From 0150255c87132b927bc265f715dfdd14d295ad2a Mon Sep 17 00:00:00 2001 From: Alex de Mulder Date: Mon, 1 Jun 2015 12:41:13 +0200 Subject: [PATCH] - Fixed few functions including storePositions(). - Added beginnings of unit testing for network. --- HISTORY.md | 3 +- dist/vis.js | 58062 ++++++++++---------- index.js | 3 +- lib/network/Network.js | 2 +- lib/network/modules/ManipulationSystem.js | 124 +- lib/network/modules/NodesHandler.js | 4 +- test/network_unittests.html | 174 + 7 files changed, 29286 insertions(+), 29086 deletions(-) create mode 100644 test/network_unittests.html diff --git a/HISTORY.md b/HISTORY.md index e7c37078..85474ee8 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -11,10 +11,11 @@ http://visjs.org - Fixed #892, addressed any case in validator. - ### Network - Improved robustness against people molesting the Function.prototype.bind() +- Fixed few functions including storePositions(). +- Added beginnings of unit testing for network. ## 2015-05-28, version 4.1.0 diff --git a/dist/vis.js b/dist/vis.js index 87517093..2fb0a760 100644 --- a/dist/vis.js +++ b/dist/vis.js @@ -84,64 +84,65 @@ return /******/ (function(modules) { // webpackBootstrap // utils 'use strict'; - exports.util = __webpack_require__(9); - exports.DOMutil = __webpack_require__(14); + exports.util = __webpack_require__(12); + exports.DOMutil = __webpack_require__(17); // data - exports.DataSet = __webpack_require__(15); - exports.DataView = __webpack_require__(17); - exports.Queue = __webpack_require__(16); + exports.DataSet = __webpack_require__(18); + exports.DataView = __webpack_require__(20); + exports.Queue = __webpack_require__(19); // Graph3d - exports.Graph3d = __webpack_require__(18); + exports.Graph3d = __webpack_require__(21); exports.graph3d = { - Camera: __webpack_require__(22), - Filter: __webpack_require__(23), - Point2d: __webpack_require__(19), - Point3d: __webpack_require__(21), - Slider: __webpack_require__(24), - StepNumber: __webpack_require__(25) + Camera: __webpack_require__(25), + Filter: __webpack_require__(26), + Point2d: __webpack_require__(22), + Point3d: __webpack_require__(24), + Slider: __webpack_require__(27), + StepNumber: __webpack_require__(28) }; // Timeline - exports.Timeline = __webpack_require__(26); - exports.Graph2d = __webpack_require__(50); + exports.Timeline = __webpack_require__(29); + exports.Graph2d = __webpack_require__(53); exports.timeline = { - DateUtil: __webpack_require__(32), - DataStep: __webpack_require__(53), - Range: __webpack_require__(30), - stack: __webpack_require__(36), - TimeStep: __webpack_require__(38), + DateUtil: __webpack_require__(35), + DataStep: __webpack_require__(56), + Range: __webpack_require__(33), + stack: __webpack_require__(39), + TimeStep: __webpack_require__(41), components: { items: { - Item: __webpack_require__(4), - BackgroundItem: __webpack_require__(41), - BoxItem: __webpack_require__(2), - PointItem: __webpack_require__(40), - RangeItem: __webpack_require__(37) + Item: __webpack_require__(7), + BackgroundItem: __webpack_require__(44), + BoxItem: __webpack_require__(6), + PointItem: __webpack_require__(43), + RangeItem: __webpack_require__(40) }, - Component: __webpack_require__(28), - CurrentTime: __webpack_require__(27), - CustomTime: __webpack_require__(45), - DataAxis: __webpack_require__(52), - GraphGroup: __webpack_require__(54), - Group: __webpack_require__(35), - BackgroundGroup: __webpack_require__(39), - ItemSet: __webpack_require__(34), - Legend: __webpack_require__(58), - LineGraph: __webpack_require__(51), - TimeAxis: __webpack_require__(42) + Component: __webpack_require__(31), + CurrentTime: __webpack_require__(30), + CustomTime: __webpack_require__(48), + DataAxis: __webpack_require__(55), + GraphGroup: __webpack_require__(57), + Group: __webpack_require__(38), + BackgroundGroup: __webpack_require__(42), + ItemSet: __webpack_require__(37), + Legend: __webpack_require__(61), + LineGraph: __webpack_require__(54), + TimeAxis: __webpack_require__(45) } }; // Network - exports.Network = __webpack_require__(60); + exports.Network = __webpack_require__(5); exports.network = { Images: __webpack_require__(112), dotparser: __webpack_require__(110), - gephiParser: __webpack_require__(111) + gephiParser: __webpack_require__(111), + allOptions: __webpack_require__(108) }; exports.network.convertDot = function (input) { return exports.network.dotparser.DOTToGraph(input); @@ -156,9 +157,9 @@ return /******/ (function(modules) { // webpackBootstrap }; // bundled external libraries - exports.moment = __webpack_require__(10); - exports.hammer = __webpack_require__(5); // TODO: deprecate exports.hammer some day - exports.Hammer = __webpack_require__(5); + exports.moment = __webpack_require__(13); + exports.hammer = __webpack_require__(8); // TODO: deprecate exports.hammer some day + exports.Hammer = __webpack_require__(8); /***/ }, /* 1 */ @@ -179,244 +180,6 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; - var Item = __webpack_require__(4); - var util = __webpack_require__(9); - - /** - * @constructor BoxItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options - */ - function BoxItem(data, conversion, options) { - this.props = { - dot: { - width: 0, - height: 0 - }, - line: { - width: 0, - height: 0 - } - }; - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); - } - } - - Item.call(this, data, conversion, options); - } - - BoxItem.prototype = new Item(null, null, null); - - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - BoxItem.prototype.isVisible = function (range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return this.data.start > range.start - interval && this.data.start < range.end + interval; - }; - - /** - * Repaint the item - */ - BoxItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // create main box - dom.box = document.createElement('DIV'); - - // contents box (inside the background box). used for making margins - dom.content = document.createElement('DIV'); - dom.content.className = 'vis-item-content'; - dom.box.appendChild(dom.content); - - // line to axis - dom.line = document.createElement('DIV'); - dom.line.className = 'vis-line'; - - // dot on axis - dom.dot = document.createElement('DIV'); - dom.dot.className = 'vis-dot'; - - // attach this item as attribute - dom.box['timeline-item'] = this; - - this.dirty = true; - } - - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) throw new Error('Cannot redraw item: parent has no foreground container element'); - foreground.appendChild(dom.box); - } - if (!dom.line.parentNode) { - var background = this.parent.dom.background; - if (!background) throw new Error('Cannot redraw item: parent has no background container element'); - background.appendChild(dom.line); - } - if (!dom.dot.parentNode) { - var axis = this.parent.dom.axis; - if (!background) throw new Error('Cannot redraw item: parent has no axis container element'); - axis.appendChild(dom.dot); - } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - this._updateStyle(this.dom.box); - - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = 'vis-item vis-box' + className; - dom.line.className = 'vis-item vis-line' + className; - dom.dot.className = 'vis-item vis-dot' + className; - - // recalculate size - this.props.dot.height = dom.dot.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.line.width = dom.line.offsetWidth; - this.width = dom.box.offsetWidth; - this.height = dom.box.offsetHeight; - - this.dirty = false; - } - - this._repaintDeleteButton(dom.box); - }; - - /** - * Show the item in the DOM (when not already displayed). The items DOM will - * be created when needed. - */ - BoxItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); - } - }; - - /** - * Hide the item from the DOM (when visible) - */ - BoxItem.prototype.hide = function () { - if (this.displayed) { - var dom = this.dom; - - if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); - if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); - if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); - - this.displayed = false; - } - }; - - /** - * Reposition the item horizontally - * @Override - */ - BoxItem.prototype.repositionX = function () { - var start = this.conversion.toScreen(this.data.start); - var align = this.options.align; - var left; - - // calculate left position of the box - if (align == 'right') { - this.left = start - this.width; - } else if (align == 'left') { - this.left = start; - } else { - // default or 'center' - this.left = start - this.width / 2; - } - - // reposition box - this.dom.box.style.left = this.left + 'px'; - - // reposition line - this.dom.line.style.left = start - this.props.line.width / 2 + 'px'; - - // reposition dot - this.dom.dot.style.left = start - this.props.dot.width / 2 + 'px'; - }; - - /** - * Reposition the item vertically - * @Override - */ - BoxItem.prototype.repositionY = function () { - var orientation = this.options.orientation.item; - var box = this.dom.box; - var line = this.dom.line; - var dot = this.dom.dot; - - if (orientation == 'top') { - box.style.top = (this.top || 0) + 'px'; - - line.style.top = '0'; - line.style.height = this.parent.top + this.top + 1 + 'px'; - line.style.bottom = ''; - } else { - // orientation 'bottom' - var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty - var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; - - box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; - line.style.top = itemSetHeight - lineHeight + 'px'; - line.style.bottom = '0'; - } - - dot.style.top = -this.props.dot.height / 2 + 'px'; - }; - - /** - * Return the width of the item left from its start date - * @return {number} - */ - BoxItem.prototype.getWidthLeft = function () { - return this.width / 2; - }; - - /** - * Return the width of the item right from its start date - * @return {number} - */ - BoxItem.prototype.getWidthRight = function () { - return this.width / 2; - }; - - module.exports = BoxItem; - -/***/ }, -/* 3 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - Object.defineProperty(exports, '__esModule', { value: true }); @@ -425,16486 +188,15904 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - if (typeof window !== 'undefined') { - window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; - } + var util = __webpack_require__(12); + var Hammer = __webpack_require__(8); + var hammerUtil = __webpack_require__(34); + + /** + * clears the toolbar div element of children + * + * @private + */ - var util = __webpack_require__(9); + var ManipulationSystem = (function () { + function ManipulationSystem(body, canvas, selectionHandler) { + var _this = this; - var CanvasRenderer = (function () { - function CanvasRenderer(body, canvas) { - _classCallCheck(this, CanvasRenderer); + _classCallCheck(this, ManipulationSystem); this.body = body; this.canvas = canvas; + this.selectionHandler = selectionHandler; - this.redrawRequested = false; - this.renderTimer = undefined; - this.requiresTimeout = true; - this.renderingActive = false; - this.renderRequests = 0; - this.pixelRatio = undefined; - this.allowRedrawRequests = true; + this.editMode = false; + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; + + this.manipulationHammers = []; + this.temporaryUIFunctions = {}; + this.temporaryEventFunctions = []; + + this.touchTime = 0; + this.temporaryIds = { nodes: [], edges: [] }; + this.guiEnabled = false; + this.inMode = false; + this.selectedControlNode = undefined; - this.dragging = false; this.options = {}; this.defaultOptions = { - hideEdgesOnDrag: false, - hideNodesOnDrag: false + enabled: false, + initiallyActive: false, + addNode: true, + addEdge: true, + editNode: undefined, + editEdge: true, + deleteNode: true, + deleteEdge: true, + controlNodeStyle: { + shape: 'dot', + size: 6, + color: { background: '#ff0000', border: '#3c3c3c', highlight: { background: '#07f968', border: '#3c3c3c' } }, + borderWidth: 2, + borderWidthSelected: 2 + } }; util.extend(this.options, this.defaultOptions); - this._determineBrowserMethod(); - this.bindEventListeners(); + this.body.emitter.on('destroy', function () { + _this._clean(); + }); + this.body.emitter.on('_dataChanged', this._restore.bind(this)); + this.body.emitter.on('_resetData', this._restore.bind(this)); } - _createClass(CanvasRenderer, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + _createClass(ManipulationSystem, [{ + key: '_restore', - this.body.emitter.on('dragStart', function () { - _this.dragging = true; - }); - this.body.emitter.on('dragEnd', function () { - return _this.dragging = false; - }); - this.body.emitter.on('_resizeNodes', function () { - return _this._resizeNodes(); - }); - this.body.emitter.on('_redraw', function () { - if (_this.renderingActive === false) { - _this._redraw(); - } - }); - this.body.emitter.on('_blockRedrawRequests', function () { - _this.allowRedrawRequests = false; - }); - this.body.emitter.on('_allowRedrawRequests', function () { - _this.allowRedrawRequests = true; - }); - this.body.emitter.on('_requestRedraw', this._requestRedraw.bind(this)); - this.body.emitter.on('_startRendering', function () { - _this.renderRequests += 1; - _this.renderingActive = true; - _this._startRendering(); - }); - this.body.emitter.on('_stopRendering', function () { - _this.renderRequests -= 1; - _this.renderingActive = _this.renderRequests > 0; - _this.renderTimer = undefined; - }); - this.body.emitter.on('destroy', function () { - _this.renderRequests = 0; - _this.renderingActive = false; - if (_this.requiresTimeout === true) { - clearTimeout(_this.renderTimer); + /** + * If something changes in the data during editing, switch back to the initial datamanipulation state and close all edit modes. + * @private + */ + value: function _restore() { + if (this.inMode !== false) { + if (this.options.initiallyActive === true) { + this.enableEditMode(); } else { - cancelAnimationFrame(_this.renderTimer); + this.disableEditMode(); } - _this.body.emitter.off(); - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag']; - util.selectiveDeepExtend(fields, this.options, options); } } }, { - key: '_startRendering', - value: function _startRendering() { - if (this.renderingActive === true) { - if (this.renderTimer === undefined) { - if (this.requiresTimeout === true) { - this.renderTimer = window.setTimeout(this._renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function - } else { - this.renderTimer = window.requestAnimationFrame(this._renderStep.bind(this)); // wait this.renderTimeStep milliseconds and perform the animation step function - } + key: 'setOptions', + + /** + * Set the Options + * @param options + */ + value: function setOptions(options, allOptions, globalOptions) { + if (allOptions !== undefined) { + if (allOptions.locale !== undefined) { + this.options.locale = allOptions.locale; + } else { + this.options.locale = globalOptions.locale; + } + if (allOptions.locales !== undefined) { + this.options.locales = allOptions.locales; + } else { + this.options.locales = globalOptions.locales; } } - } - }, { - key: '_renderStep', - value: function _renderStep() { - if (this.renderingActive === true) { - // reset the renderTimer so a new scheduled animation step can be set - this.renderTimer = undefined; - if (this.requiresTimeout === true) { - // this schedules a new simulation step - this._startRendering(); + if (options !== undefined) { + if (typeof options === 'boolean') { + this.options.enabled = options; + } else { + this.options.enabled = true; + util.deepExtend(this.options, options); } - - this._redraw(); - - if (this.requiresTimeout === false) { - // this schedules a new simulation step - this._startRendering(); + if (this.options.initiallyActive === true) { + this.editMode = true; } + this._setup(); } } }, { - key: 'redraw', + key: 'toggleEditMode', /** - * Redraw the network with the current data - * chart will be resized too. + * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. + * + * @private */ - value: function redraw() { - this.body.emitter.emit('setSize'); - this._redraw(); + value: function toggleEditMode() { + if (this.editMode === true) { + this.disableEditMode(); + } else { + this.enableEditMode(); + } } }, { - key: '_requestRedraw', - - /** - * Redraw the network with the current data - * @param hidden | used to get the first estimate of the node sizes. only the nodes are drawn after which they are quickly drawn over. - * @private - */ - value: function _requestRedraw() { - var _this2 = this; + key: 'enableEditMode', + value: function enableEditMode() { + this.editMode = true; - if (this.redrawRequested !== true && this.renderingActive === false && this.allowRedrawRequests === true) { - this.redrawRequested = true; - if (this.requiresTimeout === true) { - window.setTimeout(function () { - _this2._redraw(false); - }, 0); - } else { - window.requestAnimationFrame(function () { - _this2._redraw(false); - }); - } + this._clean(); + if (this.guiEnabled === true) { + this.manipulationDiv.style.display = 'block'; + this.closeDiv.style.display = 'block'; + this.editModeDiv.style.display = 'none'; + this.showManipulatorToolbar(); } } }, { - key: '_redraw', - value: function _redraw() { - var hidden = arguments[0] === undefined ? false : arguments[0]; - - this.body.emitter.emit('initRedraw'); - - this.redrawRequested = false; - var ctx = this.canvas.frame.canvas.getContext('2d'); + key: 'disableEditMode', + value: function disableEditMode() { + this.editMode = false; - // when the container div was hidden, this fixes it back up! - if (this.canvas.frame.canvas.width === 0 || this.canvas.frame.canvas.height === 0) { - this.canvas.setSize(); + this._clean(); + if (this.guiEnabled === true) { + this.manipulationDiv.style.display = 'none'; + this.closeDiv.style.display = 'none'; + this.editModeDiv.style.display = 'block'; + this._createEditButton(); } + } + }, { + key: 'showManipulatorToolbar', - if (this.pixelRatio === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - } + /** + * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. + * + * @private + */ + value: function showManipulatorToolbar() { + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + // reset global letiables + this.manipulationDOM = {}; - // clear the canvas - var w = this.canvas.frame.canvas.clientWidth; - var h = this.canvas.frame.canvas.clientHeight; - ctx.clearRect(0, 0, w, h); + // if the gui is enabled, draw all elements. + if (this.guiEnabled === true) { + // a _restore will hide these menus + this.editMode = true; + this.manipulationDiv.style.display = 'block'; + this.closeDiv.style.display = 'block'; - // set scaling and translation - ctx.save(); - ctx.translate(this.body.view.translation.x, this.body.view.translation.y); - ctx.scale(this.body.view.scale, this.body.view.scale); + var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); + var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); + var selectedTotalCount = selectedNodeCount + selectedEdgeCount; + var locale = this.options.locales[this.options.locale]; + var needSeperator = false; - ctx.beginPath(); - this.body.emitter.emit('beforeDrawing', ctx); - ctx.closePath(); - - if (hidden === false) { - if (this.dragging === false || this.dragging === true && this.options.hideEdgesOnDrag === false) { - this._drawEdges(ctx); + if (this.options.addNode !== false) { + this._createAddNodeButton(locale); + needSeperator = true; + } + if (this.options.addEdge !== false) { + if (needSeperator === true) { + this._createSeperator(1); + } else { + needSeperator = true; + } + this._createAddEdgeButton(locale); } - } - if (this.dragging === false || this.dragging === true && this.options.hideNodesOnDrag === false) { - this._drawNodes(ctx, hidden); - } + if (selectedNodeCount === 1 && typeof this.options.editNode === 'function') { + if (needSeperator === true) { + this._createSeperator(2); + } else { + needSeperator = true; + } + this._createEditNodeButton(locale); + } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.editEdge !== false) { + if (needSeperator === true) { + this._createSeperator(3); + } else { + needSeperator = true; + } + this._createEditEdgeButton(locale); + } - if (this.controlNodesActive === true) { - this._drawControlNodes(ctx); - } + // remove buttons + if (selectedTotalCount !== 0) { + if (selectedNodeCount === 1 && this.options.deleteNode !== false) { + if (needSeperator === true) { + this._createSeperator(4); + } + this._createDeleteButton(locale); + } else if (selectedNodeCount === 0 && this.options.deleteEdge !== false) { + if (needSeperator === true) { + this._createSeperator(4); + } + this._createDeleteButton(locale); + } + } - ctx.beginPath(); - //this.physics.nodesSolver._debug(ctx,"#F00F0F"); - this.body.emitter.emit('afterDrawing', ctx); - ctx.closePath(); - // restore original scaling and translation - ctx.restore(); + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - if (hidden === true) { - ctx.clearRect(0, 0, w, h); + // refresh this bar based on what has been selected + this._temporaryBindEvent('select', this.showManipulatorToolbar.bind(this)); } + + // redraw to show any possible changes + this.body.emitter.emit('_redraw'); } }, { - key: '_resizeNodes', + key: 'addNodeMode', /** - * Redraw all nodes - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @param {Boolean} [alwaysShow] + * Create the toolbar for adding Nodes + * * @private */ - value: function _resizeNodes() { - var ctx = this.canvas.frame.canvas.getContext('2d'); - if (this.pixelRatio === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + value: function addNodeMode() { + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - ctx.save(); - ctx.translate(this.body.view.translation.x, this.body.view.translation.y); - ctx.scale(this.body.view.scale, this.body.view.scale); - var nodes = this.body.nodes; - var node = undefined; + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - // resize all nodes - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - node = nodes[nodeId]; - node.resize(ctx); - node.updateBoundingBox(ctx); - } + this.inMode = 'addNode'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale['addDescription'] || this.options.locales['en']['addDescription']); + + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); } - // restore original scaling and translation - ctx.restore(); + this._temporaryBindEvent('click', this._performAddNode.bind(this)); } }, { - key: '_drawNodes', + key: 'editNode', /** - * Redraw all nodes - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @param {Boolean} [alwaysShow] + * call the bound function to handle the editing of the node. The node has to be selected. + * * @private */ - value: function _drawNodes(ctx) { - var alwaysShow = arguments[1] === undefined ? false : arguments[1]; + value: function editNode() { + var _this2 = this; - var nodes = this.body.nodes; - var nodeIndices = this.body.nodeIndices; - var node = undefined; - var selected = []; - var margin = 20; - var topLeft = this.canvas.DOMtoCanvas({ x: -margin, y: -margin }); - var bottomRight = this.canvas.DOMtoCanvas({ - x: this.canvas.frame.canvas.clientWidth + margin, - y: this.canvas.frame.canvas.clientHeight + margin - }); - var viewableArea = { top: topLeft.y, left: topLeft.x, bottom: bottomRight.y, right: bottomRight.x }; + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - // draw unselected nodes; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - // set selected nodes aside - if (node.isSelected()) { - selected.push(nodeIndices[i]); - } else { - if (alwaysShow === true) { - node.draw(ctx); - } else if (node.isBoundingBoxOverlappingWith(viewableArea) === true) { - node.draw(ctx); + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); + var node = this.selectionHandler._getSelectedNode(); + if (node !== undefined) { + this.inMode = 'editNode'; + if (typeof this.options.editNode === 'function') { + if (node.isCluster !== true) { + var data = util.deepExtend({}, node.options, true); + data.x = node.x; + data.y = node.y; + + if (this.options.editNode.length === 2) { + this.options.editNode(data, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this2.inMode === 'editNode') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this2.body.data.nodes.update(finalizedData); + } + _this2.showManipulatorToolbar(); + }); + } else { + throw new Error('The function for edit does not support two arguments (data, callback)'); + } } else { - node.updateBoundingBox(ctx); + alert(this.options.locales[this.options.locale]['editClusterError'] || this.options.locales['en']['editClusterError']); } + } else { + throw new Error('No function has been configured to handle the editing of nodes.'); } - } - - // draw the selected nodes on top - for (var i = 0; i < selected.length; i++) { - node = nodes[selected[i]]; - node.draw(ctx); + } else { + this.showManipulatorToolbar(); } } }, { - key: '_drawEdges', + key: 'addEdgeMode', /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx + * create the toolbar to connect nodes + * * @private */ - value: function _drawEdges(ctx) { - var edges = this.body.edges; - var edgeIndices = this.body.edgeIndices; - var edge = undefined; + value: function addEdgeMode() { + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true) { - edge.draw(ctx); - } + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); + + this.inMode = 'addEdge'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale['edgeDescription'] || this.options.locales['en']['edgeDescription']); + + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); } + + // temporarily overload functions + this._temporaryBindUI('onTouch', this._handleConnect.bind(this)); + this._temporaryBindUI('onDragEnd', this._finishConnect.bind(this)); + this._temporaryBindUI('onDrag', this._dragControlNode.bind(this)); + this._temporaryBindUI('onRelease', this._finishConnect.bind(this)); + + this._temporaryBindUI('onDragStart', function () {}); + this._temporaryBindUI('onHold', function () {}); } }, { - key: '_drawControlNodes', + key: 'editEdgeMode', /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx + * create the toolbar to edit edges + * * @private */ - value: function _drawControlNodes(ctx) { - var edges = this.body.edges; - var edgeIndices = this.body.edgeIndices; - var edge = undefined; + value: function editEdgeMode() { + var _this3 = this; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - edge._drawControlNodes(ctx); + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } + + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); + + this.inMode = 'editEdge'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale['editEdgeDescription'] || this.options.locales['en']['editEdgeDescription']); + + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + } + + this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; + if (this.edgeBeingEditedId !== undefined) { + (function () { + var edge = _this3.body.edges[_this3.edgeBeingEditedId]; + + // create control nodes + var controlNodeFrom = _this3._getNewTargetNode(edge.from.x, edge.from.y); + var controlNodeTo = _this3._getNewTargetNode(edge.to.x, edge.to.y); + + _this3.temporaryIds.nodes.push(controlNodeFrom.id); + _this3.temporaryIds.nodes.push(controlNodeTo.id); + + _this3.body.nodes[controlNodeFrom.id] = controlNodeFrom; + _this3.body.nodeIndices.push(controlNodeFrom.id); + _this3.body.nodes[controlNodeTo.id] = controlNodeTo; + _this3.body.nodeIndices.push(controlNodeTo.id); + + // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI + _this3._temporaryBindUI('onTouch', _this3._controlNodeTouch.bind(_this3)); // used to get the position + _this3._temporaryBindUI('onTap', function () {}); // disabled + _this3._temporaryBindUI('onHold', function () {}); // disabled + _this3._temporaryBindUI('onDragStart', _this3._controlNodeDragStart.bind(_this3)); // used to select control node + _this3._temporaryBindUI('onDrag', _this3._controlNodeDrag.bind(_this3)); // used to drag control node + _this3._temporaryBindUI('onDragEnd', _this3._controlNodeDragEnd.bind(_this3)); // used to connect or revert control nodes + _this3._temporaryBindUI('onMouseMove', function () {}); // disabled + + // create function to position control nodes correctly on movement + // automatically cleaned up because we use the temporary bind + _this3._temporaryBindEvent('beforeDrawing', function (ctx) { + var positions = edge.edgeType.findBorderPositions(ctx); + if (controlNodeFrom.selected === false) { + controlNodeFrom.x = positions.from.x; + controlNodeFrom.y = positions.from.y; + } + if (controlNodeTo.selected === false) { + controlNodeTo.x = positions.to.x; + controlNodeTo.y = positions.to.y; + } + }); + + _this3.body.emitter.emit('_redraw'); + })(); + } else { + this.showManipulatorToolbar(); } } }, { - key: '_determineBrowserMethod', + key: 'deleteSelected', /** - * Determine if the browser requires a setTimeout or a requestAnimationFrame. This was required because - * some implementations (safari and IE9) did not support requestAnimationFrame + * delete everything in the selection + * * @private */ - value: function _determineBrowserMethod() { - if (typeof window !== 'undefined') { - var browserType = navigator.userAgent.toLowerCase(); - this.requiresTimeout = false; - if (browserType.indexOf('msie 9.0') != -1) { - // IE 9 - this.requiresTimeout = true; - } else if (browserType.indexOf('safari') != -1) { - // safari - if (browserType.indexOf('chrome') <= -1) { - this.requiresTimeout = true; + value: function deleteSelected() { + var _this4 = this; + + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } + + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); + + this.inMode = 'delete'; + var selectedNodes = this.selectionHandler.getSelectedNodes(); + var selectedEdges = this.selectionHandler.getSelectedEdges(); + var deleteFunction = undefined; + if (selectedNodes.length > 0) { + for (var i = 0; i < selectedNodes.length; i++) { + if (this.body.nodes[selectedNodes[i]].isCluster === true) { + alert(this.options.locales[this.options.locale]['deleteClusterError'] || this.options.locales['en']['deleteClusterError']); + return; } } + + if (typeof this.options.deleteNode === 'function') { + deleteFunction = this.options.deleteNode; + } + } else if (selectedEdges.length > 0) { + if (typeof this.options.deleteEdge === 'function') { + deleteFunction = this.options.deleteEdge; + } + } + + if (typeof deleteFunction === 'function') { + var data = { nodes: selectedNodes, edges: selectedEdges }; + if (deleteFunction.length === 2) { + deleteFunction(data, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this4.inMode === 'delete') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this4.body.data.edges.remove(finalizedData.edges); + _this4.body.data.nodes.remove(finalizedData.nodes); + _this4.body.emitter.emit('startSimulation'); + _this4.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for delete does not support two arguments (data, callback)'); + } } else { - this.requiresTimeout = true; + this.body.data.edges.remove(selectedEdges); + this.body.data.nodes.remove(selectedNodes); + this.body.emitter.emit('startSimulation'); + this.showManipulatorToolbar(); } } - }]); + }, { + key: '_setup', - return CanvasRenderer; - })(); + //********************************************** PRIVATE ***************************************// - exports['default'] = CanvasRenderer; - module.exports = exports['default']; + /** + * draw or remove the DOM + * @private + */ + value: function _setup() { + if (this.options.enabled === true) { + // Enable the GUI + this.guiEnabled = true; -/***/ }, -/* 4 */ -/***/ function(module, exports, __webpack_require__) { + this._createWrappers(); + if (this.editMode === false) { + this._createEditButton(); + } else { + this.showManipulatorToolbar(); + } + } else { + this._removeManipulationDOM(); - 'use strict'; + // disable the gui + this.guiEnabled = false; + } + } + }, { + key: '_createWrappers', - var Hammer = __webpack_require__(5); - var util = __webpack_require__(9); + /** + * create the div overlays that contain the DOM + * @private + */ + value: function _createWrappers() { + // load the manipulator HTML elements. All styling done in css. + if (this.manipulationDiv === undefined) { + this.manipulationDiv = document.createElement('div'); + this.manipulationDiv.className = 'vis-manipulation'; + if (this.editMode === true) { + this.manipulationDiv.style.display = 'block'; + } else { + this.manipulationDiv.style.display = 'none'; + } + this.canvas.frame.appendChild(this.manipulationDiv); + } - /** - * @constructor Item - * @param {Object} data Object containing (optional) parameters type, - * start, end, content, group, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} options Configuration options - * // TODO: describe available options - */ - function Item(data, conversion, options) { - this.id = null; - this.parent = null; - this.data = data; - this.dom = null; - this.conversion = conversion || {}; - this.options = options || {}; + // container for the edit button. + if (this.editModeDiv === undefined) { + this.editModeDiv = document.createElement('div'); + this.editModeDiv.className = 'vis-edit-mode'; + if (this.editMode === true) { + this.editModeDiv.style.display = 'none'; + } else { + this.editModeDiv.style.display = 'block'; + } + this.canvas.frame.appendChild(this.editModeDiv); + } - this.selected = false; - this.displayed = false; - this.dirty = true; + // container for the close div button + if (this.closeDiv === undefined) { + this.closeDiv = document.createElement('div'); + this.closeDiv.className = 'vis-close'; + this.closeDiv.style.display = this.manipulationDiv.style.display; + this.canvas.frame.appendChild(this.closeDiv); + } + } + }, { + key: '_getNewTargetNode', - this.top = null; - this.left = null; - this.width = null; - this.height = null; - } + /** + * generate a new target node. Used for creating new edges and editing edges + * @param x + * @param y + * @returns {*} + * @private + */ + value: function _getNewTargetNode(x, y) { + var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); - Item.prototype.stack = true; + controlNodeStyle.id = 'targetNode' + util.randomUUID(); + controlNodeStyle.hidden = false; + controlNodeStyle.physics = false; + controlNodeStyle.x = x; + controlNodeStyle.y = y; - /** - * Select current item - */ - Item.prototype.select = function () { - this.selected = true; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + return this.body.functions.createNode(controlNodeStyle); + } + }, { + key: '_createEditButton', - /** - * Unselect current item - */ - Item.prototype.unselect = function () { - this.selected = false; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + /** + * Create the edit button + */ + value: function _createEditButton() { + // restore everything to it's original state (if applicable) + this._clean(); - /** - * Set data for the item. Existing data will be updated. The id should not - * be changed. When the item is displayed, it will be redrawn immediately. - * @param {Object} data - */ - Item.prototype.setData = function (data) { - var groupChanged = data.group != undefined && this.data.group != data.group; - if (groupChanged) { - this.parent.itemSet._moveToGroup(this, data.group); - } + // reset the manipulationDOM + this.manipulationDOM = {}; - this.data = data; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + // empty the editModeDiv + util.recursiveDOMDelete(this.editModeDiv); - /** - * Set a parent for the item - * @param {ItemSet | Group} parent - */ - Item.prototype.setParent = function (parent) { - if (this.displayed) { - this.hide(); - this.parent = parent; - if (this.parent) { - this.show(); + // create the contents for the editMode button + var locale = this.options.locales[this.options.locale]; + var button = this._createButton('editMode', 'vis-button vis-edit vis-edit-mode', locale['edit'] || this.options.locales['en']['edit']); + this.editModeDiv.appendChild(button); + + // bind a hammer listener to the button, calling the function toggleEditMode. + this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); } - } else { - this.parent = parent; - } - }; + }, { + key: '_clean', - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - Item.prototype.isVisible = function (range) { - // Should be implemented by Item implementations - return false; - }; + /** + * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. + * @private + */ + value: function _clean() { + // not in mode + this.inMode = false; - /** - * Show the Item in the DOM (when not already visible) - * @return {Boolean} changed - */ - Item.prototype.show = function () { - return false; - }; - - /** - * Hide the Item from the DOM (when visible) - * @return {Boolean} changed - */ - Item.prototype.hide = function () { - return false; - }; - - /** - * Repaint the item - */ - Item.prototype.redraw = function () {}; - - /** - * Reposition the Item horizontally - */ - Item.prototype.repositionX = function () {}; + // _clean the divs + if (this.guiEnabled === true) { + util.recursiveDOMDelete(this.editModeDiv); + util.recursiveDOMDelete(this.manipulationDiv); - /** - * Reposition the Item vertically - */ - Item.prototype.repositionY = function () {}; + // removes all the bindings and overloads + this._cleanManipulatorHammers(); + } - /** - * Repaint a delete button on the top right of the item when the item is selected - * @param {HTMLElement} anchor - * @protected - */ - Item.prototype._repaintDeleteButton = function (anchor) { - if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { - // create and show button - var me = this; + // remove temporary nodes and edges + this._cleanupTemporaryNodesAndEdges(); - var deleteButton = document.createElement('div'); - deleteButton.className = 'vis-delete'; - deleteButton.title = 'Delete this item'; + // restore overloaded UI functions + this._unbindTemporaryUIs(); - // TODO: be able to destroy the delete button - new Hammer(deleteButton).on('tap', function (event) { - event.stopPropagation(); - me.parent.removeFromDataSet(me); - }); + // remove the temporaryEventFunctions + this._unbindTemporaryEvents(); - anchor.appendChild(deleteButton); - this.dom.deleteButton = deleteButton; - } else if (!this.selected && this.dom.deleteButton) { - // remove button - if (this.dom.deleteButton.parentNode) { - this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); + // restore the physics if required + this.body.emitter.emit('restorePhysics'); } - this.dom.deleteButton = null; - } - }; - - /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private - */ - Item.prototype._updateContents = function (element) { - var content; - if (this.options.template) { - var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset - content = this.options.template(itemData); - } else { - content = this.data.content; - } + }, { + key: '_cleanManipulatorHammers', - var changed = this._contentToString(this.content) !== this._contentToString(content); - if (changed) { - // only replace the content when changed - if (content instanceof Element) { - element.innerHTML = ''; - element.appendChild(content); - } else if (content != undefined) { - element.innerHTML = content; - } else { - if (!(this.data.type == 'background' && this.data.content === undefined)) { - throw new Error('Property "content" missing in item ' + this.id); + /** + * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. + * @private + */ + value: function _cleanManipulatorHammers() { + // _clean hammer bindings + if (this.manipulationHammers.length != 0) { + for (var i = 0; i < this.manipulationHammers.length; i++) { + this.manipulationHammers[i].destroy(); + } + this.manipulationHammers = []; } } + }, { + key: '_removeManipulationDOM', - this.content = content; - } - }; + /** + * Remove all DOM elements created by this module. + * @private + */ + value: function _removeManipulationDOM() { + // removes all the bindings and overloads + this._clean(); - /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private - */ - Item.prototype._updateTitle = function (element) { - if (this.data.title != null) { - element.title = this.data.title || ''; - } else { - element.removeAttribute('vis-title'); - } - }; + // empty the manipulation divs + util.recursiveDOMDelete(this.manipulationDiv); + util.recursiveDOMDelete(this.editModeDiv); + util.recursiveDOMDelete(this.closeDiv); - /** - * Process dataAttributes timeline option and set as data- attributes on dom.content - * @param {Element} element HTML element to which the attributes will be attached - * @private - */ - Item.prototype._updateDataAttributes = function (element) { - if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { - var attributes = []; + // remove the manipulation divs + if (this.manipulationDiv) { + this.canvas.frame.removeChild(this.manipulationDiv); + } + if (this.editModeDiv) { + this.canvas.frame.removeChild(this.editModeDiv); + } + if (this.closeDiv) { + this.canvas.frame.removeChild(this.manipulationDiv); + } - if (Array.isArray(this.options.dataAttributes)) { - attributes = this.options.dataAttributes; - } else if (this.options.dataAttributes == 'all') { - attributes = Object.keys(this.data); - } else { - return; + // set the references to undefined + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; } + }, { + key: '_createSeperator', - for (var i = 0; i < attributes.length; i++) { - var name = attributes[i]; - var value = this.data[name]; + /** + * create a seperator line. the index is to differentiate in the manipulation dom + * @param index + * @private + */ + value: function _createSeperator() { + var index = arguments[0] === undefined ? 1 : arguments[0]; - if (value != null) { - element.setAttribute('data-' + name, value); - } else { - element.removeAttribute('data-' + name); - } + this.manipulationDOM['seperatorLineDiv' + index] = document.createElement('div'); + this.manipulationDOM['seperatorLineDiv' + index].className = 'vis-separator-line'; + this.manipulationDiv.appendChild(this.manipulationDOM['seperatorLineDiv' + index]); } - } - }; - - /** - * Update custom styles of the element - * @param element - * @private - */ - Item.prototype._updateStyle = function (element) { - // remove old styles - if (this.style) { - util.removeCssText(element, this.style); - this.style = null; - } - - // append new styles - if (this.data.style) { - util.addCssText(element, this.data.style); - this.style = this.data.style; - } - }; - - /** - * Stringify the items contents - * @param {string | Element | undefined} content - * @returns {string | undefined} - * @private - */ - Item.prototype._contentToString = function (content) { - if (typeof content === 'string') return content; - if (content && 'outerHTML' in content) return content.outerHTML; - return content; - }; - - /** - * Return the width of the item left from its start date - * @return {number} - */ - Item.prototype.getWidthLeft = function () { - return 0; - }; + }, { + key: '_createAddNodeButton', - /** - * Return the width of the item right from the max of its start and end date - * @return {number} - */ - Item.prototype.getWidthRight = function () { - return 0; - }; + // ---------------------- DOM functions for buttons --------------------------// - module.exports = Item; + value: function _createAddNodeButton(locale) { + var button = this._createButton('addNode', 'vis-button vis-add', locale['addNode'] || this.options.locales['en']['addNode']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.addNodeMode.bind(this)); + } + }, { + key: '_createAddEdgeButton', + value: function _createAddEdgeButton(locale) { + var button = this._createButton('addEdge', 'vis-button vis-connect', locale['addEdge'] || this.options.locales['en']['addEdge']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); + } + }, { + key: '_createEditNodeButton', + value: function _createEditNodeButton(locale) { + var button = this._createButton('editNode', 'vis-button vis-edit', locale['editNode'] || this.options.locales['en']['editNode']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.editNode.bind(this)); + } + }, { + key: '_createEditEdgeButton', + value: function _createEditEdgeButton(locale) { + var button = this._createButton('editEdge', 'vis-button vis-edit', locale['editEdge'] || this.options.locales['en']['editEdge']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); + } + }, { + key: '_createDeleteButton', + value: function _createDeleteButton(locale) { + var button = this._createButton('delete', 'vis-button vis-delete', locale['del'] || this.options.locales['en']['del']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.deleteSelected.bind(this)); + } + }, { + key: '_createBackButton', + value: function _createBackButton(locale) { + var button = this._createButton('back', 'vis-button vis-back', locale['back'] || this.options.locales['en']['back']); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); + } + }, { + key: '_createButton', + value: function _createButton(id, className, label) { + var labelClassName = arguments[3] === undefined ? 'vis-label' : arguments[3]; - // should be implemented by the item + this.manipulationDOM[id + 'Div'] = document.createElement('div'); + this.manipulationDOM[id + 'Div'].className = className; + this.manipulationDOM[id + 'Label'] = document.createElement('div'); + this.manipulationDOM[id + 'Label'].className = labelClassName; + this.manipulationDOM[id + 'Label'].innerHTML = label; + this.manipulationDOM[id + 'Div'].appendChild(this.manipulationDOM[id + 'Label']); + return this.manipulationDOM[id + 'Div']; + } + }, { + key: '_createDescription', + value: function _createDescription(label) { + this.manipulationDiv.appendChild(this._createButton('description', 'vis-button vis-none', label)); + } + }, { + key: '_temporaryBindEvent', - // should be implemented by the item + // -------------------------- End of DOM functions for buttons ------------------------------// - // should be implemented by the item + /** + * this binds an event until cleanup by the clean functions. + * @param event + * @param newFunction + * @private + */ + value: function _temporaryBindEvent(event, newFunction) { + this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); + this.body.emitter.on(event, newFunction); + } + }, { + key: '_temporaryBindUI', -/***/ }, -/* 5 */ -/***/ function(module, exports, __webpack_require__) { + /** + * this overrides an UI function until cleanup by the clean function + * @param UIfunctionName + * @param newFunction + * @private + */ + value: function _temporaryBindUI(UIfunctionName, newFunction) { + if (this.body.eventListeners[UIfunctionName] !== undefined) { + this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; + this.body.eventListeners[UIfunctionName] = newFunction; + } else { + throw new Error('This UI function does not exist. Typo? You tried: ' + UIfunctionName + ' possible are: ' + JSON.stringify(Object.keys(this.body.eventListeners))); + } + } + }, { + key: '_unbindTemporaryUIs', - // Only load hammer.js when in a browser environment - // (loading hammer.js in a node.js environment gives errors) - 'use strict'; + /** + * Restore the overridden UI functions to their original state. + * + * @private + */ + value: function _unbindTemporaryUIs() { + for (var functionName in this.temporaryUIFunctions) { + if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { + this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; + delete this.temporaryUIFunctions[functionName]; + } + } + this.temporaryUIFunctions = {}; + } + }, { + key: '_unbindTemporaryEvents', - if (typeof window !== 'undefined') { - var propagating = __webpack_require__(6); - var Hammer = window['Hammer'] || __webpack_require__(7); - module.exports = propagating(Hammer, { - preventDefault: 'mouse' - }); - } else { - module.exports = function () { - throw Error('hammer.js is only available in a browser, not in node.js.'); - }; - } + /** + * Unbind the events created by _temporaryBindEvent + * @private + */ + value: function _unbindTemporaryEvents() { + for (var i = 0; i < this.temporaryEventFunctions.length; i++) { + var eventName = this.temporaryEventFunctions[i].event; + var boundFunction = this.temporaryEventFunctions[i].boundFunction; + this.body.emitter.off(eventName, boundFunction); + } + this.temporaryEventFunctions = []; + } + }, { + key: '_bindHammerToDiv', -/***/ }, -/* 6 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Bind an hammer instance to a DOM element. + * @param domElement + * @param funct + */ + value: function _bindHammerToDiv(domElement, boundFunction) { + var hammer = new Hammer(domElement, {}); + hammerUtil.onTouch(hammer, boundFunction); + this.manipulationHammers.push(hammer); + } + }, { + key: '_cleanupTemporaryNodesAndEdges', - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; + /** + * Neatly clean up temporary edges and nodes + * @private + */ + value: function _cleanupTemporaryNodesAndEdges() { + // _clean temporary edges + for (var i = 0; i < this.temporaryIds.edges.length; i++) { + this.body.edges[this.temporaryIds.edges[i]].disconnect(); + delete this.body.edges[this.temporaryIds.edges[i]]; + var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); + if (indexTempEdge !== -1) { + this.body.edgeIndices.splice(indexTempEdge, 1); + } + } - (function (factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); - } else { - // Browser globals (root is window) - window.propagating = factory(); - } - }(function () { - var _firstTarget = null; // singleton, will contain the target element where the touch event started - var _processing = false; // singleton, true when a touch event is being handled + // _clean temporary nodes + for (var i = 0; i < this.temporaryIds.nodes.length; i++) { + delete this.body.nodes[this.temporaryIds.nodes[i]]; + var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); + if (indexTempNode !== -1) { + this.body.nodeIndices.splice(indexTempNode, 1); + } + } - /** - * Extend an Hammer.js instance with event propagation. - * - * Features: - * - Events emitted by hammer will propagate in order from child to parent - * elements. - * - Events are extended with a function `event.stopPropagation()` to stop - * propagation to parent elements. - * - An option `preventDefault` to stop all default browser behavior. - * - * Usage: - * var hammer = propagatingHammer(new Hammer(element)); - * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); - * - * @param {Hammer.Manager} hammer An hammer instance. - * @param {Object} [options] Available options: - * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. - * Enforce preventing the default browser behavior. - * Cannot be set to `false`. - * @return {Hammer.Manager} Returns the same hammer instance with extended - * functionality - */ - return function propagating(hammer, options) { - if (options && options.preventDefault === false) { - throw new Error('Only supports preventDefault == true'); + this.temporaryIds = { nodes: [], edges: [] }; } - var _options = options || { - preventDefault: false - }; - - if (hammer.Manager) { - // This looks like the Hammer constructor. - // Overload the constructors with our own. - var Hammer = hammer; + }, { + key: '_controlNodeTouch', - var PropagatingHammer = function(element, options) { - return propagating(new Hammer(element, options), _options); - }; - Hammer.extend(PropagatingHammer, Hammer); - PropagatingHammer.Manager = function (element, options) { - return propagating(new Hammer.Manager(element, options), _options); - }; + // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// - return PropagatingHammer; + /** + * the touch is used to get the position of the initial click + * @param event + * @private + */ + value: function _controlNodeTouch(event) { + this.selectionHandler.unselectAll(); + this.lastTouch = this.body.functions.getPointer(event.center); + this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object } + }, { + key: '_controlNodeDragStart', - // attach to DOM element - var element = hammer.element; - element.hammer = hammer; + /** + * the drag start is used to mark one of the control nodes as selected. + * @param event + * @private + */ + value: function _controlNodeDragStart(event) { + var pointer = this.lastTouch; + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var from = this.body.nodes[this.temporaryIds.nodes[0]]; + var to = this.body.nodes[this.temporaryIds.nodes[1]]; + var edge = this.body.edges[this.edgeBeingEditedId]; + this.selectedControlNode = undefined; - // move the original functions that we will wrap - hammer._on = hammer.on; - hammer._off = hammer.off; - hammer._emit = hammer.emit; - hammer._destroy = hammer.destroy; + var fromSelect = from.isOverlappingWith(pointerObj); + var toSelect = to.isOverlappingWith(pointerObj); - /** @type {Object.>} */ - hammer._handlers = {}; + if (fromSelect === true) { + this.selectedControlNode = from; + edge.edgeType.from = from; + } else if (toSelect === true) { + this.selectedControlNode = to; + edge.edgeType.to = to; + } - // register an event to catch the start of a gesture and store the - // target in a singleton - hammer._on('hammer.input', function (event) { - if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { - event.preventDefault(); - } - if (event.isFirst) { - _firstTarget = event.target; - _processing = true; - } - if (event.isFinal) { - _processing = false; - } - }); + this.body.emitter.emit('_redraw'); + } + }, { + key: '_controlNodeDrag', /** - * Register a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} handler A callback function, called as handler(event) - * @returns {Hammer.Manager} Returns the hammer instance + * dragging the control nodes or the canvas + * @param event + * @private */ - hammer.on = function (events, handler) { - // register the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (!_handlers) { - hammer._handlers[event] = _handlers = []; - - // register the static, propagated handler - hammer._on(event, propagatedHandler); - } - _handlers.push(handler); - }); + value: function _controlNodeDrag(event) { + this.body.emitter.emit('disablePhysics'); + var pointer = this.body.functions.getPointer(event.center); + var pos = this.canvas.DOMtoCanvas(pointer); - return hammer; - }; + if (this.selectedControlNode !== undefined) { + this.selectedControlNode.x = pos.x; + this.selectedControlNode.y = pos.y; + } else { + // if the drag was not started properly because the click started outside the network div, start it now. + var diffX = pointer.x - this.lastTouch.x; + var diffY = pointer.y - this.lastTouch.y; + this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + } + this.body.emitter.emit('_redraw'); + } + }, { + key: '_controlNodeDragEnd', /** - * Unregister a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} [handler] Optional. The registered handler. If not - * provided, all handlers for given events - * are removed. - * @returns {Hammer.Manager} Returns the hammer instance + * connecting or restoring the control nodes. + * @param event + * @private */ - hammer.off = function (events, handler) { - // unregister the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (_handlers) { - _handlers = handler ? _handlers.filter(function (h) { - return h !== handler; - }) : []; + value: function _controlNodeDragEnd(event) { + var pointer = this.body.functions.getPointer(event.center); + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var edge = this.body.edges[this.edgeBeingEditedId]; - if (_handlers.length > 0) { - hammer._handlers[event] = _handlers; - } - else { - // remove static, propagated handler - hammer._off(event, propagatedHandler); - delete hammer._handlers[event]; + var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); + var node = undefined; + for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { + if (overlappingNodeIds[i] !== this.selectedControlNode.id) { + node = this.body.nodes[overlappingNodeIds[i]]; + break; + } + } + + // perform the connection + if (node !== undefined && this.selectedControlNode !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); + } else { + var from = this.body.nodes[this.temporaryIds.nodes[0]]; + if (this.selectedControlNode.id === from.id) { + this._performEditEdge(node.id, edge.to.id); + } else { + this._performEditEdge(edge.from.id, node.id); } } - }); + } else { + edge.updateEdgeType(); + this.body.emitter.emit('restorePhysics'); + } + this.body.emitter.emit('_redraw'); + } + }, { + key: '_handleConnect', - return hammer; - }; + // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// + // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// /** - * Emit to the event listeners - * @param {string} eventType - * @param {Event} event + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. + * + * @private */ - hammer.emit = function(eventType, event) { - if (!_processing) { - _firstTarget = event.target; - } - hammer._emit(eventType, event); - }; + value: function _handleConnect(event) { + // check to avoid double fireing of this function. + if (new Date().valueOf() - this.touchTime > 100) { + this.lastTouch = this.body.functions.getPointer(event.center); + this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object - hammer.destroy = function () { - // Detach from DOM element - var element = hammer.element; - delete element.hammer; + var pointer = this.lastTouch; + var node = this.selectionHandler.getNodeAt(pointer); - // clear all handlers - hammer._handlers = {}; + if (node !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); + } else { + // create a node the temporary line can look at + var targetNode = this._getNewTargetNode(node.x, node.y); + this.body.nodes[targetNode.id] = targetNode; + this.body.nodeIndices.push(targetNode.id); - // call original hammer destroy - hammer._destroy(); - }; + // create a temporary edge + var connectionEdge = this.body.functions.createEdge({ + id: 'connectionEdge' + util.randomUUID(), + from: node.id, + to: targetNode.id, + physics: false, + smooth: { + enabled: true, + type: 'continuous', + roundness: 0.5 + } + }); + this.body.edges[connectionEdge.id] = connectionEdge; + this.body.edgeIndices.push(connectionEdge.id); - // split a string with space separated words - function split(events) { - return events.match(/[^ ]+/g); + this.temporaryIds.nodes.push(targetNode.id); + this.temporaryIds.edges.push(connectionEdge.id); + } + } + this.touchTime = new Date().valueOf(); + } } + }, { + key: '_dragControlNode', + value: function _dragControlNode(event) { + var pointer = this.body.functions.getPointer(event.center); + if (this.temporaryIds.nodes[0] !== undefined) { + var targetNode = this.body.nodes[this.temporaryIds.nodes[0]]; // there is only one temp node in the add edge mode. + targetNode.x = this.canvas._XconvertDOMtoCanvas(pointer.x); + targetNode.y = this.canvas._YconvertDOMtoCanvas(pointer.y); + this.body.emitter.emit('_redraw'); + } else { + var diffX = pointer.x - this.lastTouch.x; + var diffY = pointer.y - this.lastTouch.y; + this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + } + } + }, { + key: '_finishConnect', /** - * A static event handler, applying event propagation. - * @param {Object} event + * Connect the new edge to the target if one exists, otherwise remove temp line + * @param event + * @private */ - function propagatedHandler(event) { - // let only a single hammer instance handle this event - if (event.type !== 'hammer.input') { - // it is possible that the same srcEvent is used with multiple hammer events, - // we keep track on which events are handled in an object _handled - if (!event.srcEvent._handled) { - event.srcEvent._handled = {}; - } + value: function _finishConnect(event) { + var pointer = this.body.functions.getPointer(event.center); + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - if (event.srcEvent._handled[event.type]) { - return; - } - else { - event.srcEvent._handled[event.type] = true; - } + // remember the edge id + var connectFromId = undefined; + if (this.temporaryIds.edges[0] !== undefined) { + connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; } - // attach a stopPropagation function to the event - var stopped = false; - event.stopPropagation = function () { - stopped = true; - }; + // get the overlapping node but NOT the temporary node; + var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); + var node = undefined; + for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { + // if the node id is NOT a temporary node, accept the node. + if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) === -1) { + node = this.body.nodes[overlappingNodeIds[i]]; + break; + } + } - // attach firstTarget property to the event - event.firstTarget = _firstTarget; + // clean temporary nodes and edges. + this._cleanupTemporaryNodesAndEdges(); - // propagate over all elements (until stopped) - var elem = _firstTarget; - while (elem && !stopped) { - var _handlers = elem.hammer && elem.hammer._handlers[event.type]; - if (_handlers) { - for (var i = 0; i < _handlers.length && !stopped; i++) { - _handlers[i](event); + // perform the connection + if (node !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); + } else { + if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { + this._performAddEdge(connectFromId, node.id); } } - - elem = elem.parentNode; } + this.body.emitter.emit('_redraw'); } + }, { + key: '_performAddNode', - return hammer; - }; - })); - - -/***/ }, -/* 7 */ -/***/ function(module, exports, __webpack_require__) { - - var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 - * http://hammerjs.github.io/ - * - * Copyright (c) 2014 Jorik Tangelder; - * Licensed under the MIT license */ - (function(window, document, exportName, undefined) { - 'use strict'; - - var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; - var TEST_ELEMENT = document.createElement('div'); + // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// - var TYPE_FUNCTION = 'function'; + // ------------------------------ Performing all the actual data manipulation ------------------------// - var round = Math.round; - var abs = Math.abs; - var now = Date.now; + /** + * Adds a node on the specified location + */ + value: function _performAddNode(clickData) { + var _this5 = this; - /** - * set a timeout with a given scope - * @param {Function} fn - * @param {Number} timeout - * @param {Object} context - * @returns {number} - */ - function setTimeoutContext(fn, timeout, context) { - return setTimeout(bindFn(fn, context), timeout); - } + var defaultData = { + id: util.randomUUID(), + x: clickData.pointer.canvas.x, + y: clickData.pointer.canvas.y, + label: 'new' + }; - /** - * if the argument is an array, we want to execute the fn on each entry - * if it aint an array we don't want to do a thing. - * this is used by all the methods that accept a single and array argument. - * @param {*|Array} arg - * @param {String} fn - * @param {Object} [context] - * @returns {Boolean} - */ - function invokeArrayArg(arg, fn, context) { - if (Array.isArray(arg)) { - each(arg, context[fn], context); - return true; + if (typeof this.options.addNode === 'function') { + if (this.options.addNode.length === 2) { + this.options.addNode(defaultData, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this5.inMode === 'addNode') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback + _this5.body.data.nodes.add(finalizedData); + _this5.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for add does not support two arguments (data,callback)'); + this.showManipulatorToolbar(); + } + } else { + this.body.data.nodes.add(defaultData); + this.showManipulatorToolbar(); + } } - return false; - } - - /** - * walk objects and arrays - * @param {Object} obj - * @param {Function} iterator - * @param {Object} context - */ - function each(obj, iterator, context) { - var i; + }, { + key: '_performAddEdge', - if (!obj) { - return; - } + /** + * connect two nodes with a new edge. + * + * @private + */ + value: function _performAddEdge(sourceNodeId, targetNodeId) { + var _this6 = this; - if (obj.forEach) { - obj.forEach(iterator, context); - } else if (obj.length !== undefined) { - i = 0; - while (i < obj.length) { - iterator.call(context, obj[i], i, obj); - i++; - } - } else { - for (i in obj) { - obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); + var defaultData = { from: sourceNodeId, to: targetNodeId }; + if (typeof this.options.addEdge === 'function') { + if (this.options.addEdge.length === 2) { + this.options.addEdge(defaultData, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this6.inMode === 'addEdge') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback + _this6.body.data.edges.add(finalizedData); + _this6.selectionHandler.unselectAll(); + _this6.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for connect does not support two arguments (data,callback)'); } + } else { + this.body.data.edges.add(defaultData); + this.selectionHandler.unselectAll(); + this.showManipulatorToolbar(); + } } - } + }, { + key: '_performEditEdge', - /** - * extend object. - * means that properties in dest will be overwritten by the ones in src. - * @param {Object} dest - * @param {Object} src - * @param {Boolean} [merge] - * @returns {Object} dest - */ - function extend(dest, src, merge) { - var keys = Object.keys(src); - var i = 0; - while (i < keys.length) { - if (!merge || (merge && dest[keys[i]] === undefined)) { - dest[keys[i]] = src[keys[i]]; + /** + * connect two nodes with a new edge. + * + * @private + */ + value: function _performEditEdge(sourceNodeId, targetNodeId) { + var _this7 = this; + + var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; + if (typeof this.options.editEdge === 'function') { + if (this.options.editEdge.length === 2) { + this.options.editEdge(defaultData, function (finalizedData) { + if (finalizedData === null || finalizedData === undefined || _this7.inMode !== 'editEdge') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this7.body.edges[defaultData.id].updateEdgeType(); + _this7.body.emitter.emit('_redraw'); + } else { + _this7.body.data.edges.update(finalizedData); + _this7.selectionHandler.unselectAll(); + _this7.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for edit does not support two arguments (data, callback)'); } - i++; + } else { + this.body.data.edges.update(defaultData); + this.selectionHandler.unselectAll(); + this.showManipulatorToolbar(); + } } - return dest; - } + }]); - /** - * merge the values from src in the dest. - * means that properties that exist in dest will not be overwritten by src - * @param {Object} dest - * @param {Object} src - * @returns {Object} dest - */ - function merge(dest, src) { - return extend(dest, src, true); - } + return ManipulationSystem; + })(); - /** - * simple class inheritance - * @param {Function} child - * @param {Function} base - * @param {Object} [properties] - */ - function inherit(child, base, properties) { - var baseP = base.prototype, - childP; + exports['default'] = ManipulationSystem; + module.exports = exports['default']; - childP = child.prototype = Object.create(baseP); - childP.constructor = child; - childP._super = baseP; +/***/ }, +/* 3 */ +/***/ function(module, exports, __webpack_require__) { - if (properties) { - extend(childP, properties); - } - } + 'use strict'; - /** - * simple function bind - * @param {Function} fn - * @param {Object} context - * @returns {Function} - */ - function bindFn(fn, context) { - return function boundFn() { - return fn.apply(context, arguments); - }; - } + Object.defineProperty(exports, '__esModule', { + value: true + }); - /** - * let a boolean value also be a function that must return a boolean - * this first item in args will be used as the context - * @param {Boolean|Function} val - * @param {Array} [args] - * @returns {Boolean} - */ - function boolOrFn(val, args) { - if (typeof val == TYPE_FUNCTION) { - return val.apply(args ? args[0] || undefined : undefined, args); - } - return val; - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - /** - * use the val2 when val1 is undefined - * @param {*} val1 - * @param {*} val2 - * @returns {*} - */ - function ifUndefined(val1, val2) { - return (val1 === undefined) ? val2 : val1; - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - /** - * addEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler - */ - function addEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.addEventListener(type, handler, false); - }); + if (typeof window !== 'undefined') { + window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; } - /** - * removeEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler - */ - function removeEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.removeEventListener(type, handler, false); - }); - } + var util = __webpack_require__(12); - /** - * find if a node is in the given parent - * @method hasParent - * @param {HTMLElement} node - * @param {HTMLElement} parent - * @return {Boolean} found - */ - function hasParent(node, parent) { - while (node) { - if (node == parent) { - return true; - } - node = node.parentNode; - } - return false; - } + var CanvasRenderer = (function () { + function CanvasRenderer(body, canvas) { + _classCallCheck(this, CanvasRenderer); - /** - * small indexOf wrapper - * @param {String} str - * @param {String} find - * @returns {Boolean} found - */ - function inStr(str, find) { - return str.indexOf(find) > -1; - } + this.body = body; + this.canvas = canvas; - /** - * split string on whitespace - * @param {String} str - * @returns {Array} words - */ - function splitStr(str) { - return str.trim().split(/\s+/g); - } + this.redrawRequested = false; + this.renderTimer = undefined; + this.requiresTimeout = true; + this.renderingActive = false; + this.renderRequests = 0; + this.pixelRatio = undefined; + this.allowRedrawRequests = true; - /** - * find if a array contains the object using indexOf or a simple polyFill - * @param {Array} src - * @param {String} find - * @param {String} [findByKey] - * @return {Boolean|Number} false when not found, or the index - */ - function inArray(src, find, findByKey) { - if (src.indexOf && !findByKey) { - return src.indexOf(find); - } else { - var i = 0; - while (i < src.length) { - if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { - return i; - } - i++; - } - return -1; - } - } + this.dragging = false; + this.options = {}; + this.defaultOptions = { + hideEdgesOnDrag: false, + hideNodesOnDrag: false + }; + util.extend(this.options, this.defaultOptions); - /** - * convert array-like objects to real arrays - * @param {Object} obj - * @returns {Array} - */ - function toArray(obj) { - return Array.prototype.slice.call(obj, 0); - } + this._determineBrowserMethod(); + this.bindEventListeners(); + } - /** - * unique array with objects based on a key (like 'id') or just by the array's value - * @param {Array} src [{id:1},{id:2},{id:1}] - * @param {String} [key] - * @param {Boolean} [sort=False] - * @returns {Array} [{id:1},{id:2}] - */ - function uniqueArray(src, key, sort) { - var results = []; - var values = []; - var i = 0; + _createClass(CanvasRenderer, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; - while (i < src.length) { - var val = key ? src[i][key] : src[i]; - if (inArray(values, val) < 0) { - results.push(src[i]); + this.body.emitter.on('dragStart', function () { + _this.dragging = true; + }); + this.body.emitter.on('dragEnd', function () { + return _this.dragging = false; + }); + this.body.emitter.on('_resizeNodes', function () { + return _this._resizeNodes(); + }); + this.body.emitter.on('_redraw', function () { + if (_this.renderingActive === false) { + _this._redraw(); } - values[i] = val; - i++; - } - - if (sort) { - if (!key) { - results = results.sort(); + }); + this.body.emitter.on('_blockRedrawRequests', function () { + _this.allowRedrawRequests = false; + }); + this.body.emitter.on('_allowRedrawRequests', function () { + _this.allowRedrawRequests = true; + }); + this.body.emitter.on('_requestRedraw', this._requestRedraw.bind(this)); + this.body.emitter.on('_startRendering', function () { + _this.renderRequests += 1; + _this.renderingActive = true; + _this._startRendering(); + }); + this.body.emitter.on('_stopRendering', function () { + _this.renderRequests -= 1; + _this.renderingActive = _this.renderRequests > 0; + _this.renderTimer = undefined; + }); + this.body.emitter.on('destroy', function () { + _this.renderRequests = 0; + _this.renderingActive = false; + if (_this.requiresTimeout === true) { + clearTimeout(_this.renderTimer); } else { - results = results.sort(function sortUniqueArray(a, b) { - return a[key] > b[key]; - }); + cancelAnimationFrame(_this.renderTimer); } + _this.body.emitter.off(); + }); } + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag']; + util.selectiveDeepExtend(fields, this.options, options); + } + } + }, { + key: '_startRendering', + value: function _startRendering() { + if (this.renderingActive === true) { + if (this.renderTimer === undefined) { + if (this.requiresTimeout === true) { + this.renderTimer = window.setTimeout(this._renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function + } else { + this.renderTimer = window.requestAnimationFrame(this._renderStep.bind(this)); // wait this.renderTimeStep milliseconds and perform the animation step function + } + } + } + } + }, { + key: '_renderStep', + value: function _renderStep() { + if (this.renderingActive === true) { + // reset the renderTimer so a new scheduled animation step can be set + this.renderTimer = undefined; - return results; - } - - /** - * get the prefixed property - * @param {Object} obj - * @param {String} property - * @returns {String|Undefined} prefixed - */ - function prefixed(obj, property) { - var prefix, prop; - var camelProp = property[0].toUpperCase() + property.slice(1); + if (this.requiresTimeout === true) { + // this schedules a new simulation step + this._startRendering(); + } - var i = 0; - while (i < VENDOR_PREFIXES.length) { - prefix = VENDOR_PREFIXES[i]; - prop = (prefix) ? prefix + camelProp : property; + this._redraw(); - if (prop in obj) { - return prop; + if (this.requiresTimeout === false) { + // this schedules a new simulation step + this._startRendering(); } - i++; + } } - return undefined; - } + }, { + key: 'redraw', - /** - * get a unique id - * @returns {number} uniqueId - */ - var _uniqueId = 1; - function uniqueId() { - return _uniqueId++; - } + /** + * Redraw the network with the current data + * chart will be resized too. + */ + value: function redraw() { + this.body.emitter.emit('setSize'); + this._redraw(); + } + }, { + key: '_requestRedraw', - /** - * get the window object of an element - * @param {HTMLElement} element - * @returns {DocumentView|Window} - */ - function getWindowForElement(element) { - var doc = element.ownerDocument; - return (doc.defaultView || doc.parentWindow); - } + /** + * Redraw the network with the current data + * @param hidden | used to get the first estimate of the node sizes. only the nodes are drawn after which they are quickly drawn over. + * @private + */ + value: function _requestRedraw() { + var _this2 = this; - var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; + if (this.redrawRequested !== true && this.renderingActive === false && this.allowRedrawRequests === true) { + this.redrawRequested = true; + if (this.requiresTimeout === true) { + window.setTimeout(function () { + _this2._redraw(false); + }, 0); + } else { + window.requestAnimationFrame(function () { + _this2._redraw(false); + }); + } + } + } + }, { + key: '_redraw', + value: function _redraw() { + var hidden = arguments[0] === undefined ? false : arguments[0]; - var SUPPORT_TOUCH = ('ontouchstart' in window); - var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; - var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); + this.body.emitter.emit('initRedraw'); - var INPUT_TYPE_TOUCH = 'touch'; - var INPUT_TYPE_PEN = 'pen'; - var INPUT_TYPE_MOUSE = 'mouse'; - var INPUT_TYPE_KINECT = 'kinect'; + this.redrawRequested = false; + var ctx = this.canvas.frame.canvas.getContext('2d'); - var COMPUTE_INTERVAL = 25; + // when the container div was hidden, this fixes it back up! + if (this.canvas.frame.canvas.width === 0 || this.canvas.frame.canvas.height === 0) { + this.canvas.setSize(); + } - var INPUT_START = 1; - var INPUT_MOVE = 2; - var INPUT_END = 4; - var INPUT_CANCEL = 8; + if (this.pixelRatio === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } - var DIRECTION_NONE = 1; - var DIRECTION_LEFT = 2; - var DIRECTION_RIGHT = 4; - var DIRECTION_UP = 8; - var DIRECTION_DOWN = 16; + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; - var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; - var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; + // clear the canvas + var w = this.canvas.frame.canvas.clientWidth; + var h = this.canvas.frame.canvas.clientHeight; + ctx.clearRect(0, 0, w, h); - var PROPS_XY = ['x', 'y']; - var PROPS_CLIENT_XY = ['clientX', 'clientY']; + // set scaling and translation + ctx.save(); + ctx.translate(this.body.view.translation.x, this.body.view.translation.y); + ctx.scale(this.body.view.scale, this.body.view.scale); - /** - * create new input type manager - * @param {Manager} manager - * @param {Function} callback - * @returns {Input} - * @constructor - */ - function Input(manager, callback) { - var self = this; - this.manager = manager; - this.callback = callback; - this.element = manager.element; - this.target = manager.options.inputTarget; + ctx.beginPath(); + this.body.emitter.emit('beforeDrawing', ctx); + ctx.closePath(); - // smaller wrapper around the handler, for the scope and the enabled state of the manager, - // so when disabled the input events are completely bypassed. - this.domHandler = function(ev) { - if (boolOrFn(manager.options.enable, [manager])) { - self.handler(ev); + if (hidden === false) { + if (this.dragging === false || this.dragging === true && this.options.hideEdgesOnDrag === false) { + this._drawEdges(ctx); } - }; + } - this.init(); + if (this.dragging === false || this.dragging === true && this.options.hideNodesOnDrag === false) { + this._drawNodes(ctx, hidden); + } - } + if (this.controlNodesActive === true) { + this._drawControlNodes(ctx); + } - Input.prototype = { - /** - * should handle the inputEvent data and trigger the callback - * @virtual - */ - handler: function() { }, + ctx.beginPath(); + //this.physics.nodesSolver._debug(ctx,"#F00F0F"); + this.body.emitter.emit('afterDrawing', ctx); + ctx.closePath(); + // restore original scaling and translation + ctx.restore(); - /** - * bind the events - */ - init: function() { - this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - }, + if (hidden === true) { + ctx.clearRect(0, 0, w, h); + } + } + }, { + key: '_resizeNodes', /** - * unbind the events + * Redraw all nodes + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @param {Boolean} [alwaysShow] + * @private */ - destroy: function() { - this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - } - }; - - /** - * create new input type manager - * called by the Manager constructor - * @param {Hammer} manager - * @returns {Input} - */ - function createInputInstance(manager) { - var Type; - var inputClass = manager.options.inputClass; - - if (inputClass) { - Type = inputClass; - } else if (SUPPORT_POINTER_EVENTS) { - Type = PointerEventInput; - } else if (SUPPORT_ONLY_TOUCH) { - Type = TouchInput; - } else if (!SUPPORT_TOUCH) { - Type = MouseInput; - } else { - Type = TouchMouseInput; - } - return new (Type)(manager, inputHandler); - } + value: function _resizeNodes() { + var ctx = this.canvas.frame.canvas.getContext('2d'); + if (this.pixelRatio === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + ctx.save(); + ctx.translate(this.body.view.translation.x, this.body.view.translation.y); + ctx.scale(this.body.view.scale, this.body.view.scale); - /** - * handle input events - * @param {Manager} manager - * @param {String} eventType - * @param {Object} input - */ - function inputHandler(manager, eventType, input) { - var pointersLen = input.pointers.length; - var changedPointersLen = input.changedPointers.length; - var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); - var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); + var nodes = this.body.nodes; + var node = undefined; - input.isFirst = !!isFirst; - input.isFinal = !!isFinal; + // resize all nodes + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + node = nodes[nodeId]; + node.resize(ctx); + node.updateBoundingBox(ctx); + } + } - if (isFirst) { - manager.session = {}; + // restore original scaling and translation + ctx.restore(); } + }, { + key: '_drawNodes', - // source event is the normalized value of the domEvents - // like 'touchstart, mouseup, pointerdown' - input.eventType = eventType; - - // compute scale, rotation etc - computeInputData(manager, input); - - // emit secret event - manager.emit('hammer.input', input); + /** + * Redraw all nodes + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @param {Boolean} [alwaysShow] + * @private + */ + value: function _drawNodes(ctx) { + var alwaysShow = arguments[1] === undefined ? false : arguments[1]; - manager.recognize(input); - manager.session.prevInput = input; - } + var nodes = this.body.nodes; + var nodeIndices = this.body.nodeIndices; + var node = undefined; + var selected = []; + var margin = 20; + var topLeft = this.canvas.DOMtoCanvas({ x: -margin, y: -margin }); + var bottomRight = this.canvas.DOMtoCanvas({ + x: this.canvas.frame.canvas.clientWidth + margin, + y: this.canvas.frame.canvas.clientHeight + margin + }); + var viewableArea = { top: topLeft.y, left: topLeft.x, bottom: bottomRight.y, right: bottomRight.x }; - /** - * extend the data with some usable properties like scale, rotate, velocity etc - * @param {Object} manager - * @param {Object} input - */ - function computeInputData(manager, input) { - var session = manager.session; - var pointers = input.pointers; - var pointersLength = pointers.length; + // draw unselected nodes; + for (var i = 0; i < nodeIndices.length; i++) { + node = nodes[nodeIndices[i]]; + // set selected nodes aside + if (node.isSelected()) { + selected.push(nodeIndices[i]); + } else { + if (alwaysShow === true) { + node.draw(ctx); + } else if (node.isBoundingBoxOverlappingWith(viewableArea) === true) { + node.draw(ctx); + } else { + node.updateBoundingBox(ctx); + } + } + } - // store the first input to calculate the distance and direction - if (!session.firstInput) { - session.firstInput = simpleCloneInputData(input); + // draw the selected nodes on top + for (var i = 0; i < selected.length; i++) { + node = nodes[selected[i]]; + node.draw(ctx); + } } + }, { + key: '_drawEdges', - // to compute scale and rotation we need to store the multiple touches - if (pointersLength > 1 && !session.firstMultiple) { - session.firstMultiple = simpleCloneInputData(input); - } else if (pointersLength === 1) { - session.firstMultiple = false; - } + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + value: function _drawEdges(ctx) { + var edges = this.body.edges; + var edgeIndices = this.body.edgeIndices; + var edge = undefined; - var firstInput = session.firstInput; - var firstMultiple = session.firstMultiple; - var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true) { + edge.draw(ctx); + } + } + } + }, { + key: '_drawControlNodes', - var center = input.center = getCenter(pointers); - input.timeStamp = now(); - input.deltaTime = input.timeStamp - firstInput.timeStamp; + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + value: function _drawControlNodes(ctx) { + var edges = this.body.edges; + var edgeIndices = this.body.edgeIndices; + var edge = undefined; - input.angle = getAngle(offsetCenter, center); - input.distance = getDistance(offsetCenter, center); + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + edge._drawControlNodes(ctx); + } + } + }, { + key: '_determineBrowserMethod', - computeDeltaXY(session, input); - input.offsetDirection = getDirection(input.deltaX, input.deltaY); + /** + * Determine if the browser requires a setTimeout or a requestAnimationFrame. This was required because + * some implementations (safari and IE9) did not support requestAnimationFrame + * @private + */ + value: function _determineBrowserMethod() { + if (typeof window !== 'undefined') { + var browserType = navigator.userAgent.toLowerCase(); + this.requiresTimeout = false; + if (browserType.indexOf('msie 9.0') != -1) { + // IE 9 + this.requiresTimeout = true; + } else if (browserType.indexOf('safari') != -1) { + // safari + if (browserType.indexOf('chrome') <= -1) { + this.requiresTimeout = true; + } + } + } else { + this.requiresTimeout = true; + } + } + }]); - input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; - input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; + return CanvasRenderer; + })(); - computeIntervalInputData(session, input); + exports['default'] = CanvasRenderer; + module.exports = exports['default']; - // find the correct target - var target = manager.element; - if (hasParent(input.srcEvent.target, target)) { - target = input.srcEvent.target; - } - input.target = target; - } +/***/ }, +/* 4 */ +/***/ function(module, exports, __webpack_require__) { - function computeDeltaXY(session, input) { - var center = input.center; - var offset = session.offsetDelta || {}; - var prevDelta = session.prevDelta || {}; - var prevInput = session.prevInput || {}; + 'use strict'; - if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { - prevDelta = session.prevDelta = { - x: prevInput.deltaX || 0, - y: prevInput.deltaY || 0 - }; + Object.defineProperty(exports, '__esModule', { + value: true + }); - offset = session.offsetDelta = { - x: center.x, - y: center.y - }; - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - input.deltaX = prevDelta.x + (center.x - offset.x); - input.deltaY = prevDelta.y + (center.y - offset.y); - } + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - /** - * velocity is calculated every x ms - * @param {Object} session - * @param {Object} input - */ - function computeIntervalInputData(session, input) { - var last = session.lastInterval || input, - deltaTime = input.timeStamp - last.timeStamp, - velocity, velocityX, velocityY, direction; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { - var deltaX = last.deltaX - input.deltaX; - var deltaY = last.deltaY - input.deltaY; + var _componentsNode = __webpack_require__(64); - var v = getVelocity(deltaTime, deltaX, deltaY); - velocityX = v.x; - velocityY = v.y; - velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; - direction = getDirection(deltaX, deltaY); + var _componentsNode2 = _interopRequireDefault(_componentsNode); - session.lastInterval = input; - } else { - // use latest velocity info if it doesn't overtake a minimum period - velocity = last.velocity; - velocityX = last.velocityX; - velocityY = last.velocityY; - direction = last.direction; - } + var _componentsSharedLabel = __webpack_require__(65); - input.velocity = velocity; - input.velocityX = velocityX; - input.velocityY = velocityY; - input.direction = direction; - } + var _componentsSharedLabel2 = _interopRequireDefault(_componentsSharedLabel); - /** - * create a simple clone from the input used for storage of firstInput and firstMultiple - * @param {Object} input - * @returns {Object} clonedInputData - */ - function simpleCloneInputData(input) { - // make a simple copy of the pointers because we will get a reference if we don't - // we only need clientXY for the calculations - var pointers = []; - var i = 0; - while (i < input.pointers.length) { - pointers[i] = { - clientX: round(input.pointers[i].clientX), - clientY: round(input.pointers[i].clientY) - }; - i++; - } + var util = __webpack_require__(12); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); - return { - timeStamp: now(), - pointers: pointers, - center: getCenter(pointers), - deltaX: input.deltaX, - deltaY: input.deltaY - }; - } + var NodesHandler = (function () { + function NodesHandler(body, images, groups, layoutEngine) { + var _this = this; - /** - * get the center of all the pointers - * @param {Array} pointers - * @return {Object} center contains `x` and `y` properties - */ - function getCenter(pointers) { - var pointersLength = pointers.length; + _classCallCheck(this, NodesHandler); - // no need to loop when only one touch - if (pointersLength === 1) { - return { - x: round(pointers[0].clientX), - y: round(pointers[0].clientY) - }; - } + this.body = body; + this.images = images; + this.groups = groups; + this.layoutEngine = layoutEngine; - var x = 0, y = 0, i = 0; - while (i < pointersLength) { - x += pointers[i].clientX; - y += pointers[i].clientY; - i++; - } + // create the node API in the body container + this.body.functions.createNode = this.create.bind(this); - return { - x: round(x / pointersLength), - y: round(y / pointersLength) + this.nodesListeners = { + add: function add(event, params) { + _this.add(params.items); + }, + update: function update(event, params) { + _this.update(params.items, params.data); + }, + remove: function remove(event, params) { + _this.remove(params.items); + } }; - } - /** - * calculate the velocity between two points. unit is in px per ms. - * @param {Number} deltaTime - * @param {Number} x - * @param {Number} y - * @return {Object} velocity `x` and `y` - */ - function getVelocity(deltaTime, x, y) { - return { - x: x / deltaTime || 0, - y: y / deltaTime || 0 + this.options = {}; + this.defaultOptions = { + borderWidth: 1, + borderWidthSelected: 2, + brokenImage: undefined, + color: { + border: '#2B7CE9', + background: '#97C2FC', + highlight: { + border: '#2B7CE9', + background: '#D2E5FF' + }, + hover: { + border: '#2B7CE9', + background: '#D2E5FF' + } + }, + fixed: { + x: false, + y: false + }, + font: { + color: '#343434', + size: 14, // px + face: 'arial', + background: 'none', + strokeWidth: 0, // px + strokeColor: '#ffffff', + align: 'horizontal' + }, + group: undefined, + hidden: false, + icon: { + face: 'FontAwesome', //'FontAwesome', + code: undefined, //'\uf007', + size: 50, //50, + color: '#2B7CE9' //'#aa00ff' + }, + image: undefined, // --> URL + label: undefined, + level: undefined, + mass: 1, + physics: true, + scaling: { + min: 10, + max: 30, + label: { + enabled: false, + min: 14, + max: 30, + maxVisible: 30, + drawThreshold: 5 + }, + customScalingFunction: function customScalingFunction(min, max, total, value) { + if (max === min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); + } + } + }, + shadow: { + enabled: false, + size: 10, + x: 5, + y: 5 + }, + shape: 'ellipse', + size: 25, + title: undefined, + value: undefined, + x: undefined, + y: undefined }; - } + util.extend(this.options, this.defaultOptions); - /** - * get the direction between two points - * @param {Number} x - * @param {Number} y - * @return {Number} direction - */ - function getDirection(x, y) { - if (x === y) { - return DIRECTION_NONE; - } + this.bindEventListeners(); + } - if (abs(x) >= abs(y)) { - return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; - } - return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; - } + _createClass(NodesHandler, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this2 = this; - /** - * calculate the absolute distance between two points - * @param {Object} p1 {x, y} - * @param {Object} p2 {x, y} - * @param {Array} [props] containing x and y keys - * @return {Number} distance - */ - function getDistance(p1, p2, props) { - if (!props) { - props = PROPS_XY; + // refresh the nodes. Used when reverting from hierarchical layout + this.body.emitter.on('refreshNodes', this.refresh.bind(this)); + this.body.emitter.on('refresh', this.refresh.bind(this)); + this.body.emitter.on('destroy', function () { + delete _this2.body.functions.createNode; + delete _this2.nodesListeners.add; + delete _this2.nodesListeners.update; + delete _this2.nodesListeners.remove; + delete _this2.nodesListeners; + }); } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + _componentsNode2['default'].parseOptions(this.options, options); - return Math.sqrt((x * x) + (y * y)); - } + // update the shape in all nodes + if (options.shape !== undefined) { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId].updateShape(); + } + } + } - /** - * calculate the angle between two coordinates - * @param {Object} p1 - * @param {Object} p2 - * @param {Array} [props] containing x and y keys - * @return {Number} angle - */ - function getAngle(p1, p2, props) { - if (!props) { - props = PROPS_XY; + // update the shape size in all nodes + if (options.font !== undefined) { + _componentsSharedLabel2['default'].parseOptions(this.options.font, options); + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId].updateLabelModule(); + this.body.nodes[nodeId]._reset(); + } + } + } + + // update the shape size in all nodes + if (options.size !== undefined) { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId]._reset(); + } + } + } + + // update the state of the letiables if needed + if (options.hidden !== undefined || options.physics !== undefined) { + this.body.emitter.emit('_dataChanged'); + } + } } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; - return Math.atan2(y, x) * 180 / Math.PI; - } + }, { + key: 'setData', - /** - * calculate the rotation degrees between two pointersets - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} rotation - */ - function getRotation(start, end) { - return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); - } + /** + * Set a data set with nodes for the network + * @param {Array | DataSet | DataView} nodes The data containing the nodes. + * @private + */ + value: function setData(nodes) { + var _this3 = this; - /** - * calculate the scale factor between two pointersets - * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} scale - */ - function getScale(start, end) { - return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); - } + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - var MOUSE_INPUT_MAP = { - mousedown: INPUT_START, - mousemove: INPUT_MOVE, - mouseup: INPUT_END - }; + var oldNodesData = this.body.data.nodes; - var MOUSE_ELEMENT_EVENTS = 'mousedown'; - var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; + if (nodes instanceof DataSet || nodes instanceof DataView) { + this.body.data.nodes = nodes; + } else if (Array.isArray(nodes)) { + this.body.data.nodes = new DataSet(); + this.body.data.nodes.add(nodes); + } else if (!nodes) { + this.body.data.nodes = new DataSet(); + } else { + throw new TypeError('Array or DataSet expected'); + } - /** - * Mouse events input - * @constructor - * @extends Input - */ - function MouseInput() { - this.evEl = MOUSE_ELEMENT_EVENTS; - this.evWin = MOUSE_WINDOW_EVENTS; + if (oldNodesData) { + // unsubscribe from old dataset + util.forEach(this.nodesListeners, function (callback, event) { + oldNodesData.off(event, callback); + }); + } - this.allow = true; // used by Input.TouchMouse to disable mouse events - this.pressed = false; // mousedown state + // remove drawn nodes + this.body.nodes = {}; - Input.apply(this, arguments); - } + if (this.body.data.nodes) { + (function () { + // subscribe to new dataset + var me = _this3; + util.forEach(_this3.nodesListeners, function (callback, event) { + me.body.data.nodes.on(event, callback); + }); + + // draw all new nodes + var ids = _this3.body.data.nodes.getIds(); + _this3.add(ids, true); + })(); + } + + if (doNotEmit === false) { + this.body.emitter.emit('_dataChanged'); + } + } + }, { + key: 'add', - inherit(MouseInput, Input, { /** - * handle mouse events - * @param {Object} ev + * Add nodes + * @param {Number[] | String[]} ids + * @private */ - handler: function MEhandler(ev) { - var eventType = MOUSE_INPUT_MAP[ev.type]; + value: function add(ids) { + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - // on start we want to have the left mouse button down - if (eventType & INPUT_START && ev.button === 0) { - this.pressed = true; - } + var id = undefined; + var newNodes = []; + for (var i = 0; i < ids.length; i++) { + id = ids[i]; + var _properties = this.body.data.nodes.get(id); + var node = this.create(_properties); + newNodes.push(node); + this.body.nodes[id] = node; // note: this may replace an existing node + } - if (eventType & INPUT_MOVE && ev.which !== 1) { - eventType = INPUT_END; - } + this.layoutEngine.positionInitially(newNodes); - // mouse must be down, and mouse events are allowed (see the TouchMouse input) - if (!this.pressed || !this.allow) { - return; - } + if (doNotEmit === false) { + this.body.emitter.emit('_dataChanged'); + } + } + }, { + key: 'update', - if (eventType & INPUT_END) { - this.pressed = false; + /** + * Update existing nodes, or create them when not yet existing + * @param {Number[] | String[]} ids + * @private + */ + value: function update(ids, changedData) { + var nodes = this.body.nodes; + var dataChanged = false; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var node = nodes[id]; + var data = changedData[i]; + if (node !== undefined) { + // update node + dataChanged = node.setOptions(data); + } else { + dataChanged = true; + // create node + node = this.create(properties); + nodes[id] = node; } + } - this.callback(this.manager, eventType, { - pointers: [ev], - changedPointers: [ev], - pointerType: INPUT_TYPE_MOUSE, - srcEvent: ev - }); + if (dataChanged === true) { + this.body.emitter.emit('_dataChanged'); + } else { + this.body.emitter.emit('_dataUpdated'); + } } - }); - - var POINTER_INPUT_MAP = { - pointerdown: INPUT_START, - pointermove: INPUT_MOVE, - pointerup: INPUT_END, - pointercancel: INPUT_CANCEL, - pointerout: INPUT_CANCEL - }; - - // in IE10 the pointer types is defined as an enum - var IE10_POINTER_TYPE_ENUM = { - 2: INPUT_TYPE_TOUCH, - 3: INPUT_TYPE_PEN, - 4: INPUT_TYPE_MOUSE, - 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 - }; - - var POINTER_ELEMENT_EVENTS = 'pointerdown'; - var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; - - // IE10 has prefixed support, and case-sensitive - if (window.MSPointerEvent) { - POINTER_ELEMENT_EVENTS = 'MSPointerDown'; - POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; - } + }, { + key: 'remove', - /** - * Pointer events input - * @constructor - * @extends Input - */ - function PointerEventInput() { - this.evEl = POINTER_ELEMENT_EVENTS; - this.evWin = POINTER_WINDOW_EVENTS; + /** + * Remove existing nodes. If nodes do not exist, the method will just ignore it. + * @param {Number[] | String[]} ids + * @private + */ + value: function remove(ids) { + var nodes = this.body.nodes; - Input.apply(this, arguments); + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + delete nodes[id]; + } - this.store = (this.manager.session.pointerEvents = []); - } + this.body.emitter.emit('_dataChanged'); + } + }, { + key: 'create', - inherit(PointerEventInput, Input, { /** - * handle mouse events - * @param {Object} ev + * create a node + * @param properties + * @param constructorClass */ - handler: function PEhandler(ev) { - var store = this.store; - var removePointer = false; - - var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); - var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; - var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; - - var isTouch = (pointerType == INPUT_TYPE_TOUCH); + value: function create(properties) { + var constructorClass = arguments[1] === undefined ? _componentsNode2['default'] : arguments[1]; - // get index of the event in the store - var storeIndex = inArray(store, ev.pointerId, 'pointerId'); + return new constructorClass(properties, this.body, this.images, this.groups, this.options); + } + }, { + key: 'refresh', + value: function refresh() { + var nodes = this.body.nodes; + for (var nodeId in nodes) { + var node = undefined; + if (nodes.hasOwnProperty(nodeId)) { + node = nodes[nodeId]; + } + var data = this.body.data.nodes._data[nodeId]; + if (node !== undefined && data !== undefined) { + node.setOptions({ fixed: false }); + node.setOptions(data); + } + } + } + }, { + key: 'getPositions', - // start and mouse must be down - if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { - if (storeIndex < 0) { - store.push(ev); - storeIndex = store.length - 1; + /** + * Returns the positions of the nodes. + * @param ids --> optional, can be array of nodeIds, can be string + * @returns {{}} + */ + value: function getPositions(ids) { + var dataArray = {}; + if (ids !== undefined) { + if (Array.isArray(ids) === true) { + for (var i = 0; i < ids.length; i++) { + if (this.body.nodes[ids[i]] !== undefined) { + var node = this.body.nodes[ids[i]]; + dataArray[ids[i]] = { x: Math.round(node.x), y: Math.round(node.y) }; } - } else if (eventType & (INPUT_END | INPUT_CANCEL)) { - removePointer = true; + } + } else { + if (this.body.nodes[ids] !== undefined) { + var node = this.body.nodes[ids]; + dataArray[ids] = { x: Math.round(node.x), y: Math.round(node.y) }; + } } - - // it not found, so the pointer hasn't been down (so it's probably a hover) - if (storeIndex < 0) { - return; + } else { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + dataArray[nodeId] = { x: Math.round(node.x), y: Math.round(node.y) }; + } } + } + return dataArray; + } + }, { + key: 'storePositions', - // update the event in the store - store[storeIndex] = ev; + /** + * Load the XY positions of the nodes into the dataset. + */ + value: function storePositions() { + // todo: add support for clusters and hierarchical. + var dataArray = []; + for (var nodeId in this.body.data.nodes._data) { + if (this.body.data.nodes._data.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { + dataArray.push({ id: nodeId, x: Math.round(node.x), y: Math.round(node.y) }); + } + } + } + this.body.data.nodes.update(dataArray); + } + }, { + key: 'getBoundingBox', - this.callback(this.manager, eventType, { - pointers: store, - changedPointers: [ev], - pointerType: pointerType, - srcEvent: ev - }); + /** + * get the bounding box of a node. + * @param nodeId + * @returns {j|*} + */ + value: function getBoundingBox(nodeId) { + if (this.body.nodes[nodeId] !== undefined) { + return this.body.nodes[nodeId].shape.boundingBox; + } + } + }, { + key: 'getConnectedNodes', - if (removePointer) { - // remove from the store - store.splice(storeIndex, 1); + /** + * Get the Ids of nodes connected to this node. + * @param nodeId + * @returns {Array} + */ + value: function getConnectedNodes(nodeId) { + var nodeList = []; + if (this.body.nodes[nodeId] !== undefined) { + var node = this.body.nodes[nodeId]; + var nodeObj = {}; // used to quickly check if node already exists + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + if (edge.toId == nodeId) { + // these are double equals since ids can be numeric or string + if (nodeObj[edge.fromId] === undefined) { + nodeList.push(edge.fromId); + nodeObj[edge.fromId] = true; + } + } else if (edge.fromId == nodeId) { + // these are double equals since ids can be numeric or string + if (nodeObj[edge.toId] === undefined) { + nodeList.push(edge.toId); + nodeObj[edge.toId] = true; + } + } } + } + return nodeList; } - }); + }, { + key: 'getConnectedEdges', - var SINGLE_TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL - }; + /** + * Get the ids of the edges connected to this node. + * @param nodeId + * @returns {*} + */ + value: function getConnectedEdges(nodeId) { + var edgeList = []; + if (this.body.nodes[nodeId] !== undefined) { + var node = this.body.nodes[nodeId]; + for (var i = 0; i < node.edges.length; i++) { + edgeList.push(node.edges[i].id); + } + } else { + console.log('NodeId provided for getConnectedEdges does not exist. Provided: ', nodeId); + } + return edgeList; + } + }]); - var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; - var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; + return NodesHandler; + })(); - /** - * Touch events input - * @constructor - * @extends Input - */ - function SingleTouchInput() { - this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; - this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; - this.started = false; + exports['default'] = NodesHandler; + module.exports = exports['default']; - Input.apply(this, arguments); - } +/***/ }, +/* 5 */ +/***/ function(module, exports, __webpack_require__) { - inherit(SingleTouchInput, Input, { - handler: function TEhandler(ev) { - var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; + // Load custom shapes into CanvasRenderingContext2D + 'use strict'; - // should we handle the touch events? - if (type === INPUT_START) { - this.started = true; - } + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - if (!this.started) { - return; - } + var _modulesGroups = __webpack_require__(63); - var touches = normalizeSingleTouches.call(this, ev, type); + var _modulesGroups2 = _interopRequireDefault(_modulesGroups); - // when done, reset the started state - if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { - this.started = false; - } + var _modulesNodesHandler = __webpack_require__(4); - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); - } - }); + var _modulesNodesHandler2 = _interopRequireDefault(_modulesNodesHandler); - /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] - */ - function normalizeSingleTouches(ev, type) { - var all = toArray(ev.touches); - var changed = toArray(ev.changedTouches); + var _modulesEdgesHandler = __webpack_require__(83); - if (type & (INPUT_END | INPUT_CANCEL)) { - all = uniqueArray(all.concat(changed), 'identifier', true); - } + var _modulesEdgesHandler2 = _interopRequireDefault(_modulesEdgesHandler); - return [all, changed]; - } + var _modulesPhysicsEngine = __webpack_require__(90); - var TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL - }; + var _modulesPhysicsEngine2 = _interopRequireDefault(_modulesPhysicsEngine); - var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; + var _modulesClustering = __webpack_require__(99); - /** - * Multi-user touch events input - * @constructor - * @extends Input - */ - function TouchInput() { - this.evTarget = TOUCH_TARGET_EVENTS; - this.targetIds = {}; + var _modulesClustering2 = _interopRequireDefault(_modulesClustering); - Input.apply(this, arguments); - } + var _modulesCanvasRenderer = __webpack_require__(3); - inherit(TouchInput, Input, { - handler: function MTEhandler(ev) { - var type = TOUCH_INPUT_MAP[ev.type]; - var touches = getTouches.call(this, ev, type); - if (!touches) { - return; - } + var _modulesCanvasRenderer2 = _interopRequireDefault(_modulesCanvasRenderer); - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); - } - }); + var _modulesCanvas = __webpack_require__(101); - /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] - */ - function getTouches(ev, type) { - var allTouches = toArray(ev.touches); - var targetIds = this.targetIds; + var _modulesCanvas2 = _interopRequireDefault(_modulesCanvas); - // when there is only one touch, the process can be simplified - if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { - targetIds[allTouches[0].identifier] = true; - return [allTouches, allTouches]; - } + var _modulesView = __webpack_require__(102); - var i, - targetTouches, - changedTouches = toArray(ev.changedTouches), - changedTargetTouches = [], - target = this.target; + var _modulesView2 = _interopRequireDefault(_modulesView); - // get target touches from touches - targetTouches = allTouches.filter(function(touch) { - return hasParent(touch.target, target); - }); + var _modulesInteractionHandler = __webpack_require__(103); - // collect touches - if (type === INPUT_START) { - i = 0; - while (i < targetTouches.length) { - targetIds[targetTouches[i].identifier] = true; - i++; - } - } + var _modulesInteractionHandler2 = _interopRequireDefault(_modulesInteractionHandler); - // filter changed touches to only contain touches that exist in the collected target ids - i = 0; - while (i < changedTouches.length) { - if (targetIds[changedTouches[i].identifier]) { - changedTargetTouches.push(changedTouches[i]); - } + var _modulesSelectionHandler = __webpack_require__(106); - // cleanup removed touches - if (type & (INPUT_END | INPUT_CANCEL)) { - delete targetIds[changedTouches[i].identifier]; - } - i++; - } + var _modulesSelectionHandler2 = _interopRequireDefault(_modulesSelectionHandler); - if (!changedTargetTouches.length) { - return; - } + var _modulesLayoutEngine = __webpack_require__(107); - return [ - // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' - uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), - changedTargetTouches - ]; - } + var _modulesLayoutEngine2 = _interopRequireDefault(_modulesLayoutEngine); - /** - * Combined touch and mouse input - * - * Touch has a higher priority then mouse, and while touching no mouse events are allowed. - * This because touch devices also emit mouse events while doing a touch. - * - * @constructor - * @extends Input - */ - function TouchMouseInput() { - Input.apply(this, arguments); + var _modulesManipulationSystem = __webpack_require__(2); - var handler = bindFn(this.handler, this); - this.touch = new TouchInput(this.manager, handler); - this.mouse = new MouseInput(this.manager, handler); - } + var _modulesManipulationSystem2 = _interopRequireDefault(_modulesManipulationSystem); - inherit(TouchMouseInput, Input, { - /** - * handle mouse and touch events - * @param {Hammer} manager - * @param {String} inputEvent - * @param {Object} inputData - */ - handler: function TMEhandler(manager, inputEvent, inputData) { - var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), - isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); + var _sharedConfigurator = __webpack_require__(49); - // when we're in a touch event, so block all upcoming mouse events - // most mobile browser also emit mouseevents, right after touchstart - if (isTouch) { - this.mouse.allow = false; - } else if (isMouse && !this.mouse.allow) { - return; - } + var _sharedConfigurator2 = _interopRequireDefault(_sharedConfigurator); - // reset the allowMouse when we're done - if (inputEvent & (INPUT_END | INPUT_CANCEL)) { - this.mouse.allow = true; - } + var _sharedValidator = __webpack_require__(51); - this.callback(manager, inputEvent, inputData); - }, + var _sharedValidator2 = _interopRequireDefault(_sharedValidator); - /** - * remove the event listeners - */ - destroy: function destroy() { - this.touch.destroy(); - this.mouse.destroy(); - } - }); + var _optionsJs = __webpack_require__(108); - var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); - var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; + __webpack_require__(109); - // magical touchAction value - var TOUCH_ACTION_COMPUTE = 'compute'; - var TOUCH_ACTION_AUTO = 'auto'; - var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented - var TOUCH_ACTION_NONE = 'none'; - var TOUCH_ACTION_PAN_X = 'pan-x'; - var TOUCH_ACTION_PAN_Y = 'pan-y'; + var Emitter = __webpack_require__(23); + var Hammer = __webpack_require__(8); + var util = __webpack_require__(12); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); + var dotparser = __webpack_require__(110); + var gephiParser = __webpack_require__(111); + var Images = __webpack_require__(112); + var Activator = __webpack_require__(46); + var locales = __webpack_require__(113); /** - * Touch Action - * sets the touchAction property or uses the js alternative - * @param {Manager} manager - * @param {String} value - * @constructor + * @constructor Network + * Create a network visualization, displaying nodes and edges. + * + * @param {Element} container The DOM element in which the Network will + * be created. Normally a div element. + * @param {Object} data An object containing parameters + * {Array} nodes + * {Array} edges + * @param {Object} options Options */ - function TouchAction(manager, value) { - this.manager = manager; - this.set(value); - } + function Network(container, data, options) { + var _this = this; - TouchAction.prototype = { - /** - * set the touchAction value on the element or enable the polyfill - * @param {String} value - */ - set: function(value) { - // find out the touch-action by the event handlers - if (value == TOUCH_ACTION_COMPUTE) { - value = this.compute(); - } + if (!(this instanceof Network)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } - if (NATIVE_TOUCH_ACTION) { - this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; - } - this.actions = value.toLowerCase().trim(); - }, + // set constant values + this.options = {}; + this.defaultOptions = { + locale: 'en', + locales: locales, + clickToUse: false + }; + util.extend(this.options, this.defaultOptions); - /** - * just re-set the touchAction value - */ - update: function() { - this.set(this.manager.options.touchAction); + // containers for nodes and edges + this.body = { + nodes: {}, + nodeIndices: [], + edges: {}, + edgeIndices: [], + data: { + nodes: null, // A DataSet or DataView + edges: null // A DataSet or DataView }, - - /** - * compute the value for the touchAction property based on the recognizer's settings - * @returns {String} value - */ - compute: function() { - var actions = []; - each(this.manager.recognizers, function(recognizer) { - if (boolOrFn(recognizer.options.enable, [recognizer])) { - actions = actions.concat(recognizer.getTouchAction()); - } - }); - return cleanTouchActions(actions.join(' ')); + functions: { + createNode: function createNode() {}, + createEdge: function createEdge() {}, + getPointer: function getPointer() {} }, - - /** - * this method is called on each input cycle and provides the preventing of the browser behavior - * @param {Object} input - */ - preventDefaults: function(input) { - // not needed with native support for the touchAction property - if (NATIVE_TOUCH_ACTION) { - return; - } - - var srcEvent = input.srcEvent; - var direction = input.offsetDirection; - - // if the touch action did prevented once this session - if (this.manager.session.prevented) { - srcEvent.preventDefault(); - return; - } - - var actions = this.actions; - var hasNone = inStr(actions, TOUCH_ACTION_NONE); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - - if (hasNone || - (hasPanY && direction & DIRECTION_HORIZONTAL) || - (hasPanX && direction & DIRECTION_VERTICAL)) { - return this.preventSrc(srcEvent); - } + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this), + once: this.once.bind(this) }, - - /** - * call preventDefault to prevent the browser's default behavior (scrolling in most cases) - * @param {Object} srcEvent - */ - preventSrc: function(srcEvent) { - this.manager.session.prevented = true; - srcEvent.preventDefault(); + eventListeners: { + onTap: function onTap() {}, + onTouch: function onTouch() {}, + onDoubleTap: function onDoubleTap() {}, + onHold: function onHold() {}, + onDragStart: function onDragStart() {}, + onDrag: function onDrag() {}, + onDragEnd: function onDragEnd() {}, + onMouseWheel: function onMouseWheel() {}, + onPinch: function onPinch() {}, + onMouseMove: function onMouseMove() {}, + onRelease: function onRelease() {}, + onContext: function onContext() {} + }, + container: container, + view: { + scale: 1, + translation: { x: 0, y: 0 } } - }; + }; - /** - * when the touchActions are collected they are not a valid value, so we need to clean things up. * - * @param {String} actions - * @returns {*} - */ - function cleanTouchActions(actions) { - // none - if (inStr(actions, TOUCH_ACTION_NONE)) { - return TOUCH_ACTION_NONE; - } + // bind the event listeners + this.bindEventListeners(); - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + // setting up all modules + this.images = new Images(function () { + return _this.body.emitter.emit('_requestRedraw'); + }); // object with images + this.groups = new _modulesGroups2['default'](); // object with groups + this.canvas = new _modulesCanvas2['default'](this.body); // DOM handler + this.selectionHandler = new _modulesSelectionHandler2['default'](this.body, this.canvas); // Selection handler + this.interactionHandler = new _modulesInteractionHandler2['default'](this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key + this.view = new _modulesView2['default'](this.body, this.canvas); // camera handler, does animations and zooms + this.renderer = new _modulesCanvasRenderer2['default'](this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into + this.physics = new _modulesPhysicsEngine2['default'](this.body); // physics engine, does all the simulations + this.layoutEngine = new _modulesLayoutEngine2['default'](this.body); // layout engine for inital layout and hierarchical layout + this.clustering = new _modulesClustering2['default'](this.body); // clustering api + this.manipulation = new _modulesManipulationSystem2['default'](this.body, this.canvas, this.selectionHandler); // data manipulation system - // pan-x and pan-y can be combined - if (hasPanX && hasPanY) { - return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; - } + this.nodesHandler = new _modulesNodesHandler2['default'](this.body, this.images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options + this.edgesHandler = new _modulesEdgesHandler2['default'](this.body, this.images, this.groups); // Handle adding, deleting and updating of edges as well as global options - // pan-x OR pan-y - if (hasPanX || hasPanY) { - return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; - } + // create the DOM elements + this.canvas._create(); - // manipulation - if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { - return TOUCH_ACTION_MANIPULATION; - } + // setup configuration system + this.configurator = new _sharedConfigurator2['default'](this, this.body.container, _optionsJs.configureOptions, this.canvas.pixelRatio); - return TOUCH_ACTION_AUTO; + // apply options + this.setOptions(options); + + // load data (the disable start variable will be the same as the enabled clustering) + this.setData(data); } - /** - * Recognizer flow explained; * - * All recognizers have the initial state of POSSIBLE when a input session starts. - * The definition of a input session is from the first input until the last input, with all it's movement in it. * - * Example session for mouse-input: mousedown -> mousemove -> mouseup - * - * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed - * which determines with state it should be. - * - * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to - * POSSIBLE to give it another change on the next cycle. - * - * Possible - * | - * +-----+---------------+ - * | | - * +-----+-----+ | - * | | | - * Failed Cancelled | - * +-------+------+ - * | | - * Recognized Began - * | - * Changed - * | - * Ended/Recognized - */ - var STATE_POSSIBLE = 1; - var STATE_BEGAN = 2; - var STATE_CHANGED = 4; - var STATE_ENDED = 8; - var STATE_RECOGNIZED = STATE_ENDED; - var STATE_CANCELLED = 16; - var STATE_FAILED = 32; + // Extend Network with an Emitter mixin + Emitter(Network.prototype); /** - * Recognizer - * Every recognizer needs to extend from this class. - * @constructor + * Set options * @param {Object} options */ - function Recognizer(options) { - this.id = uniqueId(); + Network.prototype.setOptions = function (options) { + var _this2 = this; - this.manager = null; - this.options = merge(options || {}, this.defaults); + if (options !== undefined) { - // default is enable true - this.options.enable = ifUndefined(this.options.enable, true); + var errorFound = _sharedValidator2['default'].validate(options, _optionsJs.allOptions); + if (errorFound === true) { + console.log('%cErrors have been found in the supplied options object.', _sharedValidator.printStyle); + } - this.state = STATE_POSSIBLE; + // copy the global fields over + var fields = ['locale', 'locales', 'clickToUse']; + util.selectiveDeepExtend(fields, this.options, options); - this.simultaneous = {}; - this.requireFail = []; - } + // the hierarchical system can adapt the edges and the physics to it's own options because not all combinations work with the hierarichical system. + options = this.layoutEngine.setOptions(options.layout, options); - Recognizer.prototype = { - /** - * @virtual - * @type {Object} - */ - defaults: {}, + this.canvas.setOptions(options); // options for canvas are in globals - /** - * set options - * @param {Object} options - * @return {Recognizer} - */ - set: function(options) { - extend(this.options, options); + // pass the options to the modules + this.groups.setOptions(options.groups); + this.nodesHandler.setOptions(options.nodes); + this.edgesHandler.setOptions(options.edges); + this.physics.setOptions(options.physics); + this.manipulation.setOptions(options.manipulation, options, this.options); // manipulation uses the locales in the globals - // also update the touchAction, in case something changed about the directions/enabled state - this.manager && this.manager.touchAction.update(); - return this; - }, + this.interactionHandler.setOptions(options.interaction); + this.renderer.setOptions(options.interaction); // options for rendering are in interaction + this.selectionHandler.setOptions(options.interaction); // options for selection are in interaction - /** - * recognize simultaneous with an other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - recognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { - return this; - } + // reload the settings of the nodes to apply changes in groups that are not referenced by pointer. + if (options.groups !== undefined) { + this.body.emitter.emit('refreshNodes'); + } + // these two do not have options at the moment, here for completeness + //this.view.setOptions(options.view); + //this.clustering.setOptions(options.clustering); - var simultaneous = this.simultaneous; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (!simultaneous[otherRecognizer.id]) { - simultaneous[otherRecognizer.id] = otherRecognizer; - otherRecognizer.recognizeWith(this); - } - return this; - }, + this.configurator.setOptions(options.configure); - /** - * drop the simultaneous link. it doesnt remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - dropRecognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { - return this; - } + // if the configuration system is enabled, copy all options and put them into the config system + if (this.configurator.options.enabled === true) { + var networkOptions = { nodes: {}, edges: {}, layout: {}, interaction: {}, manipulation: {}, physics: {}, global: {} }; + util.deepExtend(networkOptions.nodes, this.nodesHandler.options); + util.deepExtend(networkOptions.edges, this.edgesHandler.options); + util.deepExtend(networkOptions.layout, this.layoutEngine.options); + // load the selectionHandler and rendere default options in to the interaction group + util.deepExtend(networkOptions.interaction, this.selectionHandler.options); + util.deepExtend(networkOptions.interaction, this.renderer.options); - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - delete this.simultaneous[otherRecognizer.id]; - return this; - }, + util.deepExtend(networkOptions.interaction, this.interactionHandler.options); + util.deepExtend(networkOptions.manipulation, this.manipulation.options); + util.deepExtend(networkOptions.physics, this.physics.options); - /** - * recognizer can only run when an other is failing - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - requireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { - return this; - } + // load globals into the global object + util.deepExtend(networkOptions.global, this.canvas.options); + util.deepExtend(networkOptions.global, this.options); - var requireFail = this.requireFail; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (inArray(requireFail, otherRecognizer) === -1) { - requireFail.push(otherRecognizer); - otherRecognizer.requireFailure(this); - } - return this; - }, + this.configurator.setModuleOptions(networkOptions); + } - /** - * drop the requireFailure link. it does not remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - dropRequireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { - return this; + // handle network global options + if (options.clickToUse !== undefined) { + if (options.clickToUse === true) { + if (this.activator === undefined) { + this.activator = new Activator(this.canvas.frame); + this.activator.on('change', function () { + _this2.body.emitter.emit('activate'); + }); } - - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - var index = inArray(this.requireFail, otherRecognizer); - if (index > -1) { - this.requireFail.splice(index, 1); + } else { + if (this.activator !== undefined) { + this.activator.destroy(); + delete this.activator; } - return this; - }, + this.body.emitter.emit('activate'); + } + } else { + this.body.emitter.emit('activate'); + } - /** - * has require failures boolean - * @returns {boolean} - */ - hasRequireFailures: function() { - return this.requireFail.length > 0; - }, + this.canvas.setSize(); - /** - * if the recognizer can recognize simultaneous with an other recognizer - * @param {Recognizer} otherRecognizer - * @returns {Boolean} - */ - canRecognizeWith: function(otherRecognizer) { - return !!this.simultaneous[otherRecognizer.id]; - }, + // start the physics simulation. Can be safely called multiple times. + this.body.emitter.emit('startSimulation'); + } + }; - /** - * You should use `tryEmit` instead of `emit` directly to check - * that all the needed recognizers has failed before emitting. - * @param {Object} input - */ - emit: function(input) { - var self = this; - var state = this.state; + /** + * Update the this.body.nodeIndices with the most recent node index list + * @private + */ + Network.prototype._updateVisibleIndices = function () { + var nodes = this.body.nodes; + var edges = this.body.edges; + this.body.nodeIndices = []; + this.body.edgeIndices = []; - function emit(withState) { - self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); - } + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].options.hidden === false) { + this.body.nodeIndices.push(nodeId); + } + } + } - // 'panstart' and 'panmove' - if (state < STATE_ENDED) { - emit(true); - } + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].options.hidden === false) { + this.body.edgeIndices.push(edgeId); + } + } + } + }; - emit(); // simple 'eventName' events + /** + * Bind all events + */ + Network.prototype.bindEventListeners = function () { + var _this3 = this; - // panend and pancancel - if (state >= STATE_ENDED) { - emit(true); - } - }, + // this event will trigger a rebuilding of the cache everything. Used when nodes or edges have been added or removed. + this.body.emitter.on('_dataChanged', function () { + // update shortcut lists + _this3._updateVisibleIndices(); + _this3.physics.updatePhysicsData(); - /** - * Check that all the require failure recognizers has failed, - * if true, it emits a gesture event, - * otherwise, setup the state to FAILED. - * @param {Object} input - */ - tryEmit: function(input) { - if (this.canEmit()) { - return this.emit(input); - } - // it's failing anyway - this.state = STATE_FAILED; - }, + // call the dataUpdated event because the only difference between the two is the updating of the indices + _this3.body.emitter.emit('_dataUpdated'); + }); - /** - * can we emit? - * @returns {boolean} - */ - canEmit: function() { - var i = 0; - while (i < this.requireFail.length) { - if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { - return false; - } - i++; - } - return true; - }, + // this is called when options of EXISTING nodes or edges have changed. + this.body.emitter.on('_dataUpdated', function () { + // update values + _this3._updateValueRange(_this3.body.nodes); + _this3._updateValueRange(_this3.body.edges); + // start simulation (can be called safely, even if already running) + _this3.body.emitter.emit('startSimulation'); + }); + }; - /** - * update the recognizer - * @param {Object} inputData - */ - recognize: function(inputData) { - // make a new copy of the inputData - // so we can change the inputData without messing up the other recognizers - var inputDataClone = extend({}, inputData); + /** + * Set nodes and edges, and optionally options as well. + * + * @param {Object} data Object containing parameters: + * {Array | DataSet | DataView} [nodes] Array with nodes + * {Array | DataSet | DataView} [edges] Array with edges + * {String} [dot] String containing data in DOT format + * {String} [gephi] String containing data in gephi JSON format + * {Options} [options] Object with options + */ + Network.prototype.setData = function (data) { + // reset the physics engine. + this.body.emitter.emit('resetPhysics'); + this.body.emitter.emit('_resetData'); - // is is enabled and allow recognizing? - if (!boolOrFn(this.options.enable, [this, inputDataClone])) { - this.reset(); - this.state = STATE_FAILED; - return; - } + // unselect all to ensure no selections from old data are carried over. + this.selectionHandler.unselectAll(); - // reset when we've reached the end - if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { - this.state = STATE_POSSIBLE; - } - - this.state = this.process(inputDataClone); - - // the recognizer has recognized a gesture - // so trigger an event - if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { - this.tryEmit(inputDataClone); - } - }, + if (data && data.dot && (data.nodes || data.edges)) { + throw new SyntaxError('Data must contain either parameter "dot" or ' + ' parameter pair "nodes" and "edges", but not both.'); + } - /** - * return the state of the recognizer - * the actual recognizing happens in this method - * @virtual - * @param {Object} inputData - * @returns {Const} STATE - */ - process: function(inputData) { }, // jshint ignore:line + // set options + this.setOptions(data && data.options); + // set all data + if (data && data.dot) { + console.log('The dot property has been depricated. Please use the static convertDot method to convert DOT into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertDot(dotString);'); + // parse DOT file + var dotData = dotparser.DOTToGraph(data.dot); + this.setData(dotData); + return; + } else if (data && data.gephi) { + // parse DOT file + console.log('The gephi property has been depricated. Please use the static convertGephi method to convert gephi into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertGephi(gephiJson);'); + var gephiData = gephiParser.parseGephi(data.gephi); + this.setData(gephiData); + return; + } else { + this.nodesHandler.setData(data && data.nodes, true); + this.edgesHandler.setData(data && data.edges, true); + } - /** - * return the preferred touch-action - * @virtual - * @returns {Array} - */ - getTouchAction: function() { }, + // emit change in data + this.body.emitter.emit('_dataChanged'); - /** - * called when the gesture isn't allowed to recognize - * like when another is being recognized or it is disabled - * @virtual - */ - reset: function() { } + // find a stable position or start animating to a stable position + this.body.emitter.emit('initPhysics'); }; /** - * get a usable string, used as event postfix - * @param {Const} state - * @returns {String} state + * Cleans up all bindings of the network, removing it fully from the memory IF the variable is set to null after calling this function. + * var network = new vis.Network(..); + * network.destroy(); + * network = null; */ - function stateStr(state) { - if (state & STATE_CANCELLED) { - return 'cancel'; - } else if (state & STATE_ENDED) { - return 'end'; - } else if (state & STATE_CHANGED) { - return 'move'; - } else if (state & STATE_BEGAN) { - return 'start'; - } - return ''; - } + Network.prototype.destroy = function () { + this.body.emitter.emit('destroy'); + // clear events + this.body.emitter.off(); + this.off(); + + // delete modules + delete this.groups; + delete this.canvas; + delete this.selectionHandler; + delete this.interactionHandler; + delete this.view; + delete this.renderer; + delete this.physics; + delete this.layoutEngine; + delete this.clustering; + delete this.manipulation; + delete this.nodesHandler; + delete this.edgesHandler; + delete this.configurator; + delete this.images; + + // delete emitter bindings + delete this.body.emitter.emit; + delete this.body.emitter.on; + delete this.body.emitter.off; + delete this.body.emitter.once; + delete this.body.emitter; + + for (var nodeId in this.body.nodes) { + delete this.body.nodes[nodeId]; + } + for (var edgeId in this.body.edges) { + delete this.body.edges[edgeId]; + } + + // remove the container and everything inside it recursively + util.recursiveDOMDelete(this.body.container); + }; /** - * direction cons to string - * @param {Const} direction - * @returns {String} + * Update the values of all object in the given array according to the current + * value range of the objects in the array. + * @param {Object} obj An object containing a set of Edges or Nodes + * The objects must have a method getValue() and + * setValueRange(min, max). + * @private */ - function directionStr(direction) { - if (direction == DIRECTION_DOWN) { - return 'down'; - } else if (direction == DIRECTION_UP) { - return 'up'; - } else if (direction == DIRECTION_LEFT) { - return 'left'; - } else if (direction == DIRECTION_RIGHT) { - return 'right'; + Network.prototype._updateValueRange = function (obj) { + var id; + + // determine the range of the objects + var valueMin = undefined; + var valueMax = undefined; + var valueTotal = 0; + for (id in obj) { + if (obj.hasOwnProperty(id)) { + var value = obj[id].getValue(); + if (value !== undefined) { + valueMin = valueMin === undefined ? value : Math.min(value, valueMin); + valueMax = valueMax === undefined ? value : Math.max(value, valueMax); + valueTotal += value; + } } - return ''; - } + } - /** - * get a recognizer by name if it is bound to a manager - * @param {Recognizer|String} otherRecognizer - * @param {Recognizer} recognizer - * @returns {Recognizer} - */ - function getRecognizerByNameIfManager(otherRecognizer, recognizer) { - var manager = recognizer.manager; - if (manager) { - return manager.get(otherRecognizer); + // adjust the range of all objects + if (valueMin !== undefined && valueMax !== undefined) { + for (id in obj) { + if (obj.hasOwnProperty(id)) { + obj[id].setValueRange(valueMin, valueMax, valueTotal); + } } - return otherRecognizer; - } + } + }; /** - * This recognizer is just used as a base for the simple attribute recognizers. - * @constructor - * @extends Recognizer + * Returns true when the Network is active. + * @returns {boolean} */ - function AttrRecognizer() { - Recognizer.apply(this, arguments); - } + Network.prototype.isActive = function () { + return !this.activator || this.activator.active; + }; - inherit(AttrRecognizer, Recognizer, { - /** - * @namespace - * @memberof AttrRecognizer - */ - defaults: { - /** - * @type {Number} - * @default 1 - */ - pointers: 1 - }, + Network.prototype.setSize = function () { + return this.canvas.setSize.apply(this.canvas, arguments); + }; + Network.prototype.canvasToDOM = function () { + return this.canvas.canvasToDOM.apply(this.canvas, arguments); + }; + Network.prototype.DOMtoCanvas = function () { + return this.canvas.DOMtoCanvas(this.canvas, arguments); + }; + Network.prototype.findNode = function () { + return this.clustering.findNode.apply(this.clustering, arguments); + }; + Network.prototype.isCluster = function () { + return this.clustering.isCluster.apply(this.clustering, arguments); + }; + Network.prototype.openCluster = function () { + return this.clustering.openCluster.apply(this.clustering, arguments); + }; + Network.prototype.cluster = function () { + return this.clustering.cluster.apply(this.clustering, arguments); + }; + Network.prototype.getNodesInCluster = function () { + return this.clustering.getNodesInCluster.apply(this.clustering, arguments); + }; + Network.prototype.clusterByConnection = function () { + return this.clustering.clusterByConnection.apply(this.clustering, arguments); + }; + Network.prototype.clusterByHubsize = function () { + return this.clustering.clusterByHubsize.apply(this.clustering, arguments); + }; + Network.prototype.clusterOutliers = function () { + return this.clustering.clusterOutliers.apply(this.clustering, arguments); + }; + Network.prototype.getSeed = function () { + return this.layoutEngine.getSeed.apply(this.layoutEngine, arguments); + }; + Network.prototype.enableEditMode = function () { + return this.manipulation.enableEditMode.apply(this.manipulation, arguments); + }; + Network.prototype.disableEditMode = function () { + return this.manipulation.disableEditMode.apply(this.manipulation, arguments); + }; + Network.prototype.addNodeMode = function () { + return this.manipulation.addNodeMode.apply(this.manipulation, arguments); + }; + Network.prototype.editNode = function () { + return this.manipulation.editNode.apply(this.manipulation, arguments); + }; + Network.prototype.editNodeMode = function () { + console.log('Depricated: Please use editNode instead of editNodeMode.');return this.manipulation.editNode.apply(this.manipulation, arguments); + }; + Network.prototype.addEdgeMode = function () { + return this.manipulation.addEdgeMode.apply(this.manipulation, arguments); + }; + Network.prototype.editEdgeMode = function () { + return this.manipulation.editEdgeMode.apply(this.manipulation, arguments); + }; + Network.prototype.deleteSelected = function () { + return this.manipulation.deleteSelected.apply(this.manipulation, arguments); + }; + Network.prototype.getPositions = function () { + return this.nodesHandler.getPositions.apply(this.nodesHandler, arguments); + }; + Network.prototype.storePositions = function () { + return this.nodesHandler.storePositions.apply(this.nodesHandler, arguments); + }; + Network.prototype.getBoundingBox = function () { + return this.nodesHandler.getBoundingBox.apply(this.nodesHandler, arguments); + }; + Network.prototype.getConnectedNodes = function (objectId) { + if (this.body.nodes[objectId] !== undefined) { + return this.nodesHandler.getConnectedNodes.apply(this.nodesHandler, arguments); + } else { + return this.edgesHandler.getConnectedNodes.apply(this.edgesHandler, arguments); + } + }; + Network.prototype.getConnectedEdges = function () { + return this.nodesHandler.getConnectedEdges.apply(this.nodesHandler, arguments); + }; + Network.prototype.startSimulation = function () { + return this.physics.startSimulation.apply(this.physics, arguments); + }; + Network.prototype.stopSimulation = function () { + return this.physics.stopSimulation.apply(this.physics, arguments); + }; + Network.prototype.stabilize = function () { + return this.physics.stabilize.apply(this.physics, arguments); + }; + Network.prototype.getSelection = function () { + return this.selectionHandler.getSelection.apply(this.selectionHandler, arguments); + }; + Network.prototype.getSelectedNodes = function () { + return this.selectionHandler.getSelectedNodes.apply(this.selectionHandler, arguments); + }; + Network.prototype.getSelectedEdges = function () { + return this.selectionHandler.getSelectedEdges.apply(this.selectionHandler, arguments); + }; + Network.prototype.getNodeAt = function () { + var node = this.selectionHandler.getNodeAt.apply(this.selectionHandler, arguments); + if (node !== undefined && node.id !== undefined) { + return node.id; + } + return node; + }; + Network.prototype.getEdgeAt = function () { + var edge = this.selectionHandler.getEdgeAt.apply(this.selectionHandler, arguments); + if (edge !== undefined && edge.id !== undefined) { + return edge.id; + } + return edge; + }; + Network.prototype.selectNodes = function () { + return this.selectionHandler.selectNodes.apply(this.selectionHandler, arguments); + }; + Network.prototype.selectEdges = function () { + return this.selectionHandler.selectEdges.apply(this.selectionHandler, arguments); + }; + Network.prototype.unselectAll = function () { + return this.selectionHandler.unselectAll.apply(this.selectionHandler, arguments); + }; + Network.prototype.redraw = function () { + return this.renderer.redraw.apply(this.renderer, arguments); + }; + Network.prototype.getScale = function () { + return this.view.getScale.apply(this.view, arguments); + }; + Network.prototype.getViewPosition = function () { + return this.view.getViewPosition.apply(this.view, arguments); + }; + Network.prototype.fit = function () { + return this.view.fit.apply(this.view, arguments); + }; + Network.prototype.moveTo = function () { + return this.view.moveTo.apply(this.view, arguments); + }; + Network.prototype.focus = function () { + return this.view.focus.apply(this.view, arguments); + }; + Network.prototype.releaseNode = function () { + return this.view.releaseNode.apply(this.view, arguments); + }; - /** - * Used to check if it the recognizer receives valid input, like input.distance > 10. - * @memberof AttrRecognizer - * @param {Object} input - * @returns {Boolean} recognized - */ - attrTest: function(input) { - var optionPointers = this.options.pointers; - return optionPointers === 0 || input.pointers.length === optionPointers; - }, + module.exports = Network; - /** - * Process the input and return the state for the recognizer - * @memberof AttrRecognizer - * @param {Object} input - * @returns {*} State - */ - process: function(input) { - var state = this.state; - var eventType = input.eventType; +/***/ }, +/* 6 */ +/***/ function(module, exports, __webpack_require__) { - var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); - var isValid = this.attrTest(input); + 'use strict'; - // on cancel input and we've recognized before, return STATE_CANCELLED - if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { - return state | STATE_CANCELLED; - } else if (isRecognized || isValid) { - if (eventType & INPUT_END) { - return state | STATE_ENDED; - } else if (!(state & STATE_BEGAN)) { - return STATE_BEGAN; - } - return state | STATE_CHANGED; - } - return STATE_FAILED; - } - }); + var Item = __webpack_require__(7); + var util = __webpack_require__(12); /** - * Pan - * Recognized when the pointer is down and moved in the allowed direction. - * @constructor - * @extends AttrRecognizer + * @constructor BoxItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - function PanRecognizer() { - AttrRecognizer.apply(this, arguments); + function BoxItem(data, conversion, options) { + this.props = { + dot: { + width: 0, + height: 0 + }, + line: { + width: 0, + height: 0 + } + }; - this.pX = null; - this.pY = null; + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); + } + } + + Item.call(this, data, conversion, options); } - inherit(PanRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof PanRecognizer - */ - defaults: { - event: 'pan', - threshold: 10, - pointers: 1, - direction: DIRECTION_ALL - }, + BoxItem.prototype = new Item(null, null, null); - getTouchAction: function() { - var direction = this.options.direction; - var actions = []; - if (direction & DIRECTION_HORIZONTAL) { - actions.push(TOUCH_ACTION_PAN_Y); - } - if (direction & DIRECTION_VERTICAL) { - actions.push(TOUCH_ACTION_PAN_X); - } - return actions; - }, + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + BoxItem.prototype.isVisible = function (range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return this.data.start > range.start - interval && this.data.start < range.end + interval; + }; - directionTest: function(input) { - var options = this.options; - var hasMoved = true; - var distance = input.distance; - var direction = input.direction; - var x = input.deltaX; - var y = input.deltaY; + /** + * Repaint the item + */ + BoxItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - // lock to axis? - if (!(direction & options.direction)) { - if (options.direction & DIRECTION_HORIZONTAL) { - direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; - hasMoved = x != this.pX; - distance = Math.abs(input.deltaX); - } else { - direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; - hasMoved = y != this.pY; - distance = Math.abs(input.deltaY); - } - } - input.direction = direction; - return hasMoved && distance > options.threshold && direction & options.direction; - }, + // create main box + dom.box = document.createElement('DIV'); - attrTest: function(input) { - return AttrRecognizer.prototype.attrTest.call(this, input) && - (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); - }, + // contents box (inside the background box). used for making margins + dom.content = document.createElement('DIV'); + dom.content.className = 'vis-item-content'; + dom.box.appendChild(dom.content); - emit: function(input) { - this.pX = input.deltaX; - this.pY = input.deltaY; + // line to axis + dom.line = document.createElement('DIV'); + dom.line.className = 'vis-line'; - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + // dot on axis + dom.dot = document.createElement('DIV'); + dom.dot.className = 'vis-dot'; - this._super.emit.call(this, input); - } - }); + // attach this item as attribute + dom.box['timeline-item'] = this; - /** - * Pinch - * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). - * @constructor - * @extends AttrRecognizer - */ - function PinchRecognizer() { - AttrRecognizer.apply(this, arguments); - } + this.dirty = true; + } - inherit(PinchRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof PinchRecognizer - */ - defaults: { - event: 'pinch', - threshold: 0, - pointers: 2 - }, + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) throw new Error('Cannot redraw item: parent has no foreground container element'); + foreground.appendChild(dom.box); + } + if (!dom.line.parentNode) { + var background = this.parent.dom.background; + if (!background) throw new Error('Cannot redraw item: parent has no background container element'); + background.appendChild(dom.line); + } + if (!dom.dot.parentNode) { + var axis = this.parent.dom.axis; + if (!background) throw new Error('Cannot redraw item: parent has no axis container element'); + axis.appendChild(dom.dot); + } + this.displayed = true; - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); + this._updateStyle(this.dom.box); - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); - }, + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.box.className = 'vis-item vis-box' + className; + dom.line.className = 'vis-item vis-line' + className; + dom.dot.className = 'vis-item vis-dot' + className; - emit: function(input) { - this._super.emit.call(this, input); - if (input.scale !== 1) { - var inOut = input.scale < 1 ? 'in' : 'out'; - this.manager.emit(this.options.event + inOut, input); - } - } - }); + // recalculate size + this.props.dot.height = dom.dot.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.line.width = dom.line.offsetWidth; + this.width = dom.box.offsetWidth; + this.height = dom.box.offsetHeight; + + this.dirty = false; + } + + this._repaintDeleteButton(dom.box); + }; /** - * Press - * Recognized when the pointer is down for x ms without any movement. - * @constructor - * @extends Recognizer + * Show the item in the DOM (when not already displayed). The items DOM will + * be created when needed. */ - function PressRecognizer() { - Recognizer.apply(this, arguments); - - this._timer = null; - this._input = null; - } + BoxItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } + }; - inherit(PressRecognizer, Recognizer, { - /** - * @namespace - * @memberof PressRecognizer - */ - defaults: { - event: 'press', - pointers: 1, - time: 500, // minimal time of the pointer to be pressed - threshold: 5 // a minimal movement is ok, but keep it low - }, + /** + * Hide the item from the DOM (when visible) + */ + BoxItem.prototype.hide = function () { + if (this.displayed) { + var dom = this.dom; - getTouchAction: function() { - return [TOUCH_ACTION_AUTO]; - }, + if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); + if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); + if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); - process: function(input) { - var options = this.options; - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTime = input.deltaTime > options.time; + this.displayed = false; + } + }; - this._input = input; + /** + * Reposition the item horizontally + * @Override + */ + BoxItem.prototype.repositionX = function () { + var start = this.conversion.toScreen(this.data.start); + var align = this.options.align; + var left; - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { - this.reset(); - } else if (input.eventType & INPUT_START) { - this.reset(); - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.time, this); - } else if (input.eventType & INPUT_END) { - return STATE_RECOGNIZED; - } - return STATE_FAILED; - }, + // calculate left position of the box + if (align == 'right') { + this.left = start - this.width; + } else if (align == 'left') { + this.left = start; + } else { + // default or 'center' + this.left = start - this.width / 2; + } - reset: function() { - clearTimeout(this._timer); - }, + // reposition box + this.dom.box.style.left = this.left + 'px'; - emit: function(input) { - if (this.state !== STATE_RECOGNIZED) { - return; - } + // reposition line + this.dom.line.style.left = start - this.props.line.width / 2 + 'px'; - if (input && (input.eventType & INPUT_END)) { - this.manager.emit(this.options.event + 'up', input); - } else { - this._input.timeStamp = now(); - this.manager.emit(this.options.event, this._input); - } - } - }); + // reposition dot + this.dom.dot.style.left = start - this.props.dot.width / 2 + 'px'; + }; /** - * Rotate - * Recognized when two or more pointer are moving in a circular motion. - * @constructor - * @extends AttrRecognizer + * Reposition the item vertically + * @Override */ - function RotateRecognizer() { - AttrRecognizer.apply(this, arguments); - } + BoxItem.prototype.repositionY = function () { + var orientation = this.options.orientation.item; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; - inherit(RotateRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof RotateRecognizer - */ - defaults: { - event: 'rotate', - threshold: 0, - pointers: 2 - }, + if (orientation == 'top') { + box.style.top = (this.top || 0) + 'px'; - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, + line.style.top = '0'; + line.style.height = this.parent.top + this.top + 1 + 'px'; + line.style.bottom = ''; + } else { + // orientation 'bottom' + var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty + var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); - } - }); + box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; + line.style.top = itemSetHeight - lineHeight + 'px'; + line.style.bottom = '0'; + } + + dot.style.top = -this.props.dot.height / 2 + 'px'; + }; /** - * Swipe - * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. - * @constructor - * @extends AttrRecognizer + * Return the width of the item left from its start date + * @return {number} */ - function SwipeRecognizer() { - AttrRecognizer.apply(this, arguments); - } - - inherit(SwipeRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof SwipeRecognizer - */ - defaults: { - event: 'swipe', - threshold: 10, - velocity: 0.65, - direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, - pointers: 1 - }, - - getTouchAction: function() { - return PanRecognizer.prototype.getTouchAction.call(this); - }, + BoxItem.prototype.getWidthLeft = function () { + return this.width / 2; + }; - attrTest: function(input) { - var direction = this.options.direction; - var velocity; + /** + * Return the width of the item right from its start date + * @return {number} + */ + BoxItem.prototype.getWidthRight = function () { + return this.width / 2; + }; - if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { - velocity = input.velocity; - } else if (direction & DIRECTION_HORIZONTAL) { - velocity = input.velocityX; - } else if (direction & DIRECTION_VERTICAL) { - velocity = input.velocityY; - } + module.exports = BoxItem; - return this._super.attrTest.call(this, input) && - direction & input.direction && - input.distance > this.options.threshold && - abs(velocity) > this.options.velocity && input.eventType & INPUT_END; - }, +/***/ }, +/* 7 */ +/***/ function(module, exports, __webpack_require__) { - emit: function(input) { - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + 'use strict'; - this.manager.emit(this.options.event, input); - } - }); + var Hammer = __webpack_require__(8); + var util = __webpack_require__(12); /** - * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur - * between the given interval and position. The delay option can be used to recognize multi-taps without firing - * a single tap. - * - * The eventData from the emitted event contains the property `tapCount`, which contains the amount of - * multi-taps being recognized. - * @constructor - * @extends Recognizer + * @constructor Item + * @param {Object} data Object containing (optional) parameters type, + * start, end, content, group, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} options Configuration options + * // TODO: describe available options */ - function TapRecognizer() { - Recognizer.apply(this, arguments); + function Item(data, conversion, options) { + this.id = null; + this.parent = null; + this.data = data; + this.dom = null; + this.conversion = conversion || {}; + this.options = options || {}; - // previous time and center, - // used for tap counting - this.pTime = false; - this.pCenter = false; + this.selected = false; + this.displayed = false; + this.dirty = true; - this._timer = null; - this._input = null; - this.count = 0; + this.top = null; + this.left = null; + this.width = null; + this.height = null; } - inherit(TapRecognizer, Recognizer, { - /** - * @namespace - * @memberof PinchRecognizer - */ - defaults: { - event: 'tap', - pointers: 1, - taps: 1, - interval: 300, // max time between the multi-tap taps - time: 250, // max time of the pointer to be down (like finger on the screen) - threshold: 2, // a minimal movement is ok, but keep it low - posThreshold: 10 // a multi-tap can be a bit off the initial position - }, - - getTouchAction: function() { - return [TOUCH_ACTION_MANIPULATION]; - }, - - process: function(input) { - var options = this.options; - - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTouchTime = input.deltaTime < options.time; - - this.reset(); - - if ((input.eventType & INPUT_START) && (this.count === 0)) { - return this.failTimeout(); - } - - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (validMovement && validTouchTime && validPointers) { - if (input.eventType != INPUT_END) { - return this.failTimeout(); - } + Item.prototype.stack = true; - var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; - var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; + /** + * Select current item + */ + Item.prototype.select = function () { + this.selected = true; + this.dirty = true; + if (this.displayed) this.redraw(); + }; - this.pTime = input.timeStamp; - this.pCenter = input.center; + /** + * Unselect current item + */ + Item.prototype.unselect = function () { + this.selected = false; + this.dirty = true; + if (this.displayed) this.redraw(); + }; - if (!validMultiTap || !validInterval) { - this.count = 1; - } else { - this.count += 1; - } + /** + * Set data for the item. Existing data will be updated. The id should not + * be changed. When the item is displayed, it will be redrawn immediately. + * @param {Object} data + */ + Item.prototype.setData = function (data) { + var groupChanged = data.group != undefined && this.data.group != data.group; + if (groupChanged) { + this.parent.itemSet._moveToGroup(this, data.group); + } - this._input = input; + this.data = data; + this.dirty = true; + if (this.displayed) this.redraw(); + }; - // if tap count matches we have recognized it, - // else it has began recognizing... - var tapCount = this.count % options.taps; - if (tapCount === 0) { - // no failing requirements, immediately trigger the tap event - // or wait as long as the multitap interval to trigger - if (!this.hasRequireFailures()) { - return STATE_RECOGNIZED; - } else { - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.interval, this); - return STATE_BEGAN; - } - } - } - return STATE_FAILED; - }, + /** + * Set a parent for the item + * @param {ItemSet | Group} parent + */ + Item.prototype.setParent = function (parent) { + if (this.displayed) { + this.hide(); + this.parent = parent; + if (this.parent) { + this.show(); + } + } else { + this.parent = parent; + } + }; - failTimeout: function() { - this._timer = setTimeoutContext(function() { - this.state = STATE_FAILED; - }, this.options.interval, this); - return STATE_FAILED; - }, + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + Item.prototype.isVisible = function (range) { + // Should be implemented by Item implementations + return false; + }; - reset: function() { - clearTimeout(this._timer); - }, + /** + * Show the Item in the DOM (when not already visible) + * @return {Boolean} changed + */ + Item.prototype.show = function () { + return false; + }; - emit: function() { - if (this.state == STATE_RECOGNIZED ) { - this._input.tapCount = this.count; - this.manager.emit(this.options.event, this._input); - } - } - }); + /** + * Hide the Item from the DOM (when visible) + * @return {Boolean} changed + */ + Item.prototype.hide = function () { + return false; + }; /** - * Simple way to create an manager with a default set of recognizers. - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor + * Repaint the item */ - function Hammer(element, options) { - options = options || {}; - options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); - return new Manager(element, options); - } + Item.prototype.redraw = function () {}; /** - * @const {string} + * Reposition the Item horizontally */ - Hammer.VERSION = '2.0.4'; + Item.prototype.repositionX = function () {}; /** - * default settings - * @namespace + * Reposition the Item vertically */ - Hammer.defaults = { - /** - * set if DOM events are being triggered. - * But this is slower and unused by simple implementations, so disabled by default. - * @type {Boolean} - * @default false - */ - domEvents: false, + Item.prototype.repositionY = function () {}; - /** - * The value for the touchAction property/fallback. - * When set to `compute` it will magically set the correct value based on the added recognizers. - * @type {String} - * @default compute - */ - touchAction: TOUCH_ACTION_COMPUTE, + /** + * Repaint a delete button on the top right of the item when the item is selected + * @param {HTMLElement} anchor + * @protected + */ + Item.prototype._repaintDeleteButton = function (anchor) { + if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { + // create and show button + var me = this; - /** - * @type {Boolean} - * @default true - */ - enable: true, + var deleteButton = document.createElement('div'); + deleteButton.className = 'vis-delete'; + deleteButton.title = 'Delete this item'; - /** - * EXPERIMENTAL FEATURE -- can be removed/changed - * Change the parent input target element. - * If Null, then it is being set the to main element. - * @type {Null|EventTarget} - * @default null - */ - inputTarget: null, + // TODO: be able to destroy the delete button + new Hammer(deleteButton).on('tap', function (event) { + event.stopPropagation(); + me.parent.removeFromDataSet(me); + }); - /** - * force an input class - * @type {Null|Function} - * @default null - */ - inputClass: null, + anchor.appendChild(deleteButton); + this.dom.deleteButton = deleteButton; + } else if (!this.selected && this.dom.deleteButton) { + // remove button + if (this.dom.deleteButton.parentNode) { + this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); + } + this.dom.deleteButton = null; + } + }; - /** - * Default recognizer setup when calling `Hammer()` - * When creating a new Manager these will be skipped. - * @type {Array} - */ - preset: [ - // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] - [RotateRecognizer, { enable: false }], - [PinchRecognizer, { enable: false }, ['rotate']], - [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], - [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], - [TapRecognizer], - [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], - [PressRecognizer] - ], + /** + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private + */ + Item.prototype._updateContents = function (element) { + var content; + if (this.options.template) { + var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset + content = this.options.template(itemData); + } else { + content = this.data.content; + } - /** - * Some CSS properties can be used to improve the working of Hammer. - * Add them to this method and they will be set when creating a new Manager. - * @namespace - */ - cssProps: { - /** - * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userSelect: 'none', + var changed = this._contentToString(this.content) !== this._contentToString(content); + if (changed) { + // only replace the content when changed + if (content instanceof Element) { + element.innerHTML = ''; + element.appendChild(content); + } else if (content != undefined) { + element.innerHTML = content; + } else { + if (!(this.data.type == 'background' && this.data.content === undefined)) { + throw new Error('Property "content" missing in item ' + this.id); + } + } - /** - * Disable the Windows Phone grippers when pressing an element. - * @type {String} - * @default 'none' - */ - touchSelect: 'none', + this.content = content; + } + }; - /** - * Disables the default callout shown when you touch and hold a touch target. - * On iOS, when you touch and hold a touch target such as a link, Safari displays - * a callout containing information about the link. This property allows you to disable that callout. - * @type {String} - * @default 'none' - */ - touchCallout: 'none', + /** + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private + */ + Item.prototype._updateTitle = function (element) { + if (this.data.title != null) { + element.title = this.data.title || ''; + } else { + element.removeAttribute('vis-title'); + } + }; - /** - * Specifies whether zooming is enabled. Used by IE10> - * @type {String} - * @default 'none' - */ - contentZooming: 'none', + /** + * Process dataAttributes timeline option and set as data- attributes on dom.content + * @param {Element} element HTML element to which the attributes will be attached + * @private + */ + Item.prototype._updateDataAttributes = function (element) { + if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { + var attributes = []; - /** - * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userDrag: 'none', + if (Array.isArray(this.options.dataAttributes)) { + attributes = this.options.dataAttributes; + } else if (this.options.dataAttributes == 'all') { + attributes = Object.keys(this.data); + } else { + return; + } - /** - * Overrides the highlight color shown when the user taps a link or a JavaScript - * clickable element in iOS. This property obeys the alpha value, if specified. - * @type {String} - * @default 'rgba(0,0,0,0)' - */ - tapHighlightColor: 'rgba(0,0,0,0)' + for (var i = 0; i < attributes.length; i++) { + var name = attributes[i]; + var value = this.data[name]; + + if (value != null) { + element.setAttribute('data-' + name, value); + } else { + element.removeAttribute('data-' + name); + } } + } }; - var STOP = 1; - var FORCED_STOP = 2; + /** + * Update custom styles of the element + * @param element + * @private + */ + Item.prototype._updateStyle = function (element) { + // remove old styles + if (this.style) { + util.removeCssText(element, this.style); + this.style = null; + } + + // append new styles + if (this.data.style) { + util.addCssText(element, this.data.style); + this.style = this.data.style; + } + }; /** - * Manager - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor + * Stringify the items contents + * @param {string | Element | undefined} content + * @returns {string | undefined} + * @private */ - function Manager(element, options) { - options = options || {}; + Item.prototype._contentToString = function (content) { + if (typeof content === 'string') return content; + if (content && 'outerHTML' in content) return content.outerHTML; + return content; + }; - this.options = merge(options, Hammer.defaults); - this.options.inputTarget = this.options.inputTarget || element; + /** + * Return the width of the item left from its start date + * @return {number} + */ + Item.prototype.getWidthLeft = function () { + return 0; + }; - this.handlers = {}; - this.session = {}; - this.recognizers = []; + /** + * Return the width of the item right from the max of its start and end date + * @return {number} + */ + Item.prototype.getWidthRight = function () { + return 0; + }; - this.element = element; - this.input = createInputInstance(this); - this.touchAction = new TouchAction(this, this.options.touchAction); + module.exports = Item; - toggleCssProps(this, true); + // should be implemented by the item - each(options.recognizers, function(item) { - var recognizer = this.add(new (item[0])(item[1])); - item[2] && recognizer.recognizeWith(item[2]); - item[3] && recognizer.requireFailure(item[3]); - }, this); + // should be implemented by the item + + // should be implemented by the item + +/***/ }, +/* 8 */ +/***/ function(module, exports, __webpack_require__) { + + // Only load hammer.js when in a browser environment + // (loading hammer.js in a node.js environment gives errors) + 'use strict'; + + if (typeof window !== 'undefined') { + var propagating = __webpack_require__(9); + var Hammer = window['Hammer'] || __webpack_require__(10); + module.exports = propagating(Hammer, { + preventDefault: 'mouse' + }); + } else { + module.exports = function () { + throw Error('hammer.js is only available in a browser, not in node.js.'); + }; } - Manager.prototype = { - /** - * set options - * @param {Object} options - * @returns {Manager} - */ - set: function(options) { - extend(this.options, options); +/***/ }, +/* 9 */ +/***/ function(module, exports, __webpack_require__) { - // Options that need a little more setup - if (options.touchAction) { - this.touchAction.update(); - } - if (options.inputTarget) { - // Clean up existing event listeners and reinitialize - this.input.destroy(); - this.input.target = options.inputTarget; - this.input.init(); - } - return this; - }, + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; - /** - * stop recognizing for this session. - * This session will be discarded, when a new [input]start event is fired. - * When forced, the recognizer cycle is stopped immediately. - * @param {Boolean} [force] - */ - stop: function(force) { - this.session.stopped = force ? FORCED_STOP : STOP; - }, + (function (factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + window.propagating = factory(); + } + }(function () { + var _firstTarget = null; // singleton, will contain the target element where the touch event started + var _processing = false; // singleton, true when a touch event is being handled - /** - * run the recognizers! - * called by the inputHandler function on every movement of the pointers (touches) - * it walks through all the recognizers and tries to detect the gesture that is being made - * @param {Object} inputData - */ - recognize: function(inputData) { - var session = this.session; - if (session.stopped) { - return; - } + /** + * Extend an Hammer.js instance with event propagation. + * + * Features: + * - Events emitted by hammer will propagate in order from child to parent + * elements. + * - Events are extended with a function `event.stopPropagation()` to stop + * propagation to parent elements. + * - An option `preventDefault` to stop all default browser behavior. + * + * Usage: + * var hammer = propagatingHammer(new Hammer(element)); + * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); + * + * @param {Hammer.Manager} hammer An hammer instance. + * @param {Object} [options] Available options: + * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. + * Enforce preventing the default browser behavior. + * Cannot be set to `false`. + * @return {Hammer.Manager} Returns the same hammer instance with extended + * functionality + */ + return function propagating(hammer, options) { + if (options && options.preventDefault === false) { + throw new Error('Only supports preventDefault == true'); + } + var _options = options || { + preventDefault: false + }; - // run the touch-action polyfill - this.touchAction.preventDefaults(inputData); + if (hammer.Manager) { + // This looks like the Hammer constructor. + // Overload the constructors with our own. + var Hammer = hammer; - var recognizer; - var recognizers = this.recognizers; + var PropagatingHammer = function(element, options) { + return propagating(new Hammer(element, options), _options); + }; + Hammer.extend(PropagatingHammer, Hammer); + PropagatingHammer.Manager = function (element, options) { + return propagating(new Hammer.Manager(element, options), _options); + }; - // this holds the recognizer that is being recognized. - // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED - // if no recognizer is detecting a thing, it is set to `null` - var curRecognizer = session.curRecognizer; + return PropagatingHammer; + } - // reset when the last recognizer is recognized - // or when we're in a new session - if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { - curRecognizer = session.curRecognizer = null; - } + // attach to DOM element + var element = hammer.element; + element.hammer = hammer; - var i = 0; - while (i < recognizers.length) { - recognizer = recognizers[i]; + // move the original functions that we will wrap + hammer._on = hammer.on; + hammer._off = hammer.off; + hammer._emit = hammer.emit; + hammer._destroy = hammer.destroy; - // find out if we are allowed try to recognize the input for this one. - // 1. allow if the session is NOT forced stopped (see the .stop() method) - // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one - // that is being recognized. - // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. - // this can be setup with the `recognizeWith()` method on the recognizer. - if (session.stopped !== FORCED_STOP && ( // 1 - !curRecognizer || recognizer == curRecognizer || // 2 - recognizer.canRecognizeWith(curRecognizer))) { // 3 - recognizer.recognize(inputData); - } else { - recognizer.reset(); - } + /** @type {Object.>} */ + hammer._handlers = {}; - // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the - // current active recognizer. but only if we don't already have an active recognizer - if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { - curRecognizer = session.curRecognizer = recognizer; - } - i++; - } - }, + // register an event to catch the start of a gesture and store the + // target in a singleton + hammer._on('hammer.input', function (event) { + if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { + event.preventDefault(); + } + if (event.isFirst) { + _firstTarget = event.target; + _processing = true; + } + if (event.isFinal) { + _processing = false; + } + }); /** - * get a recognizer by its event name. - * @param {Recognizer|String} recognizer - * @returns {Recognizer|Null} + * Register a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} handler A callback function, called as handler(event) + * @returns {Hammer.Manager} Returns the hammer instance */ - get: function(recognizer) { - if (recognizer instanceof Recognizer) { - return recognizer; - } + hammer.on = function (events, handler) { + // register the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (!_handlers) { + hammer._handlers[event] = _handlers = []; - var recognizers = this.recognizers; - for (var i = 0; i < recognizers.length; i++) { - if (recognizers[i].options.event == recognizer) { - return recognizers[i]; - } + // register the static, propagated handler + hammer._on(event, propagatedHandler); } - return null; - }, + _handlers.push(handler); + }); + + return hammer; + }; /** - * add a recognizer to the manager - * existing recognizers with the same event name will be removed - * @param {Recognizer} recognizer - * @returns {Recognizer|Manager} + * Unregister a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} [handler] Optional. The registered handler. If not + * provided, all handlers for given events + * are removed. + * @returns {Hammer.Manager} Returns the hammer instance */ - add: function(recognizer) { - if (invokeArrayArg(recognizer, 'add', this)) { - return this; - } + hammer.off = function (events, handler) { + // unregister the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (_handlers) { + _handlers = handler ? _handlers.filter(function (h) { + return h !== handler; + }) : []; - // remove existing - var existing = this.get(recognizer.options.event); - if (existing) { - this.remove(existing); + if (_handlers.length > 0) { + hammer._handlers[event] = _handlers; + } + else { + // remove static, propagated handler + hammer._off(event, propagatedHandler); + delete hammer._handlers[event]; + } } + }); - this.recognizers.push(recognizer); - recognizer.manager = this; - - this.touchAction.update(); - return recognizer; - }, + return hammer; + }; /** - * remove a recognizer by name or instance - * @param {Recognizer|String} recognizer - * @returns {Manager} + * Emit to the event listeners + * @param {string} eventType + * @param {Event} event */ - remove: function(recognizer) { - if (invokeArrayArg(recognizer, 'remove', this)) { - return this; - } + hammer.emit = function(eventType, event) { + if (!_processing) { + _firstTarget = event.target; + } + hammer._emit(eventType, event); + }; - var recognizers = this.recognizers; - recognizer = this.get(recognizer); - recognizers.splice(inArray(recognizers, recognizer), 1); + hammer.destroy = function () { + // Detach from DOM element + var element = hammer.element; + delete element.hammer; - this.touchAction.update(); - return this; - }, + // clear all handlers + hammer._handlers = {}; - /** - * bind event - * @param {String} events - * @param {Function} handler - * @returns {EventEmitter} this - */ - on: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - handlers[event] = handlers[event] || []; - handlers[event].push(handler); - }); - return this; - }, + // call original hammer destroy + hammer._destroy(); + }; - /** - * unbind event, leave emit blank to remove all handlers - * @param {String} events - * @param {Function} [handler] - * @returns {EventEmitter} this - */ - off: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - if (!handler) { - delete handlers[event]; - } else { - handlers[event].splice(inArray(handlers[event], handler), 1); - } - }); - return this; - }, + // split a string with space separated words + function split(events) { + return events.match(/[^ ]+/g); + } /** - * emit event to the listeners - * @param {String} event - * @param {Object} data + * A static event handler, applying event propagation. + * @param {Object} event */ - emit: function(event, data) { - // we also want to trigger dom events - if (this.options.domEvents) { - triggerDomEvent(event, data); + function propagatedHandler(event) { + // let only a single hammer instance handle this event + if (event.type !== 'hammer.input') { + // it is possible that the same srcEvent is used with multiple hammer events, + // we keep track on which events are handled in an object _handled + if (!event.srcEvent._handled) { + event.srcEvent._handled = {}; } - // no handlers, so skip it all - var handlers = this.handlers[event] && this.handlers[event].slice(); - if (!handlers || !handlers.length) { - return; + if (event.srcEvent._handled[event.type]) { + return; } - - data.type = event; - data.preventDefault = function() { - data.srcEvent.preventDefault(); - }; - - var i = 0; - while (i < handlers.length) { - handlers[i](data); - i++; + else { + event.srcEvent._handled[event.type] = true; } - }, + } - /** - * destroy the manager and unbinds all events - * it doesn't unbind dom events, that is the user own responsibility - */ - destroy: function() { - this.element && toggleCssProps(this, false); + // attach a stopPropagation function to the event + var stopped = false; + event.stopPropagation = function () { + stopped = true; + }; - this.handlers = {}; - this.session = {}; - this.input.destroy(); - this.element = null; - } - }; + // attach firstTarget property to the event + event.firstTarget = _firstTarget; - /** - * add/remove the css properties as defined in manager.options.cssProps - * @param {Manager} manager - * @param {Boolean} add - */ - function toggleCssProps(manager, add) { - var element = manager.element; - each(manager.options.cssProps, function(value, name) { - element.style[prefixed(element.style, name)] = add ? value : ''; - }); - } + // propagate over all elements (until stopped) + var elem = _firstTarget; + while (elem && !stopped) { + var _handlers = elem.hammer && elem.hammer._handlers[event.type]; + if (_handlers) { + for (var i = 0; i < _handlers.length && !stopped; i++) { + _handlers[i](event); + } + } - /** - * trigger dom event - * @param {String} event - * @param {Object} data - */ - function triggerDomEvent(event, data) { - var gestureEvent = document.createEvent('Event'); - gestureEvent.initEvent(event, true, true); - gestureEvent.gesture = data; - data.target.dispatchEvent(gestureEvent); - } + elem = elem.parentNode; + } + } - extend(Hammer, { - INPUT_START: INPUT_START, - INPUT_MOVE: INPUT_MOVE, - INPUT_END: INPUT_END, - INPUT_CANCEL: INPUT_CANCEL, + return hammer; + }; + })); - STATE_POSSIBLE: STATE_POSSIBLE, - STATE_BEGAN: STATE_BEGAN, - STATE_CHANGED: STATE_CHANGED, - STATE_ENDED: STATE_ENDED, - STATE_RECOGNIZED: STATE_RECOGNIZED, - STATE_CANCELLED: STATE_CANCELLED, - STATE_FAILED: STATE_FAILED, - DIRECTION_NONE: DIRECTION_NONE, - DIRECTION_LEFT: DIRECTION_LEFT, - DIRECTION_RIGHT: DIRECTION_RIGHT, - DIRECTION_UP: DIRECTION_UP, - DIRECTION_DOWN: DIRECTION_DOWN, - DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, - DIRECTION_VERTICAL: DIRECTION_VERTICAL, - DIRECTION_ALL: DIRECTION_ALL, +/***/ }, +/* 10 */ +/***/ function(module, exports, __webpack_require__) { - Manager: Manager, - Input: Input, - TouchAction: TouchAction, + var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 + * http://hammerjs.github.io/ + * + * Copyright (c) 2014 Jorik Tangelder; + * Licensed under the MIT license */ + (function(window, document, exportName, undefined) { + 'use strict'; - TouchInput: TouchInput, - MouseInput: MouseInput, - PointerEventInput: PointerEventInput, - TouchMouseInput: TouchMouseInput, - SingleTouchInput: SingleTouchInput, + var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; + var TEST_ELEMENT = document.createElement('div'); - Recognizer: Recognizer, - AttrRecognizer: AttrRecognizer, - Tap: TapRecognizer, - Pan: PanRecognizer, - Swipe: SwipeRecognizer, - Pinch: PinchRecognizer, - Rotate: RotateRecognizer, - Press: PressRecognizer, + var TYPE_FUNCTION = 'function'; - on: addEventListeners, - off: removeEventListeners, - each: each, - merge: merge, - extend: extend, - inherit: inherit, - bindFn: bindFn, - prefixed: prefixed - }); + var round = Math.round; + var abs = Math.abs; + var now = Date.now; - if ("function" == TYPE_FUNCTION && __webpack_require__(8)) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { - return Hammer; - }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof module != 'undefined' && module.exports) { - module.exports = Hammer; - } else { - window[exportName] = Hammer; + /** + * set a timeout with a given scope + * @param {Function} fn + * @param {Number} timeout + * @param {Object} context + * @returns {number} + */ + function setTimeoutContext(fn, timeout, context) { + return setTimeout(bindFn(fn, context), timeout); } - })(window, document, 'Hammer'); - - -/***/ }, -/* 8 */ -/***/ function(module, exports, __webpack_require__) { - - /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; - - /* WEBPACK VAR INJECTION */}.call(exports, {})) - -/***/ }, -/* 9 */ -/***/ function(module, exports, __webpack_require__) { - - // utility functions + /** + * if the argument is an array, we want to execute the fn on each entry + * if it aint an array we don't want to do a thing. + * this is used by all the methods that accept a single and array argument. + * @param {*|Array} arg + * @param {String} fn + * @param {Object} [context] + * @returns {Boolean} + */ + function invokeArrayArg(arg, fn, context) { + if (Array.isArray(arg)) { + each(arg, context[fn], context); + return true; + } + return false; + } - // first check if moment.js is already loaded in the browser window, if so, - // use this instance. Else, load via commonjs. + /** + * walk objects and arrays + * @param {Object} obj + * @param {Function} iterator + * @param {Object} context + */ + function each(obj, iterator, context) { + var i; - 'use strict'; + if (!obj) { + return; + } - var moment = __webpack_require__(10); - var uuid = __webpack_require__(13); + if (obj.forEach) { + obj.forEach(iterator, context); + } else if (obj.length !== undefined) { + i = 0; + while (i < obj.length) { + iterator.call(context, obj[i], i, obj); + i++; + } + } else { + for (i in obj) { + obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); + } + } + } /** - * Test whether given object is a number - * @param {*} object - * @return {Boolean} isNumber + * extend object. + * means that properties in dest will be overwritten by the ones in src. + * @param {Object} dest + * @param {Object} src + * @param {Boolean} [merge] + * @returns {Object} dest */ - exports.isNumber = function (object) { - return object instanceof Number || typeof object == 'number'; - }; + function extend(dest, src, merge) { + var keys = Object.keys(src); + var i = 0; + while (i < keys.length) { + if (!merge || (merge && dest[keys[i]] === undefined)) { + dest[keys[i]] = src[keys[i]]; + } + i++; + } + return dest; + } /** - * Remove everything in the DOM object - * @param DOMobject + * merge the values from src in the dest. + * means that properties that exist in dest will not be overwritten by src + * @param {Object} dest + * @param {Object} src + * @returns {Object} dest */ - exports.recursiveDOMDelete = function (DOMobject) { - if (DOMobject) { - while (DOMobject.hasChildNodes() === true) { - exports.recursiveDOMDelete(DOMobject.firstChild); - DOMobject.removeChild(DOMobject.firstChild); - } - } - }; + function merge(dest, src) { + return extend(dest, src, true); + } /** - * this function gives you a range between 0 and 1 based on the min and max values in the set, the total sum of all values and the current value. - * - * @param min - * @param max - * @param total - * @param value - * @returns {number} + * simple class inheritance + * @param {Function} child + * @param {Function} base + * @param {Object} [properties] */ - exports.giveRange = function (min, max, total, value) { - if (max == min) { - return 0.5; - } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); - } - }; + function inherit(child, base, properties) { + var baseP = base.prototype, + childP; + + childP = child.prototype = Object.create(baseP); + childP.constructor = child; + childP._super = baseP; + + if (properties) { + extend(childP, properties); + } + } /** - * Test whether given object is a string - * @param {*} object - * @return {Boolean} isString + * simple function bind + * @param {Function} fn + * @param {Object} context + * @returns {Function} */ - exports.isString = function (object) { - return object instanceof String || typeof object == 'string'; - }; + function bindFn(fn, context) { + return function boundFn() { + return fn.apply(context, arguments); + }; + } /** - * Test whether given object is a Date, or a String containing a Date - * @param {Date | String} object - * @return {Boolean} isDate + * let a boolean value also be a function that must return a boolean + * this first item in args will be used as the context + * @param {Boolean|Function} val + * @param {Array} [args] + * @returns {Boolean} */ - exports.isDate = function (object) { - if (object instanceof Date) { - return true; - } else if (exports.isString(object)) { - // test whether this string contains a date - var match = ASPDateRegex.exec(object); - if (match) { - return true; - } else if (!isNaN(Date.parse(object))) { - return true; + function boolOrFn(val, args) { + if (typeof val == TYPE_FUNCTION) { + return val.apply(args ? args[0] || undefined : undefined, args); } - } - - return false; - }; + return val; + } /** - * Create a semi UUID - * source: http://stackoverflow.com/a/105074/1262753 - * @return {String} uuid + * use the val2 when val1 is undefined + * @param {*} val1 + * @param {*} val2 + * @returns {*} */ - exports.randomUUID = function () { - return uuid.v4(); - }; + function ifUndefined(val1, val2) { + return (val1 === undefined) ? val2 : val1; + } /** - * assign all keys of an object that are not nested objects to a certain value (used for color objects). - * @param obj - * @param value + * addEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler */ - exports.assignAllKeys = function (obj, value) { - for (var prop in obj) { - if (obj.hasOwnProperty(prop)) { - if (typeof obj[prop] !== 'object') { - obj[prop] = value; - } - } - } - }; + function addEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.addEventListener(type, handler, false); + }); + } /** - * Fill an object with a possibly partially defined other object. Only copies values if the a object has an object requiring values. - * That means an object is not created on a property if only the b object has it. - * @param obj - * @param value + * removeEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler */ - exports.fillIfDefined = function (a, b) { - var allowDeletion = arguments[2] === undefined ? false : arguments[2]; + function removeEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.removeEventListener(type, handler, false); + }); + } - for (var prop in a) { - if (b[prop] !== undefined) { - if (typeof b[prop] !== 'object') { - if ((b[prop] === undefined || b[prop] === null) && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } - } else { - if (typeof a[prop] === 'object') { - exports.fillIfDefined(a[prop], b[prop], allowDeletion); + /** + * find if a node is in the given parent + * @method hasParent + * @param {HTMLElement} node + * @param {HTMLElement} parent + * @return {Boolean} found + */ + function hasParent(node, parent) { + while (node) { + if (node == parent) { + return true; } - } + node = node.parentNode; } - } - }; + return false; + } /** - * Extend object a with the properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Object} a - * @param {... Object} b - * @return {Object} a + * small indexOf wrapper + * @param {String} str + * @param {String} find + * @returns {Boolean} found */ - exports.protoExtend = function (a, b) { - for (var i = 1; i < arguments.length; i++) { - var other = arguments[i]; - for (var prop in other) { - a[prop] = other[prop]; - } - } - return a; - }; + function inStr(str, find) { + return str.indexOf(find) > -1; + } /** - * Extend object a with the properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Object} a - * @param {... Object} b - * @return {Object} a + * split string on whitespace + * @param {String} str + * @returns {Array} words */ - exports.extend = function (a, b) { - for (var i = 1; i < arguments.length; i++) { - var other = arguments[i]; - for (var prop in other) { - if (other.hasOwnProperty(prop)) { - a[prop] = other[prop]; - } - } - } - return a; - }; + function splitStr(str) { + return str.trim().split(/\s+/g); + } /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a + * find if a array contains the object using indexOf or a simple polyFill + * @param {Array} src + * @param {String} find + * @param {String} [findByKey] + * @return {Boolean|Number} false when not found, or the index */ - exports.selectiveExtend = function (props, a, b) { - if (!Array.isArray(props)) { - throw new Error('Array with property names expected as first argument'); - } - - for (var i = 2; i < arguments.length; i++) { - var other = arguments[i]; - - for (var p = 0; p < props.length; p++) { - var prop = props[p]; - if (other.hasOwnProperty(prop)) { - a[prop] = other[prop]; - } + function inArray(src, find, findByKey) { + if (src.indexOf && !findByKey) { + return src.indexOf(find); + } else { + var i = 0; + while (i < src.length) { + if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { + return i; + } + i++; + } + return -1; } - } - return a; - }; + } /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a + * convert array-like objects to real arrays + * @param {Object} obj + * @returns {Array} */ - exports.selectiveDeepExtend = function (props, a, b) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - - // TODO: add support for Arrays to deepExtend - if (Array.isArray(b)) { - throw new TypeError('Arrays are not supported by deepExtend'); - } - for (var i = 2; i < arguments.length; i++) { - var other = arguments[i]; - for (var p = 0; p < props.length; p++) { - var prop = props[p]; - if (other.hasOwnProperty(prop)) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; - } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop], false, allowDeletion); - } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } - } - } else if (Array.isArray(b[prop])) { - throw new TypeError('Arrays are not supported by deepExtend'); - } else { - a[prop] = b[prop]; - } - } - } - } - return a; - }; + function toArray(obj) { + return Array.prototype.slice.call(obj, 0); + } /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a + * unique array with objects based on a key (like 'id') or just by the array's value + * @param {Array} src [{id:1},{id:2},{id:1}] + * @param {String} [key] + * @param {Boolean} [sort=False] + * @returns {Array} [{id:1},{id:2}] */ - exports.selectiveNotDeepExtend = function (props, a, b) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; + function uniqueArray(src, key, sort) { + var results = []; + var values = []; + var i = 0; - // TODO: add support for Arrays to deepExtend - if (Array.isArray(b)) { - throw new TypeError('Arrays are not supported by deepExtend'); - } - for (var prop in b) { - if (b.hasOwnProperty(prop)) { - if (props.indexOf(prop) == -1) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; - } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop]); - } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } - } - } else if (Array.isArray(b[prop])) { - throw new TypeError('Arrays are not supported by deepExtend'); - } else { - a[prop] = b[prop]; + while (i < src.length) { + var val = key ? src[i][key] : src[i]; + if (inArray(values, val) < 0) { + results.push(src[i]); } - } + values[i] = val; + i++; } - } - return a; - }; - /** - * Deep extend an object a with the properties of object b - * @param {Object} a - * @param {Object} b - * @param [Boolean] protoExtend --> optional parameter. If true, the prototype values will also be extended. - * (ie. the options objects that inherit from others will also get the inherited options) - * @param [Boolean] global --> optional parameter. If true, the values of fields that are null will not deleted - * @returns {Object} - */ - exports.deepExtend = function (a, b, protoExtend, allowDeletion) { - for (var prop in b) { - if (b.hasOwnProperty(prop) || protoExtend === true) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; - } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop], protoExtend); + if (sort) { + if (!key) { + results = results.sort(); } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } - } - } else if (Array.isArray(b[prop])) { - a[prop] = []; - for (var i = 0; i < b[prop].length; i++) { - a[prop].push(b[prop][i]); + results = results.sort(function sortUniqueArray(a, b) { + return a[key] > b[key]; + }); } - } else { - a[prop] = b[prop]; - } } - } - return a; - }; + + return results; + } /** - * Test whether all elements in two arrays are equal. - * @param {Array} a - * @param {Array} b - * @return {boolean} Returns true if both arrays have the same length and same - * elements. + * get the prefixed property + * @param {Object} obj + * @param {String} property + * @returns {String|Undefined} prefixed */ - exports.equalArray = function (a, b) { - if (a.length != b.length) return false; + function prefixed(obj, property) { + var prefix, prop; + var camelProp = property[0].toUpperCase() + property.slice(1); - for (var i = 0, len = a.length; i < len; i++) { - if (a[i] != b[i]) return false; - } + var i = 0; + while (i < VENDOR_PREFIXES.length) { + prefix = VENDOR_PREFIXES[i]; + prop = (prefix) ? prefix + camelProp : property; - return true; - }; + if (prop in obj) { + return prop; + } + i++; + } + return undefined; + } /** - * Convert an object to another type - * @param {Boolean | Number | String | Date | Moment | Null | undefined} object - * @param {String | undefined} type Name of the type. Available types: - * 'Boolean', 'Number', 'String', - * 'Date', 'Moment', ISODate', 'ASPDate'. - * @return {*} object - * @throws Error + * get a unique id + * @returns {number} uniqueId */ - exports.convert = function (object, type) { - var match; + var _uniqueId = 1; + function uniqueId() { + return _uniqueId++; + } - if (object === undefined) { - return undefined; - } - if (object === null) { - return null; - } + /** + * get the window object of an element + * @param {HTMLElement} element + * @returns {DocumentView|Window} + */ + function getWindowForElement(element) { + var doc = element.ownerDocument; + return (doc.defaultView || doc.parentWindow); + } - if (!type) { - return object; - } - if (!(typeof type === 'string') && !(type instanceof String)) { - throw new Error('Type must be a string'); - } + var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; - //noinspection FallthroughInSwitchStatementJS - switch (type) { - case 'boolean': - case 'Boolean': - return Boolean(object); + var SUPPORT_TOUCH = ('ontouchstart' in window); + var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; + var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); - case 'number': - case 'Number': - return Number(object.valueOf()); + var INPUT_TYPE_TOUCH = 'touch'; + var INPUT_TYPE_PEN = 'pen'; + var INPUT_TYPE_MOUSE = 'mouse'; + var INPUT_TYPE_KINECT = 'kinect'; - case 'string': - case 'String': - return String(object); + var COMPUTE_INTERVAL = 25; - case 'Date': - if (exports.isNumber(object)) { - return new Date(object); - } - if (object instanceof Date) { - return new Date(object.valueOf()); - } else if (moment.isMoment(object)) { - return new Date(object.valueOf()); - } - if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return new Date(Number(match[1])); // parse number - } else { - return moment(object).toDate(); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); - } + var INPUT_START = 1; + var INPUT_MOVE = 2; + var INPUT_END = 4; + var INPUT_CANCEL = 8; - case 'Moment': - if (exports.isNumber(object)) { - return moment(object); - } - if (object instanceof Date) { - return moment(object.valueOf()); - } else if (moment.isMoment(object)) { - return moment(object); - } - if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return moment(Number(match[1])); // parse number - } else { - return moment(object); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); - } + var DIRECTION_NONE = 1; + var DIRECTION_LEFT = 2; + var DIRECTION_RIGHT = 4; + var DIRECTION_UP = 8; + var DIRECTION_DOWN = 16; - case 'ISODate': - if (exports.isNumber(object)) { - return new Date(object); - } else if (object instanceof Date) { - return object.toISOString(); - } else if (moment.isMoment(object)) { - return object.toDate().toISOString(); - } else if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return new Date(Number(match[1])).toISOString(); // parse number - } else { - return new Date(object).toISOString(); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ISODate'); - } + var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; + var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; + var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; - case 'ASPDate': - if (exports.isNumber(object)) { - return '/Date(' + object + ')/'; - } else if (object instanceof Date) { - return '/Date(' + object.valueOf() + ')/'; - } else if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - var value; - if (match) { - // object is an ASP date - value = new Date(Number(match[1])).valueOf(); // parse number - } else { - value = new Date(object).valueOf(); // parse string + var PROPS_XY = ['x', 'y']; + var PROPS_CLIENT_XY = ['clientX', 'clientY']; + + /** + * create new input type manager + * @param {Manager} manager + * @param {Function} callback + * @returns {Input} + * @constructor + */ + function Input(manager, callback) { + var self = this; + this.manager = manager; + this.callback = callback; + this.element = manager.element; + this.target = manager.options.inputTarget; + + // smaller wrapper around the handler, for the scope and the enabled state of the manager, + // so when disabled the input events are completely bypassed. + this.domHandler = function(ev) { + if (boolOrFn(manager.options.enable, [manager])) { + self.handler(ev); } - return '/Date(' + value + ')/'; - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ASPDate'); - } + }; - default: - throw new Error('Unknown type "' + type + '"'); - } - }; + this.init(); - // parse ASP.Net Date pattern, - // for example '/Date(1198908717056)/' or '/Date(1198908717056-0700)/' - // code from http://momentjs.com/ - var ASPDateRegex = /^\/?Date\((\-?\d+)/i; + } - /** - * Get the type of an object, for example exports.getType([]) returns 'Array' - * @param {*} object - * @return {String} type - */ - exports.getType = function (object) { - var type = typeof object; + Input.prototype = { + /** + * should handle the inputEvent data and trigger the callback + * @virtual + */ + handler: function() { }, - if (type == 'object') { - if (object === null) { - return 'null'; - } - if (object instanceof Boolean) { - return 'Boolean'; - } - if (object instanceof Number) { - return 'Number'; - } - if (object instanceof String) { - return 'String'; - } - if (Array.isArray(object)) { - return 'Array'; - } - if (object instanceof Date) { - return 'Date'; - } - return 'Object'; - } else if (type == 'number') { - return 'Number'; - } else if (type == 'boolean') { - return 'Boolean'; - } else if (type == 'string') { - return 'String'; - } else if (type === undefined) { - return 'undefined'; - } + /** + * bind the events + */ + init: function() { + this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + }, - return type; + /** + * unbind the events + */ + destroy: function() { + this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + } }; /** - * Used to extend an array and copy it. This is used to propagate paths recursively. - * - * @param arr - * @param newValue - * @returns {Array} + * create new input type manager + * called by the Manager constructor + * @param {Hammer} manager + * @returns {Input} */ - exports.copyAndExtendArray = function (arr, newValue) { - var newArr = []; - for (var i = 0; i < arr.length; i++) { - newArr.push(arr[i]); - } - newArr.push(newValue); - return newArr; - }; + function createInputInstance(manager) { + var Type; + var inputClass = manager.options.inputClass; - /** - * Used to extend an array and copy it. This is used to propagate paths recursively. - * - * @param arr - * @param newValue - * @returns {Array} - */ - exports.copyArray = function (arr) { - var newArr = []; - for (var i = 0; i < arr.length; i++) { - newArr.push(arr[i]); - } - return newArr; - }; + if (inputClass) { + Type = inputClass; + } else if (SUPPORT_POINTER_EVENTS) { + Type = PointerEventInput; + } else if (SUPPORT_ONLY_TOUCH) { + Type = TouchInput; + } else if (!SUPPORT_TOUCH) { + Type = MouseInput; + } else { + Type = TouchMouseInput; + } + return new (Type)(manager, inputHandler); + } /** - * Retrieve the absolute left value of a DOM element - * @param {Element} elem A dom element, for example a div - * @return {number} left The absolute left position of this element - * in the browser page. + * handle input events + * @param {Manager} manager + * @param {String} eventType + * @param {Object} input */ - exports.getAbsoluteLeft = function (elem) { - return elem.getBoundingClientRect().left; - }; + function inputHandler(manager, eventType, input) { + var pointersLen = input.pointers.length; + var changedPointersLen = input.changedPointers.length; + var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); + var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); - /** - * Retrieve the absolute top value of a DOM element - * @param {Element} elem A dom element, for example a div - * @return {number} top The absolute top position of this element - * in the browser page. - */ - exports.getAbsoluteTop = function (elem) { - return elem.getBoundingClientRect().top; - }; + input.isFirst = !!isFirst; + input.isFinal = !!isFinal; - /** - * add a className to the given elements style - * @param {Element} elem - * @param {String} className - */ - exports.addClassName = function (elem, className) { - var classes = elem.className.split(' '); - if (classes.indexOf(className) == -1) { - classes.push(className); // add the class to the array - elem.className = classes.join(' '); - } - }; + if (isFirst) { + manager.session = {}; + } - /** - * add a className to the given elements style - * @param {Element} elem - * @param {String} className - */ - exports.removeClassName = function (elem, className) { - var classes = elem.className.split(' '); - var index = classes.indexOf(className); - if (index != -1) { - classes.splice(index, 1); // remove the class from the array - elem.className = classes.join(' '); - } - }; + // source event is the normalized value of the domEvents + // like 'touchstart, mouseup, pointerdown' + input.eventType = eventType; + + // compute scale, rotation etc + computeInputData(manager, input); + + // emit secret event + manager.emit('hammer.input', input); + + manager.recognize(input); + manager.session.prevInput = input; + } /** - * For each method for both arrays and objects. - * In case of an array, the built-in Array.forEach() is applied. - * In case of an Object, the method loops over all properties of the object. - * @param {Object | Array} object An Object or Array - * @param {function} callback Callback method, called for each item in - * the object or array with three parameters: - * callback(value, index, object) + * extend the data with some usable properties like scale, rotate, velocity etc + * @param {Object} manager + * @param {Object} input */ - exports.forEach = function (object, callback) { - var i, len; - if (Array.isArray(object)) { - // array - for (i = 0, len = object.length; i < len; i++) { - callback(object[i], i, object); + function computeInputData(manager, input) { + var session = manager.session; + var pointers = input.pointers; + var pointersLength = pointers.length; + + // store the first input to calculate the distance and direction + if (!session.firstInput) { + session.firstInput = simpleCloneInputData(input); } - } else { - // object - for (i in object) { - if (object.hasOwnProperty(i)) { - callback(object[i], i, object); - } + + // to compute scale and rotation we need to store the multiple touches + if (pointersLength > 1 && !session.firstMultiple) { + session.firstMultiple = simpleCloneInputData(input); + } else if (pointersLength === 1) { + session.firstMultiple = false; } - } - }; - /** - * Convert an object into an array: all objects properties are put into the - * array. The resulting array is unordered. - * @param {Object} object - * @param {Array} array - */ - exports.toArray = function (object) { - var array = []; + var firstInput = session.firstInput; + var firstMultiple = session.firstMultiple; + var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; - for (var prop in object) { - if (object.hasOwnProperty(prop)) array.push(object[prop]); - } + var center = input.center = getCenter(pointers); + input.timeStamp = now(); + input.deltaTime = input.timeStamp - firstInput.timeStamp; - return array; - }; + input.angle = getAngle(offsetCenter, center); + input.distance = getDistance(offsetCenter, center); - /** - * Update a property in an object - * @param {Object} object - * @param {String} key - * @param {*} value - * @return {Boolean} changed - */ - exports.updateProperty = function (object, key, value) { - if (object[key] !== value) { - object[key] = value; - return true; - } else { - return false; - } - }; + computeDeltaXY(session, input); + input.offsetDirection = getDirection(input.deltaX, input.deltaY); - /** - * Add and event listener. Works for all browsers - * @param {Element} element An html element - * @param {string} action The action, for example "click", - * without the prefix "on" - * @param {function} listener The callback function to be executed - * @param {boolean} [useCapture] - */ - exports.addEventListener = function (element, action, listener, useCapture) { - if (element.addEventListener) { - if (useCapture === undefined) useCapture = false; + input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; + input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; - if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { - action = 'DOMMouseScroll'; // For Firefox + computeIntervalInputData(session, input); + + // find the correct target + var target = manager.element; + if (hasParent(input.srcEvent.target, target)) { + target = input.srcEvent.target; } + input.target = target; + } - element.addEventListener(action, listener, useCapture); - } else { - element.attachEvent('on' + action, listener); // IE browsers - } - }; + function computeDeltaXY(session, input) { + var center = input.center; + var offset = session.offsetDelta || {}; + var prevDelta = session.prevDelta || {}; + var prevInput = session.prevInput || {}; - /** - * Remove an event listener from an element - * @param {Element} element An html dom element - * @param {string} action The name of the event, for example "mousedown" - * @param {function} listener The listener function - * @param {boolean} [useCapture] - */ - exports.removeEventListener = function (element, action, listener, useCapture) { - if (element.removeEventListener) { - // non-IE browsers - if (useCapture === undefined) useCapture = false; + if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { + prevDelta = session.prevDelta = { + x: prevInput.deltaX || 0, + y: prevInput.deltaY || 0 + }; - if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { - action = 'DOMMouseScroll'; // For Firefox + offset = session.offsetDelta = { + x: center.x, + y: center.y + }; } - element.removeEventListener(action, listener, useCapture); - } else { - // IE browsers - element.detachEvent('on' + action, listener); - } - }; - - /** - * Cancels the event if it is cancelable, without stopping further propagation of the event. - */ - exports.preventDefault = function (event) { - if (!event) event = window.event; - - if (event.preventDefault) { - event.preventDefault(); // non-IE browsers - } else { - event.returnValue = false; // IE browsers - } - }; + input.deltaX = prevDelta.x + (center.x - offset.x); + input.deltaY = prevDelta.y + (center.y - offset.y); + } /** - * Get HTML element which is the target of the event - * @param {Event} event - * @return {Element} target element + * velocity is calculated every x ms + * @param {Object} session + * @param {Object} input */ - exports.getTarget = function (event) { - // code from http://www.quirksmode.org/js/events_properties.html - if (!event) { - event = window.event; - } + function computeIntervalInputData(session, input) { + var last = session.lastInterval || input, + deltaTime = input.timeStamp - last.timeStamp, + velocity, velocityX, velocityY, direction; - var target; + if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { + var deltaX = last.deltaX - input.deltaX; + var deltaY = last.deltaY - input.deltaY; - if (event.target) { - target = event.target; - } else if (event.srcElement) { - target = event.srcElement; - } + var v = getVelocity(deltaTime, deltaX, deltaY); + velocityX = v.x; + velocityY = v.y; + velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; + direction = getDirection(deltaX, deltaY); - if (target.nodeType != undefined && target.nodeType == 3) { - // defeat Safari bug - target = target.parentNode; - } + session.lastInterval = input; + } else { + // use latest velocity info if it doesn't overtake a minimum period + velocity = last.velocity; + velocityX = last.velocityX; + velocityY = last.velocityY; + direction = last.direction; + } - return target; - }; + input.velocity = velocity; + input.velocityX = velocityX; + input.velocityY = velocityY; + input.direction = direction; + } /** - * Check if given element contains given parent somewhere in the DOM tree - * @param {Element} element - * @param {Element} parent + * create a simple clone from the input used for storage of firstInput and firstMultiple + * @param {Object} input + * @returns {Object} clonedInputData */ - exports.hasParent = function (element, parent) { - var e = element; - - while (e) { - if (e === parent) { - return true; + function simpleCloneInputData(input) { + // make a simple copy of the pointers because we will get a reference if we don't + // we only need clientXY for the calculations + var pointers = []; + var i = 0; + while (i < input.pointers.length) { + pointers[i] = { + clientX: round(input.pointers[i].clientX), + clientY: round(input.pointers[i].clientY) + }; + i++; } - e = e.parentNode; - } - - return false; - }; - exports.option = {}; + return { + timeStamp: now(), + pointers: pointers, + center: getCenter(pointers), + deltaX: input.deltaX, + deltaY: input.deltaY + }; + } /** - * Convert a value into a boolean - * @param {Boolean | function | undefined} value - * @param {Boolean} [defaultValue] - * @returns {Boolean} bool + * get the center of all the pointers + * @param {Array} pointers + * @return {Object} center contains `x` and `y` properties */ - exports.option.asBoolean = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } + function getCenter(pointers) { + var pointersLength = pointers.length; - if (value != null) { - return value != false; - } + // no need to loop when only one touch + if (pointersLength === 1) { + return { + x: round(pointers[0].clientX), + y: round(pointers[0].clientY) + }; + } - return defaultValue || null; - }; + var x = 0, y = 0, i = 0; + while (i < pointersLength) { + x += pointers[i].clientX; + y += pointers[i].clientY; + i++; + } + + return { + x: round(x / pointersLength), + y: round(y / pointersLength) + }; + } /** - * Convert a value into a number - * @param {Boolean | function | undefined} value - * @param {Number} [defaultValue] - * @returns {Number} number + * calculate the velocity between two points. unit is in px per ms. + * @param {Number} deltaTime + * @param {Number} x + * @param {Number} y + * @return {Object} velocity `x` and `y` */ - exports.option.asNumber = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - if (value != null) { - return Number(value) || defaultValue || null; - } - - return defaultValue || null; - }; + function getVelocity(deltaTime, x, y) { + return { + x: x / deltaTime || 0, + y: y / deltaTime || 0 + }; + } /** - * Convert a value into a string - * @param {String | function | undefined} value - * @param {String} [defaultValue] - * @returns {String} str + * get the direction between two points + * @param {Number} x + * @param {Number} y + * @return {Number} direction */ - exports.option.asString = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - if (value != null) { - return String(value); - } + function getDirection(x, y) { + if (x === y) { + return DIRECTION_NONE; + } - return defaultValue || null; - }; + if (abs(x) >= abs(y)) { + return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + } + return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; + } /** - * Convert a size or location into a string with pixels or a percentage - * @param {String | Number | function | undefined} value - * @param {String} [defaultValue] - * @returns {String} size + * calculate the absolute distance between two points + * @param {Object} p1 {x, y} + * @param {Object} p2 {x, y} + * @param {Array} [props] containing x and y keys + * @return {Number} distance */ - exports.option.asSize = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } + function getDistance(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; - if (exports.isString(value)) { - return value; - } else if (exports.isNumber(value)) { - return value + 'px'; - } else { - return defaultValue || null; - } - }; + return Math.sqrt((x * x) + (y * y)); + } /** - * Convert a value into a DOM element - * @param {HTMLElement | function | undefined} value - * @param {HTMLElement} [defaultValue] - * @returns {HTMLElement | null} dom + * calculate the angle between two coordinates + * @param {Object} p1 + * @param {Object} p2 + * @param {Array} [props] containing x and y keys + * @return {Number} angle */ - exports.option.asElement = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - return value || defaultValue || null; - }; + function getAngle(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; + return Math.atan2(y, x) * 180 / Math.PI; + } /** - * http://stackoverflow.com/questions/5623838/rgb-to-hex-and-hex-to-rgb - * - * @param {String} hex - * @returns {{r: *, g: *, b: *}} | 255 range + * calculate the rotation degrees between two pointersets + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} rotation */ - exports.hexToRGB = function (hex) { - // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF") - var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; - hex = hex.replace(shorthandRegex, function (m, r, g, b) { - return r + r + g + g + b + b; - }); - var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); - return result ? { - r: parseInt(result[1], 16), - g: parseInt(result[2], 16), - b: parseInt(result[3], 16) - } : null; - }; + function getRotation(start, end) { + return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); + } /** - * This function takes color in hex format or rgb() or rgba() format and overrides the opacity. Returns rgba() string. - * @param color - * @param opacity - * @returns {*} + * calculate the scale factor between two pointersets + * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} scale */ - exports.overrideOpacity = function (color, opacity) { - if (color.indexOf('rgba') != -1) { - return color; - } else if (color.indexOf('rgb') != -1) { - var rgb = color.substr(color.indexOf('(') + 1).replace(')', '').split(','); - return 'rgba(' + rgb[0] + ',' + rgb[1] + ',' + rgb[2] + ',' + opacity + ')'; - } else { - var rgb = exports.hexToRGB(color); - if (rgb == null) { - return color; - } else { - return 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + opacity + ')'; - } - } + function getScale(start, end) { + return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); + } + + var MOUSE_INPUT_MAP = { + mousedown: INPUT_START, + mousemove: INPUT_MOVE, + mouseup: INPUT_END }; + var MOUSE_ELEMENT_EVENTS = 'mousedown'; + var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; + /** - * - * @param red 0 -- 255 - * @param green 0 -- 255 - * @param blue 0 -- 255 - * @returns {string} + * Mouse events input * @constructor + * @extends Input */ - exports.RGBToHex = function (red, green, blue) { - return '#' + ((1 << 24) + (red << 16) + (green << 8) + blue).toString(16).slice(1); - }; + function MouseInput() { + this.evEl = MOUSE_ELEMENT_EVENTS; + this.evWin = MOUSE_WINDOW_EVENTS; - /** - * Parse a color property into an object with border, background, and - * highlight colors - * @param {Object | String} color - * @return {Object} colorObject - */ - exports.parseColor = function (color) { - var c; - if (exports.isString(color) === true) { - if (exports.isValidRGB(color) === true) { - var rgb = color.substr(4).substr(0, color.length - 5).split(',').map(function (value) { - return parseInt(value); - }); - color = exports.RGBToHex(rgb[0], rgb[1], rgb[2]); - } - if (exports.isValidHex(color) === true) { - var hsv = exports.hexToHSV(color); - var lighterColorHSV = { h: hsv.h, s: hsv.s * 0.8, v: Math.min(1, hsv.v * 1.02) }; - var darkerColorHSV = { h: hsv.h, s: Math.min(1, hsv.s * 1.25), v: hsv.v * 0.8 }; - var darkerColorHex = exports.HSVToHex(darkerColorHSV.h, darkerColorHSV.s, darkerColorHSV.v); - var lighterColorHex = exports.HSVToHex(lighterColorHSV.h, lighterColorHSV.s, lighterColorHSV.v); - c = { - background: color, - border: darkerColorHex, - highlight: { - background: lighterColorHex, - border: darkerColorHex - }, - hover: { - background: lighterColorHex, - border: darkerColorHex + this.allow = true; // used by Input.TouchMouse to disable mouse events + this.pressed = false; // mousedown state + + Input.apply(this, arguments); + } + + inherit(MouseInput, Input, { + /** + * handle mouse events + * @param {Object} ev + */ + handler: function MEhandler(ev) { + var eventType = MOUSE_INPUT_MAP[ev.type]; + + // on start we want to have the left mouse button down + if (eventType & INPUT_START && ev.button === 0) { + this.pressed = true; } - }; - } else { - c = { - background: color, - border: color, - highlight: { - background: color, - border: color - }, - hover: { - background: color, - border: color + + if (eventType & INPUT_MOVE && ev.which !== 1) { + eventType = INPUT_END; } - }; - } - } else { - c = {}; - c.background = color.background || undefined; - c.border = color.border || undefined; - if (exports.isString(color.highlight)) { - c.highlight = { - border: color.highlight, - background: color.highlight - }; - } else { - c.highlight = {}; - c.highlight.background = color.highlight && color.highlight.background || undefined; - c.highlight.border = color.highlight && color.highlight.border || undefined; - } + // mouse must be down, and mouse events are allowed (see the TouchMouse input) + if (!this.pressed || !this.allow) { + return; + } - if (exports.isString(color.hover)) { - c.hover = { - border: color.hover, - background: color.hover - }; - } else { - c.hover = {}; - c.hover.background = color.hover && color.hover.background || undefined; - c.hover.border = color.hover && color.hover.border || undefined; + if (eventType & INPUT_END) { + this.pressed = false; + } + + this.callback(this.manager, eventType, { + pointers: [ev], + changedPointers: [ev], + pointerType: INPUT_TYPE_MOUSE, + srcEvent: ev + }); } - } + }); - return c; + var POINTER_INPUT_MAP = { + pointerdown: INPUT_START, + pointermove: INPUT_MOVE, + pointerup: INPUT_END, + pointercancel: INPUT_CANCEL, + pointerout: INPUT_CANCEL + }; + + // in IE10 the pointer types is defined as an enum + var IE10_POINTER_TYPE_ENUM = { + 2: INPUT_TYPE_TOUCH, + 3: INPUT_TYPE_PEN, + 4: INPUT_TYPE_MOUSE, + 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 }; + var POINTER_ELEMENT_EVENTS = 'pointerdown'; + var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; + + // IE10 has prefixed support, and case-sensitive + if (window.MSPointerEvent) { + POINTER_ELEMENT_EVENTS = 'MSPointerDown'; + POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; + } + /** - * http://www.javascripter.net/faq/rgb2hsv.htm - * - * @param red - * @param green - * @param blue - * @returns {*} + * Pointer events input * @constructor + * @extends Input */ - exports.RGBToHSV = function (red, green, blue) { - red = red / 255;green = green / 255;blue = blue / 255; - var minRGB = Math.min(red, Math.min(green, blue)); - var maxRGB = Math.max(red, Math.max(green, blue)); + function PointerEventInput() { + this.evEl = POINTER_ELEMENT_EVENTS; + this.evWin = POINTER_WINDOW_EVENTS; - // Black-gray-white - if (minRGB == maxRGB) { - return { h: 0, s: 0, v: minRGB }; - } + Input.apply(this, arguments); - // Colors other than black-gray-white: - var d = red == minRGB ? green - blue : blue == minRGB ? red - green : blue - red; - var h = red == minRGB ? 3 : blue == minRGB ? 1 : 5; - var hue = 60 * (h - d / (maxRGB - minRGB)) / 360; - var saturation = (maxRGB - minRGB) / maxRGB; - var value = maxRGB; - return { h: hue, s: saturation, v: value }; - }; + this.store = (this.manager.session.pointerEvents = []); + } - var cssUtil = { - // split a string with css styles into an object with key/values - split: function split(cssText) { - var styles = {}; + inherit(PointerEventInput, Input, { + /** + * handle mouse events + * @param {Object} ev + */ + handler: function PEhandler(ev) { + var store = this.store; + var removePointer = false; - cssText.split(';').forEach(function (style) { - if (style.trim() != '') { - var parts = style.split(':'); - var key = parts[0].trim(); - var value = parts[1].trim(); - styles[key] = value; - } - }); + var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); + var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; + var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; - return styles; - }, + var isTouch = (pointerType == INPUT_TYPE_TOUCH); - // build a css text string from an object with key/values - join: function join(styles) { - return Object.keys(styles).map(function (key) { - return key + ': ' + styles[key]; - }).join('; '); - } - }; + // get index of the event in the store + var storeIndex = inArray(store, ev.pointerId, 'pointerId'); - /** - * Append a string with css styles to an element - * @param {Element} element - * @param {String} cssText - */ - exports.addCssText = function (element, cssText) { - var currentStyles = cssUtil.split(element.style.cssText); - var newStyles = cssUtil.split(cssText); - var styles = exports.extend(currentStyles, newStyles); + // start and mouse must be down + if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { + if (storeIndex < 0) { + store.push(ev); + storeIndex = store.length - 1; + } + } else if (eventType & (INPUT_END | INPUT_CANCEL)) { + removePointer = true; + } - element.style.cssText = cssUtil.join(styles); - }; + // it not found, so the pointer hasn't been down (so it's probably a hover) + if (storeIndex < 0) { + return; + } - /** - * Remove a string with css styles from an element - * @param {Element} element - * @param {String} cssText - */ - exports.removeCssText = function (element, cssText) { - var styles = cssUtil.split(element.style.cssText); - var removeStyles = cssUtil.split(cssText); + // update the event in the store + store[storeIndex] = ev; - for (var key in removeStyles) { - if (removeStyles.hasOwnProperty(key)) { - delete styles[key]; + this.callback(this.manager, eventType, { + pointers: store, + changedPointers: [ev], + pointerType: pointerType, + srcEvent: ev + }); + + if (removePointer) { + // remove from the store + store.splice(storeIndex, 1); + } } - } + }); - element.style.cssText = cssUtil.join(styles); + var SINGLE_TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL }; + var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; + var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; + /** - * https://gist.github.com/mjijackson/5311256 - * @param h - * @param s - * @param v - * @returns {{r: number, g: number, b: number}} + * Touch events input * @constructor + * @extends Input */ - exports.HSVToRGB = function (h, s, v) { - var r, g, b; + function SingleTouchInput() { + this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; + this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; + this.started = false; - var i = Math.floor(h * 6); - var f = h * 6 - i; - var p = v * (1 - s); - var q = v * (1 - f * s); - var t = v * (1 - (1 - f) * s); + Input.apply(this, arguments); + } - switch (i % 6) { - case 0: - r = v, g = t, b = p;break; - case 1: - r = q, g = v, b = p;break; - case 2: - r = p, g = v, b = t;break; - case 3: - r = p, g = q, b = v;break; - case 4: - r = t, g = p, b = v;break; - case 5: - r = v, g = p, b = q;break; - } + inherit(SingleTouchInput, Input, { + handler: function TEhandler(ev) { + var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; - return { r: Math.floor(r * 255), g: Math.floor(g * 255), b: Math.floor(b * 255) }; - }; + // should we handle the touch events? + if (type === INPUT_START) { + this.started = true; + } - exports.HSVToHex = function (h, s, v) { - var rgb = exports.HSVToRGB(h, s, v); - return exports.RGBToHex(rgb.r, rgb.g, rgb.b); - }; + if (!this.started) { + return; + } - exports.hexToHSV = function (hex) { - var rgb = exports.hexToRGB(hex); - return exports.RGBToHSV(rgb.r, rgb.g, rgb.b); - }; + var touches = normalizeSingleTouches.call(this, ev, type); - exports.isValidHex = function (hex) { - var isOk = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(hex); - return isOk; - }; + // when done, reset the started state + if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { + this.started = false; + } - exports.isValidRGB = function (rgb) { - rgb = rgb.replace(' ', ''); - var isOk = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/i.test(rgb); - return isOk; - }; - exports.isValidRGBA = function (rgba) { - rgba = rgba.replace(' ', ''); - var isOk = /rgba\((\d{1,3}),(\d{1,3}),(\d{1,3}),(.