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@ -7,26 +7,23 @@ class CircularImage extends CircleImageBase { |
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super(options, body, labelModule); |
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super(options, body, labelModule); |
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this.setImages(imageObj, imageObjAlt); |
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this.setImages(imageObj, imageObjAlt); |
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this._swapToImageResizeWhenImageLoaded = true; |
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} |
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} |
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resize(ctx, selected = this.selected, hover = this.hover) { |
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resize(ctx, selected = this.selected, hover = this.hover) { |
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if ((this.imageObj.src === undefined) || |
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var imageAbsent = (this.imageObj.src === undefined) || |
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(this.imageObj.width === undefined) || |
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(this.imageObj.width === undefined) || |
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(this.imageObj.height === undefined) || |
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(this.labelModule.differentState(selected, hover))) { |
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(this.imageObj.height === undefined); |
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if (imageAbsent) { |
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var diameter = this.options.size * 2; |
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var diameter = this.options.size * 2; |
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this.width = diameter; |
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this.width = diameter; |
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this.height = diameter; |
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this.height = diameter; |
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this._swapToImageResizeWhenImageLoaded = true; |
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this.radius = 0.5*this.width; |
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this.radius = 0.5*this.width; |
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} else { |
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if (this._swapToImageResizeWhenImageLoaded) { |
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this.width = undefined; |
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this.height = undefined; |
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this._swapToImageResizeWhenImageLoaded = false; |
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} |
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return; |
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} |
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// At this point, an image is present, i.e. this.imageObj is valid.
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if (this.needsRefresh(selected, hover)) { |
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this._resizeImage(); |
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this._resizeImage(); |
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} |
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} |
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} |
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} |
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@ -37,15 +34,14 @@ class CircularImage extends CircleImageBase { |
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this.switchImages(selected); |
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this.switchImages(selected); |
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} |
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} |
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this.resize(); |
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this.selected = selected; |
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this.resize(ctx, selected, hover); |
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this.left = x - this.width / 2; |
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this.left = x - this.width / 2; |
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this.top = y - this.height / 2; |
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this.top = y - this.height / 2; |
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let size = Math.min(0.5*this.height, 0.5*this.width); |
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// draw the background circle. IMPORTANT: the stroke in this method is used by the clip method below.
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// draw the background circle. IMPORTANT: the stroke in this method is used by the clip method below.
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this._drawRawCircle(ctx, x, y, selected, hover, values); |
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this._drawRawCircle(ctx, x, y, values); |
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// now we draw in the circle, we save so we can revert the clip operation after drawing.
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// now we draw in the circle, we save so we can revert the clip operation after drawing.
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ctx.save(); |
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ctx.save(); |
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@ -61,11 +57,14 @@ class CircularImage extends CircleImageBase { |
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this.updateBoundingBox(x,y); |
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this.updateBoundingBox(x,y); |
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} |
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} |
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// TODO: compare with Circle.updateBoundingBox(), consolidate? More stuff is happening here
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updateBoundingBox(x,y) { |
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updateBoundingBox(x,y) { |
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this.boundingBox.top = y - this.options.size; |
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this.boundingBox.top = y - this.options.size; |
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this.boundingBox.left = x - this.options.size; |
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this.boundingBox.left = x - this.options.size; |
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this.boundingBox.right = x + this.options.size; |
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this.boundingBox.right = x + this.options.size; |
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this.boundingBox.bottom = y + this.options.size; |
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this.boundingBox.bottom = y + this.options.size; |
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// TODO: compare with Image.updateBoundingBox(), consolidate?
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this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); |
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this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); |
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this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); |
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this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); |
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this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelOffset); |
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this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelOffset); |
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