|
|
- /* ===========================================================================
-
- # TODO
-
- - `edgeReplacedById` not cleaned up yet on cluster edge removal
- - check correct working for everything for clustered clusters (could use a unit test)
- - Handle recursive unclustering on node removal
- - `updateState()` not complete; scan TODO's there
-
-
- ----------------------------------------------
-
- # State Model for Clustering
-
- The total state for clustering is non-trivial. It is useful to have a model
- available as to how it works. The following documents the relevant state items.
-
-
- ## Network State
-
- The following `network`-members are relevant to clustering:
-
- - `body.nodes` - all nodes actively participating in the network
- - `body.edges` - same for edges
- - `body.nodeIndices` - id's of nodes that are visible at a given moment
- - `body.edgeIndices` - same for edges
-
- This includes:
-
- - helper nodes for dragging in `manipulation`
- - helper nodes for edge type `dynamic`
- - cluster nodes and edges
- - there may be more than this.
-
- A node/edge may be missing in the `Indices` member if:
-
- - it is a helper node
- - the node or edge state has option `hidden` set
- - It is not visible due to clustering
-
-
- ## Clustering State
-
- For the hashes, the id's of the nodes/edges are used as key.
-
- Member `network.clustering` contains the following items:
-
- - `clusteredNodes` - hash with values: { clusterId: <id of cluster>, node: <node instance>}
- - `clusteredEdges` - hash with values: restore information for given edge
-
-
- Due to nesting of clusters, these members can contain cluster nodes and edges as well.
-
- The important thing to note here, is that the clustered nodes and edges also
- appear in the members of the cluster nodes. For data update, it is therefore
- important to scan these lists as well as the cluster nodes.
-
-
- ### Cluster Node
-
- A cluster node has the following extra fields:
-
- - `isCluster : true` - indication that this is a cluster node
- - `containedNodes` - hash of nodes contained in this cluster
- - `containedEdges` - same for edges
- - `edges` - hash of cluster edges for this node
-
-
- **NOTE:**
-
- - `containedEdges` can also contain edges which are not clustered; e.g. an edge
- connecting two nodes in the same cluster.
-
-
- ### Cluster Edge
-
- These are the items in the `edges` member of a clustered node. They have the
- following relevant members:
-
- - 'clusteringEdgeReplacingIds` - array of id's of edges replaced by this edge
-
- Note that it's possible to nest clusters, so that `clusteringEdgeReplacingIds`
- can contain edge id's of other clusters.
-
-
- ### Clustered Edge
-
- This is any edge contained by a cluster edge. It gets the following additional
- member:
-
- - `edgeReplacedById` - id of the cluster edge in which current edge is clustered
-
-
- =========================================================================== */
- let util = require("../../util");
- var NetworkUtil = require('../NetworkUtil').default;
- var Cluster = require('./components/nodes/Cluster').default;
- var Edge = require('./components/Edge').default; // Only needed for check on type!
- var Node = require('./components/Node').default; // Only needed for check on type!
-
- class ClusterEngine {
- constructor(body) {
- this.body = body;
- this.clusteredNodes = {}; // key: node id, value: { clusterId: <id of cluster>, node: <node instance>}
- this.clusteredEdges = {}; // key: edge id, value: restore information for given edge
-
- this.options = {};
- this.defaultOptions = {};
- util.extend(this.options, this.defaultOptions);
-
- this.body.emitter.on('_resetData', () => {this.clusteredNodes = {}; this.clusteredEdges = {};})
- }
-
- /**
- *
- * @param hubsize
- * @param options
- */
- clusterByHubsize(hubsize, options) {
- if (hubsize === undefined) {
- hubsize = this._getHubSize();
- }
- else if (typeof(hubsize) === "object") {
- options = this._checkOptions(hubsize);
- hubsize = this._getHubSize();
- }
-
- let nodesToCluster = [];
- for (let i = 0; i < this.body.nodeIndices.length; i++) {
- let node = this.body.nodes[this.body.nodeIndices[i]];
- if (node.edges.length >= hubsize) {
- nodesToCluster.push(node.id);
- }
- }
-
- for (let i = 0; i < nodesToCluster.length; i++) {
- this.clusterByConnection(nodesToCluster[i],options,true);
- }
-
- this.body.emitter.emit('_dataChanged');
- }
-
-
- /**
- * loop over all nodes, check if they adhere to the condition and cluster if needed.
- * @param options
- * @param refreshData
- */
- cluster(options = {}, refreshData = true) {
- if (options.joinCondition === undefined) {throw new Error("Cannot call clusterByNodeData without a joinCondition function in the options.");}
-
- // check if the options object is fine, append if needed
- options = this._checkOptions(options);
-
- let childNodesObj = {};
- let childEdgesObj = {};
-
- // collect the nodes that will be in the cluster
- for (let nodeId in this.body.nodes) {
- if (!this.body.nodes.hasOwnProperty(nodeId)) continue;
-
- let node = this.body.nodes[nodeId];
- let clonedOptions = NetworkUtil.cloneOptions(node);
- if (options.joinCondition(clonedOptions) === true) {
- childNodesObj[nodeId] = this.body.nodes[nodeId];
-
- // collect the edges that will be in the cluster
- for (let i = 0; i < node.edges.length; i++) {
- let edge = node.edges[i];
- if (this.clusteredEdges[edge.id] === undefined) {
- childEdgesObj[edge.id] = edge;
- }
- }
- }
- }
-
- this._cluster(childNodesObj, childEdgesObj, options, refreshData);
- }
-
-
- /**
- * Cluster all nodes in the network that have only X edges
- * @param edgeCount
- * @param options
- * @param refreshData
- */
- clusterByEdgeCount(edgeCount, options, refreshData = true) {
- options = this._checkOptions(options);
- let clusters = [];
- let usedNodes = {};
- let edge, edges, node, nodeId, relevantEdgeCount;
- // collect the nodes that will be in the cluster
- for (let i = 0; i < this.body.nodeIndices.length; i++) {
- let childNodesObj = {};
- let childEdgesObj = {};
- nodeId = this.body.nodeIndices[i];
-
- // if this node is already used in another cluster this session, we do not have to re-evaluate it.