{1,3})\)/i.test(rgba); - return isOk; - }; + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); + } + }); /** - * This recursively redirects the prototype of JSON objects to the referenceObject - * This is used for default options. - * - * @param referenceObject - * @returns {*} + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] */ - exports.selectiveBridgeObject = function (fields, referenceObject) { - if (typeof referenceObject == 'object') { - var objectTo = Object.create(referenceObject); - for (var i = 0; i < fields.length; i++) { - if (referenceObject.hasOwnProperty(fields[i])) { - if (typeof referenceObject[fields[i]] == 'object') { - objectTo[fields[i]] = exports.bridgeObject(referenceObject[fields[i]]); - } - } + function normalizeSingleTouches(ev, type) { + var all = toArray(ev.touches); + var changed = toArray(ev.changedTouches); + + if (type & (INPUT_END | INPUT_CANCEL)) { + all = uniqueArray(all.concat(changed), 'identifier', true); } - return objectTo; - } else { - return null; - } + + return [all, changed]; + } + + var TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL }; + var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; + /** - * This recursively redirects the prototype of JSON objects to the referenceObject - * This is used for default options. - * - * @param referenceObject - * @returns {*} + * Multi-user touch events input + * @constructor + * @extends Input */ - exports.bridgeObject = function (referenceObject) { - if (typeof referenceObject == 'object') { - var objectTo = Object.create(referenceObject); - for (var i in referenceObject) { - if (referenceObject.hasOwnProperty(i)) { - if (typeof referenceObject[i] == 'object') { - objectTo[i] = exports.bridgeObject(referenceObject[i]); + function TouchInput() { + this.evTarget = TOUCH_TARGET_EVENTS; + this.targetIds = {}; + + Input.apply(this, arguments); + } + + inherit(TouchInput, Input, { + handler: function MTEhandler(ev) { + var type = TOUCH_INPUT_MAP[ev.type]; + var touches = getTouches.call(this, ev, type); + if (!touches) { + return; } - } + + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); } - return objectTo; - } else { - return null; - } - }; + }); /** - * this is used to set the options of subobjects in the options object. A requirement of these subobjects - * is that they have an 'enabled' element which is optional for the user but mandatory for the program. - * - * @param [object] mergeTarget | this is either this.options or the options used for the groups. - * @param [object] options | options - * @param [String] option | this is the option key in the options argument - * @private + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] */ - exports.mergeOptions = function (mergeTarget, options, option) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; + function getTouches(ev, type) { + var allTouches = toArray(ev.touches); + var targetIds = this.targetIds; - if (options[option] === null) { - mergeTarget[option] = undefined; - delete mergeTarget[option]; - } else { - if (options[option] !== undefined) { - if (typeof options[option] === 'boolean') { - mergeTarget[option].enabled = options[option]; - } else { - if (options[option].enabled === undefined) { - mergeTarget[option].enabled = true; + // when there is only one touch, the process can be simplified + if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { + targetIds[allTouches[0].identifier] = true; + return [allTouches, allTouches]; + } + + var i, + targetTouches, + changedTouches = toArray(ev.changedTouches), + changedTargetTouches = [], + target = this.target; + + // get target touches from touches + targetTouches = allTouches.filter(function(touch) { + return hasParent(touch.target, target); + }); + + // collect touches + if (type === INPUT_START) { + i = 0; + while (i < targetTouches.length) { + targetIds[targetTouches[i].identifier] = true; + i++; } - for (var prop in options[option]) { - if (options[option].hasOwnProperty(prop)) { - mergeTarget[option][prop] = options[option][prop]; - } + } + + // filter changed touches to only contain touches that exist in the collected target ids + i = 0; + while (i < changedTouches.length) { + if (targetIds[changedTouches[i].identifier]) { + changedTargetTouches.push(changedTouches[i]); } - } + + // cleanup removed touches + if (type & (INPUT_END | INPUT_CANCEL)) { + delete targetIds[changedTouches[i].identifier]; + } + i++; } - } - }; + + if (!changedTargetTouches.length) { + return; + } + + return [ + // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' + uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), + changedTargetTouches + ]; + } /** - * This function does a binary search for a visible item in a sorted list. If we find a visible item, the code that uses - * this function will then iterate in both directions over this sorted list to find all visible items. + * Combined touch and mouse input * - * @param {Item[]} orderedItems | Items ordered by start - * @param {function} searchFunction | -1 is lower, 0 is found, 1 is higher - * @param {String} field - * @param {String} field2 - * @returns {number} - * @private + * Touch has a higher priority then mouse, and while touching no mouse events are allowed. + * This because touch devices also emit mouse events while doing a touch. + * + * @constructor + * @extends Input */ - exports.binarySearchCustom = function (orderedItems, searchFunction, field, field2) { - var maxIterations = 10000; - var iteration = 0; - var low = 0; - var high = orderedItems.length - 1; - - while (low <= high && iteration < maxIterations) { - var middle = Math.floor((low + high) / 2); + function TouchMouseInput() { + Input.apply(this, arguments); - var item = orderedItems[middle]; - var value = field2 === undefined ? item[field] : item[field][field2]; + var handler = bindFn(this.handler, this); + this.touch = new TouchInput(this.manager, handler); + this.mouse = new MouseInput(this.manager, handler); + } - var searchResult = searchFunction(value); - if (searchResult == 0) { - // jihaa, found a visible item! - return middle; - } else if (searchResult == -1) { - // it is too small --> increase low - low = middle + 1; - } else { - // it is too big --> decrease high - high = middle - 1; - } - - iteration++; - } + inherit(TouchMouseInput, Input, { + /** + * handle mouse and touch events + * @param {Hammer} manager + * @param {String} inputEvent + * @param {Object} inputData + */ + handler: function TMEhandler(manager, inputEvent, inputData) { + var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), + isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); - return -1; - }; + // when we're in a touch event, so block all upcoming mouse events + // most mobile browser also emit mouseevents, right after touchstart + if (isTouch) { + this.mouse.allow = false; + } else if (isMouse && !this.mouse.allow) { + return; + } - /** - * This function does a binary search for a specific value in a sorted array. If it does not exist but is in between of - * two values, we return either the one before or the one after, depending on user input - * If it is found, we return the index, else -1. - * - * @param {Array} orderedItems - * @param {{start: number, end: number}} target - * @param {String} field - * @param {String} sidePreference 'before' or 'after' - * @returns {number} - * @private - */ - exports.binarySearchValue = function (orderedItems, target, field, sidePreference) { - var maxIterations = 10000; - var iteration = 0; - var low = 0; - var high = orderedItems.length - 1; - var prevValue, value, nextValue, middle; + // reset the allowMouse when we're done + if (inputEvent & (INPUT_END | INPUT_CANCEL)) { + this.mouse.allow = true; + } - while (low <= high && iteration < maxIterations) { - // get a new guess - middle = Math.floor(0.5 * (high + low)); - prevValue = orderedItems[Math.max(0, middle - 1)][field]; - value = orderedItems[middle][field]; - nextValue = orderedItems[Math.min(orderedItems.length - 1, middle + 1)][field]; + this.callback(manager, inputEvent, inputData); + }, - if (value == target) { - // we found the target - return middle; - } else if (prevValue < target && value > target) { - // target is in between of the previous and the current - return sidePreference == 'before' ? Math.max(0, middle - 1) : middle; - } else if (value < target && nextValue > target) { - // target is in between of the current and the next - return sidePreference == 'before' ? middle : Math.min(orderedItems.length - 1, middle + 1); - } else { - // didnt find the target, we need to change our boundaries. - if (value < target) { - // it is too small --> increase low - low = middle + 1; - } else { - // it is too big --> decrease high - high = middle - 1; - } + /** + * remove the event listeners + */ + destroy: function destroy() { + this.touch.destroy(); + this.mouse.destroy(); } - iteration++; - } + }); - // didnt find anything. Return -1. - return -1; - }; + var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); + var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; - /* - * Easing Functions - inspired from http://gizma.com/easing/ - * only considering the t value for the range [0, 1] => [0, 1] - * https://gist.github.com/gre/1650294 + // magical touchAction value + var TOUCH_ACTION_COMPUTE = 'compute'; + var TOUCH_ACTION_AUTO = 'auto'; + var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented + var TOUCH_ACTION_NONE = 'none'; + var TOUCH_ACTION_PAN_X = 'pan-x'; + var TOUCH_ACTION_PAN_Y = 'pan-y'; + + /** + * Touch Action + * sets the touchAction property or uses the js alternative + * @param {Manager} manager + * @param {String} value + * @constructor */ - exports.easingFunctions = { - // no easing, no acceleration - linear: function linear(t) { - return t; - }, - // accelerating from zero velocity - easeInQuad: function easeInQuad(t) { - return t * t; - }, - // decelerating to zero velocity - easeOutQuad: function easeOutQuad(t) { - return t * (2 - t); - }, - // acceleration until halfway, then deceleration - easeInOutQuad: function easeInOutQuad(t) { - return t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t; - }, - // accelerating from zero velocity - easeInCubic: function easeInCubic(t) { - return t * t * t; - }, - // decelerating to zero velocity - easeOutCubic: function easeOutCubic(t) { - return --t * t * t + 1; - }, - // acceleration until halfway, then deceleration - easeInOutCubic: function easeInOutCubic(t) { - return t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1; - }, - // accelerating from zero velocity - easeInQuart: function easeInQuart(t) { - return t * t * t * t; - }, - // decelerating to zero velocity - easeOutQuart: function easeOutQuart(t) { - return 1 - --t * t * t * t; - }, - // acceleration until halfway, then deceleration - easeInOutQuart: function easeInOutQuart(t) { - return t < 0.5 ? 8 * t * t * t * t : 1 - 8 * --t * t * t * t; - }, - // accelerating from zero velocity - easeInQuint: function easeInQuint(t) { - return t * t * t * t * t; - }, - // decelerating to zero velocity - easeOutQuint: function easeOutQuint(t) { - return 1 + --t * t * t * t * t; - }, - // acceleration until halfway, then deceleration - easeInOutQuint: function easeInOutQuint(t) { - return t < 0.5 ? 16 * t * t * t * t * t : 1 + 16 * --t * t * t * t * t; - } - }; + function TouchAction(manager, value) { + this.manager = manager; + this.set(value); + } -/***/ }, -/* 10 */ -/***/ function(module, exports, __webpack_require__) { + TouchAction.prototype = { + /** + * set the touchAction value on the element or enable the polyfill + * @param {String} value + */ + set: function(value) { + // find out the touch-action by the event handlers + if (value == TOUCH_ACTION_COMPUTE) { + value = this.compute(); + } - // first check if moment.js is already loaded in the browser window, if so, - // use this instance. Else, load via commonjs. - 'use strict'; + if (NATIVE_TOUCH_ACTION) { + this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; + } + this.actions = value.toLowerCase().trim(); + }, - module.exports = typeof window !== 'undefined' && window['moment'] || __webpack_require__(11); + /** + * just re-set the touchAction value + */ + update: function() { + this.set(this.manager.options.touchAction); + }, -/***/ }, -/* 11 */ -/***/ function(module, exports, __webpack_require__) { + /** + * compute the value for the touchAction property based on the recognizer's settings + * @returns {String} value + */ + compute: function() { + var actions = []; + each(this.manager.recognizers, function(recognizer) { + if (boolOrFn(recognizer.options.enable, [recognizer])) { + actions = actions.concat(recognizer.getTouchAction()); + } + }); + return cleanTouchActions(actions.join(' ')); + }, - /* WEBPACK VAR INJECTION */(function(module) {//! moment.js - //! version : 2.10.3 - //! authors : Tim Wood, Iskren Chernev, Moment.js contributors - //! license : MIT - //! momentjs.com + /** + * this method is called on each input cycle and provides the preventing of the browser behavior + * @param {Object} input + */ + preventDefaults: function(input) { + // not needed with native support for the touchAction property + if (NATIVE_TOUCH_ACTION) { + return; + } - (function (global, factory) { - true ? module.exports = factory() : - typeof define === 'function' && define.amd ? define(factory) : - global.moment = factory() - }(this, function () { 'use strict'; + var srcEvent = input.srcEvent; + var direction = input.offsetDirection; - var hookCallback; + // if the touch action did prevented once this session + if (this.manager.session.prevented) { + srcEvent.preventDefault(); + return; + } - function utils_hooks__hooks () { - return hookCallback.apply(null, arguments); - } + var actions = this.actions; + var hasNone = inStr(actions, TOUCH_ACTION_NONE); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - // This is done to register the method called with moment() - // without creating circular dependencies. - function setHookCallback (callback) { - hookCallback = callback; + if (hasNone || + (hasPanY && direction & DIRECTION_HORIZONTAL) || + (hasPanX && direction & DIRECTION_VERTICAL)) { + return this.preventSrc(srcEvent); + } + }, + + /** + * call preventDefault to prevent the browser's default behavior (scrolling in most cases) + * @param {Object} srcEvent + */ + preventSrc: function(srcEvent) { + this.manager.session.prevented = true; + srcEvent.preventDefault(); } + }; - function isArray(input) { - return Object.prototype.toString.call(input) === '[object Array]'; + /** + * when the touchActions are collected they are not a valid value, so we need to clean things up. * + * @param {String} actions + * @returns {*} + */ + function cleanTouchActions(actions) { + // none + if (inStr(actions, TOUCH_ACTION_NONE)) { + return TOUCH_ACTION_NONE; } - function isDate(input) { - return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]'; + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + + // pan-x and pan-y can be combined + if (hasPanX && hasPanY) { + return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; } - function map(arr, fn) { - var res = [], i; - for (i = 0; i < arr.length; ++i) { - res.push(fn(arr[i], i)); - } - return res; + // pan-x OR pan-y + if (hasPanX || hasPanY) { + return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; } - function hasOwnProp(a, b) { - return Object.prototype.hasOwnProperty.call(a, b); + // manipulation + if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { + return TOUCH_ACTION_MANIPULATION; } - function extend(a, b) { - for (var i in b) { - if (hasOwnProp(b, i)) { - a[i] = b[i]; - } - } + return TOUCH_ACTION_AUTO; + } - if (hasOwnProp(b, 'toString')) { - a.toString = b.toString; - } + /** + * Recognizer flow explained; * + * All recognizers have the initial state of POSSIBLE when a input session starts. + * The definition of a input session is from the first input until the last input, with all it's movement in it. * + * Example session for mouse-input: mousedown -> mousemove -> mouseup + * + * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed + * which determines with state it should be. + * + * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to + * POSSIBLE to give it another change on the next cycle. + * + * Possible + * | + * +-----+---------------+ + * | | + * +-----+-----+ | + * | | | + * Failed Cancelled | + * +-------+------+ + * | | + * Recognized Began + * | + * Changed + * | + * Ended/Recognized + */ + var STATE_POSSIBLE = 1; + var STATE_BEGAN = 2; + var STATE_CHANGED = 4; + var STATE_ENDED = 8; + var STATE_RECOGNIZED = STATE_ENDED; + var STATE_CANCELLED = 16; + var STATE_FAILED = 32; - if (hasOwnProp(b, 'valueOf')) { - a.valueOf = b.valueOf; - } + /** + * Recognizer + * Every recognizer needs to extend from this class. + * @constructor + * @param {Object} options + */ + function Recognizer(options) { + this.id = uniqueId(); - return a; - } + this.manager = null; + this.options = merge(options || {}, this.defaults); - function create_utc__createUTC (input, format, locale, strict) { - return createLocalOrUTC(input, format, locale, strict, true).utc(); - } + // default is enable true + this.options.enable = ifUndefined(this.options.enable, true); - function defaultParsingFlags() { - // We need to deep clone this object. - return { - empty : false, - unusedTokens : [], - unusedInput : [], - overflow : -2, - charsLeftOver : 0, - nullInput : false, - invalidMonth : null, - invalidFormat : false, - userInvalidated : false, - iso : false - }; - } + this.state = STATE_POSSIBLE; - function getParsingFlags(m) { - if (m._pf == null) { - m._pf = defaultParsingFlags(); - } - return m._pf; - } + this.simultaneous = {}; + this.requireFail = []; + } - function valid__isValid(m) { - if (m._isValid == null) { - var flags = getParsingFlags(m); - m._isValid = !isNaN(m._d.getTime()) && - flags.overflow < 0 && - !flags.empty && - !flags.invalidMonth && - !flags.nullInput && - !flags.invalidFormat && - !flags.userInvalidated; + Recognizer.prototype = { + /** + * @virtual + * @type {Object} + */ + defaults: {}, - if (m._strict) { - m._isValid = m._isValid && - flags.charsLeftOver === 0 && - flags.unusedTokens.length === 0 && - flags.bigHour === undefined; - } - } - return m._isValid; - } + /** + * set options + * @param {Object} options + * @return {Recognizer} + */ + set: function(options) { + extend(this.options, options); - function valid__createInvalid (flags) { - var m = create_utc__createUTC(NaN); - if (flags != null) { - extend(getParsingFlags(m), flags); - } - else { - getParsingFlags(m).userInvalidated = true; + // also update the touchAction, in case something changed about the directions/enabled state + this.manager && this.manager.touchAction.update(); + return this; + }, + + /** + * recognize simultaneous with an other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + recognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { + return this; } - return m; - } + var simultaneous = this.simultaneous; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (!simultaneous[otherRecognizer.id]) { + simultaneous[otherRecognizer.id] = otherRecognizer; + otherRecognizer.recognizeWith(this); + } + return this; + }, - var momentProperties = utils_hooks__hooks.momentProperties = []; + /** + * drop the simultaneous link. it doesnt remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRecognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { + return this; + } - function copyConfig(to, from) { - var i, prop, val; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + delete this.simultaneous[otherRecognizer.id]; + return this; + }, - if (typeof from._isAMomentObject !== 'undefined') { - to._isAMomentObject = from._isAMomentObject; - } - if (typeof from._i !== 'undefined') { - to._i = from._i; - } - if (typeof from._f !== 'undefined') { - to._f = from._f; + /** + * recognizer can only run when an other is failing + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + requireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { + return this; } - if (typeof from._l !== 'undefined') { - to._l = from._l; + + var requireFail = this.requireFail; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (inArray(requireFail, otherRecognizer) === -1) { + requireFail.push(otherRecognizer); + otherRecognizer.requireFailure(this); } - if (typeof from._strict !== 'undefined') { - to._strict = from._strict; + return this; + }, + + /** + * drop the requireFailure link. it does not remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRequireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { + return this; } - if (typeof from._tzm !== 'undefined') { - to._tzm = from._tzm; - } - if (typeof from._isUTC !== 'undefined') { - to._isUTC = from._isUTC; - } - if (typeof from._offset !== 'undefined') { - to._offset = from._offset; - } - if (typeof from._pf !== 'undefined') { - to._pf = getParsingFlags(from); - } - if (typeof from._locale !== 'undefined') { - to._locale = from._locale; + + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + var index = inArray(this.requireFail, otherRecognizer); + if (index > -1) { + this.requireFail.splice(index, 1); } + return this; + }, - if (momentProperties.length > 0) { - for (i in momentProperties) { - prop = momentProperties[i]; - val = from[prop]; - if (typeof val !== 'undefined') { - to[prop] = val; - } - } - } + /** + * has require failures boolean + * @returns {boolean} + */ + hasRequireFailures: function() { + return this.requireFail.length > 0; + }, - return to; - } + /** + * if the recognizer can recognize simultaneous with an other recognizer + * @param {Recognizer} otherRecognizer + * @returns {Boolean} + */ + canRecognizeWith: function(otherRecognizer) { + return !!this.simultaneous[otherRecognizer.id]; + }, - var updateInProgress = false; + /** + * You should use `tryEmit` instead of `emit` directly to check + * that all the needed recognizers has failed before emitting. + * @param {Object} input + */ + emit: function(input) { + var self = this; + var state = this.state; - // Moment prototype object - function Moment(config) { - copyConfig(this, config); - this._d = new Date(+config._d); - // Prevent infinite loop in case updateOffset creates new moment - // objects. - if (updateInProgress === false) { - updateInProgress = true; - utils_hooks__hooks.updateOffset(this); - updateInProgress = false; + function emit(withState) { + self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); } - } - function isMoment (obj) { - return obj instanceof Moment || (obj != null && obj._isAMomentObject != null); - } + // 'panstart' and 'panmove' + if (state < STATE_ENDED) { + emit(true); + } - function toInt(argumentForCoercion) { - var coercedNumber = +argumentForCoercion, - value = 0; + emit(); // simple 'eventName' events - if (coercedNumber !== 0 && isFinite(coercedNumber)) { - if (coercedNumber >= 0) { - value = Math.floor(coercedNumber); - } else { - value = Math.ceil(coercedNumber); - } + // panend and pancancel + if (state >= STATE_ENDED) { + emit(true); } + }, - return value; - } + /** + * Check that all the require failure recognizers has failed, + * if true, it emits a gesture event, + * otherwise, setup the state to FAILED. + * @param {Object} input + */ + tryEmit: function(input) { + if (this.canEmit()) { + return this.emit(input); + } + // it's failing anyway + this.state = STATE_FAILED; + }, - function compareArrays(array1, array2, dontConvert) { - var len = Math.min(array1.length, array2.length), - lengthDiff = Math.abs(array1.length - array2.length), - diffs = 0, - i; - for (i = 0; i < len; i++) { - if ((dontConvert && array1[i] !== array2[i]) || - (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { - diffs++; + /** + * can we emit? + * @returns {boolean} + */ + canEmit: function() { + var i = 0; + while (i < this.requireFail.length) { + if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { + return false; } + i++; } - return diffs + lengthDiff; - } + return true; + }, - function Locale() { - } + /** + * update the recognizer + * @param {Object} inputData + */ + recognize: function(inputData) { + // make a new copy of the inputData + // so we can change the inputData without messing up the other recognizers + var inputDataClone = extend({}, inputData); - var locales = {}; - var globalLocale; + // is is enabled and allow recognizing? + if (!boolOrFn(this.options.enable, [this, inputDataClone])) { + this.reset(); + this.state = STATE_FAILED; + return; + } - function normalizeLocale(key) { - return key ? key.toLowerCase().replace('_', '-') : key; - } + // reset when we've reached the end + if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { + this.state = STATE_POSSIBLE; + } - // pick the locale from the array - // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each - // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root - function chooseLocale(names) { - var i = 0, j, next, locale, split; + this.state = this.process(inputDataClone); - while (i < names.length) { - split = normalizeLocale(names[i]).split('-'); - j = split.length; - next = normalizeLocale(names[i + 1]); - next = next ? next.split('-') : null; - while (j > 0) { - locale = loadLocale(split.slice(0, j).join('-')); - if (locale) { - return locale; - } - if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { - //the next array item is better than a shallower substring of this one - break; - } - j--; - } - i++; + // the recognizer has recognized a gesture + // so trigger an event + if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { + this.tryEmit(inputDataClone); } - return null; - } + }, - function loadLocale(name) { - var oldLocale = null; - // TODO: Find a better way to register and load all the locales in Node - if (!locales[name] && typeof module !== 'undefined' && - module && module.exports) { - try { - oldLocale = globalLocale._abbr; - !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); - // because defineLocale currently also sets the global locale, we - // want to undo that for lazy loaded locales - locale_locales__getSetGlobalLocale(oldLocale); - } catch (e) { } - } - return locales[name]; - } + /** + * return the state of the recognizer + * the actual recognizing happens in this method + * @virtual + * @param {Object} inputData + * @returns {Const} STATE + */ + process: function(inputData) { }, // jshint ignore:line - // This function will load locale and then set the global locale. If - // no arguments are passed in, it will simply return the current global - // locale key. - function locale_locales__getSetGlobalLocale (key, values) { - var data; - if (key) { - if (typeof values === 'undefined') { - data = locale_locales__getLocale(key); - } - else { - data = defineLocale(key, values); - } + /** + * return the preferred touch-action + * @virtual + * @returns {Array} + */ + getTouchAction: function() { }, - if (data) { - // moment.duration._locale = moment._locale = data; - globalLocale = data; - } - } + /** + * called when the gesture isn't allowed to recognize + * like when another is being recognized or it is disabled + * @virtual + */ + reset: function() { } + }; - return globalLocale._abbr; + /** + * get a usable string, used as event postfix + * @param {Const} state + * @returns {String} state + */ + function stateStr(state) { + if (state & STATE_CANCELLED) { + return 'cancel'; + } else if (state & STATE_ENDED) { + return 'end'; + } else if (state & STATE_CHANGED) { + return 'move'; + } else if (state & STATE_BEGAN) { + return 'start'; } + return ''; + } - function defineLocale (name, values) { - if (values !== null) { - values.abbr = name; - if (!locales[name]) { - locales[name] = new Locale(); - } - locales[name].set(values); - - // backwards compat for now: also set the locale - locale_locales__getSetGlobalLocale(name); + /** + * direction cons to string + * @param {Const} direction + * @returns {String} + */ + function directionStr(direction) { + if (direction == DIRECTION_DOWN) { + return 'down'; + } else if (direction == DIRECTION_UP) { + return 'up'; + } else if (direction == DIRECTION_LEFT) { + return 'left'; + } else if (direction == DIRECTION_RIGHT) { + return 'right'; + } + return ''; + } - return locales[name]; - } else { - // useful for testing - delete locales[name]; - return null; - } + /** + * get a recognizer by name if it is bound to a manager + * @param {Recognizer|String} otherRecognizer + * @param {Recognizer} recognizer + * @returns {Recognizer} + */ + function getRecognizerByNameIfManager(otherRecognizer, recognizer) { + var manager = recognizer.manager; + if (manager) { + return manager.get(otherRecognizer); } + return otherRecognizer; + } - // returns locale data - function locale_locales__getLocale (key) { - var locale; + /** + * This recognizer is just used as a base for the simple attribute recognizers. + * @constructor + * @extends Recognizer + */ + function AttrRecognizer() { + Recognizer.apply(this, arguments); + } - if (key && key._locale && key._locale._abbr) { - key = key._locale._abbr; - } + inherit(AttrRecognizer, Recognizer, { + /** + * @namespace + * @memberof AttrRecognizer + */ + defaults: { + /** + * @type {Number} + * @default 1 + */ + pointers: 1 + }, - if (!key) { - return globalLocale; - } + /** + * Used to check if it the recognizer receives valid input, like input.distance > 10. + * @memberof AttrRecognizer + * @param {Object} input + * @returns {Boolean} recognized + */ + attrTest: function(input) { + var optionPointers = this.options.pointers; + return optionPointers === 0 || input.pointers.length === optionPointers; + }, - if (!isArray(key)) { - //short-circuit everything else - locale = loadLocale(key); - if (locale) { - return locale; + /** + * Process the input and return the state for the recognizer + * @memberof AttrRecognizer + * @param {Object} input + * @returns {*} State + */ + process: function(input) { + var state = this.state; + var eventType = input.eventType; + + var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); + var isValid = this.attrTest(input); + + // on cancel input and we've recognized before, return STATE_CANCELLED + if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { + return state | STATE_CANCELLED; + } else if (isRecognized || isValid) { + if (eventType & INPUT_END) { + return state | STATE_ENDED; + } else if (!(state & STATE_BEGAN)) { + return STATE_BEGAN; } - key = [key]; + return state | STATE_CHANGED; } - - return chooseLocale(key); + return STATE_FAILED; } + }); - var aliases = {}; - - function addUnitAlias (unit, shorthand) { - var lowerCase = unit.toLowerCase(); - aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; - } + /** + * Pan + * Recognized when the pointer is down and moved in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function PanRecognizer() { + AttrRecognizer.apply(this, arguments); - function normalizeUnits(units) { - return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; - } + this.pX = null; + this.pY = null; + } - function normalizeObjectUnits(inputObject) { - var normalizedInput = {}, - normalizedProp, - prop; + inherit(PanRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PanRecognizer + */ + defaults: { + event: 'pan', + threshold: 10, + pointers: 1, + direction: DIRECTION_ALL + }, - for (prop in inputObject) { - if (hasOwnProp(inputObject, prop)) { - normalizedProp = normalizeUnits(prop); - if (normalizedProp) { - normalizedInput[normalizedProp] = inputObject[prop]; - } - } + getTouchAction: function() { + var direction = this.options.direction; + var actions = []; + if (direction & DIRECTION_HORIZONTAL) { + actions.push(TOUCH_ACTION_PAN_Y); + } + if (direction & DIRECTION_VERTICAL) { + actions.push(TOUCH_ACTION_PAN_X); } + return actions; + }, - return normalizedInput; - } + directionTest: function(input) { + var options = this.options; + var hasMoved = true; + var distance = input.distance; + var direction = input.direction; + var x = input.deltaX; + var y = input.deltaY; - function makeGetSet (unit, keepTime) { - return function (value) { - if (value != null) { - get_set__set(this, unit, value); - utils_hooks__hooks.updateOffset(this, keepTime); - return this; + // lock to axis? + if (!(direction & options.direction)) { + if (options.direction & DIRECTION_HORIZONTAL) { + direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; + hasMoved = x != this.pX; + distance = Math.abs(input.deltaX); } else { - return get_set__get(this, unit); + direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; + hasMoved = y != this.pY; + distance = Math.abs(input.deltaY); } - }; - } - - function get_set__get (mom, unit) { - return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); - } + } + input.direction = direction; + return hasMoved && distance > options.threshold && direction & options.direction; + }, - function get_set__set (mom, unit, value) { - return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); - } + attrTest: function(input) { + return AttrRecognizer.prototype.attrTest.call(this, input) && + (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); + }, - // MOMENTS + emit: function(input) { + this.pX = input.deltaX; + this.pY = input.deltaY; - function getSet (units, value) { - var unit; - if (typeof units === 'object') { - for (unit in units) { - this.set(unit, units[unit]); - } - } else { - units = normalizeUnits(units); - if (typeof this[units] === 'function') { - return this[units](value); - } + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); } - return this; - } - - function zeroFill(number, targetLength, forceSign) { - var output = '' + Math.abs(number), - sign = number >= 0; - while (output.length < targetLength) { - output = '0' + output; - } - return (sign ? (forceSign ? '+' : '') : '-') + output; + this._super.emit.call(this, input); } + }); - var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; + /** + * Pinch + * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). + * @constructor + * @extends AttrRecognizer + */ + function PinchRecognizer() { + AttrRecognizer.apply(this, arguments); + } - var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; + inherit(PinchRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'pinch', + threshold: 0, + pointers: 2 + }, - var formatFunctions = {}; + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, - var formatTokenFunctions = {}; + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); + }, - // token: 'M' - // padded: ['MM', 2] - // ordinal: 'Mo' - // callback: function () { this.month() + 1 } - function addFormatToken (token, padded, ordinal, callback) { - var func = callback; - if (typeof callback === 'string') { - func = function () { - return this[callback](); - }; - } - if (token) { - formatTokenFunctions[token] = func; - } - if (padded) { - formatTokenFunctions[padded[0]] = function () { - return zeroFill(func.apply(this, arguments), padded[1], padded[2]); - }; - } - if (ordinal) { - formatTokenFunctions[ordinal] = function () { - return this.localeData().ordinal(func.apply(this, arguments), token); - }; + emit: function(input) { + this._super.emit.call(this, input); + if (input.scale !== 1) { + var inOut = input.scale < 1 ? 'in' : 'out'; + this.manager.emit(this.options.event + inOut, input); } } + }); - function removeFormattingTokens(input) { - if (input.match(/\[[\s\S]/)) { - return input.replace(/^\[|\]$/g, ''); - } - return input.replace(/\\/g, ''); - } + /** + * Press + * Recognized when the pointer is down for x ms without any movement. + * @constructor + * @extends Recognizer + */ + function PressRecognizer() { + Recognizer.apply(this, arguments); - function makeFormatFunction(format) { - var array = format.match(formattingTokens), i, length; + this._timer = null; + this._input = null; + } - for (i = 0, length = array.length; i < length; i++) { - if (formatTokenFunctions[array[i]]) { - array[i] = formatTokenFunctions[array[i]]; - } else { - array[i] = removeFormattingTokens(array[i]); - } - } + inherit(PressRecognizer, Recognizer, { + /** + * @namespace + * @memberof PressRecognizer + */ + defaults: { + event: 'press', + pointers: 1, + time: 500, // minimal time of the pointer to be pressed + threshold: 5 // a minimal movement is ok, but keep it low + }, - return function (mom) { - var output = ''; - for (i = 0; i < length; i++) { - output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; - } - return output; - }; - } + getTouchAction: function() { + return [TOUCH_ACTION_AUTO]; + }, - // format date using native date object - function formatMoment(m, format) { - if (!m.isValid()) { - return m.localeData().invalidDate(); - } + process: function(input) { + var options = this.options; + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTime = input.deltaTime > options.time; - format = expandFormat(format, m.localeData()); + this._input = input; - if (!formatFunctions[format]) { - formatFunctions[format] = makeFormatFunction(format); + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { + this.reset(); + } else if (input.eventType & INPUT_START) { + this.reset(); + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.time, this); + } else if (input.eventType & INPUT_END) { + return STATE_RECOGNIZED; } + return STATE_FAILED; + }, - return formatFunctions[format](m); - } - - function expandFormat(format, locale) { - var i = 5; + reset: function() { + clearTimeout(this._timer); + }, - function replaceLongDateFormatTokens(input) { - return locale.longDateFormat(input) || input; + emit: function(input) { + if (this.state !== STATE_RECOGNIZED) { + return; } - localFormattingTokens.lastIndex = 0; - while (i >= 0 && localFormattingTokens.test(format)) { - format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); - localFormattingTokens.lastIndex = 0; - i -= 1; + if (input && (input.eventType & INPUT_END)) { + this.manager.emit(this.options.event + 'up', input); + } else { + this._input.timeStamp = now(); + this.manager.emit(this.options.event, this._input); } - - return format; } + }); - var match1 = /\d/; // 0 - 9 - var match2 = /\d\d/; // 00 - 99 - var match3 = /\d{3}/; // 000 - 999 - var match4 = /\d{4}/; // 0000 - 9999 - var match6 = /[+-]?\d{6}/; // -999999 - 999999 - var match1to2 = /\d\d?/; // 0 - 99 - var match1to3 = /\d{1,3}/; // 0 - 999 - var match1to4 = /\d{1,4}/; // 0 - 9999 - var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 - - var matchUnsigned = /\d+/; // 0 - inf - var matchSigned = /[+-]?\d+/; // -inf - inf - - var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z - - var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 + /** + * Rotate + * Recognized when two or more pointer are moving in a circular motion. + * @constructor + * @extends AttrRecognizer + */ + function RotateRecognizer() { + AttrRecognizer.apply(this, arguments); + } - // any word (or two) characters or numbers including two/three word month in arabic. - var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; + inherit(RotateRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof RotateRecognizer + */ + defaults: { + event: 'rotate', + threshold: 0, + pointers: 2 + }, - var regexes = {}; + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, - function addRegexToken (token, regex, strictRegex) { - regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { - return (isStrict && strictRegex) ? strictRegex : regex; - }; + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); } + }); - function getParseRegexForToken (token, config) { - if (!hasOwnProp(regexes, token)) { - return new RegExp(unescapeFormat(token)); - } + /** + * Swipe + * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function SwipeRecognizer() { + AttrRecognizer.apply(this, arguments); + } - return regexes[token](config._strict, config._locale); - } + inherit(SwipeRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof SwipeRecognizer + */ + defaults: { + event: 'swipe', + threshold: 10, + velocity: 0.65, + direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, + pointers: 1 + }, - // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript - function unescapeFormat(s) { - return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { - return p1 || p2 || p3 || p4; - }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); - } + getTouchAction: function() { + return PanRecognizer.prototype.getTouchAction.call(this); + }, - var tokens = {}; + attrTest: function(input) { + var direction = this.options.direction; + var velocity; - function addParseToken (token, callback) { - var i, func = callback; - if (typeof token === 'string') { - token = [token]; - } - if (typeof callback === 'number') { - func = function (input, array) { - array[callback] = toInt(input); - }; - } - for (i = 0; i < token.length; i++) { - tokens[token[i]] = func; + if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { + velocity = input.velocity; + } else if (direction & DIRECTION_HORIZONTAL) { + velocity = input.velocityX; + } else if (direction & DIRECTION_VERTICAL) { + velocity = input.velocityY; } - } - function addWeekParseToken (token, callback) { - addParseToken(token, function (input, array, config, token) { - config._w = config._w || {}; - callback(input, config._w, config, token); - }); - } + return this._super.attrTest.call(this, input) && + direction & input.direction && + input.distance > this.options.threshold && + abs(velocity) > this.options.velocity && input.eventType & INPUT_END; + }, - function addTimeToArrayFromToken(token, input, config) { - if (input != null && hasOwnProp(tokens, token)) { - tokens[token](input, config._a, config, token); + emit: function(input) { + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); } - } - - var YEAR = 0; - var MONTH = 1; - var DATE = 2; - var HOUR = 3; - var MINUTE = 4; - var SECOND = 5; - var MILLISECOND = 6; - function daysInMonth(year, month) { - return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + this.manager.emit(this.options.event, input); } + }); - // FORMATTING - - addFormatToken('M', ['MM', 2], 'Mo', function () { - return this.month() + 1; - }); + /** + * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur + * between the given interval and position. The delay option can be used to recognize multi-taps without firing + * a single tap. + * + * The eventData from the emitted event contains the property `tapCount`, which contains the amount of + * multi-taps being recognized. + * @constructor + * @extends Recognizer + */ + function TapRecognizer() { + Recognizer.apply(this, arguments); - addFormatToken('MMM', 0, 0, function (format) { - return this.localeData().monthsShort(this, format); - }); + // previous time and center, + // used for tap counting + this.pTime = false; + this.pCenter = false; - addFormatToken('MMMM', 0, 0, function (format) { - return this.localeData().months(this, format); - }); + this._timer = null; + this._input = null; + this.count = 0; + } - // ALIASES + inherit(TapRecognizer, Recognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'tap', + pointers: 1, + taps: 1, + interval: 300, // max time between the multi-tap taps + time: 250, // max time of the pointer to be down (like finger on the screen) + threshold: 2, // a minimal movement is ok, but keep it low + posThreshold: 10 // a multi-tap can be a bit off the initial position + }, - addUnitAlias('month', 'M'); + getTouchAction: function() { + return [TOUCH_ACTION_MANIPULATION]; + }, - // PARSING + process: function(input) { + var options = this.options; - addRegexToken('M', match1to2); - addRegexToken('MM', match1to2, match2); - addRegexToken('MMM', matchWord); - addRegexToken('MMMM', matchWord); + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTouchTime = input.deltaTime < options.time; - addParseToken(['M', 'MM'], function (input, array) { - array[MONTH] = toInt(input) - 1; - }); + this.reset(); - addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { - var month = config._locale.monthsParse(input, token, config._strict); - // if we didn't find a month name, mark the date as invalid. - if (month != null) { - array[MONTH] = month; - } else { - getParsingFlags(config).invalidMonth = input; + if ((input.eventType & INPUT_START) && (this.count === 0)) { + return this.failTimeout(); } - }); - // LOCALES + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (validMovement && validTouchTime && validPointers) { + if (input.eventType != INPUT_END) { + return this.failTimeout(); + } - var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); - function localeMonths (m) { - return this._months[m.month()]; - } + var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; + var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; - var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); - function localeMonthsShort (m) { - return this._monthsShort[m.month()]; - } + this.pTime = input.timeStamp; + this.pCenter = input.center; - function localeMonthsParse (monthName, format, strict) { - var i, mom, regex; + if (!validMultiTap || !validInterval) { + this.count = 1; + } else { + this.count += 1; + } - if (!this._monthsParse) { - this._monthsParse = []; - this._longMonthsParse = []; - this._shortMonthsParse = []; - } + this._input = input; - for (i = 0; i < 12; i++) { - // make the regex if we don't have it already - mom = create_utc__createUTC([2000, i]); - if (strict && !this._longMonthsParse[i]) { - this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); - this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); - } - if (!strict && !this._monthsParse[i]) { - regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); - this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { - return i; - } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { - return i; - } else if (!strict && this._monthsParse[i].test(monthName)) { - return i; + // if tap count matches we have recognized it, + // else it has began recognizing... + var tapCount = this.count % options.taps; + if (tapCount === 0) { + // no failing requirements, immediately trigger the tap event + // or wait as long as the multitap interval to trigger + if (!this.hasRequireFailures()) { + return STATE_RECOGNIZED; + } else { + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.interval, this); + return STATE_BEGAN; + } } } - } + return STATE_FAILED; + }, - // MOMENTS + failTimeout: function() { + this._timer = setTimeoutContext(function() { + this.state = STATE_FAILED; + }, this.options.interval, this); + return STATE_FAILED; + }, - function setMonth (mom, value) { - var dayOfMonth; + reset: function() { + clearTimeout(this._timer); + }, - // TODO: Move this out of here! - if (typeof value === 'string') { - value = mom.localeData().monthsParse(value); - // TODO: Another silent failure? - if (typeof value !== 'number') { - return mom; - } + emit: function() { + if (this.state == STATE_RECOGNIZED ) { + this._input.tapCount = this.count; + this.manager.emit(this.options.event, this._input); } - - dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); - mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); - return mom; } + }); - function getSetMonth (value) { - if (value != null) { - setMonth(this, value); - utils_hooks__hooks.updateOffset(this, true); - return this; - } else { - return get_set__get(this, 'Month'); - } - } + /** + * Simple way to create an manager with a default set of recognizers. + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor + */ + function Hammer(element, options) { + options = options || {}; + options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); + return new Manager(element, options); + } - function getDaysInMonth () { - return daysInMonth(this.year(), this.month()); - } + /** + * @const {string} + */ + Hammer.VERSION = '2.0.4'; - function checkOverflow (m) { - var overflow; - var a = m._a; + /** + * default settings + * @namespace + */ + Hammer.defaults = { + /** + * set if DOM events are being triggered. + * But this is slower and unused by simple implementations, so disabled by default. + * @type {Boolean} + * @default false + */ + domEvents: false, - if (a && getParsingFlags(m).overflow === -2) { - overflow = - a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : - a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : - a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : - a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : - a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : - a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : - -1; + /** + * The value for the touchAction property/fallback. + * When set to `compute` it will magically set the correct value based on the added recognizers. + * @type {String} + * @default compute + */ + touchAction: TOUCH_ACTION_COMPUTE, - if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { - overflow = DATE; - } + /** + * @type {Boolean} + * @default true + */ + enable: true, - getParsingFlags(m).overflow = overflow; - } - - return m; - } - - function warn(msg) { - if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { - console.warn('Deprecation warning: ' + msg); - } - } + /** + * EXPERIMENTAL FEATURE -- can be removed/changed + * Change the parent input target element. + * If Null, then it is being set the to main element. + * @type {Null|EventTarget} + * @default null + */ + inputTarget: null, - function deprecate(msg, fn) { - var firstTime = true, - msgWithStack = msg + '\n' + (new Error()).stack; + /** + * force an input class + * @type {Null|Function} + * @default null + */ + inputClass: null, - return extend(function () { - if (firstTime) { - warn(msgWithStack); - firstTime = false; - } - return fn.apply(this, arguments); - }, fn); - } + /** + * Default recognizer setup when calling `Hammer()` + * When creating a new Manager these will be skipped. + * @type {Array} + */ + preset: [ + // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] + [RotateRecognizer, { enable: false }], + [PinchRecognizer, { enable: false }, ['rotate']], + [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], + [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], + [TapRecognizer], + [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], + [PressRecognizer] + ], - var deprecations = {}; + /** + * Some CSS properties can be used to improve the working of Hammer. + * Add them to this method and they will be set when creating a new Manager. + * @namespace + */ + cssProps: { + /** + * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userSelect: 'none', - function deprecateSimple(name, msg) { - if (!deprecations[name]) { - warn(msg); - deprecations[name] = true; - } - } + /** + * Disable the Windows Phone grippers when pressing an element. + * @type {String} + * @default 'none' + */ + touchSelect: 'none', - utils_hooks__hooks.suppressDeprecationWarnings = false; + /** + * Disables the default callout shown when you touch and hold a touch target. + * On iOS, when you touch and hold a touch target such as a link, Safari displays + * a callout containing information about the link. This property allows you to disable that callout. + * @type {String} + * @default 'none' + */ + touchCallout: 'none', - var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; + /** + * Specifies whether zooming is enabled. Used by IE10> + * @type {String} + * @default 'none' + */ + contentZooming: 'none', - var isoDates = [ - ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], - ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], - ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], - ['GGGG-[W]WW', /\d{4}-W\d{2}/], - ['YYYY-DDD', /\d{4}-\d{3}/] - ]; + /** + * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userDrag: 'none', - // iso time formats and regexes - var isoTimes = [ - ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], - ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], - ['HH:mm', /(T| )\d\d:\d\d/], - ['HH', /(T| )\d\d/] - ]; + /** + * Overrides the highlight color shown when the user taps a link or a JavaScript + * clickable element in iOS. This property obeys the alpha value, if specified. + * @type {String} + * @default 'rgba(0,0,0,0)' + */ + tapHighlightColor: 'rgba(0,0,0,0)' + } + }; - var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; + var STOP = 1; + var FORCED_STOP = 2; - // date from iso format - function configFromISO(config) { - var i, l, - string = config._i, - match = from_string__isoRegex.exec(string); + /** + * Manager + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor + */ + function Manager(element, options) { + options = options || {}; - if (match) { - getParsingFlags(config).iso = true; - for (i = 0, l = isoDates.length; i < l; i++) { - if (isoDates[i][1].exec(string)) { - // match[5] should be 'T' or undefined - config._f = isoDates[i][0] + (match[6] || ' '); - break; - } - } - for (i = 0, l = isoTimes.length; i < l; i++) { - if (isoTimes[i][1].exec(string)) { - config._f += isoTimes[i][0]; - break; - } - } - if (string.match(matchOffset)) { - config._f += 'Z'; - } - configFromStringAndFormat(config); - } else { - config._isValid = false; - } - } + this.options = merge(options, Hammer.defaults); + this.options.inputTarget = this.options.inputTarget || element; - // date from iso format or fallback - function configFromString(config) { - var matched = aspNetJsonRegex.exec(config._i); + this.handlers = {}; + this.session = {}; + this.recognizers = []; - if (matched !== null) { - config._d = new Date(+matched[1]); - return; - } + this.element = element; + this.input = createInputInstance(this); + this.touchAction = new TouchAction(this, this.options.touchAction); - configFromISO(config); - if (config._isValid === false) { - delete config._isValid; - utils_hooks__hooks.createFromInputFallback(config); - } - } + toggleCssProps(this, true); - utils_hooks__hooks.createFromInputFallback = deprecate( - 'moment construction falls back to js Date. This is ' + - 'discouraged and will be removed in upcoming major ' + - 'release. Please refer to ' + - 'https://github.com/moment/moment/issues/1407 for more info.', - function (config) { - config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); - } - ); + each(options.recognizers, function(item) { + var recognizer = this.add(new (item[0])(item[1])); + item[2] && recognizer.recognizeWith(item[2]); + item[3] && recognizer.requireFailure(item[3]); + }, this); + } - function createDate (y, m, d, h, M, s, ms) { - //can't just apply() to create a date: - //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply - var date = new Date(y, m, d, h, M, s, ms); + Manager.prototype = { + /** + * set options + * @param {Object} options + * @returns {Manager} + */ + set: function(options) { + extend(this.options, options); - //the date constructor doesn't accept years < 1970 - if (y < 1970) { - date.setFullYear(y); + // Options that need a little more setup + if (options.touchAction) { + this.touchAction.update(); } - return date; - } - - function createUTCDate (y) { - var date = new Date(Date.UTC.apply(null, arguments)); - if (y < 1970) { - date.setUTCFullYear(y); + if (options.inputTarget) { + // Clean up existing event listeners and reinitialize + this.input.destroy(); + this.input.target = options.inputTarget; + this.input.init(); } - return date; - } - - addFormatToken(0, ['YY', 2], 0, function () { - return this.year() % 100; - }); - - addFormatToken(0, ['YYYY', 4], 0, 'year'); - addFormatToken(0, ['YYYYY', 5], 0, 'year'); - addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); - - // ALIASES - - addUnitAlias('year', 'y'); + return this; + }, - // PARSING + /** + * stop recognizing for this session. + * This session will be discarded, when a new [input]start event is fired. + * When forced, the recognizer cycle is stopped immediately. + * @param {Boolean} [force] + */ + stop: function(force) { + this.session.stopped = force ? FORCED_STOP : STOP; + }, - addRegexToken('Y', matchSigned); - addRegexToken('YY', match1to2, match2); - addRegexToken('YYYY', match1to4, match4); - addRegexToken('YYYYY', match1to6, match6); - addRegexToken('YYYYYY', match1to6, match6); + /** + * run the recognizers! + * called by the inputHandler function on every movement of the pointers (touches) + * it walks through all the recognizers and tries to detect the gesture that is being made + * @param {Object} inputData + */ + recognize: function(inputData) { + var session = this.session; + if (session.stopped) { + return; + } - addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); - addParseToken('YY', function (input, array) { - array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); - }); + // run the touch-action polyfill + this.touchAction.preventDefaults(inputData); - // HELPERS + var recognizer; + var recognizers = this.recognizers; - function daysInYear(year) { - return isLeapYear(year) ? 366 : 365; - } + // this holds the recognizer that is being recognized. + // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED + // if no recognizer is detecting a thing, it is set to `null` + var curRecognizer = session.curRecognizer; - function isLeapYear(year) { - return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; - } + // reset when the last recognizer is recognized + // or when we're in a new session + if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { + curRecognizer = session.curRecognizer = null; + } - // HOOKS + var i = 0; + while (i < recognizers.length) { + recognizer = recognizers[i]; - utils_hooks__hooks.parseTwoDigitYear = function (input) { - return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); - }; + // find out if we are allowed try to recognize the input for this one. + // 1. allow if the session is NOT forced stopped (see the .stop() method) + // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one + // that is being recognized. + // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. + // this can be setup with the `recognizeWith()` method on the recognizer. + if (session.stopped !== FORCED_STOP && ( // 1 + !curRecognizer || recognizer == curRecognizer || // 2 + recognizer.canRecognizeWith(curRecognizer))) { // 3 + recognizer.recognize(inputData); + } else { + recognizer.reset(); + } - // MOMENTS + // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the + // current active recognizer. but only if we don't already have an active recognizer + if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { + curRecognizer = session.curRecognizer = recognizer; + } + i++; + } + }, - var getSetYear = makeGetSet('FullYear', false); + /** + * get a recognizer by its event name. + * @param {Recognizer|String} recognizer + * @returns {Recognizer|Null} + */ + get: function(recognizer) { + if (recognizer instanceof Recognizer) { + return recognizer; + } - function getIsLeapYear () { - return isLeapYear(this.year()); - } + var recognizers = this.recognizers; + for (var i = 0; i < recognizers.length; i++) { + if (recognizers[i].options.event == recognizer) { + return recognizers[i]; + } + } + return null; + }, - addFormatToken('w', ['ww', 2], 'wo', 'week'); - addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); + /** + * add a recognizer to the manager + * existing recognizers with the same event name will be removed + * @param {Recognizer} recognizer + * @returns {Recognizer|Manager} + */ + add: function(recognizer) { + if (invokeArrayArg(recognizer, 'add', this)) { + return this; + } - // ALIASES + // remove existing + var existing = this.get(recognizer.options.event); + if (existing) { + this.remove(existing); + } - addUnitAlias('week', 'w'); - addUnitAlias('isoWeek', 'W'); + this.recognizers.push(recognizer); + recognizer.manager = this; - // PARSING + this.touchAction.update(); + return recognizer; + }, - addRegexToken('w', match1to2); - addRegexToken('ww', match1to2, match2); - addRegexToken('W', match1to2); - addRegexToken('WW', match1to2, match2); + /** + * remove a recognizer by name or instance + * @param {Recognizer|String} recognizer + * @returns {Manager} + */ + remove: function(recognizer) { + if (invokeArrayArg(recognizer, 'remove', this)) { + return this; + } - addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { - week[token.substr(0, 1)] = toInt(input); - }); + var recognizers = this.recognizers; + recognizer = this.get(recognizer); + recognizers.splice(inArray(recognizers, recognizer), 1); - // HELPERS + this.touchAction.update(); + return this; + }, - // firstDayOfWeek 0 = sun, 6 = sat - // the day of the week that starts the week - // (usually sunday or monday) - // firstDayOfWeekOfYear 0 = sun, 6 = sat - // the first week is the week that contains the first - // of this day of the week - // (eg. ISO weeks use thursday (4)) - function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { - var end = firstDayOfWeekOfYear - firstDayOfWeek, - daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), - adjustedMoment; + /** + * bind event + * @param {String} events + * @param {Function} handler + * @returns {EventEmitter} this + */ + on: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + handlers[event] = handlers[event] || []; + handlers[event].push(handler); + }); + return this; + }, + /** + * unbind event, leave emit blank to remove all handlers + * @param {String} events + * @param {Function} [handler] + * @returns {EventEmitter} this + */ + off: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + if (!handler) { + delete handlers[event]; + } else { + handlers[event].splice(inArray(handlers[event], handler), 1); + } + }); + return this; + }, - if (daysToDayOfWeek > end) { - daysToDayOfWeek -= 7; + /** + * emit event to the listeners + * @param {String} event + * @param {Object} data + */ + emit: function(event, data) { + // we also want to trigger dom events + if (this.options.domEvents) { + triggerDomEvent(event, data); } - if (daysToDayOfWeek < end - 7) { - daysToDayOfWeek += 7; + // no handlers, so skip it all + var handlers = this.handlers[event] && this.handlers[event].slice(); + if (!handlers || !handlers.length) { + return; } - adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); - return { - week: Math.ceil(adjustedMoment.dayOfYear() / 7), - year: adjustedMoment.year() + data.type = event; + data.preventDefault = function() { + data.srcEvent.preventDefault(); }; - } - - // LOCALES - function localeWeek (mom) { - return weekOfYear(mom, this._week.dow, this._week.doy).week; - } + var i = 0; + while (i < handlers.length) { + handlers[i](data); + i++; + } + }, - var defaultLocaleWeek = { - dow : 0, // Sunday is the first day of the week. - doy : 6 // The week that contains Jan 1st is the first week of the year. - }; + /** + * destroy the manager and unbinds all events + * it doesn't unbind dom events, that is the user own responsibility + */ + destroy: function() { + this.element && toggleCssProps(this, false); - function localeFirstDayOfWeek () { - return this._week.dow; + this.handlers = {}; + this.session = {}; + this.input.destroy(); + this.element = null; } + }; - function localeFirstDayOfYear () { - return this._week.doy; - } + /** + * add/remove the css properties as defined in manager.options.cssProps + * @param {Manager} manager + * @param {Boolean} add + */ + function toggleCssProps(manager, add) { + var element = manager.element; + each(manager.options.cssProps, function(value, name) { + element.style[prefixed(element.style, name)] = add ? value : ''; + }); + } - // MOMENTS + /** + * trigger dom event + * @param {String} event + * @param {Object} data + */ + function triggerDomEvent(event, data) { + var gestureEvent = document.createEvent('Event'); + gestureEvent.initEvent(event, true, true); + gestureEvent.gesture = data; + data.target.dispatchEvent(gestureEvent); + } - function getSetWeek (input) { - var week = this.localeData().week(this); - return input == null ? week : this.add((input - week) * 7, 'd'); - } - - function getSetISOWeek (input) { - var week = weekOfYear(this, 1, 4).week; - return input == null ? week : this.add((input - week) * 7, 'd'); - } + extend(Hammer, { + INPUT_START: INPUT_START, + INPUT_MOVE: INPUT_MOVE, + INPUT_END: INPUT_END, + INPUT_CANCEL: INPUT_CANCEL, - addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); + STATE_POSSIBLE: STATE_POSSIBLE, + STATE_BEGAN: STATE_BEGAN, + STATE_CHANGED: STATE_CHANGED, + STATE_ENDED: STATE_ENDED, + STATE_RECOGNIZED: STATE_RECOGNIZED, + STATE_CANCELLED: STATE_CANCELLED, + STATE_FAILED: STATE_FAILED, - // ALIASES + DIRECTION_NONE: DIRECTION_NONE, + DIRECTION_LEFT: DIRECTION_LEFT, + DIRECTION_RIGHT: DIRECTION_RIGHT, + DIRECTION_UP: DIRECTION_UP, + DIRECTION_DOWN: DIRECTION_DOWN, + DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, + DIRECTION_VERTICAL: DIRECTION_VERTICAL, + DIRECTION_ALL: DIRECTION_ALL, - addUnitAlias('dayOfYear', 'DDD'); + Manager: Manager, + Input: Input, + TouchAction: TouchAction, - // PARSING + TouchInput: TouchInput, + MouseInput: MouseInput, + PointerEventInput: PointerEventInput, + TouchMouseInput: TouchMouseInput, + SingleTouchInput: SingleTouchInput, - addRegexToken('DDD', match1to3); - addRegexToken('DDDD', match3); - addParseToken(['DDD', 'DDDD'], function (input, array, config) { - config._dayOfYear = toInt(input); - }); + Recognizer: Recognizer, + AttrRecognizer: AttrRecognizer, + Tap: TapRecognizer, + Pan: PanRecognizer, + Swipe: SwipeRecognizer, + Pinch: PinchRecognizer, + Rotate: RotateRecognizer, + Press: PressRecognizer, - // HELPERS + on: addEventListeners, + off: removeEventListeners, + each: each, + merge: merge, + extend: extend, + inherit: inherit, + bindFn: bindFn, + prefixed: prefixed + }); - //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday - function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { - var d = createUTCDate(year, 0, 1).getUTCDay(); - var daysToAdd; - var dayOfYear; + if ("function" == TYPE_FUNCTION && __webpack_require__(11)) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { + return Hammer; + }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof module != 'undefined' && module.exports) { + module.exports = Hammer; + } else { + window[exportName] = Hammer; + } - d = d === 0 ? 7 : d; - weekday = weekday != null ? weekday : firstDayOfWeek; - daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); - dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + })(window, document, 'Hammer'); - return { - year : dayOfYear > 0 ? year : year - 1, - dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear - }; - } - // MOMENTS +/***/ }, +/* 11 */ +/***/ function(module, exports, __webpack_require__) { - function getSetDayOfYear (input) { - var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; - return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); - } + /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; - // Pick the first defined of two or three arguments. - function defaults(a, b, c) { - if (a != null) { - return a; - } - if (b != null) { - return b; - } - return c; - } + /* WEBPACK VAR INJECTION */}.call(exports, {})) - function currentDateArray(config) { - var now = new Date(); - if (config._useUTC) { - return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; - } - return [now.getFullYear(), now.getMonth(), now.getDate()]; - } +/***/ }, +/* 12 */ +/***/ function(module, exports, __webpack_require__) { - // convert an array to a date. - // the array should mirror the parameters below - // note: all values past the year are optional and will default to the lowest possible value. - // [year, month, day , hour, minute, second, millisecond] - function configFromArray (config) { - var i, date, input = [], currentDate, yearToUse; + // utility functions - if (config._d) { - return; - } + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. - currentDate = currentDateArray(config); + 'use strict'; - //compute day of the year from weeks and weekdays - if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { - dayOfYearFromWeekInfo(config); - } + var moment = __webpack_require__(13); + var uuid = __webpack_require__(16); - //if the day of the year is set, figure out what it is - if (config._dayOfYear) { - yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); + /** + * Test whether given object is a number + * @param {*} object + * @return {Boolean} isNumber + */ + exports.isNumber = function (object) { + return object instanceof Number || typeof object == 'number'; + }; - if (config._dayOfYear > daysInYear(yearToUse)) { - getParsingFlags(config)._overflowDayOfYear = true; - } + /** + * Remove everything in the DOM object + * @param DOMobject + */ + exports.recursiveDOMDelete = function (DOMobject) { + if (DOMobject) { + while (DOMobject.hasChildNodes() === true) { + exports.recursiveDOMDelete(DOMobject.firstChild); + DOMobject.removeChild(DOMobject.firstChild); + } + } + }; - date = createUTCDate(yearToUse, 0, config._dayOfYear); - config._a[MONTH] = date.getUTCMonth(); - config._a[DATE] = date.getUTCDate(); - } + /** + * this function gives you a range between 0 and 1 based on the min and max values in the set, the total sum of all values and the current value. + * + * @param min + * @param max + * @param total + * @param value + * @returns {number} + */ + exports.giveRange = function (min, max, total, value) { + if (max == min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); + } + }; - // Default to current date. - // * if no year, month, day of month are given, default to today - // * if day of month is given, default month and year - // * if month is given, default only year - // * if year is given, don't default anything - for (i = 0; i < 3 && config._a[i] == null; ++i) { - config._a[i] = input[i] = currentDate[i]; - } + /** + * Test whether given object is a string + * @param {*} object + * @return {Boolean} isString + */ + exports.isString = function (object) { + return object instanceof String || typeof object == 'string'; + }; - // Zero out whatever was not defaulted, including time - for (; i < 7; i++) { - config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; - } + /** + * Test whether given object is a Date, or a String containing a Date + * @param {Date | String} object + * @return {Boolean} isDate + */ + exports.isDate = function (object) { + if (object instanceof Date) { + return true; + } else if (exports.isString(object)) { + // test whether this string contains a date + var match = ASPDateRegex.exec(object); + if (match) { + return true; + } else if (!isNaN(Date.parse(object))) { + return true; + } + } - // Check for 24:00:00.000 - if (config._a[HOUR] === 24 && - config._a[MINUTE] === 0 && - config._a[SECOND] === 0 && - config._a[MILLISECOND] === 0) { - config._nextDay = true; - config._a[HOUR] = 0; - } + return false; + }; - config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); - // Apply timezone offset from input. The actual utcOffset can be changed - // with parseZone. - if (config._tzm != null) { - config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); - } + /** + * Create a semi UUID + * source: http://stackoverflow.com/a/105074/1262753 + * @return {String} uuid + */ + exports.randomUUID = function () { + return uuid.v4(); + }; - if (config._nextDay) { - config._a[HOUR] = 24; - } + /** + * assign all keys of an object that are not nested objects to a certain value (used for color objects). + * @param obj + * @param value + */ + exports.assignAllKeys = function (obj, value) { + for (var prop in obj) { + if (obj.hasOwnProperty(prop)) { + if (typeof obj[prop] !== 'object') { + obj[prop] = value; + } } + } + }; - function dayOfYearFromWeekInfo(config) { - var w, weekYear, week, weekday, dow, doy, temp; - - w = config._w; - if (w.GG != null || w.W != null || w.E != null) { - dow = 1; - doy = 4; + /** + * Fill an object with a possibly partially defined other object. Only copies values if the a object has an object requiring values. + * That means an object is not created on a property if only the b object has it. + * @param obj + * @param value + */ + exports.fillIfDefined = function (a, b) { + var allowDeletion = arguments[2] === undefined ? false : arguments[2]; - // TODO: We need to take the current isoWeekYear, but that depends on - // how we interpret now (local, utc, fixed offset). So create - // a now version of current config (take local/utc/offset flags, and - // create now). - weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); - week = defaults(w.W, 1); - weekday = defaults(w.E, 1); + for (var prop in a) { + if (b[prop] !== undefined) { + if (typeof b[prop] !== 'object') { + if ((b[prop] === undefined || b[prop] === null) && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; } else { - dow = config._locale._week.dow; - doy = config._locale._week.doy; - - weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); - week = defaults(w.w, 1); - - if (w.d != null) { - // weekday -- low day numbers are considered next week - weekday = w.d; - if (weekday < dow) { - ++week; - } - } else if (w.e != null) { - // local weekday -- counting starts from begining of week - weekday = w.e + dow; - } else { - // default to begining of week - weekday = dow; - } + a[prop] = b[prop]; } - temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - - config._a[YEAR] = temp.year; - config._dayOfYear = temp.dayOfYear; - } - - utils_hooks__hooks.ISO_8601 = function () {}; - - // date from string and format string - function configFromStringAndFormat(config) { - // TODO: Move this to another part of the creation flow to prevent circular deps - if (config._f === utils_hooks__hooks.ISO_8601) { - configFromISO(config); - return; + } else { + if (typeof a[prop] === 'object') { + exports.fillIfDefined(a[prop], b[prop], allowDeletion); } + } + } + } + }; - config._a = []; - getParsingFlags(config).empty = true; - - // This array is used to make a Date, either with `new Date` or `Date.UTC` - var string = '' + config._i, - i, parsedInput, tokens, token, skipped, - stringLength = string.length, - totalParsedInputLength = 0; - - tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; + /** + * Extend object a with the properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Object} a + * @param {... Object} b + * @return {Object} a + */ + exports.protoExtend = function (a, b) { + for (var i = 1; i < arguments.length; i++) { + var other = arguments[i]; + for (var prop in other) { + a[prop] = other[prop]; + } + } + return a; + }; - for (i = 0; i < tokens.length; i++) { - token = tokens[i]; - parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; - if (parsedInput) { - skipped = string.substr(0, string.indexOf(parsedInput)); - if (skipped.length > 0) { - getParsingFlags(config).unusedInput.push(skipped); - } - string = string.slice(string.indexOf(parsedInput) + parsedInput.length); - totalParsedInputLength += parsedInput.length; - } - // don't parse if it's not a known token - if (formatTokenFunctions[token]) { - if (parsedInput) { - getParsingFlags(config).empty = false; - } - else { - getParsingFlags(config).unusedTokens.push(token); - } - addTimeToArrayFromToken(token, parsedInput, config); - } - else if (config._strict && !parsedInput) { - getParsingFlags(config).unusedTokens.push(token); - } - } + /** + * Extend object a with the properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Object} a + * @param {... Object} b + * @return {Object} a + */ + exports.extend = function (a, b) { + for (var i = 1; i < arguments.length; i++) { + var other = arguments[i]; + for (var prop in other) { + if (other.hasOwnProperty(prop)) { + a[prop] = other[prop]; + } + } + } + return a; + }; - // add remaining unparsed input length to the string - getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength; - if (string.length > 0) { - getParsingFlags(config).unusedInput.push(string); - } + /** + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + exports.selectiveExtend = function (props, a, b) { + if (!Array.isArray(props)) { + throw new Error('Array with property names expected as first argument'); + } - // clear _12h flag if hour is <= 12 - if (getParsingFlags(config).bigHour === true && - config._a[HOUR] <= 12 && - config._a[HOUR] > 0) { - getParsingFlags(config).bigHour = undefined; - } - // handle meridiem - config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); + for (var i = 2; i < arguments.length; i++) { + var other = arguments[i]; - configFromArray(config); - checkOverflow(config); + for (var p = 0; p < props.length; p++) { + var prop = props[p]; + if (other.hasOwnProperty(prop)) { + a[prop] = other[prop]; + } } + } + return a; + }; + /** + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + exports.selectiveDeepExtend = function (props, a, b) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - function meridiemFixWrap (locale, hour, meridiem) { - var isPm; - - if (meridiem == null) { - // nothing to do - return hour; - } - if (locale.meridiemHour != null) { - return locale.meridiemHour(hour, meridiem); - } else if (locale.isPM != null) { - // Fallback - isPm = locale.isPM(meridiem); - if (isPm && hour < 12) { - hour += 12; - } - if (!isPm && hour === 12) { - hour = 0; + // TODO: add support for Arrays to deepExtend + if (Array.isArray(b)) { + throw new TypeError('Arrays are not supported by deepExtend'); + } + for (var i = 2; i < arguments.length; i++) { + var other = arguments[i]; + for (var p = 0; p < props.length; p++) { + var prop = props[p]; + if (other.hasOwnProperty(prop)) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop], false, allowDeletion); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; } - return hour; + } + } else if (Array.isArray(b[prop])) { + throw new TypeError('Arrays are not supported by deepExtend'); } else { - // this is not supposed to happen - return hour; + a[prop] = b[prop]; } + } } + } + return a; + }; - function configFromStringAndArray(config) { - var tempConfig, - bestMoment, - - scoreToBeat, - i, - currentScore; + /** + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + exports.selectiveNotDeepExtend = function (props, a, b) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - if (config._f.length === 0) { - getParsingFlags(config).invalidFormat = true; - config._d = new Date(NaN); - return; - } - - for (i = 0; i < config._f.length; i++) { - currentScore = 0; - tempConfig = copyConfig({}, config); - if (config._useUTC != null) { - tempConfig._useUTC = config._useUTC; - } - tempConfig._f = config._f[i]; - configFromStringAndFormat(tempConfig); - - if (!valid__isValid(tempConfig)) { - continue; - } - - // if there is any input that was not parsed add a penalty for that format - currentScore += getParsingFlags(tempConfig).charsLeftOver; - - //or tokens - currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10; - - getParsingFlags(tempConfig).score = currentScore; - - if (scoreToBeat == null || currentScore < scoreToBeat) { - scoreToBeat = currentScore; - bestMoment = tempConfig; + // TODO: add support for Arrays to deepExtend + if (Array.isArray(b)) { + throw new TypeError('Arrays are not supported by deepExtend'); + } + for (var prop in b) { + if (b.hasOwnProperty(prop)) { + if (props.indexOf(prop) == -1) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop]); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; } + } + } else if (Array.isArray(b[prop])) { + throw new TypeError('Arrays are not supported by deepExtend'); + } else { + a[prop] = b[prop]; } - - extend(config, bestMoment || tempConfig); + } } + } + return a; + }; - function configFromObject(config) { - if (config._d) { - return; + /** + * Deep extend an object a with the properties of object b + * @param {Object} a + * @param {Object} b + * @param [Boolean] protoExtend --> optional parameter. If true, the prototype values will also be extended. + * (ie. the options objects that inherit from others will also get the inherited options) + * @param [Boolean] global --> optional parameter. If true, the values of fields that are null will not deleted + * @returns {Object} + */ + exports.deepExtend = function (a, b, protoExtend, allowDeletion) { + for (var prop in b) { + if (b.hasOwnProperty(prop) || protoExtend === true) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop], protoExtend); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } + } else if (Array.isArray(b[prop])) { + a[prop] = []; + for (var i = 0; i < b[prop].length; i++) { + a[prop].push(b[prop][i]); } + } else { + a[prop] = b[prop]; + } + } + } + return a; + }; - var i = normalizeObjectUnits(config._i); - config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; + /** + * Test whether all elements in two arrays are equal. + * @param {Array} a + * @param {Array} b + * @return {boolean} Returns true if both arrays have the same length and same + * elements. + */ + exports.equalArray = function (a, b) { + if (a.length != b.length) return false; - configFromArray(config); - } + for (var i = 0, len = a.length; i < len; i++) { + if (a[i] != b[i]) return false; + } - function createFromConfig (config) { - var input = config._i, - format = config._f, - res; + return true; + }; - config._locale = config._locale || locale_locales__getLocale(config._l); + /** + * Convert an object to another type + * @param {Boolean | Number | String | Date | Moment | Null | undefined} object + * @param {String | undefined} type Name of the type. Available types: + * 'Boolean', 'Number', 'String', + * 'Date', 'Moment', ISODate', 'ASPDate'. + * @return {*} object + * @throws Error + */ + exports.convert = function (object, type) { + var match; - if (input === null || (format === undefined && input === '')) { - return valid__createInvalid({nullInput: true}); - } + if (object === undefined) { + return undefined; + } + if (object === null) { + return null; + } - if (typeof input === 'string') { - config._i = input = config._locale.preparse(input); - } + if (!type) { + return object; + } + if (!(typeof type === 'string') && !(type instanceof String)) { + throw new Error('Type must be a string'); + } - if (isMoment(input)) { - return new Moment(checkOverflow(input)); - } else if (isArray(format)) { - configFromStringAndArray(config); - } else if (format) { - configFromStringAndFormat(config); - } else if (isDate(input)) { - config._d = input; - } else { - configFromInput(config); - } + //noinspection FallthroughInSwitchStatementJS + switch (type) { + case 'boolean': + case 'Boolean': + return Boolean(object); - res = new Moment(checkOverflow(config)); - if (res._nextDay) { - // Adding is smart enough around DST - res.add(1, 'd'); - res._nextDay = undefined; - } + case 'number': + case 'Number': + return Number(object.valueOf()); - return res; - } + case 'string': + case 'String': + return String(object); - function configFromInput(config) { - var input = config._i; - if (input === undefined) { - config._d = new Date(); - } else if (isDate(input)) { - config._d = new Date(+input); - } else if (typeof input === 'string') { - configFromString(config); - } else if (isArray(input)) { - config._a = map(input.slice(0), function (obj) { - return parseInt(obj, 10); - }); - configFromArray(config); - } else if (typeof(input) === 'object') { - configFromObject(config); - } else if (typeof(input) === 'number') { - // from milliseconds - config._d = new Date(input); + case 'Date': + if (exports.isNumber(object)) { + return new Date(object); + } + if (object instanceof Date) { + return new Date(object.valueOf()); + } else if (moment.isMoment(object)) { + return new Date(object.valueOf()); + } + if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return new Date(Number(match[1])); // parse number } else { - utils_hooks__hooks.createFromInputFallback(config); + return moment(object).toDate(); // parse string } - } - - function createLocalOrUTC (input, format, locale, strict, isUTC) { - var c = {}; + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); + } - if (typeof(locale) === 'boolean') { - strict = locale; - locale = undefined; + case 'Moment': + if (exports.isNumber(object)) { + return moment(object); + } + if (object instanceof Date) { + return moment(object.valueOf()); + } else if (moment.isMoment(object)) { + return moment(object); + } + if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return moment(Number(match[1])); // parse number + } else { + return moment(object); // parse string } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c._isAMomentObject = true; - c._useUTC = c._isUTC = isUTC; - c._l = locale; - c._i = input; - c._f = format; - c._strict = strict; - - return createFromConfig(c); - } - - function local__createLocal (input, format, locale, strict) { - return createLocalOrUTC(input, format, locale, strict, false); - } - - var prototypeMin = deprecate( - 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', - function () { - var other = local__createLocal.apply(null, arguments); - return other < this ? this : other; - } - ); + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); + } - var prototypeMax = deprecate( - 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', - function () { - var other = local__createLocal.apply(null, arguments); - return other > this ? this : other; + case 'ISODate': + if (exports.isNumber(object)) { + return new Date(object); + } else if (object instanceof Date) { + return object.toISOString(); + } else if (moment.isMoment(object)) { + return object.toDate().toISOString(); + } else if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return new Date(Number(match[1])).toISOString(); // parse number + } else { + return new Date(object).toISOString(); // parse string } - ); + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ISODate'); + } - // Pick a moment m from moments so that m[fn](other) is true for all - // other. This relies on the function fn to be transitive. - // - // moments should either be an array of moment objects or an array, whose - // first element is an array of moment objects. - function pickBy(fn, moments) { - var res, i; - if (moments.length === 1 && isArray(moments[0])) { - moments = moments[0]; - } - if (!moments.length) { - return local__createLocal(); - } - res = moments[0]; - for (i = 1; i < moments.length; ++i) { - if (moments[i][fn](res)) { - res = moments[i]; - } + case 'ASPDate': + if (exports.isNumber(object)) { + return '/Date(' + object + ')/'; + } else if (object instanceof Date) { + return '/Date(' + object.valueOf() + ')/'; + } else if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + var value; + if (match) { + // object is an ASP date + value = new Date(Number(match[1])).valueOf(); // parse number + } else { + value = new Date(object).valueOf(); // parse string } - return res; - } + return '/Date(' + value + ')/'; + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ASPDate'); + } - // TODO: Use [].sort instead? - function min () { - var args = [].slice.call(arguments, 0); + default: + throw new Error('Unknown type "' + type + '"'); + } + }; - return pickBy('isBefore', args); - } + // parse ASP.Net Date pattern, + // for example '/Date(1198908717056)/' or '/Date(1198908717056-0700)/' + // code from http://momentjs.com/ + var ASPDateRegex = /^\/?Date\((\-?\d+)/i; - function max () { - var args = [].slice.call(arguments, 0); + /** + * Get the type of an object, for example exports.getType([]) returns 'Array' + * @param {*} object + * @return {String} type + */ + exports.getType = function (object) { + var type = typeof object; - return pickBy('isAfter', args); + if (type == 'object') { + if (object === null) { + return 'null'; } - - function Duration (duration) { - var normalizedInput = normalizeObjectUnits(duration), - years = normalizedInput.year || 0, - quarters = normalizedInput.quarter || 0, - months = normalizedInput.month || 0, - weeks = normalizedInput.week || 0, - days = normalizedInput.day || 0, - hours = normalizedInput.hour || 0, - minutes = normalizedInput.minute || 0, - seconds = normalizedInput.second || 0, - milliseconds = normalizedInput.millisecond || 0; - - // representation for dateAddRemove - this._milliseconds = +milliseconds + - seconds * 1e3 + // 1000 - minutes * 6e4 + // 1000 * 60 - hours * 36e5; // 1000 * 60 * 60 - // Because of dateAddRemove treats 24 hours as different from a - // day when working around DST, we need to store them separately - this._days = +days + - weeks * 7; - // It is impossible translate months into days without knowing - // which months you are are talking about, so we have to store - // it separately. - this._months = +months + - quarters * 3 + - years * 12; - - this._data = {}; - - this._locale = locale_locales__getLocale(); - - this._bubble(); + if (object instanceof Boolean) { + return 'Boolean'; } - - function isDuration (obj) { - return obj instanceof Duration; + if (object instanceof Number) { + return 'Number'; } - - function offset (token, separator) { - addFormatToken(token, 0, 0, function () { - var offset = this.utcOffset(); - var sign = '+'; - if (offset < 0) { - offset = -offset; - sign = '-'; - } - return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); - }); + if (object instanceof String) { + return 'String'; + } + if (Array.isArray(object)) { + return 'Array'; } + if (object instanceof Date) { + return 'Date'; + } + return 'Object'; + } else if (type == 'number') { + return 'Number'; + } else if (type == 'boolean') { + return 'Boolean'; + } else if (type == 'string') { + return 'String'; + } else if (type === undefined) { + return 'undefined'; + } - offset('Z', ':'); - offset('ZZ', ''); + return type; + }; - // PARSING + /** + * Used to extend an array and copy it. This is used to propagate paths recursively. + * + * @param arr + * @param newValue + * @returns {Array} + */ + exports.copyAndExtendArray = function (arr, newValue) { + var newArr = []; + for (var i = 0; i < arr.length; i++) { + newArr.push(arr[i]); + } + newArr.push(newValue); + return newArr; + }; - addRegexToken('Z', matchOffset); - addRegexToken('ZZ', matchOffset); - addParseToken(['Z', 'ZZ'], function (input, array, config) { - config._useUTC = true; - config._tzm = offsetFromString(input); - }); + /** + * Used to extend an array and copy it. This is used to propagate paths recursively. + * + * @param arr + * @param newValue + * @returns {Array} + */ + exports.copyArray = function (arr) { + var newArr = []; + for (var i = 0; i < arr.length; i++) { + newArr.push(arr[i]); + } + return newArr; + }; - // HELPERS + /** + * Retrieve the absolute left value of a DOM element + * @param {Element} elem A dom element, for example a div + * @return {number} left The absolute left position of this element + * in the browser page. + */ + exports.getAbsoluteLeft = function (elem) { + return elem.getBoundingClientRect().left; + }; - // timezone chunker - // '+10:00' > ['10', '00'] - // '-1530' > ['-15', '30'] - var chunkOffset = /([\+\-]|\d\d)/gi; + /** + * Retrieve the absolute top value of a DOM element + * @param {Element} elem A dom element, for example a div + * @return {number} top The absolute top position of this element + * in the browser page. + */ + exports.getAbsoluteTop = function (elem) { + return elem.getBoundingClientRect().top; + }; - function offsetFromString(string) { - var matches = ((string || '').match(matchOffset) || []); - var chunk = matches[matches.length - 1] || []; - var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; - var minutes = +(parts[1] * 60) + toInt(parts[2]); + /** + * add a className to the given elements style + * @param {Element} elem + * @param {String} className + */ + exports.addClassName = function (elem, className) { + var classes = elem.className.split(' '); + if (classes.indexOf(className) == -1) { + classes.push(className); // add the class to the array + elem.className = classes.join(' '); + } + }; - return parts[0] === '+' ? minutes : -minutes; - } + /** + * add a className to the given elements style + * @param {Element} elem + * @param {String} className + */ + exports.removeClassName = function (elem, className) { + var classes = elem.className.split(' '); + var index = classes.indexOf(className); + if (index != -1) { + classes.splice(index, 1); // remove the class from the array + elem.className = classes.join(' '); + } + }; - // Return a moment from input, that is local/utc/zone equivalent to model. - function cloneWithOffset(input, model) { - var res, diff; - if (model._isUTC) { - res = model.clone(); - diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); - // Use low-level api, because this fn is low-level api. - res._d.setTime(+res._d + diff); - utils_hooks__hooks.updateOffset(res, false); - return res; - } else { - return local__createLocal(input).local(); - } - return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); + /** + * For each method for both arrays and objects. + * In case of an array, the built-in Array.forEach() is applied. + * In case of an Object, the method loops over all properties of the object. + * @param {Object | Array} object An Object or Array + * @param {function} callback Callback method, called for each item in + * the object or array with three parameters: + * callback(value, index, object) + */ + exports.forEach = function (object, callback) { + var i, len; + if (Array.isArray(object)) { + // array + for (i = 0, len = object.length; i < len; i++) { + callback(object[i], i, object); } - - function getDateOffset (m) { - // On Firefox.24 Date#getTimezoneOffset returns a floating point. - // https://github.com/moment/moment/pull/1871 - return -Math.round(m._d.getTimezoneOffset() / 15) * 15; + } else { + // object + for (i in object) { + if (object.hasOwnProperty(i)) { + callback(object[i], i, object); + } } + } + }; - // HOOKS - - // This function will be called whenever a moment is mutated. - // It is intended to keep the offset in sync with the timezone. - utils_hooks__hooks.updateOffset = function () {}; + /** + * Convert an object into an array: all objects properties are put into the + * array. The resulting array is unordered. + * @param {Object} object + * @param {Array} array + */ + exports.toArray = function (object) { + var array = []; - // MOMENTS + for (var prop in object) { + if (object.hasOwnProperty(prop)) array.push(object[prop]); + } - // keepLocalTime = true means only change the timezone, without - // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> - // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset - // +0200, so we adjust the time as needed, to be valid. - // - // Keeping the time actually adds/subtracts (one hour) - // from the actual represented time. That is why we call updateOffset - // a second time. In case it wants us to change the offset again - // _changeInProgress == true case, then we have to adjust, because - // there is no such time in the given timezone. - function getSetOffset (input, keepLocalTime) { - var offset = this._offset || 0, - localAdjust; - if (input != null) { - if (typeof input === 'string') { - input = offsetFromString(input); - } - if (Math.abs(input) < 16) { - input = input * 60; - } - if (!this._isUTC && keepLocalTime) { - localAdjust = getDateOffset(this); - } - this._offset = input; - this._isUTC = true; - if (localAdjust != null) { - this.add(localAdjust, 'm'); - } - if (offset !== input) { - if (!keepLocalTime || this._changeInProgress) { - add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); - } else if (!this._changeInProgress) { - this._changeInProgress = true; - utils_hooks__hooks.updateOffset(this, true); - this._changeInProgress = null; - } - } - return this; - } else { - return this._isUTC ? offset : getDateOffset(this); - } - } + return array; + }; - function getSetZone (input, keepLocalTime) { - if (input != null) { - if (typeof input !== 'string') { - input = -input; - } + /** + * Update a property in an object + * @param {Object} object + * @param {String} key + * @param {*} value + * @return {Boolean} changed + */ + exports.updateProperty = function (object, key, value) { + if (object[key] !== value) { + object[key] = value; + return true; + } else { + return false; + } + }; - this.utcOffset(input, keepLocalTime); + /** + * Add and event listener. Works for all browsers + * @param {Element} element An html element + * @param {string} action The action, for example "click", + * without the prefix "on" + * @param {function} listener The callback function to be executed + * @param {boolean} [useCapture] + */ + exports.addEventListener = function (element, action, listener, useCapture) { + if (element.addEventListener) { + if (useCapture === undefined) useCapture = false; - return this; - } else { - return -this.utcOffset(); - } + if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { + action = 'DOMMouseScroll'; // For Firefox } - function setOffsetToUTC (keepLocalTime) { - return this.utcOffset(0, keepLocalTime); - } + element.addEventListener(action, listener, useCapture); + } else { + element.attachEvent('on' + action, listener); // IE browsers + } + }; - function setOffsetToLocal (keepLocalTime) { - if (this._isUTC) { - this.utcOffset(0, keepLocalTime); - this._isUTC = false; + /** + * Remove an event listener from an element + * @param {Element} element An html dom element + * @param {string} action The name of the event, for example "mousedown" + * @param {function} listener The listener function + * @param {boolean} [useCapture] + */ + exports.removeEventListener = function (element, action, listener, useCapture) { + if (element.removeEventListener) { + // non-IE browsers + if (useCapture === undefined) useCapture = false; - if (keepLocalTime) { - this.subtract(getDateOffset(this), 'm'); - } - } - return this; + if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { + action = 'DOMMouseScroll'; // For Firefox } - function setOffsetToParsedOffset () { - if (this._tzm) { - this.utcOffset(this._tzm); - } else if (typeof this._i === 'string') { - this.utcOffset(offsetFromString(this._i)); - } - return this; - } + element.removeEventListener(action, listener, useCapture); + } else { + // IE browsers + element.detachEvent('on' + action, listener); + } + }; - function hasAlignedHourOffset (input) { - if (!input) { - input = 0; - } - else { - input = local__createLocal(input).utcOffset(); - } + /** + * Cancels the event if it is cancelable, without stopping further propagation of the event. + */ + exports.preventDefault = function (event) { + if (!event) event = window.event; - return (this.utcOffset() - input) % 60 === 0; - } + if (event.preventDefault) { + event.preventDefault(); // non-IE browsers + } else { + event.returnValue = false; // IE browsers + } + }; - function isDaylightSavingTime () { - return ( - this.utcOffset() > this.clone().month(0).utcOffset() || - this.utcOffset() > this.clone().month(5).utcOffset() - ); - } + /** + * Get HTML element which is the target of the event + * @param {Event} event + * @return {Element} target element + */ + exports.getTarget = function (event) { + // code from http://www.quirksmode.org/js/events_properties.html + if (!event) { + event = window.event; + } - function isDaylightSavingTimeShifted () { - if (this._a) { - var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); - return this.isValid() && compareArrays(this._a, other.toArray()) > 0; - } + var target; - return false; - } + if (event.target) { + target = event.target; + } else if (event.srcElement) { + target = event.srcElement; + } - function isLocal () { - return !this._isUTC; - } + if (target.nodeType != undefined && target.nodeType == 3) { + // defeat Safari bug + target = target.parentNode; + } - function isUtcOffset () { - return this._isUTC; - } + return target; + }; - function isUtc () { - return this._isUTC && this._offset === 0; - } + /** + * Check if given element contains given parent somewhere in the DOM tree + * @param {Element} element + * @param {Element} parent + */ + exports.hasParent = function (element, parent) { + var e = element; - var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; + while (e) { + if (e === parent) { + return true; + } + e = e.parentNode; + } - // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html - // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere - var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; + return false; + }; - function create__createDuration (input, key) { - var duration = input, - // matching against regexp is expensive, do it on demand - match = null, - sign, - ret, - diffRes; + exports.option = {}; - if (isDuration(input)) { - duration = { - ms : input._milliseconds, - d : input._days, - M : input._months - }; - } else if (typeof input === 'number') { - duration = {}; - if (key) { - duration[key] = input; - } else { - duration.milliseconds = input; - } - } else if (!!(match = aspNetRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y : 0, - d : toInt(match[DATE]) * sign, - h : toInt(match[HOUR]) * sign, - m : toInt(match[MINUTE]) * sign, - s : toInt(match[SECOND]) * sign, - ms : toInt(match[MILLISECOND]) * sign - }; - } else if (!!(match = create__isoRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y : parseIso(match[2], sign), - M : parseIso(match[3], sign), - d : parseIso(match[4], sign), - h : parseIso(match[5], sign), - m : parseIso(match[6], sign), - s : parseIso(match[7], sign), - w : parseIso(match[8], sign) - }; - } else if (duration == null) {// checks for null or undefined - duration = {}; - } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { - diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); + /** + * Convert a value into a boolean + * @param {Boolean | function | undefined} value + * @param {Boolean} [defaultValue] + * @returns {Boolean} bool + */ + exports.option.asBoolean = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - duration = {}; - duration.ms = diffRes.milliseconds; - duration.M = diffRes.months; - } + if (value != null) { + return value != false; + } - ret = new Duration(duration); + return defaultValue || null; + }; - if (isDuration(input) && hasOwnProp(input, '_locale')) { - ret._locale = input._locale; - } + /** + * Convert a value into a number + * @param {Boolean | function | undefined} value + * @param {Number} [defaultValue] + * @returns {Number} number + */ + exports.option.asNumber = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - return ret; - } + if (value != null) { + return Number(value) || defaultValue || null; + } - create__createDuration.fn = Duration.prototype; + return defaultValue || null; + }; - function parseIso (inp, sign) { - // We'd normally use ~~inp for this, but unfortunately it also - // converts floats to ints. - // inp may be undefined, so careful calling replace on it. - var res = inp && parseFloat(inp.replace(',', '.')); - // apply sign while we're at it - return (isNaN(res) ? 0 : res) * sign; - } + /** + * Convert a value into a string + * @param {String | function | undefined} value + * @param {String} [defaultValue] + * @returns {String} str + */ + exports.option.asString = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - function positiveMomentsDifference(base, other) { - var res = {milliseconds: 0, months: 0}; + if (value != null) { + return String(value); + } - res.months = other.month() - base.month() + - (other.year() - base.year()) * 12; - if (base.clone().add(res.months, 'M').isAfter(other)) { - --res.months; - } + return defaultValue || null; + }; - res.milliseconds = +other - +(base.clone().add(res.months, 'M')); + /** + * Convert a size or location into a string with pixels or a percentage + * @param {String | Number | function | undefined} value + * @param {String} [defaultValue] + * @returns {String} size + */ + exports.option.asSize = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - return res; - } + if (exports.isString(value)) { + return value; + } else if (exports.isNumber(value)) { + return value + 'px'; + } else { + return defaultValue || null; + } + }; - function momentsDifference(base, other) { - var res; - other = cloneWithOffset(other, base); - if (base.isBefore(other)) { - res = positiveMomentsDifference(base, other); - } else { - res = positiveMomentsDifference(other, base); - res.milliseconds = -res.milliseconds; - res.months = -res.months; - } + /** + * Convert a value into a DOM element + * @param {HTMLElement | function | undefined} value + * @param {HTMLElement} [defaultValue] + * @returns {HTMLElement | null} dom + */ + exports.option.asElement = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - return res; - } + return value || defaultValue || null; + }; - function createAdder(direction, name) { - return function (val, period) { - var dur, tmp; - //invert the arguments, but complain about it - if (period !== null && !isNaN(+period)) { - deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); - tmp = val; val = period; period = tmp; - } + /** + * http://stackoverflow.com/questions/5623838/rgb-to-hex-and-hex-to-rgb + * + * @param {String} hex + * @returns {{r: *, g: *, b: *}} | 255 range + */ + exports.hexToRGB = function (hex) { + // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF") + var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; + hex = hex.replace(shorthandRegex, function (m, r, g, b) { + return r + r + g + g + b + b; + }); + var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); + return result ? { + r: parseInt(result[1], 16), + g: parseInt(result[2], 16), + b: parseInt(result[3], 16) + } : null; + }; - val = typeof val === 'string' ? +val : val; - dur = create__createDuration(val, period); - add_subtract__addSubtract(this, dur, direction); - return this; - }; + /** + * This function takes color in hex format or rgb() or rgba() format and overrides the opacity. Returns rgba() string. + * @param color + * @param opacity + * @returns {*} + */ + exports.overrideOpacity = function (color, opacity) { + if (color.indexOf('rgba') != -1) { + return color; + } else if (color.indexOf('rgb') != -1) { + var rgb = color.substr(color.indexOf('(') + 1).replace(')', '').split(','); + return 'rgba(' + rgb[0] + ',' + rgb[1] + ',' + rgb[2] + ',' + opacity + ')'; + } else { + var rgb = exports.hexToRGB(color); + if (rgb == null) { + return color; + } else { + return 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + opacity + ')'; } + } + }; - function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { - var milliseconds = duration._milliseconds, - days = duration._days, - months = duration._months; - updateOffset = updateOffset == null ? true : updateOffset; - - if (milliseconds) { - mom._d.setTime(+mom._d + milliseconds * isAdding); - } - if (days) { - get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); - } - if (months) { - setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); - } - if (updateOffset) { - utils_hooks__hooks.updateOffset(mom, days || months); - } - } + /** + * + * @param red 0 -- 255 + * @param green 0 -- 255 + * @param blue 0 -- 255 + * @returns {string} + * @constructor + */ + exports.RGBToHex = function (red, green, blue) { + return '#' + ((1 << 24) + (red << 16) + (green << 8) + blue).toString(16).slice(1); + }; - var add_subtract__add = createAdder(1, 'add'); - var add_subtract__subtract = createAdder(-1, 'subtract'); - - function moment_calendar__calendar (time) { - // We want to compare the start of today, vs this. - // Getting start-of-today depends on whether we're local/utc/offset or not. - var now = time || local__createLocal(), - sod = cloneWithOffset(now, this).startOf('day'), - diff = this.diff(sod, 'days', true), - format = diff < -6 ? 'sameElse' : - diff < -1 ? 'lastWeek' : - diff < 0 ? 'lastDay' : - diff < 1 ? 'sameDay' : - diff < 2 ? 'nextDay' : - diff < 7 ? 'nextWeek' : 'sameElse'; - return this.format(this.localeData().calendar(format, this, local__createLocal(now))); - } - - function clone () { - return new Moment(this); + /** + * Parse a color property into an object with border, background, and + * highlight colors + * @param {Object | String} color + * @return {Object} colorObject + */ + exports.parseColor = function (color) { + var c; + if (exports.isString(color) === true) { + if (exports.isValidRGB(color) === true) { + var rgb = color.substr(4).substr(0, color.length - 5).split(',').map(function (value) { + return parseInt(value); + }); + color = exports.RGBToHex(rgb[0], rgb[1], rgb[2]); } - - function isAfter (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this > +input; - } else { - inputMs = isMoment(input) ? +input : +local__createLocal(input); - return inputMs < +this.clone().startOf(units); + if (exports.isValidHex(color) === true) { + var hsv = exports.hexToHSV(color); + var lighterColorHSV = { h: hsv.h, s: hsv.s * 0.8, v: Math.min(1, hsv.v * 1.02) }; + var darkerColorHSV = { h: hsv.h, s: Math.min(1, hsv.s * 1.25), v: hsv.v * 0.8 }; + var darkerColorHex = exports.HSVToHex(darkerColorHSV.h, darkerColorHSV.s, darkerColorHSV.v); + var lighterColorHex = exports.HSVToHex(lighterColorHSV.h, lighterColorHSV.s, lighterColorHSV.v); + c = { + background: color, + border: darkerColorHex, + highlight: { + background: lighterColorHex, + border: darkerColorHex + }, + hover: { + background: lighterColorHex, + border: darkerColorHex } - } - - function isBefore (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this < +input; - } else { - inputMs = isMoment(input) ? +input : +local__createLocal(input); - return +this.clone().endOf(units) < inputMs; + }; + } else { + c = { + background: color, + border: color, + highlight: { + background: color, + border: color + }, + hover: { + background: color, + border: color } + }; } + } else { + c = {}; + c.background = color.background || undefined; + c.border = color.border || undefined; - function isBetween (from, to, units) { - return this.isAfter(from, units) && this.isBefore(to, units); + if (exports.isString(color.highlight)) { + c.highlight = { + border: color.highlight, + background: color.highlight + }; + } else { + c.highlight = {}; + c.highlight.background = color.highlight && color.highlight.background || undefined; + c.highlight.border = color.highlight && color.highlight.border || undefined; } - function isSame (input, units) { - var inputMs; - units = normalizeUnits(units || 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this === +input; - } else { - inputMs = +local__createLocal(input); - return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); - } + if (exports.isString(color.hover)) { + c.hover = { + border: color.hover, + background: color.hover + }; + } else { + c.hover = {}; + c.hover.background = color.hover && color.hover.background || undefined; + c.hover.border = color.hover && color.hover.border || undefined; } + } - function absFloor (number) { - if (number < 0) { - return Math.ceil(number); - } else { - return Math.floor(number); - } - } + return c; + }; - function diff (input, units, asFloat) { - var that = cloneWithOffset(input, this), - zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, - delta, output; + /** + * http://www.javascripter.net/faq/rgb2hsv.htm + * + * @param red + * @param green + * @param blue + * @returns {*} + * @constructor + */ + exports.RGBToHSV = function (red, green, blue) { + red = red / 255;green = green / 255;blue = blue / 255; + var minRGB = Math.min(red, Math.min(green, blue)); + var maxRGB = Math.max(red, Math.max(green, blue)); - units = normalizeUnits(units); + // Black-gray-white + if (minRGB == maxRGB) { + return { h: 0, s: 0, v: minRGB }; + } - if (units === 'year' || units === 'month' || units === 'quarter') { - output = monthDiff(this, that); - if (units === 'quarter') { - output = output / 3; - } else if (units === 'year') { - output = output / 12; - } - } else { - delta = this - that; - output = units === 'second' ? delta / 1e3 : // 1000 - units === 'minute' ? delta / 6e4 : // 1000 * 60 - units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 - units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst - units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst - delta; - } - return asFloat ? output : absFloor(output); - } + // Colors other than black-gray-white: + var d = red == minRGB ? green - blue : blue == minRGB ? red - green : blue - red; + var h = red == minRGB ? 3 : blue == minRGB ? 1 : 5; + var hue = 60 * (h - d / (maxRGB - minRGB)) / 360; + var saturation = (maxRGB - minRGB) / maxRGB; + var value = maxRGB; + return { h: hue, s: saturation, v: value }; + }; - function monthDiff (a, b) { - // difference in months - var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), - // b is in (anchor - 1 month, anchor + 1 month) - anchor = a.clone().add(wholeMonthDiff, 'months'), - anchor2, adjust; + var cssUtil = { + // split a string with css styles into an object with key/values + split: function split(cssText) { + var styles = {}; - if (b - anchor < 0) { - anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor - anchor2); - } else { - anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor2 - anchor); - } + cssText.split(';').forEach(function (style) { + if (style.trim() != '') { + var parts = style.split(':'); + var key = parts[0].trim(); + var value = parts[1].trim(); + styles[key] = value; + } + }); - return -(wholeMonthDiff + adjust); - } + return styles; + }, - utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; + // build a css text string from an object with key/values + join: function join(styles) { + return Object.keys(styles).map(function (key) { + return key + ': ' + styles[key]; + }).join('; '); + } + }; - function toString () { - return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); - } + /** + * Append a string with css styles to an element + * @param {Element} element + * @param {String} cssText + */ + exports.addCssText = function (element, cssText) { + var currentStyles = cssUtil.split(element.style.cssText); + var newStyles = cssUtil.split(cssText); + var styles = exports.extend(currentStyles, newStyles); - function moment_format__toISOString () { - var m = this.clone().utc(); - if (0 < m.year() && m.year() <= 9999) { - if ('function' === typeof Date.prototype.toISOString) { - // native implementation is ~50x faster, use it when we can - return this.toDate().toISOString(); - } else { - return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - } else { - return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - } + element.style.cssText = cssUtil.join(styles); + }; - function format (inputString) { - var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); - return this.localeData().postformat(output); - } + /** + * Remove a string with css styles from an element + * @param {Element} element + * @param {String} cssText + */ + exports.removeCssText = function (element, cssText) { + var styles = cssUtil.split(element.style.cssText); + var removeStyles = cssUtil.split(cssText); - function from (time, withoutSuffix) { - if (!this.isValid()) { - return this.localeData().invalidDate(); - } - return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); + for (var key in removeStyles) { + if (removeStyles.hasOwnProperty(key)) { + delete styles[key]; } + } - function fromNow (withoutSuffix) { - return this.from(local__createLocal(), withoutSuffix); - } + element.style.cssText = cssUtil.join(styles); + }; - function to (time, withoutSuffix) { - if (!this.isValid()) { - return this.localeData().invalidDate(); - } - return create__createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix); - } + /** + * https://gist.github.com/mjijackson/5311256 + * @param h + * @param s + * @param v + * @returns {{r: number, g: number, b: number}} + * @constructor + */ + exports.HSVToRGB = function (h, s, v) { + var r, g, b; - function toNow (withoutSuffix) { - return this.to(local__createLocal(), withoutSuffix); - } + var i = Math.floor(h * 6); + var f = h * 6 - i; + var p = v * (1 - s); + var q = v * (1 - f * s); + var t = v * (1 - (1 - f) * s); - function locale (key) { - var newLocaleData; + switch (i % 6) { + case 0: + r = v, g = t, b = p;break; + case 1: + r = q, g = v, b = p;break; + case 2: + r = p, g = v, b = t;break; + case 3: + r = p, g = q, b = v;break; + case 4: + r = t, g = p, b = v;break; + case 5: + r = v, g = p, b = q;break; + } - if (key === undefined) { - return this._locale._abbr; - } else { - newLocaleData = locale_locales__getLocale(key); - if (newLocaleData != null) { - this._locale = newLocaleData; - } - return this; - } - } + return { r: Math.floor(r * 255), g: Math.floor(g * 255), b: Math.floor(b * 255) }; + }; - var lang = deprecate( - 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', - function (key) { - if (key === undefined) { - return this.localeData(); - } else { - return this.locale(key); - } - } - ); + exports.HSVToHex = function (h, s, v) { + var rgb = exports.HSVToRGB(h, s, v); + return exports.RGBToHex(rgb.r, rgb.g, rgb.b); + }; - function localeData () { - return this._locale; - } + exports.hexToHSV = function (hex) { + var rgb = exports.hexToRGB(hex); + return exports.RGBToHSV(rgb.r, rgb.g, rgb.b); + }; - function startOf (units) { - units = normalizeUnits(units); - // the following switch intentionally omits break keywords - // to utilize falling through the cases. - switch (units) { - case 'year': - this.month(0); - /* falls through */ - case 'quarter': - case 'month': - this.date(1); - /* falls through */ - case 'week': - case 'isoWeek': - case 'day': - this.hours(0); - /* falls through */ - case 'hour': - this.minutes(0); - /* falls through */ - case 'minute': - this.seconds(0); - /* falls through */ - case 'second': - this.milliseconds(0); - } + exports.isValidHex = function (hex) { + var isOk = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(hex); + return isOk; + }; - // weeks are a special case - if (units === 'week') { - this.weekday(0); - } - if (units === 'isoWeek') { - this.isoWeekday(1); - } + exports.isValidRGB = function (rgb) { + rgb = rgb.replace(' ', ''); + var isOk = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/i.test(rgb); + return isOk; + }; + exports.isValidRGBA = function (rgba) { + rgba = rgba.replace(' ', ''); + var isOk = /rgba\((\d{1,3}),(\d{1,3}),(\d{1,3}),(.{1,3})\)/i.test(rgba); + return isOk; + }; - // quarters are also special - if (units === 'quarter') { - this.month(Math.floor(this.month() / 3) * 3); + /** + * This recursively redirects the prototype of JSON objects to the referenceObject + * This is used for default options. + * + * @param referenceObject + * @returns {*} + */ + exports.selectiveBridgeObject = function (fields, referenceObject) { + if (typeof referenceObject == 'object') { + var objectTo = Object.create(referenceObject); + for (var i = 0; i < fields.length; i++) { + if (referenceObject.hasOwnProperty(fields[i])) { + if (typeof referenceObject[fields[i]] == 'object') { + objectTo[fields[i]] = exports.bridgeObject(referenceObject[fields[i]]); } - - return this; + } } + return objectTo; + } else { + return null; + } + }; - function endOf (units) { - units = normalizeUnits(units); - if (units === undefined || units === 'millisecond') { - return this; + /** + * This recursively redirects the prototype of JSON objects to the referenceObject + * This is used for default options. + * + * @param referenceObject + * @returns {*} + */ + exports.bridgeObject = function (referenceObject) { + if (typeof referenceObject == 'object') { + var objectTo = Object.create(referenceObject); + for (var i in referenceObject) { + if (referenceObject.hasOwnProperty(i)) { + if (typeof referenceObject[i] == 'object') { + objectTo[i] = exports.bridgeObject(referenceObject[i]); } - return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); - } - - function to_type__valueOf () { - return +this._d - ((this._offset || 0) * 60000); - } - - function unix () { - return Math.floor(+this / 1000); + } } + return objectTo; + } else { + return null; + } + }; - function toDate () { - return this._offset ? new Date(+this) : this._d; - } + /** + * this is used to set the options of subobjects in the options object. A requirement of these subobjects + * is that they have an 'enabled' element which is optional for the user but mandatory for the program. + * + * @param [object] mergeTarget | this is either this.options or the options used for the groups. + * @param [object] options | options + * @param [String] option | this is the option key in the options argument + * @private + */ + exports.mergeOptions = function (mergeTarget, options, option) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - function toArray () { - var m = this; - return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; + if (options[option] === null) { + mergeTarget[option] = undefined; + delete mergeTarget[option]; + } else { + if (options[option] !== undefined) { + if (typeof options[option] === 'boolean') { + mergeTarget[option].enabled = options[option]; + } else { + if (options[option].enabled === undefined) { + mergeTarget[option].enabled = true; + } + for (var prop in options[option]) { + if (options[option].hasOwnProperty(prop)) { + mergeTarget[option][prop] = options[option][prop]; + } + } + } } + } + }; - function moment_valid__isValid () { - return valid__isValid(this); - } + /** + * This function does a binary search for a visible item in a sorted list. If we find a visible item, the code that uses + * this function will then iterate in both directions over this sorted list to find all visible items. + * + * @param {Item[]} orderedItems | Items ordered by start + * @param {function} searchFunction | -1 is lower, 0 is found, 1 is higher + * @param {String} field + * @param {String} field2 + * @returns {number} + * @private + */ + exports.binarySearchCustom = function (orderedItems, searchFunction, field, field2) { + var maxIterations = 10000; + var iteration = 0; + var low = 0; + var high = orderedItems.length - 1; - function parsingFlags () { - return extend({}, getParsingFlags(this)); - } + while (low <= high && iteration < maxIterations) { + var middle = Math.floor((low + high) / 2); - function invalidAt () { - return getParsingFlags(this).overflow; - } + var item = orderedItems[middle]; + var value = field2 === undefined ? item[field] : item[field][field2]; - addFormatToken(0, ['gg', 2], 0, function () { - return this.weekYear() % 100; - }); + var searchResult = searchFunction(value); + if (searchResult == 0) { + // jihaa, found a visible item! + return middle; + } else if (searchResult == -1) { + // it is too small --> increase low + low = middle + 1; + } else { + // it is too big --> decrease high + high = middle - 1; + } - addFormatToken(0, ['GG', 2], 0, function () { - return this.isoWeekYear() % 100; - }); + iteration++; + } - function addWeekYearFormatToken (token, getter) { - addFormatToken(0, [token, token.length], 0, getter); - } + return -1; + }; - addWeekYearFormatToken('gggg', 'weekYear'); - addWeekYearFormatToken('ggggg', 'weekYear'); - addWeekYearFormatToken('GGGG', 'isoWeekYear'); - addWeekYearFormatToken('GGGGG', 'isoWeekYear'); + /** + * This function does a binary search for a specific value in a sorted array. If it does not exist but is in between of + * two values, we return either the one before or the one after, depending on user input + * If it is found, we return the index, else -1. + * + * @param {Array} orderedItems + * @param {{start: number, end: number}} target + * @param {String} field + * @param {String} sidePreference 'before' or 'after' + * @returns {number} + * @private + */ + exports.binarySearchValue = function (orderedItems, target, field, sidePreference) { + var maxIterations = 10000; + var iteration = 0; + var low = 0; + var high = orderedItems.length - 1; + var prevValue, value, nextValue, middle; - // ALIASES + while (low <= high && iteration < maxIterations) { + // get a new guess + middle = Math.floor(0.5 * (high + low)); + prevValue = orderedItems[Math.max(0, middle - 1)][field]; + value = orderedItems[middle][field]; + nextValue = orderedItems[Math.min(orderedItems.length - 1, middle + 1)][field]; - addUnitAlias('weekYear', 'gg'); - addUnitAlias('isoWeekYear', 'GG'); + if (value == target) { + // we found the target + return middle; + } else if (prevValue < target && value > target) { + // target is in between of the previous and the current + return sidePreference == 'before' ? Math.max(0, middle - 1) : middle; + } else if (value < target && nextValue > target) { + // target is in between of the current and the next + return sidePreference == 'before' ? middle : Math.min(orderedItems.length - 1, middle + 1); + } else { + // didnt find the target, we need to change our boundaries. + if (value < target) { + // it is too small --> increase low + low = middle + 1; + } else { + // it is too big --> decrease high + high = middle - 1; + } + } + iteration++; + } - // PARSING + // didnt find anything. Return -1. + return -1; + }; - addRegexToken('G', matchSigned); - addRegexToken('g', matchSigned); - addRegexToken('GG', match1to2, match2); - addRegexToken('gg', match1to2, match2); - addRegexToken('GGGG', match1to4, match4); - addRegexToken('gggg', match1to4, match4); - addRegexToken('GGGGG', match1to6, match6); - addRegexToken('ggggg', match1to6, match6); + /* + * Easing Functions - inspired from http://gizma.com/easing/ + * only considering the t value for the range [0, 1] => [0, 1] + * https://gist.github.com/gre/1650294 + */ + exports.easingFunctions = { + // no easing, no acceleration + linear: function linear(t) { + return t; + }, + // accelerating from zero velocity + easeInQuad: function easeInQuad(t) { + return t * t; + }, + // decelerating to zero velocity + easeOutQuad: function easeOutQuad(t) { + return t * (2 - t); + }, + // acceleration until halfway, then deceleration + easeInOutQuad: function easeInOutQuad(t) { + return t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t; + }, + // accelerating from zero velocity + easeInCubic: function easeInCubic(t) { + return t * t * t; + }, + // decelerating to zero velocity + easeOutCubic: function easeOutCubic(t) { + return --t * t * t + 1; + }, + // acceleration until halfway, then deceleration + easeInOutCubic: function easeInOutCubic(t) { + return t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1; + }, + // accelerating from zero velocity + easeInQuart: function easeInQuart(t) { + return t * t * t * t; + }, + // decelerating to zero velocity + easeOutQuart: function easeOutQuart(t) { + return 1 - --t * t * t * t; + }, + // acceleration until halfway, then deceleration + easeInOutQuart: function easeInOutQuart(t) { + return t < 0.5 ? 8 * t * t * t * t : 1 - 8 * --t * t * t * t; + }, + // accelerating from zero velocity + easeInQuint: function easeInQuint(t) { + return t * t * t * t * t; + }, + // decelerating to zero velocity + easeOutQuint: function easeOutQuint(t) { + return 1 + --t * t * t * t * t; + }, + // acceleration until halfway, then deceleration + easeInOutQuint: function easeInOutQuint(t) { + return t < 0.5 ? 16 * t * t * t * t * t : 1 + 16 * --t * t * t * t * t; + } + }; - addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { - week[token.substr(0, 2)] = toInt(input); - }); +/***/ }, +/* 13 */ +/***/ function(module, exports, __webpack_require__) { - addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { - week[token] = utils_hooks__hooks.parseTwoDigitYear(input); - }); + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. + 'use strict'; - // HELPERS + module.exports = typeof window !== 'undefined' && window['moment'] || __webpack_require__(14); - function weeksInYear(year, dow, doy) { - return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; - } +/***/ }, +/* 14 */ +/***/ function(module, exports, __webpack_require__) { - // MOMENTS + /* WEBPACK VAR INJECTION */(function(module) {//! moment.js + //! version : 2.10.3 + //! authors : Tim Wood, Iskren Chernev, Moment.js contributors + //! license : MIT + //! momentjs.com - function getSetWeekYear (input) { - var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; - return input == null ? year : this.add((input - year), 'y'); - } + (function (global, factory) { + true ? module.exports = factory() : + typeof define === 'function' && define.amd ? define(factory) : + global.moment = factory() + }(this, function () { 'use strict'; - function getSetISOWeekYear (input) { - var year = weekOfYear(this, 1, 4).year; - return input == null ? year : this.add((input - year), 'y'); + var hookCallback; + + function utils_hooks__hooks () { + return hookCallback.apply(null, arguments); } - function getISOWeeksInYear () { - return weeksInYear(this.year(), 1, 4); + // This is done to register the method called with moment() + // without creating circular dependencies. + function setHookCallback (callback) { + hookCallback = callback; } - function getWeeksInYear () { - var weekInfo = this.localeData()._week; - return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + function isArray(input) { + return Object.prototype.toString.call(input) === '[object Array]'; } - addFormatToken('Q', 0, 0, 'quarter'); + function isDate(input) { + return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]'; + } - // ALIASES + function map(arr, fn) { + var res = [], i; + for (i = 0; i < arr.length; ++i) { + res.push(fn(arr[i], i)); + } + return res; + } - addUnitAlias('quarter', 'Q'); + function hasOwnProp(a, b) { + return Object.prototype.hasOwnProperty.call(a, b); + } - // PARSING + function extend(a, b) { + for (var i in b) { + if (hasOwnProp(b, i)) { + a[i] = b[i]; + } + } - addRegexToken('Q', match1); - addParseToken('Q', function (input, array) { - array[MONTH] = (toInt(input) - 1) * 3; - }); + if (hasOwnProp(b, 'toString')) { + a.toString = b.toString; + } - // MOMENTS + if (hasOwnProp(b, 'valueOf')) { + a.valueOf = b.valueOf; + } - function getSetQuarter (input) { - return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); + return a; } - addFormatToken('D', ['DD', 2], 'Do', 'date'); - - // ALIASES + function create_utc__createUTC (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, true).utc(); + } - addUnitAlias('date', 'D'); + function defaultParsingFlags() { + // We need to deep clone this object. + return { + empty : false, + unusedTokens : [], + unusedInput : [], + overflow : -2, + charsLeftOver : 0, + nullInput : false, + invalidMonth : null, + invalidFormat : false, + userInvalidated : false, + iso : false + }; + } - // PARSING + function getParsingFlags(m) { + if (m._pf == null) { + m._pf = defaultParsingFlags(); + } + return m._pf; + } - addRegexToken('D', match1to2); - addRegexToken('DD', match1to2, match2); - addRegexToken('Do', function (isStrict, locale) { - return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; - }); + function valid__isValid(m) { + if (m._isValid == null) { + var flags = getParsingFlags(m); + m._isValid = !isNaN(m._d.getTime()) && + flags.overflow < 0 && + !flags.empty && + !flags.invalidMonth && + !flags.nullInput && + !flags.invalidFormat && + !flags.userInvalidated; - addParseToken(['D', 'DD'], DATE); - addParseToken('Do', function (input, array) { - array[DATE] = toInt(input.match(match1to2)[0], 10); - }); + if (m._strict) { + m._isValid = m._isValid && + flags.charsLeftOver === 0 && + flags.unusedTokens.length === 0 && + flags.bigHour === undefined; + } + } + return m._isValid; + } - // MOMENTS + function valid__createInvalid (flags) { + var m = create_utc__createUTC(NaN); + if (flags != null) { + extend(getParsingFlags(m), flags); + } + else { + getParsingFlags(m).userInvalidated = true; + } - var getSetDayOfMonth = makeGetSet('Date', true); + return m; + } - addFormatToken('d', 0, 'do', 'day'); + var momentProperties = utils_hooks__hooks.momentProperties = []; - addFormatToken('dd', 0, 0, function (format) { - return this.localeData().weekdaysMin(this, format); - }); + function copyConfig(to, from) { + var i, prop, val; - addFormatToken('ddd', 0, 0, function (format) { - return this.localeData().weekdaysShort(this, format); - }); + if (typeof from._isAMomentObject !== 'undefined') { + to._isAMomentObject = from._isAMomentObject; + } + if (typeof from._i !== 'undefined') { + to._i = from._i; + } + if (typeof from._f !== 'undefined') { + to._f = from._f; + } + if (typeof from._l !== 'undefined') { + to._l = from._l; + } + if (typeof from._strict !== 'undefined') { + to._strict = from._strict; + } + if (typeof from._tzm !== 'undefined') { + to._tzm = from._tzm; + } + if (typeof from._isUTC !== 'undefined') { + to._isUTC = from._isUTC; + } + if (typeof from._offset !== 'undefined') { + to._offset = from._offset; + } + if (typeof from._pf !== 'undefined') { + to._pf = getParsingFlags(from); + } + if (typeof from._locale !== 'undefined') { + to._locale = from._locale; + } - addFormatToken('dddd', 0, 0, function (format) { - return this.localeData().weekdays(this, format); - }); + if (momentProperties.length > 0) { + for (i in momentProperties) { + prop = momentProperties[i]; + val = from[prop]; + if (typeof val !== 'undefined') { + to[prop] = val; + } + } + } - addFormatToken('e', 0, 0, 'weekday'); - addFormatToken('E', 0, 0, 'isoWeekday'); + return to; + } - // ALIASES + var updateInProgress = false; - addUnitAlias('day', 'd'); - addUnitAlias('weekday', 'e'); - addUnitAlias('isoWeekday', 'E'); + // Moment prototype object + function Moment(config) { + copyConfig(this, config); + this._d = new Date(+config._d); + // Prevent infinite loop in case updateOffset creates new moment + // objects. + if (updateInProgress === false) { + updateInProgress = true; + utils_hooks__hooks.updateOffset(this); + updateInProgress = false; + } + } - // PARSING + function isMoment (obj) { + return obj instanceof Moment || (obj != null && obj._isAMomentObject != null); + } - addRegexToken('d', match1to2); - addRegexToken('e', match1to2); - addRegexToken('E', match1to2); - addRegexToken('dd', matchWord); - addRegexToken('ddd', matchWord); - addRegexToken('dddd', matchWord); + function toInt(argumentForCoercion) { + var coercedNumber = +argumentForCoercion, + value = 0; - addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { - var weekday = config._locale.weekdaysParse(input); - // if we didn't get a weekday name, mark the date as invalid - if (weekday != null) { - week.d = weekday; - } else { - getParsingFlags(config).invalidWeekday = input; + if (coercedNumber !== 0 && isFinite(coercedNumber)) { + if (coercedNumber >= 0) { + value = Math.floor(coercedNumber); + } else { + value = Math.ceil(coercedNumber); + } } - }); - - addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { - week[token] = toInt(input); - }); - // HELPERS + return value; + } - function parseWeekday(input, locale) { - if (typeof input === 'string') { - if (!isNaN(input)) { - input = parseInt(input, 10); - } - else { - input = locale.weekdaysParse(input); - if (typeof input !== 'number') { - return null; - } + function compareArrays(array1, array2, dontConvert) { + var len = Math.min(array1.length, array2.length), + lengthDiff = Math.abs(array1.length - array2.length), + diffs = 0, + i; + for (i = 0; i < len; i++) { + if ((dontConvert && array1[i] !== array2[i]) || + (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { + diffs++; } } - return input; + return diffs + lengthDiff; } - // LOCALES - - var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); - function localeWeekdays (m) { - return this._weekdays[m.day()]; + function Locale() { } - var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); - function localeWeekdaysShort (m) { - return this._weekdaysShort[m.day()]; - } + var locales = {}; + var globalLocale; - var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); - function localeWeekdaysMin (m) { - return this._weekdaysMin[m.day()]; + function normalizeLocale(key) { + return key ? key.toLowerCase().replace('_', '-') : key; } - function localeWeekdaysParse (weekdayName) { - var i, mom, regex; - - if (!this._weekdaysParse) { - this._weekdaysParse = []; - } + // pick the locale from the array + // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each + // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root + function chooseLocale(names) { + var i = 0, j, next, locale, split; - for (i = 0; i < 7; i++) { - // make the regex if we don't have it already - if (!this._weekdaysParse[i]) { - mom = local__createLocal([2000, 1]).day(i); - regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); - this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (this._weekdaysParse[i].test(weekdayName)) { - return i; + while (i < names.length) { + split = normalizeLocale(names[i]).split('-'); + j = split.length; + next = normalizeLocale(names[i + 1]); + next = next ? next.split('-') : null; + while (j > 0) { + locale = loadLocale(split.slice(0, j).join('-')); + if (locale) { + return locale; + } + if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { + //the next array item is better than a shallower substring of this one + break; + } + j--; } + i++; } + return null; } - // MOMENTS - - function getSetDayOfWeek (input) { - var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); - if (input != null) { - input = parseWeekday(input, this.localeData()); - return this.add(input - day, 'd'); - } else { - return day; + function loadLocale(name) { + var oldLocale = null; + // TODO: Find a better way to register and load all the locales in Node + if (!locales[name] && typeof module !== 'undefined' && + module && module.exports) { + try { + oldLocale = globalLocale._abbr; + !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); + // because defineLocale currently also sets the global locale, we + // want to undo that for lazy loaded locales + locale_locales__getSetGlobalLocale(oldLocale); + } catch (e) { } } + return locales[name]; } - function getSetLocaleDayOfWeek (input) { - var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; - return input == null ? weekday : this.add(input - weekday, 'd'); - } + // This function will load locale and then set the global locale. If + // no arguments are passed in, it will simply return the current global + // locale key. + function locale_locales__getSetGlobalLocale (key, values) { + var data; + if (key) { + if (typeof values === 'undefined') { + data = locale_locales__getLocale(key); + } + else { + data = defineLocale(key, values); + } - function getSetISODayOfWeek (input) { - // behaves the same as moment#day except - // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) - // as a setter, sunday should belong to the previous week. - return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); + if (data) { + // moment.duration._locale = moment._locale = data; + globalLocale = data; + } + } + + return globalLocale._abbr; } - addFormatToken('H', ['HH', 2], 0, 'hour'); - addFormatToken('h', ['hh', 2], 0, function () { - return this.hours() % 12 || 12; - }); + function defineLocale (name, values) { + if (values !== null) { + values.abbr = name; + if (!locales[name]) { + locales[name] = new Locale(); + } + locales[name].set(values); - function meridiem (token, lowercase) { - addFormatToken(token, 0, 0, function () { - return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); - }); + // backwards compat for now: also set the locale + locale_locales__getSetGlobalLocale(name); + + return locales[name]; + } else { + // useful for testing + delete locales[name]; + return null; + } } - meridiem('a', true); - meridiem('A', false); + // returns locale data + function locale_locales__getLocale (key) { + var locale; - // ALIASES + if (key && key._locale && key._locale._abbr) { + key = key._locale._abbr; + } - addUnitAlias('hour', 'h'); + if (!key) { + return globalLocale; + } - // PARSING + if (!isArray(key)) { + //short-circuit everything else + locale = loadLocale(key); + if (locale) { + return locale; + } + key = [key]; + } - function matchMeridiem (isStrict, locale) { - return locale._meridiemParse; + return chooseLocale(key); } - addRegexToken('a', matchMeridiem); - addRegexToken('A', matchMeridiem); - addRegexToken('H', match1to2); - addRegexToken('h', match1to2); - addRegexToken('HH', match1to2, match2); - addRegexToken('hh', match1to2, match2); - - addParseToken(['H', 'HH'], HOUR); - addParseToken(['a', 'A'], function (input, array, config) { - config._isPm = config._locale.isPM(input); - config._meridiem = input; - }); - addParseToken(['h', 'hh'], function (input, array, config) { - array[HOUR] = toInt(input); - getParsingFlags(config).bigHour = true; - }); + var aliases = {}; - // LOCALES + function addUnitAlias (unit, shorthand) { + var lowerCase = unit.toLowerCase(); + aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; + } - function localeIsPM (input) { - // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays - // Using charAt should be more compatible. - return ((input + '').toLowerCase().charAt(0) === 'p'); + function normalizeUnits(units) { + return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; } - var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; - function localeMeridiem (hours, minutes, isLower) { - if (hours > 11) { - return isLower ? 'pm' : 'PM'; - } else { - return isLower ? 'am' : 'AM'; + function normalizeObjectUnits(inputObject) { + var normalizedInput = {}, + normalizedProp, + prop; + + for (prop in inputObject) { + if (hasOwnProp(inputObject, prop)) { + normalizedProp = normalizeUnits(prop); + if (normalizedProp) { + normalizedInput[normalizedProp] = inputObject[prop]; + } + } } + + return normalizedInput; } + function makeGetSet (unit, keepTime) { + return function (value) { + if (value != null) { + get_set__set(this, unit, value); + utils_hooks__hooks.updateOffset(this, keepTime); + return this; + } else { + return get_set__get(this, unit); + } + }; + } - // MOMENTS + function get_set__get (mom, unit) { + return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); + } - // Setting the hour should keep the time, because the user explicitly - // specified which hour he wants. So trying to maintain the same hour (in - // a new timezone) makes sense. Adding/subtracting hours does not follow - // this rule. - var getSetHour = makeGetSet('Hours', true); + function get_set__set (mom, unit, value) { + return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); + } - addFormatToken('m', ['mm', 2], 0, 'minute'); + // MOMENTS - // ALIASES + function getSet (units, value) { + var unit; + if (typeof units === 'object') { + for (unit in units) { + this.set(unit, units[unit]); + } + } else { + units = normalizeUnits(units); + if (typeof this[units] === 'function') { + return this[units](value); + } + } + return this; + } - addUnitAlias('minute', 'm'); + function zeroFill(number, targetLength, forceSign) { + var output = '' + Math.abs(number), + sign = number >= 0; - // PARSING + while (output.length < targetLength) { + output = '0' + output; + } + return (sign ? (forceSign ? '+' : '') : '-') + output; + } - addRegexToken('m', match1to2); - addRegexToken('mm', match1to2, match2); - addParseToken(['m', 'mm'], MINUTE); + var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; - // MOMENTS + var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; - var getSetMinute = makeGetSet('Minutes', false); + var formatFunctions = {}; - addFormatToken('s', ['ss', 2], 0, 'second'); + var formatTokenFunctions = {}; - // ALIASES + // token: 'M' + // padded: ['MM', 2] + // ordinal: 'Mo' + // callback: function () { this.month() + 1 } + function addFormatToken (token, padded, ordinal, callback) { + var func = callback; + if (typeof callback === 'string') { + func = function () { + return this[callback](); + }; + } + if (token) { + formatTokenFunctions[token] = func; + } + if (padded) { + formatTokenFunctions[padded[0]] = function () { + return zeroFill(func.apply(this, arguments), padded[1], padded[2]); + }; + } + if (ordinal) { + formatTokenFunctions[ordinal] = function () { + return this.localeData().ordinal(func.apply(this, arguments), token); + }; + } + } - addUnitAlias('second', 's'); + function removeFormattingTokens(input) { + if (input.match(/\[[\s\S]/)) { + return input.replace(/^\[|\]$/g, ''); + } + return input.replace(/\\/g, ''); + } - // PARSING + function makeFormatFunction(format) { + var array = format.match(formattingTokens), i, length; - addRegexToken('s', match1to2); - addRegexToken('ss', match1to2, match2); - addParseToken(['s', 'ss'], SECOND); + for (i = 0, length = array.length; i < length; i++) { + if (formatTokenFunctions[array[i]]) { + array[i] = formatTokenFunctions[array[i]]; + } else { + array[i] = removeFormattingTokens(array[i]); + } + } - // MOMENTS + return function (mom) { + var output = ''; + for (i = 0; i < length; i++) { + output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; + } + return output; + }; + } - var getSetSecond = makeGetSet('Seconds', false); + // format date using native date object + function formatMoment(m, format) { + if (!m.isValid()) { + return m.localeData().invalidDate(); + } - addFormatToken('S', 0, 0, function () { - return ~~(this.millisecond() / 100); - }); + format = expandFormat(format, m.localeData()); - addFormatToken(0, ['SS', 2], 0, function () { - return ~~(this.millisecond() / 10); - }); + if (!formatFunctions[format]) { + formatFunctions[format] = makeFormatFunction(format); + } - function millisecond__milliseconds (token) { - addFormatToken(0, [token, 3], 0, 'millisecond'); + return formatFunctions[format](m); } - millisecond__milliseconds('SSS'); - millisecond__milliseconds('SSSS'); + function expandFormat(format, locale) { + var i = 5; - // ALIASES + function replaceLongDateFormatTokens(input) { + return locale.longDateFormat(input) || input; + } - addUnitAlias('millisecond', 'ms'); + localFormattingTokens.lastIndex = 0; + while (i >= 0 && localFormattingTokens.test(format)) { + format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); + localFormattingTokens.lastIndex = 0; + i -= 1; + } - // PARSING + return format; + } - addRegexToken('S', match1to3, match1); - addRegexToken('SS', match1to3, match2); - addRegexToken('SSS', match1to3, match3); - addRegexToken('SSSS', matchUnsigned); - addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { - array[MILLISECOND] = toInt(('0.' + input) * 1000); - }); + var match1 = /\d/; // 0 - 9 + var match2 = /\d\d/; // 00 - 99 + var match3 = /\d{3}/; // 000 - 999 + var match4 = /\d{4}/; // 0000 - 9999 + var match6 = /[+-]?\d{6}/; // -999999 - 999999 + var match1to2 = /\d\d?/; // 0 - 99 + var match1to3 = /\d{1,3}/; // 0 - 999 + var match1to4 = /\d{1,4}/; // 0 - 9999 + var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 - // MOMENTS + var matchUnsigned = /\d+/; // 0 - inf + var matchSigned = /[+-]?\d+/; // -inf - inf - var getSetMillisecond = makeGetSet('Milliseconds', false); + var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z - addFormatToken('z', 0, 0, 'zoneAbbr'); - addFormatToken('zz', 0, 0, 'zoneName'); + var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 - // MOMENTS + // any word (or two) characters or numbers including two/three word month in arabic. + var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; - function getZoneAbbr () { - return this._isUTC ? 'UTC' : ''; + var regexes = {}; + + function addRegexToken (token, regex, strictRegex) { + regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { + return (isStrict && strictRegex) ? strictRegex : regex; + }; } - function getZoneName () { - return this._isUTC ? 'Coordinated Universal Time' : ''; + function getParseRegexForToken (token, config) { + if (!hasOwnProp(regexes, token)) { + return new RegExp(unescapeFormat(token)); + } + + return regexes[token](config._strict, config._locale); } - var momentPrototype__proto = Moment.prototype; + // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript + function unescapeFormat(s) { + return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { + return p1 || p2 || p3 || p4; + }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + } - momentPrototype__proto.add = add_subtract__add; - momentPrototype__proto.calendar = moment_calendar__calendar; - momentPrototype__proto.clone = clone; - momentPrototype__proto.diff = diff; - momentPrototype__proto.endOf = endOf; - momentPrototype__proto.format = format; - momentPrototype__proto.from = from; - momentPrototype__proto.fromNow = fromNow; - momentPrototype__proto.to = to; - momentPrototype__proto.toNow = toNow; - momentPrototype__proto.get = getSet; - momentPrototype__proto.invalidAt = invalidAt; - momentPrototype__proto.isAfter = isAfter; - momentPrototype__proto.isBefore = isBefore; - momentPrototype__proto.isBetween = isBetween; - momentPrototype__proto.isSame = isSame; - momentPrototype__proto.isValid = moment_valid__isValid; - momentPrototype__proto.lang = lang; - momentPrototype__proto.locale = locale; - momentPrototype__proto.localeData = localeData; - momentPrototype__proto.max = prototypeMax; - momentPrototype__proto.min = prototypeMin; - momentPrototype__proto.parsingFlags = parsingFlags; - momentPrototype__proto.set = getSet; - momentPrototype__proto.startOf = startOf; - momentPrototype__proto.subtract = add_subtract__subtract; - momentPrototype__proto.toArray = toArray; - momentPrototype__proto.toDate = toDate; - momentPrototype__proto.toISOString = moment_format__toISOString; - momentPrototype__proto.toJSON = moment_format__toISOString; - momentPrototype__proto.toString = toString; - momentPrototype__proto.unix = unix; - momentPrototype__proto.valueOf = to_type__valueOf; + var tokens = {}; - // Year - momentPrototype__proto.year = getSetYear; - momentPrototype__proto.isLeapYear = getIsLeapYear; + function addParseToken (token, callback) { + var i, func = callback; + if (typeof token === 'string') { + token = [token]; + } + if (typeof callback === 'number') { + func = function (input, array) { + array[callback] = toInt(input); + }; + } + for (i = 0; i < token.length; i++) { + tokens[token[i]] = func; + } + } - // Week Year - momentPrototype__proto.weekYear = getSetWeekYear; - momentPrototype__proto.isoWeekYear = getSetISOWeekYear; + function addWeekParseToken (token, callback) { + addParseToken(token, function (input, array, config, token) { + config._w = config._w || {}; + callback(input, config._w, config, token); + }); + } - // Quarter - momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; + function addTimeToArrayFromToken(token, input, config) { + if (input != null && hasOwnProp(tokens, token)) { + tokens[token](input, config._a, config, token); + } + } - // Month - momentPrototype__proto.month = getSetMonth; - momentPrototype__proto.daysInMonth = getDaysInMonth; + var YEAR = 0; + var MONTH = 1; + var DATE = 2; + var HOUR = 3; + var MINUTE = 4; + var SECOND = 5; + var MILLISECOND = 6; - // Week - momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; - momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; - momentPrototype__proto.weeksInYear = getWeeksInYear; - momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; + function daysInMonth(year, month) { + return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + } - // Day - momentPrototype__proto.date = getSetDayOfMonth; - momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; - momentPrototype__proto.weekday = getSetLocaleDayOfWeek; - momentPrototype__proto.isoWeekday = getSetISODayOfWeek; - momentPrototype__proto.dayOfYear = getSetDayOfYear; + // FORMATTING - // Hour - momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; + addFormatToken('M', ['MM', 2], 'Mo', function () { + return this.month() + 1; + }); - // Minute - momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; + addFormatToken('MMM', 0, 0, function (format) { + return this.localeData().monthsShort(this, format); + }); - // Second - momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; + addFormatToken('MMMM', 0, 0, function (format) { + return this.localeData().months(this, format); + }); - // Millisecond - momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; + // ALIASES - // Offset - momentPrototype__proto.utcOffset = getSetOffset; - momentPrototype__proto.utc = setOffsetToUTC; - momentPrototype__proto.local = setOffsetToLocal; - momentPrototype__proto.parseZone = setOffsetToParsedOffset; - momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; - momentPrototype__proto.isDST = isDaylightSavingTime; - momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; - momentPrototype__proto.isLocal = isLocal; - momentPrototype__proto.isUtcOffset = isUtcOffset; - momentPrototype__proto.isUtc = isUtc; - momentPrototype__proto.isUTC = isUtc; + addUnitAlias('month', 'M'); - // Timezone - momentPrototype__proto.zoneAbbr = getZoneAbbr; - momentPrototype__proto.zoneName = getZoneName; + // PARSING - // Deprecations - momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); - momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); - momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); - momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); + addRegexToken('M', match1to2); + addRegexToken('MM', match1to2, match2); + addRegexToken('MMM', matchWord); + addRegexToken('MMMM', matchWord); - var momentPrototype = momentPrototype__proto; + addParseToken(['M', 'MM'], function (input, array) { + array[MONTH] = toInt(input) - 1; + }); - function moment__createUnix (input) { - return local__createLocal(input * 1000); - } + addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { + var month = config._locale.monthsParse(input, token, config._strict); + // if we didn't find a month name, mark the date as invalid. + if (month != null) { + array[MONTH] = month; + } else { + getParsingFlags(config).invalidMonth = input; + } + }); - function moment__createInZone () { - return local__createLocal.apply(null, arguments).parseZone(); - } + // LOCALES - var defaultCalendar = { - sameDay : '[Today at] LT', - nextDay : '[Tomorrow at] LT', - nextWeek : 'dddd [at] LT', - lastDay : '[Yesterday at] LT', - lastWeek : '[Last] dddd [at] LT', - sameElse : 'L' - }; + var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); + function localeMonths (m) { + return this._months[m.month()]; + } - function locale_calendar__calendar (key, mom, now) { - var output = this._calendar[key]; - return typeof output === 'function' ? output.call(mom, now) : output; + var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); + function localeMonthsShort (m) { + return this._monthsShort[m.month()]; } - var defaultLongDateFormat = { - LTS : 'h:mm:ss A', - LT : 'h:mm A', - L : 'MM/DD/YYYY', - LL : 'MMMM D, YYYY', - LLL : 'MMMM D, YYYY LT', - LLLL : 'dddd, MMMM D, YYYY LT' - }; + function localeMonthsParse (monthName, format, strict) { + var i, mom, regex; - function longDateFormat (key) { - var output = this._longDateFormat[key]; - if (!output && this._longDateFormat[key.toUpperCase()]) { - output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { - return val.slice(1); - }); - this._longDateFormat[key] = output; + if (!this._monthsParse) { + this._monthsParse = []; + this._longMonthsParse = []; + this._shortMonthsParse = []; + } + + for (i = 0; i < 12; i++) { + // make the regex if we don't have it already + mom = create_utc__createUTC([2000, i]); + if (strict && !this._longMonthsParse[i]) { + this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); + this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); + } + if (!strict && !this._monthsParse[i]) { + regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); + this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { + return i; + } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { + return i; + } else if (!strict && this._monthsParse[i].test(monthName)) { + return i; + } } - return output; } - var defaultInvalidDate = 'Invalid date'; + // MOMENTS - function invalidDate () { - return this._invalidDate; - } + function setMonth (mom, value) { + var dayOfMonth; - var defaultOrdinal = '%d'; - var defaultOrdinalParse = /\d{1,2}/; + // TODO: Move this out of here! + if (typeof value === 'string') { + value = mom.localeData().monthsParse(value); + // TODO: Another silent failure? + if (typeof value !== 'number') { + return mom; + } + } - function ordinal (number) { - return this._ordinal.replace('%d', number); + dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); + mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); + return mom; } - function preParsePostFormat (string) { - return string; + function getSetMonth (value) { + if (value != null) { + setMonth(this, value); + utils_hooks__hooks.updateOffset(this, true); + return this; + } else { + return get_set__get(this, 'Month'); + } } - var defaultRelativeTime = { - future : 'in %s', - past : '%s ago', - s : 'a few seconds', - m : 'a minute', - mm : '%d minutes', - h : 'an hour', - hh : '%d hours', - d : 'a day', - dd : '%d days', - M : 'a month', - MM : '%d months', - y : 'a year', - yy : '%d years' - }; + function getDaysInMonth () { + return daysInMonth(this.year(), this.month()); + } - function relative__relativeTime (number, withoutSuffix, string, isFuture) { - var output = this._relativeTime[string]; - return (typeof output === 'function') ? - output(number, withoutSuffix, string, isFuture) : - output.replace(/%d/i, number); + function checkOverflow (m) { + var overflow; + var a = m._a; + + if (a && getParsingFlags(m).overflow === -2) { + overflow = + a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : + a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : + a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : + a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : + a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : + a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : + -1; + + if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { + overflow = DATE; + } + + getParsingFlags(m).overflow = overflow; + } + + return m; } - function pastFuture (diff, output) { - var format = this._relativeTime[diff > 0 ? 'future' : 'past']; - return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); + function warn(msg) { + if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { + console.warn('Deprecation warning: ' + msg); + } } - function locale_set__set (config) { - var prop, i; - for (i in config) { - prop = config[i]; - if (typeof prop === 'function') { - this[i] = prop; - } else { - this['_' + i] = prop; + function deprecate(msg, fn) { + var firstTime = true, + msgWithStack = msg + '\n' + (new Error()).stack; + + return extend(function () { + if (firstTime) { + warn(msgWithStack); + firstTime = false; } - } - // Lenient ordinal parsing accepts just a number in addition to - // number + (possibly) stuff coming from _ordinalParseLenient. - this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + (/\d{1,2}/).source); + return fn.apply(this, arguments); + }, fn); } - var prototype__proto = Locale.prototype; + var deprecations = {}; - prototype__proto._calendar = defaultCalendar; - prototype__proto.calendar = locale_calendar__calendar; - prototype__proto._longDateFormat = defaultLongDateFormat; - prototype__proto.longDateFormat = longDateFormat; - prototype__proto._invalidDate = defaultInvalidDate; - prototype__proto.invalidDate = invalidDate; - prototype__proto._ordinal = defaultOrdinal; - prototype__proto.ordinal = ordinal; - prototype__proto._ordinalParse = defaultOrdinalParse; - prototype__proto.preparse = preParsePostFormat; - prototype__proto.postformat = preParsePostFormat; - prototype__proto._relativeTime = defaultRelativeTime; - prototype__proto.relativeTime = relative__relativeTime; - prototype__proto.pastFuture = pastFuture; - prototype__proto.set = locale_set__set; + function deprecateSimple(name, msg) { + if (!deprecations[name]) { + warn(msg); + deprecations[name] = true; + } + } - // Month - prototype__proto.months = localeMonths; - prototype__proto._months = defaultLocaleMonths; - prototype__proto.monthsShort = localeMonthsShort; - prototype__proto._monthsShort = defaultLocaleMonthsShort; - prototype__proto.monthsParse = localeMonthsParse; + utils_hooks__hooks.suppressDeprecationWarnings = false; - // Week - prototype__proto.week = localeWeek; - prototype__proto._week = defaultLocaleWeek; - prototype__proto.firstDayOfYear = localeFirstDayOfYear; - prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; + var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; - // Day of Week - prototype__proto.weekdays = localeWeekdays; - prototype__proto._weekdays = defaultLocaleWeekdays; - prototype__proto.weekdaysMin = localeWeekdaysMin; - prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; - prototype__proto.weekdaysShort = localeWeekdaysShort; - prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; - prototype__proto.weekdaysParse = localeWeekdaysParse; + var isoDates = [ + ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], + ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], + ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], + ['GGGG-[W]WW', /\d{4}-W\d{2}/], + ['YYYY-DDD', /\d{4}-\d{3}/] + ]; - // Hours - prototype__proto.isPM = localeIsPM; - prototype__proto._meridiemParse = defaultLocaleMeridiemParse; - prototype__proto.meridiem = localeMeridiem; + // iso time formats and regexes + var isoTimes = [ + ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], + ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], + ['HH:mm', /(T| )\d\d:\d\d/], + ['HH', /(T| )\d\d/] + ]; - function lists__get (format, index, field, setter) { - var locale = locale_locales__getLocale(); - var utc = create_utc__createUTC().set(setter, index); - return locale[field](utc, format); - } + var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; - function list (format, index, field, count, setter) { - if (typeof format === 'number') { - index = format; - format = undefined; + // date from iso format + function configFromISO(config) { + var i, l, + string = config._i, + match = from_string__isoRegex.exec(string); + + if (match) { + getParsingFlags(config).iso = true; + for (i = 0, l = isoDates.length; i < l; i++) { + if (isoDates[i][1].exec(string)) { + // match[5] should be 'T' or undefined + config._f = isoDates[i][0] + (match[6] || ' '); + break; + } + } + for (i = 0, l = isoTimes.length; i < l; i++) { + if (isoTimes[i][1].exec(string)) { + config._f += isoTimes[i][0]; + break; + } + } + if (string.match(matchOffset)) { + config._f += 'Z'; + } + configFromStringAndFormat(config); + } else { + config._isValid = false; } + } - format = format || ''; + // date from iso format or fallback + function configFromString(config) { + var matched = aspNetJsonRegex.exec(config._i); - if (index != null) { - return lists__get(format, index, field, setter); + if (matched !== null) { + config._d = new Date(+matched[1]); + return; } - var i; - var out = []; - for (i = 0; i < count; i++) { - out[i] = lists__get(format, i, field, setter); + configFromISO(config); + if (config._isValid === false) { + delete config._isValid; + utils_hooks__hooks.createFromInputFallback(config); } - return out; - } - - function lists__listMonths (format, index) { - return list(format, index, 'months', 12, 'month'); } - function lists__listMonthsShort (format, index) { - return list(format, index, 'monthsShort', 12, 'month'); - } + utils_hooks__hooks.createFromInputFallback = deprecate( + 'moment construction falls back to js Date. This is ' + + 'discouraged and will be removed in upcoming major ' + + 'release. Please refer to ' + + 'https://github.com/moment/moment/issues/1407 for more info.', + function (config) { + config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); + } + ); - function lists__listWeekdays (format, index) { - return list(format, index, 'weekdays', 7, 'day'); - } + function createDate (y, m, d, h, M, s, ms) { + //can't just apply() to create a date: + //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply + var date = new Date(y, m, d, h, M, s, ms); - function lists__listWeekdaysShort (format, index) { - return list(format, index, 'weekdaysShort', 7, 'day'); + //the date constructor doesn't accept years < 1970 + if (y < 1970) { + date.setFullYear(y); + } + return date; } - function lists__listWeekdaysMin (format, index) { - return list(format, index, 'weekdaysMin', 7, 'day'); + function createUTCDate (y) { + var date = new Date(Date.UTC.apply(null, arguments)); + if (y < 1970) { + date.setUTCFullYear(y); + } + return date; } - locale_locales__getSetGlobalLocale('en', { - ordinalParse: /\d{1,2}(th|st|nd|rd)/, - ordinal : function (number) { - var b = number % 10, - output = (toInt(number % 100 / 10) === 1) ? 'th' : - (b === 1) ? 'st' : - (b === 2) ? 'nd' : - (b === 3) ? 'rd' : 'th'; - return number + output; - } + addFormatToken(0, ['YY', 2], 0, function () { + return this.year() % 100; }); - // Side effect imports - utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); - utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); - - var mathAbs = Math.abs; - - function duration_abs__abs () { - var data = this._data; + addFormatToken(0, ['YYYY', 4], 0, 'year'); + addFormatToken(0, ['YYYYY', 5], 0, 'year'); + addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); - this._milliseconds = mathAbs(this._milliseconds); - this._days = mathAbs(this._days); - this._months = mathAbs(this._months); + // ALIASES - data.milliseconds = mathAbs(data.milliseconds); - data.seconds = mathAbs(data.seconds); - data.minutes = mathAbs(data.minutes); - data.hours = mathAbs(data.hours); - data.months = mathAbs(data.months); - data.years = mathAbs(data.years); + addUnitAlias('year', 'y'); - return this; - } + // PARSING - function duration_add_subtract__addSubtract (duration, input, value, direction) { - var other = create__createDuration(input, value); + addRegexToken('Y', matchSigned); + addRegexToken('YY', match1to2, match2); + addRegexToken('YYYY', match1to4, match4); + addRegexToken('YYYYY', match1to6, match6); + addRegexToken('YYYYYY', match1to6, match6); - duration._milliseconds += direction * other._milliseconds; - duration._days += direction * other._days; - duration._months += direction * other._months; + addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); + addParseToken('YY', function (input, array) { + array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); + }); - return duration._bubble(); - } + // HELPERS - // supports only 2.0-style add(1, 's') or add(duration) - function duration_add_subtract__add (input, value) { - return duration_add_subtract__addSubtract(this, input, value, 1); + function daysInYear(year) { + return isLeapYear(year) ? 366 : 365; } - // supports only 2.0-style subtract(1, 's') or subtract(duration) - function duration_add_subtract__subtract (input, value) { - return duration_add_subtract__addSubtract(this, input, value, -1); + function isLeapYear(year) { + return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; } - function bubble () { - var milliseconds = this._milliseconds; - var days = this._days; - var months = this._months; - var data = this._data; - var seconds, minutes, hours, years = 0; - - // The following code bubbles up values, see the tests for - // examples of what that means. - data.milliseconds = milliseconds % 1000; + // HOOKS - seconds = absFloor(milliseconds / 1000); - data.seconds = seconds % 60; + utils_hooks__hooks.parseTwoDigitYear = function (input) { + return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); + }; - minutes = absFloor(seconds / 60); - data.minutes = minutes % 60; + // MOMENTS - hours = absFloor(minutes / 60); - data.hours = hours % 24; + var getSetYear = makeGetSet('FullYear', false); - days += absFloor(hours / 24); + function getIsLeapYear () { + return isLeapYear(this.year()); + } - // Accurately convert days to years, assume start from year 0. - years = absFloor(daysToYears(days)); - days -= absFloor(yearsToDays(years)); + addFormatToken('w', ['ww', 2], 'wo', 'week'); + addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); - // 30 days to a month - // TODO (iskren): Use anchor date (like 1st Jan) to compute this. - months += absFloor(days / 30); - days %= 30; + // ALIASES - // 12 months -> 1 year - years += absFloor(months / 12); - months %= 12; + addUnitAlias('week', 'w'); + addUnitAlias('isoWeek', 'W'); - data.days = days; - data.months = months; - data.years = years; + // PARSING - return this; - } + addRegexToken('w', match1to2); + addRegexToken('ww', match1to2, match2); + addRegexToken('W', match1to2); + addRegexToken('WW', match1to2, match2); - function daysToYears (days) { - // 400 years have 146097 days (taking into account leap year rules) - return days * 400 / 146097; - } + addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { + week[token.substr(0, 1)] = toInt(input); + }); - function yearsToDays (years) { - // years * 365 + absFloor(years / 4) - - // absFloor(years / 100) + absFloor(years / 400); - return years * 146097 / 400; - } + // HELPERS - function as (units) { - var days; - var months; - var milliseconds = this._milliseconds; + // firstDayOfWeek 0 = sun, 6 = sat + // the day of the week that starts the week + // (usually sunday or monday) + // firstDayOfWeekOfYear 0 = sun, 6 = sat + // the first week is the week that contains the first + // of this day of the week + // (eg. ISO weeks use thursday (4)) + function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { + var end = firstDayOfWeekOfYear - firstDayOfWeek, + daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), + adjustedMoment; - units = normalizeUnits(units); - if (units === 'month' || units === 'year') { - days = this._days + milliseconds / 864e5; - months = this._months + daysToYears(days) * 12; - return units === 'month' ? months : months / 12; - } else { - // handle milliseconds separately because of floating point math errors (issue #1867) - days = this._days + Math.round(yearsToDays(this._months / 12)); - switch (units) { - case 'week' : return days / 7 + milliseconds / 6048e5; - case 'day' : return days + milliseconds / 864e5; - case 'hour' : return days * 24 + milliseconds / 36e5; - case 'minute' : return days * 1440 + milliseconds / 6e4; - case 'second' : return days * 86400 + milliseconds / 1000; - // Math.floor prevents floating point math errors here - case 'millisecond': return Math.floor(days * 864e5) + milliseconds; - default: throw new Error('Unknown unit ' + units); - } + if (daysToDayOfWeek > end) { + daysToDayOfWeek -= 7; } - } - // TODO: Use this.as('ms')? - function duration_as__valueOf () { - return ( - this._milliseconds + - this._days * 864e5 + - (this._months % 12) * 2592e6 + - toInt(this._months / 12) * 31536e6 - ); - } + if (daysToDayOfWeek < end - 7) { + daysToDayOfWeek += 7; + } - function makeAs (alias) { - return function () { - return this.as(alias); + adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); + return { + week: Math.ceil(adjustedMoment.dayOfYear() / 7), + year: adjustedMoment.year() }; } - var asMilliseconds = makeAs('ms'); - var asSeconds = makeAs('s'); - var asMinutes = makeAs('m'); - var asHours = makeAs('h'); - var asDays = makeAs('d'); - var asWeeks = makeAs('w'); - var asMonths = makeAs('M'); - var asYears = makeAs('y'); + // LOCALES - function duration_get__get (units) { - units = normalizeUnits(units); - return this[units + 's'](); + function localeWeek (mom) { + return weekOfYear(mom, this._week.dow, this._week.doy).week; } - function makeGetter(name) { - return function () { - return this._data[name]; - }; - } + var defaultLocaleWeek = { + dow : 0, // Sunday is the first day of the week. + doy : 6 // The week that contains Jan 1st is the first week of the year. + }; - var duration_get__milliseconds = makeGetter('milliseconds'); - var seconds = makeGetter('seconds'); - var minutes = makeGetter('minutes'); - var hours = makeGetter('hours'); - var days = makeGetter('days'); - var months = makeGetter('months'); - var years = makeGetter('years'); + function localeFirstDayOfWeek () { + return this._week.dow; + } - function weeks () { - return absFloor(this.days() / 7); + function localeFirstDayOfYear () { + return this._week.doy; } - var round = Math.round; - var thresholds = { - s: 45, // seconds to minute - m: 45, // minutes to hour - h: 22, // hours to day - d: 26, // days to month - M: 11 // months to year - }; + // MOMENTS - // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize - function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { - return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); + function getSetWeek (input) { + var week = this.localeData().week(this); + return input == null ? week : this.add((input - week) * 7, 'd'); } - function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { - var duration = create__createDuration(posNegDuration).abs(); - var seconds = round(duration.as('s')); - var minutes = round(duration.as('m')); - var hours = round(duration.as('h')); - var days = round(duration.as('d')); - var months = round(duration.as('M')); - var years = round(duration.as('y')); - - var a = seconds < thresholds.s && ['s', seconds] || - minutes === 1 && ['m'] || - minutes < thresholds.m && ['mm', minutes] || - hours === 1 && ['h'] || - hours < thresholds.h && ['hh', hours] || - days === 1 && ['d'] || - days < thresholds.d && ['dd', days] || - months === 1 && ['M'] || - months < thresholds.M && ['MM', months] || - years === 1 && ['y'] || ['yy', years]; - - a[2] = withoutSuffix; - a[3] = +posNegDuration > 0; - a[4] = locale; - return substituteTimeAgo.apply(null, a); + function getSetISOWeek (input) { + var week = weekOfYear(this, 1, 4).week; + return input == null ? week : this.add((input - week) * 7, 'd'); } - // This function allows you to set a threshold for relative time strings - function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { - if (thresholds[threshold] === undefined) { - return false; - } - if (limit === undefined) { - return thresholds[threshold]; - } - thresholds[threshold] = limit; - return true; - } + addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); - function humanize (withSuffix) { - var locale = this.localeData(); - var output = duration_humanize__relativeTime(this, !withSuffix, locale); + // ALIASES - if (withSuffix) { - output = locale.pastFuture(+this, output); - } + addUnitAlias('dayOfYear', 'DDD'); - return locale.postformat(output); - } + // PARSING - var iso_string__abs = Math.abs; + addRegexToken('DDD', match1to3); + addRegexToken('DDDD', match3); + addParseToken(['DDD', 'DDDD'], function (input, array, config) { + config._dayOfYear = toInt(input); + }); - function iso_string__toISOString() { - // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js - var Y = iso_string__abs(this.years()); - var M = iso_string__abs(this.months()); - var D = iso_string__abs(this.days()); - var h = iso_string__abs(this.hours()); - var m = iso_string__abs(this.minutes()); - var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); - var total = this.asSeconds(); + // HELPERS - if (!total) { - // this is the same as C#'s (Noda) and python (isodate)... - // but not other JS (goog.date) - return 'P0D'; - } + //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday + function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { + var d = createUTCDate(year, 0, 1).getUTCDay(); + var daysToAdd; + var dayOfYear; - return (total < 0 ? '-' : '') + - 'P' + - (Y ? Y + 'Y' : '') + - (M ? M + 'M' : '') + - (D ? D + 'D' : '') + - ((h || m || s) ? 'T' : '') + - (h ? h + 'H' : '') + - (m ? m + 'M' : '') + - (s ? s + 'S' : ''); + d = d === 0 ? 7 : d; + weekday = weekday != null ? weekday : firstDayOfWeek; + daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); + dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + + return { + year : dayOfYear > 0 ? year : year - 1, + dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + }; } - var duration_prototype__proto = Duration.prototype; + // MOMENTS - duration_prototype__proto.abs = duration_abs__abs; - duration_prototype__proto.add = duration_add_subtract__add; - duration_prototype__proto.subtract = duration_add_subtract__subtract; - duration_prototype__proto.as = as; - duration_prototype__proto.asMilliseconds = asMilliseconds; - duration_prototype__proto.asSeconds = asSeconds; - duration_prototype__proto.asMinutes = asMinutes; - duration_prototype__proto.asHours = asHours; - duration_prototype__proto.asDays = asDays; - duration_prototype__proto.asWeeks = asWeeks; - duration_prototype__proto.asMonths = asMonths; - duration_prototype__proto.asYears = asYears; - duration_prototype__proto.valueOf = duration_as__valueOf; - duration_prototype__proto._bubble = bubble; - duration_prototype__proto.get = duration_get__get; - duration_prototype__proto.milliseconds = duration_get__milliseconds; - duration_prototype__proto.seconds = seconds; - duration_prototype__proto.minutes = minutes; - duration_prototype__proto.hours = hours; - duration_prototype__proto.days = days; - duration_prototype__proto.weeks = weeks; - duration_prototype__proto.months = months; - duration_prototype__proto.years = years; - duration_prototype__proto.humanize = humanize; - duration_prototype__proto.toISOString = iso_string__toISOString; - duration_prototype__proto.toString = iso_string__toISOString; - duration_prototype__proto.toJSON = iso_string__toISOString; - duration_prototype__proto.locale = locale; - duration_prototype__proto.localeData = localeData; + function getSetDayOfYear (input) { + var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; + return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); + } - // Deprecations - duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); - duration_prototype__proto.lang = lang; + // Pick the first defined of two or three arguments. + function defaults(a, b, c) { + if (a != null) { + return a; + } + if (b != null) { + return b; + } + return c; + } - // Side effect imports + function currentDateArray(config) { + var now = new Date(); + if (config._useUTC) { + return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; + } + return [now.getFullYear(), now.getMonth(), now.getDate()]; + } - addFormatToken('X', 0, 0, 'unix'); - addFormatToken('x', 0, 0, 'valueOf'); + // convert an array to a date. + // the array should mirror the parameters below + // note: all values past the year are optional and will default to the lowest possible value. + // [year, month, day , hour, minute, second, millisecond] + function configFromArray (config) { + var i, date, input = [], currentDate, yearToUse; - // PARSING + if (config._d) { + return; + } - addRegexToken('x', matchSigned); - addRegexToken('X', matchTimestamp); - addParseToken('X', function (input, array, config) { - config._d = new Date(parseFloat(input, 10) * 1000); - }); - addParseToken('x', function (input, array, config) { - config._d = new Date(toInt(input)); - }); + currentDate = currentDateArray(config); - // Side effect imports + //compute day of the year from weeks and weekdays + if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { + dayOfYearFromWeekInfo(config); + } + //if the day of the year is set, figure out what it is + if (config._dayOfYear) { + yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); - utils_hooks__hooks.version = '2.10.3'; + if (config._dayOfYear > daysInYear(yearToUse)) { + getParsingFlags(config)._overflowDayOfYear = true; + } - setHookCallback(local__createLocal); + date = createUTCDate(yearToUse, 0, config._dayOfYear); + config._a[MONTH] = date.getUTCMonth(); + config._a[DATE] = date.getUTCDate(); + } - utils_hooks__hooks.fn = momentPrototype; - utils_hooks__hooks.min = min; - utils_hooks__hooks.max = max; - utils_hooks__hooks.utc = create_utc__createUTC; - utils_hooks__hooks.unix = moment__createUnix; - utils_hooks__hooks.months = lists__listMonths; - utils_hooks__hooks.isDate = isDate; - utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; - utils_hooks__hooks.invalid = valid__createInvalid; - utils_hooks__hooks.duration = create__createDuration; - utils_hooks__hooks.isMoment = isMoment; - utils_hooks__hooks.weekdays = lists__listWeekdays; - utils_hooks__hooks.parseZone = moment__createInZone; - utils_hooks__hooks.localeData = locale_locales__getLocale; - utils_hooks__hooks.isDuration = isDuration; - utils_hooks__hooks.monthsShort = lists__listMonthsShort; - utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; - utils_hooks__hooks.defineLocale = defineLocale; - utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; - utils_hooks__hooks.normalizeUnits = normalizeUnits; - utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; + // Default to current date. + // * if no year, month, day of month are given, default to today + // * if day of month is given, default month and year + // * if month is given, default only year + // * if year is given, don't default anything + for (i = 0; i < 3 && config._a[i] == null; ++i) { + config._a[i] = input[i] = currentDate[i]; + } - var _moment = utils_hooks__hooks; + // Zero out whatever was not defaulted, including time + for (; i < 7; i++) { + config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; + } - return _moment; + // Check for 24:00:00.000 + if (config._a[HOUR] === 24 && + config._a[MINUTE] === 0 && + config._a[SECOND] === 0 && + config._a[MILLISECOND] === 0) { + config._nextDay = true; + config._a[HOUR] = 0; + } - })); - /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(12)(module))) + config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); + // Apply timezone offset from input. The actual utcOffset can be changed + // with parseZone. + if (config._tzm != null) { + config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); + } -/***/ }, -/* 12 */ -/***/ function(module, exports, __webpack_require__) { + if (config._nextDay) { + config._a[HOUR] = 24; + } + } - module.exports = function(module) { - if(!module.webpackPolyfill) { - module.deprecate = function() {}; - module.paths = []; - // module.parent = undefined by default - module.children = []; - module.webpackPolyfill = 1; - } - return module; - } + function dayOfYearFromWeekInfo(config) { + var w, weekYear, week, weekday, dow, doy, temp; + w = config._w; + if (w.GG != null || w.W != null || w.E != null) { + dow = 1; + doy = 4; -/***/ }, -/* 13 */ -/***/ function(module, exports, __webpack_require__) { + // TODO: We need to take the current isoWeekYear, but that depends on + // how we interpret now (local, utc, fixed offset). So create + // a now version of current config (take local/utc/offset flags, and + // create now). + weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); + week = defaults(w.W, 1); + weekday = defaults(w.E, 1); + } else { + dow = config._locale._week.dow; + doy = config._locale._week.doy; - /* WEBPACK VAR INJECTION */(function(global) {'use strict'; + weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); + week = defaults(w.w, 1); - var _rng; + if (w.d != null) { + // weekday -- low day numbers are considered next week + weekday = w.d; + if (weekday < dow) { + ++week; + } + } else if (w.e != null) { + // local weekday -- counting starts from begining of week + weekday = w.e + dow; + } else { + // default to begining of week + weekday = dow; + } + } + temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - var globalVar = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : null; + config._a[YEAR] = temp.year; + config._dayOfYear = temp.dayOfYear; + } - if (globalVar && globalVar.crypto && crypto.getRandomValues) { - // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto - // Moderately fast, high quality - var _rnds8 = new Uint8Array(16); - _rng = function whatwgRNG() { - crypto.getRandomValues(_rnds8); - return _rnds8; - }; - } + utils_hooks__hooks.ISO_8601 = function () {}; - if (!_rng) { - // Math.random()-based (RNG) - // - // If all else fails, use Math.random(). It's fast, but is of unspecified - // quality. - var _rnds = new Array(16); - _rng = function () { - for (var i = 0, r; i < 16; i++) { - if ((i & 3) === 0) r = Math.random() * 4294967296; - _rnds[i] = r >>> ((i & 3) << 3) & 255; - } + // date from string and format string + function configFromStringAndFormat(config) { + // TODO: Move this to another part of the creation flow to prevent circular deps + if (config._f === utils_hooks__hooks.ISO_8601) { + configFromISO(config); + return; + } - return _rnds; - }; - } + config._a = []; + getParsingFlags(config).empty = true; - // uuid.js - // - // Copyright (c) 2010-2012 Robert Kieffer - // MIT License - http://opensource.org/licenses/mit-license.php + // This array is used to make a Date, either with `new Date` or `Date.UTC` + var string = '' + config._i, + i, parsedInput, tokens, token, skipped, + stringLength = string.length, + totalParsedInputLength = 0; - // Unique ID creation requires a high quality random # generator. We feature - // detect to determine the best RNG source, normalizing to a function that - // returns 128-bits of randomness, since that's what's usually required + tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; - //var _rng = require('./rng'); + for (i = 0; i < tokens.length; i++) { + token = tokens[i]; + parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; + if (parsedInput) { + skipped = string.substr(0, string.indexOf(parsedInput)); + if (skipped.length > 0) { + getParsingFlags(config).unusedInput.push(skipped); + } + string = string.slice(string.indexOf(parsedInput) + parsedInput.length); + totalParsedInputLength += parsedInput.length; + } + // don't parse if it's not a known token + if (formatTokenFunctions[token]) { + if (parsedInput) { + getParsingFlags(config).empty = false; + } + else { + getParsingFlags(config).unusedTokens.push(token); + } + addTimeToArrayFromToken(token, parsedInput, config); + } + else if (config._strict && !parsedInput) { + getParsingFlags(config).unusedTokens.push(token); + } + } - // Maps for number <-> hex string conversion - var _byteToHex = []; - var _hexToByte = {}; - for (var i = 0; i < 256; i++) { - _byteToHex[i] = (i + 256).toString(16).substr(1); - _hexToByte[_byteToHex[i]] = i; - } + // add remaining unparsed input length to the string + getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength; + if (string.length > 0) { + getParsingFlags(config).unusedInput.push(string); + } - // **`parse()` - Parse a UUID into it's component bytes** - function parse(s, buf, offset) { - var i = buf && offset || 0, - ii = 0; + // clear _12h flag if hour is <= 12 + if (getParsingFlags(config).bigHour === true && + config._a[HOUR] <= 12 && + config._a[HOUR] > 0) { + getParsingFlags(config).bigHour = undefined; + } + // handle meridiem + config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); - buf = buf || []; - s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) { - if (ii < 16) { - // Don't overflow! - buf[i + ii++] = _hexToByte[oct]; + configFromArray(config); + checkOverflow(config); } - }); - // Zero out remaining bytes if string was short - while (ii < 16) { - buf[i + ii++] = 0; - } - return buf; - } + function meridiemFixWrap (locale, hour, meridiem) { + var isPm; - // **`unparse()` - Convert UUID byte array (ala parse()) into a string** - function unparse(buf, offset) { - var i = offset || 0, - bth = _byteToHex; - return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]]; - } + if (meridiem == null) { + // nothing to do + return hour; + } + if (locale.meridiemHour != null) { + return locale.meridiemHour(hour, meridiem); + } else if (locale.isPM != null) { + // Fallback + isPm = locale.isPM(meridiem); + if (isPm && hour < 12) { + hour += 12; + } + if (!isPm && hour === 12) { + hour = 0; + } + return hour; + } else { + // this is not supposed to happen + return hour; + } + } - // **`v1()` - Generate time-based UUID** - // - // Inspired by https://github.com/LiosK/UUID.js - // and http://docs.python.org/library/uuid.html + function configFromStringAndArray(config) { + var tempConfig, + bestMoment, - // random #'s we need to init node and clockseq - var _seedBytes = _rng(); + scoreToBeat, + i, + currentScore; - // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) - var _nodeId = [_seedBytes[0] | 1, _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5]]; + if (config._f.length === 0) { + getParsingFlags(config).invalidFormat = true; + config._d = new Date(NaN); + return; + } - // Per 4.2.2, randomize (14 bit) clockseq - var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 16383; + for (i = 0; i < config._f.length; i++) { + currentScore = 0; + tempConfig = copyConfig({}, config); + if (config._useUTC != null) { + tempConfig._useUTC = config._useUTC; + } + tempConfig._f = config._f[i]; + configFromStringAndFormat(tempConfig); - // Previous uuid creation time - var _lastMSecs = 0, - _lastNSecs = 0; + if (!valid__isValid(tempConfig)) { + continue; + } - // See https://github.com/broofa/node-uuid for API details - function v1(options, buf, offset) { - var i = buf && offset || 0; - var b = buf || []; + // if there is any input that was not parsed add a penalty for that format + currentScore += getParsingFlags(tempConfig).charsLeftOver; - options = options || {}; + //or tokens + currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10; - var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; + getParsingFlags(tempConfig).score = currentScore; - // UUID timestamps are 100 nano-second units since the Gregorian epoch, - // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so - // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs' - // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00. - var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); + if (scoreToBeat == null || currentScore < scoreToBeat) { + scoreToBeat = currentScore; + bestMoment = tempConfig; + } + } - // Per 4.2.1.2, use count of uuid's generated during the current clock - // cycle to simulate higher resolution clock - var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; + extend(config, bestMoment || tempConfig); + } - // Time since last uuid creation (in msecs) - var dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; + function configFromObject(config) { + if (config._d) { + return; + } - // Per 4.2.1.2, Bump clockseq on clock regression - if (dt < 0 && options.clockseq === undefined) { - clockseq = clockseq + 1 & 16383; - } + var i = normalizeObjectUnits(config._i); + config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; - // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new - // time interval - if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { - nsecs = 0; - } + configFromArray(config); + } - // Per 4.2.1.2 Throw error if too many uuids are requested - if (nsecs >= 10000) { - throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); - } + function createFromConfig (config) { + var input = config._i, + format = config._f, + res; - _lastMSecs = msecs; - _lastNSecs = nsecs; - _clockseq = clockseq; + config._locale = config._locale || locale_locales__getLocale(config._l); - // Per 4.1.4 - Convert from unix epoch to Gregorian epoch - msecs += 12219292800000; + if (input === null || (format === undefined && input === '')) { + return valid__createInvalid({nullInput: true}); + } - // `time_low` - var tl = ((msecs & 268435455) * 10000 + nsecs) % 4294967296; - b[i++] = tl >>> 24 & 255; - b[i++] = tl >>> 16 & 255; - b[i++] = tl >>> 8 & 255; - b[i++] = tl & 255; + if (typeof input === 'string') { + config._i = input = config._locale.preparse(input); + } - // `time_mid` - var tmh = msecs / 4294967296 * 10000 & 268435455; - b[i++] = tmh >>> 8 & 255; - b[i++] = tmh & 255; + if (isMoment(input)) { + return new Moment(checkOverflow(input)); + } else if (isArray(format)) { + configFromStringAndArray(config); + } else if (format) { + configFromStringAndFormat(config); + } else if (isDate(input)) { + config._d = input; + } else { + configFromInput(config); + } - // `time_high_and_version` - b[i++] = tmh >>> 24 & 15 | 16; // include version - b[i++] = tmh >>> 16 & 255; + res = new Moment(checkOverflow(config)); + if (res._nextDay) { + // Adding is smart enough around DST + res.add(1, 'd'); + res._nextDay = undefined; + } - // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant) - b[i++] = clockseq >>> 8 | 128; + return res; + } - // `clock_seq_low` - b[i++] = clockseq & 255; + function configFromInput(config) { + var input = config._i; + if (input === undefined) { + config._d = new Date(); + } else if (isDate(input)) { + config._d = new Date(+input); + } else if (typeof input === 'string') { + configFromString(config); + } else if (isArray(input)) { + config._a = map(input.slice(0), function (obj) { + return parseInt(obj, 10); + }); + configFromArray(config); + } else if (typeof(input) === 'object') { + configFromObject(config); + } else if (typeof(input) === 'number') { + // from milliseconds + config._d = new Date(input); + } else { + utils_hooks__hooks.createFromInputFallback(config); + } + } - // `node` - var node = options.node || _nodeId; - for (var n = 0; n < 6; n++) { - b[i + n] = node[n]; - } + function createLocalOrUTC (input, format, locale, strict, isUTC) { + var c = {}; - return buf ? buf : unparse(b); - } + if (typeof(locale) === 'boolean') { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c._isAMomentObject = true; + c._useUTC = c._isUTC = isUTC; + c._l = locale; + c._i = input; + c._f = format; + c._strict = strict; - // **`v4()` - Generate random UUID** + return createFromConfig(c); + } - // See https://github.com/broofa/node-uuid for API details - function v4(options, buf, offset) { - // Deprecated - 'format' argument, as supported in v1.2 - var i = buf && offset || 0; + function local__createLocal (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, false); + } - if (typeof options == 'string') { - buf = options == 'binary' ? new Array(16) : null; - options = null; - } - options = options || {}; + var prototypeMin = deprecate( + 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other < this ? this : other; + } + ); - var rnds = options.random || (options.rng || _rng)(); + var prototypeMax = deprecate( + 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other > this ? this : other; + } + ); - // Per 4.4, set bits for version and `clock_seq_hi_and_reserved` - rnds[6] = rnds[6] & 15 | 64; - rnds[8] = rnds[8] & 63 | 128; + // Pick a moment m from moments so that m[fn](other) is true for all + // other. This relies on the function fn to be transitive. + // + // moments should either be an array of moment objects or an array, whose + // first element is an array of moment objects. + function pickBy(fn, moments) { + var res, i; + if (moments.length === 1 && isArray(moments[0])) { + moments = moments[0]; + } + if (!moments.length) { + return local__createLocal(); + } + res = moments[0]; + for (i = 1; i < moments.length; ++i) { + if (moments[i][fn](res)) { + res = moments[i]; + } + } + return res; + } - // Copy bytes to buffer, if provided - if (buf) { - for (var ii = 0; ii < 16; ii++) { - buf[i + ii] = rnds[ii]; + // TODO: Use [].sort instead? + function min () { + var args = [].slice.call(arguments, 0); + + return pickBy('isBefore', args); } - } - return buf || unparse(rnds); - } + function max () { + var args = [].slice.call(arguments, 0); - // Export public API - var uuid = v4; - uuid.v1 = v1; - uuid.v4 = v4; - uuid.parse = parse; - uuid.unparse = unparse; + return pickBy('isAfter', args); + } - module.exports = uuid; - /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) + function Duration (duration) { + var normalizedInput = normalizeObjectUnits(duration), + years = normalizedInput.year || 0, + quarters = normalizedInput.quarter || 0, + months = normalizedInput.month || 0, + weeks = normalizedInput.week || 0, + days = normalizedInput.day || 0, + hours = normalizedInput.hour || 0, + minutes = normalizedInput.minute || 0, + seconds = normalizedInput.second || 0, + milliseconds = normalizedInput.millisecond || 0; -/***/ }, -/* 14 */ -/***/ function(module, exports, __webpack_require__) { + // representation for dateAddRemove + this._milliseconds = +milliseconds + + seconds * 1e3 + // 1000 + minutes * 6e4 + // 1000 * 60 + hours * 36e5; // 1000 * 60 * 60 + // Because of dateAddRemove treats 24 hours as different from a + // day when working around DST, we need to store them separately + this._days = +days + + weeks * 7; + // It is impossible translate months into days without knowing + // which months you are are talking about, so we have to store + // it separately. + this._months = +months + + quarters * 3 + + years * 12; - // DOM utility methods + this._data = {}; - /** - * this prepares the JSON container for allocating SVG elements - * @param JSONcontainer - * @private - */ - 'use strict'; + this._locale = locale_locales__getLocale(); - exports.prepareElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; - JSONcontainer[elementType].used = []; + this._bubble(); } - } - }; - /** - * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from - * which to remove the redundant elements. - * - * @param JSONcontainer - * @private - */ - exports.cleanupElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - if (JSONcontainer[elementType].redundant) { - for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { - JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); - } - JSONcontainer[elementType].redundant = []; - } + function isDuration (obj) { + return obj instanceof Duration; } - } - }; - /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param svgContainer - * @returns {*} - * @private - */ - exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { - var element; - // allocate SVG element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - svgContainer.appendChild(element); + function offset (token, separator) { + addFormatToken(token, 0, 0, function () { + var offset = this.utcOffset(); + var sign = '+'; + if (offset < 0) { + offset = -offset; + sign = '-'; + } + return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); + }); } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - svgContainer.appendChild(element); - } - JSONcontainer[elementType].used.push(element); - return element; - }; - /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param DOMContainer - * @returns {*} - * @private - */ - exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { - var element; - // allocate DOM element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElement(elementType); - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); - } - } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElement(elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); - } - } - JSONcontainer[elementType].used.push(element); - return element; - }; + offset('Z', ':'); + offset('ZZ', ''); - /** - * draw a point object. this is a seperate function because it can also be called by the legend. - * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions - * as well. - * - * @param x - * @param y - * @param group - * @param JSONcontainer - * @param svgContainer - * @param labelObj - * @returns {*} - */ - exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { - var point; - if (group.options.drawPoints.style == 'circle') { - point = exports.getSVGElement('circle', JSONcontainer, svgContainer); - point.setAttributeNS(null, 'cx', x); - point.setAttributeNS(null, 'cy', y); - point.setAttributeNS(null, 'r', 0.5 * group.options.drawPoints.size); - } else { - point = exports.getSVGElement('rect', JSONcontainer, svgContainer); - point.setAttributeNS(null, 'x', x - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, 'y', y - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, 'width', group.options.drawPoints.size); - point.setAttributeNS(null, 'height', group.options.drawPoints.size); - } + // PARSING - if (group.options.drawPoints.styles !== undefined) { - point.setAttributeNS(null, 'style', group.group.options.drawPoints.styles); - } - point.setAttributeNS(null, 'class', group.className + ' vis-point'); - //handle label + addRegexToken('Z', matchOffset); + addRegexToken('ZZ', matchOffset); + addParseToken(['Z', 'ZZ'], function (input, array, config) { + config._useUTC = true; + config._tzm = offsetFromString(input); + }); - if (labelObj) { - var label = exports.getSVGElement('text', JSONcontainer, svgContainer); - if (labelObj.xOffset) { - x = x + labelObj.xOffset; - } + // HELPERS - if (labelObj.yOffset) { - y = y + labelObj.yOffset; - } - if (labelObj.content) { - label.textContent = labelObj.content; - } + // timezone chunker + // '+10:00' > ['10', '00'] + // '-1530' > ['-15', '30'] + var chunkOffset = /([\+\-]|\d\d)/gi; - if (labelObj.className) { - label.setAttributeNS(null, 'class', labelObj.className + ' vis-label'); - } - label.setAttributeNS(null, 'x', x); - label.setAttributeNS(null, 'y', y); - } + function offsetFromString(string) { + var matches = ((string || '').match(matchOffset) || []); + var chunk = matches[matches.length - 1] || []; + var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; + var minutes = +(parts[1] * 60) + toInt(parts[2]); - return point; - }; + return parts[0] === '+' ? minutes : -minutes; + } - /** - * draw a bar SVG element centered on the X coordinate - * - * @param x - * @param y - * @param className - */ - exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer, style) { - if (height != 0) { - if (height < 0) { - height *= -1; - y -= height; + // Return a moment from input, that is local/utc/zone equivalent to model. + function cloneWithOffset(input, model) { + var res, diff; + if (model._isUTC) { + res = model.clone(); + diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); + // Use low-level api, because this fn is low-level api. + res._d.setTime(+res._d + diff); + utils_hooks__hooks.updateOffset(res, false); + return res; + } else { + return local__createLocal(input).local(); + } + return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); } - var rect = exports.getSVGElement('rect', JSONcontainer, svgContainer); - rect.setAttributeNS(null, 'x', x - 0.5 * width); - rect.setAttributeNS(null, 'y', y); - rect.setAttributeNS(null, 'width', width); - rect.setAttributeNS(null, 'height', height); - rect.setAttributeNS(null, 'class', className); - if (style) { - rect.setAttributeNS(null, 'style', style); + + function getDateOffset (m) { + // On Firefox.24 Date#getTimezoneOffset returns a floating point. + // https://github.com/moment/moment/pull/1871 + return -Math.round(m._d.getTimezoneOffset() / 15) * 15; } - } - }; -/***/ }, -/* 15 */ -/***/ function(module, exports, __webpack_require__) { + // HOOKS - 'use strict'; + // This function will be called whenever a moment is mutated. + // It is intended to keep the offset in sync with the timezone. + utils_hooks__hooks.updateOffset = function () {}; - var util = __webpack_require__(9); - var Queue = __webpack_require__(16); + // MOMENTS - /** - * DataSet - * - * Usage: - * var dataSet = new DataSet({ - * fieldId: '_id', - * type: { - * // ... - * } - * }); - * - * dataSet.add(item); - * dataSet.add(data); - * dataSet.update(item); - * dataSet.update(data); - * dataSet.remove(id); - * dataSet.remove(ids); - * var data = dataSet.get(); - * var data = dataSet.get(id); - * var data = dataSet.get(ids); - * var data = dataSet.get(ids, options, data); - * dataSet.clear(); - * - * A data set can: - * - add/remove/update data - * - gives triggers upon changes in the data - * - can import/export data in various data formats - * - * @param {Array} [data] Optional array with initial data - * @param {Object} [options] Available options: - * {String} fieldId Field name of the id in the - * items, 'id' by default. - * {Object. + // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset + // +0200, so we adjust the time as needed, to be valid. + // + // Keeping the time actually adds/subtracts (one hour) + // from the actual represented time. That is why we call updateOffset + // a second time. In case it wants us to change the offset again + // _changeInProgress == true case, then we have to adjust, because + // there is no such time in the given timezone. + function getSetOffset (input, keepLocalTime) { + var offset = this._offset || 0, + localAdjust; + if (input != null) { + if (typeof input === 'string') { + input = offsetFromString(input); + } + if (Math.abs(input) < 16) { + input = input * 60; + } + if (!this._isUTC && keepLocalTime) { + localAdjust = getDateOffset(this); + } + this._offset = input; + this._isUTC = true; + if (localAdjust != null) { + this.add(localAdjust, 'm'); + } + if (offset !== input) { + if (!keepLocalTime || this._changeInProgress) { + add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); + } else if (!this._changeInProgress) { + this._changeInProgress = true; + utils_hooks__hooks.updateOffset(this, true); + this._changeInProgress = null; + } + } + return this; + } else { + return this._isUTC ? offset : getDateOffset(this); + } + } - this._options = options || {}; - this._data = {}; // map with data indexed by id - this.length = 0; // number of items in the DataSet - this._fieldId = this._options.fieldId || 'id'; // name of the field containing id - this._type = {}; // internal field types (NOTE: this can differ from this._options.type) + function getSetZone (input, keepLocalTime) { + if (input != null) { + if (typeof input !== 'string') { + input = -input; + } - // all variants of a Date are internally stored as Date, so we can convert - // from everything to everything (also from ISODate to Number for example) - if (this._options.type) { - for (var field in this._options.type) { - if (this._options.type.hasOwnProperty(field)) { - var value = this._options.type[field]; - if (value == 'Date' || value == 'ISODate' || value == 'ASPDate') { - this._type[field] = 'Date'; + this.utcOffset(input, keepLocalTime); + + return this; } else { - this._type[field] = value; + return -this.utcOffset(); } - } } - } - // TODO: deprecated since version 1.1.1 (or 2.0.0?) - if (this._options.convert) { - throw new Error('Option "convert" is deprecated. Use "type" instead.'); - } + function setOffsetToUTC (keepLocalTime) { + return this.utcOffset(0, keepLocalTime); + } - this._subscribers = {}; // event subscribers + function setOffsetToLocal (keepLocalTime) { + if (this._isUTC) { + this.utcOffset(0, keepLocalTime); + this._isUTC = false; - // add initial data when provided - if (data) { - this.add(data); - } + if (keepLocalTime) { + this.subtract(getDateOffset(this), 'm'); + } + } + return this; + } - this.setOptions(options); - } + function setOffsetToParsedOffset () { + if (this._tzm) { + this.utcOffset(this._tzm); + } else if (typeof this._i === 'string') { + this.utcOffset(offsetFromString(this._i)); + } + return this; + } - /** - * @param {Object} [options] Available options: - * {Object} queue Queue changes to the DataSet, - * flush them all at once. - * Queue options: - * - {number} delay Delay in ms, null by default - * - {number} max Maximum number of entries in the queue, Infinity by default - * @param options - */ - DataSet.prototype.setOptions = function (options) { - if (options && options.queue !== undefined) { - if (options.queue === false) { - // delete queue if loaded - if (this._queue) { - this._queue.destroy(); - delete this._queue; - } - } else { - // create queue and update its options - if (!this._queue) { - this._queue = Queue.extend(this, { - replace: ['add', 'update', 'remove'] - }); - } + function hasAlignedHourOffset (input) { + if (!input) { + input = 0; + } + else { + input = local__createLocal(input).utcOffset(); + } - if (typeof options.queue === 'object') { - this._queue.setOptions(options.queue); - } + return (this.utcOffset() - input) % 60 === 0; } - } - }; - /** - * Subscribe to an event, add an event listener - * @param {String} event Event name. Available events: 'put', 'update', - * 'remove' - * @param {function} callback Callback method. Called with three parameters: - * {String} event - * {Object | null} params - * {String | Number} senderId - */ - DataSet.prototype.on = function (event, callback) { - var subscribers = this._subscribers[event]; - if (!subscribers) { - subscribers = []; - this._subscribers[event] = subscribers; - } + function isDaylightSavingTime () { + return ( + this.utcOffset() > this.clone().month(0).utcOffset() || + this.utcOffset() > this.clone().month(5).utcOffset() + ); + } - subscribers.push({ - callback: callback - }); - }; + function isDaylightSavingTimeShifted () { + if (this._a) { + var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); + return this.isValid() && compareArrays(this._a, other.toArray()) > 0; + } - // TODO: remove this deprecated function some day (replaced with `on` since version 0.5, deprecated since v4.0) - DataSet.prototype.subscribe = function () { - throw new Error('DataSet.subscribe is deprecated. Use DataSet.on instead.'); - }; + return false; + } - /** - * Unsubscribe from an event, remove an event listener - * @param {String} event - * @param {function} callback - */ - DataSet.prototype.off = function (event, callback) { - var subscribers = this._subscribers[event]; - if (subscribers) { - this._subscribers[event] = subscribers.filter(function (listener) { - return listener.callback != callback; - }); - } - }; + function isLocal () { + return !this._isUTC; + } - // TODO: remove this deprecated function some day (replaced with `on` since version 0.5, deprecated since v4.0) - DataSet.prototype.unsubscribe = function () { - throw new Error('DataSet.unsubscribe is deprecated. Use DataSet.off instead.'); - }; + function isUtcOffset () { + return this._isUTC; + } - /** - * Trigger an event - * @param {String} event - * @param {Object | null} params - * @param {String} [senderId] Optional id of the sender. - * @private - */ - DataSet.prototype._trigger = function (event, params, senderId) { - if (event == '*') { - throw new Error('Cannot trigger event *'); - } + function isUtc () { + return this._isUTC && this._offset === 0; + } - var subscribers = []; - if (event in this._subscribers) { - subscribers = subscribers.concat(this._subscribers[event]); - } - if ('*' in this._subscribers) { - subscribers = subscribers.concat(this._subscribers['*']); - } + var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; - for (var i = 0; i < subscribers.length; i++) { - var subscriber = subscribers[i]; - if (subscriber.callback) { - subscriber.callback(event, params, senderId || null); - } - } - }; + // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html + // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere + var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; - /** - * Add data. - * Adding an item will fail when there already is an item with the same id. - * @param {Object | Array} data - * @param {String} [senderId] Optional sender id - * @return {Array} addedIds Array with the ids of the added items - */ - DataSet.prototype.add = function (data, senderId) { - var addedIds = [], - id, - me = this; + function create__createDuration (input, key) { + var duration = input, + // matching against regexp is expensive, do it on demand + match = null, + sign, + ret, + diffRes; - if (Array.isArray(data)) { - // Array - for (var i = 0, len = data.length; i < len; i++) { - id = me._addItem(data[i]); - addedIds.push(id); - } - } else if (data instanceof Object) { - // Single item - id = me._addItem(data); - addedIds.push(id); - } else { - throw new Error('Unknown dataType'); - } + if (isDuration(input)) { + duration = { + ms : input._milliseconds, + d : input._days, + M : input._months + }; + } else if (typeof input === 'number') { + duration = {}; + if (key) { + duration[key] = input; + } else { + duration.milliseconds = input; + } + } else if (!!(match = aspNetRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : 0, + d : toInt(match[DATE]) * sign, + h : toInt(match[HOUR]) * sign, + m : toInt(match[MINUTE]) * sign, + s : toInt(match[SECOND]) * sign, + ms : toInt(match[MILLISECOND]) * sign + }; + } else if (!!(match = create__isoRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : parseIso(match[2], sign), + M : parseIso(match[3], sign), + d : parseIso(match[4], sign), + h : parseIso(match[5], sign), + m : parseIso(match[6], sign), + s : parseIso(match[7], sign), + w : parseIso(match[8], sign) + }; + } else if (duration == null) {// checks for null or undefined + duration = {}; + } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { + diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); - if (addedIds.length) { - this._trigger('add', { items: addedIds }, senderId); - } + duration = {}; + duration.ms = diffRes.milliseconds; + duration.M = diffRes.months; + } - return addedIds; - }; + ret = new Duration(duration); - /** - * Update existing items. When an item does not exist, it will be created - * @param {Object | Array} data - * @param {String} [senderId] Optional sender id - * @return {Array} updatedIds The ids of the added or updated items - */ - DataSet.prototype.update = function (data, senderId) { - var addedIds = []; - var updatedIds = []; - var updatedData = []; - var me = this; - var fieldId = me._fieldId; + if (isDuration(input) && hasOwnProp(input, '_locale')) { + ret._locale = input._locale; + } - var addOrUpdate = function addOrUpdate(item) { - var id = item[fieldId]; - if (me._data[id]) { - // update item - id = me._updateItem(item); - updatedIds.push(id); - updatedData.push(item); - } else { - // add new item - id = me._addItem(item); - addedIds.push(id); + return ret; } - }; - if (Array.isArray(data)) { - // Array - for (var i = 0, len = data.length; i < len; i++) { - addOrUpdate(data[i]); - } - } else if (data instanceof Object) { - // Single item - addOrUpdate(data); - } else { - throw new Error('Unknown dataType'); - } + create__createDuration.fn = Duration.prototype; - if (addedIds.length) { - this._trigger('add', { items: addedIds }, senderId); - } - if (updatedIds.length) { - this._trigger('update', { items: updatedIds, data: updatedData }, senderId); - } + function parseIso (inp, sign) { + // We'd normally use ~~inp for this, but unfortunately it also + // converts floats to ints. + // inp may be undefined, so careful calling replace on it. + var res = inp && parseFloat(inp.replace(',', '.')); + // apply sign while we're at it + return (isNaN(res) ? 0 : res) * sign; + } - return addedIds.concat(updatedIds); - }; + function positiveMomentsDifference(base, other) { + var res = {milliseconds: 0, months: 0}; - /** - * Get a data item or multiple items. - * - * Usage: - * - * get() - * get(options: Object) - * - * get(id: Number | String) - * get(id: Number | String, options: Object) - * - * get(ids: Number[] | String[]) - * get(ids: Number[] | String[], options: Object) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [returnType] Type of data to be returned. - * Can be 'Array' (default) or 'Object'. - * {Object.} [type] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by a field name or custom sort function. - * @throws Error - */ - DataSet.prototype.get = function (args) { - var me = this; + res.months = other.month() - base.month() + + (other.year() - base.year()) * 12; + if (base.clone().add(res.months, 'M').isAfter(other)) { + --res.months; + } - // parse the arguments - var id, ids, options; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number') { - // get(id [, options]) - id = arguments[0]; - options = arguments[1]; - } else if (firstType == 'Array') { - // get(ids [, options]) - ids = arguments[0]; - options = arguments[1]; - } else { - // get([, options]) - options = arguments[0]; - } + res.milliseconds = +other - +(base.clone().add(res.months, 'M')); - // determine the return type - var returnType; - if (options && options.returnType) { - var allowedValues = ['Array', 'Object']; - returnType = allowedValues.indexOf(options.returnType) == -1 ? 'Array' : options.returnType; - } else { - returnType = 'Array'; - } + return res; + } - // build options - var type = options && options.type || this._options.type; - var filter = options && options.filter; - var items = [], - item, - itemId, - i, - len; + function momentsDifference(base, other) { + var res; + other = cloneWithOffset(other, base); + if (base.isBefore(other)) { + res = positiveMomentsDifference(base, other); + } else { + res = positiveMomentsDifference(other, base); + res.milliseconds = -res.milliseconds; + res.months = -res.months; + } - // convert items - if (id != undefined) { - // return a single item - item = me._getItem(id, type); - if (filter && !filter(item)) { - item = null; + return res; } - } else if (ids != undefined) { - // return a subset of items - for (i = 0, len = ids.length; i < len; i++) { - item = me._getItem(ids[i], type); - if (!filter || filter(item)) { - items.push(item); - } + + function createAdder(direction, name) { + return function (val, period) { + var dur, tmp; + //invert the arguments, but complain about it + if (period !== null && !isNaN(+period)) { + deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); + tmp = val; val = period; period = tmp; + } + + val = typeof val === 'string' ? +val : val; + dur = create__createDuration(val, period); + add_subtract__addSubtract(this, dur, direction); + return this; + }; } - } else { - // return all items - for (itemId in this._data) { - if (this._data.hasOwnProperty(itemId)) { - item = me._getItem(itemId, type); - if (!filter || filter(item)) { - items.push(item); + + function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { + var milliseconds = duration._milliseconds, + days = duration._days, + months = duration._months; + updateOffset = updateOffset == null ? true : updateOffset; + + if (milliseconds) { + mom._d.setTime(+mom._d + milliseconds * isAdding); + } + if (days) { + get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); + } + if (months) { + setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); + } + if (updateOffset) { + utils_hooks__hooks.updateOffset(mom, days || months); } - } } - } - // order the results - if (options && options.order && id == undefined) { - this._sort(items, options.order); - } + var add_subtract__add = createAdder(1, 'add'); + var add_subtract__subtract = createAdder(-1, 'subtract'); - // filter fields of the items - if (options && options.fields) { - var fields = options.fields; - if (id != undefined) { - item = this._filterFields(item, fields); - } else { - for (i = 0, len = items.length; i < len; i++) { - items[i] = this._filterFields(items[i], fields); - } + function moment_calendar__calendar (time) { + // We want to compare the start of today, vs this. + // Getting start-of-today depends on whether we're local/utc/offset or not. + var now = time || local__createLocal(), + sod = cloneWithOffset(now, this).startOf('day'), + diff = this.diff(sod, 'days', true), + format = diff < -6 ? 'sameElse' : + diff < -1 ? 'lastWeek' : + diff < 0 ? 'lastDay' : + diff < 1 ? 'sameDay' : + diff < 2 ? 'nextDay' : + diff < 7 ? 'nextWeek' : 'sameElse'; + return this.format(this.localeData().calendar(format, this, local__createLocal(now))); } - } - // return the results - if (returnType == 'Object') { - var result = {}; - for (i = 0; i < items.length; i++) { - result[items[i].id] = items[i]; - } - return result; - } else { - if (id != undefined) { - // a single item - return item; - } else { - // just return our array - return items; + function clone () { + return new Moment(this); } - } - }; - /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids - */ - DataSet.prototype.getIds = function (options) { - var data = this._data, - filter = options && options.filter, - order = options && options.order, - type = options && options.type || this._options.type, - i, - len, - id, - item, - items, - ids = []; + function isAfter (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this > +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return inputMs < +this.clone().startOf(units); + } + } - if (filter) { - // get filtered items - if (order) { - // create ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - items.push(item); - } + function isBefore (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this < +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return +this.clone().endOf(units) < inputMs; } - } + } - this._sort(items, order); + function isBetween (from, to, units) { + return this.isAfter(from, units) && this.isBefore(to, units); + } - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - ids.push(item[this._fieldId]); - } + function isSame (input, units) { + var inputMs; + units = normalizeUnits(units || 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this === +input; + } else { + inputMs = +local__createLocal(input); + return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); } - } } - } else { - // get all items - if (order) { - // create an ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - items.push(data[id]); + + function absFloor (number) { + if (number < 0) { + return Math.ceil(number); + } else { + return Math.floor(number); } - } + } - this._sort(items, order); + function diff (input, units, asFloat) { + var that = cloneWithOffset(input, this), + zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, + delta, output; - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = data[id]; - ids.push(item[this._fieldId]); + units = normalizeUnits(units); + + if (units === 'year' || units === 'month' || units === 'quarter') { + output = monthDiff(this, that); + if (units === 'quarter') { + output = output / 3; + } else if (units === 'year') { + output = output / 12; + } + } else { + delta = this - that; + output = units === 'second' ? delta / 1e3 : // 1000 + units === 'minute' ? delta / 6e4 : // 1000 * 60 + units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 + units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst + units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst + delta; } - } + return asFloat ? output : absFloor(output); } - } - return ids; - }; + function monthDiff (a, b) { + // difference in months + var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), + // b is in (anchor - 1 month, anchor + 1 month) + anchor = a.clone().add(wholeMonthDiff, 'months'), + anchor2, adjust; - /** - * Returns the DataSet itself. Is overwritten for example by the DataView, - * which returns the DataSet it is connected to instead. - */ - DataSet.prototype.getDataSet = function () { - return this; - }; + if (b - anchor < 0) { + anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor - anchor2); + } else { + anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor2 - anchor); + } - /** - * Execute a callback function for every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - */ - DataSet.prototype.forEach = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - data = this._data, - item, - id; + return -(wholeMonthDiff + adjust); + } - if (options && options.order) { - // execute forEach on ordered list - var items = this.get(options); + utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; - for (var i = 0, len = items.length; i < len; i++) { - item = items[i]; - id = item[this._fieldId]; - callback(item, id); + function toString () { + return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); } - } else { - // unordered - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - callback(item, id); + + function moment_format__toISOString () { + var m = this.clone().utc(); + if (0 < m.year() && m.year() <= 9999) { + if ('function' === typeof Date.prototype.toISOString) { + // native implementation is ~50x faster, use it when we can + return this.toDate().toISOString(); + } else { + return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + } else { + return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); } - } } - } - }; - /** - * Map every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Object[]} mappedItems - */ - DataSet.prototype.map = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - mappedItems = [], - data = this._data, - item; + function format (inputString) { + var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); + return this.localeData().postformat(output); + } - // convert and filter items - for (var id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - mappedItems.push(callback(item, id)); - } + function from (time, withoutSuffix) { + if (!this.isValid()) { + return this.localeData().invalidDate(); + } + return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); } - } - // order items - if (options && options.order) { - this._sort(mappedItems, options.order); - } + function fromNow (withoutSuffix) { + return this.from(local__createLocal(), withoutSuffix); + } - return mappedItems; - }; + function to (time, withoutSuffix) { + if (!this.isValid()) { + return this.localeData().invalidDate(); + } + return create__createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix); + } - /** - * Filter the fields of an item - * @param {Object | null} item - * @param {String[]} fields Field names - * @return {Object | null} filteredItem or null if no item is provided - * @private - */ - DataSet.prototype._filterFields = function (item, fields) { - if (!item) { - // item is null - return item; - } + function toNow (withoutSuffix) { + return this.to(local__createLocal(), withoutSuffix); + } - var filteredItem = {}; + function locale (key) { + var newLocaleData; - if (Array.isArray(fields)) { - for (var field in item) { - if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { - filteredItem[field] = item[field]; - } + if (key === undefined) { + return this._locale._abbr; + } else { + newLocaleData = locale_locales__getLocale(key); + if (newLocaleData != null) { + this._locale = newLocaleData; + } + return this; + } } - } else { - for (var field in item) { - if (item.hasOwnProperty(field) && fields.hasOwnProperty(field)) { - filteredItem[fields[field]] = item[field]; - } + + var lang = deprecate( + 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', + function (key) { + if (key === undefined) { + return this.localeData(); + } else { + return this.locale(key); + } + } + ); + + function localeData () { + return this._locale; } - } - return filteredItem; - }; + function startOf (units) { + units = normalizeUnits(units); + // the following switch intentionally omits break keywords + // to utilize falling through the cases. + switch (units) { + case 'year': + this.month(0); + /* falls through */ + case 'quarter': + case 'month': + this.date(1); + /* falls through */ + case 'week': + case 'isoWeek': + case 'day': + this.hours(0); + /* falls through */ + case 'hour': + this.minutes(0); + /* falls through */ + case 'minute': + this.seconds(0); + /* falls through */ + case 'second': + this.milliseconds(0); + } - /** - * Sort the provided array with items - * @param {Object[]} items - * @param {String | function} order A field name or custom sort function. - * @private - */ - DataSet.prototype._sort = function (items, order) { - if (util.isString(order)) { - // order by provided field name - var name = order; // field name - items.sort(function (a, b) { - var av = a[name]; - var bv = b[name]; - return av > bv ? 