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- ////////////////////////////////////////////////////////////////////////////////
- // This modules handles the options for Graph3d.
- //
- ////////////////////////////////////////////////////////////////////////////////
- var util = require('../util');
- var Camera = require('./Camera');
- var Point3d = require('./Point3d');
-
-
- // enumerate the available styles
- var STYLE = {
- BAR : 0,
- BARCOLOR: 1,
- BARSIZE : 2,
- DOT : 3,
- DOTLINE : 4,
- DOTCOLOR: 5,
- DOTSIZE : 6,
- GRID : 7,
- LINE : 8,
- SURFACE : 9
- };
-
-
- // The string representations of the styles
- var STYLENAME = {
- 'dot' : STYLE.DOT,
- 'dot-line' : STYLE.DOTLINE,
- 'dot-color': STYLE.DOTCOLOR,
- 'dot-size' : STYLE.DOTSIZE,
- 'line' : STYLE.LINE,
- 'grid' : STYLE.GRID,
- 'surface' : STYLE.SURFACE,
- 'bar' : STYLE.BAR,
- 'bar-color': STYLE.BARCOLOR,
- 'bar-size' : STYLE.BARSIZE
- };
-
-
- /**
- * Field names in the options hash which are of relevance to the user.
- *
- * Specifically, these are the fields which require no special handling,
- * and can be directly copied over.
- */
- var OPTIONKEYS = [
- 'width',
- 'height',
- 'filterLabel',
- 'legendLabel',
- 'xLabel',
- 'yLabel',
- 'zLabel',
- 'xValueLabel',
- 'yValueLabel',
- 'zValueLabel',
- 'showXAxis',
- 'showYAxis',
- 'showZAxis',
- 'showGrid',
- 'showPerspective',
- 'showShadow',
- 'keepAspectRatio',
- 'verticalRatio',
- 'dotSizeRatio',
- 'showAnimationControls',
- 'animationInterval',
- 'animationPreload',
- 'animationAutoStart',
- 'axisColor',
- 'gridColor',
- 'xCenter',
- 'yCenter',
- ];
-
-
- /**
- * Field names in the options hash which are of relevance to the user.
- *
- * Same as OPTIONKEYS, but internally these fields are stored with
- * prefix 'default' in the name.
- */
- var PREFIXEDOPTIONKEYS = [
- 'xBarWidth',
- 'yBarWidth',
- 'valueMin',
- 'valueMax',
- 'xMin',
- 'xMax',
- 'xStep',
- 'yMin',
- 'yMax',
- 'yStep',
- 'zMin',
- 'zMax',
- 'zStep'
- ];
-
-
- // Placeholder for DEFAULTS reference
- var DEFAULTS = undefined;
-
-
- /**
- * Check if given hash is empty.
- *
- * Source: http://stackoverflow.com/a/679937
- */
- function isEmpty(obj) {
- for(var prop in obj) {
- if (obj.hasOwnProperty(prop))
- return false;
- }
-
- return true;
- }
-
-
- /**
- * Make first letter of parameter upper case.
- *
- * Source: http://stackoverflow.com/a/1026087
- */
- function capitalize(str) {
- if (str === undefined || str === "" || typeof str != "string") {
- return str;
- }
-
- return str.charAt(0).toUpperCase() + str.slice(1);
- }
-
-
- /**
- * Add a prefix to a field name, taking style guide into account
- */
- function prefixFieldName(prefix, fieldName) {
- if (prefix === undefined || prefix === "") {
- return fieldName;
- }
-
- return prefix + capitalize(fieldName);
- }
-
-
- /**
- * Forcibly copy fields from src to dst in a controlled manner.
- *
- * A given field in dst will always be overwitten. If this field
- * is undefined or not present in src, the field in dst will
- * be explicitly set to undefined.
- *
- * The intention here is to be able to reset all option fields.
- *
- * Only the fields mentioned in array 'fields' will be handled.
- *
- * @param fields array with names of fields to copy
- * @param prefix optional; prefix to use for the target fields.
- */
- function forceCopy(src, dst, fields, prefix) {
- var srcKey;
- var dstKey;
-
- for (var i in fields) {
- srcKey = fields[i];
- dstKey = prefixFieldName(prefix, srcKey);
-
- dst[dstKey] = src[srcKey];
- }
- }
-
-
- /**
- * Copy fields from src to dst in a safe and controlled manner.
- *
- * Only the fields mentioned in array 'fields' will be copied over,
- * and only if these are actually defined.
- *
- * @param fields array with names of fields to copy
- * @param prefix optional; prefix to use for the target fields.
- */
- function safeCopy(src, dst, fields, prefix) {
- var srcKey;
- var dstKey;
-
- for (var i in fields) {
- srcKey = fields[i];
- if (src[srcKey] === undefined) continue;
-
- dstKey = prefixFieldName(prefix, srcKey);
-
- dst[dstKey] = src[srcKey];
- }
- }
-
-
- /**
- * Initialize dst with the values in src.
- *
- * src is the hash with the default values.