- if (usedNodes[nodeId] === undefined) {
- relevantEdgeCount = 0;
- node = this.body.nodes[nodeId];
- edges = [];
- for (let j = 0; j < node.edges.length; j++) {
- edge = node.edges[j];
- if (this.clusteredEdges[edge.id] === undefined) {
- if (edge.toId !== edge.fromId) {
- relevantEdgeCount++;
- }
- edges.push(edge);
- }
- }
-
- // this node qualifies, we collect its neighbours to start the clustering process.
- if (relevantEdgeCount === edgeCount) {
- let gatheringSuccessful = true;
- for (let j = 0; j < edges.length; j++) {
- edge = edges[j];
- let childNodeId = this._getConnectedId(edge, nodeId);
- // add the nodes to the list by the join condition.
- if (options.joinCondition === undefined) {
- childEdgesObj[edge.id] = edge;
- childNodesObj[nodeId] = this.body.nodes[nodeId];
- childNodesObj[childNodeId] = this.body.nodes[childNodeId];
- usedNodes[nodeId] = true;
- }
- else {
- let clonedOptions = NetworkUtil.cloneOptions(this.body.nodes[nodeId]);
- if (options.joinCondition(clonedOptions) === true) {
- childEdgesObj[edge.id] = edge;
- childNodesObj[nodeId] = this.body.nodes[nodeId];
- usedNodes[nodeId] = true;
- }
- else {
- // this node does not qualify after all.
- gatheringSuccessful = false;
- break;
- }
- }
- }
-
- // add to the cluster queue
- if (Object.keys(childNodesObj).length > 0 && Object.keys(childEdgesObj).length > 0 && gatheringSuccessful === true) {
- clusters.push({nodes: childNodesObj, edges: childEdgesObj})
- }
- }
- }
- }
-
- for (let i = 0; i < clusters.length; i++) {
- this._cluster(clusters[i].nodes, clusters[i].edges, options, false)
- }
-
- if (refreshData === true) {
- this.body.emitter.emit('_dataChanged');
- }
- }
-
- /**
- * Cluster all nodes in the network that have only 1 edge
- * @param options
- * @param refreshData
- */
- clusterOutliers(options, refreshData = true) {
- this.clusterByEdgeCount(1,options,refreshData);
- }
-
- /**
- * Cluster all nodes in the network that have only 2 edge
- * @param options
- * @param refreshData
- */
- clusterBridges(options, refreshData = true) {
- this.clusterByEdgeCount(2,options,refreshData);
- }
-
-
-
- /**
- * suck all connected nodes of a node into the node.
- * @param nodeId
- * @param options
- * @param refreshData
- */
- clusterByConnection(nodeId, options, refreshData = true) {
- // kill conditions
- if (nodeId === undefined) {throw new Error("No nodeId supplied to clusterByConnection!");}
- if (this.body.nodes[nodeId] === undefined) {throw new Error("The nodeId given to clusterByConnection does not exist!");}
-
- let node = this.body.nodes[nodeId];
- options = this._checkOptions(options, node);
- if (options.clusterNodeProperties.x === undefined) {options.clusterNodeProperties.x = node.x;}
- if (options.clusterNodeProperties.y === undefined) {options.clusterNodeProperties.y = node.y;}
- if (options.clusterNodeProperties.fixed === undefined) {
- options.clusterNodeProperties.fixed = {};
- options.clusterNodeProperties.fixed.x = node.options.fixed.x;
- options.clusterNodeProperties.fixed.y = node.options.fixed.y;
- }
-
-
- let childNodesObj = {};
- let childEdgesObj = {};
- let parentNodeId = node.id;
- let parentClonedOptions = NetworkUtil.cloneOptions(node);
- childNodesObj[parentNodeId] = node;
-
- // collect the nodes that will be in the cluster
- for (let i = 0; i < node.edges.length; i++) {
- let edge = node.edges[i];
- if (this.clusteredEdges[edge.id] === undefined) {
- let childNodeId = this._getConnectedId(edge, parentNodeId);
-
- // if the child node is not in a cluster
- if (this.clusteredNodes[childNodeId] === undefined) {
- if (childNodeId !== parentNodeId) {
- if (options.joinCondition === undefined) {
- childEdgesObj[edge.id] = edge;
- childNodesObj[childNodeId] = this.body.nodes[childNodeId];
- }
- else {
- // clone the options and insert some additional parameters that could be interesting.
