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- var Hammer = require('../../../module/hammer');
- var util = require('../../../util');
-
- /**
- * @constructor Item
- * @param {Object} data Object containing (optional) parameters type,
- * start, end, content, group, className.
- * @param {{toScreen: function, toTime: function}} conversion
- * Conversion functions from time to screen and vice versa
- * @param {Object} options Configuration options
- * // TODO: describe available options
- */
- function Item (data, conversion, options) {
- this.id = null;
- this.parent = null;
- this.data = data;
- this.dom = null;
- this.conversion = conversion || {};
- this.options = options || {};
-
- this.selected = false;
- this.displayed = false;
- this.dirty = true;
-
- this.top = null;
- this.left = null;
- this.width = null;
- this.height = null;
- }
-
- Item.prototype.stack = true;
-
- /**
- * Select current item
- */
- Item.prototype.select = function() {
- this.selected = true;
- this.dirty = true;
- if (this.displayed) this.redraw();
- };
-
- /**
- * Unselect current item
- */
- Item.prototype.unselect = function() {
- this.selected = false;
- this.dirty = true;
- if (this.displayed) this.redraw();
- };
-
- /**
- * Set data for the item. Existing data will be updated. The id should not
- * be changed. When the item is displayed, it will be redrawn immediately.
- * @param {Object} data
- */
- Item.prototype.setData = function(data) {
- this.data = data;
- this.dirty = true;
- if (this.displayed) this.redraw();
- };
-
- /**
- * Set a parent for the item
- * @param {ItemSet | Group} parent
- */
- Item.prototype.setParent = function(parent) {
- if (this.displayed) {
- this.hide();
- this.parent = parent;
- if (this.parent) {
- this.show();
- }
- }
- else {
- this.parent = parent;
- }
- };
-
- /**
- * Check whether this item is visible inside given range
- * @returns {{start: Number, end: Number}} range with a timestamp for start and end
- * @returns {boolean} True if visible
- */
- Item.prototype.isVisible = function(range) {
- // Should be implemented by Item implementations
- return false;
- };
-
- /**
- * Show the Item in the DOM (when not already visible)
- * @return {Boolean} changed
- */
- Item.prototype.show = function() {
- return false;
- };
-
- /**
- * Hide the Item from the DOM (when visible)
- * @return {Boolean} changed
- */
- Item.prototype.hide = function() {
- return false;
- };
-
- /**
- * Repaint the item
- */
- Item.prototype.redraw = function() {
- // should be implemented by the item
- };
-
- /**
- * Reposition the Item horizontally
- */
- Item.prototype.repositionX = function() {
- // should be implemented by the item
- };
-
- /**
- * Reposition the Item vertically
- */
- Item.prototype.repositionY = function() {
- // should be implemented by the item
- };
-
- /**
- * Repaint a delete button on the top right of the item when the item is selected
- * @param {HTMLElement} anchor
- * @protected
- */
- Item.prototype._repaintDeleteButton = function (anchor) {
- if (this.selected && this.options.editable.remove && !this.dom.deleteButton) {
- // create and show button
- var me = this;
-
- var deleteButton = document.createElement('div');
- deleteButton.className = 'delete';
- deleteButton.title = 'Delete this item';
-
- // TODO: be able to destroy the delete button
- new Hammer(deleteButton).on('tap', function (event) {
- me.parent.removeFromDataSet(me);
- event.stopPropagation();
- });
-
- anchor.appendChild(deleteButton);
- this.dom.deleteButton = deleteButton;
- }
- else if (!this.selected && this.dom.deleteButton) {
- // remove button
- if (this.dom.deleteButton.parentNode) {
- this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton);
- }
- this.dom.deleteButton = null;
- }
- };
-
- /**
- * Set HTML contents for the item
- * @param {Element} element HTML element to fill with the contents
- * @private
- */
- Item.prototype._updateContents = function (element) {
- var content;
- if (this.options.template) {
- var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset
- content = this.options.template(itemData);
- }
- else {
- content = this.data.content;
- }
-
- if(content !== this.content) {
- // only replace the content when changed
- if (content instanceof Element) {
- element.innerHTML = '';
- element.appendChild(content);
- }
- else if (content != undefined) {
- element.innerHTML = content;
- }
- else {
- if (!(this.data.type == 'background' && this.data.content === undefined)) {
- throw new Error('Property "content" missing in item ' + this.id);
- }
- }
-
- this.content = content;
- }
- };
-
- /**
- * Set HTML contents for the item
- * @param {Element} element HTML element to fill with the contents
- * @private
- */
- Item.prototype._updateTitle = function (element) {
- if (this.data.title != null) {
- element.title = this.data.title || '';
- }
- else {
- element.removeAttribute('title');
- }
- };
-
- /**
- * Process dataAttributes timeline option and set as data- attributes on dom.content
- * @param {Element} element HTML element to which the attributes will be attached
- * @private
- */
- Item.prototype._updateDataAttributes = function(element) {
- if (this.options.dataAttributes && this.options.dataAttributes.length > 0) {
- var attributes = [];
-
- if (Array.isArray(this.options.dataAttributes)) {
- attributes = this.options.dataAttributes;
- }
- else if (this.options.dataAttributes == 'all') {
- attributes = Object.keys(this.data);
- }
- else {
- return;
- }
-
- for (var i = 0; i < attributes.length; i++) {
- var name = attributes[i];
- var value = this.data[name];
-
- if (value != null) {
- element.setAttribute('data-' + name, value);
- }
- else {
- element.removeAttribute('data-' + name);
- }
- }
- }
- };
-
- /**
- * Update custom styles of the element
- * @param element
- * @private
- */
- Item.prototype._updateStyle = function(element) {
- // remove old styles
- if (this.style) {
- util.removeCssText(element, this.style);
- this.style = null;
- }
-
- // append new styles
- if (this.data.style) {
- util.addCssText(element, this.data.style);
- this.style = this.data.style;
- }
- };
-
- module.exports = Item;
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