require__) { + addUnitAlias('day', 'd'); + addUnitAlias('weekday', 'e'); + addUnitAlias('isoWeekday', 'E'); - var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 - * http://hammerjs.github.io/ - * - * Copyright (c) 2014 Jorik Tangelder; - * Licensed under the MIT license */ - (function(window, document, exportName, undefined) { - 'use strict'; + // PARSING - var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; - var TEST_ELEMENT = document.createElement('div'); + addRegexToken('d', match1to2); + addRegexToken('e', match1to2); + addRegexToken('E', match1to2); + addRegexToken('dd', matchWord); + addRegexToken('ddd', matchWord); + addRegexToken('dddd', matchWord); - var TYPE_FUNCTION = 'function'; + addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { + var weekday = config._locale.weekdaysParse(input); + // if we didn't get a weekday name, mark the date as invalid + if (weekday != null) { + week.d = weekday; + } else { + getParsingFlags(config).invalidWeekday = input; + } + }); - var round = Math.round; - var abs = Math.abs; - var now = Date.now; + addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { + week[token] = toInt(input); + }); - /** - * set a timeout with a given scope - * @param {Function} fn - * @param {Number} timeout - * @param {Object} context - * @returns {number} - */ - function setTimeoutContext(fn, timeout, context) { - return setTimeout(bindFn(fn, context), timeout); - } + // HELPERS - /** - * if the argument is an array, we want to execute the fn on each entry - * if it aint an array we don't want to do a thing. - * this is used by all the methods that accept a single and array argument. - * @param {*|Array} arg - * @param {String} fn - * @param {Object} [context] - * @returns {Boolean} - */ - function invokeArrayArg(arg, fn, context) { - if (Array.isArray(arg)) { - each(arg, context[fn], context); - return true; + function parseWeekday(input, locale) { + if (typeof input === 'string') { + if (!isNaN(input)) { + input = parseInt(input, 10); + } + else { + input = locale.weekdaysParse(input); + if (typeof input !== 'number') { + return null; + } + } + } + return input; } - return false; - } - /** - * walk objects and arrays - * @param {Object} obj - * @param {Function} iterator - * @param {Object} context - */ - function each(obj, iterator, context) { - var i; + // LOCALES - if (!obj) { - return; + var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); + function localeWeekdays (m) { + return this._weekdays[m.day()]; } - if (obj.forEach) { - obj.forEach(iterator, context); - } else if (obj.length !== undefined) { - i = 0; - while (i < obj.length) { - iterator.call(context, obj[i], i, obj); - i++; - } - } else { - for (i in obj) { - obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); - } + var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); + function localeWeekdaysShort (m) { + return this._weekdaysShort[m.day()]; } - } - /** - * extend object. - * means that properties in dest will be overwritten by the ones in src. - * @param {Object} dest - * @param {Object} src - * @param {Boolean} [merge] - * @returns {Object} dest - */ - function extend(dest, src, merge) { - var keys = Object.keys(src); - var i = 0; - while (i < keys.length) { - if (!merge || (merge && dest[keys[i]] === undefined)) { - dest[keys[i]] = src[keys[i]]; - } - i++; + var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); + function localeWeekdaysMin (m) { + return this._weekdaysMin[m.day()]; } - return dest; - } - /** - * merge the values from src in the dest. - * means that properties that exist in dest will not be overwritten by src - * @param {Object} dest - * @param {Object} src - * @returns {Object} dest - */ - function merge(dest, src) { - return extend(dest, src, true); - } - - /** - * simple class inheritance - * @param {Function} child - * @param {Function} base - * @param {Object} [properties] - */ - function inherit(child, base, properties) { - var baseP = base.prototype, - childP; + function localeWeekdaysParse (weekdayName) { + var i, mom, regex; - childP = child.prototype = Object.create(baseP); - childP.constructor = child; - childP._super = baseP; + if (!this._weekdaysParse) { + this._weekdaysParse = []; + } - if (properties) { - extend(childP, properties); + for (i = 0; i < 7; i++) { + // make the regex if we don't have it already + if (!this._weekdaysParse[i]) { + mom = local__createLocal([2000, 1]).day(i); + regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); + this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._weekdaysParse[i].test(weekdayName)) { + return i; + } + } } - } - /** - * simple function bind - * @param {Function} fn - * @param {Object} context - * @returns {Function} - */ - function bindFn(fn, context) { - return function boundFn() { - return fn.apply(context, arguments); - }; - } + // MOMENTS - /** - * let a boolean value also be a function that must return a boolean - * this first item in args will be used as the context - * @param {Boolean|Function} val - * @param {Array} [args] - * @returns {Boolean} - */ - function boolOrFn(val, args) { - if (typeof val == TYPE_FUNCTION) { - return val.apply(args ? args[0] || undefined : undefined, args); + function getSetDayOfWeek (input) { + var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); + if (input != null) { + input = parseWeekday(input, this.localeData()); + return this.add(input - day, 'd'); + } else { + return day; + } } - return val; - } - /** - * use the val2 when val1 is undefined - * @param {*} val1 - * @param {*} val2 - * @returns {*} - */ - function ifUndefined(val1, val2) { - return (val1 === undefined) ? val2 : val1; - } + function getSetLocaleDayOfWeek (input) { + var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; + return input == null ? weekday : this.add(input - weekday, 'd'); + } - /** - * addEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler - */ - function addEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.addEventListener(type, handler, false); - }); - } + function getSetISODayOfWeek (input) { + // behaves the same as moment#day except + // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) + // as a setter, sunday should belong to the previous week. + return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); + } - /** - * removeEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler - */ - function removeEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.removeEventListener(type, handler, false); + addFormatToken('H', ['HH', 2], 0, 'hour'); + addFormatToken('h', ['hh', 2], 0, function () { + return this.hours() % 12 || 12; }); - } - /** - * find if a node is in the given parent - * @method hasParent - * @param {HTMLElement} node - * @param {HTMLElement} parent - * @return {Boolean} found - */ - function hasParent(node, parent) { - while (node) { - if (node == parent) { - return true; - } - node = node.parentNode; + function meridiem (token, lowercase) { + addFormatToken(token, 0, 0, function () { + return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); + }); } - return false; - } - /** - * small indexOf wrapper - * @param {String} str - * @param {String} find - * @returns {Boolean} found - */ - function inStr(str, find) { - return str.indexOf(find) > -1; - } + meridiem('a', true); + meridiem('A', false); - /** - * split string on whitespace - * @param {String} str - * @returns {Array} words - */ - function splitStr(str) { - return str.trim().split(/\s+/g); - } + // ALIASES - /** - * find if a array contains the object using indexOf or a simple polyFill - * @param {Array} src - * @param {String} find - * @param {String} [findByKey] - * @return {Boolean|Number} false when not found, or the index - */ - function inArray(src, find, findByKey) { - if (src.indexOf && !findByKey) { - return src.indexOf(find); - } else { - var i = 0; - while (i < src.length) { - if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { - return i; - } - i++; - } - return -1; + addUnitAlias('hour', 'h'); + + // PARSING + + function matchMeridiem (isStrict, locale) { + return locale._meridiemParse; } - } - /** - * convert array-like objects to real arrays - * @param {Object} obj - * @returns {Array} - */ - function toArray(obj) { - return Array.prototype.slice.call(obj, 0); - } + addRegexToken('a', matchMeridiem); + addRegexToken('A', matchMeridiem); + addRegexToken('H', match1to2); + addRegexToken('h', match1to2); + addRegexToken('HH', match1to2, match2); + addRegexToken('hh', match1to2, match2); - /** - * unique array with objects based on a key (like 'id') or just by the array's value - * @param {Array} src [{id:1},{id:2},{id:1}] - * @param {String} [key] - * @param {Boolean} [sort=False] - * @returns {Array} [{id:1},{id:2}] - */ - function uniqueArray(src, key, sort) { - var results = []; - var values = []; - var i = 0; + addParseToken(['H', 'HH'], HOUR); + addParseToken(['a', 'A'], function (input, array, config) { + config._isPm = config._locale.isPM(input); + config._meridiem = input; + }); + addParseToken(['h', 'hh'], function (input, array, config) { + array[HOUR] = toInt(input); + getParsingFlags(config).bigHour = true; + }); - while (i < src.length) { - var val = key ? src[i][key] : src[i]; - if (inArray(values, val) < 0) { - results.push(src[i]); - } - values[i] = val; - i++; + // LOCALES + + function localeIsPM (input) { + // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays + // Using charAt should be more compatible. + return ((input + '').toLowerCase().charAt(0) === 'p'); } - if (sort) { - if (!key) { - results = results.sort(); + var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; + function localeMeridiem (hours, minutes, isLower) { + if (hours > 11) { + return isLower ? 'pm' : 'PM'; } else { - results = results.sort(function sortUniqueArray(a, b) { - return a[key] > b[key]; - }); + return isLower ? 'am' : 'AM'; } } - return results; - } - - /** - * get the prefixed property - * @param {Object} obj - * @param {String} property - * @returns {String|Undefined} prefixed - */ - function prefixed(obj, property) { - var prefix, prop; - var camelProp = property[0].toUpperCase() + property.slice(1); - var i = 0; - while (i < VENDOR_PREFIXES.length) { - prefix = VENDOR_PREFIXES[i]; - prop = (prefix) ? prefix + camelProp : property; + // MOMENTS - if (prop in obj) { - return prop; - } - i++; - } - return undefined; - } + // Setting the hour should keep the time, because the user explicitly + // specified which hour he wants. So trying to maintain the same hour (in + // a new timezone) makes sense. Adding/subtracting hours does not follow + // this rule. + var getSetHour = makeGetSet('Hours', true); - /** - * get a unique id - * @returns {number} uniqueId - */ - var _uniqueId = 1; - function uniqueId() { - return _uniqueId++; - } + addFormatToken('m', ['mm', 2], 0, 'minute'); - /** - * get the window object of an element - * @param {HTMLElement} element - * @returns {DocumentView|Window} - */ - function getWindowForElement(element) { - var doc = element.ownerDocument; - return (doc.defaultView || doc.parentWindow); - } + // ALIASES - var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; + addUnitAlias('minute', 'm'); - var SUPPORT_TOUCH = ('ontouchstart' in window); - var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; - var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); + // PARSING - var INPUT_TYPE_TOUCH = 'touch'; - var INPUT_TYPE_PEN = 'pen'; - var INPUT_TYPE_MOUSE = 'mouse'; - var INPUT_TYPE_KINECT = 'kinect'; + addRegexToken('m', match1to2); + addRegexToken('mm', match1to2, match2); + addParseToken(['m', 'mm'], MINUTE); - var COMPUTE_INTERVAL = 25; + // MOMENTS - var INPUT_START = 1; - var INPUT_MOVE = 2; - var INPUT_END = 4; - var INPUT_CANCEL = 8; + var getSetMinute = makeGetSet('Minutes', false); - var DIRECTION_NONE = 1; - var DIRECTION_LEFT = 2; - var DIRECTION_RIGHT = 4; - var DIRECTION_UP = 8; - var DIRECTION_DOWN = 16; + addFormatToken('s', ['ss', 2], 0, 'second'); - var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; - var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; - var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; + // ALIASES - var PROPS_XY = ['x', 'y']; - var PROPS_CLIENT_XY = ['clientX', 'clientY']; + addUnitAlias('second', 's'); - /** - * create new input type manager - * @param {Manager} manager - * @param {Function} callback - * @returns {Input} - * @constructor - */ - function Input(manager, callback) { - var self = this; - this.manager = manager; - this.callback = callback; - this.element = manager.element; - this.target = manager.options.inputTarget; + // PARSING - // smaller wrapper around the handler, for the scope and the enabled state of the manager, - // so when disabled the input events are completely bypassed. - this.domHandler = function(ev) { - if (boolOrFn(manager.options.enable, [manager])) { - self.handler(ev); - } - }; + addRegexToken('s', match1to2); + addRegexToken('ss', match1to2, match2); + addParseToken(['s', 'ss'], SECOND); - this.init(); + // MOMENTS - } + var getSetSecond = makeGetSet('Seconds', false); - Input.prototype = { - /** - * should handle the inputEvent data and trigger the callback - * @virtual - */ - handler: function() { }, + addFormatToken('S', 0, 0, function () { + return ~~(this.millisecond() / 100); + }); - /** - * bind the events - */ - init: function() { - this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - }, + addFormatToken(0, ['SS', 2], 0, function () { + return ~~(this.millisecond() / 10); + }); - /** - * unbind the events - */ - destroy: function() { - this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + function millisecond__milliseconds (token) { + addFormatToken(0, [token, 3], 0, 'millisecond'); } - }; - /** - * create new input type manager - * called by the Manager constructor - * @param {Hammer} manager - * @returns {Input} - */ - function createInputInstance(manager) { - var Type; - var inputClass = manager.options.inputClass; + millisecond__milliseconds('SSS'); + millisecond__milliseconds('SSSS'); - if (inputClass) { - Type = inputClass; - } else if (SUPPORT_POINTER_EVENTS) { - Type = PointerEventInput; - } else if (SUPPORT_ONLY_TOUCH) { - Type = TouchInput; - } else if (!SUPPORT_TOUCH) { - Type = MouseInput; - } else { - Type = TouchMouseInput; - } - return new (Type)(manager, inputHandler); - } + // ALIASES - /** - * handle input events - * @param {Manager} manager - * @param {String} eventType - * @param {Object} input - */ - function inputHandler(manager, eventType, input) { - var pointersLen = input.pointers.length; - var changedPointersLen = input.changedPointers.length; - var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); - var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); + addUnitAlias('millisecond', 'ms'); - input.isFirst = !!isFirst; - input.isFinal = !!isFinal; + // PARSING - if (isFirst) { - manager.session = {}; - } + addRegexToken('S', match1to3, match1); + addRegexToken('SS', match1to3, match2); + addRegexToken('SSS', match1to3, match3); + addRegexToken('SSSS', matchUnsigned); + addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { + array[MILLISECOND] = toInt(('0.' + input) * 1000); + }); - // source event is the normalized value of the domEvents - // like 'touchstart, mouseup, pointerdown' - input.eventType = eventType; + // MOMENTS - // compute scale, rotation etc - computeInputData(manager, input); + var getSetMillisecond = makeGetSet('Milliseconds', false); - // emit secret event - manager.emit('hammer.input', input); + addFormatToken('z', 0, 0, 'zoneAbbr'); + addFormatToken('zz', 0, 0, 'zoneName'); - manager.recognize(input); - manager.session.prevInput = input; - } + // MOMENTS - /** - * extend the data with some usable properties like scale, rotate, velocity etc - * @param {Object} manager - * @param {Object} input - */ - function computeInputData(manager, input) { - var session = manager.session; - var pointers = input.pointers; - var pointersLength = pointers.length; + function getZoneAbbr () { + return this._isUTC ? 'UTC' : ''; + } - // store the first input to calculate the distance and direction - if (!session.firstInput) { - session.firstInput = simpleCloneInputData(input); + function getZoneName () { + return this._isUTC ? 'Coordinated Universal Time' : ''; } - // to compute scale and rotation we need to store the multiple touches - if (pointersLength > 1 && !session.firstMultiple) { - session.firstMultiple = simpleCloneInputData(input); - } else if (pointersLength === 1) { - session.firstMultiple = false; - } + var momentPrototype__proto = Moment.prototype; - var firstInput = session.firstInput; - var firstMultiple = session.firstMultiple; - var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; + momentPrototype__proto.add = add_subtract__add; + momentPrototype__proto.calendar = moment_calendar__calendar; + momentPrototype__proto.clone = clone; + momentPrototype__proto.diff = diff; + momentPrototype__proto.endOf = endOf; + momentPrototype__proto.format = format; + momentPrototype__proto.from = from; + momentPrototype__proto.fromNow = fromNow; + momentPrototype__proto.to = to; + momentPrototype__proto.toNow = toNow; + momentPrototype__proto.get = getSet; + momentPrototype__proto.invalidAt = invalidAt; + momentPrototype__proto.isAfter = isAfter; + momentPrototype__proto.isBefore = isBefore; + momentPrototype__proto.isBetween = isBetween; + momentPrototype__proto.isSame = isSame; + momentPrototype__proto.isValid = moment_valid__isValid; + momentPrototype__proto.lang = lang; + momentPrototype__proto.locale = locale; + momentPrototype__proto.localeData = localeData; + momentPrototype__proto.max = prototypeMax; + momentPrototype__proto.min = prototypeMin; + momentPrototype__proto.parsingFlags = parsingFlags; + momentPrototype__proto.set = getSet; + momentPrototype__proto.startOf = startOf; + momentPrototype__proto.subtract = add_subtract__subtract; + momentPrototype__proto.toArray = toArray; + momentPrototype__proto.toDate = toDate; + momentPrototype__proto.toISOString = moment_format__toISOString; + momentPrototype__proto.toJSON = moment_format__toISOString; + momentPrototype__proto.toString = toString; + momentPrototype__proto.unix = unix; + momentPrototype__proto.valueOf = to_type__valueOf; - var center = input.center = getCenter(pointers); - input.timeStamp = now(); - input.deltaTime = input.timeStamp - firstInput.timeStamp; + // Year + momentPrototype__proto.year = getSetYear; + momentPrototype__proto.isLeapYear = getIsLeapYear; - input.angle = getAngle(offsetCenter, center); - input.distance = getDistance(offsetCenter, center); + // Week Year + momentPrototype__proto.weekYear = getSetWeekYear; + momentPrototype__proto.isoWeekYear = getSetISOWeekYear; - computeDeltaXY(session, input); - input.offsetDirection = getDirection(input.deltaX, input.deltaY); + // Quarter + momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; - input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; - input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; + // Month + momentPrototype__proto.month = getSetMonth; + momentPrototype__proto.daysInMonth = getDaysInMonth; - computeIntervalInputData(session, input); + // Week + momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; + momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; + momentPrototype__proto.weeksInYear = getWeeksInYear; + momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; - // find the correct target - var target = manager.element; - if (hasParent(input.srcEvent.target, target)) { - target = input.srcEvent.target; - } - input.target = target; - } + // Day + momentPrototype__proto.date = getSetDayOfMonth; + momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; + momentPrototype__proto.weekday = getSetLocaleDayOfWeek; + momentPrototype__proto.isoWeekday = getSetISODayOfWeek; + momentPrototype__proto.dayOfYear = getSetDayOfYear; - function computeDeltaXY(session, input) { - var center = input.center; - var offset = session.offsetDelta || {}; - var prevDelta = session.prevDelta || {}; - var prevInput = session.prevInput || {}; + // Hour + momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; - if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { - prevDelta = session.prevDelta = { - x: prevInput.deltaX || 0, - y: prevInput.deltaY || 0 - }; + // Minute + momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; - offset = session.offsetDelta = { - x: center.x, - y: center.y - }; - } + // Second + momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; - input.deltaX = prevDelta.x + (center.x - offset.x); - input.deltaY = prevDelta.y + (center.y - offset.y); - } + // Millisecond + momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; - /** - * velocity is calculated every x ms - * @param {Object} session - * @param {Object} input - */ - function computeIntervalInputData(session, input) { - var last = session.lastInterval || input, - deltaTime = input.timeStamp - last.timeStamp, - velocity, velocityX, velocityY, direction; + // Offset + momentPrototype__proto.utcOffset = getSetOffset; + momentPrototype__proto.utc = setOffsetToUTC; + momentPrototype__proto.local = setOffsetToLocal; + momentPrototype__proto.parseZone = setOffsetToParsedOffset; + momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; + momentPrototype__proto.isDST = isDaylightSavingTime; + momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; + momentPrototype__proto.isLocal = isLocal; + momentPrototype__proto.isUtcOffset = isUtcOffset; + momentPrototype__proto.isUtc = isUtc; + momentPrototype__proto.isUTC = isUtc; - if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { - var deltaX = last.deltaX - input.deltaX; - var deltaY = last.deltaY - input.deltaY; + // Timezone + momentPrototype__proto.zoneAbbr = getZoneAbbr; + momentPrototype__proto.zoneName = getZoneName; - var v = getVelocity(deltaTime, deltaX, deltaY); - velocityX = v.x; - velocityY = v.y; - velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; - direction = getDirection(deltaX, deltaY); + // Deprecations + momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); + momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); + momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); + momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); - session.lastInterval = input; - } else { - // use latest velocity info if it doesn't overtake a minimum period - velocity = last.velocity; - velocityX = last.velocityX; - velocityY = last.velocityY; - direction = last.direction; + var momentPrototype = momentPrototype__proto; + + function moment__createUnix (input) { + return local__createLocal(input * 1000); } - input.velocity = velocity; - input.velocityX = velocityX; - input.velocityY = velocityY; - input.direction = direction; - } + function moment__createInZone () { + return local__createLocal.apply(null, arguments).parseZone(); + } - /** - * create a simple clone from the input used for storage of firstInput and firstMultiple - * @param {Object} input - * @returns {Object} clonedInputData - */ - function simpleCloneInputData(input) { - // make a simple copy of the pointers because we will get a reference if we don't - // we only need clientXY for the calculations - var pointers = []; - var i = 0; - while (i < input.pointers.length) { - pointers[i] = { - clientX: round(input.pointers[i].clientX), - clientY: round(input.pointers[i].clientY) - }; - i++; + var defaultCalendar = { + sameDay : '[Today at] LT', + nextDay : '[Tomorrow at] LT', + nextWeek : 'dddd [at] LT', + lastDay : '[Yesterday at] LT', + lastWeek : '[Last] dddd [at] LT', + sameElse : 'L' + }; + + function locale_calendar__calendar (key, mom, now) { + var output = this._calendar[key]; + return typeof output === 'function' ? output.call(mom, now) : output; } - return { - timeStamp: now(), - pointers: pointers, - center: getCenter(pointers), - deltaX: input.deltaX, - deltaY: input.deltaY + var defaultLongDateFormat = { + LTS : 'h:mm:ss A', + LT : 'h:mm A', + L : 'MM/DD/YYYY', + LL : 'MMMM D, YYYY', + LLL : 'MMMM D, YYYY LT', + LLLL : 'dddd, MMMM D, YYYY LT' }; - } - /** - * get the center of all the pointers - * @param {Array} pointers - * @return {Object} center contains `x` and `y` properties - */ - function getCenter(pointers) { - var pointersLength = pointers.length; + function longDateFormat (key) { + var output = this._longDateFormat[key]; + if (!output && this._longDateFormat[key.toUpperCase()]) { + output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { + return val.slice(1); + }); + this._longDateFormat[key] = output; + } + return output; + } - // no need to loop when only one touch - if (pointersLength === 1) { - return { - x: round(pointers[0].clientX), - y: round(pointers[0].clientY) - }; + var defaultInvalidDate = 'Invalid date'; + + function invalidDate () { + return this._invalidDate; } - var x = 0, y = 0, i = 0; - while (i < pointersLength) { - x += pointers[i].clientX; - y += pointers[i].clientY; - i++; + var defaultOrdinal = '%d'; + var defaultOrdinalParse = /\d{1,2}/; + + function ordinal (number) { + return this._ordinal.replace('%d', number); } - return { - x: round(x / pointersLength), - y: round(y / pointersLength) - }; - } + function preParsePostFormat (string) { + return string; + } - /** - * calculate the velocity between two points. unit is in px per ms. - * @param {Number} deltaTime - * @param {Number} x - * @param {Number} y - * @return {Object} velocity `x` and `y` - */ - function getVelocity(deltaTime, x, y) { - return { - x: x / deltaTime || 0, - y: y / deltaTime || 0 + var defaultRelativeTime = { + future : 'in %s', + past : '%s ago', + s : 'a few seconds', + m : 'a minute', + mm : '%d minutes', + h : 'an hour', + hh : '%d hours', + d : 'a day', + dd : '%d days', + M : 'a month', + MM : '%d months', + y : 'a year', + yy : '%d years' }; - } - /** - * get the direction between two points - * @param {Number} x - * @param {Number} y - * @return {Number} direction - */ - function getDirection(x, y) { - if (x === y) { - return DIRECTION_NONE; + function relative__relativeTime (number, withoutSuffix, string, isFuture) { + var output = this._relativeTime[string]; + return (typeof output === 'function') ? + output(number, withoutSuffix, string, isFuture) : + output.replace(/%d/i, number); } - if (abs(x) >= abs(y)) { - return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + function pastFuture (diff, output) { + var format = this._relativeTime[diff > 0 ? 'future' : 'past']; + return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); } - return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; - } - /** - * calculate the absolute distance between two points - * @param {Object} p1 {x, y} - * @param {Object} p2 {x, y} - * @param {Array} [props] containing x and y keys - * @return {Number} distance - */ - function getDistance(p1, p2, props) { - if (!props) { - props = PROPS_XY; + function locale_set__set (config) { + var prop, i; + for (i in config) { + prop = config[i]; + if (typeof prop === 'function') { + this[i] = prop; + } else { + this['_' + i] = prop; + } + } + // Lenient ordinal parsing accepts just a number in addition to + // number + (possibly) stuff coming from _ordinalParseLenient. + this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + (/\d{1,2}/).source); } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; - - return Math.sqrt((x * x) + (y * y)); - } - /** - * calculate the angle between two coordinates - * @param {Object} p1 - * @param {Object} p2 - * @param {Array} [props] containing x and y keys - * @return {Number} angle - */ - function getAngle(p1, p2, props) { - if (!props) { - props = PROPS_XY; - } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; - return Math.atan2(y, x) * 180 / Math.PI; - } + var prototype__proto = Locale.prototype; - /** - * calculate the rotation degrees between two pointersets - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} rotation - */ - function getRotation(start, end) { - return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); - } + prototype__proto._calendar = defaultCalendar; + prototype__proto.calendar = locale_calendar__calendar; + prototype__proto._longDateFormat = defaultLongDateFormat; + prototype__proto.longDateFormat = longDateFormat; + prototype__proto._invalidDate = defaultInvalidDate; + prototype__proto.invalidDate = invalidDate; + prototype__proto._ordinal = defaultOrdinal; + prototype__proto.ordinal = ordinal; + prototype__proto._ordinalParse = defaultOrdinalParse; + prototype__proto.preparse = preParsePostFormat; + prototype__proto.postformat = preParsePostFormat; + prototype__proto._relativeTime = defaultRelativeTime; + prototype__proto.relativeTime = relative__relativeTime; + prototype__proto.pastFuture = pastFuture; + prototype__proto.set = locale_set__set; - /** - * calculate the scale factor between two pointersets - * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} scale - */ - function getScale(start, end) { - return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); - } + // Month + prototype__proto.months = localeMonths; + prototype__proto._months = defaultLocaleMonths; + prototype__proto.monthsShort = localeMonthsShort; + prototype__proto._monthsShort = defaultLocaleMonthsShort; + prototype__proto.monthsParse = localeMonthsParse; - var MOUSE_INPUT_MAP = { - mousedown: INPUT_START, - mousemove: INPUT_MOVE, - mouseup: INPUT_END - }; + // Week + prototype__proto.week = localeWeek; + prototype__proto._week = defaultLocaleWeek; + prototype__proto.firstDayOfYear = localeFirstDayOfYear; + prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; - var MOUSE_ELEMENT_EVENTS = 'mousedown'; - var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; + // Day of Week + prototype__proto.weekdays = localeWeekdays; + prototype__proto._weekdays = defaultLocaleWeekdays; + prototype__proto.weekdaysMin = localeWeekdaysMin; + prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; + prototype__proto.weekdaysShort = localeWeekdaysShort; + prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; + prototype__proto.weekdaysParse = localeWeekdaysParse; - /** - * Mouse events input - * @constructor - * @extends Input - */ - function MouseInput() { - this.evEl = MOUSE_ELEMENT_EVENTS; - this.evWin = MOUSE_WINDOW_EVENTS; + // Hours + prototype__proto.isPM = localeIsPM; + prototype__proto._meridiemParse = defaultLocaleMeridiemParse; + prototype__proto.meridiem = localeMeridiem; - this.allow = true; // used by Input.TouchMouse to disable mouse events - this.pressed = false; // mousedown state + function lists__get (format, index, field, setter) { + var locale = locale_locales__getLocale(); + var utc = create_utc__createUTC().set(setter, index); + return locale[field](utc, format); + } - Input.apply(this, arguments); - } + function list (format, index, field, count, setter) { + if (typeof format === 'number') { + index = format; + format = undefined; + } - inherit(MouseInput, Input, { - /** - * handle mouse events - * @param {Object} ev - */ - handler: function MEhandler(ev) { - var eventType = MOUSE_INPUT_MAP[ev.type]; + format = format || ''; - // on start we want to have the left mouse button down - if (eventType & INPUT_START && ev.button === 0) { - this.pressed = true; + if (index != null) { + return lists__get(format, index, field, setter); } - if (eventType & INPUT_MOVE && ev.which !== 1) { - eventType = INPUT_END; + var i; + var out = []; + for (i = 0; i < count; i++) { + out[i] = lists__get(format, i, field, setter); } + return out; + } - // mouse must be down, and mouse events are allowed (see the TouchMouse input) - if (!this.pressed || !this.allow) { - return; - } + function lists__listMonths (format, index) { + return list(format, index, 'months', 12, 'month'); + } - if (eventType & INPUT_END) { - this.pressed = false; - } + function lists__listMonthsShort (format, index) { + return list(format, index, 'monthsShort', 12, 'month'); + } - this.callback(this.manager, eventType, { - pointers: [ev], - changedPointers: [ev], - pointerType: INPUT_TYPE_MOUSE, - srcEvent: ev - }); + function lists__listWeekdays (format, index) { + return list(format, index, 'weekdays', 7, 'day'); } - }); - var POINTER_INPUT_MAP = { - pointerdown: INPUT_START, - pointermove: INPUT_MOVE, - pointerup: INPUT_END, - pointercancel: INPUT_CANCEL, - pointerout: INPUT_CANCEL - }; + function lists__listWeekdaysShort (format, index) { + return list(format, index, 'weekdaysShort', 7, 'day'); + } - // in IE10 the pointer types is defined as an enum - var IE10_POINTER_TYPE_ENUM = { - 2: INPUT_TYPE_TOUCH, - 3: INPUT_TYPE_PEN, - 4: INPUT_TYPE_MOUSE, - 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 - }; + function lists__listWeekdaysMin (format, index) { + return list(format, index, 'weekdaysMin', 7, 'day'); + } - var POINTER_ELEMENT_EVENTS = 'pointerdown'; - var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; + locale_locales__getSetGlobalLocale('en', { + ordinalParse: /\d{1,2}(th|st|nd|rd)/, + ordinal : function (number) { + var b = number % 10, + output = (toInt(number % 100 / 10) === 1) ? 'th' : + (b === 1) ? 'st' : + (b === 2) ? 'nd' : + (b === 3) ? 'rd' : 'th'; + return number + output; + } + }); - // IE10 has prefixed support, and case-sensitive - if (window.MSPointerEvent) { - POINTER_ELEMENT_EVENTS = 'MSPointerDown'; - POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; - } + // Side effect imports + utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); + utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); - /** - * Pointer events input - * @constructor - * @extends Input - */ - function PointerEventInput() { - this.evEl = POINTER_ELEMENT_EVENTS; - this.evWin = POINTER_WINDOW_EVENTS; + var mathAbs = Math.abs; - Input.apply(this, arguments); + function duration_abs__abs () { + var data = this._data; - this.store = (this.manager.session.pointerEvents = []); - } + this._milliseconds = mathAbs(this._milliseconds); + this._days = mathAbs(this._days); + this._months = mathAbs(this._months); - inherit(PointerEventInput, Input, { - /** - * handle mouse events - * @param {Object} ev - */ - handler: function PEhandler(ev) { - var store = this.store; - var removePointer = false; + data.milliseconds = mathAbs(data.milliseconds); + data.seconds = mathAbs(data.seconds); + data.minutes = mathAbs(data.minutes); + data.hours = mathAbs(data.hours); + data.months = mathAbs(data.months); + data.years = mathAbs(data.years); - var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); - var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; - var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; + return this; + } - var isTouch = (pointerType == INPUT_TYPE_TOUCH); + function duration_add_subtract__addSubtract (duration, input, value, direction) { + var other = create__createDuration(input, value); - // get index of the event in the store - var storeIndex = inArray(store, ev.pointerId, 'pointerId'); + duration._milliseconds += direction * other._milliseconds; + duration._days += direction * other._days; + duration._months += direction * other._months; - // start and mouse must be down - if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { - if (storeIndex < 0) { - store.push(ev); - storeIndex = store.length - 1; - } - } else if (eventType & (INPUT_END | INPUT_CANCEL)) { - removePointer = true; - } + return duration._bubble(); + } - // it not found, so the pointer hasn't been down (so it's probably a hover) - if (storeIndex < 0) { - return; - } + // supports only 2.0-style add(1, 's') or add(duration) + function duration_add_subtract__add (input, value) { + return duration_add_subtract__addSubtract(this, input, value, 1); + } - // update the event in the store - store[storeIndex] = ev; + // supports only 2.0-style subtract(1, 's') or subtract(duration) + function duration_add_subtract__subtract (input, value) { + return duration_add_subtract__addSubtract(this, input, value, -1); + } - this.callback(this.manager, eventType, { - pointers: store, - changedPointers: [ev], - pointerType: pointerType, - srcEvent: ev - }); + function bubble () { + var milliseconds = this._milliseconds; + var days = this._days; + var months = this._months; + var data = this._data; + var seconds, minutes, hours, years = 0; - if (removePointer) { - // remove from the store - store.splice(storeIndex, 1); - } - } - }); + // The following code bubbles up values, see the tests for + // examples of what that means. + data.milliseconds = milliseconds % 1000; - var SINGLE_TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL - }; + seconds = absFloor(milliseconds / 1000); + data.seconds = seconds % 60; - var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; - var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; + minutes = absFloor(seconds / 60); + data.minutes = minutes % 60; - /** - * Touch events input - * @constructor - * @extends Input - */ - function SingleTouchInput() { - this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; - this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; - this.started = false; + hours = absFloor(minutes / 60); + data.hours = hours % 24; - Input.apply(this, arguments); - } + days += absFloor(hours / 24); - inherit(SingleTouchInput, Input, { - handler: function TEhandler(ev) { - var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; + // Accurately convert days to years, assume start from year 0. + years = absFloor(daysToYears(days)); + days -= absFloor(yearsToDays(years)); - // should we handle the touch events? - if (type === INPUT_START) { - this.started = true; - } + // 30 days to a month + // TODO (iskren): Use anchor date (like 1st Jan) to compute this. + months += absFloor(days / 30); + days %= 30; - if (!this.started) { - return; - } + // 12 months -> 1 year + years += absFloor(months / 12); + months %= 12; - var touches = normalizeSingleTouches.call(this, ev, type); + data.days = days; + data.months = months; + data.years = years; - // when done, reset the started state - if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { - this.started = false; - } + return this; + } - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); + function daysToYears (days) { + // 400 years have 146097 days (taking into account leap year rules) + return days * 400 / 146097; } - }); - /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] - */ - function normalizeSingleTouches(ev, type) { - var all = toArray(ev.touches); - var changed = toArray(ev.changedTouches); + function yearsToDays (years) { + // years * 365 + absFloor(years / 4) - + // absFloor(years / 100) + absFloor(years / 400); + return years * 146097 / 400; + } - if (type & (INPUT_END | INPUT_CANCEL)) { - all = uniqueArray(all.concat(changed), 'identifier', true); + function as (units) { + var days; + var months; + var milliseconds = this._milliseconds; + + units = normalizeUnits(units); + + if (units === 'month' || units === 'year') { + days = this._days + milliseconds / 864e5; + months = this._months + daysToYears(days) * 12; + return units === 'month' ? months : months / 12; + } else { + // handle milliseconds separately because of floating point math errors (issue #1867) + days = this._days + Math.round(yearsToDays(this._months / 12)); + switch (units) { + case 'week' : return days / 7 + milliseconds / 6048e5; + case 'day' : return days + milliseconds / 864e5; + case 'hour' : return days * 24 + milliseconds / 36e5; + case 'minute' : return days * 1440 + milliseconds / 6e4; + case 'second' : return days * 86400 + milliseconds / 1000; + // Math.floor prevents floating point math errors here + case 'millisecond': return Math.floor(days * 864e5) + milliseconds; + default: throw new Error('Unknown unit ' + units); + } + } } - return [all, changed]; - } + // TODO: Use this.as('ms')? + function duration_as__valueOf () { + return ( + this._milliseconds + + this._days * 864e5 + + (this._months % 12) * 2592e6 + + toInt(this._months / 12) * 31536e6 + ); + } - var TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL - }; + function makeAs (alias) { + return function () { + return this.as(alias); + }; + } - var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; + var asMilliseconds = makeAs('ms'); + var asSeconds = makeAs('s'); + var asMinutes = makeAs('m'); + var asHours = makeAs('h'); + var asDays = makeAs('d'); + var asWeeks = makeAs('w'); + var asMonths = makeAs('M'); + var asYears = makeAs('y'); - /** - * Multi-user touch events input - * @constructor - * @extends Input - */ - function TouchInput() { - this.evTarget = TOUCH_TARGET_EVENTS; - this.targetIds = {}; + function duration_get__get (units) { + units = normalizeUnits(units); + return this[units + 's'](); + } - Input.apply(this, arguments); - } + function makeGetter(name) { + return function () { + return this._data[name]; + }; + } - inherit(TouchInput, Input, { - handler: function MTEhandler(ev) { - var type = TOUCH_INPUT_MAP[ev.type]; - var touches = getTouches.call(this, ev, type); - if (!touches) { - return; - } + var duration_get__milliseconds = makeGetter('milliseconds'); + var seconds = makeGetter('seconds'); + var minutes = makeGetter('minutes'); + var hours = makeGetter('hours'); + var days = makeGetter('days'); + var months = makeGetter('months'); + var years = makeGetter('years'); - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); + function weeks () { + return absFloor(this.days() / 7); } - }); - /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] - */ - function getTouches(ev, type) { - var allTouches = toArray(ev.touches); - var targetIds = this.targetIds; + var round = Math.round; + var thresholds = { + s: 45, // seconds to minute + m: 45, // minutes to hour + h: 22, // hours to day + d: 26, // days to month + M: 11 // months to year + }; - // when there is only one touch, the process can be simplified - if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { - targetIds[allTouches[0].identifier] = true; - return [allTouches, allTouches]; + // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize + function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { + return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); } - var i, - targetTouches, - changedTouches = toArray(ev.changedTouches), - changedTargetTouches = [], - target = this.target; + function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { + var duration = create__createDuration(posNegDuration).abs(); + var seconds = round(duration.as('s')); + var minutes = round(duration.as('m')); + var hours = round(duration.as('h')); + var days = round(duration.as('d')); + var months = round(duration.as('M')); + var years = round(duration.as('y')); - // get target touches from touches - targetTouches = allTouches.filter(function(touch) { - return hasParent(touch.target, target); - }); + var a = seconds < thresholds.s && ['s', seconds] || + minutes === 1 && ['m'] || + minutes < thresholds.m && ['mm', minutes] || + hours === 1 && ['h'] || + hours < thresholds.h && ['hh', hours] || + days === 1 && ['d'] || + days < thresholds.d && ['dd', days] || + months === 1 && ['M'] || + months < thresholds.M && ['MM', months] || + years === 1 && ['y'] || ['yy', years]; - // collect touches - if (type === INPUT_START) { - i = 0; - while (i < targetTouches.length) { - targetIds[targetTouches[i].identifier] = true; - i++; - } + a[2] = withoutSuffix; + a[3] = +posNegDuration > 0; + a[4] = locale; + return substituteTimeAgo.apply(null, a); } - // filter changed touches to only contain touches that exist in the collected target ids - i = 0; - while (i < changedTouches.length) { - if (targetIds[changedTouches[i].identifier]) { - changedTargetTouches.push(changedTouches[i]); + // This function allows you to set a threshold for relative time strings + function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { + if (thresholds[threshold] === undefined) { + return false; } - - // cleanup removed touches - if (type & (INPUT_END | INPUT_CANCEL)) { - delete targetIds[changedTouches[i].identifier]; + if (limit === undefined) { + return thresholds[threshold]; } - i++; - } - - if (!changedTargetTouches.length) { - return; + thresholds[threshold] = limit; + return true; } - return [ - // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' - uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), - changedTargetTouches - ]; - } + function humanize (withSuffix) { + var locale = this.localeData(); + var output = duration_humanize__relativeTime(this, !withSuffix, locale); - /** - * Combined touch and mouse input - * - * Touch has a higher priority then mouse, and while touching no mouse events are allowed. - * This because touch devices also emit mouse events while doing a touch. - * - * @constructor - * @extends Input - */ - function TouchMouseInput() { - Input.apply(this, arguments); + if (withSuffix) { + output = locale.pastFuture(+this, output); + } - var handler = bindFn(this.handler, this); - this.touch = new TouchInput(this.manager, handler); - this.mouse = new MouseInput(this.manager, handler); - } + return locale.postformat(output); + } - inherit(TouchMouseInput, Input, { - /** - * handle mouse and touch events - * @param {Hammer} manager - * @param {String} inputEvent - * @param {Object} inputData - */ - handler: function TMEhandler(manager, inputEvent, inputData) { - var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), - isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); + var iso_string__abs = Math.abs; - // when we're in a touch event, so block all upcoming mouse events - // most mobile browser also emit mouseevents, right after touchstart - if (isTouch) { - this.mouse.allow = false; - } else if (isMouse && !this.mouse.allow) { - return; - } + function iso_string__toISOString() { + // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js + var Y = iso_string__abs(this.years()); + var M = iso_string__abs(this.months()); + var D = iso_string__abs(this.days()); + var h = iso_string__abs(this.hours()); + var m = iso_string__abs(this.minutes()); + var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); + var total = this.asSeconds(); - // reset the allowMouse when we're done - if (inputEvent & (INPUT_END | INPUT_CANCEL)) { - this.mouse.allow = true; + if (!total) { + // this is the same as C#'s (Noda) and python (isodate)... + // but not other JS (goog.date) + return 'P0D'; } - this.callback(manager, inputEvent, inputData); - }, - - /** - * remove the event listeners - */ - destroy: function destroy() { - this.touch.destroy(); - this.mouse.destroy(); + return (total < 0 ? '-' : '') + + 'P' + + (Y ? Y + 'Y' : '') + + (M ? M + 'M' : '') + + (D ? D + 'D' : '') + + ((h || m || s) ? 