vis.js is a dynamic, browser-based visualization library
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  1. var Hammer = require('../../../module/hammer');
  2. var Item = require('./Item');
  3. /**
  4. * @constructor RangeItem
  5. * @extends Item
  6. * @param {Object} data Object containing parameters start, end
  7. * content, className.
  8. * @param {{toScreen: function, toTime: function}} conversion
  9. * Conversion functions from time to screen and vice versa
  10. * @param {Object} [options] Configuration options
  11. * // TODO: describe options
  12. */
  13. function RangeItem (data, conversion, options) {
  14. this.props = {
  15. content: {
  16. width: 0
  17. }
  18. };
  19. this.overflow = false; // if contents can overflow (css styling), this flag is set to true
  20. // validate data
  21. if (data) {
  22. if (data.start == undefined) {
  23. throw new Error('Property "start" missing in item ' + data.id);
  24. }
  25. if (data.end == undefined) {
  26. throw new Error('Property "end" missing in item ' + data.id);
  27. }
  28. }
  29. Item.call(this, data, conversion, options);
  30. }
  31. RangeItem.prototype = new Item (null, null, null);
  32. RangeItem.prototype.baseClassName = 'vis-item vis-range';
  33. /**
  34. * Check whether this item is visible inside given range
  35. * @returns {{start: Number, end: Number}} range with a timestamp for start and end
  36. * @returns {boolean} True if visible
  37. */
  38. RangeItem.prototype.isVisible = function(range) {
  39. // determine visibility
  40. return (this.data.start < range.end) && (this.data.end > range.start);
  41. };
  42. /**
  43. * Repaint the item
  44. */
  45. RangeItem.prototype.redraw = function() {
  46. var dom = this.dom;
  47. if (!dom) {
  48. // create DOM
  49. this.dom = {};
  50. dom = this.dom;
  51. // background box
  52. dom.box = document.createElement('div');
  53. // className is updated in redraw()
  54. // frame box (to prevent the item contents from overflowing
  55. dom.frame = document.createElement('div');
  56. dom.frame.className = 'vis-item-frame';
  57. dom.box.appendChild(dom.frame);
  58. // contents box
  59. dom.content = document.createElement('div');
  60. dom.content.className = 'vis-item-content';
  61. dom.frame.appendChild(dom.content);
  62. // attach this item as attribute
  63. dom.box['timeline-item'] = this;
  64. this.dirty = true;
  65. }
  66. // append DOM to parent DOM
  67. if (!this.parent) {
  68. throw new Error('Cannot redraw item: no parent attached');
  69. }
  70. if (!dom.box.parentNode) {
  71. var foreground = this.parent.dom.foreground;
  72. if (!foreground) {
  73. throw new Error('Cannot redraw item: parent has no foreground container element');
  74. }
  75. foreground.appendChild(dom.box);
  76. }
  77. this.displayed = true;
  78. // Update DOM when item is marked dirty. An item is marked dirty when:
  79. // - the item is not yet rendered
  80. // - the item's data is changed
  81. // - the item is selected/deselected
  82. if (this.dirty) {
  83. this._updateContents(this.dom.content);
  84. this._updateTitle(this.dom.box);
  85. this._updateDataAttributes(this.dom.box);
  86. this._updateStyle(this.dom.box);
  87. // update class
  88. var className = (this.data.className ? (' ' + this.data.className) : '') +
  89. (this.selected ? ' vis-selected' : '');
  90. dom.box.className = this.baseClassName + className;
  91. // determine from css whether this box has overflow
  92. this.overflow = window.getComputedStyle(dom.frame).overflow !== 'hidden';
  93. // recalculate size
  94. // turn off max-width to be able to calculate the real width
  95. // this causes an extra browser repaint/reflow, but so be it
  96. this.dom.content.style.maxWidth = 'none';
  97. this.props.content.width = this.dom.content.offsetWidth;
  98. this.height = this.dom.box.offsetHeight;
  99. this.dom.content.style.maxWidth = '';
  100. this.dirty = false;
  101. }
  102. this._repaintDeleteButton(dom.box);
  103. this._repaintDragLeft();
  104. this._repaintDragRight();
  105. };
  106. /**
  107. * Show the item in the DOM (when not already visible). The items DOM will
  108. * be created when needed.