1 : av < bv ? -1 : 0; - }); - } else if (typeof order === 'function') { - // order by sort function - items.sort(order); - } - // TODO: extend order by an Object {field:String, direction:String} - // where direction can be 'asc' or 'desc' - else { - throw new TypeError('Order must be a function or a string'); - } - }; + // weeks are a special case + if (units === 'week') { + this.weekday(0); + } + if (units === 'isoWeek') { + this.isoWeekday(1); + } - /** - * Remove an object by pointer or by id - * @param {String | Number | Object | Array} id Object or id, or an array with - * objects or ids to be removed - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds - */ - DataSet.prototype.remove = function (id, senderId) { - var removedIds = [], - i, - len, - removedId; + // quarters are also special + if (units === 'quarter') { + this.month(Math.floor(this.month() / 3) * 3); + } - if (Array.isArray(id)) { - for (i = 0, len = id.length; i < len; i++) { - removedId = this._remove(id[i]); - if (removedId != null) { - removedIds.push(removedId); - } + return this; } - } else { - removedId = this._remove(id); - if (removedId != null) { - removedIds.push(removedId); + + function endOf (units) { + units = normalizeUnits(units); + if (units === undefined || units === 'millisecond') { + return this; + } + return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); } - } - if (removedIds.length) { - this._trigger('remove', { items: removedIds }, senderId); - } + function to_type__valueOf () { + return +this._d - ((this._offset || 0) * 60000); + } - return removedIds; - }; + function unix () { + return Math.floor(+this / 1000); + } - /** - * Remove an item by its id - * @param {Number | String | Object} id id or item - * @returns {Number | String | null} id - * @private - */ - DataSet.prototype._remove = function (id) { - if (util.isNumber(id) || util.isString(id)) { - if (this._data[id]) { - delete this._data[id]; - this.length--; - return id; + function toDate () { + return this._offset ? new Date(+this) : this._d; } - } else if (id instanceof Object) { - var itemId = id[this._fieldId]; - if (itemId && this._data[itemId]) { - delete this._data[itemId]; - this.length--; - return itemId; + + function toArray () { + var m = this; + return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; } - } - return null; - }; - /** - * Clear the data - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds The ids of all removed items - */ - DataSet.prototype.clear = function (senderId) { - var ids = Object.keys(this._data); + function moment_valid__isValid () { + return valid__isValid(this); + } - this._data = {}; - this.length = 0; + function parsingFlags () { + return extend({}, getParsingFlags(this)); + } - this._trigger('remove', { items: ids }, senderId); + function invalidAt () { + return getParsingFlags(this).overflow; + } - return ids; - }; + addFormatToken(0, ['gg', 2], 0, function () { + return this.weekYear() % 100; + }); - /** - * Find the item with maximum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.max = function (field) { - var data = this._data, - max = null, - maxField = null; + addFormatToken(0, ['GG', 2], 0, function () { + return this.isoWeekYear() % 100; + }); - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!max || itemField > maxField)) { - max = item; - maxField = itemField; - } + function addWeekYearFormatToken (token, getter) { + addFormatToken(0, [token, token.length], 0, getter); } - } - return max; - }; + addWeekYearFormatToken('gggg', 'weekYear'); + addWeekYearFormatToken('ggggg', 'weekYear'); + addWeekYearFormatToken('GGGG', 'isoWeekYear'); + addWeekYearFormatToken('GGGGG', 'isoWeekYear'); - /** - * Find the item with minimum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.min = function (field) { - var data = this._data, - min = null, - minField = null; + // ALIASES - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!min || itemField < minField)) { - min = item; - minField = itemField; - } - } - } + addUnitAlias('weekYear', 'gg'); + addUnitAlias('isoWeekYear', 'GG'); - return min; - }; + // PARSING - /** - * Find all distinct values of a specified field - * @param {String} field - * @return {Array} values Array containing all distinct values. If data items - * do not contain the specified field are ignored. - * The returned array is unordered. - */ - DataSet.prototype.distinct = function (field) { - var data = this._data; - var values = []; - var fieldType = this._options.type && this._options.type[field] || null; - var count = 0; - var i; + addRegexToken('G', matchSigned); + addRegexToken('g', matchSigned); + addRegexToken('GG', match1to2, match2); + addRegexToken('gg', match1to2, match2); + addRegexToken('GGGG', match1to4, match4); + addRegexToken('gggg', match1to4, match4); + addRegexToken('GGGGG', match1to6, match6); + addRegexToken('ggggg', match1to6, match6); - for (var prop in data) { - if (data.hasOwnProperty(prop)) { - var item = data[prop]; - var value = item[field]; - var exists = false; - for (i = 0; i < count; i++) { - if (values[i] == value) { - exists = true; - break; - } - } - if (!exists && value !== undefined) { - values[count] = value; - count++; - } - } - } + addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { + week[token.substr(0, 2)] = toInt(input); + }); - if (fieldType) { - for (i = 0; i < values.length; i++) { - values[i] = util.convert(values[i], fieldType); + addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { + week[token] = utils_hooks__hooks.parseTwoDigitYear(input); + }); + + // HELPERS + + function weeksInYear(year, dow, doy) { + return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; } - } - return values; - }; + // MOMENTS - /** - * Add a single item. Will fail when an item with the same id already exists. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._addItem = function (item) { - var id = item[this._fieldId]; + function getSetWeekYear (input) { + var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; + return input == null ? year : this.add((input - year), 'y'); + } - if (id != undefined) { - // check whether this id is already taken - if (this._data[id]) { - // item already exists - throw new Error('Cannot add item: item with id ' + id + ' already exists'); + function getSetISOWeekYear (input) { + var year = weekOfYear(this, 1, 4).year; + return input == null ? year : this.add((input - year), 'y'); } - } else { - // generate an id - id = util.randomUUID(); - item[this._fieldId] = id; - } - var d = {}; - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); + function getISOWeeksInYear () { + return weeksInYear(this.year(), 1, 4); } - } - this._data[id] = d; - this.length++; - return id; - }; + function getWeeksInYear () { + var weekInfo = this.localeData()._week; + return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + } - /** - * Get an item. Fields can be converted to a specific type - * @param {String} id - * @param {Object.} [types] field types to convert - * @return {Object | null} item - * @private - */ - DataSet.prototype._getItem = function (id, types) { - var field, value; + addFormatToken('Q', 0, 0, 'quarter'); - // get the item from the dataset - var raw = this._data[id]; - if (!raw) { - return null; - } + // ALIASES - // convert the items field types - var converted = {}; - if (types) { - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = util.convert(value, types[field]); - } - } - } else { - // no field types specified, no converting needed - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = value; - } - } - } - return converted; - }; + addUnitAlias('quarter', 'Q'); - /** - * Update a single item: merge with existing item. - * Will fail when the item has no id, or when there does not exist an item - * with the same id. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._updateItem = function (item) { - var id = item[this._fieldId]; - if (id == undefined) { - throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); - } - var d = this._data[id]; - if (!d) { - // item doesn't exist - throw new Error('Cannot update item: no item with id ' + id + ' found'); - } + // PARSING - // merge with current item - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } - } + addRegexToken('Q', match1); + addParseToken('Q', function (input, array) { + array[MONTH] = (toInt(input) - 1) * 3; + }); - return id; - }; + // MOMENTS - module.exports = DataSet; + function getSetQuarter (input) { + return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); + } -/***/ }, -/* 16 */ -/***/ function(module, exports, __webpack_require__) { + addFormatToken('D', ['DD', 2], 'Do', 'date'); - /** - * A queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @constructor - */ - 'use strict'; + // ALIASES - function Queue(options) { - // options - this.delay = null; - this.max = Infinity; + addUnitAlias('date', 'D'); - // properties - this._queue = []; - this._timeout = null; - this._extended = null; + // PARSING - this.setOptions(options); - } + addRegexToken('D', match1to2); + addRegexToken('DD', match1to2, match2); + addRegexToken('Do', function (isStrict, locale) { + return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; + }); - /** - * Update the configuration of the queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @param options - */ - Queue.prototype.setOptions = function (options) { - if (options && typeof options.delay !== 'undefined') { - this.delay = options.delay; - } - if (options && typeof options.max !== 'undefined') { - this.max = options.max; - } + addParseToken(['D', 'DD'], DATE); + addParseToken('Do', function (input, array) { + array[DATE] = toInt(input.match(match1to2)[0], 10); + }); - this._flushIfNeeded(); - }; + // MOMENTS - /** - * Extend an object with queuing functionality. - * The object will be extended with a function flush, and the methods provided - * in options.replace will be replaced with queued ones. - * @param {Object} object - * @param {Object} options - * Available options: - * - replace: Array. - * A list with method names of the methods - * on the object to be replaced with queued ones. - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @return {Queue} Returns the created queue - */ - Queue.extend = function (object, options) { - var queue = new Queue(options); + var getSetDayOfMonth = makeGetSet('Date', true); - if (object.flush !== undefined) { - throw new Error('Target object already has a property flush'); - } - object.flush = function () { - queue.flush(); - }; + addFormatToken('d', 0, 'do', 'day'); - var methods = [{ - name: 'flush', - original: undefined - }]; + addFormatToken('dd', 0, 0, function (format) { + return this.localeData().weekdaysMin(this, format); + }); - if (options && options.replace) { - for (var i = 0; i < options.replace.length; i++) { - var name = options.replace[i]; - methods.push({ - name: name, - original: object[name] - }); - queue.replace(object, name); - } - } + addFormatToken('ddd', 0, 0, function (format) { + return this.localeData().weekdaysShort(this, format); + }); - queue._extended = { - object: object, - methods: methods - }; + addFormatToken('dddd', 0, 0, function (format) { + return this.localeData().weekdays(this, format); + }); - return queue; - }; + addFormatToken('e', 0, 0, 'weekday'); + addFormatToken('E', 0, 0, 'isoWeekday'); - /** - * Destroy the queue. The queue will first flush all queued actions, and in - * case it has extended an object, will restore the original object. - */ - Queue.prototype.destroy = function () { - this.flush(); + // ALIASES - if (this._extended) { - var object = this._extended.object; - var methods = this._extended.methods; - for (var i = 0; i < methods.length; i++) { - var method = methods[i]; - if (method.original) { - object[method.name] = method.original; - } else { - delete object[method.name]; - } - } - this._extended = null; - } - }; + addUnitAlias('day', 'd'); + addUnitAlias('weekday', 'e'); + addUnitAlias('isoWeekday', 'E'); - /** - * Replace a method on an object with a queued version - * @param {Object} object Object having the method - * @param {string} method The method name - */ - Queue.prototype.replace = function (object, method) { - var me = this; - var original = object[method]; - if (!original) { - throw new Error('Method ' + method + ' undefined'); - } + // PARSING - object[method] = function () { - // create an Array with the arguments - var args = []; - for (var i = 0; i < arguments.length; i++) { - args[i] = arguments[i]; - } + addRegexToken('d', match1to2); + addRegexToken('e', match1to2); + addRegexToken('E', match1to2); + addRegexToken('dd', matchWord); + addRegexToken('ddd', matchWord); + addRegexToken('dddd', matchWord); - // add this call to the queue - me.queue({ - args: args, - fn: original, - context: this + addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { + var weekday = config._locale.weekdaysParse(input); + // if we didn't get a weekday name, mark the date as invalid + if (weekday != null) { + week.d = weekday; + } else { + getParsingFlags(config).invalidWeekday = input; + } }); - }; - }; - /** - * Queue a call - * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry - */ - Queue.prototype.queue = function (entry) { - if (typeof entry === 'function') { - this._queue.push({ fn: entry }); - } else { - this._queue.push(entry); - } + addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { + week[token] = toInt(input); + }); - this._flushIfNeeded(); - }; + // HELPERS - /** - * Check whether the queue needs to be flushed - * @private - */ - Queue.prototype._flushIfNeeded = function () { - // flush when the maximum is exceeded. - if (this._queue.length > this.max) { - this.flush(); - } + function parseWeekday(input, locale) { + if (typeof input === 'string') { + if (!isNaN(input)) { + input = parseInt(input, 10); + } + else { + input = locale.weekdaysParse(input); + if (typeof input !== 'number') { + return null; + } + } + } + return input; + } - // flush after a period of inactivity when a delay is configured - clearTimeout(this._timeout); - if (this.queue.length > 0 && typeof this.delay === 'number') { - var me = this; - this._timeout = setTimeout(function () { - me.flush(); - }, this.delay); - } - }; + // LOCALES - /** - * Flush all queued calls - */ - Queue.prototype.flush = function () { - while (this._queue.length > 0) { - var entry = this._queue.shift(); - entry.fn.apply(entry.context || entry.fn, entry.args || []); - } - }; + var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); + function localeWeekdays (m) { + return this._weekdays[m.day()]; + } - module.exports = Queue; + var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); + function localeWeekdaysShort (m) { + return this._weekdaysShort[m.day()]; + } -/***/ }, -/* 17 */ -/***/ function(module, exports, __webpack_require__) { + var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); + function localeWeekdaysMin (m) { + return this._weekdaysMin[m.day()]; + } - 'use strict'; + function localeWeekdaysParse (weekdayName) { + var i, mom, regex; - var util = __webpack_require__(9); - var DataSet = __webpack_require__(15); + if (!this._weekdaysParse) { + this._weekdaysParse = []; + } - /** - * DataView - * - * a dataview offers a filtered view on a dataset or an other dataview. - * - * @param {DataSet | DataView} data - * @param {Object} [options] Available options: see method get - * - * @constructor DataView - */ - function DataView(data, options) { - this._data = null; - this._ids = {}; // ids of the items currently in memory (just contains a boolean true) - this.length = 0; // number of items in the DataView - this._options = options || {}; - this._fieldId = 'id'; // name of the field containing id - this._subscribers = {}; // event subscribers + for (i = 0; i < 7; i++) { + // make the regex if we don't have it already + if (!this._weekdaysParse[i]) { + mom = local__createLocal([2000, 1]).day(i); + regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); + this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._weekdaysParse[i].test(weekdayName)) { + return i; + } + } + } - var me = this; - this.listener = function () { - me._onEvent.apply(me, arguments); - }; + // MOMENTS - this.setData(data); - } - - // TODO: implement a function .config() to dynamically update things like configured filter - // and trigger changes accordingly + function getSetDayOfWeek (input) { + var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); + if (input != null) { + input = parseWeekday(input, this.localeData()); + return this.add(input - day, 'd'); + } else { + return day; + } + } - /** - * Set a data source for the view - * @param {DataSet | DataView} data - */ - DataView.prototype.setData = function (data) { - var ids, i, len; + function getSetLocaleDayOfWeek (input) { + var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; + return input == null ? weekday : this.add(input - weekday, 'd'); + } - if (this._data) { - // unsubscribe from current dataset - if (this._data.off) { - this._data.off('*', this.listener); + function getSetISODayOfWeek (input) { + // behaves the same as moment#day except + // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) + // as a setter, sunday should belong to the previous week. + return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); } - // trigger a remove of all items in memory - ids = []; - for (var id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - ids.push(id); - } + addFormatToken('H', ['HH', 2], 0, 'hour'); + addFormatToken('h', ['hh', 2], 0, function () { + return this.hours() % 12 || 12; + }); + + function meridiem (token, lowercase) { + addFormatToken(token, 0, 0, function () { + return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); + }); } - this._ids = {}; - this.length = 0; - this._trigger('remove', { items: ids }); - } - this._data = data; + meridiem('a', true); + meridiem('A', false); - if (this._data) { - // update fieldId - this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || 'id'; + // ALIASES - // trigger an add of all added items - ids = this._data.getIds({ filter: this._options && this._options.filter }); - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - this._ids[id] = true; - } - this.length = ids.length; - this._trigger('add', { items: ids }); + addUnitAlias('hour', 'h'); - // subscribe to new dataset - if (this._data.on) { - this._data.on('*', this.listener); + // PARSING + + function matchMeridiem (isStrict, locale) { + return locale._meridiemParse; } - } - }; - /** - * Refresh the DataView. Useful when the DataView has a filter function - * containing a variable parameter. - */ - DataView.prototype.refresh = function () { - var id; - var ids = this._data.getIds({ filter: this._options && this._options.filter }); - var newIds = {}; - var added = []; - var removed = []; + addRegexToken('a', matchMeridiem); + addRegexToken('A', matchMeridiem); + addRegexToken('H', match1to2); + addRegexToken('h', match1to2); + addRegexToken('HH', match1to2, match2); + addRegexToken('hh', match1to2, match2); - // check for additions - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - newIds[id] = true; - if (!this._ids[id]) { - added.push(id); - this._ids[id] = true; - this.length++; - } - } + addParseToken(['H', 'HH'], HOUR); + addParseToken(['a', 'A'], function (input, array, config) { + config._isPm = config._locale.isPM(input); + config._meridiem = input; + }); + addParseToken(['h', 'hh'], function (input, array, config) { + array[HOUR] = toInt(input); + getParsingFlags(config).bigHour = true; + }); - // check for removals - for (id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - if (!newIds[id]) { - removed.push(id); - delete this._ids[id]; - this.length--; - } + // LOCALES + + function localeIsPM (input) { + // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays + // Using charAt should be more compatible. + return ((input + '').toLowerCase().charAt(0) === 'p'); } - } - // trigger events - if (added.length) { - this._trigger('add', { items: added }); - } - if (removed.length) { - this._trigger('remove', { items: removed }); - } - }; + var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; + function localeMeridiem (hours, minutes, isLower) { + if (hours > 11) { + return isLower ? 'pm' : 'PM'; + } else { + return isLower ? 'am' : 'AM'; + } + } - /** - * Get data from the data view - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number) - * get(id: Number, options: Object) - * get(id: Number, options: Object, data: Array | DataTable) - * - * get(ids: Number[]) - * get(ids: Number[], options: Object) - * get(ids: Number[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [type] Type of data to be returned. Can - * be 'DataTable' or 'Array' (default) - * {Object.} [convert] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * @param args - */ - DataView.prototype.get = function (args) { - var me = this; - // parse the arguments - var ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { - // get(id(s) [, options] [, data]) - ids = arguments[0]; // can be a single id or an array with ids - options = arguments[1]; - data = arguments[2]; - } else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; - } + // MOMENTS - // extend the options with the default options and provided options - var viewOptions = util.extend({}, this._options, options); + // Setting the hour should keep the time, because the user explicitly + // specified which hour he wants. So trying to maintain the same hour (in + // a new timezone) makes sense. Adding/subtracting hours does not follow + // this rule. + var getSetHour = makeGetSet('Hours', true); - // create a combined filter method when needed - if (this._options.filter && options && options.filter) { - viewOptions.filter = function (item) { - return me._options.filter(item) && options.filter(item); - }; - } + addFormatToken('m', ['mm', 2], 0, 'minute'); - // build up the call to the linked data set - var getArguments = []; - if (ids != undefined) { - getArguments.push(ids); - } - getArguments.push(viewOptions); - getArguments.push(data); + // ALIASES - return this._data && this._data.get.apply(this._data, getArguments); - }; + addUnitAlias('minute', 'm'); - /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids - */ - DataView.prototype.getIds = function (options) { - var ids; + // PARSING - if (this._data) { - var defaultFilter = this._options.filter; - var filter; + addRegexToken('m', match1to2); + addRegexToken('mm', match1to2, match2); + addParseToken(['m', 'mm'], MINUTE); - if (options && options.filter) { - if (defaultFilter) { - filter = function (item) { - return defaultFilter(item) && options.filter(item); - }; - } else { - filter = options.filter; - } - } else { - filter = defaultFilter; - } + // MOMENTS - ids = this._data.getIds({ - filter: filter, - order: options && options.order - }); - } else { - ids = []; - } + var getSetMinute = makeGetSet('Minutes', false); - return ids; - }; + addFormatToken('s', ['ss', 2], 0, 'second'); - /** - * Get the DataSet to which this DataView is connected. In case there is a chain - * of multiple DataViews, the root DataSet of this chain is returned. - * @return {DataSet} dataSet - */ - DataView.prototype.getDataSet = function () { - var dataSet = this; - while (dataSet instanceof DataView) { - dataSet = dataSet._data; - } - return dataSet || null; - }; + // ALIASES - /** - * Event listener. Will propagate all events from the connected data set to - * the subscribers of the DataView, but will filter the items and only trigger - * when there are changes in the filtered data set. - * @param {String} event - * @param {Object | null} params - * @param {String} senderId - * @private - */ - DataView.prototype._onEvent = function (event, params, senderId) { - var i, len, id, item; - var ids = params && params.items; - var data = this._data; - var updatedData = []; - var added = []; - var updated = []; - var removed = []; + addUnitAlias('second', 's'); - if (ids && data) { - switch (event) { - case 'add': - // filter the ids of the added items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); - if (item) { - this._ids[id] = true; - added.push(id); - } - } + // PARSING - break; + addRegexToken('s', match1to2); + addRegexToken('ss', match1to2, match2); + addParseToken(['s', 'ss'], SECOND); - case 'update': - // determine the event from the views viewpoint: an updated - // item can be added, updated, or removed from this view. - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); + // MOMENTS - if (item) { - if (this._ids[id]) { - updated.push(id); - updatedData.push(params.data[i]); - } else { - this._ids[id] = true; - added.push(id); - } - } else { - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } else {} - } - } + var getSetSecond = makeGetSet('Seconds', false); - break; + addFormatToken('S', 0, 0, function () { + return ~~(this.millisecond() / 100); + }); - case 'remove': - // filter the ids of the removed items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } - } + addFormatToken(0, ['SS', 2], 0, function () { + return ~~(this.millisecond() / 10); + }); - break; + function millisecond__milliseconds (token) { + addFormatToken(0, [token, 3], 0, 'millisecond'); } - this.length += added.length - removed.length; + millisecond__milliseconds('SSS'); + millisecond__milliseconds('SSSS'); - if (added.length) { - this._trigger('add', { items: added }, senderId); - } - if (updated.length) { - this._trigger('update', { items: updated, data: updatedData }, senderId); - } - if (removed.length) { - this._trigger('remove', { items: removed }, senderId); - } - } - }; + // ALIASES - // copy subscription functionality from DataSet - DataView.prototype.on = DataSet.prototype.on; - DataView.prototype.off = DataSet.prototype.off; - DataView.prototype._trigger = DataSet.prototype._trigger; + addUnitAlias('millisecond', 'ms'); - // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) - DataView.prototype.subscribe = DataView.prototype.on; - DataView.prototype.unsubscribe = DataView.prototype.off; + // PARSING - module.exports = DataView; + addRegexToken('S', match1to3, match1); + addRegexToken('SS', match1to3, match2); + addRegexToken('SSS', match1to3, match3); + addRegexToken('SSSS', matchUnsigned); + addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { + array[MILLISECOND] = toInt(('0.' + input) * 1000); + }); - // nothing interesting for me :-( + // MOMENTS -/***/ }, -/* 18 */ -/***/ function(module, exports, __webpack_require__) { + var getSetMillisecond = makeGetSet('Milliseconds', false); - 'use strict'; + addFormatToken('z', 0, 0, 'zoneAbbr'); + addFormatToken('zz', 0, 0, 'zoneName'); - var Emitter = __webpack_require__(20); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); - var util = __webpack_require__(9); - var Point3d = __webpack_require__(21); - var Point2d = __webpack_require__(19); - var Camera = __webpack_require__(22); - var Filter = __webpack_require__(23); - var Slider = __webpack_require__(24); - var StepNumber = __webpack_require__(25); + // MOMENTS - /** - * @constructor Graph3d - * Graph3d displays data in 3d. - * - * Graph3d is developed in javascript as a Google Visualization Chart. - * - * @param {Element} container The DOM element in which the Graph3d will - * be created. Normally a div element. - * @param {DataSet | DataView | Array} [data] - * @param {Object} [options] - */ - function Graph3d(container, data, options) { - if (!(this instanceof Graph3d)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } + function getZoneAbbr () { + return this._isUTC ? 'UTC' : ''; + } - // create variables and set default values - this.containerElement = container; - this.width = '400px'; - this.height = '400px'; - this.margin = 10; // px - this.defaultXCenter = '55%'; - this.defaultYCenter = '50%'; + function getZoneName () { + return this._isUTC ? 'Coordinated Universal Time' : ''; + } - this.xLabel = 'x'; - this.yLabel = 'y'; - this.zLabel = 'z'; + var momentPrototype__proto = Moment.prototype; - var passValueFn = function passValueFn(v) { - return v; - }; - this.xValueLabel = passValueFn; - this.yValueLabel = passValueFn; - this.zValueLabel = passValueFn; + momentPrototype__proto.add = add_subtract__add; + momentPrototype__proto.calendar = moment_calendar__calendar; + momentPrototype__proto.clone = clone; + momentPrototype__proto.diff = diff; + momentPrototype__proto.endOf = endOf; + momentPrototype__proto.format = format; + momentPrototype__proto.from = from; + momentPrototype__proto.fromNow = fromNow; + momentPrototype__proto.to = to; + momentPrototype__proto.toNow = toNow; + momentPrototype__proto.get = getSet; + momentPrototype__proto.invalidAt = invalidAt; + momentPrototype__proto.isAfter = isAfter; + momentPrototype__proto.isBefore = isBefore; + momentPrototype__proto.isBetween = isBetween; + momentPrototype__proto.isSame = isSame; + momentPrototype__proto.isValid = moment_valid__isValid; + momentPrototype__proto.lang = lang; + momentPrototype__proto.locale = locale; + momentPrototype__proto.localeData = localeData; + momentPrototype__proto.max = prototypeMax; + momentPrototype__proto.min = prototypeMin; + momentPrototype__proto.parsingFlags = parsingFlags; + momentPrototype__proto.set = getSet; + momentPrototype__proto.startOf = startOf; + momentPrototype__proto.subtract = add_subtract__subtract; + momentPrototype__proto.toArray = toArray; + momentPrototype__proto.toDate = toDate; + momentPrototype__proto.toISOString = moment_format__toISOString; + momentPrototype__proto.toJSON = moment_format__toISOString; + momentPrototype__proto.toString = toString; + momentPrototype__proto.unix = unix; + momentPrototype__proto.valueOf = to_type__valueOf; - this.filterLabel = 'time'; - this.legendLabel = 'value'; + // Year + momentPrototype__proto.year = getSetYear; + momentPrototype__proto.isLeapYear = getIsLeapYear; - this.style = Graph3d.STYLE.DOT; - this.showPerspective = true; - this.showGrid = true; - this.keepAspectRatio = true; - this.showShadow = false; - this.showGrayBottom = false; // TODO: this does not work correctly - this.showTooltip = false; - this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' + // Week Year + momentPrototype__proto.weekYear = getSetWeekYear; + momentPrototype__proto.isoWeekYear = getSetISOWeekYear; - this.animationInterval = 1000; // milliseconds - this.animationPreload = false; + // Quarter + momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; - this.camera = new Camera(); - this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? + // Month + momentPrototype__proto.month = getSetMonth; + momentPrototype__proto.daysInMonth = getDaysInMonth; - this.dataTable = null; // The original data table - this.dataPoints = null; // The table with point objects + // Week + momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; + momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; + momentPrototype__proto.weeksInYear = getWeeksInYear; + momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; - // the column indexes - this.colX = undefined; - this.colY = undefined; - this.colZ = undefined; - this.colValue = undefined; - this.colFilter = undefined; + // Day + momentPrototype__proto.date = getSetDayOfMonth; + momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; + momentPrototype__proto.weekday = getSetLocaleDayOfWeek; + momentPrototype__proto.isoWeekday = getSetISODayOfWeek; + momentPrototype__proto.dayOfYear = getSetDayOfYear; - this.xMin = 0; - this.xStep = undefined; // auto by default - this.xMax = 1; - this.yMin = 0; - this.yStep = undefined; // auto by default - this.yMax = 1; - this.zMin = 0; - this.zStep = undefined; // auto by default - this.zMax = 1; - this.valueMin = 0; - this.valueMax = 1; - this.xBarWidth = 1; - this.yBarWidth = 1; - // TODO: customize axis range + // Hour + momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; - // constants - this.colorAxis = '#4D4D4D'; - this.colorGrid = '#D3D3D3'; - this.colorDot = '#7DC1FF'; - this.colorDotBorder = '#3267D2'; + // Minute + momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; - // create a frame and canvas - this.create(); + // Second + momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; - // apply options (also when undefined) - this.setOptions(options); + // Millisecond + momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; - // apply data - if (data) { - this.setData(data); - } - } + // Offset + momentPrototype__proto.utcOffset = getSetOffset; + momentPrototype__proto.utc = setOffsetToUTC; + momentPrototype__proto.local = setOffsetToLocal; + momentPrototype__proto.parseZone = setOffsetToParsedOffset; + momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; + momentPrototype__proto.isDST = isDaylightSavingTime; + momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; + momentPrototype__proto.isLocal = isLocal; + momentPrototype__proto.isUtcOffset = isUtcOffset; + momentPrototype__proto.isUtc = isUtc; + momentPrototype__proto.isUTC = isUtc; - // Extend Graph3d with an Emitter mixin - Emitter(Graph3d.prototype); + // Timezone + momentPrototype__proto.zoneAbbr = getZoneAbbr; + momentPrototype__proto.zoneName = getZoneName; - /** - * Calculate the scaling values, dependent on the range in x, y, and z direction - */ - Graph3d.prototype._setScale = function () { - this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); + // Deprecations + momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); + momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); + momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); + momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); - // keep aspect ration between x and y scale if desired - if (this.keepAspectRatio) { - if (this.scale.x < this.scale.y) { - //noinspection JSSuspiciousNameCombination - this.scale.y = this.scale.x; - } else { - //noinspection JSSuspiciousNameCombination - this.scale.x = this.scale.y; + var momentPrototype = momentPrototype__proto; + + function moment__createUnix (input) { + return local__createLocal(input * 1000); } - } - // scale the vertical axis - this.scale.z *= this.verticalRatio; - // TODO: can this be automated? verticalRatio? + function moment__createInZone () { + return local__createLocal.apply(null, arguments).parseZone(); + } - // determine scale for (optional) value - this.scale.value = 1 / (this.valueMax - this.valueMin); + var defaultCalendar = { + sameDay : '[Today at] LT', + nextDay : '[Tomorrow at] LT', + nextWeek : 'dddd [at] LT', + lastDay : '[Yesterday at] LT', + lastWeek : '[Last] dddd [at] LT', + sameElse : 'L' + }; - // position the camera arm - var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; - var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; - var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; - this.camera.setArmLocation(xCenter, yCenter, zCenter); - }; + function locale_calendar__calendar (key, mom, now) { + var output = this._calendar[key]; + return typeof output === 'function' ? output.call(mom, now) : output; + } - /** - * Convert a 3D location to a 2D location on screen - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point2d} point2d A 2D point with parameters x, y - */ - Graph3d.prototype._convert3Dto2D = function (point3d) { - var translation = this._convertPointToTranslation(point3d); - return this._convertTranslationToScreen(translation); - }; + var defaultLongDateFormat = { + LTS : 'h:mm:ss A', + LT : 'h:mm A', + L : 'MM/DD/YYYY', + LL : 'MMMM D, YYYY', + LLL : 'MMMM D, YYYY LT', + LLLL : 'dddd, MMMM D, YYYY LT' + }; - /** - * Convert a 3D location its translation seen from the camera - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - */ - Graph3d.prototype._convertPointToTranslation = function (point3d) { - var ax = point3d.x * this.scale.x, - ay = point3d.y * this.scale.y, - az = point3d.z * this.scale.z, - cx = this.camera.getCameraLocation().x, - cy = this.camera.getCameraLocation().y, - cz = this.camera.getCameraLocation().z, + function longDateFormat (key) { + var output = this._longDateFormat[key]; + if (!output && this._longDateFormat[key.toUpperCase()]) { + output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { + return val.slice(1); + }); + this._longDateFormat[key] = output; + } + return output; + } - // calculate angles - sinTx = Math.sin(this.camera.getCameraRotation().x), - cosTx = Math.cos(this.camera.getCameraRotation().x), - sinTy = Math.sin(this.camera.getCameraRotation().y), - cosTy = Math.cos(this.camera.getCameraRotation().y), - sinTz = Math.sin(this.camera.getCameraRotation().z), - cosTz = Math.cos(this.camera.getCameraRotation().z), + var defaultInvalidDate = 'Invalid date'; - // calculate translation - dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), - dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), - dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); + function invalidDate () { + return this._invalidDate; + } - return new Point3d(dx, dy, dz); - }; + var defaultOrdinal = '%d'; + var defaultOrdinalParse = /\d{1,2}/; - /** - * Convert a translation point to a point on the screen - * @param {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - * @return {Point2d} point2d A 2D point with parameters x, y - */ - Graph3d.prototype._convertTranslationToScreen = function (translation) { - var ex = this.eye.x, - ey = this.eye.y, - ez = this.eye.z, - dx = translation.x, - dy = translation.y, - dz = translation.z; + function ordinal (number) { + return this._ordinal.replace('%d', number); + } - // calculate position on screen from translation - var bx; - var by; - if (this.showPerspective) { - bx = (dx - ex) * (ez / dz); - by = (dy - ey) * (ez / dz); - } else { - bx = dx * -(ez / this.camera.getArmLength()); - by = dy * -(ez / this.camera.getArmLength()); - } + function preParsePostFormat (string) { + return string; + } - // shift and scale the point to the center of the screen - // use the width of the graph to scale both horizontally and vertically. - return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); - }; + var defaultRelativeTime = { + future : 'in %s', + past : '%s ago', + s : 'a few seconds', + m : 'a minute', + mm : '%d minutes', + h : 'an hour', + hh : '%d hours', + d : 'a day', + dd : '%d days', + M : 'a month', + MM : '%d months', + y : 'a year', + yy : '%d years' + }; - /** - * Set the background styling for the graph - * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor - */ - Graph3d.prototype._setBackgroundColor = function (backgroundColor) { - var fill = 'white'; - var stroke = 'gray'; - var strokeWidth = 1; + function relative__relativeTime (number, withoutSuffix, string, isFuture) { + var output = this._relativeTime[string]; + return (typeof output === 'function') ? + output(number, withoutSuffix, string, isFuture) : + output.replace(/%d/i, number); + } - if (typeof backgroundColor === 'string') { - fill = backgroundColor; - stroke = 'none'; - strokeWidth = 0; - } else if (typeof backgroundColor === 'object') { - if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; - if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; - if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; - } else if (backgroundColor === undefined) {} else { - throw 'Unsupported type of backgroundColor'; - } + function pastFuture (diff, output) { + var format = this._relativeTime[diff > 0 ? 'future' : 'past']; + return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); + } - this.frame.style.backgroundColor = fill; - this.frame.style.borderColor = stroke; - this.frame.style.borderWidth = strokeWidth + 'px'; - this.frame.style.borderStyle = 'solid'; - }; + function locale_set__set (config) { + var prop, i; + for (i in config) { + prop = config[i]; + if (typeof prop === 'function') { + this[i] = prop; + } else { + this['_' + i] = prop; + } + } + // Lenient ordinal parsing accepts just a number in addition to + // number + (possibly) stuff coming from _ordinalParseLenient. + this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + (/\d{1,2}/).source); + } - /// enumerate the available styles - Graph3d.STYLE = { - BAR: 0, - BARCOLOR: 1, - BARSIZE: 2, - DOT: 3, - DOTLINE: 4, - DOTCOLOR: 5, - DOTSIZE: 6, - GRID: 7, - LINE: 8, - SURFACE: 9 - }; + var prototype__proto = Locale.prototype; - /** - * Retrieve the style index from given styleName - * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' - * @return {Number} styleNumber Enumeration value representing the style, or -1 - * when not found - */ - Graph3d.prototype._getStyleNumber = function (styleName) { - switch (styleName) { - case 'dot': - return Graph3d.STYLE.DOT; - case 'dot-line': - return Graph3d.STYLE.DOTLINE; - case 'dot-color': - return Graph3d.STYLE.DOTCOLOR; - case 'dot-size': - return Graph3d.STYLE.DOTSIZE; - case 'line': - return Graph3d.STYLE.LINE; - case 'grid': - return Graph3d.STYLE.GRID; - case 'surface': - return Graph3d.STYLE.SURFACE; - case 'bar': - return Graph3d.STYLE.BAR; - case 'bar-color': - return Graph3d.STYLE.BARCOLOR; - case 'bar-size': - return Graph3d.STYLE.BARSIZE; - } + prototype__proto._calendar = defaultCalendar; + prototype__proto.calendar = locale_calendar__calendar; + prototype__proto._longDateFormat = defaultLongDateFormat; + prototype__proto.longDateFormat = longDateFormat; + prototype__proto._invalidDate = defaultInvalidDate; + prototype__proto.invalidDate = invalidDate; + prototype__proto._ordinal = defaultOrdinal; + prototype__proto.ordinal = ordinal; + prototype__proto._ordinalParse = defaultOrdinalParse; + prototype__proto.preparse = preParsePostFormat; + prototype__proto.postformat = preParsePostFormat; + prototype__proto._relativeTime = defaultRelativeTime; + prototype__proto.relativeTime = relative__relativeTime; + prototype__proto.pastFuture = pastFuture; + prototype__proto.set = locale_set__set; - return -1; - }; + // Month + prototype__proto.months = localeMonths; + prototype__proto._months = defaultLocaleMonths; + prototype__proto.monthsShort = localeMonthsShort; + prototype__proto._monthsShort = defaultLocaleMonthsShort; + prototype__proto.monthsParse = localeMonthsParse; - /** - * Determine the indexes of the data columns, based on the given style and data - * @param {DataSet} data - * @param {Number} style - */ - Graph3d.prototype._determineColumnIndexes = function (data, style) { - if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { - // 3 columns expected, and optionally a 4th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = undefined; + // Week + prototype__proto.week = localeWeek; + prototype__proto._week = defaultLocaleWeek; + prototype__proto.firstDayOfYear = localeFirstDayOfYear; + prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; - if (data.getNumberOfColumns() > 3) { - this.colFilter = 3; - } - } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // 4 columns expected, and optionally a 5th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = 3; + // Day of Week + prototype__proto.weekdays = localeWeekdays; + prototype__proto._weekdays = defaultLocaleWeekdays; + prototype__proto.weekdaysMin = localeWeekdaysMin; + prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; + prototype__proto.weekdaysShort = localeWeekdaysShort; + prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; + prototype__proto.weekdaysParse = localeWeekdaysParse; - if (data.getNumberOfColumns() > 4) { - this.colFilter = 4; + // Hours + prototype__proto.isPM = localeIsPM; + prototype__proto._meridiemParse = defaultLocaleMeridiemParse; + prototype__proto.meridiem = localeMeridiem; + + function lists__get (format, index, field, setter) { + var locale = locale_locales__getLocale(); + var utc = create_utc__createUTC().set(setter, index); + return locale[field](utc, format); } - } else { - throw 'Unknown style "' + this.style + '"'; - } - }; - Graph3d.prototype.getNumberOfRows = function (data) { - return data.length; - }; + function list (format, index, field, count, setter) { + if (typeof format === 'number') { + index = format; + format = undefined; + } - Graph3d.prototype.getNumberOfColumns = function (data) { - var counter = 0; - for (var column in data[0]) { - if (data[0].hasOwnProperty(column)) { - counter++; + format = format || ''; + + if (index != null) { + return lists__get(format, index, field, setter); + } + + var i; + var out = []; + for (i = 0; i < count; i++) { + out[i] = lists__get(format, i, field, setter); + } + return out; } - } - return counter; - }; - Graph3d.prototype.getDistinctValues = function (data, column) { - var distinctValues = []; - for (var i = 0; i < data.length; i++) { - if (distinctValues.indexOf(data[i][column]) == -1) { - distinctValues.push(data[i][column]); + function lists__listMonths (format, index) { + return list(format, index, 'months', 12, 'month'); } - } - return distinctValues; - }; - Graph3d.prototype.getColumnRange = function (data, column) { - var minMax = { min: data[0][column], max: data[0][column] }; - for (var i = 0; i < data.length; i++) { - if (minMax.min > data[i][column]) { - minMax.min = data[i][column]; + function lists__listMonthsShort (format, index) { + return list(format, index, 'monthsShort', 12, 'month'); } - if (minMax.max < data[i][column]) { - minMax.max = data[i][column]; + + function lists__listWeekdays (format, index) { + return list(format, index, 'weekdays', 7, 'day'); } - } - return minMax; - }; - /** - * Initialize the data from the data table. Calculate minimum and maximum values - * and column index values - * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. - * @param {Number} style Style Number - */ - Graph3d.prototype._dataInitialize = function (rawData, style) { - var me = this; + function lists__listWeekdaysShort (format, index) { + return list(format, index, 'weekdaysShort', 7, 'day'); + } - // unsubscribe from the dataTable - if (this.dataSet) { - this.dataSet.off('*', this._onChange); - } + function lists__listWeekdaysMin (format, index) { + return list(format, index, 'weekdaysMin', 7, 'day'); + } - if (rawData === undefined) return; + locale_locales__getSetGlobalLocale('en', { + ordinalParse: /\d{1,2}(th|st|nd|rd)/, + ordinal : function (number) { + var b = number % 10, + output = (toInt(number % 100 / 10) === 1) ? 'th' : + (b === 1) ? 'st' : + (b === 2) ? 'nd' : + (b === 3) ? 'rd' : 'th'; + return number + output; + } + }); - if (Array.isArray(rawData)) { - rawData = new DataSet(rawData); - } + // Side effect imports + utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); + utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); - var data; - if (rawData instanceof DataSet || rawData instanceof DataView) { - data = rawData.get(); - } else { - throw new Error('Array, DataSet, or DataView expected'); - } + var mathAbs = Math.abs; - if (data.length == 0) return; + function duration_abs__abs () { + var data = this._data; - this.dataSet = rawData; - this.dataTable = data; + this._milliseconds = mathAbs(this._milliseconds); + this._days = mathAbs(this._days); + this._months = mathAbs(this._months); - // subscribe to changes in the dataset - this._onChange = function () { - me.setData(me.dataSet); - }; - this.dataSet.on('*', this._onChange); + data.milliseconds = mathAbs(data.milliseconds); + data.seconds = mathAbs(data.seconds); + data.minutes = mathAbs(data.minutes); + data.hours = mathAbs(data.hours); + data.months = mathAbs(data.months); + data.years = mathAbs(data.years); - // _determineColumnIndexes - // getNumberOfRows (points) - // getNumberOfColumns (x,y,z,v,t,t1,t2...) - // getDistinctValues (unique values?) - // getColumnRange + return this; + } - // determine the location of x,y,z,value,filter columns - this.colX = 'x'; - this.colY = 'y'; - this.colZ = 'z'; - this.colValue = 'style'; - this.colFilter = 'filter'; + function duration_add_subtract__addSubtract (duration, input, value, direction) { + var other = create__createDuration(input, value); - // check if a filter column is provided - if (data[0].hasOwnProperty('filter')) { - if (this.dataFilter === undefined) { - this.dataFilter = new Filter(rawData, this.colFilter, this); - this.dataFilter.setOnLoadCallback(function () { - me.redraw(); - }); + duration._milliseconds += direction * other._milliseconds; + duration._days += direction * other._days; + duration._months += direction * other._months; + + return duration._bubble(); } - } - var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - - // determine barWidth from data - if (withBars) { - if (this.defaultXBarWidth !== undefined) { - this.xBarWidth = this.defaultXBarWidth; - } else { - var dataX = this.getDistinctValues(data, this.colX); - this.xBarWidth = dataX[1] - dataX[0] || 1; + // supports only 2.0-style add(1, 's') or add(duration) + function duration_add_subtract__add (input, value) { + return duration_add_subtract__addSubtract(this, input, value, 1); } - if (this.defaultYBarWidth !== undefined) { - this.yBarWidth = this.defaultYBarWidth; - } else { - var dataY = this.getDistinctValues(data, this.colY); - this.yBarWidth = dataY[1] - dataY[0] || 1; + // supports only 2.0-style subtract(1, 's') or subtract(duration) + function duration_add_subtract__subtract (input, value) { + return duration_add_subtract__addSubtract(this, input, value, -1); } - } - // calculate minimums and maximums - var xRange = this.getColumnRange(data, this.colX); - if (withBars) { - xRange.min -= this.xBarWidth / 2; - xRange.max += this.xBarWidth / 2; - } - this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; - this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; - if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; - this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; + function bubble () { + var milliseconds = this._milliseconds; + var days = this._days; + var months = this._months; + var data = this._data; + var seconds, minutes, hours, years = 0; - var yRange = this.getColumnRange(data, this.colY); - if (withBars) { - yRange.min -= this.yBarWidth / 2; - yRange.max += this.yBarWidth / 2; - } - this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; - this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; - if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; - this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; + // The following code bubbles up values, see the tests for + // examples of what that means. + data.milliseconds = milliseconds % 1000; - var zRange = this.getColumnRange(data, this.colZ); - this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; - this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; - if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; - this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; + seconds = absFloor(milliseconds / 1000); + data.seconds = seconds % 60; - if (this.colValue !== undefined) { - var valueRange = this.getColumnRange(data, this.colValue); - this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; - this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; - if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; - } + minutes = absFloor(seconds / 60); + data.minutes = minutes % 60; - // set the scale dependent on the ranges. - this._setScale(); - }; + hours = absFloor(minutes / 60); + data.hours = hours % 24; - /** - * Filter the data based on the current filter - * @param {Array} data - * @return {Array} dataPoints Array with point objects which can be drawn on screen - */ - Graph3d.prototype._getDataPoints = function (data) { - // TODO: store the created matrix dataPoints in the filters instead of reloading each time - var x, y, i, z, obj, point; + days += absFloor(hours / 24); - var dataPoints = []; + // Accurately convert days to years, assume start from year 0. + years = absFloor(daysToYears(days)); + days -= absFloor(yearsToDays(years)); - if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { - // copy all values from the google data table to a matrix - // the provided values are supposed to form a grid of (x,y) positions + // 30 days to a month + // TODO (iskren): Use anchor date (like 1st Jan) to compute this. + months += absFloor(days / 30); + days %= 30; - // create two lists with all present x and y values - var dataX = []; - var dataY = []; - for (i = 0; i < this.getNumberOfRows(data); i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; + // 12 months -> 1 year + years += absFloor(months / 12); + months %= 12; - if (dataX.indexOf(x) === -1) { - dataX.push(x); - } - if (dataY.indexOf(y) === -1) { - dataY.push(y); - } - } + data.days = days; + data.months = months; + data.years = years; - var sortNumber = function sortNumber(a, b) { - return a - b; - }; - dataX.sort(sortNumber); - dataY.sort(sortNumber); + return this; + } - // create a grid, a 2d matrix, with all values. - var dataMatrix = []; // temporary data matrix - for (i = 0; i < data.length; i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - z = data[i][this.colZ] || 0; + function daysToYears (days) { + // 400 years have 146097 days (taking into account leap year rules) + return days * 400 / 146097; + } - var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer - var yIndex = dataY.indexOf(y); + function yearsToDays (years) { + // years * 365 + absFloor(years / 4) - + // absFloor(years / 100) + absFloor(years / 400); + return years * 146097 / 400; + } - if (dataMatrix[xIndex] === undefined) { - dataMatrix[xIndex] = []; - } + function as (units) { + var days; + var months; + var milliseconds = this._milliseconds; - var point3d = new Point3d(); - point3d.x = x; - point3d.y = y; - point3d.z = z; + units = normalizeUnits(units); - obj = {}; - obj.point = point3d; - obj.trans = undefined; - obj.screen = undefined; - obj.bottom = new Point3d(x, y, this.zMin); + if (units === 'month' || units === 'year') { + days = this._days + milliseconds / 864e5; + months = this._months + daysToYears(days) * 12; + return units === 'month' ? months : months / 12; + } else { + // handle milliseconds separately because of floating point math errors (issue #1867) + days = this._days + Math.round(yearsToDays(this._months / 12)); + switch (units) { + case 'week' : return days / 7 + milliseconds / 6048e5; + case 'day' : return days + milliseconds / 864e5; + case 'hour' : return days * 24 + milliseconds / 36e5; + case 'minute' : return days * 1440 + milliseconds / 6e4; + case 'second' : return days * 86400 + milliseconds / 1000; + // Math.floor prevents floating point math errors here + case 'millisecond': return Math.floor(days * 864e5) + milliseconds; + default: throw new Error('Unknown unit ' + units); + } + } + } - dataMatrix[xIndex][yIndex] = obj; + // TODO: Use this.as('ms')? + function duration_as__valueOf () { + return ( + this._milliseconds + + this._days * 864e5 + + (this._months % 12) * 2592e6 + + toInt(this._months / 12) * 31536e6 + ); + } - dataPoints.push(obj); + function makeAs (alias) { + return function () { + return this.as(alias); + }; } - // fill in the pointers to the neighbors. - for (x = 0; x < dataMatrix.length; x++) { - for (y = 0; y < dataMatrix[x].length; y++) { - if (dataMatrix[x][y]) { - dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; - dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; - dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; - } - } + var asMilliseconds = makeAs('ms'); + var asSeconds = makeAs('s'); + var asMinutes = makeAs('m'); + var asHours = makeAs('h'); + var asDays = makeAs('d'); + var asWeeks = makeAs('w'); + var asMonths = makeAs('M'); + var asYears = makeAs('y'); + + function duration_get__get (units) { + units = normalizeUnits(units); + return this[units + 's'](); } - } else { - // 'dot', 'dot-line', etc. - // copy all values from the google data table to a list with Point3d objects - for (i = 0; i < data.length; i++) { - point = new Point3d(); - point.x = data[i][this.colX] || 0; - point.y = data[i][this.colY] || 0; - point.z = data[i][this.colZ] || 0; - if (this.colValue !== undefined) { - point.value = data[i][this.colValue] || 0; - } + function makeGetter(name) { + return function () { + return this._data[name]; + }; + } - obj = {}; - obj.point = point; - obj.bottom = new Point3d(point.x, point.y, this.zMin); - obj.trans = undefined; - obj.screen = undefined; + var duration_get__milliseconds = makeGetter('milliseconds'); + var seconds = makeGetter('seconds'); + var minutes = makeGetter('minutes'); + var hours = makeGetter('hours'); + var days = makeGetter('days'); + var months = makeGetter('months'); + var years = makeGetter('years'); - dataPoints.push(obj); + function weeks () { + return absFloor(this.days() / 7); } - } - return dataPoints; - }; + var round = Math.round; + var thresholds = { + s: 45, // seconds to minute + m: 45, // minutes to hour + h: 22, // hours to day + d: 26, // days to month + M: 11 // months to year + }; - /** - * Create the main frame for the Graph3d. - * This function is executed once when a Graph3d object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. - */ - Graph3d.prototype.create = function () { - // remove all elements from the container element. - while (this.containerElement.hasChildNodes()) { - this.containerElement.removeChild(this.containerElement.firstChild); - } + // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize + function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { + return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); + } - this.frame = document.createElement('div'); - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; + function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { + var duration = create__createDuration(posNegDuration).abs(); + var seconds = round(duration.as('s')); + var minutes = round(duration.as('m')); + var hours = round(duration.as('h')); + var days = round(duration.as('d')); + var months = round(duration.as('M')); + var years = round(duration.as('y')); - // create the graph canvas (HTML canvas element) - this.frame.canvas = document.createElement('canvas'); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); - //if (!this.frame.canvas.getContext) { - { - var noCanvas = document.createElement('DIV'); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold'; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); - } + var a = seconds < thresholds.s && ['s', seconds] || + minutes === 1 && ['m'] || + minutes < thresholds.m && ['mm', minutes] || + hours === 1 && ['h'] || + hours < thresholds.h && ['hh', hours] || + days === 1 && ['d'] || + days < thresholds.d && ['dd', days] || + months === 1 && ['M'] || + months < thresholds.M && ['MM', months] || + years === 1 && ['y'] || ['yy', years]; - this.frame.filter = document.createElement('div'); - this.frame.filter.style.position = 'absolute'; - this.frame.filter.style.bottom = '0px'; - this.frame.filter.style.left = '0px'; - this.frame.filter.style.width = '100%'; - this.frame.appendChild(this.frame.filter); + a[2] = withoutSuffix; + a[3] = +posNegDuration > 0; + a[4] = locale; + return substituteTimeAgo.apply(null, a); + } - // add event listeners to handle moving and zooming the contents - var me = this; - var onmousedown = function onmousedown(event) { - me._onMouseDown(event); - }; - var ontouchstart = function ontouchstart(event) { - me._onTouchStart(event); - }; - var onmousewheel = function onmousewheel(event) { - me._onWheel(event); - }; - var ontooltip = function ontooltip(event) { - me._onTooltip(event); - }; - // TODO: these events are never cleaned up... can give a 'memory leakage' + // This function allows you to set a threshold for relative time strings + function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { + if (thresholds[threshold] === undefined) { + return false; + } + if (limit === undefined) { + return thresholds[threshold]; + } + thresholds[threshold] = limit; + return true; + } - util.addEventListener(this.frame.canvas, 'keydown', onkeydown); - util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); - util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); - util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); - util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); + function humanize (withSuffix) { + var locale = this.localeData(); + var output = duration_humanize__relativeTime(this, !withSuffix, locale); - // add the new graph to the container element - this.containerElement.appendChild(this.frame); - }; + if (withSuffix) { + output = locale.pastFuture(+this, output); + } - /** - * Set a new size for the graph - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') - */ - Graph3d.prototype.setSize = function (width, height) { - this.frame.style.width = width; - this.frame.style.height = height; + return locale.postformat(output); + } - this._resizeCanvas(); - }; + var iso_string__abs = Math.abs; - /** - * Resize the canvas to the current size of the frame - */ - Graph3d.prototype._resizeCanvas = function () { - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; + function iso_string__toISOString() { + // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js + var Y = iso_string__abs(this.years()); + var M = iso_string__abs(this.months()); + var D = iso_string__abs(this.days()); + var h = iso_string__abs(this.hours()); + var m = iso_string__abs(this.minutes()); + var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); + var total = this.asSeconds(); - this.frame.canvas.width = this.frame.canvas.clientWidth; - this.frame.canvas.height = this.frame.canvas.clientHeight; + if (!total) { + // this is the same as C#'s (Noda) and python (isodate)... + // but not other JS (goog.date) + return 'P0D'; + } - // adjust with for margin - this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + 'px'; - }; + return (total < 0 ? '-' : '') + + 'P' + + (Y ? Y + 'Y' : '') + + (M ? M + 'M' : '') + + (D ? D + 'D' : '') + + ((h || m || s) ? 'T' : '') + + (h ? h + 'H' : '') + + (m ? m + 'M' : '') + + (s ? s + 'S' : ''); + } - /** - * Start animation - */ - Graph3d.prototype.animationStart = function () { - if (!this.frame.filter || !this.frame.filter.slider) throw 'No animation available'; + var duration_prototype__proto = Duration.prototype; - this.frame.filter.slider.play(); - }; + duration_prototype__proto.abs = duration_abs__abs; + duration_prototype__proto.add = duration_add_subtract__add; + duration_prototype__proto.subtract = duration_add_subtract__subtract; + duration_prototype__proto.as = as; + duration_prototype__proto.asMilliseconds = asMilliseconds; + duration_prototype__proto.asSeconds = asSeconds; + duration_prototype__proto.asMinutes = asMinutes; + duration_prototype__proto.asHours = asHours; + duration_prototype__proto.asDays = asDays; + duration_prototype__proto.asWeeks = asWeeks; + duration_prototype__proto.asMonths = asMonths; + duration_prototype__proto.asYears = asYears; + duration_prototype__proto.valueOf = duration_as__valueOf; + duration_prototype__proto._bubble = bubble; + duration_prototype__proto.get = duration_get__get; + duration_prototype__proto.milliseconds = duration_get__milliseconds; + duration_prototype__proto.seconds = seconds; + duration_prototype__proto.minutes = minutes; + duration_prototype__proto.hours = hours; + duration_prototype__proto.days = days; + duration_prototype__proto.weeks = weeks; + duration_prototype__proto.months = months; + duration_prototype__proto.years = years; + duration_prototype__proto.humanize = humanize; + duration_prototype__proto.toISOString = iso_string__toISOString; + duration_prototype__proto.toString = iso_string__toISOString; + duration_prototype__proto.toJSON = iso_string__toISOString; + duration_prototype__proto.locale = locale; + duration_prototype__proto.localeData = localeData; - /** - * Stop animation - */ - Graph3d.prototype.animationStop = function () { - if (!this.frame.filter || !this.frame.filter.slider) return; + // Deprecations + duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); + duration_prototype__proto.lang = lang; - this.frame.filter.slider.stop(); - }; + // Side effect imports - /** - * Resize the center position based on the current values in this.defaultXCenter - * and this.defaultYCenter (which are strings with a percentage or a value - * in pixels). The center positions are the variables this.xCenter - * and this.yCenter - */ - Graph3d.prototype._resizeCenter = function () { - // calculate the horizontal center position - if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === '%') { - this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; - } else { - this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px - } + addFormatToken('X', 0, 0, 'unix'); + addFormatToken('x', 0, 0, 'valueOf'); - // calculate the vertical center position - if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === '%') { - this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); - } else { - this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px - } - }; + // PARSING - /** - * Set the rotation and distance of the camera - * @param {Object} pos An object with the camera position. The object - * contains three parameters: - * - horizontal {Number} - * The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * - vertical {Number} - * The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. - * - distance {Number} - * The (normalized) distance of the camera to the - * center of the graph, a value between 0.71 and 5.0. - * Optional, can be left undefined. - */ - Graph3d.prototype.setCameraPosition = function (pos) { - if (pos === undefined) { - return; - } + addRegexToken('x', matchSigned); + addRegexToken('X', matchTimestamp); + addParseToken('X', function (input, array, config) { + config._d = new Date(parseFloat(input, 10) * 1000); + }); + addParseToken('x', function (input, array, config) { + config._d = new Date(toInt(input)); + }); - if (pos.horizontal !== undefined && pos.vertical !== undefined) { - this.camera.setArmRotation(pos.horizontal, pos.vertical); - } + // Side effect imports - if (pos.distance !== undefined) { - this.camera.setArmLength(pos.distance); - } - this.redraw(); - }; + utils_hooks__hooks.version = '2.10.3'; - /** - * Retrieve the current camera rotation - * @return {object} An object with parameters horizontal, vertical, and - * distance - */ - Graph3d.prototype.getCameraPosition = function () { - var pos = this.camera.getArmRotation(); - pos.distance = this.camera.getArmLength(); - return pos; - }; + setHookCallback(local__createLocal); - /** - * Load data into the 3D Graph - */ - Graph3d.prototype._readData = function (data) { - // read the data - this._dataInitialize(data, this.style); + utils_hooks__hooks.fn = momentPrototype; + utils_hooks__hooks.min = min; + utils_hooks__hooks.max = max; + utils_hooks__hooks.utc = create_utc__createUTC; + utils_hooks__hooks.unix = moment__createUnix; + utils_hooks__hooks.months = lists__listMonths; + utils_hooks__hooks.isDate = isDate; + utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; + utils_hooks__hooks.invalid = valid__createInvalid; + utils_hooks__hooks.duration = create__createDuration; + utils_hooks__hooks.isMoment = isMoment; + utils_hooks__hooks.weekdays = lists__listWeekdays; + utils_hooks__hooks.parseZone = moment__createInZone; + utils_hooks__hooks.localeData = locale_locales__getLocale; + utils_hooks__hooks.isDuration = isDuration; + utils_hooks__hooks.monthsShort = lists__listMonthsShort; + utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; + utils_hooks__hooks.defineLocale = defineLocale; + utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; + utils_hooks__hooks.normalizeUnits = normalizeUnits; + utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; - if (this.dataFilter) { - // apply filtering - this.dataPoints = this.dataFilter._getDataPoints(); - } else { - // no filtering. load all data - this.dataPoints = this._getDataPoints(this.dataTable); - } + var _moment = utils_hooks__hooks; - // draw the filter - this._redrawFilter(); - }; + return _moment; - /** - * Replace the dataset of the Graph3d - * @param {Array | DataSet | DataView} data - */ - Graph3d.prototype.setData = function (data) { - this._readData(data); - this.redraw(); + })); + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(15)(module))) - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); - } - }; +/***/ }, +/* 15 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Update the options. Options will be merged with current options - * @param {Object} options - */ - Graph3d.prototype.setOptions = function (options) { - var cameraPosition = undefined; + module.exports = function(module) { + if(!module.webpackPolyfill) { + module.deprecate = function() {}; + module.paths = []; + // module.parent = undefined by default + module.children = []; + module.webpackPolyfill = 1; + } + return module; + } - this.animationStop(); - if (options !== undefined) { - // retrieve parameter values - if (options.width !== undefined) this.width = options.width; - if (options.height !== undefined) this.height = options.height; +/***/ }, +/* 16 */ +/***/ function(module, exports, __webpack_require__) { - if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; - if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; + /* WEBPACK VAR INJECTION */(function(global) {'use strict'; - if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; - if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; - if (options.xLabel !== undefined) this.xLabel = options.xLabel; - if (options.yLabel !== undefined) this.yLabel = options.yLabel; - if (options.zLabel !== undefined) this.zLabel = options.zLabel; + var _rng; - if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; - if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; - if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; + var globalVar = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : null; - if (options.style !== undefined) { - var styleNumber = this._getStyleNumber(options.style); - if (styleNumber !== -1) { - this.style = styleNumber; - } + if (globalVar && globalVar.crypto && crypto.getRandomValues) { + // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto + // Moderately fast, high quality + var _rnds8 = new Uint8Array(16); + _rng = function whatwgRNG() { + crypto.getRandomValues(_rnds8); + return _rnds8; + }; + } + + if (!_rng) { + // Math.random()-based (RNG) + // + // If all else fails, use Math.random(). It's fast, but is of unspecified + // quality. + var _rnds = new Array(16); + _rng = function () { + for (var i = 0, r; i < 16; i++) { + if ((i & 3) === 0) r = Math.random() * 4294967296; + _rnds[i] = r >>> ((i & 3) << 3) & 255; } - if (options.showGrid !== undefined) this.showGrid = options.showGrid; - if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; - if (options.showShadow !== undefined) this.showShadow = options.showShadow; - if (options.tooltip !== undefined) this.showTooltip = options.tooltip; - if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; - if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; - if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; - if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; - if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; - if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; + return _rnds; + }; + } - if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; - if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; + // uuid.js + // + // Copyright (c) 2010-2012 Robert Kieffer + // MIT License - http://opensource.org/licenses/mit-license.php - if (options.xMin !== undefined) this.defaultXMin = options.xMin; - if (options.xStep !== undefined) this.defaultXStep = options.xStep; - if (options.xMax !== undefined) this.defaultXMax = options.xMax; - if (options.yMin !== undefined) this.defaultYMin = options.yMin; - if (options.yStep !== undefined) this.defaultYStep = options.yStep; - if (options.yMax !== undefined) this.defaultYMax = options.yMax; - if (options.zMin !== undefined) this.defaultZMin = options.zMin; - if (options.zStep !== undefined) this.defaultZStep = options.zStep; - if (options.zMax !== undefined) this.defaultZMax = options.zMax; - if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; - if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; + // Unique ID creation requires a high quality random # generator. We feature + // detect to determine the best RNG source, normalizing to a function that + // returns 128-bits of randomness, since that's what's usually required - if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + //var _rng = require('./rng'); - if (cameraPosition !== undefined) { - this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); - this.camera.setArmLength(cameraPosition.distance); - } else { - this.camera.setArmRotation(1, 0.5); - this.camera.setArmLength(1.7); + // Maps for number <-> hex string conversion + var _byteToHex = []; + var _hexToByte = {}; + for (var i = 0; i < 256; i++) { + _byteToHex[i] = (i + 256).toString(16).substr(1); + _hexToByte[_byteToHex[i]] = i; + } + + // **`parse()` - Parse a UUID into it's component bytes** + function parse(s, buf, offset) { + var i = buf && offset || 0, + ii = 0; + + buf = buf || []; + s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) { + if (ii < 16) { + // Don't overflow! + buf[i + ii++] = _hexToByte[oct]; } + }); + + // Zero out remaining bytes if string was short + while (ii < 16) { + buf[i + ii++] = 0; } - this._setBackgroundColor(options && options.backgroundColor); + return buf; + } - this.setSize(this.width, this.height); + // **`unparse()` - Convert UUID byte array (ala parse()) into a string** + function unparse(buf, offset) { + var i = offset || 0, + bth = _byteToHex; + return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]]; + } - // re-load the data - if (this.dataTable) { - this.setData(this.dataTable); - } + // **`v1()` - Generate time-based UUID** + // + // Inspired by https://github.com/LiosK/UUID.js + // and http://docs.python.org/library/uuid.html - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); - } - }; + // random #'s we need to init node and clockseq + var _seedBytes = _rng(); - /** - * Redraw the Graph. - */ - Graph3d.prototype.redraw = function () { - if (this.dataPoints === undefined) { - throw 'Error: graph data not initialized'; - } + // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) + var _nodeId = [_seedBytes[0] | 1, _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5]]; - this._resizeCanvas(); - this._resizeCenter(); - this._redrawSlider(); - this._redrawClear(); - this._redrawAxis(); + // Per 4.2.2, randomize (14 bit) clockseq + var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 16383; - if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { - this._redrawDataGrid(); - } else if (this.style === Graph3d.STYLE.LINE) { - this._redrawDataLine(); - } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - this._redrawDataBar(); - } else { - // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE - this._redrawDataDot(); - } + // Previous uuid creation time + var _lastMSecs = 0, + _lastNSecs = 0; - this._redrawInfo(); - this._redrawLegend(); - }; + // See https://github.com/broofa/node-uuid for API details + function v1(options, buf, offset) { + var i = buf && offset || 0; + var b = buf || []; - /** - * Clear the canvas before redrawing - */ - Graph3d.prototype._redrawClear = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); + options = options || {}; - ctx.clearRect(0, 0, canvas.width, canvas.height); - }; + var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; - /** - * Redraw the legend showing the colors - */ - Graph3d.prototype._redrawLegend = function () { - var y; + // UUID timestamps are 100 nano-second units since the Gregorian epoch, + // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so + // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs' + // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00. + var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); - if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { + // Per 4.2.1.2, use count of uuid's generated during the current clock + // cycle to simulate higher resolution clock + var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; - var dotSize = this.frame.clientWidth * 0.02; + // Time since last uuid creation (in msecs) + var dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; - var widthMin, widthMax; - if (this.style === Graph3d.STYLE.DOTSIZE) { - widthMin = dotSize / 2; // px - widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function - } else { - widthMin = 20; // px - widthMax = 20; // px - } + // Per 4.2.1.2, Bump clockseq on clock regression + if (dt < 0 && options.clockseq === undefined) { + clockseq = clockseq + 1 & 16383; + } - var height = Math.max(this.frame.clientHeight * 0.25, 100); - var top = this.margin; - var right = this.frame.clientWidth - this.margin; - var left = right - widthMax; - var bottom = top + height; + // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new + // time interval + if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { + nsecs = 0; } - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - ctx.lineWidth = 1; - ctx.font = '14px arial'; // TODO: put in options + // Per 4.2.1.2 Throw error if too many uuids are requested + if (nsecs >= 10000) { + throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); + } - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // draw the color bar - var ymin = 0; - var ymax = height; // Todo: make height customizable - for (y = ymin; y < ymax; y++) { - var f = (y - ymin) / (ymax - ymin); + _lastMSecs = msecs; + _lastNSecs = nsecs; + _clockseq = clockseq; - //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function - var hue = f * 240; - var color = this._hsv2rgb(hue, 1, 1); + // Per 4.1.4 - Convert from unix epoch to Gregorian epoch + msecs += 12219292800000; - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(left, top + y); - ctx.lineTo(right, top + y); - ctx.stroke(); - } + // `time_low` + var tl = ((msecs & 268435455) * 10000 + nsecs) % 4294967296; + b[i++] = tl >>> 24 & 255; + b[i++] = tl >>> 16 & 255; + b[i++] = tl >>> 8 & 255; + b[i++] = tl & 255; - ctx.strokeStyle = this.colorAxis; - ctx.strokeRect(left, top, widthMax, height); - } + // `time_mid` + var tmh = msecs / 4294967296 * 10000 & 268435455; + b[i++] = tmh >>> 8 & 255; + b[i++] = tmh & 255; - if (this.style === Graph3d.STYLE.DOTSIZE) { - // draw border around color bar - ctx.strokeStyle = this.colorAxis; - ctx.fillStyle = this.colorDot; - ctx.beginPath(); - ctx.moveTo(left, top); - ctx.lineTo(right, top); - ctx.lineTo(right - widthMax + widthMin, bottom); - ctx.lineTo(left, bottom); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); - } + // `time_high_and_version` + b[i++] = tmh >>> 24 & 15 | 16; // include version + b[i++] = tmh >>> 16 & 255; - if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - // print values along the color bar - var gridLineLen = 5; // px - var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); - step.start(); - if (step.getCurrent() < this.valueMin) { - step.next(); - } - while (!step.end()) { - y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; + // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant) + b[i++] = clockseq >>> 8 | 128; - ctx.beginPath(); - ctx.moveTo(left - gridLineLen, y); - ctx.lineTo(left, y); - ctx.stroke(); + // `clock_seq_low` + b[i++] = clockseq & 255; - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); + // `node` + var node = options.node || _nodeId; + for (var n = 0; n < 6; n++) { + b[i + n] = node[n]; + } - step.next(); - } + return buf ? buf : unparse(b); + } - ctx.textAlign = 'right'; - ctx.textBaseline = 'top'; - var label = this.legendLabel; - ctx.fillText(label, right, bottom + this.margin); + // **`v4()` - Generate random UUID** + + // See https://github.com/broofa/node-uuid for API details + function v4(options, buf, offset) { + // Deprecated - 'format' argument, as supported in v1.2 + var i = buf && offset || 0; + + if (typeof options == 'string') { + buf = options == 'binary' ? new Array(16) : null; + options = null; } - }; + options = options || {}; - /** - * Redraw the filter - */ - Graph3d.prototype._redrawFilter = function () { - this.frame.filter.innerHTML = ''; + var rnds = options.random || (options.rng || _rng)(); - if (this.dataFilter) { - var options = { - 'visible': this.showAnimationControls - }; - var slider = new Slider(this.frame.filter, options); - this.frame.filter.slider = slider; + // Per 4.4, set bits for version and `clock_seq_hi_and_reserved` + rnds[6] = rnds[6] & 15 | 64; + rnds[8] = rnds[8] & 63 | 128; - // TODO: css here is not nice here... - this.frame.filter.style.padding = '10px'; - //this.frame.filter.style.backgroundColor = '#EFEFEF'; + // Copy bytes to buffer, if provided + if (buf) { + for (var ii = 0; ii < 16; ii++) { + buf[i + ii] = rnds[ii]; + } + } - slider.setValues(this.dataFilter.values); - slider.setPlayInterval(this.animationInterval); + return buf || unparse(rnds); + } - // create an event handler - var me = this; - var onchange = function onchange() { - var index = slider.getIndex(); + // Export public API + var uuid = v4; + uuid.v1 = v1; + uuid.v4 = v4; + uuid.parse = parse; + uuid.unparse = unparse; - me.dataFilter.selectValue(index); - me.dataPoints = me.dataFilter._getDataPoints(); + module.exports = uuid; + /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) - me.redraw(); - }; - slider.setOnChangeCallback(onchange); - } else { - this.frame.filter.slider = undefined; - } - }; +/***/ }, +/* 17 */ +/***/ function(module, exports, __webpack_require__) { + + // DOM utility methods /** - * Redraw the slider + * this prepares the JSON container for allocating SVG elements + * @param JSONcontainer + * @private */ - Graph3d.prototype._redrawSlider = function () { - if (this.frame.filter.slider !== undefined) { - this.frame.filter.slider.redraw(); + 'use strict'; + + exports.prepareElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; + JSONcontainer[elementType].used = []; + } } }; /** - * Redraw common information + * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from + * which to remove the redundant elements. + * + * @param JSONcontainer + * @private */ - Graph3d.prototype._redrawInfo = function () { - if (this.dataFilter) { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - - ctx.font = '14px arial'; // TODO: put in options - ctx.lineStyle = 'gray'; - ctx.fillStyle = 'gray'; - ctx.textAlign = 'left'; - ctx.textBaseline = 'top'; - - var x = this.margin; - var y = this.margin; - ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); + exports.cleanupElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + if (JSONcontainer[elementType].redundant) { + for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { + JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); + } + JSONcontainer[elementType].redundant = []; + } + } } }; /** - * Redraw the axis + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param svgContainer + * @returns {*} + * @private */ - Graph3d.prototype._redrawAxis = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - from, - to, - step, - prettyStep, - text, - xText, - yText, - zText, - offset, - xOffset, - yOffset, - xMin2d, - xMax2d; - - // TODO: get the actual rendered style of the containerElement - //ctx.font = this.containerElement.style.font; - ctx.font = 24 / this.camera.getArmLength() + 'px arial'; - - // calculate the length for the short grid lines - var gridLenX = 0.025 / this.scale.x; - var gridLenY = 0.025 / this.scale.y; - var textMargin = 5 / this.camera.getArmLength(); // px - var armAngle = this.camera.getArmRotation().horizontal; - - // draw x-grid lines - ctx.lineWidth = 1; - prettyStep = this.defaultXStep === undefined; - step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); - step.start(); - if (step.getCurrent() < this.xMin) { - step.next(); - } - while (!step.end()) { - var x = step.getCurrent(); - - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } else { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - - from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } - - yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; - text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } else if (Math.sin(armAngle * 2) < 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; + exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { + var element; + // allocate SVG element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; + // create a new element and add it to the SVG + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + svgContainer.appendChild(element); } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + this.xValueLabel(step.getCurrent()) + ' ', text.x, text.y); - - step.next(); + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + svgContainer.appendChild(element); } + JSONcontainer[elementType].used.push(element); + return element; + }; - // draw y-grid lines - ctx.lineWidth = 1; - prettyStep = this.defaultYStep === undefined; - step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); - step.start(); - if (step.getCurrent() < this.yMin) { - step.next(); - } - while (!step.end()) { - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + /** + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param DOMContainer + * @returns {*} + * @private + */ + exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { + var element; + // allocate DOM element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); } else { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin + gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - - from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax - gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + // create a new element and add it to the SVG + element = document.createElement(elementType); + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); + } } - - xText = Math.sin(armAngle) > 0 ? this.xMin : this.xMax; - text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } else if (Math.sin(armAngle * 2) > 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElement(elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; + DOMContainer.appendChild(element); } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + this.yValueLabel(step.getCurrent()) + ' ', text.x, text.y); - - step.next(); } + JSONcontainer[elementType].used.push(element); + return element; + }; - // draw z-grid lines and axis - ctx.lineWidth = 1; - prettyStep = this.defaultZStep === undefined; - step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); - step.start(); - if (step.getCurrent() < this.zMin) { - step.next(); + /** + * draw a point object. this is a seperate function because it can also be called by the legend. + * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions + * as well. + * + * @param x + * @param y + * @param group + * @param JSONcontainer + * @param svgContainer + * @param labelObj + * @returns {*} + */ + exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { + var point; + if (group.options.drawPoints.style == 'circle') { + point = exports.getSVGElement('circle', JSONcontainer, svgContainer); + point.setAttributeNS(null, 'cx', x); + point.setAttributeNS(null, 'cy', y); + point.setAttributeNS(null, 'r', 0.5 * group.options.drawPoints.size); + } else { + point = exports.getSVGElement('rect', JSONcontainer, svgContainer); + point.setAttributeNS(null, 'x', x - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, 'y', y - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, 'width', group.options.drawPoints.size); + point.setAttributeNS(null, 'height', group.options.drawPoints.size); } - xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; - yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; - while (!step.end()) { - // TODO: make z-grid lines really 3d? - from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(from.x - textMargin, from.y); - ctx.stroke(); - - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(this.zValueLabel(step.getCurrent()) + ' ', from.x - 5, from.y); - step.next(); + if (group.options.drawPoints.styles !== undefined) { + point.setAttributeNS(null, 'style', group.group.options.drawPoints.styles); } - ctx.lineWidth = 1; - from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - - // draw x-axis - ctx.lineWidth = 1; - // line at yMin - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); - // line at ymax - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); + point.setAttributeNS(null, 'class', group.className + ' vis-point'); + //handle label - // draw y-axis - ctx.lineWidth = 1; - // line at xMin - from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - // line at xMax - from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + if (labelObj) { + var label = exports.getSVGElement('text', JSONcontainer, svgContainer); + if (labelObj.xOffset) { + x = x + labelObj.xOffset; + } - // draw x-label - var xLabel = this.xLabel; - if (xLabel.length > 0) { - yOffset = 0.1 / this.scale.y; - xText = (this.xMin + this.xMax) / 2; - yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } else if (Math.sin(armAngle * 2) < 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; + if (labelObj.yOffset) { + y = y + labelObj.yOffset; + } + if (labelObj.content) { + label.textContent = labelObj.content; } - ctx.fillStyle = this.colorAxis; - ctx.fillText(xLabel, text.x, text.y); - } - // draw y-label - var yLabel = this.yLabel; - if (yLabel.length > 0) { - xOffset = 0.1 / this.scale.x; - xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; - yText = (this.yMin + this.yMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } else if (Math.sin(armAngle * 2) > 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; + if (labelObj.className) { + label.setAttributeNS(null, 'class', labelObj.className + ' vis-label'); } - ctx.fillStyle = this.colorAxis; - ctx.fillText(yLabel, text.x, text.y); + label.setAttributeNS(null, 'x', x); + label.setAttributeNS(null, 'y', y); } - // draw z-label - var zLabel = this.zLabel; - if (zLabel.length > 0) { - offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? - xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; - yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; - zText = (this.zMin + this.zMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, zText)); - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(zLabel, text.x - offset, text.y); - } + return point; }; /** - * Calculate the color based on the given value. - * @param {Number} H Hue, a value be between 0 and 360 - * @param {Number} S Saturation, a value between 0 and 1 - * @param {Number} V Value, a value between 0 and 1 + * draw a bar SVG element centered on the X coordinate + * + * @param x + * @param y + * @param className */ - Graph3d.prototype._hsv2rgb = function (H, S, V) { - var R, G, B, C, Hi, X; - - C = V * S; - Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 - X = C * (1 - Math.abs(H / 60 % 2 - 1)); + exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer, style) { + if (height != 0) { + if (height < 0) { + height *= -1; + y -= height; + } + var rect = exports.getSVGElement('rect', JSONcontainer, svgContainer); + rect.setAttributeNS(null, 'x', x - 0.5 * width); + rect.setAttributeNS(null, 'y', y); + rect.setAttributeNS(null, 'width', width); + rect.setAttributeNS(null, 'height', height); + rect.setAttributeNS(null, 'class', className); + if (style) { + rect.setAttributeNS(null, 'style', style); + } + } + }; - switch (Hi) { - case 0: - R = C;G = X;B = 0;break; - case 1: - R = X;G = C;B = 0;break; - case 2: - R = 0;G = C;B = X;break; - case 3: - R = 0;G = X;B = C;break; - case 4: - R = X;G = 0;B = C;break; - case 5: - R = C;G = 0;B = X;break; +/***/ }, +/* 18 */ +/***/ function(module, exports, __webpack_require__) { - default: - R = 0;G = 0;B = 0;break; - } + 'use strict'; - return 'RGB(' + parseInt(R * 255) + ',' + parseInt(G * 255) + ',' + parseInt(B * 255) + ')'; - }; + var util = __webpack_require__(12); + var Queue = __webpack_require__(19); /** - * Draw all datapoints as a grid - * This function can be used when the style is 'grid' + * DataSet + * + * Usage: + * var dataSet = new DataSet({ + * fieldId: '_id', + * type: { + * // ... + * } + * }); + * + * dataSet.add(item); + * dataSet.add(data); + * dataSet.update(item); + * dataSet.update(data); + * dataSet.remove(id); + * dataSet.remove(ids); + * var data = dataSet.get(); + * var data = dataSet.get(id); + * var data = dataSet.get(ids); + * var data = dataSet.get(ids, options, data); + * dataSet.clear(); + * + * A data set can: + * - add/remove/update data + * - gives triggers upon changes in the data + * - can import/export data in various data formats + * + * @param {Array} [data] Optional array with initial data + * @param {Object} [options] Available options: + * {String} fieldId Field name of the id in the + * items, 'id' by default. + * {Object. 0; - } else { - topSideVisible = true; - } - - if (topSideVisible) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - s = 1; // saturation - - if (this.showShadow) { - v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = fillStyle; - } else { - v = 1; - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = this.colorAxis; - } - } else { - fillStyle = 'gray'; - strokeStyle = this.colorAxis; - } - lineWidth = 0.5; - - ctx.lineWidth = lineWidth; - ctx.fillStyle = fillStyle; - ctx.strokeStyle = strokeStyle; - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.lineTo(cross.screen.x, cross.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); - } - } - } else { - // grid style - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; - - if (point !== undefined) { - if (this.showPerspective) { - lineWidth = 2 / -point.trans.z; - } else { - lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); - } + /** + * @param {Object} [options] Available options: + * {Object} queue Queue changes to the DataSet, + * flush them all at once. + * Queue options: + * - {number} delay Delay in ms, null by default + * - {number} max Maximum number of entries in the queue, Infinity by default + * @param options + */ + DataSet.prototype.setOptions = function (options) { + if (options && options.queue !== undefined) { + if (options.queue === false) { + // delete queue if loaded + if (this._queue) { + this._queue.destroy(); + delete this._queue; } - - if (point !== undefined && right !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.stroke(); + } else { + // create queue and update its options + if (!this._queue) { + this._queue = Queue.extend(this, { + replace: ['add', 'update', 'remove'] + }); } - if (point !== undefined && top !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + top.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.stroke(); + if (typeof options.queue === 'object') { + this._queue.setOptions(options.queue); } } } }; /** - * Draw all datapoints as dots. - * This function can be used when the style is 'dot' or 'dot-line' + * Subscribe to an event, add an event listener + * @param {String} event Event name. Available events: 'put', 'update', + * 'remove' + * @param {function} callback Callback method. Called with three parameters: + * {String} event + * {Object | null} params + * {String | Number} senderId */ - Graph3d.prototype._redrawDataDot = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; - - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + DataSet.prototype.on = function (event, callback) { + var subscribers = this._subscribers[event]; + if (!subscribers) { + subscribers = []; + this._subscribers[event] = subscribers; } - // order the translated points by depth - var sortDepth = function sortDepth(a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); - - // draw the datapoints as colored circles - var dotSize = this.frame.clientWidth * 0.02; // px - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; - - if (this.style === Graph3d.STYLE.DOTLINE) { - // draw a vertical line from the bottom to the graph value - //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); - var from = this._convert3Dto2D(point.bottom); - ctx.lineWidth = 1; - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(point.screen.x, point.screen.y); - ctx.stroke(); - } - - // calculate radius for the circle - var size; - if (this.style === Graph3d.STYLE.DOTSIZE) { - size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); - } else { - size = dotSize; - } - - var radius; - if (this.showPerspective) { - radius = size / -point.trans.z; - } else { - radius = size * -(this.eye.z / this.camera.getArmLength()); - } - if (radius < 0) { - radius = 0; - } - - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } else if (this.style === Graph3d.STYLE.DOTSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } + subscribers.push({ + callback: callback + }); + }; - // draw the circle - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - ctx.beginPath(); - ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); - ctx.fill(); - ctx.stroke(); - } + // TODO: remove this deprecated function some day (replaced with `on` since version 0.5, deprecated since v4.0) + DataSet.prototype.subscribe = function () { + throw new Error('DataSet.subscribe is deprecated. Use DataSet.on instead.'); }; /** - * Draw all datapoints as bars. - * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' + * Unsubscribe from an event, remove an event listener + * @param {String} event + * @param {function} callback */ - Graph3d.prototype._redrawDataBar = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i, j, surface, corners; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; - - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } - - // order the translated points by depth - var sortDepth = function sortDepth(a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); - - // draw the datapoints as bars - var xWidth = this.xBarWidth / 2; - var yWidth = this.yBarWidth / 2; - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; - - // determine color - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.BARCOLOR) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } else if (this.style === Graph3d.STYLE.BARSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } - - // calculate size for the bar - if (this.style === Graph3d.STYLE.BARSIZE) { - xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - } - - // calculate all corner points - var me = this; - var point3d = point.point; - var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; - var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; - - // calculate screen location of the points - top.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); - bottom.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); - - // create five sides, calculate both corner points and center points - var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; - point.surfaces = surfaces; - - // calculate the distance of each of the surface centers to the camera - for (j = 0; j < surfaces.length; j++) { - surface = surfaces[j]; - var transCenter = this._convertPointToTranslation(surface.center); - surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; - // TODO: this dept calculation doesn't work 100% of the cases due to perspective, - // but the current solution is fast/simple and works in 99.9% of all cases - // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) - } - - // order the surfaces by their (translated) depth - surfaces.sort(function (a, b) { - var diff = b.dist - a.dist; - if (diff) return diff; - - // if equal depth, sort the top surface last - if (a.corners === top) return 1; - if (b.corners === top) return -1; - - // both are equal - return 0; + DataSet.prototype.off = function (event, callback) { + var subscribers = this._subscribers[event]; + if (subscribers) { + this._subscribers[event] = subscribers.filter(function (listener) { + return listener.callback != callback; }); - - // draw the ordered surfaces - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside - for (j = 2; j < surfaces.length; j++) { - surface = surfaces[j]; - corners = surface.corners; - ctx.beginPath(); - ctx.moveTo(corners[3].screen.x, corners[3].screen.y); - ctx.lineTo(corners[0].screen.x, corners[0].screen.y); - ctx.lineTo(corners[1].screen.x, corners[1].screen.y); - ctx.lineTo(corners[2].screen.x, corners[2].screen.y); - ctx.lineTo(corners[3].screen.x, corners[3].screen.y); - ctx.fill(); - ctx.stroke(); - } } }; + // TODO: remove this deprecated function some day (replaced with `on` since version 0.5, deprecated since v4.0) + DataSet.prototype.unsubscribe = function () { + throw new Error('DataSet.unsubscribe is deprecated. Use DataSet.off instead.'); + }; + /** - * Draw a line through all datapoints. - * This function can be used when the style is 'line' + * Trigger an event + * @param {String} event + * @param {Object | null} params + * @param {String} [senderId] Optional id of the sender. + * @private */ - Graph3d.prototype._redrawDataLine = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, - i; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + DataSet.prototype._trigger = function (event, params, senderId) { + if (event == '*') { + throw new Error('Cannot trigger event *'); } - // start the line - if (this.dataPoints.length > 0) { - point = this.dataPoints[0]; - - ctx.lineWidth = 1; // TODO: make customizable - ctx.strokeStyle = 'blue'; // TODO: make customizable - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); + var subscribers = []; + if (event in this._subscribers) { + subscribers = subscribers.concat(this._subscribers[event]); } - - // draw the datapoints as colored circles - for (i = 1; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - ctx.lineTo(point.screen.x, point.screen.y); + if ('*' in this._subscribers) { + subscribers = subscribers.concat(this._subscribers['*']); } - // finish the line - if (this.dataPoints.length > 0) { - ctx.stroke(); + for (var i = 0; i < subscribers.length; i++) { + var subscriber = subscribers[i]; + if (subscriber.callback) { + subscriber.callback(event, params, senderId || null); + } } }; /** - * Start a moving operation inside the provided parent element - * @param {Event} event The event that occurred (required for - * retrieving the mouse position) + * Add data. + * Adding an item will fail when there already is an item with the same id. + * @param {Object | Array} data + * @param {String} [senderId] Optional sender id + * @return {Array} addedIds Array with the ids of the added items */ - Graph3d.prototype._onMouseDown = function (event) { - event = event || window.event; + DataSet.prototype.add = function (data, senderId) { + var addedIds = [], + id, + me = this; - // check if mouse is still down (may be up when focus is lost for example - // in an iframe) - if (this.leftButtonDown) { - this._onMouseUp(event); + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + id = me._addItem(data[i]); + addedIds.push(id); + } + } else if (data instanceof Object) { + // Single item + id = me._addItem(data); + addedIds.push(id); + } else { + throw new Error('Unknown dataType'); } - // only react on left mouse button down - this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; - if (!this.leftButtonDown && !this.touchDown) return; - - // get mouse position (different code for IE and all other browsers) - this.startMouseX = getMouseX(event); - this.startMouseY = getMouseY(event); - - this.startStart = new Date(this.start); - this.startEnd = new Date(this.end); - this.startArmRotation = this.camera.getArmRotation(); - - this.frame.style.cursor = 'move'; + if (addedIds.length) { + this._trigger('add', { items: addedIds }, senderId); + } - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) { - me._onMouseMove(event); - }; - this.onmouseup = function (event) { - me._onMouseUp(event); - }; - util.addEventListener(document, 'mousemove', me.onmousemove); - util.addEventListener(document, 'mouseup', me.onmouseup); - util.preventDefault(event); + return addedIds; }; /** - * Perform moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {Event} event Well, eehh, the event + * Update existing items. When an item does not exist, it will be created + * @param {Object | Array} data + * @param {String} [senderId] Optional sender id + * @return {Array} updatedIds The ids of the added or updated items */ - Graph3d.prototype._onMouseMove = function (event) { - event = event || window.event; - - // calculate change in mouse position - var diffX = parseFloat(getMouseX(event)) - this.startMouseX; - var diffY = parseFloat(getMouseY(event)) - this.startMouseY; + DataSet.prototype.update = function (data, senderId) { + var addedIds = []; + var updatedIds = []; + var updatedData = []; + var me = this; + var fieldId = me._fieldId; - var horizontalNew = this.startArmRotation.horizontal + diffX / 200; - var verticalNew = this.startArmRotation.vertical + diffY / 200; + var addOrUpdate = function addOrUpdate(item) { + var id = item[fieldId]; + if (me._data[id]) { + // update item + id = me._updateItem(item); + updatedIds.push(id); + updatedData.push(item); + } else { + // add new item + id = me._addItem(item); + addedIds.push(id); + } + }; - var snapAngle = 4; // degrees - var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + addOrUpdate(data[i]); + } + } else if (data instanceof Object) { + // Single item + addOrUpdate(data); + } else { + throw new Error('Unknown dataType'); + } - // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... - // the -0.001 is to take care that the vertical axis is always drawn at the left front corner - if (Math.abs(Math.sin(horizontalNew)) < snapValue) { - horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; + if (addedIds.length) { + this._trigger('add', { items: addedIds }, senderId); } - if (Math.abs(Math.cos(horizontalNew)) < snapValue) { - horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; + if (updatedIds.length) { + this._trigger('update', { items: updatedIds, data: updatedData }, senderId); } - // snap vertically to nice angles - if (Math.abs(Math.sin(verticalNew)) < snapValue) { - verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; - } - if (Math.abs(Math.cos(verticalNew)) < snapValue) { - verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; - } - - this.camera.setArmRotation(horizontalNew, verticalNew); - this.redraw(); - - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); - - util.preventDefault(event); - }; - - /** - * Stop moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {event} event The event - */ - Graph3d.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; - this.leftButtonDown = false; - - // remove event listeners here - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); + return addedIds.concat(updatedIds); }; /** - * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point - * @param {Event} event A mouse move event + * Get a data item or multiple items. + * + * Usage: + * + * get() + * get(options: Object) + * + * get(id: Number | String) + * get(id: Number | String, options: Object) + * + * get(ids: Number[] | String[]) + * get(ids: Number[] | String[], options: Object) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [returnType] Type of data to be returned. + * Can be 'Array' (default) or 'Object'. + * {Object.} [type] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by a field name or custom sort function. + * @throws Error */ - Graph3d.prototype._onTooltip = function (event) { - var delay = 300; // ms - var boundingRect = this.frame.getBoundingClientRect(); - var mouseX = getMouseX(event) - boundingRect.left; - var mouseY = getMouseY(event) - boundingRect.top; + DataSet.prototype.get = function (args) { + var me = this; - if (!this.showTooltip) { - return; + // parse the arguments + var id, ids, options; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number') { + // get(id [, options]) + id = arguments[0]; + options = arguments[1]; + } else if (firstType == 'Array') { + // get(ids [, options]) + ids = arguments[0]; + options = arguments[1]; + } else { + // get([, options]) + options = arguments[0]; } - if (this.tooltipTimeout) { - clearTimeout(this.tooltipTimeout); + // determine the return type + var returnType; + if (options && options.returnType) { + var allowedValues = ['Array', 'Object']; + returnType = allowedValues.indexOf(options.returnType) == -1 ? 'Array' : options.returnType; + } else { + returnType = 'Array'; } - // (delayed) display of a tooltip only if no mouse button is down - if (this.leftButtonDown) { - this._hideTooltip(); - return; - } + // build options + var type = options && options.type || this._options.type; + var filter = options && options.filter; + var items = [], + item, + itemId, + i, + len; - if (this.tooltip && this.tooltip.dataPoint) { - // tooltip is currently visible - var dataPoint = this._dataPointFromXY(mouseX, mouseY); - if (dataPoint !== this.tooltip.dataPoint) { - // datapoint changed - if (dataPoint) { - this._showTooltip(dataPoint); - } else { - this._hideTooltip(); + // convert items + if (id != undefined) { + // return a single item + item = me._getItem(id, type); + if (filter && !filter(item)) { + item = null; + } + } else if (ids != undefined) { + // return a subset of items + for (i = 0, len = ids.length; i < len; i++) { + item = me._getItem(ids[i], type); + if (!filter || filter(item)) { + items.push(item); } } } else { - // tooltip is currently not visible - var me = this; - this.tooltipTimeout = setTimeout(function () { - me.tooltipTimeout = null; + // return all items + for (itemId in this._data) { + if (this._data.hasOwnProperty(itemId)) { + item = me._getItem(itemId, type); + if (!filter || filter(item)) { + items.push(item); + } + } + } + } - // show a tooltip if we have a data point - var dataPoint = me._dataPointFromXY(mouseX, mouseY); - if (dataPoint) { - me._showTooltip(dataPoint); + // order the results + if (options && options.order && id == undefined) { + this._sort(items, options.order); + } + + // filter fields of the items + if (options && options.fields) { + var fields = options.fields; + if (id != undefined) { + item = this._filterFields(item, fields); + } else { + for (i = 0, len = items.length; i < len; i++) { + items[i] = this._filterFields(items[i], fields); } - }, delay); + } + } + + // return the results + if (returnType == 'Object') { + var result = {}; + for (i = 0; i < items.length; i++) { + result[items[i].id] = items[i]; + } + return result; + } else { + if (id != undefined) { + // a single item + return item; + } else { + // just return our array + return items; + } } }; /** - * Event handler for touchstart event on mobile devices + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids */ - Graph3d.prototype._onTouchStart = function (event) { - this.touchDown = true; + DataSet.prototype.getIds = function (options) { + var data = this._data, + filter = options && options.filter, + order = options && options.order, + type = options && options.type || this._options.type, + i, + len, + id, + item, + items, + ids = []; - var me = this; - this.ontouchmove = function (event) { - me._onTouchMove(event); - }; - this.ontouchend = function (event) { - me._onTouchEnd(event); - }; - util.addEventListener(document, 'touchmove', me.ontouchmove); - util.addEventListener(document, 'touchend', me.ontouchend); + if (filter) { + // get filtered items + if (order) { + // create ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + items.push(item); + } + } + } - this._onMouseDown(event); + this._sort(items, order); + + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + ids.push(item[this._fieldId]); + } + } + } + } + } else { + // get all items + if (order) { + // create an ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + items.push(data[id]); + } + } + + this._sort(items, order); + + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = data[id]; + ids.push(item[this._fieldId]); + } + } + } + } + + return ids; }; /** - * Event handler for touchmove event on mobile devices + * Returns the DataSet itself. Is overwritten for example by the DataView, + * which returns the DataSet it is connected to instead. */ - Graph3d.prototype._onTouchMove = function (event) { - this._onMouseMove(event); + DataSet.prototype.getDataSet = function () { + return this; }; /** - * Event handler for touchend event on mobile devices + * Execute a callback function for every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. */ - Graph3d.prototype._onTouchEnd = function (event) { - this.touchDown = false; + DataSet.prototype.forEach = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + data = this._data, + item, + id; - util.removeEventListener(document, 'touchmove', this.ontouchmove); - util.removeEventListener(document, 'touchend', this.ontouchend); + if (options && options.order) { + // execute forEach on ordered list + var items = this.get(options); - this._onMouseUp(event); + for (var i = 0, len = items.length; i < len; i++) { + item = items[i]; + id = item[this._fieldId]; + callback(item, id); + } + } else { + // unordered + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + callback(item, id); + } + } + } + } }; /** - * Event handler for mouse wheel event, used to zoom the graph - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {event} event The event + * Map every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Object[]} mappedItems */ - Graph3d.prototype._onWheel = function (event) { - if (!event) /* For IE. */ - event = window.event; + DataSet.prototype.map = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + mappedItems = [], + data = this._data, + item; - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + // convert and filter items + for (var id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + mappedItems.push(callback(item, id)); + } + } } - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - var oldLength = this.camera.getArmLength(); - var newLength = oldLength * (1 - delta / 10); - - this.camera.setArmLength(newLength); - this.redraw(); - - this._hideTooltip(); + // order items + if (options && options.order) { + this._sort(mappedItems, options.order); } - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); - - // Prevent default actions caused by mouse wheel. - // That might be ugly, but we handle scrolls somehow - // anyway, so don't bother here.. - util.preventDefault(event); + return mappedItems; }; /** - * Test whether a point lies inside given 2D triangle - * @param {Point2d} point - * @param {Point2d[]} triangle - * @return {boolean} Returns true if given point lies inside or on the edge of the triangle + * Filter the fields of an item + * @param {Object | null} item + * @param {String[]} fields Field names + * @return {Object | null} filteredItem or null if no item is provided * @private */ - Graph3d.prototype._insideTriangle = function (point, triangle) { - var a = triangle[0], - b = triangle[1], - c = triangle[2]; - - function sign(x) { - return x > 0 ? 1 : x < 0 ? -1 : 0; + DataSet.prototype._filterFields = function (item, fields) { + if (!item) { + // item is null + return item; } - var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); - var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); - var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); + var filteredItem = {}; - // each of the three signs must be either equal to each other or zero - return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); + if (Array.isArray(fields)) { + for (var field in item) { + if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { + filteredItem[field] = item[field]; + } + } + } else { + for (var field in item) { + if (item.hasOwnProperty(field) && fields.hasOwnProperty(field)) { + filteredItem[fields[field]] = item[field]; + } + } + } + + return filteredItem; }; /** - * Find a data point close to given screen position (x, y) - * @param {Number} x - * @param {Number} y - * @return {Object | null} The closest data point or null if not close to any data point + * Sort the provided array with items + * @param {Object[]} items + * @param {String | function} order A field name or custom sort function. * @private */ - Graph3d.prototype._dataPointFromXY = function (x, y) { - var i, - distMax = 100, - // px - dataPoint = null, - closestDataPoint = null, - closestDist = null, - center = new Point2d(x, y); + DataSet.prototype._sort = function (items, order) { + if (util.isString(order)) { + // order by provided field name + var name = order; // field name + items.sort(function (a, b) { + var av = a[name]; + var bv = b[name]; + return av > bv ? 1 : av < bv ? -1 : 0; + }); + } else if (typeof order === 'function') { + // order by sort function + items.sort(order); + } + // TODO: extend order by an Object {field:String, direction:String} + // where direction can be 'asc' or 'desc' + else { + throw new TypeError('Order must be a function or a string'); + } + }; - if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // the data points are ordered from far away to closest - for (i = this.dataPoints.length - 1; i >= 0; i--) { - dataPoint = this.dataPoints[i]; - var surfaces = dataPoint.surfaces; - if (surfaces) { - for (var s = surfaces.length - 1; s >= 0; s--) { - // split each surface in two triangles, and see if the center point is inside one of these - var surface = surfaces[s]; - var corners = surface.corners; - var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; - var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; - if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { - // return immediately at the first hit - return dataPoint; - } - } + /** + * Remove an object by pointer or by id + * @param {String | Number | Object | Array} id Object or id, or an array with + * objects or ids to be removed + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds + */ + DataSet.prototype.remove = function (id, senderId) { + var removedIds = [], + i, + len, + removedId; + + if (Array.isArray(id)) { + for (i = 0, len = id.length; i < len; i++) { + removedId = this._remove(id[i]); + if (removedId != null) { + removedIds.push(removedId); } } } else { - // find the closest data point, using distance to the center of the point on 2d screen - for (i = 0; i < this.dataPoints.length; i++) { - dataPoint = this.dataPoints[i]; - var point = dataPoint.screen; - if (point) { - var distX = Math.abs(x - point.x); - var distY = Math.abs(y - point.y); - var dist = Math.sqrt(distX * distX + distY * distY); - - if ((closestDist === null || dist < closestDist) && dist < distMax) { - closestDist = dist; - closestDataPoint = dataPoint; - } - } + removedId = this._remove(id); + if (removedId != null) { + removedIds.push(removedId); } } - return closestDataPoint; + if (removedIds.length) { + this._trigger('remove', { items: removedIds }, senderId); + } + + return removedIds; }; /** - * Display a tooltip for given data point - * @param {Object} dataPoint + * Remove an item by its id + * @param {Number | String | Object} id id or item + * @returns {Number | String | null} id * @private */ - Graph3d.prototype._showTooltip = function (dataPoint) { - var content, line, dot; - - if (!this.tooltip) { - content = document.createElement('div'); - content.style.position = 'absolute'; - content.style.padding = '10px'; - content.style.border = '1px solid #4d4d4d'; - content.style.color = '#1a1a1a'; - content.style.background = 'rgba(255,255,255,0.7)'; - content.style.borderRadius = '2px'; - content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - - line = document.createElement('div'); - line.style.position = 'absolute'; - line.style.height = '40px'; - line.style.width = '0'; - line.style.borderLeft = '1px solid #4d4d4d'; - - dot = document.createElement('div'); - dot.style.position = 'absolute'; - dot.style.height = '0'; - dot.style.width = '0'; - dot.style.border = '5px solid #4d4d4d'; - dot.style.borderRadius = '5px'; - - this.tooltip = { - dataPoint: null, - dom: { - content: content, - line: line, - dot: dot - } - }; - } else { - content = this.tooltip.dom.content; - line = this.tooltip.dom.line; - dot = this.tooltip.dom.dot; - } - - this._hideTooltip(); - - this.tooltip.dataPoint = dataPoint; - if (typeof this.showTooltip === 'function') { - content.innerHTML = this.showTooltip(dataPoint.point); - } else { - content.innerHTML = '' + '' + '' + '' + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; + DataSet.prototype._remove = function (id) { + if (util.isNumber(id) || util.isString(id)) { + if (this._data[id]) { + delete this._data[id]; + this.length--; + return id; + } + } else if (id instanceof Object) { + var itemId = id[this._fieldId]; + if (itemId && this._data[itemId]) { + delete this._data[itemId]; + this.length--; + return itemId; + } } + return null; + }; - content.style.left = '0'; - content.style.top = '0'; - this.frame.appendChild(content); - this.frame.appendChild(line); - this.frame.appendChild(dot); + /** + * Clear the data + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds The ids of all removed items + */ + DataSet.prototype.clear = function (senderId) { + var ids = Object.keys(this._data); - // calculate sizes - var contentWidth = content.offsetWidth; - var contentHeight = content.offsetHeight; - var lineHeight = line.offsetHeight; - var dotWidth = dot.offsetWidth; - var dotHeight = dot.offsetHeight; + this._data = {}; + this.length = 0; - var left = dataPoint.screen.x - contentWidth / 2; - left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); + this._trigger('remove', { items: ids }, senderId); - line.style.left = dataPoint.screen.x + 'px'; - line.style.top = dataPoint.screen.y - lineHeight + 'px'; - content.style.left = left + 'px'; - content.style.top = dataPoint.screen.y - lineHeight - contentHeight + 'px'; - dot.style.left = dataPoint.screen.x - dotWidth / 2 + 'px'; - dot.style.top = dataPoint.screen.y - dotHeight / 2 + 'px'; + return ids; }; /** - * Hide the tooltip when displayed - * @private + * Find the item with maximum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items */ - Graph3d.prototype._hideTooltip = function () { - if (this.tooltip) { - this.tooltip.dataPoint = null; + DataSet.prototype.max = function (field) { + var data = this._data, + max = null, + maxField = null; - for (var prop in this.tooltip.dom) { - if (this.tooltip.dom.hasOwnProperty(prop)) { - var elem = this.tooltip.dom[prop]; - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); - } + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!max || itemField > maxField)) { + max = item; + maxField = itemField; } } } - }; - - /**--------------------------------------------------------------------------**/ - /** - * Get the horizontal mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse x - */ - function getMouseX(event) { - if ('clientX' in event) return event.clientX; - return event.targetTouches[0] && event.targetTouches[0].clientX || 0; - } + return max; + }; /** - * Get the vertical mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse y + * Find the item with minimum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items */ - function getMouseY(event) { - if ('clientY' in event) return event.clientY; - return event.targetTouches[0] && event.targetTouches[0].clientY || 0; - } - - module.exports = Graph3d; + DataSet.prototype.min = function (field) { + var data = this._data, + min = null, + minField = null; - // use use defaults + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!min || itemField < minField)) { + min = item; + minField = itemField; + } + } + } -/***/ }, -/* 19 */ -/***/ function(module, exports, __webpack_require__) { + return min; + }; /** - * @prototype Point2d - * @param {Number} [x] - * @param {Number} [y] + * Find all distinct values of a specified field + * @param {String} field + * @return {Array} values Array containing all distinct values. If data items + * do not contain the specified field are ignored. + * The returned array is unordered. */ - "use strict"; + DataSet.prototype.distinct = function (field) { + var data = this._data; + var values = []; + var fieldType = this._options.type && this._options.type[field] || null; + var count = 0; + var i; - function Point2d(x, y) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - } + for (var prop in data) { + if (data.hasOwnProperty(prop)) { + var item = data[prop]; + var value = item[field]; + var exists = false; + for (i = 0; i < count; i++) { + if (values[i] == value) { + exists = true; + break; + } + } + if (!exists && value !== undefined) { + values[count] = value; + count++; + } + } + } - module.exports = Point2d; + if (fieldType) { + for (i = 0; i < values.length; i++) { + values[i] = util.convert(values[i], fieldType); + } + } -/***/ }, -/* 20 */ -/***/ function(module, exports, __webpack_require__) { + return values; + }; - /** - * Expose `Emitter`. + * Add a single item. Will fail when an item with the same id already exists. + * @param {Object} item + * @return {String} id + * @private */ + DataSet.prototype._addItem = function (item) { + var id = item[this._fieldId]; - module.exports = Emitter; + if (id != undefined) { + // check whether this id is already taken + if (this._data[id]) { + // item already exists + throw new Error('Cannot add item: item with id ' + id + ' already exists'); + } + } else { + // generate an id + id = util.randomUUID(); + item[this._fieldId] = id; + } - /** - * Initialize a new `Emitter`. - * - * @api public - */ + var d = {}; + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } + this._data[id] = d; + this.length++; - function Emitter(obj) { - if (obj) return mixin(obj); + return id; }; /** - * Mixin the emitter properties. - * - * @param {Object} obj - * @return {Object} - * @api private + * Get an item. Fields can be converted to a specific type + * @param {String} id + * @param {Object.} [types] field types to convert + * @return {Object | null} item + * @private */ + DataSet.prototype._getItem = function (id, types) { + var field, value; - function mixin(obj) { - for (var key in Emitter.prototype) { - obj[key] = Emitter.prototype[key]; + // get the item from the dataset + var raw = this._data[id]; + if (!raw) { + return null; } - return obj; - } - - /** - * Listen on the given `event` with `fn`. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public - */ - Emitter.prototype.on = - Emitter.prototype.addEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - (this._callbacks[event] = this._callbacks[event] || []) - .push(fn); - return this; + // convert the items field types + var converted = {}; + if (types) { + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = util.convert(value, types[field]); + } + } + } else { + // no field types specified, no converting needed + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = value; + } + } + } + return converted; }; /** - * Adds an `event` listener that will be invoked a single - * time then automatically removed. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Update a single item: merge with existing item. + * Will fail when the item has no id, or when there does not exist an item + * with the same id. + * @param {Object} item + * @return {String} id + * @private */ + DataSet.prototype._updateItem = function (item) { + var id = item[this._fieldId]; + if (id == undefined) { + throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); + } + var d = this._data[id]; + if (!d) { + // item doesn't exist + throw new Error('Cannot update item: no item with id ' + id + ' found'); + } - Emitter.prototype.once = function(event, fn){ - var self = this; - this._callbacks = this._callbacks || {}; - - function on() { - self.off(event, on); - fn.apply(this, arguments); + // merge with current item + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } } - on.fn = fn; - this.on(event, on); - return this; + return id; }; + module.exports = DataSet; + +/***/ }, +/* 19 */ +/***/ function(module, exports, __webpack_require__) { + /** - * Remove the given callback for `event` or all - * registered callbacks. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * A queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @constructor */ + 'use strict'; - Emitter.prototype.off = - Emitter.prototype.removeListener = - Emitter.prototype.removeAllListeners = - Emitter.prototype.removeEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; + function Queue(options) { + // options + this.delay = null; + this.max = Infinity; - // all - if (0 == arguments.length) { - this._callbacks = {}; - return this; - } + // properties + this._queue = []; + this._timeout = null; + this._extended = null; - // specific event - var callbacks = this._callbacks[event]; - if (!callbacks) return this; + this.setOptions(options); + } - // remove all handlers - if (1 == arguments.length) { - delete this._callbacks[event]; - return this; + /** + * Update the configuration of the queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @param options + */ + Queue.prototype.setOptions = function (options) { + if (options && typeof options.delay !== 'undefined') { + this.delay = options.delay; } - - // remove specific handler - var cb; - for (var i = 0; i < callbacks.length; i++) { - cb = callbacks[i]; - if (cb === fn || cb.fn === fn) { - callbacks.splice(i, 1); - break; - } + if (options && typeof options.max !== 'undefined') { + this.max = options.max; } - return this; + + this._flushIfNeeded(); }; /** - * Emit `event` with the given args. - * - * @param {String} event - * @param {Mixed} ... - * @return {Emitter} + * Extend an object with queuing functionality. + * The object will be extended with a function flush, and the methods provided + * in options.replace will be replaced with queued ones. + * @param {Object} object + * @param {Object} options + * Available options: + * - replace: Array. + * A list with method names of the methods + * on the object to be replaced with queued ones. + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @return {Queue} Returns the created queue */ + Queue.extend = function (object, options) { + var queue = new Queue(options); - Emitter.prototype.emit = function(event){ - this._callbacks = this._callbacks || {}; - var args = [].slice.call(arguments, 1) - , callbacks = this._callbacks[event]; + if (object.flush !== undefined) { + throw new Error('Target object already has a property flush'); + } + object.flush = function () { + queue.flush(); + }; - if (callbacks) { - callbacks = callbacks.slice(0); - for (var i = 0, len = callbacks.length; i < len; ++i) { - callbacks[i].apply(this, args); + var methods = [{ + name: 'flush', + original: undefined + }]; + + if (options && options.replace) { + for (var i = 0; i < options.replace.length; i++) { + var name = options.replace[i]; + methods.push({ + name: name, + original: object[name] + }); + queue.replace(object, name); } } - return this; + queue._extended = { + object: object, + methods: methods + }; + + return queue; }; /** - * Return array of callbacks for `event`. - * - * @param {String} event - * @return {Array} - * @api public + * Destroy the queue. The queue will first flush all queued actions, and in + * case it has extended an object, will restore the original object. */ + Queue.prototype.destroy = function () { + this.flush(); - Emitter.prototype.listeners = function(event){ - this._callbacks = this._callbacks || {}; - return this._callbacks[event] || []; + if (this._extended) { + var object = this._extended.object; + var methods = this._extended.methods; + for (var i = 0; i < methods.length; i++) { + var method = methods[i]; + if (method.original) { + object[method.name] = method.original; + } else { + delete object[method.name]; + } + } + this._extended = null; + } }; /** - * Check if this emitter has `event` handlers. - * - * @param {String} event - * @return {Boolean} - * @api public + * Replace a method on an object with a queued version + * @param {Object} object Object having the method + * @param {string} method The method name */ + Queue.prototype.replace = function (object, method) { + var me = this; + var original = object[method]; + if (!original) { + throw new Error('Method ' + method + ' undefined'); + } - Emitter.prototype.hasListeners = function(event){ - return !! this.listeners(event).length; - }; - - -/***/ }, -/* 21 */ -/***/ function(module, exports, __webpack_require__) { - - /** - * @prototype Point3d - * @param {Number} [x] - * @param {Number} [y] - * @param {Number} [z] - */ - "use strict"; - - function Point3d(x, y, z) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - this.z = z !== undefined ? z : 0; - }; + object[method] = function () { + // create an Array with the arguments + var args = []; + for (var i = 0; i < arguments.length; i++) { + args[i] = arguments[i]; + } - /** - * Subtract the two provided points, returns a-b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a-b - */ - Point3d.subtract = function (a, b) { - var sub = new Point3d(); - sub.x = a.x - b.x; - sub.y = a.y - b.y; - sub.z = a.z - b.z; - return sub; + // add this call to the queue + me.queue({ + args: args, + fn: original, + context: this + }); + }; }; /** - * Add the two provided points, returns a+b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a+b + * Queue a call + * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry */ - Point3d.add = function (a, b) { - var sum = new Point3d(); - sum.x = a.x + b.x; - sum.y = a.y + b.y; - sum.z = a.z + b.z; - return sum; - }; + Queue.prototype.queue = function (entry) { + if (typeof entry === 'function') { + this._queue.push({ fn: entry }); + } else { + this._queue.push(entry); + } - /** - * Calculate the average of two 3d points - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} The average, (a+b)/2 - */ - Point3d.avg = function (a, b) { - return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); + this._flushIfNeeded(); }; /** - * Calculate the cross product of the two provided points, returns axb - * Documentation: http://en.wikipedia.org/wiki/Cross_product - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} cross product axb + * Check whether the queue needs to be flushed + * @private */ - Point3d.crossProduct = function (a, b) { - var crossproduct = new Point3d(); - - crossproduct.x = a.y * b.z - a.z * b.y; - crossproduct.y = a.z * b.x - a.x * b.z; - crossproduct.z = a.x * b.y - a.y * b.x; + Queue.prototype._flushIfNeeded = function () { + // flush when the maximum is exceeded. + if (this._queue.length > this.max) { + this.flush(); + } - return crossproduct; + // flush after a period of inactivity when a delay is configured + clearTimeout(this._timeout); + if (this.queue.length > 0 && typeof this.delay === 'number') { + var me = this; + this._timeout = setTimeout(function () { + me.flush(); + }, this.delay); + } }; /** - * Rtrieve the length of the vector (or the distance from this point to the origin - * @return {Number} length + * Flush all queued calls */ - Point3d.prototype.length = function () { - return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); + Queue.prototype.flush = function () { + while (this._queue.length > 0) { + var entry = this._queue.shift(); + entry.fn.apply(entry.context || entry.fn, entry.args || []); + } }; - module.exports = Point3d; + module.exports = Queue; /***/ }, -/* 22 */ +/* 20 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var Point3d = __webpack_require__(21); + var util = __webpack_require__(12); + var DataSet = __webpack_require__(18); /** - * @class Camera - * The camera is mounted on a (virtual) camera arm. The camera arm can rotate - * The camera is always looking in the direction of the origin of the arm. - * This way, the camera always rotates around one fixed point, the location - * of the camera arm. + * DataView * - * Documentation: - * http://en.wikipedia.org/wiki/3D_projection + * a dataview offers a filtered view on a dataset or an other dataview. + * + * @param {DataSet | DataView} data + * @param {Object} [options] Available options: see method get + * + * @constructor DataView */ - function Camera() { - this.armLocation = new Point3d(); - this.armRotation = {}; - this.armRotation.horizontal = 0; - this.armRotation.vertical = 0; - this.armLength = 1.7; + function DataView(data, options) { + this._data = null; + this._ids = {}; // ids of the items currently in memory (just contains a boolean true) + this.length = 0; // number of items in the DataView + this._options = options || {}; + this._fieldId = 'id'; // name of the field containing id + this._subscribers = {}; // event subscribers - this.cameraLocation = new Point3d(); - this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); + var me = this; + this.listener = function () { + me._onEvent.apply(me, arguments); + }; - this.calculateCameraOrientation(); + this.setData(data); } - /** - * Set the location (origin) of the arm - * @param {Number} x Normalized value of x - * @param {Number} y Normalized value of y - * @param {Number} z Normalized value of z - */ - Camera.prototype.setArmLocation = function (x, y, z) { - this.armLocation.x = x; - this.armLocation.y = y; - this.armLocation.z = z; - - this.calculateCameraOrientation(); - }; + // TODO: implement a function .config() to dynamically update things like configured filter + // and trigger changes accordingly /** - * Set the rotation of the camera arm - * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. + * Set a data source for the view + * @param {DataSet | DataView} data */ - Camera.prototype.setArmRotation = function (horizontal, vertical) { - if (horizontal !== undefined) { - this.armRotation.horizontal = horizontal; - } + DataView.prototype.setData = function (data) { + var ids, i, len; - if (vertical !== undefined) { - this.armRotation.vertical = vertical; - if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; - if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; - } + if (this._data) { + // unsubscribe from current dataset + if (this._data.off) { + this._data.off('*', this.listener); + } - if (horizontal !== undefined || vertical !== undefined) { - this.calculateCameraOrientation(); + // trigger a remove of all items in memory + ids = []; + for (var id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + ids.push(id); + } + } + this._ids = {}; + this.length = 0; + this._trigger('remove', { items: ids }); } - }; - - /** - * Retrieve the current arm rotation - * @return {object} An object with parameters horizontal and vertical - */ - Camera.prototype.getArmRotation = function () { - var rot = {}; - rot.horizontal = this.armRotation.horizontal; - rot.vertical = this.armRotation.vertical; - - return rot; - }; - /** - * Set the (normalized) length of the camera arm. - * @param {Number} length A length between 0.71 and 5.0 - */ - Camera.prototype.setArmLength = function (length) { - if (length === undefined) return; - - this.armLength = length; + this._data = data; - // Radius must be larger than the corner of the graph, - // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the - // graph - if (this.armLength < 0.71) this.armLength = 0.71; - if (this.armLength > 5) this.armLength = 5; + if (this._data) { + // update fieldId + this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || 'id'; - this.calculateCameraOrientation(); - }; + // trigger an add of all added items + ids = this._data.getIds({ filter: this._options && this._options.filter }); + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + this._ids[id] = true; + } + this.length = ids.length; + this._trigger('add', { items: ids }); - /** - * Retrieve the arm length - * @return {Number} length - */ - Camera.prototype.getArmLength = function () { - return this.armLength; + // subscribe to new dataset + if (this._data.on) { + this._data.on('*', this.listener); + } + } }; /** - * Retrieve the camera location - * @return {Point3d} cameraLocation + * Refresh the DataView. Useful when the DataView has a filter function + * containing a variable parameter. */ - Camera.prototype.getCameraLocation = function () { - return this.cameraLocation; - }; + DataView.prototype.refresh = function () { + var id; + var ids = this._data.getIds({ filter: this._options && this._options.filter }); + var newIds = {}; + var added = []; + var removed = []; - /** - * Retrieve the camera rotation - * @return {Point3d} cameraRotation - */ - Camera.prototype.getCameraRotation = function () { - return this.cameraRotation; - }; + // check for additions + for (var i = 0; i < ids.length; i++) { + id = ids[i]; + newIds[id] = true; + if (!this._ids[id]) { + added.push(id); + this._ids[id] = true; + this.length++; + } + } - /** - * Calculate the location and rotation of the camera based on the - * position and orientation of the camera arm - */ - Camera.prototype.calculateCameraOrientation = function () { - // calculate location of the camera - this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); + // check for removals + for (id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + if (!newIds[id]) { + removed.push(id); + delete this._ids[id]; + this.length--; + } + } + } - // calculate rotation of the camera - this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; - this.cameraRotation.y = 0; - this.cameraRotation.z = -this.armRotation.horizontal; + // trigger events + if (added.length) { + this._trigger('add', { items: added }); + } + if (removed.length) { + this._trigger('remove', { items: removed }); + } }; - module.exports = Camera; - -/***/ }, -/* 23 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var DataView = __webpack_require__(17); - /** - * @class Filter + * Get data from the data view * - * @param {DataSet} data The google data table - * @param {Number} column The index of the column to be filtered - * @param {Graph} graph The graph + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number) + * get(id: Number, options: Object) + * get(id: Number, options: Object, data: Array | DataTable) + * + * get(ids: Number[]) + * get(ids: Number[], options: Object) + * get(ids: Number[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [type] Type of data to be returned. Can + * be 'DataTable' or 'Array' (default) + * {Object.} [convert] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * @param args */ - function Filter(data, column, graph) { - this.data = data; - this.column = column; - this.graph = graph; // the parent graph - - this.index = undefined; - this.value = undefined; - - // read all distinct values and select the first one - this.values = graph.getDistinctValues(data.get(), this.column); - - // sort both numeric and string values correctly - this.values.sort(function (a, b) { - return a > b ? 1 : a < b ? -1 : 0; - }); + DataView.prototype.get = function (args) { + var me = this; - if (this.values.length > 0) { - this.selectValue(0); + // parse the arguments + var ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { + // get(id(s) [, options] [, data]) + ids = arguments[0]; // can be a single id or an array with ids + options = arguments[1]; + data = arguments[2]; + } else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; } - // create an array with the filtered datapoints. this will be loaded afterwards - this.dataPoints = []; + // extend the options with the default options and provided options + var viewOptions = util.extend({}, this._options, options); - this.loaded = false; - this.onLoadCallback = undefined; + // create a combined filter method when needed + if (this._options.filter && options && options.filter) { + viewOptions.filter = function (item) { + return me._options.filter(item) && options.filter(item); + }; + } - if (graph.animationPreload) { - this.loaded = false; - this.loadInBackground(); - } else { - this.loaded = true; + // build up the call to the linked data set + var getArguments = []; + if (ids != undefined) { + getArguments.push(ids); } - }; + getArguments.push(viewOptions); + getArguments.push(data); - /** - * Return the label - * @return {string} label - */ - Filter.prototype.isLoaded = function () { - return this.loaded; + return this._data && this._data.get.apply(this._data, getArguments); }; /** - * Return the loaded progress - * @return {Number} percentage between 0 and 100 + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids */ - Filter.prototype.getLoadedProgress = function () { - var len = this.values.length; + DataView.prototype.getIds = function (options) { + var ids; - var i = 0; - while (this.dataPoints[i]) { - i++; - } + if (this._data) { + var defaultFilter = this._options.filter; + var filter; - return Math.round(i / len * 100); - }; + if (options && options.filter) { + if (defaultFilter) { + filter = function (item) { + return defaultFilter(item) && options.filter(item); + }; + } else { + filter = options.filter; + } + } else { + filter = defaultFilter; + } - /** - * Return the label - * @return {string} label - */ - Filter.prototype.getLabel = function () { - return this.graph.filterLabel; - }; + ids = this._data.getIds({ + filter: filter, + order: options && options.order + }); + } else { + ids = []; + } - /** - * Return the columnIndex of the filter - * @return {Number} columnIndex - */ - Filter.prototype.getColumn = function () { - return this.column; + return ids; }; /** - * Return the currently selected value. Returns undefined if there is no selection - * @return {*} value + * Get the DataSet to which this DataView is connected. In case there is a chain + * of multiple DataViews, the root DataSet of this chain is returned. + * @return {DataSet} dataSet */ - Filter.prototype.getSelectedValue = function () { - if (this.index === undefined) return undefined; - - return this.values[this.index]; + DataView.prototype.getDataSet = function () { + var dataSet = this; + while (dataSet instanceof DataView) { + dataSet = dataSet._data; + } + return dataSet || null; }; /** - * Retrieve all values of the filter - * @return {Array} values + * Event listener. Will propagate all events from the connected data set to + * the subscribers of the DataView, but will filter the items and only trigger + * when there are changes in the filtered data set. + * @param {String} event + * @param {Object | null} params + * @param {String} senderId + * @private */ - Filter.prototype.getValues = function () { - return this.values; - }; + DataView.prototype._onEvent = function (event, params, senderId) { + var i, len, id, item; + var ids = params && params.items; + var data = this._data; + var updatedData = []; + var added = []; + var updated = []; + var removed = []; - /** - * Retrieve one value of the filter - * @param {Number} index - * @return {*} value - */ - Filter.prototype.getValue = function (index) { - if (index >= this.values.length) throw 'Error: index out of range'; - - return this.values[index]; - }; - - /** - * Retrieve the (filtered) dataPoints for the currently selected filter index - * @param {Number} [index] (optional) - * @return {Array} dataPoints - */ - Filter.prototype._getDataPoints = function (index) { - if (index === undefined) index = this.index; - - if (index === undefined) return []; - - var dataPoints; - if (this.dataPoints[index]) { - dataPoints = this.dataPoints[index]; - } else { - var f = {}; - f.column = this.column; - f.value = this.values[index]; - - var dataView = new DataView(this.data, { filter: function filter(item) { - return item[f.column] == f.value; - } }).get(); - dataPoints = this.graph._getDataPoints(dataView); - - this.dataPoints[index] = dataPoints; - } - - return dataPoints; - }; - - /** - * Set a callback function when the filter is fully loaded. - */ - Filter.prototype.setOnLoadCallback = function (callback) { - this.onLoadCallback = callback; - }; + if (ids && data) { + switch (event) { + case 'add': + // filter the ids of the added items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + if (item) { + this._ids[id] = true; + added.push(id); + } + } - /** - * Add a value to the list with available values for this filter - * No double entries will be created. - * @param {Number} index - */ - Filter.prototype.selectValue = function (index) { - if (index >= this.values.length) throw 'Error: index out of range'; + break; - this.index = index; - this.value = this.values[index]; - }; + case 'update': + // determine the event from the views viewpoint: an updated + // item can be added, updated, or removed from this view. + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); - /** - * Load all filtered rows in the background one by one - * Start this method without providing an index! - */ - Filter.prototype.loadInBackground = function (index) { - if (index === undefined) index = 0; + if (item) { + if (this._ids[id]) { + updated.push(id); + updatedData.push(params.data[i]); + } else { + this._ids[id] = true; + added.push(id); + } + } else { + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } else {} + } + } - var frame = this.graph.frame; + break; - if (index < this.values.length) { - var dataPointsTemp = this._getDataPoints(index); - //this.graph.redrawInfo(); // TODO: not neat + case 'remove': + // filter the ids of the removed items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } + } - // create a progress box - if (frame.progress === undefined) { - frame.progress = document.createElement('DIV'); - frame.progress.style.position = 'absolute'; - frame.progress.style.color = 'gray'; - frame.appendChild(frame.progress); + break; } - var progress = this.getLoadedProgress(); - frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; - // TODO: this is no nice solution... - frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider - frame.progress.style.left = 10 + 'px'; - var me = this; - setTimeout(function () { - me.loadInBackground(index + 1); - }, 10); - this.loaded = false; - } else { - this.loaded = true; + this.length += added.length - removed.length; - // remove the progress box - if (frame.progress !== undefined) { - frame.removeChild(frame.progress); - frame.progress = undefined; + if (added.length) { + this._trigger('add', { items: added }, senderId); + } + if (updated.length) { + this._trigger('update', { items: updated, data: updatedData }, senderId); + } + if (removed.length) { + this._trigger('remove', { items: removed }, senderId); } - - if (this.onLoadCallback) this.onLoadCallback(); } }; - module.exports = Filter; + // copy subscription functionality from DataSet + DataView.prototype.on = DataSet.prototype.on; + DataView.prototype.off = DataSet.prototype.off; + DataView.prototype._trigger = DataSet.prototype._trigger; + + // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) + DataView.prototype.subscribe = DataView.prototype.on; + DataView.prototype.unsubscribe = DataView.prototype.off; + + module.exports = DataView; + + // nothing interesting for me :-( /***/ }, -/* 24 */ +/* 21 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(9); + var Emitter = __webpack_require__(23); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); + var util = __webpack_require__(12); + var Point3d = __webpack_require__(24); + var Point2d = __webpack_require__(22); + var Camera = __webpack_require__(25); + var Filter = __webpack_require__(26); + var Slider = __webpack_require__(27); + var StepNumber = __webpack_require__(28); /** - * @constructor Slider + * @constructor Graph3d + * Graph3d displays data in 3d. * - * An html slider control with start/stop/prev/next buttons - * @param {Element} container The element where the slider will be created - * @param {Object} options Available options: - * {boolean} visible If true (default) the - * slider is visible. + * Graph3d is developed in javascript as a Google Visualization Chart. + * + * @param {Element} container The DOM element in which the Graph3d will + * be created. Normally a div element. + * @param {DataSet | DataView | Array} [data] + * @param {Object} [options] */ - function Slider(container, options) { - if (container === undefined) { - throw 'Error: No container element defined'; + function Graph3d(container, data, options) { + if (!(this instanceof Graph3d)) { + throw new SyntaxError('Constructor must be called with the new operator'); } - this.container = container; - this.visible = options && options.visible != undefined ? options.visible : true; - if (this.visible) { - this.frame = document.createElement('DIV'); - //this.frame.style.backgroundColor = '#E5E5E5'; - this.frame.style.width = '100%'; - this.frame.style.position = 'relative'; - this.container.appendChild(this.frame); + // create variables and set default values + this.containerElement = container; + this.width = '400px'; + this.height = '400px'; + this.margin = 10; // px + this.defaultXCenter = '55%'; + this.defaultYCenter = '50%'; - this.frame.prev = document.createElement('INPUT'); - this.frame.prev.type = 'BUTTON'; - this.frame.prev.value = 'Prev'; - this.frame.appendChild(this.frame.prev); + this.xLabel = 'x'; + this.yLabel = 'y'; + this.zLabel = 'z'; - this.frame.play = document.createElement('INPUT'); - this.frame.play.type = 'BUTTON'; - this.frame.play.value = 'Play'; - this.frame.appendChild(this.frame.play); + var passValueFn = function passValueFn(v) { + return v; + }; + this.xValueLabel = passValueFn; + this.yValueLabel = passValueFn; + this.zValueLabel = passValueFn; - this.frame.next = document.createElement('INPUT'); - this.frame.next.type = 'BUTTON'; - this.frame.next.value = 'Next'; - this.frame.appendChild(this.frame.next); + this.filterLabel = 'time'; + this.legendLabel = 'value'; - this.frame.bar = document.createElement('INPUT'); - this.frame.bar.type = 'BUTTON'; - this.frame.bar.style.position = 'absolute'; - this.frame.bar.style.border = '1px solid red'; - this.frame.bar.style.width = '100px'; - this.frame.bar.style.height = '6px'; - this.frame.bar.style.borderRadius = '2px'; - this.frame.bar.style.MozBorderRadius = '2px'; - this.frame.bar.style.border = '1px solid #7F7F7F'; - this.frame.bar.style.backgroundColor = '#E5E5E5'; - this.frame.appendChild(this.frame.bar); + this.style = Graph3d.STYLE.DOT; + this.showPerspective = true; + this.showGrid = true; + this.keepAspectRatio = true; + this.showShadow = false; + this.showGrayBottom = false; // TODO: this does not work correctly + this.showTooltip = false; + this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' - this.frame.slide = document.createElement('INPUT'); - this.frame.slide.type = 'BUTTON'; - this.frame.slide.style.margin = '0px'; - this.frame.slide.value = ' '; - this.frame.slide.style.position = 'relative'; - this.frame.slide.style.left = '-100px'; - this.frame.appendChild(this.frame.slide); + this.animationInterval = 1000; // milliseconds + this.animationPreload = false; - // create events - var me = this; - this.frame.slide.onmousedown = function (event) { - me._onMouseDown(event); - }; - this.frame.prev.onclick = function (event) { - me.prev(event); - }; - this.frame.play.onclick = function (event) { - me.togglePlay(event); - }; - this.frame.next.onclick = function (event) { - me.next(event); - }; - } + this.camera = new Camera(); + this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? - this.onChangeCallback = undefined; + this.dataTable = null; // The original data table + this.dataPoints = null; // The table with point objects - this.values = []; - this.index = undefined; + // the column indexes + this.colX = undefined; + this.colY = undefined; + this.colZ = undefined; + this.colValue = undefined; + this.colFilter = undefined; - this.playTimeout = undefined; - this.playInterval = 1000; // milliseconds - this.playLoop = true; - } + this.xMin = 0; + this.xStep = undefined; // auto by default + this.xMax = 1; + this.yMin = 0; + this.yStep = undefined; // auto by default + this.yMax = 1; + this.zMin = 0; + this.zStep = undefined; // auto by default + this.zMax = 1; + this.valueMin = 0; + this.valueMax = 1; + this.xBarWidth = 1; + this.yBarWidth = 1; + // TODO: customize axis range - /** - * Select the previous index - */ - Slider.prototype.prev = function () { - var index = this.getIndex(); - if (index > 0) { - index--; - this.setIndex(index); - } - }; + // constants + this.colorAxis = '#4D4D4D'; + this.colorGrid = '#D3D3D3'; + this.colorDot = '#7DC1FF'; + this.colorDotBorder = '#3267D2'; - /** - * Select the next index - */ - Slider.prototype.next = function () { - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); + // create a frame and canvas + this.create(); + + // apply options (also when undefined) + this.setOptions(options); + + // apply data + if (data) { + this.setData(data); } - }; + } + + // Extend Graph3d with an Emitter mixin + Emitter(Graph3d.prototype); /** - * Select the next index + * Calculate the scaling values, dependent on the range in x, y, and z direction */ - Slider.prototype.playNext = function () { - var start = new Date(); + Graph3d.prototype._setScale = function () { + this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); - } else if (this.playLoop) { - // jump to the start - index = 0; - this.setIndex(index); + // keep aspect ration between x and y scale if desired + if (this.keepAspectRatio) { + if (this.scale.x < this.scale.y) { + //noinspection JSSuspiciousNameCombination + this.scale.y = this.scale.x; + } else { + //noinspection JSSuspiciousNameCombination + this.scale.x = this.scale.y; + } } - var end = new Date(); - var diff = end - start; + // scale the vertical axis + this.scale.z *= this.verticalRatio; + // TODO: can this be automated? verticalRatio? - // calculate how much time it to to set the index and to execute the callback - // function. - var interval = Math.max(this.playInterval - diff, 0); - // document.title = diff // TODO: cleanup + // determine scale for (optional) value + this.scale.value = 1 / (this.valueMax - this.valueMin); - var me = this; - this.playTimeout = setTimeout(function () { - me.playNext(); - }, interval); + // position the camera arm + var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; + var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; + var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; + this.camera.setArmLocation(xCenter, yCenter, zCenter); }; /** - * Toggle start or stop playing + * Convert a 3D location to a 2D location on screen + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point2d} point2d A 2D point with parameters x, y */ - Slider.prototype.togglePlay = function () { - if (this.playTimeout === undefined) { - this.play(); - } else { - this.stop(); - } + Graph3d.prototype._convert3Dto2D = function (point3d) { + var translation = this._convertPointToTranslation(point3d); + return this._convertTranslationToScreen(translation); }; /** - * Start playing + * Convert a 3D location its translation seen from the camera + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera */ - Slider.prototype.play = function () { - // Test whether already playing - if (this.playTimeout) return; + Graph3d.prototype._convertPointToTranslation = function (point3d) { + var ax = point3d.x * this.scale.x, + ay = point3d.y * this.scale.y, + az = point3d.z * this.scale.z, + cx = this.camera.getCameraLocation().x, + cy = this.camera.getCameraLocation().y, + cz = this.camera.getCameraLocation().z, - this.playNext(); + // calculate angles + sinTx = Math.sin(this.camera.getCameraRotation().x), + cosTx = Math.cos(this.camera.getCameraRotation().x), + sinTy = Math.sin(this.camera.getCameraRotation().y), + cosTy = Math.cos(this.camera.getCameraRotation().y), + sinTz = Math.sin(this.camera.getCameraRotation().z), + cosTz = Math.cos(this.camera.getCameraRotation().z), - if (this.frame) { - this.frame.play.value = 'Stop'; - } + // calculate translation + dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), + dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), + dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); + + return new Point3d(dx, dy, dz); }; /** - * Stop playing + * Convert a translation point to a point on the screen + * @param {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + * @return {Point2d} point2d A 2D point with parameters x, y */ - Slider.prototype.stop = function () { - clearInterval(this.playTimeout); - this.playTimeout = undefined; + Graph3d.prototype._convertTranslationToScreen = function (translation) { + var ex = this.eye.x, + ey = this.eye.y, + ez = this.eye.z, + dx = translation.x, + dy = translation.y, + dz = translation.z; - if (this.frame) { - this.frame.play.value = 'Play'; + // calculate position on screen from translation + var bx; + var by; + if (this.showPerspective) { + bx = (dx - ex) * (ez / dz); + by = (dy - ey) * (ez / dz); + } else { + bx = dx * -(ez / this.camera.getArmLength()); + by = dy * -(ez / this.camera.getArmLength()); } - }; - /** - * Set a callback function which will be triggered when the value of the - * slider bar has changed. - */ - Slider.prototype.setOnChangeCallback = function (callback) { - this.onChangeCallback = callback; + // shift and scale the point to the center of the screen + // use the width of the graph to scale both horizontally and vertically. + return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); }; /** - * Set the interval for playing the list - * @param {Number} interval The interval in milliseconds + * Set the background styling for the graph + * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor */ - Slider.prototype.setPlayInterval = function (interval) { - this.playInterval = interval; - }; + Graph3d.prototype._setBackgroundColor = function (backgroundColor) { + var fill = 'white'; + var stroke = 'gray'; + var strokeWidth = 1; - /** - * Retrieve the current play interval - * @return {Number} interval The interval in milliseconds - */ - Slider.prototype.getPlayInterval = function (interval) { - return this.playInterval; - }; + if (typeof backgroundColor === 'string') { + fill = backgroundColor; + stroke = 'none'; + strokeWidth = 0; + } else if (typeof backgroundColor === 'object') { + if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; + if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; + if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; + } else if (backgroundColor === undefined) {} else { + throw 'Unsupported type of backgroundColor'; + } - /** - * Set looping on or off - * @pararm {boolean} doLoop If true, the slider will jump to the start when - * the end is passed, and will jump to the end - * when the start is passed. - */ - Slider.prototype.setPlayLoop = function (doLoop) { - this.playLoop = doLoop; + this.frame.style.backgroundColor = fill; + this.frame.style.borderColor = stroke; + this.frame.style.borderWidth = strokeWidth + 'px'; + this.frame.style.borderStyle = 'solid'; }; - /** - * Execute the onchange callback function - */ - Slider.prototype.onChange = function () { - if (this.onChangeCallback !== undefined) { - this.onChangeCallback(); - } + /// enumerate the available styles + Graph3d.STYLE = { + BAR: 0, + BARCOLOR: 1, + BARSIZE: 2, + DOT: 3, + DOTLINE: 4, + DOTCOLOR: 5, + DOTSIZE: 6, + GRID: 7, + LINE: 8, + SURFACE: 9 }; /** - * redraw the slider on the correct place + * Retrieve the style index from given styleName + * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' + * @return {Number} styleNumber Enumeration value representing the style, or -1 + * when not found */ - Slider.prototype.redraw = function () { - if (this.frame) { - // resize the bar - this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + 'px'; - this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + 'px'; - - // position the slider button - var left = this.indexToLeft(this.index); - this.frame.slide.style.left = left + 'px'; + Graph3d.prototype._getStyleNumber = function (styleName) { + switch (styleName) { + case 'dot': + return Graph3d.STYLE.DOT; + case 'dot-line': + return Graph3d.STYLE.DOTLINE; + case 'dot-color': + return Graph3d.STYLE.DOTCOLOR; + case 'dot-size': + return Graph3d.STYLE.DOTSIZE; + case 'line': + return Graph3d.STYLE.LINE; + case 'grid': + return Graph3d.STYLE.GRID; + case 'surface': + return Graph3d.STYLE.SURFACE; + case 'bar': + return Graph3d.STYLE.BAR; + case 'bar-color': + return Graph3d.STYLE.BARCOLOR; + case 'bar-size': + return Graph3d.STYLE.BARSIZE; } - }; - - /** - * Set the list with values for the slider - * @param {Array} values A javascript array with values (any type) - */ - Slider.prototype.setValues = function (values) { - this.values = values; - if (this.values.length > 0) this.setIndex(0);else this.index = undefined; + return -1; }; /** - * Select a value by its index - * @param {Number} index + * Determine the indexes of the data columns, based on the given style and data + * @param {DataSet} data + * @param {Number} style */ - Slider.prototype.setIndex = function (index) { - if (index < this.values.length) { - this.index = index; + Graph3d.prototype._determineColumnIndexes = function (data, style) { + if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { + // 3 columns expected, and optionally a 4th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = undefined; - this.redraw(); - this.onChange(); + if (data.getNumberOfColumns() > 3) { + this.colFilter = 3; + } + } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // 4 columns expected, and optionally a 5th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = 3; + + if (data.getNumberOfColumns() > 4) { + this.colFilter = 4; + } } else { - throw 'Error: index out of range'; + throw 'Unknown style "' + this.style + '"'; } }; - /** - * retrieve the index of the currently selected vaue - * @return {Number} index - */ - Slider.prototype.getIndex = function () { - return this.index; + Graph3d.prototype.getNumberOfRows = function (data) { + return data.length; }; - /** - * retrieve the currently selected value - * @return {*} value - */ - Slider.prototype.get = function () { - return this.values[this.index]; + Graph3d.prototype.getNumberOfColumns = function (data) { + var counter = 0; + for (var column in data[0]) { + if (data[0].hasOwnProperty(column)) { + counter++; + } + } + return counter; }; - Slider.prototype._onMouseDown = function (event) { - // only react on left mouse button down - var leftButtonDown = event.which ? event.which === 1 : event.button === 1; - if (!leftButtonDown) return; - - this.startClientX = event.clientX; - this.startSlideX = parseFloat(this.frame.slide.style.left); + Graph3d.prototype.getDistinctValues = function (data, column) { + var distinctValues = []; + for (var i = 0; i < data.length; i++) { + if (distinctValues.indexOf(data[i][column]) == -1) { + distinctValues.push(data[i][column]); + } + } + return distinctValues; + }; - this.frame.style.cursor = 'move'; + Graph3d.prototype.getColumnRange = function (data, column) { + var minMax = { min: data[0][column], max: data[0][column] }; + for (var i = 0; i < data.length; i++) { + if (minMax.min > data[i][column]) { + minMax.min = data[i][column]; + } + if (minMax.max < data[i][column]) { + minMax.max = data[i][column]; + } + } + return minMax; + }; - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() + /** + * Initialize the data from the data table. Calculate minimum and maximum values + * and column index values + * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. + * @param {Number} style Style Number + */ + Graph3d.prototype._dataInitialize = function (rawData, style) { var me = this; - this.onmousemove = function (event) { - me._onMouseMove(event); - }; - this.onmouseup = function (event) { - me._onMouseUp(event); - }; - util.addEventListener(document, 'mousemove', this.onmousemove); - util.addEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); - }; - Slider.prototype.leftToIndex = function (left) { - var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - var x = left - 3; + // unsubscribe from the dataTable + if (this.dataSet) { + this.dataSet.off('*', this._onChange); + } - var index = Math.round(x / width * (this.values.length - 1)); - if (index < 0) index = 0; - if (index > this.values.length - 1) index = this.values.length - 1; + if (rawData === undefined) return; - return index; - }; + if (Array.isArray(rawData)) { + rawData = new DataSet(rawData); + } - Slider.prototype.indexToLeft = function (index) { - var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; + var data; + if (rawData instanceof DataSet || rawData instanceof DataView) { + data = rawData.get(); + } else { + throw new Error('Array, DataSet, or DataView expected'); + } - var x = index / (this.values.length - 1) * width; - var left = x + 3; + if (data.length == 0) return; - return left; - }; + this.dataSet = rawData; + this.dataTable = data; - Slider.prototype._onMouseMove = function (event) { - var diff = event.clientX - this.startClientX; - var x = this.startSlideX + diff; + // subscribe to changes in the dataset + this._onChange = function () { + me.setData(me.dataSet); + }; + this.dataSet.on('*', this._onChange); - var index = this.leftToIndex(x); + // _determineColumnIndexes + // getNumberOfRows (points) + // getNumberOfColumns (x,y,z,v,t,t1,t2...) + // getDistinctValues (unique values?) + // getColumnRange - this.setIndex(index); + // determine the location of x,y,z,value,filter columns + this.colX = 'x'; + this.colY = 'y'; + this.colZ = 'z'; + this.colValue = 'style'; + this.colFilter = 'filter'; - util.preventDefault(); - }; + // check if a filter column is provided + if (data[0].hasOwnProperty('filter')) { + if (this.dataFilter === undefined) { + this.dataFilter = new Filter(rawData, this.colFilter, this); + this.dataFilter.setOnLoadCallback(function () { + me.redraw(); + }); + } + } - Slider.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; + var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - // remove event listeners - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); + // determine barWidth from data + if (withBars) { + if (this.defaultXBarWidth !== undefined) { + this.xBarWidth = this.defaultXBarWidth; + } else { + var dataX = this.getDistinctValues(data, this.colX); + this.xBarWidth = dataX[1] - dataX[0] || 1; + } - util.preventDefault(); - }; + if (this.defaultYBarWidth !== undefined) { + this.yBarWidth = this.defaultYBarWidth; + } else { + var dataY = this.getDistinctValues(data, this.colY); + this.yBarWidth = dataY[1] - dataY[0] || 1; + } + } - module.exports = Slider; + // calculate minimums and maximums + var xRange = this.getColumnRange(data, this.colX); + if (withBars) { + xRange.min -= this.xBarWidth / 2; + xRange.max += this.xBarWidth / 2; + } + this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; + this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; + if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; + this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; -/***/ }, -/* 25 */ -/***/ function(module, exports, __webpack_require__) { + var yRange = this.getColumnRange(data, this.colY); + if (withBars) { + yRange.min -= this.yBarWidth / 2; + yRange.max += this.yBarWidth / 2; + } + this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; + this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; + if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; + this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; - /** - * @prototype StepNumber - * The class StepNumber is an iterator for Numbers. You provide a start and end - * value, and a best step size. StepNumber itself rounds to fixed values and - * a finds the step that best fits the provided step. - * - * If prettyStep is true, the step size is chosen as close as possible to the - * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... - * - * Example usage: - * var step = new StepNumber(0, 10, 2.5, true); - * step.start(); - * while (!step.end()) { - * alert(step.getCurrent()); - * step.next(); - * } - * - * Version: 1.0 - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - "use strict"; + var zRange = this.getColumnRange(data, this.colZ); + this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; + this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; + if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; + this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; - function StepNumber(start, end, step, prettyStep) { - // set default values - this._start = 0; - this._end = 0; - this._step = 1; - this.prettyStep = true; - this.precision = 5; + if (this.colValue !== undefined) { + var valueRange = this.getColumnRange(data, this.colValue); + this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; + this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; + if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; + } - this._current = 0; - this.setRange(start, end, step, prettyStep); + // set the scale dependent on the ranges. + this._setScale(); }; /** - * Set a new range: start, end and step. - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * Filter the data based on the current filter + * @param {Array} data + * @return {Array} dataPoints Array with point objects which can be drawn on screen */ - StepNumber.prototype.setRange = function (start, end, step, prettyStep) { - this._start = start ? start : 0; - this._end = end ? end : 0; - - this.setStep(step, prettyStep); - }; + Graph3d.prototype._getDataPoints = function (data) { + // TODO: store the created matrix dataPoints in the filters instead of reloading each time + var x, y, i, z, obj, point; - /** - * Set a new step size - * @param {Number} step New step size. Must be a positive value - * @param {boolean} prettyStep Optional. If true, the provided step is rounded - * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - StepNumber.prototype.setStep = function (step, prettyStep) { - if (step === undefined || step <= 0) return; + var dataPoints = []; - if (prettyStep !== undefined) this.prettyStep = prettyStep; + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + // copy all values from the google data table to a matrix + // the provided values are supposed to form a grid of (x,y) positions - if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; - }; + // create two lists with all present x and y values + var dataX = []; + var dataY = []; + for (i = 0; i < this.getNumberOfRows(data); i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; - /** - * Calculate a nice step size, closest to the desired step size. - * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an - * integer Number. For example 1, 2, 5, 10, 20, 50, etc... - * @param {Number} step Desired step size - * @return {Number} Nice step size - */ - StepNumber.calculatePrettyStep = function (step) { - var log10 = function log10(x) { - return Math.log(x) / Math.LN10; - }; + if (dataX.indexOf(x) === -1) { + dataX.push(x); + } + if (dataY.indexOf(y) === -1) { + dataY.push(y); + } + } - // try three steps (multiple of 1, 2, or 5 - var step1 = Math.pow(10, Math.round(log10(step))), - step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), - step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); + var sortNumber = function sortNumber(a, b) { + return a - b; + }; + dataX.sort(sortNumber); + dataY.sort(sortNumber); - // choose the best step (closest to minimum step) - var prettyStep = step1; - if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; - if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; + // create a grid, a 2d matrix, with all values. + var dataMatrix = []; // temporary data matrix + for (i = 0; i < data.length; i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; + z = data[i][this.colZ] || 0; - // for safety - if (prettyStep <= 0) { - prettyStep = 1; - } + var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer + var yIndex = dataY.indexOf(y); - return prettyStep; - }; + if (dataMatrix[xIndex] === undefined) { + dataMatrix[xIndex] = []; + } - /** - * returns the current value of the step - * @return {Number} current value - */ - StepNumber.prototype.getCurrent = function () { - return parseFloat(this._current.toPrecision(this.precision)); - }; + var point3d = new Point3d(); + point3d.x = x; + point3d.y = y; + point3d.z = z; - /** - * returns the current step size - * @return {Number} current step size - */ - StepNumber.prototype.getStep = function () { - return this._step; - }; + obj = {}; + obj.point = point3d; + obj.trans = undefined; + obj.screen = undefined; + obj.bottom = new Point3d(x, y, this.zMin); - /** - * Set the current value to the largest value smaller than start, which - * is a multiple of the step size - */ - StepNumber.prototype.start = function () { - this._current = this._start - this._start % this._step; - }; + dataMatrix[xIndex][yIndex] = obj; - /** - * Do a step, add the step size to the current value - */ - StepNumber.prototype.next = function () { - this._current += this._step; - }; + dataPoints.push(obj); + } - /** - * Returns true whether the end is reached - * @return {boolean} True if the current value has passed the end value. - */ - StepNumber.prototype.end = function () { - return this._current > this._end; - }; + // fill in the pointers to the neighbors. + for (x = 0; x < dataMatrix.length; x++) { + for (y = 0; y < dataMatrix[x].length; y++) { + if (dataMatrix[x][y]) { + dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; + dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; + dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; + } + } + } + } else { + // 'dot', 'dot-line', etc. + // copy all values from the google data table to a list with Point3d objects + for (i = 0; i < data.length; i++) { + point = new Point3d(); + point.x = data[i][this.colX] || 0; + point.y = data[i][this.colY] || 0; + point.z = data[i][this.colZ] || 0; - module.exports = StepNumber; + if (this.colValue !== undefined) { + point.value = data[i][this.colValue] || 0; + } -/***/ }, -/* 26 */ -/***/ function(module, exports, __webpack_require__) { + obj = {}; + obj.point = point; + obj.bottom = new Point3d(point.x, point.y, this.zMin); + obj.trans = undefined; + obj.screen = undefined; - 'use strict'; + dataPoints.push(obj); + } + } - var Emitter = __webpack_require__(20); - var Hammer = __webpack_require__(5); - var util = __webpack_require__(9); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); - var Range = __webpack_require__(30); - var Core = __webpack_require__(33); - var TimeAxis = __webpack_require__(42); - var CurrentTime = __webpack_require__(27); - var CustomTime = __webpack_require__(45); - var ItemSet = __webpack_require__(34); - - var Configurator = __webpack_require__(46); - var Validator = __webpack_require__(48)['default']; - var printStyle = __webpack_require__(48).printStyle; - var allOptions = __webpack_require__(49).allOptions; - var configureOptions = __webpack_require__(49).configureOptions; + return dataPoints; + }; /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | vis.DataView | Array} [items] - * @param {vis.DataSet | vis.DataView | Array} [groups] - * @param {Object} [options] See Timeline.setOptions for the available options. - * @constructor - * @extends Core + * Create the main frame for the Graph3d. + * This function is executed once when a Graph3d object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. */ - function Timeline(container, items, groups, options) { - if (!(this instanceof Timeline)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } - - // if the third element is options, the forth is groups (optionally); - if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { - var forthArgument = options; - options = groups; - groups = forthArgument; + Graph3d.prototype.create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); } - var me = this; - this.defaultOptions = { - start: null, - end: null, - - autoResize: true, + this.frame = document.createElement('div'); + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; - orientation: { - axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' - item: 'bottom' // not relevant - }, + // create the graph canvas (HTML canvas element) + this.frame.canvas = document.createElement('canvas'); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); + //if (!this.frame.canvas.getContext) { + { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } - width: null, - height: null, - maxHeight: null, - minHeight: null + this.frame.filter = document.createElement('div'); + this.frame.filter.style.position = 'absolute'; + this.frame.filter.style.bottom = '0px'; + this.frame.filter.style.left = '0px'; + this.frame.filter.style.width = '100%'; + this.frame.appendChild(this.frame.filter); + + // add event listeners to handle moving and zooming the contents + var me = this; + var onmousedown = function onmousedown(event) { + me._onMouseDown(event); }; - this.options = util.deepExtend({}, this.defaultOptions); + var ontouchstart = function ontouchstart(event) { + me._onTouchStart(event); + }; + var onmousewheel = function onmousewheel(event) { + me._onWheel(event); + }; + var ontooltip = function ontooltip(event) { + me._onTooltip(event); + }; + // TODO: these events are never cleaned up... can give a 'memory leakage' - // Create the DOM, props, and emitter - this._create(container); + util.addEventListener(this.frame.canvas, 'keydown', onkeydown); + util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); + util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); + util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); + util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); - // all components listed here will be repainted automatically - this.components = []; + // add the new graph to the container element + this.containerElement.appendChild(this.frame); + }; - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - hiddenDates: [], - util: { - getScale: function getScale() { - return me.timeAxis.step.scale; - }, - getStep: function getStep() { - return me.timeAxis.step.step; - }, + /** + * Set a new size for the graph + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') + */ + Graph3d.prototype.setSize = function (width, height) { + this.frame.style.width = width; + this.frame.style.height = height; - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime: me._toGlobalTime.bind(me) - } - }; + this._resizeCanvas(); + }; - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + /** + * Resize the canvas to the current size of the frame + */ + Graph3d.prototype._resizeCanvas = function () { + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - // time axis - this.timeAxis = new TimeAxis(this.body); - this.timeAxis2 = null; // used in case of orientation option 'both' - this.components.push(this.timeAxis); + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + // adjust with for margin + this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + 'px'; + }; - // item set - this.itemSet = new ItemSet(this.body); - this.components.push(this.itemSet); + /** + * Start animation + */ + Graph3d.prototype.animationStart = function () { + if (!this.frame.filter || !this.frame.filter.slider) throw 'No animation available'; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + this.frame.filter.slider.play(); + }; - this.on('tap', function (event) { - me.emit('click', me.getEventProperties(event)); - }); - this.on('doubletap', function (event) { - me.emit('doubleClick', me.getEventProperties(event)); - }); - this.dom.root.oncontextmenu = function (event) { - me.emit('contextmenu', me.getEventProperties(event)); - }; + /** + * Stop animation + */ + Graph3d.prototype.animationStop = function () { + if (!this.frame.filter || !this.frame.filter.slider) return; - // setup configuration system - this.configurator = new Configurator(this, container, configureOptions); + this.frame.filter.slider.stop(); + }; - // apply options - if (options) { - this.setOptions(options); + /** + * Resize the center position based on the current values in this.defaultXCenter + * and this.defaultYCenter (which are strings with a percentage or a value + * in pixels). The center positions are the variables this.xCenter + * and this.yCenter + */ + Graph3d.prototype._resizeCenter = function () { + // calculate the horizontal center position + if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === '%') { + this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; + } else { + this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px } - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); + // calculate the vertical center position + if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === '%') { + this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); + } else { + this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px } + }; - // create itemset - if (items) { - this.setItems(items); - } else { - this._redraw(); + /** + * Set the rotation and distance of the camera + * @param {Object} pos An object with the camera position. The object + * contains three parameters: + * - horizontal {Number} + * The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * - vertical {Number} + * The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + * - distance {Number} + * The (normalized) distance of the camera to the + * center of the graph, a value between 0.71 and 5.0. + * Optional, can be left undefined. + */ + Graph3d.prototype.setCameraPosition = function (pos) { + if (pos === undefined) { + return; } - } - // Extend the functionality from Core - Timeline.prototype = new Core(); + if (pos.horizontal !== undefined && pos.vertical !== undefined) { + this.camera.setArmRotation(pos.horizontal, pos.vertical); + } + + if (pos.distance !== undefined) { + this.camera.setArmLength(pos.distance); + } + + this.redraw(); + }; /** - * Force a redraw. The size of all items will be recalculated. - * Can be useful to manually redraw when option autoResize=false and the window - * has been resized, or when the items CSS has been changed. + * Retrieve the current camera rotation + * @return {object} An object with parameters horizontal, vertical, and + * distance */ - Timeline.prototype.redraw = function () { - this.itemSet && this.itemSet.markDirty({ refreshItems: true }); - this._redraw(); + Graph3d.prototype.getCameraPosition = function () { + var pos = this.camera.getArmRotation(); + pos.distance = this.camera.getArmLength(); + return pos; }; - Timeline.prototype.setOptions = function (options) { - // validate options - var errorFound = Validator.validate(options, allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', printStyle); + /** + * Load data into the 3D Graph + */ + Graph3d.prototype._readData = function (data) { + // read the data + this._dataInitialize(data, this.style); + + if (this.dataFilter) { + // apply filtering + this.dataPoints = this.dataFilter._getDataPoints(); + } else { + // no filtering. load all data + this.dataPoints = this._getDataPoints(this.dataTable); } - Core.prototype.setOptions.call(this, options); + // draw the filter + this._redrawFilter(); + }; - if ('type' in options) { - if (options.type !== this.options.type) { - this.options.type = options.type; + /** + * Replace the dataset of the Graph3d + * @param {Array | DataSet | DataView} data + */ + Graph3d.prototype.setData = function (data) { + this._readData(data); + this.redraw(); - // force recreation of all items - var itemsData = this.itemsData; - if (itemsData) { - var selection = this.getSelection(); - this.setItems(null); // remove all - this.setItems(itemsData); // add all - this.setSelection(selection); // restore selection - } - } + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); } }; /** - * Set items - * @param {vis.DataSet | Array | null} items + * Update the options. Options will be merged with current options + * @param {Object} options */ - Timeline.prototype.setItems = function (items) { - var initialLoad = this.itemsData == null; + Graph3d.prototype.setOptions = function (options) { + var cameraPosition = undefined; - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); - } + this.animationStop(); - // set items - this.itemsData = newDataSet; - this.itemSet && this.itemSet.setItems(newDataSet); + if (options !== undefined) { + // retrieve parameter values + if (options.width !== undefined) this.width = options.width; + if (options.height !== undefined) this.height = options.height; - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - if (this.options.start == undefined || this.options.end == undefined) { - var range = this.getItemRange(); + if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; + if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; + + if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; + if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; + if (options.xLabel !== undefined) this.xLabel = options.xLabel; + if (options.yLabel !== undefined) this.yLabel = options.yLabel; + if (options.zLabel !== undefined) this.zLabel = options.zLabel; + + if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; + if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; + if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; + + if (options.style !== undefined) { + var styleNumber = this._getStyleNumber(options.style); + if (styleNumber !== -1) { + this.style = styleNumber; } + } + if (options.showGrid !== undefined) this.showGrid = options.showGrid; + if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; + if (options.showShadow !== undefined) this.showShadow = options.showShadow; + if (options.tooltip !== undefined) this.showTooltip = options.tooltip; + if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; + if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; + if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; - var start = this.options.start != undefined ? this.options.start : range.min; - var end = this.options.end != undefined ? this.options.end : range.max; + if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; + if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; + if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; - this.setWindow(start, end, { animation: false }); + if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; + if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; + + if (options.xMin !== undefined) this.defaultXMin = options.xMin; + if (options.xStep !== undefined) this.defaultXStep = options.xStep; + if (options.xMax !== undefined) this.defaultXMax = options.xMax; + if (options.yMin !== undefined) this.defaultYMin = options.yMin; + if (options.yStep !== undefined) this.defaultYStep = options.yStep; + if (options.yMax !== undefined) this.defaultYMax = options.yMax; + if (options.zMin !== undefined) this.defaultZMin = options.zMin; + if (options.zStep !== undefined) this.defaultZStep = options.zStep; + if (options.zMax !== undefined) this.defaultZMax = options.zMax; + if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; + if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; + + if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + + if (cameraPosition !== undefined) { + this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); + this.camera.setArmLength(cameraPosition.distance); } else { - this.fit({ animation: false }); + this.camera.setArmRotation(1, 0.5); + this.camera.setArmLength(1.7); } } - }; - /** - * Set groups - * @param {vis.DataSet | Array} groups - */ - Timeline.prototype.setGroups = function (groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } + this._setBackgroundColor(options && options.backgroundColor); - this.groupsData = newDataSet; - this.itemSet.setGroups(newDataSet); - }; + this.setSize(this.width, this.height); - /** - * Set both items and groups in one go - * @param {{items: Array | vis.DataSet, groups: Array | vis.DataSet}} data - */ - Timeline.prototype.setData = function (data) { - if (data && data.groups) { - this.setGroups(data.groups); + // re-load the data + if (this.dataTable) { + this.setData(this.dataTable); } - if (data && data.items) { - this.setItems(data.items); + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); } }; /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected. If ids is an empty array, all items will be - * unselected. - * @param {Object} [options] Available options: - * `focus: boolean` - * If true, focus will be set to the selected item(s) - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - * Only applicable when option focus is true. + * Redraw the Graph. */ - Timeline.prototype.setSelection = function (ids, options) { - this.itemSet && this.itemSet.setSelection(ids); + Graph3d.prototype.redraw = function () { + if (this.dataPoints === undefined) { + throw 'Error: graph data not initialized'; + } - if (options && options.focus) { - this.focus(ids, options); + this._resizeCanvas(); + this._resizeCenter(); + this._redrawSlider(); + this._redrawClear(); + this._redrawAxis(); + + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + this._redrawDataGrid(); + } else if (this.style === Graph3d.STYLE.LINE) { + this._redrawDataLine(); + } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + this._redrawDataBar(); + } else { + // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE + this._redrawDataDot(); } + + this._redrawInfo(); + this._redrawLegend(); }; /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items + * Clear the canvas before redrawing */ - Timeline.prototype.getSelection = function () { - return this.itemSet && this.itemSet.getSelection() || []; + Graph3d.prototype._redrawClear = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + + ctx.clearRect(0, 0, canvas.width, canvas.height); }; /** - * Adjust the visible window such that the selected item (or multiple items) - * are centered on screen. - * @param {String | String[]} id An item id or array with item ids - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. + * Redraw the legend showing the colors */ - Timeline.prototype.focus = function (id, options) { - if (!this.itemsData || id == undefined) return; + Graph3d.prototype._redrawLegend = function () { + var y; - var ids = Array.isArray(id) ? id : [id]; + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - // get the specified item(s) - var itemsData = this.itemsData.getDataSet().get(ids, { - type: { - start: 'Date', - end: 'Date' + var dotSize = this.frame.clientWidth * 0.02; + + var widthMin, widthMax; + if (this.style === Graph3d.STYLE.DOTSIZE) { + widthMin = dotSize / 2; // px + widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function + } else { + widthMin = 20; // px + widthMax = 20; // px } - }); - // calculate minimum start and maximum end of specified items - var start = null; - var end = null; - itemsData.forEach(function (itemData) { - var s = itemData.start.valueOf(); - var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); + var height = Math.max(this.frame.clientHeight * 0.25, 100); + var top = this.margin; + var right = this.frame.clientWidth - this.margin; + var left = right - widthMax; + var bottom = top + height; + } - if (start === null || s < start) { - start = s; - } + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + ctx.lineWidth = 1; + ctx.font = '14px arial'; // TODO: put in options - if (end === null || e > end) { - end = e; - } - }); + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // draw the color bar + var ymin = 0; + var ymax = height; // Todo: make height customizable + for (y = ymin; y < ymax; y++) { + var f = (y - ymin) / (ymax - ymin); - if (start !== null && end !== null) { - // calculate the new middle and interval for the window - var middle = (start + end) / 2; - var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); + //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function + var hue = f * 240; + var color = this._hsv2rgb(hue, 1, 1); - var animation = options && options.animation !== undefined ? options.animation : true; - this.range.setRange(middle - interval / 2, middle + interval / 2, animation); - } - }; + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(left, top + y); + ctx.lineTo(right, top + y); + ctx.stroke(); + } - /** - * Set Timeline window such that it fits all items - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - */ - Timeline.prototype.fit = function (options) { - var animation = options && options.animation !== undefined ? options.animation : true; - var range = this.getItemRange(); - this.range.setRange(range.min, range.max, animation); - }; - - /** - * Determine the range of the items, taking into account their actual width - * and a margin of 10 pixels on both sides. - * @return {{min: Date | null, max: Date | null}} - */ - Timeline.prototype.getItemRange = function () { - var _this = this; - - // get a rough approximation for the range based on the items start and end dates - var range = this.getDataRange(); - var min = range.min; - var max = range.max; - var minItem = null; - var maxItem = null; - - if (min != null && max != null) { - var interval; - var factor; - var lhs; - var rhs; - var delta; - - (function () { - var getStart = function (item) { - return util.convert(item.data.start, 'Date').valueOf(); - }; - - var getEnd = function (item) { - var end = item.data.end != undefined ? item.data.end : item.data.start; - return util.convert(end, 'Date').valueOf(); - }; - - interval = max - min; - // ms - if (interval <= 0) { - interval = 10; - } - factor = interval / _this.props.center.width; + ctx.strokeStyle = this.colorAxis; + ctx.strokeRect(left, top, widthMax, height); + } - // calculate the date of the left side and right side of the items given - util.forEach(_this.itemSet.items, (function (item) { - item.show(); + if (this.style === Graph3d.STYLE.DOTSIZE) { + // draw border around color bar + ctx.strokeStyle = this.colorAxis; + ctx.fillStyle = this.colorDot; + ctx.beginPath(); + ctx.moveTo(left, top); + ctx.lineTo(right, top); + ctx.lineTo(right - widthMax + widthMin, bottom); + ctx.lineTo(left, bottom); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } - var start = getStart(item); - var end = getEnd(item); + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { + // print values along the color bar + var gridLineLen = 5; // px + var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); + step.start(); + if (step.getCurrent() < this.valueMin) { + step.next(); + } + while (!step.end()) { + y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - var left = new Date(start - (item.getWidthLeft() + 10) * factor); - var right = new Date(end + (item.getWidthRight() + 10) * factor); + ctx.beginPath(); + ctx.moveTo(left - gridLineLen, y); + ctx.lineTo(left, y); + ctx.stroke(); - if (left < min) { - min = left; - minItem = item; - } - if (right > max) { - max = right; - maxItem = item; - } - }).bind(_this)); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); - if (minItem && maxItem) { - lhs = minItem.getWidthLeft() + 10; - rhs = maxItem.getWidthRight() + 10; - delta = _this.props.center.width - lhs - rhs; - // px + step.next(); + } - if (delta > 0) { - min = getStart(minItem) - lhs * interval / delta; // ms - max = getEnd(maxItem) + rhs * interval / delta; // ms - } - } - })(); + ctx.textAlign = 'right'; + ctx.textBaseline = 'top'; + var label = this.legendLabel; + ctx.fillText(label, right, bottom + this.margin); } - - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; }; /** - * Calculate the data range of the items start and end dates - * @returns {{min: Date | null, max: Date | null}} + * Redraw the filter */ - Timeline.prototype.getDataRange = function () { - var min = null; - var max = null; + Graph3d.prototype._redrawFilter = function () { + this.frame.filter.innerHTML = ''; - var dataset = this.itemsData && this.itemsData.getDataSet(); - if (dataset) { - dataset.forEach(function (item) { - var start = util.convert(item.start, 'Date').valueOf(); - var end = util.convert(item.end != undefined ? item.end : item.start, 'Date').valueOf(); - if (min === null || start < min) { - min = start; - } - if (max === null || end > max) { - max = start; - } - }); - } + if (this.dataFilter) { + var options = { + 'visible': this.showAnimationControls + }; + var slider = new Slider(this.frame.filter, options); + this.frame.filter.slider = slider; - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; - }; + // TODO: css here is not nice here... + this.frame.filter.style.padding = '10px'; + //this.frame.filter.style.backgroundColor = '#EFEFEF'; - /** - * Generate Timeline related information from an event - * @param {Event} event - * @return {Object} An object with related information, like on which area - * The event happened, whether clicked on an item, etc. - */ - Timeline.prototype.getEventProperties = function (event) { - var clientX = event.center ? event.center.x : event.clientX; - var clientY = event.center ? event.center.y : event.clientY; - var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); - var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); + slider.setValues(this.dataFilter.values); + slider.setPlayInterval(this.animationInterval); - var item = this.itemSet.itemFromTarget(event); - var group = this.itemSet.groupFromTarget(event); - var customTime = CustomTime.customTimeFromTarget(event); + // create an event handler + var me = this; + var onchange = function onchange() { + var index = slider.getIndex(); - var snap = this.itemSet.options.snap || null; - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - var time = this._toTime(x); - var snappedTime = snap ? snap(time, scale, step) : time; + me.dataFilter.selectValue(index); + me.dataPoints = me.dataFilter._getDataPoints(); - var element = util.getTarget(event); - var what = null; - if (item != null) { - what = 'item'; - } else if (customTime != null) { - what = 'custom-time'; - } else if (util.hasParent(element, this.timeAxis.dom.foreground)) { - what = 'axis'; - } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { - what = 'axis'; - } else if (util.hasParent(element, this.itemSet.dom.labelSet)) { - what = 'group-label'; - } else if (util.hasParent(element, this.currentTime.bar)) { - what = 'current-time'; - } else if (util.hasParent(element, this.dom.center)) { - what = 'background'; + me.redraw(); + }; + slider.setOnChangeCallback(onchange); + } else { + this.frame.filter.slider = undefined; } - - return { - event: event, - item: item ? item.id : null, - group: group ? group.groupId : null, - what: what, - pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, - pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, - x: x, - y: y, - time: time, - snappedTime: snappedTime - }; }; - module.exports = Timeline; - -/***/ }, -/* 27 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var util = __webpack_require__(9); - var Component = __webpack_require__(28); - var moment = __webpack_require__(10); - var locales = __webpack_require__(29); - - /** - * A current time bar - * @param {{range: Range, dom: Object, domProps: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCurrentTime] - * @constructor CurrentTime - * @extends Component - */ - function CurrentTime(body, options) { - this.body = body; - - // default options - this.defaultOptions = { - showCurrentTime: true, - - locales: locales, - locale: 'en' - }; - this.options = util.extend({}, this.defaultOptions); - this.offset = 0; - - this._create(); - - this.setOptions(options); - } - - CurrentTime.prototype = new Component(); - /** - * Create the HTML DOM for the current time bar - * @private + * Redraw the slider */ - CurrentTime.prototype._create = function () { - var bar = document.createElement('div'); - bar.className = 'vis-current-time'; - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - - this.bar = bar; + Graph3d.prototype._redrawSlider = function () { + if (this.frame.filter.slider !== undefined) { + this.frame.filter.slider.redraw(); + } }; /** - * Destroy the CurrentTime bar + * Redraw common information */ - CurrentTime.prototype.destroy = function () { - this.options.showCurrentTime = false; - this.redraw(); // will remove the bar from the DOM and stop refreshing + Graph3d.prototype._redrawInfo = function () { + if (this.dataFilter) { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); - this.body = null; - }; + ctx.font = '14px arial'; // TODO: put in options + ctx.lineStyle = 'gray'; + ctx.fillStyle = 'gray'; + ctx.textAlign = 'left'; + ctx.textBaseline = 'top'; - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCurrentTime] - */ - CurrentTime.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); + var x = this.margin; + var y = this.margin; + ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); } }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Redraw the axis */ - CurrentTime.prototype.redraw = function () { - if (this.options.showCurrentTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - parent.appendChild(this.bar); + Graph3d.prototype._redrawAxis = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + from, + to, + step, + prettyStep, + text, + xText, + yText, + zText, + offset, + xOffset, + yOffset, + xMin2d, + xMax2d; - this.start(); - } + // TODO: get the actual rendered style of the containerElement + //ctx.font = this.containerElement.style.font; + ctx.font = 24 / this.camera.getArmLength() + 'px arial'; - var now = new Date(new Date().valueOf() + this.offset); - var x = this.body.util.toScreen(now); + // calculate the length for the short grid lines + var gridLenX = 0.025 / this.scale.x; + var gridLenY = 0.025 / this.scale.y; + var textMargin = 5 / this.camera.getArmLength(); // px + var armAngle = this.camera.getArmRotation().horizontal; - var locale = this.options.locales[this.options.locale]; - if (!locale) { - if (!this.warned) { - console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); - this.warned = true; - } - locale = this.options.locales['en']; // fall back on english when not available + // draw x-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultXStep === undefined; + step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); + step.start(); + if (step.getCurrent() < this.xMin) { + step.next(); + } + while (!step.end()) { + var x = step.getCurrent(); + + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + + from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); } - var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); - this.bar.style.left = x + 'px'; - this.bar.title = title; - } else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); + yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; + text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } - this.stop(); - } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + this.xValueLabel(step.getCurrent()) + ' ', text.x, text.y); - return false; - }; + step.next(); + } - /** - * Start auto refreshing the current time bar - */ - CurrentTime.prototype.start = function () { - var me = this; + // draw y-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultYStep === undefined; + step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); + step.start(); + if (step.getCurrent() < this.yMin) { + step.next(); + } + while (!step.end()) { + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin + gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - function update() { - me.stop(); + from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax - gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } - // determine interval to refresh - var scale = me.body.range.conversion(me.body.domProps.center.width).scale; - var interval = 1 / scale / 10; - if (interval < 30) interval = 30; - if (interval > 1000) interval = 1000; + xText = Math.sin(armAngle) > 0 ? this.xMin : this.xMax; + text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + this.yValueLabel(step.getCurrent()) + ' ', text.x, text.y); - me.redraw(); + step.next(); + } - // start a renderTimer to adjust for the new time - me.currentTimeTimer = setTimeout(update, interval); + // draw z-grid lines and axis + ctx.lineWidth = 1; + prettyStep = this.defaultZStep === undefined; + step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); + step.start(); + if (step.getCurrent() < this.zMin) { + step.next(); } + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + while (!step.end()) { + // TODO: make z-grid lines really 3d? + from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(from.x - textMargin, from.y); + ctx.stroke(); - update(); - }; + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(this.zValueLabel(step.getCurrent()) + ' ', from.x - 5, from.y); - /** - * Stop auto refreshing the current time bar - */ - CurrentTime.prototype.stop = function () { - if (this.currentTimeTimer !== undefined) { - clearTimeout(this.currentTimeTimer); - delete this.currentTimeTimer; + step.next(); } - }; - - /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. - */ - CurrentTime.prototype.setCurrentTime = function (time) { - var t = util.convert(time, 'Date').valueOf(); - var now = new Date().valueOf(); - this.offset = t - now; - this.redraw(); - }; - - /** - * Get the current time. - * @return {Date} Returns the current time. - */ - CurrentTime.prototype.getCurrentTime = function () { - return new Date(new Date().valueOf() + this.offset); - }; + ctx.lineWidth = 1; + from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - module.exports = CurrentTime; + // draw x-axis + ctx.lineWidth = 1; + // line at yMin + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); + // line at ymax + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); -/***/ }, -/* 28 */ -/***/ function(module, exports, __webpack_require__) { + // draw y-axis + ctx.lineWidth = 1; + // line at xMin + from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + // line at xMax + from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - /** - * Prototype for visual components - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] - * @param {Object} [options] - */ - "use strict"; + // draw x-label + var xLabel = this.xLabel; + if (xLabel.length > 0) { + yOffset = 0.1 / this.scale.y; + xText = (this.xMin + this.xMax) / 2; + yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(xLabel, text.x, text.y); + } - function Component(body, options) { - this.options = null; - this.props = null; - } + // draw y-label + var yLabel = this.yLabel; + if (yLabel.length > 0) { + xOffset = 0.1 / this.scale.x; + xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; + yText = (this.yMin + this.yMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(yLabel, text.x, text.y); + } - /** - * Set options for the component. The new options will be merged into the - * current options. - * @param {Object} options - */ - Component.prototype.setOptions = function (options) { - if (options) { - util.extend(this.options, options); + // draw z-label + var zLabel = this.zLabel; + if (zLabel.length > 0) { + offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + zText = (this.zMin + this.zMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, zText)); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(zLabel, text.x - offset, text.y); } }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Calculate the color based on the given value. + * @param {Number} H Hue, a value be between 0 and 360 + * @param {Number} S Saturation, a value between 0 and 1 + * @param {Number} V Value, a value between 0 and 1 */ - Component.prototype.redraw = function () { - // should be implemented by the component - return false; - }; + Graph3d.prototype._hsv2rgb = function (H, S, V) { + var R, G, B, C, Hi, X; - /** - * Destroy the component. Cleanup DOM and event listeners - */ - Component.prototype.destroy = function () {}; + C = V * S; + Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 + X = C * (1 - Math.abs(H / 60 % 2 - 1)); - /** - * Test whether the component is resized since the last time _isResized() was - * called. - * @return {Boolean} Returns true if the component is resized - * @protected - */ - Component.prototype._isResized = function () { - var resized = this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height; + switch (Hi) { + case 0: + R = C;G = X;B = 0;break; + case 1: + R = X;G = C;B = 0;break; + case 2: + R = 0;G = C;B = X;break; + case 3: + R = 0;G = X;B = C;break; + case 4: + R = X;G = 0;B = C;break; + case 5: + R = C;G = 0;B = X;break; - this.props._previousWidth = this.props.width; - this.props._previousHeight = this.props.height; + default: + R = 0;G = 0;B = 0;break; + } - return resized; + return 'RGB(' + parseInt(R * 255) + ',' + parseInt(G * 255) + ',' + parseInt(B * 255) + ')'; }; - module.exports = Component; - - // should be implemented by the component - -/***/ }, -/* 29 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Draw all datapoints as a grid + * This function can be used when the style is 'grid' + */ + Graph3d.prototype._redrawDataGrid = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, + right, + top, + cross, + i, + topSideVisible, + fillStyle, + strokeStyle, + lineWidth, + h, + s, + v, + zAvg; - // English - 'use strict'; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - exports['en'] = { - current: 'current', - time: 'time' - }; - exports['en_EN'] = exports['en']; - exports['en_US'] = exports['en']; + // calculate the translations and screen position of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); - // Dutch - exports['nl'] = { - current: 'huidige', - time: 'tijd' - }; - exports['nl_NL'] = exports['nl']; - exports['nl_BE'] = exports['nl']; + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; -/***/ }, -/* 30 */ -/***/ function(module, exports, __webpack_require__) { + // calculate the translation of the point at the bottom (needed for sorting) + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - 'use strict'; + // sort the points on depth of their (x,y) position (not on z) + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - var util = __webpack_require__(9); - var hammerUtil = __webpack_require__(31); - var moment = __webpack_require__(10); - var Component = __webpack_require__(28); - var DateUtil = __webpack_require__(32); + if (this.style === Graph3d.STYLE.SURFACE) { + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; + cross = this.dataPoints[i].pointCross; - /** - * @constructor Range - * A Range controls a numeric range with a start and end value. - * The Range adjusts the range based on mouse events or programmatic changes, - * and triggers events when the range is changing or has been changed. - * @param {{dom: Object, domProps: Object, emitter: Emitter}} body - * @param {Object} [options] See description at Range.setOptions - */ - function Range(body, options) { - var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); - this.start = now.clone().add(-3, 'days').valueOf(); // Number - this.end = now.clone().add(4, 'days').valueOf(); // Number + if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { - this.body = body; - this.deltaDifference = 0; - this.scaleOffset = 0; - this.startToFront = false; - this.endToFront = true; + if (this.showGrayBottom || this.showShadow) { + // calculate the cross product of the two vectors from center + // to left and right, in order to know whether we are looking at the + // bottom or at the top side. We can also use the cross product + // for calculating light intensity + var aDiff = Point3d.subtract(cross.trans, point.trans); + var bDiff = Point3d.subtract(top.trans, right.trans); + var crossproduct = Point3d.crossProduct(aDiff, bDiff); + var len = crossproduct.length(); + // FIXME: there is a bug with determining the surface side (shadow or colored) - // default options - this.defaultOptions = { - start: null, - end: null, - direction: 'horizontal', // 'horizontal' or 'vertical' - moveable: true, - zoomable: true, - min: null, - max: null, - zoomMin: 10, // milliseconds - zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds - }; - this.options = util.extend({}, this.defaultOptions); + topSideVisible = crossproduct.z > 0; + } else { + topSideVisible = true; + } - this.props = { - touch: {} - }; - this.animationTimer = null; + if (topSideVisible) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + s = 1; // saturation - // drag listeners for dragging - this.body.emitter.on('panstart', this._onDragStart.bind(this)); - this.body.emitter.on('panmove', this._onDrag.bind(this)); - this.body.emitter.on('panend', this._onDragEnd.bind(this)); + if (this.showShadow) { + v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = fillStyle; + } else { + v = 1; + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = this.colorAxis; + } + } else { + fillStyle = 'gray'; + strokeStyle = this.colorAxis; + } + lineWidth = 0.5; - // mouse wheel for zooming - this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); + ctx.lineWidth = lineWidth; + ctx.fillStyle = fillStyle; + ctx.strokeStyle = strokeStyle; + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.lineTo(cross.screen.x, cross.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } + } + } else { + // grid style + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; - // pinch to zoom - this.body.emitter.on('touch', this._onTouch.bind(this)); - this.body.emitter.on('pinch', this._onPinch.bind(this)); + if (point !== undefined) { + if (this.showPerspective) { + lineWidth = 2 / -point.trans.z; + } else { + lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); + } + } - this.setOptions(options); - } + if (point !== undefined && right !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - Range.prototype = new Component(); + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.stroke(); + } - /** - * Set options for the range controller - * @param {Object} options Available options: - * {Number | Date | String} start Start date for the range - * {Number | Date | String} end End date for the range - * {Number} min Minimum value for start - * {Number} max Maximum value for end - * {Number} zoomMin Set a minimum value for - * (end - start). - * {Number} zoomMax Set a maximum value for - * (end - start). - * {Boolean} moveable Enable moving of the range - * by dragging. True by default - * {Boolean} zoomable Enable zooming of the range - * by pinching/scrolling. True by default - */ - Range.prototype.setOptions = function (options) { - if (options) { - // copy the options that we know - var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate', 'hiddenDates']; - util.selectiveExtend(fields, this.options, options); + if (point !== undefined && top !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + top.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - if ('start' in options || 'end' in options) { - // apply a new range. both start and end are optional - this.setRange(options.start, options.end); + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.stroke(); + } } } }; /** - * Test whether direction has a valid value - * @param {String} direction 'horizontal' or 'vertical' + * Draw all datapoints as dots. + * This function can be used when the style is 'dot' or 'dot-line' */ - function validateDirection(direction) { - if (direction != 'horizontal' && direction != 'vertical') { - throw new TypeError('Unknown direction "' + direction + '". ' + 'Choose "horizontal" or "vertical".'); - } - } + Graph3d.prototype._redrawDataDot = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i; - /** - * Set a new start and end range - * @param {Date | Number | String} [start] - * @param {Date | Number | String} [end] - * @param {boolean | {duration: number, easingFunction: string}} [animation=false] - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - * @param {Boolean} [byUser=false] - * - */ - Range.prototype.setRange = function (start, end, animation, byUser) { - if (byUser !== true) { - byUser = false; - } - var finalStart = start != undefined ? util.convert(start, 'Date').valueOf() : null; - var finalEnd = end != undefined ? util.convert(end, 'Date').valueOf() : null; - this._cancelAnimation(); + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - if (animation) { - // true or an Object - var me = this; - var initStart = this.start; - var initEnd = this.end; - var duration = typeof animation === 'object' && 'duration' in animation ? animation.duration : 500; - var easingName = typeof animation === 'object' && 'easingFunction' in animation ? animation.easingFunction : 'easeInOutQuad'; - var easingFunction = util.easingFunctions[easingName]; - if (!easingFunction) { - throw new Error('Unknown easing function ' + JSON.stringify(easingName) + '. ' + 'Choose from: ' + Object.keys(util.easingFunctions).join(', ')); - } + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - var initTime = new Date().valueOf(); - var anyChanged = false; + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - var next = function next() { - if (!me.props.touch.dragging) { - var now = new Date().valueOf(); - var time = now - initTime; - var ease = easingFunction(time / duration); - var done = time > duration; - var s = done || finalStart === null ? finalStart : initStart + (finalStart - initStart) * ease; - var e = done || finalEnd === null ? finalEnd : initEnd + (finalEnd - initEnd) * ease; + // order the translated points by depth + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - changed = me._applyRange(s, e); - DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); - anyChanged = anyChanged || changed; - if (changed) { - me.body.emitter.emit('rangechange', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); - } + // draw the datapoints as colored circles + var dotSize = this.frame.clientWidth * 0.02; // px + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - if (done) { - if (anyChanged) { - me.body.emitter.emit('rangechanged', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); - } - } else { - // animate with as high as possible frame rate, leave 20 ms in between - // each to prevent the browser from blocking - me.animationTimer = setTimeout(next, 20); - } - } - }; + if (this.style === Graph3d.STYLE.DOTLINE) { + // draw a vertical line from the bottom to the graph value + //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); + var from = this._convert3Dto2D(point.bottom); + ctx.lineWidth = 1; + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(point.screen.x, point.screen.y); + ctx.stroke(); + } - return next(); - } else { - var changed = this._applyRange(finalStart, finalEnd); - DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); - if (changed) { - var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; - this.body.emitter.emit('rangechange', params); - this.body.emitter.emit('rangechanged', params); + // calculate radius for the circle + var size; + if (this.style === Graph3d.STYLE.DOTSIZE) { + size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); + } else { + size = dotSize; } - } - }; - /** - * Stop an animation - * @private - */ - Range.prototype._cancelAnimation = function () { - if (this.animationTimer) { - clearTimeout(this.animationTimer); - this.animationTimer = null; + var radius; + if (this.showPerspective) { + radius = size / -point.trans.z; + } else { + radius = size * -(this.eye.z / this.camera.getArmLength()); + } + if (radius < 0) { + radius = 0; + } + + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.DOTSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } + + // draw the circle + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + ctx.beginPath(); + ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); + ctx.fill(); + ctx.stroke(); } }; /** - * Set a new start and end range. This method is the same as setRange, but - * does not trigger a range change and range changed event, and it returns - * true when the range is changed - * @param {Number} [start] - * @param {Number} [end] - * @return {Boolean} changed - * @private + * Draw all datapoints as bars. + * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' */ - Range.prototype._applyRange = function (start, end) { - var newStart = start != null ? util.convert(start, 'Date').valueOf() : this.start, - newEnd = end != null ? util.convert(end, 'Date').valueOf() : this.end, - max = this.options.max != null ? util.convert(this.options.max, 'Date').valueOf() : null, - min = this.options.min != null ? util.convert(this.options.min, 'Date').valueOf() : null, - diff; - - // check for valid number - if (isNaN(newStart) || newStart === null) { - throw new Error('Invalid start "' + start + '"'); - } - if (isNaN(newEnd) || newEnd === null) { - throw new Error('Invalid end "' + end + '"'); - } + Graph3d.prototype._redrawDataBar = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i, j, surface, corners; - // prevent start < end - if (newEnd < newStart) { - newEnd = newStart; - } + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - // prevent start < min - if (min !