'T' : '') + + (h ? h + 'H' : '') + + (m ? m + 'M' : '') + + (s ? s + 'S' : ''); } - }); - var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); - var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; + var duration_prototype__proto = Duration.prototype; - // magical touchAction value - var TOUCH_ACTION_COMPUTE = 'compute'; - var TOUCH_ACTION_AUTO = 'auto'; - var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented - var TOUCH_ACTION_NONE = 'none'; - var TOUCH_ACTION_PAN_X = 'pan-x'; - var TOUCH_ACTION_PAN_Y = 'pan-y'; + duration_prototype__proto.abs = duration_abs__abs; + duration_prototype__proto.add = duration_add_subtract__add; + duration_prototype__proto.subtract = duration_add_subtract__subtract; + duration_prototype__proto.as = as; + duration_prototype__proto.asMilliseconds = asMilliseconds; + duration_prototype__proto.asSeconds = asSeconds; + duration_prototype__proto.asMinutes = asMinutes; + duration_prototype__proto.asHours = asHours; + duration_prototype__proto.asDays = asDays; + duration_prototype__proto.asWeeks = asWeeks; + duration_prototype__proto.asMonths = asMonths; + duration_prototype__proto.asYears = asYears; + duration_prototype__proto.valueOf = duration_as__valueOf; + duration_prototype__proto._bubble = bubble; + duration_prototype__proto.get = duration_get__get; + duration_prototype__proto.milliseconds = duration_get__milliseconds; + duration_prototype__proto.seconds = seconds; + duration_prototype__proto.minutes = minutes; + duration_prototype__proto.hours = hours; + duration_prototype__proto.days = days; + duration_prototype__proto.weeks = weeks; + duration_prototype__proto.months = months; + duration_prototype__proto.years = years; + duration_prototype__proto.humanize = humanize; + duration_prototype__proto.toISOString = iso_string__toISOString; + duration_prototype__proto.toString = iso_string__toISOString; + duration_prototype__proto.toJSON = iso_string__toISOString; + duration_prototype__proto.locale = locale; + duration_prototype__proto.localeData = localeData; - /** - * Touch Action - * sets the touchAction property or uses the js alternative - * @param {Manager} manager - * @param {String} value - * @constructor - */ - function TouchAction(manager, value) { - this.manager = manager; - this.set(value); - } + // Deprecations + duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); + duration_prototype__proto.lang = lang; - TouchAction.prototype = { - /** - * set the touchAction value on the element or enable the polyfill - * @param {String} value - */ - set: function(value) { - // find out the touch-action by the event handlers - if (value == TOUCH_ACTION_COMPUTE) { - value = this.compute(); - } + // Side effect imports - if (NATIVE_TOUCH_ACTION) { - this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; - } - this.actions = value.toLowerCase().trim(); - }, + addFormatToken('X', 0, 0, 'unix'); + addFormatToken('x', 0, 0, 'valueOf'); - /** - * just re-set the touchAction value - */ - update: function() { - this.set(this.manager.options.touchAction); - }, + // PARSING - /** - * compute the value for the touchAction property based on the recognizer's settings - * @returns {String} value - */ - compute: function() { - var actions = []; - each(this.manager.recognizers, function(recognizer) { - if (boolOrFn(recognizer.options.enable, [recognizer])) { - actions = actions.concat(recognizer.getTouchAction()); - } - }); - return cleanTouchActions(actions.join(' ')); - }, + addRegexToken('x', matchSigned); + addRegexToken('X', matchTimestamp); + addParseToken('X', function (input, array, config) { + config._d = new Date(parseFloat(input, 10) * 1000); + }); + addParseToken('x', function (input, array, config) { + config._d = new Date(toInt(input)); + }); - /** - * this method is called on each input cycle and provides the preventing of the browser behavior - * @param {Object} input - */ - preventDefaults: function(input) { - // not needed with native support for the touchAction property - if (NATIVE_TOUCH_ACTION) { - return; - } + // Side effect imports - var srcEvent = input.srcEvent; - var direction = input.offsetDirection; - // if the touch action did prevented once this session - if (this.manager.session.prevented) { - srcEvent.preventDefault(); - return; - } + utils_hooks__hooks.version = '2.10.3'; - var actions = this.actions; - var hasNone = inStr(actions, TOUCH_ACTION_NONE); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + setHookCallback(local__createLocal); - if (hasNone || - (hasPanY && direction & DIRECTION_HORIZONTAL) || - (hasPanX && direction & DIRECTION_VERTICAL)) { - return this.preventSrc(srcEvent); - } - }, + utils_hooks__hooks.fn = momentPrototype; + utils_hooks__hooks.min = min; + utils_hooks__hooks.max = max; + utils_hooks__hooks.utc = create_utc__createUTC; + utils_hooks__hooks.unix = moment__createUnix; + utils_hooks__hooks.months = lists__listMonths; + utils_hooks__hooks.isDate = isDate; + utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; + utils_hooks__hooks.invalid = valid__createInvalid; + utils_hooks__hooks.duration = create__createDuration; + utils_hooks__hooks.isMoment = isMoment; + utils_hooks__hooks.weekdays = lists__listWeekdays; + utils_hooks__hooks.parseZone = moment__createInZone; + utils_hooks__hooks.localeData = locale_locales__getLocale; + utils_hooks__hooks.isDuration = isDuration; + utils_hooks__hooks.monthsShort = lists__listMonthsShort; + utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; + utils_hooks__hooks.defineLocale = defineLocale; + utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; + utils_hooks__hooks.normalizeUnits = normalizeUnits; + utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; - /** - * call preventDefault to prevent the browser's default behavior (scrolling in most cases) - * @param {Object} srcEvent - */ - preventSrc: function(srcEvent) { - this.manager.session.prevented = true; - srcEvent.preventDefault(); - } - }; + var _moment = utils_hooks__hooks; - /** - * when the touchActions are collected they are not a valid value, so we need to clean things up. * - * @param {String} actions - * @returns {*} - */ - function cleanTouchActions(actions) { - // none - if (inStr(actions, TOUCH_ACTION_NONE)) { - return TOUCH_ACTION_NONE; - } + return _moment; - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + })); + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(12)(module))) - // pan-x and pan-y can be combined - if (hasPanX && hasPanY) { - return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; - } +/***/ }, +/* 12 */ +/***/ function(module, exports, __webpack_require__) { - // pan-x OR pan-y - if (hasPanX || hasPanY) { - return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; - } + module.exports = function(module) { + if(!module.webpackPolyfill) { + module.deprecate = function() {}; + module.paths = []; + // module.parent = undefined by default + module.children = []; + module.webpackPolyfill = 1; + } + return module; + } - // manipulation - if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { - return TOUCH_ACTION_MANIPULATION; + +/***/ }, +/* 13 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(global) {'use strict'; + + var _rng; + + var globalVar = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : null; + + if (globalVar && globalVar.crypto && crypto.getRandomValues) { + // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto + // Moderately fast, high quality + var _rnds8 = new Uint8Array(16); + _rng = function whatwgRNG() { + crypto.getRandomValues(_rnds8); + return _rnds8; + }; + } + + if (!_rng) { + // Math.random()-based (RNG) + // + // If all else fails, use Math.random(). It's fast, but is of unspecified + // quality. + var _rnds = new Array(16); + _rng = function () { + for (var i = 0, r; i < 16; i++) { + if ((i & 3) === 0) r = Math.random() * 4294967296; + _rnds[i] = r >>> ((i & 3) << 3) & 255; } - return TOUCH_ACTION_AUTO; + return _rnds; + }; } - /** - * Recognizer flow explained; * - * All recognizers have the initial state of POSSIBLE when a input session starts. - * The definition of a input session is from the first input until the last input, with all it's movement in it. * - * Example session for mouse-input: mousedown -> mousemove -> mouseup - * - * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed - * which determines with state it should be. - * - * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to - * POSSIBLE to give it another change on the next cycle. - * - * Possible - * | - * +-----+---------------+ - * | | - * +-----+-----+ | - * | | | - * Failed Cancelled | - * +-------+------+ - * | | - * Recognized Began - * | - * Changed - * | - * Ended/Recognized - */ - var STATE_POSSIBLE = 1; - var STATE_BEGAN = 2; - var STATE_CHANGED = 4; - var STATE_ENDED = 8; - var STATE_RECOGNIZED = STATE_ENDED; - var STATE_CANCELLED = 16; - var STATE_FAILED = 32; + // uuid.js + // + // Copyright (c) 2010-2012 Robert Kieffer + // MIT License - http://opensource.org/licenses/mit-license.php - /** - * Recognizer - * Every recognizer needs to extend from this class. - * @constructor - * @param {Object} options - */ - function Recognizer(options) { - this.id = uniqueId(); + // Unique ID creation requires a high quality random # generator. We feature + // detect to determine the best RNG source, normalizing to a function that + // returns 128-bits of randomness, since that's what's usually required - this.manager = null; - this.options = merge(options || {}, this.defaults); + //var _rng = require('./rng'); - // default is enable true - this.options.enable = ifUndefined(this.options.enable, true); + // Maps for number <-> hex string conversion + var _byteToHex = []; + var _hexToByte = {}; + for (var i = 0; i < 256; i++) { + _byteToHex[i] = (i + 256).toString(16).substr(1); + _hexToByte[_byteToHex[i]] = i; + } - this.state = STATE_POSSIBLE; + // **`parse()` - Parse a UUID into it's component bytes** + function parse(s, buf, offset) { + var i = buf && offset || 0, + ii = 0; - this.simultaneous = {}; - this.requireFail = []; + buf = buf || []; + s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) { + if (ii < 16) { + // Don't overflow! + buf[i + ii++] = _hexToByte[oct]; + } + }); + + // Zero out remaining bytes if string was short + while (ii < 16) { + buf[i + ii++] = 0; + } + + return buf; } - Recognizer.prototype = { - /** - * @virtual - * @type {Object} - */ - defaults: {}, + // **`unparse()` - Convert UUID byte array (ala parse()) into a string** + function unparse(buf, offset) { + var i = offset || 0, + bth = _byteToHex; + return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]]; + } - /** - * set options - * @param {Object} options - * @return {Recognizer} - */ - set: function(options) { - extend(this.options, options); + // **`v1()` - Generate time-based UUID** + // + // Inspired by https://github.com/LiosK/UUID.js + // and http://docs.python.org/library/uuid.html - // also update the touchAction, in case something changed about the directions/enabled state - this.manager && this.manager.touchAction.update(); - return this; - }, + // random #'s we need to init node and clockseq + var _seedBytes = _rng(); - /** - * recognize simultaneous with an other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - recognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { - return this; - } + // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) + var _nodeId = [_seedBytes[0] | 1, _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5]]; - var simultaneous = this.simultaneous; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (!simultaneous[otherRecognizer.id]) { - simultaneous[otherRecognizer.id] = otherRecognizer; - otherRecognizer.recognizeWith(this); - } - return this; - }, + // Per 4.2.2, randomize (14 bit) clockseq + var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 16383; - /** - * drop the simultaneous link. it doesnt remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - dropRecognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { - return this; - } + // Previous uuid creation time + var _lastMSecs = 0, + _lastNSecs = 0; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - delete this.simultaneous[otherRecognizer.id]; - return this; - }, + // See https://github.com/broofa/node-uuid for API details + function v1(options, buf, offset) { + var i = buf && offset || 0; + var b = buf || []; - /** - * recognizer can only run when an other is failing - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - requireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { - return this; - } + options = options || {}; - var requireFail = this.requireFail; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (inArray(requireFail, otherRecognizer) === -1) { - requireFail.push(otherRecognizer); - otherRecognizer.requireFailure(this); - } - return this; - }, + var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; - /** - * drop the requireFailure link. it does not remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - dropRequireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { - return this; - } + // UUID timestamps are 100 nano-second units since the Gregorian epoch, + // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so + // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs' + // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00. + var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - var index = inArray(this.requireFail, otherRecognizer); - if (index > -1) { - this.requireFail.splice(index, 1); - } - return this; - }, + // Per 4.2.1.2, use count of uuid's generated during the current clock + // cycle to simulate higher resolution clock + var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; - /** - * has require failures boolean - * @returns {boolean} - */ - hasRequireFailures: function() { - return this.requireFail.length > 0; - }, + // Time since last uuid creation (in msecs) + var dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; - /** - * if the recognizer can recognize simultaneous with an other recognizer - * @param {Recognizer} otherRecognizer - * @returns {Boolean} - */ - canRecognizeWith: function(otherRecognizer) { - return !!this.simultaneous[otherRecognizer.id]; - }, + // Per 4.2.1.2, Bump clockseq on clock regression + if (dt < 0 && options.clockseq === undefined) { + clockseq = clockseq + 1 & 16383; + } - /** - * You should use `tryEmit` instead of `emit` directly to check - * that all the needed recognizers has failed before emitting. - * @param {Object} input - */ - emit: function(input) { - var self = this; - var state = this.state; + // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new + // time interval + if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { + nsecs = 0; + } - function emit(withState) { - self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); - } + // Per 4.2.1.2 Throw error if too many uuids are requested + if (nsecs >= 10000) { + throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); + } - // 'panstart' and 'panmove' - if (state < STATE_ENDED) { - emit(true); - } + _lastMSecs = msecs; + _lastNSecs = nsecs; + _clockseq = clockseq; - emit(); // simple 'eventName' events + // Per 4.1.4 - Convert from unix epoch to Gregorian epoch + msecs += 12219292800000; - // panend and pancancel - if (state >= STATE_ENDED) { - emit(true); - } - }, + // `time_low` + var tl = ((msecs & 268435455) * 10000 + nsecs) % 4294967296; + b[i++] = tl >>> 24 & 255; + b[i++] = tl >>> 16 & 255; + b[i++] = tl >>> 8 & 255; + b[i++] = tl & 255; - /** - * Check that all the require failure recognizers has failed, - * if true, it emits a gesture event, - * otherwise, setup the state to FAILED. - * @param {Object} input - */ - tryEmit: function(input) { - if (this.canEmit()) { - return this.emit(input); - } - // it's failing anyway - this.state = STATE_FAILED; - }, + // `time_mid` + var tmh = msecs / 4294967296 * 10000 & 268435455; + b[i++] = tmh >>> 8 & 255; + b[i++] = tmh & 255; - /** - * can we emit? - * @returns {boolean} - */ - canEmit: function() { - var i = 0; - while (i < this.requireFail.length) { - if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { - return false; - } - i++; - } - return true; - }, + // `time_high_and_version` + b[i++] = tmh >>> 24 & 15 | 16; // include version + b[i++] = tmh >>> 16 & 255; - /** - * update the recognizer - * @param {Object} inputData - */ - recognize: function(inputData) { - // make a new copy of the inputData - // so we can change the inputData without messing up the other recognizers - var inputDataClone = extend({}, inputData); + // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant) + b[i++] = clockseq >>> 8 | 128; - // is is enabled and allow recognizing? - if (!boolOrFn(this.options.enable, [this, inputDataClone])) { - this.reset(); - this.state = STATE_FAILED; - return; - } + // `clock_seq_low` + b[i++] = clockseq & 255; - // reset when we've reached the end - if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { - this.state = STATE_POSSIBLE; - } + // `node` + var node = options.node || _nodeId; + for (var n = 0; n < 6; n++) { + b[i + n] = node[n]; + } - this.state = this.process(inputDataClone); + return buf ? buf : unparse(b); + } - // the recognizer has recognized a gesture - // so trigger an event - if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { - this.tryEmit(inputDataClone); - } - }, + // **`v4()` - Generate random UUID** - /** - * return the state of the recognizer - * the actual recognizing happens in this method - * @virtual - * @param {Object} inputData - * @returns {Const} STATE - */ - process: function(inputData) { }, // jshint ignore:line + // See https://github.com/broofa/node-uuid for API details + function v4(options, buf, offset) { + // Deprecated - 'format' argument, as supported in v1.2 + var i = buf && offset || 0; - /** - * return the preferred touch-action - * @virtual - * @returns {Array} - */ - getTouchAction: function() { }, + if (typeof options == 'string') { + buf = options == 'binary' ? new Array(16) : null; + options = null; + } + options = options || {}; - /** - * called when the gesture isn't allowed to recognize - * like when another is being recognized or it is disabled - * @virtual - */ - reset: function() { } - }; + var rnds = options.random || (options.rng || _rng)(); + + // Per 4.4, set bits for version and `clock_seq_hi_and_reserved` + rnds[6] = rnds[6] & 15 | 64; + rnds[8] = rnds[8] & 63 | 128; + + // Copy bytes to buffer, if provided + if (buf) { + for (var ii = 0; ii < 16; ii++) { + buf[i + ii] = rnds[ii]; + } + } + + return buf || unparse(rnds); + } + + // Export public API + var uuid = v4; + uuid.v1 = v1; + uuid.v4 = v4; + uuid.parse = parse; + uuid.unparse = unparse; + + module.exports = uuid; + /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) + +/***/ }, +/* 14 */ +/***/ function(module, exports, __webpack_require__) { + + // DOM utility methods /** - * get a usable string, used as event postfix - * @param {Const} state - * @returns {String} state + * this prepares the JSON container for allocating SVG elements + * @param JSONcontainer + * @private */ - function stateStr(state) { - if (state & STATE_CANCELLED) { - return 'cancel'; - } else if (state & STATE_ENDED) { - return 'end'; - } else if (state & STATE_CHANGED) { - return 'move'; - } else if (state & STATE_BEGAN) { - return 'start'; + 'use strict'; + + exports.prepareElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; + JSONcontainer[elementType].used = []; } - return ''; - } + } + }; /** - * direction cons to string - * @param {Const} direction - * @returns {String} + * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from + * which to remove the redundant elements. + * + * @param JSONcontainer + * @private */ - function directionStr(direction) { - if (direction == DIRECTION_DOWN) { - return 'down'; - } else if (direction == DIRECTION_UP) { - return 'up'; - } else if (direction == DIRECTION_LEFT) { - return 'left'; - } else if (direction == DIRECTION_RIGHT) { - return 'right'; + exports.cleanupElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + if (JSONcontainer[elementType].redundant) { + for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { + JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); + } + JSONcontainer[elementType].redundant = []; + } } - return ''; - } + } + }; /** - * get a recognizer by name if it is bound to a manager - * @param {Recognizer|String} otherRecognizer - * @param {Recognizer} recognizer - * @returns {Recognizer} + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param svgContainer + * @returns {*} + * @private */ - function getRecognizerByNameIfManager(otherRecognizer, recognizer) { - var manager = recognizer.manager; - if (manager) { - return manager.get(otherRecognizer); + exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { + var element; + // allocate SVG element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } else { + // create a new element and add it to the SVG + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + svgContainer.appendChild(element); } - return otherRecognizer; - } + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + svgContainer.appendChild(element); + } + JSONcontainer[elementType].used.push(element); + return element; + }; /** - * This recognizer is just used as a base for the simple attribute recognizers. - * @constructor - * @extends Recognizer + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param DOMContainer + * @returns {*} + * @private */ - function AttrRecognizer() { - Recognizer.apply(this, arguments); - } + exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { + var element; + // allocate DOM element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } else { + // create a new element and add it to the SVG + element = document.createElement(elementType); + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); + } + } + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElement(elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); + } + } + JSONcontainer[elementType].used.push(element); + return element; + }; - inherit(AttrRecognizer, Recognizer, { - /** - * @namespace - * @memberof AttrRecognizer - */ - defaults: { - /** - * @type {Number} - * @default 1 - */ - pointers: 1 - }, + /** + * draw a point object. this is a seperate function because it can also be called by the legend. + * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions + * as well. + * + * @param x + * @param y + * @param group + * @param JSONcontainer + * @param svgContainer + * @param labelObj + * @returns {*} + */ + exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { + var point; + if (group.options.drawPoints.style == 'circle') { + point = exports.getSVGElement('circle', JSONcontainer, svgContainer); + point.setAttributeNS(null, 'cx', x); + point.setAttributeNS(null, 'cy', y); + point.setAttributeNS(null, 'r', 0.5 * group.options.drawPoints.size); + } else { + point = exports.getSVGElement('rect', JSONcontainer, svgContainer); + point.setAttributeNS(null, 'x', x - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, 'y', y - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, 'width', group.options.drawPoints.size); + point.setAttributeNS(null, 'height', group.options.drawPoints.size); + } - /** - * Used to check if it the recognizer receives valid input, like input.distance > 10. - * @memberof AttrRecognizer - * @param {Object} input - * @returns {Boolean} recognized - */ - attrTest: function(input) { - var optionPointers = this.options.pointers; - return optionPointers === 0 || input.pointers.length === optionPointers; - }, + if (group.options.drawPoints.styles !== undefined) { + point.setAttributeNS(null, 'style', group.group.options.drawPoints.styles); + } + point.setAttributeNS(null, 'class', group.className + ' vis-point'); + //handle label - /** - * Process the input and return the state for the recognizer - * @memberof AttrRecognizer - * @param {Object} input - * @returns {*} State - */ - process: function(input) { - var state = this.state; - var eventType = input.eventType; + if (labelObj) { + var label = exports.getSVGElement('text', JSONcontainer, svgContainer); + if (labelObj.xOffset) { + x = x + labelObj.xOffset; + } - var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); - var isValid = this.attrTest(input); + if (labelObj.yOffset) { + y = y + labelObj.yOffset; + } + if (labelObj.content) { + label.textContent = labelObj.content; + } - // on cancel input and we've recognized before, return STATE_CANCELLED - if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { - return state | STATE_CANCELLED; - } else if (isRecognized || isValid) { - if (eventType & INPUT_END) { - return state | STATE_ENDED; - } else if (!(state & STATE_BEGAN)) { - return STATE_BEGAN; - } - return state | STATE_CHANGED; - } - return STATE_FAILED; + if (labelObj.className) { + label.setAttributeNS(null, 'class', labelObj.className + ' vis-label'); } - }); + label.setAttributeNS(null, 'x', x); + label.setAttributeNS(null, 'y', y); + } + + return point; + }; /** - * Pan - * Recognized when the pointer is down and moved in the allowed direction. - * @constructor - * @extends AttrRecognizer + * draw a bar SVG element centered on the X coordinate + * + * @param x + * @param y + * @param className */ - function PanRecognizer() { - AttrRecognizer.apply(this, arguments); + exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer, style) { + if (height != 0) { + if (height < 0) { + height *= -1; + y -= height; + } + var rect = exports.getSVGElement('rect', JSONcontainer, svgContainer); + rect.setAttributeNS(null, 'x', x - 0.5 * width); + rect.setAttributeNS(null, 'y', y); + rect.setAttributeNS(null, 'width', width); + rect.setAttributeNS(null, 'height', height); + rect.setAttributeNS(null, 'class', className); + if (style) { + rect.setAttributeNS(null, 'style', style); + } + } + }; - this.pX = null; - this.pY = null; - } +/***/ }, +/* 15 */ +/***/ function(module, exports, __webpack_require__) { - inherit(PanRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof PanRecognizer - */ - defaults: { - event: 'pan', - threshold: 10, - pointers: 1, - direction: DIRECTION_ALL - }, + 'use strict'; - getTouchAction: function() { - var direction = this.options.direction; - var actions = []; - if (direction & DIRECTION_HORIZONTAL) { - actions.push(TOUCH_ACTION_PAN_Y); - } - if (direction & DIRECTION_VERTICAL) { - actions.push(TOUCH_ACTION_PAN_X); - } - return actions; - }, + var util = __webpack_require__(9); + var Queue = __webpack_require__(16); - directionTest: function(input) { - var options = this.options; - var hasMoved = true; - var distance = input.distance; - var direction = input.direction; - var x = input.deltaX; - var y = input.deltaY; + /** + * DataSet + * + * Usage: + * var dataSet = new DataSet({ + * fieldId: '_id', + * type: { + * // ... + * } + * }); + * + * dataSet.add(item); + * dataSet.add(data); + * dataSet.update(item); + * dataSet.update(data); + * dataSet.remove(id); + * dataSet.remove(ids); + * var data = dataSet.get(); + * var data = dataSet.get(id); + * var data = dataSet.get(ids); + * var data = dataSet.get(ids, options, data); + * dataSet.clear(); + * + * A data set can: + * - add/remove/update data + * - gives triggers upon changes in the data + * - can import/export data in various data formats + * + * @param {Array} [data] Optional array with initial data + * @param {Object} [options] Available options: + * {String} fieldId Field name of the id in the + * items, 'id' by default. + * {Object. options.threshold && direction & options.direction; - }, + } + } + } - attrTest: function(input) { - return AttrRecognizer.prototype.attrTest.call(this, input) && - (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); - }, + // TODO: deprecated since version 1.1.1 (or 2.0.0?) + if (this._options.convert) { + throw new Error('Option "convert" is deprecated. Use "type" instead.'); + } - emit: function(input) { - this.pX = input.deltaX; - this.pY = input.deltaY; + this._subscribers = {}; // event subscribers - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + // add initial data when provided + if (data) { + this.add(data); + } - this._super.emit.call(this, input); - } - }); + this.setOptions(options); + } /** - * Pinch - * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). - * @constructor - * @extends AttrRecognizer + * @param {Object} [options] Available options: + * {Object} queue Queue changes to the DataSet, + * flush them all at once. + * Queue options: + * - {number} delay Delay in ms, null by default + * - {number} max Maximum number of entries in the queue, Infinity by default + * @param options */ - function PinchRecognizer() { - AttrRecognizer.apply(this, arguments); - } - - inherit(PinchRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof PinchRecognizer - */ - defaults: { - event: 'pinch', - threshold: 0, - pointers: 2 - }, - - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, - - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); - }, + DataSet.prototype.setOptions = function (options) { + if (options && options.queue !== undefined) { + if (options.queue === false) { + // delete queue if loaded + if (this._queue) { + this._queue.destroy(); + delete this._queue; + } + } else { + // create queue and update its options + if (!this._queue) { + this._queue = Queue.extend(this, { + replace: ['add', 'update', 'remove'] + }); + } - emit: function(input) { - this._super.emit.call(this, input); - if (input.scale !== 1) { - var inOut = input.scale < 1 ? 'in' : 'out'; - this.manager.emit(this.options.event + inOut, input); - } + if (typeof options.queue === 'object') { + this._queue.setOptions(options.queue); + } } - }); + } + }; /** - * Press - * Recognized when the pointer is down for x ms without any movement. - * @constructor - * @extends Recognizer - */ - function PressRecognizer() { - Recognizer.apply(this, arguments); - - this._timer = null; - this._input = null; - } - - inherit(PressRecognizer, Recognizer, { - /** - * @namespace - * @memberof PressRecognizer - */ - defaults: { - event: 'press', - pointers: 1, - time: 500, // minimal time of the pointer to be pressed - threshold: 5 // a minimal movement is ok, but keep it low - }, + * Subscribe to an event, add an event listener + * @param {String} event Event name. Available events: 'put', 'update', + * 'remove' + * @param {function} callback Callback method. Called with three parameters: + * {String} event + * {Object | null} params + * {String | Number} senderId + */ + DataSet.prototype.on = function (event, callback) { + var subscribers = this._subscribers[event]; + if (!subscribers) { + subscribers = []; + this._subscribers[event] = subscribers; + } - getTouchAction: function() { - return [TOUCH_ACTION_AUTO]; - }, + subscribers.push({ + callback: callback + }); + }; - process: function(input) { - var options = this.options; - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTime = input.deltaTime > options.time; + // TODO: remove this deprecated function some day (replaced with `on` since version 0.5, deprecated since v4.0) + DataSet.prototype.subscribe = function () { + throw new Error('DataSet.subscribe is deprecated. Use DataSet.on instead.'); + }; - this._input = input; + /** + * Unsubscribe from an event, remove an event listener + * @param {String} event + * @param {function} callback + */ + DataSet.prototype.off = function (event, callback) { + var subscribers = this._subscribers[event]; + if (subscribers) { + this._subscribers[event] = subscribers.filter(function (listener) { + return listener.callback != callback; + }); + } + }; - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { - this.reset(); - } else if (input.eventType & INPUT_START) { - this.reset(); - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.time, this); - } else if (input.eventType & INPUT_END) { - return STATE_RECOGNIZED; - } - return STATE_FAILED; - }, + // TODO: remove this deprecated function some day (replaced with `on` since version 0.5, deprecated since v4.0) + DataSet.prototype.unsubscribe = function () { + throw new Error('DataSet.unsubscribe is deprecated. Use DataSet.off instead.'); + }; - reset: function() { - clearTimeout(this._timer); - }, + /** + * Trigger an event + * @param {String} event + * @param {Object | null} params + * @param {String} [senderId] Optional id of the sender. + * @private + */ + DataSet.prototype._trigger = function (event, params, senderId) { + if (event == '*') { + throw new Error('Cannot trigger event *'); + } - emit: function(input) { - if (this.state !== STATE_RECOGNIZED) { - return; - } + var subscribers = []; + if (event in this._subscribers) { + subscribers = subscribers.concat(this._subscribers[event]); + } + if ('*' in this._subscribers) { + subscribers = subscribers.concat(this._subscribers['*']); + } - if (input && (input.eventType & INPUT_END)) { - this.manager.emit(this.options.event + 'up', input); - } else { - this._input.timeStamp = now(); - this.manager.emit(this.options.event, this._input); - } + for (var i = 0; i < subscribers.length; i++) { + var subscriber = subscribers[i]; + if (subscriber.callback) { + subscriber.callback(event, params, senderId || null); } - }); + } + }; /** - * Rotate - * Recognized when two or more pointer are moving in a circular motion. - * @constructor - * @extends AttrRecognizer + * Add data. + * Adding an item will fail when there already is an item with the same id. + * @param {Object | Array} data + * @param {String} [senderId] Optional sender id + * @return {Array} addedIds Array with the ids of the added items */ - function RotateRecognizer() { - AttrRecognizer.apply(this, arguments); - } + DataSet.prototype.add = function (data, senderId) { + var addedIds = [], + id, + me = this; - inherit(RotateRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof RotateRecognizer - */ - defaults: { - event: 'rotate', - threshold: 0, - pointers: 2 - }, + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + id = me._addItem(data[i]); + addedIds.push(id); + } + } else if (data instanceof Object) { + // Single item + id = me._addItem(data); + addedIds.push(id); + } else { + throw new Error('Unknown dataType'); + } - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, + if (addedIds.length) { + this._trigger('add', { items: addedIds }, senderId); + } - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); - } - }); + return addedIds; + }; /** - * Swipe - * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. - * @constructor - * @extends AttrRecognizer + * Update existing items. When an item does not exist, it will be created + * @param {Object | Array} data + * @param {String} [senderId] Optional sender id + * @return {Array} updatedIds The ids of the added or updated items */ - function SwipeRecognizer() { - AttrRecognizer.apply(this, arguments); - } - - inherit(SwipeRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof SwipeRecognizer - */ - defaults: { - event: 'swipe', - threshold: 10, - velocity: 0.65, - direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, - pointers: 1 - }, - - getTouchAction: function() { - return PanRecognizer.prototype.getTouchAction.call(this); - }, - - attrTest: function(input) { - var direction = this.options.direction; - var velocity; + DataSet.prototype.update = function (data, senderId) { + var addedIds = []; + var updatedIds = []; + var updatedData = []; + var me = this; + var fieldId = me._fieldId; - if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { - velocity = input.velocity; - } else if (direction & DIRECTION_HORIZONTAL) { - velocity = input.velocityX; - } else if (direction & DIRECTION_VERTICAL) { - velocity = input.velocityY; - } + var addOrUpdate = function addOrUpdate(item) { + var id = item[fieldId]; + if (me._data[id]) { + // update item + id = me._updateItem(item); + updatedIds.push(id); + updatedData.push(item); + } else { + // add new item + id = me._addItem(item); + addedIds.push(id); + } + }; - return this._super.attrTest.call(this, input) && - direction & input.direction && - input.distance > this.options.threshold && - abs(velocity) > this.options.velocity && input.eventType & INPUT_END; - }, + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + addOrUpdate(data[i]); + } + } else if (data instanceof Object) { + // Single item + addOrUpdate(data); + } else { + throw new Error('Unknown dataType'); + } - emit: function(input) { - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + if (addedIds.length) { + this._trigger('add', { items: addedIds }, senderId); + } + if (updatedIds.length) { + this._trigger('update', { items: updatedIds, data: updatedData }, senderId); + } - this.manager.emit(this.options.event, input); - } - }); + return addedIds.concat(updatedIds); + }; /** - * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur - * between the given interval and position. The delay option can be used to recognize multi-taps without firing - * a single tap. + * Get a data item or multiple items. * - * The eventData from the emitted event contains the property `tapCount`, which contains the amount of - * multi-taps being recognized. - * @constructor - * @extends Recognizer + * Usage: + * + * get() + * get(options: Object) + * + * get(id: Number | String) + * get(id: Number | String, options: Object) + * + * get(ids: Number[] | String[]) + * get(ids: Number[] | String[], options: Object) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [returnType] Type of data to be returned. + * Can be 'Array' (default) or 'Object'. + * {Object.} [type] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by a field name or custom sort function. + * @throws Error */ - function TapRecognizer() { - Recognizer.apply(this, arguments); - - // previous time and center, - // used for tap counting - this.pTime = false; - this.pCenter = false; - - this._timer = null; - this._input = null; - this.count = 0; - } - - inherit(TapRecognizer, Recognizer, { - /** - * @namespace - * @memberof PinchRecognizer - */ - defaults: { - event: 'tap', - pointers: 1, - taps: 1, - interval: 300, // max time between the multi-tap taps - time: 250, // max time of the pointer to be down (like finger on the screen) - threshold: 2, // a minimal movement is ok, but keep it low - posThreshold: 10 // a multi-tap can be a bit off the initial position - }, - - getTouchAction: function() { - return [TOUCH_ACTION_MANIPULATION]; - }, + DataSet.prototype.get = function (args) { + var me = this; - process: function(input) { - var options = this.options; + // parse the arguments + var id, ids, options; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number') { + // get(id [, options]) + id = arguments[0]; + options = arguments[1]; + } else if (firstType == 'Array') { + // get(ids [, options]) + ids = arguments[0]; + options = arguments[1]; + } else { + // get([, options]) + options = arguments[0]; + } - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTouchTime = input.deltaTime < options.time; + // determine the return type + var returnType; + if (options && options.returnType) { + var allowedValues = ['Array', 'Object']; + returnType = allowedValues.indexOf(options.returnType) == -1 ? 'Array' : options.returnType; + } else { + returnType = 'Array'; + } - this.reset(); + // build options + var type = options && options.type || this._options.type; + var filter = options && options.filter; + var items = [], + item, + itemId, + i, + len; - if ((input.eventType & INPUT_START) && (this.count === 0)) { - return this.failTimeout(); + // convert items + if (id != undefined) { + // return a single item + item = me._getItem(id, type); + if (filter && !filter(item)) { + item = null; + } + } else if (ids != undefined) { + // return a subset of items + for (i = 0, len = ids.length; i < len; i++) { + item = me._getItem(ids[i], type); + if (!filter || filter(item)) { + items.push(item); + } + } + } else { + // return all items + for (itemId in this._data) { + if (this._data.hasOwnProperty(itemId)) { + item = me._getItem(itemId, type); + if (!filter || filter(item)) { + items.push(item); } + } + } + } - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (validMovement && validTouchTime && validPointers) { - if (input.eventType != INPUT_END) { - return this.failTimeout(); - } - - var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; - var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; + // order the results + if (options && options.order && id == undefined) { + this._sort(items, options.order); + } - this.pTime = input.timeStamp; - this.pCenter = input.center; + // filter fields of the items + if (options && options.fields) { + var fields = options.fields; + if (id != undefined) { + item = this._filterFields(item, fields); + } else { + for (i = 0, len = items.length; i < len; i++) { + items[i] = this._filterFields(items[i], fields); + } + } + } - if (!validMultiTap || !validInterval) { - this.count = 1; - } else { - this.count += 1; - } + // return the results + if (returnType == 'Object') { + var result = {}; + for (i = 0; i < items.length; i++) { + result[items[i].id] = items[i]; + } + return result; + } else { + if (id != undefined) { + // a single item + return item; + } else { + // just return our array + return items; + } + } + }; - this._input = input; + /** + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids + */ + DataSet.prototype.getIds = function (options) { + var data = this._data, + filter = options && options.filter, + order = options && options.order, + type = options && options.type || this._options.type, + i, + len, + id, + item, + items, + ids = []; - // if tap count matches we have recognized it, - // else it has began recognizing... - var tapCount = this.count % options.taps; - if (tapCount === 0) { - // no failing requirements, immediately trigger the tap event - // or wait as long as the multitap interval to trigger - if (!this.hasRequireFailures()) { - return STATE_RECOGNIZED; - } else { - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.interval, this); - return STATE_BEGAN; - } - } + if (filter) { + // get filtered items + if (order) { + // create ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + items.push(item); + } } - return STATE_FAILED; - }, - - failTimeout: function() { - this._timer = setTimeoutContext(function() { - this.state = STATE_FAILED; - }, this.options.interval, this); - return STATE_FAILED; - }, + } - reset: function() { - clearTimeout(this._timer); - }, + this._sort(items, order); - emit: function() { - if (this.state == STATE_RECOGNIZED ) { - this._input.tapCount = this.count; - this.manager.emit(this.options.event, this._input); + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + ids.push(item[this._fieldId]); + } } + } } - }); - - /** - * Simple way to create an manager with a default set of recognizers. - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor - */ - function Hammer(element, options) { - options = options || {}; - options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); - return new Manager(element, options); - } + } else { + // get all items + if (order) { + // create an ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + items.push(data[id]); + } + } + + this._sort(items, order); + + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = data[id]; + ids.push(item[this._fieldId]); + } + } + } + } + + return ids; + }; /** - * @const {string} + * Returns the DataSet itself. Is overwritten for example by the DataView, + * which returns the DataSet it is connected to instead. */ - Hammer.VERSION = '2.0.4'; + DataSet.prototype.getDataSet = function () { + return this; + }; /** - * default settings - * @namespace + * Execute a callback function for every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. */ - Hammer.defaults = { - /** - * set if DOM events are being triggered. - * But this is slower and unused by simple implementations, so disabled by default. - * @type {Boolean} - * @default false - */ - domEvents: false, - - /** - * The value for the touchAction property/fallback. - * When set to `compute` it will magically set the correct value based on the added recognizers. - * @type {String} - * @default compute - */ - touchAction: TOUCH_ACTION_COMPUTE, - - /** - * @type {Boolean} - * @default true - */ - enable: true, + DataSet.prototype.forEach = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + data = this._data, + item, + id; - /** - * EXPERIMENTAL FEATURE -- can be removed/changed - * Change the parent input target element. - * If Null, then it is being set the to main element. - * @type {Null|EventTarget} - * @default null - */ - inputTarget: null, + if (options && options.order) { + // execute forEach on ordered list + var items = this.get(options); - /** - * force an input class - * @type {Null|Function} - * @default null - */ - inputClass: null, + for (var i = 0, len = items.length; i < len; i++) { + item = items[i]; + id = item[this._fieldId]; + callback(item, id); + } + } else { + // unordered + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + callback(item, id); + } + } + } + } + }; - /** - * Default recognizer setup when calling `Hammer()` - * When creating a new Manager these will be skipped. - * @type {Array} - */ - preset: [ - // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] - [RotateRecognizer, { enable: false }], - [PinchRecognizer, { enable: false }, ['rotate']], - [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], - [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], - [TapRecognizer], - [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], - [PressRecognizer] - ], + /** + * Map every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Object[]} mappedItems + */ + DataSet.prototype.map = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + mappedItems = [], + data = this._data, + item; - /** - * Some CSS properties can be used to improve the working of Hammer. - * Add them to this method and they will be set when creating a new Manager. - * @namespace - */ - cssProps: { - /** - * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userSelect: 'none', + // convert and filter items + for (var id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + mappedItems.push(callback(item, id)); + } + } + } - /** - * Disable the Windows Phone grippers when pressing an element. - * @type {String} - * @default 'none' - */ - touchSelect: 'none', + // order items + if (options && options.order) { + this._sort(mappedItems, options.order); + } - /** - * Disables the default callout shown when you touch and hold a touch target. - * On iOS, when you touch and hold a touch target such as a link, Safari displays - * a callout containing information about the link. This property allows you to disable that callout. - * @type {String} - * @default 'none' - */ - touchCallout: 'none', + return mappedItems; + }; - /** - * Specifies whether zooming is enabled. Used by IE10> - * @type {String} - * @default 'none' - */ - contentZooming: 'none', + /** + * Filter the fields of an item + * @param {Object | null} item + * @param {String[]} fields Field names + * @return {Object | null} filteredItem or null if no item is provided + * @private + */ + DataSet.prototype._filterFields = function (item, fields) { + if (!item) { + // item is null + return item; + } - /** - * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userDrag: 'none', + var filteredItem = {}; - /** - * Overrides the highlight color shown when the user taps a link or a JavaScript - * clickable element in iOS. This property obeys the alpha value, if specified. - * @type {String} - * @default 'rgba(0,0,0,0)' - */ - tapHighlightColor: 'rgba(0,0,0,0)' + if (Array.isArray(fields)) { + for (var field in item) { + if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { + filteredItem[field] = item[field]; + } + } + } else { + for (var field in item) { + if (item.hasOwnProperty(field) && fields.hasOwnProperty(field)) { + filteredItem[fields[field]] = item[field]; + } } + } + + return filteredItem; }; - var STOP = 1; - var FORCED_STOP = 2; + /** + * Sort the provided array with items + * @param {Object[]} items + * @param {String | function} order A field name or custom sort function. + * @private + */ + DataSet.prototype._sort = function (items, order) { + if (util.isString(order)) { + // order by provided field name + var name = order; // field name + items.sort(function (a, b) { + var av = a[name]; + var bv = b[name]; + return av > bv ? 