- let childClonedOptions = NetworkUtil.cloneOptions(this.body.nodes[childNodeId]);
- if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) {
- childEdgesObj[edge.id] = edge;
- childNodesObj[childNodeId] = this.body.nodes[childNodeId];
- }
- }
- }
- else {
- // swallow the edge if it is self-referencing.
- childEdgesObj[edge.id] = edge;
- }
- }
- }
- }
- var childNodeIDs = Object.keys(childNodesObj).map(function(childNode){
- return childNodesObj[childNode].id;
- })
-
- for (childNode in childNodesObj) {
- var childNode = childNodesObj[childNode];
- for (var y=0; y < childNode.edges.length; y++){
- var childEdge = childNode.edges[y];
- if (childNodeIDs.indexOf(this._getConnectedId(childEdge,childNode.id)) > -1){
- childEdgesObj[childEdge.id] = childEdge;
- }
- }
- }
- this._cluster(childNodesObj, childEdgesObj, options, refreshData);
- }
-
-
- /**
- * This function creates the edges that will be attached to the cluster
- * It looks for edges that are connected to the nodes from the "outside' of the cluster.
- *
- * @param childNodesObj
- * @param childEdgesObj
- * @param clusterNodeProperties
- * @param clusterEdgeProperties
- * @private
- */
- _createClusterEdges (childNodesObj, childEdgesObj, clusterNodeProperties, clusterEdgeProperties) {
- let edge, childNodeId, childNode, toId, fromId, otherNodeId;
-
- // loop over all child nodes and their edges to find edges going out of the cluster
- // these edges will be replaced by clusterEdges.
- let childKeys = Object.keys(childNodesObj);
- let createEdges = [];
- for (let i = 0; i < childKeys.length; i++) {
- childNodeId = childKeys[i];
- childNode = childNodesObj[childNodeId];
-
- // construct new edges from the cluster to others
- for (let j = 0; j < childNode.edges.length; j++) {
- edge = childNode.edges[j];
- // we only handle edges that are visible to the system, not the disabled ones from the clustering process.
- if (this.clusteredEdges[edge.id] === undefined) {
- // self-referencing edges will be added to the "hidden" list
- if (edge.toId == edge.fromId) {
- childEdgesObj[edge.id] = edge;
- }
- else {
- // set up the from and to.
- if (edge.toId == childNodeId) { // this is a double equals because ints and strings can be interchanged here.
- toId = clusterNodeProperties.id;
- fromId = edge.fromId;
- otherNodeId = fromId;
- }
- else {
- toId = edge.toId;
- fromId = clusterNodeProperties.id;
- otherNodeId = toId;
- }
- }
-
- // Only edges from the cluster outwards are being replaced.
- if (childNodesObj[otherNodeId] === undefined) {
- createEdges.push({edge: edge, fromId: fromId, toId: toId});
- }
- }
- }
- }
-
-
- //
- // Here we actually create the replacement edges.
- //
- // We could not do this in the loop above as the creation process
- // would add an edge to the edges array we are iterating over.
- //
- // NOTE: a clustered edge can have multiple base edges!
- //
- var newEdges = [];
-
- /**
- * Find a cluster edge which matches the given created edge.
- */
- var getNewEdge = function(createdEdge) {
- for (let j = 0; j < newEdges.length; j++) {
- let newEdge = newEdges[j];
-
- // We replace both to and from edges with a single cluster edge
- let matchToDirection = (createdEdge.fromId === newEdge.fromId && createdEdge.toId === newEdge.toId);
- let matchFromDirection = (createdEdge.fromId === newEdge.toId && createdEdge.toId === newEdge.fromId);
-
- if (matchToDirection || matchFromDirection ) {
- return newEdge;
- }
- }
-
- return null;
- };
-
-
- for (let j = 0; j < createEdges.length; j++) {
- let createdEdge = createEdges[j];
- let edge = createdEdge.edge;
- let newEdge = getNewEdge(createdEdge);
-
- if (newEdge === null) {
- // Create a clustered edge for this connection
- newEdge = this._createClusteredEdge(
- createdEdge.fromId,
- createdEdge.toId,
- edge,
- clusterEdgeProperties);
-
- newEdges.push(newEdge);
- } else {
- newEdge.clusteringEdgeReplacingIds.push(edge.id);
- }
-
- // also reference the new edge in the old edge
- this.body.edges[edge.id].edgeReplacedById = newEdge.id;
-
- // hide the replaced edge
- this._backupEdgeOptions(edge);
- edge.setOptions({physics:false});
- }
- }
-
- /**
- * This function checks the options that can be supplied to the different cluster functions
- * for certain fields and inserts defaults if needed
- * @param options
- * @returns {*}
- * @private
- */
- _checkOptions(options = {}) {
- if (options.clusterEdgeProperties === undefined) {options.clusterEdgeProperties = {};}
- if (options.clusterNodeProperties === undefined) {options.clusterNodeProperties = {};}
-
- return options;
- }
-
- /**
- *
- * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node
- * @param {Object} childEdgesObj | object with edge objects, id as keys
- * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties}
- * @param {Boolean} refreshData | when true, do not wrap up
- * @private
- */
- _cluster(childNodesObj, childEdgesObj, options, refreshData = true) {
- // kill condition: no nodes don't bother
- if (Object.keys(childNodesObj).length == 0) {return;}
-
- // allow clusters of 1 if options allow
- if (Object.keys(childNodesObj).length == 1 && options.clusterNodeProperties.allowSingleNodeCluster != true) {return;}
-
- // check if this cluster call is not trying to cluster anything that is in another cluster.