== null) { - if (newStart < min) { - diff = min - newStart; - newStart += diff; - newEnd += diff; + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - // prevent end > max - if (max != null) { - if (newEnd > max) { - newEnd = max; - } - } - } + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - // prevent end > max - if (max !== null) { - if (newEnd > max) { - diff = newEnd - max; - newStart -= diff; - newEnd -= diff; + // order the translated points by depth + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - // prevent start < min - if (min != null) { - if (newStart < min) { - newStart = min; - } - } - } - } + // draw the datapoints as bars + var xWidth = this.xBarWidth / 2; + var yWidth = this.yBarWidth / 2; + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - // prevent (end-start) < zoomMin - if (this.options.zoomMin !== null) { - var zoomMin = parseFloat(this.options.zoomMin); - if (zoomMin < 0) { - zoomMin = 0; - } - if (newEnd - newStart < zoomMin) { - if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { - // ignore this action, we are already zoomed to the minimum - newStart = this.start; - newEnd = this.end; - } else { - // zoom to the minimum - diff = zoomMin - (newEnd - newStart); - newStart -= diff / 2; - newEnd += diff / 2; - } + // determine color + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.BARCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.BARSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } - } - // prevent (end-start) > zoomMax - if (this.options.zoomMax !== null) { - var zoomMax = parseFloat(this.options.zoomMax); - if (zoomMax < 0) { - zoomMax = 0; + // calculate size for the bar + if (this.style === Graph3d.STYLE.BARSIZE) { + xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); } - if (newEnd - newStart > zoomMax) { - if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { - // ignore this action, we are already zoomed to the maximum - newStart = this.start; - newEnd = this.end; - } else { - // zoom to the maximum - diff = newEnd - newStart - zoomMax; - newStart += diff / 2; - newEnd -= diff / 2; - } + // calculate all corner points + var me = this; + var point3d = point.point; + var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; + var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; + + // calculate screen location of the points + top.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + bottom.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + + // create five sides, calculate both corner points and center points + var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; + point.surfaces = surfaces; + + // calculate the distance of each of the surface centers to the camera + for (j = 0; j < surfaces.length; j++) { + surface = surfaces[j]; + var transCenter = this._convertPointToTranslation(surface.center); + surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; + // TODO: this dept calculation doesn't work 100% of the cases due to perspective, + // but the current solution is fast/simple and works in 99.9% of all cases + // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) } - } - var changed = this.start != newStart || this.end != newEnd; + // order the surfaces by their (translated) depth + surfaces.sort(function (a, b) { + var diff = b.dist - a.dist; + if (diff) return diff; - // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) - if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { - this.body.emitter.emit('checkRangedItems'); - } + // if equal depth, sort the top surface last + if (a.corners === top) return 1; + if (b.corners === top) return -1; - this.start = newStart; - this.end = newEnd; - return changed; - }; + // both are equal + return 0; + }); - /** - * Retrieve the current range. - * @return {Object} An object with start and end properties - */ - Range.prototype.getRange = function () { - return { - start: this.start, - end: this.end - }; + // draw the ordered surfaces + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside + for (j = 2; j < surfaces.length; j++) { + surface = surfaces[j]; + corners = surface.corners; + ctx.beginPath(); + ctx.moveTo(corners[3].screen.x, corners[3].screen.y); + ctx.lineTo(corners[0].screen.x, corners[0].screen.y); + ctx.lineTo(corners[1].screen.x, corners[1].screen.y); + ctx.lineTo(corners[2].screen.x, corners[2].screen.y); + ctx.lineTo(corners[3].screen.x, corners[3].screen.y); + ctx.fill(); + ctx.stroke(); + } + } }; /** - * Calculate the conversion offset and scale for current range, based on - * the provided width - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion + * Draw a line through all datapoints. + * This function can be used when the style is 'line' */ - Range.prototype.conversion = function (width, totalHidden) { - return Range.conversion(this.start, this.end, width, totalHidden); - }; + Graph3d.prototype._redrawDataLine = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, + i; - /** - * Static method to calculate the conversion offset and scale for a range, - * based on the provided start, end, and width - * @param {Number} start - * @param {Number} end - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion - */ - Range.conversion = function (start, end, width, totalHidden) { - if (totalHidden === undefined) { - totalHidden = 0; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; } - if (width != 0 && end - start != 0) { - return { - offset: start, - scale: width / (end - start - totalHidden) - }; - } else { - return { - offset: 0, - scale: 1 - }; + + // start the line + if (this.dataPoints.length > 0) { + point = this.dataPoints[0]; + + ctx.lineWidth = 1; // TODO: make customizable + ctx.strokeStyle = 'blue'; // TODO: make customizable + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + } + + // draw the datapoints as colored circles + for (i = 1; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + ctx.lineTo(point.screen.x, point.screen.y); + } + + // finish the line + if (this.dataPoints.length > 0) { + ctx.stroke(); } }; /** - * Start dragging horizontally or vertically - * @param {Event} event - * @private + * Start a moving operation inside the provided parent element + * @param {Event} event The event that occurred (required for + * retrieving the mouse position) */ - Range.prototype._onDragStart = function (event) { - this.deltaDifference = 0; - this.previousDelta = 0; - // only allow dragging when configured as movable - if (!this.options.moveable) return; + Graph3d.prototype._onMouseDown = function (event) { + event = event || window.event; - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + // check if mouse is still down (may be up when focus is lost for example + // in an iframe) + if (this.leftButtonDown) { + this._onMouseUp(event); + } - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.dragging = true; + // only react on left mouse button down + this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!this.leftButtonDown && !this.touchDown) return; - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'move'; - } + // get mouse position (different code for IE and all other browsers) + this.startMouseX = getMouseX(event); + this.startMouseY = getMouseY(event); + + this.startStart = new Date(this.start); + this.startEnd = new Date(this.end); + this.startArmRotation = this.camera.getArmRotation(); + + this.frame.style.cursor = 'move'; + + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, 'mousemove', me.onmousemove); + util.addEventListener(document, 'mouseup', me.onmouseup); + util.preventDefault(event); }; /** - * Perform dragging operation - * @param {Event} event - * @private + * Perform moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {Event} event Well, eehh, the event */ - Range.prototype._onDrag = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; + Graph3d.prototype._onMouseMove = function (event) { + event = event || window.event; - // TODO: this may be redundant in hammerjs2 - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + // calculate change in mouse position + var diffX = parseFloat(getMouseX(event)) - this.startMouseX; + var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - var direction = this.options.direction; - validateDirection(direction); - var delta = direction == 'horizontal' ? event.deltaX : event.deltaY; - delta -= this.deltaDifference; - var interval = this.props.touch.end - this.props.touch.start; + var horizontalNew = this.startArmRotation.horizontal + diffX / 200; + var verticalNew = this.startArmRotation.vertical + diffY / 200; - // normalize dragging speed if cutout is in between. - var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - interval -= duration; + var snapAngle = 4; // degrees + var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); - var width = direction == 'horizontal' ? this.body.domProps.center.width : this.body.domProps.center.height; - var diffRange = -delta / width * interval; - var newStart = this.props.touch.start + diffRange; - var newEnd = this.props.touch.end + diffRange; + // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... + // the -0.001 is to take care that the vertical axis is always drawn at the left front corner + if (Math.abs(Math.sin(horizontalNew)) < snapValue) { + horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; + } + if (Math.abs(Math.cos(horizontalNew)) < snapValue) { + horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; + } - // snapping times away from hidden zones - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); - if (safeStart != newStart || safeEnd != newEnd) { - this.deltaDifference += delta; - this.props.touch.start = safeStart; - this.props.touch.end = safeEnd; - this._onDrag(event); - return; + // snap vertically to nice angles + if (Math.abs(Math.sin(verticalNew)) < snapValue) { + verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; + } + if (Math.abs(Math.cos(verticalNew)) < snapValue) { + verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; } - this.previousDelta = delta; - this._applyRange(newStart, newEnd); + this.camera.setArmRotation(horizontalNew, verticalNew); + this.redraw(); - // fire a rangechange event - this.body.emitter.emit('rangechange', { - start: new Date(this.start), - end: new Date(this.end), - byUser: true - }); + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); + + util.preventDefault(event); }; /** - * Stop dragging operation - * @param {event} event - * @private + * Stop moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {event} event The event */ - Range.prototype._onDragEnd = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; - - // TODO: this may be redundant in hammerjs2 - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; - - this.props.touch.dragging = false; - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'auto'; - } + Graph3d.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; + this.leftButtonDown = false; - // fire a rangechanged event - this.body.emitter.emit('rangechanged', { - start: new Date(this.start), - end: new Date(this.end), - byUser: true - }); + // remove event listeners here + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); }; /** - * Event handler for mouse wheel event, used to zoom - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {Event} event - * @private + * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point + * @param {Event} event A mouse move event */ - Range.prototype._onMouseWheel = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + Graph3d.prototype._onTooltip = function (event) { + var delay = 300; // ms + var boundingRect = this.frame.getBoundingClientRect(); + var mouseX = getMouseX(event) - boundingRect.left; + var mouseY = getMouseY(event) - boundingRect.top; - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + if (!this.showTooltip) { + return; } - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - // perform the zoom action. Delta is normally 1 or -1 + if (this.tooltipTimeout) { + clearTimeout(this.tooltipTimeout); + } - // adjust a negative delta such that zooming in with delta 0.1 - // equals zooming out with a delta -0.1 - var scale; - if (delta < 0) { - scale = 1 - delta / 5; - } else { - scale = 1 / (1 + delta / 5); - } + // (delayed) display of a tooltip only if no mouse button is down + if (this.leftButtonDown) { + this._hideTooltip(); + return; + } - // calculate center, the date to zoom around - var pointer = getPointer({ x: event.clientX, y: event.clientY }, this.body.dom.center); - var pointerDate = this._pointerToDate(pointer); + if (this.tooltip && this.tooltip.dataPoint) { + // tooltip is currently visible + var dataPoint = this._dataPointFromXY(mouseX, mouseY); + if (dataPoint !== this.tooltip.dataPoint) { + // datapoint changed + if (dataPoint) { + this._showTooltip(dataPoint); + } else { + this._hideTooltip(); + } + } + } else { + // tooltip is currently not visible + var me = this; + this.tooltipTimeout = setTimeout(function () { + me.tooltipTimeout = null; - this.zoom(scale, pointerDate, delta); + // show a tooltip if we have a data point + var dataPoint = me._dataPointFromXY(mouseX, mouseY); + if (dataPoint) { + me._showTooltip(dataPoint); + } + }, delay); } + }; - // Prevent default actions caused by mouse wheel - // (else the page and timeline both zoom and scroll) - event.preventDefault(); + /** + * Event handler for touchstart event on mobile devices + */ + Graph3d.prototype._onTouchStart = function (event) { + this.touchDown = true; + + var me = this; + this.ontouchmove = function (event) { + me._onTouchMove(event); + }; + this.ontouchend = function (event) { + me._onTouchEnd(event); + }; + util.addEventListener(document, 'touchmove', me.ontouchmove); + util.addEventListener(document, 'touchend', me.ontouchend); + + this._onMouseDown(event); }; /** - * Start of a touch gesture - * @private + * Event handler for touchmove event on mobile devices */ - Range.prototype._onTouch = function (event) { - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.allowDragging = true; - this.props.touch.center = null; - this.scaleOffset = 0; - this.deltaDifference = 0; + Graph3d.prototype._onTouchMove = function (event) { + this._onMouseMove(event); }; /** - * Handle pinch event - * @param {Event} event - * @private + * Event handler for touchend event on mobile devices */ - Range.prototype._onPinch = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + Graph3d.prototype._onTouchEnd = function (event) { + this.touchDown = false; - this.props.touch.allowDragging = false; + util.removeEventListener(document, 'touchmove', this.ontouchmove); + util.removeEventListener(document, 'touchend', this.ontouchend); - if (!this.props.touch.center) { - this.props.touch.center = getPointer(event.center, this.body.dom.center); - } + this._onMouseUp(event); + }; - var scale = 1 / (event.scale + this.scaleOffset); - var centerDate = this._pointerToDate(this.props.touch.center); + /** + * Event handler for mouse wheel event, used to zoom the graph + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {event} event The event + */ + Graph3d.prototype._onWheel = function (event) { + if (!event) /* For IE. */ + event = window.event; - var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); - var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } - // calculate new start and end - var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; - var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + var oldLength = this.camera.getArmLength(); + var newLength = oldLength * (1 - delta / 10); - // snapping times away from hidden zones - this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times - this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times + this.camera.setArmLength(newLength); + this.redraw(); - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); - if (safeStart != newStart || safeEnd != newEnd) { - this.props.touch.start = safeStart; - this.props.touch.end = safeEnd; - this.scaleOffset = 1 - event.scale; - newStart = safeStart; - newEnd = safeEnd; + this._hideTooltip(); } - this.setRange(newStart, newEnd, false, true); + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); - this.startToFront = false; // revert to default - this.endToFront = true; // revert to default + // Prevent default actions caused by mouse wheel. + // That might be ugly, but we handle scrolls somehow + // anyway, so don't bother here.. + util.preventDefault(event); }; /** - * Helper function to calculate the center date for zooming - * @param {{x: Number, y: Number}} pointer - * @return {number} date + * Test whether a point lies inside given 2D triangle + * @param {Point2d} point + * @param {Point2d[]} triangle + * @return {boolean} Returns true if given point lies inside or on the edge of the triangle * @private */ - Range.prototype._pointerToDate = function (pointer) { - var conversion; - var direction = this.options.direction; - - validateDirection(direction); + Graph3d.prototype._insideTriangle = function (point, triangle) { + var a = triangle[0], + b = triangle[1], + c = triangle[2]; - if (direction == 'horizontal') { - return this.body.util.toTime(pointer.x).valueOf(); - } else { - var height = this.body.domProps.center.height; - conversion = this.conversion(height); - return pointer.y / conversion.scale + conversion.offset; + function sign(x) { + return x > 0 ? 1 : x < 0 ? -1 : 0; } + + var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); + var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); + var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); + + // each of the three signs must be either equal to each other or zero + return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); }; /** - * Get the pointer location relative to the location of the dom element - * @param {{x: Number, y: Number}} touch - * @param {Element} element HTML DOM element - * @return {{x: Number, y: Number}} pointer + * Find a data point close to given screen position (x, y) + * @param {Number} x + * @param {Number} y + * @return {Object | null} The closest data point or null if not close to any data point * @private */ - function getPointer(touch, element) { - return { - x: touch.x - util.getAbsoluteLeft(element), - y: touch.y - util.getAbsoluteTop(element) - }; - } - - /** - * Zoom the range the given scale in or out. Start and end date will - * be adjusted, and the timeline will be redrawn. You can optionally give a - * date around which to zoom. - * For example, try scale = 0.9 or 1.1 - * @param {Number} scale Scaling factor. Values above 1 will zoom out, - * values below 1 will zoom in. - * @param {Number} [center] Value representing a date around which will - * be zoomed. - */ - Range.prototype.zoom = function (scale, center, delta) { - // if centerDate is not provided, take it half between start Date and end Date - if (center == null) { - center = (this.start + this.end) / 2; - } - - var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); - var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + Graph3d.prototype._dataPointFromXY = function (x, y) { + var i, + distMax = 100, + // px + dataPoint = null, + closestDataPoint = null, + closestDist = null, + center = new Point2d(x, y); - // calculate new start and end - var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; - var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; + if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // the data points are ordered from far away to closest + for (i = this.dataPoints.length - 1; i >= 0; i--) { + dataPoint = this.dataPoints[i]; + var surfaces = dataPoint.surfaces; + if (surfaces) { + for (var s = surfaces.length - 1; s >= 0; s--) { + // split each surface in two triangles, and see if the center point is inside one of these + var surface = surfaces[s]; + var corners = surface.corners; + var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; + var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; + if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { + // return immediately at the first hit + return dataPoint; + } + } + } + } + } else { + // find the closest data point, using distance to the center of the point on 2d screen + for (i = 0; i < this.dataPoints.length; i++) { + dataPoint = this.dataPoints[i]; + var point = dataPoint.screen; + if (point) { + var distX = Math.abs(x - point.x); + var distY = Math.abs(y - point.y); + var dist = Math.sqrt(distX * distX + distY * distY); - // snapping times away from hidden zones - this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times - this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); - if (safeStart != newStart || safeEnd != newEnd) { - newStart = safeStart; - newEnd = safeEnd; + if ((closestDist === null || dist < closestDist) && dist < distMax) { + closestDist = dist; + closestDataPoint = dataPoint; + } + } + } } - this.setRange(newStart, newEnd, false, true); - - this.startToFront = false; // revert to default - this.endToFront = true; // revert to default + return closestDataPoint; }; /** - * Move the range with a given delta to the left or right. Start and end - * value will be adjusted. For example, try delta = 0.1 or -0.1 - * @param {Number} delta Moving amount. Positive value will move right, - * negative value will move left + * Display a tooltip for given data point + * @param {Object} dataPoint + * @private */ - Range.prototype.move = function (delta) { - // zoom start Date and end Date relative to the centerDate - var diff = this.end - this.start; - - // apply new values - var newStart = this.start + diff * delta; - var newEnd = this.end + diff * delta; + Graph3d.prototype._showTooltip = function (dataPoint) { + var content, line, dot; - // TODO: reckon with min and max range + if (!this.tooltip) { + content = document.createElement('div'); + content.style.position = 'absolute'; + content.style.padding = '10px'; + content.style.border = '1px solid #4d4d4d'; + content.style.color = '#1a1a1a'; + content.style.background = 'rgba(255,255,255,0.7)'; + content.style.borderRadius = '2px'; + content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - this.start = newStart; - this.end = newEnd; - }; + line = document.createElement('div'); + line.style.position = 'absolute'; + line.style.height = '40px'; + line.style.width = '0'; + line.style.borderLeft = '1px solid #4d4d4d'; - /** - * Move the range to a new center point - * @param {Number} moveTo New center point of the range - */ - Range.prototype.moveTo = function (moveTo) { - var center = (this.start + this.end) / 2; + dot = document.createElement('div'); + dot.style.position = 'absolute'; + dot.style.height = '0'; + dot.style.width = '0'; + dot.style.border = '5px solid #4d4d4d'; + dot.style.borderRadius = '5px'; - var diff = center - moveTo; + this.tooltip = { + dataPoint: null, + dom: { + content: content, + line: line, + dot: dot + } + }; + } else { + content = this.tooltip.dom.content; + line = this.tooltip.dom.line; + dot = this.tooltip.dom.dot; + } - // calculate new start and end - var newStart = this.start - diff; - var newEnd = this.end - diff; + this._hideTooltip(); - this.setRange(newStart, newEnd); - }; + this.tooltip.dataPoint = dataPoint; + if (typeof this.showTooltip === 'function') { + content.innerHTML = this.showTooltip(dataPoint.point); + } else { + content.innerHTML = '' + '' + '' + '' + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; + } - module.exports = Range; + content.style.left = '0'; + content.style.top = '0'; + this.frame.appendChild(content); + this.frame.appendChild(line); + this.frame.appendChild(dot); -/***/ }, -/* 31 */ -/***/ function(module, exports, __webpack_require__) { + // calculate sizes + var contentWidth = content.offsetWidth; + var contentHeight = content.offsetHeight; + var lineHeight = line.offsetHeight; + var dotWidth = dot.offsetWidth; + var dotHeight = dot.offsetHeight; - 'use strict'; + var left = dataPoint.screen.x - contentWidth / 2; + left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); - var Hammer = __webpack_require__(5); + line.style.left = dataPoint.screen.x + 'px'; + line.style.top = dataPoint.screen.y - lineHeight + 'px'; + content.style.left = left + 'px'; + content.style.top = dataPoint.screen.y - lineHeight - contentHeight + 'px'; + dot.style.left = dataPoint.screen.x - dotWidth / 2 + 'px'; + dot.style.top = dataPoint.screen.y - dotHeight / 2 + 'px'; + }; /** - * Register a touch event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) + * Hide the tooltip when displayed + * @private */ - exports.onTouch = function (hammer, callback) { - callback.inputHandler = function (event) { - if (event.isFirst && !isTouching) { - callback(event); + Graph3d.prototype._hideTooltip = function () { + if (this.tooltip) { + this.tooltip.dataPoint = null; - isTouching = true; - setTimeout(function () { - isTouching = false; - }, 0); + for (var prop in this.tooltip.dom) { + if (this.tooltip.dom.hasOwnProperty(prop)) { + var elem = this.tooltip.dom[prop]; + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } + } } - }; - - hammer.on('hammer.input', callback.inputHandler); + } }; - // isTouching is true while a touch action is being emitted - // this is a hack to prevent `touch` from being fired twice - var isTouching = false; + /**--------------------------------------------------------------------------**/ /** - * Register a release event, taking place after a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) + * Get the horizontal mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse x */ - exports.onRelease = function (hammer, callback) { - callback.inputHandler = function (event) { - if (event.isFinal && !isReleasing) { - callback(event); + function getMouseX(event) { + if ('clientX' in event) return event.clientX; + return event.targetTouches[0] && event.targetTouches[0].clientX || 0; + } - isReleasing = true; - setTimeout(function () { - isReleasing = false; - }, 0); - } - }; + /** + * Get the vertical mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse y + */ + function getMouseY(event) { + if ('clientY' in event) return event.clientY; + return event.targetTouches[0] && event.targetTouches[0].clientY || 0; + } - return hammer.on('hammer.input', callback.inputHandler); - }; + module.exports = Graph3d; - // isReleasing is true while a release action is being emitted - // this is a hack to prevent `release` from being fired twice - var isReleasing = false; + // use use defaults - /** - * Unregister a touch event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) - */ - exports.offTouch = function (hammer, callback) { - hammer.off('hammer.input', callback.inputHandler); - }; +/***/ }, +/* 22 */ +/***/ function(module, exports, __webpack_require__) { /** - * Unregister a release event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) + * @prototype Point2d + * @param {Number} [x] + * @param {Number} [y] */ - exports.offRelease = exports.offTouch; + "use strict"; + + function Point2d(x, y) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + } + + module.exports = Point2d; /***/ }, -/* 32 */ +/* 23 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + + /** + * Expose `Emitter`. + */ - var moment = __webpack_require__(10); + module.exports = Emitter; /** - * used in Core to convert the options into a volatile variable - * - * @param Core + * Initialize a new `Emitter`. + * + * @api public */ - exports.convertHiddenOptions = function (body, hiddenDates) { - body.hiddenDates = []; - if (hiddenDates) { - if (Array.isArray(hiddenDates) == true) { - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].repeat === undefined) { - var dateItem = {}; - dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); - dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); - body.hiddenDates.push(dateItem); - } - } - body.hiddenDates.sort(function (a, b) { - return a.start - b.start; - }); // sort by start time - } - } + + function Emitter(obj) { + if (obj) return mixin(obj); }; /** - * create new entrees for the repeating hidden dates - * @param body - * @param hiddenDates + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private */ - exports.updateHiddenDates = function (body, hiddenDates) { - if (hiddenDates && body.domProps.centerContainer.width !== undefined) { - exports.convertHiddenOptions(body, hiddenDates); - var start = moment(body.range.start); - var end = moment(body.range.end); + function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; + } + return obj; + } - var totalRange = body.range.end - body.range.start; - var pixelTime = totalRange / body.domProps.centerContainer.width; - - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].repeat !== undefined) { - var startDate = moment(hiddenDates[i].start); - var endDate = moment(hiddenDates[i].end); - - if (startDate._d == "Invalid Date") { - throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); - } - if (endDate._d == "Invalid Date") { - throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); - } + /** + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - var duration = endDate - startDate; - if (duration >= 4 * pixelTime) { + Emitter.prototype.on = + Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks[event] = this._callbacks[event] || []) + .push(fn); + return this; + }; - var offset = 0; - var runUntil = end.clone(); - switch (hiddenDates[i].repeat) { - case "daily": - // case of time - if (startDate.day() != endDate.day()) { - offset = 1; - } - startDate.dayOfYear(start.dayOfYear()); - startDate.year(start.year()); - startDate.subtract(7, "days"); + /** + * Adds an `event` listener that will be invoked a single + * time then automatically removed. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - endDate.dayOfYear(start.dayOfYear()); - endDate.year(start.year()); - endDate.subtract(7 - offset, "days"); + Emitter.prototype.once = function(event, fn){ + var self = this; + this._callbacks = this._callbacks || {}; - runUntil.add(1, "weeks"); - break; - case "weekly": - var dayOffset = endDate.diff(startDate, "days"); - var day = startDate.day(); + function on() { + self.off(event, on); + fn.apply(this, arguments); + } - // set the start date to the range.start - startDate.date(start.date()); - startDate.month(start.month()); - startDate.year(start.year()); - endDate = startDate.clone(); + on.fn = fn; + this.on(event, on); + return this; + }; - // force - startDate.day(day); - endDate.day(day); - endDate.add(dayOffset, "days"); + /** + * Remove the given callback for `event` or all + * registered callbacks. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - startDate.subtract(1, "weeks"); - endDate.subtract(1, "weeks"); + Emitter.prototype.off = + Emitter.prototype.removeListener = + Emitter.prototype.removeAllListeners = + Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; - runUntil.add(1, "weeks"); - break; - case "monthly": - if (startDate.month() != endDate.month()) { - offset = 1; - } - startDate.month(start.month()); - startDate.year(start.year()); - startDate.subtract(1, "months"); + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; + } - endDate.month(start.month()); - endDate.year(start.year()); - endDate.subtract(1, "months"); - endDate.add(offset, "months"); + // specific event + var callbacks = this._callbacks[event]; + if (!callbacks) return this; - runUntil.add(1, "months"); - break; - case "yearly": - if (startDate.year() != endDate.year()) { - offset = 1; - } - startDate.year(start.year()); - startDate.subtract(1, "years"); - endDate.year(start.year()); - endDate.subtract(1, "years"); - endDate.add(offset, "years"); + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks[event]; + return this; + } - runUntil.add(1, "years"); - break; - default: - console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); - return; - } - while (startDate < runUntil) { - body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); - switch (hiddenDates[i].repeat) { - case "daily": - startDate.add(1, "days"); - endDate.add(1, "days"); - break; - case "weekly": - startDate.add(1, "weeks"); - endDate.add(1, "weeks"); - break; - case "monthly": - startDate.add(1, "months"); - endDate.add(1, "months"); - break; - case "yearly": - startDate.add(1, "y"); - endDate.add(1, "y"); - break; - default: - console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); - return; - } - } - body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); - } - } - } - // remove duplicates, merge where possible - exports.removeDuplicates(body); - // ensure the new positions are not on hidden dates - var startHidden = exports.isHidden(body.range.start, body.hiddenDates); - var endHidden = exports.isHidden(body.range.end, body.hiddenDates); - var rangeStart = body.range.start; - var rangeEnd = body.range.end; - if (startHidden.hidden == true) { - rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; - } - if (endHidden.hidden == true) { - rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; - } - if (startHidden.hidden == true || endHidden.hidden == true) { - body.range._applyRange(rangeStart, rangeEnd); + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; } } + return this; }; /** - * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. - * Scales with N^2 - * @param body + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} */ - exports.removeDuplicates = function (body) { - var hiddenDates = body.hiddenDates; - var safeDates = []; - for (var i = 0; i < hiddenDates.length; i++) { - for (var j = 0; j < hiddenDates.length; j++) { - if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { - // j inside i - if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { - hiddenDates[j].remove = true; - } - // j start inside i - else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { - hiddenDates[i].end = hiddenDates[j].end; - hiddenDates[j].remove = true; - } - // j end inside i - else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { - hiddenDates[i].start = hiddenDates[j].start; - hiddenDates[j].remove = true; - } - } - } - } - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].remove !== true) { - safeDates.push(hiddenDates[i]); + Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks[event]; + + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); } } - body.hiddenDates = safeDates; - body.hiddenDates.sort(function (a, b) { - return a.start - b.start; - }); // sort by start time - }; - - exports.printDates = function (dates) { - for (var i = 0; i < dates.length; i++) { - console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); - } + return this; }; /** - * Used in TimeStep to avoid the hidden times. - * @param timeStep - * @param previousTime + * Return array of callbacks for `event`. + * + * @param {String} event + * @return {Array} + * @api public */ - exports.stepOverHiddenDates = function (timeStep, previousTime) { - var stepInHidden = false; - var currentValue = timeStep.current.valueOf(); - for (var i = 0; i < timeStep.hiddenDates.length; i++) { - var startDate = timeStep.hiddenDates[i].start; - var endDate = timeStep.hiddenDates[i].end; - if (currentValue >= startDate && currentValue < endDate) { - stepInHidden = true; - break; - } - } - - if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { - var prevValue = moment(previousTime); - var newValue = moment(endDate); - //check if the next step should be major - if (prevValue.year() != newValue.year()) { - timeStep.switchedYear = true; - } else if (prevValue.month() != newValue.month()) { - timeStep.switchedMonth = true; - } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { - timeStep.switchedDay = true; - } - timeStep.current = newValue.toDate(); - } + Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks[event] || []; }; - ///** - // * Used in TimeStep to avoid the hidden times. - // * @param timeStep - // * @param previousTime - // */ - //exports.checkFirstStep = function(timeStep) { - // var stepInHidden = false; - // var currentValue = timeStep.current.valueOf(); - // for (var i = 0; i < timeStep.hiddenDates.length; i++) { - // var startDate = timeStep.hiddenDates[i].start; - // var endDate = timeStep.hiddenDates[i].end; - // if (currentValue >= startDate && currentValue < endDate) { - // stepInHidden = true; - // break; - // } - // } - // - // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { - // var newValue = moment(endDate); - // timeStep.current = newValue.toDate(); - // } - //}; - /** - * replaces the Core toScreen methods - * @param Core - * @param time - * @param width - * @returns {number} + * Check if this emitter has `event` handlers. + * + * @param {String} event + * @return {Boolean} + * @api public */ - exports.toScreen = function (Core, time, width) { - if (Core.body.hiddenDates.length == 0) { - var conversion = Core.range.conversion(width); - return (time.valueOf() - conversion.offset) * conversion.scale; - } else { - var hidden = exports.isHidden(time, Core.body.hiddenDates); - if (hidden.hidden == true) { - time = hidden.startDate; - } - - var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); - time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); - var conversion = Core.range.conversion(width, duration); - return (time.valueOf() - conversion.offset) * conversion.scale; - } + Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; }; + +/***/ }, +/* 24 */ +/***/ function(module, exports, __webpack_require__) { + /** - * Replaces the core toTime methods - * @param body - * @param range - * @param x - * @param width - * @returns {Date} + * @prototype Point3d + * @param {Number} [x] + * @param {Number} [y] + * @param {Number} [z] */ - exports.toTime = function (Core, x, width) { - if (Core.body.hiddenDates.length == 0) { - var conversion = Core.range.conversion(width); - return new Date(x / conversion.scale + conversion.offset); - } else { - var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); - var totalDuration = Core.range.end - Core.range.start - hiddenDuration; - var partialDuration = totalDuration * x / width; - var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); + "use strict"; - var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); - return newTime; - } + function Point3d(x, y, z) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + this.z = z !== undefined ? z : 0; }; /** - * Support function - * - * @param hiddenDates - * @param range - * @returns {number} + * Subtract the two provided points, returns a-b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a-b */ - exports.getHiddenDurationBetween = function (hiddenDates, start, end) { - var duration = 0; - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= start && endDate < end) { - duration += endDate - startDate; - } - } - return duration; + Point3d.subtract = function (a, b) { + var sub = new Point3d(); + sub.x = a.x - b.x; + sub.y = a.y - b.y; + sub.z = a.z - b.z; + return sub; }; /** - * Support function - * @param hiddenDates - * @param range - * @param time - * @returns {{duration: number, time: *, offset: number}} + * Add the two provided points, returns a+b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a+b */ - exports.correctTimeForHidden = function (hiddenDates, range, time) { - time = moment(time).toDate().valueOf(); - time -= exports.getHiddenDurationBefore(hiddenDates, range, time); - return time; + Point3d.add = function (a, b) { + var sum = new Point3d(); + sum.x = a.x + b.x; + sum.y = a.y + b.y; + sum.z = a.z + b.z; + return sum; }; - exports.getHiddenDurationBefore = function (hiddenDates, range, time) { - var timeOffset = 0; - time = moment(time).toDate().valueOf(); - - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= range.start && endDate < range.end) { - if (time >= endDate) { - timeOffset += endDate - startDate; - } - } - } - return timeOffset; + /** + * Calculate the average of two 3d points + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} The average, (a+b)/2 + */ + Point3d.avg = function (a, b) { + return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); }; /** - * sum the duration from start to finish, including the hidden duration, - * until the required amount has been reached, return the accumulated hidden duration - * @param hiddenDates - * @param range - * @param time - * @returns {{duration: number, time: *, offset: number}} + * Calculate the cross product of the two provided points, returns axb + * Documentation: http://en.wikipedia.org/wiki/Cross_product + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} cross product axb */ - exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { - var hiddenDuration = 0; - var duration = 0; - var previousPoint = range.start; - //exports.printDates(hiddenDates) - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= range.start && endDate < range.end) { - duration += startDate - previousPoint; - previousPoint = endDate; - if (duration >= requiredDuration) { - break; - } else { - hiddenDuration += endDate - startDate; - } - } - } + Point3d.crossProduct = function (a, b) { + var crossproduct = new Point3d(); - return hiddenDuration; + crossproduct.x = a.y * b.z - a.z * b.y; + crossproduct.y = a.z * b.x - a.x * b.z; + crossproduct.z = a.x * b.y - a.y * b.x; + + return crossproduct; }; /** - * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true - * @param hiddenDates - * @param time - * @param direction - * @param correctionEnabled - * @returns {*} + * Rtrieve the length of the vector (or the distance from this point to the origin + * @return {Number} length */ - exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { - var isHidden = exports.isHidden(time, hiddenDates); - if (isHidden.hidden == true) { - if (direction < 0) { - if (correctionEnabled == true) { - return isHidden.startDate - (isHidden.endDate - time) - 1; - } else { - return isHidden.startDate - 1; - } - } else { - if (correctionEnabled == true) { - return isHidden.endDate + (time - isHidden.startDate) + 1; - } else { - return isHidden.endDate + 1; - } - } - } else { - return time; - } + Point3d.prototype.length = function () { + return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); }; + module.exports = Point3d; + +/***/ }, +/* 25 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var Point3d = __webpack_require__(24); + /** - * Check if a time is hidden + * @class Camera + * The camera is mounted on a (virtual) camera arm. The camera arm can rotate + * The camera is always looking in the direction of the origin of the arm. + * This way, the camera always rotates around one fixed point, the location + * of the camera arm. * - * @param time - * @param hiddenDates - * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} + * Documentation: + * http://en.wikipedia.org/wiki/3D_projection */ - exports.isHidden = function (time, hiddenDates) { - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - - if (time >= startDate && time < endDate) { - // if the start is entering a hidden zone - return { hidden: true, startDate: startDate, endDate: endDate }; - break; - } - } - return { hidden: false, startDate: startDate, endDate: endDate }; - }; - -/***/ }, -/* 33 */ -/***/ function(module, exports, __webpack_require__) { + function Camera() { + this.armLocation = new Point3d(); + this.armRotation = {}; + this.armRotation.horizontal = 0; + this.armRotation.vertical = 0; + this.armLength = 1.7; - 'use strict'; + this.cameraLocation = new Point3d(); + this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); - var Emitter = __webpack_require__(20); - var Hammer = __webpack_require__(5); - var hammerUtil = __webpack_require__(31); - var util = __webpack_require__(9); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); - var Range = __webpack_require__(30); - var ItemSet = __webpack_require__(34); - var TimeAxis = __webpack_require__(42); - var Activator = __webpack_require__(43); - var DateUtil = __webpack_require__(32); - var CustomTime = __webpack_require__(45); + this.calculateCameraOrientation(); + } /** - * Create a timeline visualization - * @constructor + * Set the location (origin) of the arm + * @param {Number} x Normalized value of x + * @param {Number} y Normalized value of y + * @param {Number} z Normalized value of z */ - function Core() {} + Camera.prototype.setArmLocation = function (x, y, z) { + this.armLocation.x = x; + this.armLocation.y = y; + this.armLocation.z = z; - // turn Core into an event emitter - Emitter(Core.prototype); + this.calculateCameraOrientation(); + }; /** - * Create the main DOM for the Core: a root panel containing left, right, - * top, bottom, content, and background panel. - * @param {Element} container The container element where the Core will - * be attached. - * @protected + * Set the rotation of the camera arm + * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. */ - Core.prototype._create = function (container) { - this.dom = {}; + Camera.prototype.setArmRotation = function (horizontal, vertical) { + if (horizontal !== undefined) { + this.armRotation.horizontal = horizontal; + } - this.dom.root = document.createElement('div'); - this.dom.background = document.createElement('div'); - this.dom.backgroundVertical = document.createElement('div'); - this.dom.backgroundHorizontal = document.createElement('div'); - this.dom.centerContainer = document.createElement('div'); - this.dom.leftContainer = document.createElement('div'); - this.dom.rightContainer = document.createElement('div'); - this.dom.center = document.createElement('div'); - this.dom.left = document.createElement('div'); - this.dom.right = document.createElement('div'); - this.dom.top = document.createElement('div'); - this.dom.bottom = document.createElement('div'); - this.dom.shadowTop = document.createElement('div'); - this.dom.shadowBottom = document.createElement('div'); - this.dom.shadowTopLeft = document.createElement('div'); - this.dom.shadowBottomLeft = document.createElement('div'); - this.dom.shadowTopRight = document.createElement('div'); - this.dom.shadowBottomRight = document.createElement('div'); + if (vertical !== undefined) { + this.armRotation.vertical = vertical; + if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; + if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; + } - this.dom.root.className = 'vis-timeline'; - this.dom.background.className = 'vis-panel vis-background'; - this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical'; - this.dom.backgroundHorizontal.className = 'vis-panel vis-background vis-horizontal'; - this.dom.centerContainer.className = 'vis-panel vis-center'; - this.dom.leftContainer.className = 'vis-panel vis-left'; - this.dom.rightContainer.className = 'vis-panel vis-right'; - this.dom.top.className = 'vis-panel vis-top'; - this.dom.bottom.className = 'vis-panel vis-bottom'; - this.dom.left.className = 'vis-content'; - this.dom.center.className = 'vis-content'; - this.dom.right.className = 'vis-content'; - this.dom.shadowTop.className = 'vis-shadow vis-top'; - this.dom.shadowBottom.className = 'vis-shadow vis-bottom'; - this.dom.shadowTopLeft.className = 'vis-shadow vis-top'; - this.dom.shadowBottomLeft.className = 'vis-shadow vis-bottom'; - this.dom.shadowTopRight.className = 'vis-shadow vis-top'; - this.dom.shadowBottomRight.className = 'vis-shadow vis-bottom'; + if (horizontal !== undefined || vertical !== undefined) { + this.calculateCameraOrientation(); + } + }; - this.dom.root.appendChild(this.dom.background); - this.dom.root.appendChild(this.dom.backgroundVertical); - this.dom.root.appendChild(this.dom.backgroundHorizontal); - this.dom.root.appendChild(this.dom.centerContainer); - this.dom.root.appendChild(this.dom.leftContainer); - this.dom.root.appendChild(this.dom.rightContainer); - this.dom.root.appendChild(this.dom.top); - this.dom.root.appendChild(this.dom.bottom); + /** + * Retrieve the current arm rotation + * @return {object} An object with parameters horizontal and vertical + */ + Camera.prototype.getArmRotation = function () { + var rot = {}; + rot.horizontal = this.armRotation.horizontal; + rot.vertical = this.armRotation.vertical; - this.dom.centerContainer.appendChild(this.dom.center); - this.dom.leftContainer.appendChild(this.dom.left); - this.dom.rightContainer.appendChild(this.dom.right); + return rot; + }; - this.dom.centerContainer.appendChild(this.dom.shadowTop); - this.dom.centerContainer.appendChild(this.dom.shadowBottom); - this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); - this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); - this.dom.rightContainer.appendChild(this.dom.shadowTopRight); - this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); + /** + * Set the (normalized) length of the camera arm. + * @param {Number} length A length between 0.71 and 5.0 + */ + Camera.prototype.setArmLength = function (length) { + if (length === undefined) return; - this.on('rangechange', this.redraw.bind(this)); - this.on('touch', this._onTouch.bind(this)); - this.on('pan', this._onDrag.bind(this)); + this.armLength = length; - var me = this; - this.on('change', function (properties) { - if (properties && properties.queue == true) { - // redraw once on next tick - if (!me._redrawTimer) { - me._redrawTimer = setTimeout(function () { - me._redrawTimer = null; - me._redraw(); - }, 0); - } - } else { - // redraw immediately - me._redraw(); - } - }); + // Radius must be larger than the corner of the graph, + // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the + // graph + if (this.armLength < 0.71) this.armLength = 0.71; + if (this.armLength > 5) this.armLength = 5; - // create event listeners for all interesting events, these events will be - // emitted via emitter - this.hammer = new Hammer(this.dom.root); - this.hammer.get('pinch').set({ enable: true }); - this.listeners = {}; + this.calculateCameraOrientation(); + }; - var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend' - // TODO: cleanup - //'touch', 'pinch', - //'tap', 'doubletap', 'hold', - //'dragstart', 'drag', 'dragend', - //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox - ]; - events.forEach(function (type) { - var listener = function listener(event) { - if (me.isActive()) { - me.emit(type, event); - } - }; - me.hammer.on(type, listener); - me.listeners[type] = listener; - }); + /** + * Retrieve the arm length + * @return {Number} length + */ + Camera.prototype.getArmLength = function () { + return this.armLength; + }; - // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) - hammerUtil.onTouch(this.hammer, (function (event) { - me.emit('touch', event); - }).bind(this)); + /** + * Retrieve the camera location + * @return {Point3d} cameraLocation + */ + Camera.prototype.getCameraLocation = function () { + return this.cameraLocation; + }; - // emulate a release event (emitted after a pan, pinch, tap, or press) - hammerUtil.onRelease(this.hammer, (function (event) { - me.emit('release', event); - }).bind(this)); + /** + * Retrieve the camera rotation + * @return {Point3d} cameraRotation + */ + Camera.prototype.getCameraRotation = function () { + return this.cameraRotation; + }; - function onMouseWheel(event) { - if (me.isActive()) { - me.emit('mousewheel', event); - } - } - this.dom.root.addEventListener('mousewheel', onMouseWheel); - this.dom.root.addEventListener('DOMMouseScroll', onMouseWheel); + /** + * Calculate the location and rotation of the camera based on the + * position and orientation of the camera arm + */ + Camera.prototype.calculateCameraOrientation = function () { + // calculate location of the camera + this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); - // size properties of each of the panels - this.props = { - root: {}, - background: {}, - centerContainer: {}, - leftContainer: {}, - rightContainer: {}, - center: {}, - left: {}, - right: {}, - top: {}, - bottom: {}, - border: {}, - scrollTop: 0, - scrollTopMin: 0 - }; + // calculate rotation of the camera + this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; + this.cameraRotation.y = 0; + this.cameraRotation.z = -this.armRotation.horizontal; + }; - this.customTimes = []; + module.exports = Camera; - // store state information needed for touch events - this.touch = {}; +/***/ }, +/* 26 */ +/***/ function(module, exports, __webpack_require__) { - this.redrawCount = 0; + 'use strict'; - // attach the root panel to the provided container - if (!container) throw new Error('No container provided'); - container.appendChild(this.dom.root); - }; + var DataView = __webpack_require__(20); /** - * Set options. Options will be passed to all components loaded in the Timeline. - * @param {Object} [options] - * {String} orientation - * Vertical orientation for the Timeline, - * can be 'bottom' (default) or 'top'. - * {String | Number} width - * Width for the timeline, a number in pixels or - * a css string like '1000px' or '75%'. '100%' by default. - * {String | Number} height - * Fixed height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. If undefined, - * The Timeline will automatically size such that - * its contents fit. - * {String | Number} minHeight - * Minimum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {String | Number} maxHeight - * Maximum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {Number | Date | String} start - * Start date for the visible window - * {Number | Date | String} end - * End date for the visible window + * @class Filter + * + * @param {DataSet} data The google data table + * @param {Number} column The index of the column to be filtered + * @param {Graph} graph The graph */ - Core.prototype.setOptions = function (options) { - if (options) { - // copy the known options - var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'clickToUse', 'dataAttributes', 'hiddenDates']; - util.selectiveExtend(fields, this.options, options); - - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation = { - item: options.orientation, - axis: options.orientation - }; - } else if (typeof options.orientation === 'object') { - if ('item' in options.orientation) { - this.options.orientation.item = options.orientation.item; - } - if ('axis' in options.orientation) { - this.options.orientation.axis = options.orientation.axis; - } - } - } - - if (this.options.orientation.axis === 'both') { - if (!this.timeAxis2) { - var timeAxis2 = this.timeAxis2 = new TimeAxis(this.body); - timeAxis2.setOptions = function (options) { - var _options = options ? util.extend({}, options) : {}; - _options.orientation = 'top'; // override the orientation option, always top - TimeAxis.prototype.setOptions.call(timeAxis2, _options); - }; - this.components.push(timeAxis2); - } - } else { - if (this.timeAxis2) { - var index = this.components.indexOf(this.timeAxis2); - if (index !== -1) { - this.components.splice(index, 1); - } - this.timeAxis2.destroy(); - this.timeAxis2 = null; - } - } + function Filter(data, column, graph) { + this.data = data; + this.column = column; + this.graph = graph; // the parent graph - if ('hiddenDates' in this.options) { - DateUtil.convertHiddenOptions(this.body, this.options.hiddenDates); - } + this.index = undefined; + this.value = undefined; - if ('clickToUse' in options) { - if (options.clickToUse) { - if (!this.activator) { - this.activator = new Activator(this.dom.root); - } - } else { - if (this.activator) { - this.activator.destroy(); - delete this.activator; - } - } - } + // read all distinct values and select the first one + this.values = graph.getDistinctValues(data.get(), this.column); - if ('showCustomTime' in options) { - throw new Error('Option `showCustomTime` is deprecated. Create a custom time bar via timeline.addCustomTime(time [, id])'); - } + // sort both numeric and string values correctly + this.values.sort(function (a, b) { + return a > b ? 1 : a < b ? -1 : 0; + }); - // enable/disable autoResize - this._initAutoResize(); + if (this.values.length > 0) { + this.selectValue(0); } - // propagate options to all components - this.components.forEach(function (component) { - return component.setOptions(options); - }); + // create an array with the filtered datapoints. this will be loaded afterwards + this.dataPoints = []; - // enable/disable configure - if (this.configurator) { - this.configurator.setOptions(options.configure); + this.loaded = false; + this.onLoadCallback = undefined; - // collect the settings of all components, and pass them to the configuration system - var appliedOptions = util.deepExtend({}, this.options); - this.components.forEach(function (component) { - util.deepExtend(appliedOptions, component.options); - }); - this.configurator.setModuleOptions({ global: appliedOptions }); + if (graph.animationPreload) { + this.loaded = false; + this.loadInBackground(); + } else { + this.loaded = true; } - - // redraw everything - this._redraw(); }; /** - * Returns true when the Timeline is active. - * @returns {boolean} + * Return the label + * @return {string} label */ - Core.prototype.isActive = function () { - return !this.activator || this.activator.active; + Filter.prototype.isLoaded = function () { + return this.loaded; }; /** - * Destroy the Core, clean up all DOM elements and event listeners. + * Return the loaded progress + * @return {Number} percentage between 0 and 100 */ - Core.prototype.destroy = function () { - // unbind datasets - this.setItems(null); - this.setGroups(null); - - // remove all event listeners - this.off(); - - // stop checking for changed size - this._stopAutoResize(); - - // remove from DOM - if (this.dom.root.parentNode) { - this.dom.root.parentNode.removeChild(this.dom.root); - } - this.dom = null; + Filter.prototype.getLoadedProgress = function () { + var len = this.values.length; - // remove Activator - if (this.activator) { - this.activator.destroy(); - delete this.activator; + var i = 0; + while (this.dataPoints[i]) { + i++; } - // cleanup hammer touch events - for (var event in this.listeners) { - if (this.listeners.hasOwnProperty(event)) { - delete this.listeners[event]; - } - } - this.listeners = null; - this.hammer = null; + return Math.round(i / len * 100); + }; - // give all components the opportunity to cleanup - this.components.forEach(function (component) { - return component.destroy(); - }); + /** + * Return the label + * @return {string} label + */ + Filter.prototype.getLabel = function () { + return this.graph.filterLabel; + }; - this.body = null; + /** + * Return the columnIndex of the filter + * @return {Number} columnIndex + */ + Filter.prototype.getColumn = function () { + return this.column; }; /** - * Set a custom time bar - * @param {Date} time - * @param {number} [id=undefined] Optional id of the custom time bar to be adjusted. + * Return the currently selected value. Returns undefined if there is no selection + * @return {*} value */ - Core.prototype.setCustomTime = function (time, id) { - var customTimes = this.customTimes.filter(function (component) { - return id === component.options.id; - }); + Filter.prototype.getSelectedValue = function () { + if (this.index === undefined) return undefined; - if (customTimes.length === 0) { - throw new Error('No custom time bar found with id ' + JSON.stringify(id)); - } + return this.values[this.index]; + }; - if (customTimes.length > 0) { - customTimes[0].setCustomTime(time); - } + /** + * Retrieve all values of the filter + * @return {Array} values + */ + Filter.prototype.getValues = function () { + return this.values; }; /** - * Retrieve the current custom time. - * @param {number} [id=undefined] Id of the custom time bar. - * @return {Date | undefined} customTime + * Retrieve one value of the filter + * @param {Number} index + * @return {*} value */ - Core.prototype.getCustomTime = function (id) { - var customTimes = this.customTimes.filter(function (component) { - return component.options.id === id; - }); + Filter.prototype.getValue = function (index) { + if (index >= this.values.length) throw 'Error: index out of range'; - if (customTimes.length === 0) { - throw new Error('No custom time bar found with id ' + JSON.stringify(id)); - } - return customTimes[0].getCustomTime(); + return this.values[index]; }; /** - * Add custom vertical bar - * @param {Date | String | Number} [time] A Date, unix timestamp, or - * ISO date string. Time point where - * the new bar should be placed. - * If not provided, `new Date()` will - * be used. - * @param {Number | String} [id=undefined] Id of the new bar. Optional - * @return {Number | String} Returns the id of the new bar + * Retrieve the (filtered) dataPoints for the currently selected filter index + * @param {Number} [index] (optional) + * @return {Array} dataPoints */ - Core.prototype.addCustomTime = function (time, id) { - var timestamp = time !== undefined ? util.convert(time, 'Date').valueOf() : new Date(); + Filter.prototype._getDataPoints = function (index) { + if (index === undefined) index = this.index; - var exists = this.customTimes.some(function (customTime) { - return customTime.options.id === id; - }); - if (exists) { - throw new Error('A custom time with id ' + JSON.stringify(id) + ' already exists'); - } + if (index === undefined) return []; - var customTime = new CustomTime(this.body, { - time: timestamp, - id: id - }); + var dataPoints; + if (this.dataPoints[index]) { + dataPoints = this.dataPoints[index]; + } else { + var f = {}; + f.column = this.column; + f.value = this.values[index]; - this.customTimes.push(customTime); - this.components.push(customTime); - this.redraw(); + var dataView = new DataView(this.data, { filter: function filter(item) { + return item[f.column] == f.value; + } }).get(); + dataPoints = this.graph._getDataPoints(dataView); - return id; + this.dataPoints[index] = dataPoints; + } + + return dataPoints; }; /** - * Remove previously added custom bar - * @param {int} id ID of the custom bar to be removed - * @return {boolean} True if the bar exists and is removed, false otherwise + * Set a callback function when the filter is fully loaded. */ - Core.prototype.removeCustomTime = function (id) { - var customTimes = this.customTimes.filter(function (bar) { - return bar.options.id === id; - }); + Filter.prototype.setOnLoadCallback = function (callback) { + this.onLoadCallback = callback; + }; - if (customTimes.length === 0) { - throw new Error('No custom time bar found with id ' + JSON.stringify(id)); - } + /** + * Add a value to the list with available values for this filter + * No double entries will be created. + * @param {Number} index + */ + Filter.prototype.selectValue = function (index) { + if (index >= this.values.length) throw 'Error: index out of range'; - customTimes.forEach((function (customTime) { - this.customTimes.splice(this.customTimes.indexOf(customTime), 1); - this.components.splice(this.components.indexOf(customTime), 1); - customTime.destroy(); - }).bind(this)); + this.index = index; + this.value = this.values[index]; }; /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items + * Load all filtered rows in the background one by one + * Start this method without providing an index! */ - Core.prototype.getVisibleItems = function () { - return this.itemSet && this.itemSet.getVisibleItems() || []; + Filter.prototype.loadInBackground = function (index) { + if (index === undefined) index = 0; + + var frame = this.graph.frame; + + if (index < this.values.length) { + var dataPointsTemp = this._getDataPoints(index); + //this.graph.redrawInfo(); // TODO: not neat + + // create a progress box + if (frame.progress === undefined) { + frame.progress = document.createElement('DIV'); + frame.progress.style.position = 'absolute'; + frame.progress.style.color = 'gray'; + frame.appendChild(frame.progress); + } + var progress = this.getLoadedProgress(); + frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; + // TODO: this is no nice solution... + frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider + frame.progress.style.left = 10 + 'px'; + + var me = this; + setTimeout(function () { + me.loadInBackground(index + 1); + }, 10); + this.loaded = false; + } else { + this.loaded = true; + + // remove the progress box + if (frame.progress !== undefined) { + frame.removeChild(frame.progress); + frame.progress = undefined; + } + + if (this.onLoadCallback) this.onLoadCallback(); + } }; + module.exports = Filter; + +/***/ }, +/* 27 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var util = __webpack_require__(12); + /** - * Set Core window such that it fits all items - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. + * @constructor Slider + * + * An html slider control with start/stop/prev/next buttons + * @param {Element} container The element where the slider will be created + * @param {Object} options Available options: + * {boolean} visible If true (default) the + * slider is visible. */ - Core.prototype.fit = function (options) { - var range = this.getDataRange(); + function Slider(container, options) { + if (container === undefined) { + throw 'Error: No container element defined'; + } + this.container = container; + this.visible = options && options.visible != undefined ? options.visible : true; - // skip range set if there is no start and end date - if (range.start === null && range.end === null) { - return; + if (this.visible) { + this.frame = document.createElement('DIV'); + //this.frame.style.backgroundColor = '#E5E5E5'; + this.frame.style.width = '100%'; + this.frame.style.position = 'relative'; + this.container.appendChild(this.frame); + + this.frame.prev = document.createElement('INPUT'); + this.frame.prev.type = 'BUTTON'; + this.frame.prev.value = 'Prev'; + this.frame.appendChild(this.frame.prev); + + this.frame.play = document.createElement('INPUT'); + this.frame.play.type = 'BUTTON'; + this.frame.play.value = 'Play'; + this.frame.appendChild(this.frame.play); + + this.frame.next = document.createElement('INPUT'); + this.frame.next.type = 'BUTTON'; + this.frame.next.value = 'Next'; + this.frame.appendChild(this.frame.next); + + this.frame.bar = document.createElement('INPUT'); + this.frame.bar.type = 'BUTTON'; + this.frame.bar.style.position = 'absolute'; + this.frame.bar.style.border = '1px solid red'; + this.frame.bar.style.width = '100px'; + this.frame.bar.style.height = '6px'; + this.frame.bar.style.borderRadius = '2px'; + this.frame.bar.style.MozBorderRadius = '2px'; + this.frame.bar.style.border = '1px solid #7F7F7F'; + this.frame.bar.style.backgroundColor = '#E5E5E5'; + this.frame.appendChild(this.frame.bar); + + this.frame.slide = document.createElement('INPUT'); + this.frame.slide.type = 'BUTTON'; + this.frame.slide.style.margin = '0px'; + this.frame.slide.value = ' '; + this.frame.slide.style.position = 'relative'; + this.frame.slide.style.left = '-100px'; + this.frame.appendChild(this.frame.slide); + + // create events + var me = this; + this.frame.slide.onmousedown = function (event) { + me._onMouseDown(event); + }; + this.frame.prev.onclick = function (event) { + me.prev(event); + }; + this.frame.play.onclick = function (event) { + me.togglePlay(event); + }; + this.frame.next.onclick = function (event) { + me.next(event); + }; } - // apply a margin of 1% left and right of the data - var interval = range.max - range.min; - var min = new Date(range.min.valueOf() - interval * 0.01); - var max = new Date(range.max.valueOf() + interval * 0.01); + this.onChangeCallback = undefined; - var animation = options && options.animation !== undefined ? options.animation : true; - this.range.setRange(min, max, animation); + this.values = []; + this.index = undefined; + + this.playTimeout = undefined; + this.playInterval = 1000; // milliseconds + this.playLoop = true; + } + + /** + * Select the previous index + */ + Slider.prototype.prev = function () { + var index = this.getIndex(); + if (index > 0) { + index--; + this.setIndex(index); + } }; /** - * Calculate the data range of the items start and end dates - * @returns {{min: Date | null, max: Date | null}} - * @protected + * Select the next index */ - Core.prototype.getDataRange = function () { - // apply the data range as range - var dataRange = this.getItemRange(); + Slider.prototype.next = function () { + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } + }; - // add 1% space on both sides - var start = dataRange.min; - var end = dataRange.max; - if (start != null && end != null) { - var interval = end.valueOf() - start.valueOf(); - if (interval <= 0) { - // prevent an empty interval - interval = 24 * 60 * 60 * 1000; // 1 day - } - start = new Date(start.valueOf() - interval * 0.01); - end = new Date(end.valueOf() + interval * 0.01); + /** + * Select the next index + */ + Slider.prototype.playNext = function () { + var start = new Date(); + + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } else if (this.playLoop) { + // jump to the start + index = 0; + this.setIndex(index); } - return { - start: null, - end: null - }; + var end = new Date(); + var diff = end - start; + + // calculate how much time it to to set the index and to execute the callback + // function. + var interval = Math.max(this.playInterval - diff, 0); + // document.title = diff // TODO: cleanup + + var me = this; + this.playTimeout = setTimeout(function () { + me.playNext(); + }, interval); }; /** - * Set the visible window. Both parameters are optional, you can change only - * start or only end. Syntax: - * - * TimeLine.setWindow(start, end) - * TimeLine.setWindow(start, end, options) - * TimeLine.setWindow(range) - * - * Where start and end can be a Date, number, or string, and range is an - * object with properties start and end. - * - * @param {Date | Number | String | Object} [start] Start date of visible window - * @param {Date | Number | String} [end] End date of visible window - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. + * Toggle start or stop playing */ - Core.prototype.setWindow = function (start, end, options) { - var animation; - if (arguments.length == 1) { - var range = arguments[0]; - animation = range.animation !== undefined ? range.animation : true; - this.range.setRange(range.start, range.end, animation); + Slider.prototype.togglePlay = function () { + if (this.playTimeout === undefined) { + this.play(); } else { - animation = options && options.animation !== undefined ? options.animation : true; - this.range.setRange(start, end, animation); + this.stop(); } }; /** - * Move the window such that given time is centered on screen. - * @param {Date | Number | String} time - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. + * Start playing */ - Core.prototype.moveTo = function (time, options) { - var interval = this.range.end - this.range.start; - var t = util.convert(time, 'Date').valueOf(); + Slider.prototype.play = function () { + // Test whether already playing + if (this.playTimeout) return; - var start = t - interval / 2; - var end = t + interval / 2; - var animation = options && options.animation !== undefined ? options.animation : true; + this.playNext(); - this.range.setRange(start, end, animation); + if (this.frame) { + this.frame.play.value = 'Stop'; + } }; /** - * Get the visible window - * @return {{start: Date, end: Date}} Visible range + * Stop playing */ - Core.prototype.getWindow = function () { - var range = this.range.getRange(); - return { - start: new Date(range.start), - end: new Date(range.end) - }; + Slider.prototype.stop = function () { + clearInterval(this.playTimeout); + this.playTimeout = undefined; + + if (this.frame) { + this.frame.play.value = 'Play'; + } }; /** - * Force a redraw. Can be overridden by implementations of Core + * Set a callback function which will be triggered when the value of the + * slider bar has changed. */ - Core.prototype.redraw = function () { - this._redraw(); + Slider.prototype.setOnChangeCallback = function (callback) { + this.onChangeCallback = callback; }; /** - * Redraw for internal use. Redraws all components. See also the public - * method redraw. - * @protected + * Set the interval for playing the list + * @param {Number} interval The interval in milliseconds */ - Core.prototype._redraw = function () { - var resized = false; - var options = this.options; - var props = this.props; - var dom = this.dom; + Slider.prototype.setPlayInterval = function (interval) { + this.playInterval = interval; + }; - if (!dom) return; // when destroyed + /** + * Retrieve the current play interval + * @return {Number} interval The interval in milliseconds + */ + Slider.prototype.getPlayInterval = function (interval) { + return this.playInterval; + }; - DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + /** + * Set looping on or off + * @pararm {boolean} doLoop If true, the slider will jump to the start when + * the end is passed, and will jump to the end + * when the start is passed. + */ + Slider.prototype.setPlayLoop = function (doLoop) { + this.playLoop = doLoop; + }; - // update class names - if (options.orientation == 'top') { - util.addClassName(dom.root, 'vis-top'); - util.removeClassName(dom.root, 'vis-bottom'); - } else { - util.removeClassName(dom.root, 'vis-top'); - util.addClassName(dom.root, 'vis-bottom'); + /** + * Execute the onchange callback function + */ + Slider.prototype.onChange = function () { + if (this.onChangeCallback !== undefined) { + this.onChangeCallback(); } + }; - // update root width and height options - dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); - dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); - dom.root.style.width = util.option.asSize(options.width, ''); - - // calculate border widths - props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; - props.border.right = props.border.left; - props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; - props.border.bottom = props.border.top; - var borderRootHeight = dom.root.offsetHeight - dom.root.clientHeight; - var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; + /** + * redraw the slider on the correct place + */ + Slider.prototype.redraw = function () { + if (this.frame) { + // resize the bar + this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + 'px'; + this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + 'px'; - // workaround for a bug in IE: the clientWidth of an element with - // a height:0px and overflow:hidden is not calculated and always has value 0 - if (dom.centerContainer.clientHeight === 0) { - props.border.left = props.border.top; - props.border.right = props.border.left; - } - if (dom.root.clientHeight === 0) { - borderRootWidth = borderRootHeight; + // position the slider button + var left = this.indexToLeft(this.index); + this.frame.slide.style.left = left + 'px'; } + }; - // calculate the heights. If any of the side panels is empty, we set the height to - // minus the border width, such that the border will be invisible - props.center.height = dom.center.offsetHeight; - props.left.height = dom.left.offsetHeight; - props.right.height = dom.right.offsetHeight; - props.top.height = dom.top.clientHeight || -props.border.top; - props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; + /** + * Set the list with values for the slider + * @param {Array} values A javascript array with values (any type) + */ + Slider.prototype.setValues = function (values) { + this.values = values; - // TODO: compensate borders when any of the panels is empty. + if (this.values.length > 0) this.setIndex(0);else this.index = undefined; + }; - // apply auto height - // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) - var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); - var autoHeight = props.top.height + contentHeight + props.bottom.height + borderRootHeight + props.border.top + props.border.bottom; - dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); + /** + * Select a value by its index + * @param {Number} index + */ + Slider.prototype.setIndex = function (index) { + if (index < this.values.length) { + this.index = index; - // calculate heights of the content panels - props.root.height = dom.root.offsetHeight; - props.background.height = props.root.height - borderRootHeight; - var containerHeight = props.root.height - props.top.height - props.bottom.height - borderRootHeight; - props.centerContainer.height = containerHeight; - props.leftContainer.height = containerHeight; - props.rightContainer.height = props.leftContainer.height; + this.redraw(); + this.onChange(); + } else { + throw 'Error: index out of range'; + } + }; - // calculate the widths of the panels - props.root.width = dom.root.offsetWidth; - props.background.width = props.root.width - borderRootWidth; - props.left.width = dom.leftContainer.clientWidth || -props.border.left; - props.leftContainer.width = props.left.width; - props.right.width = dom.rightContainer.clientWidth || -props.border.right; - props.rightContainer.width = props.right.width; - var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; - props.center.width = centerWidth; - props.centerContainer.width = centerWidth; - props.top.width = centerWidth; - props.bottom.width = centerWidth; + /** + * retrieve the index of the currently selected vaue + * @return {Number} index + */ + Slider.prototype.getIndex = function () { + return this.index; + }; - // resize the panels - dom.background.style.height = props.background.height + 'px'; - dom.backgroundVertical.style.height = props.background.height + 'px'; - dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; - dom.centerContainer.style.height = props.centerContainer.height + 'px'; - dom.leftContainer.style.height = props.leftContainer.height + 'px'; - dom.rightContainer.style.height = props.rightContainer.height + 'px'; + /** + * retrieve the currently selected value + * @return {*} value + */ + Slider.prototype.get = function () { + return this.values[this.index]; + }; - dom.background.style.width = props.background.width + 'px'; - dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; - dom.backgroundHorizontal.style.width = props.background.width + 'px'; - dom.centerContainer.style.width = props.center.width + 'px'; - dom.top.style.width = props.top.width + 'px'; - dom.bottom.style.width = props.bottom.width + 'px'; + Slider.prototype._onMouseDown = function (event) { + // only react on left mouse button down + var leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!leftButtonDown) return; - // reposition the panels - dom.background.style.left = '0'; - dom.background.style.top = '0'; - dom.backgroundVertical.style.left = props.left.width + props.border.left + 'px'; - dom.backgroundVertical.style.top = '0'; - dom.backgroundHorizontal.style.left = '0'; - dom.backgroundHorizontal.style.top = props.top.height + 'px'; - dom.centerContainer.style.left = props.left.width + 'px'; - dom.centerContainer.style.top = props.top.height + 'px'; - dom.leftContainer.style.left = '0'; - dom.leftContainer.style.top = props.top.height + 'px'; - dom.rightContainer.style.left = props.left.width + props.center.width + 'px'; - dom.rightContainer.style.top = props.top.height + 'px'; - dom.top.style.left = props.left.width + 'px'; - dom.top.style.top = '0'; - dom.bottom.style.left = props.left.width + 'px'; - dom.bottom.style.top = props.top.height + props.centerContainer.height + 'px'; + this.startClientX = event.clientX; + this.startSlideX = parseFloat(this.frame.slide.style.left); - // update the scrollTop, feasible range for the offset can be changed - // when the height of the Core or of the contents of the center changed - this._updateScrollTop(); + this.frame.style.cursor = 'move'; - // reposition the scrollable contents - var offset = this.props.scrollTop; - if (options.orientation.item != 'top') { - offset += Math.max(this.props.centerContainer.height - this.props.center.height - this.props.border.top - this.props.border.bottom, 0); - } - dom.center.style.left = '0'; - dom.center.style.top = offset + 'px'; - dom.left.style.left = '0'; - dom.left.style.top = offset + 'px'; - dom.right.style.left = '0'; - dom.right.style.top = offset + 'px'; + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, 'mousemove', this.onmousemove); + util.addEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); + }; - // show shadows when vertical scrolling is available - var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; - var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; - dom.shadowTop.style.visibility = visibilityTop; - dom.shadowBottom.style.visibility = visibilityBottom; - dom.shadowTopLeft.style.visibility = visibilityTop; - dom.shadowBottomLeft.style.visibility = visibilityBottom; - dom.shadowTopRight.style.visibility = visibilityTop; - dom.shadowBottomRight.style.visibility = visibilityBottom; + Slider.prototype.leftToIndex = function (left) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; + var x = left - 3; - // redraw all components - this.components.forEach(function (component) { - resized = component.redraw() || resized; - }); - if (resized) { - // keep repainting until all sizes are settled - var MAX_REDRAWS = 3; // maximum number of consecutive redraws - if (this.redrawCount < MAX_REDRAWS) { - this.redrawCount++; - this._redraw(); - } else { - console.log('WARNING: infinite loop in redraw?'); - } - this.redrawCount = 0; - } - }; + var index = Math.round(x / width * (this.values.length - 1)); + if (index < 0) index = 0; + if (index > this.values.length - 1) index = this.values.length - 1; - // TODO: deprecated since version 1.1.0, remove some day - Core.prototype.repaint = function () { - throw new Error('Function repaint is deprecated. Use redraw instead.'); + return index; }; - /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * Only applicable when option `showCurrentTime` is true. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. - */ - Core.prototype.setCurrentTime = function (time) { - if (!this.currentTime) { - throw new Error('Option showCurrentTime must be true'); - } + Slider.prototype.indexToLeft = function (index) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - this.currentTime.setCurrentTime(time); + var x = index / (this.values.length - 1) * width; + var left = x + 3; + + return left; }; - /** - * Get the current time. - * Only applicable when option `showCurrentTime` is true. - * @return {Date} Returns the current time. - */ - Core.prototype.getCurrentTime = function () { - if (!this.currentTime) { - throw new Error('Option showCurrentTime must be true'); - } + Slider.prototype._onMouseMove = function (event) { + var diff = event.clientX - this.startClientX; + var x = this.startSlideX + diff; - return this.currentTime.getCurrentTime(); - }; + var index = this.leftToIndex(x); - /** - * Convert a position on screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @protected - */ - // TODO: move this function to Range - Core.prototype._toTime = function (x) { - return DateUtil.toTime(this, x, this.props.center.width); - }; + this.setIndex(index); - /** - * Convert a position on the global screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @protected - */ - // TODO: move this function to Range - Core.prototype._toGlobalTime = function (x) { - return DateUtil.toTime(this, x, this.props.root.width); - //var conversion = this.range.conversion(this.props.root.width); - //return new Date(x / conversion.scale + conversion.offset); + util.preventDefault(); }; - /** - * Convert a datetime (Date object) into a position on the screen - * @param {Date} time A date - * @return {int} x The position on the screen in pixels which corresponds - * with the given date. - * @protected - */ - // TODO: move this function to Range - Core.prototype._toScreen = function (time) { - return DateUtil.toScreen(this, time, this.props.center.width); + Slider.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; + + // remove event listeners + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); + + util.preventDefault(); }; + module.exports = Slider; + +/***/ }, +/* 28 */ +/***/ function(module, exports, __webpack_require__) { + /** - * Convert a datetime (Date object) into a position on the root - * This is used to get the pixel density estimate for the screen, not the center panel - * @param {Date} time A date - * @return {int} x The position on root in pixels which corresponds - * with the given date. - * @protected + * @prototype StepNumber + * The class StepNumber is an iterator for Numbers. You provide a start and end + * value, and a best step size. StepNumber itself rounds to fixed values and + * a finds the step that best fits the provided step. + * + * If prettyStep is true, the step size is chosen as close as possible to the + * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... + * + * Example usage: + * var step = new StepNumber(0, 10, 2.5, true); + * step.start(); + * while (!step.end()) { + * alert(step.getCurrent()); + * step.next(); + * } + * + * Version: 1.0 + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - // TODO: move this function to Range - Core.prototype._toGlobalScreen = function (time) { - return DateUtil.toScreen(this, time, this.props.root.width); - //var conversion = this.range.conversion(this.props.root.width); - //return (time.valueOf() - conversion.offset) * conversion.scale; + "use strict"; + + function StepNumber(start, end, step, prettyStep) { + // set default values + this._start = 0; + this._end = 0; + this._step = 1; + this.prettyStep = true; + this.precision = 5; + + this._current = 0; + this.setRange(start, end, step, prettyStep); }; /** - * Initialize watching when option autoResize is true - * @private + * Set a new range: start, end and step. + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - Core.prototype._initAutoResize = function () { - if (this.options.autoResize == true) { - this._startAutoResize(); - } else { - this._stopAutoResize(); - } + StepNumber.prototype.setRange = function (start, end, step, prettyStep) { + this._start = start ? start : 0; + this._end = end ? end : 0; + + this.setStep(step, prettyStep); }; /** - * Watch for changes in the size of the container. On resize, the Panel will - * automatically redraw itself. - * @private + * Set a new step size + * @param {Number} step New step size. Must be a positive value + * @param {boolean} prettyStep Optional. If true, the provided step is rounded + * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - Core.prototype._startAutoResize = function () { - var me = this; - - this._stopAutoResize(); + StepNumber.prototype.setStep = function (step, prettyStep) { + if (step === undefined || step <= 0) return; - this._onResize = function () { - if (me.options.autoResize != true) { - // stop watching when the option autoResize is changed to false - me._stopAutoResize(); - return; - } + if (prettyStep !== undefined) this.prettyStep = prettyStep; - if (me.dom.root) { - // check whether the frame is resized - // Note: we compare offsetWidth here, not clientWidth. For some reason, - // IE does not restore the clientWidth from 0 to the actual width after - // changing the timeline's container display style from none to visible - if (me.dom.root.offsetWidth != me.props.lastWidth || me.dom.root.offsetHeight != me.props.lastHeight) { - me.props.lastWidth = me.dom.root.offsetWidth; - me.props.lastHeight = me.dom.root.offsetHeight; + if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; + }; - me.emit('change'); - } - } + /** + * Calculate a nice step size, closest to the desired step size. + * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an + * integer Number. For example 1, 2, 5, 10, 20, 50, etc... + * @param {Number} step Desired step size + * @return {Number} Nice step size + */ + StepNumber.calculatePrettyStep = function (step) { + var log10 = function log10(x) { + return Math.log(x) / Math.LN10; }; - // add event listener to window resize - util.addEventListener(window, 'resize', this._onResize); + // try three steps (multiple of 1, 2, or 5 + var step1 = Math.pow(10, Math.round(log10(step))), + step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), + step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); - this.watchTimer = setInterval(this._onResize, 1000); - }; + // choose the best step (closest to minimum step) + var prettyStep = step1; + if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; + if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; - /** - * Stop watching for a resize of the frame. - * @private - */ - Core.prototype._stopAutoResize = function () { - if (this.watchTimer) { - clearInterval(this.watchTimer); - this.watchTimer = undefined; + // for safety + if (prettyStep <= 0) { + prettyStep = 1; } - // remove event listener on window.resize - util.removeEventListener(window, 'resize', this._onResize); - this._onResize = null; - }; - - /** - * Start moving the timeline vertically - * @param {Event} event - * @private - */ - Core.prototype._onTouch = function (event) { - this.touch.allowDragging = true; - this.touch.initialScrollTop = this.props.scrollTop; + return prettyStep; }; /** - * Start moving the timeline vertically - * @param {Event} event - * @private + * returns the current value of the step + * @return {Number} current value */ - Core.prototype._onPinch = function (event) { - this.touch.allowDragging = false; + StepNumber.prototype.getCurrent = function () { + return parseFloat(this._current.toPrecision(this.precision)); }; /** - * Move the timeline vertically - * @param {Event} event - * @private + * returns the current step size + * @return {Number} current step size */ - Core.prototype._onDrag = function (event) { - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.touch.allowDragging) return; - - var delta = event.deltaY; - - var oldScrollTop = this._getScrollTop(); - var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); - - if (newScrollTop != oldScrollTop) { - this._redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already - this.emit('verticalDrag'); - } + StepNumber.prototype.getStep = function () { + return this._step; }; /** - * Apply a scrollTop - * @param {Number} scrollTop - * @returns {Number} scrollTop Returns the applied scrollTop - * @private + * Set the current value to the largest value smaller than start, which + * is a multiple of the step size */ - Core.prototype._setScrollTop = function (scrollTop) { - this.props.scrollTop = scrollTop; - this._updateScrollTop(); - return this.props.scrollTop; + StepNumber.prototype.start = function () { + this._current = this._start - this._start % this._step; }; /** - * Update the current scrollTop when the height of the containers has been changed - * @returns {Number} scrollTop Returns the applied scrollTop - * @private + * Do a step, add the step size to the current value */ - Core.prototype._updateScrollTop = function () { - // recalculate the scrollTopMin - var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero - if (scrollTopMin != this.props.scrollTopMin) { - // in case of bottom orientation, change the scrollTop such that the contents - // do not move relative to the time axis at the bottom - if (this.options.orientation.item != 'top') { - this.props.scrollTop += scrollTopMin - this.props.scrollTopMin; - } - this.props.scrollTopMin = scrollTopMin; - } - - // limit the scrollTop to the feasible scroll range - if (this.props.scrollTop > 0) this.props.scrollTop = 0; - if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; - - return this.props.scrollTop; + StepNumber.prototype.next = function () { + this._current += this._step; }; /** - * Get the current scrollTop - * @returns {number} scrollTop - * @private + * Returns true whether the end is reached + * @return {boolean} True if the current value has passed the end value. */ - Core.prototype._getScrollTop = function () { - return this.props.scrollTop; + StepNumber.prototype.end = function () { + return this._current > this._end; }; - module.exports = Core; + module.exports = StepNumber; /***/ }, -/* 34 */ +/* 29 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var Hammer = __webpack_require__(5); - var util = __webpack_require__(9); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); - var TimeStep = __webpack_require__(38); - var Component = __webpack_require__(28); - var Group = __webpack_require__(35); - var BackgroundGroup = __webpack_require__(39); - var BoxItem = __webpack_require__(2); - var PointItem = __webpack_require__(40); - var RangeItem = __webpack_require__(37); - var BackgroundItem = __webpack_require__(41); - - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items - var BACKGROUND = '__background__'; // reserved group id for background items without group + var Emitter = __webpack_require__(23); + var Hammer = __webpack_require__(8); + var util = __webpack_require__(12); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); + var Range = __webpack_require__(33); + var Core = __webpack_require__(36); + var TimeAxis = __webpack_require__(45); + var CurrentTime = __webpack_require__(30); + var CustomTime = __webpack_require__(48); + var ItemSet = __webpack_require__(37); + + var Configurator = __webpack_require__(49); + var Validator = __webpack_require__(51)['default']; + var printStyle = __webpack_require__(51).printStyle; + var allOptions = __webpack_require__(52).allOptions; + var configureOptions = __webpack_require__(52).configureOptions; /** - * An ItemSet holds a set of items and ranges which can be displayed in a - * range. The width is determined by the parent of the ItemSet, and the height - * is determined by the size of the items. - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See ItemSet.setOptions for the available options. - * @constructor ItemSet - * @extends Component + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | vis.DataView | Array} [items] + * @param {vis.DataSet | vis.DataView | Array} [groups] + * @param {Object} [options] See Timeline.setOptions for the available options. + * @constructor + * @extends Core */ - function ItemSet(body, options) { - this.body = body; + function Timeline(container, items, groups, options) { + if (!(this instanceof Timeline)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } + + // if the third element is options, the forth is groups (optionally); + if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { + var forthArgument = options; + options = groups; + groups = forthArgument; + } + var me = this; this.defaultOptions = { - type: null, // 'box', 'point', 'range', 'background' + start: null, + end: null, + + autoResize: true, + orientation: { - item: 'bottom' // item orientation: 'top' or 'bottom' + axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' + item: 'bottom' // not relevant }, - align: 'auto', // alignment of box items - stack: true, - groupOrder: null, - selectable: true, - multiselect: false, + width: null, + height: null, + maxHeight: null, + minHeight: null + }; + this.options = util.deepExtend({}, this.defaultOptions); - editable: { - updateTime: false, - updateGroup: false, - add: false, - remove: false - }, + // Create the DOM, props, and emitter + this._create(container); - snap: TimeStep.snap, + // all components listed here will be repainted automatically + this.components = []; - onAdd: function onAdd(item, callback) { - callback(item); - }, - onUpdate: function onUpdate(item, callback) { - callback(item); - }, - onMove: function onMove(item, callback) { - callback(item); - }, - onRemove: function onRemove(item, callback) { - callback(item); - }, - onMoving: function onMoving(item, callback) { - callback(item); + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) }, - - margin: { - item: { - horizontal: 10, - vertical: 10 + hiddenDates: [], + util: { + getScale: function getScale() { + return me.timeAxis.step.scale; }, - axis: 20 + getStep: function getStep() { + return me.timeAxis.step.step; + }, + + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime: me._toGlobalTime.bind(me) } }; - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - // options for getting items from the DataSet with the correct type - this.itemOptions = { - type: { start: 'Date', end: 'Date' } - }; + // time axis + this.timeAxis = new TimeAxis(this.body); + this.timeAxis2 = null; // used in case of orientation option 'both' + this.components.push(this.timeAxis); - this.conversion = { - toScreen: body.util.toScreen, - toTime: body.util.toTime - }; - this.dom = {}; - this.props = {}; - this.hammer = null; + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); + + // item set + this.itemSet = new ItemSet(this.body); + this.components.push(this.itemSet); - var me = this; this.itemsData = null; // DataSet this.groupsData = null; // DataSet - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function add(event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemove(params.items); - } - }; - - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function add(event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemoveGroups(params.items); - } + this.on('tap', function (event) { + me.emit('click', me.getEventProperties(event)); + }); + this.on('doubletap', function (event) { + me.emit('doubleClick', me.getEventProperties(event)); + }); + this.dom.root.oncontextmenu = function (event) { + me.emit('contextmenu', me.getEventProperties(event)); }; - this.items = {}; // object with an Item for every data item - this.groups = {}; // Group object for every group - this.groupIds = []; - - this.selection = []; // list with the ids of all selected nodes - this.stackDirty = true; // if true, all items will be restacked on next redraw + // setup configuration system + this.configurator = new Configurator(this, container, configureOptions); - this.touchParams = {}; // stores properties while dragging - // create the HTML DOM + // apply options + if (options) { + this.setOptions(options); + } - this._create(); + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } - this.setOptions(options); + // create itemset + if (items) { + this.setItems(items); + } else { + this._redraw(); + } } - ItemSet.prototype = new Component(); - - // available item types will be registered here - ItemSet.types = { - background: BackgroundItem, - box: BoxItem, - range: RangeItem, - point: PointItem - }; + // Extend the functionality from Core + Timeline.prototype = new Core(); /** - * Create the HTML DOM for the ItemSet + * Force a redraw. The size of all items will be recalculated. + * Can be useful to manually redraw when option autoResize=false and the window + * has been resized, or when the items CSS has been changed. */ - ItemSet.prototype._create = function () { - var frame = document.createElement('div'); - frame.className = 'vis-itemset'; - frame['timeline-itemset'] = this; - this.dom.frame = frame; - - // create background panel - var background = document.createElement('div'); - background.className = 'vis-background'; - frame.appendChild(background); - this.dom.background = background; - - // create foreground panel - var foreground = document.createElement('div'); - foreground.className = 'vis-foreground'; - frame.appendChild(foreground); - this.dom.foreground = foreground; - - // create axis panel - var axis = document.createElement('div'); - axis.className = 'vis-axis'; - this.dom.axis = axis; - - // create labelset - var labelSet = document.createElement('div'); - labelSet.className = 'vis-labelset'; - this.dom.labelSet = labelSet; - - // create ungrouped Group - this._updateUngrouped(); - - // create background Group - var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); - backgroundGroup.show(); - this.groups[BACKGROUND] = backgroundGroup; - - // attach event listeners - // Note: we bind to the centerContainer for the case where the height - // of the center container is larger than of the ItemSet, so we - // can click in the empty area to create a new item or deselect an item. - this.hammer = new Hammer(this.body.dom.centerContainer); - - // drag items when selected - this.hammer.on('hammer.input', (function (event) { - if (event.isFirst) { - this._onTouch(event); - } - }).bind(this)); - this.hammer.on('panstart', this._onDragStart.bind(this)); - this.hammer.on('panmove', this._onDrag.bind(this)); - this.hammer.on('panend', this._onDragEnd.bind(this)); - - // single select (or unselect) when tapping an item - this.hammer.on('tap', this._onSelectItem.bind(this)); - - // multi select when holding mouse/touch, or on ctrl+click - this.hammer.on('press', this._onMultiSelectItem.bind(this)); - - // add item on doubletap - this.hammer.on('doubletap', this._onAddItem.bind(this)); - - // attach to the DOM - this.show(); + Timeline.prototype.redraw = function () { + this.itemSet && this.itemSet.markDirty({ refreshItems: true }); + this._redraw(); }; - /** - * Set options for the ItemSet. Existing options will be extended/overwritten. - * @param {Object} [options] The following options are available: - * {String} type - * Default type for the items. Choose from 'box' - * (default), 'point', 'range', or 'background'. - * The default style can be overwritten by - * individual items. - * {String} align - * Alignment for the items, only applicable for - * BoxItem. Choose 'center' (default), 'left', or - * 'right'. - * {String} orientation.item - * Orientation of the item set. Choose 'top' or - * 'bottom' (default). - * {Function} groupOrder - * A sorting function for ordering groups - * {Boolean} stack - * If true (default), items will be stacked on - * top of each other. - * {Number} margin.axis - * Margin between the axis and the items in pixels. - * Default is 20. - * {Number} margin.item.horizontal - * Horizontal margin between items in pixels. - * Default is 10. - * {Number} margin.item.vertical - * Vertical Margin between items in pixels. - * Default is 10. - * {Number} margin.item - * Margin between items in pixels in both horizontal - * and vertical direction. Default is 10. - * {Number} margin - * Set margin for both axis and items in pixels. - * {Boolean} selectable - * If true (default), items can be selected. - * {Boolean} multiselect - * If true, multiple items can be selected. - * False by default. - * {Boolean} editable - * Set all editable options to true or false - * {Boolean} editable.updateTime - * Allow dragging an item to an other moment in time - * {Boolean} editable.updateGroup - * Allow dragging an item to an other group - * {Boolean} editable.add - * Allow creating new items on double tap - * {Boolean} editable.remove - * Allow removing items by clicking the delete button - * top right of a selected item. - * {Function(item: Item, callback: Function)} onAdd - * Callback function triggered when an item is about to be added: - * when the user double taps an empty space in the Timeline. - * {Function(item: Item, callback: Function)} onUpdate - * Callback function fired when an item is about to be updated. - * This function typically has to show a dialog where the user - * change the item. If not implemented, nothing happens. - * {Function(item: Item, callback: Function)} onMove - * Fired when an item has been moved. If not implemented, - * the move action will be accepted. - * {Function(item: Item, callback: Function)} onRemove - * Fired when an item is about to be deleted. - * If not implemented, the item will be always removed. - */ - ItemSet.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - var fields = ['type', 'align', 'order', 'stack', 'selectable', 'multiselect', 'groupOrder', 'dataAttributes', 'template', 'hide', 'snap']; - util.selectiveExtend(fields, this.options, options); + Timeline.prototype.setOptions = function (options) { + // validate options + var errorFound = Validator.validate(options, allOptions); + if (errorFound === true) { + console.log('%cErrors have been found in the supplied options object.', printStyle); + } - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation.item = options.orientation === 'top' ? 'top' : 'bottom'; - } else if (typeof options.orientation === 'object' && 'item' in options.orientation) { - this.options.orientation.item = options.orientation.item; - } - } + Core.prototype.setOptions.call(this, options); - if ('margin' in options) { - if (typeof options.margin === 'number') { - this.options.margin.axis = options.margin; - this.options.margin.item.horizontal = options.margin; - this.options.margin.item.vertical = options.margin; - } else if (typeof options.margin === 'object') { - util.selectiveExtend(['axis'], this.options.margin, options.margin); - if ('item' in options.margin) { - if (typeof options.margin.item === 'number') { - this.options.margin.item.horizontal = options.margin.item; - this.options.margin.item.vertical = options.margin.item; - } else if (typeof options.margin.item === 'object') { - util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); - } - } - } - } + if ('type' in options) { + if (options.type !== this.options.type) { + this.options.type = options.type; - if ('editable' in options) { - if (typeof options.editable === 'boolean') { - this.options.editable.updateTime = options.editable; - this.options.editable.updateGroup = options.editable; - this.options.editable.add = options.editable; - this.options.editable.remove = options.editable; - } else if (typeof options.editable === 'object') { - util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); + // force recreation of all items + var itemsData = this.itemsData; + if (itemsData) { + var selection = this.getSelection(); + this.setItems(null); // remove all + this.setItems(itemsData); // add all + this.setSelection(selection); // restore selection } } - - // callback functions - var addCallback = (function (name) { - var fn = options[name]; - if (fn) { - if (!(fn instanceof Function)) { - throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); - } - this.options[name] = fn; - } - }).bind(this); - ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); - - // force the itemSet to refresh: options like orientation and margins may be changed - this.markDirty(); } }; /** - * Mark the ItemSet dirty so it will refresh everything with next redraw. - * Optionally, all items can be marked as dirty and be refreshed. - * @param {{refreshItems: boolean}} [options] + * Set items + * @param {vis.DataSet | Array | null} items */ - ItemSet.prototype.markDirty = function (options) { - this.groupIds = []; - this.stackDirty = true; + Timeline.prototype.setItems = function (items) { + var initialLoad = this.itemsData == null; - if (options && options.refreshItems) { - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' + } }); } - }; - /** - * Destroy the ItemSet - */ - ItemSet.prototype.destroy = function () { - this.hide(); - this.setItems(null); - this.setGroups(null); + // set items + this.itemsData = newDataSet; + this.itemSet && this.itemSet.setItems(newDataSet); - this.hammer = null; + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + if (this.options.start == undefined || this.options.end == undefined) { + var range = this.getItemRange(); + } - this.body = null; - this.conversion = null; + var start = this.options.start != undefined ? this.options.start : range.min; + var end = this.options.end != undefined ? this.options.end : range.max; + + this.setWindow(start, end, { animation: false }); + } else { + this.fit({ animation: false }); + } + } }; /** - * Hide the component from the DOM + * Set groups + * @param {vis.DataSet | Array} groups */ - ItemSet.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - - // remove the axis with dots - if (this.dom.axis.parentNode) { - this.dom.axis.parentNode.removeChild(this.dom.axis); + Timeline.prototype.setGroups = function (groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } else { + // turn an array into a dataset + newDataSet = new DataSet(groups); } - // remove the labelset containing all group labels - if (this.dom.labelSet.parentNode) { - this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); - } + this.groupsData = newDataSet; + this.itemSet.setGroups(newDataSet); }; /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * Set both items and groups in one go + * @param {{items: Array | vis.DataSet, groups: Array | vis.DataSet}} data */ - ItemSet.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } - - // show axis with dots - if (!this.dom.axis.parentNode) { - this.body.dom.backgroundVertical.appendChild(this.dom.axis); + Timeline.prototype.setData = function (data) { + if (data && data.groups) { + this.setGroups(data.groups); } - // show labelset containing labels - if (!this.dom.labelSet.parentNode) { - this.body.dom.left.appendChild(this.dom.labelSet); + if (data && data.items) { + this.setItems(data.items); } }; /** * Set selected items by their id. Replaces the current selection * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected, or a single item id. If ids is undefined - * or an empty array, all items will be unselected. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected. If ids is an empty array, all items will be + * unselected. + * @param {Object} [options] Available options: + * `focus: boolean` + * If true, focus will be set to the selected item(s) + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + * Only applicable when option focus is true. */ - ItemSet.prototype.setSelection = function (ids) { - var i, ii, id, item; - - if (ids == undefined) ids = []; - if (!Array.isArray(ids)) ids = [ids]; - - // unselect currently selected items - for (i = 0, ii = this.selection.length; i < ii; i++) { - id = this.selection[i]; - item = this.items[id]; - if (item) item.unselect(); - } + Timeline.prototype.setSelection = function (ids, options) { + this.itemSet && this.itemSet.setSelection(ids); - // select items - this.selection = []; - for (i = 0, ii = ids.length; i < ii; i++) { - id = ids[i]; - item = this.items[id]; - if (item) { - this.selection.push(id); - item.select(); - } + if (options && options.focus) { + this.focus(ids, options); } }; @@ -16912,5638 +16093,8180 @@ return /******/ (function(modules) { // webpackBootstrap * Get the selected items by their id * @return {Array} ids The ids of the selected items */ - ItemSet.prototype.getSelection = function () { - return this.selection.concat([]); + Timeline.prototype.getSelection = function () { + return this.itemSet && this.itemSet.getSelection() || []; }; /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items + * Adjust the visible window such that the selected item (or multiple items) + * are centered on screen. + * @param {String | String[]} id An item id or array with item ids + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. */ - ItemSet.prototype.getVisibleItems = function () { - var range = this.body.range.getRange(); - var left = this.body.util.toScreen(range.start); - var right = this.body.util.toScreen(range.end); + Timeline.prototype.focus = function (id, options) { + if (!this.itemsData || id == undefined) return; - var ids = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - var group = this.groups[groupId]; - var rawVisibleItems = group.visibleItems; + var ids = Array.isArray(id) ? id : [id]; - // filter the "raw" set with visibleItems into a set which is really - // visible by pixels - for (var i = 0; i < rawVisibleItems.length; i++) { - var item = rawVisibleItems[i]; - // TODO: also check whether visible vertically - if (item.left < right && item.left + item.width > left) { - ids.push(item.id); - } - } + // get the specified item(s) + var itemsData = this.itemsData.getDataSet().get(ids, { + type: { + start: 'Date', + end: 'Date' } - } + }); - return ids; - }; + // calculate minimum start and maximum end of specified items + var start = null; + var end = null; + itemsData.forEach(function (itemData) { + var s = itemData.start.valueOf(); + var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); - /** - * Deselect a selected item - * @param {String | Number} id - * @private - */ - ItemSet.prototype._deselect = function (id) { - var selection = this.selection; - for (var i = 0, ii = selection.length; i < ii; i++) { - if (selection[i] == id) { - // non-strict comparison! - selection.splice(i, 1); - break; + if (start === null || s < start) { + start = s; + } + + if (end === null || e > end) { + end = e; } + }); + + if (start !== null && end !== null) { + // calculate the new middle and interval for the window + var middle = (start + end) / 2; + var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); + + var animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(middle - interval / 2, middle + interval / 2, animation); } }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - ItemSet.prototype.redraw = function () { - var margin = this.options.margin, - range = this.body.range, - asSize = util.option.asSize, - options = this.options, - orientation = options.orientation.item, - resized = false, - frame = this.dom.frame, - editable = options.editable.updateTime || options.editable.updateGroup; + * Set Timeline window such that it fits all items + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Timeline.prototype.fit = function (options) { + var animation = options && options.animation !== undefined ? options.animation : true; + var range = this.getItemRange(); + this.range.setRange(range.min, range.max, animation); + }; - // recalculate absolute position (before redrawing groups) - this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; - this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; + /** + * Determine the range of the items, taking into account their actual width + * and a margin of 10 pixels on both sides. + * @return {{min: Date | null, max: Date | null}} + */ + Timeline.prototype.getItemRange = function () { + var _this = this; - // update class name - frame.className = 'vis-itemset' + (editable ? ' vis-editable' : ''); + // get a rough approximation for the range based on the items start and end dates + var range = this.getDataRange(); + var min = range.min; + var max = range.max; + var minItem = null; + var maxItem = null; - // reorder the groups (if needed) - resized = this._orderGroups() || resized; + if (min != null && max != null) { + var interval; + var factor; + var lhs; + var rhs; + var delta; - // check whether zoomed (in that case we need to re-stack everything) - // TODO: would be nicer to get this as a trigger from Range - var visibleInterval = range.end - range.start; - var zoomed = visibleInterval != this.lastVisibleInterval || this.props.width != this.props.lastWidth; - if (zoomed) this.stackDirty = true; - this.lastVisibleInterval = visibleInterval; - this.props.lastWidth = this.props.width; + (function () { + var getStart = function (item) { + return util.convert(item.data.start, 'Date').valueOf(); + }; - var restack = this.stackDirty; - var firstGroup = this._firstGroup(); - var firstMargin = { - item: margin.item, - axis: margin.axis - }; - var nonFirstMargin = { - item: margin.item, - axis: margin.item.vertical / 2 - }; - var height = 0; - var minHeight = margin.axis + margin.item.vertical; + var getEnd = function (item) { + var end = item.data.end != undefined ? item.data.end : item.data.start; + return util.convert(end, 'Date').valueOf(); + }; - // redraw the background group - this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); + interval = max - min; + // ms + if (interval <= 0) { + interval = 10; + } + factor = interval / _this.props.center.width; - // redraw all regular groups - util.forEach(this.groups, function (group) { - var groupMargin = group == firstGroup ? firstMargin : nonFirstMargin; - var groupResized = group.redraw(range, groupMargin, restack); - resized = groupResized || resized; - height += group.height; - }); - height = Math.max(height, minHeight); - this.stackDirty = false; + // calculate the date of the left side and right side of the items given + util.forEach(_this.itemSet.items, (function (item) { + item.show(); - // update frame height - frame.style.height = asSize(height); + var start = getStart(item); + var end = getEnd(item); - // calculate actual size - this.props.width = frame.offsetWidth; - this.props.height = height; + var left = new Date(start - (item.getWidthLeft() + 10) * factor); + var right = new Date(end + (item.getWidthRight() + 10) * factor); - // reposition axis - this.dom.axis.style.top = asSize(orientation == 'top' ? this.body.domProps.top.height + this.body.domProps.border.top : this.body.domProps.top.height + this.body.domProps.centerContainer.height); - this.dom.axis.style.left = '0'; + if (left < min) { + min = left; + minItem = item; + } + if (right > max) { + max = right; + maxItem = item; + } + }).bind(_this)); - // check if this component is resized - resized = this._isResized() || resized; + if (minItem && maxItem) { + lhs = minItem.getWidthLeft() + 10; + rhs = maxItem.getWidthRight() + 10; + delta = _this.props.center.width - lhs - rhs; + // px - return resized; + if (delta > 0) { + min = getStart(minItem) - lhs * interval / delta; // ms + max = getEnd(maxItem) + rhs * interval / delta; // ms + } + } + })(); + } + + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; }; /** - * Get the first group, aligned with the axis - * @return {Group | null} firstGroup - * @private + * Calculate the data range of the items start and end dates + * @returns {{min: Date | null, max: Date | null}} */ - ItemSet.prototype._firstGroup = function () { - var firstGroupIndex = this.options.orientation.item == 'top' ? 0 : this.groupIds.length - 1; - var firstGroupId = this.groupIds[firstGroupIndex]; - var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; + Timeline.prototype.getDataRange = function () { + var min = null; + var max = null; - return firstGroup || null; + var dataset = this.itemsData && this.itemsData.getDataSet(); + if (dataset) { + dataset.forEach(function (item) { + var start = util.convert(item.start, 'Date').valueOf(); + var end = util.convert(item.end != undefined ? item.end : item.start, 'Date').valueOf(); + if (min === null || start < min) { + min = start; + } + if (max === null || end > max) { + max = start; + } + }); + } + + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; }; /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. - * @protected + * Generate Timeline related information from an event + * @param {Event} event + * @return {Object} An object with related information, like on which area + * The event happened, whether clicked on an item, etc. */ - ItemSet.prototype._updateUngrouped = function () { - var ungrouped = this.groups[UNGROUPED]; - var background = this.groups[BACKGROUND]; - var item, itemId; - - if (this.groupsData) { - // remove the group holding all ungrouped items - if (ungrouped) { - ungrouped.hide(); - delete this.groups[UNGROUPED]; + Timeline.prototype.getEventProperties = function (event) { + var clientX = event.center ? event.center.x : event.clientX; + var clientY = event.center ? event.center.y : event.clientY; + var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); + var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - item.parent && item.parent.remove(item); - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - group && group.add(item) || item.hide(); - } - } - } - } else { - // create a group holding all (unfiltered) items - if (!ungrouped) { - var id = null; - var data = null; - ungrouped = new Group(id, data, this); - this.groups[UNGROUPED] = ungrouped; + var item = this.itemSet.itemFromTarget(event); + var group = this.itemSet.groupFromTarget(event); + var customTime = CustomTime.customTimeFromTarget(event); - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - ungrouped.add(item); - } - } + var snap = this.itemSet.options.snap || null; + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + var time = this._toTime(x); + var snappedTime = snap ? snap(time, scale, step) : time; - ungrouped.show(); - } + var element = util.getTarget(event); + var what = null; + if (item != null) { + what = 'item'; + } else if (customTime != null) { + what = 'custom-time'; + } else if (util.hasParent(element, this.timeAxis.dom.foreground)) { + what = 'axis'; + } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { + what = 'axis'; + } else if (util.hasParent(element, this.itemSet.dom.labelSet)) { + what = 'group-label'; + } else if (util.hasParent(element, this.currentTime.bar)) { + what = 'current-time'; + } else if (util.hasParent(element, this.dom.center)) { + what = 'background'; } - }; - /** - * Get the element for the labelset - * @return {HTMLElement} labelSet - */ - ItemSet.prototype.getLabelSet = function () { - return this.dom.labelSet; + return { + event: event, + item: item ? item.id : null, + group: group ? group.groupId : null, + what: what, + pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, + pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, + x: x, + y: y, + time: time, + snappedTime: snappedTime + }; }; + module.exports = Timeline; + +/***/ }, +/* 30 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var util = __webpack_require__(12); + var Component = __webpack_require__(31); + var moment = __webpack_require__(13); + var locales = __webpack_require__(32); + /** - * Set items - * @param {vis.DataSet | null} items + * A current time bar + * @param {{range: Range, dom: Object, domProps: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCurrentTime] + * @constructor CurrentTime + * @extends Component */ - ItemSet.prototype.setItems = function (items) { - var me = this, - ids, - oldItemsData = this.itemsData; - - // replace the dataset - if (!items) { - this.itemsData = null; - } else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + function CurrentTime(body, options) { + this.body = body; - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + // default options + this.defaultOptions = { + showCurrentTime: true, - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); - } + locales: locales, + locale: 'en' + }; + this.options = util.extend({}, this.defaultOptions); + this.offset = 0; - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + this._create(); - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + this.setOptions(options); + } - // update the group holding all ungrouped items - this._updateUngrouped(); - } - }; + CurrentTime.prototype = new Component(); /** - * Get the current items - * @returns {vis.DataSet | null} + * Create the HTML DOM for the current time bar + * @private */ - ItemSet.prototype.getItems = function () { - return this.itemsData; + CurrentTime.prototype._create = function () { + var bar = document.createElement('div'); + bar.className = 'vis-current-time'; + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; + + this.bar = bar; }; /** - * Set groups - * @param {vis.DataSet} groups + * Destroy the CurrentTime bar */ - ItemSet.prototype.setGroups = function (groups) { - var me = this, - ids; + CurrentTime.prototype.destroy = function () { + this.options.showCurrentTime = false; + this.redraw(); // will remove the bar from the DOM and stop refreshing - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.off(event, callback); - }); + this.body = null; + }; - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw + /** + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCurrentTime] + */ + CurrentTime.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); } + }; - // replace the dataset - if (!groups) { - this.groupsData = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + CurrentTime.prototype.redraw = function () { + if (this.options.showCurrentTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + this.start(); + } - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); - } + var now = new Date(new Date().valueOf() + this.offset); + var x = this.body.util.toScreen(now); - // update the group holding all ungrouped items - this._updateUngrouped(); + var locale = this.options.locales[this.options.locale]; + if (!locale) { + if (!this.warned) { + console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); + this.warned = true; + } + locale = this.options.locales['en']; // fall back on english when not available + } + var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); - // update the order of all items in each group - this._order(); + this.bar.style.left = x + 'px'; + this.bar.title = title; + } else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + this.stop(); + } - this.body.emitter.emit('change', { queue: true }); + return false; }; /** - * Get the current groups - * @returns {vis.DataSet | null} groups + * Start auto refreshing the current time bar */ - ItemSet.prototype.getGroups = function () { - return this.groupsData; + CurrentTime.prototype.start = function () { + var me = this; + + function update() { + me.stop(); + + // determine interval to refresh + var scale = me.body.range.conversion(me.body.domProps.center.width).scale; + var interval = 1 / scale / 10; + if (interval < 30) interval = 30; + if (interval > 1000) interval = 1000; + + me.redraw(); + + // start a renderTimer to adjust for the new time + me.currentTimeTimer = setTimeout(update, interval); + } + + update(); }; /** - * Remove an item by its id - * @param {String | Number} id + * Stop auto refreshing the current time bar */ - ItemSet.prototype.removeItem = function (id) { - var item = this.itemsData.get(id), - dataset = this.itemsData.getDataSet(); - - if (item) { - // confirm deletion - this.options.onRemove(item, function (item) { - if (item) { - // remove by id here, it is possible that an item has no id defined - // itself, so better not delete by the item itself - dataset.remove(id); - } - }); + CurrentTime.prototype.stop = function () { + if (this.currentTimeTimer !== undefined) { + clearTimeout(this.currentTimeTimer); + delete this.currentTimeTimer; } }; /** - * Get the time of an item based on it's data and options.type - * @param {Object} itemData - * @returns {string} Returns the type - * @private + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. */ - ItemSet.prototype._getType = function (itemData) { - return itemData.type || this.options.type || (itemData.end ? 'range' : 'box'); + CurrentTime.prototype.setCurrentTime = function (time) { + var t = util.convert(time, 'Date').valueOf(); + var now = new Date().valueOf(); + this.offset = t - now; + this.redraw(); }; /** - * Get the group id for an item - * @param {Object} itemData - * @returns {string} Returns the groupId - * @private + * Get the current time. + * @return {Date} Returns the current time. */ - ItemSet.prototype._getGroupId = function (itemData) { - var type = this._getType(itemData); - if (type == 'background' && itemData.group == undefined) { - return BACKGROUND; - } else { - return this.groupsData ? itemData.group : UNGROUPED; - } + CurrentTime.prototype.getCurrentTime = function () { + return new Date(new Date().valueOf() + this.offset); }; + module.exports = CurrentTime; + +/***/ }, +/* 31 */ +/***/ function(module, exports, __webpack_require__) { + /** - * Handle updated items - * @param {Number[]} ids - * @protected + * Prototype for visual components + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] + * @param {Object} [options] */ - ItemSet.prototype._onUpdate = function (ids) { - var me = this; + "use strict"; - ids.forEach((function (id) { - var itemData = me.itemsData.get(id, me.itemOptions); - var item = me.items[id]; - var type = me._getType(itemData); - - var constructor = ItemSet.types[type]; - var selected; - - if (item) { - // update item - if (!constructor || !(item instanceof constructor)) { - // item type has changed, delete the item and recreate it - selected = item.selected; // preserve selection of this item - me._removeItem(item); - item = null; - } else { - me._updateItem(item, itemData); - } - } - - if (!item) { - // create item - if (constructor) { - item = new constructor(itemData, me.conversion, me.options); - item.id = id; // TODO: not so nice setting id afterwards - me._addItem(item); - if (selected) { - this.selection.push(id); - item.select(); - } - } else if (type == 'rangeoverflow') { - // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day - throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + '.vis-item.vis-range .vis-item-content {overflow: visible;}'); - } else { - throw new TypeError('Unknown item type "' + type + '"'); - } - } - }).bind(this)); - - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change', { queue: true }); - }; - - /** - * Handle added items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; + function Component(body, options) { + this.options = null; + this.props = null; + } /** - * Handle removed items - * @param {Number[]} ids - * @protected + * Set options for the component. The new options will be merged into the + * current options. + * @param {Object} options */ - ItemSet.prototype._onRemove = function (ids) { - var count = 0; - var me = this; - ids.forEach(function (id) { - var item = me.items[id]; - if (item) { - count++; - me._removeItem(item); - } - }); - - if (count) { - // update order - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change', { queue: true }); + Component.prototype.setOptions = function (options) { + if (options) { + util.extend(this.options, options); } }; /** - * Update the order of item in all groups - * @private + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - ItemSet.prototype._order = function () { - // reorder the items in all groups - // TODO: optimization: only reorder groups affected by the changed items - util.forEach(this.groups, function (group) { - group.order(); - }); + Component.prototype.redraw = function () { + // should be implemented by the component + return false; }; /** - * Handle updated groups - * @param {Number[]} ids - * @private + * Destroy the component. Cleanup DOM and event listeners */ - ItemSet.prototype._onUpdateGroups = function (ids) { - this._onAddGroups(ids); - }; + Component.prototype.destroy = function () {}; /** - * Handle changed groups (added or updated) - * @param {Number[]} ids - * @private + * Test whether the component is resized since the last time _isResized() was + * called. + * @return {Boolean} Returns true if the component is resized + * @protected */ - ItemSet.prototype._onAddGroups = function (ids) { - var me = this; + Component.prototype._isResized = function () { + var resized = this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height; - ids.forEach(function (id) { - var groupData = me.groupsData.get(id); - var group = me.groups[id]; + this.props._previousWidth = this.props.width; + this.props._previousHeight = this.props.height; - if (!group) { - // check for reserved ids - if (id == UNGROUPED || id == BACKGROUND) { - throw new Error('Illegal group id. ' + id + ' is a reserved id.'); - } + return resized; + }; - var groupOptions = Object.create(me.options); - util.extend(groupOptions, { - height: null - }); + module.exports = Component; - group = new Group(id, groupData, me); - me.groups[id] = group; + // should be implemented by the component - // add items with this groupId to the new group - for (var itemId in me.items) { - if (me.items.hasOwnProperty(itemId)) { - var item = me.items[itemId]; - if (item.data.group == id) { - group.add(item); - } - } - } +/***/ }, +/* 32 */ +/***/ function(module, exports, __webpack_require__) { - group.order(); - group.show(); - } else { - // update group - group.setData(groupData); - } - }); + // English + 'use strict'; - this.body.emitter.emit('change', { queue: true }); + exports['en'] = { + current: 'current', + time: 'time' }; + exports['en_EN'] = exports['en']; + exports['en_US'] = exports['en']; - /** - * Handle removed groups - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onRemoveGroups = function (ids) { - var groups = this.groups; - ids.forEach(function (id) { - var group = groups[id]; + // Dutch + exports['nl'] = { + current: 'huidige', + time: 'tijd' + }; + exports['nl_NL'] = exports['nl']; + exports['nl_BE'] = exports['nl']; - if (group) { - group.hide(); - delete groups[id]; - } - }); +/***/ }, +/* 33 */ +/***/ function(module, exports, __webpack_require__) { - this.markDirty(); + 'use strict'; - this.body.emitter.emit('change', { queue: true }); - }; + var util = __webpack_require__(12); + var hammerUtil = __webpack_require__(34); + var moment = __webpack_require__(13); + var Component = __webpack_require__(31); + var DateUtil = __webpack_require__(35); /** - * Reorder the groups if needed - * @return {boolean} changed - * @private + * @constructor Range + * A Range controls a numeric range with a start and end value. + * The Range adjusts the range based on mouse events or programmatic changes, + * and triggers events when the range is changing or has been changed. + * @param {{dom: Object, domProps: Object, emitter: Emitter}} body + * @param {Object} [options] See description at Range.setOptions */ - ItemSet.prototype._orderGroups = function () { - if (this.groupsData) { - // reorder the groups - var groupIds = this.groupsData.getIds({ - order: this.options.groupOrder - }); + function Range(body, options) { + var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); + this.start = now.clone().add(-3, 'days').valueOf(); // Number + this.end = now.clone().add(4, 'days').valueOf(); // Number - var changed = !util.equalArray(groupIds, this.groupIds); - if (changed) { - // hide all groups, removes them from the DOM - var groups = this.groups; - groupIds.forEach(function (groupId) { - groups[groupId].hide(); - }); + this.body = body; + this.deltaDifference = 0; + this.scaleOffset = 0; + this.startToFront = false; + this.endToFront = true; - // show the groups again, attach them to the DOM in correct order - groupIds.forEach(function (groupId) { - groups[groupId].show(); - }); + // default options + this.defaultOptions = { + start: null, + end: null, + direction: 'horizontal', // 'horizontal' or 'vertical' + moveable: true, + zoomable: true, + min: null, + max: null, + zoomMin: 10, // milliseconds + zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds + }; + this.options = util.extend({}, this.defaultOptions); - this.groupIds = groupIds; - } + this.props = { + touch: {} + }; + this.animationTimer = null; - return changed; - } else { - return false; - } - }; + // drag listeners for dragging + this.body.emitter.on('panstart', this._onDragStart.bind(this)); + this.body.emitter.on('panmove', this._onDrag.bind(this)); + this.body.emitter.on('panend', this._onDragEnd.bind(this)); + + // mouse wheel for zooming + this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); + + // pinch to zoom + this.body.emitter.on('touch', this._onTouch.bind(this)); + this.body.emitter.on('pinch', this._onPinch.bind(this)); + + this.setOptions(options); + } + + Range.prototype = new Component(); /** - * Add a new item - * @param {Item} item - * @private + * Set options for the range controller + * @param {Object} options Available options: + * {Number | Date | String} start Start date for the range + * {Number | Date | String} end End date for the range + * {Number} min Minimum value for start + * {Number} max Maximum value for end + * {Number} zoomMin Set a minimum value for + * (end - start). + * {Number} zoomMax Set a maximum value for + * (end - start). + * {Boolean} moveable Enable moving of the range + * by dragging. True by default + * {Boolean} zoomable Enable zooming of the range + * by pinching/scrolling. True by default */ - ItemSet.prototype._addItem = function (item) { - this.items[item.id] = item; + Range.prototype.setOptions = function (options) { + if (options) { + // copy the options that we know + var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate', 'hiddenDates']; + util.selectiveExtend(fields, this.options, options); - // add to group - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); + if ('start' in options || 'end' in options) { + // apply a new range. both start and end are optional + this.setRange(options.start, options.end); + } + } }; /** - * Update an existing item - * @param {Item} item - * @param {Object} itemData - * @private + * Test whether direction has a valid value + * @param {String} direction 'horizontal' or 'vertical' */ - ItemSet.prototype._updateItem = function (item, itemData) { - var oldGroupId = item.data.group; - var oldSubGroupId = item.data.subgroup; - - // update the items data (will redraw the item when displayed) - item.setData(itemData); - - // update group - if (oldGroupId != item.data.group || oldSubGroupId != item.data.subgroup) { - var oldGroup = this.groups[oldGroupId]; - if (oldGroup) oldGroup.remove(item); - - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); + function validateDirection(direction) { + if (direction != 'horizontal' && direction != 'vertical') { + throw new TypeError('Unknown direction "' + direction + '". ' + 'Choose "horizontal" or "vertical".'); } - }; + } /** - * Delete an item from the ItemSet: remove it from the DOM, from the map - * with items, and from the map with visible items, and from the selection - * @param {Item} item - * @private + * Set a new start and end range + * @param {Date | Number | String} [start] + * @param {Date | Number | String} [end] + * @param {boolean | {duration: number, easingFunction: string}} [animation=false] + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + * @param {Boolean} [byUser=false] + * */ - ItemSet.prototype._removeItem = function (item) { - // remove from DOM - item.hide(); + Range.prototype.setRange = function (start, end, animation, byUser) { + if (byUser !== true) { + byUser = false; + } + var finalStart = start != undefined ? util.convert(start, 'Date').valueOf() : null; + var finalEnd = end != undefined ? util.convert(end, 'Date').valueOf() : null; + this._cancelAnimation(); - // remove from items - delete this.items[item.id]; + if (animation) { + // true or an Object + var me = this; + var initStart = this.start; + var initEnd = this.end; + var duration = typeof animation === 'object' && 'duration' in animation ? animation.duration : 500; + var easingName = typeof animation === 'object' && 'easingFunction' in animation ? animation.easingFunction : 'easeInOutQuad'; + var easingFunction = util.easingFunctions[easingName]; + if (!easingFunction) { + throw new Error('Unknown easing function ' + JSON.stringify(easingName) + '. ' + 'Choose from: ' + Object.keys(util.easingFunctions).join(', ')); + } - // remove from selection - var index = this.selection.indexOf(item.id); - if (index != -1) this.selection.splice(index, 1); + var initTime = new Date().valueOf(); + var anyChanged = false; - // remove from group - item.parent && item.parent.remove(item); - }; + var next = function next() { + if (!me.props.touch.dragging) { + var now = new Date().valueOf(); + var time = now - initTime; + var ease = easingFunction(time / duration); + var done = time > duration; + var s = done || finalStart === null ? finalStart : initStart + (finalStart - initStart) * ease; + var e = done || finalEnd === null ? finalEnd : initEnd + (finalEnd - initEnd) * ease; - /** - * Create an array containing all items being a range (having an end date) - * @param array - * @returns {Array} - * @private - */ - ItemSet.prototype._constructByEndArray = function (array) { - var endArray = []; + changed = me._applyRange(s, e); + DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); + anyChanged = anyChanged || changed; + if (changed) { + me.body.emitter.emit('rangechange', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); + } - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof RangeItem) { - endArray.push(array[i]); + if (done) { + if (anyChanged) { + me.body.emitter.emit('rangechanged', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); + } + } else { + // animate with as high as possible frame rate, leave 20 ms in between + // each to prevent the browser from blocking + me.animationTimer = setTimeout(next, 20); + } + } + }; + + return next(); + } else { + var changed = this._applyRange(finalStart, finalEnd); + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + if (changed) { + var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; + this.body.emitter.emit('rangechange', params); + this.body.emitter.emit('rangechanged', params); } } - return endArray; }; /** - * Register the clicked item on touch, before dragStart is initiated. - * - * dragStart is initiated from a mousemove event, AFTER the mouse/touch is - * already moving. Therefore, the mouse/touch can sometimes be above an other - * DOM element than the item itself. - * - * @param {Event} event + * Stop an animation * @private */ - ItemSet.prototype._onTouch = function (event) { - // store the touched item, used in _onDragStart - this.touchParams.item = this.itemFromTarget(event); - this.touchParams.dragLeftItem = event.target.dragLeftItem || false; - this.touchParams.dragRightItem = event.target.dragRightItem || false; - this.touchParams.itemProps = null; + Range.prototype._cancelAnimation = function () { + if (this.animationTimer) { + clearTimeout(this.animationTimer); + this.animationTimer = null; + } }; /** - * Start dragging the selected events - * @param {Event} event + * Set a new start and end range. This method is the same as setRange, but + * does not trigger a range change and range changed event, and it returns + * true when the range is changed + * @param {Number} [start] + * @param {Number} [end] + * @return {Boolean} changed * @private */ - ItemSet.prototype._onDragStart = function (event) { - if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { - return; - } - - var item = this.touchParams.item || null; - var me = this; - var props; - - if (item && item.selected) { - var dragLeftItem = this.touchParams.dragLeftItem; - var dragRightItem = this.touchParams.dragRightItem; + Range.prototype._applyRange = function (start, end) { + var newStart = start != null ? util.convert(start, 'Date').valueOf() : this.start, + newEnd = end != null ? util.convert(end, 'Date').valueOf() : this.end, + max = this.options.max != null ? util.convert(this.options.max, 'Date').valueOf() : null, + min = this.options.min != null ? util.convert(this.options.min, 'Date').valueOf() : null, + diff; - if (dragLeftItem) { - props = { - item: dragLeftItem, - initialX: event.center.x, - dragLeft: true, - data: util.extend({}, item.data) // clone the items data - }; + // check for valid number + if (isNaN(newStart) || newStart === null) { + throw new Error('Invalid start "' + start + '"'); + } + if (isNaN(newEnd) || newEnd === null) { + throw new Error('Invalid end "' + end + '"'); + } - this.touchParams.itemProps = [props]; - } else if (dragRightItem) { - props = { - item: dragRightItem, - initialX: event.center.x, - dragRight: true, - data: util.extend({}, item.data) // clone the items data - }; + // prevent start < end + if (newEnd < newStart) { + newEnd = newStart; + } - this.touchParams.itemProps = [props]; - } else { - this.touchParams.itemProps = this.getSelection().map(function (id) { - var item = me.items[id]; - var props = { - item: item, - initialX: event.center.x, - data: util.extend({}, item.data) // clone the items data - }; + // prevent start < min + if (min !== null) { + if (newStart < min) { + diff = min - newStart; + newStart += diff; + newEnd += diff; - return props; - }); + // prevent end > max + if (max != null) { + if (newEnd > max) { + newEnd = max; + } + } } - - event.stopPropagation(); - } else if (this.options.editable.add && (event.srcEvent.ctrlKey || event.srcEvent.metaKey)) { - // create a new range item when dragging with ctrl key down - this._onDragStartAddItem(event); } - }; - /** - * Start creating a new range item by dragging. - * @param {Event} event - * @private - */ - ItemSet.prototype._onDragStartAddItem = function (event) { - var snap = this.options.snap || null; - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs - 10; // minus 10 to compensate for the drag starting as soon as you've moved 10px - var time = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - var start = snap ? snap(time, scale, step) : start; - var end = start; + // prevent end > max + if (max !== null) { + if (newEnd > max) { + diff = newEnd - max; + newStart -= diff; + newEnd -= diff; - var itemData = { - type: 'range', - start: start, - end: end, - content: 'new item' - }; + // prevent start < min + if (min != null) { + if (newStart < min) { + newStart = min; + } + } + } + } - var id = util.randomUUID(); - itemData[this.itemsData._fieldId] = id; + // prevent (end-start) < zoomMin + if (this.options.zoomMin !== null) { + var zoomMin = parseFloat(this.options.zoomMin); + if (zoomMin < 0) { + zoomMin = 0; + } + if (newEnd - newStart < zoomMin) { + if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { + // ignore this action, we are already zoomed to the minimum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the minimum + diff = zoomMin - (newEnd - newStart); + newStart -= diff / 2; + newEnd += diff / 2; + } + } + } - var group = this.groupFromTarget(event); - if (group) { - itemData.group = group.groupId; + // prevent (end-start) > zoomMax + if (this.options.zoomMax !== null) { + var zoomMax = parseFloat(this.options.zoomMax); + if (zoomMax < 0) { + zoomMax = 0; + } + + if (newEnd - newStart > zoomMax) { + if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { + // ignore this action, we are already zoomed to the maximum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the maximum + diff = newEnd - newStart - zoomMax; + newStart += diff / 2; + newEnd -= diff / 2; + } + } } - var newItem = new RangeItem(itemData, this.conversion, this.options); - newItem.id = id; // TODO: not so nice setting id afterwards - newItem.data = itemData; - this._addItem(newItem); + var changed = this.start != newStart || this.end != newEnd; - var props = { - item: newItem, - dragRight: true, - initialX: event.center.x, - data: util.extend({}, itemData) + // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) + if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { + this.body.emitter.emit('checkRangedItems'); + } + + this.start = newStart; + this.end = newEnd; + return changed; + }; + + /** + * Retrieve the current range. + * @return {Object} An object with start and end properties + */ + Range.prototype.getRange = function () { + return { + start: this.start, + end: this.end }; - this.touchParams.itemProps = [props]; + }; - event.stopPropagation(); + /** + * Calculate the conversion offset and scale for current range, based on + * the provided width + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion + */ + Range.prototype.conversion = function (width, totalHidden) { + return Range.conversion(this.start, this.end, width, totalHidden); }; /** - * Drag selected items + * Static method to calculate the conversion offset and scale for a range, + * based on the provided start, end, and width + * @param {Number} start + * @param {Number} end + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion + */ + Range.conversion = function (start, end, width, totalHidden) { + if (totalHidden === undefined) { + totalHidden = 0; + } + if (width != 0 && end - start != 0) { + return { + offset: start, + scale: width / (end - start - totalHidden) + }; + } else { + return { + offset: 0, + scale: 1 + }; + } + }; + + /** + * Start dragging horizontally or vertically * @param {Event} event * @private */ - ItemSet.prototype._onDrag = function (event) { - if (this.touchParams.itemProps) { - event.stopPropagation(); + Range.prototype._onDragStart = function (event) { + this.deltaDifference = 0; + this.previousDelta = 0; + // only allow dragging when configured as movable + if (!this.options.moveable) return; - var me = this; - var snap = this.options.snap || null; - var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - // move - this.touchParams.itemProps.forEach(function (props) { - var newProps = {}; - var current = me.body.util.toTime(event.center.x - xOffset); - var initial = me.body.util.toTime(props.initialX - xOffset); - var offset = current - initial; + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.dragging = true; - var itemData = util.extend({}, props.item.data); // clone the data + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'move'; + } + }; - if (me.options.editable.updateTime) { - if (props.dragLeft) { - // drag left side of a range item - if (itemData.start != undefined) { - var initialStart = util.convert(props.data.start, 'Date'); - var start = new Date(initialStart.valueOf() + offset); - itemData.start = snap ? snap(start, scale, step) : start; - } - } else if (props.dragRight) { - // drag right side of a range item - if (itemData.end != undefined) { - var initialEnd = util.convert(props.data.end, 'Date'); - var end = new Date(initialEnd.valueOf() + offset); - itemData.end = snap ? snap(end, scale, step) : end; - } - } else { - // drag both start and end - if (itemData.start != undefined) { - var initialStart = util.convert(props.data.start, 'Date').valueOf(); - var start = new Date(initialStart + offset); + /** + * Perform dragging operation + * @param {Event} event + * @private + */ + Range.prototype._onDrag = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - if (itemData.end != undefined) { - var initialEnd = util.convert(props.data.end, 'Date'); - var duration = initialEnd.valueOf() - initialStart.valueOf(); + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - itemData.start = snap ? snap(start, scale, step) : start; - itemData.end = new Date(itemData.start.valueOf() + duration); - } else { - itemData.start = snap ? snap(start, scale, step) : start; - } - } - } - } + var direction = this.options.direction; + validateDirection(direction); + var delta = direction == 'horizontal' ? event.deltaX : event.deltaY; + delta -= this.deltaDifference; + var interval = this.props.touch.end - this.props.touch.start; - if (me.options.editable.updateGroup && (!props.dragLeft && !props.dragRight)) { - if (itemData.group != undefined) { - // drag from one group to another - var group = me.groupFromTarget(event); - if (group) { - itemData.group = group.groupId; - } - } - } + // normalize dragging speed if cutout is in between. + var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + interval -= duration; - // confirm moving the item - me.options.onMoving(itemData, function (itemData) { - if (itemData) { - props.item.setData(itemData); - } - }); - }); + var width = direction == 'horizontal' ? this.body.domProps.center.width : this.body.domProps.center.height; + var diffRange = -delta / width * interval; + var newStart = this.props.touch.start + diffRange; + var newEnd = this.props.touch.end + diffRange; - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); + // snapping times away from hidden zones + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.deltaDifference += delta; + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this._onDrag(event); + return; } + + this.previousDelta = delta; + this._applyRange(newStart, newEnd); + + // fire a rangechange event + this.body.emitter.emit('rangechange', { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); }; /** - * Move an item to another group - * @param {Item} item - * @param {String | Number} groupId + * Stop dragging operation + * @param {event} event * @private */ - ItemSet.prototype._moveToGroup = function (item, groupId) { - var group = this.groups[groupId]; - if (group && group.groupId != item.data.group) { - var oldGroup = item.parent; - oldGroup.remove(item); - oldGroup.order(); - group.add(item); - group.order(); + Range.prototype._onDragEnd = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - item.data.group = group.groupId; + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + + this.props.touch.dragging = false; + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'auto'; } + + // fire a rangechanged event + this.body.emitter.emit('rangechanged', { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); }; /** - * End of dragging selected items + * Event handler for mouse wheel event, used to zoom + * Code from http://adomas.org/javascript-mouse-wheel/ * @param {Event} event * @private */ - ItemSet.prototype._onDragEnd = function (event) { - if (this.touchParams.itemProps) { - event.stopPropagation(); - - // prepare a change set for the changed items - var changes = []; - var me = this; - var dataset = this.itemsData.getDataSet(); + Range.prototype._onMouseWheel = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - var itemProps = this.touchParams.itemProps; - this.touchParams.itemProps = null; - itemProps.forEach(function (props) { - var id = props.item.id; - var exists = me.itemsData.get(id, me.itemOptions) != null; + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } - if (!exists) { - // add a new item - me.options.onAdd(props.item.data, function (itemData) { - me._removeItem(props.item); // remove temporary item - if (itemData) { - me.itemsData.getDataSet().add(itemData); - } + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + // perform the zoom action. Delta is normally 1 or -1 - // force re-stacking of all items next redraw - me.stackDirty = true; - me.body.emitter.emit('change'); - }); - } else { - // update existing item - var itemData = util.extend({}, props.item.data); // clone the data - me.options.onMove(itemData, function (itemData) { - if (itemData) { - // apply changes - itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) - changes.push(itemData); - } else { - // restore original values - props.item.setData(props.data); + // adjust a negative delta such that zooming in with delta 0.1 + // equals zooming out with a delta -0.1 + var scale; + if (delta < 0) { + scale = 1 - delta / 5; + } else { + scale = 1 / (1 + delta / 5); + } - me.stackDirty = true; // force re-stacking of all items next redraw - me.body.emitter.emit('change'); - } - }); - } - }); + // calculate center, the date to zoom around + var pointer = getPointer({ x: event.clientX, y: event.clientY }, this.body.dom.center); + var pointerDate = this._pointerToDate(pointer); - // apply the changes to the data (if there are changes) - if (changes.length) { - dataset.update(changes); - } + this.zoom(scale, pointerDate, delta); } + + // Prevent default actions caused by mouse wheel + // (else the page and timeline both zoom and scroll) + event.preventDefault(); }; /** - * Handle selecting/deselecting an item when tapping it - * @param {Event} event + * Start of a touch gesture * @private */ - ItemSet.prototype._onSelectItem = function (event) { - if (!this.options.selectable) return; - - var ctrlKey = event.srcEvent && (event.srcEvent.ctrlKey || event.srcEvent.metaKey); - var shiftKey = event.srcEvent && event.srcEvent.shiftKey; - if (ctrlKey || shiftKey) { - this._onMultiSelectItem(event); - return; - } - - var oldSelection = this.getSelection(); - - var item = this.itemFromTarget(event); - var selection = item ? [item.id] : []; - this.setSelection(selection); - - var newSelection = this.getSelection(); - - // emit a select event, - // except when old selection is empty and new selection is still empty - if (newSelection.length > 0 || oldSelection.length > 0) { - this.body.emitter.emit('select', { - items: newSelection - }); - } + Range.prototype._onTouch = function (event) { + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.allowDragging = true; + this.props.touch.center = null; + this.scaleOffset = 0; + this.deltaDifference = 0; }; /** - * Handle creation and updates of an item on double tap - * @param event + * Handle pinch event + * @param {Event} event * @private */ - ItemSet.prototype._onAddItem = function (event) { - if (!this.options.selectable) return; - if (!this.options.editable.add) return; + Range.prototype._onPinch = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - var me = this; - var snap = this.options.snap || null; - var item = this.itemFromTarget(event); + this.props.touch.allowDragging = false; - event.stopPropagation(); + if (!this.props.touch.center) { + this.props.touch.center = getPointer(event.center, this.body.dom.center); + } - if (item) { - // update item + var scale = 1 / (event.scale + this.scaleOffset); + var centerDate = this._pointerToDate(this.props.touch.center); - // execute async handler to update the item (or cancel it) - var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset - this.options.onUpdate(itemData, function (itemData) { - if (itemData) { - me.itemsData.getDataSet().update(itemData); - } - }); - } else { - // add item - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs; - var start = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; - var newItem = { - start: snap ? snap(start, scale, step) : start, - content: 'new item' - }; + // calculate new start and end + var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; + var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; - // when default type is a range, add a default end date to the new item - if (this.options.type === 'range') { - var end = this.body.util.toTime(x + this.props.width / 5); - newItem.end = snap ? snap(end, scale, step) : end; - } + // snapping times away from hidden zones + this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times + this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times - newItem[this.itemsData._fieldId] = util.randomUUID(); + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this.scaleOffset = 1 - event.scale; + newStart = safeStart; + newEnd = safeEnd; + } - var group = this.groupFromTarget(event); - if (group) { - newItem.group = group.groupId; - } + this.setRange(newStart, newEnd, false, true); - // execute async handler to customize (or cancel) adding an item - this.options.onAdd(newItem, function (item) { - if (item) { - me.itemsData.getDataSet().add(item); - // TODO: need to trigger a redraw? - } - }); - } + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default }; /** - * Handle selecting/deselecting multiple items when holding an item - * @param {Event} event + * Helper function to calculate the center date for zooming + * @param {{x: Number, y: Number}} pointer + * @return {number} date * @private */ - ItemSet.prototype._onMultiSelectItem = function (event) { - if (!this.options.selectable) return; - - var item = this.itemFromTarget(event); - - if (item) { - // multi select items (if allowed) + Range.prototype._pointerToDate = function (pointer) { + var conversion; + var direction = this.options.direction; - var selection = this.options.multiselect ? this.getSelection() // take current selection - : []; // deselect current selection + validateDirection(direction); - var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; - - if (shiftKey && this.options.multiselect) { - // select all items between the old selection and the tapped item - - // determine the selection range - selection.push(item.id); - var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); - - // select all items within the selection range - selection = []; - for (var id in this.items) { - if (this.items.hasOwnProperty(id)) { - var _item = this.items[id]; - var start = _item.data.start; - var end = _item.data.end !== undefined ? _item.data.end : start; - - if (start >= range.min && end <= range.max && !(_item instanceof BackgroundItem)) { - selection.push(_item.id); // do not use id but item.id, id itself is stringified - } - } - } - } else { - // add/remove this item from the current selection - var index = selection.indexOf(item.id); - if (index == -1) { - // item is not yet selected -> select it - selection.push(item.id); - } else { - // item is already selected -> deselect it - selection.splice(index, 1); - } - } - - this.setSelection(selection); - - this.body.emitter.emit('select', { - items: this.getSelection() - }); + if (direction == 'horizontal') { + return this.body.util.toTime(pointer.x).valueOf(); + } else { + var height = this.body.domProps.center.height; + conversion = this.conversion(height); + return pointer.y / conversion.scale + conversion.offset; } }; /** - * Calculate the time range of a list of items - * @param {Array.} itemsData - * @return {{min: Date, max: Date}} Returns the range of the provided items + * Get the pointer location relative to the location of the dom element + * @param {{x: Number, y: Number}} touch + * @param {Element} element HTML DOM element + * @return {{x: Number, y: Number}} pointer * @private */ - ItemSet._getItemRange = function (itemsData) { - var max = null; - var min = null; - - itemsData.forEach(function (data) { - if (min == null || data.start < min) { - min = data.start; - } - - if (data.end != undefined) { - if (max == null || data.end > max) { - max = data.end; - } - } else { - if (max == null || data.start > max) { - max = data.start; - } - } - }); - + function getPointer(touch, element) { return { - min: min, - max: max + x: touch.x - util.getAbsoluteLeft(element), + y: touch.y - util.getAbsoluteTop(element) }; - }; + } /** - * Find an item from an event target: - * searches for the attribute 'timeline-item' in the event target's element tree - * @param {Event} event - * @return {Item | null} item + * Zoom the range the given scale in or out. Start and end date will + * be adjusted, and the timeline will be redrawn. You can optionally give a + * date around which to zoom. + * For example, try scale = 0.9 or 1.1 + * @param {Number} scale Scaling factor. Values above 1 will zoom out, + * values below 1 will zoom in. + * @param {Number} [center] Value representing a date around which will + * be zoomed. */ - ItemSet.prototype.itemFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-item')) { - return target['timeline-item']; - } - target = target.parentNode; + Range.prototype.zoom = function (scale, center, delta) { + // if centerDate is not provided, take it half between start Date and end Date + if (center == null) { + center = (this.start + this.end) / 2; } - return null; + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + + // calculate new start and end + var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; + var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; + + // snapping times away from hidden zones + this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + newStart = safeStart; + newEnd = safeEnd; + } + + this.setRange(newStart, newEnd, false, true); + + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default }; /** - * Find the Group from an event target: - * searches for the attribute 'timeline-group' in the event target's element tree - * @param {Event} event - * @return {Group | null} group + * Move the range with a given delta to the left or right. Start and end + * value will be adjusted. For example, try delta = 0.1 or -0.1 + * @param {Number} delta Moving amount. Positive value will move right, + * negative value will move left */ - ItemSet.prototype.groupFromTarget = function (event) { - var clientY = event.center ? event.center.y : event.clientY; - for (var i = 0; i < this.groupIds.length; i++) { - var groupId = this.groupIds[i]; - var group = this.groups[groupId]; - var foreground = group.dom.foreground; - var top = util.getAbsoluteTop(foreground); - if (clientY > top && clientY < top + foreground.offsetHeight) { - return group; - } + Range.prototype.move = function (delta) { + // zoom start Date and end Date relative to the centerDate + var diff = this.end - this.start; - if (this.options.orientation.item === 'top') { - if (i === this.groupIds.length - 1 && clientY > top) { - return group; - } - } else { - if (i === 0 && clientY < top + foreground.offset) { - return group; - } - } - } + // apply new values + var newStart = this.start + diff * delta; + var newEnd = this.end + diff * delta; - return null; + // TODO: reckon with min and max range + + this.start = newStart; + this.end = newEnd; }; /** - * Find the ItemSet from an event target: - * searches for the attribute 'timeline-itemset' in the event target's element tree - * @param {Event} event - * @return {ItemSet | null} item + * Move the range to a new center point + * @param {Number} moveTo New center point of the range */ - ItemSet.itemSetFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-itemset')) { - return target['timeline-itemset']; - } - target = target.parentNode; - } + Range.prototype.moveTo = function (moveTo) { + var center = (this.start + this.end) / 2; - return null; + var diff = center - moveTo; + + // calculate new start and end + var newStart = this.start - diff; + var newEnd = this.end - diff; + + this.setRange(newStart, newEnd); }; - module.exports = ItemSet; + module.exports = Range; /***/ }, -/* 35 */ +/* 34 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(9); - var stack = __webpack_require__(36); - var RangeItem = __webpack_require__(37); + var Hammer = __webpack_require__(8); /** - * @constructor Group - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet + * Register a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - function Group(groupId, data, itemSet) { - this.groupId = groupId; - this.subgroups = {}; - this.subgroupIndex = 0; - this.subgroupOrderer = data && data.subgroupOrder; - this.itemSet = itemSet; + exports.onTouch = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFirst && !isTouching) { + callback(event); - this.dom = {}; - this.props = { - label: { - width: 0, - height: 0 + isTouching = true; + setTimeout(function () { + isTouching = false; + }, 0); } }; - this.className = null; - - this.items = {}; // items filtered by groupId of this group - this.visibleItems = []; // items currently visible in window - this.orderedItems = { - byStart: [], - byEnd: [] - }; - this.checkRangedItems = false; // needed to refresh the ranged items if the window is programatically changed with NO overlap. - var me = this; - this.itemSet.body.emitter.on('checkRangedItems', function () { - me.checkRangedItems = true; - }); - this._create(); + hammer.on('hammer.input', callback.inputHandler); + }; - this.setData(data); - } + // isTouching is true while a touch action is being emitted + // this is a hack to prevent `touch` from being fired twice + var isTouching = false; /** - * Create DOM elements for the group - * @private + * Register a release event, taking place after a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - Group.prototype._create = function () { - var label = document.createElement('div'); - label.className = 'vis-label'; - this.dom.label = label; - - var inner = document.createElement('div'); - inner.className = 'vis-inner'; - label.appendChild(inner); - this.dom.inner = inner; + exports.onRelease = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFinal && !isReleasing) { + callback(event); - var foreground = document.createElement('div'); - foreground.className = 'vis-group'; - foreground['timeline-group'] = this; - this.dom.foreground = foreground; + isReleasing = true; + setTimeout(function () { + isReleasing = false; + }, 0); + } + }; - this.dom.background = document.createElement('div'); - this.dom.background.className = 'vis-group'; + return hammer.on('hammer.input', callback.inputHandler); + }; - this.dom.axis = document.createElement('div'); - this.dom.axis.className = 'vis-group'; + // isReleasing is true while a release action is being emitted + // this is a hack to prevent `release` from being fired twice + var isReleasing = false; - // create a hidden marker to detect when the Timelines container is attached - // to the DOM, or the style of a parent of the Timeline is changed from - // display:none is changed to visible. - this.dom.marker = document.createElement('div'); - this.dom.marker.style.visibility = 'hidden'; - this.dom.marker.innerHTML = '?'; - this.dom.background.appendChild(this.dom.marker); + /** + * Unregister a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) + */ + exports.offTouch = function (hammer, callback) { + hammer.off('hammer.input', callback.inputHandler); }; /** - * Set the group data for this group - * @param {Object} data Group data, can contain properties content and className + * Unregister a release event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - Group.prototype.setData = function (data) { - // update contents - var content = data && data.content; - if (content instanceof Element) { - this.dom.inner.appendChild(content); - } else if (content !== undefined && content !== null) { - this.dom.inner.innerHTML = content; - } else { - this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null - } - - // update title - this.dom.label.title = data && data.title || ''; + exports.offRelease = exports.offTouch; - if (!this.dom.inner.firstChild) { - util.addClassName(this.dom.inner, 'vis-hidden'); - } else { - util.removeClassName(this.dom.inner, 'vis-hidden'); - } +/***/ }, +/* 35 */ +/***/ function(module, exports, __webpack_require__) { - // update className - var className = data && data.className || null; - if (className != this.className) { - if (this.className) { - util.removeClassName(this.dom.label, this.className); - util.removeClassName(this.dom.foreground, this.className); - util.removeClassName(this.dom.background, this.className); - util.removeClassName(this.dom.axis, this.className); - } - util.addClassName(this.dom.label, className); - util.addClassName(this.dom.foreground, className); - util.addClassName(this.dom.background, className); - util.addClassName(this.dom.axis, className); - this.className = className; - } + "use strict"; - // update style - if (this.style) { - util.removeCssText(this.dom.label, 'vis-' + this.style); - this.style = null; - } - if (data && data.style) { - util.addCssText(this.dom.label, 'vis-' + data.style); - this.style = data.style; - } - }; + var moment = __webpack_require__(13); /** - * Get the width of the group label - * @return {number} width + * used in Core to convert the options into a volatile variable + * + * @param Core */ - Group.prototype.getLabelWidth = function () { - return this.props.label.width; + exports.convertHiddenOptions = function (body, hiddenDates) { + body.hiddenDates = []; + if (hiddenDates) { + if (Array.isArray(hiddenDates) == true) { + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat === undefined) { + var dateItem = {}; + dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); + dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); + body.hiddenDates.push(dateItem); + } + } + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time + } + } }; /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized + * create new entrees for the repeating hidden dates + * @param body + * @param hiddenDates */ - Group.prototype.redraw = function (range, margin, restack) { - var resized = false; - - // force recalculation of the height of the items when the marker height changed - // (due to the Timeline being attached to the DOM or changed from display:none to visible) - var markerHeight = this.dom.marker.clientHeight; - if (markerHeight != this.lastMarkerHeight) { - this.lastMarkerHeight = markerHeight; - - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); + exports.updateHiddenDates = function (body, hiddenDates) { + if (hiddenDates && body.domProps.centerContainer.width !== undefined) { + exports.convertHiddenOptions(body, hiddenDates); - restack = true; - } + var start = moment(body.range.start); + var end = moment(body.range.end); - // reposition visible items vertically - if (typeof this.itemSet.options.order === 'function') { - // a custom order function + var totalRange = body.range.end - body.range.start; + var pixelTime = totalRange / body.domProps.centerContainer.width; - if (restack) { - // brute force restack of all items + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat !== undefined) { + var startDate = moment(hiddenDates[i].start); + var endDate = moment(hiddenDates[i].end); - // show all items - var me = this; - var limitSize = false; - util.forEach(this.items, function (item) { - if (!item.displayed) { - item.redraw(); - me.visibleItems.push(item); + if (startDate._d == "Invalid Date") { + throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); + } + if (endDate._d == "Invalid Date") { + throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); } - item.repositionX(limitSize); - }); - // order all items and force a restacking - var customOrderedItems = this.orderedItems.byStart.slice().sort(function (a, b) { - return me.itemSet.options.order(a.data, b.data); - }); - stack.stack(customOrderedItems, margin, true /* restack=true */); - } + var duration = endDate - startDate; + if (duration >= 4 * pixelTime) { - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - } else { - // no custom order function, lazy stacking - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + var offset = 0; + var runUntil = end.clone(); + switch (hiddenDates[i].repeat) { + case "daily": + // case of time + if (startDate.day() != endDate.day()) { + offset = 1; + } + startDate.dayOfYear(start.dayOfYear()); + startDate.year(start.year()); + startDate.subtract(7, "days"); - if (this.itemSet.options.stack) { - // TODO: ugly way to access options... - stack.stack(this.visibleItems, margin, restack); - } else { - // no stacking - stack.nostack(this.visibleItems, margin, this.subgroups); - } - } + endDate.dayOfYear(start.dayOfYear()); + endDate.year(start.year()); + endDate.subtract(7 - offset, "days"); - // recalculate the height of the group - var height = this._calculateHeight(margin); + runUntil.add(1, "weeks"); + break; + case "weekly": + var dayOffset = endDate.diff(startDate, "days"); + var day = startDate.day(); - // calculate actual size and position - var foreground = this.dom.foreground; - this.top = foreground.offsetTop; - this.left = foreground.offsetLeft; - this.width = foreground.offsetWidth; - resized = util.updateProperty(this, 'height', height) || resized; + // set the start date to the range.start + startDate.date(start.date()); + startDate.month(start.month()); + startDate.year(start.year()); + endDate = startDate.clone(); - // recalculate size of label - resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; - resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; + // force + startDate.day(day); + endDate.day(day); + endDate.add(dayOffset, "days"); - // apply new height - this.dom.background.style.height = height + 'px'; - this.dom.foreground.style.height = height + 'px'; - this.dom.label.style.height = height + 'px'; + startDate.subtract(1, "weeks"); + endDate.subtract(1, "weeks"); - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(margin); - } + runUntil.add(1, "weeks"); + break; + case "monthly": + if (startDate.month() != endDate.month()) { + offset = 1; + } + startDate.month(start.month()); + startDate.year(start.year()); + startDate.subtract(1, "months"); - return resized; - }; + endDate.month(start.month()); + endDate.year(start.year()); + endDate.subtract(1, "months"); + endDate.add(offset, "months"); - /** - * recalculate the height of the group - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @returns {number} Returns the height - * @private - */ - Group.prototype._calculateHeight = function (margin) { - // recalculate the height of the group - var height; - var visibleItems = this.visibleItems; - //var visibleSubgroups = []; - //this.visibleSubgroups = 0; - this.resetSubgroups(); - var me = this; - if (visibleItems.length > 0) { - var min = visibleItems[0].top; - var max = visibleItems[0].top + visibleItems[0].height; - util.forEach(visibleItems, function (item) { - min = Math.min(min, item.top); - max = Math.max(max, item.top + item.height); - if (item.data.subgroup !== undefined) { - me.subgroups[item.data.subgroup].height = Math.max(me.subgroups[item.data.subgroup].height, item.height); - me.subgroups[item.data.subgroup].visible = true; + runUntil.add(1, "months"); + break; + case "yearly": + if (startDate.year() != endDate.year()) { + offset = 1; + } + startDate.year(start.year()); + startDate.subtract(1, "years"); + endDate.year(start.year()); + endDate.subtract(1, "years"); + endDate.add(offset, "years"); + + runUntil.add(1, "years"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + while (startDate < runUntil) { + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + switch (hiddenDates[i].repeat) { + case "daily": + startDate.add(1, "days"); + endDate.add(1, "days"); + break; + case "weekly": + startDate.add(1, "weeks"); + endDate.add(1, "weeks"); + break; + case "monthly": + startDate.add(1, "months"); + endDate.add(1, "months"); + break; + case "yearly": + startDate.add(1, "y"); + endDate.add(1, "y"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + } + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + } } - }); - if (min > margin.axis) { - // there is an empty gap between the lowest item and the axis - var offset = min - margin.axis; - max -= offset; - util.forEach(visibleItems, function (item) { - item.top -= offset; - }); } - height = max + margin.item.vertical / 2; - } else { - height = 0; + // remove duplicates, merge where possible + exports.removeDuplicates(body); + // ensure the new positions are not on hidden dates + var startHidden = exports.isHidden(body.range.start, body.hiddenDates); + var endHidden = exports.isHidden(body.range.end, body.hiddenDates); + var rangeStart = body.range.start; + var rangeEnd = body.range.end; + if (startHidden.hidden == true) { + rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; + } + if (endHidden.hidden == true) { + rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; + } + if (startHidden.hidden == true || endHidden.hidden == true) { + body.range._applyRange(rangeStart, rangeEnd); + } } - height = Math.max(height, this.props.label.height); - - return height; }; /** - * Show this group: attach to the DOM + * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. + * Scales with N^2 + * @param body */ - Group.prototype.show = function () { - if (!this.dom.label.parentNode) { - this.itemSet.dom.labelSet.appendChild(this.dom.label); - } - - if (!this.dom.foreground.parentNode) { - this.itemSet.dom.foreground.appendChild(this.dom.foreground); + exports.removeDuplicates = function (body) { + var hiddenDates = body.hiddenDates; + var safeDates = []; + for (var i = 0; i < hiddenDates.length; i++) { + for (var j = 0; j < hiddenDates.length; j++) { + if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { + // j inside i + if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[j].remove = true; + } + // j start inside i + else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { + hiddenDates[i].end = hiddenDates[j].end; + hiddenDates[j].remove = true; + } + // j end inside i + else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[i].start = hiddenDates[j].start; + hiddenDates[j].remove = true; + } + } + } } - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].remove !== true) { + safeDates.push(hiddenDates[i]); + } } - if (!this.dom.axis.parentNode) { - this.itemSet.dom.axis.appendChild(this.dom.axis); - } + body.hiddenDates = safeDates; + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time }; - /** - * Hide this group: remove from the DOM - */ - Group.prototype.hide = function () { - var label = this.dom.label; - if (label.parentNode) { - label.parentNode.removeChild(label); - } - - var foreground = this.dom.foreground; - if (foreground.parentNode) { - foreground.parentNode.removeChild(foreground); - } - - var background = this.dom.background; - if (background.parentNode) { - background.parentNode.removeChild(background); - } - - var axis = this.dom.axis; - if (axis.parentNode) { - axis.parentNode.removeChild(axis); + exports.printDates = function (dates) { + for (var i = 0; i < dates.length; i++) { + console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); } }; /** - * Add an item to the group - * @param {Item} item + * Used in TimeStep to avoid the hidden times. + * @param timeStep + * @param previousTime */ - Group.prototype.add = function (item) { - this.items[item.id] = item; - item.setParent(this); - - // add to - if (item.data.subgroup !== undefined) { - if (this.subgroups[item.data.subgroup] === undefined) { - this.subgroups[item.data.subgroup] = { height: 0, visible: false, index: this.subgroupIndex, items: [] }; - this.subgroupIndex++; + exports.stepOverHiddenDates = function (timeStep, previousTime) { + var stepInHidden = false; + var currentValue = timeStep.current.valueOf(); + for (var i = 0; i < timeStep.hiddenDates.length; i++) { + var startDate = timeStep.hiddenDates[i].start; + var endDate = timeStep.hiddenDates[i].end; + if (currentValue >= startDate && currentValue < endDate) { + stepInHidden = true; + break; } - this.subgroups[item.data.subgroup].items.push(item); - } - this.orderSubgroups(); - - if (this.visibleItems.indexOf(item) == -1) { - var range = this.itemSet.body.range; // TODO: not nice accessing the range like this - this._checkIfVisible(item, this.visibleItems, range); } - }; - Group.prototype.orderSubgroups = function () { - if (this.subgroupOrderer !== undefined) { - var sortArray = []; - if (typeof this.subgroupOrderer == 'string') { - for (var subgroup in this.subgroups) { - sortArray.push({ subgroup: subgroup, sortField: this.subgroups[subgroup].items[0].data[this.subgroupOrderer] }); - } - sortArray.sort(function (a, b) { - return a.sortField - b.sortField; - }); - } else if (typeof this.subgroupOrderer == 'function') { - for (var subgroup in this.subgroups) { - sortArray.push(this.subgroups[subgroup].items[0].data); - } - sortArray.sort(this.subgroupOrderer); + if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { + var prevValue = moment(previousTime); + var newValue = moment(endDate); + //check if the next step should be major + if (prevValue.year() != newValue.year()) { + timeStep.switchedYear = true; + } else if (prevValue.month() != newValue.month()) { + timeStep.switchedMonth = true; + } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { + timeStep.switchedDay = true; } - if (sortArray.length > 0) { - for (var i = 0; i < sortArray.length; i++) { - this.subgroups[sortArray[i].subgroup].index = i; - } - } + timeStep.current = newValue.toDate(); } }; - Group.prototype.resetSubgroups = function () { - for (var subgroup in this.subgroups) { - if (this.subgroups.hasOwnProperty(subgroup)) { - this.subgroups[subgroup].visible = false; - } - } - }; + ///** + // * Used in TimeStep to avoid the hidden times. + // * @param timeStep + // * @param previousTime + // */ + //exports.checkFirstStep = function(timeStep) { + // var stepInHidden = false; + // var currentValue = timeStep.current.valueOf(); + // for (var i = 0; i < timeStep.hiddenDates.length; i++) { + // var startDate = timeStep.hiddenDates[i].start; + // var endDate = timeStep.hiddenDates[i].end; + // if (currentValue >= startDate && currentValue < endDate) { + // stepInHidden = true; + // break; + // } + // } + // + // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { + // var newValue = moment(endDate); + // timeStep.current = newValue.toDate(); + // } + //}; /** - * Remove an item from the group - * @param {Item} item + * replaces the Core toScreen methods + * @param Core + * @param time + * @param width + * @returns {number} */ - Group.prototype.remove = function (item) { - delete this.items[item.id]; - item.setParent(null); + exports.toScreen = function (Core, time, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return (time.valueOf() - conversion.offset) * conversion.scale; + } else { + var hidden = exports.isHidden(time, Core.body.hiddenDates); + if (hidden.hidden == true) { + time = hidden.startDate; + } - // remove from visible items - var index = this.visibleItems.indexOf(item); - if (index != -1) this.visibleItems.splice(index, 1); + var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); - // TODO: also remove from ordered items? + var conversion = Core.range.conversion(width, duration); + return (time.valueOf() - conversion.offset) * conversion.scale; + } }; /** - * Remove an item from the corresponding DataSet - * @param {Item} item + * Replaces the core toTime methods + * @param body + * @param range + * @param x + * @param width + * @returns {Date} */ - Group.prototype.removeFromDataSet = function (item) { - this.itemSet.removeItem(item.id); + exports.toTime = function (Core, x, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return new Date(x / conversion.scale + conversion.offset); + } else { + var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + var totalDuration = Core.range.end - Core.range.start - hiddenDuration; + var partialDuration = totalDuration * x / width; + var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); + + var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); + return newTime; + } }; /** - * Reorder the items + * Support function + * + * @param hiddenDates + * @param range + * @returns {number} */ - Group.prototype.order = function () { - var array = util.toArray(this.items); - var startArray = []; - var endArray = []; - - for (var i = 0; i < array.length; i++) { - if (array[i].data.end !== undefined) { - endArray.push(array[i]); + exports.getHiddenDurationBetween = function (hiddenDates, start, end) { + var duration = 0; + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= start && endDate < end) { + duration += endDate - startDate; } - startArray.push(array[i]); } - this.orderedItems = { - byStart: startArray, - byEnd: endArray - }; - - stack.orderByStart(this.orderedItems.byStart); - stack.orderByEnd(this.orderedItems.byEnd); + return duration; }; /** - * Update the visible items - * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date - * @param {Item[]} visibleItems The previously visible items. - * @param {{start: number, end: number}} range Visible range - * @return {Item[]} visibleItems The new visible items. - * @private + * Support function + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} */ - Group.prototype._updateVisibleItems = function (orderedItems, oldVisibleItems, range) { - var visibleItems = []; - var visibleItemsLookup = {}; // we keep this to quickly look up if an item already exists in the list without using indexOf on visibleItems - var interval = (range.end - range.start) / 4; - var lowerBound = range.start - interval; - var upperBound = range.end + interval; - var item, i; + exports.correctTimeForHidden = function (hiddenDates, range, time) { + time = moment(time).toDate().valueOf(); + time -= exports.getHiddenDurationBefore(hiddenDates, range, time); + return time; + }; - // this function is used to do the binary search. - var searchFunction = function searchFunction(value) { - if (value < lowerBound) { - return -1; - } else if (value <= upperBound) { - return 0; - } else { - return 1; - } - }; + exports.getHiddenDurationBefore = function (hiddenDates, range, time) { + var timeOffset = 0; + time = moment(time).toDate().valueOf(); - // first check if the items that were in view previously are still in view. - // IMPORTANT: this handles the case for the items with startdate before the window and enddate after the window! - // also cleans up invisible items. - if (oldVisibleItems.length > 0) { - for (i = 0; i < oldVisibleItems.length; i++) { - this._checkIfVisibleWithReference(oldVisibleItems[i], visibleItems, visibleItemsLookup, range); + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + if (time >= endDate) { + timeOffset += endDate - startDate; + } } } + return timeOffset; + }; - // we do a binary search for the items that have only start values. - var initialPosByStart = util.binarySearchCustom(orderedItems.byStart, searchFunction, 'data', 'start'); - - // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the start values. - this._traceVisible(initialPosByStart, orderedItems.byStart, visibleItems, visibleItemsLookup, function (item) { - return item.data.start < lowerBound || item.data.start > upperBound; - }); - - // if the window has changed programmatically without overlapping the old window, the ranged items with start < lowerBound and end > upperbound are not shown. - // We therefore have to brute force check all items in the byEnd list - if (this.checkRangedItems == true) { - this.checkRangedItems = false; - for (i = 0; i < orderedItems.byEnd.length; i++) { - this._checkIfVisibleWithReference(orderedItems.byEnd[i], visibleItems, visibleItemsLookup, range); + /** + * sum the duration from start to finish, including the hidden duration, + * until the required amount has been reached, return the accumulated hidden duration + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} + */ + exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { + var hiddenDuration = 0; + var duration = 0; + var previousPoint = range.start; + //exports.printDates(hiddenDates) + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + duration += startDate - previousPoint; + previousPoint = endDate; + if (duration >= requiredDuration) { + break; + } else { + hiddenDuration += endDate - startDate; + } } - } else { - // we do a binary search for the items that have defined end times. - var initialPosByEnd = util.binarySearchCustom(orderedItems.byEnd, searchFunction, 'data', 'end'); - - // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the end values. - this._traceVisible(initialPosByEnd, orderedItems.byEnd, visibleItems, visibleItemsLookup, function (item) { - return item.data.end < lowerBound || item.data.end > upperBound; - }); - } - - // finally, we reposition all the visible items. - for (i = 0; i < visibleItems.length; i++) { - item = visibleItems[i]; - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); } - // debug - //console.log("new line") - //if (this.groupId == null) { - // for (i = 0; i < orderedItems.byStart.length; i++) { - // item = orderedItems.byStart[i].data; - // console.log('start',i,initialPosByStart, item.start.valueOf(), item.content, item.start >= lowerBound && item.start <= upperBound,i == initialPosByStart ? "<------------------- HEREEEE" : "") - // } - // for (i = 0; i < orderedItems.byEnd.length; i++) { - // item = orderedItems.byEnd[i].data; - // console.log('rangeEnd',i,initialPosByEnd, item.end.valueOf(), item.content, item.end >= range.start && item.end <= range.end,i == initialPosByEnd ? "<------------------- HEREEEE" : "") - // } - //} - - return visibleItems; + return hiddenDuration; }; - Group.prototype._traceVisible = function (initialPos, items, visibleItems, visibleItemsLookup, breakCondition) { - var item; - var i; - - if (initialPos != -1) { - for (i = initialPos; i >= 0; i--) { - item = items[i]; - if (breakCondition(item)) { - break; + /** + * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true + * @param hiddenDates + * @param time + * @param direction + * @param correctionEnabled + * @returns {*} + */ + exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { + var isHidden = exports.isHidden(time, hiddenDates); + if (isHidden.hidden == true) { + if (direction < 0) { + if (correctionEnabled == true) { + return isHidden.startDate - (isHidden.endDate - time) - 1; } else { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } + return isHidden.startDate - 1; } - } - - for (i = initialPos + 1; i < items.length; i++) { - item = items[i]; - if (breakCondition(item)) { - break; + } else { + if (correctionEnabled == true) { + return isHidden.endDate + (time - isHidden.startDate) + 1; } else { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } + return isHidden.endDate + 1; } } + } else { + return time; } }; /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. + * Check if a time is hidden * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private + * @param time + * @param hiddenDates + * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} */ - Group.prototype._checkIfVisible = function (item, visibleItems, range) { - if (item.isVisible(range)) { - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); - visibleItems.push(item); - } else { - if (item.displayed) item.hide(); - } - }; + exports.isHidden = function (time, hiddenDates) { + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; - /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. - * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private - */ - Group.prototype._checkIfVisibleWithReference = function (item, visibleItems, visibleItemsLookup, range) { - if (item.isVisible(range)) { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); + if (time >= startDate && time < endDate) { + // if the start is entering a hidden zone + return { hidden: true, startDate: startDate, endDate: endDate }; + break; } - } else { - if (item.displayed) item.hide(); } + return { hidden: false, startDate: startDate, endDate: endDate }; }; - module.exports = Group; - /***/ }, /* 36 */ /***/ function(module, exports, __webpack_require__) { - // Utility functions for ordering and stacking of items 'use strict'; - var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors - - /** - * Order items by their start data - * @param {Item[]} items - */ - exports.orderByStart = function (items) { - items.sort(function (a, b) { - return a.data.start - b.data.start; - }); - }; + var Emitter = __webpack_require__(23); + var Hammer = __webpack_require__(8); + var hammerUtil = __webpack_require__(34); + var util = __webpack_require__(12); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); + var Range = __webpack_require__(33); + var ItemSet = __webpack_require__(37); + var TimeAxis = __webpack_require__(45); + var Activator = __webpack_require__(46); + var DateUtil = __webpack_require__(35); + var CustomTime = __webpack_require__(48); /** - * Order items by their end date. If they have no end date, their start date - * is used. - * @param {Item[]} items + * Create a timeline visualization + * @constructor */ - exports.orderByEnd = function (items) { - items.sort(function (a, b) { - var aTime = 'end' in a.data ? a.data.end : a.data.start, - bTime = 'end' in b.data ? b.data.end : b.data.start; + function Core() {} - return aTime - bTime; - }); - }; + // turn Core into an event emitter + Emitter(Core.prototype); /** - * Adjust vertical positions of the items such that they don't overlap each - * other. - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - * @param {boolean} [force=false] - * If true, all items will be repositioned. If false (default), only - * items having a top===null will be re-stacked + * Create the main DOM for the Core: a root panel containing left, right, + * top, bottom, content, and background panel. + * @param {Element} container The container element where the Core will + * be attached. + * @protected */ - exports.stack = function (items, margin, force) { - var i, iMax; + Core.prototype._create = function (container) { + this.dom = {}; - if (force) { - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - items[i].top = null; - } - } + this.dom.root = document.createElement('div'); + this.dom.background = document.createElement('div'); + this.dom.backgroundVertical = document.createElement('div'); + this.dom.backgroundHorizontal = document.createElement('div'); + this.dom.centerContainer = document.createElement('div'); + this.dom.leftContainer = document.createElement('div'); + this.dom.rightContainer = document.createElement('div'); + this.dom.center = document.createElement('div'); + this.dom.left = document.createElement('div'); + this.dom.right = document.createElement('div'); + this.dom.top = document.createElement('div'); + this.dom.bottom = document.createElement('div'); + this.dom.shadowTop = document.createElement('div'); + this.dom.shadowBottom = document.createElement('div'); + this.dom.shadowTopLeft = document.createElement('div'); + this.dom.shadowBottomLeft = document.createElement('div'); + this.dom.shadowTopRight = document.createElement('div'); + this.dom.shadowBottomRight = document.createElement('div'); - // calculate new, non-overlapping positions - for (i = 0, iMax = items.length; i < iMax; i++) { - var item = items[i]; - if (item.stack && item.top === null) { - // initialize top position - item.top = margin.axis; + this.dom.root.className = 'vis-timeline'; + this.dom.background.className = 'vis-panel vis-background'; + this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical'; + this.dom.backgroundHorizontal.className = 'vis-panel vis-background vis-horizontal'; + this.dom.centerContainer.className = 'vis-panel vis-center'; + this.dom.leftContainer.className = 'vis-panel vis-left'; + this.dom.rightContainer.className = 'vis-panel vis-right'; + this.dom.top.className = 'vis-panel vis-top'; + this.dom.bottom.className = 'vis-panel vis-bottom'; + this.dom.left.className = 'vis-content'; + this.dom.center.className = 'vis-content'; + this.dom.right.className = 'vis-content'; + this.dom.shadowTop.className = 'vis-shadow vis-top'; + this.dom.shadowBottom.className = 'vis-shadow vis-bottom'; + this.dom.shadowTopLeft.className = 'vis-shadow vis-top'; + this.dom.shadowBottomLeft.className = 'vis-shadow vis-bottom'; + this.dom.shadowTopRight.className = 'vis-shadow vis-top'; + this.dom.shadowBottomRight.className = 'vis-shadow vis-bottom'; - do { - // TODO: optimize checking for overlap. when there is a gap without items, - // you only need to check for items from the next item on, not from zero - var collidingItem = null; - for (var j = 0, jj = items.length; j < jj; j++) { - var other = items[j]; - if (other.top !== null && other !== item && other.stack && exports.collision(item, other, margin.item)) { - collidingItem = other; - break; - } - } + this.dom.root.appendChild(this.dom.background); + this.dom.root.appendChild(this.dom.backgroundVertical); + this.dom.root.appendChild(this.dom.backgroundHorizontal); + this.dom.root.appendChild(this.dom.centerContainer); + this.dom.root.appendChild(this.dom.leftContainer); + this.dom.root.appendChild(this.dom.rightContainer); + this.dom.root.appendChild(this.dom.top); + this.dom.root.appendChild(this.dom.bottom); - if (collidingItem != null) { - // There is a collision. Reposition the items above the colliding element - item.top = collidingItem.top + collidingItem.height + margin.item.vertical; - } - } while (collidingItem); - } - } - }; + this.dom.centerContainer.appendChild(this.dom.center); + this.dom.leftContainer.appendChild(this.dom.left); + this.dom.rightContainer.appendChild(this.dom.right); - /** - * Adjust vertical positions of the items without stacking them - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - */ - exports.nostack = function (items, margin, subgroups) { - var i, iMax, newTop; + this.dom.centerContainer.appendChild(this.dom.shadowTop); + this.dom.centerContainer.appendChild(this.dom.shadowBottom); + this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); + this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); + this.dom.rightContainer.appendChild(this.dom.shadowTopRight); + this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - if (items[i].data.subgroup !== undefined) { - newTop = margin.axis; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroups[items[i].data.subgroup].index) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } - } + this.on('rangechange', this.redraw.bind(this)); + this.on('touch', this._onTouch.bind(this)); + this.on('pan', this._onDrag.bind(this)); + + var me = this; + this.on('change', function (properties) { + if (properties && properties.queue == true) { + // redraw once on next tick + if (!me._redrawTimer) { + me._redrawTimer = setTimeout(function () { + me._redrawTimer = null; + me._redraw(); + }, 0); } - items[i].top = newTop; } else { - items[i].top = margin.axis; + // redraw immediately + me._redraw(); } - } - }; - - /** - * Test if the two provided items collide - * The items must have parameters left, width, top, and height. - * @param {Item} a The first item - * @param {Item} b The second item - * @param {{horizontal: number, vertical: number}} margin - * An object containing a horizontal and vertical - * minimum required margin. - * @return {boolean} true if a and b collide, else false - */ - exports.collision = function (a, b, margin) { - return a.left - margin.horizontal + EPSILON < b.left + b.width && a.left + a.width + margin.horizontal - EPSILON > b.left && a.top - margin.vertical + EPSILON < b.top + b.height && a.top + a.height + margin.vertical - EPSILON > b.top; - }; + }); -/***/ }, -/* 37 */ -/***/ function(module, exports, __webpack_require__) { + // create event listeners for all interesting events, these events will be + // emitted via emitter + this.hammer = new Hammer(this.dom.root); + this.hammer.get('pinch').set({ enable: true }); + this.listeners = {}; - 'use strict'; + var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend' + // TODO: cleanup + //'touch', 'pinch', + //'tap', 'doubletap', 'hold', + //'dragstart', 'drag', 'dragend', + //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (type) { + var listener = function listener(event) { + if (me.isActive()) { + me.emit(type, event); + } + }; + me.hammer.on(type, listener); + me.listeners[type] = listener; + }); - var Hammer = __webpack_require__(5); - var Item = __webpack_require__(4); + // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) + hammerUtil.onTouch(this.hammer, (function (event) { + me.emit('touch', event); + }).bind(this)); - /** - * @constructor RangeItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options - */ - function RangeItem(data, conversion, options) { - this.props = { - content: { - width: 0 - } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true + // emulate a release event (emitted after a pan, pinch, tap, or press) + hammerUtil.onRelease(this.hammer, (function (event) { + me.emit('release', event); + }).bind(this)); - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); - } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); + function onMouseWheel(event) { + if (me.isActive()) { + me.emit('mousewheel', event); } } + this.dom.root.addEventListener('mousewheel', onMouseWheel); + this.dom.root.addEventListener('DOMMouseScroll', onMouseWheel); - Item.call(this, data, conversion, options); - } + // size properties of each of the panels + this.props = { + root: {}, + background: {}, + centerContainer: {}, + leftContainer: {}, + rightContainer: {}, + center: {}, + left: {}, + right: {}, + top: {}, + bottom: {}, + border: {}, + scrollTop: 0, + scrollTopMin: 0 + }; - RangeItem.prototype = new Item(null, null, null); + this.customTimes = []; - RangeItem.prototype.baseClassName = 'vis-item vis-range'; + // store state information needed for touch events + this.touch = {}; - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - RangeItem.prototype.isVisible = function (range) { - // determine visibility - return this.data.start < range.end && this.data.end > range.start; + this.redrawCount = 0; + + // attach the root panel to the provided container + if (!container) throw new Error('No container provided'); + container.appendChild(this.dom.root); }; /** - * Repaint the item + * Set options. Options will be passed to all components loaded in the Timeline. + * @param {Object} [options] + * {String} orientation + * Vertical orientation for the Timeline, + * can be 'bottom' (default) or 'top'. + * {String | Number} width + * Width for the timeline, a number in pixels or + * a css string like '1000px' or '75%'. '100%' by default. + * {String | Number} height + * Fixed height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. If undefined, + * The Timeline will automatically size such that + * its contents fit. + * {String | Number} minHeight + * Minimum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {String | Number} maxHeight + * Maximum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {Number | Date | String} start + * Start date for the visible window + * {Number | Date | String} end + * End date for the visible window */ - RangeItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() - - // frame box (to prevent the item contents from overflowing - dom.frame = document.createElement('div'); - dom.frame.className = 'vis-item-overflow'; - dom.box.appendChild(dom.frame); + Core.prototype.setOptions = function (options) { + if (options) { + // copy the known options + var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'clickToUse', 'dataAttributes', 'hiddenDates']; + util.selectiveExtend(fields, this.options, options); - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'vis-item-content'; - dom.frame.appendChild(dom.content); + if ('orientation' in options) { + if (typeof options.orientation === 'string') { + this.options.orientation = { + item: options.orientation, + axis: options.orientation + }; + } else if (typeof options.orientation === 'object') { + if ('item' in options.orientation) { + this.options.orientation.item = options.orientation.item; + } + if ('axis' in options.orientation) { + this.options.orientation.axis = options.orientation.axis; + } + } + } - // attach this item as attribute - dom.box['timeline-item'] = this; + if (this.options.orientation.axis === 'both') { + if (!this.timeAxis2) { + var timeAxis2 = this.timeAxis2 = new TimeAxis(this.body); + timeAxis2.setOptions = function (options) { + var _options = options ? util.extend({}, options) : {}; + _options.orientation = 'top'; // override the orientation option, always top + TimeAxis.prototype.setOptions.call(timeAxis2, _options); + }; + this.components.push(timeAxis2); + } + } else { + if (this.timeAxis2) { + var index = this.components.indexOf(this.timeAxis2); + if (index !== -1) { + this.components.splice(index, 1); + } + this.timeAxis2.destroy(); + this.timeAxis2 = null; + } + } - this.dirty = true; - } + if ('hiddenDates' in this.options) { + DateUtil.convertHiddenOptions(this.body, this.options.hiddenDates); + } - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw item: parent has no foreground container element'); + if ('clickToUse' in options) { + if (options.clickToUse) { + if (!this.activator) { + this.activator = new Activator(this.dom.root); + } + } else { + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } + } } - foreground.appendChild(dom.box); - } - this.displayed = true; - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - this._updateStyle(this.dom.box); + if ('showCustomTime' in options) { + throw new Error('Option `showCustomTime` is deprecated. Create a custom time bar via timeline.addCustomTime(time [, id])'); + } - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = this.baseClassName + className; + // enable/disable autoResize + this._initAutoResize(); + } - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.frame).overflow !== 'hidden'; + // propagate options to all components + this.components.forEach(function (component) { + return component.setOptions(options); + }); - // recalculate size - // turn off max-width to be able to calculate the real width - // this causes an extra browser repaint/reflow, but so be it - this.dom.content.style.maxWidth = 'none'; - this.props.content.width = this.dom.content.offsetWidth; - this.height = this.dom.box.offsetHeight; - this.dom.content.style.maxWidth = ''; + // enable/disable configure + if (this.configurator) { + this.configurator.setOptions(options.configure); - this.dirty = false; + // collect the settings of all components, and pass them to the configuration system + var appliedOptions = util.deepExtend({}, this.options); + this.components.forEach(function (component) { + util.deepExtend(appliedOptions, component.options); + }); + this.configurator.setModuleOptions({ global: appliedOptions }); } - this._repaintDeleteButton(dom.box); - this._repaintDragLeft(); - this._repaintDragRight(); + // redraw everything + this._redraw(); }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Returns true when the Timeline is active. + * @returns {boolean} */ - RangeItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); - } + Core.prototype.isActive = function () { + return !this.activator || this.activator.active; }; /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed + * Destroy the Core, clean up all DOM elements and event listeners. */ - RangeItem.prototype.hide = function () { - if (this.displayed) { - var box = this.dom.box; + Core.prototype.destroy = function () { + // unbind datasets + this.setItems(null); + this.setGroups(null); - if (box.parentNode) { - box.parentNode.removeChild(box); - } + // remove all event listeners + this.off(); - this.displayed = false; + // stop checking for changed size + this._stopAutoResize(); + + // remove from DOM + if (this.dom.root.parentNode) { + this.dom.root.parentNode.removeChild(this.dom.root); } - }; + this.dom = null; - /** - * Reposition the item horizontally - * @param {boolean} [limitSize=true] If true (default), the width of the range - * item will be limited, as the browser cannot - * display very wide divs. This means though - * that the applied left and width may - * not correspond to the ranges start and end - * @Override - */ - RangeItem.prototype.repositionX = function (limitSize) { - var parentWidth = this.parent.width; - var start = this.conversion.toScreen(this.data.start); - var end = this.conversion.toScreen(this.data.end); - var contentLeft; - var contentWidth; - - // limit the width of the range, as browsers cannot draw very wide divs - if (limitSize === undefined || limitSize === true) { - if (start < -parentWidth) { - start = -parentWidth; - } - if (end > 2 * parentWidth) { - end = 2 * parentWidth; - } + // remove Activator + if (this.activator) { + this.activator.destroy(); + delete this.activator; } - var boxWidth = Math.max(end - start, 1); - - if (this.overflow) { - this.left = start; - this.width = boxWidth + this.props.content.width; - contentWidth = this.props.content.width; - // Note: The calculation of width is an optimistic calculation, giving - // a width which will not change when moving the Timeline - // So no re-stacking needed, which is nicer for the eye; - } else { - this.left = start; - this.width = boxWidth; - contentWidth = Math.min(end - start, this.props.content.width); + // cleanup hammer touch events + for (var event in this.listeners) { + if (this.listeners.hasOwnProperty(event)) { + delete this.listeners[event]; + } } + this.listeners = null; + this.hammer = null; - this.dom.box.style.left = this.left + 'px'; - this.dom.box.style.width = boxWidth + 'px'; - - switch (this.options.align) { - case 'left': - this.dom.content.style.left = '0'; - break; - - case 'right': - this.dom.content.style.left = Math.max(boxWidth - contentWidth, 0) + 'px'; - break; - - case 'center': - this.dom.content.style.left = Math.max((boxWidth - contentWidth) / 2, 0) + 'px'; - break; + // give all components the opportunity to cleanup + this.components.forEach(function (component) { + return component.destroy(); + }); - default: - // 'auto' - // when range exceeds left of the window, position the contents at the left of the visible area - if (this.overflow) { - if (end > 0) { - contentLeft = Math.max(-start, 0); - } else { - contentLeft = -contentWidth; // ensure it's not visible anymore - } - } else { - if (start < 0) { - contentLeft = -start; - } else { - contentLeft = 0; - } - } - this.dom.content.style.left = contentLeft + 'px'; - } + this.body = null; }; /** - * Reposition the item vertically - * @Override + * Set a custom time bar + * @param {Date} time + * @param {number} [id=undefined] Optional id of the custom time bar to be adjusted. */ - RangeItem.prototype.repositionY = function () { - var orientation = this.options.orientation.item; - var box = this.dom.box; + Core.prototype.setCustomTime = function (time, id) { + var customTimes = this.customTimes.filter(function (component) { + return id === component.options.id; + }); - if (orientation == 'top') { - box.style.top = this.top + 'px'; - } else { - box.style.top = this.parent.height - this.top - this.height + 'px'; + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); + } + + if (customTimes.length > 0) { + customTimes[0].setCustomTime(time); } }; /** - * Repaint a drag area on the left side of the range when the range is selected - * @protected + * Retrieve the current custom time. + * @param {number} [id=undefined] Id of the custom time bar. + * @return {Date | undefined} customTime */ - RangeItem.prototype._repaintDragLeft = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { - // create and show drag area - var dragLeft = document.createElement('div'); - dragLeft.className = 'vis-drag-left'; - dragLeft.dragLeftItem = this; + Core.prototype.getCustomTime = function (id) { + var customTimes = this.customTimes.filter(function (component) { + return component.options.id === id; + }); - this.dom.box.appendChild(dragLeft); - this.dom.dragLeft = dragLeft; - } else if (!this.selected && this.dom.dragLeft) { - // delete drag area - if (this.dom.dragLeft.parentNode) { - this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); - } - this.dom.dragLeft = null; + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); } + return customTimes[0].getCustomTime(); }; /** - * Repaint a drag area on the right side of the range when the range is selected - * @protected + * Add custom vertical bar + * @param {Date | String | Number} [time] A Date, unix timestamp, or + * ISO date string. Time point where + * the new bar should be placed. + * If not provided, `new Date()` will + * be used. + * @param {Number | String} [id=undefined] Id of the new bar. Optional + * @return {Number | String} Returns the id of the new bar */ - RangeItem.prototype._repaintDragRight = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { - // create and show drag area - var dragRight = document.createElement('div'); - dragRight.className = 'vis-drag-right'; - dragRight.dragRightItem = this; + Core.prototype.addCustomTime = function (time, id) { + var timestamp = time !== undefined ? util.convert(time, 'Date').valueOf() : new Date(); - this.dom.box.appendChild(dragRight); - this.dom.dragRight = dragRight; - } else if (!this.selected && this.dom.dragRight) { - // delete drag area - if (this.dom.dragRight.parentNode) { - this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); - } - this.dom.dragRight = null; + var exists = this.customTimes.some(function (customTime) { + return customTime.options.id === id; + }); + if (exists) { + throw new Error('A custom time with id ' + JSON.stringify(id) + ' already exists'); } - }; - - module.exports = RangeItem; -/***/ }, -/* 38 */ -/***/ function(module, exports, __webpack_require__) { + var customTime = new CustomTime(this.body, { + time: timestamp, + id: id + }); - 'use strict'; + this.customTimes.push(customTime); + this.components.push(customTime); + this.redraw(); - var moment = __webpack_require__(10); - var DateUtil = __webpack_require__(32); - var util = __webpack_require__(9); + return id; + }; /** - * @constructor TimeStep - * The class TimeStep is an iterator for dates. You provide a start date and an - * end date. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + * Remove previously added custom bar + * @param {int} id ID of the custom bar to be removed + * @return {boolean} True if the bar exists and is removed, false otherwise */ - function TimeStep(start, end, minimumStep, hiddenDates) { - // variables - this.current = new Date(); - this._start = new Date(); - this._end = new Date(); - - this.autoScale = true; - this.scale = 'day'; - this.step = 1; - - // initialize the range - this.setRange(start, end, minimumStep); + Core.prototype.removeCustomTime = function (id) { + var customTimes = this.customTimes.filter(function (bar) { + return bar.options.id === id; + }); - // hidden Dates options - this.switchedDay = false; - this.switchedMonth = false; - this.switchedYear = false; - this.hiddenDates = hiddenDates; - if (hiddenDates === undefined) { - this.hiddenDates = []; + if (customTimes.length === 0) { + throw new Error('No custom time bar found with id ' + JSON.stringify(id)); } - this.format = TimeStep.FORMAT; // default formatting - } - - // Time formatting - TimeStep.FORMAT = { - minorLabels: { - millisecond: 'SSS', - second: 's', - minute: 'HH:mm', - hour: 'HH:mm', - weekday: 'ddd D', - day: 'D', - month: 'MMM', - year: 'YYYY' - }, - majorLabels: { - millisecond: 'HH:mm:ss', - second: 'D MMMM HH:mm', - minute: 'ddd D MMMM', - hour: 'ddd D MMMM', - weekday: 'MMMM YYYY', - day: 'MMMM YYYY', - month: 'YYYY', - year: '' - } + customTimes.forEach((function (customTime) { + this.customTimes.splice(this.customTimes.indexOf(customTime), 1); + this.components.splice(this.components.indexOf(customTime), 1); + customTime.destroy(); + }).bind(this)); }; /** - * Set custom formatting for the minor an major labels of the TimeStep. - * Both `minorLabels` and `majorLabels` are an Object with properties: - * 'millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'. - * @param {{minorLabels: Object, majorLabels: Object}} format + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items */ - TimeStep.prototype.setFormat = function (format) { - var defaultFormat = util.deepExtend({}, TimeStep.FORMAT); - this.format = util.deepExtend(defaultFormat, format); + Core.prototype.getVisibleItems = function () { + return this.itemSet && this.itemSet.getVisibleItems() || []; }; /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Date} [start] The start date and time. - * @param {Date} [end] The end date and time. - * @param {int} [minimumStep] Optional. Minimum step size in milliseconds + * Set Core window such that it fits all items + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. */ - TimeStep.prototype.setRange = function (start, end, minimumStep) { - if (!(start instanceof Date) || !(end instanceof Date)) { - throw 'No legal start or end date in method setRange'; + Core.prototype.fit = function (options) { + var range = this.getDataRange(); + + // skip range set if there is no start and end date + if (range.start === null && range.end === null) { + return; } - this._start = start != undefined ? new Date(start.valueOf()) : new Date(); - this._end = end != undefined ? new Date(end.valueOf()) : new Date(); + // apply a margin of 1% left and right of the data + var interval = range.max - range.min; + var min = new Date(range.min.valueOf() - interval * 0.01); + var max = new Date(range.max.valueOf() + interval * 0.01); - if (this.autoScale) { - this.setMinimumStep(minimumStep); - } + var animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(min, max, animation); }; /** - * Set the range iterator to the start date. + * Calculate the data range of the items start and end dates + * @returns {{min: Date | null, max: Date | null}} + * @protected */ - TimeStep.prototype.first = function () { - this.current = new Date(this._start.valueOf()); - this.roundToMinor(); + Core.prototype.getDataRange = function () { + // apply the data range as range + var dataRange = this.getItemRange(); + + // add 1% space on both sides + var start = dataRange.min; + var end = dataRange.max; + if (start != null && end != null) { + var interval = end.valueOf() - start.valueOf(); + if (interval <= 0) { + // prevent an empty interval + interval = 24 * 60 * 60 * 1000; // 1 day + } + start = new Date(start.valueOf() - interval * 0.01); + end = new Date(end.valueOf() + interval * 0.01); + } + + return { + start: null, + end: null + }; }; /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date + * Set the visible window. Both parameters are optional, you can change only + * start or only end. Syntax: + * + * TimeLine.setWindow(start, end) + * TimeLine.setWindow(start, end, options) + * TimeLine.setWindow(range) + * + * Where start and end can be a Date, number, or string, and range is an + * object with properties start and end. + * + * @param {Date | Number | String | Object} [start] Start date of visible window + * @param {Date | Number | String} [end] End date of visible window + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. */ - TimeStep.prototype.roundToMinor = function () { - // round to floor - // IMPORTANT: we have no breaks in this switch! (this is no bug) - // noinspection FallThroughInSwitchStatementJS - switch (this.scale) { - case 'year': - this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); - this.current.setMonth(0); - case 'month': - this.current.setDate(1); - case 'day': // intentional fall through - case 'weekday': - this.current.setHours(0); - case 'hour': - this.current.setMinutes(0); - case 'minute': - this.current.setSeconds(0); - case 'second': - this.current.setMilliseconds(0); - //case 'millisecond': // nothing to do for milliseconds + Core.prototype.setWindow = function (start, end, options) { + var animation; + if (arguments.length == 1) { + var range = arguments[0]; + animation = range.animation !== undefined ? range.animation : true; + this.range.setRange(range.start, range.end, animation); + } else { + animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(start, end, animation); } + }; - if (this.step != 1) { - // round down to the first minor value that is a multiple of the current step size - switch (this.scale) { - case 'millisecond': - this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step);break; - case 'second': - this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step);break; - case 'minute': - this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step);break; - case 'hour': - this.current.setHours(this.current.getHours() - this.current.getHours() % this.step);break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() - 1 - (this.current.getDate() - 1) % this.step + 1);break; - case 'month': - this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step);break; - default: - break; - } - } + /** + * Move the window such that given time is centered on screen. + * @param {Date | Number | String} time + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Core.prototype.moveTo = function (time, options) { + var interval = this.range.end - this.range.start; + var t = util.convert(time, 'Date').valueOf(); + + var start = t - interval / 2; + var end = t + interval / 2; + var animation = options && options.animation !