1 : av < bv ? -1 : 0; + }); + } else if (typeof order === 'function') { + // order by sort function + items.sort(order); + } + // TODO: extend order by an Object {field:String, direction:String} + // where direction can be 'asc' or 'desc' + else { + throw new TypeError('Order must be a function or a string'); + } + }; /** - * Manager - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor + * Remove an object by pointer or by id + * @param {String | Number | Object | Array} id Object or id, or an array with + * objects or ids to be removed + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds */ - function Manager(element, options) { - options = options || {}; + DataSet.prototype.remove = function (id, senderId) { + var removedIds = [], + i, + len, + removedId; - this.options = merge(options, Hammer.defaults); - this.options.inputTarget = this.options.inputTarget || element; + if (Array.isArray(id)) { + for (i = 0, len = id.length; i < len; i++) { + removedId = this._remove(id[i]); + if (removedId != null) { + removedIds.push(removedId); + } + } + } else { + removedId = this._remove(id); + if (removedId != null) { + removedIds.push(removedId); + } + } - this.handlers = {}; - this.session = {}; - this.recognizers = []; + if (removedIds.length) { + this._trigger('remove', { items: removedIds }, senderId); + } - this.element = element; - this.input = createInputInstance(this); - this.touchAction = new TouchAction(this, this.options.touchAction); + return removedIds; + }; - toggleCssProps(this, true); + /** + * Remove an item by its id + * @param {Number | String | Object} id id or item + * @returns {Number | String | null} id + * @private + */ + DataSet.prototype._remove = function (id) { + if (util.isNumber(id) || util.isString(id)) { + if (this._data[id]) { + delete this._data[id]; + this.length--; + return id; + } + } else if (id instanceof Object) { + var itemId = id[this._fieldId]; + if (itemId && this._data[itemId]) { + delete this._data[itemId]; + this.length--; + return itemId; + } + } + return null; + }; - each(options.recognizers, function(item) { - var recognizer = this.add(new (item[0])(item[1])); - item[2] && recognizer.recognizeWith(item[2]); - item[3] && recognizer.requireFailure(item[3]); - }, this); - } + /** + * Clear the data + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds The ids of all removed items + */ + DataSet.prototype.clear = function (senderId) { + var ids = Object.keys(this._data); - Manager.prototype = { - /** - * set options - * @param {Object} options - * @returns {Manager} - */ - set: function(options) { - extend(this.options, options); + this._data = {}; + this.length = 0; - // Options that need a little more setup - if (options.touchAction) { - this.touchAction.update(); - } - if (options.inputTarget) { - // Clean up existing event listeners and reinitialize - this.input.destroy(); - this.input.target = options.inputTarget; - this.input.init(); - } - return this; - }, + this._trigger('remove', { items: ids }, senderId); - /** - * stop recognizing for this session. - * This session will be discarded, when a new [input]start event is fired. - * When forced, the recognizer cycle is stopped immediately. - * @param {Boolean} [force] - */ - stop: function(force) { - this.session.stopped = force ? FORCED_STOP : STOP; - }, + return ids; + }; - /** - * run the recognizers! - * called by the inputHandler function on every movement of the pointers (touches) - * it walks through all the recognizers and tries to detect the gesture that is being made - * @param {Object} inputData - */ - recognize: function(inputData) { - var session = this.session; - if (session.stopped) { - return; - } + /** + * Find the item with maximum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items + */ + DataSet.prototype.max = function (field) { + var data = this._data, + max = null, + maxField = null; - // run the touch-action polyfill - this.touchAction.preventDefaults(inputData); + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!max || itemField > maxField)) { + max = item; + maxField = itemField; + } + } + } - var recognizer; - var recognizers = this.recognizers; + return max; + }; - // this holds the recognizer that is being recognized. - // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED - // if no recognizer is detecting a thing, it is set to `null` - var curRecognizer = session.curRecognizer; + /** + * Find the item with minimum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items + */ + DataSet.prototype.min = function (field) { + var data = this._data, + min = null, + minField = null; - // reset when the last recognizer is recognized - // or when we're in a new session - if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { - curRecognizer = session.curRecognizer = null; - } + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!min || itemField < minField)) { + min = item; + minField = itemField; + } + } + } - var i = 0; - while (i < recognizers.length) { - recognizer = recognizers[i]; + return min; + }; - // find out if we are allowed try to recognize the input for this one. - // 1. allow if the session is NOT forced stopped (see the .stop() method) - // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one - // that is being recognized. - // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. - // this can be setup with the `recognizeWith()` method on the recognizer. - if (session.stopped !== FORCED_STOP && ( // 1 - !curRecognizer || recognizer == curRecognizer || // 2 - recognizer.canRecognizeWith(curRecognizer))) { // 3 - recognizer.recognize(inputData); - } else { - recognizer.reset(); - } + /** + * Find all distinct values of a specified field + * @param {String} field + * @return {Array} values Array containing all distinct values. If data items + * do not contain the specified field are ignored. + * The returned array is unordered. + */ + DataSet.prototype.distinct = function (field) { + var data = this._data; + var values = []; + var fieldType = this._options.type && this._options.type[field] || null; + var count = 0; + var i; - // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the - // current active recognizer. but only if we don't already have an active recognizer - if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { - curRecognizer = session.curRecognizer = recognizer; - } - i++; + for (var prop in data) { + if (data.hasOwnProperty(prop)) { + var item = data[prop]; + var value = item[field]; + var exists = false; + for (i = 0; i < count; i++) { + if (values[i] == value) { + exists = true; + break; } - }, + } + if (!exists && value !== undefined) { + values[count] = value; + count++; + } + } + } - /** - * get a recognizer by its event name. - * @param {Recognizer|String} recognizer - * @returns {Recognizer|Null} - */ - get: function(recognizer) { - if (recognizer instanceof Recognizer) { - return recognizer; - } + if (fieldType) { + for (i = 0; i < values.length; i++) { + values[i] = util.convert(values[i], fieldType); + } + } - var recognizers = this.recognizers; - for (var i = 0; i < recognizers.length; i++) { - if (recognizers[i].options.event == recognizer) { - return recognizers[i]; - } - } - return null; - }, + return values; + }; - /** - * add a recognizer to the manager - * existing recognizers with the same event name will be removed - * @param {Recognizer} recognizer - * @returns {Recognizer|Manager} - */ - add: function(recognizer) { - if (invokeArrayArg(recognizer, 'add', this)) { - return this; - } + /** + * Add a single item. Will fail when an item with the same id already exists. + * @param {Object} item + * @return {String} id + * @private + */ + DataSet.prototype._addItem = function (item) { + var id = item[this._fieldId]; - // remove existing - var existing = this.get(recognizer.options.event); - if (existing) { - this.remove(existing); - } + if (id != undefined) { + // check whether this id is already taken + if (this._data[id]) { + // item already exists + throw new Error('Cannot add item: item with id ' + id + ' already exists'); + } + } else { + // generate an id + id = util.randomUUID(); + item[this._fieldId] = id; + } - this.recognizers.push(recognizer); - recognizer.manager = this; + var d = {}; + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } + this._data[id] = d; + this.length++; - this.touchAction.update(); - return recognizer; - }, + return id; + }; - /** - * remove a recognizer by name or instance - * @param {Recognizer|String} recognizer - * @returns {Manager} - */ - remove: function(recognizer) { - if (invokeArrayArg(recognizer, 'remove', this)) { - return this; - } + /** + * Get an item. Fields can be converted to a specific type + * @param {String} id + * @param {Object.} [types] field types to convert + * @return {Object | null} item + * @private + */ + DataSet.prototype._getItem = function (id, types) { + var field, value; - var recognizers = this.recognizers; - recognizer = this.get(recognizer); - recognizers.splice(inArray(recognizers, recognizer), 1); + // get the item from the dataset + var raw = this._data[id]; + if (!raw) { + return null; + } - this.touchAction.update(); - return this; - }, + // convert the items field types + var converted = {}; + if (types) { + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = util.convert(value, types[field]); + } + } + } else { + // no field types specified, no converting needed + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = value; + } + } + } + return converted; + }; - /** - * bind event - * @param {String} events - * @param {Function} handler - * @returns {EventEmitter} this - */ - on: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - handlers[event] = handlers[event] || []; - handlers[event].push(handler); - }); - return this; - }, + /** + * Update a single item: merge with existing item. + * Will fail when the item has no id, or when there does not exist an item + * with the same id. + * @param {Object} item + * @return {String} id + * @private + */ + DataSet.prototype._updateItem = function (item) { + var id = item[this._fieldId]; + if (id == undefined) { + throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); + } + var d = this._data[id]; + if (!d) { + // item doesn't exist + throw new Error('Cannot update item: no item with id ' + id + ' found'); + } - /** - * unbind event, leave emit blank to remove all handlers - * @param {String} events - * @param {Function} [handler] - * @returns {EventEmitter} this - */ - off: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - if (!handler) { - delete handlers[event]; - } else { - handlers[event].splice(inArray(handlers[event], handler), 1); - } - }); - return this; - }, + // merge with current item + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } - /** - * emit event to the listeners - * @param {String} event - * @param {Object} data - */ - emit: function(event, data) { - // we also want to trigger dom events - if (this.options.domEvents) { - triggerDomEvent(event, data); - } + return id; + }; - // no handlers, so skip it all - var handlers = this.handlers[event] && this.handlers[event].slice(); - if (!handlers || !handlers.length) { - return; - } + module.exports = DataSet; - data.type = event; - data.preventDefault = function() { - data.srcEvent.preventDefault(); - }; +/***/ }, +/* 16 */ +/***/ function(module, exports, __webpack_require__) { - var i = 0; - while (i < handlers.length) { - handlers[i](data); - i++; - } - }, + /** + * A queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @constructor + */ + 'use strict'; - /** - * destroy the manager and unbinds all events - * it doesn't unbind dom events, that is the user own responsibility - */ - destroy: function() { - this.element && toggleCssProps(this, false); + function Queue(options) { + // options + this.delay = null; + this.max = Infinity; - this.handlers = {}; - this.session = {}; - this.input.destroy(); - this.element = null; - } - }; + // properties + this._queue = []; + this._timeout = null; + this._extended = null; + + this.setOptions(options); + } /** - * add/remove the css properties as defined in manager.options.cssProps - * @param {Manager} manager - * @param {Boolean} add + * Update the configuration of the queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @param options */ - function toggleCssProps(manager, add) { - var element = manager.element; - each(manager.options.cssProps, function(value, name) { - element.style[prefixed(element.style, name)] = add ? value : ''; - }); - } + Queue.prototype.setOptions = function (options) { + if (options && typeof options.delay !== 'undefined') { + this.delay = options.delay; + } + if (options && typeof options.max !== 'undefined') { + this.max = options.max; + } + + this._flushIfNeeded(); + }; /** - * trigger dom event - * @param {String} event - * @param {Object} data + * Extend an object with queuing functionality. + * The object will be extended with a function flush, and the methods provided + * in options.replace will be replaced with queued ones. + * @param {Object} object + * @param {Object} options + * Available options: + * - replace: Array. + * A list with method names of the methods + * on the object to be replaced with queued ones. + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @return {Queue} Returns the created queue */ - function triggerDomEvent(event, data) { - var gestureEvent = document.createEvent('Event'); - gestureEvent.initEvent(event, true, true); - gestureEvent.gesture = data; - data.target.dispatchEvent(gestureEvent); - } + Queue.extend = function (object, options) { + var queue = new Queue(options); - extend(Hammer, { - INPUT_START: INPUT_START, - INPUT_MOVE: INPUT_MOVE, - INPUT_END: INPUT_END, - INPUT_CANCEL: INPUT_CANCEL, + if (object.flush !== undefined) { + throw new Error('Target object already has a property flush'); + } + object.flush = function () { + queue.flush(); + }; - STATE_POSSIBLE: STATE_POSSIBLE, - STATE_BEGAN: STATE_BEGAN, - STATE_CHANGED: STATE_CHANGED, - STATE_ENDED: STATE_ENDED, - STATE_RECOGNIZED: STATE_RECOGNIZED, - STATE_CANCELLED: STATE_CANCELLED, - STATE_FAILED: STATE_FAILED, + var methods = [{ + name: 'flush', + original: undefined + }]; - DIRECTION_NONE: DIRECTION_NONE, - DIRECTION_LEFT: DIRECTION_LEFT, - DIRECTION_RIGHT: DIRECTION_RIGHT, - DIRECTION_UP: DIRECTION_UP, - DIRECTION_DOWN: DIRECTION_DOWN, - DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, - DIRECTION_VERTICAL: DIRECTION_VERTICAL, - DIRECTION_ALL: DIRECTION_ALL, + if (options && options.replace) { + for (var i = 0; i < options.replace.length; i++) { + var name = options.replace[i]; + methods.push({ + name: name, + original: object[name] + }); + queue.replace(object, name); + } + } - Manager: Manager, - Input: Input, - TouchAction: TouchAction, + queue._extended = { + object: object, + methods: methods + }; - TouchInput: TouchInput, - MouseInput: MouseInput, - PointerEventInput: PointerEventInput, - TouchMouseInput: TouchMouseInput, - SingleTouchInput: SingleTouchInput, + return queue; + }; - Recognizer: Recognizer, - AttrRecognizer: AttrRecognizer, - Tap: TapRecognizer, - Pan: PanRecognizer, - Swipe: SwipeRecognizer, - Pinch: PinchRecognizer, - Rotate: RotateRecognizer, - Press: PressRecognizer, + /** + * Destroy the queue. The queue will first flush all queued actions, and in + * case it has extended an object, will restore the original object. + */ + Queue.prototype.destroy = function () { + this.flush(); - on: addEventListeners, - off: removeEventListeners, - each: each, - merge: merge, - extend: extend, - inherit: inherit, - bindFn: bindFn, - prefixed: prefixed - }); + if (this._extended) { + var object = this._extended.object; + var methods = this._extended.methods; + for (var i = 0; i < methods.length; i++) { + var method = methods[i]; + if (method.original) { + object[method.name] = method.original; + } else { + delete object[method.name]; + } + } + this._extended = null; + } + }; - if ("function" == TYPE_FUNCTION && __webpack_require__(16)) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { - return Hammer; - }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof module != 'undefined' && module.exports) { - module.exports = Hammer; - } else { - window[exportName] = Hammer; - } + /** + * Replace a method on an object with a queued version + * @param {Object} object Object having the method + * @param {string} method The method name + */ + Queue.prototype.replace = function (object, method) { + var me = this; + var original = object[method]; + if (!original) { + throw new Error('Method ' + method + ' undefined'); + } - })(window, document, 'Hammer'); + object[method] = function () { + // create an Array with the arguments + var args = []; + for (var i = 0; i < arguments.length; i++) { + args[i] = arguments[i]; + } + // add this call to the queue + me.queue({ + args: args, + fn: original, + context: this + }); + }; + }; -/***/ }, -/* 16 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Queue a call + * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry + */ + Queue.prototype.queue = function (entry) { + if (typeof entry === 'function') { + this._queue.push({ fn: entry }); + } else { + this._queue.push(entry); + } - /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; + this._flushIfNeeded(); + }; - /* WEBPACK VAR INJECTION */}.call(exports, {})) + /** + * Check whether the queue needs to be flushed + * @private + */ + Queue.prototype._flushIfNeeded = function () { + // flush when the maximum is exceeded. + if (this._queue.length > this.max) { + this.flush(); + } + + // flush after a period of inactivity when a delay is configured + clearTimeout(this._timeout); + if (this.queue.length > 0 && typeof this.delay === 'number') { + var me = this; + this._timeout = setTimeout(function () { + me.flush(); + }, this.delay); + } + }; + + /** + * Flush all queued calls + */ + Queue.prototype.flush = function () { + while (this._queue.length > 0) { + var entry = this._queue.shift(); + entry.fn.apply(entry.context || entry.fn, entry.args || []); + } + }; + + module.exports = Queue; /***/ }, /* 17 */ /***/ function(module, exports, __webpack_require__) { - // first check if moment.js is already loaded in the browser window, if so, - // use this instance. Else, load via commonjs. 'use strict'; - module.exports = typeof window !== 'undefined' && window['moment'] || __webpack_require__(18); + var util = __webpack_require__(9); + var DataSet = __webpack_require__(15); -/***/ }, -/* 18 */ -/***/ function(module, exports, __webpack_require__) { + /** + * DataView + * + * a dataview offers a filtered view on a dataset or an other dataview. + * + * @param {DataSet | DataView} data + * @param {Object} [options] Available options: see method get + * + * @constructor DataView + */ + function DataView(data, options) { + this._data = null; + this._ids = {}; // ids of the items currently in memory (just contains a boolean true) + this.length = 0; // number of items in the DataView + this._options = options || {}; + this._fieldId = 'id'; // name of the field containing id + this._subscribers = {}; // event subscribers - /* WEBPACK VAR INJECTION */(function(module) {//! moment.js - //! version : 2.10.3 - //! authors : Tim Wood, Iskren Chernev, Moment.js contributors - //! license : MIT - //! momentjs.com + var me = this; + this.listener = function () { + me._onEvent.apply(me, arguments); + }; - (function (global, factory) { - true ? module.exports = factory() : - typeof define === 'function' && define.amd ? define(factory) : - global.moment = factory() - }(this, function () { 'use strict'; + this.setData(data); + } - var hookCallback; + // TODO: implement a function .config() to dynamically update things like configured filter + // and trigger changes accordingly - function utils_hooks__hooks () { - return hookCallback.apply(null, arguments); - } + /** + * Set a data source for the view + * @param {DataSet | DataView} data + */ + DataView.prototype.setData = function (data) { + var ids, i, len; - // This is done to register the method called with moment() - // without creating circular dependencies. - function setHookCallback (callback) { - hookCallback = callback; + if (this._data) { + // unsubscribe from current dataset + if (this._data.off) { + this._data.off('*', this.listener); } - function isArray(input) { - return Object.prototype.toString.call(input) === '[object Array]'; + // trigger a remove of all items in memory + ids = []; + for (var id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + ids.push(id); + } } + this._ids = {}; + this.length = 0; + this._trigger('remove', { items: ids }); + } - function isDate(input) { - return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]'; - } + this._data = data; - function map(arr, fn) { - var res = [], i; - for (i = 0; i < arr.length; ++i) { - res.push(fn(arr[i], i)); - } - return res; - } + if (this._data) { + // update fieldId + this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || 'id'; - function hasOwnProp(a, b) { - return Object.prototype.hasOwnProperty.call(a, b); + // trigger an add of all added items + ids = this._data.getIds({ filter: this._options && this._options.filter }); + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + this._ids[id] = true; } + this.length = ids.length; + this._trigger('add', { items: ids }); - function extend(a, b) { - for (var i in b) { - if (hasOwnProp(b, i)) { - a[i] = b[i]; - } - } - - if (hasOwnProp(b, 'toString')) { - a.toString = b.toString; - } - - if (hasOwnProp(b, 'valueOf')) { - a.valueOf = b.valueOf; - } - - return a; + // subscribe to new dataset + if (this._data.on) { + this._data.on('*', this.listener); } + } + }; - function create_utc__createUTC (input, format, locale, strict) { - return createLocalOrUTC(input, format, locale, strict, true).utc(); - } + /** + * Refresh the DataView. Useful when the DataView has a filter function + * containing a variable parameter. + */ + DataView.prototype.refresh = function () { + var id; + var ids = this._data.getIds({ filter: this._options && this._options.filter }); + var newIds = {}; + var added = []; + var removed = []; - function defaultParsingFlags() { - // We need to deep clone this object. - return { - empty : false, - unusedTokens : [], - unusedInput : [], - overflow : -2, - charsLeftOver : 0, - nullInput : false, - invalidMonth : null, - invalidFormat : false, - userInvalidated : false, - iso : false - }; + // check for additions + for (var i = 0; i < ids.length; i++) { + id = ids[i]; + newIds[id] = true; + if (!this._ids[id]) { + added.push(id); + this._ids[id] = true; + this.length++; } + } - function getParsingFlags(m) { - if (m._pf == null) { - m._pf = defaultParsingFlags(); - } - return m._pf; + // check for removals + for (id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + if (!newIds[id]) { + removed.push(id); + delete this._ids[id]; + this.length--; + } } + } - function valid__isValid(m) { - if (m._isValid == null) { - var flags = getParsingFlags(m); - m._isValid = !isNaN(m._d.getTime()) && - flags.overflow < 0 && - !flags.empty && - !flags.invalidMonth && - !flags.nullInput && - !flags.invalidFormat && - !flags.userInvalidated; + // trigger events + if (added.length) { + this._trigger('add', { items: added }); + } + if (removed.length) { + this._trigger('remove', { items: removed }); + } + }; - if (m._strict) { - m._isValid = m._isValid && - flags.charsLeftOver === 0 && - flags.unusedTokens.length === 0 && - flags.bigHour === undefined; - } - } - return m._isValid; - } + /** + * Get data from the data view + * + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number) + * get(id: Number, options: Object) + * get(id: Number, options: Object, data: Array | DataTable) + * + * get(ids: Number[]) + * get(ids: Number[], options: Object) + * get(ids: Number[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [type] Type of data to be returned. Can + * be 'DataTable' or 'Array' (default) + * {Object.} [convert] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * @param args + */ + DataView.prototype.get = function (args) { + var me = this; - function valid__createInvalid (flags) { - var m = create_utc__createUTC(NaN); - if (flags != null) { - extend(getParsingFlags(m), flags); - } - else { - getParsingFlags(m).userInvalidated = true; - } + // parse the arguments + var ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { + // get(id(s) [, options] [, data]) + ids = arguments[0]; // can be a single id or an array with ids + options = arguments[1]; + data = arguments[2]; + } else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; + } - return m; - } + // extend the options with the default options and provided options + var viewOptions = util.extend({}, this._options, options); - var momentProperties = utils_hooks__hooks.momentProperties = []; + // create a combined filter method when needed + if (this._options.filter && options && options.filter) { + viewOptions.filter = function (item) { + return me._options.filter(item) && options.filter(item); + }; + } - function copyConfig(to, from) { - var i, prop, val; + // build up the call to the linked data set + var getArguments = []; + if (ids != undefined) { + getArguments.push(ids); + } + getArguments.push(viewOptions); + getArguments.push(data); - if (typeof from._isAMomentObject !== 'undefined') { - to._isAMomentObject = from._isAMomentObject; - } - if (typeof from._i !== 'undefined') { - to._i = from._i; - } - if (typeof from._f !== 'undefined') { - to._f = from._f; - } - if (typeof from._l !== 'undefined') { - to._l = from._l; - } - if (typeof from._strict !== 'undefined') { - to._strict = from._strict; - } - if (typeof from._tzm !== 'undefined') { - to._tzm = from._tzm; - } - if (typeof from._isUTC !== 'undefined') { - to._isUTC = from._isUTC; - } - if (typeof from._offset !== 'undefined') { - to._offset = from._offset; - } - if (typeof from._pf !== 'undefined') { - to._pf = getParsingFlags(from); - } - if (typeof from._locale !== 'undefined') { - to._locale = from._locale; - } + return this._data && this._data.get.apply(this._data, getArguments); + }; - if (momentProperties.length > 0) { - for (i in momentProperties) { - prop = momentProperties[i]; - val = from[prop]; - if (typeof val !== 'undefined') { - to[prop] = val; - } - } - } + /** + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids + */ + DataView.prototype.getIds = function (options) { + var ids; - return to; + if (this._data) { + var defaultFilter = this._options.filter; + var filter; + + if (options && options.filter) { + if (defaultFilter) { + filter = function (item) { + return defaultFilter(item) && options.filter(item); + }; + } else { + filter = options.filter; + } + } else { + filter = defaultFilter; } - var updateInProgress = false; + ids = this._data.getIds({ + filter: filter, + order: options && options.order + }); + } else { + ids = []; + } - // Moment prototype object - function Moment(config) { - copyConfig(this, config); - this._d = new Date(+config._d); - // Prevent infinite loop in case updateOffset creates new moment - // objects. - if (updateInProgress === false) { - updateInProgress = true; - utils_hooks__hooks.updateOffset(this); - updateInProgress = false; + return ids; + }; + + /** + * Get the DataSet to which this DataView is connected. In case there is a chain + * of multiple DataViews, the root DataSet of this chain is returned. + * @return {DataSet} dataSet + */ + DataView.prototype.getDataSet = function () { + var dataSet = this; + while (dataSet instanceof DataView) { + dataSet = dataSet._data; + } + return dataSet || null; + }; + + /** + * Event listener. Will propagate all events from the connected data set to + * the subscribers of the DataView, but will filter the items and only trigger + * when there are changes in the filtered data set. + * @param {String} event + * @param {Object | null} params + * @param {String} senderId + * @private + */ + DataView.prototype._onEvent = function (event, params, senderId) { + var i, len, id, item; + var ids = params && params.items; + var data = this._data; + var updatedData = []; + var added = []; + var updated = []; + var removed = []; + + if (ids && data) { + switch (event) { + case 'add': + // filter the ids of the added items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + if (item) { + this._ids[id] = true; + added.push(id); + } } - } - function isMoment (obj) { - return obj instanceof Moment || (obj != null && obj._isAMomentObject != null); - } + break; - function toInt(argumentForCoercion) { - var coercedNumber = +argumentForCoercion, - value = 0; + case 'update': + // determine the event from the views viewpoint: an updated + // item can be added, updated, or removed from this view. + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); - if (coercedNumber !== 0 && isFinite(coercedNumber)) { - if (coercedNumber >= 0) { - value = Math.floor(coercedNumber); + if (item) { + if (this._ids[id]) { + updated.push(id); + updatedData.push(params.data[i]); } else { - value = Math.ceil(coercedNumber); + this._ids[id] = true; + added.push(id); } + } else { + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } else {} + } } - return value; - } + break; - function compareArrays(array1, array2, dontConvert) { - var len = Math.min(array1.length, array2.length), - lengthDiff = Math.abs(array1.length - array2.length), - diffs = 0, - i; - for (i = 0; i < len; i++) { - if ((dontConvert && array1[i] !== array2[i]) || - (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { - diffs++; - } + case 'remove': + // filter the ids of the removed items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } } - return diffs + lengthDiff; - } - function Locale() { + break; } - var locales = {}; - var globalLocale; + this.length += added.length - removed.length; - function normalizeLocale(key) { - return key ? key.toLowerCase().replace('_', '-') : key; + if (added.length) { + this._trigger('add', { items: added }, senderId); } - - // pick the locale from the array - // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each - // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root - function chooseLocale(names) { - var i = 0, j, next, locale, split; - - while (i < names.length) { - split = normalizeLocale(names[i]).split('-'); - j = split.length; - next = normalizeLocale(names[i + 1]); - next = next ? next.split('-') : null; - while (j > 0) { - locale = loadLocale(split.slice(0, j).join('-')); - if (locale) { - return locale; - } - if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { - //the next array item is better than a shallower substring of this one - break; - } - j--; - } - i++; - } - return null; + if (updated.length) { + this._trigger('update', { items: updated, data: updatedData }, senderId); } - - function loadLocale(name) { - var oldLocale = null; - // TODO: Find a better way to register and load all the locales in Node - if (!locales[name] && typeof module !== 'undefined' && - module && module.exports) { - try { - oldLocale = globalLocale._abbr; - !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); - // because defineLocale currently also sets the global locale, we - // want to undo that for lazy loaded locales - locale_locales__getSetGlobalLocale(oldLocale); - } catch (e) { } - } - return locales[name]; + if (removed.length) { + this._trigger('remove', { items: removed }, senderId); } + } + }; - // This function will load locale and then set the global locale. If - // no arguments are passed in, it will simply return the current global - // locale key. - function locale_locales__getSetGlobalLocale (key, values) { - var data; - if (key) { - if (typeof values === 'undefined') { - data = locale_locales__getLocale(key); - } - else { - data = defineLocale(key, values); - } - - if (data) { - // moment.duration._locale = moment._locale = data; - globalLocale = data; - } - } + // copy subscription functionality from DataSet + DataView.prototype.on = DataSet.prototype.on; + DataView.prototype.off = DataSet.prototype.off; + DataView.prototype._trigger = DataSet.prototype._trigger; - return globalLocale._abbr; - } + // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) + DataView.prototype.subscribe = DataView.prototype.on; + DataView.prototype.unsubscribe = DataView.prototype.off; - function defineLocale (name, values) { - if (values !== null) { - values.abbr = name; - if (!locales[name]) { - locales[name] = new Locale(); - } - locales[name].set(values); + module.exports = DataView; - // backwards compat for now: also set the locale - locale_locales__getSetGlobalLocale(name); + // nothing interesting for me :-( - return locales[name]; - } else { - // useful for testing - delete locales[name]; - return null; - } - } +/***/ }, +/* 18 */ +/***/ function(module, exports, __webpack_require__) { - // returns locale data - function locale_locales__getLocale (key) { - var locale; + 'use strict'; - if (key && key._locale && key._locale._abbr) { - key = key._locale._abbr; - } + var Emitter = __webpack_require__(20); + var DataSet = __webpack_require__(15); + var DataView = __webpack_require__(17); + var util = __webpack_require__(9); + var Point3d = __webpack_require__(21); + var Point2d = __webpack_require__(19); + var Camera = __webpack_require__(22); + var Filter = __webpack_require__(23); + var Slider = __webpack_require__(24); + var StepNumber = __webpack_require__(25); - if (!key) { - return globalLocale; - } - - if (!isArray(key)) { - //short-circuit everything else - locale = loadLocale(key); - if (locale) { - return locale; - } - key = [key]; - } - - return chooseLocale(key); - } - - var aliases = {}; - - function addUnitAlias (unit, shorthand) { - var lowerCase = unit.toLowerCase(); - aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; - } + /** + * @constructor Graph3d + * Graph3d displays data in 3d. + * + * Graph3d is developed in javascript as a Google Visualization Chart. + * + * @param {Element} container The DOM element in which the Graph3d will + * be created. Normally a div element. + * @param {DataSet | DataView | Array} [data] + * @param {Object} [options] + */ + function Graph3d(container, data, options) { + if (!(this instanceof Graph3d)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } - function normalizeUnits(units) { - return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; - } + // create variables and set default values + this.containerElement = container; + this.width = '400px'; + this.height = '400px'; + this.margin = 10; // px + this.defaultXCenter = '55%'; + this.defaultYCenter = '50%'; - function normalizeObjectUnits(inputObject) { - var normalizedInput = {}, - normalizedProp, - prop; + this.xLabel = 'x'; + this.yLabel = 'y'; + this.zLabel = 'z'; - for (prop in inputObject) { - if (hasOwnProp(inputObject, prop)) { - normalizedProp = normalizeUnits(prop); - if (normalizedProp) { - normalizedInput[normalizedProp] = inputObject[prop]; - } - } - } + var passValueFn = function passValueFn(v) { + return v; + }; + this.xValueLabel = passValueFn; + this.yValueLabel = passValueFn; + this.zValueLabel = passValueFn; - return normalizedInput; - } + this.filterLabel = 'time'; + this.legendLabel = 'value'; - function makeGetSet (unit, keepTime) { - return function (value) { - if (value != null) { - get_set__set(this, unit, value); - utils_hooks__hooks.updateOffset(this, keepTime); - return this; - } else { - return get_set__get(this, unit); - } - }; - } + this.style = Graph3d.STYLE.DOT; + this.showPerspective = true; + this.showGrid = true; + this.keepAspectRatio = true; + this.showShadow = false; + this.showGrayBottom = false; // TODO: this does not work correctly + this.showTooltip = false; + this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' - function get_set__get (mom, unit) { - return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); - } + this.animationInterval = 1000; // milliseconds + this.animationPreload = false; - function get_set__set (mom, unit, value) { - return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); - } + this.camera = new Camera(); + this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? - // MOMENTS + this.dataTable = null; // The original data table + this.dataPoints = null; // The table with point objects - function getSet (units, value) { - var unit; - if (typeof units === 'object') { - for (unit in units) { - this.set(unit, units[unit]); - } - } else { - units = normalizeUnits(units); - if (typeof this[units] === 'function') { - return this[units](value); - } - } - return this; - } + // the column indexes + this.colX = undefined; + this.colY = undefined; + this.colZ = undefined; + this.colValue = undefined; + this.colFilter = undefined; - function zeroFill(number, targetLength, forceSign) { - var output = '' + Math.abs(number), - sign = number >= 0; + this.xMin = 0; + this.xStep = undefined; // auto by default + this.xMax = 1; + this.yMin = 0; + this.yStep = undefined; // auto by default + this.yMax = 1; + this.zMin = 0; + this.zStep = undefined; // auto by default + this.zMax = 1; + this.valueMin = 0; + this.valueMax = 1; + this.xBarWidth = 1; + this.yBarWidth = 1; + // TODO: customize axis range - while (output.length < targetLength) { - output = '0' + output; - } - return (sign ? (forceSign ? '+' : '') : '-') + output; - } + // constants + this.colorAxis = '#4D4D4D'; + this.colorGrid = '#D3D3D3'; + this.colorDot = '#7DC1FF'; + this.colorDotBorder = '#3267D2'; - var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; + // create a frame and canvas + this.create(); - var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; + // apply options (also when undefined) + this.setOptions(options); - var formatFunctions = {}; + // apply data + if (data) { + this.setData(data); + } + } - var formatTokenFunctions = {}; + // Extend Graph3d with an Emitter mixin + Emitter(Graph3d.prototype); - // token: 'M' - // padded: ['MM', 2] - // ordinal: 'Mo' - // callback: function () { this.month() + 1 } - function addFormatToken (token, padded, ordinal, callback) { - var func = callback; - if (typeof callback === 'string') { - func = function () { - return this[callback](); - }; - } - if (token) { - formatTokenFunctions[token] = func; - } - if (padded) { - formatTokenFunctions[padded[0]] = function () { - return zeroFill(func.apply(this, arguments), padded[1], padded[2]); - }; - } - if (ordinal) { - formatTokenFunctions[ordinal] = function () { - return this.localeData().ordinal(func.apply(this, arguments), token); - }; - } - } + /** + * Calculate the scaling values, dependent on the range in x, y, and z direction + */ + Graph3d.prototype._setScale = function () { + this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); - function removeFormattingTokens(input) { - if (input.match(/\[[\s\S]/)) { - return input.replace(/^\[|\]$/g, ''); - } - return input.replace(/\\/g, ''); + // keep aspect ration between x and y scale if desired + if (this.keepAspectRatio) { + if (this.scale.x < this.scale.y) { + //noinspection JSSuspiciousNameCombination + this.scale.y = this.scale.x; + } else { + //noinspection JSSuspiciousNameCombination + this.scale.x = this.scale.y; } + } - function makeFormatFunction(format) { - var array = format.match(formattingTokens), i, length; - - for (i = 0, length = array.length; i < length; i++) { - if (formatTokenFunctions[array[i]]) { - array[i] = formatTokenFunctions[array[i]]; - } else { - array[i] = removeFormattingTokens(array[i]); - } - } + // scale the vertical axis + this.scale.z *= this.verticalRatio; + // TODO: can this be automated? verticalRatio? - return function (mom) { - var output = ''; - for (i = 0; i < length; i++) { - output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; - } - return output; - }; - } + // determine scale for (optional) value + this.scale.value = 1 / (this.valueMax - this.valueMin); - // format date using native date object - function formatMoment(m, format) { - if (!m.isValid()) { - return m.localeData().invalidDate(); - } + // position the camera arm + var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; + var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; + var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; + this.camera.setArmLocation(xCenter, yCenter, zCenter); + }; - format = expandFormat(format, m.localeData()); + /** + * Convert a 3D location to a 2D location on screen + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point2d} point2d A 2D point with parameters x, y + */ + Graph3d.prototype._convert3Dto2D = function (point3d) { + var translation = this._convertPointToTranslation(point3d); + return this._convertTranslationToScreen(translation); + }; - if (!formatFunctions[format]) { - formatFunctions[format] = makeFormatFunction(format); - } + /** + * Convert a 3D location its translation seen from the camera + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + */ + Graph3d.prototype._convertPointToTranslation = function (point3d) { + var ax = point3d.x * this.scale.x, + ay = point3d.y * this.scale.y, + az = point3d.z * this.scale.z, + cx = this.camera.getCameraLocation().x, + cy = this.camera.getCameraLocation().y, + cz = this.camera.getCameraLocation().z, - return formatFunctions[format](m); - } + // calculate angles + sinTx = Math.sin(this.camera.getCameraRotation().x), + cosTx = Math.cos(this.camera.getCameraRotation().x), + sinTy = Math.sin(this.camera.getCameraRotation().y), + cosTy = Math.cos(this.camera.getCameraRotation().y), + sinTz = Math.sin(this.camera.getCameraRotation().z), + cosTz = Math.cos(this.camera.getCameraRotation().z), - function expandFormat(format, locale) { - var i = 5; + // calculate translation + dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), + dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), + dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); - function replaceLongDateFormatTokens(input) { - return locale.longDateFormat(input) || input; - } + return new Point3d(dx, dy, dz); + }; - localFormattingTokens.lastIndex = 0; - while (i >= 0 && localFormattingTokens.test(format)) { - format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); - localFormattingTokens.lastIndex = 0; - i -= 1; - } + /** + * Convert a translation point to a point on the screen + * @param {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + * @return {Point2d} point2d A 2D point with parameters x, y + */ + Graph3d.prototype._convertTranslationToScreen = function (translation) { + var ex = this.eye.x, + ey = this.eye.y, + ez = this.eye.z, + dx = translation.x, + dy = translation.y, + dz = translation.z; - return format; - } + // calculate position on screen from translation + var bx; + var by; + if (this.showPerspective) { + bx = (dx - ex) * (ez / dz); + by = (dy - ey) * (ez / dz); + } else { + bx = dx * -(ez / this.camera.getArmLength()); + by = dy * -(ez / this.camera.getArmLength()); + } - var match1 = /\d/; // 0 - 9 - var match2 = /\d\d/; // 00 - 99 - var match3 = /\d{3}/; // 000 - 999 - var match4 = /\d{4}/; // 0000 - 9999 - var match6 = /[+-]?\d{6}/; // -999999 - 999999 - var match1to2 = /\d\d?/; // 0 - 99 - var match1to3 = /\d{1,3}/; // 0 - 999 - var match1to4 = /\d{1,4}/; // 0 - 9999 - var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 + // shift and scale the point to the center of the screen + // use the width of the graph to scale both horizontally and vertically. + return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); + }; - var matchUnsigned = /\d+/; // 0 - inf - var matchSigned = /[+-]?