- for (let nodeId in childNodesObj) {
- if (childNodesObj.hasOwnProperty(nodeId)) {
- if (this.clusteredNodes[nodeId] !== undefined) {
- return;
- }
- }
- }
-
- let clusterNodeProperties = util.deepExtend({},options.clusterNodeProperties);
-
- // construct the clusterNodeProperties
- if (options.processProperties !== undefined) {
- // get the childNode options
- let childNodesOptions = [];
- for (let nodeId in childNodesObj) {
- if (childNodesObj.hasOwnProperty(nodeId)) {
- let clonedOptions = NetworkUtil.cloneOptions(childNodesObj[nodeId]);
- childNodesOptions.push(clonedOptions);
- }
- }
-
- // get cluster properties based on childNodes
- let childEdgesOptions = [];
- for (let edgeId in childEdgesObj) {
- if (childEdgesObj.hasOwnProperty(edgeId)) {
- // these cluster edges will be removed on creation of the cluster.
- if (edgeId.substr(0, 12) !== "clusterEdge:") {
- let clonedOptions = NetworkUtil.cloneOptions(childEdgesObj[edgeId], 'edge');
- childEdgesOptions.push(clonedOptions);
- }
- }
- }
-
- clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions);
- if (!clusterNodeProperties) {
- throw new Error("The processProperties function does not return properties!");
- }
- }
-
- // check if we have an unique id;
- if (clusterNodeProperties.id === undefined) {clusterNodeProperties.id = 'cluster:' + util.randomUUID();}
- let clusterId = clusterNodeProperties.id;
-
- if (clusterNodeProperties.label === undefined) {
- clusterNodeProperties.label = 'cluster';
- }
-
-
- // give the clusterNode a position if it does not have one.
- let pos = undefined;
- if (clusterNodeProperties.x === undefined) {
- pos = this._getClusterPosition(childNodesObj);
- clusterNodeProperties.x = pos.x;
- }
- if (clusterNodeProperties.y === undefined) {
- if (pos === undefined) {pos = this._getClusterPosition(childNodesObj);}
- clusterNodeProperties.y = pos.y;
- }
-
- // force the ID to remain the same
- clusterNodeProperties.id = clusterId;
-
- // create the clusterNode
- let clusterNode = this.body.functions.createNode(clusterNodeProperties, Cluster);
- clusterNode.isCluster = true;
- clusterNode.containedNodes = childNodesObj;
- clusterNode.containedEdges = childEdgesObj;
- // cache a copy from the cluster edge properties if we have to reconnect others later on
- clusterNode.clusterEdgeProperties = options.clusterEdgeProperties;
-
- // finally put the cluster node into global
- this.body.nodes[clusterNodeProperties.id] = clusterNode;
-
- this._clusterEdges(childNodesObj, childEdgesObj, clusterNodeProperties, options.clusterEdgeProperties);
-
- // set ID to undefined so no duplicates arise
- clusterNodeProperties.id = undefined;
-
- // wrap up
- if (refreshData === true) {
- this.body.emitter.emit('_dataChanged');
- }
- }
-
- _backupEdgeOptions(edge) {
- if (this.clusteredEdges[edge.id] === undefined) {
- this.clusteredEdges[edge.id] = {physics: edge.options.physics};
- }
- }
-
- _restoreEdge(edge) {
- let originalOptions = this.clusteredEdges[edge.id];
- if (originalOptions !== undefined) {
- edge.setOptions({physics: originalOptions.physics});
- delete this.clusteredEdges[edge.id];
- }
- }
-
-
- /**
- * Check if a node is a cluster.
- * @param nodeId
- * @returns {*}
- */
- isCluster(nodeId) {
- if (this.body.nodes[nodeId] !== undefined) {
- return this.body.nodes[nodeId].isCluster === true;
- }
- else {
- console.log("Node does not exist.");
- return false;
- }
- }
-
- /**
- * get the position of the cluster node based on what's inside
- * @param {object} childNodesObj | object with node objects, id as keys
- * @returns {{x: number, y: number}}
- * @private
- */
- _getClusterPosition(childNodesObj) {
- let childKeys = Object.keys(childNodesObj);
- let minX = childNodesObj[childKeys[0]].x;
- let maxX = childNodesObj[childKeys[0]].x;
- let minY = childNodesObj[childKeys[0]].y;
- let maxY = childNodesObj[childKeys[0]].y;
- let node;
- for (let i = 1; i < childKeys.length; i++) {
- node = childNodesObj[childKeys[i]];
- minX = node.x < minX ? node.x : minX;
- maxX = node.x > maxX ? node.x : maxX;
- minY = node.y < minY ? node.y : minY;
- maxY = node.y > maxY ? node.y : maxY;
- }
-
-
- return {x: 0.5*(minX + maxX), y: 0.5*(minY + maxY)};
- }
-
-
-
- /**
- * Open a cluster by calling this function.