== undefined ? options.animation : true; + + this.range.setRange(start, end, animation); }; /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date + * Get the visible window + * @return {{start: Date, end: Date}} Visible range */ - TimeStep.prototype.hasNext = function () { - return this.current.valueOf() <= this._end.valueOf(); + Core.prototype.getWindow = function () { + var range = this.range.getRange(); + return { + start: new Date(range.start), + end: new Date(range.end) + }; }; /** - * Do the next step + * Force a redraw. Can be overridden by implementations of Core */ - TimeStep.prototype.next = function () { - var prev = this.current.valueOf(); + Core.prototype.redraw = function () { + this._redraw(); + }; - // Two cases, needed to prevent issues with switching daylight savings - // (end of March and end of October) - if (this.current.getMonth() < 6) { - switch (this.scale) { - case 'millisecond': + /** + * Redraw for internal use. Redraws all components. See also the public + * method redraw. + * @protected + */ + Core.prototype._redraw = function () { + var resized = false; + var options = this.options; + var props = this.props; + var dom = this.dom; - this.current = new Date(this.current.valueOf() + this.step);break; - case 'second': - this.current = new Date(this.current.valueOf() + this.step * 1000);break; - case 'minute': - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60);break; - case 'hour': - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); - // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) - var h = this.current.getHours(); - this.current.setHours(h - h % this.step); - break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() + this.step);break; - case 'month': - this.current.setMonth(this.current.getMonth() + this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() + this.step);break; - default: - break; - } - } else { - switch (this.scale) { - case 'millisecond': - this.current = new Date(this.current.valueOf() + this.step);break; - case 'second': - this.current.setSeconds(this.current.getSeconds() + this.step);break; - case 'minute': - this.current.setMinutes(this.current.getMinutes() + this.step);break; - case 'hour': - this.current.setHours(this.current.getHours() + this.step);break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() + this.step);break; - case 'month': - this.current.setMonth(this.current.getMonth() + this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() + this.step);break; - default: - break; - } - } + if (!dom) return; // when destroyed - if (this.step != 1) { - // round down to the correct major value - switch (this.scale) { - case 'millisecond': - if (this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0);break; - case 'second': - if (this.current.getSeconds() < this.step) this.current.setSeconds(0);break; - case 'minute': - if (this.current.getMinutes() < this.step) this.current.setMinutes(0);break; - case 'hour': - if (this.current.getHours() < this.step) this.current.setHours(0);break; - case 'weekday': // intentional fall through - case 'day': - if (this.current.getDate() < this.step + 1) this.current.setDate(1);break; - case 'month': - if (this.current.getMonth() < this.step) this.current.setMonth(0);break; - case 'year': - break; // nothing to do for year - default: - break; - } + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + + // update class names + if (options.orientation == 'top') { + util.addClassName(dom.root, 'vis-top'); + util.removeClassName(dom.root, 'vis-bottom'); + } else { + util.removeClassName(dom.root, 'vis-top'); + util.addClassName(dom.root, 'vis-bottom'); } - // safety mechanism: if current time is still unchanged, move to the end - if (this.current.valueOf() == prev) { - this.current = new Date(this._end.valueOf()); + // update root width and height options + dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); + dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); + dom.root.style.width = util.option.asSize(options.width, ''); + + // calculate border widths + props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; + props.border.right = props.border.left; + props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; + props.border.bottom = props.border.top; + var borderRootHeight = dom.root.offsetHeight - dom.root.clientHeight; + var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; + + // workaround for a bug in IE: the clientWidth of an element with + // a height:0px and overflow:hidden is not calculated and always has value 0 + if (dom.centerContainer.clientHeight === 0) { + props.border.left = props.border.top; + props.border.right = props.border.left; + } + if (dom.root.clientHeight === 0) { + borderRootWidth = borderRootHeight; } - DateUtil.stepOverHiddenDates(this, prev); + // calculate the heights. If any of the side panels is empty, we set the height to + // minus the border width, such that the border will be invisible + props.center.height = dom.center.offsetHeight; + props.left.height = dom.left.offsetHeight; + props.right.height = dom.right.offsetHeight; + props.top.height = dom.top.clientHeight || -props.border.top; + props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; + + // TODO: compensate borders when any of the panels is empty. + + // apply auto height + // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) + var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); + var autoHeight = props.top.height + contentHeight + props.bottom.height + borderRootHeight + props.border.top + props.border.bottom; + dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); + + // calculate heights of the content panels + props.root.height = dom.root.offsetHeight; + props.background.height = props.root.height - borderRootHeight; + var containerHeight = props.root.height - props.top.height - props.bottom.height - borderRootHeight; + props.centerContainer.height = containerHeight; + props.leftContainer.height = containerHeight; + props.rightContainer.height = props.leftContainer.height; + + // calculate the widths of the panels + props.root.width = dom.root.offsetWidth; + props.background.width = props.root.width - borderRootWidth; + props.left.width = dom.leftContainer.clientWidth || -props.border.left; + props.leftContainer.width = props.left.width; + props.right.width = dom.rightContainer.clientWidth || -props.border.right; + props.rightContainer.width = props.right.width; + var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; + props.center.width = centerWidth; + props.centerContainer.width = centerWidth; + props.top.width = centerWidth; + props.bottom.width = centerWidth; + + // resize the panels + dom.background.style.height = props.background.height + 'px'; + dom.backgroundVertical.style.height = props.background.height + 'px'; + dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; + dom.centerContainer.style.height = props.centerContainer.height + 'px'; + dom.leftContainer.style.height = props.leftContainer.height + 'px'; + dom.rightContainer.style.height = props.rightContainer.height + 'px'; + + dom.background.style.width = props.background.width + 'px'; + dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; + dom.backgroundHorizontal.style.width = props.background.width + 'px'; + dom.centerContainer.style.width = props.center.width + 'px'; + dom.top.style.width = props.top.width + 'px'; + dom.bottom.style.width = props.bottom.width + 'px'; + + // reposition the panels + dom.background.style.left = '0'; + dom.background.style.top = '0'; + dom.backgroundVertical.style.left = props.left.width + props.border.left + 'px'; + dom.backgroundVertical.style.top = '0'; + dom.backgroundHorizontal.style.left = '0'; + dom.backgroundHorizontal.style.top = props.top.height + 'px'; + dom.centerContainer.style.left = props.left.width + 'px'; + dom.centerContainer.style.top = props.top.height + 'px'; + dom.leftContainer.style.left = '0'; + dom.leftContainer.style.top = props.top.height + 'px'; + dom.rightContainer.style.left = props.left.width + props.center.width + 'px'; + dom.rightContainer.style.top = props.top.height + 'px'; + dom.top.style.left = props.left.width + 'px'; + dom.top.style.top = '0'; + dom.bottom.style.left = props.left.width + 'px'; + dom.bottom.style.top = props.top.height + props.centerContainer.height + 'px'; + + // update the scrollTop, feasible range for the offset can be changed + // when the height of the Core or of the contents of the center changed + this._updateScrollTop(); + + // reposition the scrollable contents + var offset = this.props.scrollTop; + if (options.orientation.item != 'top') { + offset += Math.max(this.props.centerContainer.height - this.props.center.height - this.props.border.top - this.props.border.bottom, 0); + } + dom.center.style.left = '0'; + dom.center.style.top = offset + 'px'; + dom.left.style.left = '0'; + dom.left.style.top = offset + 'px'; + dom.right.style.left = '0'; + dom.right.style.top = offset + 'px'; + + // show shadows when vertical scrolling is available + var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; + var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; + dom.shadowTop.style.visibility = visibilityTop; + dom.shadowBottom.style.visibility = visibilityBottom; + dom.shadowTopLeft.style.visibility = visibilityTop; + dom.shadowBottomLeft.style.visibility = visibilityBottom; + dom.shadowTopRight.style.visibility = visibilityTop; + dom.shadowBottomRight.style.visibility = visibilityBottom; + + // redraw all components + this.components.forEach(function (component) { + resized = component.redraw() || resized; + }); + if (resized) { + // keep repainting until all sizes are settled + var MAX_REDRAWS = 3; // maximum number of consecutive redraws + if (this.redrawCount < MAX_REDRAWS) { + this.redrawCount++; + this._redraw(); + } else { + console.log('WARNING: infinite loop in redraw?'); + } + this.redrawCount = 0; + } + }; + + // TODO: deprecated since version 1.1.0, remove some day + Core.prototype.repaint = function () { + throw new Error('Function repaint is deprecated. Use redraw instead.'); }; /** - * Get the current datetime - * @return {Date} current The current date + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * Only applicable when option `showCurrentTime` is true. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. */ - TimeStep.prototype.getCurrent = function () { - return this.current; + Core.prototype.setCurrentTime = function (time) { + if (!this.currentTime) { + throw new Error('Option showCurrentTime must be true'); + } + + this.currentTime.setCurrentTime(time); }; /** - * Set a custom scale. Autoscaling will be disabled. - * For example setScale('minute', 5) will result - * in minor steps of 5 minutes, and major steps of an hour. - * - * @param {{scale: string, step: number}} params - * An object containing two properties: - * - A string 'scale'. Choose from 'millisecond', 'second', - * 'minute', 'hour', 'weekday', 'day', 'month', 'year'. - * - A number 'step'. A step size, by default 1. - * Choose for example 1, 2, 5, or 10. + * Get the current time. + * Only applicable when option `showCurrentTime` is true. + * @return {Date} Returns the current time. */ - TimeStep.prototype.setScale = function (params) { - if (params && typeof params.scale == 'string') { - this.scale = params.scale; - this.step = params.step > 0 ? params.step : 1; - this.autoScale = false; + Core.prototype.getCurrentTime = function () { + if (!this.currentTime) { + throw new Error('Option showCurrentTime must be true'); } + + return this.currentTime.getCurrentTime(); }; /** - * Enable or disable autoscaling - * @param {boolean} enable If true, autoascaling is set true + * Convert a position on screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @protected */ - TimeStep.prototype.setAutoScale = function (enable) { - this.autoScale = enable; + // TODO: move this function to Range + Core.prototype._toTime = function (x) { + return DateUtil.toTime(this, x, this.props.center.width); }; /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds + * Convert a position on the global screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @protected */ - TimeStep.prototype.setMinimumStep = function (minimumStep) { - if (minimumStep == undefined) { - return; - } + // TODO: move this function to Range + Core.prototype._toGlobalTime = function (x) { + return DateUtil.toTime(this, x, this.props.root.width); + //var conversion = this.range.conversion(this.props.root.width); + //return new Date(x / conversion.scale + conversion.offset); + }; - //var b = asc + ds; + /** + * Convert a datetime (Date object) into a position on the screen + * @param {Date} time A date + * @return {int} x The position on the screen in pixels which corresponds + * with the given date. + * @protected + */ + // TODO: move this function to Range + Core.prototype._toScreen = function (time) { + return DateUtil.toScreen(this, time, this.props.center.width); + }; - var stepYear = 1000 * 60 * 60 * 24 * 30 * 12; - var stepMonth = 1000 * 60 * 60 * 24 * 30; - var stepDay = 1000 * 60 * 60 * 24; - var stepHour = 1000 * 60 * 60; - var stepMinute = 1000 * 60; - var stepSecond = 1000; - var stepMillisecond = 1; + /** + * Convert a datetime (Date object) into a position on the root + * This is used to get the pixel density estimate for the screen, not the center panel + * @param {Date} time A date + * @return {int} x The position on root in pixels which corresponds + * with the given date. + * @protected + */ + // TODO: move this function to Range + Core.prototype._toGlobalScreen = function (time) { + return DateUtil.toScreen(this, time, this.props.root.width); + //var conversion = this.range.conversion(this.props.root.width); + //return (time.valueOf() - conversion.offset) * conversion.scale; + }; - // find the smallest step that is larger than the provided minimumStep - if (stepYear * 1000 > minimumStep) { - this.scale = 'year';this.step = 1000; - } - if (stepYear * 500 > minimumStep) { - this.scale = 'year';this.step = 500; - } - if (stepYear * 100 > minimumStep) { - this.scale = 'year';this.step = 100; - } - if (stepYear * 50 > minimumStep) { - this.scale = 'year';this.step = 50; - } - if (stepYear * 10 > minimumStep) { - this.scale = 'year';this.step = 10; - } - if (stepYear * 5 > minimumStep) { - this.scale = 'year';this.step = 5; - } - if (stepYear > minimumStep) { - this.scale = 'year';this.step = 1; - } - if (stepMonth * 3 > minimumStep) { - this.scale = 'month';this.step = 3; - } - if (stepMonth > minimumStep) { - this.scale = 'month';this.step = 1; - } - if (stepDay * 5 > minimumStep) { - this.scale = 'day';this.step = 5; - } - if (stepDay * 2 > minimumStep) { - this.scale = 'day';this.step = 2; - } - if (stepDay > minimumStep) { - this.scale = 'day';this.step = 1; - } - if (stepDay / 2 > minimumStep) { - this.scale = 'weekday';this.step = 1; - } - if (stepHour * 4 > minimumStep) { - this.scale = 'hour';this.step = 4; - } - if (stepHour > minimumStep) { - this.scale = 'hour';this.step = 1; - } - if (stepMinute * 15 > minimumStep) { - this.scale = 'minute';this.step = 15; - } - if (stepMinute * 10 > minimumStep) { - this.scale = 'minute';this.step = 10; - } - if (stepMinute * 5 > minimumStep) { - this.scale = 'minute';this.step = 5; - } - if (stepMinute > minimumStep) { - this.scale = 'minute';this.step = 1; - } - if (stepSecond * 15 > minimumStep) { - this.scale = 'second';this.step = 15; - } - if (stepSecond * 10 > minimumStep) { - this.scale = 'second';this.step = 10; - } - if (stepSecond * 5 > minimumStep) { - this.scale = 'second';this.step = 5; - } - if (stepSecond > minimumStep) { - this.scale = 'second';this.step = 1; - } - if (stepMillisecond * 200 > minimumStep) { - this.scale = 'millisecond';this.step = 200; - } - if (stepMillisecond * 100 > minimumStep) { - this.scale = 'millisecond';this.step = 100; - } - if (stepMillisecond * 50 > minimumStep) { - this.scale = 'millisecond';this.step = 50; - } - if (stepMillisecond * 10 > minimumStep) { - this.scale = 'millisecond';this.step = 10; - } - if (stepMillisecond * 5 > minimumStep) { - this.scale = 'millisecond';this.step = 5; - } - if (stepMillisecond > minimumStep) { - this.scale = 'millisecond';this.step = 1; + /** + * Initialize watching when option autoResize is true + * @private + */ + Core.prototype._initAutoResize = function () { + if (this.options.autoResize == true) { + this._startAutoResize(); + } else { + this._stopAutoResize(); } }; /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * Static function - * @param {Date} date the date to be snapped. - * @param {string} scale Current scale, can be 'millisecond', 'second', - * 'minute', 'hour', 'weekday, 'day', 'month', 'year'. - * @param {number} step Current step (1, 2, 4, 5, ... - * @return {Date} snappedDate + * Watch for changes in the size of the container. On resize, the Panel will + * automatically redraw itself. + * @private */ - TimeStep.snap = function (date, scale, step) { - var clone = new Date(date.valueOf()); + Core.prototype._startAutoResize = function () { + var me = this; - if (scale == 'year') { - var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); - clone.setFullYear(Math.round(year / step) * step); - clone.setMonth(0); - clone.setDate(0); - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'month') { - if (clone.getDate() > 15) { - clone.setDate(1); - clone.setMonth(clone.getMonth() + 1); - // important: first set Date to 1, after that change the month. - } else { - clone.setDate(1); - } + this._stopAutoResize(); - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'day') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 24) * 24);break; - default: - clone.setHours(Math.round(clone.getHours() / 12) * 12);break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'weekday') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 12) * 12);break; - default: - clone.setHours(Math.round(clone.getHours() / 6) * 6);break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'hour') { - switch (step) { - case 4: - clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60);break; - default: - clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30);break; - } - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'minute') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 15: - case 10: - clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); - clone.setSeconds(0); - break; - case 5: - clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60);break; - default: - clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30);break; + this._onResize = function () { + if (me.options.autoResize != true) { + // stop watching when the option autoResize is changed to false + me._stopAutoResize(); + return; } - clone.setMilliseconds(0); - } else if (scale == 'second') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 15: - case 10: - clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); - clone.setMilliseconds(0); - break; - case 5: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000);break; - default: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500);break; + + if (me.dom.root) { + // check whether the frame is resized + // Note: we compare offsetWidth here, not clientWidth. For some reason, + // IE does not restore the clientWidth from 0 to the actual width after + // changing the timeline's container display style from none to visible + if (me.dom.root.offsetWidth != me.props.lastWidth || me.dom.root.offsetHeight != me.props.lastHeight) { + me.props.lastWidth = me.dom.root.offsetWidth; + me.props.lastHeight = me.dom.root.offsetHeight; + + me.emit('change'); + } } - } else if (scale == 'millisecond') { - var _step = step > 5 ? step / 2 : 1; - clone.setMilliseconds(Math.round(clone.getMilliseconds() / _step) * _step); + }; + + // add event listener to window resize + util.addEventListener(window, 'resize', this._onResize); + + this.watchTimer = setInterval(this._onResize, 1000); + }; + + /** + * Stop watching for a resize of the frame. + * @private + */ + Core.prototype._stopAutoResize = function () { + if (this.watchTimer) { + clearInterval(this.watchTimer); + this.watchTimer = undefined; } - return clone; + // remove event listener on window.resize + util.removeEventListener(window, 'resize', this._onResize); + this._onResize = null; }; /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. + * Start moving the timeline vertically + * @param {Event} event + * @private */ - TimeStep.prototype.isMajor = function () { - if (this.switchedYear == true) { - this.switchedYear = false; - switch (this.scale) { - case 'year': - case 'month': - case 'weekday': - case 'day': - case 'hour': - case 'minute': - case 'second': - case 'millisecond': - return true; - default: - return false; - } - } else if (this.switchedMonth == true) { - this.switchedMonth = false; - switch (this.scale) { - case 'weekday': - case 'day': - case 'hour': - case 'minute': - case 'second': - case 'millisecond': - return true; - default: - return false; - } - } else if (this.switchedDay == true) { - this.switchedDay = false; - switch (this.scale) { - case 'millisecond': - case 'second': - case 'minute': - case 'hour': - return true; - default: - return false; - } - } - - switch (this.scale) { - case 'millisecond': - return this.current.getMilliseconds() == 0; - case 'second': - return this.current.getSeconds() == 0; - case 'minute': - return this.current.getHours() == 0 && this.current.getMinutes() == 0; - case 'hour': - return this.current.getHours() == 0; - case 'weekday': // intentional fall through - case 'day': - return this.current.getDate() == 1; - case 'month': - return this.current.getMonth() == 0; - case 'year': - return false; - default: - return false; - } + Core.prototype._onTouch = function (event) { + this.touch.allowDragging = true; + this.touch.initialScrollTop = this.props.scrollTop; }; /** - * Returns formatted text for the minor axislabel, depending on the current - * date and the scale. For example when scale is MINUTE, the current time is - * formatted as "hh:mm". - * @param {Date} [date] custom date. if not provided, current date is taken + * Start moving the timeline vertically + * @param {Event} event + * @private */ - TimeStep.prototype.getLabelMinor = function (date) { - if (date == undefined) { - date = this.current; - } - - var format = this.format.minorLabels[this.scale]; - return format && format.length > 0 ? moment(date).format(format) : ''; + Core.prototype._onPinch = function (event) { + this.touch.allowDragging = false; }; /** - * Returns formatted text for the major axis label, depending on the current - * date and the scale. For example when scale is MINUTE, the major scale is - * hours, and the hour will be formatted as "hh". - * @param {Date} [date] custom date. if not provided, current date is taken + * Move the timeline vertically + * @param {Event} event + * @private */ - TimeStep.prototype.getLabelMajor = function (date) { - if (date == undefined) { - date = this.current; - } - - var format = this.format.majorLabels[this.scale]; - return format && format.length > 0 ? moment(date).format(format) : ''; - }; - - TimeStep.prototype.getClassName = function () { - var m = moment(this.current); - var date = m.locale ? m.locale('en') : m.lang('en'); // old versions of moment have .lang() function - var step = this.step; + Core.prototype._onDrag = function (event) { + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.touch.allowDragging) return; - function even(value) { - return value / step % 2 == 0 ? ' vis-even' : ' vis-odd'; - } + var delta = event.deltaY; - function today(date) { - if (date.isSame(new Date(), 'day')) { - return ' vis-today'; - } - if (date.isSame(moment().add(1, 'day'), 'day')) { - return ' vis-tomorrow'; - } - if (date.isSame(moment().add(-1, 'day'), 'day')) { - return ' vis-yesterday'; - } - return ''; - } + var oldScrollTop = this._getScrollTop(); + var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); - function currentWeek(date) { - return date.isSame(new Date(), 'week') ? ' vis-current-week' : ''; + if (newScrollTop != oldScrollTop) { + this._redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already + this.emit('verticalDrag'); } + }; - function currentMonth(date) { - return date.isSame(new Date(), 'month') ? ' vis-current-month' : ''; - } + /** + * Apply a scrollTop + * @param {Number} scrollTop + * @returns {Number} scrollTop Returns the applied scrollTop + * @private + */ + Core.prototype._setScrollTop = function (scrollTop) { + this.props.scrollTop = scrollTop; + this._updateScrollTop(); + return this.props.scrollTop; + }; - function currentYear(date) { - return date.isSame(new Date(), 'year') ? ' vis-current-year' : ''; + /** + * Update the current scrollTop when the height of the containers has been changed + * @returns {Number} scrollTop Returns the applied scrollTop + * @private + */ + Core.prototype._updateScrollTop = function () { + // recalculate the scrollTopMin + var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero + if (scrollTopMin != this.props.scrollTopMin) { + // in case of bottom orientation, change the scrollTop such that the contents + // do not move relative to the time axis at the bottom + if (this.options.orientation.item != 'top') { + this.props.scrollTop += scrollTopMin - this.props.scrollTopMin; + } + this.props.scrollTopMin = scrollTopMin; } - switch (this.scale) { - case 'millisecond': - return even(date.milliseconds()).trim(); - - case 'second': - return even(date.seconds()).trim(); - - case 'minute': - return even(date.minutes()).trim(); - - case 'hour': - var hours = date.hours(); - if (this.step == 4) { - hours = hours + '-h' + (hours + 4); - } - return 'vis-h' + hours + today(date) + even(date.hours()); - - case 'weekday': - return 'vis-' + date.format('dddd').toLowerCase() + today(date) + currentWeek(date) + even(date.date()); - - case 'day': - var day = date.date(); - var month = date.format('MMMM').toLowerCase(); - return 'vis-day' + day + ' vis-' + month + currentMonth(date) + even(day - 1); - - case 'month': - return 'vis-' + date.format('MMMM').toLowerCase() + currentMonth(date) + even(date.month()); + // limit the scrollTop to the feasible scroll range + if (this.props.scrollTop > 0) this.props.scrollTop = 0; + if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; - case 'year': - var year = date.year(); - return 'vis-year' + year + currentYear(date) + even(year); + return this.props.scrollTop; + }; - default: - return ''; - } + /** + * Get the current scrollTop + * @returns {number} scrollTop + * @private + */ + Core.prototype._getScrollTop = function () { + return this.props.scrollTop; }; - module.exports = TimeStep; + module.exports = Core; /***/ }, -/* 39 */ +/* 37 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(9); - var Group = __webpack_require__(35); - - /** - * @constructor BackgroundGroup - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet - */ - function BackgroundGroup(groupId, data, itemSet) { - Group.call(this, groupId, data, itemSet); - - this.width = 0; - this.height = 0; - this.top = 0; - this.left = 0; - } + var Hammer = __webpack_require__(8); + var util = __webpack_require__(12); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); + var TimeStep = __webpack_require__(41); + var Component = __webpack_require__(31); + var Group = __webpack_require__(38); + var BackgroundGroup = __webpack_require__(42); + var BoxItem = __webpack_require__(6); + var PointItem = __webpack_require__(43); + var RangeItem = __webpack_require__(40); + var BackgroundItem = __webpack_require__(44); - BackgroundGroup.prototype = Object.create(Group.prototype); + var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + var BACKGROUND = '__background__'; // reserved group id for background items without group /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized + * An ItemSet holds a set of items and ranges which can be displayed in a + * range. The width is determined by the parent of the ItemSet, and the height + * is determined by the size of the items. + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body + * @param {Object} [options] See ItemSet.setOptions for the available options. + * @constructor ItemSet + * @extends Component */ - BackgroundGroup.prototype.redraw = function (range, margin, restack) { - var resized = false; + function ItemSet(body, options) { + this.body = body; - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + this.defaultOptions = { + type: null, // 'box', 'point', 'range', 'background' + orientation: { + item: 'bottom' // item orientation: 'top' or 'bottom' + }, + align: 'auto', // alignment of box items + stack: true, + groupOrder: null, - // calculate actual size - this.width = this.dom.background.offsetWidth; + selectable: true, + multiselect: false, - // apply new height (just always zero for BackgroundGroup - this.dom.background.style.height = '0'; + editable: { + updateTime: false, + updateGroup: false, + add: false, + remove: false + }, - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(margin); - } + snap: TimeStep.snap, - return resized; - }; + onAdd: function onAdd(item, callback) { + callback(item); + }, + onUpdate: function onUpdate(item, callback) { + callback(item); + }, + onMove: function onMove(item, callback) { + callback(item); + }, + onRemove: function onRemove(item, callback) { + callback(item); + }, + onMoving: function onMoving(item, callback) { + callback(item); + }, - /** - * Show this group: attach to the DOM - */ - BackgroundGroup.prototype.show = function () { - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); - } - }; + margin: { + item: { + horizontal: 10, + vertical: 10 + }, + axis: 20 + } + }; - module.exports = BackgroundGroup; + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); -/***/ }, -/* 40 */ -/***/ function(module, exports, __webpack_require__) { + // options for getting items from the DataSet with the correct type + this.itemOptions = { + type: { start: 'Date', end: 'Date' } + }; - 'use strict'; + this.conversion = { + toScreen: body.util.toScreen, + toTime: body.util.toTime + }; + this.dom = {}; + this.props = {}; + this.hammer = null; - var Item = __webpack_require__(4); + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - /** - * @constructor PointItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options - */ - function PointItem(data, conversion, options) { - this.props = { - dot: { - top: 0, - width: 0, - height: 0 + // listeners for the DataSet of the items + this.itemListeners = { + 'add': function add(event, params, senderId) { + me._onAdd(params.items); }, - content: { - height: 0, - marginLeft: 0 + 'update': function update(event, params, senderId) { + me._onUpdate(params.items); + }, + 'remove': function remove(event, params, senderId) { + me._onRemove(params.items); } }; - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); + // listeners for the DataSet of the groups + this.groupListeners = { + 'add': function add(event, params, senderId) { + me._onAddGroups(params.items); + }, + 'update': function update(event, params, senderId) { + me._onUpdateGroups(params.items); + }, + 'remove': function remove(event, params, senderId) { + me._onRemoveGroups(params.items); } - } + }; - Item.call(this, data, conversion, options); + this.items = {}; // object with an Item for every data item + this.groups = {}; // Group object for every group + this.groupIds = []; + + this.selection = []; // list with the ids of all selected nodes + this.stackDirty = true; // if true, all items will be restacked on next redraw + + this.touchParams = {}; // stores properties while dragging + // create the HTML DOM + + this._create(); + + this.setOptions(options); } - PointItem.prototype = new Item(null, null, null); + ItemSet.prototype = new Component(); - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - PointItem.prototype.isVisible = function (range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return this.data.start > range.start - interval && this.data.start < range.end + interval; + // available item types will be registered here + ItemSet.types = { + background: BackgroundItem, + box: BoxItem, + range: RangeItem, + point: PointItem }; /** - * Repaint the item + * Create the HTML DOM for the ItemSet */ - PointItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // background box - dom.point = document.createElement('div'); - // className is updated in redraw() - - // contents box, right from the dot - dom.content = document.createElement('div'); - dom.content.className = 'vis-item-content'; - dom.point.appendChild(dom.content); + ItemSet.prototype._create = function () { + var frame = document.createElement('div'); + frame.className = 'vis-itemset'; + frame['timeline-itemset'] = this; + this.dom.frame = frame; - // dot at start - dom.dot = document.createElement('div'); - dom.point.appendChild(dom.dot); + // create background panel + var background = document.createElement('div'); + background.className = 'vis-background'; + frame.appendChild(background); + this.dom.background = background; - // attach this item as attribute - dom.point['timeline-item'] = this; + // create foreground panel + var foreground = document.createElement('div'); + foreground.className = 'vis-foreground'; + frame.appendChild(foreground); + this.dom.foreground = foreground; - this.dirty = true; - } + // create axis panel + var axis = document.createElement('div'); + axis.className = 'vis-axis'; + this.dom.axis = axis; - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.point.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw item: parent has no foreground container element'); - } - foreground.appendChild(dom.point); - } - this.displayed = true; + // create labelset + var labelSet = document.createElement('div'); + labelSet.className = 'vis-labelset'; + this.dom.labelSet = labelSet; - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.point); - this._updateDataAttributes(this.dom.point); - this._updateStyle(this.dom.point); + // create ungrouped Group + this._updateUngrouped(); - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.point.className = 'vis-item vis-point' + className; - dom.dot.className = 'vis-item vis-dot' + className; + // create background Group + var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); + backgroundGroup.show(); + this.groups[BACKGROUND] = backgroundGroup; - // recalculate size of dot and contents - this.props.dot.width = dom.dot.offsetWidth; - this.props.dot.height = dom.dot.offsetHeight; - this.props.content.height = dom.content.offsetHeight; + // attach event listeners + // Note: we bind to the centerContainer for the case where the height + // of the center container is larger than of the ItemSet, so we + // can click in the empty area to create a new item or deselect an item. + this.hammer = new Hammer(this.body.dom.centerContainer); - // resize contents - dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; - //dom.content.style.marginRight = ... + 'px'; // TODO: margin right + // drag items when selected + this.hammer.on('hammer.input', (function (event) { + if (event.isFirst) { + this._onTouch(event); + } + }).bind(this)); + this.hammer.on('panstart', this._onDragStart.bind(this)); + this.hammer.on('panmove', this._onDrag.bind(this)); + this.hammer.on('panend', this._onDragEnd.bind(this)); - dom.dot.style.top = (this.height - this.props.dot.height) / 2 + 'px'; - dom.dot.style.left = this.props.dot.width / 2 + 'px'; + // single select (or unselect) when tapping an item + this.hammer.on('tap', this._onSelectItem.bind(this)); - // recalculate size - this.width = dom.point.offsetWidth; - this.height = dom.point.offsetHeight; + // multi select when holding mouse/touch, or on ctrl+click + this.hammer.on('press', this._onMultiSelectItem.bind(this)); - this.dirty = false; - } + // add item on doubletap + this.hammer.on('doubletap', this._onAddItem.bind(this)); - this._repaintDeleteButton(dom.point); + // attach to the DOM + this.show(); }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. - */ - PointItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); - } - }; - - /** - * Hide the item from the DOM (when visible) + * Set options for the ItemSet. Existing options will be extended/overwritten. + * @param {Object} [options] The following options are available: + * {String} type + * Default type for the items. Choose from 'box' + * (default), 'point', 'range', or 'background'. + * The default style can be overwritten by + * individual items. + * {String} align + * Alignment for the items, only applicable for + * BoxItem. Choose 'center' (default), 'left', or + * 'right'. + * {String} orientation.item + * Orientation of the item set. Choose 'top' or + * 'bottom' (default). + * {Function} groupOrder + * A sorting function for ordering groups + * {Boolean} stack + * If true (default), items will be stacked on + * top of each other. + * {Number} margin.axis + * Margin between the axis and the items in pixels. + * Default is 20. + * {Number} margin.item.horizontal + * Horizontal margin between items in pixels. + * Default is 10. + * {Number} margin.item.vertical + * Vertical Margin between items in pixels. + * Default is 10. + * {Number} margin.item + * Margin between items in pixels in both horizontal + * and vertical direction. Default is 10. + * {Number} margin + * Set margin for both axis and items in pixels. + * {Boolean} selectable + * If true (default), items can be selected. + * {Boolean} multiselect + * If true, multiple items can be selected. + * False by default. + * {Boolean} editable + * Set all editable options to true or false + * {Boolean} editable.updateTime + * Allow dragging an item to an other moment in time + * {Boolean} editable.updateGroup + * Allow dragging an item to an other group + * {Boolean} editable.add + * Allow creating new items on double tap + * {Boolean} editable.remove + * Allow removing items by clicking the delete button + * top right of a selected item. + * {Function(item: Item, callback: Function)} onAdd + * Callback function triggered when an item is about to be added: + * when the user double taps an empty space in the Timeline. + * {Function(item: Item, callback: Function)} onUpdate + * Callback function fired when an item is about to be updated. + * This function typically has to show a dialog where the user + * change the item. If not implemented, nothing happens. + * {Function(item: Item, callback: Function)} onMove + * Fired when an item has been moved. If not implemented, + * the move action will be accepted. + * {Function(item: Item, callback: Function)} onRemove + * Fired when an item is about to be deleted. + * If not implemented, the item will be always removed. */ - PointItem.prototype.hide = function () { - if (this.displayed) { - if (this.dom.point.parentNode) { - this.dom.point.parentNode.removeChild(this.dom.point); + ItemSet.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + var fields = ['type', 'align', 'order', 'stack', 'selectable', 'multiselect', 'groupOrder', 'dataAttributes', 'template', 'hide', 'snap']; + util.selectiveExtend(fields, this.options, options); + + if ('orientation' in options) { + if (typeof options.orientation === 'string') { + this.options.orientation.item = options.orientation === 'top' ? 'top' : 'bottom'; + } else if (typeof options.orientation === 'object' && 'item' in options.orientation) { + this.options.orientation.item = options.orientation.item; + } } - this.displayed = false; + if ('margin' in options) { + if (typeof options.margin === 'number') { + this.options.margin.axis = options.margin; + this.options.margin.item.horizontal = options.margin; + this.options.margin.item.vertical = options.margin; + } else if (typeof options.margin === 'object') { + util.selectiveExtend(['axis'], this.options.margin, options.margin); + if ('item' in options.margin) { + if (typeof options.margin.item === 'number') { + this.options.margin.item.horizontal = options.margin.item; + this.options.margin.item.vertical = options.margin.item; + } else if (typeof options.margin.item === 'object') { + util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); + } + } + } + } + + if ('editable' in options) { + if (typeof options.editable === 'boolean') { + this.options.editable.updateTime = options.editable; + this.options.editable.updateGroup = options.editable; + this.options.editable.add = options.editable; + this.options.editable.remove = options.editable; + } else if (typeof options.editable === 'object') { + util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); + } + } + + // callback functions + var addCallback = (function (name) { + var fn = options[name]; + if (fn) { + if (!(fn instanceof Function)) { + throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); + } + this.options[name] = fn; + } + }).bind(this); + ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); + + // force the itemSet to refresh: options like orientation and margins may be changed + this.markDirty(); } }; /** - * Reposition the item horizontally - * @Override + * Mark the ItemSet dirty so it will refresh everything with next redraw. + * Optionally, all items can be marked as dirty and be refreshed. + * @param {{refreshItems: boolean}} [options] */ - PointItem.prototype.repositionX = function () { - var start = this.conversion.toScreen(this.data.start); + ItemSet.prototype.markDirty = function (options) { + this.groupIds = []; + this.stackDirty = true; - this.left = start - this.props.dot.width; + if (options && options.refreshItems) { + util.forEach(this.items, function (item) { + item.dirty = true; + if (item.displayed) item.redraw(); + }); + } + }; - // reposition point - this.dom.point.style.left = this.left + 'px'; + /** + * Destroy the ItemSet + */ + ItemSet.prototype.destroy = function () { + this.hide(); + this.setItems(null); + this.setGroups(null); + + this.hammer = null; + + this.body = null; + this.conversion = null; }; /** - * Reposition the item vertically - * @Override + * Hide the component from the DOM */ - PointItem.prototype.repositionY = function () { - var orientation = this.options.orientation.item; - var point = this.dom.point; + ItemSet.prototype.hide = function () { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } - if (orientation == 'top') { - point.style.top = this.top + 'px'; - } else { - point.style.top = this.parent.height - this.top - this.height + 'px'; + // remove the axis with dots + if (this.dom.axis.parentNode) { + this.dom.axis.parentNode.removeChild(this.dom.axis); + } + + // remove the labelset containing all group labels + if (this.dom.labelSet.parentNode) { + this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); } }; /** - * Return the width of the item left from its start date - * @return {number} + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - PointItem.prototype.getWidthLeft = function () { - return this.props.dot.width; + ItemSet.prototype.show = function () { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } + + // show axis with dots + if (!this.dom.axis.parentNode) { + this.body.dom.backgroundVertical.appendChild(this.dom.axis); + } + + // show labelset containing labels + if (!this.dom.labelSet.parentNode) { + this.body.dom.left.appendChild(this.dom.labelSet); + } }; /** - * Return the width of the item right from its start date - * @return {number} + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected, or a single item id. If ids is undefined + * or an empty array, all items will be unselected. */ - PointItem.prototype.getWidthRight = function () { - return this.width - this.props.dot.width; - }; + ItemSet.prototype.setSelection = function (ids) { + var i, ii, id, item; - module.exports = PointItem; + if (ids == undefined) ids = []; + if (!Array.isArray(ids)) ids = [ids]; -/***/ }, -/* 41 */ -/***/ function(module, exports, __webpack_require__) { + // unselect currently selected items + for (i = 0, ii = this.selection.length; i < ii; i++) { + id = this.selection[i]; + item = this.items[id]; + if (item) item.unselect(); + } - 'use strict'; + // select items + this.selection = []; + for (i = 0, ii = ids.length; i < ii; i++) { + id = ids[i]; + item = this.items[id]; + if (item) { + this.selection.push(id); + item.select(); + } + } + }; - var Hammer = __webpack_require__(5); - var Item = __webpack_require__(4); - var BackgroundGroup = __webpack_require__(39); - var RangeItem = __webpack_require__(37); + /** + * Get the selected items by their id + * @return {Array} ids The ids of the selected items + */ + ItemSet.prototype.getSelection = function () { + return this.selection.concat([]); + }; /** - * @constructor BackgroundItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items */ - // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation - function BackgroundItem(data, conversion, options) { - this.props = { - content: { - width: 0 - } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true + ItemSet.prototype.getVisibleItems = function () { + var range = this.body.range.getRange(); + var left = this.body.util.toScreen(range.start); + var right = this.body.util.toScreen(range.end); - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); - } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); + var ids = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + var group = this.groups[groupId]; + var rawVisibleItems = group.visibleItems; + + // filter the "raw" set with visibleItems into a set which is really + // visible by pixels + for (var i = 0; i < rawVisibleItems.length; i++) { + var item = rawVisibleItems[i]; + // TODO: also check whether visible vertically + if (item.left < right && item.left + item.width > left) { + ids.push(item.id); + } + } } } - Item.call(this, data, conversion, options); - } - - BackgroundItem.prototype = new Item(null, null, null); - - BackgroundItem.prototype.baseClassName = 'vis-item vis-background'; - BackgroundItem.prototype.stack = false; + return ids; + }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Deselect a selected item + * @param {String | Number} id + * @private */ - BackgroundItem.prototype.isVisible = function (range) { - // determine visibility - return this.data.start < range.end && this.data.end > range.start; + ItemSet.prototype._deselect = function (id) { + var selection = this.selection; + for (var i = 0, ii = selection.length; i < ii; i++) { + if (selection[i] == id) { + // non-strict comparison! + selection.splice(i, 1); + break; + } + } }; /** - * Repaint the item + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - BackgroundItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; + ItemSet.prototype.redraw = function () { + var margin = this.options.margin, + range = this.body.range, + asSize = util.option.asSize, + options = this.options, + orientation = options.orientation.item, + resized = false, + frame = this.dom.frame, + editable = options.editable.updateTime || options.editable.updateGroup; - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() + // recalculate absolute position (before redrawing groups) + this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; + this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; - // frame box (to prevent the item contents from overflowing - dom.frame = document.createElement('div'); - dom.frame.className = 'vis-item-overflow'; - dom.box.appendChild(dom.frame); + // update class name + frame.className = 'vis-itemset' + (editable ? ' vis-editable' : ''); - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'vis-item-content'; - dom.frame.appendChild(dom.content); + // reorder the groups (if needed) + resized = this._orderGroups() || resized; - // Note: we do NOT attach this item as attribute to the DOM, - // such that background items cannot be selected - //dom.box['timeline-item'] = this; + // check whether zoomed (in that case we need to re-stack everything) + // TODO: would be nicer to get this as a trigger from Range + var visibleInterval = range.end - range.start; + var zoomed = visibleInterval != this.lastVisibleInterval || this.props.width != this.props.lastWidth; + if (zoomed) this.stackDirty = true; + this.lastVisibleInterval = visibleInterval; + this.props.lastWidth = this.props.width; - this.dirty = true; - } + var restack = this.stackDirty; + var firstGroup = this._firstGroup(); + var firstMargin = { + item: margin.item, + axis: margin.axis + }; + var nonFirstMargin = { + item: margin.item, + axis: margin.item.vertical / 2 + }; + var height = 0; + var minHeight = margin.axis + margin.item.vertical; - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var background = this.parent.dom.background; - if (!background) { - throw new Error('Cannot redraw item: parent has no background container element'); - } - background.appendChild(dom.box); - } - this.displayed = true; + // redraw the background group + this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.content); - this._updateDataAttributes(this.dom.content); - this._updateStyle(this.dom.box); + // redraw all regular groups + util.forEach(this.groups, function (group) { + var groupMargin = group == firstGroup ? firstMargin : nonFirstMargin; + var groupResized = group.redraw(range, groupMargin, restack); + resized = groupResized || resized; + height += group.height; + }); + height = Math.max(height, minHeight); + this.stackDirty = false; - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = this.baseClassName + className; + // update frame height + frame.style.height = asSize(height); - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; + // calculate actual size + this.props.width = frame.offsetWidth; + this.props.height = height; - // recalculate size - this.props.content.width = this.dom.content.offsetWidth; - this.height = 0; // set height zero, so this item will be ignored when stacking items + // reposition axis + this.dom.axis.style.top = asSize(orientation == 'top' ? this.body.domProps.top.height + this.body.domProps.border.top : this.body.domProps.top.height + this.body.domProps.centerContainer.height); + this.dom.axis.style.left = '0'; - this.dirty = false; - } + // check if this component is resized + resized = this._isResized() || resized; + + return resized; }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Get the first group, aligned with the axis + * @return {Group | null} firstGroup + * @private */ - BackgroundItem.prototype.show = RangeItem.prototype.show; + ItemSet.prototype._firstGroup = function () { + var firstGroupIndex = this.options.orientation.item == 'top' ? 0 : this.groupIds.length - 1; + var firstGroupId = this.groupIds[firstGroupIndex]; + var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; - /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed - */ - BackgroundItem.prototype.hide = RangeItem.prototype.hide; + return firstGroup || null; + }; /** - * Reposition the item horizontally - * @Override + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. + * @protected */ - BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; + ItemSet.prototype._updateUngrouped = function () { + var ungrouped = this.groups[UNGROUPED]; + var background = this.groups[BACKGROUND]; + var item, itemId; - /** - * Reposition the item vertically - * @Override - */ - BackgroundItem.prototype.repositionY = function (margin) { - var onTop = this.options.orientation.item === 'top'; - this.dom.content.style.top = onTop ? '' : '0'; - this.dom.content.style.bottom = onTop ? '0' : ''; - var height; + if (this.groupsData) { + // remove the group holding all ungrouped items + if (ungrouped) { + ungrouped.hide(); + delete this.groups[UNGROUPED]; - // special positioning for subgroups - if (this.data.subgroup !== undefined) { - // TODO: instead of calculating the top position of the subgroups here for every BackgroundItem, calculate the top of the subgroup once in Itemset + for (itemId in this.items) { + if (this.items.hasOwnProperty(itemId)) { + item = this.items[itemId]; + item.parent && item.parent.remove(item); + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + group && group.add(item) || item.hide(); + } + } + } + } else { + // create a group holding all (unfiltered) items + if (!ungrouped) { + var id = null; + var data = null; + ungrouped = new Group(id, data, this); + this.groups[UNGROUPED] = ungrouped; - var itemSubgroup = this.data.subgroup; - var subgroups = this.parent.subgroups; - var subgroupIndex = subgroups[itemSubgroup].index; - // if the orientation is top, we need to take the difference in height into account. - if (onTop == true) { - // the first subgroup will have to account for the distance from the top to the first item. - height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; - height += subgroupIndex == 0 ? margin.axis - 0.5 * margin.item.vertical : 0; - var newTop = this.parent.top; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroupIndex) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } + for (itemId in this.items) { + if (this.items.hasOwnProperty(itemId)) { + item = this.items[itemId]; + ungrouped.add(item); } } - // the others will have to be offset downwards with this same distance. - newTop += subgroupIndex != 0 ? margin.axis - 0.5 * margin.item.vertical : 0; - this.dom.box.style.top = newTop + 'px'; - this.dom.box.style.bottom = ''; - } - // and when the orientation is bottom: - else { - var newTop = this.parent.top; - var totalHeight = 0; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true) { - var newHeight = subgroups[subgroup].height + margin.item.vertical; - totalHeight += newHeight; - if (subgroups[subgroup].index > subgroupIndex) { - newTop += newHeight; - } - } - } - } - height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; - this.dom.box.style.top = this.parent.height - totalHeight + newTop + 'px'; - this.dom.box.style.bottom = ''; - } - } - // and in the case of no subgroups: - else { - // we want backgrounds with groups to only show in groups. - if (this.parent instanceof BackgroundGroup) { - // if the item is not in a group: - height = Math.max(this.parent.height, this.parent.itemSet.body.domProps.center.height, this.parent.itemSet.body.domProps.centerContainer.height); - this.dom.box.style.top = onTop ? '0' : ''; - this.dom.box.style.bottom = onTop ? '' : '0'; - } else { - height = this.parent.height; - // same alignment for items when orientation is top or bottom - this.dom.box.style.top = this.parent.top + 'px'; - this.dom.box.style.bottom = ''; + ungrouped.show(); } } - this.dom.box.style.height = height + 'px'; }; - module.exports = BackgroundItem; - -/***/ }, -/* 42 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var util = __webpack_require__(9); - var Component = __webpack_require__(28); - var TimeStep = __webpack_require__(38); - var DateUtil = __webpack_require__(32); - var moment = __webpack_require__(10); - /** - * A horizontal time axis - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See TimeAxis.setOptions for the available - * options. - * @constructor TimeAxis - * @extends Component + * Get the element for the labelset + * @return {HTMLElement} labelSet */ - function TimeAxis(body, options) { - this.dom = { - foreground: null, - lines: [], - majorTexts: [], - minorTexts: [], - redundant: { - lines: [], - majorTexts: [], - minorTexts: [] - } - }; - this.props = { - range: { - start: 0, - end: 0, - minimumStep: 0 - }, - lineTop: 0 - }; - - this.defaultOptions = { - orientation: { - axis: 'bottom' - }, // axis orientation: 'top' or 'bottom' - showMinorLabels: true, - showMajorLabels: true, - format: TimeStep.FORMAT, - timeAxis: null - }; - this.options = util.extend({}, this.defaultOptions); - - this.body = body; + ItemSet.prototype.getLabelSet = function () { + return this.dom.labelSet; + }; - // create the HTML DOM - this._create(); + /** + * Set items + * @param {vis.DataSet | null} items + */ + ItemSet.prototype.setItems = function (items) { + var me = this, + ids, + oldItemsData = this.itemsData; - this.setOptions(options); - } + // replace the dataset + if (!items) { + this.itemsData = null; + } else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; + } else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - TimeAxis.prototype = new Component(); + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); - /** - * Set options for the TimeAxis. - * Parameters will be merged in current options. - * @param {Object} options Available options: - * {string} [orientation.axis] - * {boolean} [showMinorLabels] - * {boolean} [showMajorLabels] - */ - TimeAxis.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showMinorLabels', 'showMajorLabels', 'hiddenDates', 'timeAxis'], this.options, options); + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); + } - // deep copy the format options - util.selectiveDeepExtend(['format'], this.options, options); + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation.axis = options.orientation; - } else if (typeof options.orientation === 'object' && 'axis' in options.orientation) { - this.options.orientation.axis = options.orientation.axis; - } - } + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); - // apply locale to moment.js - // TODO: not so nice, this is applied globally to moment.js - if ('locale' in options) { - if (typeof moment.locale === 'function') { - // moment.js 2.8.1+ - moment.locale(options.locale); - } else { - moment.lang(options.locale); - } - } + // update the group holding all ungrouped items + this._updateUngrouped(); } }; /** - * Create the HTML DOM for the TimeAxis + * Get the current items + * @returns {vis.DataSet | null} */ - TimeAxis.prototype._create = function () { - this.dom.foreground = document.createElement('div'); - this.dom.background = document.createElement('div'); - - this.dom.foreground.className = 'vis-time-axis vis-foreground'; - this.dom.background.className = 'vis-time-axis vis-background'; + ItemSet.prototype.getItems = function () { + return this.itemsData; }; /** - * Destroy the TimeAxis + * Set groups + * @param {vis.DataSet} groups */ - TimeAxis.prototype.destroy = function () { - // remove from DOM - if (this.dom.foreground.parentNode) { - this.dom.foreground.parentNode.removeChild(this.dom.foreground); - } - if (this.dom.background.parentNode) { - this.dom.background.parentNode.removeChild(this.dom.background); - } + ItemSet.prototype.setGroups = function (groups) { + var me = this, + ids; - this.body = null; - }; + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.off(event, callback); + }); - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - TimeAxis.prototype.redraw = function () { - var options = this.options; - var props = this.props; - var foreground = this.dom.foreground; - var background = this.dom.background; + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw + } - // determine the correct parent DOM element (depending on option orientation) - var parent = options.orientation.axis == 'top' ? this.body.dom.top : this.body.dom.bottom; - var parentChanged = foreground.parentNode !== parent; + // replace the dataset + if (!groups) { + this.groupsData = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - // calculate character width and height - this._calculateCharSize(); + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); + }); - // TODO: recalculate sizes only needed when parent is resized or options is changed - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); + } - // determine the width and height of the elemens for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - props.height = props.minorLabelHeight + props.majorLabelHeight; - props.width = foreground.offsetWidth; + // update the group holding all ungrouped items + this._updateUngrouped(); - props.minorLineHeight = this.body.domProps.root.height - props.majorLabelHeight - (options.orientation.axis == 'top' ? this.body.domProps.bottom.height : this.body.domProps.top.height); - props.minorLineWidth = 1; // TODO: really calculate width - props.majorLineHeight = props.minorLineHeight + props.majorLabelHeight; - props.majorLineWidth = 1; // TODO: really calculate width + // update the order of all items in each group + this._order(); - // take foreground and background offline while updating (is almost twice as fast) - var foregroundNextSibling = foreground.nextSibling; - var backgroundNextSibling = background.nextSibling; - foreground.parentNode && foreground.parentNode.removeChild(foreground); - background.parentNode && background.parentNode.removeChild(background); + this.body.emitter.emit('change', { queue: true }); + }; - foreground.style.height = this.props.height + 'px'; + /** + * Get the current groups + * @returns {vis.DataSet | null} groups + */ + ItemSet.prototype.getGroups = function () { + return this.groupsData; + }; - this._repaintLabels(); + /** + * Remove an item by its id + * @param {String | Number} id + */ + ItemSet.prototype.removeItem = function (id) { + var item = this.itemsData.get(id), + dataset = this.itemsData.getDataSet(); - // put DOM online again (at the same place) - if (foregroundNextSibling) { - parent.insertBefore(foreground, foregroundNextSibling); - } else { - parent.appendChild(foreground); - } - if (backgroundNextSibling) { - this.body.dom.backgroundVertical.insertBefore(background, backgroundNextSibling); - } else { - this.body.dom.backgroundVertical.appendChild(background); + if (item) { + // confirm deletion + this.options.onRemove(item, function (item) { + if (item) { + // remove by id here, it is possible that an item has no id defined + // itself, so better not delete by the item itself + dataset.remove(id); + } + }); } - - return this._isResized() || parentChanged; }; /** - * Repaint major and minor text labels and vertical grid lines + * Get the time of an item based on it's data and options.type + * @param {Object} itemData + * @returns {string} Returns the type * @private */ - TimeAxis.prototype._repaintLabels = function () { - var orientation = this.options.orientation.axis; - - // calculate range and step (step such that we have space for 7 characters per label) - var start = util.convert(this.body.range.start, 'Number'); - var end = util.convert(this.body.range.end, 'Number'); - var timeLabelsize = this.body.util.toTime((this.props.minorCharWidth || 10) * 7).valueOf(); - var minimumStep = timeLabelsize - DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this.body.range, timeLabelsize); - minimumStep -= this.body.util.toTime(0).valueOf(); + ItemSet.prototype._getType = function (itemData) { + return itemData.type || this.options.type || (itemData.end ? 'range' : 'box'); + }; - var step = new TimeStep(new Date(start), new Date(end), minimumStep, this.body.hiddenDates); - if (this.options.format) { - step.setFormat(this.options.format); - } - if (this.options.timeAxis) { - step.setScale(this.options.timeAxis); + /** + * Get the group id for an item + * @param {Object} itemData + * @returns {string} Returns the groupId + * @private + */ + ItemSet.prototype._getGroupId = function (itemData) { + var type = this._getType(itemData); + if (type == 'background' && itemData.group == undefined) { + return BACKGROUND; + } else { + return this.groupsData ? itemData.group : UNGROUPED; } - this.step = step; - - // Move all DOM elements to a "redundant" list, where they - // can be picked for re-use, and clear the lists with lines and texts. - // At the end of the function _repaintLabels, left over elements will be cleaned up - var dom = this.dom; - dom.redundant.lines = dom.lines; - dom.redundant.majorTexts = dom.majorTexts; - dom.redundant.minorTexts = dom.minorTexts; - dom.lines = []; - dom.majorTexts = []; - dom.minorTexts = []; - - var cur; - var x = 0; - var isMajor; - var xPrev = 0; - var width = 0; - var prevLine; - var xFirstMajorLabel = undefined; - var max = 0; - var className; + }; - step.first(); - while (step.hasNext() && max < 1000) { - max++; + /** + * Handle updated items + * @param {Number[]} ids + * @protected + */ + ItemSet.prototype._onUpdate = function (ids) { + var me = this; - cur = step.getCurrent(); - isMajor = step.isMajor(); - className = step.getClassName(); + ids.forEach((function (id) { + var itemData = me.itemsData.get(id, me.itemOptions); + var item = me.items[id]; + var type = me._getType(itemData); - xPrev = x; - x = this.body.util.toScreen(cur); - width = x - xPrev; - if (prevLine) { - prevLine.style.width = width + 'px'; - } + var constructor = ItemSet.types[type]; + var selected; - if (this.options.showMinorLabels) { - this._repaintMinorText(x, step.getLabelMinor(), orientation, className); + if (item) { + // update item + if (!constructor || !(item instanceof constructor)) { + // item type has changed, delete the item and recreate it + selected = item.selected; // preserve selection of this item + me._removeItem(item); + item = null; + } else { + me._updateItem(item, itemData); + } } - if (isMajor && this.options.showMajorLabels) { - if (x > 0) { - if (xFirstMajorLabel == undefined) { - xFirstMajorLabel = x; + if (!item) { + // create item + if (constructor) { + item = new constructor(itemData, me.conversion, me.options); + item.id = id; // TODO: not so nice setting id afterwards + me._addItem(item); + if (selected) { + this.selection.push(id); + item.select(); } - this._repaintMajorText(x, step.getLabelMajor(), orientation, className); + } else if (type == 'rangeoverflow') { + // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day + throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + '.vis-item.vis-range .vis-item-content {overflow: visible;}'); + } else { + throw new TypeError('Unknown item type "' + type + '"'); } - prevLine = this._repaintMajorLine(x, orientation, className); - } else { - prevLine = this._repaintMinorLine(x, orientation, className); } + }).bind(this)); - step.next(); - } + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change', { queue: true }); + }; - // create a major label on the left when needed - if (this.options.showMajorLabels) { - var leftTime = this.body.util.toTime(0), - leftText = step.getLabelMajor(leftTime), - widthText = leftText.length * (this.props.majorCharWidth || 10) + 10; // upper bound estimation + /** + * Handle added items + * @param {Number[]} ids + * @protected + */ + ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; - if (xFirstMajorLabel == undefined || widthText < xFirstMajorLabel) { - this._repaintMajorText(0, leftText, orientation, className); + /** + * Handle removed items + * @param {Number[]} ids + * @protected + */ + ItemSet.prototype._onRemove = function (ids) { + var count = 0; + var me = this; + ids.forEach(function (id) { + var item = me.items[id]; + if (item) { + count++; + me._removeItem(item); } + }); + + if (count) { + // update order + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change', { queue: true }); } + }; - // Cleanup leftover DOM elements from the redundant list - util.forEach(this.dom.redundant, function (arr) { - while (arr.length) { - var elem = arr.pop(); - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); - } - } + /** + * Update the order of item in all groups + * @private + */ + ItemSet.prototype._order = function () { + // reorder the items in all groups + // TODO: optimization: only reorder groups affected by the changed items + util.forEach(this.groups, function (group) { + group.order(); }); }; /** - * Create a minor label for the axis at position x - * @param {Number} x - * @param {String} text - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className + * Handle updated groups + * @param {Number[]} ids * @private */ - TimeAxis.prototype._repaintMinorText = function (x, text, orientation, className) { - // reuse redundant label - var label = this.dom.redundant.minorTexts.shift(); - - if (!label) { - // create new label - var content = document.createTextNode(''); - label = document.createElement('div'); - label.appendChild(content); - this.dom.foreground.appendChild(label); - } - this.dom.minorTexts.push(label); - - label.childNodes[0].nodeValue = text; - - label.style.top = orientation == 'top' ? this.props.majorLabelHeight + 'px' : '0'; - label.style.left = x + 'px'; - label.className = 'vis-text vis-minor ' + className; - //label.title = title; // TODO: this is a heavy operation + ItemSet.prototype._onUpdateGroups = function (ids) { + this._onAddGroups(ids); }; /** - * Create a Major label for the axis at position x - * @param {Number} x - * @param {String} text - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className + * Handle changed groups (added or updated) + * @param {Number[]} ids * @private */ - TimeAxis.prototype._repaintMajorText = function (x, text, orientation, className) { - // reuse redundant label - var label = this.dom.redundant.majorTexts.shift(); - - if (!label) { - // create label - var content = document.createTextNode(text); - label = document.createElement('div'); - label.appendChild(content); - this.dom.foreground.appendChild(label); - } - this.dom.majorTexts.push(label); + ItemSet.prototype._onAddGroups = function (ids) { + var me = this; - label.childNodes[0].nodeValue = text; - label.className = 'vis-text vis-major ' + className; - //label.title = title; // TODO: this is a heavy operation + ids.forEach(function (id) { + var groupData = me.groupsData.get(id); + var group = me.groups[id]; - label.style.top = orientation == 'top' ? '0' : this.props.minorLabelHeight + 'px'; - label.style.left = x + 'px'; + if (!group) { + // check for reserved ids + if (id == UNGROUPED || id == BACKGROUND) { + throw new Error('Illegal group id. ' + id + ' is a reserved id.'); + } + + var groupOptions = Object.create(me.options); + util.extend(groupOptions, { + height: null + }); + + group = new Group(id, groupData, me); + me.groups[id] = group; + + // add items with this groupId to the new group + for (var itemId in me.items) { + if (me.items.hasOwnProperty(itemId)) { + var item = me.items[itemId]; + if (item.data.group == id) { + group.add(item); + } + } + } + + group.order(); + group.show(); + } else { + // update group + group.setData(groupData); + } + }); + + this.body.emitter.emit('change', { queue: true }); }; /** - * Create a minor line for the axis at position x - * @param {Number} x - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @return {Element} Returns the created line + * Handle removed groups + * @param {Number[]} ids * @private */ - TimeAxis.prototype._repaintMinorLine = function (x, orientation, className) { - // reuse redundant line - var line = this.dom.redundant.lines.shift(); - if (!line) { - // create vertical line - line = document.createElement('div'); - this.dom.background.appendChild(line); - } - this.dom.lines.push(line); + ItemSet.prototype._onRemoveGroups = function (ids) { + var groups = this.groups; + ids.forEach(function (id) { + var group = groups[id]; - var props = this.props; - if (orientation == 'top') { - line.style.top = props.majorLabelHeight + 'px'; - } else { - line.style.top = this.body.domProps.top.height + 'px'; - } - line.style.height = props.minorLineHeight + 'px'; - line.style.left = x - props.minorLineWidth / 2 + 'px'; + if (group) { + group.hide(); + delete groups[id]; + } + }); - line.className = 'vis-grid vis-vertical vis-minor ' + className; + this.markDirty(); - return line; + this.body.emitter.emit('change', { queue: true }); }; /** - * Create a Major line for the axis at position x - * @param {Number} x - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @return {Element} Returns the created line + * Reorder the groups if needed + * @return {boolean} changed * @private */ - TimeAxis.prototype._repaintMajorLine = function (x, orientation, className) { - // reuse redundant line - var line = this.dom.redundant.lines.shift(); - if (!line) { - // create vertical line - line = document.createElement('div'); - this.dom.background.appendChild(line); - } - this.dom.lines.push(line); + ItemSet.prototype._orderGroups = function () { + if (this.groupsData) { + // reorder the groups + var groupIds = this.groupsData.getIds({ + order: this.options.groupOrder + }); - var props = this.props; - if (orientation == 'top') { - line.style.top = '0'; + var changed = !util.equalArray(groupIds, this.groupIds); + if (changed) { + // hide all groups, removes them from the DOM + var groups = this.groups; + groupIds.forEach(function (groupId) { + groups[groupId].hide(); + }); + + // show the groups again, attach them to the DOM in correct order + groupIds.forEach(function (groupId) { + groups[groupId].show(); + }); + + this.groupIds = groupIds; + } + + return changed; } else { - line.style.top = this.body.domProps.top.height + 'px'; + return false; } - line.style.left = x - props.majorLineWidth / 2 + 'px'; - line.style.height = props.majorLineHeight + 'px'; + }; - line.className = 'vis-grid vis-vertical vis-major ' + className; + /** + * Add a new item + * @param {Item} item + * @private + */ + ItemSet.prototype._addItem = function (item) { + this.items[item.id] = item; - return line; + // add to group + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + if (group) group.add(item); }; /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. + * Update an existing item + * @param {Item} item + * @param {Object} itemData * @private */ - TimeAxis.prototype._calculateCharSize = function () { - // Note: We calculate char size with every redraw. Size may change, for - // example when any of the timelines parents had display:none for example. - - // determine the char width and height on the minor axis - if (!this.dom.measureCharMinor) { - this.dom.measureCharMinor = document.createElement('DIV'); - this.dom.measureCharMinor.className = 'vis-text vis-minor vis-measure'; - this.dom.measureCharMinor.style.position = 'absolute'; + ItemSet.prototype._updateItem = function (item, itemData) { + var oldGroupId = item.data.group; + var oldSubGroupId = item.data.subgroup; - this.dom.measureCharMinor.appendChild(document.createTextNode('0')); - this.dom.foreground.appendChild(this.dom.measureCharMinor); - } - this.props.minorCharHeight = this.dom.measureCharMinor.clientHeight; - this.props.minorCharWidth = this.dom.measureCharMinor.clientWidth; + // update the items data (will redraw the item when displayed) + item.setData(itemData); - // determine the char width and height on the major axis - if (!this.dom.measureCharMajor) { - this.dom.measureCharMajor = document.createElement('DIV'); - this.dom.measureCharMajor.className = 'vis-text vis-major vis-measure'; - this.dom.measureCharMajor.style.position = 'absolute'; + // update group + if (oldGroupId != item.data.group || oldSubGroupId != item.data.subgroup) { + var oldGroup = this.groups[oldGroupId]; + if (oldGroup) oldGroup.remove(item); - this.dom.measureCharMajor.appendChild(document.createTextNode('0')); - this.dom.foreground.appendChild(this.dom.measureCharMajor); + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + if (group) group.add(item); } - this.props.majorCharHeight = this.dom.measureCharMajor.clientHeight; - this.props.majorCharWidth = this.dom.measureCharMajor.clientWidth; }; - module.exports = TimeAxis; + /** + * Delete an item from the ItemSet: remove it from the DOM, from the map + * with items, and from the map with visible items, and from the selection + * @param {Item} item + * @private + */ + ItemSet.prototype._removeItem = function (item) { + // remove from DOM + item.hide(); -/***/ }, -/* 43 */ -/***/ function(module, exports, __webpack_require__) { + // remove from items + delete this.items[item.id]; - 'use strict'; + // remove from selection + var index = this.selection.indexOf(item.id); + if (index != -1) this.selection.splice(index, 1); - var keycharm = __webpack_require__(44); - var Emitter = __webpack_require__(20); - var Hammer = __webpack_require__(5); - var util = __webpack_require__(9); + // remove from group + item.parent && item.parent.remove(item); + }; /** - * Turn an element into an clickToUse element. - * When not active, the element has a transparent overlay. When the overlay is - * clicked, the mode is changed to active. - * When active, the element is displayed with a blue border around it, and - * the interactive contents of the element can be used. When clicked outside - * the element, the elements mode is changed to inactive. - * @param {Element} container - * @constructor + * Create an array containing all items being a range (having an end date) + * @param array + * @returns {Array} + * @private */ - function Activator(container) { - this.active = false; - - this.dom = { - container: container - }; + ItemSet.prototype._constructByEndArray = function (array) { + var endArray = []; - this.dom.overlay = document.createElement('div'); - this.dom.overlay.className = 'vis-overlay'; + for (var i = 0; i < array.length; i++) { + if (array[i] instanceof RangeItem) { + endArray.push(array[i]); + } + } + return endArray; + }; - this.dom.container.appendChild(this.dom.overlay); + /** + * Register the clicked item on touch, before dragStart is initiated. + * + * dragStart is initiated from a mousemove event, AFTER the mouse/touch is + * already moving. Therefore, the mouse/touch can sometimes be above an other + * DOM element than the item itself. + * + * @param {Event} event + * @private + */ + ItemSet.prototype._onTouch = function (event) { + // store the touched item, used in _onDragStart + this.touchParams.item = this.itemFromTarget(event); + this.touchParams.dragLeftItem = event.target.dragLeftItem || false; + this.touchParams.dragRightItem = event.target.dragRightItem || false; + this.touchParams.itemProps = null; + }; - this.hammer = Hammer(this.dom.overlay); - this.hammer.on('tap', this._onTapOverlay.bind(this)); + /** + * Start dragging the selected events + * @param {Event} event + * @private + */ + ItemSet.prototype._onDragStart = function (event) { + if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { + return; + } - // block all touch events (except tap) + var item = this.touchParams.item || null; var me = this; - var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend']; - events.forEach(function (event) { - me.hammer.on(event, function (event) { - event.stopPropagation(); - }); - }); + var props; - // attach a tap event to the window, in order to deactivate when clicking outside the timeline - this.bodyHammer = Hammer(document && document.body, { prevent_default: false }); - this.bodyHammer.on('tap', function (event) { - // deactivate when clicked outside the container - if (!_hasParent(event.target, container)) { - me.deactivate(); - } - }); + if (item && item.selected) { + var dragLeftItem = this.touchParams.dragLeftItem; + var dragRightItem = this.touchParams.dragRightItem; - if (this.keycharm !== undefined) { - this.keycharm.destroy(); - } - this.keycharm = keycharm(); + if (dragLeftItem) { + props = { + item: dragLeftItem, + initialX: event.center.x, + dragLeft: true, + data: util.extend({}, item.data) // clone the items data + }; - // keycharm listener only bounded when active) - this.escListener = this.deactivate.bind(this); - } + this.touchParams.itemProps = [props]; + } else if (dragRightItem) { + props = { + item: dragRightItem, + initialX: event.center.x, + dragRight: true, + data: util.extend({}, item.data) // clone the items data + }; - // turn into an event emitter - Emitter(Activator.prototype); + this.touchParams.itemProps = [props]; + } else { + this.touchParams.itemProps = this.getSelection().map(function (id) { + var item = me.items[id]; + var props = { + item: item, + initialX: event.center.x, + data: util.extend({}, item.data) // clone the items data + }; - // The currently active activator - Activator.current = null; + return props; + }); + } + + event.stopPropagation(); + } else if (this.options.editable.add && (event.srcEvent.ctrlKey || event.srcEvent.metaKey)) { + // create a new range item when dragging with ctrl key down + this._onDragStartAddItem(event); + } + }; /** - * Destroy the activator. Cleans up all created DOM and event listeners + * Start creating a new range item by dragging. + * @param {Event} event + * @private */ - Activator.prototype.destroy = function () { - this.deactivate(); + ItemSet.prototype._onDragStartAddItem = function (event) { + var snap = this.options.snap || null; + var xAbs = util.getAbsoluteLeft(this.dom.frame); + var x = event.center.x - xAbs - 10; // minus 10 to compensate for the drag starting as soon as you've moved 10px + var time = this.body.util.toTime(x); + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + var start = snap ? snap(time, scale, step) : start; + var end = start; - // remove dom - this.dom.overlay.parentNode.removeChild(this.dom.overlay); + var itemData = { + type: 'range', + start: start, + end: end, + content: 'new item' + }; - // cleanup hammer instances - this.hammer = null; - this.bodyHammer = null; - // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) - }; + var id = util.randomUUID(); + itemData[this.itemsData._fieldId] = id; - /** - * Activate the element - * Overlay is hidden, element is decorated with a blue shadow border - */ - Activator.prototype.activate = function () { - // we allow only one active activator at a time - if (Activator.current) { - Activator.current.deactivate(); + var group = this.groupFromTarget(event); + if (group) { + itemData.group = group.groupId; } - Activator.current = this; - this.active = true; - this.dom.overlay.style.display = 'none'; - util.addClassName(this.dom.container, 'vis-active'); + var newItem = new RangeItem(itemData, this.conversion, this.options); + newItem.id = id; // TODO: not so nice setting id afterwards + newItem.data = itemData; + this._addItem(newItem); - this.emit('change'); - this.emit('activate'); + var props = { + item: newItem, + dragRight: true, + initialX: event.center.x, + data: util.extend({}, itemData) + }; + this.touchParams.itemProps = [props]; - // ugly hack: bind ESC after emitting the events, as the Network rebinds all - // keyboard events on a 'change' event - this.keycharm.bind('esc', this.escListener); + event.stopPropagation(); }; /** - * Deactivate the element - * Overlay is displayed on top of the element + * Drag selected items + * @param {Event} event + * @private */ - Activator.prototype.deactivate = function () { - this.active = false; - this.dom.overlay.style.display = ''; - util.removeClassName(this.dom.container, 'vis-active'); - this.keycharm.unbind('esc', this.escListener); + ItemSet.prototype._onDrag = function (event) { + if (this.touchParams.itemProps) { + event.stopPropagation(); - this.emit('change'); - this.emit('deactivate'); + var me = this; + var snap = this.options.snap || null; + var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + + // move + this.touchParams.itemProps.forEach(function (props) { + var newProps = {}; + var current = me.body.util.toTime(event.center.x - xOffset); + var initial = me.body.util.toTime(props.initialX - xOffset); + var offset = current - initial; + + var itemData = util.extend({}, props.item.data); // clone the data + + if (me.options.editable.updateTime) { + if (props.dragLeft) { + // drag left side of a range item + if (itemData.start != undefined) { + var initialStart = util.convert(props.data.start, 'Date'); + var start = new Date(initialStart.valueOf() + offset); + itemData.start = snap ? snap(start, scale, step) : start; + } + } else if (props.dragRight) { + // drag right side of a range item + if (itemData.end != undefined) { + var initialEnd = util.convert(props.data.end, 'Date'); + var end = new Date(initialEnd.valueOf() + offset); + itemData.end = snap ? snap(end, scale, step) : end; + } + } else { + // drag both start and end + if (itemData.start != undefined) { + var initialStart = util.convert(props.data.start, 'Date').valueOf(); + var start = new Date(initialStart + offset); + + if (itemData.end != undefined) { + var initialEnd = util.convert(props.data.end, 'Date'); + var duration = initialEnd.valueOf() - initialStart.valueOf(); + + itemData.start = snap ? snap(start, scale, step) : start; + itemData.end = new Date(itemData.start.valueOf() + duration); + } else { + itemData.start = snap ? snap(start, scale, step) : start; + } + } + } + } + + if (me.options.editable.updateGroup && (!props.dragLeft && !props.dragRight)) { + if (itemData.group != undefined) { + // drag from one group to another + var group = me.groupFromTarget(event); + if (group) { + itemData.group = group.groupId; + } + } + } + + // confirm moving the item + me.options.onMoving(itemData, function (itemData) { + if (itemData) { + props.item.setData(itemData); + } + }); + }); + + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change'); + } }; /** - * Handle a tap event: activate the container - * @param event + * Move an item to another group + * @param {Item} item + * @param {String | Number} groupId * @private */ - Activator.prototype._onTapOverlay = function (event) { - // activate the container - this.activate(); - event.stopPropagation(); + ItemSet.prototype._moveToGroup = function (item, groupId) { + var group = this.groups[groupId]; + if (group && group.groupId != item.data.group) { + var oldGroup = item.parent; + oldGroup.remove(item); + oldGroup.order(); + group.add(item); + group.order(); + + item.data.group = group.groupId; + } }; /** - * Test whether the element has the requested parent element somewhere in - * its chain of parent nodes. - * @param {HTMLElement} element - * @param {HTMLElement} parent - * @returns {boolean} Returns true when the parent is found somewhere in the - * chain of parent nodes. + * End of dragging selected items + * @param {Event} event * @private */ - function _hasParent(element, parent) { - while (element) { - if (element === parent) { - return true; - } - element = element.parentNode; - } - return false; - } - - module.exports = Activator; + ItemSet.prototype._onDragEnd = function (event) { + if (this.touchParams.itemProps) { + event.stopPropagation(); -/***/ }, -/* 44 */ -/***/ function(module, exports, __webpack_require__) { + // prepare a change set for the changed items + var changes = []; + var me = this; + var dataset = this.itemsData.getDataSet(); - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;"use strict"; - /** - * Created by Alex on 11/6/2014. - */ + var itemProps = this.touchParams.itemProps; + this.touchParams.itemProps = null; + itemProps.forEach(function (props) { + var id = props.item.id; + var exists = me.itemsData.get(id, me.itemOptions) != null; - // https://github.com/umdjs/umd/blob/master/returnExports.js#L40-L60 - // if the module has no dependencies, the above pattern can be simplified to - (function (root, factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); - } else { - // Browser globals (root is window) - root.keycharm = factory(); - } - }(this, function () { + if (!exists) { + // add a new item + me.options.onAdd(props.item.data, function (itemData) { + me._removeItem(props.item); // remove temporary item + if (itemData) { + me.itemsData.getDataSet().add(itemData); + } - function keycharm(options) { - var preventDefault = options && options.preventDefault || false; + // force re-stacking of all items next redraw + me.stackDirty = true; + me.body.emitter.emit('change'); + }); + } else { + // update existing item + var itemData = util.extend({}, props.item.data); // clone the data + me.options.onMove(itemData, function (itemData) { + if (itemData) { + // apply changes + itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) + changes.push(itemData); + } else { + // restore original values + props.item.setData(props.data); - var container = options && options.container || window; + me.stackDirty = true; // force re-stacking of all items next redraw + me.body.emitter.emit('change'); + } + }); + } + }); - var _exportFunctions = {}; - var _bound = {keydown:{}, keyup:{}}; - var _keys = {}; - var i; + // apply the changes to the data (if there are changes) + if (changes.length) { + dataset.update(changes); + } + } + }; - // a - z - for (i = 97; i <= 122; i++) {_keys[String.fromCharCode(i)] = {code:65 + (i - 97), shift: false};} - // A - Z - for (i = 65; i <= 90; i++) {_keys[String.fromCharCode(i)] = {code:i, shift: true};} - // 0 - 9 - for (i = 0; i <= 9; i++) {_keys['' + i] = {code:48 + i, shift: false};} - // F1 - F12 - for (i = 1; i <= 12; i++) {_keys['F' + i] = {code:111 + i, shift: false};} - // num0 - num9 - for (i = 0; i <= 9; i++) {_keys['num' + i] = {code:96 + i, shift: false};} + /** + * Handle selecting/deselecting an item when tapping it + * @param {Event} event + * @private + */ + ItemSet.prototype._onSelectItem = function (event) { + if (!this.options.selectable) return; - // numpad misc - _keys['num*'] = {code:106, shift: false}; - _keys['num+'] = {code:107, shift: false}; - _keys['num-'] = {code:109, shift: false}; - _keys['num/'] = {code:111, shift: false}; - _keys['num.'] = {code:110, shift: false}; - // arrows - _keys['left'] = {code:37, shift: false}; - _keys['up'] = {code:38, shift: false}; - _keys['right'] = {code:39, shift: false}; - _keys['down'] = {code:40, shift: false}; - // extra keys - _keys['space'] = {code:32, shift: false}; - _keys['enter'] = {code:13, shift: false}; - _keys['shift'] = {code:16, shift: undefined}; - _keys['esc'] = {code:27, shift: false}; - _keys['backspace'] = {code:8, shift: false}; - _keys['tab'] = {code:9, shift: false}; - _keys['ctrl'] = {code:17, shift: false}; - _keys['alt'] = {code:18, shift: false}; - _keys['delete'] = {code:46, shift: false}; - _keys['pageup'] = {code:33, shift: false}; - _keys['pagedown'] = {code:34, shift: false}; - // symbols - _keys['='] = {code:187, shift: false}; - _keys['-'] = {code:189, shift: false}; - _keys[']'] = {code:221, shift: false}; - _keys['['] = {code:219, shift: false}; + var ctrlKey = event.srcEvent && (event.srcEvent.ctrlKey || event.srcEvent.metaKey); + var shiftKey = event.srcEvent && event.srcEvent.shiftKey; + if (ctrlKey || shiftKey) { + this._onMultiSelectItem(event); + return; + } + var oldSelection = this.getSelection(); + var item = this.itemFromTarget(event); + var selection = item ? [item.id] : []; + this.setSelection(selection); - var down = function(event) {handleEvent(event,'keydown');}; - var up = function(event) {handleEvent(event,'keyup');}; + var newSelection = this.getSelection(); - // handle the actualy bound key with the event - var handleEvent = function(event,type) { - if (_bound[type][event.keyCode] !== undefined) { - var bound = _bound[type][event.keyCode]; - for (var i = 0; i < bound.length; i++) { - if (bound[i].shift === undefined) { - bound[i].fn(event); - } - else if (bound[i].shift == true && event.shiftKey == true) { - bound[i].fn(event); - } - else if (bound[i].shift == false && event.shiftKey == false) { - bound[i].fn(event); - } - } + // emit a select event, + // except when old selection is empty and new selection is still empty + if (newSelection.length > 0 || oldSelection.length > 0) { + this.body.emitter.emit('select', { + items: newSelection + }); + } + }; - if (preventDefault == true) { - event.preventDefault(); - } - } - }; + /** + * Handle creation and updates of an item on double tap + * @param event + * @private + */ + ItemSet.prototype._onAddItem = function (event) { + if (!this.options.selectable) return; + if (!this.options.editable.add) return; - // bind a key to a callback - _exportFunctions.bind = function(key, callback, type) { - if (type === undefined) { - type = 'keydown'; - } - if (_keys[key] === undefined) { - throw new Error("unsupported key: " + key); - } - if (_bound[type][_keys[key].code] === undefined) { - _bound[type][_keys[key].code] = []; - } - _bound[type][_keys[key].code].push({fn:callback, shift:_keys[key].shift}); - }; + var me = this; + var snap = this.options.snap || null; + var item = this.itemFromTarget(event); + event.stopPropagation(); - // bind all keys to a call back (demo purposes) - _exportFunctions.bindAll = function(callback, type) { - if (type === undefined) { - type = 'keydown'; - } - for (var key in _keys) { - if (_keys.hasOwnProperty(key)) { - _exportFunctions.bind(key,callback,type); - } - } - }; + if (item) { + // update item - // get the key label from an event - _exportFunctions.getKey = function(event) { - for (var key in _keys) { - if (_keys.hasOwnProperty(key)) { - if (event.shiftKey == true && _keys[key].shift == true && event.keyCode == _keys[key].code) { - return key; - } - else if (event.shiftKey == false && _keys[key].shift == false && event.keyCode == _keys[key].code) { - return key; - } - else if (event.keyCode == _keys[key].code && key == 'shift') { - return key; - } - } + // execute async handler to update the item (or cancel it) + var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset + this.options.onUpdate(itemData, function (itemData) { + if (itemData) { + me.itemsData.getDataSet().update(itemData); } - return "unknown key, currently not supported"; - }; + }); + } else { + // add item + var xAbs = util.getAbsoluteLeft(this.dom.frame); + var x = event.center.x - xAbs; + var start = this.body.util.toTime(x); + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); - // unbind either a specific callback from a key or all of them (by leaving callback undefined) - _exportFunctions.unbind = function(key, callback, type) { - if (type === undefined) { - type = 'keydown'; - } - if (_keys[key] === undefined) { - throw new Error("unsupported key: " + key); - } - if (callback !== undefined) { - var newBindings = []; - var bound = _bound[type][_keys[key].code]; - if (bound !== undefined) { - for (var i = 0; i < bound.length; i++) { - if (!(bound[i].fn == callback && bound[i].shift == _keys[key].shift)) { - newBindings.push(_bound[type][_keys[key].code][i]); - } - } - } - _bound[type][_keys[key].code] = newBindings; - } - else { - _bound[type][_keys[key].code] = []; - } + var newItem = { + start: snap ? snap(start, scale, step) : start, + content: 'new item' }; - // reset all bound variables. - _exportFunctions.reset = function() { - _bound = {keydown:{}, keyup:{}}; - }; + // when default type is a range, add a default end date to the new item + if (this.options.type === 'range') { + var end = this.body.util.toTime(x + this.props.width / 5); + newItem.end = snap ? snap(end, scale, step) : end; + } - // unbind all listeners and reset all variables. - _exportFunctions.destroy = function() { - _bound = {keydown:{}, keyup:{}}; - container.removeEventListener('keydown', down, true); - container.removeEventListener('keyup', up, true); - }; + newItem[this.itemsData._fieldId] = util.randomUUID(); - // create listeners. - container.addEventListener('keydown',down,true); - container.addEventListener('keyup',up,true); + var group = this.groupFromTarget(event); + if (group) { + newItem.group = group.groupId; + } - // return the public functions. - return _exportFunctions; + // execute async handler to customize (or cancel) adding an item + this.options.onAdd(newItem, function (item) { + if (item) { + me.itemsData.getDataSet().add(item); + // TODO: need to trigger a redraw? + } + }); } - - return keycharm; - })); - - - - -/***/ }, -/* 45 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var Hammer = __webpack_require__(5); - var util = __webpack_require__(9); - var Component = __webpack_require__(28); - var moment = __webpack_require__(10); - var locales = __webpack_require__(29); + }; /** - * A custom time bar - * @param {{range: Range, dom: Object}} body - * @param {Object} [options] Available parameters: - * {number | string} id - * {string} locales - * {string} locale - * @constructor CustomTime - * @extends Component + * Handle selecting/deselecting multiple items when holding an item + * @param {Event} event + * @private */ + ItemSet.prototype._onMultiSelectItem = function (event) { + if (!this.options.selectable) return; - function CustomTime(body, options) { - this.body = body; + var item = this.itemFromTarget(event); - // default options - this.defaultOptions = { - locales: locales, - locale: 'en', - id: undefined - }; - this.options = util.extend({}, this.defaultOptions); + if (item) { + // multi select items (if allowed) - if (options && options.time) { - this.customTime = options.time; - } else { - this.customTime = new Date(); - } + var selection = this.options.multiselect ? this.getSelection() // take current selection + : []; // deselect current selection - this.eventParams = {}; // stores state parameters while dragging the bar + var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; - this.setOptions(options); + if (shiftKey && this.options.multiselect) { + // select all items between the old selection and the tapped item - // create the DOM - this._create(); - } + // determine the selection range + selection.push(item.id); + var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); - CustomTime.prototype = new Component(); + // select all items within the selection range + selection = []; + for (var id in this.items) { + if (this.items.hasOwnProperty(id)) { + var _item = this.items[id]; + var start = _item.data.start; + var end = _item.data.end !== undefined ? _item.data.end : start; - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {number | string} id - * {string} locales - * {string} locale - */ - CustomTime.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['locale', 'locales', 'id'], this.options, options); + if (start >= range.min && end <= range.max && !(_item instanceof BackgroundItem)) { + selection.push(_item.id); // do not use id but item.id, id itself is stringified + } + } + } + } else { + // add/remove this item from the current selection + var index = selection.indexOf(item.id); + if (index == -1) { + // item is not yet selected -> select it + selection.push(item.id); + } else { + // item is already selected -> deselect it + selection.splice(index, 1); + } + } + + this.setSelection(selection); + + this.body.emitter.emit('select', { + items: this.getSelection() + }); } }; /** - * Create the DOM for the custom time + * Calculate the time range of a list of items + * @param {Array.} itemsData + * @return {{min: Date, max: Date}} Returns the range of the provided items * @private */ - CustomTime.prototype._create = function () { - var bar = document.createElement('div'); - bar['custom-time'] = this; - bar.className = 'vis-custom-time ' + (this.options.id || ''); - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - this.bar = bar; + ItemSet._getItemRange = function (itemsData) { + var max = null; + var min = null; - var drag = document.createElement('div'); - drag.style.position = 'relative'; - drag.style.top = '0px'; - drag.style.left = '-10px'; - drag.style.height = '100%'; - drag.style.width = '20px'; - bar.appendChild(drag); + itemsData.forEach(function (data) { + if (min == null || data.start < min) { + min = data.start; + } - // attach event listeners - this.hammer = new Hammer(drag); - this.hammer.on('panstart', this._onDragStart.bind(this)); - this.hammer.on('panmove', this._onDrag.bind(this)); - this.hammer.on('panend', this._onDragEnd.bind(this)); - // TODO: cleanup - //this.hammer.on('pan', function (event) { - // event.preventDefault(); - //}); + if (data.end != undefined) { + if (max == null || data.end > max) { + max = data.end; + } + } else { + if (max == null || data.start > max) { + max = data.start; + } + } + }); + + return { + min: min, + max: max + }; }; /** - * Destroy the CustomTime bar + * Find an item from an event target: + * searches for the attribute 'timeline-item' in the event target's element tree + * @param {Event} event + * @return {Item | null} item */ - CustomTime.prototype.destroy = function () { - this.hide(); - - this.hammer.destroy(); - this.hammer = null; + ItemSet.prototype.itemFromTarget = function (event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-item')) { + return target['timeline-item']; + } + target = target.parentNode; + } - this.body = null; + return null; }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Find the Group from an event target: + * searches for the attribute 'timeline-group' in the event target's element tree + * @param {Event} event + * @return {Group | null} group */ - CustomTime.prototype.redraw = function () { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); + ItemSet.prototype.groupFromTarget = function (event) { + var clientY = event.center ? event.center.y : event.clientY; + for (var i = 0; i < this.groupIds.length; i++) { + var groupId = this.groupIds[i]; + var group = this.groups[groupId]; + var foreground = group.dom.foreground; + var top = util.getAbsoluteTop(foreground); + if (clientY > top && clientY < top + foreground.offsetHeight) { + return group; } - parent.appendChild(this.bar); - } - - var x = this.body.util.toScreen(this.customTime); - var locale = this.options.locales[this.options.locale]; - if (!locale) { - if (!this.warned) { - console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); - this.warned = true; + if (this.options.orientation.item === 'top') { + if (i === this.groupIds.length - 1 && clientY > top) { + return group; + } + } else { + if (i === 0 && clientY < top + foreground.offset) { + return group; + } } - locale = this.options.locales['en']; // fall back on english when not available } - var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); - - this.bar.style.left = x + 'px'; - this.bar.title = title; - return false; + return null; }; /** - * Remove the CustomTime from the DOM + * Find the ItemSet from an event target: + * searches for the attribute 'timeline-itemset' in the event target's element tree + * @param {Event} event + * @return {ItemSet | null} item */ - CustomTime.prototype.hide = function () { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - }; - - /** - * Set custom time. - * @param {Date | number | string} time - */ - CustomTime.prototype.setCustomTime = function (time) { - this.customTime = util.convert(time, 'Date'); - this.redraw(); - }; + ItemSet.itemSetFromTarget = function (event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-itemset')) { + return target['timeline-itemset']; + } + target = target.parentNode; + } - /** - * Retrieve the current custom time. - * @return {Date} customTime - */ - CustomTime.prototype.getCustomTime = function () { - return new Date(this.customTime.valueOf()); + return null; }; - /** - * Start moving horizontally - * @param {Event} event - * @private - */ - CustomTime.prototype._onDragStart = function (event) { - this.eventParams.dragging = true; - this.eventParams.customTime = this.customTime; + module.exports = ItemSet; - event.stopPropagation(); - }; +/***/ }, +/* 38 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var util = __webpack_require__(12); + var stack = __webpack_require__(39); + var RangeItem = __webpack_require__(40); /** - * Perform moving operating. - * @param {Event} event - * @private + * @constructor Group + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet */ - CustomTime.prototype._onDrag = function (event) { - if (!this.eventParams.dragging) return; - - var x = this.body.util.toScreen(this.eventParams.customTime) + event.deltaX; - var time = this.body.util.toTime(x); + function Group(groupId, data, itemSet) { + this.groupId = groupId; + this.subgroups = {}; + this.subgroupIndex = 0; + this.subgroupOrderer = data && data.subgroupOrder; + this.itemSet = itemSet; - this.setCustomTime(time); + this.dom = {}; + this.props = { + label: { + width: 0, + height: 0 + } + }; + this.className = null; - // fire a timechange event - this.body.emitter.emit('timechange', { - id: this.options.id, - time: new Date(this.customTime.valueOf()) + this.items = {}; // items filtered by groupId of this group + this.visibleItems = []; // items currently visible in window + this.orderedItems = { + byStart: [], + byEnd: [] + }; + this.checkRangedItems = false; // needed to refresh the ranged items if the window is programatically changed with NO overlap. + var me = this; + this.itemSet.body.emitter.on('checkRangedItems', function () { + me.checkRangedItems = true; }); - event.stopPropagation(); - }; + this._create(); + + this.setData(data); + } /** - * Stop moving operating. - * @param {Event} event + * Create DOM elements for the group * @private */ - CustomTime.prototype._onDragEnd = function (event) { - if (!this.eventParams.dragging) return; + Group.prototype._create = function () { + var label = document.createElement('div'); + label.className = 'vis-label'; + this.dom.label = label; - // fire a timechanged event - this.body.emitter.emit('timechanged', { - id: this.options.id, - time: new Date(this.customTime.valueOf()) - }); + var inner = document.createElement('div'); + inner.className = 'vis-inner'; + label.appendChild(inner); + this.dom.inner = inner; - event.stopPropagation(); + var foreground = document.createElement('div'); + foreground.className = 'vis-group'; + foreground['timeline-group'] = this; + this.dom.foreground = foreground; + + this.dom.background = document.createElement('div'); + this.dom.background.className = 'vis-group'; + + this.dom.axis = document.createElement('div'); + this.dom.axis.className = 'vis-group'; + + // create a hidden marker to detect when the Timelines container is attached + // to the DOM, or the style of a parent of the Timeline is changed from + // display:none is changed to visible. + this.dom.marker = document.createElement('div'); + this.dom.marker.style.visibility = 'hidden'; + this.dom.marker.innerHTML = '?'; + this.dom.background.appendChild(this.dom.marker); }; /** - * Find a custom time from an event target: - * searches for the attribute 'custom-time' in the event target's element tree - * @param {Event} event - * @return {CustomTime | null} customTime + * Set the group data for this group + * @param {Object} data Group data, can contain properties content and className */ - CustomTime.customTimeFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('custom-time')) { - return target['custom-time']; + Group.prototype.setData = function (data) { + // update contents + var content = data && data.content; + if (content instanceof Element) { + this.dom.inner.appendChild(content); + } else if (content !== undefined && content !== null) { + this.dom.inner.innerHTML = content; + } else { + this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null + } + + // update title + this.dom.label.title = data && data.title || ''; + + if (!this.dom.inner.firstChild) { + util.addClassName(this.dom.inner, 'vis-hidden'); + } else { + util.removeClassName(this.dom.inner, 'vis-hidden'); + } + + // update className + var className = data && data.className || null; + if (className != this.className) { + if (this.className) { + util.removeClassName(this.dom.label, this.className); + util.removeClassName(this.dom.foreground, this.className); + util.removeClassName(this.dom.background, this.className); + util.removeClassName(this.dom.axis, this.className); } - target = target.parentNode; + util.addClassName(this.dom.label, className); + util.addClassName(this.dom.foreground, className); + util.addClassName(this.dom.background, className); + util.addClassName(this.dom.axis, className); + this.className = className; } - return null; + // update style + if (this.style) { + util.removeCssText(this.dom.label, 'vis-' + this.style); + this.style = null; + } + if (data && data.style) { + util.addCssText(this.dom.label, 'vis-' + data.style); + this.style = data.style; + } }; - module.exports = CustomTime; + /** + * Get the width of the group label + * @return {number} width + */ + Group.prototype.getLabelWidth = function () { + return this.props.label.width; + }; -/***/ }, -/* 46 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Repaint this group + * @param {{start: number, end: number}} range + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @param {boolean} [restack=false] Force restacking of all items + * @return {boolean} Returns true if the group is resized + */ + Group.prototype.redraw = function (range, margin, restack) { + var resized = false; - 'use strict'; + // force recalculation of the height of the items when the marker height changed + // (due to the Timeline being attached to the DOM or changed from display:none to visible) + var markerHeight = this.dom.marker.clientHeight; + if (markerHeight != this.lastMarkerHeight) { + this.lastMarkerHeight = markerHeight; - Object.defineProperty(exports, '__esModule', { - value: true - }); + util.forEach(this.items, function (item) { + item.dirty = true; + if (item.displayed) item.redraw(); + }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + restack = true; + } - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + // reposition visible items vertically + if (typeof this.itemSet.options.order === 'function') { + // a custom order function - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + if (restack) { + // brute force restack of all items - var _ColorPicker = __webpack_require__(47); + // show all items + var me = this; + var limitSize = false; + util.forEach(this.items, function (item) { + if (!item.displayed) { + item.redraw(); + me.visibleItems.push(item); + } + item.repositionX(limitSize); + }); - var _ColorPicker2 = _interopRequireDefault(_ColorPicker); + // order all items and force a restacking + var customOrderedItems = this.orderedItems.byStart.slice().sort(function (a, b) { + return me.itemSet.options.order(a.data, b.data); + }); + stack.stack(customOrderedItems, margin, true /* restack=true */); + } - var util = __webpack_require__(9); + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + } else { + // no custom order function, lazy stacking + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - /** - * The way this works is for all properties of this.possible options, you can supply the property name in any form to list the options. - * Boolean options are recognised as Boolean - * Number options should be written as array: [default value, min value, max value, stepsize] - * Colors should be written as array: ['color', '#ffffff'] - * Strings with should be written as array: [option1, option2, option3, ..] - * - * The options are matched with their counterparts in each of the modules and the values used in the configuration are - * - * @param parentModule | the location where parentModule.setOptions() can be called - * @param defaultContainer | the default container of the module - * @param configureOptions | the fully configured and predefined options set found in allOptions.js - * @param pixelRatio | canvas pixel ratio - */ + if (this.itemSet.options.stack) { + // TODO: ugly way to access options... + stack.stack(this.visibleItems, margin, restack); + } else { + // no stacking + stack.nostack(this.visibleItems, margin, this.subgroups); + } + } - var Configurator = (function () { - function Configurator(parentModule, defaultContainer, configureOptions) { - var pixelRatio = arguments[3] === undefined ? 1 : arguments[3]; + // recalculate the height of the group + var height = this._calculateHeight(margin); - _classCallCheck(this, Configurator); + // calculate actual size and position + var foreground = this.dom.foreground; + this.top = foreground.offsetTop; + this.left = foreground.offsetLeft; + this.width = foreground.offsetWidth; + resized = util.updateProperty(this, 'height', height) || resized; - this.parent = parentModule; - this.changedOptions = []; - this.container = defaultContainer; - this.allowCreation = false; + // recalculate size of label + resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; + resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; - this.options = {}; - this.defaultOptions = { - enabled: false, - filter: true, - container: undefined, - showButton: true - }; - util.extend(this.options, this.defaultOptions); + // apply new height + this.dom.background.style.height = height + 'px'; + this.dom.foreground.style.height = height + 'px'; + this.dom.label.style.height = height + 'px'; - this.configureOptions = configureOptions; - this.moduleOptions = {}; - this.domElements = []; - this.colorPicker = new _ColorPicker2['default'](pixelRatio); - this.wrapper = undefined; + // update vertical position of items after they are re-stacked and the height of the group is calculated + for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { + var item = this.visibleItems[i]; + item.repositionY(margin); } - _createClass(Configurator, [{ - key: 'setOptions', + return resized; + }; - /** - * refresh all options. - * Because all modules parse their options by themselves, we just use their options. We copy them here. - * - * @param options - */ - value: function setOptions(options) { - if (options !== undefined) { - var enabled = true; - if (typeof options === 'string') { - this.options.filter = options; - } else if (options instanceof Array) { - this.options.filter = options.join(); - } else if (typeof options === 'object') { - if (options.container !== undefined) { - this.options.container = options.container; - } - if (options.filter !== undefined) { - this.options.filter = options.filter; - } - if (options.showButton !== undefined) { - this.options.showButton = options.showButton; - } - if (options.enabled !== undefined) { - enabled = options.enabled; - } - } else if (typeof options === 'boolean') { - this.options.filter = true; - enabled = options; - } else if (typeof options === 'function') { - this.options.filter = options; - enabled = true; - } - this.options.enabled = enabled; - } - this._clean(); - } - }, { - key: 'setModuleOptions', - value: function setModuleOptions(moduleOptions) { - this.moduleOptions = moduleOptions; - if (this.options.enabled === true) { - this._clean(); - if (this.options.container !== undefined) { - this.container = this.options.container; - } - this._create(); + /** + * recalculate the height of the group + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @returns {number} Returns the height + * @private + */ + Group.prototype._calculateHeight = function (margin) { + // recalculate the height of the group + var height; + var visibleItems = this.visibleItems; + //var visibleSubgroups = []; + //this.visibleSubgroups = 0; + this.resetSubgroups(); + var me = this; + if (visibleItems.length > 0) { + var min = visibleItems[0].top; + var max = visibleItems[0].top + visibleItems[0].height; + util.forEach(visibleItems, function (item) { + min = Math.min(min, item.top); + max = Math.max(max, item.top + item.height); + if (item.data.subgroup !== undefined) { + me.subgroups[item.data.subgroup].height = Math.max(me.subgroups[item.data.subgroup].height, item.height); + me.subgroups[item.data.subgroup].visible = true; } + }); + if (min > margin.axis) { + // there is an empty gap between the lowest item and the axis + var offset = min - margin.axis; + max -= offset; + util.forEach(visibleItems, function (item) { + item.top -= offset; + }); } - }, { - key: '_create', + height = max + margin.item.vertical / 2; + } else { + height = 0; + } + height = Math.max(height, this.props.label.height); - /** - * Create all DOM elements - * @private - */ - value: function _create() { - var _this = this; + return height; + }; - this._clean(); - this.changedOptions = []; + /** + * Show this group: attach to the DOM + */ + Group.prototype.show = function () { + if (!this.dom.label.parentNode) { + this.itemSet.dom.labelSet.appendChild(this.dom.label); + } - var filter = this.options.filter; - var counter = 0; - var show = false; - for (var option in this.configureOptions) { - if (this.configureOptions.hasOwnProperty(option)) { - this.allowCreation = false; - show = false; - if (typeof filter === 'function') { - show = filter(option, []); - show = show || this._handleObject(this.configureOptions[option], [option], true); - } else if (filter === true || filter.indexOf(option) !== -1) { - show = true; - } + if (!this.dom.foreground.parentNode) { + this.itemSet.dom.foreground.appendChild(this.dom.foreground); + } - if (show !== false) { - this.allowCreation = true; + if (!this.dom.background.parentNode) { + this.itemSet.dom.background.appendChild(this.dom.background); + } - // linebreak between categories - if (counter > 0) { - this._makeItem([]); - } - // a header for the category - this._makeHeader(option); + if (!this.dom.axis.parentNode) { + this.itemSet.dom.axis.appendChild(this.dom.axis); + } + }; - // get the suboptions - this._handleObject(this.configureOptions[option], [option]); - } - counter++; - } - } + /** + * Hide this group: remove from the DOM + */ + Group.prototype.hide = function () { + var label = this.dom.label; + if (label.parentNode) { + label.parentNode.removeChild(label); + } - if (this.options.showButton === true) { - (function () { - var generateButton = document.createElement('div'); - generateButton.className = 'vis-network-configuration button'; - generateButton.innerHTML = 'generate options'; - generateButton.onclick = function () { - _this._printOptions(); - }; - generateButton.onmouseover = function () { - generateButton.className = 'vis-network-configuration button hover'; - }; - generateButton.onmouseout = function () { - generateButton.className = 'vis-network-configuration button'; - }; + var foreground = this.dom.foreground; + if (foreground.parentNode) { + foreground.parentNode.removeChild(foreground); + } - _this.optionsContainer = document.createElement('div'); - _this.optionsContainer.className = 'vis-network-configuration vis-option-container'; + var background = this.dom.background; + if (background.parentNode) { + background.parentNode.removeChild(background); + } - _this.domElements.push(_this.optionsContainer); - _this.domElements.push(generateButton); - })(); - } + var axis = this.dom.axis; + if (axis.parentNode) { + axis.parentNode.removeChild(axis); + } + }; - this._push(); - this.colorPicker.insertTo(this.container); + /** + * Add an item to the group + * @param {Item} item + */ + Group.prototype.add = function (item) { + this.items[item.id] = item; + item.setParent(this); + + // add to + if (item.data.subgroup !== undefined) { + if (this.subgroups[item.data.subgroup] === undefined) { + this.subgroups[item.data.subgroup] = { height: 0, visible: false, index: this.subgroupIndex, items: [] }; + this.subgroupIndex++; } - }, { - key: '_push', + this.subgroups[item.data.subgroup].items.push(item); + } + this.orderSubgroups(); - /** - * draw all DOM elements on the screen - * @private - */ - value: function _push() { - this.wrapper = document.createElement('div'); - this.wrapper.className = 'vis-network-configuration-wrapper'; - this.container.appendChild(this.wrapper); - for (var i = 0; i < this.domElements.length; i++) { - this.wrapper.appendChild(this.domElements[i]); - } - } - }, { - key: '_clean', + if (this.visibleItems.indexOf(item) == -1) { + var range = this.itemSet.body.range; // TODO: not nice accessing the range like this + this._checkIfVisible(item, this.visibleItems, range); + } + }; - /** - * delete all DOM elements - * @private - */ - value: function _clean() { - for (var i = 0; i < this.domElements.length; i++) { - this.wrapper.removeChild(this.domElements[i]); + Group.prototype.orderSubgroups = function () { + if (this.subgroupOrderer !== undefined) { + var sortArray = []; + if (typeof this.subgroupOrderer == 'string') { + for (var subgroup in this.subgroups) { + sortArray.push({ subgroup: subgroup, sortField: this.subgroups[subgroup].items[0].data[this.subgroupOrderer] }); } - - if (this.wrapper !== undefined) { - this.container.removeChild(this.wrapper); - this.wrapper = undefined; + sortArray.sort(function (a, b) { + return a.sortField - b.sortField; + }); + } else if (typeof this.subgroupOrderer == 'function') { + for (var subgroup in this.subgroups) { + sortArray.push(this.subgroups[subgroup].items[0].data); } - this.domElements = []; + sortArray.sort(this.subgroupOrderer); } - }, { - key: '_getValue', - /** - * get the value from the actualOptions if it exists - * @param {array} path | where to look for the actual option - * @returns {*} - * @private - */ - value: function _getValue(path) { - var base = this.moduleOptions; - for (var i = 0; i < path.length; i++) { - if (base[path[i]] !== undefined) { - base = base[path[i]]; - } else { - base = undefined; - break; - } + if (sortArray.length > 0) { + for (var i = 0; i < sortArray.length; i++) { + this.subgroups[sortArray[i].subgroup].index = i; } - return base; } - }, { - key: '_makeItem', + } + }; - /** - * all option elements are wrapped in an item - * @param path - * @param domElements - * @private - */ - value: function _makeItem(path) { - var _this2 = this; + Group.prototype.resetSubgroups = function () { + for (var subgroup in this.subgroups) { + if (this.subgroups.hasOwnProperty(subgroup)) { + this.subgroups[subgroup].visible = false; + } + } + }; - for (var _len = arguments.length, domElements = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { - domElements[_key - 1] = arguments[_key]; - } + /** + * Remove an item from the group + * @param {Item} item + */ + Group.prototype.remove = function (item) { + delete this.items[item.id]; + item.setParent(null); - if (this.allowCreation === true) { - (function () { - var item = document.createElement('div'); - item.className = 'vis-network-configuration item s' + path.length; - domElements.forEach(function (element) { - item.appendChild(element); - }); - _this2.domElements.push(item); - })(); - } - } - }, { - key: '_makeHeader', + // remove from visible items + var index = this.visibleItems.indexOf(item); + if (index != -1) this.visibleItems.splice(index, 1); - /** - * header for major subjects - * @param name - * @private - */ - value: function _makeHeader(name) { - var div = document.createElement('div'); - div.className = 'vis-network-configuration header'; - div.innerHTML = name; - this._makeItem([], div); + // TODO: also remove from ordered items? + }; + + /** + * Remove an item from the corresponding DataSet + * @param {Item} item + */ + Group.prototype.removeFromDataSet = function (item) { + this.itemSet.removeItem(item.id); + }; + + /** + * Reorder the items + */ + Group.prototype.order = function () { + var array = util.toArray(this.items); + var startArray = []; + var endArray = []; + + for (var i = 0; i < array.length; i++) { + if (array[i].data.end !== undefined) { + endArray.push(array[i]); } - }, { - key: '_makeLabel', + startArray.push(array[i]); + } + this.orderedItems = { + byStart: startArray, + byEnd: endArray + }; - /** - * make a label, if it is an object label, it gets different styling. - * @param name - * @param path - * @param objectLabel - * @returns {HTMLElement} - * @private - */ - value: function _makeLabel(name, path) { - var objectLabel = arguments[2] === undefined ? false : arguments[2]; + stack.orderByStart(this.orderedItems.byStart); + stack.orderByEnd(this.orderedItems.byEnd); + }; - var div = document.createElement('div'); - div.className = 'vis-network-configuration label s' + path.length; - if (objectLabel === true) { - div.innerHTML = '' + name + ':'; - } else { - div.innerHTML = name + ':'; - } - return div; + /** + * Update the visible items + * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date + * @param {Item[]} visibleItems The previously visible items. + * @param {{start: number, end: number}} range Visible range + * @return {Item[]} visibleItems The new visible items. + * @private + */ + Group.prototype._updateVisibleItems = function (orderedItems, oldVisibleItems, range) { + var visibleItems = []; + var visibleItemsLookup = {}; // we keep this to quickly look up if an item already exists in the list without using indexOf on visibleItems + var interval = (range.end - range.start) / 4; + var lowerBound = range.start - interval; + var upperBound = range.end + interval; + var item, i; + + // this function is used to do the binary search. + var searchFunction = function searchFunction(value) { + if (value < lowerBound) { + return -1; + } else if (value <= upperBound) { + return 0; + } else { + return 1; } - }, { - key: '_makeDropdown', + }; - /** - * make a dropdown list for multiple possible string optoins - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeDropdown(arr, value, path) { - var select = document.createElement('select'); - select.className = 'vis-network-configuration select'; - var selectedValue = 0; - if (value !== undefined) { - if (arr.indexOf(value) !== -1) { - selectedValue = arr.indexOf(value); - } - } + // first check if the items that were in view previously are still in view. + // IMPORTANT: this handles the case for the items with startdate before the window and enddate after the window! + // also cleans up invisible items. + if (oldVisibleItems.length > 0) { + for (i = 0; i < oldVisibleItems.length; i++) { + this._checkIfVisibleWithReference(oldVisibleItems[i], visibleItems, visibleItemsLookup, range); + } + } - for (var i = 0; i < arr.length; i++) { - var option = document.createElement('option'); - option.value = arr[i]; - if (i === selectedValue) { - option.selected = 'selected'; - } - option.innerHTML = arr[i]; - select.appendChild(option); - } + // we do a binary search for the items that have only start values. + var initialPosByStart = util.binarySearchCustom(orderedItems.byStart, searchFunction, 'data', 'start'); - var me = this; - select.onchange = function () { - me._update(this.value, path); - }; + // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the start values. + this._traceVisible(initialPosByStart, orderedItems.byStart, visibleItems, visibleItemsLookup, function (item) { + return item.data.start < lowerBound || item.data.start > upperBound; + }); - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, select); + // if the window has changed programmatically without overlapping the old window, the ranged items with start < lowerBound and end > upperbound are not shown. + // We therefore have to brute force check all items in the byEnd list + if (this.checkRangedItems == true) { + this.checkRangedItems = false; + for (i = 0; i < orderedItems.byEnd.length; i++) { + this._checkIfVisibleWithReference(orderedItems.byEnd[i], visibleItems, visibleItemsLookup, range); } - }, { - key: '_makeRange', + } else { + // we do a binary search for the items that have defined end times. + var initialPosByEnd = util.binarySearchCustom(orderedItems.byEnd, searchFunction, 'data', 'end'); - /** - * make a range object for numeric options - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeRange(arr, value, path) { - var defaultValue = arr[0]; - var min = arr[1]; - var max = arr[2]; - var step = arr[3]; - var range = document.createElement('input'); - range.type = 'range'; - range.className = 'vis-network-configuration range'; - range.min = min; - range.max = max; - range.step = step; + // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the end values. + this._traceVisible(initialPosByEnd, orderedItems.byEnd, visibleItems, visibleItemsLookup, function (item) { + return item.data.end < lowerBound || item.data.end > upperBound; + }); + } - if (value !== undefined) { - if (value < 0 && value * 2 < min) { - range.min = value * 2; - } else if (value * 0.1 < min) { - range.min = value / 10; - } - if (value * 2 > max && max !== 1) { - range.max = value * 2; - } - range.value = value; - } else { - range.value = defaultValue; - } + // finally, we reposition all the visible items. + for (i = 0; i < visibleItems.length; i++) { + item = visibleItems[i]; + if (!item.displayed) item.show(); + // reposition item horizontally + item.repositionX(); + } - var input = document.createElement('input'); - input.className = 'vis-network-configuration rangeinput'; - input.value = range.value; + // debug + //console.log("new line") + //if (this.groupId == null) { + // for (i = 0; i < orderedItems.byStart.length; i++) { + // item = orderedItems.byStart[i].data; + // console.log('start',i,initialPosByStart, item.start.valueOf(), item.content, item.start >= lowerBound && item.start <= upperBound,i == initialPosByStart ? "<------------------- HEREEEE" : "") + // } + // for (i = 0; i < orderedItems.byEnd.length; i++) { + // item = orderedItems.byEnd[i].data; + // console.log('rangeEnd',i,initialPosByEnd, item.end.valueOf(), item.content, item.end >= range.start && item.end <= range.end,i == initialPosByEnd ? "<------------------- HEREEEE" : "") + // } + //} - var me = this; - range.onchange = function () { - input.value = this.value;me._update(Number(this.value), path); - }; - range.oninput = function () { - input.value = this.value; - }; + return visibleItems; + }; - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, range, input); - } - }, { - key: '_makeCheckbox', + Group.prototype._traceVisible = function (initialPos, items, visibleItems, visibleItemsLookup, breakCondition) { + var item; + var i; - /** - * make a checkbox for boolean options. - * @param defaultValue - * @param value - * @param path - * @private - */ - value: function _makeCheckbox(defaultValue, value, path) { - var checkbox = document.createElement('input'); - checkbox.type = 'checkbox'; - checkbox.className = 'vis-network-configuration checkbox'; - checkbox.checked = defaultValue; - if (value !== undefined) { - checkbox.checked = value; - if (value !== defaultValue) { - if (typeof defaultValue === 'object') { - if (value !== defaultValue.enabled) { - this.changedOptions.push({ path: path, value: value }); - } - } else { - this.changedOptions.push({ path: path, value: value }); - } + if (initialPos != -1) { + for (i = initialPos; i >= 0; i--) { + item = items[i]; + if (breakCondition(item)) { + break; + } else { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); } } - - var me = this; - checkbox.onchange = function () { - me._update(this.checked, path); - }; - - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, checkbox); } - }, { - key: '_makeTextInput', - /** - * make a text input field for string options. - * @param defaultValue - * @param value - * @param path - * @private - */ - value: function _makeTextInput(defaultValue, value, path) { - var checkbox = document.createElement('input'); - checkbox.type = 'text'; - checkbox.className = 'vis-network-configuration text'; - checkbox.value = value; - if (value !== defaultValue) { - this.changedOptions.push({ path: path, value: value }); + for (i = initialPos + 1; i < items.length; i++) { + item = items[i]; + if (breakCondition(item)) { + break; + } else { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); + } } + } + } + }; - var me = this; - checkbox.onchange = function () { - me._update(this.value, path); - }; + /** + * this function is very similar to the _checkIfInvisible() but it does not + * return booleans, hides the item if it should not be seen and always adds to + * the visibleItems. + * this one is for brute forcing and hiding. + * + * @param {Item} item + * @param {Array} visibleItems + * @param {{start:number, end:number}} range + * @private + */ + Group.prototype._checkIfVisible = function (item, visibleItems, range) { + if (item.isVisible(range)) { + if (!item.displayed) item.show(); + // reposition item horizontally + item.repositionX(); + visibleItems.push(item); + } else { + if (item.displayed) item.hide(); + } + }; - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, checkbox); + /** + * this function is very similar to the _checkIfInvisible() but it does not + * return booleans, hides the item if it should not be seen and always adds to + * the visibleItems. + * this one is for brute forcing and hiding. + * + * @param {Item} item + * @param {Array} visibleItems + * @param {{start:number, end:number}} range + * @private + */ + Group.prototype._checkIfVisibleWithReference = function (item, visibleItems, visibleItemsLookup, range) { + if (item.isVisible(range)) { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); } - }, { - key: '_makeColorField', + } else { + if (item.displayed) item.hide(); + } + }; - /** - * make a color field with a color picker for color fields - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeColorField(arr, value, path) { - var _this3 = this; + module.exports = Group; - var defaultColor = arr[1]; - var div = document.createElement('div'); - value = value === undefined ? defaultColor : value; +/***/ }, +/* 39 */ +/***/ function(module, exports, __webpack_require__) { - if (value !== 'none') { - div.className = 'vis-network-configuration colorBlock'; - div.style.backgroundColor = value; - } else { - div.className = 'vis-network-configuration colorBlock none'; - } + // Utility functions for ordering and stacking of items + 'use strict'; - value = value === undefined ? defaultColor : value; - div.onclick = function () { - _this3._showColorPicker(value, div, path); - }; + var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, div); - } - }, { - key: '_showColorPicker', + /** + * Order items by their start data + * @param {Item[]} items + */ + exports.orderByStart = function (items) { + items.sort(function (a, b) { + return a.data.start - b.data.start; + }); + }; - /** - * used by the color buttons to call the color picker. - * @param event - * @param value - * @param div - * @param path - * @private - */ - value: function _showColorPicker(value, div, path) { - var _this4 = this; + /** + * Order items by their end date. If they have no end date, their start date + * is used. + * @param {Item[]} items + */ + exports.orderByEnd = function (items) { + items.sort(function (a, b) { + var aTime = 'end' in a.data ? a.data.end : a.data.start, + bTime = 'end' in b.data ? b.data.end : b.data.start; - var rect = div.getBoundingClientRect(); - var bodyRect = document.body.getBoundingClientRect(); - var pickerX = rect.left + rect.width + 5; - var pickerY = rect.top - bodyRect.top + rect.height * 0.5; - this.colorPicker.show(pickerX, pickerY); - this.colorPicker.setColor(value); - this.colorPicker.setCallback(function (color) { - var colorString = 'rgba(' + color.r + ',' + color.g + ',' + color.b + ',' + color.a + ')'; - div.style.backgroundColor = colorString; - _this4._update(colorString, path); - }); - } - }, { - key: '_handleObject', - - /** - * parse an object and draw the correct items - * @param obj - * @param path - * @private - */ - value: function _handleObject(obj) { - var path = arguments[1] === undefined ? [] : arguments[1]; - var checkOnly = arguments[2] === undefined ? false : arguments[2]; - - var show = false; - var filter = this.options.filter; - var visibleInSet = false; - for (var subObj in obj) { - if (obj.hasOwnProperty(subObj)) { - show = true; - var item = obj[subObj]; - var newPath = util.copyAndExtendArray(path, subObj); - if (typeof filter === 'function') { - show = filter(subObj, path); + return aTime - bTime; + }); + }; - // if needed we must go deeper into the object. - if (show === false) { - if (!(item instanceof Array) && typeof item !== 'string' && typeof item !== 'boolean' && item instanceof Object) { - this.allowCreation = false; - show = this._handleObject(item, newPath, true); - this.allowCreation = checkOnly === false; - } - } - } + /** + * Adjust vertical positions of the items such that they don't overlap each + * other. + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. + * @param {boolean} [force=false] + * If true, all items will be repositioned. If false (default), only + * items having a top===null will be re-stacked + */ + exports.stack = function (items, margin, force) { + var i, iMax; - if (show !== false) { - visibleInSet = true; - var value = this._getValue(newPath); + if (force) { + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + items[i].top = null; + } + } - if (item instanceof Array) { - this._handleArray(item, value, newPath); - } else if (typeof item === 'string') { - this._makeTextInput(item, value, newPath); - } else if (typeof item === 'boolean') { - this._makeCheckbox(item, value, newPath); - } else if (item instanceof Object) { - // collapse the physics options that are not enabled - var draw = true; - if (path.indexOf('physics') !== -1) { - if (this.moduleOptions.physics.solver !== subObj) { - draw = false; - } - } + // calculate new, non-overlapping positions + for (i = 0, iMax = items.length; i < iMax; i++) { + var item = items[i]; + if (item.stack && item.top === null) { + // initialize top position + item.top = margin.axis; - if (draw === true) { - // initially collapse options with an disabled enabled option. - if (item.enabled !== undefined) { - var enabledPath = util.copyAndExtendArray(newPath, 'enabled'); - var enabledValue = this._getValue(enabledPath); - if (enabledValue === true) { - var label = this._makeLabel(subObj, newPath, true); - this._makeItem(newPath, label); - visibleInSet = this._handleObject(item, newPath) || visibleInSet; - } else { - this._makeCheckbox(item, enabledValue, newPath); - } - } else { - var label = this._makeLabel(subObj, newPath, true); - this._makeItem(newPath, label); - visibleInSet = this._handleObject(item, newPath) || visibleInSet; - } - } - } else { - console.error('dont know how to handle', item, subObj, newPath); - } + do { + // TODO: optimize checking for overlap. when there is a gap without items, + // you only need to check for items from the next item on, not from zero + var collidingItem = null; + for (var j = 0, jj = items.length; j < jj; j++) { + var other = items[j]; + if (other.top !== null && other !== item && other.stack && exports.collision(item, other, margin.item)) { + collidingItem = other; + break; } } - } - return visibleInSet; - } - }, { - key: '_handleArray', - /** - * handle the array type of option - * @param optionName - * @param arr - * @param value - * @param path - * @private - */ - value: function _handleArray(arr, value, path) { - if (typeof arr[0] === 'string' && arr[0] === 'color') { - this._makeColorField(arr, value, path); - if (arr[1] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } else if (typeof arr[0] === 'string') { - this._makeDropdown(arr, value, path); - if (arr[0] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } else if (typeof arr[0] === 'number') { - this._makeRange(arr, value, path); - if (arr[0] !== value) { - this.changedOptions.push({ path: path, value: Number(value) }); + if (collidingItem != null) { + // There is a collision. Reposition the items above the colliding element + item.top = collidingItem.top + collidingItem.height + margin.item.vertical; } - } - } - }, { - key: '_update', - - /** - * called to update the network with the new settings. - * @param value - * @param path - * @private - */ - value: function _update(value, path) { - var options = this._constructOptions(value, path); - this.parent.setOptions(options); + } while (collidingItem); } - }, { - key: '_constructOptions', - value: function _constructOptions(value, path) { - var optionsObj = arguments[2] === undefined ? {} : arguments[2]; - - var pointer = optionsObj; + } + }; - // when dropdown boxes can be string or boolean, we typecast it into correct types - value = value === 'true' ? true : value; - value = value === 'false' ? false : value; + /** + * Adjust vertical positions of the items without stacking them + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. + */ + exports.nostack = function (items, margin, subgroups) { + var i, iMax, newTop; - for (var i = 0; i < path.length; i++) { - if (path[i] !== 'global') { - if (pointer[path[i]] === undefined) { - pointer[path[i]] = {}; - } - if (i !== path.length - 1) { - pointer = pointer[path[i]]; - } else { - pointer[path[i]] = value; + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + if (items[i].data.subgroup !== undefined) { + newTop = margin.axis; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroups[items[i].data.subgroup].index) { + newTop += subgroups[subgroup].height + margin.item.vertical; } } } - return optionsObj; - } - }, { - key: '_printOptions', - value: function _printOptions() { - var options = {}; - for (var i = 0; i < this.changedOptions.length; i++) { - this._constructOptions(this.changedOptions[i].value, this.changedOptions[i].path, options); - } - this.optionsContainer.innerHTML = '
var options = ' + JSON.stringify(options, null, 2) + '
'; + items[i].top = newTop; + } else { + items[i].top = margin.axis; } - }]); - - return Configurator; - })(); + } + }; - exports['default'] = Configurator; - module.exports = exports['default']; + /** + * Test if the two provided items collide + * The items must have parameters left, width, top, and height. + * @param {Item} a The first item + * @param {Item} b The second item + * @param {{horizontal: number, vertical: number}} margin + * An object containing a horizontal and vertical + * minimum required margin. + * @return {boolean} true if a and b collide, else false + */ + exports.collision = function (a, b, margin) { + return a.left - margin.horizontal + EPSILON < b.left + b.width && a.left + a.width + margin.horizontal - EPSILON > b.left && a.top - margin.vertical + EPSILON < b.top + b.height && a.top + a.height + margin.vertical - EPSILON > b.top; + }; /***/ }, -/* 47 */ +/* 40 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var Hammer = __webpack_require__(8); + var Item = __webpack_require__(7); - var Hammer = __webpack_require__(5); - var hammerUtil = __webpack_require__(31); - var util = __webpack_require__(9); + /** + * @constructor RangeItem + * @extends Item + * @param {Object} data Object containing parameters start, end + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe options + */ + function RangeItem(data, conversion, options) { + this.props = { + content: { + width: 0 + } + }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true - var ColorPicker = (function () { - function ColorPicker() { - var pixelRatio = arguments[0] === undefined ? 1 : arguments[0]; + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data.id); + } + if (data.end == undefined) { + throw new Error('Property "end" missing in item ' + data.id); + } + } - _classCallCheck(this, ColorPicker); + Item.call(this, data, conversion, options); + } - this.pixelRatio = pixelRatio; - this.generated = false; - this.centerCoordinates = { x: 289 / 2, y: 289 / 2 }; - this.r = 289 * 0.49; - this.color = { r: 255, g: 255, b: 255, a: 1 }; - this.hueCircle = undefined; - this.initialColor = { r: 255, g: 255, b: 255, a: 1 }; - this.previousColor = undefined; - this.applied = false; + RangeItem.prototype = new Item(null, null, null); - // bound by - this.updateCallback = function () {}; + RangeItem.prototype.baseClassName = 'vis-item vis-range'; - // create all DOM elements - this._create(); - } + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + RangeItem.prototype.isVisible = function (range) { + // determine visibility + return this.data.start < range.end && this.data.end > range.start; + }; - _createClass(ColorPicker, [{ - key: 'insertTo', + /** + * Repaint the item + */ + RangeItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - /** - * this inserts the colorPicker into a div from the DOM - * @param container - */ - value: function insertTo(container) { - if (this.hammer !== undefined) { - this.hammer.destroy(); - this.hammer = undefined; - } - this.container = container; - this.container.appendChild(this.frame); - this._bindHammer(); + // background box + dom.box = document.createElement('div'); + // className is updated in redraw() - this._setSize(); - } - }, { - key: 'setCallback', + // frame box (to prevent the item contents from overflowing + dom.frame = document.createElement('div'); + dom.frame.className = 'vis-item-overflow'; + dom.box.appendChild(dom.frame); - /** - * the callback is executed on apply and save. Bind it to the application - * @param callback - */ - value: function setCallback(callback) { - if (typeof callback === 'function') { - this.updateCallback = callback; - } else { - throw new Error('Function attempted to set as colorPicker callback is not a function.'); - } - } - }, { - key: '_isColorString', - value: function _isColorString(color) { - var htmlColors = { black: '#000000', navy: '#000080', darkblue: '#00008B', mediumblue: '#0000CD', blue: '#0000FF', darkgreen: '#006400', green: '#008000', teal: '#008080', darkcyan: '#008B8B', deepskyblue: '#00BFFF', darkturquoise: '#00CED1', mediumspringgreen: '#00FA9A', lime: '#00FF00', springgreen: '#00FF7F', aqua: '#00FFFF', cyan: '#00FFFF', midnightblue: '#191970', dodgerblue: '#1E90FF', lightseagreen: '#20B2AA', forestgreen: '#228B22', seagreen: '#2E8B57', darkslategray: '#2F4F4F', limegreen: '#32CD32', mediumseagreen: '#3CB371', turquoise: '#40E0D0', royalblue: '#4169E1', steelblue: '#4682B4', darkslateblue: '#483D8B', mediumturquoise: '#48D1CC', indigo: '#4B0082', darkolivegreen: '#556B2F', cadetblue: '#5F9EA0', cornflowerblue: '#6495ED', mediumaquamarine: '#66CDAA', dimgray: '#696969', slateblue: '#6A5ACD', olivedrab: '#6B8E23', slategray: '#708090', lightslategray: '#778899', mediumslateblue: '#7B68EE', lawngreen: '#7CFC00', chartreuse: '#7FFF00', aquamarine: '#7FFFD4', maroon: '#800000', purple: '#800080', olive: '#808000', gray: '#808080', skyblue: '#87CEEB', lightskyblue: '#87CEFA', blueviolet: '#8A2BE2', darkred: '#8B0000', darkmagenta: '#8B008B', saddlebrown: '#8B4513', darkseagreen: '#8FBC8F', lightgreen: '#90EE90', mediumpurple: '#9370D8', darkviolet: '#9400D3', palegreen: '#98FB98', darkorchid: '#9932CC', yellowgreen: '#9ACD32', sienna: '#A0522D', brown: '#A52A2A', darkgray: '#A9A9A9', lightblue: '#ADD8E6', greenyellow: '#ADFF2F', paleturquoise: '#AFEEEE', lightsteelblue: '#B0C4DE', powderblue: '#B0E0E6', firebrick: '#B22222', darkgoldenrod: '#B8860B', mediumorchid: '#BA55D3', rosybrown: '#BC8F8F', darkkhaki: '#BDB76B', silver: '#C0C0C0', mediumvioletred: '#C71585', indianred: '#CD5C5C', peru: '#CD853F', chocolate: '#D2691E', tan: '#D2B48C', lightgrey: '#D3D3D3', palevioletred: '#D87093', thistle: '#D8BFD8', orchid: '#DA70D6', goldenrod: '#DAA520', crimson: '#DC143C', gainsboro: '#DCDCDC', plum: '#DDA0DD', burlywood: '#DEB887', lightcyan: '#E0FFFF', lavender: '#E6E6FA', darksalmon: '#E9967A', violet: '#EE82EE', palegoldenrod: '#EEE8AA', lightcoral: '#F08080', khaki: '#F0E68C', aliceblue: '#F0F8FF', honeydew: '#F0FFF0', azure: '#F0FFFF', sandybrown: '#F4A460', wheat: '#F5DEB3', beige: '#F5F5DC', whitesmoke: '#F5F5F5', mintcream: '#F5FFFA', ghostwhite: '#F8F8FF', salmon: '#FA8072', antiquewhite: '#FAEBD7', linen: '#FAF0E6', lightgoldenrodyellow: '#FAFAD2', oldlace: '#FDF5E6', red: '#FF0000', fuchsia: '#FF00FF', magenta: '#FF00FF', deeppink: '#FF1493', orangered: '#FF4500', tomato: '#FF6347', hotpink: '#FF69B4', coral: '#FF7F50', darkorange: '#FF8C00', lightsalmon: '#FFA07A', orange: '#FFA500', lightpink: '#FFB6C1', pink: '#FFC0CB', gold: '#FFD700', peachpuff: '#FFDAB9', navajowhite: '#FFDEAD', moccasin: '#FFE4B5', bisque: '#FFE4C4', mistyrose: '#FFE4E1', blanchedalmond: '#FFEBCD', papayawhip: '#FFEFD5', lavenderblush: '#FFF0F5', seashell: '#FFF5EE', cornsilk: '#FFF8DC', lemonchiffon: '#FFFACD', floralwhite: '#FFFAF0', snow: '#FFFAFA', yellow: '#FFFF00', lightyellow: '#FFFFE0', ivory: '#FFFFF0', white: '#FFFFFF' }; - if (typeof color === 'string') { - return htmlColors[color]; - } - } - }, { - key: 'setColor', + // contents box + dom.content = document.createElement('div'); + dom.content.className = 'vis-item-content'; + dom.frame.appendChild(dom.content); - /** - * Set the color of the colorPicker - * Supported formats: - * 'red' --> HTML color string - * '#ffffff' --> hex string - * 'rbg(255,255,255)' --> rgb string - * 'rgba(255,255,255,1.0)' --> rgba string - * {r:255,g:255,b:255} --> rgb object - * {r:255,g:255,b:255,a:1.0} --> rgba object - * @param color - * @param setInitial - */ - value: function setColor(color) { - var setInitial = arguments[1] === undefined ? true : arguments[1]; + // attach this item as attribute + dom.box['timeline-item'] = this; - if (color === 'none') { - return; - } + this.dirty = true; + } - var rgba = undefined; + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error('Cannot redraw item: parent has no foreground container element'); + } + foreground.appendChild(dom.box); + } + this.displayed = true; - // if a html color shorthand is used, convert to hex - var htmlColor = this._isColorString(color); - if (htmlColor !== undefined) { - color = htmlColor; - } + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); + this._updateStyle(this.dom.box); - // check format - if (util.isString(color) === true) { - if (util.isValidRGB(color) === true) { - var rgbaArray = color.substr(4).substr(0, color.length - 5).split(','); - rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: 1 }; - } else if (util.isValidRGBA(color) === true) { - var rgbaArray = color.substr(5).substr(0, color.length - 6).split(','); - rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: rgbaArray[3] }; - } else if (util.isValidHex(color) === true) { - var rgbObj = util.hexToRGB(color); - rgba = { r: rgbObj.r, g: rgbObj.g, b: rgbObj.b, a: 1 }; - } - } else { - if (color instanceof Object) { - if (color.r !== undefined && color.g !== undefined && color.b !== undefined) { - var alpha = color.a !== undefined ? color.a : '1.0'; - rgba = { r: color.r, g: color.g, b: color.b, a: alpha }; - } - } - } + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.box.className = this.baseClassName + className; - // set color - if (rgba === undefined) { - throw new Error('Unknown color passed to the colorPicker. Supported are strings: rgb, hex, rgba. Object: rgb ({r:r,g:g,b:b,[a:a]}). Supplied: ' + JSON.stringify(color)); - } else { - this._setColor(rgba, setInitial); - } - } - }, { - key: 'show', + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.frame).overflow !== 'hidden'; - /** - * this shows the color picker at a location. The hue circle is constructed once and stored. - * @param x - * @param y - */ - value: function show(x, y) { - this.applied = false; - this.frame.style.display = 'block'; - this.frame.style.top = y + 'px'; - this.frame.style.left = x + 'px'; - this._generateHueCircle(); - } - }, { - key: '_hide', + // recalculate size + // turn off max-width to be able to calculate the real width + // this causes an extra browser repaint/reflow, but so be it + this.dom.content.style.maxWidth = 'none'; + this.props.content.width = this.dom.content.offsetWidth; + this.height = this.dom.box.offsetHeight; + this.dom.content.style.maxWidth = ''; - // ------------------------------------------ PRIVATE ----------------------------- // + this.dirty = false; + } - /** - * Hide the picker. Is called by the cancel button. - * Optional boolean to store the previous color for easy access later on. - * @param storePrevious - * @private - */ - value: function _hide() { - var storePrevious = arguments[0] === undefined ? true : arguments[0]; + this._repaintDeleteButton(dom.box); + this._repaintDragLeft(); + this._repaintDragRight(); + }; - // store the previous color for next time; - if (storePrevious === true) { - this.previousColor = util.extend({}, this.color); - } + /** + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. + */ + RangeItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } + }; - if (this.applied === true) { - this.updateCallback(this.initialColor); - } + /** + * Hide the item from the DOM (when visible) + * @return {Boolean} changed + */ + RangeItem.prototype.hide = function () { + if (this.displayed) { + var box = this.dom.box; - this.frame.style.display = 'none'; + if (box.parentNode) { + box.parentNode.removeChild(box); } - }, { - key: '_save', - /** - * bound to the save button. Saves and hides. - * @private - */ - value: function _save() { - this.updateCallback(this.color); - this.applied = false; - this._hide(); - } - }, { - key: '_apply', + this.displayed = false; + } + }; - /** - * Bound to apply button. Saves but does not close. Is undone by the cancel button. - * @private - */ - value: function _apply() { - this.applied = true; - this.updateCallback(this.color); - this._updatePicker(this.color); - } - }, { - key: '_loadLast', + /** + * Reposition the item horizontally + * @param {boolean} [limitSize=true] If true (default), the width of the range + * item will be limited, as the browser cannot + * display very wide divs. This means though + * that the applied left and width may + * not correspond to the ranges start and end + * @Override + */ + RangeItem.prototype.repositionX = function (limitSize) { + var parentWidth = this.parent.width; + var start = this.conversion.toScreen(this.data.start); + var end = this.conversion.toScreen(this.data.end); + var contentLeft; + var contentWidth; - /** - * load the color from the previous session. - * @private - */ - value: function _loadLast() { - if (this.previousColor !== undefined) { - this.setColor(this.previousColor, false); - } else { - alert('There is no last color to load...'); - } + // limit the width of the range, as browsers cannot draw very wide divs + if (limitSize === undefined || limitSize === true) { + if (start < -parentWidth) { + start = -parentWidth; } - }, { - key: '_setColor', - - /** - * set the color, place the picker - * @param rgba - * @param setInitial - * @private - */ - value: function _setColor(rgba) { - var setInitial = arguments[1] === undefined ? true : arguments[1]; - - // store the initial color - if (setInitial === true) { - this.initialColor = util.extend({}, rgba); - } - - this.color = rgba; - var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); + if (end > 2 * parentWidth) { + end = 2 * parentWidth; + } + } + var boxWidth = Math.max(end - start, 1); - var angleConvert = 2 * Math.PI; - var radius = this.r * hsv.s; - var x = this.centerCoordinates.x + radius * Math.sin(angleConvert * hsv.h); - var y = this.centerCoordinates.y + radius * Math.cos(angleConvert * hsv.h); + if (this.overflow) { + this.left = start; + this.width = boxWidth + this.props.content.width; + contentWidth = this.props.content.width; - this.colorPickerSelector.style.left = x - 0.5 * this.colorPickerSelector.clientWidth + 'px'; - this.colorPickerSelector.style.top = y - 0.5 * this.colorPickerSelector.clientHeight + 'px'; + // Note: The calculation of width is an optimistic calculation, giving + // a width which will not change when moving the Timeline + // So no re-stacking needed, which is nicer for the eye; + } else { + this.left = start; + this.width = boxWidth; + contentWidth = Math.min(end - start, this.props.content.width); + } - this._updatePicker(rgba); - } - }, { - key: '_setOpacity', + this.dom.box.style.left = this.left + 'px'; + this.dom.box.style.width = boxWidth + 'px'; - /** - * bound to opacity control - * @param value - * @private - */ - value: function _setOpacity(value) { - this.color.a = value / 100; - this._updatePicker(this.color); - } - }, { - key: '_setBrightness', + switch (this.options.align) { + case 'left': + this.dom.content.style.left = '0'; + break; - /** - * bound to brightness control - * @param value - * @private - */ - value: function _setBrightness(value) { - var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); - hsv.v = value / 100; - var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); - rgba['a'] = this.color.a; - this.color = rgba; - this._updatePicker(); - } - }, { - key: '_updatePicker', + case 'right': + this.dom.content.style.left = Math.max(boxWidth - contentWidth, 0) + 'px'; + break; - /** - * update the colorpicker. A black circle overlays the hue circle to mimic the brightness decreasing. - * @param rgba - * @private - */ - value: function _updatePicker() { - var rgba = arguments[0] === undefined ? this.color : arguments[0]; + case 'center': + this.dom.content.style.left = Math.max((boxWidth - contentWidth) / 2, 0) + 'px'; + break; - var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); - var ctx = this.colorPickerCanvas.getContext('2d'); - if (this.pixelRation === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + default: + // 'auto' + // when range exceeds left of the window, position the contents at the left of the visible area + if (this.overflow) { + if (end > 0) { + contentLeft = Math.max(-start, 0); + } else { + contentLeft = -contentWidth; // ensure it's not visible anymore + } + } else { + if (start < 0) { + contentLeft = -start; + } else { + contentLeft = 0; + } } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + this.dom.content.style.left = contentLeft + 'px'; + } + }; - // clear the canvas - var w = this.colorPickerCanvas.clientWidth; - var h = this.colorPickerCanvas.clientHeight; - ctx.clearRect(0, 0, w, h); + /** + * Reposition the item vertically + * @Override + */ + RangeItem.prototype.repositionY = function () { + var orientation = this.options.orientation.item; + var box = this.dom.box; - ctx.putImageData(this.hueCircle, 0, 0); - ctx.fillStyle = 'rgba(0,0,0,' + (1 - hsv.v) + ')'; - ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); - ctx.fill(); + if (orientation == 'top') { + box.style.top = this.top + 'px'; + } else { + box.style.top = this.parent.height - this.top - this.height + 'px'; + } + }; - this.brightnessRange.value = 100 * hsv.v; - this.opacityRange.value = 100 * rgba.a; + /** + * Repaint a drag area on the left side of the range when the range is selected + * @protected + */ + RangeItem.prototype._repaintDragLeft = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { + // create and show drag area + var dragLeft = document.createElement('div'); + dragLeft.className = 'vis-drag-left'; + dragLeft.dragLeftItem = this; - this.initialColorDiv.style.backgroundColor = 'rgba(' + this.initialColor.r + ',' + this.initialColor.g + ',' + this.initialColor.b + ',' + this.initialColor.a + ')'; - this.newColorDiv.style.backgroundColor = 'rgba(' + this.color.r + ',' + this.color.g + ',' + this.color.b + ',' + this.color.a + ')'; + this.dom.box.appendChild(dragLeft); + this.dom.dragLeft = dragLeft; + } else if (!this.selected && this.dom.dragLeft) { + // delete drag area + if (this.dom.dragLeft.parentNode) { + this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); } - }, { - key: '_setSize', + this.dom.dragLeft = null; + } + }; - /** - * used by create to set the size of the canvas. - * @private - */ - value: function _setSize() { - this.colorPickerCanvas.style.width = '100%'; - this.colorPickerCanvas.style.height = '100%'; + /** + * Repaint a drag area on the right side of the range when the range is selected + * @protected + */ + RangeItem.prototype._repaintDragRight = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { + // create and show drag area + var dragRight = document.createElement('div'); + dragRight.className = 'vis-drag-right'; + dragRight.dragRightItem = this; - this.colorPickerCanvas.width = 289 * this.pixelRatio; - this.colorPickerCanvas.height = 289 * this.pixelRatio; + this.dom.box.appendChild(dragRight); + this.dom.dragRight = dragRight; + } else if (!this.selected && this.dom.dragRight) { + // delete drag area + if (this.dom.dragRight.parentNode) { + this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); } - }, { - key: '_create', - - /** - * create all dom elements - * TODO: cleanup, lots of similar dom elements - * @private - */ - value: function _create() { - this.frame = document.createElement('div'); - this.frame.className = 'vis-color-picker'; - - this.colorPickerDiv = document.createElement('div'); - this.colorPickerSelector = document.createElement('div'); - this.colorPickerSelector.className = 'vis-selector'; - this.colorPickerDiv.appendChild(this.colorPickerSelector); - - this.colorPickerCanvas = document.createElement('canvas'); - this.colorPickerDiv.appendChild(this.colorPickerCanvas); + this.dom.dragRight = null; + } + }; - if (!this.colorPickerCanvas.getContext) { - var noCanvas = document.createElement('DIV'); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold'; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.colorPickerCanvas.appendChild(noCanvas); - } else { - var ctx = this.colorPickerCanvas.getContext('2d'); - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + module.exports = RangeItem; - this.colorPickerCanvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - } +/***/ }, +/* 41 */ +/***/ function(module, exports, __webpack_require__) { - this.colorPickerDiv.className = 'vis-color'; + 'use strict'; - this.opacityDiv = document.createElement('div'); - this.opacityDiv.className = 'vis-opacity'; + var moment = __webpack_require__(13); + var DateUtil = __webpack_require__(35); + var util = __webpack_require__(12); - this.brightnessDiv = document.createElement('div'); - this.brightnessDiv.className = 'vis-brightness'; + /** + * @constructor TimeStep + * The class TimeStep is an iterator for dates. You provide a start date and an + * end date. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. + * + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + */ + function TimeStep(start, end, minimumStep, hiddenDates) { + // variables + this.current = new Date(); + this._start = new Date(); + this._end = new Date(); - this.arrowDiv = document.createElement('div'); - this.arrowDiv.className = 'vis-arrow'; + this.autoScale = true; + this.scale = 'day'; + this.step = 1; - this.opacityRange = document.createElement('input'); - this.opacityRange.type = 'range'; - this.opacityRange.min = '0'; - this.opacityRange.max = '100'; - this.opacityRange.value = '100'; - this.opacityRange.className = 'vis-range'; + // initialize the range + this.setRange(start, end, minimumStep); - this.brightnessRange = document.createElement('input'); - this.brightnessRange.type = 'range'; - this.brightnessRange.min = '0'; - this.brightnessRange.max = '100'; - this.brightnessRange.value = '100'; - this.brightnessRange.className = 'vis-range'; + // hidden Dates options + this.switchedDay = false; + this.switchedMonth = false; + this.switchedYear = false; + this.hiddenDates = hiddenDates; + if (hiddenDates === undefined) { + this.hiddenDates = []; + } - this.opacityDiv.appendChild(this.opacityRange); - this.brightnessDiv.appendChild(this.brightnessRange); + this.format = TimeStep.FORMAT; // default formatting + } - var me = this; - this.opacityRange.onchange = function () { - me._setOpacity(this.value); - }; - this.opacityRange.oninput = function () { - me._setOpacity(this.value); - }; - this.brightnessRange.onchange = function () { - me._setBrightness(this.value); - }; - this.brightnessRange.oninput = function () { - me._setBrightness(this.value); - }; + // Time formatting + TimeStep.FORMAT = { + minorLabels: { + millisecond: 'SSS', + second: 's', + minute: 'HH:mm', + hour: 'HH:mm', + weekday: 'ddd D', + day: 'D', + month: 'MMM', + year: 'YYYY' + }, + majorLabels: { + millisecond: 'HH:mm:ss', + second: 'D MMMM HH:mm', + minute: 'ddd D MMMM', + hour: 'ddd D MMMM', + weekday: 'MMMM YYYY', + day: 'MMMM YYYY', + month: 'YYYY', + year: '' + } + }; - this.brightnessLabel = document.createElement('div'); - this.brightnessLabel.className = 'vis-label vis-brightness'; - this.brightnessLabel.innerHTML = 'brightness:'; + /** + * Set custom formatting for the minor an major labels of the TimeStep. + * Both `minorLabels` and `majorLabels` are an Object with properties: + * 'millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'. + * @param {{minorLabels: Object, majorLabels: Object}} format + */ + TimeStep.prototype.setFormat = function (format) { + var defaultFormat = util.deepExtend({}, TimeStep.FORMAT); + this.format = util.deepExtend(defaultFormat, format); + }; - this.opacityLabel = document.createElement('div'); - this.opacityLabel.className = 'vis-label vis-opacity'; - this.opacityLabel.innerHTML = 'opacity:'; + /** + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Date} [start] The start date and time. + * @param {Date} [end] The end date and time. + * @param {int} [minimumStep] Optional. Minimum step size in milliseconds + */ + TimeStep.prototype.setRange = function (start, end, minimumStep) { + if (!(start instanceof Date) || !(end instanceof Date)) { + throw 'No legal start or end date in method setRange'; + } - this.newColorDiv = document.createElement('div'); - this.newColorDiv.className = 'vis-new-color'; - this.newColorDiv.innerHTML = 'new'; + this._start = start != undefined ? new Date(start.valueOf()) : new Date(); + this._end = end != undefined ? new Date(end.valueOf()) : new Date(); - this.initialColorDiv = document.createElement('div'); - this.initialColorDiv.className = 'vis-initial-color'; - this.initialColorDiv.innerHTML = 'initial'; + if (this.autoScale) { + this.setMinimumStep(minimumStep); + } + }; - this.cancelButton = document.createElement('div'); - this.cancelButton.className = 'vis-button vis-cancel'; - this.cancelButton.innerHTML = 'cancel'; - this.cancelButton.onclick = this._hide.bind(this, false); + /** + * Set the range iterator to the start date. + */ + TimeStep.prototype.first = function () { + this.current = new Date(this._start.valueOf()); + this.roundToMinor(); + }; - this.applyButton = document.createElement('div'); - this.applyButton.className = 'vis-button vis-apply'; - this.applyButton.innerHTML = 'apply'; - this.applyButton.onclick = this._apply.bind(this); + /** + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date + */ + TimeStep.prototype.roundToMinor = function () { + // round to floor + // IMPORTANT: we have no breaks in this switch! (this is no bug) + // noinspection FallThroughInSwitchStatementJS + switch (this.scale) { + case 'year': + this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); + this.current.setMonth(0); + case 'month': + this.current.setDate(1); + case 'day': // intentional fall through + case 'weekday': + this.current.setHours(0); + case 'hour': + this.current.setMinutes(0); + case 'minute': + this.current.setSeconds(0); + case 'second': + this.current.setMilliseconds(0); + //case 'millisecond': // nothing to do for milliseconds + } - this.saveButton = document.createElement('div'); - this.saveButton.className = 'vis-button vis-save'; - this.saveButton.innerHTML = 'save'; - this.saveButton.onclick = this._save.bind(this); + if (this.step != 1) { + // round down to the first minor value that is a multiple of the current step size + switch (this.scale) { + case 'millisecond': + this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step);break; + case 'second': + this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step);break; + case 'minute': + this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step);break; + case 'hour': + this.current.setHours(this.current.getHours() - this.current.getHours() % this.step);break; + case 'weekday': // intentional fall through + case 'day': + this.current.setDate(this.current.getDate() - 1 - (this.current.getDate() - 1) % this.step + 1);break; + case 'month': + this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step);break; + case 'year': + this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step);break; + default: + break; + } + } + }; - this.loadButton = document.createElement('div'); - this.loadButton.className = 'vis-button vis-load'; - this.loadButton.innerHTML = 'load last'; - this.loadButton.onclick = this._loadLast.bind(this); + /** + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date + */ + TimeStep.prototype.hasNext = function () { + return this.current.valueOf() <= this._end.valueOf(); + }; - this.frame.appendChild(this.colorPickerDiv); - this.frame.appendChild(this.arrowDiv); - this.frame.appendChild(this.brightnessLabel); - this.frame.appendChild(this.brightnessDiv); - this.frame.appendChild(this.opacityLabel); - this.frame.appendChild(this.opacityDiv); - this.frame.appendChild(this.newColorDiv); - this.frame.appendChild(this.initialColorDiv); + /** + * Do the next step + */ + TimeStep.prototype.next = function () { + var prev = this.current.valueOf(); - this.frame.appendChild(this.cancelButton); - this.frame.appendChild(this.applyButton); - this.frame.appendChild(this.saveButton); - this.frame.appendChild(this.loadButton); - } - }, { - key: '_bindHammer', + // Two cases, needed to prevent issues with switching daylight savings + // (end of March and end of October) + if (this.current.getMonth() < 6) { + switch (this.scale) { + case 'millisecond': - /** - * bind hammer to the color picker + this.current = new Date(this.current.valueOf() + this.step);break; + case 'second': + this.current = new Date(this.current.valueOf() + this.step * 1000);break; + case 'minute': + this.current = new Date(this.current.valueOf() + this.step * 1000 * 60);break; + case 'hour': + this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); + // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) + var h = this.current.getHours(); + this.current.setHours(h - h % this.step); + break; + case 'weekday': // intentional fall through + case 'day': + this.current.setDate(this.current.getDate() + this.step);break; + case 'month': + this.current.setMonth(this.current.getMonth() + this.step);break; + case 'year': + this.current.setFullYear(this.current.getFullYear() + this.step);break; + default: + break; + } + } else { + switch (this.scale) { + case 'millisecond': + this.current = new Date(this.current.valueOf() + this.step);break; + case 'second': + this.current.setSeconds(this.current.getSeconds() + this.step);break; + case 'minute': + this.current.setMinutes(this.current.getMinutes() + this.step);break; + case 'hour': + this.current.setHours(this.current.getHours() + this.step);break; + case 'weekday': // intentional fall through + case 'day': + this.current.setDate(this.current.getDate() + this.step);break; + case 'month': + this.current.setMonth(this.current.getMonth() + this.step);break; + case 'year': + this.current.setFullYear(this.current.getFullYear() + this.step);break; + default: + break; + } + } + + if (this.step != 1) { + // round down to the correct major value + switch (this.scale) { + case 'millisecond': + if (this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0);break; + case 'second': + if (this.current.getSeconds() < this.step) this.current.setSeconds(0);break; + case 'minute': + if (this.current.getMinutes() < this.step) this.current.setMinutes(0);break; + case 'hour': + if (this.current.getHours() < this.step) this.current.setHours(0);break; + case 'weekday': // intentional fall through + case 'day': + if (this.current.getDate() < this.step + 1) this.current.setDate(1);break; + case 'month': + if (this.current.getMonth() < this.step) this.current.setMonth(0);break; + case 'year': + break; // nothing to do for year + default: + break; + } + } + + // safety mechanism: if current time is still unchanged, move to the end + if (this.current.valueOf() == prev) { + this.current = new Date(this._end.valueOf()); + } + + DateUtil.stepOverHiddenDates(this, prev); + }; + + /** + * Get the current datetime + * @return {Date} current The current date + */ + TimeStep.prototype.getCurrent = function () { + return this.current; + }; + + /** + * Set a custom scale. Autoscaling will be disabled. + * For example setScale('minute', 5) will result + * in minor steps of 5 minutes, and major steps of an hour. + * + * @param {{scale: string, step: number}} params + * An object containing two properties: + * - A string 'scale'. Choose from 'millisecond', 'second', + * 'minute', 'hour', 'weekday', 'day', 'month', 'year'. + * - A number 'step'. A step size, by default 1. + * Choose for example 1, 2, 5, or 10. + */ + TimeStep.prototype.setScale = function (params) { + if (params && typeof params.scale == 'string') { + this.scale = params.scale; + this.step = params.step > 0 ? params.step : 1; + this.autoScale = false; + } + }; + + /** + * Enable or disable autoscaling + * @param {boolean} enable If true, autoascaling is set true + */ + TimeStep.prototype.setAutoScale = function (enable) { + this.autoScale = enable; + }; + + /** + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in milliseconds + */ + TimeStep.prototype.setMinimumStep = function (minimumStep) { + if (minimumStep == undefined) { + return; + } + + //var b = asc + ds; + + var stepYear = 1000 * 60 * 60 * 24 * 30 * 12; + var stepMonth = 1000 * 60 * 60 * 24 * 30; + var stepDay = 1000 * 60 * 60 * 24; + var stepHour = 1000 * 60 * 60; + var stepMinute = 1000 * 60; + var stepSecond = 1000; + var stepMillisecond = 1; + + // find the smallest step that is larger than the provided minimumStep + if (stepYear * 1000 > minimumStep) { + this.scale = 'year';this.step = 1000; + } + if (stepYear * 500 > minimumStep) { + this.scale = 'year';this.step = 500; + } + if (stepYear * 100 > minimumStep) { + this.scale = 'year';this.step = 100; + } + if (stepYear * 50 > minimumStep) { + this.scale = 'year';this.step = 50; + } + if (stepYear * 10 > minimumStep) { + this.scale = 'year';this.step = 10; + } + if (stepYear * 5 > minimumStep) { + this.scale = 'year';this.step = 5; + } + if (stepYear > minimumStep) { + this.scale = 'year';this.step = 1; + } + if (stepMonth * 3 > minimumStep) { + this.scale = 'month';this.step = 3; + } + if (stepMonth > minimumStep) { + this.scale = 'month';this.step = 1; + } + if (stepDay * 5 > minimumStep) { + this.scale = 'day';this.step = 5; + } + if (stepDay * 2 > minimumStep) { + this.scale = 'day';this.step = 2; + } + if (stepDay > minimumStep) { + this.scale = 'day';this.step = 1; + } + if (stepDay / 2 > minimumStep) { + this.scale = 'weekday';this.step = 1; + } + if (stepHour * 4 > minimumStep) { + this.scale = 'hour';this.step = 4; + } + if (stepHour > minimumStep) { + this.scale = 'hour';this.step = 1; + } + if (stepMinute * 15 > minimumStep) { + this.scale = 'minute';this.step = 15; + } + if (stepMinute * 10 > minimumStep) { + this.scale = 'minute';this.step = 10; + } + if (stepMinute * 5 > minimumStep) { + this.scale = 'minute';this.step = 5; + } + if (stepMinute > minimumStep) { + this.scale = 'minute';this.step = 1; + } + if (stepSecond * 15 > minimumStep) { + this.scale = 'second';this.step = 15; + } + if (stepSecond * 10 > minimumStep) { + this.scale = 'second';this.step = 10; + } + if (stepSecond * 5 > minimumStep) { + this.scale = 'second';this.step = 5; + } + if (stepSecond > minimumStep) { + this.scale = 'second';this.step = 1; + } + if (stepMillisecond * 200 > minimumStep) { + this.scale = 'millisecond';this.step = 200; + } + if (stepMillisecond * 100 > minimumStep) { + this.scale = 'millisecond';this.step = 100; + } + if (stepMillisecond * 50 > minimumStep) { + this.scale = 'millisecond';this.step = 50; + } + if (stepMillisecond * 10 > minimumStep) { + this.scale = 'millisecond';this.step = 10; + } + if (stepMillisecond * 5 > minimumStep) { + this.scale = 'millisecond';this.step = 5; + } + if (stepMillisecond > minimumStep) { + this.scale = 'millisecond';this.step = 1; + } + }; + + /** + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * Static function + * @param {Date} date the date to be snapped. + * @param {string} scale Current scale, can be 'millisecond', 'second', + * 'minute', 'hour', 'weekday, 'day', 'month', 'year'. + * @param {number} step Current step (1, 2, 4, 5, ... + * @return {Date} snappedDate + */ + TimeStep.snap = function (date, scale, step) { + var clone = new Date(date.valueOf()); + + if (scale == 'year') { + var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); + clone.setFullYear(Math.round(year / step) * step); + clone.setMonth(0); + clone.setDate(0); + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'month') { + if (clone.getDate() > 15) { + clone.setDate(1); + clone.setMonth(clone.getMonth() + 1); + // important: first set Date to 1, after that change the month. + } else { + clone.setDate(1); + } + + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'day') { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 24) * 24);break; + default: + clone.setHours(Math.round(clone.getHours() / 12) * 12);break; + } + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'weekday') { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 12) * 12);break; + default: + clone.setHours(Math.round(clone.getHours() / 6) * 6);break; + } + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'hour') { + switch (step) { + case 4: + clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60);break; + default: + clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30);break; + } + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == 'minute') { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 15: + case 10: + clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); + clone.setSeconds(0); + break; + case 5: + clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60);break; + default: + clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30);break; + } + clone.setMilliseconds(0); + } else if (scale == 'second') { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 15: + case 10: + clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); + clone.setMilliseconds(0); + break; + case 5: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000);break; + default: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500);break; + } + } else if (scale == 'millisecond') { + var _step = step > 5 ? step / 2 : 1; + clone.setMilliseconds(Math.round(clone.getMilliseconds() / _step) * _step); + } + + return clone; + }; + + /** + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. + */ + TimeStep.prototype.isMajor = function () { + if (this.switchedYear == true) { + this.switchedYear = false; + switch (this.scale) { + case 'year': + case 'month': + case 'weekday': + case 'day': + case 'hour': + case 'minute': + case 'second': + case 'millisecond': + return true; + default: + return false; + } + } else if (this.switchedMonth == true) { + this.switchedMonth = false; + switch (this.scale) { + case 'weekday': + case 'day': + case 'hour': + case 'minute': + case 'second': + case 'millisecond': + return true; + default: + return false; + } + } else if (this.switchedDay == true) { + this.switchedDay = false; + switch (this.scale) { + case 'millisecond': + case 'second': + case 'minute': + case 'hour': + return true; + default: + return false; + } + } + + switch (this.scale) { + case 'millisecond': + return this.current.getMilliseconds() == 0; + case 'second': + return this.current.getSeconds() == 0; + case 'minute': + return this.current.getHours() == 0 && this.current.getMinutes() == 0; + case 'hour': + return this.current.getHours() == 0; + case 'weekday': // intentional fall through + case 'day': + return this.current.getDate() == 1; + case 'month': + return this.current.getMonth() == 0; + case 'year': + return false; + default: + return false; + } + }; + + /** + * Returns formatted text for the minor axislabel, depending on the current + * date and the scale. For example when scale is MINUTE, the current time is + * formatted as "hh:mm". + * @param {Date} [date] custom date. if not provided, current date is taken + */ + TimeStep.prototype.getLabelMinor = function (date) { + if (date == undefined) { + date = this.current; + } + + var format = this.format.minorLabels[this.scale]; + return format && format.length > 0 ? moment(date).format(format) : ''; + }; + + /** + * Returns formatted text for the major axis label, depending on the current + * date and the scale. For example when scale is MINUTE, the major scale is + * hours, and the hour will be formatted as "hh". + * @param {Date} [date] custom date. if not provided, current date is taken + */ + TimeStep.prototype.getLabelMajor = function (date) { + if (date == undefined) { + date = this.current; + } + + var format = this.format.majorLabels[this.scale]; + return format && format.length > 0 ? moment(date).format(format) : ''; + }; + + TimeStep.prototype.getClassName = function () { + var m = moment(this.current); + var date = m.locale ? m.locale('en') : m.lang('en'); // old versions of moment have .lang() function + var step = this.step; + + function even(value) { + return value / step % 2 == 0 ? ' vis-even' : ' vis-odd'; + } + + function today(date) { + if (date.isSame(new Date(), 'day')) { + return ' vis-today'; + } + if (date.isSame(moment().add(1, 'day'), 'day')) { + return ' vis-tomorrow'; + } + if (date.isSame(moment().add(-1, 'day'), 'day')) { + return ' vis-yesterday'; + } + return ''; + } + + function currentWeek(date) { + return date.isSame(new Date(), 'week') ? ' vis-current-week' : ''; + } + + function currentMonth(date) { + return date.isSame(new Date(), 'month') ? ' vis-current-month' : ''; + } + + function currentYear(date) { + return date.isSame(new Date(), 'year') ? ' vis-current-year' : ''; + } + + switch (this.scale) { + case 'millisecond': + return even(date.milliseconds()).trim(); + + case 'second': + return even(date.seconds()).trim(); + + case 'minute': + return even(date.minutes()).trim(); + + case 'hour': + var hours = date.hours(); + if (this.step == 4) { + hours = hours + '-h' + (hours + 4); + } + return 'vis-h' + hours + today(date) + even(date.hours()); + + case 'weekday': + return 'vis-' + date.format('dddd').toLowerCase() + today(date) + currentWeek(date) + even(date.date()); + + case 'day': + var day = date.date(); + var month = date.format('MMMM').toLowerCase(); + return 'vis-day' + day + ' vis-' + month + currentMonth(date) + even(day - 1); + + case 'month': + return 'vis-' + date.format('MMMM').toLowerCase() + currentMonth(date) + even(date.month()); + + case 'year': + var year = date.year(); + return 'vis-year' + year + currentYear(date) + even(year); + + default: + return ''; + } + }; + + module.exports = TimeStep; + +/***/ }, +/* 42 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var util = __webpack_require__(12); + var Group = __webpack_require__(38); + + /** + * @constructor BackgroundGroup + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet + */ + function BackgroundGroup(groupId, data, itemSet) { + Group.call(this, groupId, data, itemSet); + + this.width = 0; + this.height = 0; + this.top = 0; + this.left = 0; + } + + BackgroundGroup.prototype = Object.create(Group.prototype); + + /** + * Repaint this group + * @param {{start: number, end: number}} range + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @param {boolean} [restack=false] Force restacking of all items + * @return {boolean} Returns true if the group is resized + */ + BackgroundGroup.prototype.redraw = function (range, margin, restack) { + var resized = false; + + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + + // calculate actual size + this.width = this.dom.background.offsetWidth; + + // apply new height (just always zero for BackgroundGroup + this.dom.background.style.height = '0'; + + // update vertical position of items after they are re-stacked and the height of the group is calculated + for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { + var item = this.visibleItems[i]; + item.repositionY(margin); + } + + return resized; + }; + + /** + * Show this group: attach to the DOM + */ + BackgroundGroup.prototype.show = function () { + if (!this.dom.background.parentNode) { + this.itemSet.dom.background.appendChild(this.dom.background); + } + }; + + module.exports = BackgroundGroup; + +/***/ }, +/* 43 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var Item = __webpack_require__(7); + + /** + * @constructor PointItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options + */ + function PointItem(data, conversion, options) { + this.props = { + dot: { + top: 0, + width: 0, + height: 0 + }, + content: { + height: 0, + marginLeft: 0 + } + }; + + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); + } + } + + Item.call(this, data, conversion, options); + } + + PointItem.prototype = new Item(null, null, null); + + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + PointItem.prototype.isVisible = function (range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return this.data.start > range.start - interval && this.data.start < range.end + interval; + }; + + /** + * Repaint the item + */ + PointItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; + + // background box + dom.point = document.createElement('div'); + // className is updated in redraw() + + // contents box, right from the dot + dom.content = document.createElement('div'); + dom.content.className = 'vis-item-content'; + dom.point.appendChild(dom.content); + + // dot at start + dom.dot = document.createElement('div'); + dom.point.appendChild(dom.dot); + + // attach this item as attribute + dom.point['timeline-item'] = this; + + this.dirty = true; + } + + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.point.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error('Cannot redraw item: parent has no foreground container element'); + } + foreground.appendChild(dom.point); + } + this.displayed = true; + + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.point); + this._updateDataAttributes(this.dom.point); + this._updateStyle(this.dom.point); + + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.point.className = 'vis-item vis-point' + className; + dom.dot.className = 'vis-item vis-dot' + className; + + // recalculate size of dot and contents + this.props.dot.width = dom.dot.offsetWidth; + this.props.dot.height = dom.dot.offsetHeight; + this.props.content.height = dom.content.offsetHeight; + + // resize contents + dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; + //dom.content.style.marginRight = ... + 'px'; // TODO: margin right + + dom.dot.style.top = (this.height - this.props.dot.height) / 2 + 'px'; + dom.dot.style.left = this.props.dot.width / 2 + 'px'; + + // recalculate size + this.width = dom.point.offsetWidth; + this.height = dom.point.offsetHeight; + + this.dirty = false; + } + + this._repaintDeleteButton(dom.point); + }; + + /** + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. + */ + PointItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } + }; + + /** + * Hide the item from the DOM (when visible) + */ + PointItem.prototype.hide = function () { + if (this.displayed) { + if (this.dom.point.parentNode) { + this.dom.point.parentNode.removeChild(this.dom.point); + } + + this.displayed = false; + } + }; + + /** + * Reposition the item horizontally + * @Override + */ + PointItem.prototype.repositionX = function () { + var start = this.conversion.toScreen(this.data.start); + + this.left = start - this.props.dot.width; + + // reposition point + this.dom.point.style.left = this.left + 'px'; + }; + + /** + * Reposition the item vertically + * @Override + */ + PointItem.prototype.repositionY = function () { + var orientation = this.options.orientation.item; + var point = this.dom.point; + + if (orientation == 'top') { + point.style.top = this.top + 'px'; + } else { + point.style.top = this.parent.height - this.top - this.height + 'px'; + } + }; + + /** + * Return the width of the item left from its start date + * @return {number} + */ + PointItem.prototype.getWidthLeft = function () { + return this.props.dot.width; + }; + + /** + * Return the width of the item right from its start date + * @return {number} + */ + PointItem.prototype.getWidthRight = function () { + return this.width - this.props.dot.width; + }; + + module.exports = PointItem; + +/***/ }, +/* 44 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var Hammer = __webpack_require__(8); + var Item = __webpack_require__(7); + var BackgroundGroup = __webpack_require__(42); + var RangeItem = __webpack_require__(40); + + /** + * @constructor BackgroundItem + * @extends Item + * @param {Object} data Object containing parameters start, end + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe options + */ + // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation + function BackgroundItem(data, conversion, options) { + this.props = { + content: { + width: 0 + } + }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true + + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data.id); + } + if (data.end == undefined) { + throw new Error('Property "end" missing in item ' + data.id); + } + } + + Item.call(this, data, conversion, options); + } + + BackgroundItem.prototype = new Item(null, null, null); + + BackgroundItem.prototype.baseClassName = 'vis-item vis-background'; + BackgroundItem.prototype.stack = false; + + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + BackgroundItem.prototype.isVisible = function (range) { + // determine visibility + return this.data.start < range.end && this.data.end > range.start; + }; + + /** + * Repaint the item + */ + BackgroundItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; + + // background box + dom.box = document.createElement('div'); + // className is updated in redraw() + + // frame box (to prevent the item contents from overflowing + dom.frame = document.createElement('div'); + dom.frame.className = 'vis-item-overflow'; + dom.box.appendChild(dom.frame); + + // contents box + dom.content = document.createElement('div'); + dom.content.className = 'vis-item-content'; + dom.frame.appendChild(dom.content); + + // Note: we do NOT attach this item as attribute to the DOM, + // such that background items cannot be selected + //dom.box['timeline-item'] = this; + + this.dirty = true; + } + + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var background = this.parent.dom.background; + if (!background) { + throw new Error('Cannot redraw item: parent has no background container element'); + } + background.appendChild(dom.box); + } + this.displayed = true; + + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.content); + this._updateDataAttributes(this.dom.content); + this._updateStyle(this.dom.box); + + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.box.className = this.baseClassName + className; + + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; + + // recalculate size + this.props.content.width = this.dom.content.offsetWidth; + this.height = 0; // set height zero, so this item will be ignored when stacking items + + this.dirty = false; + } + }; + + /** + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. + */ + BackgroundItem.prototype.show = RangeItem.prototype.show; + + /** + * Hide the item from the DOM (when visible) + * @return {Boolean} changed + */ + BackgroundItem.prototype.hide = RangeItem.prototype.hide; + + /** + * Reposition the item horizontally + * @Override + */ + BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; + + /** + * Reposition the item vertically + * @Override + */ + BackgroundItem.prototype.repositionY = function (margin) { + var onTop = this.options.orientation.item === 'top'; + this.dom.content.style.top = onTop ? '' : '0'; + this.dom.content.style.bottom = onTop ? '0' : ''; + var height; + + // special positioning for subgroups + if (this.data.subgroup !== undefined) { + // TODO: instead of calculating the top position of the subgroups here for every BackgroundItem, calculate the top of the subgroup once in Itemset + + var itemSubgroup = this.data.subgroup; + var subgroups = this.parent.subgroups; + var subgroupIndex = subgroups[itemSubgroup].index; + // if the orientation is top, we need to take the difference in height into account. + if (onTop == true) { + // the first subgroup will have to account for the distance from the top to the first item. + height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; + height += subgroupIndex == 0 ? margin.axis - 0.5 * margin.item.vertical : 0; + var newTop = this.parent.top; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroupIndex) { + newTop += subgroups[subgroup].height + margin.item.vertical; + } + } + } + + // the others will have to be offset downwards with this same distance. + newTop += subgroupIndex != 0 ? margin.axis - 0.5 * margin.item.vertical : 0; + this.dom.box.style.top = newTop + 'px'; + this.dom.box.style.bottom = ''; + } + // and when the orientation is bottom: + else { + var newTop = this.parent.top; + var totalHeight = 0; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true) { + var newHeight = subgroups[subgroup].height + margin.item.vertical; + totalHeight += newHeight; + if (subgroups[subgroup].index > subgroupIndex) { + newTop += newHeight; + } + } + } + } + height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; + this.dom.box.style.top = this.parent.height - totalHeight + newTop + 'px'; + this.dom.box.style.bottom = ''; + } + } + // and in the case of no subgroups: + else { + // we want backgrounds with groups to only show in groups. + if (this.parent instanceof BackgroundGroup) { + // if the item is not in a group: + height = Math.max(this.parent.height, this.parent.itemSet.body.domProps.center.height, this.parent.itemSet.body.domProps.centerContainer.height); + this.dom.box.style.top = onTop ? '0' : ''; + this.dom.box.style.bottom = onTop ? '' : '0'; + } else { + height = this.parent.height; + // same alignment for items when orientation is top or bottom + this.dom.box.style.top = this.parent.top + 'px'; + this.dom.box.style.bottom = ''; + } + } + this.dom.box.style.height = height + 'px'; + }; + + module.exports = BackgroundItem; + +/***/ }, +/* 45 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var util = __webpack_require__(12); + var Component = __webpack_require__(31); + var TimeStep = __webpack_require__(41); + var DateUtil = __webpack_require__(35); + var moment = __webpack_require__(13); + + /** + * A horizontal time axis + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body + * @param {Object} [options] See TimeAxis.setOptions for the available + * options. + * @constructor TimeAxis + * @extends Component + */ + function TimeAxis(body, options) { + this.dom = { + foreground: null, + lines: [], + majorTexts: [], + minorTexts: [], + redundant: { + lines: [], + majorTexts: [], + minorTexts: [] + } + }; + this.props = { + range: { + start: 0, + end: 0, + minimumStep: 0 + }, + lineTop: 0 + }; + + this.defaultOptions = { + orientation: { + axis: 'bottom' + }, // axis orientation: 'top' or 'bottom' + showMinorLabels: true, + showMajorLabels: true, + format: TimeStep.FORMAT, + timeAxis: null + }; + this.options = util.extend({}, this.defaultOptions); + + this.body = body; + + // create the HTML DOM + this._create(); + + this.setOptions(options); + } + + TimeAxis.prototype = new Component(); + + /** + * Set options for the TimeAxis. + * Parameters will be merged in current options. + * @param {Object} options Available options: + * {string} [orientation.axis] + * {boolean} [showMinorLabels] + * {boolean} [showMajorLabels] + */ + TimeAxis.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showMinorLabels', 'showMajorLabels', 'hiddenDates', 'timeAxis'], this.options, options); + + // deep copy the format options + util.selectiveDeepExtend(['format'], this.options, options); + + if ('orientation' in options) { + if (typeof options.orientation === 'string') { + this.options.orientation.axis = options.orientation; + } else if (typeof options.orientation === 'object' && 'axis' in options.orientation) { + this.options.orientation.axis = options.orientation.axis; + } + } + + // apply locale to moment.js + // TODO: not so nice, this is applied globally to moment.js + if ('locale' in options) { + if (typeof moment.locale === 'function') { + // moment.js 2.8.1+ + moment.locale(options.locale); + } else { + moment.lang(options.locale); + } + } + } + }; + + /** + * Create the HTML DOM for the TimeAxis + */ + TimeAxis.prototype._create = function () { + this.dom.foreground = document.createElement('div'); + this.dom.background = document.createElement('div'); + + this.dom.foreground.className = 'vis-time-axis vis-foreground'; + this.dom.background.className = 'vis-time-axis vis-background'; + }; + + /** + * Destroy the TimeAxis + */ + TimeAxis.prototype.destroy = function () { + // remove from DOM + if (this.dom.foreground.parentNode) { + this.dom.foreground.parentNode.removeChild(this.dom.foreground); + } + if (this.dom.background.parentNode) { + this.dom.background.parentNode.removeChild(this.dom.background); + } + + this.body = null; + }; + + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + TimeAxis.prototype.redraw = function () { + var options = this.options; + var props = this.props; + var foreground = this.dom.foreground; + var background = this.dom.background; + + // determine the correct parent DOM element (depending on option orientation) + var parent = options.orientation.axis == 'top' ? this.body.dom.top : this.body.dom.bottom; + var parentChanged = foreground.parentNode !== parent; + + // calculate character width and height + this._calculateCharSize(); + + // TODO: recalculate sizes only needed when parent is resized or options is changed + var showMinorLabels = this.options.showMinorLabels; + var showMajorLabels = this.options.showMajorLabels; + + // determine the width and height of the elemens for the axis + props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; + props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; + props.height = props.minorLabelHeight + props.majorLabelHeight; + props.width = foreground.offsetWidth; + + props.minorLineHeight = this.body.domProps.root.height - props.majorLabelHeight - (options.orientation.axis == 'top' ? this.body.domProps.bottom.height : this.body.domProps.top.height); + props.minorLineWidth = 1; // TODO: really calculate width + props.majorLineHeight = props.minorLineHeight + props.majorLabelHeight; + props.majorLineWidth = 1; // TODO: really calculate width + + // take foreground and background offline while updating (is almost twice as fast) + var foregroundNextSibling = foreground.nextSibling; + var backgroundNextSibling = background.nextSibling; + foreground.parentNode && foreground.parentNode.removeChild(foreground); + background.parentNode && background.parentNode.removeChild(background); + + foreground.style.height = this.props.height + 'px'; + + this._repaintLabels(); + + // put DOM online again (at the same place) + if (foregroundNextSibling) { + parent.insertBefore(foreground, foregroundNextSibling); + } else { + parent.appendChild(foreground); + } + if (backgroundNextSibling) { + this.body.dom.backgroundVertical.insertBefore(background, backgroundNextSibling); + } else { + this.body.dom.backgroundVertical.appendChild(background); + } + + return this._isResized() || parentChanged; + }; + + /** + * Repaint major and minor text labels and vertical grid lines + * @private + */ + TimeAxis.prototype._repaintLabels = function () { + var orientation = this.options.orientation.axis; + + // calculate range and step (step such that we have space for 7 characters per label) + var start = util.convert(this.body.range.start, 'Number'); + var end = util.convert(this.body.range.end, 'Number'); + var timeLabelsize = this.body.util.toTime((this.props.minorCharWidth || 10) * 7).valueOf(); + var minimumStep = timeLabelsize - DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this.body.range, timeLabelsize); + minimumStep -= this.body.util.toTime(0).valueOf(); + + var step = new TimeStep(new Date(start), new Date(end), minimumStep, this.body.hiddenDates); + if (this.options.format) { + step.setFormat(this.options.format); + } + if (this.options.timeAxis) { + step.setScale(this.options.timeAxis); + } + this.step = step; + + // Move all DOM elements to a "redundant" list, where they + // can be picked for re-use, and clear the lists with lines and texts. + // At the end of the function _repaintLabels, left over elements will be cleaned up + var dom = this.dom; + dom.redundant.lines = dom.lines; + dom.redundant.majorTexts = dom.majorTexts; + dom.redundant.minorTexts = dom.minorTexts; + dom.lines = []; + dom.majorTexts = []; + dom.minorTexts = []; + + var cur; + var x = 0; + var isMajor; + var xPrev = 0; + var width = 0; + var prevLine; + var xFirstMajorLabel = undefined; + var max = 0; + var className; + + step.first(); + while (step.hasNext() && max < 1000) { + max++; + + cur = step.getCurrent(); + isMajor = step.isMajor(); + className = step.getClassName(); + + xPrev = x; + x = this.body.util.toScreen(cur); + width = x - xPrev; + if (prevLine) { + prevLine.style.width = width + 'px'; + } + + if (this.options.showMinorLabels) { + this._repaintMinorText(x, step.getLabelMinor(), orientation, className); + } + + if (isMajor && this.options.showMajorLabels) { + if (x > 0) { + if (xFirstMajorLabel == undefined) { + xFirstMajorLabel = x; + } + this._repaintMajorText(x, step.getLabelMajor(), orientation, className); + } + prevLine = this._repaintMajorLine(x, orientation, className); + } else { + prevLine = this._repaintMinorLine(x, orientation, className); + } + + step.next(); + } + + // create a major label on the left when needed + if (this.options.showMajorLabels) { + var leftTime = this.body.util.toTime(0), + leftText = step.getLabelMajor(leftTime), + widthText = leftText.length * (this.props.majorCharWidth || 10) + 10; // upper bound estimation + + if (xFirstMajorLabel == undefined || widthText < xFirstMajorLabel) { + this._repaintMajorText(0, leftText, orientation, className); + } + } + + // Cleanup leftover DOM elements from the redundant list + util.forEach(this.dom.redundant, function (arr) { + while (arr.length) { + var elem = arr.pop(); + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } + } + }); + }; + + /** + * Create a minor label for the axis at position x + * @param {Number} x + * @param {String} text + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @private + */ + TimeAxis.prototype._repaintMinorText = function (x, text, orientation, className) { + // reuse redundant label + var label = this.dom.redundant.minorTexts.shift(); + + if (!label) { + // create new label + var content = document.createTextNode(''); + label = document.createElement('div'); + label.appendChild(content); + this.dom.foreground.appendChild(label); + } + this.dom.minorTexts.push(label); + + label.childNodes[0].nodeValue = text; + + label.style.top = orientation == 'top' ? this.props.majorLabelHeight + 'px' : '0'; + label.style.left = x + 'px'; + label.className = 'vis-text vis-minor ' + className; + //label.title = title; // TODO: this is a heavy operation + }; + + /** + * Create a Major label for the axis at position x + * @param {Number} x + * @param {String} text + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @private + */ + TimeAxis.prototype._repaintMajorText = function (x, text, orientation, className) { + // reuse redundant label + var label = this.dom.redundant.majorTexts.shift(); + + if (!label) { + // create label + var content = document.createTextNode(text); + label = document.createElement('div'); + label.appendChild(content); + this.dom.foreground.appendChild(label); + } + this.dom.majorTexts.push(label); + + label.childNodes[0].nodeValue = text; + label.className = 'vis-text vis-major ' + className; + //label.title = title; // TODO: this is a heavy operation + + label.style.top = orientation == 'top' ? '0' : this.props.minorLabelHeight + 'px'; + label.style.left = x + 'px'; + }; + + /** + * Create a minor line for the axis at position x + * @param {Number} x + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @return {Element} Returns the created line + * @private + */ + TimeAxis.prototype._repaintMinorLine = function (x, orientation, className) { + // reuse redundant line + var line = this.dom.redundant.lines.shift(); + if (!line) { + // create vertical line + line = document.createElement('div'); + this.dom.background.appendChild(line); + } + this.dom.lines.push(line); + + var props = this.props; + if (orientation == 'top') { + line.style.top = props.majorLabelHeight + 'px'; + } else { + line.style.top = this.body.domProps.top.height + 'px'; + } + line.style.height = props.minorLineHeight + 'px'; + line.style.left = x - props.minorLineWidth / 2 + 'px'; + + line.className = 'vis-grid vis-vertical vis-minor ' + className; + + return line; + }; + + /** + * Create a Major line for the axis at position x + * @param {Number} x + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @return {Element} Returns the created line + * @private + */ + TimeAxis.prototype._repaintMajorLine = function (x, orientation, className) { + // reuse redundant line + var line = this.dom.redundant.lines.shift(); + if (!line) { + // create vertical line + line = document.createElement('div'); + this.dom.background.appendChild(line); + } + this.dom.lines.push(line); + + var props = this.props; + if (orientation == 'top') { + line.style.top = '0'; + } else { + line.style.top = this.body.domProps.top.height + 'px'; + } + line.style.left = x - props.majorLineWidth / 2 + 'px'; + line.style.height = props.majorLineHeight + 'px'; + + line.className = 'vis-grid vis-vertical vis-major ' + className; + + return line; + }; + + /** + * Determine the size of text on the axis (both major and minor axis). + * The size is calculated only once and then cached in this.props. + * @private + */ + TimeAxis.prototype._calculateCharSize = function () { + // Note: We calculate char size with every redraw. Size may change, for + // example when any of the timelines parents had display:none for example. + + // determine the char width and height on the minor axis + if (!this.dom.measureCharMinor) { + this.dom.measureCharMinor = document.createElement('DIV'); + this.dom.measureCharMinor.className = 'vis-text vis-minor vis-measure'; + this.dom.measureCharMinor.style.position = 'absolute'; + + this.dom.measureCharMinor.appendChild(document.createTextNode('0')); + this.dom.foreground.appendChild(this.dom.measureCharMinor); + } + this.props.minorCharHeight = this.dom.measureCharMinor.clientHeight; + this.props.minorCharWidth = this.dom.measureCharMinor.clientWidth; + + // determine the char width and height on the major axis + if (!this.dom.measureCharMajor) { + this.dom.measureCharMajor = document.createElement('DIV'); + this.dom.measureCharMajor.className = 'vis-text vis-major vis-measure'; + this.dom.measureCharMajor.style.position = 'absolute'; + + this.dom.measureCharMajor.appendChild(document.createTextNode('0')); + this.dom.foreground.appendChild(this.dom.measureCharMajor); + } + this.props.majorCharHeight = this.dom.measureCharMajor.clientHeight; + this.props.majorCharWidth = this.dom.measureCharMajor.clientWidth; + }; + + module.exports = TimeAxis; + +/***/ }, +/* 46 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var keycharm = __webpack_require__(47); + var Emitter = __webpack_require__(23); + var Hammer = __webpack_require__(8); + var util = __webpack_require__(12); + + /** + * Turn an element into an clickToUse element. + * When not active, the element has a transparent overlay. When the overlay is + * clicked, the mode is changed to active. + * When active, the element is displayed with a blue border around it, and + * the interactive contents of the element can be used. When clicked outside + * the element, the elements mode is changed to inactive. + * @param {Element} container + * @constructor + */ + function Activator(container) { + this.active = false; + + this.dom = { + container: container + }; + + this.dom.overlay = document.createElement('div'); + this.dom.overlay.className = 'vis-overlay'; + + this.dom.container.appendChild(this.dom.overlay); + + this.hammer = Hammer(this.dom.overlay); + this.hammer.on('tap', this._onTapOverlay.bind(this)); + + // block all touch events (except tap) + var me = this; + var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend']; + events.forEach(function (event) { + me.hammer.on(event, function (event) { + event.stopPropagation(); + }); + }); + + // attach a tap event to the window, in order to deactivate when clicking outside the timeline + this.bodyHammer = Hammer(document && document.body, { prevent_default: false }); + this.bodyHammer.on('tap', function (event) { + // deactivate when clicked outside the container + if (!_hasParent(event.target, container)) { + me.deactivate(); + } + }); + + if (this.keycharm !== undefined) { + this.keycharm.destroy(); + } + this.keycharm = keycharm(); + + // keycharm listener only bounded when active) + this.escListener = this.deactivate.bind(this); + } + + // turn into an event emitter + Emitter(Activator.prototype); + + // The currently active activator + Activator.current = null; + + /** + * Destroy the activator. Cleans up all created DOM and event listeners + */ + Activator.prototype.destroy = function () { + this.deactivate(); + + // remove dom + this.dom.overlay.parentNode.removeChild(this.dom.overlay); + + // cleanup hammer instances + this.hammer = null; + this.bodyHammer = null; + // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) + }; + + /** + * Activate the element + * Overlay is hidden, element is decorated with a blue shadow border + */ + Activator.prototype.activate = function () { + // we allow only one active activator at a time + if (Activator.current) { + Activator.current.deactivate(); + } + Activator.current = this; + + this.active = true; + this.dom.overlay.style.display = 'none'; + util.addClassName(this.dom.container, 'vis-active'); + + this.emit('change'); + this.emit('activate'); + + // ugly hack: bind ESC after emitting the events, as the Network rebinds all + // keyboard events on a 'change' event + this.keycharm.bind('esc', this.escListener); + }; + + /** + * Deactivate the element + * Overlay is displayed on top of the element + */ + Activator.prototype.deactivate = function () { + this.active = false; + this.dom.overlay.style.display = ''; + util.removeClassName(this.dom.container, 'vis-active'); + this.keycharm.unbind('esc', this.escListener); + + this.emit('change'); + this.emit('deactivate'); + }; + + /** + * Handle a tap event: activate the container + * @param event + * @private + */ + Activator.prototype._onTapOverlay = function (event) { + // activate the container + this.activate(); + event.stopPropagation(); + }; + + /** + * Test whether the element has the requested parent element somewhere in + * its chain of parent nodes. + * @param {HTMLElement} element + * @param {HTMLElement} parent + * @returns {boolean} Returns true when the parent is found somewhere in the + * chain of parent nodes. + * @private + */ + function _hasParent(element, parent) { + while (element) { + if (element === parent) { + return true; + } + element = element.parentNode; + } + return false; + } + + module.exports = Activator; + +/***/ }, +/* 47 */ +/***/ function(module, exports, __webpack_require__) { + + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;"use strict"; + /** + * Created by Alex on 11/6/2014. + */ + + // https://github.com/umdjs/umd/blob/master/returnExports.js#L40-L60 + // if the module has no dependencies, the above pattern can be simplified to + (function (root, factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + root.keycharm = factory(); + } + }(this, function () { + + function keycharm(options) { + var preventDefault = options && options.preventDefault || false; + + var container = options && options.container || window; + + var _exportFunctions = {}; + var _bound = {keydown:{}, keyup:{}}; + var _keys = {}; + var i; + + // a - z + for (i = 97; i <= 122; i++) {_keys[String.fromCharCode(i)] = {code:65 + (i - 97), shift: false};} + // A - Z + for (i = 65; i <= 90; i++) {_keys[String.fromCharCode(i)] = {code:i, shift: true};} + // 0 - 9 + for (i = 0; i <= 9; i++) {_keys['' + i] = {code:48 + i, shift: false};} + // F1 - F12 + for (i = 1; i <= 12; i++) {_keys['F' + i] = {code:111 + i, shift: false};} + // num0 - num9 + for (i = 0; i <= 9; i++) {_keys['num' + i] = {code:96 + i, shift: false};} + + // numpad misc + _keys['num*'] = {code:106, shift: false}; + _keys['num+'] = {code:107, shift: false}; + _keys['num-'] = {code:109, shift: false}; + _keys['num/'] = {code:111, shift: false}; + _keys['num.'] = {code:110, shift: false}; + // arrows + _keys['left'] = {code:37, shift: false}; + _keys['up'] = {code:38, shift: false}; + _keys['right'] = {code:39, shift: false}; + _keys['down'] = {code:40, shift: false}; + // extra keys + _keys['space'] = {code:32, shift: false}; + _keys['enter'] = {code:13, shift: false}; + _keys['shift'] = {code:16, shift: undefined}; + _keys['esc'] = {code:27, shift: false}; + _keys['backspace'] = {code:8, shift: false}; + _keys['tab'] = {code:9, shift: false}; + _keys['ctrl'] = {code:17, shift: false}; + _keys['alt'] = {code:18, shift: false}; + _keys['delete'] = {code:46, shift: false}; + _keys['pageup'] = {code:33, shift: false}; + _keys['pagedown'] = {code:34, shift: false}; + // symbols + _keys['='] = {code:187, shift: false}; + _keys['-'] = {code:189, shift: false}; + _keys[']'] = {code:221, shift: false}; + _keys['['] = {code:219, shift: false}; + + + + var down = function(event) {handleEvent(event,'keydown');}; + var up = function(event) {handleEvent(event,'keyup');}; + + // handle the actualy bound key with the event + var handleEvent = function(event,type) { + if (_bound[type][event.keyCode] !== undefined) { + var bound = _bound[type][event.keyCode]; + for (var i = 0; i < bound.length; i++) { + if (bound[i].shift === undefined) { + bound[i].fn(event); + } + else if (bound[i].shift == true && event.shiftKey == true) { + bound[i].fn(event); + } + else if (bound[i].shift == false && event.shiftKey == false) { + bound[i].fn(event); + } + } + + if (preventDefault == true) { + event.preventDefault(); + } + } + }; + + // bind a key to a callback + _exportFunctions.bind = function(key, callback, type) { + if (type === undefined) { + type = 'keydown'; + } + if (_keys[key] === undefined) { + throw new Error("unsupported key: " + key); + } + if (_bound[type][_keys[key].code] === undefined) { + _bound[type][_keys[key].code] = []; + } + _bound[type][_keys[key].code].push({fn:callback, shift:_keys[key].shift}); + }; + + + // bind all keys to a call back (demo purposes) + _exportFunctions.bindAll = function(callback, type) { + if (type === undefined) { + type = 'keydown'; + } + for (var key in _keys) { + if (_keys.hasOwnProperty(key)) { + _exportFunctions.bind(key,callback,type); + } + } + }; + + // get the key label from an event + _exportFunctions.getKey = function(event) { + for (var key in _keys) { + if (_keys.hasOwnProperty(key)) { + if (event.shiftKey == true && _keys[key].shift == true && event.keyCode == _keys[key].code) { + return key; + } + else if (event.shiftKey == false && _keys[key].shift == false && event.keyCode == _keys[key].code) { + return key; + } + else if (event.keyCode == _keys[key].code && key == 'shift') { + return key; + } + } + } + return "unknown key, currently not supported"; + }; + + // unbind either a specific callback from a key or all of them (by leaving callback undefined) + _exportFunctions.unbind = function(key, callback, type) { + if (type === undefined) { + type = 'keydown'; + } + if (_keys[key] === undefined) { + throw new Error("unsupported key: " + key); + } + if (callback !== undefined) { + var newBindings = []; + var bound = _bound[type][_keys[key].code]; + if (bound !== undefined) { + for (var i = 0; i < bound.length; i++) { + if (!(bound[i].fn == callback && bound[i].shift == _keys[key].shift)) { + newBindings.push(_bound[type][_keys[key].code][i]); + } + } + } + _bound[type][_keys[key].code] = newBindings; + } + else { + _bound[type][_keys[key].code] = []; + } + }; + + // reset all bound variables. + _exportFunctions.reset = function() { + _bound = {keydown:{}, keyup:{}}; + }; + + // unbind all listeners and reset all variables. + _exportFunctions.destroy = function() { + _bound = {keydown:{}, keyup:{}}; + container.removeEventListener('keydown', down, true); + container.removeEventListener('keyup', up, true); + }; + + // create listeners. + container.addEventListener('keydown',down,true); + container.addEventListener('keyup',up,true); + + // return the public functions. + return _exportFunctions; + } + + return keycharm; + })); + + + + +/***/ }, +/* 48 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var Hammer = __webpack_require__(8); + var util = __webpack_require__(12); + var Component = __webpack_require__(31); + var moment = __webpack_require__(13); + var locales = __webpack_require__(32); + + /** + * A custom time bar + * @param {{range: Range, dom: Object}} body + * @param {Object} [options] Available parameters: + * {number | string} id + * {string} locales + * {string} locale + * @constructor CustomTime + * @extends Component + */ + + function CustomTime(body, options) { + this.body = body; + + // default options + this.defaultOptions = { + locales: locales, + locale: 'en', + id: undefined + }; + this.options = util.extend({}, this.defaultOptions); + + if (options && options.time) { + this.customTime = options.time; + } else { + this.customTime = new Date(); + } + + this.eventParams = {}; // stores state parameters while dragging the bar + + this.setOptions(options); + + // create the DOM + this._create(); + } + + CustomTime.prototype = new Component(); + + /** + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {number | string} id + * {string} locales + * {string} locale + */ + CustomTime.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['locale', 'locales', 'id'], this.options, options); + } + }; + + /** + * Create the DOM for the custom time + * @private + */ + CustomTime.prototype._create = function () { + var bar = document.createElement('div'); + bar['custom-time'] = this; + bar.className = 'vis-custom-time ' + (this.options.id || ''); + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; + this.bar = bar; + + var drag = document.createElement('div'); + drag.style.position = 'relative'; + drag.style.top = '0px'; + drag.style.left = '-10px'; + drag.style.height = '100%'; + drag.style.width = '20px'; + bar.appendChild(drag); + + // attach event listeners + this.hammer = new Hammer(drag); + this.hammer.on('panstart', this._onDragStart.bind(this)); + this.hammer.on('panmove', this._onDrag.bind(this)); + this.hammer.on('panend', this._onDragEnd.bind(this)); + // TODO: cleanup + //this.hammer.on('pan', function (event) { + // event.preventDefault(); + //}); + }; + + /** + * Destroy the CustomTime bar + */ + CustomTime.prototype.destroy = function () { + this.hide(); + + this.hammer.destroy(); + this.hammer = null; + + this.body = null; + }; + + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + CustomTime.prototype.redraw = function () { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); + } + + var x = this.body.util.toScreen(this.customTime); + + var locale = this.options.locales[this.options.locale]; + if (!locale) { + if (!this.warned) { + console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); + this.warned = true; + } + locale = this.options.locales['en']; // fall back on english when not available + } + var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); + + this.bar.style.left = x + 'px'; + this.bar.title = title; + + return false; + }; + + /** + * Remove the CustomTime from the DOM + */ + CustomTime.prototype.hide = function () { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + }; + + /** + * Set custom time. + * @param {Date | number | string} time + */ + CustomTime.prototype.setCustomTime = function (time) { + this.customTime = util.convert(time, 'Date'); + this.redraw(); + }; + + /** + * Retrieve the current custom time. + * @return {Date} customTime + */ + CustomTime.prototype.getCustomTime = function () { + return new Date(this.customTime.valueOf()); + }; + + /** + * Start moving horizontally + * @param {Event} event + * @private + */ + CustomTime.prototype._onDragStart = function (event) { + this.eventParams.dragging = true; + this.eventParams.customTime = this.customTime; + + event.stopPropagation(); + }; + + /** + * Perform moving operating. + * @param {Event} event + * @private + */ + CustomTime.prototype._onDrag = function (event) { + if (!this.eventParams.dragging) return; + + var x = this.body.util.toScreen(this.eventParams.customTime) + event.deltaX; + var time = this.body.util.toTime(x); + + this.setCustomTime(time); + + // fire a timechange event + this.body.emitter.emit('timechange', { + id: this.options.id, + time: new Date(this.customTime.valueOf()) + }); + + event.stopPropagation(); + }; + + /** + * Stop moving operating. + * @param {Event} event + * @private + */ + CustomTime.prototype._onDragEnd = function (event) { + if (!this.eventParams.dragging) return; + + // fire a timechanged event + this.body.emitter.emit('timechanged', { + id: this.options.id, + time: new Date(this.customTime.valueOf()) + }); + + event.stopPropagation(); + }; + + /** + * Find a custom time from an event target: + * searches for the attribute 'custom-time' in the event target's element tree + * @param {Event} event + * @return {CustomTime | null} customTime + */ + CustomTime.customTimeFromTarget = function (event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('custom-time')) { + return target['custom-time']; + } + target = target.parentNode; + } + + return null; + }; + + module.exports = CustomTime; + +/***/ }, +/* 49 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var _ColorPicker = __webpack_require__(50); + + var _ColorPicker2 = _interopRequireDefault(_ColorPicker); + + var util = __webpack_require__(12); + + /** + * The way this works is for all properties of this.possible options, you can supply the property name in any form to list the options. + * Boolean options are recognised as Boolean + * Number options should be written as array: [default value, min value, max value, stepsize] + * Colors should be written as array: ['color', '#ffffff'] + * Strings with should be written as array: [option1, option2, option3, ..] + * + * The options are matched with their counterparts in each of the modules and the values used in the configuration are + * + * @param parentModule | the location where parentModule.setOptions() can be called + * @param defaultContainer | the default container of the module + * @param configureOptions | the fully configured and predefined options set found in allOptions.js + * @param pixelRatio | canvas pixel ratio + */ + + var Configurator = (function () { + function Configurator(parentModule, defaultContainer, configureOptions) { + var pixelRatio = arguments[3] === undefined ? 1 : arguments[3]; + + _classCallCheck(this, Configurator); + + this.parent = parentModule; + this.changedOptions = []; + this.container = defaultContainer; + this.allowCreation = false; + + this.options = {}; + this.defaultOptions = { + enabled: false, + filter: true, + container: undefined, + showButton: true + }; + util.extend(this.options, this.defaultOptions); + + this.configureOptions = configureOptions; + this.moduleOptions = {}; + this.domElements = []; + this.colorPicker = new _ColorPicker2['default'](pixelRatio); + this.wrapper = undefined; + } + + _createClass(Configurator, [{ + key: 'setOptions', + + /** + * refresh all options. + * Because all modules parse their options by themselves, we just use their options. We copy them here. + * + * @param options + */ + value: function setOptions(options) { + if (options !== undefined) { + var enabled = true; + if (typeof options === 'string') { + this.options.filter = options; + } else if (options instanceof Array) { + this.options.filter = options.join(); + } else if (typeof options === 'object') { + if (options.container !== undefined) { + this.options.container = options.container; + } + if (options.filter !== undefined) { + this.options.filter = options.filter; + } + if (options.showButton !== undefined) { + this.options.showButton = options.showButton; + } + if (options.enabled !== undefined) { + enabled = options.enabled; + } + } else if (typeof options === 'boolean') { + this.options.filter = true; + enabled = options; + } else if (typeof options === 'function') { + this.options.filter = options; + enabled = true; + } + this.options.enabled = enabled; + } + this._clean(); + } + }, { + key: 'setModuleOptions', + value: function setModuleOptions(moduleOptions) { + this.moduleOptions = moduleOptions; + if (this.options.enabled === true) { + this._clean(); + if (this.options.container !== undefined) { + this.container = this.options.container; + } + this._create(); + } + } + }, { + key: '_create', + + /** + * Create all DOM elements * @private */ - value: function _bindHammer() { + value: function _create() { var _this = this; - this.drag = {}; - this.pinch = {}; - this.hammer = new Hammer(this.colorPickerCanvas); - this.hammer.get('pinch').set({ enable: true }); + this._clean(); + this.changedOptions = []; - hammerUtil.onTouch(this.hammer, function (event) { - _this._moveSelector(event); - }); - this.hammer.on('tap', function (event) { - _this._moveSelector(event); - }); - this.hammer.on('panstart', function (event) { - _this._moveSelector(event); - }); - this.hammer.on('panmove', function (event) { - _this._moveSelector(event); - }); - this.hammer.on('panend', function (event) { - _this._moveSelector(event); - }); + var filter = this.options.filter; + var counter = 0; + var show = false; + for (var option in this.configureOptions) { + if (this.configureOptions.hasOwnProperty(option)) { + this.allowCreation = false; + show = false; + if (typeof filter === 'function') { + show = filter(option, []); + show = show || this._handleObject(this.configureOptions[option], [option], true); + } else if (filter === true || filter.indexOf(option) !== -1) { + show = true; + } + + if (show !== false) { + this.allowCreation = true; + + // linebreak between categories + if (counter > 0) { + this._makeItem([]); + } + // a header for the category + this._makeHeader(option); + + // get the suboptions + this._handleObject(this.configureOptions[option], [option]); + } + counter++; + } + } + + if (this.options.showButton === true) { + (function () { + var generateButton = document.createElement('div'); + generateButton.className = 'vis-network-configuration button'; + generateButton.innerHTML = 'generate options'; + generateButton.onclick = function () { + _this._printOptions(); + }; + generateButton.onmouseover = function () { + generateButton.className = 'vis-network-configuration button hover'; + }; + generateButton.onmouseout = function () { + generateButton.className = 'vis-network-configuration button'; + }; + + _this.optionsContainer = document.createElement('div'); + _this.optionsContainer.className = 'vis-network-configuration vis-option-container'; + + _this.domElements.push(_this.optionsContainer); + _this.domElements.push(generateButton); + })(); + } + + this._push(); + this.colorPicker.insertTo(this.container); } }, { - key: '_generateHueCircle', + key: '_push', /** - * generate the hue circle. This is relatively heavy (200ms) and is done only once on the first time it is shown. + * draw all DOM elements on the screen * @private */ - value: function _generateHueCircle() { - if (this.generated === false) { - var ctx = this.colorPickerCanvas.getContext('2d'); - if (this.pixelRation === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + value: function _push() { + this.wrapper = document.createElement('div'); + this.wrapper.className = 'vis-network-configuration-wrapper'; + this.container.appendChild(this.wrapper); + for (var i = 0; i < this.domElements.length; i++) { + this.wrapper.appendChild(this.domElements[i]); + } + } + }, { + key: '_clean', + + /** + * delete all DOM elements + * @private + */ + value: function _clean() { + for (var i = 0; i < this.domElements.length; i++) { + this.wrapper.removeChild(this.domElements[i]); + } + + if (this.wrapper !== undefined) { + this.container.removeChild(this.wrapper); + this.wrapper = undefined; + } + this.domElements = []; + } + }, { + key: '_getValue', + + /** + * get the value from the actualOptions if it exists + * @param {array} path | where to look for the actual option + * @returns {*} + * @private + */ + value: function _getValue(path) { + var base = this.moduleOptions; + for (var i = 0; i < path.length; i++) { + if (base[path[i]] !== undefined) { + base = base[path[i]]; + } else { + base = undefined; + break; } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + } + return base; + } + }, { + key: '_makeItem', - // clear the canvas - var w = this.colorPickerCanvas.clientWidth; - var h = this.colorPickerCanvas.clientHeight; - ctx.clearRect(0, 0, w, h); + /** + * all option elements are wrapped in an item + * @param path + * @param domElements + * @private + */ + value: function _makeItem(path) { + var _this2 = this; - // draw hue circle - var x = undefined, - y = undefined, - hue = undefined, - sat = undefined; - this.centerCoordinates = { x: w * 0.5, y: h * 0.5 }; - this.r = 0.49 * w; - var angleConvert = 2 * Math.PI / 360; - var hfac = 1 / 360; - var sfac = 1 / this.r; - var rgb = undefined; - for (hue = 0; hue < 360; hue++) { - for (sat = 0; sat < this.r; sat++) { - x = this.centerCoordinates.x + sat * Math.sin(angleConvert * hue); - y = this.centerCoordinates.y + sat * Math.cos(angleConvert * hue); - rgb = util.HSVToRGB(hue * hfac, sat * sfac, 1); - ctx.fillStyle = 'rgb(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ')'; - ctx.fillRect(x - 0.5, y - 0.5, 2, 2); + for (var _len = arguments.length, domElements = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + domElements[_key - 1] = arguments[_key]; + } + + if (this.allowCreation === true) { + (function () { + var item = document.createElement('div'); + item.className = 'vis-network-configuration item s' + path.length; + domElements.forEach(function (element) { + item.appendChild(element); + }); + _this2.domElements.push(item); + })(); + } + } + }, { + key: '_makeHeader', + + /** + * header for major subjects + * @param name + * @private + */ + value: function _makeHeader(name) { + var div = document.createElement('div'); + div.className = 'vis-network-configuration header'; + div.innerHTML = name; + this._makeItem([], div); + } + }, { + key: '_makeLabel', + + /** + * make a label, if it is an object label, it gets different styling. + * @param name + * @param path + * @param objectLabel + * @returns {HTMLElement} + * @private + */ + value: function _makeLabel(name, path) { + var objectLabel = arguments[2] === undefined ? false : arguments[2]; + + var div = document.createElement('div'); + div.className = 'vis-network-configuration label s' + path.length; + if (objectLabel === true) { + div.innerHTML = '' + name + ':'; + } else { + div.innerHTML = name + ':'; + } + return div; + } + }, { + key: '_makeDropdown', + + /** + * make a dropdown list for multiple possible string optoins + * @param arr + * @param value + * @param path + * @private + */ + value: function _makeDropdown(arr, value, path) { + var select = document.createElement('select'); + select.className = 'vis-network-configuration select'; + var selectedValue = 0; + if (value !== undefined) { + if (arr.indexOf(value) !== -1) { + selectedValue = arr.indexOf(value); + } + } + + for (var i = 0; i < arr.length; i++) { + var option = document.createElement('option'); + option.value = arr[i]; + if (i === selectedValue) { + option.selected = 'selected'; + } + option.innerHTML = arr[i]; + select.appendChild(option); + } + + var me = this; + select.onchange = function () { + me._update(this.value, path); + }; + + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, select); + } + }, { + key: '_makeRange', + + /** + * make a range object for numeric options + * @param arr + * @param value + * @param path + * @private + */ + value: function _makeRange(arr, value, path) { + var defaultValue = arr[0]; + var min = arr[1]; + var max = arr[2]; + var step = arr[3]; + var range = document.createElement('input'); + range.type = 'range'; + range.className = 'vis-network-configuration range'; + range.min = min; + range.max = max; + range.step = step; + + if (value !== undefined) { + if (value < 0 && value * 2 < min) { + range.min = value * 2; + } else if (value * 0.1 < min) { + range.min = value / 10; + } + if (value * 2 > max && max !== 1) { + range.max = value * 2; + } + range.value = value; + } else { + range.value = defaultValue; + } + + var input = document.createElement('input'); + input.className = 'vis-network-configuration rangeinput'; + input.value = range.value; + + var me = this; + range.onchange = function () { + input.value = this.value;me._update(Number(this.value), path); + }; + range.oninput = function () { + input.value = this.value; + }; + + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, range, input); + } + }, { + key: '_makeCheckbox', + + /** + * make a checkbox for boolean options. + * @param defaultValue + * @param value + * @param path + * @private + */ + value: function _makeCheckbox(defaultValue, value, path) { + var checkbox = document.createElement('input'); + checkbox.type = 'checkbox'; + checkbox.className = 'vis-network-configuration checkbox'; + checkbox.checked = defaultValue; + if (value !== undefined) { + checkbox.checked = value; + if (value !== defaultValue) { + if (typeof defaultValue === 'object') { + if (value !== defaultValue.enabled) { + this.changedOptions.push({ path: path, value: value }); + } + } else { + this.changedOptions.push({ path: path, value: value }); } } - ctx.strokeStyle = 'rgba(0,0,0,1)'; - ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); - ctx.stroke(); + } + + var me = this; + checkbox.onchange = function () { + me._update(this.checked, path); + }; + + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, checkbox); + } + }, { + key: '_makeTextInput', + + /** + * make a text input field for string options. + * @param defaultValue + * @param value + * @param path + * @private + */ + value: function _makeTextInput(defaultValue, value, path) { + var checkbox = document.createElement('input'); + checkbox.type = 'text'; + checkbox.className = 'vis-network-configuration text'; + checkbox.value = value; + if (value !== defaultValue) { + this.changedOptions.push({ path: path, value: value }); + } + + var me = this; + checkbox.onchange = function () { + me._update(this.value, path); + }; + + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, checkbox); + } + }, { + key: '_makeColorField', + + /** + * make a color field with a color picker for color fields + * @param arr + * @param value + * @param path + * @private + */ + value: function _makeColorField(arr, value, path) { + var _this3 = this; + + var defaultColor = arr[1]; + var div = document.createElement('div'); + value = value === undefined ? defaultColor : value; + + if (value !== 'none') { + div.className = 'vis-network-configuration colorBlock'; + div.style.backgroundColor = value; + } else { + div.className = 'vis-network-configuration colorBlock none'; + } + + value = value === undefined ? defaultColor : value; + div.onclick = function () { + _this3._showColorPicker(value, div, path); + }; + + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, div); + } + }, { + key: '_showColorPicker', + + /** + * used by the color buttons to call the color picker. + * @param event + * @param value + * @param div + * @param path + * @private + */ + value: function _showColorPicker(value, div, path) { + var _this4 = this; + + var rect = div.getBoundingClientRect(); + var bodyRect = document.body.getBoundingClientRect(); + var pickerX = rect.left + rect.width + 5; + var pickerY = rect.top - bodyRect.top + rect.height * 0.5; + this.colorPicker.show(pickerX, pickerY); + this.colorPicker.setColor(value); + this.colorPicker.setCallback(function (color) { + var colorString = 'rgba(' + color.r + ',' + color.g + ',' + color.b + ',' + color.a + ')'; + div.style.backgroundColor = colorString; + _this4._update(colorString, path); + }); + } + }, { + key: '_handleObject', + + /** + * parse an object and draw the correct items + * @param obj + * @param path + * @private + */ + value: function _handleObject(obj) { + var path = arguments[1] === undefined ? [] : arguments[1]; + var checkOnly = arguments[2] === undefined ? false : arguments[2]; + + var show = false; + var filter = this.options.filter; + var visibleInSet = false; + for (var subObj in obj) { + if (obj.hasOwnProperty(subObj)) { + show = true; + var item = obj[subObj]; + var newPath = util.copyAndExtendArray(path, subObj); + if (typeof filter === 'function') { + show = filter(subObj, path); + + // if needed we must go deeper into the object. + if (show === false) { + if (!(item instanceof Array) && typeof item !== 'string' && typeof item !== 'boolean' && item instanceof Object) { + this.allowCreation = false; + show = this._handleObject(item, newPath, true); + this.allowCreation = checkOnly === false; + } + } + } + + if (show !== false) { + visibleInSet = true; + var value = this._getValue(newPath); + + if (item instanceof Array) { + this._handleArray(item, value, newPath); + } else if (typeof item === 'string') { + this._makeTextInput(item, value, newPath); + } else if (typeof item === 'boolean') { + this._makeCheckbox(item, value, newPath); + } else if (item instanceof Object) { + // collapse the physics options that are not enabled + var draw = true; + if (path.indexOf('physics') !== -1) { + if (this.moduleOptions.physics.solver !== subObj) { + draw = false; + } + } + + if (draw === true) { + // initially collapse options with an disabled enabled option. + if (item.enabled !== undefined) { + var enabledPath = util.copyAndExtendArray(newPath, 'enabled'); + var enabledValue = this._getValue(enabledPath); + if (enabledValue === true) { + var label = this._makeLabel(subObj, newPath, true); + this._makeItem(newPath, label); + visibleInSet = this._handleObject(item, newPath) || visibleInSet; + } else { + this._makeCheckbox(item, enabledValue, newPath); + } + } else { + var label = this._makeLabel(subObj, newPath, true); + this._makeItem(newPath, label); + visibleInSet = this._handleObject(item, newPath) || visibleInSet; + } + } + } else { + console.error('dont know how to handle', item, subObj, newPath); + } + } + } + } + return visibleInSet; + } + }, { + key: '_handleArray', - this.hueCircle = ctx.getImageData(0, 0, w, h); + /** + * handle the array type of option + * @param optionName + * @param arr + * @param value + * @param path + * @private + */ + value: function _handleArray(arr, value, path) { + if (typeof arr[0] === 'string' && arr[0] === 'color') { + this._makeColorField(arr, value, path); + if (arr[1] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } else if (typeof arr[0] === 'string') { + this._makeDropdown(arr, value, path); + if (arr[0] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } else if (typeof arr[0] === 'number') { + this._makeRange(arr, value, path); + if (arr[0] !== value) { + this.changedOptions.push({ path: path, value: Number(value) }); + } } - this.generated = true; } }, { - key: '_moveSelector', + key: '_update', /** - * move the selector. This is called by hammer functions. - * - * @param event + * called to update the network with the new settings. + * @param value + * @param path * @private */ - value: function _moveSelector(event) { - var rect = this.colorPickerDiv.getBoundingClientRect(); - var left = event.center.x - rect.left; - var top = event.center.y - rect.top; - - var centerY = 0.5 * this.colorPickerDiv.clientHeight; - var centerX = 0.5 * this.colorPickerDiv.clientWidth; - - var x = left - centerX; - var y = top - centerY; - - var angle = Math.atan2(x, y); - var radius = 0.98 * Math.min(Math.sqrt(x * x + y * y), centerX); - - var newTop = Math.cos(angle) * radius + centerY; - var newLeft = Math.sin(angle) * radius + centerX; + value: function _update(value, path) { + var options = this._constructOptions(value, path); + this.parent.setOptions(options); + } + }, { + key: '_constructOptions', + value: function _constructOptions(value, path) { + var optionsObj = arguments[2] === undefined ? {} : arguments[2]; - this.colorPickerSelector.style.top = newTop - 0.5 * this.colorPickerSelector.clientHeight + 'px'; - this.colorPickerSelector.style.left = newLeft - 0.5 * this.colorPickerSelector.clientWidth + 'px'; + var pointer = optionsObj; - // set color - var h = angle / (2 * Math.PI); - h = h < 0 ? h + 1 : h; - var s = radius / this.r; - var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); - hsv.h = h; - hsv.s = s; - var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); - rgba['a'] = this.color.a; - this.color = rgba; + // when dropdown boxes can be string or boolean, we typecast it into correct types + value = value === 'true' ? true : value; + value = value === 'false' ? false : value; - // update previews - this.initialColorDiv.style.backgroundColor = 'rgba(' + this.initialColor.r + ',' + this.initialColor.g + ',' + this.initialColor.b + ',' + this.initialColor.a + ')'; - this.newColorDiv.style.backgroundColor = 'rgba(' + this.color.r + ',' + this.color.g + ',' + this.color.b + ',' + this.color.a + ')'; + for (var i = 0; i < path.length; i++) { + if (path[i] !== 'global') { + if (pointer[path[i]] === undefined) { + pointer[path[i]] = {}; + } + if (i !== path.length - 1) { + pointer = pointer[path[i]]; + } else { + pointer[path[i]] = value; + } + } + } + return optionsObj; + } + }, { + key: '_printOptions', + value: function _printOptions() { + var options = {}; + for (var i = 0; i < this.changedOptions.length; i++) { + this._constructOptions(this.changedOptions[i].value, this.changedOptions[i].path, options); + } + this.optionsContainer.innerHTML = '