\d+/; // -inf - inf + /** + * Set the background styling for the graph + * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor + */ + Graph3d.prototype._setBackgroundColor = function (backgroundColor) { + var fill = 'white'; + var stroke = 'gray'; + var strokeWidth = 1; - var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z + if (typeof backgroundColor === 'string') { + fill = backgroundColor; + stroke = 'none'; + strokeWidth = 0; + } else if (typeof backgroundColor === 'object') { + if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; + if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; + if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; + } else if (backgroundColor === undefined) {} else { + throw 'Unsupported type of backgroundColor'; + } - var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 + this.frame.style.backgroundColor = fill; + this.frame.style.borderColor = stroke; + this.frame.style.borderWidth = strokeWidth + 'px'; + this.frame.style.borderStyle = 'solid'; + }; - // any word (or two) characters or numbers including two/three word month in arabic. - var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; + /// enumerate the available styles + Graph3d.STYLE = { + BAR: 0, + BARCOLOR: 1, + BARSIZE: 2, + DOT: 3, + DOTLINE: 4, + DOTCOLOR: 5, + DOTSIZE: 6, + GRID: 7, + LINE: 8, + SURFACE: 9 + }; - var regexes = {}; + /** + * Retrieve the style index from given styleName + * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' + * @return {Number} styleNumber Enumeration value representing the style, or -1 + * when not found + */ + Graph3d.prototype._getStyleNumber = function (styleName) { + switch (styleName) { + case 'dot': + return Graph3d.STYLE.DOT; + case 'dot-line': + return Graph3d.STYLE.DOTLINE; + case 'dot-color': + return Graph3d.STYLE.DOTCOLOR; + case 'dot-size': + return Graph3d.STYLE.DOTSIZE; + case 'line': + return Graph3d.STYLE.LINE; + case 'grid': + return Graph3d.STYLE.GRID; + case 'surface': + return Graph3d.STYLE.SURFACE; + case 'bar': + return Graph3d.STYLE.BAR; + case 'bar-color': + return Graph3d.STYLE.BARCOLOR; + case 'bar-size': + return Graph3d.STYLE.BARSIZE; + } - function addRegexToken (token, regex, strictRegex) { - regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { - return (isStrict && strictRegex) ? strictRegex : regex; - }; - } + return -1; + }; - function getParseRegexForToken (token, config) { - if (!hasOwnProp(regexes, token)) { - return new RegExp(unescapeFormat(token)); - } + /** + * Determine the indexes of the data columns, based on the given style and data + * @param {DataSet} data + * @param {Number} style + */ + Graph3d.prototype._determineColumnIndexes = function (data, style) { + if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { + // 3 columns expected, and optionally a 4th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = undefined; - return regexes[token](config._strict, config._locale); + if (data.getNumberOfColumns() > 3) { + this.colFilter = 3; } + } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // 4 columns expected, and optionally a 5th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = 3; - // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript - function unescapeFormat(s) { - return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { - return p1 || p2 || p3 || p4; - }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + if (data.getNumberOfColumns() > 4) { + this.colFilter = 4; } + } else { + throw 'Unknown style "' + this.style + '"'; + } + }; - var tokens = {}; + Graph3d.prototype.getNumberOfRows = function (data) { + return data.length; + }; - function addParseToken (token, callback) { - var i, func = callback; - if (typeof token === 'string') { - token = [token]; - } - if (typeof callback === 'number') { - func = function (input, array) { - array[callback] = toInt(input); - }; - } - for (i = 0; i < token.length; i++) { - tokens[token[i]] = func; - } + Graph3d.prototype.getNumberOfColumns = function (data) { + var counter = 0; + for (var column in data[0]) { + if (data[0].hasOwnProperty(column)) { + counter++; } + } + return counter; + }; - function addWeekParseToken (token, callback) { - addParseToken(token, function (input, array, config, token) { - config._w = config._w || {}; - callback(input, config._w, config, token); - }); + Graph3d.prototype.getDistinctValues = function (data, column) { + var distinctValues = []; + for (var i = 0; i < data.length; i++) { + if (distinctValues.indexOf(data[i][column]) == -1) { + distinctValues.push(data[i][column]); } + } + return distinctValues; + }; - function addTimeToArrayFromToken(token, input, config) { - if (input != null && hasOwnProp(tokens, token)) { - tokens[token](input, config._a, config, token); - } + Graph3d.prototype.getColumnRange = function (data, column) { + var minMax = { min: data[0][column], max: data[0][column] }; + for (var i = 0; i < data.length; i++) { + if (minMax.min > data[i][column]) { + minMax.min = data[i][column]; } - - var YEAR = 0; - var MONTH = 1; - var DATE = 2; - var HOUR = 3; - var MINUTE = 4; - var SECOND = 5; - var MILLISECOND = 6; - - function daysInMonth(year, month) { - return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + if (minMax.max < data[i][column]) { + minMax.max = data[i][column]; } + } + return minMax; + }; - // FORMATTING - - addFormatToken('M', ['MM', 2], 'Mo', function () { - return this.month() + 1; - }); - - addFormatToken('MMM', 0, 0, function (format) { - return this.localeData().monthsShort(this, format); - }); + /** + * Initialize the data from the data table. Calculate minimum and maximum values + * and column index values + * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. + * @param {Number} style Style Number + */ + Graph3d.prototype._dataInitialize = function (rawData, style) { + var me = this; - addFormatToken('MMMM', 0, 0, function (format) { - return this.localeData().months(this, format); - }); + // unsubscribe from the dataTable + if (this.dataSet) { + this.dataSet.off('*', this._onChange); + } - // ALIASES + if (rawData === undefined) return; - addUnitAlias('month', 'M'); + if (Array.isArray(rawData)) { + rawData = new DataSet(rawData); + } - // PARSING + var data; + if (rawData instanceof DataSet || rawData instanceof DataView) { + data = rawData.get(); + } else { + throw new Error('Array, DataSet, or DataView expected'); + } - addRegexToken('M', match1to2); - addRegexToken('MM', match1to2, match2); - addRegexToken('MMM', matchWord); - addRegexToken('MMMM', matchWord); + if (data.length == 0) return; - addParseToken(['M', 'MM'], function (input, array) { - array[MONTH] = toInt(input) - 1; - }); + this.dataSet = rawData; + this.dataTable = data; - addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { - var month = config._locale.monthsParse(input, token, config._strict); - // if we didn't find a month name, mark the date as invalid. - if (month != null) { - array[MONTH] = month; - } else { - getParsingFlags(config).invalidMonth = input; - } - }); + // subscribe to changes in the dataset + this._onChange = function () { + me.setData(me.dataSet); + }; + this.dataSet.on('*', this._onChange); - // LOCALES + // _determineColumnIndexes + // getNumberOfRows (points) + // getNumberOfColumns (x,y,z,v,t,t1,t2...) + // getDistinctValues (unique values?) + // getColumnRange - var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); - function localeMonths (m) { - return this._months[m.month()]; - } + // determine the location of x,y,z,value,filter columns + this.colX = 'x'; + this.colY = 'y'; + this.colZ = 'z'; + this.colValue = 'style'; + this.colFilter = 'filter'; - var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); - function localeMonthsShort (m) { - return this._monthsShort[m.month()]; + // check if a filter column is provided + if (data[0].hasOwnProperty('filter')) { + if (this.dataFilter === undefined) { + this.dataFilter = new Filter(rawData, this.colFilter, this); + this.dataFilter.setOnLoadCallback(function () { + me.redraw(); + }); } + } - function localeMonthsParse (monthName, format, strict) { - var i, mom, regex; - - if (!this._monthsParse) { - this._monthsParse = []; - this._longMonthsParse = []; - this._shortMonthsParse = []; - } + var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - for (i = 0; i < 12; i++) { - // make the regex if we don't have it already - mom = create_utc__createUTC([2000, i]); - if (strict && !this._longMonthsParse[i]) { - this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); - this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); - } - if (!strict && !this._monthsParse[i]) { - regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); - this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { - return i; - } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { - return i; - } else if (!strict && this._monthsParse[i].test(monthName)) { - return i; - } - } + // determine barWidth from data + if (withBars) { + if (this.defaultXBarWidth !== undefined) { + this.xBarWidth = this.defaultXBarWidth; + } else { + var dataX = this.getDistinctValues(data, this.colX); + this.xBarWidth = dataX[1] - dataX[0] || 1; } - // MOMENTS - - function setMonth (mom, value) { - var dayOfMonth; - - // TODO: Move this out of here! - if (typeof value === 'string') { - value = mom.localeData().monthsParse(value); - // TODO: Another silent failure? - if (typeof value !== 'number') { - return mom; - } - } - - dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); - mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); - return mom; + if (this.defaultYBarWidth !== undefined) { + this.yBarWidth = this.defaultYBarWidth; + } else { + var dataY = this.getDistinctValues(data, this.colY); + this.yBarWidth = dataY[1] - dataY[0] || 1; } + } - function getSetMonth (value) { - if (value != null) { - setMonth(this, value); - utils_hooks__hooks.updateOffset(this, true); - return this; - } else { - return get_set__get(this, 'Month'); - } - } + // calculate minimums and maximums + var xRange = this.getColumnRange(data, this.colX); + if (withBars) { + xRange.min -= this.xBarWidth / 2; + xRange.max += this.xBarWidth / 2; + } + this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; + this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; + if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; + this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; - function getDaysInMonth () { - return daysInMonth(this.year(), this.month()); - } + var yRange = this.getColumnRange(data, this.colY); + if (withBars) { + yRange.min -= this.yBarWidth / 2; + yRange.max += this.yBarWidth / 2; + } + this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; + this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; + if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; + this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; - function checkOverflow (m) { - var overflow; - var a = m._a; + var zRange = this.getColumnRange(data, this.colZ); + this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; + this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; + if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; + this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; - if (a && getParsingFlags(m).overflow === -2) { - overflow = - a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : - a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : - a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : - a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : - a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : - a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : - -1; + if (this.colValue !== undefined) { + var valueRange = this.getColumnRange(data, this.colValue); + this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; + this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; + if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; + } - if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { - overflow = DATE; - } + // set the scale dependent on the ranges. + this._setScale(); + }; - getParsingFlags(m).overflow = overflow; - } + /** + * Filter the data based on the current filter + * @param {Array} data + * @return {Array} dataPoints Array with point objects which can be drawn on screen + */ + Graph3d.prototype._getDataPoints = function (data) { + // TODO: store the created matrix dataPoints in the filters instead of reloading each time + var x, y, i, z, obj, point; - return m; - } + var dataPoints = []; - function warn(msg) { - if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { - console.warn('Deprecation warning: ' + msg); - } - } + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + // copy all values from the google data table to a matrix + // the provided values are supposed to form a grid of (x,y) positions - function deprecate(msg, fn) { - var firstTime = true, - msgWithStack = msg + '\n' + (new Error()).stack; + // create two lists with all present x and y values + var dataX = []; + var dataY = []; + for (i = 0; i < this.getNumberOfRows(data); i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; - return extend(function () { - if (firstTime) { - warn(msgWithStack); - firstTime = false; - } - return fn.apply(this, arguments); - }, fn); + if (dataX.indexOf(x) === -1) { + dataX.push(x); + } + if (dataY.indexOf(y) === -1) { + dataY.push(y); + } } - var deprecations = {}; - - function deprecateSimple(name, msg) { - if (!deprecations[name]) { - warn(msg); - deprecations[name] = true; - } - } + var sortNumber = function sortNumber(a, b) { + return a - b; + }; + dataX.sort(sortNumber); + dataY.sort(sortNumber); - utils_hooks__hooks.suppressDeprecationWarnings = false; + // create a grid, a 2d matrix, with all values. + var dataMatrix = []; // temporary data matrix + for (i = 0; i < data.length; i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; + z = data[i][this.colZ] || 0; - var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; + var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer + var yIndex = dataY.indexOf(y); - var isoDates = [ - ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], - ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], - ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], - ['GGGG-[W]WW', /\d{4}-W\d{2}/], - ['YYYY-DDD', /\d{4}-\d{3}/] - ]; + if (dataMatrix[xIndex] === undefined) { + dataMatrix[xIndex] = []; + } - // iso time formats and regexes - var isoTimes = [ - ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], - ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], - ['HH:mm', /(T| )\d\d:\d\d/], - ['HH', /(T| )\d\d/] - ]; + var point3d = new Point3d(); + point3d.x = x; + point3d.y = y; + point3d.z = z; - var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; + obj = {}; + obj.point = point3d; + obj.trans = undefined; + obj.screen = undefined; + obj.bottom = new Point3d(x, y, this.zMin); - // date from iso format - function configFromISO(config) { - var i, l, - string = config._i, - match = from_string__isoRegex.exec(string); + dataMatrix[xIndex][yIndex] = obj; - if (match) { - getParsingFlags(config).iso = true; - for (i = 0, l = isoDates.length; i < l; i++) { - if (isoDates[i][1].exec(string)) { - // match[5] should be 'T' or undefined - config._f = isoDates[i][0] + (match[6] || ' '); - break; - } - } - for (i = 0, l = isoTimes.length; i < l; i++) { - if (isoTimes[i][1].exec(string)) { - config._f += isoTimes[i][0]; - break; - } - } - if (string.match(matchOffset)) { - config._f += 'Z'; - } - configFromStringAndFormat(config); - } else { - config._isValid = false; - } + dataPoints.push(obj); } - // date from iso format or fallback - function configFromString(config) { - var matched = aspNetJsonRegex.exec(config._i); - - if (matched !== null) { - config._d = new Date(+matched[1]); - return; - } - - configFromISO(config); - if (config._isValid === false) { - delete config._isValid; - utils_hooks__hooks.createFromInputFallback(config); + // fill in the pointers to the neighbors. + for (x = 0; x < dataMatrix.length; x++) { + for (y = 0; y < dataMatrix[x].length; y++) { + if (dataMatrix[x][y]) { + dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; + dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; + dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; } + } } + } else { + // 'dot', 'dot-line', etc. + // copy all values from the google data table to a list with Point3d objects + for (i = 0; i < data.length; i++) { + point = new Point3d(); + point.x = data[i][this.colX] || 0; + point.y = data[i][this.colY] || 0; + point.z = data[i][this.colZ] || 0; - utils_hooks__hooks.createFromInputFallback = deprecate( - 'moment construction falls back to js Date. This is ' + - 'discouraged and will be removed in upcoming major ' + - 'release. Please refer to ' + - 'https://github.com/moment/moment/issues/1407 for more info.', - function (config) { - config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); - } - ); + if (this.colValue !== undefined) { + point.value = data[i][this.colValue] || 0; + } - function createDate (y, m, d, h, M, s, ms) { - //can't just apply() to create a date: - //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply - var date = new Date(y, m, d, h, M, s, ms); + obj = {}; + obj.point = point; + obj.bottom = new Point3d(point.x, point.y, this.zMin); + obj.trans = undefined; + obj.screen = undefined; - //the date constructor doesn't accept years < 1970 - if (y < 1970) { - date.setFullYear(y); - } - return date; + dataPoints.push(obj); } + } - function createUTCDate (y) { - var date = new Date(Date.UTC.apply(null, arguments)); - if (y < 1970) { - date.setUTCFullYear(y); - } - return date; - } + return dataPoints; + }; - addFormatToken(0, ['YY', 2], 0, function () { - return this.year() % 100; - }); + /** + * Create the main frame for the Graph3d. + * This function is executed once when a Graph3d object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. + */ + Graph3d.prototype.create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); + } - addFormatToken(0, ['YYYY', 4], 0, 'year'); - addFormatToken(0, ['YYYYY', 5], 0, 'year'); - addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); + this.frame = document.createElement('div'); + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; - // ALIASES + // create the graph canvas (HTML canvas element) + this.frame.canvas = document.createElement('canvas'); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); + //if (!this.frame.canvas.getContext) { + { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } - addUnitAlias('year', 'y'); + this.frame.filter = document.createElement('div'); + this.frame.filter.style.position = 'absolute'; + this.frame.filter.style.bottom = '0px'; + this.frame.filter.style.left = '0px'; + this.frame.filter.style.width = '100%'; + this.frame.appendChild(this.frame.filter); - // PARSING + // add event listeners to handle moving and zooming the contents + var me = this; + var onmousedown = function onmousedown(event) { + me._onMouseDown(event); + }; + var ontouchstart = function ontouchstart(event) { + me._onTouchStart(event); + }; + var onmousewheel = function onmousewheel(event) { + me._onWheel(event); + }; + var ontooltip = function ontooltip(event) { + me._onTooltip(event); + }; + // TODO: these events are never cleaned up... can give a 'memory leakage' - addRegexToken('Y', matchSigned); - addRegexToken('YY', match1to2, match2); - addRegexToken('YYYY', match1to4, match4); - addRegexToken('YYYYY', match1to6, match6); - addRegexToken('YYYYYY', match1to6, match6); + util.addEventListener(this.frame.canvas, 'keydown', onkeydown); + util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); + util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); + util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); + util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); - addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); - addParseToken('YY', function (input, array) { - array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); - }); + // add the new graph to the container element + this.containerElement.appendChild(this.frame); + }; - // HELPERS + /** + * Set a new size for the graph + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') + */ + Graph3d.prototype.setSize = function (width, height) { + this.frame.style.width = width; + this.frame.style.height = height; - function daysInYear(year) { - return isLeapYear(year) ? 366 : 365; - } + this._resizeCanvas(); + }; - function isLeapYear(year) { - return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; - } + /** + * Resize the canvas to the current size of the frame + */ + Graph3d.prototype._resizeCanvas = function () { + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - // HOOKS + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; - utils_hooks__hooks.parseTwoDigitYear = function (input) { - return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); - }; + // adjust with for margin + this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + 'px'; + }; - // MOMENTS + /** + * Start animation + */ + Graph3d.prototype.animationStart = function () { + if (!this.frame.filter || !this.frame.filter.slider) throw 'No animation available'; - var getSetYear = makeGetSet('FullYear', false); + this.frame.filter.slider.play(); + }; - function getIsLeapYear () { - return isLeapYear(this.year()); - } + /** + * Stop animation + */ + Graph3d.prototype.animationStop = function () { + if (!this.frame.filter || !this.frame.filter.slider) return; - addFormatToken('w', ['ww', 2], 'wo', 'week'); - addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); + this.frame.filter.slider.stop(); + }; - // ALIASES + /** + * Resize the center position based on the current values in this.defaultXCenter + * and this.defaultYCenter (which are strings with a percentage or a value + * in pixels). The center positions are the variables this.xCenter + * and this.yCenter + */ + Graph3d.prototype._resizeCenter = function () { + // calculate the horizontal center position + if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === '%') { + this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; + } else { + this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px + } - addUnitAlias('week', 'w'); - addUnitAlias('isoWeek', 'W'); + // calculate the vertical center position + if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === '%') { + this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); + } else { + this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px + } + }; - // PARSING + /** + * Set the rotation and distance of the camera + * @param {Object} pos An object with the camera position. The object + * contains three parameters: + * - horizontal {Number} + * The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * - vertical {Number} + * The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + * - distance {Number} + * The (normalized) distance of the camera to the + * center of the graph, a value between 0.71 and 5.0. + * Optional, can be left undefined. + */ + Graph3d.prototype.setCameraPosition = function (pos) { + if (pos === undefined) { + return; + } - addRegexToken('w', match1to2); - addRegexToken('ww', match1to2, match2); - addRegexToken('W', match1to2); - addRegexToken('WW', match1to2, match2); + if (pos.horizontal !== undefined && pos.vertical !== undefined) { + this.camera.setArmRotation(pos.horizontal, pos.vertical); + } - addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { - week[token.substr(0, 1)] = toInt(input); - }); + if (pos.distance !== undefined) { + this.camera.setArmLength(pos.distance); + } - // HELPERS + this.redraw(); + }; - // firstDayOfWeek 0 = sun, 6 = sat - // the day of the week that starts the week - // (usually sunday or monday) - // firstDayOfWeekOfYear 0 = sun, 6 = sat - // the first week is the week that contains the first - // of this day of the week - // (eg. ISO weeks use thursday (4)) - function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { - var end = firstDayOfWeekOfYear - firstDayOfWeek, - daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), - adjustedMoment; + /** + * Retrieve the current camera rotation + * @return {object} An object with parameters horizontal, vertical, and + * distance + */ + Graph3d.prototype.getCameraPosition = function () { + var pos = this.camera.getArmRotation(); + pos.distance = this.camera.getArmLength(); + return pos; + }; + /** + * Load data into the 3D Graph + */ + Graph3d.prototype._readData = function (data) { + // read the data + this._dataInitialize(data, this.style); - if (daysToDayOfWeek > end) { - daysToDayOfWeek -= 7; - } + if (this.dataFilter) { + // apply filtering + this.dataPoints = this.dataFilter._getDataPoints(); + } else { + // no filtering. load all data + this.dataPoints = this._getDataPoints(this.dataTable); + } - if (daysToDayOfWeek < end - 7) { - daysToDayOfWeek += 7; - } + // draw the filter + this._redrawFilter(); + }; - adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); - return { - week: Math.ceil(adjustedMoment.dayOfYear() / 7), - year: adjustedMoment.year() - }; - } + /** + * Replace the dataset of the Graph3d + * @param {Array | DataSet | DataView} data + */ + Graph3d.prototype.setData = function (data) { + this._readData(data); + this.redraw(); - // LOCALES + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } + }; - function localeWeek (mom) { - return weekOfYear(mom, this._week.dow, this._week.doy).week; - } + /** + * Update the options. Options will be merged with current options + * @param {Object} options + */ + Graph3d.prototype.setOptions = function (options) { + var cameraPosition = undefined; - var defaultLocaleWeek = { - dow : 0, // Sunday is the first day of the week. - doy : 6 // The week that contains Jan 1st is the first week of the year. - }; + this.animationStop(); - function localeFirstDayOfWeek () { - return this._week.dow; - } + if (options !== undefined) { + // retrieve parameter values + if (options.width !== undefined) this.width = options.width; + if (options.height !== undefined) this.height = options.height; - function localeFirstDayOfYear () { - return this._week.doy; - } + if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; + if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; - // MOMENTS + if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; + if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; + if (options.xLabel !== undefined) this.xLabel = options.xLabel; + if (options.yLabel !== undefined) this.yLabel = options.yLabel; + if (options.zLabel !== undefined) this.zLabel = options.zLabel; - function getSetWeek (input) { - var week = this.localeData().week(this); - return input == null ? week : this.add((input - week) * 7, 'd'); - } + if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; + if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; + if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; - function getSetISOWeek (input) { - var week = weekOfYear(this, 1, 4).week; - return input == null ? week : this.add((input - week) * 7, 'd'); + if (options.style !== undefined) { + var styleNumber = this._getStyleNumber(options.style); + if (styleNumber !== -1) { + this.style = styleNumber; + } } + if (options.showGrid !== undefined) this.showGrid = options.showGrid; + if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; + if (options.showShadow !== undefined) this.showShadow = options.showShadow; + if (options.tooltip !== undefined) this.showTooltip = options.tooltip; + if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; + if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; + if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; - addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); - - // ALIASES + if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; + if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; + if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; - addUnitAlias('dayOfYear', 'DDD'); + if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; + if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; - // PARSING + if (options.xMin !== undefined) this.defaultXMin = options.xMin; + if (options.xStep !== undefined) this.defaultXStep = options.xStep; + if (options.xMax !== undefined) this.defaultXMax = options.xMax; + if (options.yMin !== undefined) this.defaultYMin = options.yMin; + if (options.yStep !== undefined) this.defaultYStep = options.yStep; + if (options.yMax !== undefined) this.defaultYMax = options.yMax; + if (options.zMin !== undefined) this.defaultZMin = options.zMin; + if (options.zStep !== undefined) this.defaultZStep = options.zStep; + if (options.zMax !== undefined) this.defaultZMax = options.zMax; + if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; + if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; - addRegexToken('DDD', match1to3); - addRegexToken('DDDD', match3); - addParseToken(['DDD', 'DDDD'], function (input, array, config) { - config._dayOfYear = toInt(input); - }); + if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; - // HELPERS + if (cameraPosition !== undefined) { + this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); + this.camera.setArmLength(cameraPosition.distance); + } else { + this.camera.setArmRotation(1, 0.5); + this.camera.setArmLength(1.7); + } + } - //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday - function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { - var d = createUTCDate(year, 0, 1).getUTCDay(); - var daysToAdd; - var dayOfYear; + this._setBackgroundColor(options && options.backgroundColor); - d = d === 0 ? 7 : d; - weekday = weekday != null ? weekday : firstDayOfWeek; - daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); - dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + this.setSize(this.width, this.height); - return { - year : dayOfYear > 0 ? year : year - 1, - dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear - }; - } + // re-load the data + if (this.dataTable) { + this.setData(this.dataTable); + } - // MOMENTS + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } + }; - function getSetDayOfYear (input) { - var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; - return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); - } + /** + * Redraw the Graph. + */ + Graph3d.prototype.redraw = function () { + if (this.dataPoints === undefined) { + throw 'Error: graph data not initialized'; + } - // Pick the first defined of two or three arguments. - function defaults(a, b, c) { - if (a != null) { - return a; - } - if (b != null) { - return b; - } - return c; - } + this._resizeCanvas(); + this._resizeCenter(); + this._redrawSlider(); + this._redrawClear(); + this._redrawAxis(); - function currentDateArray(config) { - var now = new Date(); - if (config._useUTC) { - return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; - } - return [now.getFullYear(), now.getMonth(), now.getDate()]; - } + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + this._redrawDataGrid(); + } else if (this.style === Graph3d.STYLE.LINE) { + this._redrawDataLine(); + } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + this._redrawDataBar(); + } else { + // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE + this._redrawDataDot(); + } - // convert an array to a date. - // the array should mirror the parameters below - // note: all values past the year are optional and will default to the lowest possible value. - // [year, month, day , hour, minute, second, millisecond] - function configFromArray (config) { - var i, date, input = [], currentDate, yearToUse; + this._redrawInfo(); + this._redrawLegend(); + }; - if (config._d) { - return; - } + /** + * Clear the canvas before redrawing + */ + Graph3d.prototype._redrawClear = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); - currentDate = currentDateArray(config); + ctx.clearRect(0, 0, canvas.width, canvas.height); + }; - //compute day of the year from weeks and weekdays - if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { - dayOfYearFromWeekInfo(config); - } + /** + * Redraw the legend showing the colors + */ + Graph3d.prototype._redrawLegend = function () { + var y; - //if the day of the year is set, figure out what it is - if (config._dayOfYear) { - yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - if (config._dayOfYear > daysInYear(yearToUse)) { - getParsingFlags(config)._overflowDayOfYear = true; - } + var dotSize = this.frame.clientWidth * 0.02; - date = createUTCDate(yearToUse, 0, config._dayOfYear); - config._a[MONTH] = date.getUTCMonth(); - config._a[DATE] = date.getUTCDate(); - } + var widthMin, widthMax; + if (this.style === Graph3d.STYLE.DOTSIZE) { + widthMin = dotSize / 2; // px + widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function + } else { + widthMin = 20; // px + widthMax = 20; // px + } - // Default to current date. - // * if no year, month, day of month are given, default to today - // * if day of month is given, default month and year - // * if month is given, default only year - // * if year is given, don't default anything - for (i = 0; i < 3 && config._a[i] == null; ++i) { - config._a[i] = input[i] = currentDate[i]; - } + var height = Math.max(this.frame.clientHeight * 0.25, 100); + var top = this.margin; + var right = this.frame.clientWidth - this.margin; + var left = right - widthMax; + var bottom = top + height; + } - // Zero out whatever was not defaulted, including time - for (; i < 7; i++) { - config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; - } + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + ctx.lineWidth = 1; + ctx.font = '14px arial'; // TODO: put in options - // Check for 24:00:00.000 - if (config._a[HOUR] === 24 && - config._a[MINUTE] === 0 && - config._a[SECOND] === 0 && - config._a[MILLISECOND] === 0) { - config._nextDay = true; - config._a[HOUR] = 0; - } + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // draw the color bar + var ymin = 0; + var ymax = height; // Todo: make height customizable + for (y = ymin; y < ymax; y++) { + var f = (y - ymin) / (ymax - ymin); - config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); - // Apply timezone offset from input. The actual utcOffset can be changed - // with parseZone. - if (config._tzm != null) { - config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); - } + //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function + var hue = f * 240; + var color = this._hsv2rgb(hue, 1, 1); - if (config._nextDay) { - config._a[HOUR] = 24; - } + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(left, top + y); + ctx.lineTo(right, top + y); + ctx.stroke(); } - function dayOfYearFromWeekInfo(config) { - var w, weekYear, week, weekday, dow, doy, temp; + ctx.strokeStyle = this.colorAxis; + ctx.strokeRect(left, top, widthMax, height); + } - w = config._w; - if (w.GG != null || w.W != null || w.E != null) { - dow = 1; - doy = 4; + if (this.style === Graph3d.STYLE.DOTSIZE) { + // draw border around color bar + ctx.strokeStyle = this.colorAxis; + ctx.fillStyle = this.colorDot; + ctx.beginPath(); + ctx.moveTo(left, top); + ctx.lineTo(right, top); + ctx.lineTo(right - widthMax + widthMin, bottom); + ctx.lineTo(left, bottom); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } - // TODO: We need to take the current isoWeekYear, but that depends on - // how we interpret now (local, utc, fixed offset). So create - // a now version of current config (take local/utc/offset flags, and - // create now). - weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); - week = defaults(w.W, 1); - weekday = defaults(w.E, 1); - } else { - dow = config._locale._week.dow; - doy = config._locale._week.doy; + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { + // print values along the color bar + var gridLineLen = 5; // px + var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); + step.start(); + if (step.getCurrent() < this.valueMin) { + step.next(); + } + while (!step.end()) { + y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); - week = defaults(w.w, 1); + ctx.beginPath(); + ctx.moveTo(left - gridLineLen, y); + ctx.lineTo(left, y); + ctx.stroke(); - if (w.d != null) { - // weekday -- low day numbers are considered next week - weekday = w.d; - if (weekday < dow) { - ++week; - } - } else if (w.e != null) { - // local weekday -- counting starts from begining of week - weekday = w.e + dow; - } else { - // default to begining of week - weekday = dow; - } - } - temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); - config._a[YEAR] = temp.year; - config._dayOfYear = temp.dayOfYear; + step.next(); } - utils_hooks__hooks.ISO_8601 = function () {}; + ctx.textAlign = 'right'; + ctx.textBaseline = 'top'; + var label = this.legendLabel; + ctx.fillText(label, right, bottom + this.margin); + } + }; - // date from string and format string - function configFromStringAndFormat(config) { - // TODO: Move this to another part of the creation flow to prevent circular deps - if (config._f === utils_hooks__hooks.ISO_8601) { - configFromISO(config); - return; - } + /** + * Redraw the filter + */ + Graph3d.prototype._redrawFilter = function () { + this.frame.filter.innerHTML = ''; - config._a = []; - getParsingFlags(config).empty = true; + if (this.dataFilter) { + var options = { + 'visible': this.showAnimationControls + }; + var slider = new Slider(this.frame.filter, options); + this.frame.filter.slider = slider; - // This array is used to make a Date, either with `new Date` or `Date.UTC` - var string = '' + config._i, - i, parsedInput, tokens, token, skipped, - stringLength = string.length, - totalParsedInputLength = 0; + // TODO: css here is not nice here... + this.frame.filter.style.padding = '10px'; + //this.frame.filter.style.backgroundColor = '#EFEFEF'; - tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; + slider.setValues(this.dataFilter.values); + slider.setPlayInterval(this.animationInterval); - for (i = 0; i < tokens.length; i++) { - token = tokens[i]; - parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; - if (parsedInput) { - skipped = string.substr(0, string.indexOf(parsedInput)); - if (skipped.length > 0) { - getParsingFlags(config).unusedInput.push(skipped); - } - string = string.slice(string.indexOf(parsedInput) + parsedInput.length); - totalParsedInputLength += parsedInput.length; - } - // don't parse if it's not a known token - if (formatTokenFunctions[token]) { - if (parsedInput) { - getParsingFlags(config).empty = false; - } - else { - getParsingFlags(config).unusedTokens.push(token); - } - addTimeToArrayFromToken(token, parsedInput, config); - } - else if (config._strict && !parsedInput) { - getParsingFlags(config).unusedTokens.push(token); - } - } + // create an event handler + var me = this; + var onchange = function onchange() { + var index = slider.getIndex(); - // add remaining unparsed input length to the string - getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength; - if (string.length > 0) { - getParsingFlags(config).unusedInput.push(string); - } + me.dataFilter.selectValue(index); + me.dataPoints = me.dataFilter._getDataPoints(); - // clear _12h flag if hour is <= 12 - if (getParsingFlags(config).bigHour === true && - config._a[HOUR] <= 12 && - config._a[HOUR] > 0) { - getParsingFlags(config).bigHour = undefined; - } - // handle meridiem - config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); + me.redraw(); + }; + slider.setOnChangeCallback(onchange); + } else { + this.frame.filter.slider = undefined; + } + }; - configFromArray(config); - checkOverflow(config); - } + /** + * Redraw the slider + */ + Graph3d.prototype._redrawSlider = function () { + if (this.frame.filter.slider !== undefined) { + this.frame.filter.slider.redraw(); + } + }; + /** + * Redraw common information + */ + Graph3d.prototype._redrawInfo = function () { + if (this.dataFilter) { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); - function meridiemFixWrap (locale, hour, meridiem) { - var isPm; + ctx.font = '14px arial'; // TODO: put in options + ctx.lineStyle = 'gray'; + ctx.fillStyle = 'gray'; + ctx.textAlign = 'left'; + ctx.textBaseline = 'top'; - if (meridiem == null) { - // nothing to do - return hour; - } - if (locale.meridiemHour != null) { - return locale.meridiemHour(hour, meridiem); - } else if (locale.isPM != null) { - // Fallback - isPm = locale.isPM(meridiem); - if (isPm && hour < 12) { - hour += 12; - } - if (!isPm && hour === 12) { - hour = 0; - } - return hour; - } else { - // this is not supposed to happen - return hour; - } - } + var x = this.margin; + var y = this.margin; + ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); + } + }; - function configFromStringAndArray(config) { - var tempConfig, - bestMoment, + /** + * Redraw the axis + */ + Graph3d.prototype._redrawAxis = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + from, + to, + step, + prettyStep, + text, + xText, + yText, + zText, + offset, + xOffset, + yOffset, + xMin2d, + xMax2d; - scoreToBeat, - i, - currentScore; + // TODO: get the actual rendered style of the containerElement + //ctx.font = this.containerElement.style.font; + ctx.font = 24 / this.camera.getArmLength() + 'px arial'; - if (config._f.length === 0) { - getParsingFlags(config).invalidFormat = true; - config._d = new Date(NaN); - return; - } + // calculate the length for the short grid lines + var gridLenX = 0.025 / this.scale.x; + var gridLenY = 0.025 / this.scale.y; + var textMargin = 5 / this.camera.getArmLength(); // px + var armAngle = this.camera.getArmRotation().horizontal; - for (i = 0; i < config._f.length; i++) { - currentScore = 0; - tempConfig = copyConfig({}, config); - if (config._useUTC != null) { - tempConfig._useUTC = config._useUTC; - } - tempConfig._f = config._f[i]; - configFromStringAndFormat(tempConfig); + // draw x-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultXStep === undefined; + step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); + step.start(); + if (step.getCurrent() < this.xMin) { + step.next(); + } + while (!step.end()) { + var x = step.getCurrent(); - if (!valid__isValid(tempConfig)) { - continue; - } + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - // if there is any input that was not parsed add a penalty for that format - currentScore += getParsingFlags(tempConfig).charsLeftOver; + from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } - //or tokens - currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10; + yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; + text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + this.xValueLabel(step.getCurrent()) + ' ', text.x, text.y); - getParsingFlags(tempConfig).score = currentScore; + step.next(); + } - if (scoreToBeat == null || currentScore < scoreToBeat) { - scoreToBeat = currentScore; - bestMoment = tempConfig; - } - } + // draw y-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultYStep === undefined; + step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); + step.start(); + if (step.getCurrent() < this.yMin) { + step.next(); + } + while (!step.end()) { + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin + gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - extend(config, bestMoment || tempConfig); + from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax - gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); } - function configFromObject(config) { - if (config._d) { - return; - } - - var i = normalizeObjectUnits(config._i); - config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; - - configFromArray(config); + xText = Math.sin(armAngle) > 0 ? this.xMin : this.xMax; + text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + this.yValueLabel(step.getCurrent()) + ' ', text.x, text.y); - function createFromConfig (config) { - var input = config._i, - format = config._f, - res; + step.next(); + } - config._locale = config._locale || locale_locales__getLocale(config._l); + // draw z-grid lines and axis + ctx.lineWidth = 1; + prettyStep = this.defaultZStep === undefined; + step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); + step.start(); + if (step.getCurrent() < this.zMin) { + step.next(); + } + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + while (!step.end()) { + // TODO: make z-grid lines really 3d? + from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(from.x - textMargin, from.y); + ctx.stroke(); - if (input === null || (format === undefined && input === '')) { - return valid__createInvalid({nullInput: true}); - } + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(this.zValueLabel(step.getCurrent()) + ' ', from.x - 5, from.y); - if (typeof input === 'string') { - config._i = input = config._locale.preparse(input); - } + step.next(); + } + ctx.lineWidth = 1; + from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - if (isMoment(input)) { - return new Moment(checkOverflow(input)); - } else if (isArray(format)) { - configFromStringAndArray(config); - } else if (format) { - configFromStringAndFormat(config); - } else if (isDate(input)) { - config._d = input; - } else { - configFromInput(config); - } + // draw x-axis + ctx.lineWidth = 1; + // line at yMin + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); + // line at ymax + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); - res = new Moment(checkOverflow(config)); - if (res._nextDay) { - // Adding is smart enough around DST - res.add(1, 'd'); - res._nextDay = undefined; - } + // draw y-axis + ctx.lineWidth = 1; + // line at xMin + from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + // line at xMax + from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - return res; + // draw x-label + var xLabel = this.xLabel; + if (xLabel.length > 0) { + yOffset = 0.1 / this.scale.y; + xText = (this.xMin + this.xMax) / 2; + yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(xLabel, text.x, text.y); + } - function configFromInput(config) { - var input = config._i; - if (input === undefined) { - config._d = new Date(); - } else if (isDate(input)) { - config._d = new Date(+input); - } else if (typeof input === 'string') { - configFromString(config); - } else if (isArray(input)) { - config._a = map(input.slice(0), function (obj) { - return parseInt(obj, 10); - }); - configFromArray(config); - } else if (typeof(input) === 'object') { - configFromObject(config); - } else if (typeof(input) === 'number') { - // from milliseconds - config._d = new Date(input); - } else { - utils_hooks__hooks.createFromInputFallback(config); - } + // draw y-label + var yLabel = this.yLabel; + if (yLabel.length > 0) { + xOffset = 0.1 / this.scale.x; + xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; + yText = (this.yMin + this.yMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(yLabel, text.x, text.y); + } - function createLocalOrUTC (input, format, locale, strict, isUTC) { - var c = {}; + // draw z-label + var zLabel = this.zLabel; + if (zLabel.length > 0) { + offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + zText = (this.zMin + this.zMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, zText)); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(zLabel, text.x - offset, text.y); + } + }; - if (typeof(locale) === 'boolean') { - strict = locale; - locale = undefined; - } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c._isAMomentObject = true; - c._useUTC = c._isUTC = isUTC; - c._l = locale; - c._i = input; - c._f = format; - c._strict = strict; + /** + * Calculate the color based on the given value. + * @param {Number} H Hue, a value be between 0 and 360 + * @param {Number} S Saturation, a value between 0 and 1 + * @param {Number} V Value, a value between 0 and 1 + */ + Graph3d.prototype._hsv2rgb = function (H, S, V) { + var R, G, B, C, Hi, X; - return createFromConfig(c); - } + C = V * S; + Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 + X = C * (1 - Math.abs(H / 60 % 2 - 1)); - function local__createLocal (input, format, locale, strict) { - return createLocalOrUTC(input, format, locale, strict, false); - } + switch (Hi) { + case 0: + R = C;G = X;B = 0;break; + case 1: + R = X;G = C;B = 0;break; + case 2: + R = 0;G = C;B = X;break; + case 3: + R = 0;G = X;B = C;break; + case 4: + R = X;G = 0;B = C;break; + case 5: + R = C;G = 0;B = X;break; - var prototypeMin = deprecate( - 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', - function () { - var other = local__createLocal.apply(null, arguments); - return other < this ? this : other; - } - ); + default: + R = 0;G = 0;B = 0;break; + } - var prototypeMax = deprecate( - 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', - function () { - var other = local__createLocal.apply(null, arguments); - return other > this ? this : other; - } - ); + return 'RGB(' + parseInt(R * 255) + ',' + parseInt(G * 255) + ',' + parseInt(B * 255) + ')'; + }; - // Pick a moment m from moments so that m[fn](other) is true for all - // other. This relies on the function fn to be transitive. - // - // moments should either be an array of moment objects or an array, whose - // first element is an array of moment objects. - function pickBy(fn, moments) { - var res, i; - if (moments.length === 1 && isArray(moments[0])) { - moments = moments[0]; - } - if (!moments.length) { - return local__createLocal(); - } - res = moments[0]; - for (i = 1; i < moments.length; ++i) { - if (moments[i][fn](res)) { - res = moments[i]; - } - } - return res; - } - - // TODO: Use [].sort instead? - function min () { - var args = [].slice.call(arguments, 0); + /** + * Draw all datapoints as a grid + * This function can be used when the style is 'grid' + */ + Graph3d.prototype._redrawDataGrid = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, + right, + top, + cross, + i, + topSideVisible, + fillStyle, + strokeStyle, + lineWidth, + h, + s, + v, + zAvg; - return pickBy('isBefore', args); - } + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - function max () { - var args = [].slice.call(arguments, 0); + // calculate the translations and screen position of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); - return pickBy('isAfter', args); - } + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - function Duration (duration) { - var normalizedInput = normalizeObjectUnits(duration), - years = normalizedInput.year || 0, - quarters = normalizedInput.quarter || 0, - months = normalizedInput.month || 0, - weeks = normalizedInput.week || 0, - days = normalizedInput.day || 0, - hours = normalizedInput.hour || 0, - minutes = normalizedInput.minute || 0, - seconds = normalizedInput.second || 0, - milliseconds = normalizedInput.millisecond || 0; + // calculate the translation of the point at the bottom (needed for sorting) + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - // representation for dateAddRemove - this._milliseconds = +milliseconds + - seconds * 1e3 + // 1000 - minutes * 6e4 + // 1000 * 60 - hours * 36e5; // 1000 * 60 * 60 - // Because of dateAddRemove treats 24 hours as different from a - // day when working around DST, we need to store them separately - this._days = +days + - weeks * 7; - // It is impossible translate months into days without knowing - // which months you are are talking about, so we have to store - // it separately. - this._months = +months + - quarters * 3 + - years * 12; + // sort the points on depth of their (x,y) position (not on z) + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - this._data = {}; + if (this.style === Graph3d.STYLE.SURFACE) { + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; + cross = this.dataPoints[i].pointCross; - this._locale = locale_locales__getLocale(); + if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { - this._bubble(); - } + if (this.showGrayBottom || this.showShadow) { + // calculate the cross product of the two vectors from center + // to left and right, in order to know whether we are looking at the + // bottom or at the top side. We can also use the cross product + // for calculating light intensity + var aDiff = Point3d.subtract(cross.trans, point.trans); + var bDiff = Point3d.subtract(top.trans, right.trans); + var crossproduct = Point3d.crossProduct(aDiff, bDiff); + var len = crossproduct.length(); + // FIXME: there is a bug with determining the surface side (shadow or colored) - function isDuration (obj) { - return obj instanceof Duration; - } + topSideVisible = crossproduct.z > 0; + } else { + topSideVisible = true; + } - function offset (token, separator) { - addFormatToken(token, 0, 0, function () { - var offset = this.utcOffset(); - var sign = '+'; - if (offset < 0) { - offset = -offset; - sign = '-'; - } - return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); - }); - } + if (topSideVisible) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + s = 1; // saturation - offset('Z', ':'); - offset('ZZ', ''); + if (this.showShadow) { + v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = fillStyle; + } else { + v = 1; + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = this.colorAxis; + } + } else { + fillStyle = 'gray'; + strokeStyle = this.colorAxis; + } + lineWidth = 0.5; - // PARSING + ctx.lineWidth = lineWidth; + ctx.fillStyle = fillStyle; + ctx.strokeStyle = strokeStyle; + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.lineTo(cross.screen.x, cross.