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- /**
- * @constructor Stack
- * Stacks items on top of each other.
- * @param {ItemSet} itemset
- * @param {Object} [options]
- */
- function Stack (itemset, options) {
- this.itemset = itemset;
-
- this.options = options || {};
- this.defaultOptions = {
- order: function (a, b) {
- //return (b.width - a.width) || (a.left - b.left); // TODO: cleanup
- // Order: ranges over non-ranges, ranged ordered by width, and
- // lastly ordered by start.
- if (a instanceof ItemRange) {
- if (b instanceof ItemRange) {
- var aInt = (a.data.end - a.data.start);
- var bInt = (b.data.end - b.data.start);
- return (aInt - bInt) || (a.data.start - b.data.start);
- }
- else {
- return -1;
- }
- }
- else {
- if (b instanceof ItemRange) {
- return 1;
- }
- else {
- return (a.data.start - b.data.start);
- }
- }
- },
- margin: {
- item: 10
- }
- };
-
- this.ordered = []; // ordered items
- }
-
- /**
- * Set options for the stack
- * @param {Object} options Available options:
- * {ItemSet} itemset
- * {Number} margin
- * {function} order Stacking order
- */
- Stack.prototype.setOptions = function setOptions (options) {
- util.extend(this.options, options);
-
- // TODO: register on data changes at the connected itemset, and update the changed part only and immediately
- };
-
- /**
- * Stack the items such that they don't overlap. The items will have a minimal
- * distance equal to options.margin.item.
- */
- Stack.prototype.update = function update() {
- this._order();
- this._stack();
- };
-
- /**
- * Order the items. If a custom order function has been provided via the options,
- * then this will be used.
- * @private
- */
- Stack.prototype._order = function _order () {
- var items = this.itemset.items;
- if (!items) {
- throw new Error('Cannot stack items: ItemSet does not contain items');
- }
-
- // TODO: store the sorted items, to have less work later on
- var ordered = [];
- var index = 0;
- // items is a map (no array)
- util.forEach(items, function (item) {
- if (item.visible) {
- ordered[index] = item;
- index++;
- }
- });
-
- //if a customer stack order function exists, use it.
- var order = this.options.order || this.defaultOptions.order;
- if (!(typeof order === 'function')) {
- throw new Error('Option order must be a function');
- }
-
- ordered.sort(order);
-
- this.ordered = ordered;
- };
-
- /**
- * Adjust vertical positions of the events such that they don't overlap each
- * other.
- * @private
- */
- Stack.prototype._stack = function _stack () {
- var i,
- iMax,
- ordered = this.ordered,
- options = this.options,
- orientation = options.orientation || this.defaultOptions.orientation,
- axisOnTop = (orientation == 'top'),
- margin;
-
- if (options.margin && options.margin.item !== undefined) {
- margin = options.margin.item;
- }
- else {
- margin = this.defaultOptions.margin.item
- }
-
- // calculate new, non-overlapping positions
- for (i = 0, iMax = ordered.length; i < iMax; i++) {
- var item = ordered[i];
- var collidingItem = null;
- do {
- // TODO: optimize checking for overlap. when there is a gap without items,
- // you only need to check for items from the next item on, not from zero
- collidingItem = this.checkOverlap(ordered, i, 0, i - 1, margin);
- if (collidingItem != null) {
- // There is a collision. Reposition the event above the colliding element
- if (axisOnTop) {
- item.top = collidingItem.top + collidingItem.height + margin;
- }
- else {
- item.top = collidingItem.top - item.height - margin;
- }
- }
- } while (collidingItem);
- }
- };
-
- /**
- * Check if the destiny position of given item overlaps with any
- * of the other items from index itemStart to itemEnd.
- * @param {Array} items Array with items
- * @param {int} itemIndex Number of the item to be checked for overlap
- * @param {int} itemStart First item to be checked.
- * @param {int} itemEnd Last item to be checked.
- * @return {Object | null} colliding item, or undefined when no collisions
- * @param {Number} margin A minimum required margin.
- * If margin is provided, the two items will be
- * marked colliding when they overlap or
- * when the margin between the two is smaller than
- * the requested margin.
- */
- Stack.prototype.checkOverlap = function checkOverlap (items, itemIndex,
- itemStart, itemEnd, margin) {
- var collision = this.collision;
-
- // we loop from end to start, as we suppose that the chance of a
- // collision is larger for items at the end, so check these first.
- var a = items[itemIndex];
- for (var i = itemEnd; i >= itemStart; i--) {
- var b = items[i];
- if (collision(a, b, margin)) {
- if (i != itemIndex) {
- return b;
- }
- }
- }
-
- return null;
- };
-
- /**
- * Test if the two provided items collide
- * The items must have parameters left, width, top, and height.
- * @param {Component} a The first item
- * @param {Component} b The second item
- * @param {Number} margin A minimum required margin.
- * If margin is provided, the two items will be
- * marked colliding when they overlap or
- * when the margin between the two is smaller than
- * the requested margin.
- * @return {boolean} true if a and b collide, else false
- */
- Stack.prototype.collision = function collision (a, b, margin) {
- return ((a.left - margin) < (b.left + b.width) &&
- (a.left + a.width + margin) > b.left &&
- (a.top - margin) < (b.top + b.height) &&
- (a.top + a.height + margin) > b.top);
- };
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