var options = ' + JSON.stringify(options, null, 2) + '
'; } }]); - return ColorPicker; + return Configurator; })(); - exports['default'] = ColorPicker; + exports['default'] = Configurator; module.exports = exports['default']; /***/ }, -/* 48 */ +/* 50 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -22556,5169 +24279,4658 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var util = __webpack_require__(9); + var Hammer = __webpack_require__(8); + var hammerUtil = __webpack_require__(34); + var util = __webpack_require__(12); - var errorFound = false; - var allOptions = undefined; - var printStyle = 'background: #FFeeee; color: #dd0000'; - /** - * Used to validate options. - */ + var ColorPicker = (function () { + function ColorPicker() { + var pixelRatio = arguments[0] === undefined ? 1 : arguments[0]; - var Validator = (function () { - function Validator() { - _classCallCheck(this, Validator); + _classCallCheck(this, ColorPicker); + + this.pixelRatio = pixelRatio; + this.generated = false; + this.centerCoordinates = { x: 289 / 2, y: 289 / 2 }; + this.r = 289 * 0.49; + this.color = { r: 255, g: 255, b: 255, a: 1 }; + this.hueCircle = undefined; + this.initialColor = { r: 255, g: 255, b: 255, a: 1 }; + this.previousColor = undefined; + this.applied = false; + + // bound by + this.updateCallback = function () {}; + + // create all DOM elements + this._create(); } - _createClass(Validator, null, [{ - key: 'validate', + _createClass(ColorPicker, [{ + key: 'insertTo', /** - * Main function to be called - * @param options - * @param subObject - * @returns {boolean} + * this inserts the colorPicker into a div from the DOM + * @param container */ - value: function validate(options, referenceOptions, subObject) { - errorFound = false; - allOptions = referenceOptions; - var usedOptions = referenceOptions; - if (subObject !== undefined) { - usedOptions = referenceOptions[subObject]; + value: function insertTo(container) { + if (this.hammer !== undefined) { + this.hammer.destroy(); + this.hammer = undefined; } - Validator.parse(options, usedOptions, []); - return errorFound; + this.container = container; + this.container.appendChild(this.frame); + this._bindHammer(); + + this._setSize(); } }, { - key: 'parse', + key: 'setCallback', /** - * Will traverse an object recursively and check every value - * @param options - * @param referenceOptions - * @param path + * the callback is executed on apply and save. Bind it to the application + * @param callback */ - value: function parse(options, referenceOptions, path) { - for (var option in options) { - if (options.hasOwnProperty(option)) { - Validator.check(option, options, referenceOptions, path); - } + value: function setCallback(callback) { + if (typeof callback === 'function') { + this.updateCallback = callback; + } else { + throw new Error('Function attempted to set as colorPicker callback is not a function.'); } } }, { - key: 'check', - - /** - * Check every value. If the value is an object, call the parse function on that object. - * @param option - * @param options - * @param referenceOptions - * @param path - */ - value: function check(option, options, referenceOptions, path) { - if (referenceOptions[option] === undefined && referenceOptions.__any__ === undefined) { - Validator.getSuggestion(option, referenceOptions, path); - } else if (referenceOptions[option] === undefined && referenceOptions.__any__ !== undefined) { - // __any__ is a wildcard. Any value is accepted and will be further analysed by reference. - if (Validator.getType(options[option]) === 'object') { - Validator.checkFields(option, options, referenceOptions, '__any__', referenceOptions['__any__'].__type__, path); - } - } else { - // Since all options in the reference are objects, we can check whether they are supposed to be object to look for the __type__ field. - if (referenceOptions[option].__type__ !== undefined) { - // if this should be an object, we check if the correct type has been supplied to account for shorthand options. - Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option].__type__, path); - } else { - Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option], path); - } + key: '_isColorString', + value: function _isColorString(color) { + var htmlColors = { black: '#000000', navy: '#000080', darkblue: '#00008B', mediumblue: '#0000CD', blue: '#0000FF', darkgreen: '#006400', green: '#008000', teal: '#008080', darkcyan: '#008B8B', deepskyblue: '#00BFFF', darkturquoise: '#00CED1', mediumspringgreen: '#00FA9A', lime: '#00FF00', springgreen: '#00FF7F', aqua: '#00FFFF', cyan: '#00FFFF', midnightblue: '#191970', dodgerblue: '#1E90FF', lightseagreen: '#20B2AA', forestgreen: '#228B22', seagreen: '#2E8B57', darkslategray: '#2F4F4F', limegreen: '#32CD32', mediumseagreen: '#3CB371', turquoise: '#40E0D0', royalblue: '#4169E1', steelblue: '#4682B4', darkslateblue: '#483D8B', mediumturquoise: '#48D1CC', indigo: '#4B0082', darkolivegreen: '#556B2F', cadetblue: '#5F9EA0', cornflowerblue: '#6495ED', mediumaquamarine: '#66CDAA', dimgray: '#696969', slateblue: '#6A5ACD', olivedrab: '#6B8E23', slategray: '#708090', lightslategray: '#778899', mediumslateblue: '#7B68EE', lawngreen: '#7CFC00', chartreuse: '#7FFF00', aquamarine: '#7FFFD4', maroon: '#800000', purple: '#800080', olive: '#808000', gray: '#808080', skyblue: '#87CEEB', lightskyblue: '#87CEFA', blueviolet: '#8A2BE2', darkred: '#8B0000', darkmagenta: '#8B008B', saddlebrown: '#8B4513', darkseagreen: '#8FBC8F', lightgreen: '#90EE90', mediumpurple: '#9370D8', darkviolet: '#9400D3', palegreen: '#98FB98', darkorchid: '#9932CC', yellowgreen: '#9ACD32', sienna: '#A0522D', brown: '#A52A2A', darkgray: '#A9A9A9', lightblue: '#ADD8E6', greenyellow: '#ADFF2F', paleturquoise: '#AFEEEE', lightsteelblue: '#B0C4DE', powderblue: '#B0E0E6', firebrick: '#B22222', darkgoldenrod: '#B8860B', mediumorchid: '#BA55D3', rosybrown: '#BC8F8F', darkkhaki: '#BDB76B', silver: '#C0C0C0', mediumvioletred: '#C71585', indianred: '#CD5C5C', peru: '#CD853F', chocolate: '#D2691E', tan: '#D2B48C', lightgrey: '#D3D3D3', palevioletred: '#D87093', thistle: '#D8BFD8', orchid: '#DA70D6', goldenrod: '#DAA520', crimson: '#DC143C', gainsboro: '#DCDCDC', plum: '#DDA0DD', burlywood: '#DEB887', lightcyan: '#E0FFFF', lavender: '#E6E6FA', darksalmon: '#E9967A', violet: '#EE82EE', palegoldenrod: '#EEE8AA', lightcoral: '#F08080', khaki: '#F0E68C', aliceblue: '#F0F8FF', honeydew: '#F0FFF0', azure: '#F0FFFF', sandybrown: '#F4A460', wheat: '#F5DEB3', beige: '#F5F5DC', whitesmoke: '#F5F5F5', mintcream: '#F5FFFA', ghostwhite: '#F8F8FF', salmon: '#FA8072', antiquewhite: '#FAEBD7', linen: '#FAF0E6', lightgoldenrodyellow: '#FAFAD2', oldlace: '#FDF5E6', red: '#FF0000', fuchsia: '#FF00FF', magenta: '#FF00FF', deeppink: '#FF1493', orangered: '#FF4500', tomato: '#FF6347', hotpink: '#FF69B4', coral: '#FF7F50', darkorange: '#FF8C00', lightsalmon: '#FFA07A', orange: '#FFA500', lightpink: '#FFB6C1', pink: '#FFC0CB', gold: '#FFD700', peachpuff: '#FFDAB9', navajowhite: '#FFDEAD', moccasin: '#FFE4B5', bisque: '#FFE4C4', mistyrose: '#FFE4E1', blanchedalmond: '#FFEBCD', papayawhip: '#FFEFD5', lavenderblush: '#FFF0F5', seashell: '#FFF5EE', cornsilk: '#FFF8DC', lemonchiffon: '#FFFACD', floralwhite: '#FFFAF0', snow: '#FFFAFA', yellow: '#FFFF00', lightyellow: '#FFFFE0', ivory: '#FFFFF0', white: '#FFFFFF' }; + if (typeof color === 'string') { + return htmlColors[color]; } } }, { - key: 'checkFields', + key: 'setColor', /** - * - * @param {String} option | the option property - * @param {Object} options | The supplied options object - * @param {Object} referenceOptions | The reference options containing all options and their allowed formats - * @param {String} referenceOption | Usually this is the same as option, except when handling an __any__ tag. - * @param {String} refOptionType | This is the type object from the reference options - * @param {Array} path | where in the object is the option + * Set the color of the colorPicker + * Supported formats: + * 'red' --> HTML color string + * '#ffffff' --> hex string + * 'rbg(255,255,255)' --> rgb string + * 'rgba(255,255,255,1.0)' --> rgba string + * {r:255,g:255,b:255} --> rgb object + * {r:255,g:255,b:255,a:1.0} --> rgba object + * @param color + * @param setInitial */ - value: function checkFields(option, options, referenceOptions, referenceOption, refOptionObj, path) { - var optionType = Validator.getType(options[option]); - var refOptionType = refOptionObj[optionType]; - if (refOptionType !== undefined) { - // if the type is correct, we check if it is supposed to be one of a few select values - if (Validator.getType(refOptionType) === 'array') { - if (refOptionType.indexOf(options[option]) === -1) { - console.log('%cInvalid option detected in "' + option + '".' + ' Allowed values are:' + Validator.print(refOptionType) + ' not "' + options[option] + '". ' + Validator.printLocation(path, option), printStyle); - errorFound = true; - } else if (optionType === 'object') { - path = util.copyAndExtendArray(path, option); - Validator.parse(options[option], referenceOptions[referenceOption], path); - } - } else if (optionType === 'object') { - path = util.copyAndExtendArray(path, option); - Validator.parse(options[option], referenceOptions[referenceOption], path); - } - } else { - if (refOptionObj['undef'] !== undefined && optionType === 'undefined') {} else if (refOptionObj['fn'] !== undefined && optionType === 'function') {} else if (refOptionObj['any'] === undefined) { - // type of the field is incorrect and the field cannot be any - console.log('%cInvalid type received for "' + option + '". Expected: ' + Validator.print(Object.keys(refOptionObj)) + '. Received [' + optionType + '] "' + options[option] + '"' + Validator.printLocation(path, option), printStyle); - errorFound = true; - } + value: function setColor(color) { + var setInitial = arguments[1] === undefined ? true : arguments[1]; + + if (color === 'none') { + return; } - } - }, { - key: 'getType', - value: function getType(object) { - var type = typeof object; - if (type === 'object') { - if (object === null) { - return 'null'; - } - if (object instanceof Boolean) { - return 'boolean'; - } - if (object instanceof Number) { - return 'number'; - } - if (object instanceof String) { - return 'string'; - } - if (Array.isArray(object)) { - return 'array'; - } - if (object instanceof Date) { - return 'date'; - } - if (object.nodeType !== undefined) { - return 'dom'; + var rgba = undefined; + + // if a html color shorthand is used, convert to hex + var htmlColor = this._isColorString(color); + if (htmlColor !== undefined) { + color = htmlColor; + } + + // check format + if (util.isString(color) === true) { + if (util.isValidRGB(color) === true) { + var rgbaArray = color.substr(4).substr(0, color.length - 5).split(','); + rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: 1 }; + } else if (util.isValidRGBA(color) === true) { + var rgbaArray = color.substr(5).substr(0, color.length - 6).split(','); + rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: rgbaArray[3] }; + } else if (util.isValidHex(color) === true) { + var rgbObj = util.hexToRGB(color); + rgba = { r: rgbObj.r, g: rgbObj.g, b: rgbObj.b, a: 1 }; } - if (object._isAMomentObject === true) { - return 'moment'; + } else { + if (color instanceof Object) { + if (color.r !== undefined && color.g !== undefined && color.b !== undefined) { + var alpha = color.a !== undefined ? color.a : '1.0'; + rgba = { r: color.r, g: color.g, b: color.b, a: alpha }; + } } - return 'object'; - } else if (type === 'number') { - return 'number'; - } else if (type === 'boolean') { - return 'boolean'; - } else if (type === 'string') { - return 'string'; - } else if (type === undefined) { - return 'undefined'; } - return type; - } - }, { - key: 'getSuggestion', - value: function getSuggestion(option, options, path) { - var localSearch = Validator.findInOptions(option, options, path, false); - var globalSearch = Validator.findInOptions(option, allOptions, [], true); - - var localSearchThreshold = 8; - var globalSearchThreshold = 4; - if (localSearch.indexMatch !== undefined) { - console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was incomplete? Did you mean: "' + localSearch.indexMatch + '"?\n\n', printStyle); - } else if (globalSearch.distance <= globalSearchThreshold && localSearch.distance > globalSearch.distance) { - console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was misplaced? Matching option found at: ' + Validator.printLocation(globalSearch.path, globalSearch.closestMatch, ''), printStyle); - } else if (localSearch.distance <= localSearchThreshold) { - console.log('%cUnknown option detected: "' + option + '". Did you mean "' + localSearch.closestMatch + '"?' + Validator.printLocation(localSearch.path, option), printStyle); + // set color + if (rgba === undefined) { + throw new Error('Unknown color passed to the colorPicker. Supported are strings: rgb, hex, rgba. Object: rgb ({r:r,g:g,b:b,[a:a]}). Supplied: ' + JSON.stringify(color)); } else { - console.log('%cUnknown option detected: "' + option + '". Did you mean one of these: ' + Validator.print(Object.keys(options)) + Validator.printLocation(path, option), printStyle); + this._setColor(rgba, setInitial); } - - errorFound = true; } }, { - key: 'findInOptions', + key: 'show', /** - * traverse the options in search for a match. - * @param option - * @param options - * @param path - * @param recursive - * @returns {{closestMatch: string, path: Array, distance: number}} + * this shows the color picker at a location. The hue circle is constructed once and stored. + * @param x + * @param y */ - value: function findInOptions(option, options, path) { - var recursive = arguments[3] === undefined ? false : arguments[3]; - - var min = 1000000000; - var closestMatch = ''; - var closestMatchPath = []; - var lowerCaseOption = option.toLowerCase(); - var indexMatch = undefined; - for (var op in options) { - var distance = undefined; - if (options[op].__type__ !== undefined && recursive === true) { - var result = Validator.findInOptions(option, options[op], util.copyAndExtendArray(path, op)); - if (min > result.distance) { - closestMatch = result.closestMatch; - closestMatchPath = result.path; - min = result.distance; - indexMatch = result.indexMatch; - } - } else { - if (op.toLowerCase().indexOf(lowerCaseOption) !== -1) { - indexMatch = op; - } - distance = Validator.levenshteinDistance(option, op); - if (min > distance) { - closestMatch = op; - closestMatchPath = util.copyArray(path); - min = distance; - } - } - } - return { closestMatch: closestMatch, path: closestMatchPath, distance: min, indexMatch: indexMatch }; + value: function show(x, y) { + this.applied = false; + this.frame.style.display = 'block'; + this.frame.style.top = y + 'px'; + this.frame.style.left = x + 'px'; + this._generateHueCircle(); } }, { - key: 'printLocation', - value: function printLocation(path, option) { - var prefix = arguments[2] === undefined ? 'Problem value found at: \n' : arguments[2]; + key: '_hide', - var str = '\n\n' + prefix + 'options = {\n'; - for (var i = 0; i < path.length; i++) { - for (var j = 0; j < i + 1; j++) { - str += ' '; - } - str += path[i] + ': {\n'; - } - for (var j = 0; j < path.length + 1; j++) { - str += ' '; - } - str += option + '\n'; - for (var i = 0; i < path.length + 1; i++) { - for (var j = 0; j < path.length - i; j++) { - str += ' '; - } - str += '}\n'; - } - return str + '\n\n'; - } - }, { - key: 'print', - value: function print(options) { - return JSON.stringify(options).replace(/(\")|(\[)|(\])|(,"__type__")/g, '').replace(/(\,)/g, ', '); - } - }, { - key: 'levenshteinDistance', + // ------------------------------------------ PRIVATE ----------------------------- // - // Compute the edit distance between the two given strings - // http://en.wikibooks.org/wiki/Algorithm_Implementation/Strings/Levenshtein_distance#JavaScript - /* - Copyright (c) 2011 Andrei Mackenzie - Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: - The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + /** + * Hide the picker. Is called by the cancel button. + * Optional boolean to store the previous color for easy access later on. + * @param storePrevious + * @private */ - value: function levenshteinDistance(a, b) { - if (a.length === 0) return b.length; - if (b.length === 0) return a.length; - - var matrix = []; + value: function _hide() { + var storePrevious = arguments[0] === undefined ? true : arguments[0]; - // increment along the first column of each row - var i; - for (i = 0; i <= b.length; i++) { - matrix[i] = [i]; + // store the previous color for next time; + if (storePrevious === true) { + this.previousColor = util.extend({}, this.color); } - // increment each column in the first row - var j; - for (j = 0; j <= a.length; j++) { - matrix[0][j] = j; + if (this.applied === true) { + this.updateCallback(this.initialColor); } - // Fill in the rest of the matrix - for (i = 1; i <= b.length; i++) { - for (j = 1; j <= a.length; j++) { - if (b.charAt(i - 1) == a.charAt(j - 1)) { - matrix[i][j] = matrix[i - 1][j - 1]; - } else { - matrix[i][j] = Math.min(matrix[i - 1][j - 1] + 1, // substitution - Math.min(matrix[i][j - 1] + 1, // insertion - matrix[i - 1][j] + 1)); // deletion - } - } - } + this.frame.style.display = 'none'; + } + }, { + key: '_save', - return matrix[b.length][a.length]; + /** + * bound to the save button. Saves and hides. + * @private + */ + value: function _save() { + this.updateCallback(this.color); + this.applied = false; + this._hide(); } - }]); + }, { + key: '_apply', - return Validator; - })(); + /** + * Bound to apply button. Saves but does not close. Is undone by the cancel button. + * @private + */ + value: function _apply() { + this.applied = true; + this.updateCallback(this.color); + this._updatePicker(this.color); + } + }, { + key: '_loadLast', - exports['default'] = Validator; - exports.printStyle = printStyle; + /** + * load the color from the previous session. + * @private + */ + value: function _loadLast() { + if (this.previousColor !== undefined) { + this.setColor(this.previousColor, false); + } else { + alert('There is no last color to load...'); + } + } + }, { + key: '_setColor', - // item is undefined, which is allowed + /** + * set the color, place the picker + * @param rgba + * @param setInitial + * @private + */ + value: function _setColor(rgba) { + var setInitial = arguments[1] === undefined ? true : arguments[1]; - // item is a function, which is allowed + // store the initial color + if (setInitial === true) { + this.initialColor = util.extend({}, rgba); + } -/***/ }, -/* 49 */ -/***/ function(module, exports, __webpack_require__) { + this.color = rgba; + var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); - /** - * This object contains all possible options. It will check if the types are correct, if required if the option is one - * of the allowed values. - * - * __any__ means that the name of the property does not matter. - * __type__ is a required field for all objects and contains the allowed types of all objects - */ - 'use strict'; + var angleConvert = 2 * Math.PI; + var radius = this.r * hsv.s; + var x = this.centerCoordinates.x + radius * Math.sin(angleConvert * hsv.h); + var y = this.centerCoordinates.y + radius * Math.cos(angleConvert * hsv.h); - Object.defineProperty(exports, '__esModule', { - value: true - }); - var string = 'string'; - var boolean = 'boolean'; - var number = 'number'; - var array = 'array'; - var date = 'date'; - var object = 'object'; // should only be in a __type__ property - var dom = 'dom'; - var moment = 'moment'; - var fn = 'function'; - var nada = 'null'; - var undef = 'undefined'; - var any = 'any'; + this.colorPickerSelector.style.left = x - 0.5 * this.colorPickerSelector.clientWidth + 'px'; + this.colorPickerSelector.style.top = y - 0.5 * this.colorPickerSelector.clientHeight + 'px'; - var allOptions = { - configure: { - enabled: { boolean: boolean }, - filter: { boolean: boolean, fn: fn }, - container: { dom: dom }, - __type__: { object: object, boolean: boolean, fn: fn } - }, + this._updatePicker(rgba); + } + }, { + key: '_setOpacity', - //globals : - align: { string: string }, - autoResize: { boolean: boolean }, - clickToUse: { boolean: boolean }, - dataAttributes: { string: string, array: array }, - editable: { - add: { boolean: boolean, undef: undef }, - remove: { boolean: boolean, undef: undef }, - updateGroup: { boolean: boolean, undef: undef }, - updateTime: { boolean: boolean, undef: undef }, - __type__: { boolean: boolean, object: object } - }, - end: { number: number, date: date, string: string, moment: moment }, - format: { - minorLabels: { - millisecond: { string: string, undef: undef }, - second: { string: string, undef: undef }, - minute: { string: string, undef: undef }, - hour: { string: string, undef: undef }, - weekday: { string: string, undef: undef }, - day: { string: string, undef: undef }, - month: { string: string, undef: undef }, - year: { string: string, undef: undef }, - __type__: { object: object } - }, - majorLabels: { - millisecond: { string: string, undef: undef }, - second: { string: string, undef: undef }, - minute: { string: string, undef: undef }, - hour: { string: string, undef: undef }, - weekday: { string: string, undef: undef }, - day: { string: string, undef: undef }, - month: { string: string, undef: undef }, - year: { string: string, undef: undef }, - __type__: { object: object } - }, - __type__: { object: object } - }, - groupOrder: { string: string, fn: fn }, - height: { string: string, number: number }, - hiddenDates: { object: object, array: array }, - locale: { string: string }, - locales: { - __any__: { object: object }, - __type__: { object: object } - }, - margin: { - axis: { number: number }, - item: { - horizontal: { number: number, undef: undef }, - vertical: { number: number, undef: undef }, - __type__: { object: object, number: number } - }, - __type__: { object: object, number: number } - }, - max: { date: date, number: number, string: string, moment: moment }, - maxHeight: { number: number, string: string }, - min: { date: date, number: number, string: string, moment: moment }, - minHeight: { number: number, string: string }, - moveable: { boolean: boolean }, - multiselect: { boolean: boolean }, - onAdd: { fn: fn }, - onUpdate: { fn: fn }, - onMove: { fn: fn }, - onMoving: { fn: fn }, - onRemove: { fn: fn }, - order: { fn: fn }, - orientation: { - axis: { string: string, undef: undef }, - item: { string: string, undef: undef }, - __type__: { string: string, object: object } - }, - selectable: { boolean: boolean }, - showCurrentTime: { boolean: boolean }, - showMajorLabels: { boolean: boolean }, - showMinorLabels: { boolean: boolean }, - stack: { boolean: boolean }, - snap: { fn: fn, nada: nada }, - start: { date: date, number: number, string: string, moment: moment }, - template: { fn: fn }, - timeAxis: { - scale: { string: string, undef: undef }, - step: { number: number, undef: undef }, - __type__: { object: object } - }, - type: { string: string }, - width: { string: string, number: number }, - zoomable: { boolean: boolean }, - zoomMax: { number: number }, - zoomMin: { number: number }, + /** + * bound to opacity control + * @param value + * @private + */ + value: function _setOpacity(value) { + this.color.a = value / 100; + this._updatePicker(this.color); + } + }, { + key: '_setBrightness', - __type__: { object: object } - }; + /** + * bound to brightness control + * @param value + * @private + */ + value: function _setBrightness(value) { + var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); + hsv.v = value / 100; + var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); + rgba['a'] = this.color.a; + this.color = rgba; + this._updatePicker(); + } + }, { + key: '_updatePicker', - var configureOptions = { - global: { - align: ['center', 'left', 'right'], - autoResize: true, - clickToUse: false, - // dataAttributes: ['all'], // FIXME: can be 'all' or string[] - editable: { - add: false, - remove: false, - updateGroup: false, - updateTime: false - }, - end: '', - format: { - minorLabels: { - millisecond: 'SSS', - second: 's', - minute: 'HH:mm', - hour: 'HH:mm', - weekday: 'ddd D', - day: 'D', - month: 'MMM', - year: 'YYYY' - }, - majorLabels: { - millisecond: 'HH:mm:ss', - second: 'D MMMM HH:mm', - minute: 'ddd D MMMM', - hour: 'ddd D MMMM', - weekday: 'MMMM YYYY', - day: 'MMMM YYYY', - month: 'YYYY', - year: '' - } - }, + /** + * update the colorpicker. A black circle overlays the hue circle to mimic the brightness decreasing. + * @param rgba + * @private + */ + value: function _updatePicker() { + var rgba = arguments[0] === undefined ? this.color : arguments[0]; - //groupOrder: {string, fn}, - height: '', - //hiddenDates: {object, array}, - locale: '', - margin: { - axis: [20, 0, 100, 1], - item: { - horizontal: [10, 0, 100, 1], - vertical: [10, 0, 100, 1] + var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); + var ctx = this.colorPickerCanvas.getContext('2d'); + if (this.pixelRation === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); } - }, - max: '', - maxHeight: '', - min: '', - minHeight: '', - moveable: false, - multiselect: false, - //onAdd: {fn}, - //onUpdate: {fn}, - //onMove: {fn}, - //onMoving: {fn}, - //onRename: {fn}, - //order: {fn}, - orientation: { - axis: ['both', 'bottom', 'top'], - item: ['bottom', 'top'] - }, - selectable: true, - showCurrentTime: false, - showMajorLabels: true, - showMinorLabels: true, - stack: true, - //snap: {fn, nada}, - start: '', - //template: {fn}, - //timeAxis: { - // scale: ['millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'], - // step: [1, 1, 10, 1] - //}, - type: ['box', 'point', 'range', 'background'], - width: '100%', - zoomable: true, - zoomMax: [315360000000000, 10, 315360000000000, 1], - zoomMin: [10, 10, 315360000000000, 1] - } - }; - - exports.allOptions = allOptions; - exports.configureOptions = configureOptions; + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); -/***/ }, -/* 50 */ -/***/ function(module, exports, __webpack_require__) { + // clear the canvas + var w = this.colorPickerCanvas.clientWidth; + var h = this.colorPickerCanvas.clientHeight; + ctx.clearRect(0, 0, w, h); - 'use strict'; + ctx.putImageData(this.hueCircle, 0, 0); + ctx.fillStyle = 'rgba(0,0,0,' + (1 - hsv.v) + ')'; + ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); + ctx.fill(); - var Emitter = __webpack_require__(20); - var Hammer = __webpack_require__(5); - var util = __webpack_require__(9); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); - var Range = __webpack_require__(30); - var Core = __webpack_require__(33); - var TimeAxis = __webpack_require__(42); - var CurrentTime = __webpack_require__(27); - var CustomTime = __webpack_require__(45); - var LineGraph = __webpack_require__(51); - - var Configurator = __webpack_require__(46); - var Validator = __webpack_require__(48)['default']; - var printStyle = __webpack_require__(48).printStyle; - var allOptions = __webpack_require__(59).allOptions; - var configureOptions = __webpack_require__(59).configureOptions; + this.brightnessRange.value = 100 * hsv.v; + this.opacityRange.value = 100 * rgba.a; - /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array} [items] - * @param {Object} [options] See Graph2d.setOptions for the available options. - * @constructor - * @extends Core - */ - function Graph2d(container, items, groups, options) { - // if the third element is options, the forth is groups (optionally); - if (!(Array.isArray(groups) || groups instanceof DataSet) && groups instanceof Object) { - var forthArgument = options; - options = groups; - groups = forthArgument; - } + this.initialColorDiv.style.backgroundColor = 'rgba(' + this.initialColor.r + ',' + this.initialColor.g + ',' + this.initialColor.b + ',' + this.initialColor.a + ')'; + this.newColorDiv.style.backgroundColor = 'rgba(' + this.color.r + ',' + this.color.g + ',' + this.color.b + ',' + this.color.a + ')'; + } + }, { + key: '_setSize', - var me = this; - this.defaultOptions = { - start: null, - end: null, + /** + * used by create to set the size of the canvas. + * @private + */ + value: function _setSize() { + this.colorPickerCanvas.style.width = '100%'; + this.colorPickerCanvas.style.height = '100%'; - autoResize: true, + this.colorPickerCanvas.width = 289 * this.pixelRatio; + this.colorPickerCanvas.height = 289 * this.pixelRatio; + } + }, { + key: '_create', - orientation: { - axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' - item: 'bottom' // not relevant for Graph2d - }, + /** + * create all dom elements + * TODO: cleanup, lots of similar dom elements + * @private + */ + value: function _create() { + this.frame = document.createElement('div'); + this.frame.className = 'vis-color-picker'; - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); + this.colorPickerDiv = document.createElement('div'); + this.colorPickerSelector = document.createElement('div'); + this.colorPickerSelector.className = 'vis-selector'; + this.colorPickerDiv.appendChild(this.colorPickerSelector); - // Create the DOM, props, and emitter - this._create(container); + this.colorPickerCanvas = document.createElement('canvas'); + this.colorPickerDiv.appendChild(this.colorPickerCanvas); - // all components listed here will be repainted automatically - this.components = []; + if (!this.colorPickerCanvas.getContext) { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.colorPickerCanvas.appendChild(noCanvas); + } else { + var ctx = this.colorPickerCanvas.getContext('2d'); + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - hiddenDates: [], - util: { - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime: me._toGlobalTime.bind(me) - } - }; + this.colorPickerCanvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + } - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + this.colorPickerDiv.className = 'vis-color'; - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - //this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); + this.opacityDiv = document.createElement('div'); + this.opacityDiv.className = 'vis-opacity'; - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + this.brightnessDiv = document.createElement('div'); + this.brightnessDiv.className = 'vis-brightness'; - // item set - this.linegraph = new LineGraph(this.body); - this.components.push(this.linegraph); + this.arrowDiv = document.createElement('div'); + this.arrowDiv.className = 'vis-arrow'; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + this.opacityRange = document.createElement('input'); + this.opacityRange.type = 'range'; + this.opacityRange.min = '0'; + this.opacityRange.max = '100'; + this.opacityRange.value = '100'; + this.opacityRange.className = 'vis-range'; - this.on('tap', function (event) { - me.emit('click', me.getEventProperties(event)); - }); - this.on('doubletap', function (event) { - me.emit('doubleClick', me.getEventProperties(event)); - }); - this.dom.root.oncontextmenu = function (event) { - me.emit('contextmenu', me.getEventProperties(event)); - }; + this.brightnessRange = document.createElement('input'); + this.brightnessRange.type = 'range'; + this.brightnessRange.min = '0'; + this.brightnessRange.max = '100'; + this.brightnessRange.value = '100'; + this.brightnessRange.className = 'vis-range'; - // setup configuration system - this.configurator = new Configurator(this, container, configureOptions); + this.opacityDiv.appendChild(this.opacityRange); + this.brightnessDiv.appendChild(this.brightnessRange); - // apply options - if (options) { - this.setOptions(options); - } + var me = this; + this.opacityRange.onchange = function () { + me._setOpacity(this.value); + }; + this.opacityRange.oninput = function () { + me._setOpacity(this.value); + }; + this.brightnessRange.onchange = function () { + me._setBrightness(this.value); + }; + this.brightnessRange.oninput = function () { + me._setBrightness(this.value); + }; - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); - } + this.brightnessLabel = document.createElement('div'); + this.brightnessLabel.className = 'vis-label vis-brightness'; + this.brightnessLabel.innerHTML = 'brightness:'; - // create itemset - if (items) { - this.setItems(items); - } else { - this._redraw(); - } - } + this.opacityLabel = document.createElement('div'); + this.opacityLabel.className = 'vis-label vis-opacity'; + this.opacityLabel.innerHTML = 'opacity:'; - // Extend the functionality from Core - Graph2d.prototype = new Core(); + this.newColorDiv = document.createElement('div'); + this.newColorDiv.className = 'vis-new-color'; + this.newColorDiv.innerHTML = 'new'; - Graph2d.prototype.setOptions = function (options) { - // validate options - var errorFound = Validator.validate(options, allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', printStyle); - } + this.initialColorDiv = document.createElement('div'); + this.initialColorDiv.className = 'vis-initial-color'; + this.initialColorDiv.innerHTML = 'initial'; - Core.prototype.setOptions.call(this, options); - }; + this.cancelButton = document.createElement('div'); + this.cancelButton.className = 'vis-button vis-cancel'; + this.cancelButton.innerHTML = 'cancel'; + this.cancelButton.onclick = this._hide.bind(this, false); - /** - * Set items - * @param {vis.DataSet | Array | null} items - */ - Graph2d.prototype.setItems = function (items) { - var initialLoad = this.itemsData == null; + this.applyButton = document.createElement('div'); + this.applyButton.className = 'vis-button vis-apply'; + this.applyButton.innerHTML = 'apply'; + this.applyButton.onclick = this._apply.bind(this); - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); - } + this.saveButton = document.createElement('div'); + this.saveButton.className = 'vis-button vis-save'; + this.saveButton.innerHTML = 'save'; + this.saveButton.onclick = this._save.bind(this); - // set items - this.itemsData = newDataSet; - this.linegraph && this.linegraph.setItems(newDataSet); + this.loadButton = document.createElement('div'); + this.loadButton.className = 'vis-button vis-load'; + this.loadButton.innerHTML = 'load last'; + this.loadButton.onclick = this._loadLast.bind(this); - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - var start = this.options.start != undefined ? this.options.start : null; - var end = this.options.end != undefined ? this.options.end : null; + this.frame.appendChild(this.colorPickerDiv); + this.frame.appendChild(this.arrowDiv); + this.frame.appendChild(this.brightnessLabel); + this.frame.appendChild(this.brightnessDiv); + this.frame.appendChild(this.opacityLabel); + this.frame.appendChild(this.opacityDiv); + this.frame.appendChild(this.newColorDiv); + this.frame.appendChild(this.initialColorDiv); - this.setWindow(start, end, { animation: false }); - } else { - this.fit({ animation: false }); + this.frame.appendChild(this.cancelButton); + this.frame.appendChild(this.applyButton); + this.frame.appendChild(this.saveButton); + this.frame.appendChild(this.loadButton); } - } - }; + }, { + key: '_bindHammer', - /** - * Set groups - * @param {vis.DataSet | Array} groups - */ - Graph2d.prototype.setGroups = function (groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } + /** + * bind hammer to the color picker + * @private + */ + value: function _bindHammer() { + var _this = this; - this.groupsData = newDataSet; - this.linegraph.setGroups(newDataSet); - }; + this.drag = {}; + this.pinch = {}; + this.hammer = new Hammer(this.colorPickerCanvas); + this.hammer.get('pinch').set({ enable: true }); - /** - * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). - * @param groupId - * @param width - * @param height - */ - Graph2d.prototype.getLegend = function (groupId, width, height) { - if (width === undefined) { - width = 15; - } - if (height === undefined) { - height = 15; - } - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].getLegend(width, height); - } else { - return 'cannot find group:' + groupId; - } - }; + hammerUtil.onTouch(this.hammer, function (event) { + _this._moveSelector(event); + }); + this.hammer.on('tap', function (event) { + _this._moveSelector(event); + }); + this.hammer.on('panstart', function (event) { + _this._moveSelector(event); + }); + this.hammer.on('panmove', function (event) { + _this._moveSelector(event); + }); + this.hammer.on('panend', function (event) { + _this._moveSelector(event); + }); + } + }, { + key: '_generateHueCircle', - /** - * This checks if the visible option of the supplied group (by ID) is true or false. - * @param groupId - * @returns {*} - */ - Graph2d.prototype.isGroupVisible = function (groupId) { - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true); - } else { - return false; - } - }; + /** + * generate the hue circle. This is relatively heavy (200ms) and is done only once on the first time it is shown. + * @private + */ + value: function _generateHueCircle() { + if (this.generated === false) { + var ctx = this.colorPickerCanvas.getContext('2d'); + if (this.pixelRation === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null - */ - Graph2d.prototype.getDataRange = function () { - var min = null; - var max = null; + // clear the canvas + var w = this.colorPickerCanvas.clientWidth; + var h = this.colorPickerCanvas.clientHeight; + ctx.clearRect(0, 0, w, h); - // calculate min from start filed - for (var groupId in this.linegraph.groups) { - if (this.linegraph.groups.hasOwnProperty(groupId)) { - if (this.linegraph.groups[groupId].visible == true) { - for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { - var item = this.linegraph.groups[groupId].itemsData[i]; - var value = util.convert(item.x, 'Date').valueOf(); - min = min == null ? value : min > value ? value : min; - max = max == null ? value : max < value ? value : max; + // draw hue circle + var x = undefined, + y = undefined, + hue = undefined, + sat = undefined; + this.centerCoordinates = { x: w * 0.5, y: h * 0.5 }; + this.r = 0.49 * w; + var angleConvert = 2 * Math.PI / 360; + var hfac = 1 / 360; + var sfac = 1 / this.r; + var rgb = undefined; + for (hue = 0; hue < 360; hue++) { + for (sat = 0; sat < this.r; sat++) { + x = this.centerCoordinates.x + sat * Math.sin(angleConvert * hue); + y = this.centerCoordinates.y + sat * Math.cos(angleConvert * hue); + rgb = util.HSVToRGB(hue * hfac, sat * sfac, 1); + ctx.fillStyle = 'rgb(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ')'; + ctx.fillRect(x - 0.5, y - 0.5, 2, 2); + } } + ctx.strokeStyle = 'rgba(0,0,0,1)'; + ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); + ctx.stroke(); + + this.hueCircle = ctx.getImageData(0, 0, w, h); } + this.generated = true; } - } - - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; - }; - - /** - * Generate Timeline related information from an event - * @param {Event} event - * @return {Object} An object with related information, like on which area - * The event happened, whether clicked on an item, etc. - */ - Graph2d.prototype.getEventProperties = function (event) { - var clientX = event.center ? event.center.x : event.clientX; - var clientY = event.center ? event.center.y : event.clientY; - var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); - var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - var time = this._toTime(x); - - var customTime = CustomTime.customTimeFromTarget(event); - - var element = util.getTarget(event); - var what = null; - if (util.hasParent(element, this.timeAxis.dom.foreground)) { - what = 'axis'; - } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { - what = 'axis'; - } else if (util.hasParent(element, this.linegraph.yAxisLeft.dom.frame)) { - what = 'data-axis'; - } else if (util.hasParent(element, this.linegraph.yAxisRight.dom.frame)) { - what = 'data-axis'; - } else if (util.hasParent(element, this.linegraph.legendLeft.dom.frame)) { - what = 'legend'; - } else if (util.hasParent(element, this.linegraph.legendRight.dom.frame)) { - what = 'legend'; - } else if (customTime != null) { - what = 'custom-time'; - } else if (util.hasParent(element, this.currentTime.bar)) { - what = 'current-time'; - } else if (util.hasParent(element, this.dom.center)) { - what = 'background'; - } - - var value = []; - var yAxisLeft = this.linegraph.yAxisLeft; - var yAxisRight = this.linegraph.yAxisRight; - if (!yAxisLeft.hidden) { - value.push(yAxisLeft.screenToValue(y)); - } - if (!yAxisRight.hidden) { - value.push(yAxisRight.screenToValue(y)); - } + }, { + key: '_moveSelector', - return { - event: event, - what: what, - pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, - pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, - x: x, - y: y, - time: time, - value: value - }; - }; + /** + * move the selector. This is called by hammer functions. + * + * @param event + * @private + */ + value: function _moveSelector(event) { + var rect = this.colorPickerDiv.getBoundingClientRect(); + var left = event.center.x - rect.left; + var top = event.center.y - rect.top; - module.exports = Graph2d; + var centerY = 0.5 * this.colorPickerDiv.clientHeight; + var centerX = 0.5 * this.colorPickerDiv.clientWidth; -/***/ }, -/* 51 */ -/***/ function(module, exports, __webpack_require__) { + var x = left - centerX; + var y = top - centerY; - 'use strict'; + var angle = Math.atan2(x, y); + var radius = 0.98 * Math.min(Math.sqrt(x * x + y * y), centerX); - var util = __webpack_require__(9); - var DOMutil = __webpack_require__(14); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); - var Component = __webpack_require__(28); - var DataAxis = __webpack_require__(52); - var GraphGroup = __webpack_require__(54); - var Legend = __webpack_require__(58); - var BarFunctions = __webpack_require__(57); - var LineFunctions = __webpack_require__(55); + var newTop = Math.cos(angle) * radius + centerY; + var newLeft = Math.sin(angle) * radius + centerX; - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + this.colorPickerSelector.style.top = newTop - 0.5 * this.colorPickerSelector.clientHeight + 'px'; + this.colorPickerSelector.style.left = newLeft - 0.5 * this.colorPickerSelector.clientWidth + 'px'; - /** - * This is the constructor of the LineGraph. It requires a Timeline body and options. - * - * @param body - * @param options - * @constructor - */ - function LineGraph(body, options) { - this.id = util.randomUUID(); - this.body = body; + // set color + var h = angle / (2 * Math.PI); + h = h < 0 ? h + 1 : h; + var s = radius / this.r; + var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); + hsv.h = h; + hsv.s = s; + var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); + rgba['a'] = this.color.a; + this.color = rgba; - this.defaultOptions = { - yAxisOrientation: 'left', - defaultGroup: 'default', - sort: true, - sampling: true, - stack: false, - graphHeight: '400px', - shaded: { - enabled: false, - orientation: 'bottom' // top, bottom - }, - style: 'line', // line, bar - barChart: { - width: 50, - sideBySide: false, - align: 'center' // left, center, right - }, - interpolation: { - enabled: true, - parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - alpha: 0.5 - }, - drawPoints: { - enabled: true, - size: 6, - style: 'square' // square, circle - }, - dataAxis: { - showMinorLabels: true, - showMajorLabels: true, - icons: false, - width: '40px', - visible: true, - alignZeros: true, - left: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - }, - right: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - } - }, - legend: { - enabled: false, - icons: true, - left: { - visible: true, - position: 'top-left' // top/bottom - left,right - }, - right: { - visible: true, - position: 'top-right' // top/bottom - left,right - } - }, - groups: { - visibility: {} + // update previews + this.initialColorDiv.style.backgroundColor = 'rgba(' + this.initialColor.r + ',' + this.initialColor.g + ',' + this.initialColor.b + ',' + this.initialColor.a + ')'; + this.newColorDiv.style.backgroundColor = 'rgba(' + this.color.r + ',' + this.color.g + ',' + this.color.b + ',' + this.color.a + ')'; } - }; + }]); - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); - this.dom = {}; - this.props = {}; - this.hammer = null; - this.groups = {}; - this.abortedGraphUpdate = false; - this.updateSVGheight = false; - this.updateSVGheightOnResize = false; + return ColorPicker; + })(); - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + exports['default'] = ColorPicker; + module.exports = exports['default']; - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function add(event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemove(params.items); - } - }; +/***/ }, +/* 51 */ +/***/ function(module, exports, __webpack_require__) { - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function add(event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemoveGroups(params.items); - } - }; + 'use strict'; - this.items = {}; // object with an Item for every data item - this.selection = []; // list with the ids of all selected nodes - this.lastStart = this.body.range.start; - this.touchParams = {}; // stores properties while dragging + Object.defineProperty(exports, '__esModule', { + value: true + }); - this.svgElements = {}; - this.setOptions(options); - this.groupsUsingDefaultStyles = [0]; - this.COUNTER = 0; - this.body.emitter.on('rangechanged', function () { - me.lastStart = me.body.range.start; - me.svg.style.left = util.option.asSize(-me.props.width); - me.redraw.call(me, true); - }); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // create the HTML DOM - this._create(); - this.framework = { svg: this.svg, svgElements: this.svgElements, options: this.options, groups: this.groups }; - this.body.emitter.emit('change'); - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - LineGraph.prototype = new Component(); + var util = __webpack_require__(12); + var errorFound = false; + var allOptions = undefined; + var printStyle = 'background: #FFeeee; color: #dd0000'; /** - * Create the HTML DOM for the ItemSet + * Used to validate options. */ - LineGraph.prototype._create = function () { - var frame = document.createElement('div'); - frame.className = 'vis-line-graph'; - this.dom.frame = frame; - - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.svg.style.position = 'relative'; - this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; - this.svg.style.display = 'block'; - frame.appendChild(this.svg); - // data axis - this.options.dataAxis.orientation = 'left'; - this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + var Validator = (function () { + function Validator() { + _classCallCheck(this, Validator); + } - this.options.dataAxis.orientation = 'right'; - this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - delete this.options.dataAxis.orientation; + _createClass(Validator, null, [{ + key: 'validate', - // legends - this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); - this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); + /** + * Main function to be called + * @param options + * @param subObject + * @returns {boolean} + */ + value: function validate(options, referenceOptions, subObject) { + errorFound = false; + allOptions = referenceOptions; + var usedOptions = referenceOptions; + if (subObject !== undefined) { + usedOptions = referenceOptions[subObject]; + } + Validator.parse(options, usedOptions, []); + return errorFound; + } + }, { + key: 'parse', - this.show(); - }; + /** + * Will traverse an object recursively and check every value + * @param options + * @param referenceOptions + * @param path + */ + value: function parse(options, referenceOptions, path) { + for (var option in options) { + if (options.hasOwnProperty(option)) { + Validator.check(option, options, referenceOptions, path); + } + } + } + }, { + key: 'check', - /** - * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. - * @param {object} options - */ - LineGraph.prototype.setOptions = function (options) { - if (options) { - var fields = ['sampling', 'defaultGroup', 'stack', 'height', 'graphHeight', 'yAxisOrientation', 'style', 'barChart', 'dataAxis', 'sort', 'groups']; - if (options.graphHeight === undefined && options.height !== undefined && this.body.domProps.centerContainer.height !== undefined) { - this.updateSVGheight = true; - this.updateSVGheightOnResize = true; - } else if (this.body.domProps.centerContainer.height !== undefined && options.graphHeight !== undefined) { - if (parseInt((options.graphHeight + '').replace('px', '')) < this.body.domProps.centerContainer.height) { - this.updateSVGheight = true; + /** + * Check every value. If the value is an object, call the parse function on that object. + * @param option + * @param options + * @param referenceOptions + * @param path + */ + value: function check(option, options, referenceOptions, path) { + if (referenceOptions[option] === undefined && referenceOptions.__any__ === undefined) { + Validator.getSuggestion(option, referenceOptions, path); + } else if (referenceOptions[option] === undefined && referenceOptions.__any__ !== undefined) { + // __any__ is a wildcard. Any value is accepted and will be further analysed by reference. + if (Validator.getType(options[option]) === 'object') { + Validator.checkFields(option, options, referenceOptions, '__any__', referenceOptions['__any__'].__type__, path); + } + } else { + // Since all options in the reference are objects, we can check whether they are supposed to be object to look for the __type__ field. + if (referenceOptions[option].__type__ !== undefined) { + // if this should be an object, we check if the correct type has been supplied to account for shorthand options. + Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option].__type__, path); + } else { + Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option], path); + } } } - util.selectiveDeepExtend(fields, this.options, options); - util.mergeOptions(this.options, options, 'interpolation'); - util.mergeOptions(this.options, options, 'drawPoints'); - util.mergeOptions(this.options, options, 'shaded'); - util.mergeOptions(this.options, options, 'legend'); + }, { + key: 'checkFields', - if (options.interpolation) { - if (typeof options.interpolation == 'object') { - if (options.interpolation.parametrization) { - if (options.interpolation.parametrization == 'uniform') { - this.options.interpolation.alpha = 0; - } else if (options.interpolation.parametrization == 'chordal') { - this.options.interpolation.alpha = 1; - } else { - this.options.interpolation.parametrization = 'centripetal'; - this.options.interpolation.alpha = 0.5; + /** + * + * @param {String} option | the option property + * @param {Object} options | The supplied options object + * @param {Object} referenceOptions | The reference options containing all options and their allowed formats + * @param {String} referenceOption | Usually this is the same as option, except when handling an __any__ tag. + * @param {String} refOptionType | This is the type object from the reference options + * @param {Array} path | where in the object is the option + */ + value: function checkFields(option, options, referenceOptions, referenceOption, refOptionObj, path) { + var optionType = Validator.getType(options[option]); + var refOptionType = refOptionObj[optionType]; + if (refOptionType !== undefined) { + // if the type is correct, we check if it is supposed to be one of a few select values + if (Validator.getType(refOptionType) === 'array') { + if (refOptionType.indexOf(options[option]) === -1) { + console.log('%cInvalid option detected in "' + option + '".' + ' Allowed values are:' + Validator.print(refOptionType) + ' not "' + options[option] + '". ' + Validator.printLocation(path, option), printStyle); + errorFound = true; + } else if (optionType === 'object') { + path = util.copyAndExtendArray(path, option); + Validator.parse(options[option], referenceOptions[referenceOption], path); } + } else if (optionType === 'object') { + path = util.copyAndExtendArray(path, option); + Validator.parse(options[option], referenceOptions[referenceOption], path); + } + } else { + if (refOptionObj['undef'] !== undefined && optionType === 'undefined') {} else if (refOptionObj['fn'] !== undefined && optionType === 'function') {} else if (refOptionObj['any'] === undefined) { + // type of the field is incorrect and the field cannot be any + console.log('%cInvalid type received for "' + option + '". Expected: ' + Validator.print(Object.keys(refOptionObj)) + '. Received [' + optionType + '] "' + options[option] + '"' + Validator.printLocation(path, option), printStyle); + errorFound = true; } } } + }, { + key: 'getType', + value: function getType(object) { + var type = typeof object; - if (this.yAxisLeft) { - if (options.dataAxis !== undefined) { - this.yAxisLeft.setOptions(this.options.dataAxis); - this.yAxisRight.setOptions(this.options.dataAxis); + if (type === 'object') { + if (object === null) { + return 'null'; + } + if (object instanceof Boolean) { + return 'boolean'; + } + if (object instanceof Number) { + return 'number'; + } + if (object instanceof String) { + return 'string'; + } + if (Array.isArray(object)) { + return 'array'; + } + if (object instanceof Date) { + return 'date'; + } + if (object.nodeType !== undefined) { + return 'dom'; + } + if (object._isAMomentObject === true) { + return 'moment'; + } + return 'object'; + } else if (type === 'number') { + return 'number'; + } else if (type === 'boolean') { + return 'boolean'; + } else if (type === 'string') { + return 'string'; + } else if (type === undefined) { + return 'undefined'; } + return type; } + }, { + key: 'getSuggestion', + value: function getSuggestion(option, options, path) { + var localSearch = Validator.findInOptions(option, options, path, false); + var globalSearch = Validator.findInOptions(option, allOptions, [], true); - if (this.legendLeft) { - if (options.legend !== undefined) { - this.legendLeft.setOptions(this.options.legend); - this.legendRight.setOptions(this.options.legend); + var localSearchThreshold = 8; + var globalSearchThreshold = 4; + + if (localSearch.indexMatch !== undefined) { + console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was incomplete? Did you mean: "' + localSearch.indexMatch + '"?\n\n', printStyle); + } else if (globalSearch.distance <= globalSearchThreshold && localSearch.distance > globalSearch.distance) { + console.log('%cUnknown option detected: "' + option + '" in ' + Validator.printLocation(localSearch.path, option, '') + 'Perhaps it was misplaced? Matching option found at: ' + Validator.printLocation(globalSearch.path, globalSearch.closestMatch, ''), printStyle); + } else if (localSearch.distance <= localSearchThreshold) { + console.log('%cUnknown option detected: "' + option + '". Did you mean "' + localSearch.closestMatch + '"?' + Validator.printLocation(localSearch.path, option), printStyle); + } else { + console.log('%cUnknown option detected: "' + option + '". Did you mean one of these: ' + Validator.print(Object.keys(options)) + Validator.printLocation(path, option), printStyle); } - } - if (this.groups.hasOwnProperty(UNGROUPED)) { - this.groups[UNGROUPED].setOptions(options); + errorFound = true; } - } - - // this is used to redraw the graph if the visibility of the groups is changed. - if (this.dom.frame) { - this.redraw(true); - } - }; + }, { + key: 'findInOptions', - /** - * Hide the component from the DOM - */ - LineGraph.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - }; + /** + * traverse the options in search for a match. + * @param option + * @param options + * @param path + * @param recursive + * @returns {{closestMatch: string, path: Array, distance: number}} + */ + value: function findInOptions(option, options, path) { + var recursive = arguments[3] === undefined ? false : arguments[3]; - /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed - */ - LineGraph.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } - }; + var min = 1000000000; + var closestMatch = ''; + var closestMatchPath = []; + var lowerCaseOption = option.toLowerCase(); + var indexMatch = undefined; + for (var op in options) { + var distance = undefined; + if (options[op].__type__ !== undefined && recursive === true) { + var result = Validator.findInOptions(option, options[op], util.copyAndExtendArray(path, op)); + if (min > result.distance) { + closestMatch = result.closestMatch; + closestMatchPath = result.path; + min = result.distance; + indexMatch = result.indexMatch; + } + } else { + if (op.toLowerCase().indexOf(lowerCaseOption) !== -1) { + indexMatch = op; + } + distance = Validator.levenshteinDistance(option, op); + if (min > distance) { + closestMatch = op; + closestMatchPath = util.copyArray(path); + min = distance; + } + } + } + return { closestMatch: closestMatch, path: closestMatchPath, distance: min, indexMatch: indexMatch }; + } + }, { + key: 'printLocation', + value: function printLocation(path, option) { + var prefix = arguments[2] === undefined ? 'Problem value found at: \n' : arguments[2]; - /** - * Set items - * @param {vis.DataSet | null} items - */ - LineGraph.prototype.setItems = function (items) { - var me = this, - ids, - oldItemsData = this.itemsData; + var str = '\n\n' + prefix + 'options = {\n'; + for (var i = 0; i < path.length; i++) { + for (var j = 0; j < i + 1; j++) { + str += ' '; + } + str += path[i] + ': {\n'; + } + for (var j = 0; j < path.length + 1; j++) { + str += ' '; + } + str += option + '\n'; + for (var i = 0; i < path.length + 1; i++) { + for (var j = 0; j < path.length - i; j++) { + str += ' '; + } + str += '}\n'; + } + return str + '\n\n'; + } + }, { + key: 'print', + value: function print(options) { + return JSON.stringify(options).replace(/(\")|(\[)|(\])|(,"__type__")/g, '').replace(/(\,)/g, ', '); + } + }, { + key: 'levenshteinDistance', - // replace the dataset - if (!items) { - this.itemsData = null; - } else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + // Compute the edit distance between the two given strings + // http://en.wikibooks.org/wiki/Algorithm_Implementation/Strings/Levenshtein_distance#JavaScript + /* + Copyright (c) 2011 Andrei Mackenzie + Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + value: function levenshteinDistance(a, b) { + if (a.length === 0) return b.length; + if (b.length === 0) return a.length; - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + var matrix = []; - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); - } + // increment along the first column of each row + var i; + for (i = 0; i <= b.length; i++) { + matrix[i] = [i]; + } - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + // increment each column in the first row + var j; + for (j = 0; j <= a.length; j++) { + matrix[0][j] = j; + } - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); - } - this._updateUngrouped(); - //this._updateGraph(); - this.redraw(true); - }; + // Fill in the rest of the matrix + for (i = 1; i <= b.length; i++) { + for (j = 1; j <= a.length; j++) { + if (b.charAt(i - 1) == a.charAt(j - 1)) { + matrix[i][j] = matrix[i - 1][j - 1]; + } else { + matrix[i][j] = Math.min(matrix[i - 1][j - 1] + 1, // substitution + Math.min(matrix[i][j - 1] + 1, // insertion + matrix[i - 1][j] + 1)); // deletion + } + } + } - /** - * Set groups - * @param {vis.DataSet} groups - */ - LineGraph.prototype.setGroups = function (groups) { - var me = this; - var ids; + return matrix[b.length][a.length]; + } + }]); - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.off(event, callback); - }); + return Validator; + })(); - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } + exports['default'] = Validator; + exports.printStyle = printStyle; - // replace the dataset - if (!groups) { - this.groupsData = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + // item is undefined, which is allowed - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + // item is a function, which is allowed - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); - } - this._onUpdate(); - }; +/***/ }, +/* 52 */ +/***/ function(module, exports, __webpack_require__) { /** - * Update the data - * @param [ids] - * @private + * This object contains all possible options. It will check if the types are correct, if required if the option is one + * of the allowed values. + * + * __any__ means that the name of the property does not matter. + * __type__ is a required field for all objects and contains the allowed types of all objects */ - LineGraph.prototype._onUpdate = function (ids) { - this._updateUngrouped(); - this._updateAllGroupData(); - //this._updateGraph(); - this.redraw(true); - }; - LineGraph.prototype._onAdd = function (ids) { - this._onUpdate(ids); - }; - LineGraph.prototype._onRemove = function (ids) { - this._onUpdate(ids); - }; - LineGraph.prototype._onUpdateGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - var group = this.groupsData.get(groupIds[i]); - this._updateGroup(group, groupIds[i]); - } + 'use strict'; - //this._updateGraph(); - this.redraw(true); - }; - LineGraph.prototype._onAddGroups = function (groupIds) { - this._onUpdateGroups(groupIds); - }; + Object.defineProperty(exports, '__esModule', { + value: true + }); + var string = 'string'; + var boolean = 'boolean'; + var number = 'number'; + var array = 'array'; + var date = 'date'; + var object = 'object'; // should only be in a __type__ property + var dom = 'dom'; + var moment = 'moment'; + var fn = 'function'; + var nada = 'null'; + var undef = 'undefined'; + var any = 'any'; - /** - * this cleans the group out off the legends and the dataaxis, updates the ungrouped and updates the graph - * @param {Array} groupIds - * @private - */ - LineGraph.prototype._onRemoveGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - if (this.groups.hasOwnProperty(groupIds[i])) { - if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { - this.yAxisRight.removeGroup(groupIds[i]); - this.legendRight.removeGroup(groupIds[i]); - this.legendRight.redraw(); - } else { - this.yAxisLeft.removeGroup(groupIds[i]); - this.legendLeft.removeGroup(groupIds[i]); - this.legendLeft.redraw(); - } - delete this.groups[groupIds[i]]; - } - } - this._updateUngrouped(); - //this._updateGraph(); - this.redraw(true); - }; + var allOptions = { + configure: { + enabled: { boolean: boolean }, + filter: { boolean: boolean, fn: fn }, + container: { dom: dom }, + __type__: { object: object, boolean: boolean, fn: fn } + }, - /** - * update a group object with the group dataset entree - * - * @param group - * @param groupId - * @private - */ - LineGraph.prototype._updateGroup = function (group, groupId) { - if (!this.groups.hasOwnProperty(groupId)) { - this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.addGroup(groupId, this.groups[groupId]); - this.legendRight.addGroup(groupId, this.groups[groupId]); - } else { - this.yAxisLeft.addGroup(groupId, this.groups[groupId]); - this.legendLeft.addGroup(groupId, this.groups[groupId]); - } - } else { - this.groups[groupId].update(group); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.updateGroup(groupId, this.groups[groupId]); - this.legendRight.updateGroup(groupId, this.groups[groupId]); - } else { - this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); - this.legendLeft.updateGroup(groupId, this.groups[groupId]); - } - } - this.legendLeft.redraw(); - this.legendRight.redraw(); + //globals : + align: { string: string }, + autoResize: { boolean: boolean }, + clickToUse: { boolean: boolean }, + dataAttributes: { string: string, array: array }, + editable: { + add: { boolean: boolean, undef: undef }, + remove: { boolean: boolean, undef: undef }, + updateGroup: { boolean: boolean, undef: undef }, + updateTime: { boolean: boolean, undef: undef }, + __type__: { boolean: boolean, object: object } + }, + end: { number: number, date: date, string: string, moment: moment }, + format: { + minorLabels: { + millisecond: { string: string, undef: undef }, + second: { string: string, undef: undef }, + minute: { string: string, undef: undef }, + hour: { string: string, undef: undef }, + weekday: { string: string, undef: undef }, + day: { string: string, undef: undef }, + month: { string: string, undef: undef }, + year: { string: string, undef: undef }, + __type__: { object: object } + }, + majorLabels: { + millisecond: { string: string, undef: undef }, + second: { string: string, undef: undef }, + minute: { string: string, undef: undef }, + hour: { string: string, undef: undef }, + weekday: { string: string, undef: undef }, + day: { string: string, undef: undef }, + month: { string: string, undef: undef }, + year: { string: string, undef: undef }, + __type__: { object: object } + }, + __type__: { object: object } + }, + groupOrder: { string: string, fn: fn }, + height: { string: string, number: number }, + hiddenDates: { object: object, array: array }, + locale: { string: string }, + locales: { + __any__: { object: object }, + __type__: { object: object } + }, + margin: { + axis: { number: number }, + item: { + horizontal: { number: number, undef: undef }, + vertical: { number: number, undef: undef }, + __type__: { object: object, number: number } + }, + __type__: { object: object, number: number } + }, + max: { date: date, number: number, string: string, moment: moment }, + maxHeight: { number: number, string: string }, + min: { date: date, number: number, string: string, moment: moment }, + minHeight: { number: number, string: string }, + moveable: { boolean: boolean }, + multiselect: { boolean: boolean }, + onAdd: { fn: fn }, + onUpdate: { fn: fn }, + onMove: { fn: fn }, + onMoving: { fn: fn }, + onRemove: { fn: fn }, + order: { fn: fn }, + orientation: { + axis: { string: string, undef: undef }, + item: { string: string, undef: undef }, + __type__: { string: string, object: object } + }, + selectable: { boolean: boolean }, + showCurrentTime: { boolean: boolean }, + showMajorLabels: { boolean: boolean }, + showMinorLabels: { boolean: boolean }, + stack: { boolean: boolean }, + snap: { fn: fn, nada: nada }, + start: { date: date, number: number, string: string, moment: moment }, + template: { fn: fn }, + timeAxis: { + scale: { string: string, undef: undef }, + step: { number: number, undef: undef }, + __type__: { object: object } + }, + type: { string: string }, + width: { string: string, number: number }, + zoomable: { boolean: boolean }, + zoomMax: { number: number }, + zoomMin: { number: number }, + + __type__: { object: object } }; - /** - * this updates all groups, it is used when there is an update the the itemset. - * - * @private - */ - LineGraph.prototype._updateAllGroupData = function () { - if (this.itemsData != null) { - var groupsContent = {}; - var groupId; - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - groupsContent[groupId] = []; - } - } - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (groupsContent[item.group] === undefined) { - throw new Error('Cannot find referenced group. Possible reason: items added before groups? Groups need to be added before items, as items refer to groups.'); - } - item.x = util.convert(item.x, 'Date'); - groupsContent[item.group].push(item); + var configureOptions = { + global: { + align: ['center', 'left', 'right'], + autoResize: true, + clickToUse: false, + // dataAttributes: ['all'], // FIXME: can be 'all' or string[] + editable: { + add: false, + remove: false, + updateGroup: false, + updateTime: false + }, + end: '', + format: { + minorLabels: { + millisecond: 'SSS', + second: 's', + minute: 'HH:mm', + hour: 'HH:mm', + weekday: 'ddd D', + day: 'D', + month: 'MMM', + year: 'YYYY' + }, + majorLabels: { + millisecond: 'HH:mm:ss', + second: 'D MMMM HH:mm', + minute: 'ddd D MMMM', + hour: 'ddd D MMMM', + weekday: 'MMMM YYYY', + day: 'MMMM YYYY', + month: 'YYYY', + year: '' } - } - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - this.groups[groupId].setItems(groupsContent[groupId]); + }, + + //groupOrder: {string, fn}, + height: '', + //hiddenDates: {object, array}, + locale: '', + margin: { + axis: [20, 0, 100, 1], + item: { + horizontal: [10, 0, 100, 1], + vertical: [10, 0, 100, 1] } - } + }, + max: '', + maxHeight: '', + min: '', + minHeight: '', + moveable: false, + multiselect: false, + //onAdd: {fn}, + //onUpdate: {fn}, + //onMove: {fn}, + //onMoving: {fn}, + //onRename: {fn}, + //order: {fn}, + orientation: { + axis: ['both', 'bottom', 'top'], + item: ['bottom', 'top'] + }, + selectable: true, + showCurrentTime: false, + showMajorLabels: true, + showMinorLabels: true, + stack: true, + //snap: {fn, nada}, + start: '', + //template: {fn}, + //timeAxis: { + // scale: ['millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'], + // step: [1, 1, 10, 1] + //}, + type: ['box', 'point', 'range', 'background'], + width: '100%', + zoomable: true, + zoomMax: [315360000000000, 10, 315360000000000, 1], + zoomMin: [10, 10, 315360000000000, 1] } }; - /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. This anonymous group is called 'graph'. - * @protected - */ - LineGraph.prototype._updateUngrouped = function () { - if (this.itemsData && this.itemsData != null) { - var ungroupedCounter = 0; - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (item != undefined) { - if (item.hasOwnProperty('group')) { - if (item.group === undefined) { - item.group = UNGROUPED; - } - } else { - item.group = UNGROUPED; - } - ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; - } - } - } + exports.allOptions = allOptions; + exports.configureOptions = configureOptions; - if (ungroupedCounter == 0) { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } else { - var group = { id: UNGROUPED, content: this.options.defaultGroup }; - this._updateGroup(group, UNGROUPED); - } - } else { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } +/***/ }, +/* 53 */ +/***/ function(module, exports, __webpack_require__) { - this.legendLeft.redraw(); - this.legendRight.redraw(); - }; + 'use strict'; + + var Emitter = __webpack_require__(23); + var Hammer = __webpack_require__(8); + var util = __webpack_require__(12); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); + var Range = __webpack_require__(33); + var Core = __webpack_require__(36); + var TimeAxis = __webpack_require__(45); + var CurrentTime = __webpack_require__(30); + var CustomTime = __webpack_require__(48); + var LineGraph = __webpack_require__(54); + + var Configurator = __webpack_require__(49); + var Validator = __webpack_require__(51)['default']; + var printStyle = __webpack_require__(51).printStyle; + var allOptions = __webpack_require__(62).allOptions; + var configureOptions = __webpack_require__(62).configureOptions; /** - * Redraw the component, mandatory function - * @return {boolean} Returns true if the component is resized + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array} [items] + * @param {Object} [options] See Graph2d.setOptions for the available options. + * @constructor + * @extends Core */ - LineGraph.prototype.redraw = function (forceGraphUpdate) { - var resized = false; - - // calculate actual size and position - this.props.width = this.dom.frame.offsetWidth; - this.props.height = this.body.domProps.centerContainer.height - this.body.domProps.border.top - this.body.domProps.border.bottom; - - // update the graph if there is no lastWidth or with, used for the initial draw - if (this.lastWidth === undefined && this.props.width) { - forceGraphUpdate = true; + function Graph2d(container, items, groups, options) { + // if the third element is options, the forth is groups (optionally); + if (!(Array.isArray(groups) || groups instanceof DataSet) && groups instanceof Object) { + var forthArgument = options; + options = groups; + groups = forthArgument; } - // check if this component is resized - resized = this._isResized() || resized; - - // check whether zoomed (in that case we need to re-stack everything) - var visibleInterval = this.body.range.end - this.body.range.start; - var zoomed = visibleInterval != this.lastVisibleInterval; - this.lastVisibleInterval = visibleInterval; - - // the svg element is three times as big as the width, this allows for fully dragging left and right - // without reloading the graph. the controls for this are bound to events in the constructor - if (resized == true) { - this.svg.style.width = util.option.asSize(3 * this.props.width); - this.svg.style.left = util.option.asSize(-this.props.width); + var me = this; + this.defaultOptions = { + start: null, + end: null, - // if the height of the graph is set as proportional, change the height of the svg - if ((this.options.height + '').indexOf('%') != -1 || this.updateSVGheightOnResize == true) { - this.updateSVGheight = true; - } - } + autoResize: true, - // update the height of the graph on each redraw of the graph. - if (this.updateSVGheight == true) { - if (this.options.graphHeight != this.props.height + 'px') { - this.options.graphHeight = this.props.height + 'px'; - this.svg.style.height = this.props.height + 'px'; - } - this.updateSVGheight = false; - } else { - this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; - } + orientation: { + axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' + item: 'bottom' // not relevant for Graph2d + }, - // zoomed is here to ensure that animations are shown correctly. - if (resized == true || zoomed == true || this.abortedGraphUpdate == true || forceGraphUpdate == true) { - resized = this._updateGraph() || resized; - } else { - // move the whole svg while dragging - if (this.lastStart != 0) { - var offset = this.body.range.start - this.lastStart; - var range = this.body.range.end - this.body.range.start; - if (this.props.width != 0) { - var rangePerPixelInv = this.props.width / range; - var xOffset = offset * rangePerPixelInv; - this.svg.style.left = -this.props.width - xOffset + 'px'; - } - } - } + width: null, + height: null, + maxHeight: null, + minHeight: null + }; + this.options = util.deepExtend({}, this.defaultOptions); - this.legendLeft.redraw(); - this.legendRight.redraw(); - return resized; - }; + // Create the DOM, props, and emitter + this._create(container); - /** - * Update and redraw the graph. - * - */ - LineGraph.prototype._updateGraph = function () { - // reset the svg elements - DOMutil.prepareElements(this.svgElements); - if (this.props.width != 0 && this.itemsData != null) { - var group, i; - var preprocessedGroupData = {}; - var processedGroupData = {}; - var groupRanges = {}; - var changeCalled = false; + // all components listed here will be repainted automatically + this.components = []; - // getting group Ids - var groupIds = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - group = this.groups[groupId]; - if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { - groupIds.push(groupId); - } - } + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + hiddenDates: [], + util: { + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime: me._toGlobalTime.bind(me) } - if (groupIds.length > 0) { - // this is the range of the SVG canvas - var minDate = this.body.util.toGlobalTime(-this.body.domProps.root.width); - var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); - var groupsData = {}; - // fill groups data, this only loads the data we require based on the timewindow - this._getRelevantData(groupIds, groupsData, minDate, maxDate); + }; - // apply sampling, if disabled, it will pass through this function. - this._applySampling(groupIds, groupsData); + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - // we transform the X coordinates to detect collisions - for (i = 0; i < groupIds.length; i++) { - preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); - } + // time axis + this.timeAxis = new TimeAxis(this.body); + this.components.push(this.timeAxis); + //this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); - // now all needed data has been collected we start the processing. - this._getYRanges(groupIds, preprocessedGroupData, groupRanges); + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - // update the Y axis first, we use this data to draw at the correct Y points - // changeCalled is required to clean the SVG on a change emit. - changeCalled = this._updateYAxis(groupIds, groupRanges); - var MAX_CYCLES = 5; - if (changeCalled == true && this.COUNTER < MAX_CYCLES) { - DOMutil.cleanupElements(this.svgElements); - this.abortedGraphUpdate = true; - this.COUNTER++; - this.body.emitter.emit('change'); - return true; - } else { - if (this.COUNTER > MAX_CYCLES) { - console.log('WARNING: there may be an infinite loop in the _updateGraph emitter cycle.'); - } - this.COUNTER = 0; - this.abortedGraphUpdate = false; + // item set + this.linegraph = new LineGraph(this.body); + this.components.push(this.linegraph); - // With the yAxis scaled correctly, use this to get the Y values of the points. - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); - } + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - // draw the groups - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.style != 'bar') { - // bar needs to be drawn enmasse - group.draw(processedGroupData[groupIds[i]], group, this.framework); - } - } - BarFunctions.draw(groupIds, processedGroupData, this.framework); - } - } - } + this.on('tap', function (event) { + me.emit('click', me.getEventProperties(event)); + }); + this.on('doubletap', function (event) { + me.emit('doubleClick', me.getEventProperties(event)); + }); + this.dom.root.oncontextmenu = function (event) { + me.emit('contextmenu', me.getEventProperties(event)); + }; - // cleanup unused svg elements - DOMutil.cleanupElements(this.svgElements); - return false; - }; + // setup configuration system + this.configurator = new Configurator(this, container, configureOptions); - /** - * first select and preprocess the data from the datasets. - * the groups have their preselection of data, we now loop over this data to see - * what data we need to draw. Sorted data is much faster. - * more optimization is possible by doing the sampling before and using the binary search - * to find the end date to determine the increment. - * - * @param {array} groupIds - * @param {object} groupsData - * @param {date} minDate - * @param {date} maxDate - * @private - */ - LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { - var group, i, j, item; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - groupsData[groupIds[i]] = []; - var dataContainer = groupsData[groupIds[i]]; - // optimization for sorted data - if (group.options.sort == true) { - var guess = Math.max(0, util.binarySearchValue(group.itemsData, minDate, 'x', 'before')); - for (j = guess; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > maxDate) { - dataContainer.push(item); - break; - } else { - dataContainer.push(item); - } - } - } - } else { - for (j = 0; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > minDate && item.x < maxDate) { - dataContainer.push(item); - } - } - } - } - } + // apply options + if (options) { + this.setOptions(options); } - }; - - /** - * - * @param groupIds - * @param groupsData - * @private - */ - LineGraph.prototype._applySampling = function (groupIds, groupsData) { - var group; - if (groupIds.length > 0) { - for (var i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.sampling == true) { - var dataContainer = groupsData[groupIds[i]]; - if (dataContainer.length > 0) { - var increment = 1; - var amountOfPoints = dataContainer.length; - // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop - // of width changing of the yAxis. - var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); - var pointsPerPixel = amountOfPoints / xDistance; - increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } - var sampledData = []; - for (var j = 0; j < amountOfPoints; j += increment) { - sampledData.push(dataContainer[j]); - } - groupsData[groupIds[i]] = sampledData; - } - } - } + // create itemset + if (items) { + this.setItems(items); + } else { + this._redraw(); } - }; + } - /** - * - * - * @param {array} groupIds - * @param {object} groupsData - * @param {object} groupRanges | this is being filled here - * @private - */ - LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { - var groupData, group, i; - var combinedDataLeft = []; - var combinedDataRight = []; - var options; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - groupData = groupsData[groupIds[i]]; - options = this.groups[groupIds[i]].options; - if (groupData.length > 0) { - group = this.groups[groupIds[i]]; - // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. - if (options.stack === true) { - if (options.yAxisOrientation == 'left') { - combinedDataLeft = combinedDataLeft.concat(group.getData(groupData)); - } else { - combinedDataRight = combinedDataRight.concat(group.getData(groupData)); - } - } else { - groupRanges[groupIds[i]] = group.getYRange(groupData, groupIds[i]); - } - } - } + // Extend the functionality from Core + Graph2d.prototype = new Core(); - // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. - BarFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__barStackLeft', 'left'); - BarFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__barStackRight', 'right'); - // if line graphs are stacked, their range need to be handled differently and accumulated over all groups. - LineFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__lineStackLeft', 'left'); - LineFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__lineStackRight', 'right'); + Graph2d.prototype.setOptions = function (options) { + // validate options + var errorFound = Validator.validate(options, allOptions); + if (errorFound === true) { + console.log('%cErrors have been found in the supplied options object.', printStyle); } + + Core.prototype.setOptions.call(this, options); }; /** - * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. - * @param {Array} groupIds - * @param {Object} groupRanges - * @private + * Set items + * @param {vis.DataSet | Array | null} items */ - LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { - var resized = false; - var yAxisLeftUsed = false; - var yAxisRightUsed = false; - var minLeft = 1000000000, - minRight = 1000000000, - maxLeft = -1000000000, - maxRight = -1000000000, - minVal, - maxVal; - // if groups are present - if (groupIds.length > 0) { - // this is here to make sure that if there are no items in the axis but there are groups, that there is no infinite draw/redraw loop. - for (var i = 0; i < groupIds.length; i++) { - var group = this.groups[groupIds[i]]; - if (group && group.options.yAxisOrientation != 'right') { - yAxisLeftUsed = true; - minLeft = 0; - maxLeft = 0; - } else if (group && group.options.yAxisOrientation) { - yAxisRightUsed = true; - minRight = 0; - maxRight = 0; + Graph2d.prototype.setItems = function (items) { + var initialLoad = this.itemsData == null; + + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' } - } + }); + } - // if there are items: - for (var i = 0; i < groupIds.length; i++) { - if (groupRanges.hasOwnProperty(groupIds[i])) { - if (groupRanges[groupIds[i]].ignore !== true) { - minVal = groupRanges[groupIds[i]].min; - maxVal = groupRanges[groupIds[i]].max; + // set items + this.itemsData = newDataSet; + this.linegraph && this.linegraph.setItems(newDataSet); - if (groupRanges[groupIds[i]].yAxisOrientation != 'right') { - yAxisLeftUsed = true; - minLeft = minLeft > minVal ? minVal : minLeft; - maxLeft = maxLeft < maxVal ? maxVal : maxLeft; - } else { - yAxisRightUsed = true; - minRight = minRight > minVal ? minVal : minRight; - maxRight = maxRight < maxVal ? maxVal : maxRight; - } - } - } - } + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + var start = this.options.start != undefined ? this.options.start : null; + var end = this.options.end != undefined ? this.options.end : null; - if (yAxisLeftUsed == true) { - this.yAxisLeft.setRange(minLeft, maxLeft); - } - if (yAxisRightUsed == true) { - this.yAxisRight.setRange(minRight, maxRight); + this.setWindow(start, end, { animation: false }); + } else { + this.fit({ animation: false }); } } - resized = this._toggleAxisVisiblity(yAxisLeftUsed, this.yAxisLeft) || resized; - resized = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || resized; + }; - if (yAxisRightUsed == true && yAxisLeftUsed == true) { - this.yAxisLeft.drawIcons = true; - this.yAxisRight.drawIcons = true; + /** + * Set groups + * @param {vis.DataSet | Array} groups + */ + Graph2d.prototype.setGroups = function (groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; } else { - this.yAxisLeft.drawIcons = false; - this.yAxisRight.drawIcons = false; + // turn an array into a dataset + newDataSet = new DataSet(groups); } - this.yAxisRight.master = !yAxisLeftUsed; - if (this.yAxisRight.master == false) { - if (yAxisRightUsed == true) { - this.yAxisLeft.lineOffset = this.yAxisRight.width; - } else { - this.yAxisLeft.lineOffset = 0; - } - resized = this.yAxisLeft.redraw() || resized; - this.yAxisRight.stepPixels = this.yAxisLeft.stepPixels; - this.yAxisRight.zeroCrossing = this.yAxisLeft.zeroCrossing; - this.yAxisRight.amountOfSteps = this.yAxisLeft.amountOfSteps; - resized = this.yAxisRight.redraw() || resized; - } else { - resized = this.yAxisRight.redraw() || resized; - } + this.groupsData = newDataSet; + this.linegraph.setGroups(newDataSet); + }; - // clean the accumulated lists - var tempGroups = ['__barStackLeft', '__barStackRight', '__lineStackLeft', '__lineStackRight']; - for (var i = 0; i < tempGroups.length; i++) { - if (groupIds.indexOf(tempGroups[i]) != -1) { - groupIds.splice(groupIds.indexOf(tempGroups[i]), 1); - } + /** + * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). + * @param groupId + * @param width + * @param height + */ + Graph2d.prototype.getLegend = function (groupId, width, height) { + if (width === undefined) { + width = 15; + } + if (height === undefined) { + height = 15; + } + if (this.linegraph.groups[groupId] !== undefined) { + return this.linegraph.groups[groupId].getLegend(width, height); + } else { + return 'cannot find group:' + groupId; } - - return resized; }; /** - * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function - * - * @param {boolean} axisUsed - * @returns {boolean} - * @private - * @param axis + * This checks if the visible option of the supplied group (by ID) is true or false. + * @param groupId + * @returns {*} */ - LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { - var changed = false; - if (axisUsed == false) { - if (axis.dom.frame.parentNode && axis.hidden == false) { - axis.hide(); - changed = true; - } + Graph2d.prototype.isGroupVisible = function (groupId) { + if (this.linegraph.groups[groupId] !== undefined) { + return this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true); } else { - if (!axis.dom.frame.parentNode && axis.hidden == true) { - axis.show(); - changed = true; - } + return false; } - return changed; }; /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @returns {Array} - * @private + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null */ - LineGraph.prototype._convertXcoordinates = function (datapoints) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; + Graph2d.prototype.getDataRange = function () { + var min = null; + var max = null; - for (var i = 0; i < datapoints.length; i++) { - xValue = toScreen(datapoints[i].x) + this.props.width; - yValue = datapoints[i].y; - extractedData.push({ x: xValue, y: yValue }); + // calculate min from start filed + for (var groupId in this.linegraph.groups) { + if (this.linegraph.groups.hasOwnProperty(groupId)) { + if (this.linegraph.groups[groupId].visible == true) { + for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { + var item = this.linegraph.groups[groupId].itemsData[i]; + var value = util.convert(item.x, 'Date').valueOf(); + min = min == null ? value : min > value ? value : min; + max = max == null ? value : max < value ? value : max; + } + } + } } - return extractedData; + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; }; /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @param group - * @returns {Array} - * @private + * Generate Timeline related information from an event + * @param {Event} event + * @return {Object} An object with related information, like on which area + * The event happened, whether clicked on an item, etc. */ - LineGraph.prototype._convertYcoordinates = function (datapoints, group) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - var axis = this.yAxisLeft; - var svgHeight = Number(this.svg.style.height.replace('px', '')); - if (group.options.yAxisOrientation == 'right') { - axis = this.yAxisRight; - } + Graph2d.prototype.getEventProperties = function (event) { + var clientX = event.center ? event.center.x : event.clientX; + var clientY = event.center ? event.center.y : event.clientY; + var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); + var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); + var time = this._toTime(x); - for (var i = 0; i < datapoints.length; i++) { - var labelValue = datapoints[i].label ? datapoints[i].label : null; - xValue = toScreen(datapoints[i].x) + this.props.width; - yValue = Math.round(axis.convertValue(datapoints[i].y)); - extractedData.push({ x: xValue, y: yValue, label: labelValue }); + var customTime = CustomTime.customTimeFromTarget(event); + + var element = util.getTarget(event); + var what = null; + if (util.hasParent(element, this.timeAxis.dom.foreground)) { + what = 'axis'; + } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { + what = 'axis'; + } else if (util.hasParent(element, this.linegraph.yAxisLeft.dom.frame)) { + what = 'data-axis'; + } else if (util.hasParent(element, this.linegraph.yAxisRight.dom.frame)) { + what = 'data-axis'; + } else if (util.hasParent(element, this.linegraph.legendLeft.dom.frame)) { + what = 'legend'; + } else if (util.hasParent(element, this.linegraph.legendRight.dom.frame)) { + what = 'legend'; + } else if (customTime != null) { + what = 'custom-time'; + } else if (util.hasParent(element, this.currentTime.bar)) { + what = 'current-time'; + } else if (util.hasParent(element, this.dom.center)) { + what = 'background'; } - group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + var value = []; + var yAxisLeft = this.linegraph.yAxisLeft; + var yAxisRight = this.linegraph.yAxisRight; + if (!yAxisLeft.hidden) { + value.push(yAxisLeft.screenToValue(y)); + } + if (!yAxisRight.hidden) { + value.push(yAxisRight.screenToValue(y)); + } - return extractedData; + return { + event: event, + what: what, + pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, + pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, + x: x, + y: y, + time: time, + value: value + }; }; - module.exports = LineGraph; + module.exports = Graph2d; /***/ }, -/* 52 */ +/* 54 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(9); - var DOMutil = __webpack_require__(14); - var Component = __webpack_require__(28); - var DataStep = __webpack_require__(53); + var util = __webpack_require__(12); + var DOMutil = __webpack_require__(17); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); + var Component = __webpack_require__(31); + var DataAxis = __webpack_require__(55); + var GraphGroup = __webpack_require__(57); + var Legend = __webpack_require__(61); + var BarFunctions = __webpack_require__(60); + var LineFunctions = __webpack_require__(58); + + var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items /** - * A horizontal time axis - * @param {Object} [options] See DataAxis.setOptions for the available - * options. - * @constructor DataAxis - * @extends Component + * This is the constructor of the LineGraph. It requires a Timeline body and options. + * * @param body + * @param options + * @constructor */ - function DataAxis(body, options, svg, linegraphOptions) { + function LineGraph(body, options) { this.id = util.randomUUID(); this.body = body; this.defaultOptions = { - orientation: 'left', // supported: 'left', 'right' - showMinorLabels: true, - showMajorLabels: true, - icons: true, - majorLinesOffset: 7, - minorLinesOffset: 4, - labelOffsetX: 10, - labelOffsetY: 2, - iconWidth: 20, - width: '40px', - visible: true, - alignZeros: true, - left: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; + yAxisOrientation: 'left', + defaultGroup: 'default', + sort: true, + sampling: true, + stack: false, + graphHeight: '400px', + shaded: { + enabled: false, + orientation: 'bottom' // top, bottom + }, + style: 'line', // line, bar + barChart: { + width: 50, + sideBySide: false, + align: 'center' // left, center, right + }, + interpolation: { + enabled: true, + parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + alpha: 0.5 + }, + drawPoints: { + enabled: true, + size: 6, + style: 'square' // square, circle + }, + dataAxis: { + showMinorLabels: true, + showMajorLabels: true, + icons: false, + width: '40px', + visible: true, + alignZeros: true, + left: { + range: { min: undefined, max: undefined }, + format: function format(value) { + return value; + }, + title: { text: undefined, style: undefined } }, - title: { text: undefined, style: undefined } + right: { + range: { min: undefined, max: undefined }, + format: function format(value) { + return value; + }, + title: { text: undefined, style: undefined } + } }, - right: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; + legend: { + enabled: false, + icons: true, + left: { + visible: true, + position: 'top-left' // top/bottom - left,right }, - title: { text: undefined, style: undefined } + right: { + visible: true, + position: 'top-right' // top/bottom - left,right + } + }, + groups: { + visibility: {} } }; - this.linegraphOptions = linegraphOptions; - this.linegraphSVG = svg; - this.props = {}; - this.DOMelements = { // dynamic elements - lines: {}, - labels: {}, - title: {} - }; - + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); this.dom = {}; + this.props = {}; + this.hammer = null; + this.groups = {}; + this.abortedGraphUpdate = false; + this.updateSVGheight = false; + this.updateSVGheightOnResize = false; - this.range = { start: 0, end: 0 }; + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - this.options = util.extend({}, this.defaultOptions); - this.conversionFactor = 1; + // listeners for the DataSet of the items + this.itemListeners = { + 'add': function add(event, params, senderId) { + me._onAdd(params.items); + }, + 'update': function update(event, params, senderId) { + me._onUpdate(params.items); + }, + 'remove': function remove(event, params, senderId) { + me._onRemove(params.items); + } + }; - this.setOptions(options); - this.width = Number(('' + this.options.width).replace('px', '')); - this.minWidth = this.width; - this.height = this.linegraphSVG.offsetHeight; - this.hidden = false; + // listeners for the DataSet of the groups + this.groupListeners = { + 'add': function add(event, params, senderId) { + me._onAddGroups(params.items); + }, + 'update': function update(event, params, senderId) { + me._onUpdateGroups(params.items); + }, + 'remove': function remove(event, params, senderId) { + me._onRemoveGroups(params.items); + } + }; - this.stepPixels = 25; - this.zeroCrossing = -1; - this.amountOfSteps = -1; + this.items = {}; // object with an Item for every data item + this.selection = []; // list with the ids of all selected nodes + this.lastStart = this.body.range.start; + this.touchParams = {}; // stores properties while dragging - this.lineOffset = 0; - this.master = true; this.svgElements = {}; - this.iconsRemoved = false; - - this.groups = {}; - this.amountOfGroups = 0; + this.setOptions(options); + this.groupsUsingDefaultStyles = [0]; + this.COUNTER = 0; + this.body.emitter.on('rangechanged', function () { + me.lastStart = me.body.range.start; + me.svg.style.left = util.option.asSize(-me.props.width); + me.redraw.call(me, true); + }); // create the HTML DOM this._create(); - - var me = this; - this.body.emitter.on('verticalDrag', function () { - me.dom.lineContainer.style.top = me.body.domProps.scrollTop + 'px'; - }); + this.framework = { svg: this.svg, svgElements: this.svgElements, options: this.options, groups: this.groups }; + this.body.emitter.emit('change'); } - DataAxis.prototype = new Component(); - - DataAxis.prototype.addGroup = function (label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; - } - this.amountOfGroups += 1; - }; - - DataAxis.prototype.updateGroup = function (label, graphOptions) { - this.groups[label] = graphOptions; - }; - - DataAxis.prototype.removeGroup = function (label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; - } - }; - - DataAxis.prototype.setOptions = function (options) { - if (options) { - var redraw = false; - if (this.options.orientation != options.orientation && options.orientation !== undefined) { - redraw = true; - } - var fields = ['orientation', 'showMinorLabels', 'showMajorLabels', 'icons', 'majorLinesOffset', 'minorLinesOffset', 'labelOffsetX', 'labelOffsetY', 'iconWidth', 'width', 'visible', 'left', 'right', 'alignZeros']; - util.selectiveExtend(fields, this.options, options); - - this.minWidth = Number(('' + this.options.width).replace('px', '')); - - if (redraw === true && this.dom.frame) { - this.hide(); - this.show(); - } - } - }; - - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype._create = function () { - this.dom.frame = document.createElement('div'); - this.dom.frame.style.width = this.options.width; - this.dom.frame.style.height = this.height; + LineGraph.prototype = new Component(); - this.dom.lineContainer = document.createElement('div'); - this.dom.lineContainer.style.width = '100%'; - this.dom.lineContainer.style.height = this.height; - this.dom.lineContainer.style.position = 'relative'; + /** + * Create the HTML DOM for the ItemSet + */ + LineGraph.prototype._create = function () { + var frame = document.createElement('div'); + frame.className = 'vis-line-graph'; + this.dom.frame = frame; // create svg element for graph drawing. this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.svg.style.position = 'absolute'; - this.svg.style.top = '0px'; - this.svg.style.height = '100%'; - this.svg.style.width = '100%'; + this.svg.style.position = 'relative'; + this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; this.svg.style.display = 'block'; - this.dom.frame.appendChild(this.svg); - }; + frame.appendChild(this.svg); - DataAxis.prototype._redrawGroupIcons = function () { - DOMutil.prepareElements(this.svgElements); + // data axis + this.options.dataAxis.orientation = 'left'; + this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - var x; - var iconWidth = this.options.iconWidth; - var iconHeight = 15; - var iconOffset = 4; - var y = iconOffset + 0.5 * iconHeight; + this.options.dataAxis.orientation = 'right'; + this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + delete this.options.dataAxis.orientation; - if (this.options.orientation === 'left') { - x = iconOffset; - } else { - x = this.width - iconWidth - iconOffset; - } + // legends + this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); + this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); - var groupArray = Object.keys(this.groups); - groupArray.sort(function (a, b) { - return a < b ? -1 : 1; - }); + this.show(); + }; - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + iconOffset; + /** + * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. + * @param {object} options + */ + LineGraph.prototype.setOptions = function (options) { + if (options) { + var fields = ['sampling', 'defaultGroup', 'stack', 'height', 'graphHeight', 'yAxisOrientation', 'style', 'barChart', 'dataAxis', 'sort', 'groups']; + if (options.graphHeight === undefined && options.height !== undefined && this.body.domProps.centerContainer.height !== undefined) { + this.updateSVGheight = true; + this.updateSVGheightOnResize = true; + } else if (this.body.domProps.centerContainer.height !== undefined && options.graphHeight !== undefined) { + if (parseInt((options.graphHeight + '').replace('px', '')) < this.body.domProps.centerContainer.height) { + this.updateSVGheight = true; + } } - } + util.selectiveDeepExtend(fields, this.options, options); + util.mergeOptions(this.options, options, 'interpolation'); + util.mergeOptions(this.options, options, 'drawPoints'); + util.mergeOptions(this.options, options, 'shaded'); + util.mergeOptions(this.options, options, 'legend'); - DOMutil.cleanupElements(this.svgElements); - this.iconsRemoved = false; - }; + if (options.interpolation) { + if (typeof options.interpolation == 'object') { + if (options.interpolation.parametrization) { + if (options.interpolation.parametrization == 'uniform') { + this.options.interpolation.alpha = 0; + } else if (options.interpolation.parametrization == 'chordal') { + this.options.interpolation.alpha = 1; + } else { + this.options.interpolation.parametrization = 'centripetal'; + this.options.interpolation.alpha = 0.5; + } + } + } + } - DataAxis.prototype._cleanupIcons = function () { - if (this.iconsRemoved === false) { - DOMutil.prepareElements(this.svgElements); - DOMutil.cleanupElements(this.svgElements); - this.iconsRemoved = true; - } - }; + if (this.yAxisLeft) { + if (options.dataAxis !== undefined) { + this.yAxisLeft.setOptions(this.options.dataAxis); + this.yAxisRight.setOptions(this.options.dataAxis); + } + } - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype.show = function () { - this.hidden = false; - if (!this.dom.frame.parentNode) { - if (this.options.orientation === 'left') { - this.body.dom.left.appendChild(this.dom.frame); - } else { - this.body.dom.right.appendChild(this.dom.frame); + if (this.legendLeft) { + if (options.legend !== undefined) { + this.legendLeft.setOptions(this.options.legend); + this.legendRight.setOptions(this.options.legend); + } + } + + if (this.groups.hasOwnProperty(UNGROUPED)) { + this.groups[UNGROUPED].setOptions(options); } } - if (!this.dom.lineContainer.parentNode) { - this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); + // this is used to redraw the graph if the visibility of the groups is changed. + if (this.dom.frame) { + this.redraw(true); } }; /** - * Create the HTML DOM for the DataAxis + * Hide the component from the DOM */ - DataAxis.prototype.hide = function () { - this.hidden = true; + LineGraph.prototype.hide = function () { + // remove the frame containing the items if (this.dom.frame.parentNode) { this.dom.frame.parentNode.removeChild(this.dom.frame); } - - if (this.dom.lineContainer.parentNode) { - this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); - } }; /** - * Set a range (start and end) - * @param end - * @param start - * @param end + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - DataAxis.prototype.setRange = function (start, end) { - if (this.master === false && this.options.alignZeros === true && this.zeroCrossing != -1) { - if (start > 0) { - start = 0; - } + LineGraph.prototype.show = function () { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); } - this.range.start = start; - this.range.end = end; }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Set items + * @param {vis.DataSet | null} items */ - DataAxis.prototype.redraw = function () { - var resized = false; - var activeGroups = 0; - - // Make sure the line container adheres to the vertical scrolling. - this.dom.lineContainer.style.top = this.body.domProps.scrollTop + 'px'; + LineGraph.prototype.setItems = function (items) { + var me = this, + ids, + oldItemsData = this.itemsData; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { - activeGroups++; - } - } - } - if (this.amountOfGroups === 0 || activeGroups === 0) { - this.hide(); + // replace the dataset + if (!items) { + this.itemsData = null; + } else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; } else { - this.show(); - this.height = Number(this.linegraphSVG.style.height.replace('px', '')); - - // svg offsetheight did not work in firefox and explorer... - this.dom.lineContainer.style.height = this.height + 'px'; - this.width = this.options.visible === true ? Number(('' + this.options.width).replace('px', '')) : 0; - - var props = this.props; - var frame = this.dom.frame; - - // update classname - frame.className = 'vis-data-axis'; - - // calculate character width and height - this._calculateCharSize(); - - var orientation = this.options.orientation; - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; - - // determine the width and height of the elements for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - - props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; - props.minorLineHeight = 1; - props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; - props.majorLineHeight = 1; + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - // take frame offline while updating (is almost twice as fast) - if (orientation === 'left') { - frame.style.top = '0'; - frame.style.left = '0'; - frame.style.bottom = ''; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + 'px'; - this.props.width = this.body.domProps.left.width; - this.props.height = this.body.domProps.left.height; - } else { - // right - frame.style.top = ''; - frame.style.bottom = '0'; - frame.style.left = '0'; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + 'px'; - this.props.width = this.body.domProps.right.width; - this.props.height = this.body.domProps.right.height; - } + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); - resized = this._redrawLabels(); - resized = this._isResized() || resized; + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); + } - if (this.options.icons === true) { - this._redrawGroupIcons(); - } else { - this._cleanupIcons(); - } + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); - this._redrawTitle(orientation); + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); } - return resized; + this._updateUngrouped(); + //this._updateGraph(); + this.redraw(true); }; /** - * Repaint major and minor text labels and vertical grid lines - * @private + * Set groups + * @param {vis.DataSet} groups */ - DataAxis.prototype._redrawLabels = function () { - var resized = false; - DOMutil.prepareElements(this.DOMelements.lines); - DOMutil.prepareElements(this.DOMelements.labels); - var orientation = this.options['orientation']; - - // get the range for the slaved axis - var step; - if (this.master === false) { - var stepSize, rangeStart, rangeEnd, minimumStep; - if (this.zeroCrossing !== -1 && this.options.alignZeros === true) { - if (this.range.end > 0) { - stepSize = this.range.end / this.zeroCrossing; // size of one step - rangeStart = this.range.end - this.amountOfSteps * stepSize; - rangeEnd = this.range.end; - } else { - // all of the range (including start) has to be done before the zero crossing. - stepSize = -1 * this.range.start / (this.amountOfSteps - this.zeroCrossing); // absolute size of a step - rangeStart = this.range.start; - rangeEnd = this.range.start + stepSize * this.amountOfSteps; - } - } else { - rangeStart = this.range.start; - rangeEnd = this.range.end; - } - minimumStep = this.stepPixels; - } else { - // calculate range and step (step such that we have space for 7 characters per label) - minimumStep = this.props.majorCharHeight; - rangeStart = this.range.start; - rangeEnd = this.range.end; - } - - this.step = step = new DataStep(rangeStart, rangeEnd, minimumStep, this.dom.frame.offsetHeight, this.options[this.options.orientation].range, this.options[this.options.orientation].format, this.master === false && this.options.alignZeros // does the step have to align zeros? only if not master and the options is on - ); - - // the slave axis needs to use the same horizontal lines as the master axis. - if (this.master === true) { - this.stepPixels = this.dom.frame.offsetHeight / step.marginRange * step.step; - this.amountOfSteps = Math.ceil(this.dom.frame.offsetHeight / this.stepPixels); - } else { - // align with zero - if (this.options.alignZeros === true && this.zeroCrossing !== -1) { - // distance is the amount of steps away from the zero crossing we are. - var distance = (step.current - this.zeroCrossing * step.step) / step.step; - this.step.shift(distance); - } - } - - // value at the bottom of the SVG - this.valueAtBottom = step.marginEnd; - - this.maxLabelSize = 0; - var y = 0; // init value - var stepIndex = 0; // init value - var isMajor = false; // init value - while (stepIndex < this.amountOfSteps) { - y = Math.round(stepIndex * this.stepPixels); - isMajor = step.isMajor(); - - if (stepIndex > 0 && stepIndex !== this.amountOfSteps) { - if (this.options['showMinorLabels'] && isMajor === false || this.master === false && this.options['showMinorLabels'] === true) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-minor', this.props.minorCharHeight); - } - - if (isMajor && this.options['showMajorLabels'] && this.master === true || this.options['showMinorLabels'] === false && this.master === false && isMajor === true) { - if (y >= 0) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-major', this.props.majorCharHeight); - } - this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-major', this.options.majorLinesOffset, this.props.majorLineWidth); - } else { - this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-minor', this.options.minorLinesOffset, this.props.minorLineWidth); - } - } + LineGraph.prototype.setGroups = function (groups) { + var me = this; + var ids; - // get zero crossing - if (this.master === true && step.current === 0) { - this.zeroCrossing = stepIndex; - } + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.off(event, callback); + }); - step.next(); - stepIndex += 1; + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw } - // get zero crossing if it's the last step - if (this.master === true && step.current === 0) { - this.zeroCrossing = stepIndex; + // replace the dataset + if (!groups) { + this.groupsData = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } else { + throw new TypeError('Data must be an instance of DataSet or DataView'); } - this.conversionFactor = this.stepPixels / step.step; - - // Note that title is rotated, so we're using the height, not width! - var titleWidth = 0; - if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { - titleWidth = this.props.titleCharHeight; - } - var offset = this.options.icons === true ? Math.max(this.options.iconWidth, titleWidth) + this.options.labelOffsetX + 15 : titleWidth + this.options.labelOffsetX + 15; + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); + }); - // this will resize the yAxis to accommodate the labels. - if (this.maxLabelSize > this.width - offset && this.options.visible === true) { - this.width = this.maxLabelSize + offset; - this.options.width = this.width + 'px'; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - resized = true; - } - // this will resize the yAxis if it is too big for the labels. - else if (this.maxLabelSize < this.width - offset && this.options.visible === true && this.width > this.minWidth) { - this.width = Math.max(this.minWidth, this.maxLabelSize + offset); - this.options.width = this.width + 'px'; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - resized = true; - } else { - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - resized = false; + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); } - - return resized; + this._onUpdate(); }; - DataAxis.prototype.convertValue = function (value) { - var invertedValue = this.valueAtBottom - value; - var convertedValue = invertedValue * this.conversionFactor; - return convertedValue; + /** + * Update the data + * @param [ids] + * @private + */ + LineGraph.prototype._onUpdate = function (ids) { + this._updateUngrouped(); + this._updateAllGroupData(); + //this._updateGraph(); + this.redraw(true); + }; + LineGraph.prototype._onAdd = function (ids) { + this._onUpdate(ids); }; + LineGraph.prototype._onRemove = function (ids) { + this._onUpdate(ids); + }; + LineGraph.prototype._onUpdateGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + var group = this.groupsData.get(groupIds[i]); + this._updateGroup(group, groupIds[i]); + } - DataAxis.prototype.screenToValue = function (x) { - return this.valueAtBottom - x / this.conversionFactor; + //this._updateGraph(); + this.redraw(true); + }; + LineGraph.prototype._onAddGroups = function (groupIds) { + this._onUpdateGroups(groupIds); }; /** - * Create a label for the axis at position x + * this cleans the group out off the legends and the dataaxis, updates the ungrouped and updates the graph + * @param {Array} groupIds * @private - * @param y - * @param text - * @param orientation - * @param className - * @param characterHeight */ - DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { - // reuse redundant label - var label = DOMutil.getDOMElement('div', this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); - label.className = className; - label.innerHTML = text; - if (orientation === 'left') { - label.style.left = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = 'right'; - } else { - label.style.right = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = 'left'; - } - - label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; - - text += ''; - - var largestWidth = Math.max(this.props.majorCharWidth, this.props.minorCharWidth); - if (this.maxLabelSize < text.length * largestWidth) { - this.maxLabelSize = text.length * largestWidth; + LineGraph.prototype._onRemoveGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + if (this.groups.hasOwnProperty(groupIds[i])) { + if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { + this.yAxisRight.removeGroup(groupIds[i]); + this.legendRight.removeGroup(groupIds[i]); + this.legendRight.redraw(); + } else { + this.yAxisLeft.removeGroup(groupIds[i]); + this.legendLeft.removeGroup(groupIds[i]); + this.legendLeft.redraw(); + } + delete this.groups[groupIds[i]]; + } } + this._updateUngrouped(); + //this._updateGraph(); + this.redraw(true); }; /** - * Create a minor line for the axis at position y - * @param y - * @param orientation - * @param className - * @param offset - * @param width + * update a group object with the group dataset entree + * + * @param group + * @param groupId + * @private */ - DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { - if (this.master === true) { - var line = DOMutil.getDOMElement('div', this.DOMelements.lines, this.dom.lineContainer); //this.dom.redundant.lines.shift(); - line.className = className; - line.innerHTML = ''; - - if (orientation === 'left') { - line.style.left = this.width - offset + 'px'; + LineGraph.prototype._updateGroup = function (group, groupId) { + if (!this.groups.hasOwnProperty(groupId)) { + this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); + if (this.groups[groupId].options.yAxisOrientation == 'right') { + this.yAxisRight.addGroup(groupId, this.groups[groupId]); + this.legendRight.addGroup(groupId, this.groups[groupId]); + } else { + this.yAxisLeft.addGroup(groupId, this.groups[groupId]); + this.legendLeft.addGroup(groupId, this.groups[groupId]); + } + } else { + this.groups[groupId].update(group); + if (this.groups[groupId].options.yAxisOrientation == 'right') { + this.yAxisRight.updateGroup(groupId, this.groups[groupId]); + this.legendRight.updateGroup(groupId, this.groups[groupId]); } else { - line.style.right = this.width - offset + 'px'; + this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); + this.legendLeft.updateGroup(groupId, this.groups[groupId]); } - - line.style.width = width + 'px'; - line.style.top = y + 'px'; } + this.legendLeft.redraw(); + this.legendRight.redraw(); }; /** - * Create a title for the axis + * this updates all groups, it is used when there is an update the the itemset. + * * @private - * @param orientation */ - DataAxis.prototype._redrawTitle = function (orientation) { - DOMutil.prepareElements(this.DOMelements.title); - - // Check if the title is defined for this axes - if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { - var title = DOMutil.getDOMElement('div', this.DOMelements.title, this.dom.frame); - title.className = 'vis-y-axis vis-title vis-' + orientation; - title.innerHTML = this.options[orientation].title.text; + LineGraph.prototype._updateAllGroupData = function () { + if (this.itemsData != null) { + var groupsContent = {}; + var groupId; + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + groupsContent[groupId] = []; + } + } + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + if (groupsContent[item.group] === undefined) { + throw new Error('Cannot find referenced group. Possible reason: items added before groups? Groups need to be added before items, as items refer to groups.'); + } + item.x = util.convert(item.x, 'Date'); + groupsContent[item.group].push(item); + } + } + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + this.groups[groupId].setItems(groupsContent[groupId]); + } + } + } + }; - // Add style - if provided - if (this.options[orientation].title.style !== undefined) { - util.addCssText(title, this.options[orientation].title.style); + /** + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. This anonymous group is called 'graph'. + * @protected + */ + LineGraph.prototype._updateUngrouped = function () { + if (this.itemsData && this.itemsData != null) { + var ungroupedCounter = 0; + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + if (item != undefined) { + if (item.hasOwnProperty('group')) { + if (item.group === undefined) { + item.group = UNGROUPED; + } + } else { + item.group = UNGROUPED; + } + ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; + } + } } - if (orientation === 'left') { - title.style.left = this.props.titleCharHeight + 'px'; + if (ungroupedCounter == 0) { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); } else { - title.style.right = this.props.titleCharHeight + 'px'; + var group = { id: UNGROUPED, content: this.options.defaultGroup }; + this._updateGroup(group, UNGROUPED); } - - title.style.width = this.height + 'px'; + } else { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); } - // we need to clean up in case we did not use all elements. - DOMutil.cleanupElements(this.DOMelements.title); + this.legendLeft.redraw(); + this.legendRight.redraw(); }; /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. - * @private + * Redraw the component, mandatory function + * @return {boolean} Returns true if the component is resized */ - DataAxis.prototype._calculateCharSize = function () { - // determine the char width and height on the minor axis - if (!('minorCharHeight' in this.props)) { - var textMinor = document.createTextNode('0'); - var measureCharMinor = document.createElement('div'); - measureCharMinor.className = 'vis-y-axis vis-minor vis-measure'; - measureCharMinor.appendChild(textMinor); - this.dom.frame.appendChild(measureCharMinor); + LineGraph.prototype.redraw = function (forceGraphUpdate) { + var resized = false; - this.props.minorCharHeight = measureCharMinor.clientHeight; - this.props.minorCharWidth = measureCharMinor.clientWidth; + // calculate actual size and position + this.props.width = this.dom.frame.offsetWidth; + this.props.height = this.body.domProps.centerContainer.height - this.body.domProps.border.top - this.body.domProps.border.bottom; - this.dom.frame.removeChild(measureCharMinor); + // update the graph if there is no lastWidth or with, used for the initial draw + if (this.lastWidth === undefined && this.props.width) { + forceGraphUpdate = true; } - if (!('majorCharHeight' in this.props)) { - var textMajor = document.createTextNode('0'); - var measureCharMajor = document.createElement('div'); - measureCharMajor.className = 'vis-y-axis vis-major vis-measure'; - measureCharMajor.appendChild(textMajor); - this.dom.frame.appendChild(measureCharMajor); - - this.props.majorCharHeight = measureCharMajor.clientHeight; - this.props.majorCharWidth = measureCharMajor.clientWidth; + // check if this component is resized + resized = this._isResized() || resized; - this.dom.frame.removeChild(measureCharMajor); - } + // check whether zoomed (in that case we need to re-stack everything) + var visibleInterval = this.body.range.end - this.body.range.start; + var zoomed = visibleInterval != this.lastVisibleInterval; + this.lastVisibleInterval = visibleInterval; - if (!('titleCharHeight' in this.props)) { - var textTitle = document.createTextNode('0'); - var measureCharTitle = document.createElement('div'); - measureCharTitle.className = 'vis-y-axis vis-title vis-measure'; - measureCharTitle.appendChild(textTitle); - this.dom.frame.appendChild(measureCharTitle); + // the svg element is three times as big as the width, this allows for fully dragging left and right + // without reloading the graph. the controls for this are bound to events in the constructor + if (resized == true) { + this.svg.style.width = util.option.asSize(3 * this.props.width); + this.svg.style.left = util.option.asSize(-this.props.width); - this.props.titleCharHeight = measureCharTitle.clientHeight; - this.props.titleCharWidth = measureCharTitle.clientWidth; + // if the height of the graph is set as proportional, change the height of the svg + if ((this.options.height + '').indexOf('%') != -1 || this.updateSVGheightOnResize == true) { + this.updateSVGheight = true; + } + } - this.dom.frame.removeChild(measureCharTitle); + // update the height of the graph on each redraw of the graph. + if (this.updateSVGheight == true) { + if (this.options.graphHeight != this.props.height + 'px') { + this.options.graphHeight = this.props.height + 'px'; + this.svg.style.height = this.props.height + 'px'; + } + this.updateSVGheight = false; + } else { + this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; } - }; - module.exports = DataAxis; + // zoomed is here to ensure that animations are shown correctly. + if (resized == true || zoomed == true || this.abortedGraphUpdate == true || forceGraphUpdate == true) { + resized = this._updateGraph() || resized; + } else { + // move the whole svg while dragging + if (this.lastStart != 0) { + var offset = this.body.range.start - this.lastStart; + var range = this.body.range.end - this.body.range.start; + if (this.props.width != 0) { + var rangePerPixelInv = this.props.width / range; + var xOffset = offset * rangePerPixelInv; + this.svg.style.left = -this.props.width - xOffset + 'px'; + } + } + } -/***/ }, -/* 53 */ -/***/ function(module, exports, __webpack_require__) { + this.legendLeft.redraw(); + this.legendRight.redraw(); + return resized; + }; /** - * @constructor DataStep - * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an - * end data point. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 + * Update and redraw the graph. * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - 'use strict'; + LineGraph.prototype._updateGraph = function () { + // reset the svg elements + DOMutil.prepareElements(this.svgElements); + if (this.props.width != 0 && this.itemsData != null) { + var group, i; + var preprocessedGroupData = {}; + var processedGroupData = {}; + var groupRanges = {}; + var changeCalled = false; - function DataStep(start, end, minimumStep, containerHeight, customRange, formattingFunction, alignZeros) { - // variables - this.current = 0; + // getting group Ids + var groupIds = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + group = this.groups[groupId]; + if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { + groupIds.push(groupId); + } + } + } + if (groupIds.length > 0) { + // this is the range of the SVG canvas + var minDate = this.body.util.toGlobalTime(-this.body.domProps.root.width); + var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); + var groupsData = {}; + // fill groups data, this only loads the data we require based on the timewindow + this._getRelevantData(groupIds, groupsData, minDate, maxDate); - this.autoScale = true; - this.stepIndex = 0; - this.step = 1; - this.scale = 1; - this.formattingFunction = formattingFunction; + // apply sampling, if disabled, it will pass through this function. + this._applySampling(groupIds, groupsData); - this.marginStart; - this.marginEnd; - this.deadSpace = 0; + // we transform the X coordinates to detect collisions + for (i = 0; i < groupIds.length; i++) { + preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); + } - this.majorSteps = [1, 2, 5, 10]; - this.minorSteps = [0.25, 0.5, 1, 2]; + // now all needed data has been collected we start the processing. + this._getYRanges(groupIds, preprocessedGroupData, groupRanges); - this.alignZeros = alignZeros; + // update the Y axis first, we use this data to draw at the correct Y points + // changeCalled is required to clean the SVG on a change emit. + changeCalled = this._updateYAxis(groupIds, groupRanges); + var MAX_CYCLES = 5; + if (changeCalled == true && this.COUNTER < MAX_CYCLES) { + DOMutil.cleanupElements(this.svgElements); + this.abortedGraphUpdate = true; + this.COUNTER++; + this.body.emitter.emit('change'); + return true; + } else { + if (this.COUNTER > MAX_CYCLES) { + console.log('WARNING: there may be an infinite loop in the _updateGraph emitter cycle.'); + } + this.COUNTER = 0; + this.abortedGraphUpdate = false; - this.setRange(start, end, minimumStep, containerHeight, customRange); - } + // With the yAxis scaled correctly, use this to get the Y values of the points. + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); + } + + // draw the groups + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.style != 'bar') { + // bar needs to be drawn enmasse + group.draw(processedGroupData[groupIds[i]], group, this.framework); + } + } + BarFunctions.draw(groupIds, processedGroupData, this.framework); + } + } + } + + // cleanup unused svg elements + DOMutil.cleanupElements(this.svgElements); + return false; + }; /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Number} [start] The start date and time. - * @param {Number} [end] The end date and time. - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + * first select and preprocess the data from the datasets. + * the groups have their preselection of data, we now loop over this data to see + * what data we need to draw. Sorted data is much faster. + * more optimization is possible by doing the sampling before and using the binary search + * to find the end date to determine the increment. + * + * @param {array} groupIds + * @param {object} groupsData + * @param {date} minDate + * @param {date} maxDate + * @private */ - DataStep.prototype.setRange = function (start, end, minimumStep, containerHeight, customRange) { - this._start = customRange.min === undefined ? start : customRange.min; - this._end = customRange.max === undefined ? end : customRange.max; - if (this._start === this._end) { - this._start = customRange.min === undefined ? this._start - 0.75 : this._start; - this._end = customRange.max === undefined ? this._end + 1 : this._end;; + LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { + var group, i, j, item; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + groupsData[groupIds[i]] = []; + var dataContainer = groupsData[groupIds[i]]; + // optimization for sorted data + if (group.options.sort == true) { + var guess = Math.max(0, util.binarySearchValue(group.itemsData, minDate, 'x', 'before')); + for (j = guess; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > maxDate) { + dataContainer.push(item); + break; + } else { + dataContainer.push(item); + } + } + } + } else { + for (j = 0; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > minDate && item.x < maxDate) { + dataContainer.push(item); + } + } + } + } + } } + }; - if (this.autoScale === true) { - this.setMinimumStep(minimumStep, containerHeight); - } + /** + * + * @param groupIds + * @param groupsData + * @private + */ + LineGraph.prototype._applySampling = function (groupIds, groupsData) { + var group; + if (groupIds.length > 0) { + for (var i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.sampling == true) { + var dataContainer = groupsData[groupIds[i]]; + if (dataContainer.length > 0) { + var increment = 1; + var amountOfPoints = dataContainer.length; - this.setFirst(customRange); + // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop + // of width changing of the yAxis. + var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); + var pointsPerPixel = amountOfPoints / xDistance; + increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); + + var sampledData = []; + for (var j = 0; j < amountOfPoints; j += increment) { + sampledData.push(dataContainer[j]); + } + groupsData[groupIds[i]] = sampledData; + } + } + } + } }; /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in pixels + * + * + * @param {array} groupIds + * @param {object} groupsData + * @param {object} groupRanges | this is being filled here + * @private */ - DataStep.prototype.setMinimumStep = function (minimumStep, containerHeight) { - // round to floor - var range = this._end - this._start; - var safeRange = range * 1.2; - var minimumStepValue = minimumStep * (safeRange / containerHeight); - var orderOfMagnitude = Math.round(Math.log(safeRange) / Math.LN10); - - var minorStepIdx = -1; - var magnitudefactor = Math.pow(10, orderOfMagnitude); + LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { + var groupData, group, i; + var combinedDataLeft = []; + var combinedDataRight = []; + var options; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + groupData = groupsData[groupIds[i]]; + options = this.groups[groupIds[i]].options; + if (groupData.length > 0) { + group = this.groups[groupIds[i]]; + // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. + if (options.stack === true) { + if (options.yAxisOrientation == 'left') { + combinedDataLeft = combinedDataLeft.concat(group.getData(groupData)); + } else { + combinedDataRight = combinedDataRight.concat(group.getData(groupData)); + } + } else { + groupRanges[groupIds[i]] = group.getYRange(groupData, groupIds[i]); + } + } + } - var start = 0; - if (orderOfMagnitude < 0) { - start = orderOfMagnitude; + // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. + BarFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__barStackLeft', 'left'); + BarFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__barStackRight', 'right'); + // if line graphs are stacked, their range need to be handled differently and accumulated over all groups. + LineFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__lineStackLeft', 'left'); + LineFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__lineStackRight', 'right'); } + }; - var solutionFound = false; - for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { - magnitudefactor = Math.pow(10, i); - for (var j = 0; j < this.minorSteps.length; j++) { - var stepSize = magnitudefactor * this.minorSteps[j]; - if (stepSize >= minimumStepValue) { - solutionFound = true; - minorStepIdx = j; - break; + /** + * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. + * @param {Array} groupIds + * @param {Object} groupRanges + * @private + */ + LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { + var resized = false; + var yAxisLeftUsed = false; + var yAxisRightUsed = false; + var minLeft = 1000000000, + minRight = 1000000000, + maxLeft = -1000000000, + maxRight = -1000000000, + minVal, + maxVal; + // if groups are present + if (groupIds.length > 0) { + // this is here to make sure that if there are no items in the axis but there are groups, that there is no infinite draw/redraw loop. + for (var i = 0; i < groupIds.length; i++) { + var group = this.groups[groupIds[i]]; + if (group && group.options.yAxisOrientation != 'right') { + yAxisLeftUsed = true; + minLeft = 0; + maxLeft = 0; + } else if (group && group.options.yAxisOrientation) { + yAxisRightUsed = true; + minRight = 0; + maxRight = 0; + } + } + + // if there are items: + for (var i = 0; i < groupIds.length; i++) { + if (groupRanges.hasOwnProperty(groupIds[i])) { + if (groupRanges[groupIds[i]].ignore !== true) { + minVal = groupRanges[groupIds[i]].min; + maxVal = groupRanges[groupIds[i]].max; + + if (groupRanges[groupIds[i]].yAxisOrientation != 'right') { + yAxisLeftUsed = true; + minLeft = minLeft > minVal ? minVal : minLeft; + maxLeft = maxLeft < maxVal ? maxVal : maxLeft; + } else { + yAxisRightUsed = true; + minRight = minRight > minVal ? minVal : minRight; + maxRight = maxRight < maxVal ? maxVal : maxRight; + } + } } } - if (solutionFound === true) { - break; + + if (yAxisLeftUsed == true) { + this.yAxisLeft.setRange(minLeft, maxLeft); + } + if (yAxisRightUsed == true) { + this.yAxisRight.setRange(minRight, maxRight); } } - this.stepIndex = minorStepIdx; - this.scale = magnitudefactor; - this.step = magnitudefactor * this.minorSteps[minorStepIdx]; - }; + resized = this._toggleAxisVisiblity(yAxisLeftUsed, this.yAxisLeft) || resized; + resized = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || resized; - /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date - */ - DataStep.prototype.setFirst = function (customRange) { - if (customRange === undefined) { - customRange = {}; + if (yAxisRightUsed == true && yAxisLeftUsed == true) { + this.yAxisLeft.drawIcons = true; + this.yAxisRight.drawIcons = true; + } else { + this.yAxisLeft.drawIcons = false; + this.yAxisRight.drawIcons = false; } + this.yAxisRight.master = !yAxisLeftUsed; + if (this.yAxisRight.master == false) { + if (yAxisRightUsed == true) { + this.yAxisLeft.lineOffset = this.yAxisRight.width; + } else { + this.yAxisLeft.lineOffset = 0; + } - var niceStart = customRange.min === undefined ? this._start - this.scale * 2 * this.minorSteps[this.stepIndex] : customRange.min; - var niceEnd = customRange.max === undefined ? this._end + this.scale * this.minorSteps[this.stepIndex] : customRange.max; - - this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; - this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; - - // if we need to align the zero's we need to make sure that there is a zero to use. - if (this.alignZeros === true && (this.marginEnd - this.marginStart) % this.step != 0) { - this.marginEnd += this.marginEnd % this.step; + resized = this.yAxisLeft.redraw() || resized; + this.yAxisRight.stepPixels = this.yAxisLeft.stepPixels; + this.yAxisRight.zeroCrossing = this.yAxisLeft.zeroCrossing; + this.yAxisRight.amountOfSteps = this.yAxisLeft.amountOfSteps; + resized = this.yAxisRight.redraw() || resized; + } else { + resized = this.yAxisRight.redraw() || resized; } - this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; - this.marginRange = this.marginEnd - this.marginStart; - - this.current = this.marginEnd; - }; - - DataStep.prototype.roundToMinor = function (value) { - var rounded = value - value % (this.scale * this.minorSteps[this.stepIndex]); - if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { - return rounded + this.scale * this.minorSteps[this.stepIndex]; - } else { - return rounded; + // clean the accumulated lists + var tempGroups = ['__barStackLeft', '__barStackRight', '__lineStackLeft', '__lineStackRight']; + for (var i = 0; i < tempGroups.length; i++) { + if (groupIds.indexOf(tempGroups[i]) != -1) { + groupIds.splice(groupIds.indexOf(tempGroups[i]), 1); + } } + + return resized; }; /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date + * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function + * + * @param {boolean} axisUsed + * @returns {boolean} + * @private + * @param axis */ - DataStep.prototype.hasNext = function () { - return this.current >= this.marginStart; + LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { + var changed = false; + if (axisUsed == false) { + if (axis.dom.frame.parentNode && axis.hidden == false) { + axis.hide(); + changed = true; + } + } else { + if (!axis.dom.frame.parentNode && axis.hidden == true) { + axis.show(); + changed = true; + } + } + return changed; }; /** - * Do the next step + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @returns {Array} + * @private */ - DataStep.prototype.next = function () { - var prev = this.current; - this.current -= this.step; + LineGraph.prototype._convertXcoordinates = function (datapoints) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; - // safety mechanism: if current time is still unchanged, move to the end - if (this.current === prev) { - this.current = this._end; + for (var i = 0; i < datapoints.length; i++) { + xValue = toScreen(datapoints[i].x) + this.props.width; + yValue = datapoints[i].y; + extractedData.push({ x: xValue, y: yValue }); } - }; - /** - * Do the next step - */ - DataStep.prototype.previous = function () { - this.current += this.step; - this.marginEnd += this.step; - this.marginRange = this.marginEnd - this.marginStart; + return extractedData; }; /** - * Get the current datetime - * @return {String} current The current date + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @param group + * @returns {Array} + * @private */ - DataStep.prototype.getCurrent = function () { - // prevent round-off errors when close to zero - var current = Math.abs(this.current) < this.step / 2 ? 0 : this.current; - var returnValue = current.toPrecision(5); - if (typeof this.formattingFunction === 'function') { - returnValue = this.formattingFunction(current); + LineGraph.prototype._convertYcoordinates = function (datapoints, group) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; + var axis = this.yAxisLeft; + var svgHeight = Number(this.svg.style.height.replace('px', '')); + if (group.options.yAxisOrientation == 'right') { + axis = this.yAxisRight; } - if (typeof returnValue === 'number') { - return '' + returnValue; - } else if (typeof returnValue === 'string') { - return returnValue; - } else { - return current.toPrecision(5); + for (var i = 0; i < datapoints.length; i++) { + var labelValue = datapoints[i].label ? datapoints[i].label : null; + xValue = toScreen(datapoints[i].x) + this.props.width; + yValue = Math.round(axis.convertValue(datapoints[i].y)); + extractedData.push({ x: xValue, y: yValue, label: labelValue }); } - }; - /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. - */ - DataStep.prototype.isMajor = function () { - return this.current % (this.scale * this.majorSteps[this.stepIndex]) === 0; - }; + group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); - DataStep.prototype.shift = function (steps) { - if (steps < 0) { - for (var i = 0; i < -steps; i++) { - this.previous(); - } - } else if (steps > 0) { - for (var i = 0; i < steps; i++) { - this.next(); - } - } + return extractedData; }; - module.exports = DataStep; + module.exports = LineGraph; /***/ }, -/* 54 */ +/* 55 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(9); - var DOMutil = __webpack_require__(14); - var Line = __webpack_require__(55); - var Bar = __webpack_require__(57); - var Points = __webpack_require__(56); + var util = __webpack_require__(12); + var DOMutil = __webpack_require__(17); + var Component = __webpack_require__(31); + var DataStep = __webpack_require__(56); /** - * /** - * @param {object} group | the object of the group from the dataset - * @param {string} groupId | ID of the group - * @param {object} options | the default options - * @param {array} groupsUsingDefaultStyles | this array has one entree. - * It is passed as an array so it is passed by reference. - * It enumerates through the default styles - * @constructor + * A horizontal time axis + * @param {Object} [options] See DataAxis.setOptions for the available + * options. + * @constructor DataAxis + * @extends Component + * @param body */ - function GraphGroup(group, groupId, options, groupsUsingDefaultStyles) { - this.id = groupId; - var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart', 'drawPoints', 'shaded', 'interpolation']; - this.options = util.selectiveBridgeObject(fields, options); - this.usingDefaultStyle = group.className === undefined; - this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; - this.zeroPosition = 0; - this.update(group); - if (this.usingDefaultStyle == true) { - this.groupsUsingDefaultStyles[0] += 1; - } - this.itemsData = []; - this.visible = group.visible === undefined ? true : group.visible; - } + function DataAxis(body, options, svg, linegraphOptions) { + this.id = util.randomUUID(); + this.body = body; - /** - * this loads a reference to all items in this group into this group. - * @param {array} items - */ - GraphGroup.prototype.setItems = function (items) { - if (items != null) { - this.itemsData = items; - if (this.options.sort == true) { - this.itemsData.sort(function (a, b) { - return a.x - b.x; - }); + this.defaultOptions = { + orientation: 'left', // supported: 'left', 'right' + showMinorLabels: true, + showMajorLabels: true, + icons: true, + majorLinesOffset: 7, + minorLinesOffset: 4, + labelOffsetX: 10, + labelOffsetY: 2, + iconWidth: 20, + width: '40px', + visible: true, + alignZeros: true, + left: { + range: { min: undefined, max: undefined }, + format: function format(value) { + return value; + }, + title: { text: undefined, style: undefined } + }, + right: { + range: { min: undefined, max: undefined }, + format: function format(value) { + return value; + }, + title: { text: undefined, style: undefined } } - } else { - this.itemsData = []; + }; + + this.linegraphOptions = linegraphOptions; + this.linegraphSVG = svg; + this.props = {}; + this.DOMelements = { // dynamic elements + lines: {}, + labels: {}, + title: {} + }; + + this.dom = {}; + + this.range = { start: 0, end: 0 }; + + this.options = util.extend({}, this.defaultOptions); + this.conversionFactor = 1; + + this.setOptions(options); + this.width = Number(('' + this.options.width).replace('px', '')); + this.minWidth = this.width; + this.height = this.linegraphSVG.offsetHeight; + this.hidden = false; + + this.stepPixels = 25; + this.zeroCrossing = -1; + this.amountOfSteps = -1; + + this.lineOffset = 0; + this.master = true; + this.svgElements = {}; + this.iconsRemoved = false; + + this.groups = {}; + this.amountOfGroups = 0; + + // create the HTML DOM + this._create(); + + var me = this; + this.body.emitter.on('verticalDrag', function () { + me.dom.lineContainer.style.top = me.body.domProps.scrollTop + 'px'; + }); + } + + DataAxis.prototype = new Component(); + + DataAxis.prototype.addGroup = function (label, graphOptions) { + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; } + this.amountOfGroups += 1; }; - /** - * this is used for plotting barcharts, this way, we only have to calculate it once. - * @param pos - */ - GraphGroup.prototype.setZeroPosition = function (pos) { - this.zeroPosition = pos; + DataAxis.prototype.updateGroup = function (label, graphOptions) { + this.groups[label] = graphOptions; }; - /** - * set the options of the graph group over the default options. - * @param options - */ - GraphGroup.prototype.setOptions = function (options) { - if (options !== undefined) { - var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart']; - util.selectiveDeepExtend(fields, this.options, options); - - util.mergeOptions(this.options, options, 'interpolation'); - util.mergeOptions(this.options, options, 'drawPoints'); - util.mergeOptions(this.options, options, 'shaded'); + DataAxis.prototype.removeGroup = function (label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; + } + }; - if (options.interpolation) { - if (typeof options.interpolation == 'object') { - if (options.interpolation.parametrization) { - if (options.interpolation.parametrization == 'uniform') { - this.options.interpolation.alpha = 0; - } else if (options.interpolation.parametrization == 'chordal') { - this.options.interpolation.alpha = 1; - } else { - this.options.interpolation.parametrization = 'centripetal'; - this.options.interpolation.alpha = 0.5; - } - } - } + DataAxis.prototype.setOptions = function (options) { + if (options) { + var redraw = false; + if (this.options.orientation != options.orientation && options.orientation !== undefined) { + redraw = true; } - } + var fields = ['orientation', 'showMinorLabels', 'showMajorLabels', 'icons', 'majorLinesOffset', 'minorLinesOffset', 'labelOffsetX', 'labelOffsetY', 'iconWidth', 'width', 'visible', 'left', 'right', 'alignZeros']; + util.selectiveExtend(fields, this.options, options); - if (this.options.style == 'line') { - this.type = new Line(this.id, this.options); - } else if (this.options.style == 'bar') { - this.type = new Bar(this.id, this.options); - } else if (this.options.style == 'points') { - this.type = new Points(this.id, this.options); + this.minWidth = Number(('' + this.options.width).replace('px', '')); + + if (redraw === true && this.dom.frame) { + this.hide(); + this.show(); + } } }; /** - * this updates the current group class with the latest group dataset entree, used in _updateGroup in linegraph - * @param group + * Create the HTML DOM for the DataAxis */ - GraphGroup.prototype.update = function (group) { - this.group = group; - this.content = group.content || 'graph'; - this.className = group.className || this.className || 'vis-graph-group' + this.groupsUsingDefaultStyles[0] % 10; - this.visible = group.visible === undefined ? true : group.visible; - this.style = group.style; - this.setOptions(group.options); + DataAxis.prototype._create = function () { + this.dom.frame = document.createElement('div'); + this.dom.frame.style.width = this.options.width; + this.dom.frame.style.height = this.height; + + this.dom.lineContainer = document.createElement('div'); + this.dom.lineContainer.style.width = '100%'; + this.dom.lineContainer.style.height = this.height; + this.dom.lineContainer.style.position = 'relative'; + + // create svg element for graph drawing. + this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); + this.svg.style.position = 'absolute'; + this.svg.style.top = '0px'; + this.svg.style.height = '100%'; + this.svg.style.width = '100%'; + this.svg.style.display = 'block'; + this.dom.frame.appendChild(this.svg); }; - /** - * draw the icon for the legend. - * - * @param x - * @param y - * @param JSONcontainer - * @param SVGcontainer - * @param iconWidth - * @param iconHeight - */ - GraphGroup.prototype.drawIcon = function (x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { - var fillHeight = iconHeight * 0.5; - var path, fillPath; + DataAxis.prototype._redrawGroupIcons = function () { + DOMutil.prepareElements(this.svgElements); - var outline = DOMutil.getSVGElement('rect', JSONcontainer, SVGcontainer); - outline.setAttributeNS(null, 'x', x); - outline.setAttributeNS(null, 'y', y - fillHeight); - outline.setAttributeNS(null, 'width', iconWidth); - outline.setAttributeNS(null, 'height', 2 * fillHeight); - outline.setAttributeNS(null, 'class', 'vis-outline'); + var x; + var iconWidth = this.options.iconWidth; + var iconHeight = 15; + var iconOffset = 4; + var y = iconOffset + 0.5 * iconHeight; - if (this.options.style == 'line') { - path = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); - path.setAttributeNS(null, 'class', this.className); - if (this.style !== undefined) { - path.setAttributeNS(null, 'style', this.style); - } + if (this.options.orientation === 'left') { + x = iconOffset; + } else { + x = this.width - iconWidth - iconOffset; + } - path.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ''); - if (this.options.shaded.enabled == true) { - fillPath = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); - if (this.options.shaded.orientation == 'top') { - fillPath.setAttributeNS(null, 'd', 'M' + x + ', ' + (y - fillHeight) + 'L' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ' L' + (x + iconWidth) + ',' + (y - fillHeight)); - } else { - fillPath.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' ' + 'L' + x + ',' + (y + fillHeight) + ' ' + 'L' + (x + iconWidth) + ',' + (y + fillHeight) + 'L' + (x + iconWidth) + ',' + y); - } - fillPath.setAttributeNS(null, 'class', this.className + ' vis-icon-fill'); + var groupArray = Object.keys(this.groups); + groupArray.sort(function (a, b) { + return a < b ? -1 : 1; + }); + + for (var i = 0; i < groupArray.length; i++) { + var groupId = groupArray[i]; + if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + iconOffset; } + } - if (this.options.drawPoints.enabled == true) { - DOMutil.drawPoint(x + 0.5 * iconWidth, y, this, JSONcontainer, SVGcontainer); + DOMutil.cleanupElements(this.svgElements); + this.iconsRemoved = false; + }; + + DataAxis.prototype._cleanupIcons = function () { + if (this.iconsRemoved === false) { + DOMutil.prepareElements(this.svgElements); + DOMutil.cleanupElements(this.svgElements); + this.iconsRemoved = true; + } + }; + + /** + * Create the HTML DOM for the DataAxis + */ + DataAxis.prototype.show = function () { + this.hidden = false; + if (!this.dom.frame.parentNode) { + if (this.options.orientation === 'left') { + this.body.dom.left.appendChild(this.dom.frame); + } else { + this.body.dom.right.appendChild(this.dom.frame); } - } else { - var barWidth = Math.round(0.3 * iconWidth); - var bar1Height = Math.round(0.4 * iconHeight); - var bar2Height = Math.round(0.75 * iconHeight); + } - var offset = Math.round((iconWidth - 2 * barWidth) / 3); + if (!this.dom.lineContainer.parentNode) { + this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); + } + }; - DOMutil.drawBar(x + 0.5 * barWidth + offset, y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); - DOMutil.drawBar(x + 1.5 * barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); + /** + * Create the HTML DOM for the DataAxis + */ + DataAxis.prototype.hide = function () { + this.hidden = true; + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } + + if (this.dom.lineContainer.parentNode) { + this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); } }; /** - * return the legend entree for this group. - * - * @param iconWidth - * @param iconHeight - * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + * Set a range (start and end) + * @param end + * @param start + * @param end */ - GraphGroup.prototype.getLegend = function (iconWidth, iconHeight) { - var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.drawIcon(0, 0.5 * iconHeight, [], svg, iconWidth, iconHeight); - return { icon: svg, label: this.content, orientation: this.options.yAxisOrientation }; + DataAxis.prototype.setRange = function (start, end) { + if (this.master === false && this.options.alignZeros === true && this.zeroCrossing != -1) { + if (start > 0) { + start = 0; + } + } + this.range.start = start; + this.range.end = end; }; - GraphGroup.prototype.getYRange = function (groupData) { - return this.type.getYRange(groupData); - }; + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + DataAxis.prototype.redraw = function () { + var resized = false; + var activeGroups = 0; - GraphGroup.prototype.getData = function (groupData) { - return this.type.getData(groupData); - }; + // Make sure the line container adheres to the vertical scrolling. + this.dom.lineContainer.style.top = this.body.domProps.scrollTop + 'px'; - GraphGroup.prototype.draw = function (dataset, group, framework) { - this.type.draw(dataset, group, framework); - }; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { + activeGroups++; + } + } + } + if (this.amountOfGroups === 0 || activeGroups === 0) { + this.hide(); + } else { + this.show(); + this.height = Number(this.linegraphSVG.style.height.replace('px', '')); - module.exports = GraphGroup; + // svg offsetheight did not work in firefox and explorer... + this.dom.lineContainer.style.height = this.height + 'px'; + this.width = this.options.visible === true ? Number(('' + this.options.width).replace('px', '')) : 0; -/***/ }, -/* 55 */ -/***/ function(module, exports, __webpack_require__) { + var props = this.props; + var frame = this.dom.frame; - 'use strict'; + // update classname + frame.className = 'vis-data-axis'; - var DOMutil = __webpack_require__(14); - var Points = __webpack_require__(56); + // calculate character width and height + this._calculateCharSize(); - function Line(groupId, options) { - this.groupId = groupId; - this.options = options; - } + var orientation = this.options.orientation; + var showMinorLabels = this.options.showMinorLabels; + var showMajorLabels = this.options.showMajorLabels; - Line.prototype.getData = function (groupData) { - var combinedData = []; - for (var j = 0; j < groupData.length; j++) { - combinedData.push({ - x: groupData[j].x, - y: groupData[j].y, - groupId: this.groupId - }); - } - return combinedData; - }; + // determine the width and height of the elements for the axis + props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; + props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - Line.prototype.getYRange = function (groupData) { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; - } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; - }; + props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; + props.minorLineHeight = 1; + props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; + props.majorLineHeight = 1; - Line.getStackedYRange = function (combinedData, groupRanges, groupIds, groupLabel, orientation) { - if (combinedData.length > 0) { - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x === b.x) { - return a.groupId < b.groupId ? -1 : 1; - } else { - return a.x - b.x; - } - }); - var intersections = {}; + // take frame offline while updating (is almost twice as fast) + if (orientation === 'left') { + frame.style.top = '0'; + frame.style.left = '0'; + frame.style.bottom = ''; + frame.style.width = this.width + 'px'; + frame.style.height = this.height + 'px'; + this.props.width = this.body.domProps.left.width; + this.props.height = this.body.domProps.left.height; + } else { + // right + frame.style.top = ''; + frame.style.bottom = '0'; + frame.style.left = '0'; + frame.style.width = this.width + 'px'; + frame.style.height = this.height + 'px'; + this.props.width = this.body.domProps.right.width; + this.props.height = this.body.domProps.right.height; + } - Line._getDataIntersections(intersections, combinedData); - groupRanges[groupLabel] = Line._getStackedYRange(intersections, combinedData); - groupRanges[groupLabel].yAxisOrientation = orientation; - groupIds.push(groupLabel); - } - }; + resized = this._redrawLabels(); + resized = this._isResized() || resized; - Line._getStackedYRange = function (intersections, combinedData) { - var key; - var yMin = combinedData[0].y; - var yMax = combinedData[0].y; - for (var i = 0; i < combinedData.length; i++) { - key = combinedData[i].x; - if (intersections[key] === undefined) { - yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; - yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + if (this.options.icons === true) { + this._redrawGroupIcons(); } else { - if (combinedData[i].y < 0) { - intersections[key].accumulatedNegative += combinedData[i].y; - } else { - intersections[key].accumulatedPositive += combinedData[i].y; - } - } - } - for (var xpos in intersections) { - if (intersections.hasOwnProperty(xpos)) { - yMin = yMin > intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMin; - yMin = yMin > intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMin; - yMax = yMax < intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMax; - yMax = yMax < intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMax; + this._cleanupIcons(); } - } - return { min: yMin, max: yMax }; + this._redrawTitle(orientation); + } + return resized; }; /** - * Fill the intersections object with counters of how many datapoints share the same x coordinates - * @param intersections - * @param combinedData + * Repaint major and minor text labels and vertical grid lines * @private */ - Line._getDataIntersections = function (intersections, combinedData) { - // get intersections - var coreDistance; - for (var i = 0; i < combinedData.length; i++) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); - } - if (coreDistance === 0) { - if (intersections[combinedData[i].x] === undefined) { - intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulatedPositive: 0, accumulatedNegative: 0 }; + DataAxis.prototype._redrawLabels = function () { + var resized = false; + DOMutil.prepareElements(this.DOMelements.lines); + DOMutil.prepareElements(this.DOMelements.labels); + var orientation = this.options['orientation']; + + // get the range for the slaved axis + var step; + if (this.master === false) { + var stepSize, rangeStart, rangeEnd, minimumStep; + if (this.zeroCrossing !== -1 && this.options.alignZeros === true) { + if (this.range.end > 0) { + stepSize = this.range.end / this.zeroCrossing; // size of one step + rangeStart = this.range.end - this.amountOfSteps * stepSize; + rangeEnd = this.range.end; + } else { + // all of the range (including start) has to be done before the zero crossing. + stepSize = -1 * this.range.start / (this.amountOfSteps - this.zeroCrossing); // absolute size of a step + rangeStart = this.range.start; + rangeEnd = this.range.start + stepSize * this.amountOfSteps; } - intersections[combinedData[i].x].amount += 1; + } else { + rangeStart = this.range.start; + rangeEnd = this.range.end; + } + minimumStep = this.stepPixels; + } else { + // calculate range and step (step such that we have space for 7 characters per label) + minimumStep = this.props.majorCharHeight; + rangeStart = this.range.start; + rangeEnd = this.range.end; + } + + this.step = step = new DataStep(rangeStart, rangeEnd, minimumStep, this.dom.frame.offsetHeight, this.options[this.options.orientation].range, this.options[this.options.orientation].format, this.master === false && this.options.alignZeros // does the step have to align zeros? only if not master and the options is on + ); + + // the slave axis needs to use the same horizontal lines as the master axis. + if (this.master === true) { + this.stepPixels = this.dom.frame.offsetHeight / step.marginRange * step.step; + this.amountOfSteps = Math.ceil(this.dom.frame.offsetHeight / this.stepPixels); + } else { + // align with zero + if (this.options.alignZeros === true && this.zeroCrossing !== -1) { + // distance is the amount of steps away from the zero crossing we are. + var distance = (step.current - this.zeroCrossing * step.step) / step.step; + this.step.shift(distance); } } - }; - /** - * draw a line graph - * - * @param dataset - * @param group - */ - Line.prototype.draw = function (dataset, group, framework) { - if (dataset != null) { - if (dataset.length > 0) { - var path, d; - var svgHeight = Number(framework.svg.style.height.replace('px', '')); - path = DOMutil.getSVGElement('path', framework.svgElements, framework.svg); - path.setAttributeNS(null, 'class', group.className); - if (group.style !== undefined) { - path.setAttributeNS(null, 'style', group.style); - } + // value at the bottom of the SVG + this.valueAtBottom = step.marginEnd; - // construct path from dataset - if (group.options.interpolation.enabled == true) { - d = Line._catmullRom(dataset, group); - } else { - d = Line._linear(dataset); + this.maxLabelSize = 0; + var y = 0; // init value + var stepIndex = 0; // init value + var isMajor = false; // init value + while (stepIndex < this.amountOfSteps) { + y = Math.round(stepIndex * this.stepPixels); + isMajor = step.isMajor(); + + if (stepIndex > 0 && stepIndex !== this.amountOfSteps) { + if (this.options['showMinorLabels'] && isMajor === false || this.master === false && this.options['showMinorLabels'] === true) { + this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-minor', this.props.minorCharHeight); } - // append with points for fill and finalize the path - if (group.options.shaded.enabled == true) { - var fillPath = DOMutil.getSVGElement('path', framework.svgElements, framework.svg); - var dFill; - if (group.options.shaded.orientation == 'top') { - dFill = 'M' + dataset[0].x + ',' + 0 + ' ' + d + 'L' + dataset[dataset.length - 1].x + ',' + 0; - } else { - dFill = 'M' + dataset[0].x + ',' + svgHeight + ' ' + d + 'L' + dataset[dataset.length - 1].x + ',' + svgHeight; - } - fillPath.setAttributeNS(null, 'class', group.className + ' vis-fill'); - if (group.options.shaded.style !== undefined) { - fillPath.setAttributeNS(null, 'style', group.options.shaded.style); + if (isMajor && this.options['showMajorLabels'] && this.master === true || this.options['showMinorLabels'] === false && this.master === false && isMajor === true) { + if (y >= 0) { + this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-major', this.props.majorCharHeight); } - fillPath.setAttributeNS(null, 'd', dFill); + this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-major', this.options.majorLinesOffset, this.props.majorLineWidth); + } else { + this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-minor', this.options.minorLinesOffset, this.props.minorLineWidth); } - // copy properties to path for drawing. - path.setAttributeNS(null, 'd', 'M' + d); + } - // draw points - if (group.options.drawPoints.enabled == true) { - Points.draw(dataset, group, framework); - } + // get zero crossing + if (this.master === true && step.current === 0) { + this.zeroCrossing = stepIndex; } - } - }; - /** - * This uses an uniform parametrization of the interpolation algorithm: - * 'On the Parameterization of Catmull-Rom Curves' by Cem Yuksel et al. - * @param data - * @returns {string} - * @private - */ - Line._catmullRomUniform = function (data) { - // catmull rom - var p0, p1, p2, p3, bp1, bp2; - var d = Math.round(data[0].x) + ',' + Math.round(data[0].y) + ' '; - var normalization = 1 / 6; - var length = data.length; - for (var i = 0; i < length - 1; i++) { + step.next(); + stepIndex += 1; + } - p0 = i == 0 ? data[0] : data[i - 1]; - p1 = data[i]; - p2 = data[i + 1]; - p3 = i + 2 < length ? data[i + 2] : p2; + // get zero crossing if it's the last step + if (this.master === true && step.current === 0) { + this.zeroCrossing = stepIndex; + } - // Catmull-Rom to Cubic Bezier conversion matrix - // 0 1 0 0 - // -1/6 1 1/6 0 - // 0 1/6 1 -1/6 - // 0 0 1 0 + this.conversionFactor = this.stepPixels / step.step; - // bp0 = { x: p1.x, y: p1.y }; - bp1 = { x: (-p0.x + 6 * p1.x + p2.x) * normalization, y: (-p0.y + 6 * p1.y + p2.y) * normalization }; - bp2 = { x: (p1.x + 6 * p2.x - p3.x) * normalization, y: (p1.y + 6 * p2.y - p3.y) * normalization }; - // bp0 = { x: p2.x, y: p2.y }; + // Note that title is rotated, so we're using the height, not width! + var titleWidth = 0; + if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { + titleWidth = this.props.titleCharHeight; + } + var offset = this.options.icons === true ? Math.max(this.options.iconWidth, titleWidth) + this.options.labelOffsetX + 15 : titleWidth + this.options.labelOffsetX + 15; - d += 'C' + bp1.x + ',' + bp1.y + ' ' + bp2.x + ',' + bp2.y + ' ' + p2.x + ',' + p2.y + ' '; + // this will resize the yAxis to accommodate the labels. + if (this.maxLabelSize > this.width - offset && this.options.visible === true) { + this.width = this.maxLabelSize + offset; + this.options.width = this.width + 'px'; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + resized = true; + } + // this will resize the yAxis if it is too big for the labels. + else if (this.maxLabelSize < this.width - offset && this.options.visible === true && this.width > this.minWidth) { + this.width = Math.max(this.minWidth, this.maxLabelSize + offset); + this.options.width = this.width + 'px'; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + resized = true; + } else { + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + resized = false; } - return d; + return resized; + }; + + DataAxis.prototype.convertValue = function (value) { + var invertedValue = this.valueAtBottom - value; + var convertedValue = invertedValue * this.conversionFactor; + return convertedValue; + }; + + DataAxis.prototype.screenToValue = function (x) { + return this.valueAtBottom - x / this.conversionFactor; }; /** - * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. - * By default, the centripetal parameterization is used because this gives the nicest results. - * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. - * - * One optimization can be used to reuse distances since this is a sliding window approach. - * @param data - * @param group - * @returns {string} + * Create a label for the axis at position x * @private + * @param y + * @param text + * @param orientation + * @param className + * @param characterHeight */ - Line._catmullRom = function (data, group) { - var alpha = group.options.interpolation.alpha; - if (alpha == 0 || alpha === undefined) { - return this._catmullRomUniform(data); + DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { + // reuse redundant label + var label = DOMutil.getDOMElement('div', this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); + label.className = className; + label.innerHTML = text; + if (orientation === 'left') { + label.style.left = '-' + this.options.labelOffsetX + 'px'; + label.style.textAlign = 'right'; } else { - var p0, p1, p2, p3, bp1, bp2, d1, d2, d3, A, B, N, M; - var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; - var d = Math.round(data[0].x) + ',' + Math.round(data[0].y) + ' '; - var length = data.length; - for (var i = 0; i < length - 1; i++) { + label.style.right = '-' + this.options.labelOffsetX + 'px'; + label.style.textAlign = 'left'; + } - p0 = i == 0 ? data[0] : data[i - 1]; - p1 = data[i]; - p2 = data[i + 1]; - p3 = i + 2 < length ? data[i + 2] : p2; + label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; - d1 = Math.sqrt(Math.pow(p0.x - p1.x, 2) + Math.pow(p0.y - p1.y, 2)); - d2 = Math.sqrt(Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2)); - d3 = Math.sqrt(Math.pow(p2.x - p3.x, 2) + Math.pow(p2.y - p3.y, 2)); + text += ''; - // Catmull-Rom to Cubic Bezier conversion matrix + var largestWidth = Math.max(this.props.majorCharWidth, this.props.minorCharWidth); + if (this.maxLabelSize < text.length * largestWidth) { + this.maxLabelSize = text.length * largestWidth; + } + }; - // A = 2d1^2a + 3d1^a * d2^a + d3^2a - // B = 2d3^2a + 3d3^a * d2^a + d2^2a + /** + * Create a minor line for the axis at position y + * @param y + * @param orientation + * @param className + * @param offset + * @param width + */ + DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { + if (this.master === true) { + var line = DOMutil.getDOMElement('div', this.DOMelements.lines, this.dom.lineContainer); //this.dom.redundant.lines.shift(); + line.className = className; + line.innerHTML = ''; - // [ 0 1 0 0 ] - // [ -d2^2a /N A/N d1^2a /N 0 ] - // [ 0 d3^2a /M B/M -d2^2a /M ] - // [ 0 0 1 0 ] + if (orientation === 'left') { + line.style.left = this.width - offset + 'px'; + } else { + line.style.right = this.width - offset + 'px'; + } - d3powA = Math.pow(d3, alpha); - d3pow2A = Math.pow(d3, 2 * alpha); - d2powA = Math.pow(d2, alpha); - d2pow2A = Math.pow(d2, 2 * alpha); - d1powA = Math.pow(d1, alpha); - d1pow2A = Math.pow(d1, 2 * alpha); + line.style.width = width + 'px'; + line.style.top = y + 'px'; + } + }; - A = 2 * d1pow2A + 3 * d1powA * d2powA + d2pow2A; - B = 2 * d3pow2A + 3 * d3powA * d2powA + d2pow2A; - N = 3 * d1powA * (d1powA + d2powA); - if (N > 0) { - N = 1 / N; - } - M = 3 * d3powA * (d3powA + d2powA); - if (M > 0) { - M = 1 / M; - } + /** + * Create a title for the axis + * @private + * @param orientation + */ + DataAxis.prototype._redrawTitle = function (orientation) { + DOMutil.prepareElements(this.DOMelements.title); - bp1 = { x: (-d2pow2A * p0.x + A * p1.x + d1pow2A * p2.x) * N, - y: (-d2pow2A * p0.y + A * p1.y + d1pow2A * p2.y) * N }; + // Check if the title is defined for this axes + if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { + var title = DOMutil.getDOMElement('div', this.DOMelements.title, this.dom.frame); + title.className = 'vis-y-axis vis-title vis-' + orientation; + title.innerHTML = this.options[orientation].title.text; - bp2 = { x: (d3pow2A * p1.x + B * p2.x - d2pow2A * p3.x) * M, - y: (d3pow2A * p1.y + B * p2.y - d2pow2A * p3.y) * M }; + // Add style - if provided + if (this.options[orientation].title.style !== undefined) { + util.addCssText(title, this.options[orientation].title.style); + } - if (bp1.x == 0 && bp1.y == 0) { - bp1 = p1; - } - if (bp2.x == 0 && bp2.y == 0) { - bp2 = p2; - } - d += 'C' + bp1.x + ',' + bp1.y + ' ' + bp2.x + ',' + bp2.y + ' ' + p2.x + ',' + p2.y + ' '; + if (orientation === 'left') { + title.style.left = this.props.titleCharHeight + 'px'; + } else { + title.style.right = this.props.titleCharHeight + 'px'; } - return d; + title.style.width = this.height + 'px'; } + + // we need to clean up in case we did not use all elements. + DOMutil.cleanupElements(this.DOMelements.title); }; /** - * this generates the SVG path for a linear drawing between datapoints. - * @param data - * @returns {string} + * Determine the size of text on the axis (both major and minor axis). + * The size is calculated only once and then cached in this.props. * @private */ - Line._linear = function (data) { - // linear - var d = ''; - for (var i = 0; i < data.length; i++) { - if (i == 0) { - d += data[i].x + ',' + data[i].y; - } else { - d += ' ' + data[i].x + ',' + data[i].y; - } + DataAxis.prototype._calculateCharSize = function () { + // determine the char width and height on the minor axis + if (!('minorCharHeight' in this.props)) { + var textMinor = document.createTextNode('0'); + var measureCharMinor = document.createElement('div'); + measureCharMinor.className = 'vis-y-axis vis-minor vis-measure'; + measureCharMinor.appendChild(textMinor); + this.dom.frame.appendChild(measureCharMinor); + + this.props.minorCharHeight = measureCharMinor.clientHeight; + this.props.minorCharWidth = measureCharMinor.clientWidth; + + this.dom.frame.removeChild(measureCharMinor); } - return d; - }; - module.exports = Line; + if (!('majorCharHeight' in this.props)) { + var textMajor = document.createTextNode('0'); + var measureCharMajor = document.createElement('div'); + measureCharMajor.className = 'vis-y-axis vis-major vis-measure'; + measureCharMajor.appendChild(textMajor); + this.dom.frame.appendChild(measureCharMajor); -/***/ }, -/* 56 */ -/***/ function(module, exports, __webpack_require__) { + this.props.majorCharHeight = measureCharMajor.clientHeight; + this.props.majorCharWidth = measureCharMajor.clientWidth; - 'use strict'; + this.dom.frame.removeChild(measureCharMajor); + } - var DOMutil = __webpack_require__(14); + if (!('titleCharHeight' in this.props)) { + var textTitle = document.createTextNode('0'); + var measureCharTitle = document.createElement('div'); + measureCharTitle.className = 'vis-y-axis vis-title vis-measure'; + measureCharTitle.appendChild(textTitle); + this.dom.frame.appendChild(measureCharTitle); - function Points(groupId, options) { - this.groupId = groupId; - this.options = options; - } + this.props.titleCharHeight = measureCharTitle.clientHeight; + this.props.titleCharWidth = measureCharTitle.clientWidth; - Points.prototype.getYRange = function (groupData) { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + this.dom.frame.removeChild(measureCharTitle); } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; }; - Points.prototype.draw = function (dataset, group, framework, offset) { - Points.draw(dataset, group, framework, offset); - }; + module.exports = DataAxis; + +/***/ }, +/* 56 */ +/***/ function(module, exports, __webpack_require__) { /** - * draw the data points + * @constructor DataStep + * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an + * end data point. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. * - * @param {Array} dataset - * @param {Object} JSONcontainer - * @param {Object} svg | SVG DOM element - * @param {GraphGroup} group - * @param {Number} [offset] + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - Points.draw = function (dataset, group, framework, offset) { - if (offset === undefined) { - offset = 0; - } - for (var i = 0; i < dataset.length; i++) { - DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, framework.svgElements, framework.svg, dataset[i].label); - } - }; + 'use strict'; - module.exports = Points; + function DataStep(start, end, minimumStep, containerHeight, customRange, formattingFunction, alignZeros) { + // variables + this.current = 0; -/***/ }, -/* 57 */ -/***/ function(module, exports, __webpack_require__) { + this.autoScale = true; + this.stepIndex = 0; + this.step = 1; + this.scale = 1; + this.formattingFunction = formattingFunction; - 'use strict'; + this.marginStart; + this.marginEnd; + this.deadSpace = 0; + + this.majorSteps = [1, 2, 5, 10]; + this.minorSteps = [0.25, 0.5, 1, 2]; - var DOMutil = __webpack_require__(14); - var Points = __webpack_require__(56); + this.alignZeros = alignZeros; - function Bargraph(groupId, options) { - this.groupId = groupId; - this.options = options; + this.setRange(start, end, minimumStep, containerHeight, customRange); } - Bargraph.prototype.getYRange = function (groupData) { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + /** + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Number} [start] The start date and time. + * @param {Number} [end] The end date and time. + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + */ + DataStep.prototype.setRange = function (start, end, minimumStep, containerHeight, customRange) { + this._start = customRange.min === undefined ? start : customRange.min; + this._end = customRange.max === undefined ? end : customRange.max; + if (this._start === this._end) { + this._start = customRange.min === undefined ? this._start - 0.75 : this._start; + this._end = customRange.max === undefined ? this._end + 1 : this._end;; } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; - }; - Bargraph.prototype.getData = function (groupData) { - var combinedData = []; - for (var j = 0; j < groupData.length; j++) { - combinedData.push({ - x: groupData[j].x, - y: groupData[j].y, - groupId: this.groupId - }); + if (this.autoScale === true) { + this.setMinimumStep(minimumStep, containerHeight); } - return combinedData; + + this.setFirst(customRange); }; /** - * draw a bar graph - * - * @param groupIds - * @param processedGroupData + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in pixels */ - Bargraph.draw = function (groupIds, processedGroupData, framework) { - var combinedData = []; - var intersections = {}; - var coreDistance; - var key, drawData; - var group; - var i, j; - var barPoints = 0; + DataStep.prototype.setMinimumStep = function (minimumStep, containerHeight) { + // round to floor + var range = this._end - this._start; + var safeRange = range * 1.2; + var minimumStepValue = minimumStep * (safeRange / containerHeight); + var orderOfMagnitude = Math.round(Math.log(safeRange) / Math.LN10); - // combine all barchart data - for (i = 0; i < groupIds.length; i++) { - group = framework.groups[groupIds[i]]; - if (group.options.style === 'bar') { - if (group.visible === true && (framework.options.groups.visibility[groupIds[i]] === undefined || framework.options.groups.visibility[groupIds[i]] === true)) { - for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { - combinedData.push({ - x: processedGroupData[groupIds[i]][j].x, - y: processedGroupData[groupIds[i]][j].y, - groupId: groupIds[i], - label: processedGroupData[groupIds[i]][j].label - }); - barPoints += 1; - } + var minorStepIdx = -1; + var magnitudefactor = Math.pow(10, orderOfMagnitude); + + var start = 0; + if (orderOfMagnitude < 0) { + start = orderOfMagnitude; + } + + var solutionFound = false; + for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { + magnitudefactor = Math.pow(10, i); + for (var j = 0; j < this.minorSteps.length; j++) { + var stepSize = magnitudefactor * this.minorSteps[j]; + if (stepSize >= minimumStepValue) { + solutionFound = true; + minorStepIdx = j; + break; } } + if (solutionFound === true) { + break; + } } + this.stepIndex = minorStepIdx; + this.scale = magnitudefactor; + this.step = magnitudefactor * this.minorSteps[minorStepIdx]; + }; - if (barPoints === 0) { - return; + /** + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date + */ + DataStep.prototype.setFirst = function (customRange) { + if (customRange === undefined) { + customRange = {}; } - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x === b.x) { - return a.groupId < b.groupId ? -1 : 1; - } else { - return a.x - b.x; - } - }); + var niceStart = customRange.min === undefined ? this._start - this.scale * 2 * this.minorSteps[this.stepIndex] : customRange.min; + var niceEnd = customRange.max === undefined ? this._end + this.scale * this.minorSteps[this.stepIndex] : customRange.max; - // get intersections - Bargraph._getDataIntersections(intersections, combinedData); + this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; + this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; - // plot barchart - for (i = 0; i < combinedData.length; i++) { - group = framework.groups[combinedData[i].groupId]; - var minWidth = 0.1 * group.options.barChart.width; + // if we need to align the zero's we need to make sure that there is a zero to use. + if (this.alignZeros === true && (this.marginEnd - this.marginStart) % this.step != 0) { + this.marginEnd += this.marginEnd % this.step; + } - key = combinedData[i].x; - var heightOffset = 0; - if (intersections[key] === undefined) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - key); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - key)); - } - drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); - } else { - var nextKey = i + (intersections[key].amount - intersections[key].resolved); - var prevKey = i - (intersections[key].resolved + 1); - if (nextKey < combinedData.length) { - coreDistance = Math.abs(combinedData[nextKey].x - key); - } - if (prevKey > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[prevKey].x - key)); - } - drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); - intersections[key].resolved += 1; + this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; + this.marginRange = this.marginEnd - this.marginStart; - if (group.options.stack === true) { - if (combinedData[i].y < group.zeroPosition) { - heightOffset = intersections[key].accumulatedNegative; - intersections[key].accumulatedNegative += group.zeroPosition - combinedData[i].y; - } else { - heightOffset = intersections[key].accumulatedPositive; - intersections[key].accumulatedPositive += group.zeroPosition - combinedData[i].y; - } - } else if (group.options.barChart.sideBySide === true) { - drawData.width = drawData.width / intersections[key].amount; - drawData.offset += intersections[key].resolved * drawData.width - 0.5 * drawData.width * (intersections[key].amount + 1); - if (group.options.barChart.align === 'left') { - drawData.offset -= 0.5 * drawData.width; - } else if (group.options.barChart.align === 'right') { - drawData.offset += 0.5 * drawData.width; - } - } - } - DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + ' vis-bar', framework.svgElements, framework.svg, group.style); - // draw points - if (group.options.drawPoints.enabled === true) { - Points.draw([combinedData[i]], group, framework, drawData.offset); - //DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y, group, framework.svgElements, framework.svg); - } + this.current = this.marginEnd; + }; + + DataStep.prototype.roundToMinor = function (value) { + var rounded = value - value % (this.scale * this.minorSteps[this.stepIndex]); + if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { + return rounded + this.scale * this.minorSteps[this.stepIndex]; + } else { + return rounded; } }; /** - * Fill the intersections object with counters of how many datapoints share the same x coordinates - * @param intersections - * @param combinedData - * @private + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date */ - Bargraph._getDataIntersections = function (intersections, combinedData) { - // get intersections - var coreDistance; - for (var i = 0; i < combinedData.length; i++) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); - } - if (coreDistance === 0) { - if (intersections[combinedData[i].x] === undefined) { - intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulatedPositive: 0, accumulatedNegative: 0 }; - } - intersections[combinedData[i].x].amount += 1; - } - } + DataStep.prototype.hasNext = function () { + return this.current >= this.marginStart; }; /** - * Get the width and offset for bargraphs based on the coredistance between datapoints - * - * @param coreDistance - * @param group - * @param minWidth - * @returns {{width: Number, offset: Number}} - * @private + * Do the next step */ - Bargraph._getSafeDrawData = function (coreDistance, group, minWidth) { - var width, offset; - if (coreDistance < group.options.barChart.width && coreDistance > 0) { - width = coreDistance < minWidth ? minWidth : coreDistance; + DataStep.prototype.next = function () { + var prev = this.current; + this.current -= this.step; - offset = 0; // recalculate offset with the new width; - if (group.options.barChart.align === 'left') { - offset -= 0.5 * coreDistance; - } else if (group.options.barChart.align === 'right') { - offset += 0.5 * coreDistance; - } - } else { - // default settings - width = group.options.barChart.width; - offset = 0; - if (group.options.barChart.align === 'left') { - offset -= 0.5 * group.options.barChart.width; - } else if (group.options.barChart.align === 'right') { - offset += 0.5 * group.options.barChart.width; - } + // safety mechanism: if current time is still unchanged, move to the end + if (this.current === prev) { + this.current = this._end; } + }; - return { width: width, offset: offset }; + /** + * Do the next step + */ + DataStep.prototype.previous = function () { + this.current += this.step; + this.marginEnd += this.step; + this.marginRange = this.marginEnd - this.marginStart; }; - Bargraph.getStackedYRange = function (combinedData, groupRanges, groupIds, groupLabel, orientation) { - if (combinedData.length > 0) { - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x === b.x) { - return a.groupId < b.groupId ? -1 : 1; - } else { - return a.x - b.x; - } - }); - var intersections = {}; + /** + * Get the current datetime + * @return {String} current The current date + */ + DataStep.prototype.getCurrent = function () { + // prevent round-off errors when close to zero + var current = Math.abs(this.current) < this.step / 2 ? 0 : this.current; + var returnValue = current.toPrecision(5); + if (typeof this.formattingFunction === 'function') { + returnValue = this.formattingFunction(current); + } - Bargraph._getDataIntersections(intersections, combinedData); - groupRanges[groupLabel] = Bargraph._getStackedYRange(intersections, combinedData); - groupRanges[groupLabel].yAxisOrientation = orientation; - groupIds.push(groupLabel); + if (typeof returnValue === 'number') { + return '' + returnValue; + } else if (typeof returnValue === 'string') { + return returnValue; + } else { + return current.toPrecision(5); } }; - Bargraph._getStackedYRange = function (intersections, combinedData) { - var key; - var yMin = combinedData[0].y; - var yMax = combinedData[0].y; - for (var i = 0; i < combinedData.length; i++) { - key = combinedData[i].x; - if (intersections[key] === undefined) { - yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; - yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; - } else { - if (combinedData[i].y < 0) { - intersections[key].accumulatedNegative += combinedData[i].y; - } else { - intersections[key].accumulatedPositive += combinedData[i].y; - } + /** + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. + */ + DataStep.prototype.isMajor = function () { + return this.current % (this.scale * this.majorSteps[this.stepIndex]) === 0; + }; + + DataStep.prototype.shift = function (steps) { + if (steps < 0) { + for (var i = 0; i < -steps; i++) { + this.previous(); } - } - for (var xpos in intersections) { - if (intersections.hasOwnProperty(xpos)) { - yMin = yMin > intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMin; - yMin = yMin > intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMin; - yMax = yMax < intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMax; - yMax = yMax < intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMax; + } else if (steps > 0) { + for (var i = 0; i < steps; i++) { + this.next(); } } - - return { min: yMin, max: yMax }; }; - module.exports = Bargraph; + module.exports = DataStep; /***/ }, -/* 58 */ +/* 57 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(9); - var DOMutil = __webpack_require__(14); - var Component = __webpack_require__(28); + var util = __webpack_require__(12); + var DOMutil = __webpack_require__(17); + var Line = __webpack_require__(58); + var Bar = __webpack_require__(60); + var Points = __webpack_require__(59); /** - * Legend for Graph2d + * /** + * @param {object} group | the object of the group from the dataset + * @param {string} groupId | ID of the group + * @param {object} options | the default options + * @param {array} groupsUsingDefaultStyles | this array has one entree. + * It is passed as an array so it is passed by reference. + * It enumerates through the default styles + * @constructor */ - function Legend(body, options, side, linegraphOptions) { - this.body = body; - this.defaultOptions = { - enabled: true, - icons: true, - iconSize: 20, - iconSpacing: 6, - left: { - visible: true, - position: 'top-left' // top/bottom - left,center,right - }, - right: { - visible: true, - position: 'top-left' // top/bottom - left,center,right - } - }; - this.side = side; - this.options = util.extend({}, this.defaultOptions); - this.linegraphOptions = linegraphOptions; - - this.svgElements = {}; - this.dom = {}; - this.groups = {}; - this.amountOfGroups = 0; - this._create(); - - this.setOptions(options); - } - - Legend.prototype = new Component(); - - Legend.prototype.clear = function () { - this.groups = {}; - this.amountOfGroups = 0; - }; - - Legend.prototype.addGroup = function (label, graphOptions) { - - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; + function GraphGroup(group, groupId, options, groupsUsingDefaultStyles) { + this.id = groupId; + var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart', 'drawPoints', 'shaded', 'interpolation']; + this.options = util.selectiveBridgeObject(fields, options); + this.usingDefaultStyle = group.className === undefined; + this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; + this.zeroPosition = 0; + this.update(group); + if (this.usingDefaultStyle == true) { + this.groupsUsingDefaultStyles[0] += 1; } - this.amountOfGroups += 1; - }; - - Legend.prototype.updateGroup = function (label, graphOptions) { - this.groups[label] = graphOptions; - }; + this.itemsData = []; + this.visible = group.visible === undefined ? true : group.visible; + } - Legend.prototype.removeGroup = function (label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; + /** + * this loads a reference to all items in this group into this group. + * @param {array} items + */ + GraphGroup.prototype.setItems = function (items) { + if (items != null) { + this.itemsData = items; + if (this.options.sort == true) { + this.itemsData.sort(function (a, b) { + return a.x - b.x; + }); + } + } else { + this.itemsData = []; } }; - Legend.prototype._create = function () { - this.dom.frame = document.createElement('div'); - this.dom.frame.className = 'vis-legend'; - this.dom.frame.style.position = 'absolute'; - this.dom.frame.style.top = '10px'; - this.dom.frame.style.display = 'block'; - - this.dom.textArea = document.createElement('div'); - this.dom.textArea.className = 'vis-legend-text'; - this.dom.textArea.style.position = 'relative'; - this.dom.textArea.style.top = '0px'; - - this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.svg.style.position = 'absolute'; - this.svg.style.top = 0 + 'px'; - this.svg.style.width = this.options.iconSize + 5 + 'px'; - this.svg.style.height = '100%'; - - this.dom.frame.appendChild(this.svg); - this.dom.frame.appendChild(this.dom.textArea); + /** + * this is used for plotting barcharts, this way, we only have to calculate it once. + * @param pos + */ + GraphGroup.prototype.setZeroPosition = function (pos) { + this.zeroPosition = pos; }; /** - * Hide the component from the DOM + * set the options of the graph group over the default options. + * @param options */ - Legend.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); + GraphGroup.prototype.setOptions = function (options) { + if (options !== undefined) { + var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart']; + util.selectiveDeepExtend(fields, this.options, options); + + util.mergeOptions(this.options, options, 'interpolation'); + util.mergeOptions(this.options, options, 'drawPoints'); + util.mergeOptions(this.options, options, 'shaded'); + + if (options.interpolation) { + if (typeof options.interpolation == 'object') { + if (options.interpolation.parametrization) { + if (options.interpolation.parametrization == 'uniform') { + this.options.interpolation.alpha = 0; + } else if (options.interpolation.parametrization == 'chordal') { + this.options.interpolation.alpha = 1; + } else { + this.options.interpolation.parametrization = 'centripetal'; + this.options.interpolation.alpha = 0.5; + } + } + } + } + } + + if (this.options.style == 'line') { + this.type = new Line(this.id, this.options); + } else if (this.options.style == 'bar') { + this.type = new Bar(this.id, this.options); + } else if (this.options.style == 'points') { + this.type = new Points(this.id, this.options); } }; /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * this updates the current group class with the latest group dataset entree, used in _updateGroup in linegraph + * @param group */ - Legend.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } + GraphGroup.prototype.update = function (group) { + this.group = group; + this.content = group.content || 'graph'; + this.className = group.className || this.className || 'vis-graph-group' + this.groupsUsingDefaultStyles[0] % 10; + this.visible = group.visible === undefined ? true : group.visible; + this.style = group.style; + this.setOptions(group.options); }; - Legend.prototype.setOptions = function (options) { - var fields = ['enabled', 'orientation', 'icons', 'left', 'right']; - util.selectiveDeepExtend(fields, this.options, options); - }; + /** + * draw the icon for the legend. + * + * @param x + * @param y + * @param JSONcontainer + * @param SVGcontainer + * @param iconWidth + * @param iconHeight + */ + GraphGroup.prototype.drawIcon = function (x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { + var fillHeight = iconHeight * 0.5; + var path, fillPath; - Legend.prototype.redraw = function () { - var activeGroups = 0; - var groupArray = Object.keys(this.groups); - groupArray.sort(function (a, b) { - return a < b ? -1 : 1; - }); + var outline = DOMutil.getSVGElement('rect', JSONcontainer, SVGcontainer); + outline.setAttributeNS(null, 'x', x); + outline.setAttributeNS(null, 'y', y - fillHeight); + outline.setAttributeNS(null, 'width', iconWidth); + outline.setAttributeNS(null, 'height', 2 * fillHeight); + outline.setAttributeNS(null, 'class', 'vis-outline'); - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; + if (this.options.style == 'line') { + path = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); + path.setAttributeNS(null, 'class', this.className); + if (this.style !== undefined) { + path.setAttributeNS(null, 'style', this.style); } - } - if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { - this.hide(); - } else { - this.show(); - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { - this.dom.frame.style.left = '4px'; - this.dom.frame.style.textAlign = 'left'; - this.dom.textArea.style.textAlign = 'left'; - this.dom.textArea.style.left = this.options.iconSize + 15 + 'px'; - this.dom.textArea.style.right = ''; - this.svg.style.left = 0 + 'px'; - this.svg.style.right = ''; - } else { - this.dom.frame.style.right = '4px'; - this.dom.frame.style.textAlign = 'right'; - this.dom.textArea.style.textAlign = 'right'; - this.dom.textArea.style.right = this.options.iconSize + 15 + 'px'; - this.dom.textArea.style.left = ''; - this.svg.style.right = 0 + 'px'; - this.svg.style.left = ''; + path.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ''); + if (this.options.shaded.enabled == true) { + fillPath = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); + if (this.options.shaded.orientation == 'top') { + fillPath.setAttributeNS(null, 'd', 'M' + x + ', ' + (y - fillHeight) + 'L' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ' L' + (x + iconWidth) + ',' + (y - fillHeight)); + } else { + fillPath.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' ' + 'L' + x + ',' + (y + fillHeight) + ' ' + 'L' + (x + iconWidth) + ',' + (y + fillHeight) + 'L' + (x + iconWidth) + ',' + y); + } + fillPath.setAttributeNS(null, 'class', this.className + ' vis-icon-fill'); } - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { - this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; - this.dom.frame.style.bottom = ''; - } else { - var scrollableHeight = this.body.domProps.center.height - this.body.domProps.centerContainer.height; - this.dom.frame.style.bottom = 4 + scrollableHeight + Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; - this.dom.frame.style.top = ''; + if (this.options.drawPoints.enabled == true) { + DOMutil.drawPoint(x + 0.5 * iconWidth, y, this, JSONcontainer, SVGcontainer); } + } else { + var barWidth = Math.round(0.3 * iconWidth); + var bar1Height = Math.round(0.4 * iconHeight); + var bar2Height = Math.round(0.75 * iconHeight); - if (this.options.icons == false) { - this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; - this.dom.textArea.style.right = ''; - this.dom.textArea.style.left = ''; - this.svg.style.width = '0px'; - } else { - this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px'; - this.drawLegendIcons(); - } + var offset = Math.round((iconWidth - 2 * barWidth) / 3); - var content = ''; - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - content += this.groups[groupId].content + '