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } + } + } else { + // grid style + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; - addRegexToken('Z', matchOffset); - addRegexToken('ZZ', matchOffset); - addParseToken(['Z', 'ZZ'], function (input, array, config) { - config._useUTC = true; - config._tzm = offsetFromString(input); - }); + if (point !== undefined) { + if (this.showPerspective) { + lineWidth = 2 / -point.trans.z; + } else { + lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); + } + } - // HELPERS + if (point !== undefined && right !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - // timezone chunker - // '+10:00' > ['10', '00'] - // '-1530' > ['-15', '30'] - var chunkOffset = /([\+\-]|\d\d)/gi; + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.stroke(); + } - function offsetFromString(string) { - var matches = ((string || '').match(matchOffset) || []); - var chunk = matches[matches.length - 1] || []; - var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; - var minutes = +(parts[1] * 60) + toInt(parts[2]); + if (point !== undefined && top !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + top.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - return parts[0] === '+' ? minutes : -minutes; + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.stroke(); + } } + } + }; - // Return a moment from input, that is local/utc/zone equivalent to model. - function cloneWithOffset(input, model) { - var res, diff; - if (model._isUTC) { - res = model.clone(); - diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); - // Use low-level api, because this fn is low-level api. - res._d.setTime(+res._d + diff); - utils_hooks__hooks.updateOffset(res, false); - return res; - } else { - return local__createLocal(input).local(); - } - return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); - } + /** + * Draw all datapoints as dots. + * This function can be used when the style is 'dot' or 'dot-line' + */ + Graph3d.prototype._redrawDataDot = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i; - function getDateOffset (m) { - // On Firefox.24 Date#getTimezoneOffset returns a floating point. - // https://github.com/moment/moment/pull/1871 - return -Math.round(m._d.getTimezoneOffset() / 15) * 15; - } + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - // HOOKS + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - // This function will be called whenever a moment is mutated. - // It is intended to keep the offset in sync with the timezone. - utils_hooks__hooks.updateOffset = function () {}; + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - // MOMENTS + // order the translated points by depth + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - // keepLocalTime = true means only change the timezone, without - // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> - // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset - // +0200, so we adjust the time as needed, to be valid. - // - // Keeping the time actually adds/subtracts (one hour) - // from the actual represented time. That is why we call updateOffset - // a second time. In case it wants us to change the offset again - // _changeInProgress == true case, then we have to adjust, because - // there is no such time in the given timezone. - function getSetOffset (input, keepLocalTime) { - var offset = this._offset || 0, - localAdjust; - if (input != null) { - if (typeof input === 'string') { - input = offsetFromString(input); - } - if (Math.abs(input) < 16) { - input = input * 60; - } - if (!this._isUTC && keepLocalTime) { - localAdjust = getDateOffset(this); - } - this._offset = input; - this._isUTC = true; - if (localAdjust != null) { - this.add(localAdjust, 'm'); - } - if (offset !== input) { - if (!keepLocalTime || this._changeInProgress) { - add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); - } else if (!this._changeInProgress) { - this._changeInProgress = true; - utils_hooks__hooks.updateOffset(this, true); - this._changeInProgress = null; - } - } - return this; - } else { - return this._isUTC ? offset : getDateOffset(this); - } - } + // draw the datapoints as colored circles + var dotSize = this.frame.clientWidth * 0.02; // px + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - function getSetZone (input, keepLocalTime) { - if (input != null) { - if (typeof input !== 'string') { - input = -input; - } + if (this.style === Graph3d.STYLE.DOTLINE) { + // draw a vertical line from the bottom to the graph value + //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); + var from = this._convert3Dto2D(point.bottom); + ctx.lineWidth = 1; + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(point.screen.x, point.screen.y); + ctx.stroke(); + } - this.utcOffset(input, keepLocalTime); + // calculate radius for the circle + var size; + if (this.style === Graph3d.STYLE.DOTSIZE) { + size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); + } else { + size = dotSize; + } - return this; - } else { - return -this.utcOffset(); - } + var radius; + if (this.showPerspective) { + radius = size / -point.trans.z; + } else { + radius = size * -(this.eye.z / this.camera.getArmLength()); + } + if (radius < 0) { + radius = 0; } - function setOffsetToUTC (keepLocalTime) { - return this.utcOffset(0, keepLocalTime); + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.DOTSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } - function setOffsetToLocal (keepLocalTime) { - if (this._isUTC) { - this.utcOffset(0, keepLocalTime); - this._isUTC = false; + // draw the circle + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + ctx.beginPath(); + ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); + ctx.fill(); + ctx.stroke(); + } + }; - if (keepLocalTime) { - this.subtract(getDateOffset(this), 'm'); - } - } - return this; - } + /** + * Draw all datapoints as bars. + * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' + */ + Graph3d.prototype._redrawDataBar = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i, j, surface, corners; - function setOffsetToParsedOffset () { - if (this._tzm) { - this.utcOffset(this._tzm); - } else if (typeof this._i === 'string') { - this.utcOffset(offsetFromString(this._i)); - } - return this; - } + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - function hasAlignedHourOffset (input) { - if (!input) { - input = 0; - } - else { - input = local__createLocal(input).utcOffset(); - } + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - return (this.utcOffset() - input) % 60 === 0; - } + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - function isDaylightSavingTime () { - return ( - this.utcOffset() > this.clone().month(0).utcOffset() || - this.utcOffset() > this.clone().month(5).utcOffset() - ); - } + // order the translated points by depth + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - function isDaylightSavingTimeShifted () { - if (this._a) { - var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); - return this.isValid() && compareArrays(this._a, other.toArray()) > 0; - } + // draw the datapoints as bars + var xWidth = this.xBarWidth / 2; + var yWidth = this.yBarWidth / 2; + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - return false; + // determine color + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.BARCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.BARSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } - function isLocal () { - return !this._isUTC; + // calculate size for the bar + if (this.style === Graph3d.STYLE.BARSIZE) { + xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); } - function isUtcOffset () { - return this._isUTC; - } + // calculate all corner points + var me = this; + var point3d = point.point; + var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; + var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; - function isUtc () { - return this._isUTC && this._offset === 0; + // calculate screen location of the points + top.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + bottom.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + + // create five sides, calculate both corner points and center points + var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; + point.surfaces = surfaces; + + // calculate the distance of each of the surface centers to the camera + for (j = 0; j < surfaces.length; j++) { + surface = surfaces[j]; + var transCenter = this._convertPointToTranslation(surface.center); + surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; + // TODO: this dept calculation doesn't work 100% of the cases due to perspective, + // but the current solution is fast/simple and works in 99.9% of all cases + // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) } - var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; + // order the surfaces by their (translated) depth + surfaces.sort(function (a, b) { + var diff = b.dist - a.dist; + if (diff) return diff; - // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html - // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere - var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; + // if equal depth, sort the top surface last + if (a.corners === top) return 1; + if (b.corners === top) return -1; - function create__createDuration (input, key) { - var duration = input, - // matching against regexp is expensive, do it on demand - match = null, - sign, - ret, - diffRes; + // both are equal + return 0; + }); - if (isDuration(input)) { - duration = { - ms : input._milliseconds, - d : input._days, - M : input._months - }; - } else if (typeof input === 'number') { - duration = {}; - if (key) { - duration[key] = input; - } else { - duration.milliseconds = input; - } - } else if (!!(match = aspNetRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y : 0, - d : toInt(match[DATE]) * sign, - h : toInt(match[HOUR]) * sign, - m : toInt(match[MINUTE]) * sign, - s : toInt(match[SECOND]) * sign, - ms : toInt(match[MILLISECOND]) * sign - }; - } else if (!!(match = create__isoRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y : parseIso(match[2], sign), - M : parseIso(match[3], sign), - d : parseIso(match[4], sign), - h : parseIso(match[5], sign), - m : parseIso(match[6], sign), - s : parseIso(match[7], sign), - w : parseIso(match[8], sign) - }; - } else if (duration == null) {// checks for null or undefined - duration = {}; - } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { - diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); + // draw the ordered surfaces + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside + for (j = 2; j < surfaces.length; j++) { + surface = surfaces[j]; + corners = surface.corners; + ctx.beginPath(); + ctx.moveTo(corners[3].screen.x, corners[3].screen.y); + ctx.lineTo(corners[0].screen.x, corners[0].screen.y); + ctx.lineTo(corners[1].screen.x, corners[1].screen.y); + ctx.lineTo(corners[2].screen.x, corners[2].screen.y); + ctx.lineTo(corners[3].screen.x, corners[3].screen.y); + ctx.fill(); + ctx.stroke(); + } + } + }; - duration = {}; - duration.ms = diffRes.milliseconds; - duration.M = diffRes.months; - } + /** + * Draw a line through all datapoints. + * This function can be used when the style is 'line' + */ + Graph3d.prototype._redrawDataLine = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, + i; - ret = new Duration(duration); + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - if (isDuration(input) && hasOwnProp(input, '_locale')) { - ret._locale = input._locale; - } + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); - return ret; - } + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; + } - create__createDuration.fn = Duration.prototype; + // start the line + if (this.dataPoints.length > 0) { + point = this.dataPoints[0]; - function parseIso (inp, sign) { - // We'd normally use ~~inp for this, but unfortunately it also - // converts floats to ints. - // inp may be undefined, so careful calling replace on it. - var res = inp && parseFloat(inp.replace(',', '.')); - // apply sign while we're at it - return (isNaN(res) ? 0 : res) * sign; - } + ctx.lineWidth = 1; // TODO: make customizable + ctx.strokeStyle = 'blue'; // TODO: make customizable + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + } - function positiveMomentsDifference(base, other) { - var res = {milliseconds: 0, months: 0}; + // draw the datapoints as colored circles + for (i = 1; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + ctx.lineTo(point.screen.x, point.screen.y); + } - res.months = other.month() - base.month() + - (other.year() - base.year()) * 12; - if (base.clone().add(res.months, 'M').isAfter(other)) { - --res.months; - } + // finish the line + if (this.dataPoints.length > 0) { + ctx.stroke(); + } + }; - res.milliseconds = +other - +(base.clone().add(res.months, 'M')); + /** + * Start a moving operation inside the provided parent element + * @param {Event} event The event that occurred (required for + * retrieving the mouse position) + */ + Graph3d.prototype._onMouseDown = function (event) { + event = event || window.event; - return res; - } + // check if mouse is still down (may be up when focus is lost for example + // in an iframe) + if (this.leftButtonDown) { + this._onMouseUp(event); + } - function momentsDifference(base, other) { - var res; - other = cloneWithOffset(other, base); - if (base.isBefore(other)) { - res = positiveMomentsDifference(base, other); - } else { - res = positiveMomentsDifference(other, base); - res.milliseconds = -res.milliseconds; - res.months = -res.months; - } + // only react on left mouse button down + this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!this.leftButtonDown && !this.touchDown) return; - return res; - } + // get mouse position (different code for IE and all other browsers) + this.startMouseX = getMouseX(event); + this.startMouseY = getMouseY(event); - function createAdder(direction, name) { - return function (val, period) { - var dur, tmp; - //invert the arguments, but complain about it - if (period !== null && !isNaN(+period)) { - deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); - tmp = val; val = period; period = tmp; - } + this.startStart = new Date(this.start); + this.startEnd = new Date(this.end); + this.startArmRotation = this.camera.getArmRotation(); - val = typeof val === 'string' ? +val : val; - dur = create__createDuration(val, period); - add_subtract__addSubtract(this, dur, direction); - return this; - }; - } + this.frame.style.cursor = 'move'; - function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { - var milliseconds = duration._milliseconds, - days = duration._days, - months = duration._months; - updateOffset = updateOffset == null ? true : updateOffset; + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, 'mousemove', me.onmousemove); + util.addEventListener(document, 'mouseup', me.onmouseup); + util.preventDefault(event); + }; - if (milliseconds) { - mom._d.setTime(+mom._d + milliseconds * isAdding); - } - if (days) { - get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); - } - if (months) { - setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); - } - if (updateOffset) { - utils_hooks__hooks.updateOffset(mom, days || months); - } - } + /** + * Perform moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {Event} event Well, eehh, the event + */ + Graph3d.prototype._onMouseMove = function (event) { + event = event || window.event; - var add_subtract__add = createAdder(1, 'add'); - var add_subtract__subtract = createAdder(-1, 'subtract'); + // calculate change in mouse position + var diffX = parseFloat(getMouseX(event)) - this.startMouseX; + var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - function moment_calendar__calendar (time) { - // We want to compare the start of today, vs this. - // Getting start-of-today depends on whether we're local/utc/offset or not. - var now = time || local__createLocal(), - sod = cloneWithOffset(now, this).startOf('day'), - diff = this.diff(sod, 'days', true), - format = diff < -6 ? 'sameElse' : - diff < -1 ? 'lastWeek' : - diff < 0 ? 'lastDay' : - diff < 1 ? 'sameDay' : - diff < 2 ? 'nextDay' : - diff < 7 ? 'nextWeek' : 'sameElse'; - return this.format(this.localeData().calendar(format, this, local__createLocal(now))); - } + var horizontalNew = this.startArmRotation.horizontal + diffX / 200; + var verticalNew = this.startArmRotation.vertical + diffY / 200; - function clone () { - return new Moment(this); - } + var snapAngle = 4; // degrees + var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); - function isAfter (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this > +input; - } else { - inputMs = isMoment(input) ? +input : +local__createLocal(input); - return inputMs < +this.clone().startOf(units); - } - } + // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... + // the -0.001 is to take care that the vertical axis is always drawn at the left front corner + if (Math.abs(Math.sin(horizontalNew)) < snapValue) { + horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; + } + if (Math.abs(Math.cos(horizontalNew)) < snapValue) { + horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; + } - function isBefore (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this < +input; - } else { - inputMs = isMoment(input) ? +input : +local__createLocal(input); - return +this.clone().endOf(units) < inputMs; - } - } + // snap vertically to nice angles + if (Math.abs(Math.sin(verticalNew)) < snapValue) { + verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; + } + if (Math.abs(Math.cos(verticalNew)) < snapValue) { + verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; + } - function isBetween (from, to, units) { - return this.isAfter(from, units) && this.isBefore(to, units); - } + this.camera.setArmRotation(horizontalNew, verticalNew); + this.redraw(); - function isSame (input, units) { - var inputMs; - units = normalizeUnits(units || 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this === +input; - } else { - inputMs = +local__createLocal(input); - return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); - } - } + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); - function absFloor (number) { - if (number < 0) { - return Math.ceil(number); - } else { - return Math.floor(number); - } - } + util.preventDefault(event); + }; - function diff (input, units, asFloat) { - var that = cloneWithOffset(input, this), - zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, - delta, output; + /** + * Stop moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {event} event The event + */ + Graph3d.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; + this.leftButtonDown = false; - units = normalizeUnits(units); + // remove event listeners here + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); + }; - if (units === 'year' || units === 'month' || units === 'quarter') { - output = monthDiff(this, that); - if (units === 'quarter') { - output = output / 3; - } else if (units === 'year') { - output = output / 12; - } - } else { - delta = this - that; - output = units === 'second' ? delta / 1e3 : // 1000 - units === 'minute' ? delta / 6e4 : // 1000 * 60 - units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 - units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst - units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst - delta; - } - return asFloat ? output : absFloor(output); - } + /** + * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point + * @param {Event} event A mouse move event + */ + Graph3d.prototype._onTooltip = function (event) { + var delay = 300; // ms + var boundingRect = this.frame.getBoundingClientRect(); + var mouseX = getMouseX(event) - boundingRect.left; + var mouseY = getMouseY(event) - boundingRect.top; - function monthDiff (a, b) { - // difference in months - var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), - // b is in (anchor - 1 month, anchor + 1 month) - anchor = a.clone().add(wholeMonthDiff, 'months'), - anchor2, adjust; + if (!this.showTooltip) { + return; + } - if (b - anchor < 0) { - anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor - anchor2); - } else { - anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor2 - anchor); - } + if (this.tooltipTimeout) { + clearTimeout(this.tooltipTimeout); + } - return -(wholeMonthDiff + adjust); + // (delayed) display of a tooltip only if no mouse button is down + if (this.leftButtonDown) { + this._hideTooltip(); + return; + } + + if (this.tooltip && this.tooltip.dataPoint) { + // tooltip is currently visible + var dataPoint = this._dataPointFromXY(mouseX, mouseY); + if (dataPoint !== this.tooltip.dataPoint) { + // datapoint changed + if (dataPoint) { + this._showTooltip(dataPoint); + } else { + this._hideTooltip(); + } } + } else { + // tooltip is currently not visible + var me = this; + this.tooltipTimeout = setTimeout(function () { + me.tooltipTimeout = null; - utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; + // show a tooltip if we have a data point + var dataPoint = me._dataPointFromXY(mouseX, mouseY); + if (dataPoint) { + me._showTooltip(dataPoint); + } + }, delay); + } + }; - function toString () { - return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); - } + /** + * Event handler for touchstart event on mobile devices + */ + Graph3d.prototype._onTouchStart = function (event) { + this.touchDown = true; - function moment_format__toISOString () { - var m = this.clone().utc(); - if (0 < m.year() && m.year() <= 9999) { - if ('function' === typeof Date.prototype.toISOString) { - // native implementation is ~50x faster, use it when we can - return this.toDate().toISOString(); - } else { - return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - } else { - return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - } + var me = this; + this.ontouchmove = function (event) { + me._onTouchMove(event); + }; + this.ontouchend = function (event) { + me._onTouchEnd(event); + }; + util.addEventListener(document, 'touchmove', me.ontouchmove); + util.addEventListener(document, 'touchend', me.ontouchend); - function format (inputString) { - var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); - return this.localeData().postformat(output); - } + this._onMouseDown(event); + }; - function from (time, withoutSuffix) { - if (!this.isValid()) { - return this.localeData().invalidDate(); - } - return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); - } + /** + * Event handler for touchmove event on mobile devices + */ + Graph3d.prototype._onTouchMove = function (event) { + this._onMouseMove(event); + }; - function fromNow (withoutSuffix) { - return this.from(local__createLocal(), withoutSuffix); - } + /** + * Event handler for touchend event on mobile devices + */ + Graph3d.prototype._onTouchEnd = function (event) { + this.touchDown = false; - function to (time, withoutSuffix) { - if (!this.isValid()) { - return this.localeData().invalidDate(); - } - return create__createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix); - } + util.removeEventListener(document, 'touchmove', this.ontouchmove); + util.removeEventListener(document, 'touchend', this.ontouchend); - function toNow (withoutSuffix) { - return this.to(local__createLocal(), withoutSuffix); - } + this._onMouseUp(event); + }; - function locale (key) { - var newLocaleData; + /** + * Event handler for mouse wheel event, used to zoom the graph + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {event} event The event + */ + Graph3d.prototype._onWheel = function (event) { + if (!event) /* For IE. */ + event = window.event; - if (key === undefined) { - return this._locale._abbr; - } else { - newLocaleData = locale_locales__getLocale(key); - if (newLocaleData != null) { - this._locale = newLocaleData; - } - return this; - } - } + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } - var lang = deprecate( - 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', - function (key) { - if (key === undefined) { - return this.localeData(); - } else { - return this.locale(key); - } - } - ); + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + var oldLength = this.camera.getArmLength(); + var newLength = oldLength * (1 - delta / 10); - function localeData () { - return this._locale; - } + this.camera.setArmLength(newLength); + this.redraw(); - function startOf (units) { - units = normalizeUnits(units); - // the following switch intentionally omits break keywords - // to utilize falling through the cases. - switch (units) { - case 'year': - this.month(0); - /* falls through */ - case 'quarter': - case 'month': - this.date(1); - /* falls through */ - case 'week': - case 'isoWeek': - case 'day': - this.hours(0); - /* falls through */ - case 'hour': - this.minutes(0); - /* falls through */ - case 'minute': - this.seconds(0); - /* falls through */ - case 'second': - this.milliseconds(0); - } - - // weeks are a special case - if (units === 'week') { - this.weekday(0); - } - if (units === 'isoWeek') { - this.isoWeekday(1); - } - - // quarters are also special - if (units === 'quarter') { - this.month(Math.floor(this.month() / 3) * 3); - } + this._hideTooltip(); + } - return this; - } + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); - function endOf (units) { - units = normalizeUnits(units); - if (units === undefined || units === 'millisecond') { - return this; - } - return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); - } + // Prevent default actions caused by mouse wheel. + // That might be ugly, but we handle scrolls somehow + // anyway, so don't bother here.. + util.preventDefault(event); + }; - function to_type__valueOf () { - return +this._d - ((this._offset || 0) * 60000); - } + /** + * Test whether a point lies inside given 2D triangle + * @param {Point2d} point + * @param {Point2d[]} triangle + * @return {boolean} Returns true if given point lies inside or on the edge of the triangle + * @private + */ + Graph3d.prototype._insideTriangle = function (point, triangle) { + var a = triangle[0], + b = triangle[1], + c = triangle[2]; - function unix () { - return Math.floor(+this / 1000); - } + function sign(x) { + return x > 0 ? 1 : x < 0 ? -1 : 0; + } - function toDate () { - return this._offset ? new Date(+this) : this._d; - } + var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); + var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); + var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); - function toArray () { - var m = this; - return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; - } + // each of the three signs must be either equal to each other or zero + return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); + }; - function moment_valid__isValid () { - return valid__isValid(this); - } + /** + * Find a data point close to given screen position (x, y) + * @param {Number} x + * @param {Number} y + * @return {Object | null} The closest data point or null if not close to any data point + * @private + */ + Graph3d.prototype._dataPointFromXY = function (x, y) { + var i, + distMax = 100, + // px + dataPoint = null, + closestDataPoint = null, + closestDist = null, + center = new Point2d(x, y); - function parsingFlags () { - return extend({}, getParsingFlags(this)); + if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // the data points are ordered from far away to closest + for (i = this.dataPoints.length - 1; i >= 0; i--) { + dataPoint = this.dataPoints[i]; + var surfaces = dataPoint.surfaces; + if (surfaces) { + for (var s = surfaces.length - 1; s >= 0; s--) { + // split each surface in two triangles, and see if the center point is inside one of these + var surface = surfaces[s]; + var corners = surface.corners; + var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; + var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; + if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { + // return immediately at the first hit + return dataPoint; + } + } + } } + } else { + // find the closest data point, using distance to the center of the point on 2d screen + for (i = 0; i < this.dataPoints.length; i++) { + dataPoint = this.dataPoints[i]; + var point = dataPoint.screen; + if (point) { + var distX = Math.abs(x - point.x); + var distY = Math.abs(y - point.y); + var dist = Math.sqrt(distX * distX + distY * distY); - function invalidAt () { - return getParsingFlags(this).overflow; + if ((closestDist === null || dist < closestDist) && dist < distMax) { + closestDist = dist; + closestDataPoint = dataPoint; + } + } } + } - addFormatToken(0, ['gg', 2], 0, function () { - return this.weekYear() % 100; - }); + return closestDataPoint; + }; - addFormatToken(0, ['GG', 2], 0, function () { - return this.isoWeekYear() % 100; - }); + /** + * Display a tooltip for given data point + * @param {Object} dataPoint + * @private + */ + Graph3d.prototype._showTooltip = function (dataPoint) { + var content, line, dot; - function addWeekYearFormatToken (token, getter) { - addFormatToken(0, [token, token.length], 0, getter); - } + if (!this.tooltip) { + content = document.createElement('div'); + content.style.position = 'absolute'; + content.style.padding = '10px'; + content.style.border = '1px solid #4d4d4d'; + content.style.color = '#1a1a1a'; + content.style.background = 'rgba(255,255,255,0.7)'; + content.style.borderRadius = '2px'; + content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - addWeekYearFormatToken('gggg', 'weekYear'); - addWeekYearFormatToken('ggggg', 'weekYear'); - addWeekYearFormatToken('GGGG', 'isoWeekYear'); - addWeekYearFormatToken('GGGGG', 'isoWeekYear'); + line = document.createElement('div'); + line.style.position = 'absolute'; + line.style.height = '40px'; + line.style.width = '0'; + line.style.borderLeft = '1px solid #4d4d4d'; - // ALIASES + dot = document.createElement('div'); + dot.style.position = 'absolute'; + dot.style.height = '0'; + dot.style.width = '0'; + dot.style.border = '5px solid #4d4d4d'; + dot.style.borderRadius = '5px'; - addUnitAlias('weekYear', 'gg'); - addUnitAlias('isoWeekYear', 'GG'); + this.tooltip = { + dataPoint: null, + dom: { + content: content, + line: line, + dot: dot + } + }; + } else { + content = this.tooltip.dom.content; + line = this.tooltip.dom.line; + dot = this.tooltip.dom.dot; + } - // PARSING + this._hideTooltip(); - addRegexToken('G', matchSigned); - addRegexToken('g', matchSigned); - addRegexToken('GG', match1to2, match2); - addRegexToken('gg', match1to2, match2); - addRegexToken('GGGG', match1to4, match4); - addRegexToken('gggg', match1to4, match4); - addRegexToken('GGGGG', match1to6, match6); - addRegexToken('ggggg', match1to6, match6); + this.tooltip.dataPoint = dataPoint; + if (typeof this.showTooltip === 'function') { + content.innerHTML = this.showTooltip(dataPoint.point); + } else { + content.innerHTML = '' + '' + '' + '' + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; + } - addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { - week[token.substr(0, 2)] = toInt(input); - }); + content.style.left = '0'; + content.style.top = '0'; + this.frame.appendChild(content); + this.frame.appendChild(line); + this.frame.appendChild(dot); - addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { - week[token] = utils_hooks__hooks.parseTwoDigitYear(input); - }); + // calculate sizes + var contentWidth = content.offsetWidth; + var contentHeight = content.offsetHeight; + var lineHeight = line.offsetHeight; + var dotWidth = dot.offsetWidth; + var dotHeight = dot.offsetHeight; - // HELPERS + var left = dataPoint.screen.x - contentWidth / 2; + left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); - function weeksInYear(year, dow, doy) { - return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; - } + line.style.left = dataPoint.screen.x + 'px'; + line.style.top = dataPoint.screen.y - lineHeight + 'px'; + content.style.left = left + 'px'; + content.style.top = dataPoint.screen.y - lineHeight - contentHeight + 'px'; + dot.style.left = dataPoint.screen.x - dotWidth / 2 + 'px'; + dot.style.top = dataPoint.screen.y - dotHeight / 2 + 'px'; + }; - // MOMENTS + /** + * Hide the tooltip when displayed + * @private + */ + Graph3d.prototype._hideTooltip = function () { + if (this.tooltip) { + this.tooltip.dataPoint = null; - function getSetWeekYear (input) { - var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; - return input == null ? year : this.add((input - year), 'y'); + for (var prop in this.tooltip.dom) { + if (this.tooltip.dom.hasOwnProperty(prop)) { + var elem = this.tooltip.dom[prop]; + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } + } } + } + }; - function getSetISOWeekYear (input) { - var year = weekOfYear(this, 1, 4).year; - return input == null ? year : this.add((input - year), 'y'); - } + /**--------------------------------------------------------------------------**/ - function getISOWeeksInYear () { - return weeksInYear(this.year(), 1, 4); - } + /** + * Get the horizontal mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse x + */ + function getMouseX(event) { + if ('clientX' in event) return event.clientX; + return event.targetTouches[0] && event.targetTouches[0].clientX || 0; + } - function getWeeksInYear () { - var weekInfo = this.localeData()._week; - return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); - } + /** + * Get the vertical mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse y + */ + function getMouseY(event) { + if ('clientY' in event) return event.clientY; + return event.targetTouches[0] && event.targetTouches[0].clientY || 0; + } - addFormatToken('Q', 0, 0, 'quarter'); + module.exports = Graph3d; - // ALIASES + // use use defaults - addUnitAlias('quarter', 'Q'); +/***/ }, +/* 19 */ +/***/ function(module, exports, __webpack_require__) { - // PARSING + /** + * @prototype Point2d + * @param {Number} [x] + * @param {Number} [y] + */ + "use strict"; - addRegexToken('Q', match1); - addParseToken('Q', function (input, array) { - array[MONTH] = (toInt(input) - 1) * 3; - }); + function Point2d(x, y) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + } - // MOMENTS + module.exports = Point2d; - function getSetQuarter (input) { - return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); - } +/***/ }, +/* 20 */ +/***/ function(module, exports, __webpack_require__) { - addFormatToken('D', ['DD', 2], 'Do', 'date'); + + /** + * Expose `Emitter`. + */ - // ALIASES + module.exports = Emitter; - addUnitAlias('date', 'D'); + /** + * Initialize a new `Emitter`. + * + * @api public + */ - // PARSING + function Emitter(obj) { + if (obj) return mixin(obj); + }; - addRegexToken('D', match1to2); - addRegexToken('DD', match1to2, match2); - addRegexToken('Do', function (isStrict, locale) { - return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; - }); + /** + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private + */ - addParseToken(['D', 'DD'], DATE); - addParseToken('Do', function (input, array) { - array[DATE] = toInt(input.match(match1to2)[0], 10); - }); + function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; + } + return obj; + } - // MOMENTS + /** + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - var getSetDayOfMonth = makeGetSet('Date', true); + Emitter.prototype.on = + Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks[event] = this._callbacks[event] || []) + .push(fn); + return this; + }; - addFormatToken('d', 0, 'do', 'day'); + /** + * Adds an `event` listener that will be invoked a single + * time then automatically removed. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - addFormatToken('dd', 0, 0, function (format) { - return this.localeData().weekdaysMin(this, format); - }); + Emitter.prototype.once = function(event, fn){ + var self = this; + this._callbacks = this._callbacks || {}; - addFormatToken('ddd', 0, 0, function (format) { - return this.localeData().weekdaysShort(this, format); - }); + function on() { + self.off(event, on); + fn.apply(this, arguments); + } - addFormatToken('dddd', 0, 0, function (format) { - return this.localeData().weekdays(this, format); - }); + on.fn = fn; + this.on(event, on); + return this; + }; - addFormatToken('e', 0, 0, 'weekday'); - addFormatToken('E', 0, 0, 'isoWeekday'); + /** + * Remove the given callback for `event` or all + * registered callbacks. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - // ALIASES + Emitter.prototype.off = + Emitter.prototype.removeListener = + Emitter.prototype.removeAllListeners = + Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; - addUnitAlias('day', 'd'); - addUnitAlias('weekday', 'e'); - addUnitAlias('isoWeekday', 'E'); + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; + } - // PARSING + // specific event + var callbacks = this._callbacks[event]; + if (!callbacks) return this; - addRegexToken('d', match1to2); - addRegexToken('e', match1to2); - addRegexToken('E', match1to2); - addRegexToken('dd', matchWord); - addRegexToken('ddd', matchWord); - addRegexToken('dddd', matchWord); + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks[event]; + return this; + } - addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { - var weekday = config._locale.weekdaysParse(input); - // if we didn't get a weekday name, mark the date as invalid - if (weekday != null) { - week.d = weekday; - } else { - getParsingFlags(config).invalidWeekday = input; - } - }); + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; + } + } + return this; + }; - addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { - week[token] = toInt(input); - }); + /** + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} + */ - // HELPERS + Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks[event]; - function parseWeekday(input, locale) { - if (typeof input === 'string') { - if (!isNaN(input)) { - input = parseInt(input, 10); - } - else { - input = locale.weekdaysParse(input); - if (typeof input !== 'number') { - return null; - } - } - } - return input; + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); } + } - // LOCALES + return this; + }; - var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); - function localeWeekdays (m) { - return this._weekdays[m.day()]; - } - - var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); - function localeWeekdaysShort (m) { - return this._weekdaysShort[m.day()]; - } + /** + * Return array of callbacks for `event`. + * + * @param {String} event + * @return {Array} + * @api public + */ - var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); - function localeWeekdaysMin (m) { - return this._weekdaysMin[m.day()]; - } + Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks[event] || []; + }; - function localeWeekdaysParse (weekdayName) { - var i, mom, regex; + /** + * Check if this emitter has `event` handlers. + * + * @param {String} event + * @return {Boolean} + * @api public + */ - if (!this._weekdaysParse) { - this._weekdaysParse = []; - } + Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; + }; - for (i = 0; i < 7; i++) { - // make the regex if we don't have it already - if (!this._weekdaysParse[i]) { - mom = local__createLocal([2000, 1]).day(i); - regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); - this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (this._weekdaysParse[i].test(weekdayName)) { - return i; - } - } - } - // MOMENTS +/***/ }, +/* 21 */ +/***/ function(module, exports, __webpack_require__) { - function getSetDayOfWeek (input) { - var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); - if (input != null) { - input = parseWeekday(input, this.localeData()); - return this.add(input - day, 'd'); - } else { - return day; - } - } + /** + * @prototype Point3d + * @param {Number} [x] + * @param {Number} [y] + * @param {Number} [z] + */ + "use strict"; - function getSetLocaleDayOfWeek (input) { - var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; - return input == null ? weekday : this.add(input - weekday, 'd'); - } + function Point3d(x, y, z) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + this.z = z !== undefined ? z : 0; + }; - function getSetISODayOfWeek (input) { - // behaves the same as moment#day except - // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) - // as a setter, sunday should belong to the previous week. - return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); - } + /** + * Subtract the two provided points, returns a-b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a-b + */ + Point3d.subtract = function (a, b) { + var sub = new Point3d(); + sub.x = a.x - b.x; + sub.y = a.y - b.y; + sub.z = a.z - b.z; + return sub; + }; - addFormatToken('H', ['HH', 2], 0, 'hour'); - addFormatToken('h', ['hh', 2], 0, function () { - return this.hours() % 12 || 12; - }); + /** + * Add the two provided points, returns a+b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a+b + */ + Point3d.add = function (a, b) { + var sum = new Point3d(); + sum.x = a.x + b.x; + sum.y = a.y + b.y; + sum.z = a.z + b.z; + return sum; + }; - function meridiem (token, lowercase) { - addFormatToken(token, 0, 0, function () { - return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); - }); - } + /** + * Calculate the average of two 3d points + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} The average, (a+b)/2 + */ + Point3d.avg = function (a, b) { + return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); + }; - meridiem('a', true); - meridiem('A', false); + /** + * Calculate the cross product of the two provided points, returns axb + * Documentation: http://en.wikipedia.org/wiki/Cross_product + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} cross product axb + */ + Point3d.crossProduct = function (a, b) { + var crossproduct = new Point3d(); - // ALIASES + crossproduct.x = a.y * b.z - a.z * b.y; + crossproduct.y = a.z * b.x - a.x * b.z; + crossproduct.z = a.x * b.y - a.y * b.x; - addUnitAlias('hour', 'h'); + return crossproduct; + }; - // PARSING + /** + * Rtrieve the length of the vector (or the distance from this point to the origin + * @return {Number} length + */ + Point3d.prototype.length = function () { + return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); + }; - function matchMeridiem (isStrict, locale) { - return locale._meridiemParse; - } + module.exports = Point3d; - addRegexToken('a', matchMeridiem); - addRegexToken('A', matchMeridiem); - addRegexToken('H', match1to2); - addRegexToken('h', match1to2); - addRegexToken('HH', match1to2, match2); - addRegexToken('hh', match1to2, match2); +/***/ }, +/* 22 */ +/***/ function(module, exports, __webpack_require__) { - addParseToken(['H', 'HH'], HOUR); - addParseToken(['a', 'A'], function (input, array, config) { - config._isPm = config._locale.isPM(input); - config._meridiem = input; - }); - addParseToken(['h', 'hh'], function (input, array, config) { - array[HOUR] = toInt(input); - getParsingFlags(config).bigHour = true; - }); + 'use strict'; - // LOCALES + var Point3d = __webpack_require__(21); - function localeIsPM (input) { - // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays - // Using charAt should be more compatible. - return ((input + '').toLowerCase().charAt(0) === 'p'); - } + /** + * @class Camera + * The camera is mounted on a (virtual) camera arm. The camera arm can rotate + * The camera is always looking in the direction of the origin of the arm. + * This way, the camera always rotates around one fixed point, the location + * of the camera arm. + * + * Documentation: + * http://en.wikipedia.org/wiki/3D_projection + */ + function Camera() { + this.armLocation = new Point3d(); + this.armRotation = {}; + this.armRotation.horizontal = 0; + this.armRotation.vertical = 0; + this.armLength = 1.7; - var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; - function localeMeridiem (hours, minutes, isLower) { - if (hours > 11) { - return isLower ? 'pm' : 'PM'; - } else { - return isLower ? 'am' : 'AM'; - } - } + this.cameraLocation = new Point3d(); + this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); + this.calculateCameraOrientation(); + } - // MOMENTS + /** + * Set the location (origin) of the arm + * @param {Number} x Normalized value of x + * @param {Number} y Normalized value of y + * @param {Number} z Normalized value of z + */ + Camera.prototype.setArmLocation = function (x, y, z) { + this.armLocation.x = x; + this.armLocation.y = y; + this.armLocation.z = z; - // Setting the hour should keep the time, because the user explicitly - // specified which hour he wants. So trying to maintain the same hour (in - // a new timezone) makes sense. Adding/subtracting hours does not follow - // this rule. - var getSetHour = makeGetSet('Hours', true); + this.calculateCameraOrientation(); + }; - addFormatToken('m', ['mm', 2], 0, 'minute'); + /** + * Set the rotation of the camera arm + * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + */ + Camera.prototype.setArmRotation = function (horizontal, vertical) { + if (horizontal !