- * @param {String} clusterNodeId | the ID of the cluster node
- * @param {Boolean} refreshData | wrap up afterwards if not true
- */
- openCluster(clusterNodeId, options, refreshData = true) {
- // kill conditions
- if (clusterNodeId === undefined) {throw new Error("No clusterNodeId supplied to openCluster.");}
- if (this.body.nodes[clusterNodeId] === undefined) {throw new Error("The clusterNodeId supplied to openCluster does not exist.");}
- if (this.body.nodes[clusterNodeId].containedNodes === undefined) {
- console.log("The node:" + clusterNodeId + " is not a cluster.");
- return
- }
- let clusterNode = this.body.nodes[clusterNodeId];
- let containedNodes = clusterNode.containedNodes;
- let containedEdges = clusterNode.containedEdges;
-
- // allow the user to position the nodes after release.
- if (options !== undefined && options.releaseFunction !== undefined && typeof options.releaseFunction === 'function') {
- let positions = {};
- let clusterPosition = {x:clusterNode.x, y:clusterNode.y};
- for (let nodeId in containedNodes) {
- if (containedNodes.hasOwnProperty(nodeId)) {
- let containedNode = this.body.nodes[nodeId];
- positions[nodeId] = {x: containedNode.x, y: containedNode.y};
- }
- }
- let newPositions = options.releaseFunction(clusterPosition, positions);
-
- for (let nodeId in containedNodes) {
- if (containedNodes.hasOwnProperty(nodeId)) {
- let containedNode = this.body.nodes[nodeId];
- if (newPositions[nodeId] !== undefined) {
- containedNode.x = (newPositions[nodeId].x === undefined ? clusterNode.x : newPositions[nodeId].x);
- containedNode.y = (newPositions[nodeId].y === undefined ? clusterNode.y : newPositions[nodeId].y);
- }
- }
- }
- }
- else {
- // copy the position from the cluster
- for (let nodeId in containedNodes) {
- if (containedNodes.hasOwnProperty(nodeId)) {
- let containedNode = this.body.nodes[nodeId];
- containedNode = containedNodes[nodeId];
- // inherit position
- if (containedNode.options.fixed.x === false) {containedNode.x = clusterNode.x;}
- if (containedNode.options.fixed.y === false) {containedNode.y = clusterNode.y;}
- }
- }
- }
-
- // release nodes
- for (let nodeId in containedNodes) {
- if (containedNodes.hasOwnProperty(nodeId)) {
- let containedNode = this.body.nodes[nodeId];
-
- // inherit speed
- containedNode.vx = clusterNode.vx;
- containedNode.vy = clusterNode.vy;
-
- containedNode.setOptions({physics:true});
-
- delete this.clusteredNodes[nodeId];
- }
- }
-
- // copy the clusterNode edges because we cannot iterate over an object that we add or remove from.
- let edgesToBeDeleted = [];
- for (let i = 0; i < clusterNode.edges.length; i++) {
- edgesToBeDeleted.push(clusterNode.edges[i]);
- }
-
- // actually handling the deleting.
- for (let i = 0; i < edgesToBeDeleted.length; i++) {
- let edge = edgesToBeDeleted[i];
- let otherNodeId = this._getConnectedId(edge, clusterNodeId);
- let otherNode = this.clusteredNodes[otherNodeId];
-
- for (let j = 0; j < edge.clusteringEdgeReplacingIds.length; j++) {
- let transferId = edge.clusteringEdgeReplacingIds[j];
- let transferEdge = this.body.edges[transferId];
- if (transferEdge === undefined) continue;
-
- // if the other node is in another cluster, we transfer ownership of this edge to the other cluster
- if (otherNode !== undefined) {
- // transfer ownership:
- let otherCluster = this.body.nodes[otherNode.clusterId];
- otherCluster.containedEdges[transferEdge.id] = transferEdge;
-
- // delete local reference
- delete containedEdges[transferEdge.id];
-
- // get to and from
- let fromId = transferEdge.fromId;
- let toId = transferEdge.toId;
- if (transferEdge.toId == otherNodeId) {
- toId = otherNode.clusterId;
- }
- else {
- fromId = otherNode.clusterId;
- }
-
- // create new cluster edge from the otherCluster
- this._createClusteredEdge(
- fromId,
- toId,
- transferEdge,
- otherCluster.clusterEdgeProperties,
- {hidden: false, physics: true});
-
- } else {
- this._restoreEdge(transferEdge);
- }
- }
-
- edge.remove();
- }
-
- // handle the releasing of the edges
- for (let edgeId in containedEdges) {
- if (containedEdges.hasOwnProperty(edgeId)) {
- this._restoreEdge(containedEdges[edgeId]);
- }
- }
-
- // remove clusterNode
- delete this.body.nodes[clusterNodeId];
-
- if (refreshData === true) {
- this.body.emitter.emit('_dataChanged');
- }
- }
-
- getNodesInCluster(clusterId) {
- let nodesArray = [];
- if (this.isCluster(clusterId) === true) {
- let containedNodes = this.body.nodes[clusterId].containedNodes;
- for (let nodeId in containedNodes) {
- if (containedNodes.hasOwnProperty(nodeId)) {
- nodesArray.push(this.body.nodes[nodeId].id)
- }
- }
- }
-
- return nodesArray;
- }
-
- /**
- * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node
- *
- * If a node can't be found in the chain, return an empty array.