  109. */
  110. RangeItem.prototype.show = function() {
  111. if (!this.displayed) {
  112. this.redraw();
  113. }
  114. };
  115. /**
  116. * Hide the item from the DOM (when visible)
  117. * @return {Boolean} changed
  118. */
  119. RangeItem.prototype.hide = function() {
  120. if (this.displayed) {
  121. var box = this.dom.box;
  122. if (box.parentNode) {
  123. box.parentNode.removeChild(box);
  124. }
  125. this.displayed = false;
  126. }
  127. };
  128. /**
  129. * Reposition the item horizontally
  130. * @param {boolean} [limitSize=true] If true (default), the width of the range
  131. * item will be limited, as the browser cannot
  132. * display very wide divs. This means though
  133. * that the applied left and width may
  134. * not correspond to the ranges start and end
  135. * @Override
  136. */
  137. RangeItem.prototype.repositionX = function(limitSize) {
  138. var parentWidth = this.parent.width;
  139. var start = this.conversion.toScreen(this.data.start);
  140. var end = this.conversion.toScreen(this.data.end);
  141. var contentLeft;
  142. var contentWidth;
  143. // limit the width of the range, as browsers cannot draw very wide divs
  144. if (limitSize === undefined || limitSize === true) {
  145. if (start < -parentWidth) {
  146. start = -parentWidth;
  147. }
  148. if (end > 2 * parentWidth) {
  149. end = 2 * parentWidth;
  150. }
  151. }
  152. var boxWidth = Math.max(end - start, 1);
  153. if (this.overflow) {
  154. this.left = start;
  155. this.width = boxWidth + this.props.content.width;
  156. contentWidth = this.props.content.width;
  157. // Note: The calculation of width is an optimistic calculation, giving
  158. // a width which will not change when moving the Timeline
  159. // So no re-stacking needed, which is nicer for the eye;
  160. }
  161. else {
  162. this.left = start;
  163. this.width = boxWidth;
  164. contentWidth = Math.min(end - start - 2 * this.options.padding, this.props.content.width);
  165. }
  166. this.dom.box.style.left = this.left + 'px';
  167. this.dom.box.style.width = boxWidth + 'px';
  168. switch (this.options.align) {
  169. case 'left':
  170. this.dom.content.style.left = '0';
  171. break;
  172. case 'right':
  173. this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding), 0) + 'px';
  174. break;
  175. case 'center':
  176. this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding) / 2, 0) + 'px';
  177. break;
  178. default: // 'auto'
  179. // when range exceeds left of the window, position the contents at the left of the visible area
  180. if (this.overflow) {
  181. if (end > 0) {
  182. contentLeft = Math.max(-start, 0);
  183. }
  184. else {
  185. contentLeft = -contentWidth; // ensure it's not visible anymore
  186. }
  187. }
  188. else {
  189. if (start < 0) {
  190. contentLeft = Math.min(-start,
  191. (end - start - contentWidth - 2 * this.options.padding));
  192. // TODO: remove the need for options.padding. it's terrible.
  193. }
  194. else {
  195. contentLeft = 0;
  196. }
  197. }
  198. this.dom.content.style.left = contentLeft + 'px';
  199. }
  200. };
  201. /**
  202. * Reposition the item vertically
  203. * @Override
  204. */
  205. RangeItem.prototype.repositionY = function() {
  206. var orientation = this.options.orientation,
  207. box = this.dom.box;
  208. if (orientation == 'top') {
  209. box.style.top = this.top + 'px';
  210. }
  211. else {
  212. box.style.top = (this.parent.height - this.top - this.height) + 'px';
  213. }
  214. };
  215. /**
  216. * Repaint a drag area on the left side of the range when the range is selected
  217. * @protected
  218. */
  219. RangeItem.prototype._repaintDragLeft = function () {
  220. if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) {
  221. // create and show drag area
  222. var dragLeft = document.createElement('div');
  223. dragLeft.className = 'vis-drag-left';
  224. dragLeft.dragLeftItem = this;
  225. this.dom.box.appendChild(dragLeft);
  226. this.dom.dragLeft = dragLeft;
  227. }
  228. else if (!this.selected && this.dom.dragLeft) {
  229. // delete drag area
  230. if (this.dom.dragLeft.parentNode) {
  231. this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft);
  232. }
  233. this.dom.dragLeft = null;
  234. }
  235. };
  236. /**
  237. * Repaint a drag area on the right side of the range when the range is selected
  238. * @protected
  239. */
  240. RangeItem.prototype._repaintDragRight = function () {
  241. if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) {
  242. // create and show drag area
  243. var dragRight = document.createElement('div');
  244. dragRight.className = 'vis-drag-right';
  245. dragRight.dragRightItem = this;
  246. this.dom.box.appendChild(dragRight);
  247. this.dom.dragRight = dragRight;
  248. }
  249. else if (!this.selected && this.dom.dragRight) {
  250. // delete drag area
  251. if (this.dom.dragRight.parentNode) {
  252. this.dom.dragRight.parentNode.removeChild(this.dom.dragRight);
  253. }
  254. this.dom.dragRight = null;
  255. }
  256. };
  257. module.exports = RangeItem;