== undefined) { + this.armRotation.horizontal = horizontal; + } - // ALIASES + if (vertical !== undefined) { + this.armRotation.vertical = vertical; + if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; + if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; + } - addUnitAlias('minute', 'm'); + if (horizontal !== undefined || vertical !== undefined) { + this.calculateCameraOrientation(); + } + }; - // PARSING + /** + * Retrieve the current arm rotation + * @return {object} An object with parameters horizontal and vertical + */ + Camera.prototype.getArmRotation = function () { + var rot = {}; + rot.horizontal = this.armRotation.horizontal; + rot.vertical = this.armRotation.vertical; - addRegexToken('m', match1to2); - addRegexToken('mm', match1to2, match2); - addParseToken(['m', 'mm'], MINUTE); + return rot; + }; - // MOMENTS + /** + * Set the (normalized) length of the camera arm. + * @param {Number} length A length between 0.71 and 5.0 + */ + Camera.prototype.setArmLength = function (length) { + if (length === undefined) return; - var getSetMinute = makeGetSet('Minutes', false); + this.armLength = length; - addFormatToken('s', ['ss', 2], 0, 'second'); + // Radius must be larger than the corner of the graph, + // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the + // graph + if (this.armLength < 0.71) this.armLength = 0.71; + if (this.armLength > 5) this.armLength = 5; - // ALIASES + this.calculateCameraOrientation(); + }; - addUnitAlias('second', 's'); + /** + * Retrieve the arm length + * @return {Number} length + */ + Camera.prototype.getArmLength = function () { + return this.armLength; + }; - // PARSING + /** + * Retrieve the camera location + * @return {Point3d} cameraLocation + */ + Camera.prototype.getCameraLocation = function () { + return this.cameraLocation; + }; - addRegexToken('s', match1to2); - addRegexToken('ss', match1to2, match2); - addParseToken(['s', 'ss'], SECOND); + /** + * Retrieve the camera rotation + * @return {Point3d} cameraRotation + */ + Camera.prototype.getCameraRotation = function () { + return this.cameraRotation; + }; - // MOMENTS + /** + * Calculate the location and rotation of the camera based on the + * position and orientation of the camera arm + */ + Camera.prototype.calculateCameraOrientation = function () { + // calculate location of the camera + this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); - var getSetSecond = makeGetSet('Seconds', false); + // calculate rotation of the camera + this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; + this.cameraRotation.y = 0; + this.cameraRotation.z = -this.armRotation.horizontal; + }; - addFormatToken('S', 0, 0, function () { - return ~~(this.millisecond() / 100); - }); + module.exports = Camera; - addFormatToken(0, ['SS', 2], 0, function () { - return ~~(this.millisecond() / 10); - }); +/***/ }, +/* 23 */ +/***/ function(module, exports, __webpack_require__) { - function millisecond__milliseconds (token) { - addFormatToken(0, [token, 3], 0, 'millisecond'); - } + 'use strict'; - millisecond__milliseconds('SSS'); - millisecond__milliseconds('SSSS'); + var DataView = __webpack_require__(17); - // ALIASES + /** + * @class Filter + * + * @param {DataSet} data The google data table + * @param {Number} column The index of the column to be filtered + * @param {Graph} graph The graph + */ + function Filter(data, column, graph) { + this.data = data; + this.column = column; + this.graph = graph; // the parent graph - addUnitAlias('millisecond', 'ms'); + this.index = undefined; + this.value = undefined; - // PARSING + // read all distinct values and select the first one + this.values = graph.getDistinctValues(data.get(), this.column); - addRegexToken('S', match1to3, match1); - addRegexToken('SS', match1to3, match2); - addRegexToken('SSS', match1to3, match3); - addRegexToken('SSSS', matchUnsigned); - addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { - array[MILLISECOND] = toInt(('0.' + input) * 1000); - }); + // sort both numeric and string values correctly + this.values.sort(function (a, b) { + return a > b ? 1 : a < b ? -1 : 0; + }); - // MOMENTS + if (this.values.length > 0) { + this.selectValue(0); + } - var getSetMillisecond = makeGetSet('Milliseconds', false); + // create an array with the filtered datapoints. this will be loaded afterwards + this.dataPoints = []; - addFormatToken('z', 0, 0, 'zoneAbbr'); - addFormatToken('zz', 0, 0, 'zoneName'); + this.loaded = false; + this.onLoadCallback = undefined; - // MOMENTS + if (graph.animationPreload) { + this.loaded = false; + this.loadInBackground(); + } else { + this.loaded = true; + } + }; - function getZoneAbbr () { - return this._isUTC ? 'UTC' : ''; - } + /** + * Return the label + * @return {string} label + */ + Filter.prototype.isLoaded = function () { + return this.loaded; + }; - function getZoneName () { - return this._isUTC ? 'Coordinated Universal Time' : ''; - } + /** + * Return the loaded progress + * @return {Number} percentage between 0 and 100 + */ + Filter.prototype.getLoadedProgress = function () { + var len = this.values.length; - var momentPrototype__proto = Moment.prototype; + var i = 0; + while (this.dataPoints[i]) { + i++; + } - momentPrototype__proto.add = add_subtract__add; - momentPrototype__proto.calendar = moment_calendar__calendar; - momentPrototype__proto.clone = clone; - momentPrototype__proto.diff = diff; - momentPrototype__proto.endOf = endOf; - momentPrototype__proto.format = format; - momentPrototype__proto.from = from; - momentPrototype__proto.fromNow = fromNow; - momentPrototype__proto.to = to; - momentPrototype__proto.toNow = toNow; - momentPrototype__proto.get = getSet; - momentPrototype__proto.invalidAt = invalidAt; - momentPrototype__proto.isAfter = isAfter; - momentPrototype__proto.isBefore = isBefore; - momentPrototype__proto.isBetween = isBetween; - momentPrototype__proto.isSame = isSame; - momentPrototype__proto.isValid = moment_valid__isValid; - momentPrototype__proto.lang = lang; - momentPrototype__proto.locale = locale; - momentPrototype__proto.localeData = localeData; - momentPrototype__proto.max = prototypeMax; - momentPrototype__proto.min = prototypeMin; - momentPrototype__proto.parsingFlags = parsingFlags; - momentPrototype__proto.set = getSet; - momentPrototype__proto.startOf = startOf; - momentPrototype__proto.subtract = add_subtract__subtract; - momentPrototype__proto.toArray = toArray; - momentPrototype__proto.toDate = toDate; - momentPrototype__proto.toISOString = moment_format__toISOString; - momentPrototype__proto.toJSON = moment_format__toISOString; - momentPrototype__proto.toString = toString; - momentPrototype__proto.unix = unix; - momentPrototype__proto.valueOf = to_type__valueOf; + return Math.round(i / len * 100); + }; - // Year - momentPrototype__proto.year = getSetYear; - momentPrototype__proto.isLeapYear = getIsLeapYear; + /** + * Return the label + * @return {string} label + */ + Filter.prototype.getLabel = function () { + return this.graph.filterLabel; + }; - // Week Year - momentPrototype__proto.weekYear = getSetWeekYear; - momentPrototype__proto.isoWeekYear = getSetISOWeekYear; + /** + * Return the columnIndex of the filter + * @return {Number} columnIndex + */ + Filter.prototype.getColumn = function () { + return this.column; + }; - // Quarter - momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; + /** + * Return the currently selected value. Returns undefined if there is no selection + * @return {*} value + */ + Filter.prototype.getSelectedValue = function () { + if (this.index === undefined) return undefined; - // Month - momentPrototype__proto.month = getSetMonth; - momentPrototype__proto.daysInMonth = getDaysInMonth; + return this.values[this.index]; + }; - // Week - momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; - momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; - momentPrototype__proto.weeksInYear = getWeeksInYear; - momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; + /** + * Retrieve all values of the filter + * @return {Array} values + */ + Filter.prototype.getValues = function () { + return this.values; + }; - // Day - momentPrototype__proto.date = getSetDayOfMonth; - momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; - momentPrototype__proto.weekday = getSetLocaleDayOfWeek; - momentPrototype__proto.isoWeekday = getSetISODayOfWeek; - momentPrototype__proto.dayOfYear = getSetDayOfYear; + /** + * Retrieve one value of the filter + * @param {Number} index + * @return {*} value + */ + Filter.prototype.getValue = function (index) { + if (index >= this.values.length) throw 'Error: index out of range'; - // Hour - momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; + return this.values[index]; + }; - // Minute - momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; + /** + * Retrieve the (filtered) dataPoints for the currently selected filter index + * @param {Number} [index] (optional) + * @return {Array} dataPoints + */ + Filter.prototype._getDataPoints = function (index) { + if (index === undefined) index = this.index; - // Second - momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; + if (index === undefined) return []; - // Millisecond - momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; + var dataPoints; + if (this.dataPoints[index]) { + dataPoints = this.dataPoints[index]; + } else { + var f = {}; + f.column = this.column; + f.value = this.values[index]; - // Offset - momentPrototype__proto.utcOffset = getSetOffset; - momentPrototype__proto.utc = setOffsetToUTC; - momentPrototype__proto.local = setOffsetToLocal; - momentPrototype__proto.parseZone = setOffsetToParsedOffset; - momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; - momentPrototype__proto.isDST = isDaylightSavingTime; - momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; - momentPrototype__proto.isLocal = isLocal; - momentPrototype__proto.isUtcOffset = isUtcOffset; - momentPrototype__proto.isUtc = isUtc; - momentPrototype__proto.isUTC = isUtc; + var dataView = new DataView(this.data, { filter: function filter(item) { + return item[f.column] == f.value; + } }).get(); + dataPoints = this.graph._getDataPoints(dataView); - // Timezone - momentPrototype__proto.zoneAbbr = getZoneAbbr; - momentPrototype__proto.zoneName = getZoneName; + this.dataPoints[index] = dataPoints; + } - // Deprecations - momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); - momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); - momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); - momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); + return dataPoints; + }; - var momentPrototype = momentPrototype__proto; + /** + * Set a callback function when the filter is fully loaded. + */ + Filter.prototype.setOnLoadCallback = function (callback) { + this.onLoadCallback = callback; + }; - function moment__createUnix (input) { - return local__createLocal(input * 1000); - } + /** + * Add a value to the list with available values for this filter + * No double entries will be created. + * @param {Number} index + */ + Filter.prototype.selectValue = function (index) { + if (index >= this.values.length) throw 'Error: index out of range'; - function moment__createInZone () { - return local__createLocal.apply(null, arguments).parseZone(); - } + this.index = index; + this.value = this.values[index]; + }; - var defaultCalendar = { - sameDay : '[Today at] LT', - nextDay : '[Tomorrow at] LT', - nextWeek : 'dddd [at] LT', - lastDay : '[Yesterday at] LT', - lastWeek : '[Last] dddd [at] LT', - sameElse : 'L' - }; + /** + * Load all filtered rows in the background one by one + * Start this method without providing an index! + */ + Filter.prototype.loadInBackground = function (index) { + if (index === undefined) index = 0; - function locale_calendar__calendar (key, mom, now) { - var output = this._calendar[key]; - return typeof output === 'function' ? output.call(mom, now) : output; - } + var frame = this.graph.frame; - var defaultLongDateFormat = { - LTS : 'h:mm:ss A', - LT : 'h:mm A', - L : 'MM/DD/YYYY', - LL : 'MMMM D, YYYY', - LLL : 'MMMM D, YYYY LT', - LLLL : 'dddd, MMMM D, YYYY LT' - }; + if (index < this.values.length) { + var dataPointsTemp = this._getDataPoints(index); + //this.graph.redrawInfo(); // TODO: not neat - function longDateFormat (key) { - var output = this._longDateFormat[key]; - if (!output && this._longDateFormat[key.toUpperCase()]) { - output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { - return val.slice(1); - }); - this._longDateFormat[key] = output; - } - return output; + // create a progress box + if (frame.progress === undefined) { + frame.progress = document.createElement('DIV'); + frame.progress.style.position = 'absolute'; + frame.progress.style.color = 'gray'; + frame.appendChild(frame.progress); } + var progress = this.getLoadedProgress(); + frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; + // TODO: this is no nice solution... + frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider + frame.progress.style.left = 10 + 'px'; - var defaultInvalidDate = 'Invalid date'; + var me = this; + setTimeout(function () { + me.loadInBackground(index + 1); + }, 10); + this.loaded = false; + } else { + this.loaded = true; - function invalidDate () { - return this._invalidDate; + // remove the progress box + if (frame.progress !== undefined) { + frame.removeChild(frame.progress); + frame.progress = undefined; } - var defaultOrdinal = '%d'; - var defaultOrdinalParse = /\d{1,2}/; - - function ordinal (number) { - return this._ordinal.replace('%d', number); - } + if (this.onLoadCallback) this.onLoadCallback(); + } + }; - function preParsePostFormat (string) { - return string; - } + module.exports = Filter; - var defaultRelativeTime = { - future : 'in %s', - past : '%s ago', - s : 'a few seconds', - m : 'a minute', - mm : '%d minutes', - h : 'an hour', - hh : '%d hours', - d : 'a day', - dd : '%d days', - M : 'a month', - MM : '%d months', - y : 'a year', - yy : '%d years' - }; +/***/ }, +/* 24 */ +/***/ function(module, exports, __webpack_require__) { - function relative__relativeTime (number, withoutSuffix, string, isFuture) { - var output = this._relativeTime[string]; - return (typeof output === 'function') ? - output(number, withoutSuffix, string, isFuture) : - output.replace(/%d/i, number); - } + 'use strict'; - function pastFuture (diff, output) { - var format = this._relativeTime[diff > 0 ? 'future' : 'past']; - return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); - } + var util = __webpack_require__(9); - function locale_set__set (config) { - var prop, i; - for (i in config) { - prop = config[i]; - if (typeof prop === 'function') { - this[i] = prop; - } else { - this['_' + i] = prop; - } - } - // Lenient ordinal parsing accepts just a number in addition to - // number + (possibly) stuff coming from _ordinalParseLenient. - this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + (/\d{1,2}/).source); - } + /** + * @constructor Slider + * + * An html slider control with start/stop/prev/next buttons + * @param {Element} container The element where the slider will be created + * @param {Object} options Available options: + * {boolean} visible If true (default) the + * slider is visible. + */ + function Slider(container, options) { + if (container === undefined) { + throw 'Error: No container element defined'; + } + this.container = container; + this.visible = options && options.visible != undefined ? options.visible : true; - var prototype__proto = Locale.prototype; + if (this.visible) { + this.frame = document.createElement('DIV'); + //this.frame.style.backgroundColor = '#E5E5E5'; + this.frame.style.width = '100%'; + this.frame.style.position = 'relative'; + this.container.appendChild(this.frame); - prototype__proto._calendar = defaultCalendar; - prototype__proto.calendar = locale_calendar__calendar; - prototype__proto._longDateFormat = defaultLongDateFormat; - prototype__proto.longDateFormat = longDateFormat; - prototype__proto._invalidDate = defaultInvalidDate; - prototype__proto.invalidDate = invalidDate; - prototype__proto._ordinal = defaultOrdinal; - prototype__proto.ordinal = ordinal; - prototype__proto._ordinalParse = defaultOrdinalParse; - prototype__proto.preparse = preParsePostFormat; - prototype__proto.postformat = preParsePostFormat; - prototype__proto._relativeTime = defaultRelativeTime; - prototype__proto.relativeTime = relative__relativeTime; - prototype__proto.pastFuture = pastFuture; - prototype__proto.set = locale_set__set; + this.frame.prev = document.createElement('INPUT'); + this.frame.prev.type = 'BUTTON'; + this.frame.prev.value = 'Prev'; + this.frame.appendChild(this.frame.prev); - // Month - prototype__proto.months = localeMonths; - prototype__proto._months = defaultLocaleMonths; - prototype__proto.monthsShort = localeMonthsShort; - prototype__proto._monthsShort = defaultLocaleMonthsShort; - prototype__proto.monthsParse = localeMonthsParse; + this.frame.play = document.createElement('INPUT'); + this.frame.play.type = 'BUTTON'; + this.frame.play.value = 'Play'; + this.frame.appendChild(this.frame.play); - // Week - prototype__proto.week = localeWeek; - prototype__proto._week = defaultLocaleWeek; - prototype__proto.firstDayOfYear = localeFirstDayOfYear; - prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; + this.frame.next = document.createElement('INPUT'); + this.frame.next.type = 'BUTTON'; + this.frame.next.value = 'Next'; + this.frame.appendChild(this.frame.next); - // Day of Week - prototype__proto.weekdays = localeWeekdays; - prototype__proto._weekdays = defaultLocaleWeekdays; - prototype__proto.weekdaysMin = localeWeekdaysMin; - prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; - prototype__proto.weekdaysShort = localeWeekdaysShort; - prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; - prototype__proto.weekdaysParse = localeWeekdaysParse; + this.frame.bar = document.createElement('INPUT'); + this.frame.bar.type = 'BUTTON'; + this.frame.bar.style.position = 'absolute'; + this.frame.bar.style.border = '1px solid red'; + this.frame.bar.style.width = '100px'; + this.frame.bar.style.height = '6px'; + this.frame.bar.style.borderRadius = '2px'; + this.frame.bar.style.MozBorderRadius = '2px'; + this.frame.bar.style.border = '1px solid #7F7F7F'; + this.frame.bar.style.backgroundColor = '#E5E5E5'; + this.frame.appendChild(this.frame.bar); - // Hours - prototype__proto.isPM = localeIsPM; - prototype__proto._meridiemParse = defaultLocaleMeridiemParse; - prototype__proto.meridiem = localeMeridiem; + this.frame.slide = document.createElement('INPUT'); + this.frame.slide.type = 'BUTTON'; + this.frame.slide.style.margin = '0px'; + this.frame.slide.value = ' '; + this.frame.slide.style.position = 'relative'; + this.frame.slide.style.left = '-100px'; + this.frame.appendChild(this.frame.slide); - function lists__get (format, index, field, setter) { - var locale = locale_locales__getLocale(); - var utc = create_utc__createUTC().set(setter, index); - return locale[field](utc, format); - } + // create events + var me = this; + this.frame.slide.onmousedown = function (event) { + me._onMouseDown(event); + }; + this.frame.prev.onclick = function (event) { + me.prev(event); + }; + this.frame.play.onclick = function (event) { + me.togglePlay(event); + }; + this.frame.next.onclick = function (event) { + me.next(event); + }; + } - function list (format, index, field, count, setter) { - if (typeof format === 'number') { - index = format; - format = undefined; - } + this.onChangeCallback = undefined; - format = format || ''; + this.values = []; + this.index = undefined; - if (index != null) { - return lists__get(format, index, field, setter); - } + this.playTimeout = undefined; + this.playInterval = 1000; // milliseconds + this.playLoop = true; + } - var i; - var out = []; - for (i = 0; i < count; i++) { - out[i] = lists__get(format, i, field, setter); - } - return out; - } + /** + * Select the previous index + */ + Slider.prototype.prev = function () { + var index = this.getIndex(); + if (index > 0) { + index--; + this.setIndex(index); + } + }; - function lists__listMonths (format, index) { - return list(format, index, 'months', 12, 'month'); - } + /** + * Select the next index + */ + Slider.prototype.next = function () { + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } + }; - function lists__listMonthsShort (format, index) { - return list(format, index, 'monthsShort', 12, 'month'); - } + /** + * Select the next index + */ + Slider.prototype.playNext = function () { + var start = new Date(); - function lists__listWeekdays (format, index) { - return list(format, index, 'weekdays', 7, 'day'); - } + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } else if (this.playLoop) { + // jump to the start + index = 0; + this.setIndex(index); + } - function lists__listWeekdaysShort (format, index) { - return list(format, index, 'weekdaysShort', 7, 'day'); - } + var end = new Date(); + var diff = end - start; - function lists__listWeekdaysMin (format, index) { - return list(format, index, 'weekdaysMin', 7, 'day'); - } + // calculate how much time it to to set the index and to execute the callback + // function. + var interval = Math.max(this.playInterval - diff, 0); + // document.title = diff // TODO: cleanup - locale_locales__getSetGlobalLocale('en', { - ordinalParse: /\d{1,2}(th|st|nd|rd)/, - ordinal : function (number) { - var b = number % 10, - output = (toInt(number % 100 / 10) === 1) ? 'th' : - (b === 1) ? 'st' : - (b === 2) ? 'nd' : - (b === 3) ? 'rd' : 'th'; - return number + output; - } - }); + var me = this; + this.playTimeout = setTimeout(function () { + me.playNext(); + }, interval); + }; - // Side effect imports - utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); - utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); + /** + * Toggle start or stop playing + */ + Slider.prototype.togglePlay = function () { + if (this.playTimeout === undefined) { + this.play(); + } else { + this.stop(); + } + }; - var mathAbs = Math.abs; + /** + * Start playing + */ + Slider.prototype.play = function () { + // Test whether already playing + if (this.playTimeout) return; - function duration_abs__abs () { - var data = this._data; + this.playNext(); - this._milliseconds = mathAbs(this._milliseconds); - this._days = mathAbs(this._days); - this._months = mathAbs(this._months); + if (this.frame) { + this.frame.play.value = 'Stop'; + } + }; - data.milliseconds = mathAbs(data.milliseconds); - data.seconds = mathAbs(data.seconds); - data.minutes = mathAbs(data.minutes); - data.hours = mathAbs(data.hours); - data.months = mathAbs(data.months); - data.years = mathAbs(data.years); + /** + * Stop playing + */ + Slider.prototype.stop = function () { + clearInterval(this.playTimeout); + this.playTimeout = undefined; - return this; - } + if (this.frame) { + this.frame.play.value = 'Play'; + } + }; - function duration_add_subtract__addSubtract (duration, input, value, direction) { - var other = create__createDuration(input, value); + /** + * Set a callback function which will be triggered when the value of the + * slider bar has changed. + */ + Slider.prototype.setOnChangeCallback = function (callback) { + this.onChangeCallback = callback; + }; - duration._milliseconds += direction * other._milliseconds; - duration._days += direction * other._days; - duration._months += direction * other._months; + /** + * Set the interval for playing the list + * @param {Number} interval The interval in milliseconds + */ + Slider.prototype.setPlayInterval = function (interval) { + this.playInterval = interval; + }; - return duration._bubble(); - } + /** + * Retrieve the current play interval + * @return {Number} interval The interval in milliseconds + */ + Slider.prototype.getPlayInterval = function (interval) { + return this.playInterval; + }; - // supports only 2.0-style add(1, 's') or add(duration) - function duration_add_subtract__add (input, value) { - return duration_add_subtract__addSubtract(this, input, value, 1); - } + /** + * Set looping on or off + * @pararm {boolean} doLoop If true, the slider will jump to the start when + * the end is passed, and will jump to the end + * when the start is passed. + */ + Slider.prototype.setPlayLoop = function (doLoop) { + this.playLoop = doLoop; + }; - // supports only 2.0-style subtract(1, 's') or subtract(duration) - function duration_add_subtract__subtract (input, value) { - return duration_add_subtract__addSubtract(this, input, value, -1); - } + /** + * Execute the onchange callback function + */ + Slider.prototype.onChange = function () { + if (this.onChangeCallback !== undefined) { + this.onChangeCallback(); + } + }; - function bubble () { - var milliseconds = this._milliseconds; - var days = this._days; - var months = this._months; - var data = this._data; - var seconds, minutes, hours, years = 0; + /** + * redraw the slider on the correct place + */ + Slider.prototype.redraw = function () { + if (this.frame) { + // resize the bar + this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + 'px'; + this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + 'px'; - // The following code bubbles up values, see the tests for - // examples of what that means. - data.milliseconds = milliseconds % 1000; - - seconds = absFloor(milliseconds / 1000); - data.seconds = seconds % 60; - - minutes = absFloor(seconds / 60); - data.minutes = minutes % 60; - - hours = absFloor(minutes / 60); - data.hours = hours % 24; - - days += absFloor(hours / 24); - - // Accurately convert days to years, assume start from year 0. - years = absFloor(daysToYears(days)); - days -= absFloor(yearsToDays(years)); + // position the slider button + var left = this.indexToLeft(this.index); + this.frame.slide.style.left = left + 'px'; + } + }; - // 30 days to a month - // TODO (iskren): Use anchor date (like 1st Jan) to compute this. - months += absFloor(days / 30); - days %= 30; + /** + * Set the list with values for the slider + * @param {Array} values A javascript array with values (any type) + */ + Slider.prototype.setValues = function (values) { + this.values = values; - // 12 months -> 1 year - years += absFloor(months / 12); - months %= 12; + if (this.values.length > 0) this.setIndex(0);else this.index = undefined; + }; - data.days = days; - data.months = months; - data.years = years; + /** + * Select a value by its index + * @param {Number} index + */ + Slider.prototype.setIndex = function (index) { + if (index < this.values.length) { + this.index = index; - return this; - } + this.redraw(); + this.onChange(); + } else { + throw 'Error: index out of range'; + } + }; - function daysToYears (days) { - // 400 years have 146097 days (taking into account leap year rules) - return days * 400 / 146097; - } + /** + * retrieve the index of the currently selected vaue + * @return {Number} index + */ + Slider.prototype.getIndex = function () { + return this.index; + }; - function yearsToDays (years) { - // years * 365 + absFloor(years / 4) - - // absFloor(years / 100) + absFloor(years / 400); - return years * 146097 / 400; - } + /** + * retrieve the currently selected value + * @return {*} value + */ + Slider.prototype.get = function () { + return this.values[this.index]; + }; - function as (units) { - var days; - var months; - var milliseconds = this._milliseconds; + Slider.prototype._onMouseDown = function (event) { + // only react on left mouse button down + var leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!leftButtonDown) return; - units = normalizeUnits(units); + this.startClientX = event.clientX; + this.startSlideX = parseFloat(this.frame.slide.style.left); - if (units === 'month' || units === 'year') { - days = this._days + milliseconds / 864e5; - months = this._months + daysToYears(days) * 12; - return units === 'month' ? months : months / 12; - } else { - // handle milliseconds separately because of floating point math errors (issue #1867) - days = this._days + Math.round(yearsToDays(this._months / 12)); - switch (units) { - case 'week' : return days / 7 + milliseconds / 6048e5; - case 'day' : return days + milliseconds / 864e5; - case 'hour' : return days * 24 + milliseconds / 36e5; - case 'minute' : return days * 1440 + milliseconds / 6e4; - case 'second' : return days * 86400 + milliseconds / 1000; - // Math.floor prevents floating point math errors here - case 'millisecond': return Math.floor(days * 864e5) + milliseconds; - default: throw new Error('Unknown unit ' + units); - } - } - } + this.frame.style.cursor = 'move'; - // TODO: Use this.as('ms')? - function duration_as__valueOf () { - return ( - this._milliseconds + - this._days * 864e5 + - (this._months % 12) * 2592e6 + - toInt(this._months / 12) * 31536e6 - ); - } + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, 'mousemove', this.onmousemove); + util.addEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); + }; - function makeAs (alias) { - return function () { - return this.as(alias); - }; - } + Slider.prototype.leftToIndex = function (left) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; + var x = left - 3; - var asMilliseconds = makeAs('ms'); - var asSeconds = makeAs('s'); - var asMinutes = makeAs('m'); - var asHours = makeAs('h'); - var asDays = makeAs('d'); - var asWeeks = makeAs('w'); - var asMonths = makeAs('M'); - var asYears = makeAs('y'); + var index = Math.round(x / width * (this.values.length - 1)); + if (index < 0) index = 0; + if (index > this.values.length - 1) index = this.values.length - 1; - function duration_get__get (units) { - units = normalizeUnits(units); - return this[units + 's'](); - } + return index; + }; - function makeGetter(name) { - return function () { - return this._data[name]; - }; - } + Slider.prototype.indexToLeft = function (index) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - var duration_get__milliseconds = makeGetter('milliseconds'); - var seconds = makeGetter('seconds'); - var minutes = makeGetter('minutes'); - var hours = makeGetter('hours'); - var days = makeGetter('days'); - var months = makeGetter('months'); - var years = makeGetter('years'); + var x = index / (this.values.length - 1) * width; + var left = x + 3; - function weeks () { - return absFloor(this.days() / 7); - } + return left; + }; - var round = Math.round; - var thresholds = { - s: 45, // seconds to minute - m: 45, // minutes to hour - h: 22, // hours to day - d: 26, // days to month - M: 11 // months to year - }; + Slider.prototype._onMouseMove = function (event) { + var diff = event.clientX - this.startClientX; + var x = this.startSlideX + diff; - // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize - function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { - return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); - } + var index = this.leftToIndex(x); - function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { - var duration = create__createDuration(posNegDuration).abs(); - var seconds = round(duration.as('s')); - var minutes = round(duration.as('m')); - var hours = round(duration.as('h')); - var days = round(duration.as('d')); - var months = round(duration.as('M')); - var years = round(duration.as('y')); + this.setIndex(index); - var a = seconds < thresholds.s && ['s', seconds] || - minutes === 1 && ['m'] || - minutes < thresholds.m && ['mm', minutes] || - hours === 1 && ['h'] || - hours < thresholds.h && ['hh', hours] || - days === 1 && ['d'] || - days < thresholds.d && ['dd', days] || - months === 1 && ['M'] || - months < thresholds.M && ['MM', months] || - years === 1 && ['y'] || ['yy', years]; + util.preventDefault(); + }; - a[2] = withoutSuffix; - a[3] = +posNegDuration > 0; - a[4] = locale; - return substituteTimeAgo.apply(null, a); - } + Slider.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; - // This function allows you to set a threshold for relative time strings - function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { - if (thresholds[threshold] === undefined) { - return false; - } - if (limit === undefined) { - return thresholds[threshold]; - } - thresholds[threshold] = limit; - return true; - } + // remove event listeners + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); - function humanize (withSuffix) { - var locale = this.localeData(); - var output = duration_humanize__relativeTime(this, !withSuffix, locale); + util.preventDefault(); + }; - if (withSuffix) { - output = locale.pastFuture(+this, output); - } + module.exports = Slider; - return locale.postformat(output); - } +/***/ }, +/* 25 */ +/***/ function(module, exports, __webpack_require__) { - var iso_string__abs = Math.abs; + /** + * @prototype StepNumber + * The class StepNumber is an iterator for Numbers. You provide a start and end + * value, and a best step size. StepNumber itself rounds to fixed values and + * a finds the step that best fits the provided step. + * + * If prettyStep is true, the step size is chosen as close as possible to the + * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... + * + * Example usage: + * var step = new StepNumber(0, 10, 2.5, true); + * step.start(); + * while (!step.end()) { + * alert(step.getCurrent()); + * step.next(); + * } + * + * Version: 1.0 + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + */ + "use strict"; - function iso_string__toISOString() { - // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js - var Y = iso_string__abs(this.years()); - var M = iso_string__abs(this.months()); - var D = iso_string__abs(this.days()); - var h = iso_string__abs(this.hours()); - var m = iso_string__abs(this.minutes()); - var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); - var total = this.asSeconds(); + function StepNumber(start, end, step, prettyStep) { + // set default values + this._start = 0; + this._end = 0; + this._step = 1; + this.prettyStep = true; + this.precision = 5; - if (!total) { - // this is the same as C#'s (Noda) and python (isodate)... - // but not other JS (goog.date) - return 'P0D'; - } + this._current = 0; + this.setRange(start, end, step, prettyStep); + }; - return (total < 0 ? '-' : '') + - 'P' + - (Y ? Y + 'Y' : '') + - (M ? M + 'M' : '') + - (D ? D + 'D' : '') + - ((h || m || s) ? 'T' : '') + - (h ? h + 'H' : '') + - (m ? m + 'M' : '') + - (s ? s + 'S' : ''); - } + /** + * Set a new range: start, end and step. + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + */ + StepNumber.prototype.setRange = function (start, end, step, prettyStep) { + this._start = start ? start : 0; + this._end = end ? end : 0; - var duration_prototype__proto = Duration.prototype; + this.setStep(step, prettyStep); + }; - duration_prototype__proto.abs = duration_abs__abs; - duration_prototype__proto.add = duration_add_subtract__add; - duration_prototype__proto.subtract = duration_add_subtract__subtract; - duration_prototype__proto.as = as; - duration_prototype__proto.asMilliseconds = asMilliseconds; - duration_prototype__proto.asSeconds = asSeconds; - duration_prototype__proto.asMinutes = asMinutes; - duration_prototype__proto.asHours = asHours; - duration_prototype__proto.asDays = asDays; - duration_prototype__proto.asWeeks = asWeeks; - duration_prototype__proto.asMonths = asMonths; - duration_prototype__proto.asYears = asYears; - duration_prototype__proto.valueOf = duration_as__valueOf; - duration_prototype__proto._bubble = bubble; - duration_prototype__proto.get = duration_get__get; - duration_prototype__proto.milliseconds = duration_get__milliseconds; - duration_prototype__proto.seconds = seconds; - duration_prototype__proto.minutes = minutes; - duration_prototype__proto.hours = hours; - duration_prototype__proto.days = days; - duration_prototype__proto.weeks = weeks; - duration_prototype__proto.months = months; - duration_prototype__proto.years = years; - duration_prototype__proto.humanize = humanize; - duration_prototype__proto.toISOString = iso_string__toISOString; - duration_prototype__proto.toString = iso_string__toISOString; - duration_prototype__proto.toJSON = iso_string__toISOString; - duration_prototype__proto.locale = locale; - duration_prototype__proto.localeData = localeData; + /** + * Set a new step size + * @param {Number} step New step size. Must be a positive value + * @param {boolean} prettyStep Optional. If true, the provided step is rounded + * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + */ + StepNumber.prototype.setStep = function (step, prettyStep) { + if (step === undefined || step <= 0) return; - // Deprecations - duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); - duration_prototype__proto.lang = lang; + if (prettyStep !== undefined) this.prettyStep = prettyStep; - // Side effect imports + if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; + }; - addFormatToken('X', 0, 0, 'unix'); - addFormatToken('x', 0, 0, 'valueOf'); + /** + * Calculate a nice step size, closest to the desired step size. + * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an + * integer Number. For example 1, 2, 5, 10, 20, 50, etc... + * @param {Number} step Desired step size + * @return {Number} Nice step size + */ + StepNumber.calculatePrettyStep = function (step) { + var log10 = function log10(x) { + return Math.log(x) / Math.LN10; + }; - // PARSING + // try three steps (multiple of 1, 2, or 5 + var step1 = Math.pow(10, Math.round(log10(step))), + step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), + step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); - addRegexToken('x', matchSigned); - addRegexToken('X', matchTimestamp); - addParseToken('X', function (input, array, config) { - config._d = new Date(parseFloat(input, 10) * 1000); - }); - addParseToken('x', function (input, array, config) { - config._d = new Date(toInt(input)); - }); + // choose the best step (closest to minimum step) + var prettyStep = step1; + if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; + if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; - // Side effect imports + // for safety + if (prettyStep <= 0) { + prettyStep = 1; + } + return prettyStep; + }; - utils_hooks__hooks.version = '2.10.3'; + /** + * returns the current value of the step + * @return {Number} current value + */ + StepNumber.prototype.getCurrent = function () { + return parseFloat(this._current.toPrecision(this.precision)); + }; - setHookCallback(local__createLocal); + /** + * returns the current step size + * @return {Number} current step size + */ + StepNumber.prototype.getStep = function () { + return this._step; + }; - utils_hooks__hooks.fn = momentPrototype; - utils_hooks__hooks.min = min; - utils_hooks__hooks.max = max; - utils_hooks__hooks.utc = create_utc__createUTC; - utils_hooks__hooks.unix = moment__createUnix; - utils_hooks__hooks.months = lists__listMonths; - utils_hooks__hooks.isDate = isDate; - utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; - utils_hooks__hooks.invalid = valid__createInvalid; - utils_hooks__hooks.duration = create__createDuration; - utils_hooks__hooks.isMoment = isMoment; - utils_hooks__hooks.weekdays = lists__listWeekdays; - utils_hooks__hooks.parseZone = moment__createInZone; - utils_hooks__hooks.localeData = locale_locales__getLocale; - utils_hooks__hooks.isDuration = isDuration; - utils_hooks__hooks.monthsShort = lists__listMonthsShort; - utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; - utils_hooks__hooks.defineLocale = defineLocale; - utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; - utils_hooks__hooks.normalizeUnits = normalizeUnits; - utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; + /** + * Set the current value to the largest value smaller than start, which + * is a multiple of the step size + */ + StepNumber.prototype.start = function () { + this._current = this._start - this._start % this._step; + }; - var _moment = utils_hooks__hooks; + /** + * Do a step, add the step size to the current value + */ + StepNumber.prototype.next = function () { + this._current += this._step; + }; - return _moment; + /** + * Returns true whether the end is reached + * @return {boolean} True if the current value has passed the end value. + */ + StepNumber.prototype.end = function () { + return this._current > this._end; + }; - })); - /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(19)(module))) + module.exports = StepNumber; /***/ }, -/* 19 */ +/* 26 */ /***/ function(module, exports, __webpack_require__) { - module.exports = function(module) { - if(!module.webpackPolyfill) { - module.deprecate = function() {}; - module.paths = []; - // module.parent = undefined by default - module.children = []; - module.webpackPolyfill = 1; - } - return module; - } + 'use strict'; + var Emitter = __webpack_require__(20); + var Hammer = __webpack_require__(5); + var util = __webpack_require__(9); + var DataSet = __webpack_require__(15); + var DataView = __webpack_require__(17); + var Range = __webpack_require__(30); + var Core = __webpack_require__(33); + var TimeAxis = __webpack_require__(42); + var CurrentTime = __webpack_require__(27); + var CustomTime = __webpack_require__(45); + var ItemSet = __webpack_require__(34); + + var Configurator = __webpack_require__(46); + var Validator = __webpack_require__(2)['default']; + var printStyle = __webpack_require__(2).printStyle; + var allOptions = __webpack_require__(48).allOptions; + var configureOptions = __webpack_require__(48).configureOptions; -/***/ }, -/* 20 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | vis.DataView | Array} [items] + * @param {vis.DataSet | vis.DataView | Array} [groups] + * @param {Object} [options] See Timeline.setOptions for the available options. + * @constructor + * @extends Core + */ + function Timeline(container, items, groups, options) { + if (!(this instanceof Timeline)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } - /* WEBPACK VAR INJECTION */(function(global) {'use strict'; + // if the third element is options, the forth is groups (optionally); + if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { + var forthArgument = options; + options = groups; + groups = forthArgument; + } - var _rng; + var me = this; + this.defaultOptions = { + start: null, + end: null, - var globalVar = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : null; + autoResize: true, - if (globalVar && globalVar.crypto && crypto.getRandomValues) { - // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto - // Moderately fast, high quality - var _rnds8 = new Uint8Array(16); - _rng = function whatwgRNG() { - crypto.getRandomValues(_rnds8); - return _rnds8; + orientation: { + axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' + item: 'bottom' // not relevant + }, + + width: null, + height: null, + maxHeight: null, + minHeight: null }; - } + this.options = util.deepExtend({}, this.defaultOptions); - if (!_rng) { - // Math.random()-based (RNG) - // - // If all else fails, use Math.random(). It's fast, but is of unspecified - // quality. - var _rnds = new Array(16); - _rng = function () { - for (var i = 0, r; i < 16; i++) { - if ((i & 3) === 0) r = Math.random() * 4294967296; - _rnds[i] = r >>> ((i & 3) << 3) & 255; - } + // Create the DOM, props, and emitter + this._create(container); - return _rnds; + // all components listed here will be repainted automatically + this.components = []; + + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + hiddenDates: [], + util: { + getScale: function getScale() { + return me.timeAxis.step.scale; + }, + getStep: function getStep() { + return me.timeAxis.step.step; + }, + + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime: me._toGlobalTime.bind(me) + } }; - } - // uuid.js - // - // Copyright (c) 2010-2012 Robert Kieffer - // MIT License - http://opensource.org/licenses/mit-license.php + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - // Unique ID creation requires a high quality random # generator. We feature - // detect to determine the best RNG source, normalizing to a function that - // returns 128-bits of randomness, since that's what's usually required + // time axis + this.timeAxis = new TimeAxis(this.body); + this.timeAxis2 = null; // used in case of orientation option 'both' + this.components.push(this.timeAxis); - //var _rng = require('./rng'); + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - // Maps for number <-> hex string conversion - var _byteToHex = []; - var _hexToByte = {}; - for (var i = 0; i < 256; i++) { - _byteToHex[i] = (i + 256).toString(16).substr(1); - _hexToByte[_byteToHex[i]] = i; - } + // item set + this.itemSet = new ItemSet(this.body); + this.components.push(this.itemSet); - // **`parse()` - Parse a UUID into it's component bytes** - function parse(s, buf, offset) { - var i = buf && offset || 0, - ii = 0; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - buf = buf || []; - s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) { - if (ii < 16) { - // Don't overflow! - buf[i + ii++] = _hexToByte[oct]; - } + this.on('tap', function (event) { + me.emit('click', me.getEventProperties(event)); }); + this.on('doubletap', function (event) { + me.emit('doubleClick', me.getEventProperties(event)); + }); + this.dom.root.oncontextmenu = function (event) { + me.emit('contextmenu', me.getEventProperties(event)); + }; - // Zero out remaining bytes if string was short - while (ii < 16) { - buf[i + ii++] = 0; + // setup configuration system + this.configurator = new Configurator(this, container, configureOptions); + + // apply options + if (options) { + this.setOptions(options); } - return buf; - } + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } - // **`unparse()` - Convert UUID byte array (ala parse()) into a string** - function unparse(buf, offset) { - var i = offset || 0, - bth = _byteToHex; - return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]]; + // create itemset + if (items) { + this.setItems(items); + } else { + this._redraw(); + } } - // **`v1()` - Generate time-based UUID** - // - // Inspired by https://github.com/LiosK/UUID.js - // and http://docs.python.org/library/uuid.html + // Extend the functionality from Core + Timeline.prototype = new Core(); - // random #'s we need to init node and clockseq - var _seedBytes = _rng(); + /** + * Force a redraw. The size of all items will be recalculated. + * Can be useful to manually redraw when option autoResize=false and the window + * has been resized, or when the items CSS has been changed. + */ + Timeline.prototype.redraw = function () { + this.itemSet && this.itemSet.markDirty({ refreshItems: true }); + this._redraw(); + }; - // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) - var _nodeId = [_seedBytes[0] | 1, _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5]]; + Timeline.prototype.setOptions = function (options) { + // validate options + var errorFound = Validator.validate(options, allOptions); + if (errorFound === true) { + console.log('%cErrors have been found in the supplied options object.', printStyle); + } - // Per 4.2.2, randomize (14 bit) clockseq - var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 16383; + Core.prototype.setOptions.call(this, options); - // Previous uuid creation time - var _lastMSecs = 0, - _lastNSecs = 0; + if ('type' in options) { + if (options.type !