'; - } - } - this.dom.textArea.innerHTML = content; - this.dom.textArea.style.lineHeight = 0.75 * this.options.iconSize + this.options.iconSpacing + 'px'; + DOMutil.drawBar(x + 0.5 * barWidth + offset, y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); + DOMutil.drawBar(x + 1.5 * barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); } }; - Legend.prototype.drawLegendIcons = function () { - if (this.dom.frame.parentNode) { - var groupArray = Object.keys(this.groups); - groupArray.sort(function (a, b) { - return a < b ? -1 : 1; - }); - - DOMutil.prepareElements(this.svgElements); - var padding = window.getComputedStyle(this.dom.frame).paddingTop; - var iconOffset = Number(padding.replace('px', '')); - var x = iconOffset; - var iconWidth = this.options.iconSize; - var iconHeight = 0.75 * this.options.iconSize; - var y = iconOffset + 0.5 * iconHeight + 3; + /** + * return the legend entree for this group. + * + * @param iconWidth + * @param iconHeight + * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + */ + GraphGroup.prototype.getLegend = function (iconWidth, iconHeight) { + var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); + this.drawIcon(0, 0.5 * iconHeight, [], svg, iconWidth, iconHeight); + return { icon: svg, label: this.content, orientation: this.options.yAxisOrientation }; + }; - this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; + GraphGroup.prototype.getYRange = function (groupData) { + return this.type.getYRange(groupData); + }; - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + this.options.iconSpacing; - } - } + GraphGroup.prototype.getData = function (groupData) { + return this.type.getData(groupData); + }; - DOMutil.cleanupElements(this.svgElements); - } + GraphGroup.prototype.draw = function (dataset, group, framework) { + this.type.draw(dataset, group, framework); }; - module.exports = Legend; + module.exports = GraphGroup; /***/ }, -/* 59 */ +/* 58 */ /***/ function(module, exports, __webpack_require__) { - /** - * This object contains all possible options. It will check if the types are correct, if required if the option is one - * of the allowed values. - * - * __any__ means that the name of the property does not matter. - * __type__ is a required field for all objects and contains the allowed types of all objects - */ 'use strict'; - Object.defineProperty(exports, '__esModule', { - value: true - }); - var string = 'string'; - var boolean = 'boolean'; - var number = 'number'; - var array = 'array'; - var date = 'date'; - var object = 'object'; // should only be in a __type__ property - var dom = 'dom'; - var moment = 'moment'; - var fn = 'function'; - var nada = 'null'; - var undef = 'undefined'; - var any = 'any'; - - var allOptions = { - configure: { - enabled: { boolean: boolean }, - filter: { boolean: boolean, fn: fn }, - container: { dom: dom }, - __type__: { object: object, boolean: boolean, fn: fn } - }, + var DOMutil = __webpack_require__(17); + var Points = __webpack_require__(59); - //globals : - yAxisOrientation: { string: ['left', 'right'] }, - defaultGroup: { string: string }, - sort: { boolean: boolean }, - sampling: { boolean: boolean }, - stack: { boolean: boolean }, - graphHeight: { string: string, number: number }, - shaded: { - enabled: { boolean: boolean }, - orientation: { string: ['bottom', 'top'] }, // top, bottom - __type__: { boolean: boolean, object: object } - }, - style: { string: ['line', 'bar', 'points'] }, // line, bar - barChart: { - width: { number: number }, - sideBySide: { boolean: boolean }, - align: { string: ['left', 'center', 'right'] }, - __type__: { object: object } - }, - interpolation: { - enabled: { boolean: boolean }, - parametrization: { string: ['centripetal', 'chordal', 'uniform'] }, // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - alpha: { number: number }, - __type__: { object: object, boolean: boolean } - }, - drawPoints: { - enabled: { boolean: boolean }, - size: { number: number }, - style: { string: ['square', 'circle'] }, // square, circle - __type__: { object: object, boolean: boolean } - }, - dataAxis: { - showMinorLabels: { boolean: boolean }, - showMajorLabels: { boolean: boolean }, - icons: { boolean: boolean }, - width: { string: string, number: number }, - visible: { boolean: boolean }, - alignZeros: { boolean: boolean }, - left: { - range: { min: { number: number }, max: { number: number }, __type__: { object: object } }, - format: { fn: fn }, - title: { text: { string: string, number: number }, style: { string: string }, __type__: { object: object } }, - __type__: { object: object } - }, - right: { - range: { min: { number: number }, max: { number: number }, __type__: { object: object } }, - format: { fn: fn }, - title: { text: { string: string, number: number }, style: { string: string }, __type__: { object: object } }, - __type__: { object: object } - }, - __type__: { object: object } - }, - legend: { - enabled: { boolean: boolean }, - icons: { boolean: boolean }, - left: { - visible: { boolean: boolean }, - position: { string: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] }, - __type__: { object: object } - }, - right: { - visible: { boolean: boolean }, - position: { string: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] }, - __type__: { object: object } - }, - __type__: { object: object, boolean: boolean } - }, - groups: { - visibility: { any: any }, - __type__: { object: object } - }, + function Line(groupId, options) { + this.groupId = groupId; + this.options = options; + } - autoResize: { boolean: boolean }, - clickToUse: { boolean: boolean }, - end: { number: number, date: date, string: string, moment: moment }, - format: { - minorLabels: { - millisecond: { string: string, undef: undef }, - second: { string: string, undef: undef }, - minute: { string: string, undef: undef }, - hour: { string: string, undef: undef }, - weekday: { string: string, undef: undef }, - day: { string: string, undef: undef }, - month: { string: string, undef: undef }, - year: { string: string, undef: undef }, - __type__: { object: object } - }, - majorLabels: { - millisecond: { string: string, undef: undef }, - second: { string: string, undef: undef }, - minute: { string: string, undef: undef }, - hour: { string: string, undef: undef }, - weekday: { string: string, undef: undef }, - day: { string: string, undef: undef }, - month: { string: string, undef: undef }, - year: { string: string, undef: undef }, - __type__: { object: object } - }, - __type__: { object: object } - }, - height: { string: string, number: number }, - hiddenDates: { object: object, array: array }, - locale: { string: string }, - locales: { - __any__: { object: object }, - __type__: { object: object } - }, - max: { date: date, number: number, string: string, moment: moment }, - maxHeight: { number: number, string: string }, - min: { date: date, number: number, string: string, moment: moment }, - minHeight: { number: number, string: string }, - moveable: { boolean: boolean }, - multiselect: { boolean: boolean }, - orientation: { string: string }, - showCurrentTime: { boolean: boolean }, - showMajorLabels: { boolean: boolean }, - showMinorLabels: { boolean: boolean }, - start: { date: date, number: number, string: string, moment: moment }, - timeAxis: { - scale: { string: string, undef: undef }, - step: { number: number, undef: undef }, - __type__: { object: object } - }, - width: { string: string, number: number }, - zoomable: { boolean: boolean }, - zoomMax: { number: number }, - zoomMin: { number: number }, - __type__: { object: object } + Line.prototype.getData = function (groupData) { + var combinedData = []; + for (var j = 0; j < groupData.length; j++) { + combinedData.push({ + x: groupData[j].x, + y: groupData[j].y, + groupId: this.groupId + }); + } + return combinedData; }; - var configureOptions = { - global: { - //yAxisOrientation: ['left','right'], // TDOO: enable as soon as Grahp2d doesn't crash when changing this on the fly - sort: true, - sampling: true, - stack: false, - shaded: { - enabled: false, - orientation: ['top', 'bottom'] // top, bottom - }, - style: ['line', 'bar', 'points'], // line, bar - barChart: { - width: [50, 5, 100, 5], - sideBySide: false, - align: ['left', 'center', 'right'] // left, center, right - }, - interpolation: { - enabled: true, - parametrization: ['centripetal', 'chordal', 'uniform'] // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - }, - drawPoints: { - enabled: true, - size: [6, 2, 30, 1], - style: ['square', 'circle'] // square, circle - }, - dataAxis: { - showMinorLabels: true, - showMajorLabels: true, - icons: false, - width: [40, 0, 200, 1], - visible: true, - alignZeros: true, - left: { - //range: {min:undefined,max:undefined}, - //format: function (value) {return value;}, - title: { text: '', style: '' } - }, - right: { - //range: {min:undefined,max:undefined}, - //format: function (value) {return value;}, - title: { text: '', style: '' } - } - }, - legend: { - enabled: false, - icons: true, - left: { - visible: true, - position: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] // top/bottom - left,right - }, - right: { - visible: true, - position: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] // top/bottom - left,right - } - }, - - autoResize: true, - clickToUse: false, - end: '', - format: { - minorLabels: { - millisecond: 'SSS', - second: 's', - minute: 'HH:mm', - hour: 'HH:mm', - weekday: 'ddd D', - day: 'D', - month: 'MMM', - year: 'YYYY' - }, - majorLabels: { - millisecond: 'HH:mm:ss', - second: 'D MMMM HH:mm', - minute: 'ddd D MMMM', - hour: 'ddd D MMMM', - weekday: 'MMMM YYYY', - day: 'MMMM YYYY', - month: 'YYYY', - year: '' - } - }, + Line.prototype.getYRange = function (groupData) { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; + }; - height: '', - locale: '', - max: '', - maxHeight: '', - min: '', - minHeight: '', - moveable: true, - orientation: ['both', 'bottom', 'top'], - showCurrentTime: false, - showMajorLabels: true, - showMinorLabels: true, - start: '', - width: '100%', - zoomable: true, - zoomMax: [315360000000000, 10, 315360000000000, 1], - zoomMin: [10, 10, 315360000000000, 1] + Line.getStackedYRange = function (combinedData, groupRanges, groupIds, groupLabel, orientation) { + if (combinedData.length > 0) { + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x === b.x) { + return a.groupId < b.groupId ? -1 : 1; + } else { + return a.x - b.x; + } + }); + var intersections = {}; + + Line._getDataIntersections(intersections, combinedData); + groupRanges[groupLabel] = Line._getStackedYRange(intersections, combinedData); + groupRanges[groupLabel].yAxisOrientation = orientation; + groupIds.push(groupLabel); } }; - exports.allOptions = allOptions; - exports.configureOptions = configureOptions; - -/***/ }, -/* 60 */ -/***/ function(module, exports, __webpack_require__) { - - // Load custom shapes into CanvasRenderingContext2D - 'use strict'; + Line._getStackedYRange = function (intersections, combinedData) { + var key; + var yMin = combinedData[0].y; + var yMax = combinedData[0].y; + for (var i = 0; i < combinedData.length; i++) { + key = combinedData[i].x; + if (intersections[key] === undefined) { + yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; + yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + } else { + if (combinedData[i].y < 0) { + intersections[key].accumulatedNegative += combinedData[i].y; + } else { + intersections[key].accumulatedPositive += combinedData[i].y; + } + } + } + for (var xpos in intersections) { + if (intersections.hasOwnProperty(xpos)) { + yMin = yMin > intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMin; + yMin = yMin > intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMin; + yMax = yMax < intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMax; + yMax = yMax < intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMax; + } + } - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + return { min: yMin, max: yMax }; + }; - var _modulesGroups = __webpack_require__(61); + /** + * Fill the intersections object with counters of how many datapoints share the same x coordinates + * @param intersections + * @param combinedData + * @private + */ + Line._getDataIntersections = function (intersections, combinedData) { + // get intersections + var coreDistance; + for (var i = 0; i < combinedData.length; i++) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); + } + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); + } + if (coreDistance === 0) { + if (intersections[combinedData[i].x] === undefined) { + intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulatedPositive: 0, accumulatedNegative: 0 }; + } + intersections[combinedData[i].x].amount += 1; + } + } + }; - var _modulesGroups2 = _interopRequireDefault(_modulesGroups); + /** + * draw a line graph + * + * @param dataset + * @param group + */ + Line.prototype.draw = function (dataset, group, framework) { + if (dataset != null) { + if (dataset.length > 0) { + var path, d; + var svgHeight = Number(framework.svg.style.height.replace('px', '')); + path = DOMutil.getSVGElement('path', framework.svgElements, framework.svg); + path.setAttributeNS(null, 'class', group.className); + if (group.style !== undefined) { + path.setAttributeNS(null, 'style', group.style); + } - var _modulesNodesHandler = __webpack_require__(62); + // construct path from dataset + if (group.options.interpolation.enabled == true) { + d = Line._catmullRom(dataset, group); + } else { + d = Line._linear(dataset); + } - var _modulesNodesHandler2 = _interopRequireDefault(_modulesNodesHandler); + // append with points for fill and finalize the path + if (group.options.shaded.enabled == true) { + var fillPath = DOMutil.getSVGElement('path', framework.svgElements, framework.svg); + var dFill; + if (group.options.shaded.orientation == 'top') { + dFill = 'M' + dataset[0].x + ',' + 0 + ' ' + d + 'L' + dataset[dataset.length - 1].x + ',' + 0; + } else { + dFill = 'M' + dataset[0].x + ',' + svgHeight + ' ' + d + 'L' + dataset[dataset.length - 1].x + ',' + svgHeight; + } + fillPath.setAttributeNS(null, 'class', group.className + ' vis-fill'); + if (group.options.shaded.style !== undefined) { + fillPath.setAttributeNS(null, 'style', group.options.shaded.style); + } + fillPath.setAttributeNS(null, 'd', dFill); + } + // copy properties to path for drawing. + path.setAttributeNS(null, 'd', 'M' + d); - var _modulesEdgesHandler = __webpack_require__(82); + // draw points + if (group.options.drawPoints.enabled == true) { + Points.draw(dataset, group, framework); + } + } + } + }; - var _modulesEdgesHandler2 = _interopRequireDefault(_modulesEdgesHandler); + /** + * This uses an uniform parametrization of the interpolation algorithm: + * 'On the Parameterization of Catmull-Rom Curves' by Cem Yuksel et al. + * @param data + * @returns {string} + * @private + */ + Line._catmullRomUniform = function (data) { + // catmull rom + var p0, p1, p2, p3, bp1, bp2; + var d = Math.round(data[0].x) + ',' + Math.round(data[0].y) + ' '; + var normalization = 1 / 6; + var length = data.length; + for (var i = 0; i < length - 1; i++) { - var _modulesPhysicsEngine = __webpack_require__(89); + p0 = i == 0 ? data[0] : data[i - 1]; + p1 = data[i]; + p2 = data[i + 1]; + p3 = i + 2 < length ? data[i + 2] : p2; - var _modulesPhysicsEngine2 = _interopRequireDefault(_modulesPhysicsEngine); + // Catmull-Rom to Cubic Bezier conversion matrix + // 0 1 0 0 + // -1/6 1 1/6 0 + // 0 1/6 1 -1/6 + // 0 0 1 0 - var _modulesClustering = __webpack_require__(98); + // bp0 = { x: p1.x, y: p1.y }; + bp1 = { x: (-p0.x + 6 * p1.x + p2.x) * normalization, y: (-p0.y + 6 * p1.y + p2.y) * normalization }; + bp2 = { x: (p1.x + 6 * p2.x - p3.x) * normalization, y: (p1.y + 6 * p2.y - p3.y) * normalization }; + // bp0 = { x: p2.x, y: p2.y }; - var _modulesClustering2 = _interopRequireDefault(_modulesClustering); + d += 'C' + bp1.x + ',' + bp1.y + ' ' + bp2.x + ',' + bp2.y + ' ' + p2.x + ',' + p2.y + ' '; + } - var _modulesCanvasRenderer = __webpack_require__(3); + return d; + }; - var _modulesCanvasRenderer2 = _interopRequireDefault(_modulesCanvasRenderer); + /** + * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. + * By default, the centripetal parameterization is used because this gives the nicest results. + * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. + * + * One optimization can be used to reuse distances since this is a sliding window approach. + * @param data + * @param group + * @returns {string} + * @private + */ + Line._catmullRom = function (data, group) { + var alpha = group.options.interpolation.alpha; + if (alpha == 0 || alpha === undefined) { + return this._catmullRomUniform(data); + } else { + var p0, p1, p2, p3, bp1, bp2, d1, d2, d3, A, B, N, M; + var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; + var d = Math.round(data[0].x) + ',' + Math.round(data[0].y) + ' '; + var length = data.length; + for (var i = 0; i < length - 1; i++) { - var _modulesCanvas = __webpack_require__(100); + p0 = i == 0 ? data[0] : data[i - 1]; + p1 = data[i]; + p2 = data[i + 1]; + p3 = i + 2 < length ? data[i + 2] : p2; - var _modulesCanvas2 = _interopRequireDefault(_modulesCanvas); + d1 = Math.sqrt(Math.pow(p0.x - p1.x, 2) + Math.pow(p0.y - p1.y, 2)); + d2 = Math.sqrt(Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2)); + d3 = Math.sqrt(Math.pow(p2.x - p3.x, 2) + Math.pow(p2.y - p3.y, 2)); - var _modulesView = __webpack_require__(101); + // Catmull-Rom to Cubic Bezier conversion matrix - var _modulesView2 = _interopRequireDefault(_modulesView); + // A = 2d1^2a + 3d1^a * d2^a + d3^2a + // B = 2d3^2a + 3d3^a * d2^a + d2^2a - var _modulesInteractionHandler = __webpack_require__(102); + // [ 0 1 0 0 ] + // [ -d2^2a /N A/N d1^2a /N 0 ] + // [ 0 d3^2a /M B/M -d2^2a /M ] + // [ 0 0 1 0 ] - var _modulesInteractionHandler2 = _interopRequireDefault(_modulesInteractionHandler); + d3powA = Math.pow(d3, alpha); + d3pow2A = Math.pow(d3, 2 * alpha); + d2powA = Math.pow(d2, alpha); + d2pow2A = Math.pow(d2, 2 * alpha); + d1powA = Math.pow(d1, alpha); + d1pow2A = Math.pow(d1, 2 * alpha); - var _modulesSelectionHandler = __webpack_require__(105); + A = 2 * d1pow2A + 3 * d1powA * d2powA + d2pow2A; + B = 2 * d3pow2A + 3 * d3powA * d2powA + d2pow2A; + N = 3 * d1powA * (d1powA + d2powA); + if (N > 0) { + N = 1 / N; + } + M = 3 * d3powA * (d3powA + d2powA); + if (M > 0) { + M = 1 / M; + } - var _modulesSelectionHandler2 = _interopRequireDefault(_modulesSelectionHandler); + bp1 = { x: (-d2pow2A * p0.x + A * p1.x + d1pow2A * p2.x) * N, + y: (-d2pow2A * p0.y + A * p1.y + d1pow2A * p2.y) * N }; - var _modulesLayoutEngine = __webpack_require__(106); + bp2 = { x: (d3pow2A * p1.x + B * p2.x - d2pow2A * p3.x) * M, + y: (d3pow2A * p1.y + B * p2.y - d2pow2A * p3.y) * M }; - var _modulesLayoutEngine2 = _interopRequireDefault(_modulesLayoutEngine); + if (bp1.x == 0 && bp1.y == 0) { + bp1 = p1; + } + if (bp2.x == 0 && bp2.y == 0) { + bp2 = p2; + } + d += 'C' + bp1.x + ',' + bp1.y + ' ' + bp2.x + ',' + bp2.y + ' ' + p2.x + ',' + p2.y + ' '; + } - var _modulesManipulationSystem = __webpack_require__(107); + return d; + } + }; - var _modulesManipulationSystem2 = _interopRequireDefault(_modulesManipulationSystem); + /** + * this generates the SVG path for a linear drawing between datapoints. + * @param data + * @returns {string} + * @private + */ + Line._linear = function (data) { + // linear + var d = ''; + for (var i = 0; i < data.length; i++) { + if (i == 0) { + d += data[i].x + ',' + data[i].y; + } else { + d += ' ' + data[i].x + ',' + data[i].y; + } + } + return d; + }; - var _sharedConfigurator = __webpack_require__(46); + module.exports = Line; - var _sharedConfigurator2 = _interopRequireDefault(_sharedConfigurator); +/***/ }, +/* 59 */ +/***/ function(module, exports, __webpack_require__) { - var _sharedValidator = __webpack_require__(48); + 'use strict'; - var _sharedValidator2 = _interopRequireDefault(_sharedValidator); + var DOMutil = __webpack_require__(17); - var _optionsJs = __webpack_require__(108); + function Points(groupId, options) { + this.groupId = groupId; + this.options = options; + } - __webpack_require__(109); + Points.prototype.getYRange = function (groupData) { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; + }; - var Emitter = __webpack_require__(20); - var Hammer = __webpack_require__(5); - var util = __webpack_require__(9); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); - var dotparser = __webpack_require__(110); - var gephiParser = __webpack_require__(111); - var Images = __webpack_require__(112); - var Activator = __webpack_require__(43); - var locales = __webpack_require__(113); + Points.prototype.draw = function (dataset, group, framework, offset) { + Points.draw(dataset, group, framework, offset); + }; /** - * @constructor Network - * Create a network visualization, displaying nodes and edges. + * draw the data points * - * @param {Element} container The DOM element in which the Network will - * be created. Normally a div element. - * @param {Object} data An object containing parameters - * {Array} nodes - * {Array} edges - * @param {Object} options Options + * @param {Array} dataset + * @param {Object} JSONcontainer + * @param {Object} svg | SVG DOM element + * @param {GraphGroup} group + * @param {Number} [offset] */ - function Network(container, data, options) { - var _this = this; - - if (!(this instanceof Network)) { - throw new SyntaxError('Constructor must be called with the new operator'); + Points.draw = function (dataset, group, framework, offset) { + if (offset === undefined) { + offset = 0; } + for (var i = 0; i < dataset.length; i++) { + DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, framework.svgElements, framework.svg, dataset[i].label); + } + }; - // set constant values - this.options = {}; - this.defaultOptions = { - locale: 'en', - locales: locales, - clickToUse: false - }; - util.extend(this.options, this.defaultOptions); - - // containers for nodes and edges - this.body = { - nodes: {}, - nodeIndices: [], - edges: {}, - edgeIndices: [], - data: { - nodes: null, // A DataSet or DataView - edges: null // A DataSet or DataView - }, - functions: { - createNode: function createNode() {}, - createEdge: function createEdge() {}, - getPointer: function getPointer() {} - }, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this), - once: this.once.bind(this) - }, - eventListeners: { - onTap: function onTap() {}, - onTouch: function onTouch() {}, - onDoubleTap: function onDoubleTap() {}, - onHold: function onHold() {}, - onDragStart: function onDragStart() {}, - onDrag: function onDrag() {}, - onDragEnd: function onDragEnd() {}, - onMouseWheel: function onMouseWheel() {}, - onPinch: function onPinch() {}, - onMouseMove: function onMouseMove() {}, - onRelease: function onRelease() {}, - onContext: function onContext() {} - }, - container: container, - view: { - scale: 1, - translation: { x: 0, y: 0 } - } - }; - - // bind the event listeners - this.bindEventListeners(); - - // setting up all modules - this.images = new Images(function () { - return _this.body.emitter.emit('_requestRedraw'); - }); // object with images - this.groups = new _modulesGroups2['default'](); // object with groups - this.canvas = new _modulesCanvas2['default'](this.body); // DOM handler - this.selectionHandler = new _modulesSelectionHandler2['default'](this.body, this.canvas); // Selection handler - this.interactionHandler = new _modulesInteractionHandler2['default'](this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key - this.view = new _modulesView2['default'](this.body, this.canvas); // camera handler, does animations and zooms - this.renderer = new _modulesCanvasRenderer2['default'](this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into - this.physics = new _modulesPhysicsEngine2['default'](this.body); // physics engine, does all the simulations - this.layoutEngine = new _modulesLayoutEngine2['default'](this.body); // layout engine for inital layout and hierarchical layout - this.clustering = new _modulesClustering2['default'](this.body); // clustering api - this.manipulation = new _modulesManipulationSystem2['default'](this.body, this.canvas, this.selectionHandler); // data manipulation system - - this.nodesHandler = new _modulesNodesHandler2['default'](this.body, this.images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options - this.edgesHandler = new _modulesEdgesHandler2['default'](this.body, this.images, this.groups); // Handle adding, deleting and updating of edges as well as global options + module.exports = Points; - // create the DOM elements - this.canvas._create(); +/***/ }, +/* 60 */ +/***/ function(module, exports, __webpack_require__) { - // setup configuration system - this.configurator = new _sharedConfigurator2['default'](this, this.body.container, _optionsJs.configureOptions, this.canvas.pixelRatio); + 'use strict'; - // apply options - this.setOptions(options); + var DOMutil = __webpack_require__(17); + var Points = __webpack_require__(59); - // load data (the disable start variable will be the same as the enabled clustering) - this.setData(data); + function Bargraph(groupId, options) { + this.groupId = groupId; + this.options = options; } - // Extend Network with an Emitter mixin - Emitter(Network.prototype); + Bargraph.prototype.getYRange = function (groupData) { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; + }; + + Bargraph.prototype.getData = function (groupData) { + var combinedData = []; + for (var j = 0; j < groupData.length; j++) { + combinedData.push({ + x: groupData[j].x, + y: groupData[j].y, + groupId: this.groupId + }); + } + return combinedData; + }; /** - * Set options - * @param {Object} options + * draw a bar graph + * + * @param groupIds + * @param processedGroupData */ - Network.prototype.setOptions = function (options) { - var _this2 = this; - - if (options !== undefined) { + Bargraph.draw = function (groupIds, processedGroupData, framework) { + var combinedData = []; + var intersections = {}; + var coreDistance; + var key, drawData; + var group; + var i, j; + var barPoints = 0; - var errorFound = _sharedValidator2['default'].validate(options, _optionsJs.allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', _sharedValidator.printStyle); + // combine all barchart data + for (i = 0; i < groupIds.length; i++) { + group = framework.groups[groupIds[i]]; + if (group.options.style === 'bar') { + if (group.visible === true && (framework.options.groups.visibility[groupIds[i]] === undefined || framework.options.groups.visibility[groupIds[i]] === true)) { + for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { + combinedData.push({ + x: processedGroupData[groupIds[i]][j].x, + y: processedGroupData[groupIds[i]][j].y, + groupId: groupIds[i], + label: processedGroupData[groupIds[i]][j].label + }); + barPoints += 1; + } + } } + } - // copy the global fields over - var fields = ['locale', 'locales', 'clickToUse']; - util.selectiveDeepExtend(fields, this.options, options); - - // the hierarchical system can adapt the edges and the physics to it's own options because not all combinations work with the hierarichical system. - options = this.layoutEngine.setOptions(options.layout, options); - - this.canvas.setOptions(options); // options for canvas are in globals - - // pass the options to the modules - this.groups.setOptions(options.groups); - this.nodesHandler.setOptions(options.nodes); - this.edgesHandler.setOptions(options.edges); - this.physics.setOptions(options.physics); - this.manipulation.setOptions(options.manipulation, options, this.options); // manipulation uses the locales in the globals - - this.interactionHandler.setOptions(options.interaction); - this.renderer.setOptions(options.interaction); // options for rendering are in interaction - this.selectionHandler.setOptions(options.interaction); // options for selection are in interaction + if (barPoints === 0) { + return; + } - // reload the settings of the nodes to apply changes in groups that are not referenced by pointer. - if (options.groups !== undefined) { - this.body.emitter.emit('refreshNodes'); + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x === b.x) { + return a.groupId < b.groupId ? -1 : 1; + } else { + return a.x - b.x; } - // these two do not have options at the moment, here for completeness - //this.view.setOptions(options.view); - //this.clustering.setOptions(options.clustering); - - this.configurator.setOptions(options.configure); - - // if the configuration system is enabled, copy all options and put them into the config system - if (this.configurator.options.enabled === true) { - var networkOptions = { nodes: {}, edges: {}, layout: {}, interaction: {}, manipulation: {}, physics: {}, global: {} }; - util.deepExtend(networkOptions.nodes, this.nodesHandler.options); - util.deepExtend(networkOptions.edges, this.edgesHandler.options); - util.deepExtend(networkOptions.layout, this.layoutEngine.options); - // load the selectionHandler and rendere default options in to the interaction group - util.deepExtend(networkOptions.interaction, this.selectionHandler.options); - util.deepExtend(networkOptions.interaction, this.renderer.options); + }); - util.deepExtend(networkOptions.interaction, this.interactionHandler.options); - util.deepExtend(networkOptions.manipulation, this.manipulation.options); - util.deepExtend(networkOptions.physics, this.physics.options); + // get intersections + Bargraph._getDataIntersections(intersections, combinedData); - // load globals into the global object - util.deepExtend(networkOptions.global, this.canvas.options); - util.deepExtend(networkOptions.global, this.options); + // plot barchart + for (i = 0; i < combinedData.length; i++) { + group = framework.groups[combinedData[i].groupId]; + var minWidth = 0.1 * group.options.barChart.width; - this.configurator.setModuleOptions(networkOptions); - } + key = combinedData[i].x; + var heightOffset = 0; + if (intersections[key] === undefined) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - key); + } + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - key)); + } + drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); + } else { + var nextKey = i + (intersections[key].amount - intersections[key].resolved); + var prevKey = i - (intersections[key].resolved + 1); + if (nextKey < combinedData.length) { + coreDistance = Math.abs(combinedData[nextKey].x - key); + } + if (prevKey > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[prevKey].x - key)); + } + drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); + intersections[key].resolved += 1; - // handle network global options - if (options.clickToUse !== undefined) { - if (options.clickToUse === true) { - if (this.activator === undefined) { - this.activator = new Activator(this.canvas.frame); - this.activator.on('change', function () { - _this2.body.emitter.emit('activate'); - }); + if (group.options.stack === true) { + if (combinedData[i].y < group.zeroPosition) { + heightOffset = intersections[key].accumulatedNegative; + intersections[key].accumulatedNegative += group.zeroPosition - combinedData[i].y; + } else { + heightOffset = intersections[key].accumulatedPositive; + intersections[key].accumulatedPositive += group.zeroPosition - combinedData[i].y; } - } else { - if (this.activator !== undefined) { - this.activator.destroy(); - delete this.activator; + } else if (group.options.barChart.sideBySide === true) { + drawData.width = drawData.width / intersections[key].amount; + drawData.offset += intersections[key].resolved * drawData.width - 0.5 * drawData.width * (intersections[key].amount + 1); + if (group.options.barChart.align === 'left') { + drawData.offset -= 0.5 * drawData.width; + } else if (group.options.barChart.align === 'right') { + drawData.offset += 0.5 * drawData.width; } - this.body.emitter.emit('activate'); } - } else { - this.body.emitter.emit('activate'); } - - this.canvas.setSize(); - - // start the physics simulation. Can be safely called multiple times. - this.body.emitter.emit('startSimulation'); + DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + ' vis-bar', framework.svgElements, framework.svg, group.style); + // draw points + if (group.options.drawPoints.enabled === true) { + Points.draw([combinedData[i]], group, framework, drawData.offset); + //DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y, group, framework.svgElements, framework.svg); + } } }; /** - * Update the this.body.nodeIndices with the most recent node index list + * Fill the intersections object with counters of how many datapoints share the same x coordinates + * @param intersections + * @param combinedData * @private */ - Network.prototype._updateVisibleIndices = function () { - var nodes = this.body.nodes; - var edges = this.body.edges; - this.body.nodeIndices = []; - this.body.edgeIndices = []; - - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.hidden === false) { - this.body.nodeIndices.push(nodeId); - } + Bargraph._getDataIntersections = function (intersections, combinedData) { + // get intersections + var coreDistance; + for (var i = 0; i < combinedData.length; i++) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); } - } - - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.hidden === false) { - this.body.edgeIndices.push(edgeId); + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); + } + if (coreDistance === 0) { + if (intersections[combinedData[i].x] === undefined) { + intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulatedPositive: 0, accumulatedNegative: 0 }; } + intersections[combinedData[i].x].amount += 1; } } }; /** - * Bind all events - */ - Network.prototype.bindEventListeners = function () { - var _this3 = this; - - // this event will trigger a rebuilding of the cache everything. Used when nodes or edges have been added or removed. - this.body.emitter.on('_dataChanged', function () { - // update shortcut lists - _this3._updateVisibleIndices(); - _this3.physics.updatePhysicsData(); - - // call the dataUpdated event because the only difference between the two is the updating of the indices - _this3.body.emitter.emit('_dataUpdated'); - }); - - // this is called when options of EXISTING nodes or edges have changed. - this.body.emitter.on('_dataUpdated', function () { - // update values - _this3._updateValueRange(_this3.body.nodes); - _this3._updateValueRange(_this3.body.edges); - // start simulation (can be called safely, even if already running) - _this3.body.emitter.emit('startSimulation'); - }); - }; - - /** - * Set nodes and edges, and optionally options as well. + * Get the width and offset for bargraphs based on the coredistance between datapoints * - * @param {Object} data Object containing parameters: - * {Array | DataSet | DataView} [nodes] Array with nodes - * {Array | DataSet | DataView} [edges] Array with edges - * {String} [dot] String containing data in DOT format - * {String} [gephi] String containing data in gephi JSON format - * {Options} [options] Object with options + * @param coreDistance + * @param group + * @param minWidth + * @returns {{width: Number, offset: Number}} + * @private */ - Network.prototype.setData = function (data) { - // reset the physics engine. - this.body.emitter.emit('resetPhysics'); - this.body.emitter.emit('_resetData'); - - // unselect all to ensure no selections from old data are carried over. - this.selectionHandler.unselectAll(); - - if (data && data.dot && (data.nodes || data.edges)) { - throw new SyntaxError('Data must contain either parameter "dot" or ' + ' parameter pair "nodes" and "edges", but not both.'); - } + Bargraph._getSafeDrawData = function (coreDistance, group, minWidth) { + var width, offset; + if (coreDistance < group.options.barChart.width && coreDistance > 0) { + width = coreDistance < minWidth ? minWidth : coreDistance; - // set options - this.setOptions(data && data.options); - // set all data - if (data && data.dot) { - console.log('The dot property has been depricated. Please use the static convertDot method to convert DOT into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertDot(dotString);'); - // parse DOT file - var dotData = dotparser.DOTToGraph(data.dot); - this.setData(dotData); - return; - } else if (data && data.gephi) { - // parse DOT file - console.log('The gephi property has been depricated. Please use the static convertGephi method to convert gephi into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertGephi(gephiJson);'); - var gephiData = gephiParser.parseGephi(data.gephi); - this.setData(gephiData); - return; + offset = 0; // recalculate offset with the new width; + if (group.options.barChart.align === 'left') { + offset -= 0.5 * coreDistance; + } else if (group.options.barChart.align === 'right') { + offset += 0.5 * coreDistance; + } } else { - this.nodesHandler.setData(data && data.nodes, true); - this.edgesHandler.setData(data && data.edges, true); + // default settings + width = group.options.barChart.width; + offset = 0; + if (group.options.barChart.align === 'left') { + offset -= 0.5 * group.options.barChart.width; + } else if (group.options.barChart.align === 'right') { + offset += 0.5 * group.options.barChart.width; + } } - // emit change in data - this.body.emitter.emit('_dataChanged'); - - // find a stable position or start animating to a stable position - this.body.emitter.emit('initPhysics'); + return { width: width, offset: offset }; }; - /** - * Cleans up all bindings of the network, removing it fully from the memory IF the variable is set to null after calling this function. - * var network = new vis.Network(..); - * network.destroy(); - * network = null; - */ - Network.prototype.destroy = function () { - this.body.emitter.emit('destroy'); - // clear events - this.body.emitter.off(); - this.off(); - - // delete modules - delete this.groups; - delete this.canvas; - delete this.selectionHandler; - delete this.interactionHandler; - delete this.view; - delete this.renderer; - delete this.physics; - delete this.layoutEngine; - delete this.clustering; - delete this.manipulation; - delete this.nodesHandler; - delete this.edgesHandler; - delete this.configurator; - delete this.images; - - // delete emitter bindings - delete this.body.emitter.emit; - delete this.body.emitter.on; - delete this.body.emitter.off; - delete this.body.emitter.once; - delete this.body.emitter; + Bargraph.getStackedYRange = function (combinedData, groupRanges, groupIds, groupLabel, orientation) { + if (combinedData.length > 0) { + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x === b.x) { + return a.groupId < b.groupId ? -1 : 1; + } else { + return a.x - b.x; + } + }); + var intersections = {}; - for (var nodeId in this.body.nodes) { - delete this.body.nodes[nodeId]; - } - for (var edgeId in this.body.edges) { - delete this.body.edges[edgeId]; + Bargraph._getDataIntersections(intersections, combinedData); + groupRanges[groupLabel] = Bargraph._getStackedYRange(intersections, combinedData); + groupRanges[groupLabel].yAxisOrientation = orientation; + groupIds.push(groupLabel); } - - // remove the container and everything inside it recursively - util.recursiveDOMDelete(this.body.container); }; - /** - * Update the values of all object in the given array according to the current - * value range of the objects in the array. - * @param {Object} obj An object containing a set of Edges or Nodes - * The objects must have a method getValue() and - * setValueRange(min, max). - * @private - */ - Network.prototype._updateValueRange = function (obj) { - var id; - - // determine the range of the objects - var valueMin = undefined; - var valueMax = undefined; - var valueTotal = 0; - for (id in obj) { - if (obj.hasOwnProperty(id)) { - var value = obj[id].getValue(); - if (value !== undefined) { - valueMin = valueMin === undefined ? value : Math.min(value, valueMin); - valueMax = valueMax === undefined ? value : Math.max(value, valueMax); - valueTotal += value; + Bargraph._getStackedYRange = function (intersections, combinedData) { + var key; + var yMin = combinedData[0].y; + var yMax = combinedData[0].y; + for (var i = 0; i < combinedData.length; i++) { + key = combinedData[i].x; + if (intersections[key] === undefined) { + yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; + yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + } else { + if (combinedData[i].y < 0) { + intersections[key].accumulatedNegative += combinedData[i].y; + } else { + intersections[key].accumulatedPositive += combinedData[i].y; } } } - - // adjust the range of all objects - if (valueMin !== undefined && valueMax !== undefined) { - for (id in obj) { - if (obj.hasOwnProperty(id)) { - obj[id].setValueRange(valueMin, valueMax, valueTotal); - } + for (var xpos in intersections) { + if (intersections.hasOwnProperty(xpos)) { + yMin = yMin > intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMin; + yMin = yMin > intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMin; + yMax = yMax < intersections[xpos].accumulatedNegative ? intersections[xpos].accumulatedNegative : yMax; + yMax = yMax < intersections[xpos].accumulatedPositive ? intersections[xpos].accumulatedPositive : yMax; } } + + return { min: yMin, max: yMax }; }; + module.exports = Bargraph; + +/***/ }, +/* 61 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var util = __webpack_require__(12); + var DOMutil = __webpack_require__(17); + var Component = __webpack_require__(31); + /** - * Returns true when the Network is active. - * @returns {boolean} + * Legend for Graph2d */ - Network.prototype.isActive = function () { - return !this.activator || this.activator.active; - }; + function Legend(body, options, side, linegraphOptions) { + this.body = body; + this.defaultOptions = { + enabled: true, + icons: true, + iconSize: 20, + iconSpacing: 6, + left: { + visible: true, + position: 'top-left' // top/bottom - left,center,right + }, + right: { + visible: true, + position: 'top-left' // top/bottom - left,center,right + } + }; + this.side = side; + this.options = util.extend({}, this.defaultOptions); + this.linegraphOptions = linegraphOptions; - Network.prototype.setSize = function () { - return this.canvas.setSize.apply(this.canvas, arguments); - }; - Network.prototype.canvasToDOM = function () { - return this.canvas.canvasToDOM.apply(this.canvas, arguments); - }; - Network.prototype.DOMtoCanvas = function () { - return this.canvas.setSize.DOMtoCanvas(this.canvas, arguments); - }; - Network.prototype.findNode = function () { - return this.clustering.findNode.apply(this.clustering, arguments); - }; - Network.prototype.isCluster = function () { - return this.clustering.isCluster.apply(this.clustering, arguments); - }; - Network.prototype.openCluster = function () { - return this.clustering.openCluster.apply(this.clustering, arguments); - }; - Network.prototype.cluster = function () { - return this.clustering.cluster.apply(this.clustering, arguments); - }; - Network.prototype.getNodesInCluster = function () { - return this.clustering.getNodesInCluster.apply(this.clustering, arguments); - }; - Network.prototype.clusterByConnection = function () { - return this.clustering.clusterByConnection.apply(this.clustering, arguments); - }; - Network.prototype.clusterByHubsize = function () { - return this.clustering.clusterByHubsize.apply(this.clustering, arguments); - }; - Network.prototype.clusterOutliers = function () { - return this.clustering.clusterOutliers.apply(this.clustering, arguments); - }; - Network.prototype.getSeed = function () { - return this.layoutEngine.getSeed.apply(this.layoutEngine, arguments); - }; - Network.prototype.enableEditMode = function () { - return this.manipulation.enableEditMode.apply(this.manipulation, arguments); - }; - Network.prototype.disableEditMode = function () { - return this.manipulation.disableEditMode.apply(this.manipulation, arguments); - }; - Network.prototype.addNodeMode = function () { - return this.manipulation.addNodeMode.apply(this.manipulation, arguments); - }; - Network.prototype.editNode = function () { - return this.manipulation.editNode.apply(this.manipulation, arguments); - }; - Network.prototype.editNodeMode = function () { - console.log('Depricated: Please use editNode instead of editNodeMode.');return this.manipulation.editNode.apply(this.manipulation, arguments); - }; - Network.prototype.addEdgeMode = function () { - return this.manipulation.addEdgeMode.apply(this.manipulation, arguments); - }; - Network.prototype.editEdgeMode = function () { - return this.manipulation.editEdgeMode.apply(this.manipulation, arguments); - }; - Network.prototype.deleteSelected = function () { - return this.manipulation.deleteSelected.apply(this.manipulation, arguments); - }; - Network.prototype.getPositions = function () { - return this.nodesHandler.getPositions.apply(this.nodesHandler, arguments); - }; - Network.prototype.storePositions = function () { - return this.nodesHandler.storePositions.apply(this.nodesHandler, arguments); - }; - Network.prototype.getBoundingBox = function () { - return this.nodesHandler.getBoundingBox.apply(this.nodesHandler, arguments); + this.svgElements = {}; + this.dom = {}; + this.groups = {}; + this.amountOfGroups = 0; + this._create(); + + this.setOptions(options); + } + + Legend.prototype = new Component(); + + Legend.prototype.clear = function () { + this.groups = {}; + this.amountOfGroups = 0; }; - Network.prototype.getConnectedNodes = function (objectId) { - if (this.body.nodes[objectId] !== undefined) { - return this.nodesHandler.getConnectedNodes.apply(this.nodesHandler, arguments); - } else { - return this.edgesHandler.getConnectedNodes.apply(this.edgesHandler, arguments); + + Legend.prototype.addGroup = function (label, graphOptions) { + + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; } + this.amountOfGroups += 1; }; - Network.prototype.getConnectedEdges = function () { - return this.nodesHandler.getConnectedEdges.apply(this.nodesHandler, arguments); - }; - Network.prototype.startSimulation = function () { - return this.physics.startSimulation.apply(this.physics, arguments); - }; - Network.prototype.stopSimulation = function () { - return this.physics.stopSimulation.apply(this.physics, arguments); - }; - Network.prototype.stabilize = function () { - return this.physics.stabilize.apply(this.physics, arguments); - }; - Network.prototype.getSelection = function () { - return this.selectionHandler.getSelection.apply(this.selectionHandler, arguments); - }; - Network.prototype.getSelectedNodes = function () { - return this.selectionHandler.getSelectedNodes.apply(this.selectionHandler, arguments); - }; - Network.prototype.getSelectedEdges = function () { - return this.selectionHandler.getSelectedEdges.apply(this.selectionHandler, arguments); - }; - Network.prototype.getNodeAt = function () { - var node = this.selectionHandler.getNodeAt.apply(this.selectionHandler, arguments); - if (node !== undefined && node.id !== undefined) { - return node.id; - } - return node; + + Legend.prototype.updateGroup = function (label, graphOptions) { + this.groups[label] = graphOptions; }; - Network.prototype.getEdgeAt = function () { - var edge = this.selectionHandler.getEdgeAt.apply(this.selectionHandler, arguments); - if (edge !== undefined && edge.id !== undefined) { - return edge.id; + + Legend.prototype.removeGroup = function (label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; } - return edge; - }; - Network.prototype.selectNodes = function () { - return this.selectionHandler.selectNodes.apply(this.selectionHandler, arguments); - }; - Network.prototype.selectEdges = function () { - return this.selectionHandler.selectEdges.apply(this.selectionHandler, arguments); - }; - Network.prototype.unselectAll = function () { - return this.selectionHandler.unselectAll.apply(this.selectionHandler, arguments); - }; - Network.prototype.redraw = function () { - return this.renderer.redraw.apply(this.renderer, arguments); - }; - Network.prototype.getScale = function () { - return this.view.getScale.apply(this.view, arguments); - }; - Network.prototype.getViewPosition = function () { - return this.view.getViewPosition.apply(this.view, arguments); - }; - Network.prototype.fit = function () { - return this.view.fit.apply(this.view, arguments); }; - Network.prototype.moveTo = function () { - return this.view.moveTo.apply(this.view, arguments); - }; - Network.prototype.focus = function () { - return this.view.focus.apply(this.view, arguments); - }; - Network.prototype.releaseNode = function () { - return this.view.releaseNode.apply(this.view, arguments); - }; - - module.exports = Network; - -/***/ }, -/* 61 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - Object.defineProperty(exports, "__esModule", { - value: true - }); + Legend.prototype._create = function () { + this.dom.frame = document.createElement('div'); + this.dom.frame.className = 'vis-legend'; + this.dom.frame.style.position = 'absolute'; + this.dom.frame.style.top = '10px'; + this.dom.frame.style.display = 'block'; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + this.dom.textArea = document.createElement('div'); + this.dom.textArea.className = 'vis-legend-text'; + this.dom.textArea.style.position = 'relative'; + this.dom.textArea.style.top = '0px'; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); + this.svg.style.position = 'absolute'; + this.svg.style.top = 0 + 'px'; + this.svg.style.width = this.options.iconSize + 5 + 'px'; + this.svg.style.height = '100%'; - var util = __webpack_require__(9); + this.dom.frame.appendChild(this.svg); + this.dom.frame.appendChild(this.dom.textArea); + }; /** - * @class Groups - * This class can store groups and options specific for groups. + * Hide the component from the DOM */ + Legend.prototype.hide = function () { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } + }; - var Groups = (function () { - function Groups() { - _classCallCheck(this, Groups); - - this.clear(); - this.defaultIndex = 0; - this.groupsArray = []; - this.groupIndex = 0; - - this.defaultGroups = [{ border: "#2B7CE9", background: "#97C2FC", highlight: { border: "#2B7CE9", background: "#D2E5FF" }, hover: { border: "#2B7CE9", background: "#D2E5FF" } }, // 0: blue - { border: "#FFA500", background: "#FFFF00", highlight: { border: "#FFA500", background: "#FFFFA3" }, hover: { border: "#FFA500", background: "#FFFFA3" } }, // 1: yellow - { border: "#FA0A10", background: "#FB7E81", highlight: { border: "#FA0A10", background: "#FFAFB1" }, hover: { border: "#FA0A10", background: "#FFAFB1" } }, // 2: red - { border: "#41A906", background: "#7BE141", highlight: { border: "#41A906", background: "#A1EC76" }, hover: { border: "#41A906", background: "#A1EC76" } }, // 3: green - { border: "#E129F0", background: "#EB7DF4", highlight: { border: "#E129F0", background: "#F0B3F5" }, hover: { border: "#E129F0", background: "#F0B3F5" } }, // 4: magenta - { border: "#7C29F0", background: "#AD85E4", highlight: { border: "#7C29F0", background: "#D3BDF0" }, hover: { border: "#7C29F0", background: "#D3BDF0" } }, // 5: purple - { border: "#C37F00", background: "#FFA807", highlight: { border: "#C37F00", background: "#FFCA66" }, hover: { border: "#C37F00", background: "#FFCA66" } }, // 6: orange - { border: "#4220FB", background: "#6E6EFD", highlight: { border: "#4220FB", background: "#9B9BFD" }, hover: { border: "#4220FB", background: "#9B9BFD" } }, // 7: darkblue - { border: "#FD5A77", background: "#FFC0CB", highlight: { border: "#FD5A77", background: "#FFD1D9" }, hover: { border: "#FD5A77", background: "#FFD1D9" } }, // 8: pink - { border: "#4AD63A", background: "#C2FABC", highlight: { border: "#4AD63A", background: "#E6FFE3" }, hover: { border: "#4AD63A", background: "#E6FFE3" } }, // 9: mint - - { border: "#990000", background: "#EE0000", highlight: { border: "#BB0000", background: "#FF3333" }, hover: { border: "#BB0000", background: "#FF3333" } }, // 10:bright red + /** + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed + */ + Legend.prototype.show = function () { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } + }; - { border: "#FF6000", background: "#FF6000", highlight: { border: "#FF6000", background: "#FF6000" }, hover: { border: "#FF6000", background: "#FF6000" } }, // 12: real orange - { border: "#97C2FC", background: "#2B7CE9", highlight: { border: "#D2E5FF", background: "#2B7CE9" }, hover: { border: "#D2E5FF", background: "#2B7CE9" } }, // 13: blue - { border: "#399605", background: "#255C03", highlight: { border: "#399605", background: "#255C03" }, hover: { border: "#399605", background: "#255C03" } }, // 14: green - { border: "#B70054", background: "#FF007E", highlight: { border: "#B70054", background: "#FF007E" }, hover: { border: "#B70054", background: "#FF007E" } }, // 15: magenta - { border: "#AD85E4", background: "#7C29F0", highlight: { border: "#D3BDF0", background: "#7C29F0" }, hover: { border: "#D3BDF0", background: "#7C29F0" } }, // 16: purple - { border: "#4557FA", background: "#000EA1", highlight: { border: "#6E6EFD", background: "#000EA1" }, hover: { border: "#6E6EFD", background: "#000EA1" } }, // 17: darkblue - { border: "#FFC0CB", background: "#FD5A77", highlight: { border: "#FFD1D9", background: "#FD5A77" }, hover: { border: "#FFD1D9", background: "#FD5A77" } }, // 18: pink - { border: "#C2FABC", background: "#74D66A", highlight: { border: "#E6FFE3", background: "#74D66A" }, hover: { border: "#E6FFE3", background: "#74D66A" } }, // 19: mint + Legend.prototype.setOptions = function (options) { + var fields = ['enabled', 'orientation', 'icons', 'left', 'right']; + util.selectiveDeepExtend(fields, this.options, options); + }; - { border: "#EE0000", background: "#990000", highlight: { border: "#FF3333", background: "#BB0000" }, hover: { border: "#FF3333", background: "#BB0000" } } // 20:bright red - ]; + Legend.prototype.redraw = function () { + var activeGroups = 0; + var groupArray = Object.keys(this.groups); + groupArray.sort(function (a, b) { + return a < b ? -1 : 1; + }); - this.options = {}; - this.defaultOptions = { - useDefaultGroups: true - }; - util.extend(this.options, this.defaultOptions); + for (var i = 0; i < groupArray.length; i++) { + var groupId = groupArray[i]; + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + activeGroups++; + } } - _createClass(Groups, [{ - key: "setOptions", - value: function setOptions(options) { - var optionFields = ["useDefaultGroups"]; + if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { + this.hide(); + } else { + this.show(); + if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { + this.dom.frame.style.left = '4px'; + this.dom.frame.style.textAlign = 'left'; + this.dom.textArea.style.textAlign = 'left'; + this.dom.textArea.style.left = this.options.iconSize + 15 + 'px'; + this.dom.textArea.style.right = ''; + this.svg.style.left = 0 + 'px'; + this.svg.style.right = ''; + } else { + this.dom.frame.style.right = '4px'; + this.dom.frame.style.textAlign = 'right'; + this.dom.textArea.style.textAlign = 'right'; + this.dom.textArea.style.right = this.options.iconSize + 15 + 'px'; + this.dom.textArea.style.left = ''; + this.svg.style.right = 0 + 'px'; + this.svg.style.left = ''; + } - if (options !== undefined) { - for (var groupName in options) { - if (options.hasOwnProperty(groupName)) { - if (optionFields.indexOf(groupName) === -1) { - var group = options[groupName]; - this.add(groupName, group); - } - } - } - } + if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { + this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; + this.dom.frame.style.bottom = ''; + } else { + var scrollableHeight = this.body.domProps.center.height - this.body.domProps.centerContainer.height; + this.dom.frame.style.bottom = 4 + scrollableHeight + Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; + this.dom.frame.style.top = ''; } - }, { - key: "clear", - /** - * Clear all groups - */ - value: function clear() { - this.groups = {}; - this.groupsArray = []; + if (this.options.icons == false) { + this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; + this.dom.textArea.style.right = ''; + this.dom.textArea.style.left = ''; + this.svg.style.width = '0px'; + } else { + this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px'; + this.drawLegendIcons(); } - }, { - key: "get", - /** - * get group options of a groupname. If groupname is not found, a new group - * is added. - * @param {*} groupname Can be a number, string, Date, etc. - * @return {Object} group The created group, containing all group options - */ - value: function get(groupname) { - var group = this.groups[groupname]; - if (group === undefined) { - if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { - // create new group - var index = this.groupIndex % this.groupsArray.length; - this.groupIndex++; - group = {}; - group.color = this.groups[this.groupsArray[index]]; - this.groups[groupname] = group; - } else { - // create new group - var index = this.defaultIndex % this.defaultGroups.length; - this.defaultIndex++; - group = {}; - group.color = this.defaultGroups[index]; - this.groups[groupname] = group; - } + var content = ''; + for (var i = 0; i < groupArray.length; i++) { + var groupId = groupArray[i]; + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + content += this.groups[groupId].content + '
'; } - - return group; } - }, { - key: "add", + this.dom.textArea.innerHTML = content; + this.dom.textArea.style.lineHeight = 0.75 * this.options.iconSize + this.options.iconSpacing + 'px'; + } + }; - /** - * Add a custom group style - * @param {String} groupName - * @param {Object} style An object containing borderColor, - * backgroundColor, etc. - * @return {Object} group The created group object - */ - value: function add(groupName, style) { - this.groups[groupName] = style; - this.groupsArray.push(groupName); - return style; + Legend.prototype.drawLegendIcons = function () { + if (this.dom.frame.parentNode) { + var groupArray = Object.keys(this.groups); + groupArray.sort(function (a, b) { + return a < b ? -1 : 1; + }); + + DOMutil.prepareElements(this.svgElements); + var padding = window.getComputedStyle(this.dom.frame).paddingTop; + var iconOffset = Number(padding.replace('px', '')); + var x = iconOffset; + var iconWidth = this.options.iconSize; + var iconHeight = 0.75 * this.options.iconSize; + var y = iconOffset + 0.5 * iconHeight + 3; + + this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; + + for (var i = 0; i < groupArray.length; i++) { + var groupId = groupArray[i]; + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + this.options.iconSpacing; + } } - }]); - return Groups; - })(); + DOMutil.cleanupElements(this.svgElements); + } + }; - exports["default"] = Groups; - module.exports = exports["default"]; + module.exports = Legend; /***/ }, /* 62 */ /***/ function(module, exports, __webpack_require__) { + /** + * This object contains all possible options. It will check if the types are correct, if required if the option is one + * of the allowed values. + * + * __any__ means that the name of the property does not matter. + * __type__ is a required field for all objects and contains the allowed types of all objects + */ 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); + var string = 'string'; + var boolean = 'boolean'; + var number = 'number'; + var array = 'array'; + var date = 'date'; + var object = 'object'; // should only be in a __type__ property + var dom = 'dom'; + var moment = 'moment'; + var fn = 'function'; + var nada = 'null'; + var undef = 'undefined'; + var any = 'any'; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - var _componentsNode = __webpack_require__(63); - - var _componentsNode2 = _interopRequireDefault(_componentsNode); - - var _componentsSharedLabel = __webpack_require__(64); - - var _componentsSharedLabel2 = _interopRequireDefault(_componentsSharedLabel); - - var util = __webpack_require__(9); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); - - var NodesHandler = (function () { - function NodesHandler(body, images, groups, layoutEngine) { - var _this = this; - - _classCallCheck(this, NodesHandler); - - this.body = body; - this.images = images; - this.groups = groups; - this.layoutEngine = layoutEngine; - - // create the node API in the body container - this.body.functions.createNode = this.create.bind(this); - - this.nodesListeners = { - add: function add(event, params) { - _this.add(params.items); - }, - update: function update(event, params) { - _this.update(params.items, params.data); - }, - remove: function remove(event, params) { - _this.remove(params.items); - } - }; - - this.options = {}; - this.defaultOptions = { - borderWidth: 1, - borderWidthSelected: 2, - brokenImage: undefined, - color: { - border: '#2B7CE9', - background: '#97C2FC', - highlight: { - border: '#2B7CE9', - background: '#D2E5FF' - }, - hover: { - border: '#2B7CE9', - background: '#D2E5FF' - } - }, - fixed: { - x: false, - y: false - }, - font: { - color: '#343434', - size: 14, // px - face: 'arial', - background: 'none', - strokeWidth: 0, // px - strokeColor: '#ffffff', - align: 'horizontal' - }, - group: undefined, - hidden: false, - icon: { - face: 'FontAwesome', //'FontAwesome', - code: undefined, //'\uf007', - size: 50, //50, - color: '#2B7CE9' //'#aa00ff' - }, - image: undefined, // --> URL - label: undefined, - level: undefined, - mass: 1, - physics: true, - scaling: { - min: 10, - max: 30, - label: { - enabled: false, - min: 14, - max: 30, - maxVisible: 30, - drawThreshold: 5 - }, - customScalingFunction: function customScalingFunction(min, max, total, value) { - if (max === min) { - return 0.5; - } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); - } - } - }, - shadow: { - enabled: false, - size: 10, - x: 5, - y: 5 - }, - shape: 'ellipse', - size: 25, - title: undefined, - value: undefined, - x: undefined, - y: undefined - }; - util.extend(this.options, this.defaultOptions); - - this.bindEventListeners(); - } - - _createClass(NodesHandler, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this2 = this; - - // refresh the nodes. Used when reverting from hierarchical layout - this.body.emitter.on('refreshNodes', this.refresh.bind(this)); - this.body.emitter.on('refresh', this.refresh.bind(this)); - this.body.emitter.on('destroy', function () { - delete _this2.body.functions.createNode; - delete _this2.nodesListeners.add; - delete _this2.nodesListeners.update; - delete _this2.nodesListeners.remove; - delete _this2.nodesListeners; - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - _componentsNode2['default'].parseOptions(this.options, options); - - // update the shape in all nodes - if (options.shape !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId].updateShape(); - } - } - } + var allOptions = { + configure: { + enabled: { boolean: boolean }, + filter: { boolean: boolean, fn: fn }, + container: { dom: dom }, + __type__: { object: object, boolean: boolean, fn: fn } + }, - // update the shape size in all nodes - if (options.font !== undefined) { - _componentsSharedLabel2['default'].parseOptions(this.options.font, options); - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId].updateLabelModule(); - this.body.nodes[nodeId]._reset(); - } - } - } + //globals : + yAxisOrientation: { string: ['left', 'right'] }, + defaultGroup: { string: string }, + sort: { boolean: boolean }, + sampling: { boolean: boolean }, + stack: { boolean: boolean }, + graphHeight: { string: string, number: number }, + shaded: { + enabled: { boolean: boolean }, + orientation: { string: ['bottom', 'top'] }, // top, bottom + __type__: { boolean: boolean, object: object } + }, + style: { string: ['line', 'bar', 'points'] }, // line, bar + barChart: { + width: { number: number }, + sideBySide: { boolean: boolean }, + align: { string: ['left', 'center', 'right'] }, + __type__: { object: object } + }, + interpolation: { + enabled: { boolean: boolean }, + parametrization: { string: ['centripetal', 'chordal', 'uniform'] }, // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + alpha: { number: number }, + __type__: { object: object, boolean: boolean } + }, + drawPoints: { + enabled: { boolean: boolean }, + size: { number: number }, + style: { string: ['square', 'circle'] }, // square, circle + __type__: { object: object, boolean: boolean } + }, + dataAxis: { + showMinorLabels: { boolean: boolean }, + showMajorLabels: { boolean: boolean }, + icons: { boolean: boolean }, + width: { string: string, number: number }, + visible: { boolean: boolean }, + alignZeros: { boolean: boolean }, + left: { + range: { min: { number: number }, max: { number: number }, __type__: { object: object } }, + format: { fn: fn }, + title: { text: { string: string, number: number }, style: { string: string }, __type__: { object: object } }, + __type__: { object: object } + }, + right: { + range: { min: { number: number }, max: { number: number }, __type__: { object: object } }, + format: { fn: fn }, + title: { text: { string: string, number: number }, style: { string: string }, __type__: { object: object } }, + __type__: { object: object } + }, + __type__: { object: object } + }, + legend: { + enabled: { boolean: boolean }, + icons: { boolean: boolean }, + left: { + visible: { boolean: boolean }, + position: { string: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] }, + __type__: { object: object } + }, + right: { + visible: { boolean: boolean }, + position: { string: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] }, + __type__: { object: object } + }, + __type__: { object: object, boolean: boolean } + }, + groups: { + visibility: { any: any }, + __type__: { object: object } + }, - // update the shape size in all nodes - if (options.size !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId]._reset(); - } - } - } + autoResize: { boolean: boolean }, + clickToUse: { boolean: boolean }, + end: { number: number, date: date, string: string, moment: moment }, + format: { + minorLabels: { + millisecond: { string: string, undef: undef }, + second: { string: string, undef: undef }, + minute: { string: string, undef: undef }, + hour: { string: string, undef: undef }, + weekday: { string: string, undef: undef }, + day: { string: string, undef: undef }, + month: { string: string, undef: undef }, + year: { string: string, undef: undef }, + __type__: { object: object } + }, + majorLabels: { + millisecond: { string: string, undef: undef }, + second: { string: string, undef: undef }, + minute: { string: string, undef: undef }, + hour: { string: string, undef: undef }, + weekday: { string: string, undef: undef }, + day: { string: string, undef: undef }, + month: { string: string, undef: undef }, + year: { string: string, undef: undef }, + __type__: { object: object } + }, + __type__: { object: object } + }, + height: { string: string, number: number }, + hiddenDates: { object: object, array: array }, + locale: { string: string }, + locales: { + __any__: { object: object }, + __type__: { object: object } + }, + max: { date: date, number: number, string: string, moment: moment }, + maxHeight: { number: number, string: string }, + min: { date: date, number: number, string: string, moment: moment }, + minHeight: { number: number, string: string }, + moveable: { boolean: boolean }, + multiselect: { boolean: boolean }, + orientation: { string: string }, + showCurrentTime: { boolean: boolean }, + showMajorLabels: { boolean: boolean }, + showMinorLabels: { boolean: boolean }, + start: { date: date, number: number, string: string, moment: moment }, + timeAxis: { + scale: { string: string, undef: undef }, + step: { number: number, undef: undef }, + __type__: { object: object } + }, + width: { string: string, number: number }, + zoomable: { boolean: boolean }, + zoomMax: { number: number }, + zoomMin: { number: number }, + __type__: { object: object } + }; - // update the state of the letiables if needed - if (options.hidden !== undefined || options.physics !== undefined) { - this.body.emitter.emit('_dataChanged'); - } + var configureOptions = { + global: { + //yAxisOrientation: ['left','right'], // TDOO: enable as soon as Grahp2d doesn't crash when changing this on the fly + sort: true, + sampling: true, + stack: false, + shaded: { + enabled: false, + orientation: ['top', 'bottom'] // top, bottom + }, + style: ['line', 'bar', 'points'], // line, bar + barChart: { + width: [50, 5, 100, 5], + sideBySide: false, + align: ['left', 'center', 'right'] // left, center, right + }, + interpolation: { + enabled: true, + parametrization: ['centripetal', 'chordal', 'uniform'] // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + }, + drawPoints: { + enabled: true, + size: [6, 2, 30, 1], + style: ['square', 'circle'] // square, circle + }, + dataAxis: { + showMinorLabels: true, + showMajorLabels: true, + icons: false, + width: [40, 0, 200, 1], + visible: true, + alignZeros: true, + left: { + //range: {min:undefined,max:undefined}, + //format: function (value) {return value;}, + title: { text: '', style: '' } + }, + right: { + //range: {min:undefined,max:undefined}, + //format: function (value) {return value;}, + title: { text: '', style: '' } } - } - }, { - key: 'setData', - - /** - * Set a data set with nodes for the network - * @param {Array | DataSet | DataView} nodes The data containing the nodes. - * @private - */ - value: function setData(nodes) { - var _this3 = this; - - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - - var oldNodesData = this.body.data.nodes; - - if (nodes instanceof DataSet || nodes instanceof DataView) { - this.body.data.nodes = nodes; - } else if (Array.isArray(nodes)) { - this.body.data.nodes = new DataSet(); - this.body.data.nodes.add(nodes); - } else if (!nodes) { - this.body.data.nodes = new DataSet(); - } else { - throw new TypeError('Array or DataSet expected'); + }, + legend: { + enabled: false, + icons: true, + left: { + visible: true, + position: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] // top/bottom - left,right + }, + right: { + visible: true, + position: ['top-right', 'bottom-right', 'top-left', 'bottom-left'] // top/bottom - left,right } + }, - if (oldNodesData) { - // unsubscribe from old dataset - util.forEach(this.nodesListeners, function (callback, event) { - oldNodesData.off(event, callback); - }); + autoResize: true, + clickToUse: false, + end: '', + format: { + minorLabels: { + millisecond: 'SSS', + second: 's', + minute: 'HH:mm', + hour: 'HH:mm', + weekday: 'ddd D', + day: 'D', + month: 'MMM', + year: 'YYYY' + }, + majorLabels: { + millisecond: 'HH:mm:ss', + second: 'D MMMM HH:mm', + minute: 'ddd D MMMM', + hour: 'ddd D MMMM', + weekday: 'MMMM YYYY', + day: 'MMMM YYYY', + month: 'YYYY', + year: '' } + }, - // remove drawn nodes - this.body.nodes = {}; + height: '', + locale: '', + max: '', + maxHeight: '', + min: '', + minHeight: '', + moveable: true, + orientation: ['both', 'bottom', 'top'], + showCurrentTime: false, + showMajorLabels: true, + showMinorLabels: true, + start: '', + width: '100%', + zoomable: true, + zoomMax: [315360000000000, 10, 315360000000000, 1], + zoomMin: [10, 10, 315360000000000, 1] + } + }; - if (this.body.data.nodes) { - (function () { - // subscribe to new dataset - var me = _this3; - util.forEach(_this3.nodesListeners, function (callback, event) { - me.body.data.nodes.on(event, callback); - }); + exports.allOptions = allOptions; + exports.configureOptions = configureOptions; - // draw all new nodes - var ids = _this3.body.data.nodes.getIds(); - _this3.add(ids, true); - })(); - } +/***/ }, +/* 63 */ +/***/ function(module, exports, __webpack_require__) { - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: 'add', + "use strict"; - /** - * Add nodes - * @param {Number[] | String[]} ids - * @private - */ - value: function add(ids) { - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + Object.defineProperty(exports, "__esModule", { + value: true + }); - var id = undefined; - var newNodes = []; - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - var _properties = this.body.data.nodes.get(id); - var node = this.create(_properties); - newNodes.push(node); - this.body.nodes[id] = node; // note: this may replace an existing node - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - this.layoutEngine.positionInitially(newNodes); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: 'update', + var util = __webpack_require__(12); - /** - * Update existing nodes, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - value: function update(ids, changedData) { - var nodes = this.body.nodes; - var dataChanged = false; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var node = nodes[id]; - var data = changedData[i]; - if (node !== undefined) { - // update node - dataChanged = node.setOptions(data); - } else { - dataChanged = true; - // create node - node = this.create(properties); - nodes[id] = node; - } - } + /** + * @class Groups + * This class can store groups and options specific for groups. + */ - if (dataChanged === true) { - this.body.emitter.emit('_dataChanged'); - } else { - this.body.emitter.emit('_dataUpdated'); - } - } - }, { - key: 'remove', + var Groups = (function () { + function Groups() { + _classCallCheck(this, Groups); - /** - * Remove existing nodes. If nodes do not exist, the method will just ignore it. - * @param {Number[] | String[]} ids - * @private - */ - value: function remove(ids) { - var nodes = this.body.nodes; + this.clear(); + this.defaultIndex = 0; + this.groupsArray = []; + this.groupIndex = 0; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - delete nodes[id]; - } + this.defaultGroups = [{ border: "#2B7CE9", background: "#97C2FC", highlight: { border: "#2B7CE9", background: "#D2E5FF" }, hover: { border: "#2B7CE9", background: "#D2E5FF" } }, // 0: blue + { border: "#FFA500", background: "#FFFF00", highlight: { border: "#FFA500", background: "#FFFFA3" }, hover: { border: "#FFA500", background: "#FFFFA3" } }, // 1: yellow + { border: "#FA0A10", background: "#FB7E81", highlight: { border: "#FA0A10", background: "#FFAFB1" }, hover: { border: "#FA0A10", background: "#FFAFB1" } }, // 2: red + { border: "#41A906", background: "#7BE141", highlight: { border: "#41A906", background: "#A1EC76" }, hover: { border: "#41A906", background: "#A1EC76" } }, // 3: green + { border: "#E129F0", background: "#EB7DF4", highlight: { border: "#E129F0", background: "#F0B3F5" }, hover: { border: "#E129F0", background: "#F0B3F5" } }, // 4: magenta + { border: "#7C29F0", background: "#AD85E4", highlight: { border: "#7C29F0", background: "#D3BDF0" }, hover: { border: "#7C29F0", background: "#D3BDF0" } }, // 5: purple + { border: "#C37F00", background: "#FFA807", highlight: { border: "#C37F00", background: "#FFCA66" }, hover: { border: "#C37F00", background: "#FFCA66" } }, // 6: orange + { border: "#4220FB", background: "#6E6EFD", highlight: { border: "#4220FB", background: "#9B9BFD" }, hover: { border: "#4220FB", background: "#9B9BFD" } }, // 7: darkblue + { border: "#FD5A77", background: "#FFC0CB", highlight: { border: "#FD5A77", background: "#FFD1D9" }, hover: { border: "#FD5A77", background: "#FFD1D9" } }, // 8: pink + { border: "#4AD63A", background: "#C2FABC", highlight: { border: "#4AD63A", background: "#E6FFE3" }, hover: { border: "#4AD63A", background: "#E6FFE3" } }, // 9: mint - this.body.emitter.emit('_dataChanged'); - } - }, { - key: 'create', + { border: "#990000", background: "#EE0000", highlight: { border: "#BB0000", background: "#FF3333" }, hover: { border: "#BB0000", background: "#FF3333" } }, // 10:bright red - /** - * create a node - * @param properties - * @param constructorClass - */ - value: function create(properties) { - var constructorClass = arguments[1] === undefined ? _componentsNode2['default'] : arguments[1]; + { border: "#FF6000", background: "#FF6000", highlight: { border: "#FF6000", background: "#FF6000" }, hover: { border: "#FF6000", background: "#FF6000" } }, // 12: real orange + { border: "#97C2FC", background: "#2B7CE9", highlight: { border: "#D2E5FF", background: "#2B7CE9" }, hover: { border: "#D2E5FF", background: "#2B7CE9" } }, // 13: blue + { border: "#399605", background: "#255C03", highlight: { border: "#399605", background: "#255C03" }, hover: { border: "#399605", background: "#255C03" } }, // 14: green + { border: "#B70054", background: "#FF007E", highlight: { border: "#B70054", background: "#FF007E" }, hover: { border: "#B70054", background: "#FF007E" } }, // 15: magenta + { border: "#AD85E4", background: "#7C29F0", highlight: { border: "#D3BDF0", background: "#7C29F0" }, hover: { border: "#D3BDF0", background: "#7C29F0" } }, // 16: purple + { border: "#4557FA", background: "#000EA1", highlight: { border: "#6E6EFD", background: "#000EA1" }, hover: { border: "#6E6EFD", background: "#000EA1" } }, // 17: darkblue + { border: "#FFC0CB", background: "#FD5A77", highlight: { border: "#FFD1D9", background: "#FD5A77" }, hover: { border: "#FFD1D9", background: "#FD5A77" } }, // 18: pink + { border: "#C2FABC", background: "#74D66A", highlight: { border: "#E6FFE3", background: "#74D66A" }, hover: { border: "#E6FFE3", background: "#74D66A" } }, // 19: mint - return new constructorClass(properties, this.body, this.images, this.groups, this.options); - } - }, { - key: 'refresh', - value: function refresh() { - var nodes = this.body.nodes; - for (var nodeId in nodes) { - var node = undefined; - if (nodes.hasOwnProperty(nodeId)) { - node = nodes[nodeId]; - } - var data = this.body.data.nodes._data[nodeId]; - if (node !== undefined && data !== undefined) { - node.setOptions({ fixed: false }); - node.setOptions(data); - } - } - } - }, { - key: 'getPositions', + { border: "#EE0000", background: "#990000", highlight: { border: "#FF3333", background: "#BB0000" }, hover: { border: "#FF3333", background: "#BB0000" } } // 20:bright red + ]; - /** - * Returns the positions of the nodes. - * @param ids --> optional, can be array of nodeIds, can be string - * @returns {{}} - */ - value: function getPositions(ids) { - var dataArray = {}; - if (ids !== undefined) { - if (Array.isArray(ids) === true) { - for (var i = 0; i < ids.length; i++) { - if (this.body.nodes[ids[i]] !== undefined) { - var node = this.body.nodes[ids[i]]; - dataArray[ids[i]] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } else { - if (this.body.nodes[ids] !== undefined) { - var node = this.body.nodes[ids]; - dataArray[ids] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } else { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - dataArray[nodeId] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } - return dataArray; - } - }, { - key: 'storePositions', + this.options = {}; + this.defaultOptions = { + useDefaultGroups: true + }; + util.extend(this.options, this.defaultOptions); + } - /** - * Load the XY positions of the nodes into the dataset. - */ - value: function storePositions() { - // todo: add support for clusters and hierarchical. - var dataArray = []; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { - dataArray.push({ id: nodeId, x: Math.round(node.x), y: Math.round(node.y) }); + _createClass(Groups, [{ + key: "setOptions", + value: function setOptions(options) { + var optionFields = ["useDefaultGroups"]; + + if (options !== undefined) { + for (var groupName in options) { + if (options.hasOwnProperty(groupName)) { + if (optionFields.indexOf(groupName) === -1) { + var group = options[groupName]; + this.add(groupName, group); + } } } } - this.body.data.nodes.update(dataArray); } }, { - key: 'getBoundingBox', + key: "clear", /** - * get the bounding box of a node. - * @param nodeId - * @returns {j|*} + * Clear all groups */ - value: function getBoundingBox(nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].shape.boundingBox; - } + value: function clear() { + this.groups = {}; + this.groupsArray = []; } }, { - key: 'getConnectedNodes', + key: "get", /** - * Get the Ids of nodes connected to this node. - * @param nodeId - * @returns {Array} + * get group options of a groupname. If groupname is not found, a new group + * is added. + * @param {*} groupname Can be a number, string, Date, etc. + * @return {Object} group The created group, containing all group options */ - value: function getConnectedNodes(nodeId) { - var nodeList = []; - if (this.body.nodes[nodeId] !== undefined) { - var node = this.body.nodes[nodeId]; - var nodeObj = {}; // used to quickly check if node already exists - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - if (edge.toId == nodeId) { - // these are double equals since ids can be numeric or string - if (nodeObj[edge.fromId] === undefined) { - nodeList.push(edge.fromId); - nodeObj[edge.fromId] = true; - } - } else if (edge.fromId == nodeId) { - // these are double equals since ids can be numeric or string - if (nodeObj[edge.toId] === undefined) { - nodeList.push(edge.toId); - nodeObj[edge.toId] = true; - } - } + value: function get(groupname) { + var group = this.groups[groupname]; + if (group === undefined) { + if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { + // create new group + var index = this.groupIndex % this.groupsArray.length; + this.groupIndex++; + group = {}; + group.color = this.groups[this.groupsArray[index]]; + this.groups[groupname] = group; + } else { + // create new group + var index = this.defaultIndex % this.defaultGroups.length; + this.defaultIndex++; + group = {}; + group.color = this.defaultGroups[index]; + this.groups[groupname] = group; } } - return nodeList; + + return group; } }, { - key: 'getConnectedEdges', + key: "add", /** - * Get the ids of the edges connected to this node. - * @param nodeId - * @returns {*} + * Add a custom group style + * @param {String} groupName + * @param {Object} style An object containing borderColor, + * backgroundColor, etc. + * @return {Object} group The created group object */ - value: function getConnectedEdges(nodeId) { - var edgeList = []; - if (this.body.nodes[nodeId] !== undefined) { - var node = this.body.nodes[nodeId]; - for (var i = 0; i < node.edges.length; i++) { - edgeList.push(node.edges[i].id); - } - } else { - console.log('NodeId provided for getConnectedEdges does not exist. Provided: ', nodeId); - } - return edgeList; + value: function add(groupName, style) { + this.groups[groupName] = style; + this.groupsArray.push(groupName); + return style; } }]); - return NodesHandler; + return Groups; })(); - exports['default'] = NodesHandler; - module.exports = exports['default']; + exports["default"] = Groups; + module.exports = exports["default"]; /***/ }, -/* 63 */ +/* 64 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -27733,71 +28945,71 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _sharedLabel = __webpack_require__(64); + var _sharedLabel = __webpack_require__(65); var _sharedLabel2 = _interopRequireDefault(_sharedLabel); - var _nodesShapesBox = __webpack_require__(65); + var _nodesShapesBox = __webpack_require__(66); var _nodesShapesBox2 = _interopRequireDefault(_nodesShapesBox); - var _nodesShapesCircle = __webpack_require__(67); + var _nodesShapesCircle = __webpack_require__(68); var _nodesShapesCircle2 = _interopRequireDefault(_nodesShapesCircle); - var _nodesShapesCircularImage = __webpack_require__(69); + var _nodesShapesCircularImage = __webpack_require__(70); var _nodesShapesCircularImage2 = _interopRequireDefault(_nodesShapesCircularImage); - var _nodesShapesDatabase = __webpack_require__(70); + var _nodesShapesDatabase = __webpack_require__(71); var _nodesShapesDatabase2 = _interopRequireDefault(_nodesShapesDatabase); - var _nodesShapesDiamond = __webpack_require__(71); + var _nodesShapesDiamond = __webpack_require__(72); var _nodesShapesDiamond2 = _interopRequireDefault(_nodesShapesDiamond); - var _nodesShapesDot = __webpack_require__(73); + var _nodesShapesDot = __webpack_require__(74); var _nodesShapesDot2 = _interopRequireDefault(_nodesShapesDot); - var _nodesShapesEllipse = __webpack_require__(74); + var _nodesShapesEllipse = __webpack_require__(75); var _nodesShapesEllipse2 = _interopRequireDefault(_nodesShapesEllipse); - var _nodesShapesIcon = __webpack_require__(75); + var _nodesShapesIcon = __webpack_require__(76); var _nodesShapesIcon2 = _interopRequireDefault(_nodesShapesIcon); - var _nodesShapesImage = __webpack_require__(76); + var _nodesShapesImage = __webpack_require__(77); var _nodesShapesImage2 = _interopRequireDefault(_nodesShapesImage); - var _nodesShapesSquare = __webpack_require__(77); + var _nodesShapesSquare = __webpack_require__(78); var _nodesShapesSquare2 = _interopRequireDefault(_nodesShapesSquare); - var _nodesShapesStar = __webpack_require__(78); + var _nodesShapesStar = __webpack_require__(79); var _nodesShapesStar2 = _interopRequireDefault(_nodesShapesStar); - var _nodesShapesText = __webpack_require__(79); + var _nodesShapesText = __webpack_require__(80); var _nodesShapesText2 = _interopRequireDefault(_nodesShapesText); - var _nodesShapesTriangle = __webpack_require__(80); + var _nodesShapesTriangle = __webpack_require__(81); var _nodesShapesTriangle2 = _interopRequireDefault(_nodesShapesTriangle); - var _nodesShapesTriangleDown = __webpack_require__(81); + var _nodesShapesTriangleDown = __webpack_require__(82); var _nodesShapesTriangleDown2 = _interopRequireDefault(_nodesShapesTriangleDown); - var _sharedValidator = __webpack_require__(48); + var _sharedValidator = __webpack_require__(51); var _sharedValidator2 = _interopRequireDefault(_sharedValidator); - var util = __webpack_require__(9); + var util = __webpack_require__(12); /** * @class Node @@ -28238,7 +29450,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 64 */ +/* 65 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -28253,7 +29465,7 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var util = __webpack_require__(9); + var util = __webpack_require__(12); var Label = (function () { function Label(body, options) { @@ -28553,7 +29765,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 65 */ +/* 66 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -28572,7 +29784,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilNodeBase = __webpack_require__(66); + var _utilNodeBase = __webpack_require__(67); var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); @@ -28658,7 +29870,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 66 */ +/* 67 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -28726,7 +29938,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 67 */ +/* 68 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -28745,7 +29957,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilCircleImageBase = __webpack_require__(68); + var _utilCircleImageBase = __webpack_require__(69); var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); @@ -28816,7 +30028,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 68 */ +/* 69 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -28835,7 +30047,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilNodeBase = __webpack_require__(66); + var _utilNodeBase = __webpack_require__(67); var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); @@ -28965,7 +30177,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 69 */ +/* 70 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -28984,7 +30196,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilCircleImageBase = __webpack_require__(68); + var _utilCircleImageBase = __webpack_require__(69); var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); @@ -29070,7 +30282,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 70 */ +/* 71 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29089,7 +30301,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilNodeBase = __webpack_require__(66); + var _utilNodeBase = __webpack_require__(67); var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); @@ -29175,7 +30387,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 71 */ +/* 72 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29194,7 +30406,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilShapeBase = __webpack_require__(72); + var _utilShapeBase = __webpack_require__(73); var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); @@ -29231,7 +30443,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 72 */ +/* 73 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29250,7 +30462,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilNodeBase = __webpack_require__(66); + var _utilNodeBase = __webpack_require__(67); var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); @@ -29330,7 +30542,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 73 */ +/* 74 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29349,7 +30561,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilShapeBase = __webpack_require__(72); + var _utilShapeBase = __webpack_require__(73); var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); @@ -29386,7 +30598,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 74 */ +/* 75 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29405,7 +30617,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilNodeBase = __webpack_require__(66); + var _utilNodeBase = __webpack_require__(67); var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); @@ -29493,7 +30705,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 75 */ +/* 76 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29512,7 +30724,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilNodeBase = __webpack_require__(66); + var _utilNodeBase = __webpack_require__(67); var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); @@ -29609,7 +30821,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 76 */ +/* 77 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29628,7 +30840,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilCircleImageBase = __webpack_require__(68); + var _utilCircleImageBase = __webpack_require__(69); var _utilCircleImageBase2 = _interopRequireDefault(_utilCircleImageBase); @@ -29696,7 +30908,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 77 */ +/* 78 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29715,7 +30927,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilShapeBase = __webpack_require__(72); + var _utilShapeBase = __webpack_require__(73); var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); @@ -29753,7 +30965,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 78 */ +/* 79 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29772,7 +30984,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilShapeBase = __webpack_require__(72); + var _utilShapeBase = __webpack_require__(73); var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); @@ -29809,7 +31021,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 79 */ +/* 80 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29828,7 +31040,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilNodeBase = __webpack_require__(66); + var _utilNodeBase = __webpack_require__(67); var _utilNodeBase2 = _interopRequireDefault(_utilNodeBase); @@ -29894,7 +31106,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 80 */ +/* 81 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29913,7 +31125,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilShapeBase = __webpack_require__(72); + var _utilShapeBase = __webpack_require__(73); var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); @@ -29950,7 +31162,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 81 */ +/* 82 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -29969,7 +31181,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilShapeBase = __webpack_require__(72); + var _utilShapeBase = __webpack_require__(73); var _utilShapeBase2 = _interopRequireDefault(_utilShapeBase); @@ -30006,7 +31218,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 82 */ +/* 83 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -30021,17 +31233,17 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _componentsEdge = __webpack_require__(83); + var _componentsEdge = __webpack_require__(84); var _componentsEdge2 = _interopRequireDefault(_componentsEdge); - var _componentsSharedLabel = __webpack_require__(64); + var _componentsSharedLabel = __webpack_require__(65); var _componentsSharedLabel2 = _interopRequireDefault(_componentsSharedLabel); - var util = __webpack_require__(9); - var DataSet = __webpack_require__(15); - var DataView = __webpack_require__(17); + var util = __webpack_require__(12); + var DataSet = __webpack_require__(18); + var DataView = __webpack_require__(20); var EdgesHandler = (function () { function EdgesHandler(body, images, groups) { @@ -30443,7 +31655,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 83 */ +/* 84 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -30458,23 +31670,23 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var _sharedLabel = __webpack_require__(64); + var _sharedLabel = __webpack_require__(65); var _sharedLabel2 = _interopRequireDefault(_sharedLabel); - var _edgesBezierEdgeDynamic = __webpack_require__(84); + var _edgesBezierEdgeDynamic = __webpack_require__(85); var _edgesBezierEdgeDynamic2 = _interopRequireDefault(_edgesBezierEdgeDynamic); - var _edgesBezierEdgeStatic = __webpack_require__(87); + var _edgesBezierEdgeStatic = __webpack_require__(88); var _edgesBezierEdgeStatic2 = _interopRequireDefault(_edgesBezierEdgeStatic); - var _edgesStraightEdge = __webpack_require__(88); + var _edgesStraightEdge = __webpack_require__(89); var _edgesStraightEdge2 = _interopRequireDefault(_edgesStraightEdge); - var util = __webpack_require__(9); + var util = __webpack_require__(12); /** * @class Edge @@ -31004,7 +32216,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 84 */ +/* 85 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -31023,7 +32235,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _utilBezierEdgeBase = __webpack_require__(85); + var _utilBezierEdgeBase = __webpack_require__(86); var _utilBezierEdgeBase2 = _interopRequireDefault(_utilBezierEdgeBase); @@ -31168,7 +32380,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 85 */ +/* 86 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -31187,7 +32399,7 @@ return /******/ (function(modules) { // webpackBootstrap function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - var _EdgeBase2 = __webpack_require__(86); + var _EdgeBase2 = __webpack_require__(87); var _EdgeBase3 = _interopRequireDefault(_EdgeBase2); @@ -31315,7 +32527,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 86 */ +/* 87 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -31330,7 +32542,7 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var util = __webpack_require__(9); + var util = __webpack_require__(12); var EdgeBase = (function () { function EdgeBase(options, body, labelModule) { @@ -31419,2395 +32631,1484 @@ return /******/ (function(modules) { // webpackBootstrap var pattern = [5, 5]; if (Array.isArray(this.options.dashes) === true) { pattern = this.options.dashes; - } - - // only firefox and chrome support this method, else we use the legacy one. - if (ctx.setLineDash !== undefined) { - ctx.save(); - - // set dash settings for chrome or firefox - ctx.setLineDash(pattern); - ctx.lineDashOffset = 0; - - // draw the line - if (this.from != this.to) { - // draw line - via = this._line(ctx); - } else { - var _getCircleData3 = this._getCircleData(ctx); - - var _getCircleData32 = _slicedToArray(_getCircleData3, 3); - - var x = _getCircleData32[0]; - var y = _getCircleData32[1]; - var radius = _getCircleData32[2]; - - this._circle(ctx, x, y, radius); - } - - // restore the dash settings. - ctx.setLineDash([0]); - ctx.lineDashOffset = 0; - ctx.restore(); - } else { - // unsupporting smooth lines - - if (this.from != this.to) { - // draw line - ctx.dashedLine(this.from.x, this.from.y, this.to.x, this.to.y, pattern); - } else { - var _getCircleData4 = this._getCircleData(ctx); - - var _getCircleData42 = _slicedToArray(_getCircleData4, 3); - - var x = _getCircleData42[0]; - var y = _getCircleData42[1]; - var radius = _getCircleData42[2]; - - this._circle(ctx, x, y, radius); - } - // draw shadow if enabled - this.enableShadow(ctx); - - ctx.stroke(); - - // disable shadows for other elements. - this.disableShadow(ctx); - } - return via; - } - }, { - key: 'findBorderPosition', - value: function findBorderPosition(nearNode, ctx, options) { - if (this.from != this.to) { - return this._findBorderPosition(nearNode, ctx, options); - } else { - return this._findBorderPositionCircle(nearNode, ctx, options); - } - } - }, { - key: 'findBorderPositions', - value: function findBorderPositions(ctx) { - var from = {}; - var to = {}; - if (this.from != this.to) { - from = this._findBorderPosition(this.from, ctx); - to = this._findBorderPosition(this.to, ctx); - } else { - var _getCircleData5 = this._getCircleData(ctx); - - var _getCircleData52 = _slicedToArray(_getCircleData5, 3); - - var x = _getCircleData52[0]; - var y = _getCircleData52[1]; - var radius = _getCircleData52[2]; - - from = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); - to = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.6, high: 0.8, direction: 1 }); - } - return { from: from, to: to }; - } - }, { - key: '_getCircleData', - value: function _getCircleData(ctx) { - var x = undefined, - y = undefined; - var node = this.from; - var radius = this.options.selfReferenceSize; - - if (ctx !== undefined) { - if (node.shape.width === undefined) { - node.shape.resize(ctx); - } - } - - // get circle coordinates - if (node.shape.width > node.shape.height) { - x = node.x + node.shape.width * 0.5; - y = node.y - radius; - } else { - x = node.x + radius; - y = node.y - node.shape.height * 0.5; - } - return [x, y, radius]; - } - }, { - key: '_pointOnCircle', - - /** - * Get a point on a circle - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - value: function _pointOnCircle(x, y, radius, percentage) { - var angle = percentage * 2 * Math.PI; - return { - x: x + radius * Math.cos(angle), - y: y - radius * Math.sin(angle) - }; - } - }, { - key: '_findBorderPositionCircle', - - /** - * This function uses binary search to look for the point where the circle crosses the border of the node. - * @param node - * @param ctx - * @param options - * @returns {*} - * @private - */ - value: function _findBorderPositionCircle(node, ctx, options) { - var x = options.x; - var y = options.y; - var low = options.low; - var high = options.high; - var direction = options.direction; - - var maxIterations = 10; - var iteration = 0; - var radius = this.options.selfReferenceSize; - var pos = undefined, - angle = undefined, - distanceToBorder = undefined, - distanceToPoint = undefined, - difference = undefined; - var threshold = 0.05; - var middle = (low + high) * 0.5; - - while (low <= high && iteration < maxIterations) { - middle = (low + high) * 0.5; - - pos = this._pointOnCircle(x, y, radius, middle); - angle = Math.atan2(node.y - pos.y, node.x - pos.x); - distanceToBorder = node.distanceToBorder(ctx, angle); - distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); - difference = distanceToBorder - distanceToPoint; - if (Math.abs(difference) < threshold) { - break; // found - } else if (difference > 0) { - // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. - if (direction > 0) { - low = middle; - } else { - high = middle; - } - } else { - if (direction > 0) { - high = middle; - } else { - low = middle; - } - } - iteration++; - } - pos.t = middle; - - return pos; - } - }, { - key: 'getLineWidth', - - /** - * Get the line width of the edge. Depends on width and whether one of the - * connected nodes is selected. - * @return {Number} width - * @private - */ - value: function getLineWidth(selected, hover) { - if (selected === true) { - return Math.max(this.selectionWidth, 0.3 / this.body.view.scale); - } else { - if (hover === true) { - return Math.max(this.hoverWidth, 0.3 / this.body.view.scale); - } else { - return Math.max(this.options.width, 0.3 / this.body.view.scale); - } - } - } - }, { - key: 'getColor', - value: function getColor(ctx, selected, hover) { - var colorOptions = this.options.color; - if (colorOptions.inherit !== false) { - // when this is a loop edge, just use the 'from' method - if (colorOptions.inherit === 'both' && this.from.id !== this.to.id) { - var grd = ctx.createLinearGradient(this.from.x, this.from.y, this.to.x, this.to.y); - var fromColor = undefined, - toColor = undefined; - fromColor = this.from.options.color.highlight.border; - toColor = this.to.options.color.highlight.border; - - if (this.from.selected === false && this.to.selected === false) { - fromColor = util.overrideOpacity(this.from.options.color.border, this.options.color.opacity); - toColor = util.overrideOpacity(this.to.options.color.border, this.options.color.opacity); - } else if (this.from.selected === true && this.to.selected === false) { - toColor = this.to.options.color.border; - } else if (this.from.selected === false && this.to.selected === true) { - fromColor = this.from.options.color.border; - } - grd.addColorStop(0, fromColor); - grd.addColorStop(1, toColor); - - // -------------------- this returns -------------------- // - return grd; - } - - if (this.colorDirty === true) { - if (colorOptions.inherit === 'to') { - this.color.highlight = this.to.options.color.highlight.border; - this.color.hover = this.to.options.color.hover.border; - this.color.color = util.overrideOpacity(this.to.options.color.border, colorOptions.opacity); - } else { - // (this.options.color.inherit.source === "from") { - this.color.highlight = this.from.options.color.highlight.border; - this.color.hover = this.from.options.color.hover.border; - this.color.color = util.overrideOpacity(this.from.options.color.border, colorOptions.opacity); - } - } - } else if (this.colorDirty === true) { - this.color.highlight = colorOptions.highlight; - this.color.hover = colorOptions.hover; - this.color.color = util.overrideOpacity(colorOptions.color, colorOptions.opacity); - } - - // if color inherit is on and gradients are used, the function has already returned by now. - this.colorDirty = false; - - if (selected === true) { - return this.color.highlight; - } else if (hover === true) { - return this.color.hover; - } else { - return this.color.color; - } - } - }, { - key: '_circle', - - /** - * Draw a line from a node to itself, a circle - * @param {CanvasRenderingContext2D} ctx - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @private - */ - value: function _circle(ctx, x, y, radius) { - // draw shadow if enabled - this.enableShadow(ctx); - - // draw a circle - ctx.beginPath(); - ctx.arc(x, y, radius, 0, 2 * Math.PI, false); - ctx.stroke(); - - // disable shadows for other elements. - this.disableShadow(ctx); - } - }, { - key: 'getDistanceToEdge', - - /** - * Calculate the distance between a point (x3,y3) and a line segment from - * (x1,y1) to (x2,y2). - * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment - * @param {number} x1 - * @param {number} y1 - * @param {number} x2 - * @param {number} y2 - * @param {number} x3 - * @param {number} y3 - * @private - */ - value: function getDistanceToEdge(x1, y1, x2, y2, x3, y3, via) { - // x3,y3 is the point - var returnValue = 0; - if (this.from != this.to) { - returnValue = this._getDistanceToEdge(x1, y1, x2, y2, x3, y3, via); - } else { - var _getCircleData6 = this._getCircleData(); - - var _getCircleData62 = _slicedToArray(_getCircleData6, 3); - - var x = _getCircleData62[0]; - var y = _getCircleData62[1]; - var radius = _getCircleData62[2]; - - var dx = x - x3; - var dy = y - y3; - returnValue = Math.abs(Math.sqrt(dx * dx + dy * dy) - radius); - } - - if (this.labelModule.size.left < x3 && this.labelModule.size.left + this.labelModule.size.width > x3 && this.labelModule.size.top < y3 && this.labelModule.size.top + this.labelModule.size.height > y3) { - return 0; - } else { - return returnValue; - } - } - }, { - key: '_getDistanceToLine', - value: function _getDistanceToLine(x1, y1, x2, y2, x3, y3) { - var px = x2 - x1; - var py = y2 - y1; - var something = px * px + py * py; - var u = ((x3 - x1) * px + (y3 - y1) * py) / something; - - if (u > 1) { - u = 1; - } else if (u < 0) { - u = 0; - } - - var x = x1 + u * px; - var y = y1 + u * py; - var dx = x - x3; - var dy = y - y3; - - //# Note: If the actual distance does not matter, - //# if you only want to compare what this function - //# returns to other results of this function, you - //# can just return the squared distance instead - //# (i.e. remove the sqrt) to gain a little performance - - return Math.sqrt(dx * dx + dy * dy); - } - }, { - key: 'drawArrowHead', - - /** - * - * @param ctx - * @param position - * @param viaNode - */ - value: function drawArrowHead(ctx, position, viaNode, selected, hover) { - // set style - ctx.strokeStyle = this.getColor(ctx, selected, hover); - ctx.fillStyle = ctx.strokeStyle; - ctx.lineWidth = this.getLineWidth(selected, hover); - - // set lets - var angle = undefined; - var length = undefined; - var arrowPos = undefined; - var node1 = undefined; - var node2 = undefined; - var guideOffset = undefined; - var scaleFactor = undefined; - - if (position === 'from') { - node1 = this.from; - node2 = this.to; - guideOffset = 0.1; - scaleFactor = this.options.arrows.from.scaleFactor; - } else if (position === 'to') { - node1 = this.to; - node2 = this.from; - guideOffset = -0.1; - scaleFactor = this.options.arrows.to.scaleFactor; - } else { - node1 = this.to; - node2 = this.from; - scaleFactor = this.options.arrows.middle.scaleFactor; - } - - // if not connected to itself - if (node1 != node2) { - if (position !== 'middle') { - // draw arrow head - if (this.options.smooth.enabled === true) { - arrowPos = this.findBorderPosition(node1, ctx, { via: viaNode }); - var guidePos = this.getPoint(Math.max(0, Math.min(1, arrowPos.t + guideOffset)), viaNode); - angle = Math.atan2(arrowPos.y - guidePos.y, arrowPos.x - guidePos.x); - } else { - angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - arrowPos = this.findBorderPosition(node1, ctx); - } - } else { - angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - arrowPos = this.getPoint(0.6, viaNode); // this is 0.6 to account for the size of the arrow. - } - // draw arrow at the end of the line - length = (10 + 5 * this.options.width) * scaleFactor; - ctx.arrow(arrowPos.x, arrowPos.y, angle, length); + } - // draw shadow if enabled - this.enableShadow(ctx); - ctx.fill(); + // only firefox and chrome support this method, else we use the legacy one. + if (ctx.setLineDash !== undefined) { + ctx.save(); - // disable shadows for other elements. - this.disableShadow(ctx); - ctx.stroke(); - } else { - // draw circle - var _angle = undefined, - point = undefined; + // set dash settings for chrome or firefox + ctx.setLineDash(pattern); + ctx.lineDashOffset = 0; - var _getCircleData7 = this._getCircleData(ctx); + // draw the line + if (this.from != this.to) { + // draw line + via = this._line(ctx); + } else { + var _getCircleData3 = this._getCircleData(ctx); - var _getCircleData72 = _slicedToArray(_getCircleData7, 3); + var _getCircleData32 = _slicedToArray(_getCircleData3, 3); - var x = _getCircleData72[0]; - var y = _getCircleData72[1]; - var radius = _getCircleData72[2]; + var x = _getCircleData32[0]; + var y = _getCircleData32[1]; + var radius = _getCircleData32[2]; - if (position === 'from') { - point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); - _angle = point.t * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; - } else if (position === 'to') { - point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.6, high: 1, direction: 1 }); - _angle = point.t * -2 * Math.PI + 1.5 * Math.PI - 1.1 * Math.PI; - } else { - point = this._pointOnCircle(x, y, radius, 0.175); - _angle = 3.9269908169872414; // === 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; + this._circle(ctx, x, y, radius); } - // draw the arrowhead - var _length = (10 + 5 * this.options.width) * scaleFactor; - ctx.arrow(point.x, point.y, _angle, _length); + // restore the dash settings. + ctx.setLineDash([0]); + ctx.lineDashOffset = 0; + ctx.restore(); + } else { + // unsupporting smooth lines + + if (this.from != this.to) { + // draw line + ctx.dashedLine(this.from.x, this.from.y, this.to.x, this.to.y, pattern); + } else { + var _getCircleData4 = this._getCircleData(ctx); + + var _getCircleData42 = _slicedToArray(_getCircleData4, 3); + + var x = _getCircleData42[0]; + var y = _getCircleData42[1]; + var radius = _getCircleData42[2]; + this._circle(ctx, x, y, radius); + } // draw shadow if enabled this.enableShadow(ctx); - ctx.fill(); + + ctx.stroke(); // disable shadows for other elements. this.disableShadow(ctx); - ctx.stroke(); } + return via; } }, { - key: 'enableShadow', - value: function enableShadow(ctx) { - if (this.options.shadow.enabled === true) { - ctx.shadowColor = 'rgba(0,0,0,0.5)'; - ctx.shadowBlur = this.options.shadow.size; - ctx.shadowOffsetX = this.options.shadow.x; - ctx.shadowOffsetY = this.options.shadow.y; + key: 'findBorderPosition', + value: function findBorderPosition(nearNode, ctx, options) { + if (this.from != this.to) { + return this._findBorderPosition(nearNode, ctx, options); + } else { + return this._findBorderPositionCircle(nearNode, ctx, options); } } }, { - key: 'disableShadow', - value: function disableShadow(ctx) { - if (this.options.shadow.enabled === true) { - ctx.shadowColor = 'rgba(0,0,0,0)'; - ctx.shadowBlur = 0; - ctx.shadowOffsetX = 0; - ctx.shadowOffsetY = 0; - } - } - }]); - - return EdgeBase; - })(); - - exports['default'] = EdgeBase; - module.exports = exports['default']; - -/***/ }, -/* 87 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x4, _x5, _x6) { var _again = true; _function: while (_again) { var object = _x4, property = _x5, receiver = _x6; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x4 = parent; _x5 = property; _x6 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _utilBezierEdgeBase = __webpack_require__(85); + key: 'findBorderPositions', + value: function findBorderPositions(ctx) { + var from = {}; + var to = {}; + if (this.from != this.to) { + from = this._findBorderPosition(this.from, ctx); + to = this._findBorderPosition(this.to, ctx); + } else { + var _getCircleData5 = this._getCircleData(ctx); - var _utilBezierEdgeBase2 = _interopRequireDefault(_utilBezierEdgeBase); + var _getCircleData52 = _slicedToArray(_getCircleData5, 3); - var BezierEdgeStatic = (function (_BezierEdgeBase) { - function BezierEdgeStatic(options, body, labelModule) { - _classCallCheck(this, BezierEdgeStatic); + var x = _getCircleData52[0]; + var y = _getCircleData52[1]; + var radius = _getCircleData52[2]; - _get(Object.getPrototypeOf(BezierEdgeStatic.prototype), 'constructor', this).call(this, options, body, labelModule); - } + from = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); + to = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.6, high: 0.8, direction: 1 }); + } + return { from: from, to: to }; + } + }, { + key: '_getCircleData', + value: function _getCircleData(ctx) { + var x = undefined, + y = undefined; + var node = this.from; + var radius = this.options.selfReferenceSize; - _inherits(BezierEdgeStatic, _BezierEdgeBase); + if (ctx !== undefined) { + if (node.shape.width === undefined) { + node.shape.resize(ctx); + } + } - _createClass(BezierEdgeStatic, [{ - key: '_line', + // get circle coordinates + if (node.shape.width > node.shape.height) { + x = node.x + node.shape.width * 0.5; + y = node.y - radius; + } else { + x = node.x + radius; + y = node.y - node.shape.height * 0.5; + } + return [x, y, radius]; + } + }, { + key: '_pointOnCircle', /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx + * Get a point on a circle + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point * @private */ - value: function _line(ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - var via = this._getViaCoordinates(); - var returnValue = via; - - // fallback to normal straight edges - if (via.x === undefined) { - ctx.lineTo(this.to.x, this.to.y); - returnValue = undefined; - } else { - ctx.quadraticCurveTo(via.x, via.y, this.to.x, this.to.y); - } - // draw shadow if enabled - this.enableShadow(ctx); - ctx.stroke(); - this.disableShadow(ctx); - return returnValue; + value: function _pointOnCircle(x, y, radius, percentage) { + var angle = percentage * 2 * Math.PI; + return { + x: x + radius * Math.cos(angle), + y: y - radius * Math.sin(angle) + }; } }, { - key: '_getViaCoordinates', - value: function _getViaCoordinates() { - var xVia = undefined; - var yVia = undefined; - var factor = this.options.smooth.roundness; - var type = this.options.smooth.type; - var dx = Math.abs(this.from.x - this.to.x); - var dy = Math.abs(this.from.y - this.to.y); - if (type === 'discrete' || type === 'diagonalCross') { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - } - } - if (type === 'discrete') { - xVia = dx < factor * dy ? this.from.x : xVia; - } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - } - } - if (type === 'discrete') { - yVia = dy < factor * dx ? this.from.y : yVia; - } - } - } else if (type === 'straightCross') { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - // up - down - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1 - factor) * dy; - } else { - yVia = this.to.y + (1 - factor) * dy; - } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - // left - right - if (this.from.x < this.to.x) { - xVia = this.to.x - (1 - factor) * dx; - } else { - xVia = this.to.x + (1 - factor) * dx; - } - yVia = this.from.y; - } - } else if (type === 'horizontal') { - if (this.from.x < this.to.x) { - xVia = this.to.x - (1 - factor) * dx; - } else { - xVia = this.to.x + (1 - factor) * dx; - } - yVia = this.from.y; - } else if (type === 'vertical') { - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1 - factor) * dy; - } else { - yVia = this.to.y + (1 - factor) * dy; - } - } else if (type === 'curvedCW') { - dx = this.to.x - this.from.x; - dy = this.from.y - this.to.y; - var radius = Math.sqrt(dx * dx + dy * dy); - var pi = Math.PI; + key: '_findBorderPositionCircle', - var originalAngle = Math.atan2(dy, dx); - var myAngle = (originalAngle + (factor * 0.5 + 0.5) * pi) % (2 * pi); + /** + * This function uses binary search to look for the point where the circle crosses the border of the node. + * @param node + * @param ctx + * @param options + * @returns {*} + * @private + */ + value: function _findBorderPositionCircle(node, ctx, options) { + var x = options.x; + var y = options.y; + var low = options.low; + var high = options.high; + var direction = options.direction; - xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); - yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); - } else if (type === 'curvedCCW') { - dx = this.to.x - this.from.x; - dy = this.from.y - this.to.y; - var radius = Math.sqrt(dx * dx + dy * dy); - var pi = Math.PI; + var maxIterations = 10; + var iteration = 0; + var radius = this.options.selfReferenceSize; + var pos = undefined, + angle = undefined, + distanceToBorder = undefined, + distanceToPoint = undefined, + difference = undefined; + var threshold = 0.05; + var middle = (low + high) * 0.5; - var originalAngle = Math.atan2(dy, dx); - var myAngle = (originalAngle + (-factor * 0.5 + 0.5) * pi) % (2 * pi); + while (low <= high && iteration < maxIterations) { + middle = (low + high) * 0.5; - xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); - yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); - } else { - // continuous - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x > xVia ? this.to.x : xVia; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x > xVia ? this.to.x : xVia; - } + pos = this._pointOnCircle(x, y, radius, middle); + angle = Math.atan2(node.y - pos.y, node.x - pos.x); + distanceToBorder = node.distanceToBorder(ctx, angle); + distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); + difference = distanceToBorder - distanceToPoint; + if (Math.abs(difference) < threshold) { + break; // found + } else if (difference > 0) { + // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. + if (direction > 0) { + low = middle; + } else { + high = middle; } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; - } + } else { + if (direction > 0) { + high = middle; + } else { + low = middle; } } + iteration++; } - return { x: xVia, y: yVia }; - } - }, { - key: '_findBorderPosition', - value: function _findBorderPosition(nearNode, ctx) { - var options = arguments[2] === undefined ? {} : arguments[2]; + pos.t = middle; - return this._findBorderPositionBezier(nearNode, ctx, options.via); - } - }, { - key: '_getDistanceToEdge', - value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { - var via = arguments[6] === undefined ? this._getViaCoordinates() : arguments[6]; - // x3,y3 is the point - return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via); + return pos; } }, { - key: 'getPoint', + key: 'getLineWidth', /** - * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way - * @param percentage - * @param via - * @returns {{x: number, y: number}} + * Get the line width of the edge. Depends on width and whether one of the + * connected nodes is selected. + * @return {Number} width * @private */ - value: function getPoint(percentage) { - var via = arguments[1] === undefined ? this._getViaCoordinates() : arguments[1]; - - var t = percentage; - var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * via.x + Math.pow(t, 2) * this.to.x; - var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * via.y + Math.pow(t, 2) * this.to.y; - - return { x: x, y: y }; + value: function getLineWidth(selected, hover) { + if (selected === true) { + return Math.max(this.selectionWidth, 0.3 / this.body.view.scale); + } else { + if (hover === true) { + return Math.max(this.hoverWidth, 0.3 / this.body.view.scale); + } else { + return Math.max(this.options.width, 0.3 / this.body.view.scale); + } + } } - }]); - - return BezierEdgeStatic; - })(_utilBezierEdgeBase2['default']); - - exports['default'] = BezierEdgeStatic; - module.exports = exports['default']; - -/***/ }, -/* 88 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _utilEdgeBase = __webpack_require__(86); + }, { + key: 'getColor', + value: function getColor(ctx, selected, hover) { + var colorOptions = this.options.color; + if (colorOptions.inherit !== false) { + // when this is a loop edge, just use the 'from' method + if (colorOptions.inherit === 'both' && this.from.id !== this.to.id) { + var grd = ctx.createLinearGradient(this.from.x, this.from.y, this.to.x, this.to.y); + var fromColor = undefined, + toColor = undefined; + fromColor = this.from.options.color.highlight.border; + toColor = this.to.options.color.highlight.border; - var _utilEdgeBase2 = _interopRequireDefault(_utilEdgeBase); + if (this.from.selected === false && this.to.selected === false) { + fromColor = util.overrideOpacity(this.from.options.color.border, this.options.color.opacity); + toColor = util.overrideOpacity(this.to.options.color.border, this.options.color.opacity); + } else if (this.from.selected === true && this.to.selected === false) { + toColor = this.to.options.color.border; + } else if (this.from.selected === false && this.to.selected === true) { + fromColor = this.from.options.color.border; + } + grd.addColorStop(0, fromColor); + grd.addColorStop(1, toColor); - var StraightEdge = (function (_EdgeBase) { - function StraightEdge(options, body, labelModule) { - _classCallCheck(this, StraightEdge); + // -------------------- this returns -------------------- // + return grd; + } - _get(Object.getPrototypeOf(StraightEdge.prototype), 'constructor', this).call(this, options, body, labelModule); - } + if (this.colorDirty === true) { + if (colorOptions.inherit === 'to') { + this.color.highlight = this.to.options.color.highlight.border; + this.color.hover = this.to.options.color.hover.border; + this.color.color = util.overrideOpacity(this.to.options.color.border, colorOptions.opacity); + } else { + // (this.options.color.inherit.source === "from") { + this.color.highlight = this.from.options.color.highlight.border; + this.color.hover = this.from.options.color.hover.border; + this.color.color = util.overrideOpacity(this.from.options.color.border, colorOptions.opacity); + } + } + } else if (this.colorDirty === true) { + this.color.highlight = colorOptions.highlight; + this.color.hover = colorOptions.hover; + this.color.color = util.overrideOpacity(colorOptions.color, colorOptions.opacity); + } - _inherits(StraightEdge, _EdgeBase); + // if color inherit is on and gradients are used, the function has already returned by now. + this.colorDirty = false; - _createClass(StraightEdge, [{ - key: '_line', + if (selected === true) { + return this.color.highlight; + } else if (hover === true) { + return this.color.hover; + } else { + return this.color.color; + } + } + }, { + key: '_circle', /** - * Draw a line between two nodes + * Draw a line from a node to itself, a circle * @param {CanvasRenderingContext2D} ctx + * @param {Number} x + * @param {Number} y + * @param {Number} radius * @private */ - value: function _line(ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - ctx.lineTo(this.to.x, this.to.y); + value: function _circle(ctx, x, y, radius) { // draw shadow if enabled this.enableShadow(ctx); + + // draw a circle + ctx.beginPath(); + ctx.arc(x, y, radius, 0, 2 * Math.PI, false); ctx.stroke(); + + // disable shadows for other elements. this.disableShadow(ctx); - return undefined; } }, { - key: 'getPoint', + key: 'getDistanceToEdge', /** - * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way - * @param percentage - * @param via - * @returns {{x: number, y: number}} + * Calculate the distance between a point (x3,y3) and a line segment from + * (x1,y1) to (x2,y2). + * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment + * @param {number} x1 + * @param {number} y1 + * @param {number} x2 + * @param {number} y2 + * @param {number} x3 + * @param {number} y3 * @private */ - value: function getPoint(percentage) { - return { - x: (1 - percentage) * this.from.x + percentage * this.to.x, - y: (1 - percentage) * this.from.y + percentage * this.to.y - }; - } - }, { - key: '_findBorderPosition', - value: function _findBorderPosition(nearNode, ctx) { - var node1 = this.to; - var node2 = this.from; - if (nearNode.id === this.from.id) { - node1 = this.from; - node2 = this.to; - } - - var angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - var dx = node1.x - node2.x; - var dy = node1.y - node2.y; - var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - var toBorderDist = nearNode.distanceToBorder(ctx, angle); - var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; - - var borderPos = {}; - borderPos.x = (1 - toBorderPoint) * node2.x + toBorderPoint * node1.x; - borderPos.y = (1 - toBorderPoint) * node2.y + toBorderPoint * node1.y; - - return borderPos; - } - }, { - key: '_getDistanceToEdge', - value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + value: function getDistanceToEdge(x1, y1, x2, y2, x3, y3, via) { // x3,y3 is the point - return this._getDistanceToLine(x1, y1, x2, y2, x3, y3); - } - }]); - - return StraightEdge; - })(_utilEdgeBase2['default']); - - exports['default'] = StraightEdge; - module.exports = exports['default']; - -/***/ }, -/* 89 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - var _componentsPhysicsBarnesHutSolver = __webpack_require__(90); - - var _componentsPhysicsBarnesHutSolver2 = _interopRequireDefault(_componentsPhysicsBarnesHutSolver); - - var _componentsPhysicsRepulsionSolver = __webpack_require__(91); - - var _componentsPhysicsRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsRepulsionSolver); - - var _componentsPhysicsHierarchicalRepulsionSolver = __webpack_require__(92); - - var _componentsPhysicsHierarchicalRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalRepulsionSolver); - - var _componentsPhysicsSpringSolver = __webpack_require__(93); - - var _componentsPhysicsSpringSolver2 = _interopRequireDefault(_componentsPhysicsSpringSolver); + var returnValue = 0; + if (this.from != this.to) { + returnValue = this._getDistanceToEdge(x1, y1, x2, y2, x3, y3, via); + } else { + var _getCircleData6 = this._getCircleData(); - var _componentsPhysicsHierarchicalSpringSolver = __webpack_require__(94); + var _getCircleData62 = _slicedToArray(_getCircleData6, 3); - var _componentsPhysicsHierarchicalSpringSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalSpringSolver); + var x = _getCircleData62[0]; + var y = _getCircleData62[1]; + var radius = _getCircleData62[2]; - var _componentsPhysicsCentralGravitySolver = __webpack_require__(95); + var dx = x - x3; + var dy = y - y3; + returnValue = Math.abs(Math.sqrt(dx * dx + dy * dy) - radius); + } - var _componentsPhysicsCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsCentralGravitySolver); + if (this.labelModule.size.left < x3 && this.labelModule.size.left + this.labelModule.size.width > x3 && this.labelModule.size.top < y3 && this.labelModule.size.top + this.labelModule.size.height > y3) { + return 0; + } else { + return returnValue; + } + } + }, { + key: '_getDistanceToLine', + value: function _getDistanceToLine(x1, y1, x2, y2, x3, y3) { + var px = x2 - x1; + var py = y2 - y1; + var something = px * px + py * py; + var u = ((x3 - x1) * px + (y3 - y1) * py) / something; - var _componentsPhysicsFA2BasedRepulsionSolver = __webpack_require__(96); + if (u > 1) { + u = 1; + } else if (u < 0) { + u = 0; + } - var _componentsPhysicsFA2BasedRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedRepulsionSolver); + var x = x1 + u * px; + var y = y1 + u * py; + var dx = x - x3; + var dy = y - y3; - var _componentsPhysicsFA2BasedCentralGravitySolver = __webpack_require__(97); + //# Note: If the actual distance does not matter, + //# if you only want to compare what this function + //# returns to other results of this function, you + //# can just return the squared distance instead + //# (i.e. remove the sqrt) to gain a little performance - var _componentsPhysicsFA2BasedCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedCentralGravitySolver); + return Math.sqrt(dx * dx + dy * dy); + } + }, { + key: 'drawArrowHead', - var util = __webpack_require__(9); + /** + * + * @param ctx + * @param position + * @param viaNode + */ + value: function drawArrowHead(ctx, position, viaNode, selected, hover) { + // set style + ctx.strokeStyle = this.getColor(ctx, selected, hover); + ctx.fillStyle = ctx.strokeStyle; + ctx.lineWidth = this.getLineWidth(selected, hover); - var PhysicsEngine = (function () { - function PhysicsEngine(body) { - _classCallCheck(this, PhysicsEngine); + // set lets + var angle = undefined; + var length = undefined; + var arrowPos = undefined; + var node1 = undefined; + var node2 = undefined; + var guideOffset = undefined; + var scaleFactor = undefined; - this.body = body; - this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; + if (position === 'from') { + node1 = this.from; + node2 = this.to; + guideOffset = 0.1; + scaleFactor = this.options.arrows.from.scaleFactor; + } else if (position === 'to') { + node1 = this.to; + node2 = this.from; + guideOffset = -0.1; + scaleFactor = this.options.arrows.to.scaleFactor; + } else { + node1 = this.to; + node2 = this.from; + scaleFactor = this.options.arrows.middle.scaleFactor; + } - this.physicsEnabled = true; - this.simulationInterval = 1000 / 60; - this.requiresTimeout = true; - this.previousStates = {}; - this.freezeCache = {}; - this.renderTimer = undefined; + // if not connected to itself + if (node1 != node2) { + if (position !== 'middle') { + // draw arrow head + if (this.options.smooth.enabled === true) { + arrowPos = this.findBorderPosition(node1, ctx, { via: viaNode }); + var guidePos = this.getPoint(Math.max(0, Math.min(1, arrowPos.t + guideOffset)), viaNode); + angle = Math.atan2(arrowPos.y - guidePos.y, arrowPos.x - guidePos.x); + } else { + angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + arrowPos = this.findBorderPosition(node1, ctx); + } + } else { + angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + arrowPos = this.getPoint(0.6, viaNode); // this is 0.6 to account for the size of the arrow. + } + // draw arrow at the end of the line + length = (10 + 5 * this.options.width) * scaleFactor; + ctx.arrow(arrowPos.x, arrowPos.y, angle, length); - this.stabilized = false; - this.startedStabilization = false; - this.stabilizationIterations = 0; - this.ready = false; // will be set to true if the stabilize + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fill(); - // default options - this.options = {}; - this.defaultOptions = { - barnesHut: { - theta: 0.5, - gravitationalConstant: -2000, - centralGravity: 0.3, - springLength: 95, - springConstant: 0.04, - damping: 0.09, - avoidOverlap: 0 - }, - forceAtlas2Based: { - theta: 0.5, - gravitationalConstant: -50, - centralGravity: 0.01, - springConstant: 0.08, - springLength: 100, - damping: 0.4, - avoidOverlap: 0 - }, - repulsion: { - centralGravity: 0.2, - springLength: 200, - springConstant: 0.05, - nodeDistance: 100, - damping: 0.09, - avoidOverlap: 0 - }, - hierarchicalRepulsion: { - centralGravity: 0, - springLength: 100, - springConstant: 0.01, - nodeDistance: 120, - damping: 0.09 - }, - maxVelocity: 50, - minVelocity: 0.1, // px/s - solver: 'barnesHut', - stabilization: { - enabled: true, - iterations: 1000, // maximum number of iteration to stabilize - updateInterval: 50, - onlyDynamicEdges: false, - fit: true - }, - timestep: 0.5 - }; - util.extend(this.options, this.defaultOptions); + // disable shadows for other elements. + this.disableShadow(ctx); + ctx.stroke(); + } else { + // draw circle + var _angle = undefined, + point = undefined; - this.bindEventListeners(); - } + var _getCircleData7 = this._getCircleData(ctx); - _createClass(PhysicsEngine, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + var _getCircleData72 = _slicedToArray(_getCircleData7, 3); - this.body.emitter.on('initPhysics', function () { - _this.initPhysics(); - }); - this.body.emitter.on('resetPhysics', function () { - _this.stopSimulation();_this.ready = false; - }); - this.body.emitter.on('disablePhysics', function () { - _this.physicsEnabled = false;_this.stopSimulation(); - }); - this.body.emitter.on('restorePhysics', function () { - _this.setOptions(_this.options); - if (_this.ready === true) { - _this.startSimulation(); - } - }); - this.body.emitter.on('startSimulation', function () { - if (_this.ready === true) { - _this.startSimulation(); - } - }); - this.body.emitter.on('stopSimulation', function () { - _this.stopSimulation(); - }); - this.body.emitter.on('destroy', function () { - _this.stopSimulation(false); - _this.body.emitter.off(); - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - if (options === false) { - this.physicsEnabled = false; - this.stopSimulation(); - } else { - this.physicsEnabled = true; - util.selectiveNotDeepExtend(['stabilization'], this.options, options); - util.mergeOptions(this.options, options, 'stabilization'); - } - } - this.init(); - } - }, { - key: 'init', - value: function init() { - var options; - if (this.options.solver === 'forceAtlas2Based') { - options = this.options.forceAtlas2Based; - this.nodesSolver = new _componentsPhysicsFA2BasedRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsFA2BasedCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } else if (this.options.solver === 'repulsion') { - options = this.options.repulsion; - this.nodesSolver = new _componentsPhysicsRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } else if (this.options.solver === 'hierarchicalRepulsion') { - options = this.options.hierarchicalRepulsion; - this.nodesSolver = new _componentsPhysicsHierarchicalRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsHierarchicalSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } else { - // barnesHut - options = this.options.barnesHut; - this.nodesSolver = new _componentsPhysicsBarnesHutSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } + var x = _getCircleData72[0]; + var y = _getCircleData72[1]; + var radius = _getCircleData72[2]; - this.modelOptions = options; - } - }, { - key: 'initPhysics', - value: function initPhysics() { - if (this.physicsEnabled === true) { - if (this.options.stabilization.enabled === true) { - this.stabilize(); + if (position === 'from') { + point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); + _angle = point.t * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; + } else if (position === 'to') { + point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.6, high: 1, direction: 1 }); + _angle = point.t * -2 * Math.PI + 1.5 * Math.PI - 1.1 * Math.PI; } else { - this.stabilized = false; - this.ready = true; - this.body.emitter.emit('fit', {}, true); - this.startSimulation(); + point = this._pointOnCircle(x, y, radius, 0.175); + _angle = 3.9269908169872414; // === 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; } - } else { - this.ready = true; - this.body.emitter.emit('fit'); - } - } - }, { - key: 'startSimulation', - /** - * Start the simulation - */ - value: function startSimulation() { - if (this.physicsEnabled === true) { - this.stabilized = false; + // draw the arrowhead + var _length = (10 + 5 * this.options.width) * scaleFactor; + ctx.arrow(point.x, point.y, _angle, _length); - // this sets the width of all nodes initially which could be required for the avoidOverlap - this.body.emitter.emit('_resizeNodes'); + // draw shadow if enabled + this.enableShadow(ctx); + ctx.fill(); - if (this.viewFunction === undefined) { - this.viewFunction = this.simulationStep.bind(this); - this.body.emitter.on('initRedraw', this.viewFunction); - this.body.emitter.emit('_startRendering'); - } - } else { - this.body.emitter.emit('_redraw'); + // disable shadows for other elements. + this.disableShadow(ctx); + ctx.stroke(); } } }, { - key: 'stopSimulation', - - /** - * Stop the simulation, force stabilization. - */ - value: function stopSimulation() { - var emit = arguments[0] === undefined ? true : arguments[0]; - - this.stabilized = true; - if (emit === true) { - this._emitStabilized(); - } - if (this.viewFunction !== undefined) { - this.body.emitter.off('initRedraw', this.viewFunction); - this.viewFunction = undefined; - if (emit === true) { - this.body.emitter.emit('_stopRendering'); - } + key: 'enableShadow', + value: function enableShadow(ctx) { + if (this.options.shadow.enabled === true) { + ctx.shadowColor = 'rgba(0,0,0,0.5)'; + ctx.shadowBlur = this.options.shadow.size; + ctx.shadowOffsetX = this.options.shadow.x; + ctx.shadowOffsetY = this.options.shadow.y; } } }, { - key: 'simulationStep', + key: 'disableShadow', + value: function disableShadow(ctx) { + if (this.options.shadow.enabled === true) { + ctx.shadowColor = 'rgba(0,0,0,0)'; + ctx.shadowBlur = 0; + ctx.shadowOffsetX = 0; + ctx.shadowOffsetY = 0; + } + } + }]); - /** - * The viewFunction inserts this step into each renderloop. It calls the physics tick and handles the cleanup at stabilized. - * - */ - value: function simulationStep() { - // check if the physics have settled - var startTime = Date.now(); - this.physicsTick(); - var physicsTime = Date.now() - startTime; + return EdgeBase; + })(); - // run double speed if it is a little graph - if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { - this.physicsTick(); + exports['default'] = EdgeBase; + module.exports = exports['default']; - // this makes sure there is no jitter. The decision is taken once to run it at double speed. - this.runDoubleSpeed = true; - } +/***/ }, +/* 88 */ +/***/ function(module, exports, __webpack_require__) { - if (this.stabilized === true) { - if (this.stabilizationIterations > 1) { - // trigger the 'stabilized' event. - // The event is triggered on the next tick, to prevent the case that - // it is fired while initializing the Network, in which case you would not - // be able to catch it - this.startedStabilization = false; - //this._emitStabilized(); - } - this.stopSimulation(); - } - } - }, { - key: '_emitStabilized', - value: function _emitStabilized() { - var _this2 = this; + 'use strict'; - if (this.stabilizationIterations > 1) { - setTimeout(function () { - _this2.body.emitter.emit('stabilized', { iterations: _this2.stabilizationIterations }); - _this2.stabilizationIterations = 0; - }, 0); - } - } - }, { - key: 'physicsTick', + Object.defineProperty(exports, '__esModule', { + value: true + }); - /** - * A single simulation step (or 'tick') in the physics simulation - * - * @private - */ - value: function physicsTick() { - if (this.stabilized === false) { - this.calculateForces(); - this.stabilized = this.moveNodes(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // determine if the network has stabilzied - if (this.stabilized === true) { - this.revert(); - } else { - // this is here to ensure that there is no start event when the network is already stable. - if (this.startedStabilization === false) { - this.body.emitter.emit('startStabilizing'); - this.startedStabilization = true; - } - } + var _get = function get(_x4, _x5, _x6) { var _again = true; _function: while (_again) { var object = _x4, property = _x5, receiver = _x6; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x4 = parent; _x5 = property; _x6 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - this.stabilizationIterations++; - } - } - }, { - key: 'updatePhysicsData', + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - /** - * Nodes and edges can have the physics toggles on or off. A collection of indices is created here so we can skip the check all the time. - * - * @private - */ - value: function updatePhysicsData() { - this.physicsBody.forces = {}; - this.physicsBody.physicsNodeIndices = []; - this.physicsBody.physicsEdgeIndices = []; - var nodes = this.body.nodes; - var edges = this.body.edges; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - // get node indices for physics - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.physics === true) { - this.physicsBody.physicsNodeIndices.push(nodeId); - } - } - } + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - // get edge indices for physics - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.physics === true) { - this.physicsBody.physicsEdgeIndices.push(edgeId); - } - } - } + var _utilBezierEdgeBase = __webpack_require__(86); - // get the velocity and the forces vector - for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { - var nodeId = this.physicsBody.physicsNodeIndices[i]; - this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; + var _utilBezierEdgeBase2 = _interopRequireDefault(_utilBezierEdgeBase); - // forces can be reset because they are recalculated. Velocities have to persist. - if (this.physicsBody.velocities[nodeId] === undefined) { - this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; - } - } + var BezierEdgeStatic = (function (_BezierEdgeBase) { + function BezierEdgeStatic(options, body, labelModule) { + _classCallCheck(this, BezierEdgeStatic); - // clean deleted nodes from the velocity vector - for (var nodeId in this.physicsBody.velocities) { - if (nodes[nodeId] === undefined) { - delete this.physicsBody.velocities[nodeId]; - } - } - } - }, { - key: 'revert', + _get(Object.getPrototypeOf(BezierEdgeStatic.prototype), 'constructor', this).call(this, options, body, labelModule); + } - /** - * Revert the simulation one step. This is done so after stabilization, every new start of the simulation will also say stabilized. - */ - value: function revert() { - var nodeIds = Object.keys(this.previousStates); - var nodes = this.body.nodes; - var velocities = this.physicsBody.velocities; + _inherits(BezierEdgeStatic, _BezierEdgeBase); - for (var i = 0; i < nodeIds.length; i++) { - var nodeId = nodeIds[i]; - if (nodes[nodeId] !== undefined) { - if (nodes[nodeId].options.physics === true) { - velocities[nodeId].x = this.previousStates[nodeId].vx; - velocities[nodeId].y = this.previousStates[nodeId].vy; - nodes[nodeId].x = this.previousStates[nodeId].x; - nodes[nodeId].y = this.previousStates[nodeId].y; - } - } else { - delete this.previousStates[nodeId]; - } - } - } - }, { - key: 'moveNodes', + _createClass(BezierEdgeStatic, [{ + key: '_line', /** - * move the nodes one timestap and check if they are stabilized - * @returns {boolean} + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx + * @private */ - value: function moveNodes() { - var nodesPresent = false; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var maxVelocity = this.options.maxVelocity ? this.options.maxVelocity : 1000000000; - var stabilized = true; - var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); - - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - var nodeVelocity = this._performStep(nodeId, maxVelocity); - // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized - stabilized = nodeVelocity < vminCorrected && stabilized === true; - nodesPresent = true; - } + value: function _line(ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + var via = this._getViaCoordinates(); + var returnValue = via; - if (nodesPresent === true) { - if (vminCorrected > 0.5 * this.options.maxVelocity) { - return false; - } else { - return stabilized; - } + // fallback to normal straight edges + if (via.x === undefined) { + ctx.lineTo(this.to.x, this.to.y); + returnValue = undefined; + } else { + ctx.quadraticCurveTo(via.x, via.y, this.to.x, this.to.y); } - return true; + // draw shadow if enabled + this.enableShadow(ctx); + ctx.stroke(); + this.disableShadow(ctx); + return returnValue; } }, { - key: '_performStep', + key: '_getViaCoordinates', + value: function _getViaCoordinates() { + var xVia = undefined; + var yVia = undefined; + var factor = this.options.smooth.roundness; + var type = this.options.smooth.type; + var dx = Math.abs(this.from.x - this.to.x); + var dy = Math.abs(this.from.y - this.to.y); + if (type === 'discrete' || type === 'diagonalCross') { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + } + } + if (type === 'discrete') { + xVia = dx < factor * dy ? this.from.x : xVia; + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + } + } + if (type === 'discrete') { + yVia = dy < factor * dx ? this.from.y : yVia; + } + } + } else if (type === 'straightCross') { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + // up - down + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1 - factor) * dy; + } else { + yVia = this.to.y + (1 - factor) * dy; + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + // left - right + if (this.from.x < this.to.x) { + xVia = this.to.x - (1 - factor) * dx; + } else { + xVia = this.to.x + (1 - factor) * dx; + } + yVia = this.from.y; + } + } else if (type === 'horizontal') { + if (this.from.x < this.to.x) { + xVia = this.to.x - (1 - factor) * dx; + } else { + xVia = this.to.x + (1 - factor) * dx; + } + yVia = this.from.y; + } else if (type === 'vertical') { + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1 - factor) * dy; + } else { + yVia = this.to.y + (1 - factor) * dy; + } + } else if (type === 'curvedCW') { + dx = this.to.x - this.from.x; + dy = this.from.y - this.to.y; + var radius = Math.sqrt(dx * dx + dy * dy); + var pi = Math.PI; - /** - * Perform the actual step - * - * @param nodeId - * @param maxVelocity - * @returns {number} - * @private - */ - value: function _performStep(nodeId, maxVelocity) { - var node = this.body.nodes[nodeId]; - var timestep = this.options.timestep; - var forces = this.physicsBody.forces; - var velocities = this.physicsBody.velocities; + var originalAngle = Math.atan2(dy, dx); + var myAngle = (originalAngle + (factor * 0.5 + 0.5) * pi) % (2 * pi); - // store the state so we can revert - this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; + xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); + yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); + } else if (type === 'curvedCCW') { + dx = this.to.x - this.from.x; + dy = this.from.y - this.to.y; + var radius = Math.sqrt(dx * dx + dy * dy); + var pi = Math.PI; - if (node.options.fixed.x === false) { - var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force - var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration - velocities[nodeId].x += ax * timestep; // velocity - velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; - node.x += velocities[nodeId].x * timestep; // position - } else { - forces[nodeId].x = 0; - velocities[nodeId].x = 0; - } + var originalAngle = Math.atan2(dy, dx); + var myAngle = (originalAngle + (-factor * 0.5 + 0.5) * pi) % (2 * pi); - if (node.options.fixed.y === false) { - var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force - var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration - velocities[nodeId].y += ay * timestep; // velocity - velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; - node.y += velocities[nodeId].y * timestep; // position + xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); + yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); } else { - forces[nodeId].y = 0; - velocities[nodeId].y = 0; + // continuous + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x > xVia ? this.to.x : xVia; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x > xVia ? this.to.x : xVia; + } + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } + } + } } - - var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); - return totalVelocity; + return { x: xVia, y: yVia }; } }, { - key: 'calculateForces', + key: '_findBorderPosition', + value: function _findBorderPosition(nearNode, ctx) { + var options = arguments[2] === undefined ? {} : arguments[2]; - /** - * calculate the forces for one physics iteration. - */ - value: function calculateForces() { - this.gravitySolver.solve(); - this.nodesSolver.solve(); - this.edgesSolver.solve(); + return this._findBorderPositionBezier(nearNode, ctx, options.via); } }, { - key: '_freezeNodes', - - /** - * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization - * because only the supportnodes for the smoothCurves have to settle. - * - * @private - */ - value: function _freezeNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].x && nodes[id].y) { - this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; - nodes[id].options.fixed.x = true; - nodes[id].options.fixed.y = true; - } - } - } + key: '_getDistanceToEdge', + value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + var via = arguments[6] === undefined ? this._getViaCoordinates() : arguments[6]; + // x3,y3 is the point + return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via); } }, { - key: '_restoreFrozenNodes', + key: 'getPoint', /** - * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. - * + * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way + * @param percentage + * @param via + * @returns {{x: number, y: number}} * @private */ - value: function _restoreFrozenNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (this.freezeCache[id] !== undefined) { - nodes[id].options.fixed.x = this.freezeCache[id].x; - nodes[id].options.fixed.y = this.freezeCache[id].y; - } - } - } - this.freezeCache = {}; + value: function getPoint(percentage) { + var via = arguments[1] === undefined ? this._getViaCoordinates() : arguments[1]; + + var t = percentage; + var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * via.x + Math.pow(t, 2) * this.to.x; + var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * via.y + Math.pow(t, 2) * this.to.y; + + return { x: x, y: y }; } - }, { - key: 'stabilize', + }]); - /** - * Find a stable position for all nodes - * @private - */ - value: function stabilize() { - var _this3 = this; + return BezierEdgeStatic; + })(_utilBezierEdgeBase2['default']); - var iterations = arguments[0] === undefined ? this.options.stabilization.iterations : arguments[0]; + exports['default'] = BezierEdgeStatic; + module.exports = exports['default']; - if (typeof iterations !== 'number') { - console.log('The stabilize method needs a numeric amount of iterations. Switching to default: ', this.options.stabilization.iterations); - iterations = this.options.stabilization.iterations; - } +/***/ }, +/* 89 */ +/***/ function(module, exports, __webpack_require__) { - // this sets the width of all nodes initially which could be required for the avoidOverlap - this.body.emitter.emit('_resizeNodes'); + 'use strict'; - // stop the render loop - this.stopSimulation(); + Object.defineProperty(exports, '__esModule', { + value: true + }); - // set stabilze to false - this.stabilized = false; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // block redraw requests - this.body.emitter.emit('_blockRedrawRequests'); - this.targetIterations = iterations; + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - // start the stabilization - if (this.options.stabilization.onlyDynamicEdges === true) { - this._freezeNodes(); - } - this.stabilizationIterations = 0; + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - setTimeout(function () { - return _this3._stabilizationBatch(); - }, 0); - } - }, { - key: '_stabilizationBatch', - value: function _stabilizationBatch() { - var count = 0; - while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationIterations < this.targetIterations) { - this.physicsTick(); - this.stabilizationIterations++; - count++; - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - if (this.stabilized === false && this.stabilizationIterations < this.targetIterations) { - this.body.emitter.emit('stabilizationProgress', { iterations: this.stabilizationIterations, total: this.targetIterations }); - setTimeout(this._stabilizationBatch.bind(this), 0); - } else { - this._finalizeStabilization(); - } + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + + var _utilEdgeBase = __webpack_require__(87); + + var _utilEdgeBase2 = _interopRequireDefault(_utilEdgeBase); + + var StraightEdge = (function (_EdgeBase) { + function StraightEdge(options, body, labelModule) { + _classCallCheck(this, StraightEdge); + + _get(Object.getPrototypeOf(StraightEdge.prototype), 'constructor', this).call(this, options, body, labelModule); + } + + _inherits(StraightEdge, _EdgeBase); + + _createClass(StraightEdge, [{ + key: '_line', + + /** + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx + * @private + */ + value: function _line(ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + ctx.lineTo(this.to.x, this.to.y); + // draw shadow if enabled + this.enableShadow(ctx); + ctx.stroke(); + this.disableShadow(ctx); + return undefined; } }, { - key: '_finalizeStabilization', - value: function _finalizeStabilization() { - this.body.emitter.emit('_allowRedrawRequests'); - if (this.options.stabilization.fit === true) { - this.body.emitter.emit('fit'); - } + key: 'getPoint', - if (this.options.stabilization.onlyDynamicEdges === true) { - this._restoreFrozenNodes(); + /** + * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way + * @param percentage + * @param via + * @returns {{x: number, y: number}} + * @private + */ + value: function getPoint(percentage) { + return { + x: (1 - percentage) * this.from.x + percentage * this.to.x, + y: (1 - percentage) * this.from.y + percentage * this.to.y + }; + } + }, { + key: '_findBorderPosition', + value: function _findBorderPosition(nearNode, ctx) { + var node1 = this.to; + var node2 = this.from; + if (nearNode.id === this.from.id) { + node1 = this.from; + node2 = this.to; } - this.body.emitter.emit('stabilizationIterationsDone'); - this.body.emitter.emit('_requestRedraw'); + var angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + var dx = node1.x - node2.x; + var dy = node1.y - node2.y; + var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + var toBorderDist = nearNode.distanceToBorder(ctx, angle); + var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; - if (this.stabilized === true) { - this._emitStabilized(); - } else { - this.startSimulation(); - } + var borderPos = {}; + borderPos.x = (1 - toBorderPoint) * node2.x + toBorderPoint * node1.x; + borderPos.y = (1 - toBorderPoint) * node2.y + toBorderPoint * node1.y; - this.ready = true; + return borderPos; + } + }, { + key: '_getDistanceToEdge', + value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + // x3,y3 is the point + return this._getDistanceToLine(x1, y1, x2, y2, x3, y3); } }]); - return PhysicsEngine; - })(); + return StraightEdge; + })(_utilEdgeBase2['default']); - exports['default'] = PhysicsEngine; + exports['default'] = StraightEdge; module.exports = exports['default']; /***/ }, /* 90 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + 'use strict'; - Object.defineProperty(exports, "__esModule", { + Object.defineProperty(exports, '__esModule', { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - var BarnesHutSolver = (function () { - function BarnesHutSolver(body, physicsBody, options) { - _classCallCheck(this, BarnesHutSolver); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - this.body = body; - this.physicsBody = physicsBody; - this.barnesHutTree; - this.setOptions(options); - } + var _componentsPhysicsBarnesHutSolver = __webpack_require__(91); - _createClass(BarnesHutSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; - this.thetaInversed = 1 / this.options.theta; - this.overlapAvoidanceFactor = 1 - Math.max(0, Math.min(1, this.options.avoidOverlap)); // if 1 then min distance = 0.5, if 0.5 then min distance = 0.5 + 0.5*node.shape.radius - } - }, { - key: "solve", + var _componentsPhysicsBarnesHutSolver2 = _interopRequireDefault(_componentsPhysicsBarnesHutSolver); - /** - * This function calculates the forces the nodes apply on eachother based on a gravitational model. - * The Barnes Hut method is used to speed up this N-body simulation. - * - * @private - */ - value: function solve() { - if (this.options.gravitationalConstant !== 0 && this.physicsBody.physicsNodeIndices.length > 0) { - var node = undefined; - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var nodeCount = nodeIndices.length; + var _componentsPhysicsRepulsionSolver = __webpack_require__(92); - // create the tree - var barnesHutTree = this._formBarnesHutTree(nodes, nodeIndices); + var _componentsPhysicsRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsRepulsionSolver); - // for debugging - this.barnesHutTree = barnesHutTree; + var _componentsPhysicsHierarchicalRepulsionSolver = __webpack_require__(93); - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - // starting with root is irrelevant, it never passes the BarnesHutSolver condition - this._getForceContribution(barnesHutTree.root.children.NW, node); - this._getForceContribution(barnesHutTree.root.children.NE, node); - this._getForceContribution(barnesHutTree.root.children.SW, node); - this._getForceContribution(barnesHutTree.root.children.SE, node); - } - } - } - } - }, { - key: "_getForceContribution", + var _componentsPhysicsHierarchicalRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalRepulsionSolver); - /** - * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. - * If a region contains a single node, we check if it is not itself, then we apply the force. - * - * @param parentBranch - * @param node - * @private - */ - value: function _getForceContribution(parentBranch, node) { - // we get no force contribution from an empty region - if (parentBranch.childrenCount > 0) { - var dx = undefined, - dy = undefined, - distance = undefined; + var _componentsPhysicsSpringSolver = __webpack_require__(94); - // get the distance from the center of mass to the node. - dx = parentBranch.centerOfMass.x - node.x; - dy = parentBranch.centerOfMass.y - node.y; - distance = Math.sqrt(dx * dx + dy * dy); + var _componentsPhysicsSpringSolver2 = _interopRequireDefault(_componentsPhysicsSpringSolver); - // BarnesHutSolver condition - // original condition : s/d < theta = passed === d/s > 1/theta = passed - // calcSize = 1/s --> d * 1/s > 1/theta = passed - if (distance * parentBranch.calcSize > this.thetaInversed) { - this._calculateForces(distance, dx, dy, node, parentBranch); - } else { - // Did not pass the condition, go into children if available - if (parentBranch.childrenCount === 4) { - this._getForceContribution(parentBranch.children.NW, node); - this._getForceContribution(parentBranch.children.NE, node); - this._getForceContribution(parentBranch.children.SW, node); - this._getForceContribution(parentBranch.children.SE, node); - } else { - // parentBranch must have only one node, if it was empty we wouldnt be here - if (parentBranch.children.data.id != node.id) { - // if it is not self - this._calculateForces(distance, dx, dy, node, parentBranch); - } - } - } - } - } - }, { - key: "_calculateForces", + var _componentsPhysicsHierarchicalSpringSolver = __webpack_require__(95); - /** - * Calculate the forces based on the distance. - * - * @param distance - * @param dx - * @param dy - * @param node - * @param parentBranch - * @private - */ - value: function _calculateForces(distance, dx, dy, node, parentBranch) { - if (distance === 0) { - distance = 0.1; - dx = distance; - } + var _componentsPhysicsHierarchicalSpringSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalSpringSolver); - if (this.overlapAvoidanceFactor < 1) { - distance = Math.max(0.1 + this.overlapAvoidanceFactor * node.shape.radius, distance - node.shape.radius); - } + var _componentsPhysicsCentralGravitySolver = __webpack_require__(96); - // the dividing by the distance cubed instead of squared allows us to get the fx and fy components without sines and cosines - // it is shorthand for gravityforce with distance squared and fx = dx/distance * gravityForce - var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / Math.pow(distance, 3); - var fx = dx * gravityForce; - var fy = dy * gravityForce; + var _componentsPhysicsCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsCentralGravitySolver); - this.physicsBody.forces[node.id].x += fx; - this.physicsBody.forces[node.id].y += fy; - } - }, { - key: "_formBarnesHutTree", + var _componentsPhysicsFA2BasedRepulsionSolver = __webpack_require__(97); - /** - * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. - * - * @param nodes - * @param nodeIndices - * @private - */ - value: function _formBarnesHutTree(nodes, nodeIndices) { - var node = undefined; - var nodeCount = nodeIndices.length; + var _componentsPhysicsFA2BasedRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedRepulsionSolver); - var minX = nodes[nodeIndices[0]].x; - var minY = nodes[nodeIndices[0]].y; - var maxX = nodes[nodeIndices[0]].x; - var maxY = nodes[nodeIndices[0]].y; + var _componentsPhysicsFA2BasedCentralGravitySolver = __webpack_require__(98); - // get the range of the nodes - for (var i = 1; i < nodeCount; i++) { - var x = nodes[nodeIndices[i]].x; - var y = nodes[nodeIndices[i]].y; - if (nodes[nodeIndices[i]].options.mass > 0) { - if (x < minX) { - minX = x; - } - if (x > maxX) { - maxX = x; - } - if (y < minY) { - minY = y; - } - if (y > maxY) { - maxY = y; - } - } - } - // make the range a square - var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y - if (sizeDiff > 0) { - minY -= 0.5 * sizeDiff; - maxY += 0.5 * sizeDiff; - } // xSize > ySize - else { - minX += 0.5 * sizeDiff; - maxX -= 0.5 * sizeDiff; - } // xSize < ySize + var _componentsPhysicsFA2BasedCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedCentralGravitySolver); - var minimumTreeSize = 0.00001; - var rootSize = Math.max(minimumTreeSize, Math.abs(maxX - minX)); - var halfRootSize = 0.5 * rootSize; - var centerX = 0.5 * (minX + maxX), - centerY = 0.5 * (minY + maxY); + var util = __webpack_require__(12); - // construct the barnesHutTree - var barnesHutTree = { - root: { - centerOfMass: { x: 0, y: 0 }, - mass: 0, - range: { - minX: centerX - halfRootSize, maxX: centerX + halfRootSize, - minY: centerY - halfRootSize, maxY: centerY + halfRootSize - }, - size: rootSize, - calcSize: 1 / rootSize, - children: { data: null }, - maxWidth: 0, - level: 0, - childrenCount: 4 - } - }; - this._splitBranch(barnesHutTree.root); + var PhysicsEngine = (function () { + function PhysicsEngine(body) { + _classCallCheck(this, PhysicsEngine); - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - this._placeInTree(barnesHutTree.root, node); - } - } + this.body = body; + this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; - // make global - return barnesHutTree; - } - }, { - key: "_updateBranchMass", + this.physicsEnabled = true; + this.simulationInterval = 1000 / 60; + this.requiresTimeout = true; + this.previousStates = {}; + this.freezeCache = {}; + this.renderTimer = undefined; - /** - * this updates the mass of a branch. this is increased by adding a node. - * - * @param parentBranch - * @param node - * @private - */ - value: function _updateBranchMass(parentBranch, node) { - var totalMass = parentBranch.mass + node.options.mass; - var totalMassInv = 1 / totalMass; + this.stabilized = false; + this.startedStabilization = false; + this.stabilizationIterations = 0; + this.ready = false; // will be set to true if the stabilize - parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; - parentBranch.centerOfMass.x *= totalMassInv; + // default options + this.options = {}; + this.defaultOptions = { + barnesHut: { + theta: 0.5, + gravitationalConstant: -2000, + centralGravity: 0.3, + springLength: 95, + springConstant: 0.04, + damping: 0.09, + avoidOverlap: 0 + }, + forceAtlas2Based: { + theta: 0.5, + gravitationalConstant: -50, + centralGravity: 0.01, + springConstant: 0.08, + springLength: 100, + damping: 0.4, + avoidOverlap: 0 + }, + repulsion: { + centralGravity: 0.2, + springLength: 200, + springConstant: 0.05, + nodeDistance: 100, + damping: 0.09, + avoidOverlap: 0 + }, + hierarchicalRepulsion: { + centralGravity: 0, + springLength: 100, + springConstant: 0.01, + nodeDistance: 120, + damping: 0.09 + }, + maxVelocity: 50, + minVelocity: 0.1, // px/s + solver: 'barnesHut', + stabilization: { + enabled: true, + iterations: 1000, // maximum number of iteration to stabilize + updateInterval: 50, + onlyDynamicEdges: false, + fit: true + }, + timestep: 0.5 + }; + util.extend(this.options, this.defaultOptions); - parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; - parentBranch.centerOfMass.y *= totalMassInv; + this.bindEventListeners(); + } - parentBranch.mass = totalMass; - var biggestSize = Math.max(Math.max(node.height, node.radius), node.width); - parentBranch.maxWidth = parentBranch.maxWidth < biggestSize ? biggestSize : parentBranch.maxWidth; + _createClass(PhysicsEngine, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; + + this.body.emitter.on('initPhysics', function () { + _this.initPhysics(); + }); + this.body.emitter.on('resetPhysics', function () { + _this.stopSimulation();_this.ready = false; + }); + this.body.emitter.on('disablePhysics', function () { + _this.physicsEnabled = false;_this.stopSimulation(); + }); + this.body.emitter.on('restorePhysics', function () { + _this.setOptions(_this.options); + if (_this.ready === true) { + _this.startSimulation(); + } + }); + this.body.emitter.on('startSimulation', function () { + if (_this.ready === true) { + _this.startSimulation(); + } + }); + this.body.emitter.on('stopSimulation', function () { + _this.stopSimulation(); + }); + this.body.emitter.on('destroy', function () { + _this.stopSimulation(false); + _this.body.emitter.off(); + }); } }, { - key: "_placeInTree", - - /** - * determine in which branch the node will be placed. - * - * @param parentBranch - * @param node - * @param skipMassUpdate - * @private - */ - value: function _placeInTree(parentBranch, node, skipMassUpdate) { - if (skipMassUpdate != true || skipMassUpdate === undefined) { - // update the mass of the branch. - this._updateBranchMass(parentBranch, node); + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + if (options === false) { + this.physicsEnabled = false; + this.stopSimulation(); + } else { + this.physicsEnabled = true; + util.selectiveNotDeepExtend(['stabilization'], this.options, options); + util.mergeOptions(this.options, options, 'stabilization'); + } + } + this.init(); + } + }, { + key: 'init', + value: function init() { + var options; + if (this.options.solver === 'forceAtlas2Based') { + options = this.options.forceAtlas2Based; + this.nodesSolver = new _componentsPhysicsFA2BasedRepulsionSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); + this.gravitySolver = new _componentsPhysicsFA2BasedCentralGravitySolver2['default'](this.body, this.physicsBody, options); + } else if (this.options.solver === 'repulsion') { + options = this.options.repulsion; + this.nodesSolver = new _componentsPhysicsRepulsionSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); + this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); + } else if (this.options.solver === 'hierarchicalRepulsion') { + options = this.options.hierarchicalRepulsion; + this.nodesSolver = new _componentsPhysicsHierarchicalRepulsionSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _componentsPhysicsHierarchicalSpringSolver2['default'](this.body, this.physicsBody, options); + this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); + } else { + // barnesHut + options = this.options.barnesHut; + this.nodesSolver = new _componentsPhysicsBarnesHutSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); + this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); } - if (parentBranch.children.NW.range.maxX > node.x) { - // in NW or SW - if (parentBranch.children.NW.range.maxY > node.y) { - // in NW - this._placeInRegion(parentBranch, node, "NW"); + this.modelOptions = options; + } + }, { + key: 'initPhysics', + value: function initPhysics() { + if (this.physicsEnabled === true) { + if (this.options.stabilization.enabled === true) { + this.stabilize(); } else { - // in SW - this._placeInRegion(parentBranch, node, "SW"); + this.stabilized = false; + this.ready = true; + this.body.emitter.emit('fit', {}, true); + this.startSimulation(); } } else { - // in NE or SE - if (parentBranch.children.NW.range.maxY > node.y) { - // in NE - this._placeInRegion(parentBranch, node, "NE"); - } else { - // in SE - this._placeInRegion(parentBranch, node, "SE"); + this.ready = true; + this.body.emitter.emit('fit'); + } + } + }, { + key: 'startSimulation', + + /** + * Start the simulation + */ + value: function startSimulation() { + if (this.physicsEnabled === true) { + this.stabilized = false; + + // this sets the width of all nodes initially which could be required for the avoidOverlap + this.body.emitter.emit('_resizeNodes'); + + if (this.viewFunction === undefined) { + this.viewFunction = this.simulationStep.bind(this); + this.body.emitter.on('initRedraw', this.viewFunction); + this.body.emitter.emit('_startRendering'); } + } else { + this.body.emitter.emit('_redraw'); } } }, { - key: "_placeInRegion", + key: 'stopSimulation', /** - * actually place the node in a region (or branch) - * - * @param parentBranch - * @param node - * @param region - * @private + * Stop the simulation, force stabilization. */ - value: function _placeInRegion(parentBranch, node, region) { - switch (parentBranch.children[region].childrenCount) { - case 0: - // place node here - parentBranch.children[region].children.data = node; - parentBranch.children[region].childrenCount = 1; - this._updateBranchMass(parentBranch.children[region], node); - break; - case 1: - // convert into children - // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) - // we move one node a pixel and we do not put it in the tree. - if (parentBranch.children[region].children.data.x === node.x && parentBranch.children[region].children.data.y === node.y) { - //node.x += Math.random(); - //node.y += Math.random(); - node.x += 0.1; - node.y += 0.1; - } else { - this._splitBranch(parentBranch.children[region]); - this._placeInTree(parentBranch.children[region], node); - } - break; - case 4: - // place in branch - this._placeInTree(parentBranch.children[region], node); - break; + value: function stopSimulation() { + var emit = arguments[0] === undefined ? true : arguments[0]; + + this.stabilized = true; + if (emit === true) { + this._emitStabilized(); + } + if (this.viewFunction !== undefined) { + this.body.emitter.off('initRedraw', this.viewFunction); + this.viewFunction = undefined; + if (emit === true) { + this.body.emitter.emit('_stopRendering'); + } } } }, { - key: "_splitBranch", + key: 'simulationStep', /** - * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch - * after the split is complete. + * The viewFunction inserts this step into each renderloop. It calls the physics tick and handles the cleanup at stabilized. * - * @param parentBranch - * @private */ - value: function _splitBranch(parentBranch) { - // if the branch is shaded with a node, replace the node in the new subset. - var containedNode = null; - if (parentBranch.childrenCount === 1) { - containedNode = parentBranch.children.data; - parentBranch.mass = 0; - parentBranch.centerOfMass.x = 0; - parentBranch.centerOfMass.y = 0; + value: function simulationStep() { + // check if the physics have settled + var startTime = Date.now(); + this.physicsTick(); + var physicsTime = Date.now() - startTime; + + // run double speed if it is a little graph + if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { + this.physicsTick(); + + // this makes sure there is no jitter. The decision is taken once to run it at double speed. + this.runDoubleSpeed = true; } - parentBranch.childrenCount = 4; - parentBranch.children.data = null; - this._insertRegion(parentBranch, "NW"); - this._insertRegion(parentBranch, "NE"); - this._insertRegion(parentBranch, "SW"); - this._insertRegion(parentBranch, "SE"); - if (containedNode != null) { - this._placeInTree(parentBranch, containedNode); + if (this.stabilized === true) { + if (this.stabilizationIterations > 1) { + // trigger the 'stabilized' event. + // The event is triggered on the next tick, to prevent the case that + // it is fired while initializing the Network, in which case you would not + // be able to catch it + this.startedStabilization = false; + //this._emitStabilized(); + } + this.stopSimulation(); } } }, { - key: "_insertRegion", + key: '_emitStabilized', + value: function _emitStabilized() { + var _this2 = this; - /** - * This function subdivides the region into four new segments. - * Specifically, this inserts a single new segment. - * It fills the children section of the parentBranch - * - * @param parentBranch - * @param region - * @param parentRange - * @private - */ - value: function _insertRegion(parentBranch, region) { - var minX = undefined, - maxX = undefined, - minY = undefined, - maxY = undefined; - var childSize = 0.5 * parentBranch.size; - switch (region) { - case "NW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "NE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "SW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; - case "SE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; + if (this.stabilizationIterations > 1) { + setTimeout(function () { + _this2.body.emitter.emit('stabilized', { iterations: _this2.stabilizationIterations }); + _this2.stabilizationIterations = 0; + }, 0); } - - parentBranch.children[region] = { - centerOfMass: { x: 0, y: 0 }, - mass: 0, - range: { minX: minX, maxX: maxX, minY: minY, maxY: maxY }, - size: 0.5 * parentBranch.size, - calcSize: 2 * parentBranch.calcSize, - children: { data: null }, - maxWidth: 0, - level: parentBranch.level + 1, - childrenCount: 0 - }; } }, { - key: "_debug", - - //--------------------------- DEBUGGING BELOW ---------------------------// + key: 'physicsTick', /** - * This function is for debugging purposed, it draws the tree. + * A single simulation step (or 'tick') in the physics simulation * - * @param ctx - * @param color * @private */ - value: function _debug(ctx, color) { - if (this.barnesHutTree !== undefined) { + value: function physicsTick() { + if (this.stabilized === false) { + this.calculateForces(); + this.stabilized = this.moveNodes(); - ctx.lineWidth = 1; + // determine if the network has stabilzied + if (this.stabilized === true) { + this.revert(); + } else { + // this is here to ensure that there is no start event when the network is already stable. + if (this.startedStabilization === false) { + this.body.emitter.emit('startStabilizing'); + this.startedStabilization = true; + } + } - this._drawBranch(this.barnesHutTree.root, ctx, color); + this.stabilizationIterations++; } } }, { - key: "_drawBranch", + key: 'updatePhysicsData', /** - * This function is for debugging purposes. It draws the branches recursively. + * Nodes and edges can have the physics toggles on or off. A collection of indices is created here so we can skip the check all the time. * - * @param branch - * @param ctx - * @param color * @private */ - value: function _drawBranch(branch, ctx, color) { - if (color === undefined) { - color = "#FF0000"; - } + value: function updatePhysicsData() { + this.physicsBody.forces = {}; + this.physicsBody.physicsNodeIndices = []; + this.physicsBody.physicsEdgeIndices = []; + var nodes = this.body.nodes; + var edges = this.body.edges; - if (branch.childrenCount === 4) { - this._drawBranch(branch.children.NW, ctx); - this._drawBranch(branch.children.NE, ctx); - this._drawBranch(branch.children.SE, ctx); - this._drawBranch(branch.children.SW, ctx); + // get node indices for physics + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].options.physics === true) { + this.physicsBody.physicsNodeIndices.push(nodeId); + } + } } - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(branch.range.minX, branch.range.minY); - ctx.lineTo(branch.range.maxX, branch.range.minY); - ctx.stroke(); - - ctx.beginPath(); - ctx.moveTo(branch.range.maxX, branch.range.minY); - ctx.lineTo(branch.range.maxX, branch.range.maxY); - ctx.stroke(); - - ctx.beginPath(); - ctx.moveTo(branch.range.maxX, branch.range.maxY); - ctx.lineTo(branch.range.minX, branch.range.maxY); - ctx.stroke(); - - ctx.beginPath(); - ctx.moveTo(branch.range.minX, branch.range.maxY); - ctx.lineTo(branch.range.minX, branch.range.minY); - ctx.stroke(); - - /* - if (branch.mass > 0) { - ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); - ctx.stroke(); - } - */ - } - }]); - - return BarnesHutSolver; - })(); - - exports["default"] = BarnesHutSolver; - module.exports = exports["default"]; - -/***/ }, -/* 91 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + // get edge indices for physics + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].options.physics === true) { + this.physicsBody.physicsEdgeIndices.push(edgeId); + } + } + } - var RepulsionSolver = (function () { - function RepulsionSolver(body, physicsBody, options) { - _classCallCheck(this, RepulsionSolver); + // get the velocity and the forces vector + for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { + var nodeId = this.physicsBody.physicsNodeIndices[i]; + this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + // forces can be reset because they are recalculated. Velocities have to persist. + if (this.physicsBody.velocities[nodeId] === undefined) { + this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; + } + } - _createClass(RepulsionSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; + // clean deleted nodes from the velocity vector + for (var nodeId in this.physicsBody.velocities) { + if (nodes[nodeId] === undefined) { + delete this.physicsBody.velocities[nodeId]; + } + } } }, { - key: "solve", + key: 'revert', /** - * Calculate the forces the nodes apply on each other based on a repulsion field. - * This field is linearly approximated. - * - * @private + * Revert the simulation one step. This is done so after stabilization, every new start of the simulation will also say stabilized. */ - value: function solve() { - var dx, dy, distance, fx, fy, repulsingForce, node1, node2; - + value: function revert() { + var nodeIds = Object.keys(this.previousStates); var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; - - // repulsing forces between nodes - var nodeDistance = this.options.nodeDistance; - - // approximation constants - var a = -2 / 3 / nodeDistance; - var b = 4 / 3; - - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j - for (var i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (var j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; - - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); - - // same condition as BarnesHutSolver, making sure nodes are never 100% overlapping. - if (distance === 0) { - distance = 0.1 * Math.random(); - dx = distance; - } - - if (distance < 2 * nodeDistance) { - if (distance < 0.5 * nodeDistance) { - repulsingForce = 1; - } else { - repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / nodeDistance - 1) * steepness)) - } - repulsingForce = repulsingForce / distance; - - fx = dx * repulsingForce; - fy = dy * repulsingForce; + var velocities = this.physicsBody.velocities; - forces[node1.id].x -= fx; - forces[node1.id].y -= fy; - forces[node2.id].x += fx; - forces[node2.id].y += fy; + for (var i = 0; i < nodeIds.length; i++) { + var nodeId = nodeIds[i]; + if (nodes[nodeId] !== undefined) { + if (nodes[nodeId].options.physics === true) { + velocities[nodeId].x = this.previousStates[nodeId].vx; + velocities[nodeId].y = this.previousStates[nodeId].vy; + nodes[nodeId].x = this.previousStates[nodeId].x; + nodes[nodeId].y = this.previousStates[nodeId].y; } + } else { + delete this.previousStates[nodeId]; } } } - }]); - - return RepulsionSolver; - })(); - - exports["default"] = RepulsionSolver; - module.exports = exports["default"]; - -/***/ }, -/* 92 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + }, { + key: 'moveNodes', - var HierarchicalRepulsionSolver = (function () { - function HierarchicalRepulsionSolver(body, physicsBody, options) { - _classCallCheck(this, HierarchicalRepulsionSolver); + /** + * move the nodes one timestap and check if they are stabilized + * @returns {boolean} + */ + value: function moveNodes() { + var nodesPresent = false; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var maxVelocity = this.options.maxVelocity ? this.options.maxVelocity : 1000000000; + var stabilized = true; + var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + var nodeVelocity = this._performStep(nodeId, maxVelocity); + // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized + stabilized = nodeVelocity < vminCorrected && stabilized === true; + nodesPresent = true; + } - _createClass(HierarchicalRepulsionSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; + if (nodesPresent === true) { + if (vminCorrected > 0.5 * this.options.maxVelocity) { + return false; + } else { + return stabilized; + } + } + return true; } }, { - key: "solve", + key: '_performStep', /** - * Calculate the forces the nodes apply on each other based on a repulsion field. - * This field is linearly approximated. + * Perform the actual step * + * @param nodeId + * @param maxVelocity + * @returns {number} * @private */ - value: function solve() { - var dx, dy, distance, fx, fy, repulsingForce, node1, node2, i, j; - - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; + value: function _performStep(nodeId, maxVelocity) { + var node = this.body.nodes[nodeId]; + var timestep = this.options.timestep; var forces = this.physicsBody.forces; + var velocities = this.physicsBody.velocities; - // repulsing forces between nodes - var nodeDistance = this.options.nodeDistance; - - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j - for (i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; - - // nodes only affect nodes on their level - if (node1.level === node2.level) { - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); - - var steepness = 0.05; - if (distance < nodeDistance) { - repulsingForce = -Math.pow(steepness * distance, 2) + Math.pow(steepness * nodeDistance, 2); - } else { - repulsingForce = 0; - } - // normalize force with - if (distance === 0) { - distance = 0.01; - } else { - repulsingForce = repulsingForce / distance; - } - fx = dx * repulsingForce; - fy = dy * repulsingForce; + // store the state so we can revert + this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; - forces[node1.id].x -= fx; - forces[node1.id].y -= fy; - forces[node2.id].x += fx; - forces[node2.id].y += fy; - } - } + if (node.options.fixed.x === false) { + var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force + var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration + velocities[nodeId].x += ax * timestep; // velocity + velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; + node.x += velocities[nodeId].x * timestep; // position + } else { + forces[nodeId].x = 0; + velocities[nodeId].x = 0; } - } - }]); - - return HierarchicalRepulsionSolver; - })(); - - exports["default"] = HierarchicalRepulsionSolver; - module.exports = exports["default"]; -/***/ }, -/* 93 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + if (node.options.fixed.y === false) { + var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force + var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration + velocities[nodeId].y += ay * timestep; // velocity + velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; + node.y += velocities[nodeId].y * timestep; // position + } else { + forces[nodeId].y = 0; + velocities[nodeId].y = 0; + } - var SpringSolver = (function () { - function SpringSolver(body, physicsBody, options) { - _classCallCheck(this, SpringSolver); + var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); + return totalVelocity; + } + }, { + key: 'calculateForces', - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + /** + * calculate the forces for one physics iteration. + */ + value: function calculateForces() { + this.gravitySolver.solve(); + this.nodesSolver.solve(); + this.edgesSolver.solve(); + } + }, { + key: '_freezeNodes', - _createClass(SpringSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; + /** + * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization + * because only the supportnodes for the smoothCurves have to settle. + * + * @private + */ + value: function _freezeNodes() { + var nodes = this.body.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (nodes[id].x && nodes[id].y) { + this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; + nodes[id].options.fixed.x = true; + nodes[id].options.fixed.y = true; + } + } + } } }, { - key: "solve", + key: '_restoreFrozenNodes', /** - * This function calculates the springforces on the nodes, accounting for the support nodes. + * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. * * @private */ - value: function solve() { - var edgeLength = undefined, - edge = undefined; - var edgeIndices = this.physicsBody.physicsEdgeIndices; - var edges = this.body.edges; - var node1 = undefined, - node2 = undefined, - node3 = undefined; - - // forces caused by the edges, modelled as springs - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true && edge.toId !== edge.fromId) { - // only calculate forces if nodes are in the same sector - if (this.body.nodes[edge.toId] !== undefined && this.body.nodes[edge.fromId] !== undefined) { - if (edge.edgeType.via !== undefined) { - edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; - node1 = edge.to; - node2 = edge.edgeType.via; - node3 = edge.from; - - this._calculateSpringForce(node1, node2, 0.5 * edgeLength); - this._calculateSpringForce(node2, node3, 0.5 * edgeLength); - } else { - // the * 1.5 is here so the edge looks as large as a smooth edge. It does not initially because the smooth edges use - // the support nodes which exert a repulsive force on the to and from nodes, making the edge appear larger. - edgeLength = edge.options.length === undefined ? this.options.springLength * 1.5 : edge.options.length; - this._calculateSpringForce(edge.from, edge.to, edgeLength); - } + value: function _restoreFrozenNodes() { + var nodes = this.body.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (this.freezeCache[id] !== undefined) { + nodes[id].options.fixed.x = this.freezeCache[id].x; + nodes[id].options.fixed.y = this.freezeCache[id].y; } } } + this.freezeCache = {}; } }, { - key: "_calculateSpringForce", + key: 'stabilize', /** - * This is the code actually performing the calculation for the function above. - * - * @param node1 - * @param node2 - * @param edgeLength + * Find a stable position for all nodes * @private */ - value: function _calculateSpringForce(node1, node2, edgeLength) { - var dx = node1.x - node2.x; - var dy = node1.y - node2.y; - var distance = Math.max(Math.sqrt(dx * dx + dy * dy), 0.01); - - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - var springForce = this.options.springConstant * (edgeLength - distance) / distance; - - var fx = dx * springForce; - var fy = dy * springForce; + value: function stabilize() { + var _this3 = this; - // handle the case where one node is not part of the physcis - if (this.physicsBody.forces[node1.id] !== undefined) { - this.physicsBody.forces[node1.id].x += fx; - this.physicsBody.forces[node1.id].y += fy; - } + var iterations = arguments[0] === undefined ? this.options.stabilization.iterations : arguments[0]; - if (this.physicsBody.forces[node2.id] !== undefined) { - this.physicsBody.forces[node2.id].x -= fx; - this.physicsBody.forces[node2.id].y -= fy; + if (typeof iterations !== 'number') { + console.log('The stabilize method needs a numeric amount of iterations. Switching to default: ', this.options.stabilization.iterations); + iterations = this.options.stabilization.iterations; } - } - }]); - - return SpringSolver; - })(); - exports["default"] = SpringSolver; - module.exports = exports["default"]; - -/***/ }, -/* 94 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); + // this sets the width of all nodes initially which could be required for the avoidOverlap + this.body.emitter.emit('_resizeNodes'); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // stop the render loop + this.stopSimulation(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + // set stabilze to false + this.stabilized = false; - var HierarchicalSpringSolver = (function () { - function HierarchicalSpringSolver(body, physicsBody, options) { - _classCallCheck(this, HierarchicalSpringSolver); + // block redraw requests + this.body.emitter.emit('_blockRedrawRequests'); + this.targetIterations = iterations; - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + // start the stabilization + if (this.options.stabilization.onlyDynamicEdges === true) { + this._freezeNodes(); + } + this.stabilizationIterations = 0; - _createClass(HierarchicalSpringSolver, [{ - key: "setOptions", - value: function setOptions(options) { - this.options = options; + setTimeout(function () { + return _this3._stabilizationBatch(); + }, 0); } }, { - key: "solve", - - /** - * This function calculates the springforces on the nodes, accounting for the support nodes. - * - * @private - */ - value: function solve() { - var edgeLength, edge; - var dx, dy, fx, fy, springForce, distance; - var edges = this.body.edges; - var factor = 0.5; - - var edgeIndices = this.physicsBody.physicsEdgeIndices; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; - - // initialize the spring force counters - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - forces[nodeId].springFx = 0; - forces[nodeId].springFy = 0; + key: '_stabilizationBatch', + value: function _stabilizationBatch() { + var count = 0; + while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationIterations < this.targetIterations) { + this.physicsTick(); + this.stabilizationIterations++; + count++; } - // forces caused by the edges, modelled as springs - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true) { - edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; - - dx = edge.from.x - edge.to.x; - dy = edge.from.y - edge.to.y; - distance = Math.sqrt(dx * dx + dy * dy); - distance = distance === 0 ? 0.01 : distance; - - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.options.springConstant * (edgeLength - distance) / distance; - - fx = dx * springForce; - fy = dy * springForce; - - if (edge.to.level != edge.from.level) { - forces[edge.toId].springFx -= fx; - forces[edge.toId].springFy -= fy; - forces[edge.fromId].springFx += fx; - forces[edge.fromId].springFy += fy; - } else { - forces[edge.toId].x -= factor * fx; - forces[edge.toId].y -= factor * fy; - forces[edge.fromId].x += factor * fx; - forces[edge.fromId].y += factor * fy; - } - } + if (this.stabilized === false && this.stabilizationIterations < this.targetIterations) { + this.body.emitter.emit('stabilizationProgress', { iterations: this.stabilizationIterations, total: this.targetIterations }); + setTimeout(this._stabilizationBatch.bind(this), 0); + } else { + this._finalizeStabilization(); } - - // normalize spring forces - var springForce = 1; - var springFx, springFy; - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - springFx = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFx)); - springFy = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFy)); - - forces[nodeId].x += springFx; - forces[nodeId].y += springFy; + } + }, { + key: '_finalizeStabilization', + value: function _finalizeStabilization() { + this.body.emitter.emit('_allowRedrawRequests'); + if (this.options.stabilization.fit === true) { + this.body.emitter.emit('fit'); } - // retain energy balance - var totalFx = 0; - var totalFy = 0; - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - totalFx += forces[nodeId].x; - totalFy += forces[nodeId].y; + if (this.options.stabilization.onlyDynamicEdges === true) { + this._restoreFrozenNodes(); } - var correctionFx = totalFx / nodeIndices.length; - var correctionFy = totalFy / nodeIndices.length; - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - forces[nodeId].x -= correctionFx; - forces[nodeId].y -= correctionFy; + this.body.emitter.emit('stabilizationIterationsDone'); + this.body.emitter.emit('_requestRedraw'); + + if (this.stabilized === true) { + this._emitStabilized(); + } else { + this.startSimulation(); } + + this.ready = true; } }]); - return HierarchicalSpringSolver; + return PhysicsEngine; })(); - exports["default"] = HierarchicalSpringSolver; - module.exports = exports["default"]; + exports['default'] = PhysicsEngine; + module.exports = exports['default']; /***/ }, -/* 95 */ +/* 91 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -33820,95 +34121,104 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - var CentralGravitySolver = (function () { - function CentralGravitySolver(body, physicsBody, options) { - _classCallCheck(this, CentralGravitySolver); + var BarnesHutSolver = (function () { + function BarnesHutSolver(body, physicsBody, options) { + _classCallCheck(this, BarnesHutSolver); this.body = body; this.physicsBody = physicsBody; + this.barnesHutTree; this.setOptions(options); } - _createClass(CentralGravitySolver, [{ + _createClass(BarnesHutSolver, [{ key: "setOptions", value: function setOptions(options) { this.options = options; + this.thetaInversed = 1 / this.options.theta; + this.overlapAvoidanceFactor = 1 - Math.max(0, Math.min(1, this.options.avoidOverlap)); // if 1 then min distance = 0.5, if 0.5 then min distance = 0.5 + 0.5*node.shape.radius } }, { key: "solve", + + /** + * This function calculates the forces the nodes apply on eachother based on a gravitational model. + * The Barnes Hut method is used to speed up this N-body simulation. + * + * @private + */ value: function solve() { - var dx = undefined, - dy = undefined, - distance = undefined, - node = undefined; - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; + if (this.options.gravitationalConstant !== 0 && this.physicsBody.physicsNodeIndices.length > 0) { + var node = undefined; + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var nodeCount = nodeIndices.length; - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - node = nodes[nodeId]; - dx = -node.x; - dy = -node.y; - distance = Math.sqrt(dx * dx + dy * dy); + // create the tree + var barnesHutTree = this._formBarnesHutTree(nodes, nodeIndices); - this._calculateForces(distance, dx, dy, forces, node); + // for debugging + this.barnesHutTree = barnesHutTree; + + // place the nodes one by one recursively + for (var i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + // starting with root is irrelevant, it never passes the BarnesHutSolver condition + this._getForceContribution(barnesHutTree.root.children.NW, node); + this._getForceContribution(barnesHutTree.root.children.NE, node); + this._getForceContribution(barnesHutTree.root.children.SW, node); + this._getForceContribution(barnesHutTree.root.children.SE, node); + } + } } } }, { - key: "_calculateForces", + key: "_getForceContribution", /** - * Calculate the forces based on the distance. + * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. + * If a region contains a single node, we check if it is not itself, then we apply the force. + * + * @param parentBranch + * @param node * @private */ - value: function _calculateForces(distance, dx, dy, forces, node) { - var gravityForce = distance === 0 ? 0 : this.options.centralGravity / distance; - forces[node.id].x = dx * gravityForce; - forces[node.id].y = dy * gravityForce; - } - }]); - - return CentralGravitySolver; - })(); - - exports["default"] = CentralGravitySolver; - module.exports = exports["default"]; - -/***/ }, -/* 96 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - - function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _BarnesHutSolver2 = __webpack_require__(90); - - var _BarnesHutSolver3 = _interopRequireDefault(_BarnesHutSolver2); - - var ForceAtlas2BasedRepulsionSolver = (function (_BarnesHutSolver) { - function ForceAtlas2BasedRepulsionSolver(body, physicsBody, options) { - _classCallCheck(this, ForceAtlas2BasedRepulsionSolver); - - _get(Object.getPrototypeOf(ForceAtlas2BasedRepulsionSolver.prototype), "constructor", this).call(this, body, physicsBody, options); - } + value: function _getForceContribution(parentBranch, node) { + // we get no force contribution from an empty region + if (parentBranch.childrenCount > 0) { + var dx = undefined, + dy = undefined, + distance = undefined; - _inherits(ForceAtlas2BasedRepulsionSolver, _BarnesHutSolver); + // get the distance from the center of mass to the node. + dx = parentBranch.centerOfMass.x - node.x; + dy = parentBranch.centerOfMass.y - node.y; + distance = Math.sqrt(dx * dx + dy * dy); - _createClass(ForceAtlas2BasedRepulsionSolver, [{ + // BarnesHutSolver condition + // original condition : s/d < theta = passed === d/s > 1/theta = passed + // calcSize = 1/s --> d * 1/s > 1/theta = passed + if (distance * parentBranch.calcSize > this.thetaInversed) { + this._calculateForces(distance, dx, dy, node, parentBranch); + } else { + // Did not pass the condition, go into children if available + if (parentBranch.childrenCount === 4) { + this._getForceContribution(parentBranch.children.NW, node); + this._getForceContribution(parentBranch.children.NE, node); + this._getForceContribution(parentBranch.children.SW, node); + this._getForceContribution(parentBranch.children.SE, node); + } else { + // parentBranch must have only one node, if it was empty we wouldnt be here + if (parentBranch.children.data.id != node.id) { + // if it is not self + this._calculateForces(distance, dx, dy, node, parentBranch); + } + } + } + } + } + }, { key: "_calculateForces", /** @@ -33923,7 +34233,7 @@ return /******/ (function(modules) { // webpackBootstrap */ value: function _calculateForces(distance, dx, dy, node, parentBranch) { if (distance === 0) { - distance = 0.1 * Math.random(); + distance = 0.1; dx = distance; } @@ -33931,3546 +34241,3610 @@ return /******/ (function(modules) { // webpackBootstrap distance = Math.max(0.1 + this.overlapAvoidanceFactor * node.shape.radius, distance - node.shape.radius); } - var degree = node.edges.length + 1; // the dividing by the distance cubed instead of squared allows us to get the fx and fy components without sines and cosines // it is shorthand for gravityforce with distance squared and fx = dx/distance * gravityForce - var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass * degree / Math.pow(distance, 2); + var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / Math.pow(distance, 3); var fx = dx * gravityForce; var fy = dy * gravityForce; this.physicsBody.forces[node.id].x += fx; this.physicsBody.forces[node.id].y += fy; } - }]); - - return ForceAtlas2BasedRepulsionSolver; - })(_BarnesHutSolver3["default"]); - - exports["default"] = ForceAtlas2BasedRepulsionSolver; - module.exports = exports["default"]; - -/***/ }, -/* 97 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - Object.defineProperty(exports, "__esModule", { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - - function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - - var _CentralGravitySolver2 = __webpack_require__(95); - - var _CentralGravitySolver3 = _interopRequireDefault(_CentralGravitySolver2); - - var ForceAtlas2BasedCentralGravitySolver = (function (_CentralGravitySolver) { - function ForceAtlas2BasedCentralGravitySolver(body, physicsBody, options) { - _classCallCheck(this, ForceAtlas2BasedCentralGravitySolver); - - _get(Object.getPrototypeOf(ForceAtlas2BasedCentralGravitySolver.prototype), "constructor", this).call(this, body, physicsBody, options); - } - - _inherits(ForceAtlas2BasedCentralGravitySolver, _CentralGravitySolver); - - _createClass(ForceAtlas2BasedCentralGravitySolver, [{ - key: "_calculateForces", + }, { + key: "_formBarnesHutTree", /** - * Calculate the forces based on the distance. + * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. + * + * @param nodes + * @param nodeIndices * @private */ - value: function _calculateForces(distance, dx, dy, forces, node) { - if (distance > 0) { - var degree = node.edges.length + 1; - var gravityForce = this.options.centralGravity * degree * node.options.mass; - forces[node.id].x = dx * gravityForce; - forces[node.id].y = dy * gravityForce; - } - } - }]); - - return ForceAtlas2BasedCentralGravitySolver; - })(_CentralGravitySolver3["default"]); - - exports["default"] = ForceAtlas2BasedCentralGravitySolver; - module.exports = exports["default"]; - -/***/ }, -/* 98 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + value: function _formBarnesHutTree(nodes, nodeIndices) { + var node = undefined; + var nodeCount = nodeIndices.length; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var minX = nodes[nodeIndices[0]].x; + var minY = nodes[nodeIndices[0]].y; + var maxX = nodes[nodeIndices[0]].x; + var maxY = nodes[nodeIndices[0]].y; - var _componentsNodesCluster = __webpack_require__(99); + // get the range of the nodes + for (var i = 1; i < nodeCount; i++) { + var x = nodes[nodeIndices[i]].x; + var y = nodes[nodeIndices[i]].y; + if (nodes[nodeIndices[i]].options.mass > 0) { + if (x < minX) { + minX = x; + } + if (x > maxX) { + maxX = x; + } + if (y < minY) { + minY = y; + } + if (y > maxY) { + maxY = y; + } + } + } + // make the range a square + var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y + if (sizeDiff > 0) { + minY -= 0.5 * sizeDiff; + maxY += 0.5 * sizeDiff; + } // xSize > ySize + else { + minX += 0.5 * sizeDiff; + maxX -= 0.5 * sizeDiff; + } // xSize < ySize - var _componentsNodesCluster2 = _interopRequireDefault(_componentsNodesCluster); + var minimumTreeSize = 0.00001; + var rootSize = Math.max(minimumTreeSize, Math.abs(maxX - minX)); + var halfRootSize = 0.5 * rootSize; + var centerX = 0.5 * (minX + maxX), + centerY = 0.5 * (minY + maxY); - var util = __webpack_require__(9); + // construct the barnesHutTree + var barnesHutTree = { + root: { + centerOfMass: { x: 0, y: 0 }, + mass: 0, + range: { + minX: centerX - halfRootSize, maxX: centerX + halfRootSize, + minY: centerY - halfRootSize, maxY: centerY + halfRootSize + }, + size: rootSize, + calcSize: 1 / rootSize, + children: { data: null }, + maxWidth: 0, + level: 0, + childrenCount: 4 + } + }; + this._splitBranch(barnesHutTree.root); - var ClusterEngine = (function () { - function ClusterEngine(body) { - var _this = this; + // place the nodes one by one recursively + for (var i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + this._placeInTree(barnesHutTree.root, node); + } + } - _classCallCheck(this, ClusterEngine); + // make global + return barnesHutTree; + } + }, { + key: "_updateBranchMass", - this.body = body; - this.clusteredNodes = {}; + /** + * this updates the mass of a branch. this is increased by adding a node. + * + * @param parentBranch + * @param node + * @private + */ + value: function _updateBranchMass(parentBranch, node) { + var totalMass = parentBranch.mass + node.options.mass; + var totalMassInv = 1 / totalMass; - this.options = {}; - this.defaultOptions = {}; - util.extend(this.options, this.defaultOptions); + parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; + parentBranch.centerOfMass.x *= totalMassInv; - this.body.emitter.on('_resetData', function () { - _this.clusteredNodes = {}; - }); - } + parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; + parentBranch.centerOfMass.y *= totalMassInv; - _createClass(ClusterEngine, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) {} + parentBranch.mass = totalMass; + var biggestSize = Math.max(Math.max(node.height, node.radius), node.width); + parentBranch.maxWidth = parentBranch.maxWidth < biggestSize ? biggestSize : parentBranch.maxWidth; } }, { - key: 'clusterByHubsize', + key: "_placeInTree", /** - * - * @param hubsize - * @param options - */ - value: function clusterByHubsize(hubsize, options) { - if (hubsize === undefined) { - hubsize = this._getHubSize(); - } else if (typeof hubsize === 'object') { - options = this._checkOptions(hubsize); - hubsize = this._getHubSize(); + * determine in which branch the node will be placed. + * + * @param parentBranch + * @param node + * @param skipMassUpdate + * @private + */ + value: function _placeInTree(parentBranch, node, skipMassUpdate) { + if (skipMassUpdate != true || skipMassUpdate === undefined) { + // update the mass of the branch. + this._updateBranchMass(parentBranch, node); } - var nodesToCluster = []; - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var node = this.body.nodes[this.body.nodeIndices[i]]; - if (node.edges.length >= hubsize) { - nodesToCluster.push(node.id); + if (parentBranch.children.NW.range.maxX > node.x) { + // in NW or SW + if (parentBranch.children.NW.range.maxY > node.y) { + // in NW + this._placeInRegion(parentBranch, node, "NW"); + } else { + // in SW + this._placeInRegion(parentBranch, node, "SW"); + } + } else { + // in NE or SE + if (parentBranch.children.NW.range.maxY > node.y) { + // in NE + this._placeInRegion(parentBranch, node, "NE"); + } else { + // in SE + this._placeInRegion(parentBranch, node, "SE"); } } + } + }, { + key: "_placeInRegion", - for (var i = 0; i < nodesToCluster.length; i++) { - this.clusterByConnection(nodesToCluster[i], options, false); + /** + * actually place the node in a region (or branch) + * + * @param parentBranch + * @param node + * @param region + * @private + */ + value: function _placeInRegion(parentBranch, node, region) { + switch (parentBranch.children[region].childrenCount) { + case 0: + // place node here + parentBranch.children[region].children.data = node; + parentBranch.children[region].childrenCount = 1; + this._updateBranchMass(parentBranch.children[region], node); + break; + case 1: + // convert into children + // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) + // we move one node a pixel and we do not put it in the tree. + if (parentBranch.children[region].children.data.x === node.x && parentBranch.children[region].children.data.y === node.y) { + //node.x += Math.random(); + //node.y += Math.random(); + node.x += 0.1; + node.y += 0.1; + } else { + this._splitBranch(parentBranch.children[region]); + this._placeInTree(parentBranch.children[region], node); + } + break; + case 4: + // place in branch + this._placeInTree(parentBranch.children[region], node); + break; } - this.body.emitter.emit('_dataChanged'); } }, { - key: 'cluster', + key: "_splitBranch", /** - * loop over all nodes, check if they adhere to the condition and cluster if needed. - * @param options - * @param refreshData - */ - value: function cluster() { - var options = arguments[0] === undefined ? {} : arguments[0]; - var refreshData = arguments[1] === undefined ? true : arguments[1]; - - if (options.joinCondition === undefined) { - throw new Error('Cannot call clusterByNodeData without a joinCondition function in the options.'); + * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch + * after the split is complete. + * + * @param parentBranch + * @private + */ + value: function _splitBranch(parentBranch) { + // if the branch is shaded with a node, replace the node in the new subset. + var containedNode = null; + if (parentBranch.childrenCount === 1) { + containedNode = parentBranch.children.data; + parentBranch.mass = 0; + parentBranch.centerOfMass.x = 0; + parentBranch.centerOfMass.y = 0; } + parentBranch.childrenCount = 4; + parentBranch.children.data = null; + this._insertRegion(parentBranch, "NW"); + this._insertRegion(parentBranch, "NE"); + this._insertRegion(parentBranch, "SW"); + this._insertRegion(parentBranch, "SE"); - // check if the options object is fine, append if needed - options = this._checkOptions(options); - - var childNodesObj = {}; - var childEdgesObj = {}; - - // collect the nodes that will be in the cluster - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var nodeId = this.body.nodeIndices[i]; - var node = this.body.nodes[nodeId]; - var clonedOptions = this._cloneOptions(node); - if (options.joinCondition(clonedOptions) === true) { - childNodesObj[nodeId] = this.body.nodes[nodeId]; - - // collect the nodes that will be in the cluster - for (var _i = 0; _i < node.edges.length; _i++) { - var edge = node.edges[_i]; - childEdgesObj[edge.id] = edge; - } - } + if (containedNode != null) { + this._placeInTree(parentBranch, containedNode); } - - this._cluster(childNodesObj, childEdgesObj, options, refreshData); } }, { - key: 'clusterOutliers', + key: "_insertRegion", /** - * Cluster all nodes in the network that have only 1 edge - * @param options - * @param refreshData - */ - value: function clusterOutliers(options) { - var refreshData = arguments[1] === undefined ? true : arguments[1]; - - options = this._checkOptions(options); - var clusters = []; + * This function subdivides the region into four new segments. + * Specifically, this inserts a single new segment. + * It fills the children section of the parentBranch + * + * @param parentBranch + * @param region + * @param parentRange + * @private + */ + value: function _insertRegion(parentBranch, region) { + var minX = undefined, + maxX = undefined, + minY = undefined, + maxY = undefined; + var childSize = 0.5 * parentBranch.size; + switch (region) { + case "NW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "NE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "SW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; + case "SE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; + } - // collect the nodes that will be in the cluster - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var childNodesObj = {}; - var childEdgesObj = {}; - var nodeId = this.body.nodeIndices[i]; - var visibleEdges = 0; - var edge = undefined; - for (var j = 0; j < this.body.nodes[nodeId].edges.length; j++) { - if (this.body.nodes[nodeId].edges[j].options.hidden === false) { - visibleEdges++; - edge = this.body.nodes[nodeId].edges[j]; - } - } + parentBranch.children[region] = { + centerOfMass: { x: 0, y: 0 }, + mass: 0, + range: { minX: minX, maxX: maxX, minY: minY, maxY: maxY }, + size: 0.5 * parentBranch.size, + calcSize: 2 * parentBranch.calcSize, + children: { data: null }, + maxWidth: 0, + level: parentBranch.level + 1, + childrenCount: 0 + }; + } + }, { + key: "_debug", - if (visibleEdges === 1) { - // this is an outlier - var childNodeId = this._getConnectedId(edge, nodeId); - if (childNodeId !== nodeId) { - if (options.joinCondition === undefined) { - if (this._checkIfUsed(clusters, nodeId, edge.id) === false && this._checkIfUsed(clusters, childNodeId, edge.id) === false) { - childEdgesObj[edge.id] = edge; - childNodesObj[nodeId] = this.body.nodes[nodeId]; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } - } else { - var clonedOptions = this._cloneOptions(this.body.nodes[nodeId]); - if (options.joinCondition(clonedOptions) === true && this._checkIfUsed(clusters, nodeId, edge.id) === false) { - childEdgesObj[edge.id] = edge; - childNodesObj[nodeId] = this.body.nodes[nodeId]; - } - clonedOptions = this._cloneOptions(this.body.nodes[childNodeId]); - if (options.joinCondition(clonedOptions) === true && this._checkIfUsed(clusters, nodeId, edge.id) === false) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } - } + //--------------------------- DEBUGGING BELOW ---------------------------// - if (Object.keys(childNodesObj).length > 0 && Object.keys(childEdgesObj).length > 0) { - clusters.push({ nodes: childNodesObj, edges: childEdgesObj }); - } - } - } - } + /** + * This function is for debugging purposed, it draws the tree. + * + * @param ctx + * @param color + * @private + */ + value: function _debug(ctx, color) { + if (this.barnesHutTree !== undefined) { - for (var i = 0; i < clusters.length; i++) { - this._cluster(clusters[i].nodes, clusters[i].edges, options, false); - } + ctx.lineWidth = 1; - if (refreshData === true) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: '_checkIfUsed', - value: function _checkIfUsed(clusters, nodeId, edgeId) { - for (var i = 0; i < clusters.length; i++) { - var cluster = clusters[i]; - if (cluster.nodes[nodeId] !== undefined || cluster.edges[edgeId] !== undefined) { - return true; - } + this._drawBranch(this.barnesHutTree.root, ctx, color); } - return false; } }, { - key: 'clusterByConnection', + key: "_drawBranch", /** - * suck all connected nodes of a node into the node. - * @param nodeId - * @param options - * @param refreshData - */ - value: function clusterByConnection(nodeId, options) { - var refreshData = arguments[2] === undefined ? true : arguments[2]; - - // kill conditions - if (nodeId === undefined) { - throw new Error('No nodeId supplied to clusterByConnection!'); - } - if (this.body.nodes[nodeId] === undefined) { - throw new Error('The nodeId given to clusterByConnection does not exist!'); + * This function is for debugging purposes. It draws the branches recursively. + * + * @param branch + * @param ctx + * @param color + * @private + */ + value: function _drawBranch(branch, ctx, color) { + if (color === undefined) { + color = "#FF0000"; } - var node = this.body.nodes[nodeId]; - options = this._checkOptions(options, node); - if (options.clusterNodeProperties.x === undefined) { - options.clusterNodeProperties.x = node.x; - } - if (options.clusterNodeProperties.y === undefined) { - options.clusterNodeProperties.y = node.y; - } - if (options.clusterNodeProperties.fixed === undefined) { - options.clusterNodeProperties.fixed = {}; - options.clusterNodeProperties.fixed.x = node.options.fixed.x; - options.clusterNodeProperties.fixed.y = node.options.fixed.y; + if (branch.childrenCount === 4) { + this._drawBranch(branch.children.NW, ctx); + this._drawBranch(branch.children.NE, ctx); + this._drawBranch(branch.children.SE, ctx); + this._drawBranch(branch.children.SW, ctx); } + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(branch.range.minX, branch.range.minY); + ctx.lineTo(branch.range.maxX, branch.range.minY); + ctx.stroke(); - var childNodesObj = {}; - var childEdgesObj = {}; - var parentNodeId = node.id; - var parentClonedOptions = this._cloneOptions(node); - childNodesObj[parentNodeId] = node; - - // collect the nodes that will be in the cluster - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - var childNodeId = this._getConnectedId(edge, parentNodeId); + ctx.beginPath(); + ctx.moveTo(branch.range.maxX, branch.range.minY); + ctx.lineTo(branch.range.maxX, branch.range.maxY); + ctx.stroke(); - if (childNodeId !== parentNodeId) { - if (options.joinCondition === undefined) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } else { - // clone the options and insert some additional parameters that could be interesting. - var childClonedOptions = this._cloneOptions(this.body.nodes[childNodeId]); - if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } - } - } else { - childEdgesObj[edge.id] = edge; - } - } + ctx.beginPath(); + ctx.moveTo(branch.range.maxX, branch.range.maxY); + ctx.lineTo(branch.range.minX, branch.range.maxY); + ctx.stroke(); - this._cluster(childNodesObj, childEdgesObj, options, refreshData); - } - }, { - key: '_cloneOptions', + ctx.beginPath(); + ctx.moveTo(branch.range.minX, branch.range.maxY); + ctx.lineTo(branch.range.minX, branch.range.minY); + ctx.stroke(); - /** - * This returns a clone of the options or options of the edge or node to be used for construction of new edges or check functions for new nodes. - * @param objId - * @param type - * @returns {{}} - * @private - */ - value: function _cloneOptions(item, type) { - var clonedOptions = {}; - if (type === undefined || type === 'node') { - util.deepExtend(clonedOptions, item.options, true); - clonedOptions.x = item.x; - clonedOptions.y = item.y; - clonedOptions.amountOfConnections = item.edges.length; - } else { - util.deepExtend(clonedOptions, item.options, true); - } - return clonedOptions; + /* + if (branch.mass > 0) { + ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); + ctx.stroke(); + } + */ } - }, { - key: '_createClusterEdges', - - /** - * This function creates the edges that will be attached to the cluster. - * - * @param childNodesObj - * @param childEdgesObj - * @param newEdges - * @param options - * @private - */ - value: function _createClusterEdges(childNodesObj, childEdgesObj, newEdges, clusterNodeProperties, clusterEdgeProperties) { - var edge = undefined, - childNodeId = undefined, - childNode = undefined, - toId = undefined, - fromId = undefined, - otherNodeId = undefined; + }]); - var childKeys = Object.keys(childNodesObj); - for (var i = 0; i < childKeys.length; i++) { - childNodeId = childKeys[i]; - childNode = childNodesObj[childNodeId]; + return BarnesHutSolver; + })(); - // construct new edges from the cluster to others - for (var j = 0; j < childNode.edges.length; j++) { - edge = childNode.edges[j]; - childEdgesObj[edge.id] = edge; + exports["default"] = BarnesHutSolver; + module.exports = exports["default"]; - // childNodeId position will be replaced by the cluster. - if (edge.toId == childNodeId) { - // this is a double equals because ints and strings can be interchanged here. - toId = clusterNodeProperties.id; - fromId = edge.fromId; - otherNodeId = fromId; - } else { - toId = edge.toId; - fromId = clusterNodeProperties.id; - otherNodeId = toId; - } +/***/ }, +/* 92 */ +/***/ function(module, exports, __webpack_require__) { - // if the node connected to the cluster is also in the cluster we do not need a new edge. - if (childNodesObj[otherNodeId] === undefined) { - var clonedOptions = this._cloneOptions(edge, 'edge'); - util.deepExtend(clonedOptions, clusterEdgeProperties); - clonedOptions.from = fromId; - clonedOptions.to = toId; - clonedOptions.id = 'clusterEdge:' + util.randomUUID(); - newEdges.push(this.body.functions.createEdge(clonedOptions)); - } - } - } - } - }, { - key: '_checkOptions', + "use strict"; - /** - * This function checks the options that can be supplied to the different cluster functions - * for certain fields and inserts defaults if needed - * @param options - * @returns {*} - * @private - */ - value: function _checkOptions() { - var options = arguments[0] === undefined ? {} : arguments[0]; + Object.defineProperty(exports, "__esModule", { + value: true + }); - if (options.clusterEdgeProperties === undefined) { - options.clusterEdgeProperties = {}; - } - if (options.clusterNodeProperties === undefined) { - options.clusterNodeProperties = {}; - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - return options; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + + var RepulsionSolver = (function () { + function RepulsionSolver(body, physicsBody, options) { + _classCallCheck(this, RepulsionSolver); + + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } + + _createClass(RepulsionSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; } }, { - key: '_cluster', + key: "solve", /** - * - * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node - * @param {Object} childEdgesObj | object with edge objects, id as keys - * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties} - * @param {Boolean} refreshData | when true, do not wrap up - * @private - */ - value: function _cluster(childNodesObj, childEdgesObj, options) { - var refreshData = arguments[3] === undefined ? true : arguments[3]; + * Calculate the forces the nodes apply on each other based on a repulsion field. + * This field is linearly approximated. + * + * @private + */ + value: function solve() { + var dx, dy, distance, fx, fy, repulsingForce, node1, node2; - // kill condition: no children so cant cluster - if (Object.keys(childNodesObj).length === 0) { - return; - } + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - var clusterNodeProperties = util.deepExtend({}, options.clusterNodeProperties); + // repulsing forces between nodes + var nodeDistance = this.options.nodeDistance; - // construct the clusterNodeProperties - if (options.processProperties !== undefined) { - // get the childNode options - var childNodesOptions = []; - for (var nodeId in childNodesObj) { - var clonedOptions = this._cloneOptions(childNodesObj[nodeId]); - childNodesOptions.push(clonedOptions); - } + // approximation constants + var a = -2 / 3 / nodeDistance; + var b = 4 / 3; - // get clusterproperties based on childNodes - var childEdgesOptions = []; - for (var edgeId in childEdgesObj) { - var clonedOptions = this._cloneOptions(childEdgesObj[edgeId], 'edge'); - childEdgesOptions.push(clonedOptions); - } + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j + for (var i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (var j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; - clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions); - if (!clusterNodeProperties) { - throw new Error('The processProperties function does not return properties!'); - } - } + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); - // check if we have an unique id; - if (clusterNodeProperties.id === undefined) { - clusterNodeProperties.id = 'cluster:' + util.randomUUID(); - } - var clusterId = clusterNodeProperties.id; + // same condition as BarnesHutSolver, making sure nodes are never 100% overlapping. + if (distance === 0) { + distance = 0.1 * Math.random(); + dx = distance; + } - if (clusterNodeProperties.label === undefined) { - clusterNodeProperties.label = 'cluster'; - } + if (distance < 2 * nodeDistance) { + if (distance < 0.5 * nodeDistance) { + repulsingForce = 1; + } else { + repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / nodeDistance - 1) * steepness)) + } + repulsingForce = repulsingForce / distance; - // give the clusterNode a postion if it does not have one. - var pos = undefined; - if (clusterNodeProperties.x === undefined) { - pos = this._getClusterPosition(childNodesObj); - clusterNodeProperties.x = pos.x; - } - if (clusterNodeProperties.y === undefined) { - if (pos === undefined) { - pos = this._getClusterPosition(childNodesObj); + fx = dx * repulsingForce; + fy = dy * repulsingForce; + + forces[node1.id].x -= fx; + forces[node1.id].y -= fy; + forces[node2.id].x += fx; + forces[node2.id].y += fy; + } } - clusterNodeProperties.y = pos.y; } + } + }]); - // force the ID to remain the same - clusterNodeProperties.id = clusterId; + return RepulsionSolver; + })(); - // create the clusterNode - var clusterNode = this.body.functions.createNode(clusterNodeProperties, _componentsNodesCluster2['default']); - clusterNode.isCluster = true; - clusterNode.containedNodes = childNodesObj; - clusterNode.containedEdges = childEdgesObj; - // cache a copy from the cluster edge properties if we have to reconnect others later on - clusterNode.clusterEdgeProperties = options.clusterEdgeProperties; + exports["default"] = RepulsionSolver; + module.exports = exports["default"]; - // finally put the cluster node into global - this.body.nodes[clusterNodeProperties.id] = clusterNode; +/***/ }, +/* 93 */ +/***/ function(module, exports, __webpack_require__) { - // create the new edges that will connect to the cluster - var newEdges = []; - this._createClusterEdges(childNodesObj, childEdgesObj, newEdges, clusterNodeProperties, options.clusterEdgeProperties); + "use strict"; - // disable the childEdges - for (var edgeId in childEdgesObj) { - if (childEdgesObj.hasOwnProperty(edgeId)) { - if (this.body.edges[edgeId] !== undefined) { - var edge = this.body.edges[edgeId]; - edge.togglePhysics(false); - edge.options.hidden = true; - } - } - } + Object.defineProperty(exports, "__esModule", { + value: true + }); - // disable the childNodes - for (var nodeId in childNodesObj) { - if (childNodesObj.hasOwnProperty(nodeId)) { - this.clusteredNodes[nodeId] = { clusterId: clusterNodeProperties.id, node: this.body.nodes[nodeId] }; - this.body.nodes[nodeId].togglePhysics(false); - this.body.nodes[nodeId].options.hidden = true; - } - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // push new edges to global - for (var i = 0; i < newEdges.length; i++) { - this.body.edges[newEdges[i].id] = newEdges[i]; - this.body.edges[newEdges[i].id].connect(); - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - // set ID to undefined so no duplicates arise - clusterNodeProperties.id = undefined; + var HierarchicalRepulsionSolver = (function () { + function HierarchicalRepulsionSolver(body, physicsBody, options) { + _classCallCheck(this, HierarchicalRepulsionSolver); - // wrap up - if (refreshData === true) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: 'isCluster', + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - /** - * Check if a node is a cluster. - * @param nodeId - * @returns {*} - */ - value: function isCluster(nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].isCluster === true; - } else { - console.log('Node does not exist.'); - return false; - } + _createClass(HierarchicalRepulsionSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; } }, { - key: '_getClusterPosition', + key: "solve", /** - * get the position of the cluster node based on what's inside - * @param {object} childNodesObj | object with node objects, id as keys - * @returns {{x: number, y: number}} - * @private - */ - value: function _getClusterPosition(childNodesObj) { - var childKeys = Object.keys(childNodesObj); - var minX = childNodesObj[childKeys[0]].x; - var maxX = childNodesObj[childKeys[0]].x; - var minY = childNodesObj[childKeys[0]].y; - var maxY = childNodesObj[childKeys[0]].y; - var node = undefined; - for (var i = 1; i < childKeys.length; i++) { - node = childNodesObj[childKeys[i]]; - minX = node.x < minX ? node.x : minX; - maxX = node.x > maxX ? node.x : maxX; - minY = node.y < minY ? node.y : minY; - maxY = node.y > maxY ? node.y : maxY; - } - - return { x: 0.5 * (minX + maxX), y: 0.5 * (minY + maxY) }; - } - }, { - key: 'openCluster', + * Calculate the forces the nodes apply on each other based on a repulsion field. + * This field is linearly approximated. + * + * @private + */ + value: function solve() { + var dx, dy, distance, fx, fy, repulsingForce, node1, node2, i, j; - /** - * Open a cluster by calling this function. - * @param {String} clusterNodeId | the ID of the cluster node - * @param {Boolean} refreshData | wrap up afterwards if not true - */ - value: function openCluster(clusterNodeId) { - var refreshData = arguments[1] === undefined ? true : arguments[1]; + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - // kill conditions - if (clusterNodeId === undefined) { - throw new Error('No clusterNodeId supplied to openCluster.'); - } - if (this.body.nodes[clusterNodeId] === undefined) { - throw new Error('The clusterNodeId supplied to openCluster does not exist.'); - } - if (this.body.nodes[clusterNodeId].containedNodes === undefined) { - console.log('The node:' + clusterNodeId + ' is not a cluster.'); - return; - } - var clusterNode = this.body.nodes[clusterNodeId]; - var containedNodes = clusterNode.containedNodes; - var containedEdges = clusterNode.containedEdges; + // repulsing forces between nodes + var nodeDistance = this.options.nodeDistance; - // release nodes - for (var nodeId in containedNodes) { - if (containedNodes.hasOwnProperty(nodeId)) { - var containedNode = this.body.nodes[nodeId]; - containedNode = containedNodes[nodeId]; - // inherit position - containedNode.x = clusterNode.x; - containedNode.y = clusterNode.y; + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j + for (i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; - // inherit speed - containedNode.vx = clusterNode.vx; - containedNode.vy = clusterNode.vy; + // nodes only affect nodes on their level + if (node1.level === node2.level) { + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); - containedNode.options.hidden = false; - containedNode.togglePhysics(true); + var steepness = 0.05; + if (distance < nodeDistance) { + repulsingForce = -Math.pow(steepness * distance, 2) + Math.pow(steepness * nodeDistance, 2); + } else { + repulsingForce = 0; + } + // normalize force with + if (distance === 0) { + distance = 0.01; + } else { + repulsingForce = repulsingForce / distance; + } + fx = dx * repulsingForce; + fy = dy * repulsingForce; - delete this.clusteredNodes[nodeId]; + forces[node1.id].x -= fx; + forces[node1.id].y -= fy; + forces[node2.id].x += fx; + forces[node2.id].y += fy; + } } } + } + }]); - // release edges - for (var edgeId in containedEdges) { - if (containedEdges.hasOwnProperty(edgeId)) { - var edge = containedEdges[edgeId]; - // if this edge was a temporary edge and it's connected nodes do not exist anymore, we remove it from the data - if (this.body.nodes[edge.fromId] === undefined || this.body.nodes[edge.toId] === undefined) { - edge.edgeType.cleanup(); - // this removes the edge from node.edges, which is why edgeIds is formed - edge.disconnect(); - delete this.body.edges[edgeId]; - } else { - // one of the nodes connected to this edge is in a cluster. We give the edge to that cluster so it will be released when that cluster is opened. - if (this.clusteredNodes[edge.fromId] !== undefined || this.clusteredNodes[edge.toId] !== undefined) { - var fromId = undefined, - toId = undefined; - var clusteredNode = this.clusteredNodes[edge.fromId] || this.clusteredNodes[edge.toId]; - var clusterId = clusteredNode.clusterId; - var _clusterNode = this.body.nodes[clusterId]; - _clusterNode.containedEdges[edgeId] = edge; + return HierarchicalRepulsionSolver; + })(); - if (this.clusteredNodes[edge.fromId] !== undefined) { - fromId = clusterId; - toId = edge.toId; - } else { - fromId = edge.fromId; - toId = clusterId; - } + exports["default"] = HierarchicalRepulsionSolver; + module.exports = exports["default"]; - // if both from and to nodes are visible, we create a new temporary edge - if (this.body.nodes[fromId].options.hidden !== true && this.body.nodes[toId].options.hidden !== true) { - var clonedOptions = this._cloneOptions(edge, 'edge'); - var id = 'clusterEdge:' + util.randomUUID(); - util.deepExtend(clonedOptions, _clusterNode.clusterEdgeProperties); - util.deepExtend(clonedOptions, { from: fromId, to: toId, hidden: false, physics: true, id: id }); - var newEdge = this.body.functions.createEdge(clonedOptions); +/***/ }, +/* 94 */ +/***/ function(module, exports, __webpack_require__) { - this.body.edges[id] = newEdge; - this.body.edges[id].connect(); - } - } else { - edge.options.hidden = false; - edge.togglePhysics(true); - } - } - } - } + "use strict"; - // remove all temporary edges - for (var i = 0; i < clusterNode.edges.length; i++) { - var edgeId = clusterNode.edges[i].id; - this.body.edges[edgeId].edgeType.cleanup(); - // this removes the edge from node.edges, which is why edgeIds is formed - this.body.edges[edgeId].disconnect(); - delete this.body.edges[edgeId]; - } + Object.defineProperty(exports, "__esModule", { + value: true + }); - // remove clusterNode - delete this.body.nodes[clusterNodeId]; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - if (refreshData === true) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: 'getNodesInCluster', - value: function getNodesInCluster(clusterId) { - var nodesArray = []; - if (this.isCluster(clusterId) === true) { - var containedNodes = this.body.nodes[clusterId].containedNodes; - for (var nodeId in containedNodes) { - if (containedNodes.hasOwnProperty(nodeId)) { - nodesArray.push(nodeId); - } - } - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - return nodesArray; - } - }, { - key: 'findNode', + var SpringSolver = (function () { + function SpringSolver(body, physicsBody, options) { + _classCallCheck(this, SpringSolver); - /** - * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node - * @param nodeId - * @returns {Array} - * @private - */ - value: function findNode(nodeId) { - var stack = []; - var max = 100; - var counter = 0; + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - while (this.clusteredNodes[nodeId] !== undefined && counter < max) { - stack.push(this.clusteredNodes[nodeId].node); - nodeId = this.clusteredNodes[nodeId].clusterId; - counter++; - } - stack.push(this.body.nodes[nodeId]); - return stack; + _createClass(SpringSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; } }, { - key: '_getConnectedId', + key: "solve", /** - * Get the Id the node is connected to - * @param edge - * @param nodeId - * @returns {*} - * @private - */ - value: function _getConnectedId(edge, nodeId) { - if (edge.toId != nodeId) { - return edge.toId; - } else if (edge.fromId != nodeId) { - return edge.fromId; - } else { - return edge.fromId; + * This function calculates the springforces on the nodes, accounting for the support nodes. + * + * @private + */ + value: function solve() { + var edgeLength = undefined, + edge = undefined; + var edgeIndices = this.physicsBody.physicsEdgeIndices; + var edges = this.body.edges; + var node1 = undefined, + node2 = undefined, + node3 = undefined; + + // forces caused by the edges, modelled as springs + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true && edge.toId !== edge.fromId) { + // only calculate forces if nodes are in the same sector + if (this.body.nodes[edge.toId] !== undefined && this.body.nodes[edge.fromId] !== undefined) { + if (edge.edgeType.via !== undefined) { + edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; + node1 = edge.to; + node2 = edge.edgeType.via; + node3 = edge.from; + + this._calculateSpringForce(node1, node2, 0.5 * edgeLength); + this._calculateSpringForce(node2, node3, 0.5 * edgeLength); + } else { + // the * 1.5 is here so the edge looks as large as a smooth edge. It does not initially because the smooth edges use + // the support nodes which exert a repulsive force on the to and from nodes, making the edge appear larger. + edgeLength = edge.options.length === undefined ? this.options.springLength * 1.5 : edge.options.length; + this._calculateSpringForce(edge.from, edge.to, edgeLength); + } + } + } } } }, { - key: '_getHubSize', + key: "_calculateSpringForce", /** - * We determine how many connections denote an important hub. - * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) - * - * @private - */ - value: function _getHubSize() { - var average = 0; - var averageSquared = 0; - var hubCounter = 0; - var largestHub = 0; - - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var node = this.body.nodes[this.body.nodeIndices[i]]; - if (node.edges.length > largestHub) { - largestHub = node.edges.length; - } - average += node.edges.length; - averageSquared += Math.pow(node.edges.length, 2); - hubCounter += 1; - } - average = average / hubCounter; - averageSquared = averageSquared / hubCounter; + * This is the code actually performing the calculation for the function above. + * + * @param node1 + * @param node2 + * @param edgeLength + * @private + */ + value: function _calculateSpringForce(node1, node2, edgeLength) { + var dx = node1.x - node2.x; + var dy = node1.y - node2.y; + var distance = Math.max(Math.sqrt(dx * dx + dy * dy), 0.01); - var letiance = averageSquared - Math.pow(average, 2); - var standardDeviation = Math.sqrt(letiance); + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + var springForce = this.options.springConstant * (edgeLength - distance) / distance; - var hubThreshold = Math.floor(average + 2 * standardDeviation); + var fx = dx * springForce; + var fy = dy * springForce; - // always have at least one to cluster - if (hubThreshold > largestHub) { - hubThreshold = largestHub; + // handle the case where one node is not part of the physcis + if (this.physicsBody.forces[node1.id] !== undefined) { + this.physicsBody.forces[node1.id].x += fx; + this.physicsBody.forces[node1.id].y += fy; } - return hubThreshold; + if (this.physicsBody.forces[node2.id] !== undefined) { + this.physicsBody.forces[node2.id].x -= fx; + this.physicsBody.forces[node2.id].y -= fy; + } } }]); - return ClusterEngine; + return SpringSolver; })(); - exports['default'] = ClusterEngine; - module.exports = exports['default']; + exports["default"] = SpringSolver; + module.exports = exports["default"]; /***/ }, -/* 99 */ +/* 95 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + "use strict"; - Object.defineProperty(exports, '__esModule', { + Object.defineProperty(exports, "__esModule", { value: true }); - var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + var HierarchicalSpringSolver = (function () { + function HierarchicalSpringSolver(body, physicsBody, options) { + _classCallCheck(this, HierarchicalSpringSolver); - function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - var _Node2 = __webpack_require__(63); + _createClass(HierarchicalSpringSolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; + } + }, { + key: "solve", - var _Node3 = _interopRequireDefault(_Node2); + /** + * This function calculates the springforces on the nodes, accounting for the support nodes. + * + * @private + */ + value: function solve() { + var edgeLength, edge; + var dx, dy, fx, fy, springForce, distance; + var edges = this.body.edges; + var factor = 0.5; - /** - * - */ + var edgeIndices = this.physicsBody.physicsEdgeIndices; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - var Cluster = (function (_Node) { - function Cluster(options, body, imagelist, grouplist, globalOptions) { - _classCallCheck(this, Cluster); + // initialize the spring force counters + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + forces[nodeId].springFx = 0; + forces[nodeId].springFy = 0; + } - _get(Object.getPrototypeOf(Cluster.prototype), 'constructor', this).call(this, options, body, imagelist, grouplist, globalOptions); + // forces caused by the edges, modelled as springs + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true) { + edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; - this.isCluster = true; - this.containedNodes = {}; - this.containedEdges = {}; - } + dx = edge.from.x - edge.to.x; + dy = edge.from.y - edge.to.y; + distance = Math.sqrt(dx * dx + dy * dy); + distance = distance === 0 ? 0.01 : distance; - _inherits(Cluster, _Node); + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.options.springConstant * (edgeLength - distance) / distance; - return Cluster; - })(_Node3['default']); + fx = dx * springForce; + fy = dy * springForce; - exports['default'] = Cluster; - module.exports = exports['default']; + if (edge.to.level != edge.from.level) { + forces[edge.toId].springFx -= fx; + forces[edge.toId].springFy -= fy; + forces[edge.fromId].springFx += fx; + forces[edge.fromId].springFy += fy; + } else { + forces[edge.toId].x -= factor * fx; + forces[edge.toId].y -= factor * fy; + forces[edge.fromId].x += factor * fx; + forces[edge.fromId].y += factor * fy; + } + } + } -/***/ }, -/* 100 */ -/***/ function(module, exports, __webpack_require__) { + // normalize spring forces + var springForce = 1; + var springFx, springFy; + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + springFx = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFx)); + springFy = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFy)); - 'use strict'; + forces[nodeId].x += springFx; + forces[nodeId].y += springFy; + } - Object.defineProperty(exports, '__esModule', { - value: true - }); + // retain energy balance + var totalFx = 0; + var totalFy = 0; + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + totalFx += forces[nodeId].x; + totalFy += forces[nodeId].y; + } + var correctionFx = totalFx / nodeIndices.length; + var correctionFy = totalFy / nodeIndices.length; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + forces[nodeId].x -= correctionFx; + forces[nodeId].y -= correctionFy; + } + } + }]); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + return HierarchicalSpringSolver; + })(); - var Hammer = __webpack_require__(5); - var hammerUtil = __webpack_require__(31); + exports["default"] = HierarchicalSpringSolver; + module.exports = exports["default"]; - var util = __webpack_require__(9); +/***/ }, +/* 96 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Create the main frame for the Network. - * This function is executed once when a Network object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. - * @private - */ + "use strict"; - var Canvas = (function () { - function Canvas(body) { - _classCallCheck(this, Canvas); + Object.defineProperty(exports, "__esModule", { + value: true + }); - this.body = body; - this.pixelRatio = 1; - this.resizeTimer = undefined; - this.resizeFunction = this._onResize.bind(this); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - this.options = {}; - this.defaultOptions = { - autoResize: true, - height: '100%', - width: '100%' - }; - util.extend(this.options, this.defaultOptions); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - this.bindEventListeners(); - } + var CentralGravitySolver = (function () { + function CentralGravitySolver(body, physicsBody, options) { + _classCallCheck(this, CentralGravitySolver); - _createClass(Canvas, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - // bind the events - this.body.emitter.once('resize', function (obj) { - if (obj.width !== 0) { - _this.body.view.translation.x = obj.width * 0.5; - } - if (obj.height !== 0) { - _this.body.view.translation.y = obj.height * 0.5; - } - }); - this.body.emitter.on('setSize', this.setSize.bind(this)); - this.body.emitter.on('destroy', function () { - _this.hammerFrame.destroy(); - _this.hammer.destroy(); - _this._cleanUp(); - }); + _createClass(CentralGravitySolver, [{ + key: "setOptions", + value: function setOptions(options) { + this.options = options; } }, { - key: 'setOptions', - value: function setOptions(options) { - var _this2 = this; + key: "solve", + value: function solve() { + var dx = undefined, + dy = undefined, + distance = undefined, + node = undefined; + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - if (options !