- *
- * @param {string|number} nodeId
- * @returns {Array}
- */
- findNode(nodeId) {
- let stack = [];
- let max = 100;
- let counter = 0;
- let node;
-
- while (this.clusteredNodes[nodeId] !== undefined && counter < max) {
- node = this.body.nodes[nodeId]
- if (node === undefined) return [];
- stack.push(node.id);
-
- nodeId = this.clusteredNodes[nodeId].clusterId;
- counter++;
- }
-
- node = this.body.nodes[nodeId]
- if (node === undefined) return [];
- stack.push(node.id);
-
- stack.reverse();
- return stack;
- }
-
- /**
- * Using a clustered nodeId, update with the new options
- * @param clusteredNodeId
- * @param {object} newOptions
- */
- updateClusteredNode(clusteredNodeId, newOptions) {
- if (clusteredNodeId === undefined) {throw new Error("No clusteredNodeId supplied to updateClusteredNode.");}
- if (newOptions === undefined) {throw new Error("No newOptions supplied to updateClusteredNode.");}
- if (this.body.nodes[clusteredNodeId] === undefined) {throw new Error("The clusteredNodeId supplied to updateClusteredNode does not exist.");}
-
- this.body.nodes[clusteredNodeId].setOptions(newOptions);
- this.body.emitter.emit('_dataChanged');
- }
-
- /**
- * Using a base edgeId, update all related clustered edges with the new options
- * @param startEdgeId
- * @param {object} newOptions
- */
- updateEdge(startEdgeId, newOptions) {
- if (startEdgeId === undefined) {throw new Error("No startEdgeId supplied to updateEdge.");}
- if (newOptions === undefined) {throw new Error("No newOptions supplied to updateEdge.");}
- if (this.body.edges[startEdgeId] === undefined) {throw new Error("The startEdgeId supplied to updateEdge does not exist.");}
-
- let allEdgeIds = this.getClusteredEdges(startEdgeId);
- for (let i = 0; i < allEdgeIds.length; i++) {
- var edge = this.body.edges[allEdgeIds[i]];
- edge.setOptions(newOptions);
- }
- this.body.emitter.emit('_dataChanged');
- }
-
- /**
- * Get a stack of clusterEdgeId's (+base edgeid) that a base edge is the same as. cluster edge C -> cluster edge B -> cluster edge A -> base edge(edgeId)
- * @param edgeId
- * @returns {Array}
- */
- getClusteredEdges(edgeId) {
- let stack = [];
- let max = 100;
- let counter = 0;
-
- while (edgeId !== undefined && this.body.edges[edgeId] !== undefined && counter < max) {
- stack.push(this.body.edges[edgeId].id);
- edgeId = this.body.edges[edgeId].edgeReplacedById;
- counter++;
- }
- stack.reverse();
- return stack;
- }
-
- /**
- * Get the base edge id of clusterEdgeId. cluster edge (clusteredEdgeId) -> cluster edge B -> cluster edge C -> base edge
- * @param clusteredEdgeId
- * @returns baseEdgeId
- *
- * TODO: deprecate in 5.0.0. Method getBaseEdges() is the correct one to use.
- */
- getBaseEdge(clusteredEdgeId) {
- // Just kludge this by returning the first base edge id found
- return this.getBaseEdges(clusteredEdgeId)[0];
- }
-
-
- /**
- * Get all regular edges for this clustered edge id.
- *
- * @param {Number} clusteredEdgeId
- * @returns {Array[Number} all baseEdgeId's under this clustered edge
- */
- getBaseEdges(clusteredEdgeId) {
- let IdsToHandle = [clusteredEdgeId];
- let doneIds = [];
- let foundIds = [];
- let max = 100;
- let counter = 0;
-
- while (IdsToHandle.length > 0 && counter < max) {
- let nextId = IdsToHandle.pop();
- if (nextId === undefined) continue; // Paranoia here and onwards
- let nextEdge = this.body.edges[nextId];
- if (nextEdge === undefined) continue;
- counter++;
-
- let replacingIds = nextEdge.clusteringEdgeReplacingIds;
- if (replacingIds === undefined) {
- // nextId is a base id
- foundIds.push(nextId);
- } else {
- // Another cluster edge, unravel this one as well
- for (let i = 0; i < replacingIds.length; ++i) {
- let replacingId = replacingIds[i];
-
- // Don't add if already handled
- // TODO: never triggers; find a test-case which does
- if (IdsToHandle.indexOf(replacingIds) !== -1 || doneIds.indexOf(replacingIds) !== -1) {
- continue;
- }
-
- IdsToHandle.push(replacingId);
- }
- }
-
- doneIds.push(nextId);
- }
-
- return foundIds;
- }
-
-
- /**
- * Get the Id the node is connected to
- * @param edge
- * @param nodeId
- * @returns {*}
- * @private
- */
- _getConnectedId(edge, nodeId) {
- if (edge.toId != nodeId) {
- return edge.toId;
- }
- else if (edge.fromId != nodeId) {
- return edge.fromId;
- }
- else {
- return edge.fromId;
- }
- }
-
- /**
- * We determine how many connections denote an important hub.
- * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%)
- *
- * @private
- */
- _getHubSize() {
- let average = 0;
- let averageSquared = 0;
- let hubCounter = 0;
- let largestHub = 0;
-
- for (let i = 0; i < this.body.nodeIndices.length; i++) {
- let node = this.body.nodes[this.body.nodeIndices[i]];
- if (node.edges.length > largestHub) {
- largestHub = node.edges.length;
- }
- average += node.edges.length;
- averageSquared += Math.pow(node.edges.length,2);
- hubCounter += 1;
- }
- average = average / hubCounter;
- averageSquared = averageSquared / hubCounter;
-
- let variance = averageSquared - Math.pow(average,2);
- let standardDeviation = Math.sqrt(variance);
-
- let hubThreshold = Math.floor(average + 2*standardDeviation);
-
- // always have at least one to cluster
- if (hubThreshold > largestHub) {
- hubThreshold = largestHub;
- }
-
- return hubThreshold;
- }
-
-
- /**
- * Create an edge for the cluster representation.
- *
- * @return {Edge} newly created clustered edge
- * @private
- */
- _createClusteredEdge(fromId, toId, baseEdge, clusterEdgeProperties, extraOptions) {
- // copy the options of the edge we will replace
- let clonedOptions = NetworkUtil.cloneOptions(baseEdge, 'edge');
- // make sure the properties of clusterEdges are superimposed on it
- util.deepExtend(clonedOptions, clusterEdgeProperties);
-
- // set up the edge
- clonedOptions.from = fromId;
- clonedOptions.to = toId;
- clonedOptions.id = 'clusterEdge:' + util.randomUUID();
-
- // apply the edge specific options to it if specified
- if (extraOptions !== undefined) {
- util.deepExtend(clonedOptions, extraOptions);
- }
-
- let newEdge = this.body.functions.createEdge(clonedOptions);
- newEdge.clusteringEdgeReplacingIds = [baseEdge.id];
- newEdge.connect();
-
- // Register the new edge
- this.body.edges[newEdge.id] = newEdge;
-
- return newEdge;
- }
-
-
- /**
- * Add the passed child nodes and edges to the given cluster node.
- *
- * @param childNodes {Object|Node} hash of nodes or single node to add in cluster
- * @param childEdges {Object|Edge} hash of edges or single edge to take into account when clustering
- * @param clusterNode {Node} cluster node to add nodes and edges to
- * @private
- */
- _clusterEdges(childNodes, childEdges, clusterNode, clusterEdgeProperties) {
- if (childEdges instanceof Edge) {
- let edge = childEdges;
- let obj = {};
- obj[edge.id] = edge;
- childEdges = obj;
- }
-
- if (childNodes instanceof Node) {
- let node = childNodes;
- let obj = {};
- obj[node.id] = node;
- childNodes = obj;
- }
-
- if (clusterNode === undefined || clusterNode === null) {
- throw new Error("_clusterEdges: parameter clusterNode required");
- }
-
- if (clusterEdgeProperties === undefined) {
- // Take the required properties from the cluster node
- clusterEdgeProperties = clusterNode.clusterEdgeProperties;
- }
-
- // create the new edges that will connect to the cluster.
- // All self-referencing edges will be added to childEdges here.
- this._createClusterEdges(childNodes, childEdges, clusterNode, clusterEdgeProperties);
-
- // disable the childEdges
- for (let edgeId in childEdges) {
- if (childEdges.hasOwnProperty(edgeId)) {
- if (this.body.edges[edgeId] !== undefined) {
- let edge = this.body.edges[edgeId];
- // cache the options before changing
- this._backupEdgeOptions(edge);
- // disable physics and hide the edge
- edge.setOptions({physics:false});
- }
- }
- }
-
- // disable the childNodes
- for (let nodeId in childNodes) {
- if (childNodes.hasOwnProperty(nodeId)) {
- this.clusteredNodes[nodeId] = {clusterId:clusterNode.id, node: this.body.nodes[nodeId]};
- this.body.nodes[nodeId].setOptions({physics:false});
- }
- }
- }
-
-
- /**
- * Determine in which cluster given nodeId resides.
- *
- * If not in cluster, return undefined.
- *
- * NOTE: If you know a cleaner way to do this, please enlighten me (wimrijnders).
- *
- * @return {Node|undefined} Node instance for cluster, if present
- * @private
- */
- _getClusterNodeForNode(nodeId) {
- if (nodeId === undefined) return undefined;
- let clusteredNode = this.clusteredNodes[nodeId];
-
- // NOTE: If no cluster info found, it should actually be an error
- if (clusteredNode === undefined) return undefined;
- let clusterId = clusteredNode.clusterId;
- if (clusterId === undefined) return undefined;
-
- return this.body.nodes[clusterId];
- }
-
-
- /**
- * Internal helper function for conditionally removing items in array
- *
- * Done like this because Array.filter() is not fully supported by all IE's.
- * @private
- */
- _filter(arr, callback) {
- let ret = [];
-
- for (var n in arr) {
- if (callback(arr[n])) {
- ret.push(arr[n]);
- }
- }
-
- return ret;
- }
-
-
- /**
- * Scan all edges for changes in clustering and adjust this if necessary.
- *
- * Call this (internally) after there has been a change in node or edge data.
- */
- _updateState() {
- // Pre: States of this.body.nodes and this.body.edges consistent
- // Pre: this.clusteredNodes and this.clusteredEdge consistent with containedNodes and containedEdges
- // of cluster nodes.