== this.options.type) { + this.options.type = options.type; - // See https://github.com/broofa/node-uuid for API details - function v1(options, buf, offset) { - var i = buf && offset || 0; - var b = buf || []; + // force recreation of all items + var itemsData = this.itemsData; + if (itemsData) { + var selection = this.getSelection(); + this.setItems(null); // remove all + this.setItems(itemsData); // add all + this.setSelection(selection); // restore selection + } + } + } + }; - options = options || {}; + /** + * Set items + * @param {vis.DataSet | Array | null} items + */ + Timeline.prototype.setItems = function (items) { + var initialLoad = this.itemsData == null; - var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' + } + }); + } - // UUID timestamps are 100 nano-second units since the Gregorian epoch, - // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so - // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs' - // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00. - var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); + // set items + this.itemsData = newDataSet; + this.itemSet && this.itemSet.setItems(newDataSet); - // Per 4.2.1.2, use count of uuid's generated during the current clock - // cycle to simulate higher resolution clock - var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + if (this.options.start == undefined || this.options.end == undefined) { + var dataRange = this._getDataRange(); + } - // Time since last uuid creation (in msecs) - var dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; + var start = this.options.start != undefined ? this.options.start : dataRange.start; + var end = this.options.end != undefined ? this.options.end : dataRange.end; - // Per 4.2.1.2, Bump clockseq on clock regression - if (dt < 0 && options.clockseq === undefined) { - clockseq = clockseq + 1 & 16383; + this.setWindow(start, end, { animation: false }); + } else { + this.fit({ animation: false }); + } } + }; - // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new - // time interval - if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { - nsecs = 0; + /** + * Set groups + * @param {vis.DataSet | Array} groups + */ + Timeline.prototype.setGroups = function (groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } else { + // turn an array into a dataset + newDataSet = new DataSet(groups); } - // Per 4.2.1.2 Throw error if too many uuids are requested - if (nsecs >= 10000) { - throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); + this.groupsData = newDataSet; + this.itemSet.setGroups(newDataSet); + }; + + /** + * Set both items and groups in one go + * @param {{items: Array | vis.DataSet, groups: Array | vis.DataSet}} data + */ + Timeline.prototype.setData = function (data) { + if (data && data.groups) { + this.setGroups(data.groups); } - _lastMSecs = msecs; - _lastNSecs = nsecs; - _clockseq = clockseq; + if (data && data.items) { + this.setItems(data.items); + } + }; - // Per 4.1.4 - Convert from unix epoch to Gregorian epoch - msecs += 12219292800000; + /** + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected. If ids is an empty array, all items will be + * unselected. + * @param {Object} [options] Available options: + * `focus: boolean` + * If true, focus will be set to the selected item(s) + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + * Only applicable when option focus is true. + */ + Timeline.prototype.setSelection = function (ids, options) { + this.itemSet && this.itemSet.setSelection(ids); - // `time_low` - var tl = ((msecs & 268435455) * 10000 + nsecs) % 4294967296; - b[i++] = tl >>> 24 & 255; - b[i++] = tl >>> 16 & 255; - b[i++] = tl >>> 8 & 255; - b[i++] = tl & 255; + if (options && options.focus) { + this.focus(ids, options); + } + }; - // `time_mid` - var tmh = msecs / 4294967296 * 10000 & 268435455; - b[i++] = tmh >>> 8 & 255; - b[i++] = tmh & 255; + /** + * Get the selected items by their id + * @return {Array} ids The ids of the selected items + */ + Timeline.prototype.getSelection = function () { + return this.itemSet && this.itemSet.getSelection() || []; + }; - // `time_high_and_version` - b[i++] = tmh >>> 24 & 15 | 16; // include version - b[i++] = tmh >>> 16 & 255; + /** + * Adjust the visible window such that the selected item (or multiple items) + * are centered on screen. + * @param {String | String[]} id An item id or array with item ids + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Timeline.prototype.focus = function (id, options) { + if (!this.itemsData || id == undefined) return; - // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant) - b[i++] = clockseq >>> 8 | 128; + var ids = Array.isArray(id) ? id : [id]; - // `clock_seq_low` - b[i++] = clockseq & 255; + // get the specified item(s) + var itemsData = this.itemsData.getDataSet().get(ids, { + type: { + start: 'Date', + end: 'Date' + } + }); - // `node` - var node = options.node || _nodeId; - for (var n = 0; n < 6; n++) { - b[i + n] = node[n]; - } + // calculate minimum start and maximum end of specified items + var start = null; + var end = null; + itemsData.forEach(function (itemData) { + var s = itemData.start.valueOf(); + var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); - return buf ? buf : unparse(b); - } + if (start === null || s < start) { + start = s; + } - // **`v4()` - Generate random UUID** + if (end === null || e > end) { + end = e; + } + }); - // See https://github.com/broofa/node-uuid for API details - function v4(options, buf, offset) { - // Deprecated - 'format' argument, as supported in v1.2 - var i = buf && offset || 0; + if (start !== null && end !== null) { + // calculate the new middle and interval for the window + var middle = (start + end) / 2; + var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); - if (typeof options == 'string') { - buf = options == 'binary' ? new Array(16) : null; - options = null; + var animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(middle - interval / 2, middle + interval / 2, animation); } - options = options || {}; + }; - var rnds = options.random || (options.rng || _rng)(); + /** + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null + */ + Timeline.prototype.getItemRange = function () { + // calculate min from start filed + var dataset = this.itemsData && this.itemsData.getDataSet(); + var min = null; + var max = null; - // Per 4.4, set bits for version and `clock_seq_hi_and_reserved` - rnds[6] = rnds[6] & 15 | 64; - rnds[8] = rnds[8] & 63 | 128; + if (dataset) { + // calculate the minimum value of the field 'start' + var minItem = dataset.min('start'); + min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; + // Note: we convert first to Date and then to number because else + // a conversion from ISODate to Number will fail - // Copy bytes to buffer, if provided - if (buf) { - for (var ii = 0; ii < 16; ii++) { - buf[i + ii] = rnds[ii]; + // calculate maximum value of fields 'start' and 'end' + var maxStartItem = dataset.max('start'); + if (maxStartItem) { + max = util.convert(maxStartItem.start, 'Date').valueOf(); + } + var maxEndItem = dataset.max('end'); + if (maxEndItem) { + if (max == null) { + max = util.convert(maxEndItem.end, 'Date').valueOf(); + } else { + max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); + } } } - return buf || unparse(rnds); - } + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; + }; - // Export public API - var uuid = v4; - uuid.v1 = v1; - uuid.v4 = v4; - uuid.parse = parse; - uuid.unparse = unparse; + /** + * Generate Timeline related information from an event + * @param {Event} event + * @return {Object} An object with related information, like on which area + * The event happened, whether clicked on an item, etc. + */ + Timeline.prototype.getEventProperties = function (event) { + var clientX = event.center ? event.center.x : event.clientX; + var clientY = event.center ? event.center.y : event.clientY; + var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); + var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - module.exports = uuid; - /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) + var item = this.itemSet.itemFromTarget(event); + var group = this.itemSet.groupFromTarget(event); + var customTime = CustomTime.customTimeFromTarget(event); + + var snap = this.itemSet.options.snap || null; + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + var time = this._toTime(x); + var snappedTime = snap ? snap(time, scale, step) : time; + + var element = util.getTarget(event); + var what = null; + if (item != null) { + what = 'item'; + } else if (customTime != null) { + what = 'custom-time'; + } else if (util.hasParent(element, this.timeAxis.dom.foreground)) { + what = 'axis'; + } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { + what = 'axis'; + } else if (util.hasParent(element, this.itemSet.dom.labelSet)) { + what = 'group-label'; + } else if (util.hasParent(element, this.currentTime.bar)) { + what = 'current-time'; + } else if (util.hasParent(element, this.dom.center)) { + what = 'background'; + } + + return { + event: event, + item: item ? item.id : null, + group: group ? group.groupId : null, + what: what, + pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, + pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, + x: x, + y: y, + time: time, + snappedTime: snappedTime + }; + }; + + module.exports = Timeline; /***/ }, -/* 21 */ +/* 27 */ /***/ function(module, exports, __webpack_require__) { - // DOM utility methods - - /** - * this prepares the JSON container for allocating SVG elements - * @param JSONcontainer - * @private - */ 'use strict'; - exports.prepareElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; - JSONcontainer[elementType].used = []; - } - } - }; + var util = __webpack_require__(9); + var Component = __webpack_require__(28); + var moment = __webpack_require__(10); + var locales = __webpack_require__(29); /** - * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from - * which to remove the redundant elements. - * - * @param JSONcontainer - * @private - */ - exports.cleanupElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - if (JSONcontainer[elementType].redundant) { - for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { - JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); - } - JSONcontainer[elementType].redundant = []; - } - } - } - }; + * A current time bar + * @param {{range: Range, dom: Object, domProps: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCurrentTime] + * @constructor CurrentTime + * @extends Component + */ + function CurrentTime(body, options) { + this.body = body; + + // default options + this.defaultOptions = { + showCurrentTime: true, + + locales: locales, + locale: 'en' + }; + this.options = util.extend({}, this.defaultOptions); + this.offset = 0; + + this._create(); + + this.setOptions(options); + } + + CurrentTime.prototype = new Component(); /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param svgContainer - * @returns {*} + * Create the HTML DOM for the current time bar * @private */ - exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { - var element; - // allocate SVG element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - svgContainer.appendChild(element); - } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - svgContainer.appendChild(element); - } - JSONcontainer[elementType].used.push(element); - return element; + CurrentTime.prototype._create = function () { + var bar = document.createElement('div'); + bar.className = 'vis-current-time'; + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; + + this.bar = bar; }; /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param DOMContainer - * @returns {*} - * @private + * Destroy the CurrentTime bar */ - exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { - var element; - // allocate DOM element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElement(elementType); - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); - } - } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElement(elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); - } - } - JSONcontainer[elementType].used.push(element); - return element; + CurrentTime.prototype.destroy = function () { + this.options.showCurrentTime = false; + this.redraw(); // will remove the bar from the DOM and stop refreshing + + this.body = null; }; /** - * draw a point object. this is a seperate function because it can also be called by the legend. - * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions - * as well. - * - * @param x - * @param y - * @param group - * @param JSONcontainer - * @param svgContainer - * @param labelObj - * @returns {*} + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCurrentTime] */ - exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { - var point; - if (group.options.drawPoints.style == 'circle') { - point = exports.getSVGElement('circle', JSONcontainer, svgContainer); - point.setAttributeNS(null, 'cx', x); - point.setAttributeNS(null, 'cy', y); - point.setAttributeNS(null, 'r', 0.5 * group.options.drawPoints.size); - } else { - point = exports.getSVGElement('rect', JSONcontainer, svgContainer); - point.setAttributeNS(null, 'x', x - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, 'y', y - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, 'width', group.options.drawPoints.size); - point.setAttributeNS(null, 'height', group.options.drawPoints.size); + CurrentTime.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); } + }; - if (group.options.drawPoints.styles !== undefined) { - point.setAttributeNS(null, 'style', group.group.options.drawPoints.styles); - } - point.setAttributeNS(null, 'class', group.className + ' vis-point'); - //handle label + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + CurrentTime.prototype.redraw = function () { + if (this.options.showCurrentTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); - if (labelObj) { - var label = exports.getSVGElement('text', JSONcontainer, svgContainer); - if (labelObj.xOffset) { - x = x + labelObj.xOffset; + this.start(); } - if (labelObj.yOffset) { - y = y + labelObj.yOffset; - } - if (labelObj.content) { - label.textContent = labelObj.content; + var now = new Date(new Date().valueOf() + this.offset); + var x = this.body.util.toScreen(now); + + var locale = this.options.locales[this.options.locale]; + if (!locale) { + if (!this.warned) { + console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); + this.warned = true; + } + locale = this.options.locales['en']; // fall back on english when not available } + var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); - if (labelObj.className) { - label.setAttributeNS(null, 'class', labelObj.className + ' vis-label'); + this.bar.style.left = x + 'px'; + this.bar.title = title; + } else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); } - label.setAttributeNS(null, 'x', x); - label.setAttributeNS(null, 'y', y); + this.stop(); } - return point; + return false; }; /** - * draw a bar SVG element centered on the X coordinate - * - * @param x - * @param y - * @param className + * Start auto refreshing the current time bar */ - exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer, style) { - if (height != 0) { - if (height < 0) { - height *= -1; - y -= height; - } - var rect = exports.getSVGElement('rect', JSONcontainer, svgContainer); - rect.setAttributeNS(null, 'x', x - 0.5 * width); - rect.setAttributeNS(null, 'y', y); - rect.setAttributeNS(null, 'width', width); - rect.setAttributeNS(null, 'height', height); - rect.setAttributeNS(null, 'class', className); - if (style) { - rect.setAttributeNS(null, 'style', style); - } - } - }; + CurrentTime.prototype.start = function () { + var me = this; -/***/ }, -/* 22 */ -/***/ function(module, exports, __webpack_require__) { + function update() { + me.stop(); - 'use strict'; + // determine interval to refresh + var scale = me.body.range.conversion(me.body.domProps.center.width).scale; + var interval = 1 / scale / 10; + if (interval < 30) interval = 30; + if (interval > 1000) interval = 1000; - var util = __webpack_require__(2); - var Queue = __webpack_require__(23); + me.redraw(); - /** - * DataSet - * - * Usage: - * var dataSet = new DataSet({ - * fieldId: '_id', - * type: { - * // ... - * } - * }); - * - * dataSet.add(item); - * dataSet.add(data); - * dataSet.update(item); - * dataSet.update(data); - * dataSet.remove(id); - * dataSet.remove(ids); - * var data = dataSet.get(); - * var data = dataSet.get(id); - * var data = dataSet.get(ids); - * var data = dataSet.get(ids, options, data); - * dataSet.clear(); - * - * A data set can: - * - add/remove/update data - * - gives triggers upon changes in the data - * - can import/export data in various data formats - * - * @param {Array} [data] Optional array with initial data - * @param {Object} [options] Available options: - * {String} fieldId Field name of the id in the - * items, 'id' by default. - * {Object.} [type] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by a field name or custom sort function. - * @throws Error - */ - DataSet.prototype.get = function (args) { - var me = this; + // pinch to zoom + this.body.emitter.on('touch', this._onTouch.bind(this)); + this.body.emitter.on('pinch', this._onPinch.bind(this)); - // parse the arguments - var id, ids, options; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number') { - // get(id [, options]) - id = arguments[0]; - options = arguments[1]; - } else if (firstType == 'Array') { - // get(ids [, options]) - ids = arguments[0]; - options = arguments[1]; - } else { - // get([, options]) - options = arguments[0]; - } + this.setOptions(options); + } - // determine the return type - var returnType; - if (options && options.returnType) { - var allowedValues = ['Array', 'Object']; - returnType = allowedValues.indexOf(options.returnType) == -1 ? 'Array' : options.returnType; - } else { - returnType = 'Array'; - } + Range.prototype = new Component(); - // build options - var type = options && options.type || this._options.type; - var filter = options && options.filter; - var items = [], - item, - itemId, - i, - len; + /** + * Set options for the range controller + * @param {Object} options Available options: + * {Number | Date | String} start Start date for the range + * {Number | Date | String} end End date for the range + * {Number} min Minimum value for start + * {Number} max Maximum value for end + * {Number} zoomMin Set a minimum value for + * (end - start). + * {Number} zoomMax Set a maximum value for + * (end - start). + * {Boolean} moveable Enable moving of the range + * by dragging. True by default + * {Boolean} zoomable Enable zooming of the range + * by pinching/scrolling. True by default + */ + Range.prototype.setOptions = function (options) { + if (options) { + // copy the options that we know + var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate', 'hiddenDates']; + util.selectiveExtend(fields, this.options, options); - // convert items - if (id != undefined) { - // return a single item - item = me._getItem(id, type); - if (filter && !filter(item)) { - item = null; - } - } else if (ids != undefined) { - // return a subset of items - for (i = 0, len = ids.length; i < len; i++) { - item = me._getItem(ids[i], type); - if (!filter || filter(item)) { - items.push(item); - } - } - } else { - // return all items - for (itemId in this._data) { - if (this._data.hasOwnProperty(itemId)) { - item = me._getItem(itemId, type); - if (!filter || filter(item)) { - items.push(item); - } - } + if ('start' in options || 'end' in options) { + // apply a new range. both start and end are optional + this.setRange(options.start, options.end); } } + }; - // order the results - if (options && options.order && id == undefined) { - this._sort(items, options.order); + /** + * Test whether direction has a valid value + * @param {String} direction 'horizontal' or 'vertical' + */ + function validateDirection(direction) { + if (direction != 'horizontal' && direction != 'vertical') { + throw new TypeError('Unknown direction "' + direction + '". ' + 'Choose "horizontal" or "vertical".'); } + } - // filter fields of the items - if (options && options.fields) { - var fields = options.fields; - if (id != undefined) { - item = this._filterFields(item, fields); - } else { - for (i = 0, len = items.length; i < len; i++) { - items[i] = this._filterFields(items[i], fields); - } - } + /** + * Set a new start and end range + * @param {Date | Number | String} [start] + * @param {Date | Number | String} [end] + * @param {boolean | {duration: number, easingFunction: string}} [animation=false] + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + * @param {Boolean} [byUser=false] + * + */ + Range.prototype.setRange = function (start, end, animation, byUser) { + if (byUser !== true) { + byUser = false; } + var finalStart = start != undefined ? util.convert(start, 'Date').valueOf() : null; + var finalEnd = end != undefined ? util.convert(end, 'Date').valueOf() : null; + this._cancelAnimation(); - // return the results - if (returnType == 'Object') { - var result = {}; - for (i = 0; i < items.length; i++) { - result[items[i].id] = items[i]; - } - return result; - } else { - if (id != undefined) { - // a single item - return item; - } else { - // just return our array - return items; + if (animation) { + // true or an Object + var me = this; + var initStart = this.start; + var initEnd = this.end; + var duration = typeof animation === 'object' && 'duration' in animation ? animation.duration : 500; + var easingName = typeof animation === 'object' && 'easingFunction' in animation ? animation.easingFunction : 'easeInOutQuad'; + var easingFunction = util.easingFunctions[easingName]; + if (!easingFunction) { + throw new Error('Unknown easing function ' + JSON.stringify(easingName) + '. ' + 'Choose from: ' + Object.keys(util.easingFunctions).join(', ')); } - } - }; - /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids - */ - DataSet.prototype.getIds = function (options) { - var data = this._data, - filter = options && options.filter, - order = options && options.order, - type = options && options.type || this._options.type, - i, - len, - id, - item, - items, - ids = []; + var initTime = new Date().valueOf(); + var anyChanged = false; - if (filter) { - // get filtered items - if (order) { - // create ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - items.push(item); - } - } - } + var next = function next() { + if (!me.props.touch.dragging) { + var now = new Date().valueOf(); + var time = now - initTime; + var ease = easingFunction(time / duration); + var done = time > duration; + var s = done || finalStart === null ? finalStart : initStart + (finalStart - initStart) * ease; + var e = done || finalEnd === null ? finalEnd : initEnd + (finalEnd - initEnd) * ease; - this._sort(items, order); + changed = me._applyRange(s, e); + DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); + anyChanged = anyChanged || changed; + if (changed) { + me.body.emitter.emit('rangechange', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); + } - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - ids.push(item[this._fieldId]); + if (done) { + if (anyChanged) { + me.body.emitter.emit('rangechanged', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); } + } else { + // animate with as high as possible frame rate, leave 20 ms in between + // each to prevent the browser from blocking + me.animationTimer = setTimeout(next, 20); } } - } - } else { - // get all items - if (order) { - // create an ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - items.push(data[id]); - } - } - - this._sort(items, order); + }; - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = data[id]; - ids.push(item[this._fieldId]); - } - } + return next(); + } else { + var changed = this._applyRange(finalStart, finalEnd); + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + if (changed) { + var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; + this.body.emitter.emit('rangechange', params); + this.body.emitter.emit('rangechanged', params); } } - - return ids; }; /** - * Returns the DataSet itself. Is overwritten for example by the DataView, - * which returns the DataSet it is connected to instead. + * Stop an animation + * @private */ - DataSet.prototype.getDataSet = function () { - return this; + Range.prototype._cancelAnimation = function () { + if (this.animationTimer) { + clearTimeout(this.animationTimer); + this.animationTimer = null; + } }; /** - * Execute a callback function for every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. + * Set a new start and end range. This method is the same as setRange, but + * does not trigger a range change and range changed event, and it returns + * true when the range is changed + * @param {Number} [start] + * @param {Number} [end] + * @return {Boolean} changed + * @private */ - DataSet.prototype.forEach = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - data = this._data, - item, - id; + Range.prototype._applyRange = function (start, end) { + var newStart = start != null ? util.convert(start, 'Date').valueOf() : this.start, + newEnd = end != null ? util.convert(end, 'Date').valueOf() : this.end, + max = this.options.max != null ? util.convert(this.options.max, 'Date').valueOf() : null, + min = this.options.min != null ? util.convert(this.options.min, 'Date').valueOf() : null, + diff; - if (options && options.order) { - // execute forEach on ordered list - var items = this.get(options); + // check for valid number + if (isNaN(newStart) || newStart === null) { + throw new Error('Invalid start "' + start + '"'); + } + if (isNaN(newEnd) || newEnd === null) { + throw new Error('Invalid end "' + end + '"'); + } - for (var i = 0, len = items.length; i < len; i++) { - item = items[i]; - id = item[this._fieldId]; - callback(item, id); - } - } else { - // unordered - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - callback(item, id); + // prevent start < end + if (newEnd < newStart) { + newEnd = newStart; + } + + // prevent start < min + if (min !== null) { + if (newStart < min) { + diff = min - newStart; + newStart += diff; + newEnd += diff; + + // prevent end > max + if (max != null) { + if (newEnd > max) { + newEnd = max; } } } } - }; - /** - * Map every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Object[]} mappedItems - */ - DataSet.prototype.map = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - mappedItems = [], - data = this._data, - item; + // prevent end > max + if (max !== null) { + if (newEnd > max) { + diff = newEnd - max; + newStart -= diff; + newEnd -= diff; - // convert and filter items - for (var id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - mappedItems.push(callback(item, id)); + // prevent start < min + if (min != null) { + if (newStart < min) { + newStart = min; + } } } } - // order items - if (options && options.order) { - this._sort(mappedItems, options.order); + // prevent (end-start) < zoomMin + if (this.options.zoomMin !== null) { + var zoomMin = parseFloat(this.options.zoomMin); + if (zoomMin < 0) { + zoomMin = 0; + } + if (newEnd - newStart < zoomMin) { + if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { + // ignore this action, we are already zoomed to the minimum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the minimum + diff = zoomMin - (newEnd - newStart); + newStart -= diff / 2; + newEnd += diff / 2; + } + } } - return mappedItems; - }; - - /** - * Filter the fields of an item - * @param {Object | null} item - * @param {String[]} fields Field names - * @return {Object | null} filteredItem or null if no item is provided - * @private - */ - DataSet.prototype._filterFields = function (item, fields) { - if (!item) { - // item is null - return item; - } - - var filteredItem = {}; - - if (Array.isArray(fields)) { - for (var field in item) { - if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { - filteredItem[field] = item[field]; - } + // prevent (end-start) > zoomMax + if (this.options.zoomMax !== null) { + var zoomMax = parseFloat(this.options.zoomMax); + if (zoomMax < 0) { + zoomMax = 0; } - } else { - for (var field in item) { - if (item.hasOwnProperty(field) && fields.hasOwnProperty(field)) { - filteredItem[fields[field]] = item[field]; + + if (newEnd - newStart > zoomMax) { + if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { + // ignore this action, we are already zoomed to the maximum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the maximum + diff = newEnd - newStart - zoomMax; + newStart += diff / 2; + newEnd -= diff / 2; } } } - return filteredItem; + var changed = this.start != newStart || this.end != newEnd; + + // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) + if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { + this.body.emitter.emit('checkRangedItems'); + } + + this.start = newStart; + this.end = newEnd; + return changed; }; /** - * Sort the provided array with items - * @param {Object[]} items - * @param {String | function} order A field name or custom sort function. - * @private + * Retrieve the current range. + * @return {Object} An object with start and end properties */ - DataSet.prototype._sort = function (items, order) { - if (util.isString(order)) { - // order by provided field name - var name = order; // field name - items.sort(function (a, b) { - var av = a[name]; - var bv = b[name]; - return av > bv ? 1 : av < bv ? -1 : 0; - }); - } else if (typeof order === 'function') { - // order by sort function - items.sort(order); - } - // TODO: extend order by an Object {field:String, direction:String} - // where direction can be 'asc' or 'desc' - else { - throw new TypeError('Order must be a function or a string'); - } + Range.prototype.getRange = function () { + return { + start: this.start, + end: this.end + }; }; /** - * Remove an object by pointer or by id - * @param {String | Number | Object | Array} id Object or id, or an array with - * objects or ids to be removed - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds + * Calculate the conversion offset and scale for current range, based on + * the provided width + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion */ - DataSet.prototype.remove = function (id, senderId) { - var removedIds = [], - i, - len, - removedId; + Range.prototype.conversion = function (width, totalHidden) { + return Range.conversion(this.start, this.end, width, totalHidden); + }; - if (Array.isArray(id)) { - for (i = 0, len = id.length; i < len; i++) { - removedId = this._remove(id[i]); - if (removedId != null) { - removedIds.push(removedId); - } - } - } else { - removedId = this._remove(id); - if (removedId != null) { - removedIds.push(removedId); - } + /** + * Static method to calculate the conversion offset and scale for a range, + * based on the provided start, end, and width + * @param {Number} start + * @param {Number} end + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion + */ + Range.conversion = function (start, end, width, totalHidden) { + if (totalHidden === undefined) { + totalHidden = 0; } - - if (removedIds.length) { - this._trigger('remove', { items: removedIds }, senderId); + if (width != 0 && end - start != 0) { + return { + offset: start, + scale: width / (end - start - totalHidden) + }; + } else { + return { + offset: 0, + scale: 1 + }; } - - return removedIds; }; /** - * Remove an item by its id - * @param {Number | String | Object} id id or item - * @returns {Number | String | null} id + * Start dragging horizontally or vertically + * @param {Event} event * @private */ - DataSet.prototype._remove = function (id) { - if (util.isNumber(id) || util.isString(id)) { - if (this._data[id]) { - delete this._data[id]; - this.length--; - return id; - } - } else if (id instanceof Object) { - var itemId = id[this._fieldId]; - if (itemId && this._data[itemId]) { - delete this._data[itemId]; - this.length--; - return itemId; - } + Range.prototype._onDragStart = function (event) { + this.deltaDifference = 0; + this.previousDelta = 0; + // only allow dragging when configured as movable + if (!this.options.moveable) return; + + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.dragging = true; + + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'move'; } - return null; }; /** - * Clear the data - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds The ids of all removed items + * Perform dragging operation + * @param {Event} event + * @private */ - DataSet.prototype.clear = function (senderId) { - var ids = Object.keys(this._data); + Range.prototype._onDrag = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - this._data = {}; - this.length = 0; + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - this._trigger('remove', { items: ids }, senderId); + var direction = this.options.direction; + validateDirection(direction); + var delta = direction == 'horizontal' ? event.deltaX : event.deltaY; + delta -= this.deltaDifference; + var interval = this.props.touch.end - this.props.touch.start; - return ids; - }; + // normalize dragging speed if cutout is in between. + var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + interval -= duration; - /** - * Find the item with maximum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.max = function (field) { - var data = this._data, - max = null, - maxField = null; + var width = direction == 'horizontal' ? this.body.domProps.center.width : this.body.domProps.center.height; + var diffRange = -delta / width * interval; + var newStart = this.props.touch.start + diffRange; + var newEnd = this.props.touch.end + diffRange; - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!max || itemField > maxField)) { - max = item; - maxField = itemField; - } - } + // snapping times away from hidden zones + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.deltaDifference += delta; + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this._onDrag(event); + return; } - return max; + this.previousDelta = delta; + this._applyRange(newStart, newEnd); + + // fire a rangechange event + this.body.emitter.emit('rangechange', { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); }; /** - * Find the item with minimum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items + * Stop dragging operation + * @param {event} event + * @private */ - DataSet.prototype.min = function (field) { - var data = this._data, - min = null, - minField = null; + Range.prototype._onDragEnd = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!min || itemField < minField)) { - min = item; - minField = itemField; - } - } + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + + this.props.touch.dragging = false; + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'auto'; } - return min; + // fire a rangechanged event + this.body.emitter.emit('rangechanged', { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); }; /** - * Find all distinct values of a specified field - * @param {String} field - * @return {Array} values Array containing all distinct values. If data items - * do not contain the specified field are ignored. - * The returned array is unordered. + * Event handler for mouse wheel event, used to zoom + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {Event} event + * @private */ - DataSet.prototype.distinct = function (field) { - var data = this._data; - var values = []; - var fieldType = this._options.type && this._options.type[field] || null; - var count = 0; - var i; + Range.prototype._onMouseWheel = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - for (var prop in data) { - if (data.hasOwnProperty(prop)) { - var item = data[prop]; - var value = item[field]; - var exists = false; - for (i = 0; i < count; i++) { - if (values[i] == value) { - exists = true; - break; - } - } - if (!exists && value !== undefined) { - values[count] = value; - count++; - } - } + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; } - if (fieldType) { - for (i = 0; i < values.length; i++) { - values[i] = util.convert(values[i], fieldType); + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + // perform the zoom action. Delta is normally 1 or -1 + + // adjust a negative delta such that zooming in with delta 0.1 + // equals zooming out with a delta -0.1 + var scale; + if (delta < 0) { + scale = 1 - delta / 5; + } else { + scale = 1 / (1 + delta / 5); } + + // calculate center, the date to zoom around + var pointer = getPointer({ x: event.clientX, y: event.clientY }, this.body.dom.center); + var pointerDate = this._pointerToDate(pointer); + + this.zoom(scale, pointerDate, delta); } - return values; + // Prevent default actions caused by mouse wheel + // (else the page and timeline both zoom and scroll) + event.preventDefault(); }; /** - * Add a single item. Will fail when an item with the same id already exists. - * @param {Object} item - * @return {String} id + * Start of a touch gesture * @private */ - DataSet.prototype._addItem = function (item) { - var id = item[this._fieldId]; + Range.prototype._onTouch = function (event) { + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.allowDragging = true; + this.props.touch.center = null; + this.scaleOffset = 0; + this.deltaDifference = 0; + }; - if (id != undefined) { - // check whether this id is already taken - if (this._data[id]) { - // item already exists - throw new Error('Cannot add item: item with id ' + id + ' already exists'); - } - } else { - // generate an id - id = util.randomUUID(); - item[this._fieldId] = id; + /** + * Handle pinch event + * @param {Event} event + * @private + */ + Range.prototype._onPinch = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; + + this.props.touch.allowDragging = false; + + if (!this.props.touch.center) { + this.props.touch.center = getPointer(event.center, this.body.dom.center); } - var d = {}; - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } + var scale = 1 / (event.scale + this.scaleOffset); + var centerDate = this._pointerToDate(this.props.touch.center); + + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + + // calculate new start and end + var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; + var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; + + // snapping times away from hidden zones + this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times + this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times + + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this.scaleOffset = 1 - event.scale; + newStart = safeStart; + newEnd = safeEnd; } - this._data[id] = d; - this.length++; - return id; + this.setRange(newStart, newEnd, false, true); + + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default }; /** - * Get an item. Fields can be converted to a specific type - * @param {String} id - * @param {Object.} [types] field types to convert - * @return {Object | null} item + * Helper function to calculate the center date for zooming + * @param {{x: Number, y: Number}} pointer + * @return {number} date * @private */ - DataSet.prototype._getItem = function (id, types) { - var field, value; + Range.prototype._pointerToDate = function (pointer) { + var conversion; + var direction = this.options.direction; - // get the item from the dataset - var raw = this._data[id]; - if (!raw) { - return null; - } + validateDirection(direction); - // convert the items field types - var converted = {}; - if (types) { - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = util.convert(value, types[field]); - } - } + if (direction == 'horizontal') { + return this.body.util.toTime(pointer.x).valueOf(); } else { - // no field types specified, no converting needed - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = value; - } - } + var height = this.body.domProps.center.height; + conversion = this.conversion(height); + return pointer.y / conversion.scale + conversion.offset; } - return converted; }; /** - * Update a single item: merge with existing item. - * Will fail when the item has no id, or when there does not exist an item - * with the same id. - * @param {Object} item - * @return {String} id + * Get the pointer location relative to the location of the dom element + * @param {{x: Number, y: Number}} touch + * @param {Element} element HTML DOM element + * @return {{x: Number, y: Number}} pointer * @private */ - DataSet.prototype._updateItem = function (item) { - var id = item[this._fieldId]; - if (id == undefined) { - throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); - } - var d = this._data[id]; - if (!d) { - // item doesn't exist - throw new Error('Cannot update item: no item with id ' + id + ' found'); - } + function getPointer(touch, element) { + return { + x: touch.x - util.getAbsoluteLeft(element), + y: touch.y - util.getAbsoluteTop(element) + }; + } - // merge with current item - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } + /** + * Zoom the range the given scale in or out. Start and end date will + * be adjusted, and the timeline will be redrawn. You can optionally give a + * date around which to zoom. + * For example, try scale = 0.9 or 1.1 + * @param {Number} scale Scaling factor. Values above 1 will zoom out, + * values below 1 will zoom in. + * @param {Number} [center] Value representing a date around which will + * be zoomed. + */ + Range.prototype.zoom = function (scale, center, delta) { + // if centerDate is not provided, take it half between start Date and end Date + if (center == null) { + center = (this.start + this.end) / 2; } - return id; - }; + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; - module.exports = DataSet; + // calculate new start and end + var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; + var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; -/***/ }, -/* 23 */ -/***/ function(module, exports, __webpack_require__) { + // snapping times away from hidden zones + this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + newStart = safeStart; + newEnd = safeEnd; + } + + this.setRange(newStart, newEnd, false, true); + + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default + }; /** - * A queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @constructor + * Move the range with a given delta to the left or right. Start and end + * value will be adjusted. For example, try delta = 0.1 or -0.1 + * @param {Number} delta Moving amount. Positive value will move right, + * negative value will move left */ - 'use strict'; + Range.prototype.move = function (delta) { + // zoom start Date and end Date relative to the centerDate + var diff = this.end - this.start; - function Queue(options) { - // options - this.delay = null; - this.max = Infinity; + // apply new values + var newStart = this.start + diff * delta; + var newEnd = this.end + diff * delta; - // properties - this._queue = []; - this._timeout = null; - this._extended = null; + // TODO: reckon with min and max range - this.setOptions(options); - } + this.start = newStart; + this.end = newEnd; + }; /** - * Update the configuration of the queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @param options + * Move the range to a new center point + * @param {Number} moveTo New center point of the range */ - Queue.prototype.setOptions = function (options) { - if (options && typeof options.delay !== 'undefined') { - this.delay = options.delay; - } - if (options && typeof options.max !== 'undefined') { - this.max = options.max; - } + Range.prototype.moveTo = function (moveTo) { + var center = (this.start + this.end) / 2; - this._flushIfNeeded(); - }; + var diff = center - moveTo; - /** - * Extend an object with queuing functionality. - * The object will be extended with a function flush, and the methods provided - * in options.replace will be replaced with queued ones. - * @param {Object} object - * @param {Object} options - * Available options: - * - replace: Array. - * A list with method names of the methods - * on the object to be replaced with queued ones. - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @return {Queue} Returns the created queue - */ - Queue.extend = function (object, options) { - var queue = new Queue(options); + // calculate new start and end + var newStart = this.start - diff; + var newEnd = this.end - diff; - if (object.flush !== undefined) { - throw new Error('Target object already has a property flush'); - } - object.flush = function () { - queue.flush(); - }; + this.setRange(newStart, newEnd); + }; - var methods = [{ - name: 'flush', - original: undefined - }]; + module.exports = Range; - if (options && options.replace) { - for (var i = 0; i < options.replace.length; i++) { - var name = options.replace[i]; - methods.push({ - name: name, - original: object[name] - }); - queue.replace(object, name); - } - } +/***/ }, +/* 31 */ +/***/ function(module, exports, __webpack_require__) { - queue._extended = { - object: object, - methods: methods - }; + 'use strict'; - return queue; - }; + var Hammer = __webpack_require__(5); /** - * Destroy the queue. The queue will first flush all queued actions, and in - * case it has extended an object, will restore the original object. + * Register a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - Queue.prototype.destroy = function () { - this.flush(); + exports.onTouch = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFirst && !isTouching) { + callback(event); - if (this._extended) { - var object = this._extended.object; - var methods = this._extended.methods; - for (var i = 0; i < methods.length; i++) { - var method = methods[i]; - if (method.original) { - object[method.name] = method.original; - } else { - delete object[method.name]; - } + isTouching = true; + setTimeout(function () { + isTouching = false; + }, 0); } - this._extended = null; - } + }; + + hammer.on('hammer.input', callback.inputHandler); }; + // isTouching is true while a touch action is being emitted + // this is a hack to prevent `touch` from being fired twice + var isTouching = false; + /** - * Replace a method on an object with a queued version - * @param {Object} object Object having the method - * @param {string} method The method name + * Register a release event, taking place after a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - Queue.prototype.replace = function (object, method) { - var me = this; - var original = object[method]; - if (!original) { - throw new Error('Method ' + method + ' undefined'); - } + exports.onRelease = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFinal && !isReleasing) { + callback(event); - object[method] = function () { - // create an Array with the arguments - var args = []; - for (var i = 0; i < arguments.length; i++) { - args[i] = arguments[i]; + isReleasing = true; + setTimeout(function () { + isReleasing = false; + }, 0); } - - // add this call to the queue - me.queue({ - args: args, - fn: original, - context: this - }); }; + + return hammer.on('hammer.input', callback.inputHandler); }; + // isReleasing is true while a release action is being emitted + // this is a hack to prevent `release` from being fired twice + var isReleasing = false; + /** - * Queue a call - * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry + * Unregister a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - Queue.prototype.queue = function (entry) { - if (typeof entry === 'function') { - this._queue.push({ fn: entry }); - } else { - this._queue.push(entry); - } - - this._flushIfNeeded(); + exports.offTouch = function (hammer, callback) { + hammer.off('hammer.input', callback.inputHandler); }; /** - * Check whether the queue needs to be flushed - * @private + * Unregister a release event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - Queue.prototype._flushIfNeeded = function () { - // flush when the maximum is exceeded. - if (this._queue.length > this.max) { - this.flush(); - } + exports.offRelease = exports.offTouch; - // flush after a period of inactivity when a delay is configured - clearTimeout(this._timeout); - if (this.queue.length > 0 && typeof this.delay === 'number') { - var me = this; - this._timeout = setTimeout(function () { - me.flush(); - }, this.delay); - } - }; +/***/ }, +/* 32 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var moment = __webpack_require__(10); /** - * Flush all queued calls + * used in Core to convert the options into a volatile variable + * + * @param Core */ - Queue.prototype.flush = function () { - while (this._queue.length > 0) { - var entry = this._queue.shift(); - entry.fn.apply(entry.context || entry.fn, entry.args || []); + exports.convertHiddenOptions = function (body, hiddenDates) { + body.hiddenDates = []; + if (hiddenDates) { + if (Array.isArray(hiddenDates) == true) { + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat === undefined) { + var dateItem = {}; + dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); + dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); + body.hiddenDates.push(dateItem); + } + } + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time + } } }; - module.exports = Queue; + /** + * create new entrees for the repeating hidden dates + * @param body + * @param hiddenDates + */ + exports.updateHiddenDates = function (body, hiddenDates) { + if (hiddenDates && body.domProps.centerContainer.width !