vis.js is a dynamic, browser-based visualization library
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  1. var Hammer = require('../../../module/hammer');
  2. var util = require('../../../util');
  3. /**
  4. * @constructor Item
  5. * @param {Object} data Object containing (optional) parameters type,
  6. * start, end, content, group, className.
  7. * @param {{toScreen: function, toTime: function}} conversion
  8. * Conversion functions from time to screen and vice versa
  9. * @param {Object} options Configuration options
  10. * // TODO: describe available options
  11. */
  12. function Item (data, conversion, options) {
  13. this.id = null;
  14. this.parent = null;
  15. this.data = data;
  16. this.dom = null;
  17. this.conversion = conversion || {};
  18. this.options = options || {};
  19. this.selected = false;
  20. this.displayed = false;
  21. this.dirty = true;
  22. this.top = null;
  23. this.left = null;
  24. this.width = null;
  25. this.height = null;
  26. }
  27. Item.prototype.stack = true;
  28. /**
  29. * Select current item
  30. */
  31. Item.prototype.select = function() {
  32. this.selected = true;
  33. this.dirty = true;
  34. if (this.displayed) this.redraw();
  35. };
  36. /**
  37. * Unselect current item
  38. */
  39. Item.prototype.unselect = function() {
  40. this.selected = false;
  41. this.dirty = true;
  42. if (this.displayed) this.redraw();
  43. };
  44. /**
  45. * Set data for the item. Existing data will be updated. The id should not
  46. * be changed. When the item is displayed, it will be redrawn immediately.
  47. * @param {Object} data
  48. */
  49. Item.prototype.setData = function(data) {
  50. var groupChanged = data.group != undefined && this.data.group != data.group;
  51. if (groupChanged) {
  52. this.parent.itemSet._moveToGroup(this, data.group);
  53. }
  54. this.data = data;
  55. this.dirty = true;
  56. if (this.displayed) this.redraw();
  57. };
  58. /**
  59. * Set a parent for the item
  60. * @param {ItemSet | Group} parent
  61. */
  62. Item.prototype.setParent = function(parent) {
  63. if (this.displayed) {
  64. this.hide();
  65. this.parent = parent;
  66. if (this.parent) {
  67. this.show();
  68. }
  69. }
  70. else {
  71. this.parent = parent;
  72. }
  73. };
  74. /**
  75. * Check whether this item is visible inside given range
  76. * @returns {{start: Number, end: Number}} range with a timestamp for start and end
  77. * @returns {boolean} True if visible
  78. */
  79. Item.prototype.isVisible = function(range) {
  80. // Should be implemented by Item implementations
  81. return false;
  82. };
  83. /**
  84. * Show the Item in the DOM (when not already visible)
  85. * @return {Boolean} changed
  86. */
  87. Item.prototype.show = function() {
  88. return false;
  89. };
  90. /**
  91. * Hide the Item from the DOM (when visible)
  92. * @return {Boolean} changed
  93. */
  94. Item.prototype.hide = function() {
  95. return false;
  96. };
  97. /**
  98. * Repaint the item
  99. */
  100. Item.prototype.redraw = function() {
  101. // should be implemented by the item
  102. };
  103. /**
  104. * Reposition the Item horizontally
  105. */
  106. Item.prototype.repositionX = function() {
  107. // should be implemented by the item
  108. };
  109. /**
  110. * Reposition the Item vertically
  111. */
  112. Item.prototype.repositionY = function() {
  113. // should be implemented by the item
  114. };
  115. /**
  116. * Repaint a delete button on the top right of the item when the item is selected
  117. * @param {HTMLElement} anchor
  118. * @protected
  119. */
  120. Item.prototype._repaintDeleteButton = function (anchor) {
  121. if (this.selected && this.options.editable.remove && !this.dom.deleteButton) {
  122. // create and show button
  123. var me = this;
  124. var deleteButton = document.createElement('div');
  125. deleteButton.className = 'vis-delete';
  126. deleteButton.title = 'Delete this item';
  127. // TODO: be able to destroy the delete button
  128. new Hammer(deleteButton).on('tap', function (event) {
  129. me.parent.removeFromDataSet(me);
  130. event.stopPropagation();
  131. });
  132. anchor.appendChild(deleteButton);
  133. this.dom.deleteButton = deleteButton;
  134. }
  135. else if (!this.selected && this.dom.deleteButton) {
  136. // remove button
  137. if (this.dom.deleteButton.parentNode) {
  138. this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton);
  139. }
  140. this.dom.deleteButton = null;
  141. }
  142. };
  143. /**
  144. * Set HTML contents for the item
  145. * @param {Element} element HTML element to fill with the contents
  146. * @private
  147. */
  148. Item.prototype._updateContents = function (element) {
  149. var content;
  150. if (this.options.template) {
  151. var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset
  152. content = this.options.template(itemData);
  153. }
  154. else {
  155. content = this.data.content;
  156. }
  157. var changed = this._contentToString(this.content) !== this._contentToString(content);
  158. if (changed) {
  159. // only replace the content when changed
  160. if (content instanceof Element) {
  161. element.innerHTML = '';
  162. element.appendChild(content);
  163. }
  164. else if (content != undefined) {
  165. element.innerHTML = content;
  166. }
  167. else {
  168. if (!(this.data.type == 'background' && this.data.content === undefined)) {
  169. throw new Error('Property "content" missing in item ' + this.id);
  170. }
  171. }
  172. this.content = content;
  173. }
  174. };
  175. /**
  176. * Set HTML contents for the item
  177. * @param {Element} element HTML element to fill with the contents
  178. * @private
  179. */
  180. Item.prototype._updateTitle = function (element) {
  181. if (this.data.title != null) {
  182. element.title = this.data.title || '';
  183. }
  184. else {
  185. element.removeAttribute('vis-title');
  186. }
  187. };
  188. /**
  189. * Process dataAttributes timeline option and set as data- attributes on dom.content
  190. * @param {Element} element HTML element to which the attributes will be attached
  191. * @private
  192. */
  193. Item.prototype._updateDataAttributes = function(element) {
  194. if (this.options.dataAttributes && this.options.dataAttributes.length > 0) {
  195. var attributes = [];
  196. if (Array.isArray(this.options.dataAttributes)) {
  197. attributes = this.options.dataAttributes;
  198. }
  199. else if (this.options.dataAttributes == 'all') {
  200. attributes = Object.keys(this.data);
  201. }
  202. else {
  203. return;
  204. }
  205. for (var i = 0; i < attributes.length; i++) {
  206. var name = attributes[i];
  207. var value = this.data[name];
  208. if (value != null) {
  209. element.setAttribute('data-' + name, value);
  210. }
  211. else {
  212. element.removeAttribute('data-' + name);
  213. }
  214. }
  215. }
  216. };
  217. /**
  218. * Update custom styles of the element
  219. * @param element
  220. * @private
  221. */
  222. Item.prototype._updateStyle = function(element) {
  223. // remove old styles
  224. if (this.style) {
  225. util.removeCssText(element, this.style);
  226. this.style = null;
  227. }
  228. // append new styles
  229. if (this.data.style) {
  230. util.addCssText(element, this.data.style);
  231. this.style = this.data.style;
  232. }
  233. };
  234. /**
  235. * Stringify the items contents
  236. * @param {string | Element | undefined} content
  237. * @returns {string | undefined}
  238. * @private
  239. */
  240. Item.prototype._contentToString = function (content) {
  241. if (typeof content === 'string') return content;
  242. if (content && 'outerHTML' in content) return content.outerHTML;
  243. return content;
  244. };
  245. module.exports = Item;