- let nodeId;
- let edgeId;
- let m, n;
- let deletedNodeIds = [];
- let deletedEdgeIds = [];
- let self = this;
-
- let eachClusterNode = (callback) => {
- for (nodeId in this.body.nodes) {
- let node = this.body.nodes[nodeId];
- if (node.isCluster !== true) continue;
-
- callback(node);
- }
- };
-
-
- //
- // Remove deleted regular nodes from clustering
- //
-
- // Determine the deleted nodes
- for (nodeId in this.clusteredNodes) {
- let node = this.body.nodes[nodeId];
-
- if (node === undefined) {
- deletedNodeIds.push(nodeId);
- }
- }
-
- // Remove nodes from cluster nodes
- eachClusterNode(function(clusterNode) {
- for (n in deletedNodeIds) {
- delete clusterNode.containedNodes[deletedNodeIds[n]];
- }
- });
-
- // Remove nodes from cluster list
- for (n in deletedNodeIds) {
- delete this.clusteredNodes[deletedNodeIds[n]];
- }
-
-
- //
- // Remove deleted edges from clustering
- //
-
- // Add the deleted clustered edges to the list
- for (edgeId in this.clusteredEdges) {
- let edge = this.body.edges[edgeId];
- if (edge === undefined || !edge.endPointsValid()) {
- deletedEdgeIds.push(edgeId);
- }
- }
-
- // Cluster nodes can also contain edges which are not clustered,
- // i.e. nodes 1-2 within cluster with an edge in between.
- // So the cluster nodes also need to be scanned for invalid edges
- eachClusterNode(function(clusterNode) {
- for (edgeId in clusterNode.containedEdges) {
- let edge = clusterNode.containedEdges[edgeId];
- if (!edge.endPointsValid() && deletedEdgeIds.indexOf(edgeId) === -1) {
- deletedEdgeIds.push(edgeId);
- }
- }
- });
-
- // Also scan for cluster edges which need to be removed in the active list.
- // Regular edges have been removed beforehand, so this only picks up the cluster edges.
- for (edgeId in this.body.edges) {
- let edge = this.body.edges[edgeId];
-
- if (!edge.endPointsValid()) {
- deletedEdgeIds.push(edgeId);
- }
- }
-
- // Remove edges from cluster nodes
- eachClusterNode(function(clusterNode) {
- for (n in deletedEdgeIds) {
- let deletedEdgeId = deletedEdgeIds[n];
- delete clusterNode.containedEdges[deletedEdgeId];
-
- for (m in clusterNode.edges) {
- let edge = clusterNode.edges[m];
-
- if (edge.id === deletedEdgeId) {
- clusterNode.edges[m] = null; // Don't want to directly delete here, because in the loop
- continue;
- }
-
- edge.clusteringEdgeReplacingIds = self._filter(edge.clusteringEdgeReplacingIds, function(id) {
- return deletedEdgeIds.indexOf(id) === -1;
- });
- }
-
- // Clean up the nulls
- clusterNode.edges = self._filter(clusterNode.edges, function(item) {return item !== null});
- }
- });
-
- // Remove from cluster list
- for (n in deletedEdgeIds) {
- delete this.clusteredEdges[deletedEdgeIds[n]];
- }
-
- // Remove cluster edges from active list (this.body.edges).
- // deletedEdgeIds still contains id of regular edges, but these should all
- // be gone upon entering this method
- for (n in deletedEdgeIds) {
- delete this.body.edges[deletedEdgeIds[n]];
- }
-
-
- //
- // Check changed cluster state of edges
- //
-
- // Iterating over keys here, because edges may be removed in the loop
- let ids = Object.keys(this.body.edges);
- for (n in ids) {
- let edgeId = ids[n];
- let edge = this.body.edges[edgeId];
-
- let shouldBeClustered = this._isClusteredNode(edge.fromId) || this._isClusteredNode(edge.toId);
- if (shouldBeClustered === this._isClusteredEdge(edge.id)) {
- continue; // all is well
- }
-
- if (shouldBeClustered) {
- // add edge to clustering
- let clusterFrom = this._getClusterNodeForNode(edge.fromId);
- if (clusterFrom !== undefined) {
- this._clusterEdges(this.body.nodes[edge.fromId], edge, clusterFrom);
- }
-
- let clusterTo = this._getClusterNodeForNode(edge.toId);
- if (clusterTo !== undefined) {
- this._clusterEdges(this.body.nodes[edge.toId], edge, clusterTo);
- }
-
- // TODO: check that it works for both edges clustered
- } else {
- // undo clustering for this edge
- throw new Error('remove edge from clustering not implemented!');
- }
- }
-
-
- // TODO: Cluster nodes may now be empty or because of selected options may not be allowed to contain 1 node
- // Remove these cluster nodes if necessary.
- }
-
-
- /**
- * Determine if node with given id is part of a cluster.
- *
- * @return {boolean} true if part of a cluster.
- */
- _isClusteredNode(nodeId) {
- return this.clusteredNodes[nodeId] !== undefined;
- }
-
-
- /**
- * Determine if edge with given id is not visible due to clustering.
- *
- * An edge is considered clustered if:
- * - it is directly replaced by a clustering edge
- * - any of its connecting nodes is in a cluster
- *
- * @return {boolean} true if part of a cluster.
- */
- _isClusteredEdge(edgeId) {
- return this.clusteredEdges[edgeId] !== undefined;
- }
- }
-
-
- export default ClusterEngine;
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