== undefined) { + exports.convertHiddenOptions(body, hiddenDates); -/***/ }, -/* 24 */ -/***/ function(module, exports, __webpack_require__) { + var start = moment(body.range.start); + var end = moment(body.range.end); - 'use strict'; + var totalRange = body.range.end - body.range.start; + var pixelTime = totalRange / body.domProps.centerContainer.width; - var util = __webpack_require__(2); - var DataSet = __webpack_require__(22); + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat !== undefined) { + var startDate = moment(hiddenDates[i].start); + var endDate = moment(hiddenDates[i].end); - /** - * DataView - * - * a dataview offers a filtered view on a dataset or an other dataview. - * - * @param {DataSet | DataView} data - * @param {Object} [options] Available options: see method get - * - * @constructor DataView - */ - function DataView(data, options) { - this._data = null; - this._ids = {}; // ids of the items currently in memory (just contains a boolean true) - this.length = 0; // number of items in the DataView - this._options = options || {}; - this._fieldId = 'id'; // name of the field containing id - this._subscribers = {}; // event subscribers + if (startDate._d == "Invalid Date") { + throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); + } + if (endDate._d == "Invalid Date") { + throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); + } - var me = this; - this.listener = function () { - me._onEvent.apply(me, arguments); - }; + var duration = endDate - startDate; + if (duration >= 4 * pixelTime) { - this.setData(data); - } + var offset = 0; + var runUntil = end.clone(); + switch (hiddenDates[i].repeat) { + case "daily": + // case of time + if (startDate.day() != endDate.day()) { + offset = 1; + } + startDate.dayOfYear(start.dayOfYear()); + startDate.year(start.year()); + startDate.subtract(7, "days"); - // TODO: implement a function .config() to dynamically update things like configured filter - // and trigger changes accordingly + endDate.dayOfYear(start.dayOfYear()); + endDate.year(start.year()); + endDate.subtract(7 - offset, "days"); - /** - * Set a data source for the view - * @param {DataSet | DataView} data - */ - DataView.prototype.setData = function (data) { - var ids, i, len; + runUntil.add(1, "weeks"); + break; + case "weekly": + var dayOffset = endDate.diff(startDate, "days"); + var day = startDate.day(); - if (this._data) { - // unsubscribe from current dataset - if (this._data.off) { - this._data.off('*', this.listener); - } + // set the start date to the range.start + startDate.date(start.date()); + startDate.month(start.month()); + startDate.year(start.year()); + endDate = startDate.clone(); - // trigger a remove of all items in memory - ids = []; - for (var id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - ids.push(id); - } - } - this._ids = {}; - this.length = 0; - this._trigger('remove', { items: ids }); - } + // force + startDate.day(day); + endDate.day(day); + endDate.add(dayOffset, "days"); - this._data = data; + startDate.subtract(1, "weeks"); + endDate.subtract(1, "weeks"); - if (this._data) { - // update fieldId - this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || 'id'; + runUntil.add(1, "weeks"); + break; + case "monthly": + if (startDate.month() != endDate.month()) { + offset = 1; + } + startDate.month(start.month()); + startDate.year(start.year()); + startDate.subtract(1, "months"); - // trigger an add of all added items - ids = this._data.getIds({ filter: this._options && this._options.filter }); - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - this._ids[id] = true; - } - this.length = ids.length; - this._trigger('add', { items: ids }); + endDate.month(start.month()); + endDate.year(start.year()); + endDate.subtract(1, "months"); + endDate.add(offset, "months"); - // subscribe to new dataset - if (this._data.on) { - this._data.on('*', this.listener); + runUntil.add(1, "months"); + break; + case "yearly": + if (startDate.year() != endDate.year()) { + offset = 1; + } + startDate.year(start.year()); + startDate.subtract(1, "years"); + endDate.year(start.year()); + endDate.subtract(1, "years"); + endDate.add(offset, "years"); + + runUntil.add(1, "years"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + while (startDate < runUntil) { + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + switch (hiddenDates[i].repeat) { + case "daily": + startDate.add(1, "days"); + endDate.add(1, "days"); + break; + case "weekly": + startDate.add(1, "weeks"); + endDate.add(1, "weeks"); + break; + case "monthly": + startDate.add(1, "months"); + endDate.add(1, "months"); + break; + case "yearly": + startDate.add(1, "y"); + endDate.add(1, "y"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + } + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + } + } + } + // remove duplicates, merge where possible + exports.removeDuplicates(body); + // ensure the new positions are not on hidden dates + var startHidden = exports.isHidden(body.range.start, body.hiddenDates); + var endHidden = exports.isHidden(body.range.end, body.hiddenDates); + var rangeStart = body.range.start; + var rangeEnd = body.range.end; + if (startHidden.hidden == true) { + rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; + } + if (endHidden.hidden == true) { + rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; + } + if (startHidden.hidden == true || endHidden.hidden == true) { + body.range._applyRange(rangeStart, rangeEnd); } } }; /** - * Refresh the DataView. Useful when the DataView has a filter function - * containing a variable parameter. + * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. + * Scales with N^2 + * @param body */ - DataView.prototype.refresh = function () { - var id; - var ids = this._data.getIds({ filter: this._options && this._options.filter }); - var newIds = {}; - var added = []; - var removed = []; - - // check for additions - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - newIds[id] = true; - if (!this._ids[id]) { - added.push(id); - this._ids[id] = true; - this.length++; + exports.removeDuplicates = function (body) { + var hiddenDates = body.hiddenDates; + var safeDates = []; + for (var i = 0; i < hiddenDates.length; i++) { + for (var j = 0; j < hiddenDates.length; j++) { + if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { + // j inside i + if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[j].remove = true; + } + // j start inside i + else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { + hiddenDates[i].end = hiddenDates[j].end; + hiddenDates[j].remove = true; + } + // j end inside i + else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[i].start = hiddenDates[j].start; + hiddenDates[j].remove = true; + } + } } } - // check for removals - for (id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - if (!newIds[id]) { - removed.push(id); - delete this._ids[id]; - this.length--; - } + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].remove !== true) { + safeDates.push(hiddenDates[i]); } } - // trigger events - if (added.length) { - this._trigger('add', { items: added }); - } - if (removed.length) { - this._trigger('remove', { items: removed }); + body.hiddenDates = safeDates; + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time + }; + + exports.printDates = function (dates) { + for (var i = 0; i < dates.length; i++) { + console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); } }; /** - * Get data from the data view - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number) - * get(id: Number, options: Object) - * get(id: Number, options: Object, data: Array | DataTable) - * - * get(ids: Number[]) - * get(ids: Number[], options: Object) - * get(ids: Number[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [type] Type of data to be returned. Can - * be 'DataTable' or 'Array' (default) - * {Object.} [convert] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * @param args + * Used in TimeStep to avoid the hidden times. + * @param timeStep + * @param previousTime */ - DataView.prototype.get = function (args) { - var me = this; - - // parse the arguments - var ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { - // get(id(s) [, options] [, data]) - ids = arguments[0]; // can be a single id or an array with ids - options = arguments[1]; - data = arguments[2]; - } else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; + exports.stepOverHiddenDates = function (timeStep, previousTime) { + var stepInHidden = false; + var currentValue = timeStep.current.valueOf(); + for (var i = 0; i < timeStep.hiddenDates.length; i++) { + var startDate = timeStep.hiddenDates[i].start; + var endDate = timeStep.hiddenDates[i].end; + if (currentValue >= startDate && currentValue < endDate) { + stepInHidden = true; + break; + } } - // extend the options with the default options and provided options - var viewOptions = util.extend({}, this._options, options); - - // create a combined filter method when needed - if (this._options.filter && options && options.filter) { - viewOptions.filter = function (item) { - return me._options.filter(item) && options.filter(item); - }; - } + if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { + var prevValue = moment(previousTime); + var newValue = moment(endDate); + //check if the next step should be major + if (prevValue.year() != newValue.year()) { + timeStep.switchedYear = true; + } else if (prevValue.month() != newValue.month()) { + timeStep.switchedMonth = true; + } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { + timeStep.switchedDay = true; + } - // build up the call to the linked data set - var getArguments = []; - if (ids != undefined) { - getArguments.push(ids); + timeStep.current = newValue.toDate(); } - getArguments.push(viewOptions); - getArguments.push(data); - - return this._data && this._data.get.apply(this._data, getArguments); }; + ///** + // * Used in TimeStep to avoid the hidden times. + // * @param timeStep + // * @param previousTime + // */ + //exports.checkFirstStep = function(timeStep) { + // var stepInHidden = false; + // var currentValue = timeStep.current.valueOf(); + // for (var i = 0; i < timeStep.hiddenDates.length; i++) { + // var startDate = timeStep.hiddenDates[i].start; + // var endDate = timeStep.hiddenDates[i].end; + // if (currentValue >= startDate && currentValue < endDate) { + // stepInHidden = true; + // break; + // } + // } + // + // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { + // var newValue = moment(endDate); + // timeStep.current = newValue.toDate(); + // } + //}; + /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids + * replaces the Core toScreen methods + * @param Core + * @param time + * @param width + * @returns {number} */ - DataView.prototype.getIds = function (options) { - var ids; + exports.toScreen = function (Core, time, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return (time.valueOf() - conversion.offset) * conversion.scale; + } else { + var hidden = exports.isHidden(time, Core.body.hiddenDates); + if (hidden.hidden == true) { + time = hidden.startDate; + } - if (this._data) { - var defaultFilter = this._options.filter; - var filter; + var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); - if (options && options.filter) { - if (defaultFilter) { - filter = function (item) { - return defaultFilter(item) && options.filter(item); - }; - } else { - filter = options.filter; - } - } else { - filter = defaultFilter; - } + var conversion = Core.range.conversion(width, duration); + return (time.valueOf() - conversion.offset) * conversion.scale; + } + }; - ids = this._data.getIds({ - filter: filter, - order: options && options.order - }); + /** + * Replaces the core toTime methods + * @param body + * @param range + * @param x + * @param width + * @returns {Date} + */ + exports.toTime = function (Core, x, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return new Date(x / conversion.scale + conversion.offset); } else { - ids = []; - } + var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + var totalDuration = Core.range.end - Core.range.start - hiddenDuration; + var partialDuration = totalDuration * x / width; + var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); - return ids; + var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); + return newTime; + } }; /** - * Get the DataSet to which this DataView is connected. In case there is a chain - * of multiple DataViews, the root DataSet of this chain is returned. - * @return {DataSet} dataSet + * Support function + * + * @param hiddenDates + * @param range + * @returns {number} */ - DataView.prototype.getDataSet = function () { - var dataSet = this; - while (dataSet instanceof DataView) { - dataSet = dataSet._data; + exports.getHiddenDurationBetween = function (hiddenDates, start, end) { + var duration = 0; + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= start && endDate < end) { + duration += endDate - startDate; + } } - return dataSet || null; + return duration; }; /** - * Event listener. Will propagate all events from the connected data set to - * the subscribers of the DataView, but will filter the items and only trigger - * when there are changes in the filtered data set. - * @param {String} event - * @param {Object | null} params - * @param {String} senderId - * @private + * Support function + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} */ - DataView.prototype._onEvent = function (event, params, senderId) { - var i, len, id, item; - var ids = params && params.items; - var data = this._data; - var updatedData = []; - var added = []; - var updated = []; - var removed = []; - - if (ids && data) { - switch (event) { - case 'add': - // filter the ids of the added items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); - if (item) { - this._ids[id] = true; - added.push(id); - } - } - - break; - - case 'update': - // determine the event from the views viewpoint: an updated - // item can be added, updated, or removed from this view. - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); - - if (item) { - if (this._ids[id]) { - updated.push(id); - updatedData.push(params.data[i]); - } else { - this._ids[id] = true; - added.push(id); - } - } else { - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } else {} - } - } + exports.correctTimeForHidden = function (hiddenDates, range, time) { + time = moment(time).toDate().valueOf(); + time -= exports.getHiddenDurationBefore(hiddenDates, range, time); + return time; + }; - break; + exports.getHiddenDurationBefore = function (hiddenDates, range, time) { + var timeOffset = 0; + time = moment(time).toDate().valueOf(); - case 'remove': - // filter the ids of the removed items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } - } + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + if (time >= endDate) { + timeOffset += endDate - startDate; + } + } + } + return timeOffset; + }; + /** + * sum the duration from start to finish, including the hidden duration, + * until the required amount has been reached, return the accumulated hidden duration + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} + */ + exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { + var hiddenDuration = 0; + var duration = 0; + var previousPoint = range.start; + //exports.printDates(hiddenDates) + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + duration += startDate - previousPoint; + previousPoint = endDate; + if (duration >= requiredDuration) { break; + } else { + hiddenDuration += endDate - startDate; + } } + } - this.length += added.length - removed.length; + return hiddenDuration; + }; - if (added.length) { - this._trigger('add', { items: added }, senderId); - } - if (updated.length) { - this._trigger('update', { items: updated, data: updatedData }, senderId); - } - if (removed.length) { - this._trigger('remove', { items: removed }, senderId); + /** + * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true + * @param hiddenDates + * @param time + * @param direction + * @param correctionEnabled + * @returns {*} + */ + exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { + var isHidden = exports.isHidden(time, hiddenDates); + if (isHidden.hidden == true) { + if (direction < 0) { + if (correctionEnabled == true) { + return isHidden.startDate - (isHidden.endDate - time) - 1; + } else { + return isHidden.startDate - 1; + } + } else { + if (correctionEnabled == true) { + return isHidden.endDate + (time - isHidden.startDate) + 1; + } else { + return isHidden.endDate + 1; + } } + } else { + return time; } }; - // copy subscription functionality from DataSet - DataView.prototype.on = DataSet.prototype.on; - DataView.prototype.off = DataSet.prototype.off; - DataView.prototype._trigger = DataSet.prototype._trigger; - - // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) - DataView.prototype.subscribe = DataView.prototype.on; - DataView.prototype.unsubscribe = DataView.prototype.off; - - module.exports = DataView; + /** + * Check if a time is hidden + * + * @param time + * @param hiddenDates + * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} + */ + exports.isHidden = function (time, hiddenDates) { + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; - // nothing interesting for me :-( + if (time >= startDate && time < endDate) { + // if the start is entering a hidden zone + return { hidden: true, startDate: startDate, endDate: endDate }; + break; + } + } + return { hidden: false, startDate: startDate, endDate: endDate }; + }; /***/ }, -/* 25 */ +/* 33 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var Emitter = __webpack_require__(27); - var DataSet = __webpack_require__(22); - var DataView = __webpack_require__(24); - var util = __webpack_require__(2); - var Point3d = __webpack_require__(28); - var Point2d = __webpack_require__(26); - var Camera = __webpack_require__(29); - var Filter = __webpack_require__(30); - var Slider = __webpack_require__(31); - var StepNumber = __webpack_require__(32); + var Emitter = __webpack_require__(20); + var Hammer = __webpack_require__(5); + var hammerUtil = __webpack_require__(31); + var util = __webpack_require__(9); + var DataSet = __webpack_require__(15); + var DataView = __webpack_require__(17); + var Range = __webpack_require__(30); + var ItemSet = __webpack_require__(34); + var TimeAxis = __webpack_require__(42); + var Activator = __webpack_require__(43); + var DateUtil = __webpack_require__(32); + var CustomTime = __webpack_require__(45); /** - * @constructor Graph3d - * Graph3d displays data in 3d. - * - * Graph3d is developed in javascript as a Google Visualization Chart. - * - * @param {Element} container The DOM element in which the Graph3d will - * be created. Normally a div element. - * @param {DataSet | DataView | Array} [data] - * @param {Object} [options] + * Create a timeline visualization + * @constructor */ - function Graph3d(container, data, options) { - if (!(this instanceof Graph3d)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } - - // create variables and set default values - this.containerElement = container; - this.width = '400px'; - this.height = '400px'; - this.margin = 10; // px - this.defaultXCenter = '55%'; - this.defaultYCenter = '50%'; + function Core() {} - this.xLabel = 'x'; - this.yLabel = 'y'; - this.zLabel = 'z'; + // turn Core into an event emitter + Emitter(Core.prototype); - var passValueFn = function passValueFn(v) { - return v; - }; - this.xValueLabel = passValueFn; - this.yValueLabel = passValueFn; - this.zValueLabel = passValueFn; + /** + * Create the main DOM for the Core: a root panel containing left, right, + * top, bottom, content, and background panel. + * @param {Element} container The container element where the Core will + * be attached. + * @protected + */ + Core.prototype._create = function (container) { + this.dom = {}; - this.filterLabel = 'time'; - this.legendLabel = 'value'; + this.dom.root = document.createElement('div'); + this.dom.background = document.createElement('div'); + this.dom.backgroundVertical = document.createElement('div'); + this.dom.backgroundHorizontal = document.createElement('div'); + this.dom.centerContainer = document.createElement('div'); + this.dom.leftContainer = document.createElement('div'); + this.dom.rightContainer = document.createElement('div'); + this.dom.center = document.createElement('div'); + this.dom.left = document.createElement('div'); + this.dom.right = document.createElement('div'); + this.dom.top = document.createElement('div'); + this.dom.bottom = document.createElement('div'); + this.dom.shadowTop = document.createElement('div'); + this.dom.shadowBottom = document.createElement('div'); + this.dom.shadowTopLeft = document.createElement('div'); + this.dom.shadowBottomLeft = document.createElement('div'); + this.dom.shadowTopRight = document.createElement('div'); + this.dom.shadowBottomRight = document.createElement('div'); - this.style = Graph3d.STYLE.DOT; - this.showPerspective = true; - this.showGrid = true; - this.keepAspectRatio = true; - this.showShadow = false; - this.showGrayBottom = false; // TODO: this does not work correctly - this.showTooltip = false; - this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' + this.dom.root.className = 'vis-timeline'; + this.dom.background.className = 'vis-panel vis-background'; + this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical'; + this.dom.backgroundHorizontal.className = 'vis-panel vis-background vis-horizontal'; + this.dom.centerContainer.className = 'vis-panel vis-center'; + this.dom.leftContainer.className = 'vis-panel vis-left'; + this.dom.rightContainer.className = 'vis-panel vis-right'; + this.dom.top.className = 'vis-panel vis-top'; + this.dom.bottom.className = 'vis-panel vis-bottom'; + this.dom.left.className = 'vis-content'; + this.dom.center.className = 'vis-content'; + this.dom.right.className = 'vis-content'; + this.dom.shadowTop.className = 'vis-shadow vis-top'; + this.dom.shadowBottom.className = 'vis-shadow vis-bottom'; + this.dom.shadowTopLeft.className = 'vis-shadow vis-top'; + this.dom.shadowBottomLeft.className = 'vis-shadow vis-bottom'; + this.dom.shadowTopRight.className = 'vis-shadow vis-top'; + this.dom.shadowBottomRight.className = 'vis-shadow vis-bottom'; - this.animationInterval = 1000; // milliseconds - this.animationPreload = false; + this.dom.root.appendChild(this.dom.background); + this.dom.root.appendChild(this.dom.backgroundVertical); + this.dom.root.appendChild(this.dom.backgroundHorizontal); + this.dom.root.appendChild(this.dom.centerContainer); + this.dom.root.appendChild(this.dom.leftContainer); + this.dom.root.appendChild(this.dom.rightContainer); + this.dom.root.appendChild(this.dom.top); + this.dom.root.appendChild(this.dom.bottom); - this.camera = new Camera(); - this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? + this.dom.centerContainer.appendChild(this.dom.center); + this.dom.leftContainer.appendChild(this.dom.left); + this.dom.rightContainer.appendChild(this.dom.right); - this.dataTable = null; // The original data table - this.dataPoints = null; // The table with point objects + this.dom.centerContainer.appendChild(this.dom.shadowTop); + this.dom.centerContainer.appendChild(this.dom.shadowBottom); + this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); + this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); + this.dom.rightContainer.appendChild(this.dom.shadowTopRight); + this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); - // the column indexes - this.colX = undefined; - this.colY = undefined; - this.colZ = undefined; - this.colValue = undefined; - this.colFilter = undefined; + this.on('rangechange', this.redraw.bind(this)); + this.on('touch', this._onTouch.bind(this)); + this.on('pan', this._onDrag.bind(this)); - this.xMin = 0; - this.xStep = undefined; // auto by default - this.xMax = 1; - this.yMin = 0; - this.yStep = undefined; // auto by default - this.yMax = 1; - this.zMin = 0; - this.zStep = undefined; // auto by default - this.zMax = 1; - this.valueMin = 0; - this.valueMax = 1; - this.xBarWidth = 1; - this.yBarWidth = 1; - // TODO: customize axis range + var me = this; + this.on('change', function (properties) { + if (properties && properties.queue == true) { + // redraw once on next tick + if (!me._redrawTimer) { + me._redrawTimer = setTimeout(function () { + me._redrawTimer = null; + me._redraw(); + }, 0); + } + } else { + // redraw immediately + me._redraw(); + } + }); - // constants - this.colorAxis = '#4D4D4D'; - this.colorGrid = '#D3D3D3'; - this.colorDot = '#7DC1FF'; - this.colorDotBorder = '#3267D2'; + // create event listeners for all interesting events, these events will be + // emitted via emitter + this.hammer = new Hammer(this.dom.root); + this.hammer.get('pinch').set({ enable: true }); + this.listeners = {}; - // create a frame and canvas - this.create(); + var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend' + // TODO: cleanup + //'touch', 'pinch', + //'tap', 'doubletap', 'hold', + //'dragstart', 'drag', 'dragend', + //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (type) { + var listener = function listener(event) { + if (me.isActive()) { + me.emit(type, event); + } + }; + me.hammer.on(type, listener); + me.listeners[type] = listener; + }); - // apply options (also when undefined) - this.setOptions(options); + // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) + hammerUtil.onTouch(this.hammer, (function (event) { + me.emit('touch', event); + }).bind(this)); - // apply data - if (data) { - this.setData(data); + // emulate a release event (emitted after a pan, pinch, tap, or press) + hammerUtil.onRelease(this.hammer, (function (event) { + me.emit('release', event); + }).bind(this)); + + function onMouseWheel(event) { + if (me.isActive()) { + me.emit('mousewheel', event); + } } - } + this.dom.root.addEventListener('mousewheel', onMouseWheel); + this.dom.root.addEventListener('DOMMouseScroll', onMouseWheel); - // Extend Graph3d with an Emitter mixin - Emitter(Graph3d.prototype); + // size properties of each of the panels + this.props = { + root: {}, + background: {}, + centerContainer: {}, + leftContainer: {}, + rightContainer: {}, + center: {}, + left: {}, + right: {}, + top: {}, + bottom: {}, + border: {}, + scrollTop: 0, + scrollTopMin: 0 + }; + + this.customTimes = []; + + // store state information needed for touch events + this.touch = {}; + + this.redrawCount = 0; + + // attach the root panel to the provided container + if (!container) throw new Error('No container provided'); + container.appendChild(this.dom.root); + }; /** - * Calculate the scaling values, dependent on the range in x, y, and z direction + * Set options. Options will be passed to all components loaded in the Timeline. + * @param {Object} [options] + * {String} orientation + * Vertical orientation for the Timeline, + * can be 'bottom' (default) or 'top'. + * {String | Number} width + * Width for the timeline, a number in pixels or + * a css string like '1000px' or '75%'. '100%' by default. + * {String | Number} height + * Fixed height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. If undefined, + * The Timeline will automatically size such that + * its contents fit. + * {String | Number} minHeight + * Minimum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {String | Number} maxHeight + * Maximum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {Number | Date | String} start + * Start date for the visible window + * {Number | Date | String} end + * End date for the visible window */ - Graph3d.prototype._setScale = function () { - this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); + Core.prototype.setOptions = function (options) { + if (options) { + // copy the known options + var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'clickToUse', 'dataAttributes', 'hiddenDates']; + util.selectiveExtend(fields, this.options, options); - // keep aspect ration between x and y scale if desired - if (this.keepAspectRatio) { - if (this.scale.x < this.scale.y) { - //noinspection JSSuspiciousNameCombination - this.scale.y = this.scale.x; + if ('orientation' in options) { + if (typeof options.orientation === 'string') { + this.options.orientation = { + item: options.orientation, + axis: options.orientation + }; + } else if (typeof options.orientation === 'object') { + if ('item' in options.orientation) { + this.options.orientation.item = options.orientation.item; + } + if ('axis' in options.orientation) { + this.options.orientation.axis = options.orientation.axis; + } + } + } + + if (this.options.orientation.axis === 'both') { + if (!this.timeAxis2) { + var timeAxis2 = this.timeAxis2 = new TimeAxis(this.body); + timeAxis2.setOptions = function (options) { + var _options = options ? util.extend({}, options) : {}; + _options.orientation = 'top'; // override the orientation option, always top + TimeAxis.prototype.setOptions.call(timeAxis2, _options); + }; + this.components.push(timeAxis2); + } } else { - //noinspection JSSuspiciousNameCombination - this.scale.x = this.scale.y; + if (this.timeAxis2) { + var index = this.components.indexOf(this.timeAxis2); + if (index !== -1) { + this.components.splice(index, 1); + } + this.timeAxis2.destroy(); + this.timeAxis2 = null; + } + } + + if ('hiddenDates' in this.options) { + DateUtil.convertHiddenOptions(this.body, this.options.hiddenDates); + } + + if ('clickToUse' in options) { + if (options.clickToUse) { + if (!this.activator) { + this.activator = new Activator(this.dom.root); + } + } else { + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } + } + } + + if ('showCustomTime' in options) { + throw new Error('Option `showCustomTime` is deprecated. Create a custom time bar via timeline.addCustomTime(time [, id])'); } + + // enable/disable autoResize + this._initAutoResize(); } - // scale the vertical axis - this.scale.z *= this.verticalRatio; - // TODO: can this be automated? verticalRatio? + // propagate options to all components + this.components.forEach(function (component) { + return component.setOptions(options); + }); - // determine scale for (optional) value - this.scale.value = 1 / (this.valueMax - this.valueMin); + // enable/disable configure + if (this.configurator) { + this.configurator.setOptions(options.configure); - // position the camera arm - var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; - var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; - var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; - this.camera.setArmLocation(xCenter, yCenter, zCenter); + // collect the settings of all components, and pass them to the configuration system + var appliedOptions = util.deepExtend({}, this.options); + this.components.forEach(function (component) { + util.deepExtend(appliedOptions, component.options); + }); + this.configurator.setModuleOptions({ global: appliedOptions }); + } + + // redraw everything + this._redraw(); }; /** - * Convert a 3D location to a 2D location on screen - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point2d} point2d A 2D point with parameters x, y + * Returns true when the Timeline is active. + * @returns {boolean} */ - Graph3d.prototype._convert3Dto2D = function (point3d) { - var translation = this._convertPointToTranslation(point3d); - return this._convertTranslationToScreen(translation); + Core.prototype.isActive = function () { + return !this.activator || this.activator.active; }; /** - * Convert a 3D location its translation seen from the camera - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera + * Destroy the Core, clean up all DOM elements and event listeners. */ - Graph3d.prototype._convertPointToTranslation = function (point3d) { - var ax = point3d.x * this.scale.x, - ay = point3d.y * this.scale.y, - az = point3d.z * this.scale.z, - cx = this.camera.getCameraLocation().x, - cy = this.camera.getCameraLocation().y, - cz = this.camera.getCameraLocation().z, + Core.prototype.destroy = function () { + // unbind datasets + this.setItems(null); + this.setGroups(null); - // calculate angles - sinTx = Math.sin(this.camera.getCameraRotation().x), - cosTx = Math.cos(this.camera.getCameraRotation().x), - sinTy = Math.sin(this.camera.getCameraRotation().y), - cosTy = Math.cos(this.camera.getCameraRotation().y), - sinTz = Math.sin(this.camera.getCameraRotation().z), - cosTz = Math.cos(this.camera.getCameraRotation().z), + // remove all event listeners + this.off(); - // calculate translation - dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), - dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), - dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); + // stop checking for changed size + this._stopAutoResize(); - return new Point3d(dx, dy, dz); - }; + // remove from DOM + if (this.dom.root.parentNode) { + this.dom.root.parentNode.removeChild(this.dom.root); + } + this.dom = null; - /** - * Convert a translation point to a point on the screen - * @param {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - * @return {Point2d} point2d A 2D point with parameters x, y - */ - Graph3d.prototype._convertTranslationToScreen = function (translation) { - var ex = this.eye.x, - ey = this.eye.y, - ez = this.eye.z, - dx = translation.x, - dy = translation.y, - dz = translation.z; + // remove Activator + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } - // calculate position on screen from translation - var bx; - var by; - if (this.showPerspective) { - bx = (dx - ex) * (ez / dz); - by = (dy - ey) * (ez / dz); - } else { - bx = dx * -(ez / this.camera.getArmLength()); - by = dy * -(ez / this.camera.getArmLength()); + // cleanup hammer touch events + for (var event in this.listeners) { + if (this.listeners.hasOwnProperty(event)) { + delete this.listeners[event]; + } } + this.listeners = null; + this.hammer = null; - // shift and scale the point to the center of the screen - // use the width of the graph to scale both horizontally and vertically. - return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); + // give all components the opportunity to cleanup + this.components.forEach(function (component) { + return component.destroy(); + }); + + this.body = null; }; /** - * Set the background styling for the graph - * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor + * Set a custom time bar + * @param {Date} time + * @param {number} [id=undefined] Optional id of the custom time bar to be adjusted. */ - Graph3d.prototype._setBackgroundColor = function (backgroundColor) { - var fill = 'white'; - var stroke = 'gray'; - var strokeWidth = 1; + Core.prototype.setCustomTime = function (time, id) { + var customTimes = this.customTimes.filter(function (component) { + return id === component.options.id; + }); - if (typeof backgroundColor === 'string') { - fill = backgroundColor; - stroke = 'none'; - strokeWidth = 0; - } else if (typeof backgroundColor === 'object') { - if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; - if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; - if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; - } else if (backgroundColor === undefined) {} else { - throw 'Unsupported type of backgroundColor'; + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); } - this.frame.style.backgroundColor = fill; - this.frame.style.borderColor = stroke; - this.frame.style.borderWidth = strokeWidth + 'px'; - this.frame.style.borderStyle = 'solid'; + if (customTimes.length > 0) { + customTimes[0].setCustomTime(time); + } }; - /// enumerate the available styles - Graph3d.STYLE = { - BAR: 0, - BARCOLOR: 1, - BARSIZE: 2, - DOT: 3, - DOTLINE: 4, - DOTCOLOR: 5, - DOTSIZE: 6, - GRID: 7, - LINE: 8, - SURFACE: 9 + /** + * Retrieve the current custom time. + * @param {number} [id=undefined] Id of the custom time bar. + * @return {Date | undefined} customTime + */ + Core.prototype.getCustomTime = function (id) { + var customTimes = this.customTimes.filter(function (component) { + return component.options.id === id; + }); + + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); + } + return customTimes[0].getCustomTime(); }; /** - * Retrieve the style index from given styleName - * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' - * @return {Number} styleNumber Enumeration value representing the style, or -1 - * when not found + * Add custom vertical bar + * @param {Date | String | Number} [time] A Date, unix timestamp, or + * ISO date string. Time point where + * the new bar should be placed. + * If not provided, `new Date()` will + * be used. + * @param {Number | String} [id=undefined] Id of the new bar. Optional + * @return {Number | String} Returns the id of the new bar */ - Graph3d.prototype._getStyleNumber = function (styleName) { - switch (styleName) { - case 'dot': - return Graph3d.STYLE.DOT; - case 'dot-line': - return Graph3d.STYLE.DOTLINE; - case 'dot-color': - return Graph3d.STYLE.DOTCOLOR; - case 'dot-size': - return Graph3d.STYLE.DOTSIZE; - case 'line': - return Graph3d.STYLE.LINE; - case 'grid': - return Graph3d.STYLE.GRID; - case 'surface': - return Graph3d.STYLE.SURFACE; - case 'bar': - return Graph3d.STYLE.BAR; - case 'bar-color': - return Graph3d.STYLE.BARCOLOR; - case 'bar-size': - return Graph3d.STYLE.BARSIZE; + Core.prototype.addCustomTime = function (time, id) { + var timestamp = time !== undefined ? util.convert(time, 'Date').valueOf() : new Date(); + + var exists = this.customTimes.some(function (customTime) { + return customTime.options.id === id; + }); + if (exists) { + throw new Error('A custom time with id ' + JSON.stringify(id) + ' already exists'); } - return -1; + var customTime = new CustomTime(this.body, { + time: timestamp, + id: id + }); + + this.customTimes.push(customTime); + this.components.push(customTime); + this.redraw(); + + return id; }; /** - * Determine the indexes of the data columns, based on the given style and data - * @param {DataSet} data - * @param {Number} style + * Remove previously added custom bar + * @param {int} id ID of the custom bar to be removed + * @return {boolean} True if the bar exists and is removed, false otherwise */ - Graph3d.prototype._determineColumnIndexes = function (data, style) { - if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { - // 3 columns expected, and optionally a 4th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = undefined; - - if (data.getNumberOfColumns() > 3) { - this.colFilter = 3; - } - } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // 4 columns expected, and optionally a 5th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = 3; + Core.prototype.removeCustomTime = function (id) { + var customTimes = this.customTimes.filter(function (bar) { + return bar.options.id === id; + }); - if (data.getNumberOfColumns() > 4) { - this.colFilter = 4; - } - } else { - throw 'Unknown style "' + this.style + '"'; + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); } - }; - Graph3d.prototype.getNumberOfRows = function (data) { - return data.length; + customTimes.forEach((function (customTime) { + this.customTimes.splice(this.customTimes.indexOf(customTime), 1); + this.components.splice(this.components.indexOf(customTime), 1); + customTime.destroy(); + }).bind(this)); }; - Graph3d.prototype.getNumberOfColumns = function (data) { - var counter = 0; - for (var column in data[0]) { - if (data[0].hasOwnProperty(column)) { - counter++; - } - } - return counter; + /** + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items + */ + Core.prototype.getVisibleItems = function () { + return this.itemSet && this.itemSet.getVisibleItems() || []; }; - Graph3d.prototype.getDistinctValues = function (data, column) { - var distinctValues = []; - for (var i = 0; i < data.length; i++) { - if (distinctValues.indexOf(data[i][column]) == -1) { - distinctValues.push(data[i][column]); - } - } - return distinctValues; - }; + /** + * Set Core window such that it fits all items + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Core.prototype.fit = function (options) { + var range = this._getDataRange(); - Graph3d.prototype.getColumnRange = function (data, column) { - var minMax = { min: data[0][column], max: data[0][column] }; - for (var i = 0; i < data.length; i++) { - if (minMax.min > data[i][column]) { - minMax.min = data[i][column]; - } - if (minMax.max < data[i][column]) { - minMax.max = data[i][column]; - } + // skip range set if there is no start and end date + if (range.start === null && range.end === null) { + return; } - return minMax; + + var animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(range.start, range.end, animation); }; /** - * Initialize the data from the data table. Calculate minimum and maximum values - * and column index values - * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. - * @param {Number} style Style Number + * Calculate the data range of the items and applies a 5% window around it. + * @returns {{start: Date | null, end: Date | null}} + * @protected */ - Graph3d.prototype._dataInitialize = function (rawData, style) { - var me = this; + Core.prototype._getDataRange = function () { + // apply the data range as range + var dataRange = this.getItemRange(); - // unsubscribe from the dataTable - if (this.dataSet) { - this.dataSet.off('*', this._onChange); + // add 5% space on both sides + var start = dataRange.min; + var end = dataRange.max; + if (start != null && end != null) { + var interval = end.valueOf() - start.valueOf(); + if (interval <= 0) { + // prevent an empty interval + interval = 24 * 60 * 60 * 1000; // 1 day + } + start = new Date(start.valueOf() - interval * 0.05); + end = new Date(end.valueOf() + interval * 0.05); } - if (rawData === undefined) return; - - if (Array.isArray(rawData)) { - rawData = new DataSet(rawData); - } + return { + start: start, + end: end + }; + }; - var data; - if (rawData instanceof DataSet || rawData instanceof DataView) { - data = rawData.get(); + /** + * Set the visible window. Both parameters are optional, you can change only + * start or only end. Syntax: + * + * TimeLine.setWindow(start, end) + * TimeLine.setWindow(start, end, options) + * TimeLine.setWindow(range) + * + * Where start and end can be a Date, number, or string, and range is an + * object with properties start and end. + * + * @param {Date | Number | String | Object} [start] Start date of visible window + * @param {Date | Number | String} [end] End date of visible window + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Core.prototype.setWindow = function (start, end, options) { + var animation; + if (arguments.length == 1) { + var range = arguments[0]; + animation = range.animation !== undefined ? range.animation : true; + this.range.setRange(range.start, range.end, animation); } else { - throw new Error('Array, DataSet, or DataView expected'); + animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(start, end, animation); } + }; - if (data.length == 0) return; - - this.dataSet = rawData; - this.dataTable = data; + /** + * Move the window such that given time is centered on screen. + * @param {Date | Number | String} time + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Core.prototype.moveTo = function (time, options) { + var interval = this.range.end - this.range.start; + var t = util.convert(time, 'Date').valueOf(); - // subscribe to changes in the dataset - this._onChange = function () { - me.setData(me.dataSet); - }; - this.dataSet.on('*', this._onChange); + var start = t - interval / 2; + var end = t + interval / 2; + var animation = options && options.animation !== undefined ? options.animation : true; - // _determineColumnIndexes - // getNumberOfRows (points) - // getNumberOfColumns (x,y,z,v,t,t1,t2...) - // getDistinctValues (unique values?) - // getColumnRange + this.range.setRange(start, end, animation); + }; - // determine the location of x,y,z,value,filter columns - this.colX = 'x'; - this.colY = 'y'; - this.colZ = 'z'; - this.colValue = 'style'; - this.colFilter = 'filter'; + /** + * Get the visible window + * @return {{start: Date, end: Date}} Visible range + */ + Core.prototype.getWindow = function () { + var range = this.range.getRange(); + return { + start: new Date(range.start), + end: new Date(range.end) + }; + }; - // check if a filter column is provided - if (data[0].hasOwnProperty('filter')) { - if (this.dataFilter === undefined) { - this.dataFilter = new Filter(rawData, this.colFilter, this); - this.dataFilter.setOnLoadCallback(function () { - me.redraw(); - }); - } - } + /** + * Force a redraw. Can be overridden by implementations of Core + */ + Core.prototype.redraw = function () { + this._redraw(); + }; - var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; + /** + * Redraw for internal use. Redraws all components. See also the public + * method redraw. + * @protected + */ + Core.prototype._redraw = function () { + var resized = false; + var options = this.options; + var props = this.props; + var dom = this.dom; - // determine barWidth from data - if (withBars) { - if (this.defaultXBarWidth !== undefined) { - this.xBarWidth = this.defaultXBarWidth; - } else { - var dataX = this.getDistinctValues(data, this.colX); - this.xBarWidth = dataX[1] - dataX[0] || 1; - } + if (!dom) return; // when destroyed - if (this.defaultYBarWidth !== undefined) { - this.yBarWidth = this.defaultYBarWidth; - } else { - var dataY = this.getDistinctValues(data, this.colY); - this.yBarWidth = dataY[1] - dataY[0] || 1; - } - } + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); - // calculate minimums and maximums - var xRange = this.getColumnRange(data, this.colX); - if (withBars) { - xRange.min -= this.xBarWidth / 2; - xRange.max += this.xBarWidth / 2; + // update class names + if (options.orientation == 'top') { + util.addClassName(d