== undefined) { - var fields = ['width', 'height', 'autoResize']; - util.selectiveDeepExtend(fields, this.options, options); - } + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + node = nodes[nodeId]; + dx = -node.x; + dy = -node.y; + distance = Math.sqrt(dx * dx + dy * dy); - if (this.options.autoResize === true) { - // automatically adapt to a changing size of the browser. - this._cleanUp(); - this.resizeTimer = setInterval(function () { - _this2.setSize();_this2.body.emitter.emit('_requestRedraw'); - }, 1000); - this.resizeFunction = this._onResize.bind(this); - util.addEventListener(window, 'resize', this.resizeFunction); - } - } - }, { - key: '_cleanUp', - value: function _cleanUp() { - // automatically adapt to a changing size of the browser. - if (this.resizeTimer !== undefined) { - clearInterval(this.resizeTimer); - } - util.removeEventListener(window, 'resize', this.resizeFunction); - this.resizeFunction = undefined; - } - }, { - key: '_onResize', - value: function _onResize() { - this.setSize(); - this.body.emitter.emit('_redraw'); - } - }, { - key: '_prepareValue', - value: function _prepareValue(value) { - if (typeof value === 'number') { - return value + 'px'; - } else if (typeof value === 'string') { - if (value.indexOf('%') !== -1 || value.indexOf('px') !== -1) { - return value; - } else if (value.indexOf('%') === -1) { - return value + 'px'; - } + this._calculateForces(distance, dx, dy, forces, node); } - throw new Error('Could not use the value supplie for width or height:' + value); } }, { - key: '_create', + key: "_calculateForces", /** - * Create the HTML + * Calculate the forces based on the distance. + * @private */ - value: function _create() { - // remove all elements from the container element. - while (this.body.container.hasChildNodes()) { - this.body.container.removeChild(this.body.container.firstChild); - } + value: function _calculateForces(distance, dx, dy, forces, node) { + var gravityForce = distance === 0 ? 0 : this.options.centralGravity / distance; + forces[node.id].x = dx * gravityForce; + forces[node.id].y = dy * gravityForce; + } + }]); - this.frame = document.createElement('div'); - this.frame.className = 'vis-network'; - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; - this.frame.tabIndex = 900; // tab index is required for keycharm to bind keystrokes to the div instead of the window + return CentralGravitySolver; + })(); - ////////////////////////////////////////////////////////////////// + exports["default"] = CentralGravitySolver; + module.exports = exports["default"]; - this.frame.canvas = document.createElement('canvas'); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); +/***/ }, +/* 97 */ +/***/ function(module, exports, __webpack_require__) { - if (!this.frame.canvas.getContext) { - var noCanvas = document.createElement('DIV'); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold'; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); - } else { - var ctx = this.frame.canvas.getContext('2d'); - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + "use strict"; - this.frame.canvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - } + Object.defineProperty(exports, "__esModule", { + value: true + }); - // add the frame to the container element - this.body.container.appendChild(this.frame); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - this.body.view.scale = 1; - this.body.view.translation = { x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }; + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - this._bindHammer(); - } - }, { - key: '_bindHammer', + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } - /** - * This function binds hammer, it can be repeated over and over due to the uniqueness check. - * @private - */ - value: function _bindHammer() { - var _this3 = this; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - if (this.hammer !== undefined) { - this.hammer.destroy(); - } - this.drag = {}; - this.pinch = {}; + function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - // init hammer - this.hammer = new Hammer(this.frame.canvas); - this.hammer.get('pinch').set({ enable: true }); - // enable to get better response, todo: test on mobile. - //this.hammer.get('pan').set({threshold:2}); + var _BarnesHutSolver2 = __webpack_require__(91); - hammerUtil.onTouch(this.hammer, function (event) { - _this3.body.eventListeners.onTouch(event); - }); - this.hammer.on('tap', function (event) { - _this3.body.eventListeners.onTap(event); - }); - this.hammer.on('doubletap', function (event) { - _this3.body.eventListeners.onDoubleTap(event); - }); - this.hammer.on('press', function (event) { - _this3.body.eventListeners.onHold(event); - }); - this.hammer.on('panstart', function (event) { - _this3.body.eventListeners.onDragStart(event); - }); - this.hammer.on('panmove', function (event) { - _this3.body.eventListeners.onDrag(event); - }); - this.hammer.on('panend', function (event) { - _this3.body.eventListeners.onDragEnd(event); - }); - this.hammer.on('pinch', function (event) { - _this3.body.eventListeners.onPinch(event); - }); + var _BarnesHutSolver3 = _interopRequireDefault(_BarnesHutSolver2); - // TODO: neatly cleanup these handlers when re-creating the Canvas, IF these are done with hammer, event.stopPropagation will not work? - this.frame.canvas.addEventListener('mousewheel', function (event) { - _this3.body.eventListeners.onMouseWheel(event); - }); - this.frame.canvas.addEventListener('DOMMouseScroll', function (event) { - _this3.body.eventListeners.onMouseWheel(event); - }); + var ForceAtlas2BasedRepulsionSolver = (function (_BarnesHutSolver) { + function ForceAtlas2BasedRepulsionSolver(body, physicsBody, options) { + _classCallCheck(this, ForceAtlas2BasedRepulsionSolver); - this.frame.canvas.addEventListener('mousemove', function (event) { - _this3.body.eventListeners.onMouseMove(event); - }); - this.frame.canvas.addEventListener('contextmenu', function (event) { - _this3.body.eventListeners.onContext(event); - }); + _get(Object.getPrototypeOf(ForceAtlas2BasedRepulsionSolver.prototype), "constructor", this).call(this, body, physicsBody, options); + } - this.hammerFrame = new Hammer(this.frame); - hammerUtil.onRelease(this.hammerFrame, function (event) { - _this3.body.eventListeners.onRelease(event); - }); - } - }, { - key: 'setSize', + _inherits(ForceAtlas2BasedRepulsionSolver, _BarnesHutSolver); + + _createClass(ForceAtlas2BasedRepulsionSolver, [{ + key: "_calculateForces", /** - * Set a new size for the network - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') + * Calculate the forces based on the distance. + * + * @param distance + * @param dx + * @param dy + * @param node + * @param parentBranch + * @private */ - value: function setSize() { - var width = arguments[0] === undefined ? this.options.width : arguments[0]; - var height = arguments[1] === undefined ? this.options.height : arguments[1]; + value: function _calculateForces(distance, dx, dy, node, parentBranch) { + if (distance === 0) { + distance = 0.1 * Math.random(); + dx = distance; + } - width = this._prepareValue(width); - height = this._prepareValue(height); + if (this.overlapAvoidanceFactor < 1) { + distance = Math.max(0.1 + this.overlapAvoidanceFactor * node.shape.radius, distance - node.shape.radius); + } - var emitEvent = false; - var oldWidth = this.frame.canvas.width; - var oldHeight = this.frame.canvas.height; + var degree = node.edges.length + 1; + // the dividing by the distance cubed instead of squared allows us to get the fx and fy components without sines and cosines + // it is shorthand for gravityforce with distance squared and fx = dx/distance * gravityForce + var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass * degree / Math.pow(distance, 2); + var fx = dx * gravityForce; + var fy = dy * gravityForce; - if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) { - this.frame.style.width = width; - this.frame.style.height = height; + this.physicsBody.forces[node.id].x += fx; + this.physicsBody.forces[node.id].y += fy; + } + }]); - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; + return ForceAtlas2BasedRepulsionSolver; + })(_BarnesHutSolver3["default"]); - this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; - this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; + exports["default"] = ForceAtlas2BasedRepulsionSolver; + module.exports = exports["default"]; - this.options.width = width; - this.options.height = height; +/***/ }, +/* 98 */ +/***/ function(module, exports, __webpack_require__) { - emitEvent = true; - } else { - // this would adapt the width of the canvas to the width from 100% if and only if - // there is a change. + "use strict"; - if (this.frame.canvas.width != this.frame.canvas.clientWidth * this.pixelRatio) { - this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; - emitEvent = true; - } - if (this.frame.canvas.height != this.frame.canvas.clientHeight * this.pixelRatio) { - this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - emitEvent = true; - } - } + Object.defineProperty(exports, "__esModule", { + value: true + }); - if (emitEvent === true) { - this.body.emitter.emit('resize', { width: this.frame.canvas.width / this.pixelRatio, height: this.frame.canvas.height / this.pixelRatio, oldWidth: oldWidth / this.pixelRatio, oldHeight: oldHeight / this.pixelRatio }); - } - } - }, { - key: '_XconvertDOMtoCanvas', + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - /** - * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} x - * @returns {number} - * @private - */ - value: function _XconvertDOMtoCanvas(x) { - return (x - this.body.view.translation.x) / this.body.view.scale; - } - }, { - key: '_XconvertCanvasToDOM', + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - /** - * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the X coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} x - * @returns {number} - * @private - */ - value: function _XconvertCanvasToDOM(x) { - return x * this.body.view.scale + this.body.view.translation.x; - } - }, { - key: '_YconvertDOMtoCanvas', + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - /** - * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} y - * @returns {number} - * @private - */ - value: function _YconvertDOMtoCanvas(y) { - return (y - this.body.view.translation.y) / this.body.view.scale; - } - }, { - key: '_YconvertCanvasToDOM', + function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - /** - * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} y - * @returns {number} - * @private - */ - value: function _YconvertCanvasToDOM(y) { - return y * this.body.view.scale + this.body.view.translation.y; - } - }, { - key: 'canvasToDOM', + var _CentralGravitySolver2 = __webpack_require__(96); - /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - value: function canvasToDOM(pos) { - return { x: this._XconvertCanvasToDOM(pos.x), y: this._YconvertCanvasToDOM(pos.y) }; - } - }, { - key: 'DOMtoCanvas', + var _CentralGravitySolver3 = _interopRequireDefault(_CentralGravitySolver2); + + var ForceAtlas2BasedCentralGravitySolver = (function (_CentralGravitySolver) { + function ForceAtlas2BasedCentralGravitySolver(body, physicsBody, options) { + _classCallCheck(this, ForceAtlas2BasedCentralGravitySolver); + + _get(Object.getPrototypeOf(ForceAtlas2BasedCentralGravitySolver.prototype), "constructor", this).call(this, body, physicsBody, options); + } + + _inherits(ForceAtlas2BasedCentralGravitySolver, _CentralGravitySolver); + + _createClass(ForceAtlas2BasedCentralGravitySolver, [{ + key: "_calculateForces", /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor + * Calculate the forces based on the distance. + * @private */ - value: function DOMtoCanvas(pos) { - return { x: this._XconvertDOMtoCanvas(pos.x), y: this._YconvertDOMtoCanvas(pos.y) }; + value: function _calculateForces(distance, dx, dy, forces, node) { + if (distance > 0) { + var degree = node.edges.length + 1; + var gravityForce = this.options.centralGravity * degree * node.options.mass; + forces[node.id].x = dx * gravityForce; + forces[node.id].y = dy * gravityForce; + } } }]); - return Canvas; - })(); + return ForceAtlas2BasedCentralGravitySolver; + })(_CentralGravitySolver3["default"]); - exports['default'] = Canvas; - module.exports = exports['default']; + exports["default"] = ForceAtlas2BasedCentralGravitySolver; + module.exports = exports["default"]; /***/ }, -/* 101 */ +/* 99 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + 'use strict'; - Object.defineProperty(exports, "__esModule", { + Object.defineProperty(exports, '__esModule', { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - var util = __webpack_require__(9); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var View = (function () { - function View(body, canvas) { + var _componentsNodesCluster = __webpack_require__(100); + + var _componentsNodesCluster2 = _interopRequireDefault(_componentsNodesCluster); + + var util = __webpack_require__(12); + + var ClusterEngine = (function () { + function ClusterEngine(body) { var _this = this; - _classCallCheck(this, View); + _classCallCheck(this, ClusterEngine); this.body = body; - this.canvas = canvas; - - this.animationSpeed = 1 / this.renderRefreshRate; - this.animationEasingFunction = "easeInOutQuint"; - this.easingTime = 0; - this.sourceScale = 0; - this.targetScale = 0; - this.sourceTranslation = 0; - this.targetTranslation = 0; - this.lockedOnNodeId = undefined; - this.lockedOnNodeOffset = undefined; - this.touchTime = 0; + this.clusteredNodes = {}; - this.viewFunction = undefined; + this.options = {}; + this.defaultOptions = {}; + util.extend(this.options, this.defaultOptions); - this.body.emitter.on("fit", this.fit.bind(this)); - this.body.emitter.on("animationFinished", function () { - _this.body.emitter.emit("_stopRendering"); + this.body.emitter.on('_resetData', function () { + _this.clusteredNodes = {}; }); - this.body.emitter.on("unlockNode", this.releaseNode.bind(this)); } - _createClass(View, [{ - key: "setOptions", - value: function setOptions() { - var options = arguments[0] === undefined ? {} : arguments[0]; - - this.options = options; + _createClass(ClusterEngine, [{ + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) {} } }, { - key: "_getRange", + key: 'clusterByHubsize', /** - * Find the center position of the network - * @private - */ - value: function _getRange() { - var specificNodes = arguments[0] === undefined ? [] : arguments[0]; + * + * @param hubsize + * @param options + */ + value: function clusterByHubsize(hubsize, options) { + if (hubsize === undefined) { + hubsize = this._getHubSize(); + } else if (typeof hubsize === 'object') { + options = this._checkOptions(hubsize); + hubsize = this._getHubSize(); + } - var minY = 1000000000, - maxY = -1000000000, - minX = 1000000000, - maxX = -1000000000, - node; - if (specificNodes.length > 0) { - for (var i = 0; i < specificNodes.length; i++) { - node = this.body.nodes[specificNodes[i]]; - if (minX > node.shape.boundingBox.left) { - minX = node.shape.boundingBox.left; - } - if (maxX < node.shape.boundingBox.right) { - maxX = node.shape.boundingBox.right; - } - if (minY > node.shape.boundingBox.top) { - minY = node.shape.boundingBox.top; - } // top is negative, bottom is positive - if (maxY < node.shape.boundingBox.bottom) { - maxY = node.shape.boundingBox.bottom; - } // top is negative, bottom is positive - } - } else { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (minX > node.shape.boundingBox.left) { - minX = node.shape.boundingBox.left; - } - if (maxX < node.shape.boundingBox.right) { - maxX = node.shape.boundingBox.right; - } - if (minY > node.shape.boundingBox.top) { - minY = node.shape.boundingBox.top; - } // top is negative, bottom is positive - if (maxY < node.shape.boundingBox.bottom) { - maxY = node.shape.boundingBox.bottom; - } // top is negative, bottom is positive - } + var nodesToCluster = []; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var node = this.body.nodes[this.body.nodeIndices[i]]; + if (node.edges.length >= hubsize) { + nodesToCluster.push(node.id); } } - if (minX === 1000000000 && maxX === -1000000000 && minY === 1000000000 && maxY === -1000000000) { - minY = 0, maxY = 0, minX = 0, maxX = 0; + for (var i = 0; i < nodesToCluster.length; i++) { + this.clusterByConnection(nodesToCluster[i], options, false); } - return { minX: minX, maxX: maxX, minY: minY, maxY: maxY }; + this.body.emitter.emit('_dataChanged'); } }, { - key: "_findCenter", + key: 'cluster', /** - * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; - * @returns {{x: number, y: number}} - * @private - */ - value: function _findCenter(range) { - return { x: 0.5 * (range.maxX + range.minX), - y: 0.5 * (range.maxY + range.minY) }; - } - }, { - key: "fit", + * loop over all nodes, check if they adhere to the condition and cluster if needed. + * @param options + * @param refreshData + */ + value: function cluster() { + var options = arguments[0] === undefined ? {} : arguments[0]; + var refreshData = arguments[1] === undefined ? true : arguments[1]; - /** - * This function zooms out to fit all data on screen based on amount of nodes - * @param {Object} Options - * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; - */ - value: function fit() { - var options = arguments[0] === undefined ? { nodes: [] } : arguments[0]; - var initialZoom = arguments[1] === undefined ? false : arguments[1]; + if (options.joinCondition === undefined) { + throw new Error('Cannot call clusterByNodeData without a joinCondition function in the options.'); + } - var range; - var zoomLevel; + // check if the options object is fine, append if needed + options = this._checkOptions(options); - if (initialZoom === true) { - // check if more than half of the nodes have a predefined position. If so, we use the range, not the approximation. - var positionDefined = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (node.predefinedPosition === true) { - positionDefined += 1; - } + var childNodesObj = {}; + var childEdgesObj = {}; + + // collect the nodes that will be in the cluster + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var nodeId = this.body.nodeIndices[i]; + var node = this.body.nodes[nodeId]; + var clonedOptions = this._cloneOptions(node); + if (options.joinCondition(clonedOptions) === true) { + childNodesObj[nodeId] = this.body.nodes[nodeId]; + + // collect the nodes that will be in the cluster + for (var _i = 0; _i < node.edges.length; _i++) { + var edge = node.edges[_i]; + childEdgesObj[edge.id] = edge; } } - if (positionDefined > 0.5 * this.body.nodeIndices.length) { - this.fit(options, false); - return; - } + } - range = this._getRange(options.nodes); + this._cluster(childNodesObj, childEdgesObj, options, refreshData); + } + }, { + key: 'clusterOutliers', - var numberOfNodes = this.body.nodeIndices.length; - zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + /** + * Cluster all nodes in the network that have only 1 edge + * @param options + * @param refreshData + */ + value: function clusterOutliers(options) { + var refreshData = arguments[1] === undefined ? true : arguments[1]; - // correct for larger canvasses. - var factor = Math.min(this.canvas.frame.canvas.clientWidth / 600, this.canvas.frame.canvas.clientHeight / 600); - zoomLevel *= factor; - } else { - this.body.emitter.emit("_resizeNodes"); - range = this._getRange(options.nodes); - var xDistance = Math.abs(range.maxX - range.minX) * 1.1; - var yDistance = Math.abs(range.maxY - range.minY) * 1.1; + options = this._checkOptions(options); + var clusters = []; - var xZoomLevel = this.canvas.frame.canvas.clientWidth / xDistance; - var yZoomLevel = this.canvas.frame.canvas.clientHeight / yDistance; + // collect the nodes that will be in the cluster + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var childNodesObj = {}; + var childEdgesObj = {}; + var nodeId = this.body.nodeIndices[i]; + var visibleEdges = 0; + var edge = undefined; + for (var j = 0; j < this.body.nodes[nodeId].edges.length; j++) { + if (this.body.nodes[nodeId].edges[j].options.hidden === false) { + visibleEdges++; + edge = this.body.nodes[nodeId].edges[j]; + } + } - zoomLevel = xZoomLevel <= yZoomLevel ? xZoomLevel : yZoomLevel; + if (visibleEdges === 1) { + // this is an outlier + var childNodeId = this._getConnectedId(edge, nodeId); + if (childNodeId !== nodeId) { + if (options.joinCondition === undefined) { + if (this._checkIfUsed(clusters, nodeId, edge.id) === false && this._checkIfUsed(clusters, childNodeId, edge.id) === false) { + childEdgesObj[edge.id] = edge; + childNodesObj[nodeId] = this.body.nodes[nodeId]; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } else { + var clonedOptions = this._cloneOptions(this.body.nodes[nodeId]); + if (options.joinCondition(clonedOptions) === true && this._checkIfUsed(clusters, nodeId, edge.id) === false) { + childEdgesObj[edge.id] = edge; + childNodesObj[nodeId] = this.body.nodes[nodeId]; + } + clonedOptions = this._cloneOptions(this.body.nodes[childNodeId]); + if (options.joinCondition(clonedOptions) === true && this._checkIfUsed(clusters, nodeId, edge.id) === false) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } + + if (Object.keys(childNodesObj).length > 0 && Object.keys(childEdgesObj).length > 0) { + clusters.push({ nodes: childNodesObj, edges: childEdgesObj }); + } + } + } } - if (zoomLevel > 1) { - zoomLevel = 1; - } else if (zoomLevel === 0) { - zoomLevel = 1; + for (var i = 0; i < clusters.length; i++) { + this._cluster(clusters[i].nodes, clusters[i].edges, options, false); } - var center = this._findCenter(range); - var animationOptions = { position: center, scale: zoomLevel, animation: options.animation }; - this.moveTo(animationOptions); + if (refreshData === true) { + this.body.emitter.emit('_dataChanged'); + } } }, { - key: "focus", - - // animation - - /** - * Center a node in view. - * - * @param {Number} nodeId - * @param {Number} [options] - */ - value: function focus(nodeId) { - var options = arguments[1] === undefined ? {} : arguments[1]; - - if (this.body.nodes[nodeId] !== undefined) { - var nodePosition = { x: this.body.nodes[nodeId].x, y: this.body.nodes[nodeId].y }; - options.position = nodePosition; - options.lockedOnNode = nodeId; - - this.moveTo(options); - } else { - console.log("Node: " + nodeId + " cannot be found."); + key: '_checkIfUsed', + value: function _checkIfUsed(clusters, nodeId, edgeId) { + for (var i = 0; i < clusters.length; i++) { + var cluster = clusters[i]; + if (cluster.nodes[nodeId] !== undefined || cluster.edges[edgeId] !== undefined) { + return true; + } } + return false; } }, { - key: "moveTo", + key: 'clusterByConnection', /** - * - * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels - * | options.scale = Number // scale to move to - * | options.position = {x:Number, y:Number} // position to move to - * | options.animation = {duration:Number, easingFunction:String} || Boolean // position to move to - */ - value: function moveTo(options) { - if (options === undefined) { - options = {}; - return; - } - if (options.offset === undefined) { - options.offset = { x: 0, y: 0 }; - } - if (options.offset.x === undefined) { - options.offset.x = 0; - } - if (options.offset.y === undefined) { - options.offset.y = 0; - } - if (options.scale === undefined) { - options.scale = this.body.view.scale; - } - if (options.position === undefined) { - options.position = this.getViewPosition(); - } - if (options.animation === undefined) { - options.animation = { duration: 0 }; - } - if (options.animation === false) { - options.animation = { duration: 0 }; + * suck all connected nodes of a node into the node. + * @param nodeId + * @param options + * @param refreshData + */ + value: function clusterByConnection(nodeId, options) { + var refreshData = arguments[2] === undefined ? true : arguments[2]; + + // kill conditions + if (nodeId === undefined) { + throw new Error('No nodeId supplied to clusterByConnection!'); } - if (options.animation === true) { - options.animation = {}; + if (this.body.nodes[nodeId] === undefined) { + throw new Error('The nodeId given to clusterByConnection does not exist!'); } - if (options.animation.duration === undefined) { - options.animation.duration = 1000; - } // default duration - if (options.animation.easingFunction === undefined) { - options.animation.easingFunction = "easeInOutQuad"; - } // default easing function - - this.animateView(options); - } - }, { - key: "animateView", - /** - * - * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels - * | options.time = Number // animation time in milliseconds - * | options.scale = Number // scale to animate to - * | options.position = {x:Number, y:Number} // position to animate to - * | options.easingFunction = String // linear, easeInQuad, easeOutQuad, easeInOutQuad, - * // easeInCubic, easeOutCubic, easeInOutCubic, - * // easeInQuart, easeOutQuart, easeInOutQuart, - * // easeInQuint, easeOutQuint, easeInOutQuint - */ - value: function animateView(options) { - if (options === undefined) { - return; + var node = this.body.nodes[nodeId]; + options = this._checkOptions(options, node); + if (options.clusterNodeProperties.x === undefined) { + options.clusterNodeProperties.x = node.x; } - this.animationEasingFunction = options.animation.easingFunction; - // release if something focussed on the node - this.releaseNode(); - if (options.locked === true) { - this.lockedOnNodeId = options.lockedOnNode; - this.lockedOnNodeOffset = options.offset; + if (options.clusterNodeProperties.y === undefined) { + options.clusterNodeProperties.y = node.y; } - - // forcefully complete the old animation if it was still running - if (this.easingTime != 0) { - this._transitionRedraw(true); // by setting easingtime to 1, we finish the animation. + if (options.clusterNodeProperties.fixed === undefined) { + options.clusterNodeProperties.fixed = {}; + options.clusterNodeProperties.fixed.x = node.options.fixed.x; + options.clusterNodeProperties.fixed.y = node.options.fixed.y; } - this.sourceScale = this.body.view.scale; - this.sourceTranslation = this.body.view.translation; - this.targetScale = options.scale; - - // set the scale so the viewCenter is based on the correct zoom level. This is overridden in the transitionRedraw - // but at least then we'll have the target transition - this.body.view.scale = this.targetScale; - var viewCenter = this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); + var childNodesObj = {}; + var childEdgesObj = {}; + var parentNodeId = node.id; + var parentClonedOptions = this._cloneOptions(node); + childNodesObj[parentNodeId] = node; - var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node - x: viewCenter.x - options.position.x, - y: viewCenter.y - options.position.y - }; - this.targetTranslation = { - x: this.sourceTranslation.x + distanceFromCenter.x * this.targetScale + options.offset.x, - y: this.sourceTranslation.y + distanceFromCenter.y * this.targetScale + options.offset.y - }; + // collect the nodes that will be in the cluster + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + var childNodeId = this._getConnectedId(edge, parentNodeId); - // if the time is set to 0, don't do an animation - if (options.animation.duration === 0) { - if (this.lockedOnNodeId != undefined) { - this.viewFunction = this._lockedRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); + if (childNodeId !== parentNodeId) { + if (options.joinCondition === undefined) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } else { + // clone the options and insert some additional parameters that could be interesting. + var childClonedOptions = this._cloneOptions(this.body.nodes[childNodeId]); + if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } } else { - this.body.view.scale = this.targetScale; - this.body.view.translation = this.targetTranslation; - this.body.emitter.emit("_requestRedraw"); + childEdgesObj[edge.id] = edge; } - } else { - this.animationSpeed = 1 / (60 * options.animation.duration * 0.001) || 1 / 60; // 60 for 60 seconds, 0.001 for milli's - this.animationEasingFunction = options.animation.easingFunction; - - this.viewFunction = this._transitionRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - this.body.emitter.emit("_startRendering"); } + + this._cluster(childNodesObj, childEdgesObj, options, refreshData); } }, { - key: "_lockedRedraw", + key: '_cloneOptions', /** - * used to animate smoothly by hijacking the redraw function. - * @private - */ - value: function _lockedRedraw() { - var nodePosition = { x: this.body.nodes[this.lockedOnNodeId].x, y: this.body.nodes[this.lockedOnNodeId].y }; - var viewCenter = this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); - var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node - x: viewCenter.x - nodePosition.x, - y: viewCenter.y - nodePosition.y - }; - var sourceTranslation = this.body.view.translation; - var targetTranslation = { - x: sourceTranslation.x + distanceFromCenter.x * this.body.view.scale + this.lockedOnNodeOffset.x, - y: sourceTranslation.y + distanceFromCenter.y * this.body.view.scale + this.lockedOnNodeOffset.y - }; - - this.body.view.translation = targetTranslation; - } - }, { - key: "releaseNode", - value: function releaseNode() { - if (this.lockedOnNodeId !== undefined && this.viewFunction !== undefined) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.lockedOnNodeId = undefined; - this.lockedOnNodeOffset = undefined; + * This returns a clone of the options or options of the edge or node to be used for construction of new edges or check functions for new nodes. + * @param objId + * @param type + * @returns {{}} + * @private + */ + value: function _cloneOptions(item, type) { + var clonedOptions = {}; + if (type === undefined || type === 'node') { + util.deepExtend(clonedOptions, item.options, true); + clonedOptions.x = item.x; + clonedOptions.y = item.y; + clonedOptions.amountOfConnections = item.edges.length; + } else { + util.deepExtend(clonedOptions, item.options, true); } + return clonedOptions; } }, { - key: "_transitionRedraw", + key: '_createClusterEdges', /** - * - * @param easingTime - * @private - */ - value: function _transitionRedraw() { - var finished = arguments[0] === undefined ? false : arguments[0]; + * This function creates the edges that will be attached to the cluster. + * + * @param childNodesObj + * @param childEdgesObj + * @param newEdges + * @param options + * @private + */ + value: function _createClusterEdges(childNodesObj, childEdgesObj, newEdges, clusterNodeProperties, clusterEdgeProperties) { + var edge = undefined, + childNodeId = undefined, + childNode = undefined, + toId = undefined, + fromId = undefined, + otherNodeId = undefined; - this.easingTime += this.animationSpeed; - this.easingTime = finished === true ? 1 : this.easingTime; + var childKeys = Object.keys(childNodesObj); + for (var i = 0; i < childKeys.length; i++) { + childNodeId = childKeys[i]; + childNode = childNodesObj[childNodeId]; - var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); + // construct new edges from the cluster to others + for (var j = 0; j < childNode.edges.length; j++) { + edge = childNode.edges[j]; + childEdgesObj[edge.id] = edge; - this.body.view.scale = this.sourceScale + (this.targetScale - this.sourceScale) * progress; - this.body.view.translation = { - x: this.sourceTranslation.x + (this.targetTranslation.x - this.sourceTranslation.x) * progress, - y: this.sourceTranslation.y + (this.targetTranslation.y - this.sourceTranslation.y) * progress - }; + // childNodeId position will be replaced by the cluster. + if (edge.toId == childNodeId) { + // this is a double equals because ints and strings can be interchanged here. + toId = clusterNodeProperties.id; + fromId = edge.fromId; + otherNodeId = fromId; + } else { + toId = edge.toId; + fromId = clusterNodeProperties.id; + otherNodeId = toId; + } - // cleanup - if (this.easingTime >= 1) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.easingTime = 0; - if (this.lockedOnNodeId != undefined) { - this.viewFunction = this._lockedRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); + // if the node connected to the cluster is also in the cluster we do not need a new edge. + if (childNodesObj[otherNodeId] === undefined) { + var clonedOptions = this._cloneOptions(edge, 'edge'); + util.deepExtend(clonedOptions, clusterEdgeProperties); + clonedOptions.from = fromId; + clonedOptions.to = toId; + clonedOptions.id = 'clusterEdge:' + util.randomUUID(); + newEdges.push(this.body.functions.createEdge(clonedOptions)); + } } - this.body.emitter.emit("animationFinished"); } } }, { - key: "getScale", - value: function getScale() { - return this.body.view.scale; - } - }, { - key: "getViewPosition", - value: function getViewPosition() { - return this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); - } - }]); - - return View; - })(); - - exports["default"] = View; - module.exports = exports["default"]; - -/***/ }, -/* 102 */ -/***/ function(module, exports, __webpack_require__) { + key: '_checkOptions', - 'use strict'; + /** + * This function checks the options that can be supplied to the different cluster functions + * for certain fields and inserts defaults if needed + * @param options + * @returns {*} + * @private + */ + value: function _checkOptions() { + var options = arguments[0] === undefined ? {} : arguments[0]; - Object.defineProperty(exports, '__esModule', { - value: true - }); + if (options.clusterEdgeProperties === undefined) { + options.clusterEdgeProperties = {}; + } + if (options.clusterNodeProperties === undefined) { + options.clusterNodeProperties = {}; + } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + return options; + } + }, { + key: '_cluster', - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + /** + * + * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node + * @param {Object} childEdgesObj | object with edge objects, id as keys + * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties} + * @param {Boolean} refreshData | when true, do not wrap up + * @private + */ + value: function _cluster(childNodesObj, childEdgesObj, options) { + var refreshData = arguments[3] === undefined ? true : arguments[3]; - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + // kill condition: no children so cant cluster + if (Object.keys(childNodesObj).length === 0) { + return; + } - var _componentsNavigationHandler = __webpack_require__(103); + var clusterNodeProperties = util.deepExtend({}, options.clusterNodeProperties); - var _componentsNavigationHandler2 = _interopRequireDefault(_componentsNavigationHandler); + // construct the clusterNodeProperties + if (options.processProperties !== undefined) { + // get the childNode options + var childNodesOptions = []; + for (var nodeId in childNodesObj) { + var clonedOptions = this._cloneOptions(childNodesObj[nodeId]); + childNodesOptions.push(clonedOptions); + } - var _componentsPopup = __webpack_require__(104); + // get clusterproperties based on childNodes + var childEdgesOptions = []; + for (var edgeId in childEdgesObj) { + var clonedOptions = this._cloneOptions(childEdgesObj[edgeId], 'edge'); + childEdgesOptions.push(clonedOptions); + } - var _componentsPopup2 = _interopRequireDefault(_componentsPopup); + clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions); + if (!clusterNodeProperties) { + throw new Error('The processProperties function does not return properties!'); + } + } - var util = __webpack_require__(9); + // check if we have an unique id; + if (clusterNodeProperties.id === undefined) { + clusterNodeProperties.id = 'cluster:' + util.randomUUID(); + } + var clusterId = clusterNodeProperties.id; - var InteractionHandler = (function () { - function InteractionHandler(body, canvas, selectionHandler) { - _classCallCheck(this, InteractionHandler); + if (clusterNodeProperties.label === undefined) { + clusterNodeProperties.label = 'cluster'; + } - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; - this.navigationHandler = new _componentsNavigationHandler2['default'](body, canvas); + // give the clusterNode a postion if it does not have one. + var pos = undefined; + if (clusterNodeProperties.x === undefined) { + pos = this._getClusterPosition(childNodesObj); + clusterNodeProperties.x = pos.x; + } + if (clusterNodeProperties.y === undefined) { + if (pos === undefined) { + pos = this._getClusterPosition(childNodesObj); + } + clusterNodeProperties.y = pos.y; + } - // bind the events from hammer to functions in this object - this.body.eventListeners.onTap = this.onTap.bind(this); - this.body.eventListeners.onTouch = this.onTouch.bind(this); - this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); - this.body.eventListeners.onHold = this.onHold.bind(this); - this.body.eventListeners.onDragStart = this.onDragStart.bind(this); - this.body.eventListeners.onDrag = this.onDrag.bind(this); - this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); - this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); - this.body.eventListeners.onPinch = this.onPinch.bind(this); - this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); - this.body.eventListeners.onRelease = this.onRelease.bind(this); - this.body.eventListeners.onContext = this.onContext.bind(this); + // force the ID to remain the same + clusterNodeProperties.id = clusterId; - this.touchTime = 0; - this.drag = {}; - this.pinch = {}; - this.popup = undefined; - this.popupObj = undefined; - this.popupTimer = undefined; + // create the clusterNode + var clusterNode = this.body.functions.createNode(clusterNodeProperties, _componentsNodesCluster2['default']); + clusterNode.isCluster = true; + clusterNode.containedNodes = childNodesObj; + clusterNode.containedEdges = childEdgesObj; + // cache a copy from the cluster edge properties if we have to reconnect others later on + clusterNode.clusterEdgeProperties = options.clusterEdgeProperties; - this.body.functions.getPointer = this.getPointer.bind(this); + // finally put the cluster node into global + this.body.nodes[clusterNodeProperties.id] = clusterNode; - this.options = {}; - this.defaultOptions = { - dragNodes: true, - dragView: true, - hover: false, - keyboard: { - enabled: false, - speed: { x: 10, y: 10, zoom: 0.02 }, - bindToWindow: true - }, - navigationButtons: false, - tooltipDelay: 300, - zoomView: true - }; - util.extend(this.options, this.defaultOptions); + // create the new edges that will connect to the cluster + var newEdges = []; + this._createClusterEdges(childNodesObj, childEdgesObj, newEdges, clusterNodeProperties, options.clusterEdgeProperties); - this.bindEventListeners(); - } + // disable the childEdges + for (var edgeId in childEdgesObj) { + if (childEdgesObj.hasOwnProperty(edgeId)) { + if (this.body.edges[edgeId] !== undefined) { + var edge = this.body.edges[edgeId]; + edge.togglePhysics(false); + edge.options.hidden = true; + } + } + } - _createClass(InteractionHandler, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + // disable the childNodes + for (var nodeId in childNodesObj) { + if (childNodesObj.hasOwnProperty(nodeId)) { + this.clusteredNodes[nodeId] = { clusterId: clusterNodeProperties.id, node: this.body.nodes[nodeId] }; + this.body.nodes[nodeId].togglePhysics(false); + this.body.nodes[nodeId].options.hidden = true; + } + } - this.body.emitter.on('destroy', function () { - clearTimeout(_this.popupTimer); - delete _this.body.functions.getPointer; - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - // extend all but the values in fields - var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag', 'keyboard', 'multiselect', 'selectable', 'selectConnectedEdges']; - util.selectiveNotDeepExtend(fields, this.options, options); + // push new edges to global + for (var i = 0; i < newEdges.length; i++) { + this.body.edges[newEdges[i].id] = newEdges[i]; + this.body.edges[newEdges[i].id].connect(); + } - // merge the keyboard options in. - util.mergeOptions(this.options, options, 'keyboard'); + // set ID to undefined so no duplicates arise + clusterNodeProperties.id = undefined; - if (options.tooltip) { - util.extend(this.options.tooltip, options.tooltip); - if (options.tooltip.color) { - this.options.tooltip.color = util.parseColor(options.tooltip.color); - } - } + // wrap up + if (refreshData === true) { + this.body.emitter.emit('_dataChanged'); } - - this.navigationHandler.setOptions(this.options); } }, { - key: 'getPointer', + key: 'isCluster', /** - * Get the pointer location from a touch location - * @param {{x: Number, y: Number}} touch - * @return {{x: Number, y: Number}} pointer - * @private - */ - value: function getPointer(touch) { - return { - x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), - y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) - }; + * Check if a node is a cluster. + * @param nodeId + * @returns {*} + */ + value: function isCluster(nodeId) { + if (this.body.nodes[nodeId] !== undefined) { + return this.body.nodes[nodeId].isCluster === true; + } else { + console.log('Node does not exist.'); + return false; + } } }, { - key: 'onTouch', + key: '_getClusterPosition', /** - * On start of a touch gesture, store the pointer - * @param event - * @private - */ - value: function onTouch(event) { - if (new Date().valueOf() - this.touchTime > 50) { - this.drag.pointer = this.getPointer(event.center); - this.drag.pinched = false; - this.pinch.scale = this.body.view.scale; - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); + * get the position of the cluster node based on what's inside + * @param {object} childNodesObj | object with node objects, id as keys + * @returns {{x: number, y: number}} + * @private + */ + value: function _getClusterPosition(childNodesObj) { + var childKeys = Object.keys(childNodesObj); + var minX = childNodesObj[childKeys[0]].x; + var maxX = childNodesObj[childKeys[0]].x; + var minY = childNodesObj[childKeys[0]].y; + var maxY = childNodesObj[childKeys[0]].y; + var node = undefined; + for (var i = 1; i < childKeys.length; i++) { + node = childNodesObj[childKeys[i]]; + minX = node.x < minX ? node.x : minX; + maxX = node.x > maxX ? node.x : maxX; + minY = node.y < minY ? node.y : minY; + maxY = node.y > maxY ? node.y : maxY; } + + return { x: 0.5 * (minX + maxX), y: 0.5 * (minY + maxY) }; } }, { - key: 'onTap', + key: 'openCluster', /** - * handle tap/click event: select/unselect a node - * @private - */ - value: function onTap(event) { - var pointer = this.getPointer(event.center); - var multiselect = this.selectionHandler.options.multiselect && (event.changedPointers[0].ctrlKey || event.changedPointers[0].metaKey); + * Open a cluster by calling this function. + * @param {String} clusterNodeId | the ID of the cluster node + * @param {Boolean} refreshData | wrap up afterwards if not true + */ + value: function openCluster(clusterNodeId) { + var refreshData = arguments[1] === undefined ? true : arguments[1]; - this.checkSelectionChanges(pointer, event, multiselect); - this.selectionHandler._generateClickEvent('click', event, pointer); + // kill conditions + if (clusterNodeId === undefined) { + throw new Error('No clusterNodeId supplied to openCluster.'); + } + if (this.body.nodes[clusterNodeId] === undefined) { + throw new Error('The clusterNodeId supplied to openCluster does not exist.'); + } + if (this.body.nodes[clusterNodeId].containedNodes === undefined) { + console.log('The node:' + clusterNodeId + ' is not a cluster.'); + return; + } + var clusterNode = this.body.nodes[clusterNodeId]; + var containedNodes = clusterNode.containedNodes; + var containedEdges = clusterNode.containedEdges; + + // release nodes + for (var nodeId in containedNodes) { + if (containedNodes.hasOwnProperty(nodeId)) { + var containedNode = this.body.nodes[nodeId]; + containedNode = containedNodes[nodeId]; + // inherit position + containedNode.x = clusterNode.x; + containedNode.y = clusterNode.y; + + // inherit speed + containedNode.vx = clusterNode.vx; + containedNode.vy = clusterNode.vy; + + containedNode.options.hidden = false; + containedNode.togglePhysics(true); + + delete this.clusteredNodes[nodeId]; + } + } + + // release edges + for (var edgeId in containedEdges) { + if (containedEdges.hasOwnProperty(edgeId)) { + var edge = containedEdges[edgeId]; + // if this edge was a temporary edge and it's connected nodes do not exist anymore, we remove it from the data + if (this.body.nodes[edge.fromId] === undefined || this.body.nodes[edge.toId] === undefined) { + edge.edgeType.cleanup(); + // this removes the edge from node.edges, which is why edgeIds is formed + edge.disconnect(); + delete this.body.edges[edgeId]; + } else { + // one of the nodes connected to this edge is in a cluster. We give the edge to that cluster so it will be released when that cluster is opened. + if (this.clusteredNodes[edge.fromId] !== undefined || this.clusteredNodes[edge.toId] !== undefined) { + var fromId = undefined, + toId = undefined; + var clusteredNode = this.clusteredNodes[edge.fromId] || this.clusteredNodes[edge.toId]; + var clusterId = clusteredNode.clusterId; + var _clusterNode = this.body.nodes[clusterId]; + _clusterNode.containedEdges[edgeId] = edge; + + if (this.clusteredNodes[edge.fromId] !== undefined) { + fromId = clusterId; + toId = edge.toId; + } else { + fromId = edge.fromId; + toId = clusterId; + } + + // if both from and to nodes are visible, we create a new temporary edge + if (this.body.nodes[fromId].options.hidden !== true && this.body.nodes[toId].options.hidden !== true) { + var clonedOptions = this._cloneOptions(edge, 'edge'); + var id = 'clusterEdge:' + util.randomUUID(); + util.deepExtend(clonedOptions, _clusterNode.clusterEdgeProperties); + util.deepExtend(clonedOptions, { from: fromId, to: toId, hidden: false, physics: true, id: id }); + var newEdge = this.body.functions.createEdge(clonedOptions); + + this.body.edges[id] = newEdge; + this.body.edges[id].connect(); + } + } else { + edge.options.hidden = false; + edge.togglePhysics(true); + } + } + } + } + + // remove all temporary edges + for (var i = 0; i < clusterNode.edges.length; i++) { + var edgeId = clusterNode.edges[i].id; + this.body.edges[edgeId].edgeType.cleanup(); + // this removes the edge from node.edges, which is why edgeIds is formed + this.body.edges[edgeId].disconnect(); + delete this.body.edges[edgeId]; + } + + // remove clusterNode + delete this.body.nodes[clusterNodeId]; + + if (refreshData === true) { + this.body.emitter.emit('_dataChanged'); + } } }, { - key: 'onDoubleTap', - - /** - * handle doubletap event - * @private - */ - value: function onDoubleTap(event) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent('doubleClick', event, pointer); + key: 'getNodesInCluster', + value: function getNodesInCluster(clusterId) { + var nodesArray = []; + if (this.isCluster(clusterId) === true) { + var containedNodes = this.body.nodes[clusterId].containedNodes; + for (var nodeId in containedNodes) { + if (containedNodes.hasOwnProperty(nodeId)) { + nodesArray.push(nodeId); + } + } + } + + return nodesArray; } }, { - key: 'onHold', + key: 'findNode', /** - * handle long tap event: multi select nodes - * @private - */ - value: function onHold(event) { - var pointer = this.getPointer(event.center); - var multiselect = this.selectionHandler.options.multiselect; - - this.checkSelectionChanges(pointer, event, multiselect); + * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node + * @param nodeId + * @returns {Array} + * @private + */ + value: function findNode(nodeId) { + var stack = []; + var max = 100; + var counter = 0; - this.selectionHandler._generateClickEvent('click', event, pointer); - this.selectionHandler._generateClickEvent('hold', event, pointer); + while (this.clusteredNodes[nodeId] !== undefined && counter < max) { + stack.push(this.clusteredNodes[nodeId].node); + nodeId = this.clusteredNodes[nodeId].clusterId; + counter++; + } + stack.push(this.body.nodes[nodeId]); + return stack; } }, { - key: 'onRelease', + key: '_getConnectedId', /** - * handle the release of the screen - * - * @private - */ - value: function onRelease(event) { - if (new Date().valueOf() - this.touchTime > 10) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent('release', event, pointer); - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); + * Get the Id the node is connected to + * @param edge + * @param nodeId + * @returns {*} + * @private + */ + value: function _getConnectedId(edge, nodeId) { + if (edge.toId != nodeId) { + return edge.toId; + } else if (edge.fromId != nodeId) { + return edge.fromId; + } else { + return edge.fromId; } } }, { - key: 'onContext', - value: function onContext(event) { - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); - this.selectionHandler._generateClickEvent('oncontext', event, pointer); - } - }, { - key: 'checkSelectionChanges', + key: '_getHubSize', /** - * - * @param pointer - * @param add - */ - value: function checkSelectionChanges(pointer, event) { - var add = arguments[2] === undefined ? false : arguments[2]; + * We determine how many connections denote an important hub. + * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) + * + * @private + */ + value: function _getHubSize() { + var average = 0; + var averageSquared = 0; + var hubCounter = 0; + var largestHub = 0; - var previouslySelectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var previouslySelectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var previousSelection = this.selectionHandler.getSelection(); - var selected = undefined; - if (add === true) { - selected = this.selectionHandler.selectAdditionalOnPoint(pointer); - } else { - selected = this.selectionHandler.selectOnPoint(pointer); + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var node = this.body.nodes[this.body.nodeIndices[i]]; + if (node.edges.length > largestHub) { + largestHub = node.edges.length; + } + average += node.edges.length; + averageSquared += Math.pow(node.edges.length, 2); + hubCounter += 1; } - var selectedEdgesCount = this.selectionHandler._getSelectedEdgeCount(); - var selectedNodesCount = this.selectionHandler._getSelectedNodeCount(); - var currentSelection = this.selectionHandler.getSelection(); - - var _determineIfDifferent = this._determineIfDifferent(previousSelection, currentSelection); + average = average / hubCounter; + averageSquared = averageSquared / hubCounter; - var nodesChanges = _determineIfDifferent.nodesChanges; - var edgesChanges = _determineIfDifferent.edgesChanges; + var letiance = averageSquared - Math.pow(average, 2); + var standardDeviation = Math.sqrt(letiance); - if (selectedNodesCount - previouslySelectedNodeCount > 0) { - // node was selected - this.selectionHandler._generateClickEvent('selectNode', event, pointer); - selected = true; - } else if (selectedNodesCount - previouslySelectedNodeCount < 0) { - // node was deselected - this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); - selected = true; - } else if (selectedNodesCount === previouslySelectedNodeCount && nodesChanges === true) { - this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); - this.selectionHandler._generateClickEvent('selectNode', event, pointer); - selected = true; - } + var hubThreshold = Math.floor(average + 2 * standardDeviation); - if (selectedEdgesCount - previouslySelectedEdgeCount > 0) { - // edge was selected - this.selectionHandler._generateClickEvent('selectEdge', event, pointer); - selected = true; - } else if (selectedEdgesCount - previouslySelectedEdgeCount < 0) { - // edge was deselected - this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); - selected = true; - } else if (selectedEdgesCount === previouslySelectedEdgeCount && edgesChanges === true) { - this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); - this.selectionHandler._generateClickEvent('selectEdge', event, pointer); - selected = true; + // always have at least one to cluster + if (hubThreshold > largestHub) { + hubThreshold = largestHub; } - if (selected === true) { - // select or unselect - this.selectionHandler._generateClickEvent('select', event, pointer); - } + return hubThreshold; } - }, { - key: '_determineIfDifferent', + }]); - /** - * This function checks if the nodes and edges previously selected have changed. - * @param previousSelection - * @param currentSelection - * @returns {{nodesChanges: boolean, edgesChanges: boolean}} - * @private - */ - value: function _determineIfDifferent(previousSelection, currentSelection) { - var nodesChanges = false; - var edgesChanges = false; + return ClusterEngine; + })(); - for (var i = 0; i < previousSelection.nodes.length; i++) { - if (currentSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { - nodesChanges = true; - } - } - for (var i = 0; i < currentSelection.nodes.length; i++) { - if (previousSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { - nodesChanges = true; - } - } - for (var i = 0; i < previousSelection.edges.length; i++) { - if (currentSelection.edges.indexOf(previousSelection.edges[i]) === -1) { - edgesChanges = true; - } - } - for (var i = 0; i < currentSelection.edges.length; i++) { - if (previousSelection.edges.indexOf(previousSelection.edges[i]) === -1) { - edgesChanges = true; - } - } + exports['default'] = ClusterEngine; + module.exports = exports['default']; - return { nodesChanges: nodesChanges, edgesChanges: edgesChanges }; - } - }, { - key: 'onDragStart', +/***/ }, +/* 100 */ +/***/ function(module, exports, __webpack_require__) { - /** - * This function is called by onDragStart. - * It is separated out because we can then overload it for the datamanipulation system. - * - * @private - */ - value: function onDragStart(event) { - //in case the touch event was triggered on an external div, do the initial touch now. - if (this.drag.pointer === undefined) { - this.onTouch(event); - } + 'use strict'; - // note: drag.pointer is set in onTouch to get the initial touch location - var node = this.selectionHandler.getNodeAt(this.drag.pointer); + Object.defineProperty(exports, '__esModule', { + value: true + }); - this.drag.dragging = true; - this.drag.selection = []; - this.drag.translation = util.extend({}, this.body.view.translation); // copy the object - this.drag.nodeId = undefined; + var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; - this.selectionHandler._generateClickEvent('dragStart', event, this.drag.pointer); + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - if (node !== undefined && this.options.dragNodes === true) { - this.drag.nodeId = node.id; - // select the clicked node if not yet selected - if (node.isSelected() === false) { - this.selectionHandler.unselectAll(); - this.selectionHandler.selectObject(node); - } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var selection = this.selectionHandler.selectionObj.nodes; - // create an array with the selected nodes and their original location and status - for (var nodeId in selection) { - if (selection.hasOwnProperty(nodeId)) { - var object = selection[nodeId]; - var s = { - id: object.id, - node: object, + function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; } - // store original x, y, xFixed and yFixed, make the node temporarily Fixed - x: object.x, - y: object.y, - xFixed: object.options.fixed.x, - yFixed: object.options.fixed.y - }; + var _Node2 = __webpack_require__(64); - object.options.fixed.x = true; - object.options.fixed.y = true; + var _Node3 = _interopRequireDefault(_Node2); - this.drag.selection.push(s); - } - } - } - } - }, { - key: 'onDrag', + /** + * + */ - /** - * handle drag event - * @private - */ - value: function onDrag(event) { - var _this2 = this; + var Cluster = (function (_Node) { + function Cluster(options, body, imagelist, grouplist, globalOptions) { + _classCallCheck(this, Cluster); - if (this.drag.pinched === true) { - return; - } + _get(Object.getPrototypeOf(Cluster.prototype), 'constructor', this).call(this, options, body, imagelist, grouplist, globalOptions); - // remove the focus on node if it is focussed on by the focusOnNode - this.body.emitter.emit('unlockNode'); + this.isCluster = true; + this.containedNodes = {}; + this.containedEdges = {}; + } - var pointer = this.getPointer(event.center); + _inherits(Cluster, _Node); - this.selectionHandler._generateClickEvent('dragging', event, pointer); + return Cluster; + })(_Node3['default']); - var selection = this.drag.selection; - if (selection && selection.length && this.options.dragNodes === true) { - (function () { - // calculate delta's and new location - var deltaX = pointer.x - _this2.drag.pointer.x; - var deltaY = pointer.y - _this2.drag.pointer.y; + exports['default'] = Cluster; + module.exports = exports['default']; - // update position of all selected nodes - selection.forEach(function (selection) { - var node = selection.node; - // only move the node if it was not fixed initially - if (selection.xFixed === false) { - node.x = _this2.canvas._XconvertDOMtoCanvas(_this2.canvas._XconvertCanvasToDOM(selection.x) + deltaX); - } - // only move the node if it was not fixed initially - if (selection.yFixed === false) { - node.y = _this2.canvas._YconvertDOMtoCanvas(_this2.canvas._YconvertCanvasToDOM(selection.y) + deltaY); - } - }); +/***/ }, +/* 101 */ +/***/ function(module, exports, __webpack_require__) { - // start the simulation of the physics - _this2.body.emitter.emit('startSimulation'); - })(); - } else { - // move the network - if (this.options.dragView === true) { - // if the drag was not started properly because the click started outside the network div, start it now. - if (this.drag.pointer === undefined) { - this._handleDragStart(event); - return; - } - var diffX = pointer.x - this.drag.pointer.x; - var diffY = pointer.y - this.drag.pointer.y; + 'use strict'; - this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; - this.body.emitter.emit('_redraw'); - } - } - } - }, { - key: 'onDragEnd', + Object.defineProperty(exports, '__esModule', { + value: true + }); - /** - * handle drag start event - * @private - */ - value: function onDragEnd(event) { - this.drag.dragging = false; - var selection = this.drag.selection; - if (selection && selection.length) { - selection.forEach(function (s) { - // restore original xFixed and yFixed - s.node.options.fixed.x = s.xFixed; - s.node.options.fixed.y = s.yFixed; - }); - this.body.emitter.emit('startSimulation'); - } else { - this.body.emitter.emit('_requestRedraw'); - } - this.selectionHandler._generateClickEvent('dragEnd', event, this.getPointer(event.center)); - } - }, { - key: 'onPinch', + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - /** - * Handle pinch event - * @param event - * @private - */ - value: function onPinch(event) { - var pointer = this.getPointer(event.center); + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - this.drag.pinched = true; - if (this.pinch['scale'] === undefined) { - this.pinch.scale = 1; - } + var Hammer = __webpack_require__(8); + var hammerUtil = __webpack_require__(34); - // TODO: enabled moving while pinching? - var scale = this.pinch.scale * event.scale; - this.zoom(scale, pointer); - } - }, { - key: 'zoom', + var util = __webpack_require__(12); - /** - * Zoom the network in or out - * @param {Number} scale a number around 1, and between 0.01 and 10 - * @param {{x: Number, y: Number}} pointer Position on screen - * @return {Number} appliedScale scale is limited within the boundaries - * @private - */ - value: function zoom(scale, pointer) { - if (this.options.zoomView === true) { - var scaleOld = this.body.view.scale; - if (scale < 0.00001) { - scale = 0.00001; - } - if (scale > 10) { - scale = 10; - } + /** + * Create the main frame for the Network. + * This function is executed once when a Network object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. + * @private + */ - var preScaleDragPointer = undefined; - if (this.drag !== undefined) { - if (this.drag.dragging === true) { - preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); - } - } - // + this.canvas.frame.canvas.clientHeight / 2 - var translation = this.body.view.translation; + var Canvas = (function () { + function Canvas(body) { + _classCallCheck(this, Canvas); - var scaleFrac = scale / scaleOld; - var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; - var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + this.body = body; + this.pixelRatio = 1; + this.resizeTimer = undefined; + this.resizeFunction = this._onResize.bind(this); - this.body.view.scale = scale; - this.body.view.translation = { x: tx, y: ty }; + this.options = {}; + this.defaultOptions = { + autoResize: true, + height: '100%', + width: '100%' + }; + util.extend(this.options, this.defaultOptions); - if (preScaleDragPointer != undefined) { - var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); - this.drag.pointer.x = postScaleDragPointer.x; - this.drag.pointer.y = postScaleDragPointer.y; + this.bindEventListeners(); + } + + _createClass(Canvas, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; + + // bind the events + this.body.emitter.once('resize', function (obj) { + if (obj.width !== 0) { + _this.body.view.translation.x = obj.width * 0.5; } + if (obj.height !== 0) { + _this.body.view.translation.y = obj.height * 0.5; + } + }); + this.body.emitter.on('setSize', this.setSize.bind(this)); + this.body.emitter.on('destroy', function () { + _this.hammerFrame.destroy(); + _this.hammer.destroy(); + _this._cleanUp(); + }); + } + }, { + key: 'setOptions', + value: function setOptions(options) { + var _this2 = this; - this.body.emitter.emit('_requestRedraw'); + if (options !== undefined) { + var fields = ['width', 'height', 'autoResize']; + util.selectiveDeepExtend(fields, this.options, options); + } - if (scaleOld < scale) { - this.body.emitter.emit('zoom', { direction: '+', scale: this.body.view.scale }); - } else { - this.body.emitter.emit('zoom', { direction: '-', scale: this.body.view.scale }); + if (this.options.autoResize === true) { + // automatically adapt to a changing size of the browser. + this._cleanUp(); + this.resizeTimer = setInterval(function () { + _this2.setSize();_this2.body.emitter.emit('_requestRedraw'); + }, 1000); + this.resizeFunction = this._onResize.bind(this); + util.addEventListener(window, 'resize', this.resizeFunction); + } + } + }, { + key: '_cleanUp', + value: function _cleanUp() { + // automatically adapt to a changing size of the browser. + if (this.resizeTimer !== undefined) { + clearInterval(this.resizeTimer); + } + util.removeEventListener(window, 'resize', this.resizeFunction); + this.resizeFunction = undefined; + } + }, { + key: '_onResize', + value: function _onResize() { + this.setSize(); + this.body.emitter.emit('_redraw'); + } + }, { + key: '_prepareValue', + value: function _prepareValue(value) { + if (typeof value === 'number') { + return value + 'px'; + } else if (typeof value === 'string') { + if (value.indexOf('%') !== -1 || value.indexOf('px') !== -1) { + return value; + } else if (value.indexOf('%') === -1) { + return value + 'px'; } } + throw new Error('Could not use the value supplie for width or height:' + value); } }, { - key: 'onMouseWheel', + key: '_create', /** - * Event handler for mouse wheel event, used to zoom the timeline - * See http://adomas.org/javascript-mouse-wheel/ - * https://github.com/EightMedia/hammer.js/issues/256 - * @param {MouseEvent} event - * @private + * Create the HTML */ - value: function onMouseWheel(event) { - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + value: function _create() { + // remove all elements from the container element. + while (this.body.container.hasChildNodes()) { + this.body.container.removeChild(this.body.container.firstChild); } - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta !== 0) { + this.frame = document.createElement('div'); + this.frame.className = 'vis-network'; + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; + this.frame.tabIndex = 900; // tab index is required for keycharm to bind keystrokes to the div instead of the window + + ////////////////////////////////////////////////////////////////// - // calculate the new scale - var scale = this.body.view.scale; - var zoom = delta / 10; - if (delta < 0) { - zoom = zoom / (1 - zoom); - } - scale *= 1 + zoom; + this.frame.canvas = document.createElement('canvas'); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); - // calculate the pointer location - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + if (!this.frame.canvas.getContext) { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } else { + var ctx = this.frame.canvas.getContext('2d'); + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - // apply the new scale - this.zoom(scale, pointer); + this.frame.canvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); } - // Prevent default actions caused by mouse wheel. - event.preventDefault(); + // add the frame to the container element + this.body.container.appendChild(this.frame); + + this.body.view.scale = 1; + this.body.view.translation = { x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }; + + this._bindHammer(); } }, { - key: 'onMouseMove', + key: '_bindHammer', /** - * Mouse move handler for checking whether the title moves over a node with a title. - * @param {Event} event + * This function binds hammer, it can be repeated over and over due to the uniqueness check. * @private */ - value: function onMouseMove(event) { + value: function _bindHammer() { var _this3 = this; - var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); - var popupVisible = false; + if (this.hammer !== undefined) { + this.hammer.destroy(); + } + this.drag = {}; + this.pinch = {}; - // check if the previously selected node is still selected - if (this.popup !== undefined) { - if (this.popup.hidden === false) { - this._checkHidePopup(pointer); - } + // init hammer + this.hammer = new Hammer(this.frame.canvas); + this.hammer.get('pinch').set({ enable: true }); + // enable to get better response, todo: test on mobile. + //this.hammer.get('pan').set({threshold:2}); - // if the popup was not hidden above - if (this.popup.hidden === false) { - popupVisible = true; - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.show(); - } - } + hammerUtil.onTouch(this.hammer, function (event) { + _this3.body.eventListeners.onTouch(event); + }); + this.hammer.on('tap', function (event) { + _this3.body.eventListeners.onTap(event); + }); + this.hammer.on('doubletap', function (event) { + _this3.body.eventListeners.onDoubleTap(event); + }); + this.hammer.on('press', function (event) { + _this3.body.eventListeners.onHold(event); + }); + this.hammer.on('panstart', function (event) { + _this3.body.eventListeners.onDragStart(event); + }); + this.hammer.on('panmove', function (event) { + _this3.body.eventListeners.onDrag(event); + }); + this.hammer.on('panend', function (event) { + _this3.body.eventListeners.onDragEnd(event); + }); + this.hammer.on('pinch', function (event) { + _this3.body.eventListeners.onPinch(event); + }); - // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. - if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { - this.canvas.frame.focus(); - } + // TODO: neatly cleanup these handlers when re-creating the Canvas, IF these are done with hammer, event.stopPropagation will not work? + this.frame.canvas.addEventListener('mousewheel', function (event) { + _this3.body.eventListeners.onMouseWheel(event); + }); + this.frame.canvas.addEventListener('DOMMouseScroll', function (event) { + _this3.body.eventListeners.onMouseWheel(event); + }); - // start a timeout that will check if the mouse is positioned above an element - if (popupVisible === false) { - if (this.popupTimer !== undefined) { - clearInterval(this.popupTimer); // stop any running calculationTimer - this.popupTimer = undefined; - } - if (!this.drag.dragging) { - this.popupTimer = setTimeout(function () { - return _this3._checkShowPopup(pointer); - }, this.options.tooltipDelay); - } - } + this.frame.canvas.addEventListener('mousemove', function (event) { + _this3.body.eventListeners.onMouseMove(event); + }); + this.frame.canvas.addEventListener('contextmenu', function (event) { + _this3.body.eventListeners.onContext(event); + }); - /** - * Adding hover highlights - */ - if (this.options.hover === true) { - // adding hover highlights - var obj = this.selectionHandler.getNodeAt(pointer); - if (obj === undefined) { - obj = this.selectionHandler.getEdgeAt(pointer); - } - this.selectionHandler.hoverObject(obj); - } + this.hammerFrame = new Hammer(this.frame); + hammerUtil.onRelease(this.hammerFrame, function (event) { + _this3.body.eventListeners.onRelease(event); + }); } }, { - key: '_checkShowPopup', + key: 'setSize', /** - * Check if there is an element on the given position in the network - * (a node or edge). If so, and if this element has a title, - * show a popup window with its title. - * - * @param {{x:Number, y:Number}} pointer - * @private + * Set a new size for the network + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') */ - value: function _checkShowPopup(pointer) { - var x = this.canvas._XconvertDOMtoCanvas(pointer.x); - var y = this.canvas._YconvertDOMtoCanvas(pointer.y); - var pointerObj = { - left: x, - top: y, - right: x, - bottom: y - }; + value: function setSize() { + var width = arguments[0] === undefined ? this.options.width : arguments[0]; + var height = arguments[1] === undefined ? this.options.height : arguments[1]; - var previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; - var nodeUnderCursor = false; - var popupType = 'node'; + width = this._prepareValue(width); + height = this._prepareValue(height); - // check if a node is under the cursor. - if (this.popupObj === undefined) { - // search the nodes for overlap, select the top one in case of multiple nodes - var nodeIndices = this.body.nodeIndices; - var nodes = this.body.nodes; - var node = undefined; - var overlappingNodes = []; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - if (node.isOverlappingWith(pointerObj) === true) { - if (node.getTitle() !== undefined) { - overlappingNodes.push(nodeIndices[i]); - } - } - } + var emitEvent = false; + var oldWidth = this.frame.canvas.width; + var oldHeight = this.frame.canvas.height; - if (overlappingNodes.length > 0) { - // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others - this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; - // if you hover over a node, the title of the edge is not supposed to be shown. - nodeUnderCursor = true; - } - } + if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) { + this.frame.style.width = width; + this.frame.style.height = height; - if (this.popupObj === undefined && nodeUnderCursor === false) { - // search the edges for overlap - var edgeIndices = this.body.edgeIndices; - var edges = this.body.edges; - var edge = undefined; - var overlappingEdges = []; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.isOverlappingWith(pointerObj) === true) { - if (edge.connected === true && edge.getTitle() !== undefined) { - overlappingEdges.push(edgeIndices[i]); - } - } - } + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - if (overlappingEdges.length > 0) { - this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; - popupType = 'edge'; - } - } + this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; + this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - if (this.popupObj !== undefined) { - // show popup message window - if (this.popupObj.id !== previousPopupObjId) { - if (this.popup === undefined) { - this.popup = new _componentsPopup2['default'](this.canvas.frame); - } + this.options.width = width; + this.options.height = height; - this.popup.popupTargetType = popupType; - this.popup.popupTargetId = this.popupObj.id; + emitEvent = true; + } else { + // this would adapt the width of the canvas to the width from 100% if and only if + // there is a change. - // adjust a small offset such that the mouse cursor is located in the - // bottom left location of the popup, and you can easily move over the - // popup area - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.setText(this.popupObj.getTitle()); - this.popup.show(); - this.body.emitter.emit('showPopup', this.popupObj.id); + if (this.frame.canvas.width != this.frame.canvas.clientWidth * this.pixelRatio) { + this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; + emitEvent = true; } - } else { - if (this.popup !== undefined) { - this.popup.hide(); - this.body.emitter.emit('hidePopup'); + if (this.frame.canvas.height != this.frame.canvas.clientHeight * this.pixelRatio) { + this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; + emitEvent = true; } } + + if (emitEvent === true) { + this.body.emitter.emit('resize', { width: this.frame.canvas.width / this.pixelRatio, height: this.frame.canvas.height / this.pixelRatio, oldWidth: oldWidth / this.pixelRatio, oldHeight: oldHeight / this.pixelRatio }); + } } }, { - key: '_checkHidePopup', + key: '_XconvertDOMtoCanvas', /** - * Check if the popup must be hidden, which is the case when the mouse is no - * longer hovering on the object - * @param {{x:Number, y:Number}} pointer + * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} x + * @returns {number} * @private */ - value: function _checkHidePopup(pointer) { - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + value: function _XconvertDOMtoCanvas(x) { + return (x - this.body.view.translation.x) / this.body.view.scale; + } + }, { + key: '_XconvertCanvasToDOM', - var stillOnObj = false; - if (this.popup.popupTargetType === 'node') { - if (this.body.nodes[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); + /** + * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the X coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} x + * @returns {number} + * @private + */ + value: function _XconvertCanvasToDOM(x) { + return x * this.body.view.scale + this.body.view.translation.x; + } + }, { + key: '_YconvertDOMtoCanvas', - // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. - // we initially only check stillOnObj because this is much faster. - if (stillOnObj === true) { - var overNode = this.selectionHandler.getNodeAt(pointer); - stillOnObj = overNode.id === this.popup.popupTargetId; - } - } - } else { - if (this.selectionHandler.getNodeAt(pointer) === undefined) { - if (this.body.edges[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); - } - } - } + /** + * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} y + * @returns {number} + * @private + */ + value: function _YconvertDOMtoCanvas(y) { + return (y - this.body.view.translation.y) / this.body.view.scale; + } + }, { + key: '_YconvertCanvasToDOM', - if (stillOnObj === false) { - this.popupObj = undefined; - this.popup.hide(); - this.body.emitter.emit('hidePopup'); - } + /** + * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} y + * @returns {number} + * @private + */ + value: function _YconvertCanvasToDOM(y) { + return y * this.body.view.scale + this.body.view.translation.y; + } + }, { + key: 'canvasToDOM', + + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + value: function canvasToDOM(pos) { + return { x: this._XconvertCanvasToDOM(pos.x), y: this._YconvertCanvasToDOM(pos.y) }; + } + }, { + key: 'DOMtoCanvas', + + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + value: function DOMtoCanvas(pos) { + return { x: this._XconvertDOMtoCanvas(pos.x), y: this._YconvertDOMtoCanvas(pos.y) }; } }]); - return InteractionHandler; + return Canvas; })(); - exports['default'] = InteractionHandler; + exports['default'] = Canvas; module.exports = exports['default']; /***/ }, -/* 103 */ +/* 102 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + "use strict"; - Object.defineProperty(exports, '__esModule', { + Object.defineProperty(exports, "__esModule", { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - var util = __webpack_require__(9); - var Hammer = __webpack_require__(5); - var hammerUtil = __webpack_require__(31); - var keycharm = __webpack_require__(44); + var util = __webpack_require__(12); - var NavigationHandler = (function () { - function NavigationHandler(body, canvas) { + var View = (function () { + function View(body, canvas) { var _this = this; - _classCallCheck(this, NavigationHandler); + _classCallCheck(this, View); this.body = body; this.canvas = canvas; - this.iconsCreated = false; - this.navigationHammers = []; - this.boundFunctions = {}; + this.animationSpeed = 1 / this.renderRefreshRate; + this.animationEasingFunction = "easeInOutQuint"; + this.easingTime = 0; + this.sourceScale = 0; + this.targetScale = 0; + this.sourceTranslation = 0; + this.targetTranslation = 0; + this.lockedOnNodeId = undefined; + this.lockedOnNodeOffset = undefined; this.touchTime = 0; - this.activated = false; - this.body.emitter.on('release', function () { - _this._stopMovement(); - }); - this.body.emitter.on('activate', function () { - _this.activated = true;_this.configureKeyboardBindings(); - }); - this.body.emitter.on('deactivate', function () { - _this.activated = false;_this.configureKeyboardBindings(); - }); - this.body.emitter.on('destroy', function () { - if (_this.keycharm !== undefined) { - _this.keycharm.destroy(); - } - }); + this.viewFunction = undefined; - this.options = {}; + this.body.emitter.on("fit", this.fit.bind(this)); + this.body.emitter.on("animationFinished", function () { + _this.body.emitter.emit("_stopRendering"); + }); + this.body.emitter.on("unlockNode", this.releaseNode.bind(this)); } - _createClass(NavigationHandler, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - this.options = options; - this.create(); - } - } - }, { - key: 'create', - value: function create() { - if (this.options.navigationButtons === true) { - if (this.iconsCreated === false) { - this.loadNavigationElements(); - } - } else if (this.iconsCreated === true) { - this.cleanNavigation(); - } + _createClass(View, [{ + key: "setOptions", + value: function setOptions() { + var options = arguments[0] === undefined ? {} : arguments[0]; - this.configureKeyboardBindings(); + this.options = options; } }, { - key: 'cleanNavigation', - value: function cleanNavigation() { - // clean hammer bindings - if (this.navigationHammers.length != 0) { - for (var i = 0; i < this.navigationHammers.length; i++) { - this.navigationHammers[i].destroy(); + key: "_getRange", + + /** + * Find the center position of the network + * @private + */ + value: function _getRange() { + var specificNodes = arguments[0] === undefined ? [] : arguments[0]; + + var minY = 1000000000, + maxY = -1000000000, + minX = 1000000000, + maxX = -1000000000, + node; + if (specificNodes.length > 0) { + for (var i = 0; i < specificNodes.length; i++) { + node = this.body.nodes[specificNodes[i]]; + if (minX > node.shape.boundingBox.left) { + minX = node.shape.boundingBox.left; + } + if (maxX < node.shape.boundingBox.right) { + maxX = node.shape.boundingBox.right; + } + if (minY > node.shape.boundingBox.top) { + minY = node.shape.boundingBox.top; + } // top is negative, bottom is positive + if (maxY < node.shape.boundingBox.bottom) { + maxY = node.shape.boundingBox.bottom; + } // top is negative, bottom is positive + } + } else { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (minX > node.shape.boundingBox.left) { + minX = node.shape.boundingBox.left; + } + if (maxX < node.shape.boundingBox.right) { + maxX = node.shape.boundingBox.right; + } + if (minY > node.shape.boundingBox.top) { + minY = node.shape.boundingBox.top; + } // top is negative, bottom is positive + if (maxY < node.shape.boundingBox.bottom) { + maxY = node.shape.boundingBox.bottom; + } // top is negative, bottom is positive + } } - this.navigationHammers = []; } - // clean up previous navigation items - if (this.navigationDOM && this.navigationDOM['wrapper'] && this.navigationDOM['wrapper'].parentNode) { - this.navigationDOM['wrapper'].parentNode.removeChild(this.navigationDOM['wrapper']); + if (minX === 1000000000 && maxX === -1000000000 && minY === 1000000000 && maxY === -1000000000) { + minY = 0, maxY = 0, minX = 0, maxX = 0; } - - this.iconsCreated = false; + return { minX: minX, maxX: maxX, minY: minY, maxY: maxY }; } }, { - key: 'loadNavigationElements', + key: "_findCenter", /** - * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation - * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent - * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. - * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. - * + * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + * @returns {{x: number, y: number}} * @private */ - value: function loadNavigationElements() { - this.cleanNavigation(); + value: function _findCenter(range) { + return { x: 0.5 * (range.maxX + range.minX), + y: 0.5 * (range.maxY + range.minY) }; + } + }, { + key: "fit", + + /** + * This function zooms out to fit all data on screen based on amount of nodes + * @param {Object} Options + * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; + */ + value: function fit() { + var options = arguments[0] === undefined ? { nodes: [] } : arguments[0]; + var initialZoom = arguments[1] === undefined ? false : arguments[1]; - this.navigationDOM = {}; - var navigationDivs = ['up', 'down', 'left', 'right', 'zoomIn', 'zoomOut', 'zoomExtends']; - var navigationDivActions = ['_moveUp', '_moveDown', '_moveLeft', '_moveRight', '_zoomIn', '_zoomOut', '_fit']; + var range; + var zoomLevel; - this.navigationDOM['wrapper'] = document.createElement('div'); - this.navigationDOM['wrapper'].className = 'vis-navigation'; - this.canvas.frame.appendChild(this.navigationDOM['wrapper']); + if (initialZoom === true) { + // check if more than half of the nodes have a predefined position. If so, we use the range, not the approximation. + var positionDefined = 0; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (node.predefinedPosition === true) { + positionDefined += 1; + } + } + } + if (positionDefined > 0.5 * this.body.nodeIndices.length) { + this.fit(options, false); + return; + } - for (var i = 0; i < navigationDivs.length; i++) { - this.navigationDOM[navigationDivs[i]] = document.createElement('div'); - this.navigationDOM[navigationDivs[i]].className = 'vis-button vis-' + navigationDivs[i]; - this.navigationDOM['wrapper'].appendChild(this.navigationDOM[navigationDivs[i]]); + range = this._getRange(options.nodes); - var hammer = new Hammer(this.navigationDOM[navigationDivs[i]]); - if (navigationDivActions[i] === '_fit') { - hammerUtil.onTouch(hammer, this._fit.bind(this)); - } else { - hammerUtil.onTouch(hammer, this.bindToRedraw.bind(this, navigationDivActions[i])); - } + var numberOfNodes = this.body.nodeIndices.length; + zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - this.navigationHammers.push(hammer); - } + // correct for larger canvasses. + var factor = Math.min(this.canvas.frame.canvas.clientWidth / 600, this.canvas.frame.canvas.clientHeight / 600); + zoomLevel *= factor; + } else { + this.body.emitter.emit("_resizeNodes"); + range = this._getRange(options.nodes); + var xDistance = Math.abs(range.maxX - range.minX) * 1.1; + var yDistance = Math.abs(range.maxY - range.minY) * 1.1; - this.iconsCreated = true; - } - }, { - key: 'bindToRedraw', - value: function bindToRedraw(action) { - if (this.boundFunctions[action] === undefined) { - this.boundFunctions[action] = this[action].bind(this); - this.body.emitter.on('initRedraw', this.boundFunctions[action]); - this.body.emitter.emit('_startRendering'); + var xZoomLevel = this.canvas.frame.canvas.clientWidth / xDistance; + var yZoomLevel = this.canvas.frame.canvas.clientHeight / yDistance; + + zoomLevel = xZoomLevel <= yZoomLevel ? xZoomLevel : yZoomLevel; } - } - }, { - key: 'unbindFromRedraw', - value: function unbindFromRedraw(action) { - if (this.boundFunctions[action] !== undefined) { - this.body.emitter.off('initRedraw', this.boundFunctions[action]); - this.body.emitter.emit('_stopRendering'); - delete this.boundFunctions[action]; + + if (zoomLevel > 1) { + zoomLevel = 1; + } else if (zoomLevel === 0) { + zoomLevel = 1; } + + var center = this._findCenter(range); + var animationOptions = { position: center, scale: zoomLevel, animation: options.animation }; + this.moveTo(animationOptions); } }, { - key: '_fit', + key: "focus", + + // animation /** - * this stops all movement induced by the navigation buttons + * Center a node in view. * - * @private + * @param {Number} nodeId + * @param {Number} [options] */ - value: function _fit() { - if (new Date().valueOf() - this.touchTime > 700) { - // TODO: fix ugly hack to avoid hammer's double fireing of event (because we use release?) - this.body.emitter.emit('fit', { duration: 700 }); - this.touchTime = new Date().valueOf(); + value: function focus(nodeId) { + var options = arguments[1] === undefined ? {} : arguments[1]; + + if (this.body.nodes[nodeId] !== undefined) { + var nodePosition = { x: this.body.nodes[nodeId].x, y: this.body.nodes[nodeId].y }; + options.position = nodePosition; + options.lockedOnNode = nodeId; + + this.moveTo(options); + } else { + console.log("Node: " + nodeId + " cannot be found."); } } }, { - key: '_stopMovement', + key: "moveTo", /** - * this stops all movement induced by the navigation buttons * - * @private + * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels + * | options.scale = Number // scale to move to + * | options.position = {x:Number, y:Number} // position to move to + * | options.animation = {duration:Number, easingFunction:String} || Boolean // position to move to */ - value: function _stopMovement() { - for (var boundAction in this.boundFunctions) { - if (this.boundFunctions.hasOwnProperty(boundAction)) { - this.body.emitter.off('initRedraw', this.boundFunctions[boundAction]); - this.body.emitter.emit('_stopRendering'); - } + value: function moveTo(options) { + if (options === undefined) { + options = {}; + return; } - this.boundFunctions = {}; - } - }, { - key: '_moveUp', - value: function _moveUp() { - this.body.view.translation.y += this.options.keyboard.speed.y; - } - }, { - key: '_moveDown', - value: function _moveDown() { - this.body.view.translation.y -= this.options.keyboard.speed.y; - } - }, { - key: '_moveLeft', - value: function _moveLeft() { - this.body.view.translation.x += this.options.keyboard.speed.x; - } - }, { - key: '_moveRight', - value: function _moveRight() { - this.body.view.translation.x -= this.options.keyboard.speed.x; - } - }, { - key: '_zoomIn', - value: function _zoomIn() { - this.body.view.scale *= 1 + this.options.keyboard.speed.zoom; - } - }, { - key: '_zoomOut', - value: function _zoomOut() { - this.body.view.scale /= 1 + this.options.keyboard.speed.zoom; + if (options.offset === undefined) { + options.offset = { x: 0, y: 0 }; + } + if (options.offset.x === undefined) { + options.offset.x = 0; + } + if (options.offset.y === undefined) { + options.offset.y = 0; + } + if (options.scale === undefined) { + options.scale = this.body.view.scale; + } + if (options.position === undefined) { + options.position = this.getViewPosition(); + } + if (options.animation === undefined) { + options.animation = { duration: 0 }; + } + if (options.animation === false) { + options.animation = { duration: 0 }; + } + if (options.animation === true) { + options.animation = {}; + } + if (options.animation.duration === undefined) { + options.animation.duration = 1000; + } // default duration + if (options.animation.easingFunction === undefined) { + options.animation.easingFunction = "easeInOutQuad"; + } // default easing function + + this.animateView(options); } }, { - key: 'configureKeyboardBindings', + key: "animateView", /** - * bind all keys using keycharm. + * + * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels + * | options.time = Number // animation time in milliseconds + * | options.scale = Number // scale to animate to + * | options.position = {x:Number, y:Number} // position to animate to + * | options.easingFunction = String // linear, easeInQuad, easeOutQuad, easeInOutQuad, + * // easeInCubic, easeOutCubic, easeInOutCubic, + * // easeInQuart, easeOutQuart, easeInOutQuart, + * // easeInQuint, easeOutQuint, easeInOutQuint */ - value: function configureKeyboardBindings() { - var _this2 = this; + value: function animateView(options) { + if (options === undefined) { + return; + } + this.animationEasingFunction = options.animation.easingFunction; + // release if something focussed on the node + this.releaseNode(); + if (options.locked === true) { + this.lockedOnNodeId = options.lockedOnNode; + this.lockedOnNodeOffset = options.offset; + } - if (this.keycharm !== undefined) { - this.keycharm.destroy(); + // forcefully complete the old animation if it was still running + if (this.easingTime != 0) { + this._transitionRedraw(true); // by setting easingtime to 1, we finish the animation. } - if (this.options.keyboard.enabled === true) { - if (this.options.keyboard.bindToWindow === true) { - this.keycharm = keycharm({ container: window, preventDefault: true }); - } else { - this.keycharm = keycharm({ container: this.canvas.frame, preventDefault: true }); - } + this.sourceScale = this.body.view.scale; + this.sourceTranslation = this.body.view.translation; + this.targetScale = options.scale; - this.keycharm.reset(); + // set the scale so the viewCenter is based on the correct zoom level. This is overridden in the transitionRedraw + // but at least then we'll have the target transition + this.body.view.scale = this.targetScale; + var viewCenter = this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); - if (this.activated === true) { - this.keycharm.bind('up', function () { - _this2.bindToRedraw('_moveUp'); - }, 'keydown'); - this.keycharm.bind('down', function () { - _this2.bindToRedraw('_moveDown'); - }, 'keydown'); - this.keycharm.bind('left', function () { - _this2.bindToRedraw('_moveLeft'); - }, 'keydown'); - this.keycharm.bind('right', function () { - _this2.bindToRedraw('_moveRight'); - }, 'keydown'); - this.keycharm.bind('=', function () { - _this2.bindToRedraw('_zoomIn'); - }, 'keydown'); - this.keycharm.bind('num+', function () { - _this2.bindToRedraw('_zoomIn'); - }, 'keydown'); - this.keycharm.bind('num-', function () { - _this2.bindToRedraw('_zoomOut'); - }, 'keydown'); - this.keycharm.bind('-', function () { - _this2.bindToRedraw('_zoomOut'); - }, 'keydown'); - this.keycharm.bind('[', function () { - _this2.bindToRedraw('_zoomOut'); - }, 'keydown'); - this.keycharm.bind(']', function () { - _this2.bindToRedraw('_zoomIn'); - }, 'keydown'); - this.keycharm.bind('pageup', function () { - _this2.bindToRedraw('_zoomIn'); - }, 'keydown'); - this.keycharm.bind('pagedown', function () { - _this2.bindToRedraw('_zoomOut'); - }, 'keydown'); + var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node + x: viewCenter.x - options.position.x, + y: viewCenter.y - options.position.y + }; + this.targetTranslation = { + x: this.sourceTranslation.x + distanceFromCenter.x * this.targetScale + options.offset.x, + y: this.sourceTranslation.y + distanceFromCenter.y * this.targetScale + options.offset.y + }; - this.keycharm.bind('up', function () { - _this2.unbindFromRedraw('_moveUp'); - }, 'keyup'); - this.keycharm.bind('down', function () { - _this2.unbindFromRedraw('_moveDown'); - }, 'keyup'); - this.keycharm.bind('left', function () { - _this2.unbindFromRedraw('_moveLeft'); - }, 'keyup'); - this.keycharm.bind('right', function () { - _this2.unbindFromRedraw('_moveRight'); - }, 'keyup'); - this.keycharm.bind('=', function () { - _this2.unbindFromRedraw('_zoomIn'); - }, 'keyup'); - this.keycharm.bind('num+', function () { - _this2.unbindFromRedraw('_zoomIn'); - }, 'keyup'); - this.keycharm.bind('num-', function () { - _this2.unbindFromRedraw('_zoomOut'); - }, 'keyup'); - this.keycharm.bind('-', function () { - _this2.unbindFromRedraw('_zoomOut'); - }, 'keyup'); - this.keycharm.bind('[', function () { - _this2.unbindFromRedraw('_zoomOut'); - }, 'keyup'); - this.keycharm.bind(']', function () { - _this2.unbindFromRedraw('_zoomIn'); - }, 'keyup'); - this.keycharm.bind('pageup', function () { - _this2.unbindFromRedraw('_zoomIn'); - }, 'keyup'); - this.keycharm.bind('pagedown', function () { - _this2.unbindFromRedraw('_zoomOut'); - }, 'keyup'); + // if the time is set to 0, don't do an animation + if (options.animation.duration === 0) { + if (this.lockedOnNodeId != undefined) { + this.viewFunction = this._lockedRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + } else { + this.body.view.scale = this.targetScale; + this.body.view.translation = this.targetTranslation; + this.body.emitter.emit("_requestRedraw"); } + } else { + this.animationSpeed = 1 / (60 * options.animation.duration * 0.001) || 1 / 60; // 60 for 60 seconds, 0.001 for milli's + this.animationEasingFunction = options.animation.easingFunction; + + this.viewFunction = this._transitionRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + this.body.emitter.emit("_startRendering"); } } - }]); - - return NavigationHandler; - })(); - - exports['default'] = NavigationHandler; - module.exports = exports['default']; - -/***/ }, -/* 104 */ -/***/ function(module, exports, __webpack_require__) { - - /** - * Popup is a class to create a popup window with some text - * @param {Element} container The container object. - * @param {Number} [x] - * @param {Number} [y] - * @param {String} [text] - * @param {Object} [style] An object containing borderColor, - * backgroundColor, etc. - */ - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - var Popup = (function () { - function Popup(container) { - _classCallCheck(this, Popup); - - this.container = container; - - this.x = 0; - this.y = 0; - this.padding = 5; - this.hidden = false; - - // create the frame - this.frame = document.createElement('div'); - this.frame.className = 'vis-network-tooltip'; - this.container.appendChild(this.frame); - } - - _createClass(Popup, [{ - key: 'setPosition', + }, { + key: "_lockedRedraw", /** - * @param {number} x Horizontal position of the popup window - * @param {number} y Vertical position of the popup window + * used to animate smoothly by hijacking the redraw function. + * @private */ - value: function setPosition(x, y) { - this.x = parseInt(x); - this.y = parseInt(y); + value: function _lockedRedraw() { + var nodePosition = { x: this.body.nodes[this.lockedOnNodeId].x, y: this.body.nodes[this.lockedOnNodeId].y }; + var viewCenter = this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); + var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node + x: viewCenter.x - nodePosition.x, + y: viewCenter.y - nodePosition.y + }; + var sourceTranslation = this.body.view.translation; + var targetTranslation = { + x: sourceTranslation.x + distanceFromCenter.x * this.body.view.scale + this.lockedOnNodeOffset.x, + y: sourceTranslation.y + distanceFromCenter.y * this.body.view.scale + this.lockedOnNodeOffset.y + }; + + this.body.view.translation = targetTranslation; } }, { - key: 'setText', - - /** - * Set the content for the popup window. This can be HTML code or text. - * @param {string | Element} content - */ - value: function setText(content) { - if (content instanceof Element) { - this.frame.innerHTML = ''; - this.frame.appendChild(content); - } else { - this.frame.innerHTML = content; // string containing text or HTML + key: "releaseNode", + value: function releaseNode() { + if (this.lockedOnNodeId !== undefined && this.viewFunction !== undefined) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.lockedOnNodeId = undefined; + this.lockedOnNodeOffset = undefined; } } }, { - key: 'show', + key: "_transitionRedraw", /** - * Show the popup window - * @param {boolean} [doShow] Show or hide the window + * + * @param easingTime + * @private */ - value: function show(doShow) { - if (doShow === undefined) { - doShow = true; - } + value: function _transitionRedraw() { + var finished = arguments[0] === undefined ? false : arguments[0]; - if (doShow === true) { - var height = this.frame.clientHeight; - var width = this.frame.clientWidth; - var maxHeight = this.frame.parentNode.clientHeight; - var maxWidth = this.frame.parentNode.clientWidth; + this.easingTime += this.animationSpeed; + this.easingTime = finished === true ? 1 : this.easingTime; - var top = this.y - height; - if (top + height + this.padding > maxHeight) { - top = maxHeight - height - this.padding; - } - if (top < this.padding) { - top = this.padding; - } + var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); - var left = this.x; - if (left + width + this.padding > maxWidth) { - left = maxWidth - width - this.padding; - } - if (left < this.padding) { - left = this.padding; - } + this.body.view.scale = this.sourceScale + (this.targetScale - this.sourceScale) * progress; + this.body.view.translation = { + x: this.sourceTranslation.x + (this.targetTranslation.x - this.sourceTranslation.x) * progress, + y: this.sourceTranslation.y + (this.targetTranslation.y - this.sourceTranslation.y) * progress + }; - this.frame.style.left = left + 'px'; - this.frame.style.top = top + 'px'; - this.frame.style.visibility = 'visible'; - this.hidden = false; - } else { - this.hide(); + // cleanup + if (this.easingTime >= 1) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.easingTime = 0; + if (this.lockedOnNodeId != undefined) { + this.viewFunction = this._lockedRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + } + this.body.emitter.emit("animationFinished"); } } }, { - key: 'hide', - - /** - * Hide the popup window - */ - value: function hide() { - this.hidden = true; - this.frame.style.visibility = 'hidden'; + key: "getScale", + value: function getScale() { + return this.body.view.scale; + } + }, { + key: "getViewPosition", + value: function getViewPosition() { + return this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); } }]); - return Popup; + return View; })(); - exports['default'] = Popup; - module.exports = exports['default']; + exports["default"] = View; + module.exports = exports["default"]; /***/ }, -/* 105 */ +/* 103 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + 'use strict'; - Object.defineProperty(exports, "__esModule", { + Object.defineProperty(exports, '__esModule', { value: true }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var _componentsNavigationHandler = __webpack_require__(104); + + var _componentsNavigationHandler2 = _interopRequireDefault(_componentsNavigationHandler); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + var _componentsPopup = __webpack_require__(105); - var Node = __webpack_require__(63); - var Edge = __webpack_require__(83); - var util = __webpack_require__(9); + var _componentsPopup2 = _interopRequireDefault(_componentsPopup); - var SelectionHandler = (function () { - function SelectionHandler(body, canvas) { - var _this = this; + var util = __webpack_require__(12); - _classCallCheck(this, SelectionHandler); + var InteractionHandler = (function () { + function InteractionHandler(body, canvas, selectionHandler) { + _classCallCheck(this, InteractionHandler); this.body = body; this.canvas = canvas; - this.selectionObj = { nodes: [], edges: [] }; - this.hoverObj = { nodes: {}, edges: {} }; + this.selectionHandler = selectionHandler; + this.navigationHandler = new _componentsNavigationHandler2['default'](body, canvas); + + // bind the events from hammer to functions in this object + this.body.eventListeners.onTap = this.onTap.bind(this); + this.body.eventListeners.onTouch = this.onTouch.bind(this); + this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); + this.body.eventListeners.onHold = this.onHold.bind(this); + this.body.eventListeners.onDragStart = this.onDragStart.bind(this); + this.body.eventListeners.onDrag = this.onDrag.bind(this); + this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); + this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); + this.body.eventListeners.onPinch = this.onPinch.bind(this); + this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); + this.body.eventListeners.onRelease = this.onRelease.bind(this); + this.body.eventListeners.onContext = this.onContext.bind(this); + + this.touchTime = 0; + this.drag = {}; + this.pinch = {}; + this.popup = undefined; + this.popupObj = undefined; + this.popupTimer = undefined; + + this.body.functions.getPointer = this.getPointer.bind(this); this.options = {}; this.defaultOptions = { - multiselect: false, - selectable: true, - selectConnectedEdges: true, - hoverConnectedEdges: true + dragNodes: true, + dragView: true, + hover: false, + keyboard: { + enabled: false, + speed: { x: 10, y: 10, zoom: 0.02 }, + bindToWindow: true + }, + navigationButtons: false, + tooltipDelay: 300, + zoomView: true }; util.extend(this.options, this.defaultOptions); - this.body.emitter.on("_dataChanged", function () { - _this.updateSelection(); - }); + this.bindEventListeners(); } - _createClass(SelectionHandler, [{ - key: "setOptions", - value: function setOptions(options) { - if (options !== undefined) { - var fields = ["multiselect", "hoverConnectedEdges", "selectable", "selectConnectedEdges"]; - util.selectiveDeepExtend(fields, this.options, options); - } - } - }, { - key: "selectOnPoint", - - /** - * handles the selection part of the tap; - * - * @param {Object} pointer - * @private - */ - value: function selectOnPoint(pointer) { - var selected = false; - if (this.options.selectable === true) { - this.unselectAll(); - var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer); - if (obj !== undefined) { - selected = this.selectObject(obj); - } - this.body.emitter.emit("_requestRedraw"); - } - return selected; - } - }, { - key: "selectAdditionalOnPoint", - value: function selectAdditionalOnPoint(pointer) { - var selectionChanged = false; - if (this.options.selectable === true) { - var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer); - - if (obj !== undefined) { - selectionChanged = true; - if (obj.isSelected() === true) { - this.deselectObject(obj); - } else { - this.selectObject(obj); - } + _createClass(InteractionHandler, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; - this.body.emitter.emit("_requestRedraw"); - } - } - return selectionChanged; + this.body.emitter.on('destroy', function () { + clearTimeout(_this.popupTimer); + delete _this.body.functions.getPointer; + }); } }, { - key: "_generateClickEvent", - value: function _generateClickEvent(eventType, event, pointer, oldSelection) { - var properties = this.getSelection(); - properties["pointer"] = { - DOM: { x: pointer.x, y: pointer.y }, - canvas: this.canvas.DOMtoCanvas(pointer) - }; - properties["event"] = event; + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + // extend all but the values in fields + var fields = ['hideEdgesOnDrag', 'hideNodesOnDrag', 'keyboard', 'multiselect', 'selectable', 'selectConnectedEdges']; + util.selectiveNotDeepExtend(fields, this.options, options); - if (oldSelection !== undefined) { - properties["previousSelection"] = oldSelection; - } - this.body.emitter.emit(eventType, properties); - } - }, { - key: "selectObject", - value: function selectObject(obj) { - var highlightEdges = arguments[1] === undefined ? this.options.selectConnectedEdges : arguments[1]; + // merge the keyboard options in. + util.mergeOptions(this.options, options, 'keyboard'); - if (obj !== undefined) { - if (obj instanceof Node) { - if (highlightEdges === true) { - this._selectConnectedEdges(obj); + if (options.tooltip) { + util.extend(this.options.tooltip, options.tooltip); + if (options.tooltip.color) { + this.options.tooltip.color = util.parseColor(options.tooltip.color); } } - obj.select(); - this._addToSelection(obj); - return true; - } - return false; - } - }, { - key: "deselectObject", - value: function deselectObject(obj) { - if (obj.isSelected() === true) { - obj.selected = false; - this._removeFromSelection(obj); } + + this.navigationHandler.setOptions(this.options); } }, { - key: "_getAllNodesOverlappingWith", + key: 'getPointer', /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * Get the pointer location from a touch location + * @param {{x: Number, y: Number}} touch + * @return {{x: Number, y: Number}} pointer * @private */ - value: function _getAllNodesOverlappingWith(object) { - var overlappingNodes = []; - var nodes = this.body.nodes; - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var nodeId = this.body.nodeIndices[i]; - if (nodes[nodeId].isOverlappingWith(object)) { - overlappingNodes.push(nodeId); - } - } - return overlappingNodes; + value: function getPointer(touch) { + return { + x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), + y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) + }; } }, { - key: "_pointerToPositionObject", + key: 'onTouch', /** - * Return a position object in canvasspace from a single point in screenspace - * - * @param pointer - * @returns {{left: number, top: number, right: number, bottom: number}} + * On start of a touch gesture, store the pointer + * @param event * @private */ - value: function _pointerToPositionObject(pointer) { - var canvasPos = this.canvas.DOMtoCanvas(pointer); - return { - left: canvasPos.x - 1, - top: canvasPos.y + 1, - right: canvasPos.x + 1, - bottom: canvasPos.y - 1 - }; + value: function onTouch(event) { + if (new Date().valueOf() - this.touchTime > 50) { + this.drag.pointer = this.getPointer(event.center); + this.drag.pinched = false; + this.pinch.scale = this.body.view.scale; + // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) + this.touchTime = new Date().valueOf(); + } } }, { - key: "getNodeAt", + key: 'onTap', /** - * Get the top node at the a specific point (like a click) - * - * @param {{x: Number, y: Number}} pointer - * @return {Node | undefined} node + * handle tap/click event: select/unselect a node * @private */ - value: function getNodeAt(pointer) { - var returnNode = arguments[1] === undefined ? true : arguments[1]; + value: function onTap(event) { + var pointer = this.getPointer(event.center); + var multiselect = this.selectionHandler.options.multiselect && (event.changedPointers[0].ctrlKey || event.changedPointers[0].metaKey); - // we first check if this is an navigation controls element - var positionObject = this._pointerToPositionObject(pointer); - var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); - // if there are overlapping nodes, select the last one, this is the - // one which is drawn on top of the others - if (overlappingNodes.length > 0) { - if (returnNode === true) { - return this.body.nodes[overlappingNodes[overlappingNodes.length - 1]]; - } else { - return overlappingNodes[overlappingNodes.length - 1]; - } - } else { - return undefined; - } + this.checkSelectionChanges(pointer, event, multiselect); + this.selectionHandler._generateClickEvent('click', event, pointer); } }, { - key: "_getEdgesOverlappingWith", + key: 'onDoubleTap', /** - * retrieve all edges overlapping with given object, selector is around center - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * handle doubletap event * @private */ - value: function _getEdgesOverlappingWith(object, overlappingEdges) { - var edges = this.body.edges; - for (var i = 0; i < this.body.edgeIndices.length; i++) { - var edgeId = this.body.edgeIndices[i]; - if (edges[edgeId].isOverlappingWith(object)) { - overlappingEdges.push(edgeId); - } - } + value: function onDoubleTap(event) { + var pointer = this.getPointer(event.center); + this.selectionHandler._generateClickEvent('doubleClick', event, pointer); } }, { - key: "_getAllEdgesOverlappingWith", + key: 'onHold', /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * handle long tap event: multi select nodes * @private */ - value: function _getAllEdgesOverlappingWith(object) { - var overlappingEdges = []; - this._getEdgesOverlappingWith(object, overlappingEdges); - return overlappingEdges; + value: function onHold(event) { + var pointer = this.getPointer(event.center); + var multiselect = this.selectionHandler.options.multiselect; + + this.checkSelectionChanges(pointer, event, multiselect); + + this.selectionHandler._generateClickEvent('click', event, pointer); + this.selectionHandler._generateClickEvent('hold', event, pointer); } }, { - key: "getEdgeAt", + key: 'onRelease', /** - * Place holder. To implement change the getNodeAt to a _getObjectAt. Have the _getObjectAt call - * getNodeAt and _getEdgesAt, then priortize the selection to user preferences. + * handle the release of the screen * - * @param pointer - * @returns {undefined} * @private */ - value: function getEdgeAt(pointer) { - var returnEdge = arguments[1] === undefined ? true : arguments[1]; - - var positionObject = this._pointerToPositionObject(pointer); - var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); - - if (overlappingEdges.length > 0) { - if (returnEdge === true) { - return this.body.edges[overlappingEdges[overlappingEdges.length - 1]]; - } else { - return overlappingEdges[overlappingEdges.length - 1]; - } - } else { - return undefined; + value: function onRelease(event) { + if (new Date().valueOf() - this.touchTime > 10) { + var pointer = this.getPointer(event.center); + this.selectionHandler._generateClickEvent('release', event, pointer); + // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) + this.touchTime = new Date().valueOf(); } } }, { - key: "_addToSelection", + key: 'onContext', + value: function onContext(event) { + var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + this.selectionHandler._generateClickEvent('oncontext', event, pointer); + } + }, { + key: 'checkSelectionChanges', /** - * Add object to the selection array. * - * @param obj - * @private + * @param pointer + * @param add */ - value: function _addToSelection(obj) { - if (obj instanceof Node) { - this.selectionObj.nodes[obj.id] = obj; + value: function checkSelectionChanges(pointer, event) { + var add = arguments[2] === undefined ? false : arguments[2]; + + var previouslySelectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); + var previouslySelectedNodeCount = this.selectionHandler._getSelectedNodeCount(); + var previousSelection = this.selectionHandler.getSelection(); + var selected = undefined; + if (add === true) { + selected = this.selectionHandler.selectAdditionalOnPoint(pointer); } else { - this.selectionObj.edges[obj.id] = obj; + selected = this.selectionHandler.selectOnPoint(pointer); + } + var selectedEdgesCount = this.selectionHandler._getSelectedEdgeCount(); + var selectedNodesCount = this.selectionHandler._getSelectedNodeCount(); + var currentSelection = this.selectionHandler.getSelection(); + + var _determineIfDifferent = this._determineIfDifferent(previousSelection, currentSelection); + + var nodesChanges = _determineIfDifferent.nodesChanges; + var edgesChanges = _determineIfDifferent.edgesChanges; + + if (selectedNodesCount - previouslySelectedNodeCount > 0) { + // node was selected + this.selectionHandler._generateClickEvent('selectNode', event, pointer); + selected = true; + } else if (selectedNodesCount - previouslySelectedNodeCount < 0) { + // node was deselected + this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); + selected = true; + } else if (selectedNodesCount === previouslySelectedNodeCount && nodesChanges === true) { + this.selectionHandler._generateClickEvent('deselectNode', event, pointer, previousSelection); + this.selectionHandler._generateClickEvent('selectNode', event, pointer); + selected = true; + } + + if (selectedEdgesCount - previouslySelectedEdgeCount > 0) { + // edge was selected + this.selectionHandler._generateClickEvent('selectEdge', event, pointer); + selected = true; + } else if (selectedEdgesCount - previouslySelectedEdgeCount < 0) { + // edge was deselected + this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); + selected = true; + } else if (selectedEdgesCount === previouslySelectedEdgeCount && edgesChanges === true) { + this.selectionHandler._generateClickEvent('deselectEdge', event, pointer, previousSelection); + this.selectionHandler._generateClickEvent('selectEdge', event, pointer); + selected = true; + } + + if (selected === true) { + // select or unselect + this.selectionHandler._generateClickEvent('select', event, pointer); } } }, { - key: "_addToHover", + key: '_determineIfDifferent', /** - * Add object to the selection array. - * - * @param obj + * This function checks if the nodes and edges previously selected have changed. + * @param previousSelection + * @param currentSelection + * @returns {{nodesChanges: boolean, edgesChanges: boolean}} * @private */ - value: function _addToHover(obj) { - if (obj instanceof Node) { - this.hoverObj.nodes[obj.id] = obj; - } else { - this.hoverObj.edges[obj.id] = obj; + value: function _determineIfDifferent(previousSelection, currentSelection) { + var nodesChanges = false; + var edgesChanges = false; + + for (var i = 0; i < previousSelection.nodes.length; i++) { + if (currentSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { + nodesChanges = true; + } } + for (var i = 0; i < currentSelection.nodes.length; i++) { + if (previousSelection.nodes.indexOf(previousSelection.nodes[i]) === -1) { + nodesChanges = true; + } + } + for (var i = 0; i < previousSelection.edges.length; i++) { + if (currentSelection.edges.indexOf(previousSelection.edges[i]) === -1) { + edgesChanges = true; + } + } + for (var i = 0; i < currentSelection.edges.length; i++) { + if (previousSelection.edges.indexOf(previousSelection.edges[i]) === -1) { + edgesChanges = true; + } + } + + return { nodesChanges: nodesChanges, edgesChanges: edgesChanges }; } }, { - key: "_removeFromSelection", + key: 'onDragStart', /** - * Remove a single option from selection. + * This function is called by onDragStart. + * It is separated out because we can then overload it for the datamanipulation system. * - * @param {Object} obj * @private */ - value: function _removeFromSelection(obj) { - if (obj instanceof Node) { - delete this.selectionObj.nodes[obj.id]; - } else { - delete this.selectionObj.edges[obj.id]; + value: function onDragStart(event) { + //in case the touch event was triggered on an external div, do the initial touch now. + if (this.drag.pointer === undefined) { + this.onTouch(event); + } + + // note: drag.pointer is set in onTouch to get the initial touch location + var node = this.selectionHandler.getNodeAt(this.drag.pointer); + + this.drag.dragging = true; + this.drag.selection = []; + this.drag.translation = util.extend({}, this.body.view.translation); // copy the object + this.drag.nodeId = undefined; + + this.selectionHandler._generateClickEvent('dragStart', event, this.drag.pointer); + + if (node !== undefined && this.options.dragNodes === true) { + this.drag.nodeId = node.id; + // select the clicked node if not yet selected + if (node.isSelected() === false) { + this.selectionHandler.unselectAll(); + this.selectionHandler.selectObject(node); + } + + var selection = this.selectionHandler.selectionObj.nodes; + // create an array with the selected nodes and their original location and status + for (var nodeId in selection) { + if (selection.hasOwnProperty(nodeId)) { + var object = selection[nodeId]; + var s = { + id: object.id, + node: object, + + // store original x, y, xFixed and yFixed, make the node temporarily Fixed + x: object.x, + y: object.y, + xFixed: object.options.fixed.x, + yFixed: object.options.fixed.y + }; + + object.options.fixed.x = true; + object.options.fixed.y = true; + + this.drag.selection.push(s); + } + } } } }, { - key: "unselectAll", + key: 'onDrag', /** - * Unselect all. The selectionObj is useful for this. - * + * handle drag event * @private */ - value: function unselectAll() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - this.selectionObj.nodes[nodeId].unselect(); - } + value: function onDrag(event) { + var _this2 = this; + + if (this.drag.pinched === true) { + return; } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - this.selectionObj.edges[edgeId].unselect(); + + // remove the focus on node if it is focussed on by the focusOnNode + this.body.emitter.emit('unlockNode'); + + var pointer = this.getPointer(event.center); + + this.selectionHandler._generateClickEvent('dragging', event, pointer); + + var selection = this.drag.selection; + if (selection && selection.length && this.options.dragNodes === true) { + (function () { + // calculate delta's and new location + var deltaX = pointer.x - _this2.drag.pointer.x; + var deltaY = pointer.y - _this2.drag.pointer.y; + + // update position of all selected nodes + selection.forEach(function (selection) { + var node = selection.node; + // only move the node if it was not fixed initially + if (selection.xFixed === false) { + node.x = _this2.canvas._XconvertDOMtoCanvas(_this2.canvas._XconvertCanvasToDOM(selection.x) + deltaX); + } + // only move the node if it was not fixed initially + if (selection.yFixed === false) { + node.y = _this2.canvas._YconvertDOMtoCanvas(_this2.canvas._YconvertCanvasToDOM(selection.y) + deltaY); + } + }); + + // start the simulation of the physics + _this2.body.emitter.emit('startSimulation'); + })(); + } else { + // move the network + if (this.options.dragView === true) { + // if the drag was not started properly because the click started outside the network div, start it now. + if (this.drag.pointer === undefined) { + this._handleDragStart(event); + return; + } + var diffX = pointer.x - this.drag.pointer.x; + var diffY = pointer.y - this.drag.pointer.y; + + this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; + this.body.emitter.emit('_redraw'); } } - - this.selectionObj = { nodes: {}, edges: {} }; } }, { - key: "_getSelectedNodeCount", + key: 'onDragEnd', /** - * return the number of selected nodes - * - * @returns {number} + * handle drag start event * @private */ - value: function _getSelectedNodeCount() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } + value: function onDragEnd(event) { + this.drag.dragging = false; + var selection = this.drag.selection; + if (selection && selection.length) { + selection.forEach(function (s) { + // restore original xFixed and yFixed + s.node.options.fixed.x = s.xFixed; + s.node.options.fixed.y = s.yFixed; + }); + this.body.emitter.emit('startSimulation'); + } else { + this.body.emitter.emit('_requestRedraw'); } - return count; + this.selectionHandler._generateClickEvent('dragEnd', event, this.getPointer(event.center)); } }, { - key: "_getSelectedNode", + key: 'onPinch', /** - * return the selected node - * - * @returns {number} + * Handle pinch event + * @param event * @private */ - value: function _getSelectedNode() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return this.selectionObj.nodes[nodeId]; - } + value: function onPinch(event) { + var pointer = this.getPointer(event.center); + + this.drag.pinched = true; + if (this.pinch['scale'] === undefined) { + this.pinch.scale = 1; } - return undefined; + + // TODO: enabled moving while pinching? + var scale = this.pinch.scale * event.scale; + this.zoom(scale, pointer); } }, { - key: "_getSelectedEdge", + key: 'zoom', /** - * return the selected edge - * - * @returns {number} + * Zoom the network in or out + * @param {Number} scale a number around 1, and between 0.01 and 10 + * @param {{x: Number, y: Number}} pointer Position on screen + * @return {Number} appliedScale scale is limited within the boundaries * @private */ - value: function _getSelectedEdge() { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return this.selectionObj.edges[edgeId]; + value: function zoom(scale, pointer) { + if (this.options.zoomView === true) { + var scaleOld = this.body.view.scale; + if (scale < 0.00001) { + scale = 0.00001; + } + if (scale > 10) { + scale = 10; + } + + var preScaleDragPointer = undefined; + if (this.drag !== undefined) { + if (this.drag.dragging === true) { + preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); + } + } + // + this.canvas.frame.canvas.clientHeight / 2 + var translation = this.body.view.translation; + + var scaleFrac = scale / scaleOld; + var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; + var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + + this.body.view.scale = scale; + this.body.view.translation = { x: tx, y: ty }; + + if (preScaleDragPointer != undefined) { + var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); + this.drag.pointer.x = postScaleDragPointer.x; + this.drag.pointer.y = postScaleDragPointer.y; + } + + this.body.emitter.emit('_requestRedraw'); + + if (scaleOld < scale) { + this.body.emitter.emit('zoom', { direction: '+', scale: this.body.view.scale }); + } else { + this.body.emitter.emit('zoom', { direction: '-', scale: this.body.view.scale }); } } - return undefined; } }, { - key: "_getSelectedEdgeCount", + key: 'onMouseWheel', /** - * return the number of selected edges - * - * @returns {number} + * Event handler for mouse wheel event, used to zoom the timeline + * See http://adomas.org/javascript-mouse-wheel/ + * https://github.com/EightMedia/hammer.js/issues/256 + * @param {MouseEvent} event * @private */ - value: function _getSelectedEdgeCount() { - var count = 0; - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; + value: function onMouseWheel(event) { + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } + + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta !== 0) { + + // calculate the new scale + var scale = this.body.view.scale; + var zoom = delta / 10; + if (delta < 0) { + zoom = zoom / (1 - zoom); } + scale *= 1 + zoom; + + // calculate the pointer location + var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + + // apply the new scale + this.zoom(scale, pointer); } - return count; + + // Prevent default actions caused by mouse wheel. + event.preventDefault(); } }, { - key: "_getSelectedObjectCount", + key: 'onMouseMove', /** - * return the number of selected objects. - * - * @returns {number} + * Mouse move handler for checking whether the title moves over a node with a title. + * @param {Event} event * @private */ - value: function _getSelectedObjectCount() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; + value: function onMouseMove(event) { + var _this3 = this; + + var pointer = this.getPointer({ x: event.clientX, y: event.clientY }); + var popupVisible = false; + + // check if the previously selected node is still selected + if (this.popup !== undefined) { + if (this.popup.hidden === false) { + this._checkHidePopup(pointer); } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; + + // if the popup was not hidden above + if (this.popup.hidden === false) { + popupVisible = true; + this.popup.setPosition(pointer.x + 3, pointer.y - 5); + this.popup.show(); } } - return count; - } - }, { - key: "_selectionIsEmpty", - /** - * Check if anything is selected - * - * @returns {boolean} - * @private - */ - value: function _selectionIsEmpty() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return false; + // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. + if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { + this.canvas.frame.focus(); + } + + // start a timeout that will check if the mouse is positioned above an element + if (popupVisible === false) { + if (this.popupTimer !== undefined) { + clearInterval(this.popupTimer); // stop any running calculationTimer + this.popupTimer = undefined; + } + if (!this.drag.dragging) { + this.popupTimer = setTimeout(function () { + return _this3._checkShowPopup(pointer); + }, this.options.tooltipDelay); } } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return false; + + /** + * Adding hover highlights + */ + if (this.options.hover === true) { + // adding hover highlights + var obj = this.selectionHandler.getNodeAt(pointer); + if (obj === undefined) { + obj = this.selectionHandler.getEdgeAt(pointer); } + this.selectionHandler.hoverObject(obj); } - return true; } }, { - key: "_clusterInSelection", + key: '_checkShowPopup', /** - * check if one of the selected nodes is a cluster. + * Check if there is an element on the given position in the network + * (a node or edge). If so, and if this element has a title, + * show a popup window with its title. * - * @returns {boolean} + * @param {{x:Number, y:Number}} pointer * @private */ - value: function _clusterInSelection() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (this.selectionObj.nodes[nodeId].clusterSize > 1) { - return true; + value: function _checkShowPopup(pointer) { + var x = this.canvas._XconvertDOMtoCanvas(pointer.x); + var y = this.canvas._YconvertDOMtoCanvas(pointer.y); + var pointerObj = { + left: x, + top: y, + right: x, + bottom: y + }; + + var previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; + var nodeUnderCursor = false; + var popupType = 'node'; + + // check if a node is under the cursor. + if (this.popupObj === undefined) { + // search the nodes for overlap, select the top one in case of multiple nodes + var nodeIndices = this.body.nodeIndices; + var nodes = this.body.nodes; + var node = undefined; + var overlappingNodes = []; + for (var i = 0; i < nodeIndices.length; i++) { + node = nodes[nodeIndices[i]]; + if (node.isOverlappingWith(pointerObj) === true) { + if (node.getTitle() !== undefined) { + overlappingNodes.push(nodeIndices[i]); + } } } + + if (overlappingNodes.length > 0) { + // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others + this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; + // if you hover over a node, the title of the edge is not supposed to be shown. + nodeUnderCursor = true; + } } - return false; - } - }, { - key: "_selectConnectedEdges", - /** - * select the edges connected to the node that is being selected - * - * @param {Node} node - * @private - */ - value: function _selectConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.select(); - this._addToSelection(edge); + if (this.popupObj === undefined && nodeUnderCursor === false) { + // search the edges for overlap + var edgeIndices = this.body.edgeIndices; + var edges = this.body.edges; + var edge = undefined; + var overlappingEdges = []; + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.isOverlappingWith(pointerObj) === true) { + if (edge.connected === true && edge.getTitle() !== undefined) { + overlappingEdges.push(edgeIndices[i]); + } + } + } + + if (overlappingEdges.length > 0) { + this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; + popupType = 'edge'; + } } - } - }, { - key: "_hoverConnectedEdges", - /** - * select the edges connected to the node that is being selected - * - * @param {Node} node - * @private - */ - value: function _hoverConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.hover = true; - this._addToHover(edge); + if (this.popupObj !== undefined) { + // show popup message window + if (this.popupObj.id !== previousPopupObjId) { + if (this.popup === undefined) { + this.popup = new _componentsPopup2['default'](this.canvas.frame); + } + + this.popup.popupTargetType = popupType; + this.popup.popupTargetId = this.popupObj.id; + + // adjust a small offset such that the mouse cursor is located in the + // bottom left location of the popup, and you can easily move over the + // popup area + this.popup.setPosition(pointer.x + 3, pointer.y - 5); + this.popup.setText(this.popupObj.getTitle()); + this.popup.show(); + this.body.emitter.emit('showPopup', this.popupObj.id); + } + } else { + if (this.popup !== undefined) { + this.popup.hide(); + this.body.emitter.emit('hidePopup'); + } } } }, { - key: "_unselectConnectedEdges", + key: '_checkHidePopup', /** - * unselect the edges connected to the node that is being selected - * - * @param {Node} node + * Check if the popup must be hidden, which is the case when the mouse is no + * longer hovering on the object + * @param {{x:Number, y:Number}} pointer * @private */ - value: function _unselectConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.unselect(); - this._removeFromSelection(edge); + value: function _checkHidePopup(pointer) { + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + + var stillOnObj = false; + if (this.popup.popupTargetType === 'node') { + if (this.body.nodes[this.popup.popupTargetId] !== undefined) { + stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); + + // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. + // we initially only check stillOnObj because this is much faster. + if (stillOnObj === true) { + var overNode = this.selectionHandler.getNodeAt(pointer); + stillOnObj = overNode.id === this.popup.popupTargetId; + } + } + } else { + if (this.selectionHandler.getNodeAt(pointer) === undefined) { + if (this.body.edges[this.popup.popupTargetId] !== undefined) { + stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); + } + } } - } - }, { - key: "blurObject", - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @private - */ - value: function blurObject(object) { - if (object.hover === true) { - object.hover = false; - this.body.emitter.emit("blurNode", { node: object.id }); + if (stillOnObj === false) { + this.popupObj = undefined; + this.popup.hide(); + this.body.emitter.emit('hidePopup'); } } - }, { - key: "hoverObject", + }]); - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @private - */ - value: function hoverObject(object) { - var hoverChanged = false; - // remove all node hover highlights - for (var nodeId in this.hoverObj.nodes) { - if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { - if (object === undefined) { - this.blurObject(this.hoverObj.nodes[nodeId]); - hoverChanged = true; - } else if (object instanceof Node && object.id != nodeId || object instanceof Edge || object === undefined) { - this.blurObject(this.hoverObj.nodes[nodeId]); - hoverChanged = true; - delete this.hoverObj.nodes[nodeId]; - } - } + return InteractionHandler; + })(); + + exports['default'] = InteractionHandler; + module.exports = exports['default']; + +/***/ }, +/* 104 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + Object.defineProperty(exports, '__esModule', { + value: true + }); + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + + var util = __webpack_require__(12); + var Hammer = __webpack_require__(8); + var hammerUtil = __webpack_require__(34); + var keycharm = __webpack_require__(47); + + var NavigationHandler = (function () { + function NavigationHandler(body, canvas) { + var _this = this; + + _classCallCheck(this, NavigationHandler); + + this.body = body; + this.canvas = canvas; + + this.iconsCreated = false; + this.navigationHammers = []; + this.boundFunctions = {}; + this.touchTime = 0; + this.activated = false; + + this.body.emitter.on('release', function () { + _this._stopMovement(); + }); + this.body.emitter.on('activate', function () { + _this.activated = true;_this.configureKeyboardBindings(); + }); + this.body.emitter.on('deactivate', function () { + _this.activated = false;_this.configureKeyboardBindings(); + }); + this.body.emitter.on('destroy', function () { + if (_this.keycharm !== undefined) { + _this.keycharm.destroy(); } + }); - // removing all edge hover highlights - for (var edgeId in this.hoverObj.edges) { - if (this.hoverObj.edges.hasOwnProperty(edgeId)) { - this.hoverObj.edges[edgeId].hover = false; - delete this.hoverObj.edges[edgeId]; + this.options = {}; + } + + _createClass(NavigationHandler, [{ + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + this.options = options; + this.create(); + } + } + }, { + key: 'create', + value: function create() { + if (this.options.navigationButtons === true) { + if (this.iconsCreated === false) { + this.loadNavigationElements(); } + } else if (this.iconsCreated === true) { + this.cleanNavigation(); } - if (object !== undefined) { - if (object.hover === false) { - object.hover = true; - this._addToHover(object); - hoverChanged = true; - if (object instanceof Node) { - this.body.emitter.emit("hoverNode", { node: object.id }); - } - } - if (object instanceof Node && this.options.hoverConnectedEdges === true) { - this._hoverConnectedEdges(object); + this.configureKeyboardBindings(); + } + }, { + key: 'cleanNavigation', + value: function cleanNavigation() { + // clean hammer bindings + if (this.navigationHammers.length != 0) { + for (var i = 0; i < this.navigationHammers.length; i++) { + this.navigationHammers[i].destroy(); } + this.navigationHammers = []; } - if (hoverChanged === true) { - this.body.emitter.emit("_requestRedraw"); + // clean up previous navigation items + if (this.navigationDOM && this.navigationDOM['wrapper'] && this.navigationDOM['wrapper'].parentNode) { + this.navigationDOM['wrapper'].parentNode.removeChild(this.navigationDOM['wrapper']); } - } - }, { - key: "getSelection", - /** - * - * retrieve the currently selected objects - * @return {{nodes: Array., edges: Array.}} selection - */ - value: function getSelection() { - var nodeIds = this.getSelectedNodes(); - var edgeIds = this.getSelectedEdges(); - return { nodes: nodeIds, edges: edgeIds }; + this.iconsCreated = false; } }, { - key: "getSelectedNodes", + key: 'loadNavigationElements', /** + * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation + * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent + * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. + * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. * - * retrieve the currently selected nodes - * @return {String[]} selection An array with the ids of the - * selected nodes. + * @private */ - value: function getSelectedNodes() { - var idArray = []; - if (this.options.selectable === true) { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - idArray.push(nodeId); - } + value: function loadNavigationElements() { + this.cleanNavigation(); + + this.navigationDOM = {}; + var navigationDivs = ['up', 'down', 'left', 'right', 'zoomIn', 'zoomOut', 'zoomExtends']; + var navigationDivActions = ['_moveUp', '_moveDown', '_moveLeft', '_moveRight', '_zoomIn', '_zoomOut', '_fit']; + + this.navigationDOM['wrapper'] = document.createElement('div'); + this.navigationDOM['wrapper'].className = 'vis-navigation'; + this.canvas.frame.appendChild(this.navigationDOM['wrapper']); + + for (var i = 0; i < navigationDivs.length; i++) { + this.navigationDOM[navigationDivs[i]] = document.createElement('div'); + this.navigationDOM[navigationDivs[i]].className = 'vis-button vis-' + navigationDivs[i]; + this.navigationDOM['wrapper'].appendChild(this.navigationDOM[navigationDivs[i]]); + + var hammer = new Hammer(this.navigationDOM[navigationDivs[i]]); + if (navigationDivActions[i] === '_fit') { + hammerUtil.onTouch(hammer, this._fit.bind(this)); + } else { + hammerUtil.onTouch(hammer, this.bindToRedraw.bind(this, navigationDivActions[i])); } + + this.navigationHammers.push(hammer); } - return idArray; + + this.iconsCreated = true; } }, { - key: "getSelectedEdges", + key: 'bindToRedraw', + value: function bindToRedraw(action) { + if (this.boundFunctions[action] === undefined) { + this.boundFunctions[action] = this[action].bind(this); + this.body.emitter.on('initRedraw', this.boundFunctions[action]); + this.body.emitter.emit('_startRendering'); + } + } + }, { + key: 'unbindFromRedraw', + value: function unbindFromRedraw(action) { + if (this.boundFunctions[action] !== undefined) { + this.body.emitter.off('initRedraw', this.boundFunctions[action]); + this.body.emitter.emit('_stopRendering'); + delete this.boundFunctions[action]; + } + } + }, { + key: '_fit', /** + * this stops all movement induced by the navigation buttons * - * retrieve the currently selected edges - * @return {Array} selection An array with the ids of the - * selected nodes. + * @private */ - value: function getSelectedEdges() { - var idArray = []; - if (this.options.selectable === true) { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - idArray.push(edgeId); - } - } + value: function _fit() { + if (new Date().valueOf() - this.touchTime > 700) { + // TODO: fix ugly hack to avoid hammer's double fireing of event (because we use release?) + this.body.emitter.emit('fit', { duration: 700 }); + this.touchTime = new Date().valueOf(); } - return idArray; } }, { - key: "selectNodes", + key: '_stopMovement', /** - * select zero or more nodes with the option to highlight edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. - * @param {boolean} [highlightEdges] + * this stops all movement induced by the navigation buttons + * + * @private */ - value: function selectNodes(selection) { - var highlightEdges = arguments[1] === undefined ? true : arguments[1]; - - var i = undefined, - id = undefined; - - if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; - - // first unselect any selected node - this.unselectAll(); - - for (i = 0; i < selection.length; i++) { - id = selection[i]; - - var node = this.body.nodes[id]; - if (!node) { - throw new RangeError("Node with id \"" + id + "\" not found"); + value: function _stopMovement() { + for (var boundAction in this.boundFunctions) { + if (this.boundFunctions.hasOwnProperty(boundAction)) { + this.body.emitter.off('initRedraw', this.boundFunctions[boundAction]); + this.body.emitter.emit('_stopRendering'); } - this.selectObject(node, highlightEdges); } - this.body.emitter.emit("_requestRedraw"); + this.boundFunctions = {}; } }, { - key: "selectEdges", + key: '_moveUp', + value: function _moveUp() { + this.body.view.translation.y += this.options.keyboard.speed.y; + } + }, { + key: '_moveDown', + value: function _moveDown() { + this.body.view.translation.y -= this.options.keyboard.speed.y; + } + }, { + key: '_moveLeft', + value: function _moveLeft() { + this.body.view.translation.x += this.options.keyboard.speed.x; + } + }, { + key: '_moveRight', + value: function _moveRight() { + this.body.view.translation.x -= this.options.keyboard.speed.x; + } + }, { + key: '_zoomIn', + value: function _zoomIn() { + this.body.view.scale *= 1 + this.options.keyboard.speed.zoom; + } + }, { + key: '_zoomOut', + value: function _zoomOut() { + this.body.view.scale /= 1 + this.options.keyboard.speed.zoom; + } + }, { + key: 'configureKeyboardBindings', /** - * select zero or more edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. + * bind all keys using keycharm. */ - value: function selectEdges(selection) { - var i = undefined, - id = undefined; + value: function configureKeyboardBindings() { + var _this2 = this; - if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; + if (this.keycharm !== undefined) { + this.keycharm.destroy(); + } - // first unselect any selected objects - this.unselectAll(); + if (this.options.keyboard.enabled === true) { + if (this.options.keyboard.bindToWindow === true) { + this.keycharm = keycharm({ container: window, preventDefault: true }); + } else { + this.keycharm = keycharm({ container: this.canvas.frame, preventDefault: true }); + } - for (i = 0; i < selection.length; i++) { - id = selection[i]; + this.keycharm.reset(); - var edge = this.body.edges[id]; - if (!edge) { - throw new RangeError("Edge with id \"" + id + "\" not found"); - } - this.selectObject(edge); - } - this.body.emitter.emit("_requestRedraw"); - } - }, { - key: "updateSelection", + if (this.activated === true) { + this.keycharm.bind('up', function () { + _this2.bindToRedraw('_moveUp'); + }, 'keydown'); + this.keycharm.bind('down', function () { + _this2.bindToRedraw('_moveDown'); + }, 'keydown'); + this.keycharm.bind('left', function () { + _this2.bindToRedraw('_moveLeft'); + }, 'keydown'); + this.keycharm.bind('right', function () { + _this2.bindToRedraw('_moveRight'); + }, 'keydown'); + this.keycharm.bind('=', function () { + _this2.bindToRedraw('_zoomIn'); + }, 'keydown'); + this.keycharm.bind('num+', function () { + _this2.bindToRedraw('_zoomIn'); + }, 'keydown'); + this.keycharm.bind('num-', function () { + _this2.bindToRedraw('_zoomOut'); + }, 'keydown'); + this.keycharm.bind('-', function () { + _this2.bindToRedraw('_zoomOut'); + }, 'keydown'); + this.keycharm.bind('[', function () { + _this2.bindToRedraw('_zoomOut'); + }, 'keydown'); + this.keycharm.bind(']', function () { + _this2.bindToRedraw('_zoomIn'); + }, 'keydown'); + this.keycharm.bind('pageup', function () { + _this2.bindToRedraw('_zoomIn'); + }, 'keydown'); + this.keycharm.bind('pagedown', function () { + _this2.bindToRedraw('_zoomOut'); + }, 'keydown'); - /** - * Validate the selection: remove ids of nodes which no longer exist - * @private - */ - value: function updateSelection() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (!this.body.nodes.hasOwnProperty(nodeId)) { - delete this.selectionObj.nodes[nodeId]; - } - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - if (!this.body.edges.hasOwnProperty(edgeId)) { - delete this.selectionObj.edges[edgeId]; - } + this.keycharm.bind('up', function () { + _this2.unbindFromRedraw('_moveUp'); + }, 'keyup'); + this.keycharm.bind('down', function () { + _this2.unbindFromRedraw('_moveDown'); + }, 'keyup'); + this.keycharm.bind('left', function () { + _this2.unbindFromRedraw('_moveLeft'); + }, 'keyup'); + this.keycharm.bind('right', function () { + _this2.unbindFromRedraw('_moveRight'); + }, 'keyup'); + this.keycharm.bind('=', function () { + _this2.unbindFromRedraw('_zoomIn'); + }, 'keyup'); + this.keycharm.bind('num+', function () { + _this2.unbindFromRedraw('_zoomIn'); + }, 'keyup'); + this.keycharm.bind('num-', function () { + _this2.unbindFromRedraw('_zoomOut'); + }, 'keyup'); + this.keycharm.bind('-', function () { + _this2.unbindFromRedraw('_zoomOut'); + }, 'keyup'); + this.keycharm.bind('[', function () { + _this2.unbindFromRedraw('_zoomOut'); + }, 'keyup'); + this.keycharm.bind(']', function () { + _this2.unbindFromRedraw('_zoomIn'); + }, 'keyup'); + this.keycharm.bind('pageup', function () { + _this2.unbindFromRedraw('_zoomIn'); + }, 'keyup'); + this.keycharm.bind('pagedown', function () { + _this2.unbindFromRedraw('_zoomOut'); + }, 'keyup'); } } } }]); - return SelectionHandler; + return NavigationHandler; })(); - exports["default"] = SelectionHandler; - module.exports = exports["default"]; + exports['default'] = NavigationHandler; + module.exports = exports['default']; /***/ }, -/* 106 */ +/* 105 */ /***/ function(module, exports, __webpack_require__) { + /** + * Popup is a class to create a popup window with some text + * @param {Element} container The container object. + * @param {Number} [x] + * @param {Number} [y] + * @param {String} [text] + * @param {Object} [style] An object containing borderColor, + * backgroundColor, etc. + */ 'use strict'; Object.defineProperty(exports, '__esModule', { @@ -37481,1700 +37855,1338 @@ return /******/ (function(modules) { // webpackBootstrap function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - var util = __webpack_require__(9); - - var LayoutEngine = (function () { - function LayoutEngine(body) { - _classCallCheck(this, LayoutEngine); - - this.body = body; - - this.initialRandomSeed = Math.round(Math.random() * 1000000); - this.randomSeed = this.initialRandomSeed; - this.options = {}; - this.optionsBackup = {}; + var Popup = (function () { + function Popup(container) { + _classCallCheck(this, Popup); - this.defaultOptions = { - randomSeed: undefined, - hierarchical: { - enabled: false, - levelSeparation: 150, - direction: 'UD', // UD, DU, LR, RL - sortMethod: 'hubsize' // hubsize, directed - } - }; - util.extend(this.options, this.defaultOptions); + this.container = container; - this.hierarchicalLevels = {}; + this.x = 0; + this.y = 0; + this.padding = 5; + this.hidden = false; - this.bindEventListeners(); + // create the frame + this.frame = document.createElement('div'); + this.frame.className = 'vis-network-tooltip'; + this.container.appendChild(this.frame); } - _createClass(LayoutEngine, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + _createClass(Popup, [{ + key: 'setPosition', - this.body.emitter.on('_dataChanged', function () { - _this.setupHierarchicalLayout(); - }); - this.body.emitter.on('_resetHierarchicalLayout', function () { - _this.setupHierarchicalLayout(); - }); + /** + * @param {number} x Horizontal position of the popup window + * @param {number} y Vertical position of the popup window + */ + value: function setPosition(x, y) { + this.x = parseInt(x); + this.y = parseInt(y); } }, { - key: 'setOptions', - value: function setOptions(options, allOptions) { - if (options !== undefined) { - var prevHierarchicalState = this.options.hierarchical.enabled; - - util.mergeOptions(this.options, options, 'hierarchical'); - if (options.randomSeed !== undefined) { - this.initialRandomSeed = options.randomSeed; - } - - if (this.options.hierarchical.enabled === true) { - // make sure the level seperation is the right way up - if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'DU') { - if (this.options.hierarchical.levelSeparation > 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } else { - if (this.options.hierarchical.levelSeparation < 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } + key: 'setText', - this.body.emitter.emit('_resetHierarchicalLayout'); - // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. - return this.adaptAllOptions(allOptions); - } else { - if (prevHierarchicalState === true) { - // refresh the overridden options for nodes and edges. - this.body.emitter.emit('refresh'); - return util.deepExtend(allOptions, this.optionsBackup); - } - } + /** + * Set the content for the popup window. This can be HTML code or text. + * @param {string | Element} content + */ + value: function setText(content) { + if (content instanceof Element) { + this.frame.innerHTML = ''; + this.frame.appendChild(content); + } else { + this.frame.innerHTML = content; // string containing text or HTML } - return allOptions; } }, { - key: 'adaptAllOptions', - value: function adaptAllOptions(allOptions) { - if (this.options.hierarchical.enabled === true) { - // set the physics - if (allOptions.physics === undefined || allOptions.physics === true) { - allOptions.physics = { solver: 'hierarchicalRepulsion' }; - this.optionsBackup.physics = { solver: 'barnesHut' }; - } else if (typeof allOptions.physics === 'object') { - this.optionsBackup.physics = { solver: 'barnesHut' }; - if (allOptions.physics.solver !== undefined) { - this.optionsBackup.physics = { solver: allOptions.physics.solver }; - } - allOptions.physics['solver'] = 'hierarchicalRepulsion'; - } else if (allOptions.physics !== false) { - this.optionsBackup.physics = { solver: 'barnesHut' }; - allOptions.physics['solver'] = 'hierarchicalRepulsion'; - } + key: 'show', - // get the type of static smooth curve in case it is required - var type = 'horizontal'; - if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'LR') { - type = 'vertical'; - } + /** + * Show the popup window + * @param {boolean} [doShow] Show or hide the window + */ + value: function show(doShow) { + if (doShow === undefined) { + doShow = true; + } - // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. - if (allOptions.edges === undefined) { - this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; - allOptions.edges = { smooth: false }; - } else if (allOptions.edges.smooth === undefined) { - this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; - allOptions.edges.smooth = false; - } else { - if (typeof allOptions.edges.smooth === 'boolean') { - this.optionsBackup.edges = { smooth: allOptions.edges.smooth }; - allOptions.edges.smooth = { enabled: allOptions.edges.smooth, type: type }; - } else { - // allow custom types except for dynamic - if (allOptions.edges.smooth.type !== undefined && allOptions.edges.smooth.type !== 'dynamic') { - type = allOptions.edges.smooth.type; - } + if (doShow === true) { + var height = this.frame.clientHeight; + var width = this.frame.clientWidth; + var maxHeight = this.frame.parentNode.clientHeight; + var maxWidth = this.frame.parentNode.clientWidth; - this.optionsBackup.edges = { - smooth: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, - type: allOptions.edges.smooth.type === undefined ? 'dynamic' : allOptions.edges.smooth.type, - roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness - }; - allOptions.edges.smooth = { - enabled: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, - type: type, - roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness - }; - } + var top = this.y - height; + if (top + height + this.padding > maxHeight) { + top = maxHeight - height - this.padding; + } + if (top < this.padding) { + top = this.padding; } - // force all edges into static smooth curves. Only applies to edges that do not use the global options for smooth. - this.body.emitter.emit('_forceDisableDynamicCurves', type); - } - return allOptions; - } - }, { - key: 'seededRandom', - value: function seededRandom() { - var x = Math.sin(this.randomSeed++) * 10000; - return x - Math.floor(x); - } - }, { - key: 'positionInitially', - value: function positionInitially(nodesArray) { - if (this.options.hierarchical.enabled !== true) { - this.randomSeed = this.initialRandomSeed; - for (var i = 0; i < nodesArray.length; i++) { - var node = nodesArray[i]; - if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { - var radius = 10 * 0.1 * nodesArray.length + 10; - var angle = 2 * Math.PI * this.seededRandom(); - if (node.options.fixed.x === false) { - node.x = radius * Math.cos(angle); - } - if (node.options.fixed.x === false) { - node.y = radius * Math.sin(angle); - } - } + var left = this.x; + if (left + width + this.padding > maxWidth) { + left = maxWidth - width - this.padding; + } + if (left < this.padding) { + left = this.padding; } + + this.frame.style.left = left + 'px'; + this.frame.style.top = top + 'px'; + this.frame.style.visibility = 'visible'; + this.hidden = false; + } else { + this.hide(); } } }, { - key: 'getSeed', - value: function getSeed() { - return this.initialRandomSeed; - } - }, { - key: 'setupHierarchicalLayout', + key: 'hide', /** - * This is the main function to layout the nodes in a hierarchical way. - * It checks if the node details are supplied correctly - * - * @private + * Hide the popup window */ - value: function setupHierarchicalLayout() { - if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { - // get the size of the largest hubs and check if the user has defined a level for a node. - var node = undefined, - nodeId = undefined; - var definedLevel = false; - var undefinedLevel = false; - this.hierarchicalLevels = {}; - this.nodeSpacing = 100; + value: function hide() { + this.hidden = true; + this.frame.style.visibility = 'hidden'; + } + }]); - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.options.level !== undefined) { - definedLevel = true; - this.hierarchicalLevels[nodeId] = node.options.level; - } else { - undefinedLevel = true; - } - } - } + return Popup; + })(); - // if the user defined some levels but not all, alert and run without hierarchical layout - if (undefinedLevel === true && definedLevel === true) { - throw new Error('To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes.'); - return; - } else { - // setup the system to use hierarchical method. - //this._changeConstants(); + exports['default'] = Popup; + module.exports = exports['default']; - // define levels if undefined by the users. Based on hubsize - if (undefinedLevel === true) { - if (this.options.hierarchical.sortMethod === 'hubsize') { - this._determineLevelsByHubsize(); - } else if (this.options.hierarchical.sortMethod === 'directed' || 'direction') { - this._determineLevelsDirected(); - } - } +/***/ }, +/* 106 */ +/***/ function(module, exports, __webpack_require__) { - // check the distribution of the nodes per level. - var distribution = this._getDistribution(); + "use strict"; - // place the nodes on the canvas. - this._placeNodesByHierarchy(distribution); - } - } - } - }, { - key: '_placeNodesByHierarchy', + Object.defineProperty(exports, "__esModule", { + value: true + }); - /** - * This function places the nodes on the canvas based on the hierarchial distribution. - * - * @param {Object} distribution | obtained by the function this._getDistribution() - * @private - */ - value: function _placeNodesByHierarchy(distribution) { - var nodeId = undefined, - node = undefined; - this.positionedNodes = {}; - // start placing all the level 0 nodes first. Then recursively position their branches. - for (var level in distribution) { - if (distribution.hasOwnProperty(level)) { - for (nodeId in distribution[level].nodes) { - if (distribution[level].nodes.hasOwnProperty(nodeId)) { + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - node = distribution[level].nodes[nodeId]; + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - if (node.x === undefined) { - node.x = distribution[level].distance; - } - distribution[level].distance = node.x + this.nodeSpacing; - } else { - if (node.y === undefined) { - node.y = distribution[level].distance; - } - distribution[level].distance = node.y + this.nodeSpacing; - } + var Node = __webpack_require__(64); + var Edge = __webpack_require__(84); + var util = __webpack_require__(12); - this.positionedNodes[nodeId] = true; - this._placeBranchNodes(node.edges, node.id, distribution, level); - } - } - } + var SelectionHandler = (function () { + function SelectionHandler(body, canvas) { + var _this = this; + + _classCallCheck(this, SelectionHandler); + + this.body = body; + this.canvas = canvas; + this.selectionObj = { nodes: [], edges: [] }; + this.hoverObj = { nodes: {}, edges: {} }; + + this.options = {}; + this.defaultOptions = { + multiselect: false, + selectable: true, + selectConnectedEdges: true, + hoverConnectedEdges: true + }; + util.extend(this.options, this.defaultOptions); + + this.body.emitter.on("_dataChanged", function () { + _this.updateSelection(); + }); + } + + _createClass(SelectionHandler, [{ + key: "setOptions", + value: function setOptions(options) { + if (options !== undefined) { + var fields = ["multiselect", "hoverConnectedEdges", "selectable", "selectConnectedEdges"]; + util.selectiveDeepExtend(fields, this.options, options); } } }, { - key: '_getDistribution', + key: "selectOnPoint", /** - * This function get the distribution of levels based on hubsize + * handles the selection part of the tap; * - * @returns {Object} + * @param {Object} pointer * @private */ - value: function _getDistribution() { - var distribution = {}; - var nodeId = undefined, - node = undefined; - - // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. - // the fix of X is removed after the x value has been set. - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - var level = this.hierarchicalLevels[nodeId] === undefined ? 0 : this.hierarchicalLevels[nodeId]; - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - node.y = this.options.hierarchical.levelSeparation * level; - node.options.fixed.y = true; - } else { - node.x = this.options.hierarchical.levelSeparation * level; - node.options.fixed.x = true; - } - if (distribution[level] === undefined) { - distribution[level] = { amount: 0, nodes: {}, distance: 0 }; - } - distribution[level].amount += 1; - distribution[level].nodes[nodeId] = node; + value: function selectOnPoint(pointer) { + var selected = false; + if (this.options.selectable === true) { + this.unselectAll(); + var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer); + if (obj !== undefined) { + selected = this.selectObject(obj); } + this.body.emitter.emit("_requestRedraw"); } - return distribution; + return selected; } }, { - key: '_getHubSize', + key: "selectAdditionalOnPoint", + value: function selectAdditionalOnPoint(pointer) { + var selectionChanged = false; + if (this.options.selectable === true) { + var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer); - /** - * Get the hubsize from all remaining unlevelled nodes. - * - * @returns {number} - * @private - */ - value: function _getHubSize() { - var hubSize = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (this.hierarchicalLevels[nodeId] === undefined) { - hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; + if (obj !== undefined) { + selectionChanged = true; + if (obj.isSelected() === true) { + this.deselectObject(obj); + } else { + this.selectObject(obj); } + + this.body.emitter.emit("_requestRedraw"); } } - return hubSize; + return selectionChanged; } }, { - key: '_determineLevelsByHubsize', - - /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. - * - * @param hubsize - * @private - */ - value: function _determineLevelsByHubsize() { - var nodeId = undefined, - node = undefined; - var hubSize = 1; + key: "_generateClickEvent", + value: function _generateClickEvent(eventType, event, pointer, oldSelection) { + var properties = this.getSelection(); + properties["pointer"] = { + DOM: { x: pointer.x, y: pointer.y }, + canvas: this.canvas.DOMtoCanvas(pointer) + }; + properties["event"] = event; - while (hubSize > 0) { - // determine hubs - hubSize = this._getHubSize(); - if (hubSize === 0) break; + if (oldSelection !== undefined) { + properties["previousSelection"] = oldSelection; + } + this.body.emitter.emit(eventType, properties); + } + }, { + key: "selectObject", + value: function selectObject(obj) { + var highlightEdges = arguments[1] === undefined ? this.options.selectConnectedEdges : arguments[1]; - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.edges.length === hubSize) { - this._setLevelByHubsize(0, node); - } + if (obj !== undefined) { + if (obj instanceof Node) { + if (highlightEdges === true) { + this._selectConnectedEdges(obj); } } + obj.select(); + this._addToSelection(obj); + return true; } + return false; } }, { - key: '_setLevelByHubsize', + key: "deselectObject", + value: function deselectObject(obj) { + if (obj.isSelected() === true) { + obj.selected = false; + this._removeFromSelection(obj); + } + } + }, { + key: "_getAllNodesOverlappingWith", /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. - * - * @param level - * @param edges - * @param parentId + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - value: function _setLevelByHubsize(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) return; - - var childNode = undefined; - this.hierarchicalLevels[node.id] = level; - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId === node.id) { - childNode = node.edges[i].from; - } else { - childNode = node.edges[i].to; + value: function _getAllNodesOverlappingWith(object) { + var overlappingNodes = []; + var nodes = this.body.nodes; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var nodeId = this.body.nodeIndices[i]; + if (nodes[nodeId].isOverlappingWith(object)) { + overlappingNodes.push(nodeId); } - this._setLevelByHubsize(level + 1, childNode); } + return overlappingNodes; } }, { - key: '_determineLevelsDirected', + key: "_pointerToPositionObject", /** - * this function allocates nodes in levels based on the direction of the edges + * Return a position object in canvasspace from a single point in screenspace * - * @param hubsize + * @param pointer + * @returns {{left: number, top: number, right: number, bottom: number}} * @private */ - value: function _determineLevelsDirected() { - var nodeId = undefined, - node = undefined; - var minLevel = 10000; - - // set first node to source - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - this._setLevelDirected(minLevel, node); - } - } - - // get the minimum level - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; - } - } - - // subtract the minimum from the set so we have a range starting from 0 - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.hierarchicalLevels[nodeId] -= minLevel; - } - } + value: function _pointerToPositionObject(pointer) { + var canvasPos = this.canvas.DOMtoCanvas(pointer); + return { + left: canvasPos.x - 1, + top: canvasPos.y + 1, + right: canvasPos.x + 1, + bottom: canvasPos.y - 1 + }; } }, { - key: '_setLevelDirected', + key: "getNodeAt", /** - * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction + * Get the top node at the a specific point (like a click) * - * @param level - * @param edges - * @param parentId + * @param {{x: Number, y: Number}} pointer + * @return {Node | undefined} node * @private */ - value: function _setLevelDirected(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) return; - - var childNode = undefined; - this.hierarchicalLevels[node.id] = level; + value: function getNodeAt(pointer) { + var returnNode = arguments[1] === undefined ? true : arguments[1]; - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId === node.id) { - childNode = node.edges[i].from; - this._setLevelDirected(level - 1, childNode); + // we first check if this is an navigation controls element + var positionObject = this._pointerToPositionObject(pointer); + var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); + // if there are overlapping nodes, select the last one, this is the + // one which is drawn on top of the others + if (overlappingNodes.length > 0) { + if (returnNode === true) { + return this.body.nodes[overlappingNodes[overlappingNodes.length - 1]]; } else { - childNode = node.edges[i].to; - this._setLevelDirected(level + 1, childNode); + return overlappingNodes[overlappingNodes.length - 1]; } + } else { + return undefined; } } }, { - key: '_placeBranchNodes', + key: "_getEdgesOverlappingWith", /** - * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes - * on a X position that ensures there will be no overlap. - * - * @param edges - * @param parentId - * @param distribution - * @param parentLevel + * retrieve all edges overlapping with given object, selector is around center + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { - for (var i = 0; i < edges.length; i++) { - var childNode = undefined; - var parentNode = undefined; - if (edges[i].toId === parentId) { - childNode = edges[i].from; - parentNode = edges[i].to; - } else { - childNode = edges[i].to; - parentNode = edges[i].from; - } - var childNodeLevel = this.hierarchicalLevels[childNode.id]; - - if (this.positionedNodes[childNode.id] === undefined) { - // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. - if (childNodeLevel > parentLevel) { - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - if (childNode.x === undefined) { - childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); - } - distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; - this.positionedNodes[childNode.id] = true; - } else { - if (childNode.y === undefined) { - childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); - } - distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; - } - this.positionedNodes[childNode.id] = true; - - if (childNode.edges.length > 1) { - this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); - } - } + value: function _getEdgesOverlappingWith(object, overlappingEdges) { + var edges = this.body.edges; + for (var i = 0; i < this.body.edgeIndices.length; i++) { + var edgeId = this.body.edgeIndices[i]; + if (edges[edgeId].isOverlappingWith(object)) { + overlappingEdges.push(edgeId); } - } - } - }]); - - return LayoutEngine; - })(); - - exports['default'] = LayoutEngine; - module.exports = exports['default']; - -/***/ }, -/* 107 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - - var util = __webpack_require__(9); - var Hammer = __webpack_require__(5); - var hammerUtil = __webpack_require__(31); - - /** - * clears the toolbar div element of children - * - * @private - */ - - var ManipulationSystem = (function () { - function ManipulationSystem(body, canvas, selectionHandler) { - var _this = this; - - _classCallCheck(this, ManipulationSystem); - - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; - - this.editMode = false; - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; - - this.manipulationHammers = []; - this.temporaryUIFunctions = {}; - this.temporaryEventFunctions = []; - - this.touchTime = 0; - this.temporaryIds = { nodes: [], edges: [] }; - this.guiEnabled = false; - this.inMode = false; - this.selectedControlNode = undefined; - - this.options = {}; - this.defaultOptions = { - enabled: false, - initiallyActive: false, - addNode: true, - addEdge: true, - editNode: undefined, - editEdge: true, - deleteNode: true, - deleteEdge: true, - controlNodeStyle: { - shape: 'dot', - size: 6, - color: { background: '#ff0000', border: '#3c3c3c', highlight: { background: '#07f968', border: '#3c3c3c' } }, - borderWidth: 2, - borderWidthSelected: 2 - } - }; - util.extend(this.options, this.defaultOptions); - - this.body.emitter.on('destroy', function () { - _this._clean(); - }); - this.body.emitter.on('_dataChanged', this._restore.bind(this)); - this.body.emitter.on('_resetData', this._restore.bind(this)); - } - - _createClass(ManipulationSystem, [{ - key: '_restore', + } + } + }, { + key: "_getAllEdgesOverlappingWith", /** - * If something changes in the data during editing, switch back to the initial datamanipulation state and close all edit modes. + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - value: function _restore() { - if (this.inMode !== false) { - if (this.options.initiallyActive === true) { - this.enableEditMode(); - } else { - this.disableEditMode(); - } - } + value: function _getAllEdgesOverlappingWith(object) { + var overlappingEdges = []; + this._getEdgesOverlappingWith(object, overlappingEdges); + return overlappingEdges; } }, { - key: 'setOptions', + key: "getEdgeAt", /** - * Set the Options - * @param options + * Place holder. To implement change the getNodeAt to a _getObjectAt. Have the _getObjectAt call + * getNodeAt and _getEdgesAt, then priortize the selection to user preferences. + * + * @param pointer + * @returns {undefined} + * @private */ - value: function setOptions(options, allOptions, globalOptions) { - if (allOptions !== undefined) { - if (allOptions.locale !== undefined) { - this.options.locale = allOptions.locale; - } else { - this.options.locale = globalOptions.locale; - } - if (allOptions.locales !== undefined) { - this.options.locales = allOptions.locales; - } else { - this.options.locales = globalOptions.locales; - } - } + value: function getEdgeAt(pointer) { + var returnEdge = arguments[1] === undefined ? true : arguments[1]; - if (options !== undefined) { - if (typeof options === 'boolean') { - this.options.enabled = options; + var positionObject = this._pointerToPositionObject(pointer); + var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); + + if (overlappingEdges.length > 0) { + if (returnEdge === true) { + return this.body.edges[overlappingEdges[overlappingEdges.length - 1]]; } else { - this.options.enabled = true; - util.deepExtend(this.options, options); - } - if (this.options.initiallyActive === true) { - this.editMode = true; + return overlappingEdges[overlappingEdges.length - 1]; } - this._setup(); + } else { + return undefined; } } }, { - key: 'toggleEditMode', + key: "_addToSelection", /** - * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. + * Add object to the selection array. * + * @param obj * @private */ - value: function toggleEditMode() { - if (this.editMode === true) { - this.disableEditMode(); + value: function _addToSelection(obj) { + if (obj instanceof Node) { + this.selectionObj.nodes[obj.id] = obj; } else { - this.enableEditMode(); + this.selectionObj.edges[obj.id] = obj; } } }, { - key: 'enableEditMode', - value: function enableEditMode() { - this.editMode = true; + key: "_addToHover", - this._clean(); - if (this.guiEnabled === true) { - this.manipulationDiv.style.display = 'block'; - this.closeDiv.style.display = 'block'; - this.editModeDiv.style.display = 'none'; - this.showManipulatorToolbar(); + /** + * Add object to the selection array. + * + * @param obj + * @private + */ + value: function _addToHover(obj) { + if (obj instanceof Node) { + this.hoverObj.nodes[obj.id] = obj; + } else { + this.hoverObj.edges[obj.id] = obj; } } }, { - key: 'disableEditMode', - value: function disableEditMode() { - this.editMode = false; + key: "_removeFromSelection", - this._clean(); - if (this.guiEnabled === true) { - this.manipulationDiv.style.display = 'none'; - this.closeDiv.style.display = 'none'; - this.editModeDiv.style.display = 'block'; - this._createEditButton(); + /** + * Remove a single option from selection. + * + * @param {Object} obj + * @private + */ + value: function _removeFromSelection(obj) { + if (obj instanceof Node) { + delete this.selectionObj.nodes[obj.id]; + } else { + delete this.selectionObj.edges[obj.id]; } } }, { - key: 'showManipulatorToolbar', + key: "unselectAll", /** - * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. + * Unselect all. The selectionObj is useful for this. * * @private */ - value: function showManipulatorToolbar() { - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - // reset global letiables - this.manipulationDOM = {}; - - // if the gui is enabled, draw all elements. - if (this.guiEnabled === true) { - // a _restore will hide these menus - this.editMode = true; - this.manipulationDiv.style.display = 'block'; - this.closeDiv.style.display = 'block'; - - var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var selectedTotalCount = selectedNodeCount + selectedEdgeCount; - var locale = this.options.locales[this.options.locale]; - var needSeperator = false; - - if (this.options.addNode !== false) { - this._createAddNodeButton(locale); - needSeperator = true; - } - if (this.options.addEdge !== false) { - if (needSeperator === true) { - this._createSeperator(1); - } else { - needSeperator = true; - } - this._createAddEdgeButton(locale); - } - - if (selectedNodeCount === 1 && typeof this.options.editNode === 'function') { - if (needSeperator === true) { - this._createSeperator(2); - } else { - needSeperator = true; - } - this._createEditNodeButton(locale); - } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.editEdge !== false) { - if (needSeperator === true) { - this._createSeperator(3); - } else { - needSeperator = true; - } - this._createEditEdgeButton(locale); + value: function unselectAll() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + this.selectionObj.nodes[nodeId].unselect(); } - - // remove buttons - if (selectedTotalCount !== 0) { - if (selectedNodeCount === 1 && this.options.deleteNode !== false) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } else if (selectedNodeCount === 0 && this.options.deleteEdge !== false) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + this.selectionObj.edges[edgeId].unselect(); } - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - - // refresh this bar based on what has been selected - this._temporaryBindEvent('select', this.showManipulatorToolbar.bind(this)); } - // redraw to show any possible changes - this.body.emitter.emit('_redraw'); + this.selectionObj = { nodes: {}, edges: {} }; } }, { - key: 'addNodeMode', + key: "_getSelectedNodeCount", /** - * Create the toolbar for adding Nodes + * return the number of selected nodes * + * @returns {number} * @private */ - value: function addNodeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); + value: function _getSelectedNodeCount() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } } + return count; + } + }, { + key: "_getSelectedNode", - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'addNode'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['addDescription'] || this.options.locales['en']['addDescription']); - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + /** + * return the selected node + * + * @returns {number} + * @private + */ + value: function _getSelectedNode() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return this.selectionObj.nodes[nodeId]; + } } - - this._temporaryBindEvent('click', this._performAddNode.bind(this)); + return undefined; } }, { - key: 'editNode', + key: "_getSelectedEdge", /** - * call the bound function to handle the editing of the node. The node has to be selected. + * return the selected edge * + * @returns {number} * @private */ - value: function editNode() { - var _this2 = this; - - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); + value: function _getSelectedEdge() { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return this.selectionObj.edges[edgeId]; + } } + return undefined; + } + }, { + key: "_getSelectedEdgeCount", - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'editNode'; - if (typeof this.options.editNode === 'function') { - var node = this.selectionHandler._getSelectedNode(); - if (node.isCluster !== true) { - var data = util.deepExtend({}, node.options, true); - data.x = node.x; - data.y = node.y; - - if (this.options.editNode.length === 2) { - this.options.editNode(data, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this2.inMode === 'editNode') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this2.body.data.nodes.update(finalizedData); - } - _this2.showManipulatorToolbar(); - }); - } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); - } - } else { - alert(this.options.locales[this.options.locale]['editClusterError'] || this.options.locales['en']['editClusterError']); + /** + * return the number of selected edges + * + * @returns {number} + * @private + */ + value: function _getSelectedEdgeCount() { + var count = 0; + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; } - } else { - throw new Error('No function has been configured to handle the editing of nodes.'); } + return count; } }, { - key: 'addEdgeMode', + key: "_getSelectedObjectCount", /** - * create the toolbar to connect nodes + * return the number of selected objects. * + * @returns {number} * @private */ - value: function addEdgeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); + value: function _getSelectedObjectCount() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } } - - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'addEdge'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['edgeDescription'] || this.options.locales['en']['edgeDescription']); - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } } - - // temporarily overload functions - this._temporaryBindUI('onTouch', this._handleConnect.bind(this)); - this._temporaryBindUI('onDragEnd', this._finishConnect.bind(this)); - this._temporaryBindUI('onDrag', this._dragControlNode.bind(this)); - this._temporaryBindUI('onRelease', this._finishConnect.bind(this)); - - this._temporaryBindUI('onDragStart', function () {}); - this._temporaryBindUI('onHold', function () {}); + return count; } }, { - key: 'editEdgeMode', + key: "_selectionIsEmpty", /** - * create the toolbar to edit edges + * Check if anything is selected * + * @returns {boolean} * @private */ - value: function editEdgeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); + value: function _selectionIsEmpty() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return false; + } } - - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); - - this.inMode = 'editEdge'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale['editEdgeDescription'] || this.options.locales['en']['editEdgeDescription']); - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return false; + } } + return true; + } + }, { + key: "_clusterInSelection", - this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; - var edge = this.body.edges[this.edgeBeingEditedId]; - - // create control nodes - var controlNodeFrom = this._getNewTargetNode(edge.from.x, edge.from.y); - var controlNodeTo = this._getNewTargetNode(edge.to.x, edge.to.y); - - this.temporaryIds.nodes.push(controlNodeFrom.id); - this.temporaryIds.nodes.push(controlNodeTo.id); - - this.body.nodes[controlNodeFrom.id] = controlNodeFrom; - this.body.nodeIndices.push(controlNodeFrom.id); - this.body.nodes[controlNodeTo.id] = controlNodeTo; - this.body.nodeIndices.push(controlNodeTo.id); - - // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI - this._temporaryBindUI('onTouch', this._controlNodeTouch.bind(this)); // used to get the position - this._temporaryBindUI('onTap', function () {}); // disabled - this._temporaryBindUI('onHold', function () {}); // disabled - this._temporaryBindUI('onDragStart', this._controlNodeDragStart.bind(this)); // used to select control node - this._temporaryBindUI('onDrag', this._controlNodeDrag.bind(this)); // used to drag control node - this._temporaryBindUI('onDragEnd', this._controlNodeDragEnd.bind(this)); // used to connect or revert control nodes - this._temporaryBindUI('onMouseMove', function () {}); // disabled - - // create function to position control nodes correctly on movement - // automatically cleaned up because we use the temporary bind - this._temporaryBindEvent('beforeDrawing', function (ctx) { - var positions = edge.edgeType.findBorderPositions(ctx); - if (controlNodeFrom.selected === false) { - controlNodeFrom.x = positions.from.x; - controlNodeFrom.y = positions.from.y; - } - if (controlNodeTo.selected === false) { - controlNodeTo.x = positions.to.x; - controlNodeTo.y = positions.to.y; + /** + * check if one of the selected nodes is a cluster. + * + * @returns {boolean} + * @private + */ + value: function _clusterInSelection() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (this.selectionObj.nodes[nodeId].clusterSize > 1) { + return true; + } } - }); + } + return false; + } + }, { + key: "_selectConnectedEdges", - this.body.emitter.emit('_redraw'); + /** + * select the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _selectConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.select(); + this._addToSelection(edge); + } } }, { - key: 'deleteSelected', + key: "_hoverConnectedEdges", /** - * delete everything in the selection + * select the edges connected to the node that is being selected * + * @param {Node} node * @private */ - value: function deleteSelected() { - var _this3 = this; + value: function _hoverConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.hover = true; + this._addToHover(edge); + } + } + }, { + key: "_unselectConnectedEdges", - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); + /** + * unselect the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _unselectConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.unselect(); + this._removeFromSelection(edge); } + } + }, { + key: "blurObject", - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + /** + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection + * + * @param {Node || Edge} object + * @private + */ + value: function blurObject(object) { + if (object.hover === true) { + object.hover = false; + this.body.emitter.emit("blurNode", { node: object.id }); + } + } + }, { + key: "hoverObject", - this.inMode = 'delete'; - var selectedNodes = this.selectionHandler.getSelectedNodes(); - var selectedEdges = this.selectionHandler.getSelectedEdges(); - var deleteFunction = undefined; - if (selectedNodes.length > 0) { - for (var i = 0; i < selectedNodes.length; i++) { - if (this.body.nodes[selectedNodes[i]].isCluster === true) { - alert(this.options.locales[this.options.locale]['deleteClusterError'] || this.options.locales['en']['deleteClusterError']); - return; + /** + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection + * + * @param {Node || Edge} object + * @private + */ + value: function hoverObject(object) { + var hoverChanged = false; + // remove all node hover highlights + for (var nodeId in this.hoverObj.nodes) { + if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { + if (object === undefined) { + this.blurObject(this.hoverObj.nodes[nodeId]); + hoverChanged = true; + } else if (object instanceof Node && object.id != nodeId || object instanceof Edge || object === undefined) { + this.blurObject(this.hoverObj.nodes[nodeId]); + hoverChanged = true; + delete this.hoverObj.nodes[nodeId]; } } + } - if (typeof this.options.deleteNode === 'function') { - deleteFunction = this.options.deleteNode; - } - } else if (selectedEdges.length > 0) { - if (typeof this.options.deleteEdge === 'function') { - deleteFunction = this.options.deleteEdge; + // removing all edge hover highlights + for (var edgeId in this.hoverObj.edges) { + if (this.hoverObj.edges.hasOwnProperty(edgeId)) { + this.hoverObj.edges[edgeId].hover = false; + delete this.hoverObj.edges[edgeId]; } } - if (typeof deleteFunction === 'function') { - var data = { nodes: selectedNodes, edges: selectedEdges }; - if (deleteFunction.length === 2) { - deleteFunction(data, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this3.inMode === 'delete') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this3.body.data.edges.remove(finalizedData.edges); - _this3.body.data.nodes.remove(finalizedData.nodes); - _this3.body.emitter.emit('startSimulation'); - _this3.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for delete does not support two arguments (data, callback)'); + if (object !== undefined) { + if (object.hover === false) { + object.hover = true; + this._addToHover(object); + hoverChanged = true; + if (object instanceof Node) { + this.body.emitter.emit("hoverNode", { node: object.id }); + } } - } else { - this.body.data.edges.remove(selectedEdges); - this.body.data.nodes.remove(selectedNodes); - this.body.emitter.emit('startSimulation'); - this.showManipulatorToolbar(); + if (object instanceof Node && this.options.hoverConnectedEdges === true) { + this._hoverConnectedEdges(object); + } + } + + if (hoverChanged === true) { + this.body.emitter.emit("_requestRedraw"); } } }, { - key: '_setup', - - //********************************************** PRIVATE ***************************************// + key: "getSelection", /** - * draw or remove the DOM - * @private + * + * retrieve the currently selected objects + * @return {{nodes: Array., edges: Array.}} selection */ - value: function _setup() { - if (this.options.enabled === true) { - // Enable the GUI - this.guiEnabled = true; - - this._createWrappers(); - if (this.editMode === false) { - this._createEditButton(); - } else { - this.showManipulatorToolbar(); - } - } else { - this._removeManipulationDOM(); - - // disable the gui - this.guiEnabled = false; - } + value: function getSelection() { + var nodeIds = this.getSelectedNodes(); + var edgeIds = this.getSelectedEdges(); + return { nodes: nodeIds, edges: edgeIds }; } }, { - key: '_createWrappers', + key: "getSelectedNodes", /** - * create the div overlays that contain the DOM - * @private + * + * retrieve the currently selected nodes + * @return {String[]} selection An array with the ids of the + * selected nodes. */ - value: function _createWrappers() { - // load the manipulator HTML elements. All styling done in css. - if (this.manipulationDiv === undefined) { - this.manipulationDiv = document.createElement('div'); - this.manipulationDiv.className = 'vis-manipulation'; - if (this.editMode === true) { - this.manipulationDiv.style.display = 'block'; - } else { - this.manipulationDiv.style.display = 'none'; - } - this.canvas.frame.appendChild(this.manipulationDiv); - } - - // container for the edit button. - if (this.editModeDiv === undefined) { - this.editModeDiv = document.createElement('div'); - this.editModeDiv.className = 'vis-edit-mode'; - if (this.editMode === true) { - this.editModeDiv.style.display = 'none'; - } else { - this.editModeDiv.style.display = 'block'; + value: function getSelectedNodes() { + var idArray = []; + if (this.options.selectable === true) { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + idArray.push(nodeId); + } } - this.canvas.frame.appendChild(this.editModeDiv); - } - - // container for the close div button - if (this.closeDiv === undefined) { - this.closeDiv = document.createElement('div'); - this.closeDiv.className = 'vis-close'; - this.closeDiv.style.display = this.manipulationDiv.style.display; - this.canvas.frame.appendChild(this.closeDiv); } + return idArray; } }, { - key: '_getNewTargetNode', + key: "getSelectedEdges", /** - * generate a new target node. Used for creating new edges and editing edges - * @param x - * @param y - * @returns {*} - * @private + * + * retrieve the currently selected edges + * @return {Array} selection An array with the ids of the + * selected nodes. */ - value: function _getNewTargetNode(x, y) { - var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); - - controlNodeStyle.id = 'targetNode' + util.randomUUID(); - controlNodeStyle.hidden = false; - controlNodeStyle.physics = false; - controlNodeStyle.x = x; - controlNodeStyle.y = y; - - return this.body.functions.createNode(controlNodeStyle); + value: function getSelectedEdges() { + var idArray = []; + if (this.options.selectable === true) { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + idArray.push(edgeId); + } + } + } + return idArray; } }, { - key: '_createEditButton', + key: "selectNodes", /** - * Create the edit button + * select zero or more nodes with the option to highlight edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. + * @param {boolean} [highlightEdges] */ - value: function _createEditButton() { - // restore everything to it's original state (if applicable) - this._clean(); + value: function selectNodes(selection) { + var highlightEdges = arguments[1] === undefined ? true : arguments[1]; - // reset the manipulationDOM - this.manipulationDOM = {}; + var i = undefined, + id = undefined; - // empty the editModeDiv - util.recursiveDOMDelete(this.editModeDiv); + if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; - // create the contents for the editMode button - var locale = this.options.locales[this.options.locale]; - var button = this._createButton('editMode', 'vis-button vis-edit vis-edit-mode', locale['edit'] || this.options.locales['en']['edit']); - this.editModeDiv.appendChild(button); + // first unselect any selected node + this.unselectAll(); - // bind a hammer listener to the button, calling the function toggleEditMode. - this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); + for (i = 0; i < selection.length; i++) { + id = selection[i]; + + var node = this.body.nodes[id]; + if (!node) { + throw new RangeError("Node with id \"" + id + "\" not found"); + } + this.selectObject(node, highlightEdges); + } + this.body.emitter.emit("_requestRedraw"); } }, { - key: '_clean', + key: "selectEdges", /** - * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. - * @private + * select zero or more edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. */ - value: function _clean() { - // not in mode - this.inMode = false; - - // _clean the divs - if (this.guiEnabled === true) { - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.manipulationDiv); - - // removes all the bindings and overloads - this._cleanManipulatorHammers(); - } + value: function selectEdges(selection) { + var i = undefined, + id = undefined; - // remove temporary nodes and edges - this._cleanupTemporaryNodesAndEdges(); + if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; - // restore overloaded UI functions - this._unbindTemporaryUIs(); + // first unselect any selected objects + this.unselectAll(); - // remove the temporaryEventFunctions - this._unbindTemporaryEvents(); + for (i = 0; i < selection.length; i++) { + id = selection[i]; - // restore the physics if required - this.body.emitter.emit('restorePhysics'); + var edge = this.body.edges[id]; + if (!edge) { + throw new RangeError("Edge with id \"" + id + "\" not found"); + } + this.selectObject(edge); + } + this.body.emitter.emit("_requestRedraw"); } }, { - key: '_cleanManipulatorHammers', + key: "updateSelection", /** - * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. + * Validate the selection: remove ids of nodes which no longer exist * @private */ - value: function _cleanManipulatorHammers() { - // _clean hammer bindings - if (this.manipulationHammers.length != 0) { - for (var i = 0; i < this.manipulationHammers.length; i++) { - this.manipulationHammers[i].destroy(); + value: function updateSelection() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (!this.body.nodes.hasOwnProperty(nodeId)) { + delete this.selectionObj.nodes[nodeId]; + } + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + if (!this.body.edges.hasOwnProperty(edgeId)) { + delete this.selectionObj.edges[edgeId]; + } } - this.manipulationHammers = []; } } - }, { - key: '_removeManipulationDOM', + }]); - /** - * Remove all DOM elements created by this module. - * @private - */ - value: function _removeManipulationDOM() { - // removes all the bindings and overloads - this._clean(); + return SelectionHandler; + })(); - // empty the manipulation divs - util.recursiveDOMDelete(this.manipulationDiv); - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.closeDiv); + exports["default"] = SelectionHandler; + module.exports = exports["default"]; - // remove the manipulation divs - if (this.manipulationDiv) { - this.canvas.frame.removeChild(this.manipulationDiv); - } - if (this.editModeDiv) { - this.canvas.frame.removeChild(this.editModeDiv); - } - if (this.closeDiv) { - this.canvas.frame.removeChild(this.manipulationDiv); - } +/***/ }, +/* 107 */ +/***/ function(module, exports, __webpack_require__) { - // set the references to undefined - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; - } - }, { - key: '_createSeperator', + 'use strict'; - /** - * create a seperator line. the index is to differentiate in the manipulation dom - * @param index - * @private - */ - value: function _createSeperator() { - var index = arguments[0] === undefined ? 1 : arguments[0]; + Object.defineProperty(exports, '__esModule', { + value: true + }); - this.manipulationDOM['seperatorLineDiv' + index] = document.createElement('div'); - this.manipulationDOM['seperatorLineDiv' + index].className = 'vis-separator-line'; - this.manipulationDiv.appendChild(this.manipulationDOM['seperatorLineDiv' + index]); - } - }, { - key: '_createAddNodeButton', + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // ---------------------- DOM functions for buttons --------------------------// + function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } - value: function _createAddNodeButton(locale) { - var button = this._createButton('addNode', 'vis-button vis-add', locale['addNode'] || this.options.locales['en']['addNode']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addNodeMode.bind(this)); - } - }, { - key: '_createAddEdgeButton', - value: function _createAddEdgeButton(locale) { - var button = this._createButton('addEdge', 'vis-button vis-connect', locale['addEdge'] || this.options.locales['en']['addEdge']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); - } - }, { - key: '_createEditNodeButton', - value: function _createEditNodeButton(locale) { - var button = this._createButton('editNode', 'vis-button vis-edit', locale['editNode'] || this.options.locales['en']['editNode']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editNode.bind(this)); - } - }, { - key: '_createEditEdgeButton', - value: function _createEditEdgeButton(locale) { - var button = this._createButton('editEdge', 'vis-button vis-edit', locale['editEdge'] || this.options.locales['en']['editEdge']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); - } - }, { - key: '_createDeleteButton', - value: function _createDeleteButton(locale) { - var button = this._createButton('delete', 'vis-button vis-delete', locale['del'] || this.options.locales['en']['del']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.deleteSelected.bind(this)); - } - }, { - key: '_createBackButton', - value: function _createBackButton(locale) { - var button = this._createButton('back', 'vis-button vis-back', locale['back'] || this.options.locales['en']['back']); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); - } - }, { - key: '_createButton', - value: function _createButton(id, className, label) { - var labelClassName = arguments[3] === undefined ? 'vis-label' : arguments[3]; + var util = __webpack_require__(12); - this.manipulationDOM[id + 'Div'] = document.createElement('div'); - this.manipulationDOM[id + 'Div'].className = className; - this.manipulationDOM[id + 'Label'] = document.createElement('div'); - this.manipulationDOM[id + 'Label'].className = labelClassName; - this.manipulationDOM[id + 'Label'].innerHTML = label; - this.manipulationDOM[id + 'Div'].appendChild(this.manipulationDOM[id + 'Label']); - return this.manipulationDOM[id + 'Div']; - } - }, { - key: '_createDescription', - value: function _createDescription(label) { - this.manipulationDiv.appendChild(this._createButton('description', 'vis-button vis-none', label)); - } - }, { - key: '_temporaryBindEvent', + var LayoutEngine = (function () { + function LayoutEngine(body) { + _classCallCheck(this, LayoutEngine); - // -------------------------- End of DOM functions for buttons ------------------------------// + this.body = body; - /** - * this binds an event until cleanup by the clean functions. - * @param event - * @param newFunction - * @private - */ - value: function _temporaryBindEvent(event, newFunction) { - this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); - this.body.emitter.on(event, newFunction); + this.initialRandomSeed = Math.round(Math.random() * 1000000); + this.randomSeed = this.initialRandomSeed; + this.options = {}; + this.optionsBackup = {}; + + this.defaultOptions = { + randomSeed: undefined, + hierarchical: { + enabled: false, + levelSeparation: 150, + direction: 'UD', // UD, DU, LR, RL + sortMethod: 'hubsize' // hubsize, directed + } + }; + util.extend(this.options, this.defaultOptions); + + this.hierarchicalLevels = {}; + + this.bindEventListeners(); + } + + _createClass(LayoutEngine, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; + + this.body.emitter.on('_dataChanged', function () { + _this.setupHierarchicalLayout(); + }); + this.body.emitter.on('_resetHierarchicalLayout', function () { + _this.setupHierarchicalLayout(); + }); } }, { - key: '_temporaryBindUI', + key: 'setOptions', + value: function setOptions(options, allOptions) { + if (options !== undefined) { + var prevHierarchicalState = this.options.hierarchical.enabled; - /** - * this overrides an UI function until cleanup by the clean function - * @param UIfunctionName - * @param newFunction - * @private - */ - value: function _temporaryBindUI(UIfunctionName, newFunction) { - if (this.body.eventListeners[UIfunctionName] !== undefined) { - this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; - this.body.eventListeners[UIfunctionName] = newFunction; - } else { - throw new Error('This UI function does not exist. Typo? You tried: ' + UIfunctionName + ' possible are: ' + JSON.stringify(Object.keys(this.body.eventListeners))); + util.mergeOptions(this.options, options, 'hierarchical'); + if (options.randomSeed !== undefined) { + this.initialRandomSeed = options.randomSeed; + } + + if (this.options.hierarchical.enabled === true) { + // make sure the level seperation is the right way up + if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'DU') { + if (this.options.hierarchical.levelSeparation > 0) { + this.options.hierarchical.levelSeparation *= -1; + } + } else { + if (this.options.hierarchical.levelSeparation < 0) { + this.options.hierarchical.levelSeparation *= -1; + } + } + + this.body.emitter.emit('_resetHierarchicalLayout'); + // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. + return this.adaptAllOptions(allOptions); + } else { + if (prevHierarchicalState === true) { + // refresh the overridden options for nodes and edges. + this.body.emitter.emit('refresh'); + return util.deepExtend(allOptions, this.optionsBackup); + } + } } + return allOptions; } }, { - key: '_unbindTemporaryUIs', + key: 'adaptAllOptions', + value: function adaptAllOptions(allOptions) { + if (this.options.hierarchical.enabled === true) { + // set the physics + if (allOptions.physics === undefined || allOptions.physics === true) { + allOptions.physics = { solver: 'hierarchicalRepulsion' }; + this.optionsBackup.physics = { solver: 'barnesHut' }; + } else if (typeof allOptions.physics === 'object') { + this.optionsBackup.physics = { solver: 'barnesHut' }; + if (allOptions.physics.solver !== undefined) { + this.optionsBackup.physics = { solver: allOptions.physics.solver }; + } + allOptions.physics['solver'] = 'hierarchicalRepulsion'; + } else if (allOptions.physics !== false) { + this.optionsBackup.physics = { solver: 'barnesHut' }; + allOptions.physics['solver'] = 'hierarchicalRepulsion'; + } - /** - * Restore the overridden UI functions to their original state. - * - * @private - */ - value: function _unbindTemporaryUIs() { - for (var functionName in this.temporaryUIFunctions) { - if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { - this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; - delete this.temporaryUIFunctions[functionName]; + // get the type of static smooth curve in case it is required + var type = 'horizontal'; + if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'LR') { + type = 'vertical'; + } + + // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. + if (allOptions.edges === undefined) { + this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; + allOptions.edges = { smooth: false }; + } else if (allOptions.edges.smooth === undefined) { + this.optionsBackup.edges = { smooth: { enabled: true, type: 'dynamic' } }; + allOptions.edges.smooth = false; + } else { + if (typeof allOptions.edges.smooth === 'boolean') { + this.optionsBackup.edges = { smooth: allOptions.edges.smooth }; + allOptions.edges.smooth = { enabled: allOptions.edges.smooth, type: type }; + } else { + // allow custom types except for dynamic + if (allOptions.edges.smooth.type !== undefined && allOptions.edges.smooth.type !== 'dynamic') { + type = allOptions.edges.smooth.type; + } + + this.optionsBackup.edges = { + smooth: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, + type: allOptions.edges.smooth.type === undefined ? 'dynamic' : allOptions.edges.smooth.type, + roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness + }; + allOptions.edges.smooth = { + enabled: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, + type: type, + roundness: allOptions.edges.smooth.roundness === undefined ? 0.5 : allOptions.edges.smooth.roundness + }; + } } + + // force all edges into static smooth curves. Only applies to edges that do not use the global options for smooth. + this.body.emitter.emit('_forceDisableDynamicCurves', type); } - this.temporaryUIFunctions = {}; + return allOptions; } }, { - key: '_unbindTemporaryEvents', - - /** - * Unbind the events created by _temporaryBindEvent - * @private - */ - value: function _unbindTemporaryEvents() { - for (var i = 0; i < this.temporaryEventFunctions.length; i++) { - var eventName = this.temporaryEventFunctions[i].event; - var boundFunction = this.temporaryEventFunctions[i].boundFunction; - this.body.emitter.off(eventName, boundFunction); + key: 'seededRandom', + value: function seededRandom() { + var x = Math.sin(this.randomSeed++) * 10000; + return x - Math.floor(x); + } + }, { + key: 'positionInitially', + value: function positionInitially(nodesArray) { + if (this.options.hierarchical.enabled !== true) { + this.randomSeed = this.initialRandomSeed; + for (var i = 0; i < nodesArray.length; i++) { + var node = nodesArray[i]; + if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { + var radius = 10 * 0.1 * nodesArray.length + 10; + var angle = 2 * Math.PI * this.seededRandom(); + if (node.options.fixed.x === false) { + node.x = radius * Math.cos(angle); + } + if (node.options.fixed.x === false) { + node.y = radius * Math.sin(angle); + } + } + } } - this.temporaryEventFunctions = []; } }, { - key: '_bindHammerToDiv', - - /** - * Bind an hammer instance to a DOM element. - * @param domElement - * @param funct - */ - value: function _bindHammerToDiv(domElement, boundFunction) { - var hammer = new Hammer(domElement, {}); - hammerUtil.onTouch(hammer, boundFunction); - this.manipulationHammers.push(hammer); + key: 'getSeed', + value: function getSeed() { + return this.initialRandomSeed; } }, { - key: '_cleanupTemporaryNodesAndEdges', + key: 'setupHierarchicalLayout', /** - * Neatly clean up temporary edges and nodes + * This is the main function to layout the nodes in a hierarchical way. + * It checks if the node details are supplied correctly + * * @private */ - value: function _cleanupTemporaryNodesAndEdges() { - // _clean temporary edges - for (var i = 0; i < this.temporaryIds.edges.length; i++) { - this.body.edges[this.temporaryIds.edges[i]].disconnect(); - delete this.body.edges[this.temporaryIds.edges[i]]; - var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); - if (indexTempEdge !== -1) { - this.body.edgeIndices.splice(indexTempEdge, 1); - } - } + value: function setupHierarchicalLayout() { + if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { + // get the size of the largest hubs and check if the user has defined a level for a node. + var node = undefined, + nodeId = undefined; + var definedLevel = false; + var undefinedLevel = false; + this.hierarchicalLevels = {}; + this.nodeSpacing = 100; - // _clean temporary nodes - for (var i = 0; i < this.temporaryIds.nodes.length; i++) { - delete this.body.nodes[this.temporaryIds.nodes[i]]; - var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); - if (indexTempNode !== -1) { - this.body.nodeIndices.splice(indexTempNode, 1); + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (node.options.level !== undefined) { + definedLevel = true; + this.hierarchicalLevels[nodeId] = node.options.level; + } else { + undefinedLevel = true; + } + } } - } - this.temporaryIds = { nodes: [], edges: [] }; - } - }, { - key: '_controlNodeTouch', + // if the user defined some levels but not all, alert and run without hierarchical layout + if (undefinedLevel === true && definedLevel === true) { + throw new Error('To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes.'); + return; + } else { + // setup the system to use hierarchical method. + //this._changeConstants(); - // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// + // define levels if undefined by the users. Based on hubsize + if (undefinedLevel === true) { + if (this.options.hierarchical.sortMethod === 'hubsize') { + this._determineLevelsByHubsize(); + } else if (this.options.hierarchical.sortMethod === 'directed' || 'direction') { + this._determineLevelsDirected(); + } + } - /** - * the touch is used to get the position of the initial click - * @param event - * @private - */ - value: function _controlNodeTouch(event) { - this.selectionHandler.unselectAll(); - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object + // check the distribution of the nodes per level. + var distribution = this._getDistribution(); + + // place the nodes on the canvas. + this._placeNodesByHierarchy(distribution); + } + } } }, { - key: '_controlNodeDragStart', + key: '_placeNodesByHierarchy', /** - * the drag start is used to mark one of the control nodes as selected. - * @param event + * This function places the nodes on the canvas based on the hierarchial distribution. + * + * @param {Object} distribution | obtained by the function this._getDistribution() * @private */ - value: function _controlNodeDragStart(event) { - var pointer = this.lastTouch; - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - var to = this.body.nodes[this.temporaryIds.nodes[1]]; - var edge = this.body.edges[this.edgeBeingEditedId]; - this.selectedControlNode = undefined; + value: function _placeNodesByHierarchy(distribution) { + var nodeId = undefined, + node = undefined; + this.positionedNodes = {}; + // start placing all the level 0 nodes first. Then recursively position their branches. + for (var level in distribution) { + if (distribution.hasOwnProperty(level)) { + for (nodeId in distribution[level].nodes) { + if (distribution[level].nodes.hasOwnProperty(nodeId)) { - var fromSelect = from.isOverlappingWith(pointerObj); - var toSelect = to.isOverlappingWith(pointerObj); + node = distribution[level].nodes[nodeId]; - if (fromSelect === true) { - this.selectedControlNode = from; - edge.edgeType.from = from; - } else if (toSelect === true) { - this.selectedControlNode = to; - edge.edgeType.to = to; - } + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + if (node.x === undefined) { + node.x = distribution[level].distance; + } + distribution[level].distance = node.x + this.nodeSpacing; + } else { + if (node.y === undefined) { + node.y = distribution[level].distance; + } + distribution[level].distance = node.y + this.nodeSpacing; + } - this.body.emitter.emit('_redraw'); + this.positionedNodes[nodeId] = true; + this._placeBranchNodes(node.edges, node.id, distribution, level); + } + } + } + } } }, { - key: '_controlNodeDrag', + key: '_getDistribution', /** - * dragging the control nodes or the canvas - * @param event + * This function get the distribution of levels based on hubsize + * + * @returns {Object} * @private */ - value: function _controlNodeDrag(event) { - this.body.emitter.emit('disablePhysics'); - var pointer = this.body.functions.getPointer(event.center); - var pos = this.canvas.DOMtoCanvas(pointer); + value: function _getDistribution() { + var distribution = {}; + var nodeId = undefined, + node = undefined; - if (this.selectedControlNode !== undefined) { - this.selectedControlNode.x = pos.x; - this.selectedControlNode.y = pos.y; - } else { - // if the drag was not started properly because the click started outside the network div, start it now. - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. + // the fix of X is removed after the x value has been set. + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + var level = this.hierarchicalLevels[nodeId] === undefined ? 0 : this.hierarchicalLevels[nodeId]; + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + node.y = this.options.hierarchical.levelSeparation * level; + node.options.fixed.y = true; + } else { + node.x = this.options.hierarchical.levelSeparation * level; + node.options.fixed.x = true; + } + if (distribution[level] === undefined) { + distribution[level] = { amount: 0, nodes: {}, distance: 0 }; + } + distribution[level].amount += 1; + distribution[level].nodes[nodeId] = node; + } } - this.body.emitter.emit('_redraw'); + return distribution; } }, { - key: '_controlNodeDragEnd', + key: '_getHubSize', /** - * connecting or restoring the control nodes. - * @param event + * Get the hubsize from all remaining unlevelled nodes. + * + * @returns {number} * @private */ - value: function _controlNodeDragEnd(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var edge = this.body.edges[this.edgeBeingEditedId]; - - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - if (overlappingNodeIds[i] !== this.selectedControlNode.id) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; - } - } - - // perform the connection - if (node !== undefined && this.selectedControlNode !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); - } else { - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - if (this.selectedControlNode.id === from.id) { - this._performEditEdge(node.id, edge.to.id); - } else { - this._performEditEdge(edge.from.id, node.id); + value: function _getHubSize() { + var hubSize = 0; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (this.hierarchicalLevels[nodeId] === undefined) { + hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; } } - } else { - edge.updateEdgeType(); - this.body.emitter.emit('restorePhysics'); } - this.body.emitter.emit('_redraw'); + return hubSize; } }, { - key: '_handleConnect', - - // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// + key: '_determineLevelsByHubsize', - // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. + * this function allocates nodes in levels based on the recursive branching from the largest hubs. * + * @param hubsize * @private */ - value: function _handleConnect(event) { - // check to avoid double fireing of this function. - if (new Date().valueOf() - this.touchTime > 100) { - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object - - var pointer = this.lastTouch; - var node = this.selectionHandler.getNodeAt(pointer); - - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); - } else { - // create a node the temporary line can look at - var targetNode = this._getNewTargetNode(node.x, node.y); - this.body.nodes[targetNode.id] = targetNode; - this.body.nodeIndices.push(targetNode.id); + value: function _determineLevelsByHubsize() { + var nodeId = undefined, + node = undefined; + var hubSize = 1; - // create a temporary edge - var connectionEdge = this.body.functions.createEdge({ - id: 'connectionEdge' + util.randomUUID(), - from: node.id, - to: targetNode.id, - physics: false, - smooth: { - enabled: true, - type: 'continuous', - roundness: 0.5 - } - }); - this.body.edges[connectionEdge.id] = connectionEdge; - this.body.edgeIndices.push(connectionEdge.id); + while (hubSize > 0) { + // determine hubs + hubSize = this._getHubSize(); + if (hubSize === 0) break; - this.temporaryIds.nodes.push(targetNode.id); - this.temporaryIds.edges.push(connectionEdge.id); + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (node.edges.length === hubSize) { + this._setLevelByHubsize(0, node); + } } } - this.touchTime = new Date().valueOf(); - } - } - }, { - key: '_dragControlNode', - value: function _dragControlNode(event) { - var pointer = this.body.functions.getPointer(event.center); - if (this.temporaryIds.nodes[0] !== undefined) { - var targetNode = this.body.nodes[this.temporaryIds.nodes[0]]; // there is only one temp node in the add edge mode. - targetNode.x = this.canvas._XconvertDOMtoCanvas(pointer.x); - targetNode.y = this.canvas._YconvertDOMtoCanvas(pointer.y); - this.body.emitter.emit('_redraw'); - } else { - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; } } }, { - key: '_finishConnect', + key: '_setLevelByHubsize', /** - * Connect the new edge to the target if one exists, otherwise remove temp line - * @param event + * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * + * @param level + * @param edges + * @param parentId * @private */ - value: function _finishConnect(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - - // remember the edge id - var connectFromId = undefined; - if (this.temporaryIds.edges[0] !== undefined) { - connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; - } - - // get the overlapping node but NOT the temporary node; - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - // if the node id is NOT a temporary node, accept the node. - if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) === -1) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; - } - } - - // clean temporary nodes and edges. - this._cleanupTemporaryNodesAndEdges(); + value: function _setLevelByHubsize(level, node) { + if (this.hierarchicalLevels[node.id] !== undefined) return; - // perform the connection - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale]['createEdgeError'] || this.options.locales['en']['createEdgeError']); + var childNode = undefined; + this.hierarchicalLevels[node.id] = level; + for (var i = 0; i < node.edges.length; i++) { + if (node.edges[i].toId === node.id) { + childNode = node.edges[i].from; } else { - if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { - this._performAddEdge(connectFromId, node.id); - } + childNode = node.edges[i].to; } + this._setLevelByHubsize(level + 1, childNode); } - this.body.emitter.emit('_redraw'); } }, { - key: '_performAddNode', - - // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// - - // ------------------------------ Performing all the actual data manipulation ------------------------// + key: '_determineLevelsDirected', /** - * Adds a node on the specified location + * this function allocates nodes in levels based on the direction of the edges + * + * @param hubsize + * @private */ - value: function _performAddNode(clickData) { - var _this4 = this; + value: function _determineLevelsDirected() { + var nodeId = undefined, + node = undefined; + var minLevel = 10000; - var defaultData = { - id: util.randomUUID(), - x: clickData.pointer.canvas.x, - y: clickData.pointer.canvas.y, - label: 'new' - }; + // set first node to source + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + this._setLevelDirected(minLevel, node); + } + } - if (typeof this.options.addNode === 'function') { - if (this.options.addNode.length === 2) { - this.options.addNode(defaultData, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this4.inMode === 'addNode') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback - _this4.body.data.nodes.add(finalizedData); - _this4.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for add does not support two arguments (data,callback)'); - this.showManipulatorToolbar(); + // get the minimum level + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; + } + } + + // subtract the minimum from the set so we have a range starting from 0 + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.hierarchicalLevels[nodeId] -= minLevel; } - } else { - this.body.data.nodes.add(defaultData); - this.showManipulatorToolbar(); } } }, { - key: '_performAddEdge', + key: '_setLevelDirected', /** - * connect two nodes with a new edge. + * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction * + * @param level + * @param edges + * @param parentId * @private */ - value: function _performAddEdge(sourceNodeId, targetNodeId) { - var _this5 = this; + value: function _setLevelDirected(level, node) { + if (this.hierarchicalLevels[node.id] !== undefined) return; - var defaultData = { from: sourceNodeId, to: targetNodeId }; - if (typeof this.options.addEdge === 'function') { - if (this.options.addEdge.length === 2) { - this.options.addEdge(defaultData, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this5.inMode === 'addEdge') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback - _this5.body.data.edges.add(finalizedData); - _this5.selectionHandler.unselectAll(); - _this5.showManipulatorToolbar(); - } - }); + var childNode = undefined; + this.hierarchicalLevels[node.id] = level; + + for (var i = 0; i < node.edges.length; i++) { + if (node.edges[i].toId === node.id) { + childNode = node.edges[i].from; + this._setLevelDirected(level - 1, childNode); } else { - throw new Error('The function for connect does not support two arguments (data,callback)'); + childNode = node.edges[i].to; + this._setLevelDirected(level + 1, childNode); } - } else { - this.body.data.edges.add(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); } } }, { - key: '_performEditEdge', + key: '_placeBranchNodes', /** - * connect two nodes with a new edge. + * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes + * on a X position that ensures there will be no overlap. * + * @param edges + * @param parentId + * @param distribution + * @param parentLevel * @private */ - value: function _performEditEdge(sourceNodeId, targetNodeId) { - var _this6 = this; + value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { + for (var i = 0; i < edges.length; i++) { + var childNode = undefined; + var parentNode = undefined; + if (edges[i].toId === parentId) { + childNode = edges[i].from; + parentNode = edges[i].to; + } else { + childNode = edges[i].to; + parentNode = edges[i].from; + } + var childNodeLevel = this.hierarchicalLevels[childNode.id]; - var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; - if (typeof this.options.editEdge === 'function') { - if (this.options.editEdge.length === 2) { - this.options.editEdge(defaultData, function (finalizedData) { - if (finalizedData === null || finalizedData === undefined || _this6.inMode !== 'editEdge') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this6.body.edges[defaultData.id].updateEdgeType(); - _this6.body.emitter.emit('_redraw'); + if (this.positionedNodes[childNode.id] === undefined) { + // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. + if (childNodeLevel > parentLevel) { + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + if (childNode.x === undefined) { + childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); + } + distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; + this.positionedNodes[childNode.id] = true; } else { - _this6.body.data.edges.update(finalizedData); - _this6.selectionHandler.unselectAll(); - _this6.showManipulatorToolbar(); + if (childNode.y === undefined) { + childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); + } + distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; } - }); - } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); + this.positionedNodes[childNode.id] = true; + + if (childNode.edges.length > 1) { + this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); + } + } } - } else { - this.body.data.edges.update(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); } } }]); - return ManipulationSystem; + return LayoutEngine; })(); - exports['default'] = ManipulationSystem; + exports['default'] = LayoutEngine; module.exports = exports['default']; /***/ }, diff --git a/index.js b/index.js index 7b74689a..2f2ca77c 100644 --- a/index.js +++ b/index.js @@ -56,7 +56,8 @@ exports.Network = require('./lib/network/Network'); exports.network = { Images: require('./lib/network/Images'), dotparser: require('./lib/network/dotparser'), - gephiParser: require('./lib/network/gephiParser') + gephiParser: require('./lib/network/gephiParser'), + allOptions: require('./lib/network/options') }; exports.network.convertDot = function (input) {return exports.network.dotparser.DOTToGraph(input)}; exports.network.convertGephi = function (input,options) {return exports.network.gephiParser.parseGephi(input,options)}; diff --git a/lib/network/Network.js b/lib/network/Network.js index c9a671c1..9940c224 100644 --- a/lib/network/Network.js +++ b/lib/network/Network.js @@ -430,7 +430,7 @@ Network.prototype.isActive = function () { Network.prototype.setSize = function() {return this.canvas.setSize.apply(this.canvas,arguments);}; Network.prototype.canvasToDOM = function() {return this.canvas.canvasToDOM.apply(this.canvas,arguments);}; -Network.prototype.DOMtoCanvas = function() {return this.canvas.setSize.DOMtoCanvas(this.canvas,arguments);}; +Network.prototype.DOMtoCanvas = function() {return this.canvas.DOMtoCanvas(this.canvas,arguments);}; Network.prototype.findNode = function() {return this.clustering.findNode.apply(this.clustering,arguments);}; Network.prototype.isCluster = function() {return this.clustering.isCluster.apply(this.clustering,arguments);}; Network.prototype.openCluster = function() {return this.clustering.openCluster.apply(this.clustering,arguments);}; diff --git a/lib/network/modules/ManipulationSystem.js b/lib/network/modules/ManipulationSystem.js index b845e3a0..63f4613c 100644 --- a/lib/network/modules/ManipulationSystem.js +++ b/lib/network/modules/ManipulationSystem.js @@ -261,33 +261,37 @@ class ManipulationSystem { // restore the state of any bound functions or events, remove control nodes, restore physics this._clean(); - - this.inMode = 'editNode'; - if (typeof this.options.editNode === 'function') { - let node = this.selectionHandler._getSelectedNode(); - if (node.isCluster !== true) { - let data = util.deepExtend({}, node.options, true); - data.x = node.x; - data.y = node.y; - - if (this.options.editNode.length === 2) { - this.options.editNode(data, (finalizedData) => { - if (finalizedData !== null && finalizedData !== undefined && this.inMode === 'editNode') { // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - this.body.data.nodes.update(finalizedData); - } - this.showManipulatorToolbar(); - }); + let node = this.selectionHandler._getSelectedNode(); + if (node !== undefined) { + this.inMode = 'editNode'; + if (typeof this.options.editNode === 'function') { + if (node.isCluster !== true) { + let data = util.deepExtend({}, node.options, true); + data.x = node.x; + data.y = node.y; + + if (this.options.editNode.length === 2) { + this.options.editNode(data, (finalizedData) => { + if (finalizedData !== null && finalizedData !== undefined && this.inMode === 'editNode') { // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + this.body.data.nodes.update(finalizedData); + } + this.showManipulatorToolbar(); + }); + } + else { + throw new Error('The function for edit does not support two arguments (data, callback)'); + } } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); + alert(this.options.locales[this.options.locale]['editClusterError'] || this.options.locales['en']['editClusterError']); } } else { - alert(this.options.locales[this.options.locale]['editClusterError'] || this.options.locales['en']['editClusterError']); + throw new Error('No function has been configured to handle the editing of nodes.'); } } else { - throw new Error('No function has been configured to handle the editing of nodes.'); + this.showManipulatorToolbar(); } } @@ -355,44 +359,52 @@ class ManipulationSystem { } this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; - let edge = this.body.edges[this.edgeBeingEditedId]; - - // create control nodes - let controlNodeFrom = this._getNewTargetNode(edge.from.x, edge.from.y); - let controlNodeTo = this._getNewTargetNode(edge.to.x, edge.to.y); - - this.temporaryIds.nodes.push(controlNodeFrom.id); - this.temporaryIds.nodes.push(controlNodeTo.id); - - this.body.nodes[controlNodeFrom.id] = controlNodeFrom; - this.body.nodeIndices.push(controlNodeFrom.id); - this.body.nodes[controlNodeTo.id] = controlNodeTo; - this.body.nodeIndices.push(controlNodeTo.id); - - // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI - this._temporaryBindUI('onTouch', this._controlNodeTouch.bind(this)); // used to get the position - this._temporaryBindUI('onTap', () => {}); // disabled - this._temporaryBindUI('onHold', () => {}); // disabled - this._temporaryBindUI('onDragStart', this._controlNodeDragStart.bind(this));// used to select control node - this._temporaryBindUI('onDrag', this._controlNodeDrag.bind(this)); // used to drag control node - this._temporaryBindUI('onDragEnd', this._controlNodeDragEnd.bind(this)); // used to connect or revert control nodes - this._temporaryBindUI('onMouseMove', () => {}); // disabled - - // create function to position control nodes correctly on movement - // automatically cleaned up because we use the temporary bind - this._temporaryBindEvent('beforeDrawing', (ctx) => { - let positions = edge.edgeType.findBorderPositions(ctx); - if (controlNodeFrom.selected === false) { - controlNodeFrom.x = positions.from.x; - controlNodeFrom.y = positions.from.y; - } - if (controlNodeTo.selected === false) { - controlNodeTo.x = positions.to.x; - controlNodeTo.y = positions.to.y; - } - }); + if (this.edgeBeingEditedId !== undefined) { + let edge = this.body.edges[this.edgeBeingEditedId]; + + // create control nodes + let controlNodeFrom = this._getNewTargetNode(edge.from.x, edge.from.y); + let controlNodeTo = this._getNewTargetNode(edge.to.x, edge.to.y); + + this.temporaryIds.nodes.push(controlNodeFrom.id); + this.temporaryIds.nodes.push(controlNodeTo.id); + + this.body.nodes[controlNodeFrom.id] = controlNodeFrom; + this.body.nodeIndices.push(controlNodeFrom.id); + this.body.nodes[controlNodeTo.id] = controlNodeTo; + this.body.nodeIndices.push(controlNodeTo.id); + + // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI + this._temporaryBindUI('onTouch', this._controlNodeTouch.bind(this)); // used to get the position + this._temporaryBindUI('onTap', () => { + }); // disabled + this._temporaryBindUI('onHold', () => { + }); // disabled + this._temporaryBindUI('onDragStart', this._controlNodeDragStart.bind(this));// used to select control node + this._temporaryBindUI('onDrag', this._controlNodeDrag.bind(this)); // used to drag control node + this._temporaryBindUI('onDragEnd', this._controlNodeDragEnd.bind(this)); // used to connect or revert control nodes + this._temporaryBindUI('onMouseMove', () => { + }); // disabled + + // create function to position control nodes correctly on movement + // automatically cleaned up because we use the temporary bind + this._temporaryBindEvent('beforeDrawing', (ctx) => { + let positions = edge.edgeType.findBorderPositions(ctx); + if (controlNodeFrom.selected === false) { + controlNodeFrom.x = positions.from.x; + controlNodeFrom.y = positions.from.y; + } + if (controlNodeTo.selected === false) { + controlNodeTo.x = positions.to.x; + controlNodeTo.y = positions.to.y; + } + }); - this.body.emitter.emit('_redraw'); + this.body.emitter.emit('_redraw'); + } + else { + this.showManipulatorToolbar(); + } } /** diff --git a/lib/network/modules/NodesHandler.js b/lib/network/modules/NodesHandler.js index 06e3d2e7..1fa06f29 100644 --- a/lib/network/modules/NodesHandler.js +++ b/lib/network/modules/NodesHandler.js @@ -343,8 +343,8 @@ class NodesHandler { storePositions() { // todo: add support for clusters and hierarchical. let dataArray = []; - for (let nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { + for (let nodeId in this.body.data.nodes._data) { + if (this.body.data.nodes._data.hasOwnProperty(nodeId)) { let node = this.body.nodes[nodeId]; if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { dataArray.push({id:nodeId,x:Math.round(node.x),y:Math.round(node.y)}); diff --git a/test/network_unittests.html b/test/network_unittests.html new file mode 100644 index 00000000..29c4fec8 --- /dev/null +++ b/test/network_unittests.html @@ -0,0 +1,174 @@ + + + + + + + + + + + + + + + +
+ + + + \ No newline at end of file