- * A reference DEFAULTS to this hash is stored locally for
- * further handling.
- *
- * For now, dst is assumed to be a Graph3d instance.
- */
- function setDefaults(src, dst) {
- if (src === undefined || isEmpty(src)) {
- throw new Error('No DEFAULTS passed');
- }
- if (dst === undefined) {
- throw new Error('No dst passed');
- }
-
- // Remember defaults for future reference
- DEFAULTS = src;
-
- // Handle the defaults which can be simply copied over
- forceCopy(src, dst, OPTIONKEYS);
- forceCopy(src, dst, PREFIXEDOPTIONKEYS, 'default');
-
- // Handle the more complex ('special') fields
- setSpecialSettings(src, dst);
-
- // Following are internal fields, not part of the user settings
- dst.margin = 10; // px
- dst.showGrayBottom = false; // TODO: this does not work correctly
- dst.showTooltip = false;
- dst.onclick_callback = null;
- dst.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window?
- }
-
-
- function setOptions(options, dst) {
- if (options === undefined) {
- return;
- }
- if (dst === undefined) {
- throw new Error('No dst passed');
- }
-
- if (DEFAULTS === undefined || isEmpty(DEFAULTS)) {
- throw new Error('DEFAULTS not set for module Settings');
- }
-
- // Handle the parameters which can be simply copied over
- safeCopy(options, dst, OPTIONKEYS);
- safeCopy(options, dst, PREFIXEDOPTIONKEYS, 'default');
-
- // Handle the more complex ('special') fields
- setSpecialSettings(options, dst);
- }
-
- /**
- * Special handling for certain parameters
- *
- * 'Special' here means: setting requires more than a simple copy
- */
- function setSpecialSettings(src, dst) {
- if (src.backgroundColor !== undefined) {
- setBackgroundColor(src.backgroundColor, dst);
- }
-
- setDataColor(src.dataColor, dst);
- setStyle(src.style, dst);
- setShowLegend(src.showLegend, dst);
- setCameraPosition(src.cameraPosition, dst);
-
- // As special fields go, this is an easy one; just a translation of the name.
- // Can't use this.tooltip directly, because that field exists internally
- if (src.tooltip !== undefined) {
- dst.showTooltip = src.tooltip;
- }
- if (src.onclick != undefined) {
- dst.onclick_callback = src.onclick;
- }
-
- if (src.tooltipStyle !== undefined) {
- util.selectiveDeepExtend(['tooltipStyle'], dst, src);
- }
- }
-
-
- /**
- * Set the value of setting 'showLegend'
- *
- * This depends on the value of the style fields, so it must be called
- * after the style field has been initialized.
- */
- function setShowLegend(showLegend, dst) {
- if (showLegend === undefined) {
- // If the default was auto, make a choice for this field
- var isAutoByDefault = (DEFAULTS.showLegend === undefined);
-
- if (isAutoByDefault) {
- // these styles default to having legends
- var isLegendGraphStyle = dst.style === STYLE.DOTCOLOR
- || dst.style === STYLE.DOTSIZE;
-
- dst.showLegend = isLegendGraphStyle;
- } else {
- // Leave current value as is
- }
- } else {
- dst.showLegend = showLegend;
- }
- }
-
-
- /**
- * Retrieve the style index from given styleName
- * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line'
- * @return {Number} styleNumber Enumeration value representing the style, or -1
- * when not found
- */
- function getStyleNumberByName(styleName) {
- var number = STYLENAME[styleName];
-
- if (number === undefined) {
- return -1;
- }
-
- return number;
- }
-
-
- /**
- * Check if given number is a valid style number.
- *
- * @return true if valid, false otherwise
- */
- function checkStyleNumber(style) {
- var valid = false;
-
- for (var n in STYLE) {
- if (STYLE[n] === style) {
- valid = true;
- break;
- }
- }
-
- return valid;
- }
-
-
- function setStyle(style, dst) {
- if (style === undefined) {
- return; // Nothing to do
- }
-
- var styleNumber;
-
- if (typeof style === 'string') {
- styleNumber = getStyleNumberByName(style);
-
- if (styleNumber === -1 ) {
- throw new Error('Style \'' + style + '\' is invalid');
- }
- } else {
- // Do a pedantic check on style number value
- if (!checkStyleNumber(style)) {
- throw new Error('Style \'' + style + '\' is invalid');
- }
-
- styleNumber = style;
- }
-
- dst.style = styleNumber;
- }
-
-
- /**
- * Set the background styling for the graph
- * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor
- */
- function setBackgroundColor(backgroundColor, dst) {
- var fill = 'white';
- var stroke = 'gray';
- var strokeWidth = 1;
-
- if (typeof(backgroundColor) === 'string') {
- fill = backgroundColor;
- stroke = 'none';
- strokeWidth = 0;
- }
- else if (typeof(backgroundColor) === 'object') {
- if (backgroundColor.fill !== undefined) fill = backgroundColor.fill;
- if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke;
- if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth;
- }
- else {
- throw new Error('Unsupported type of backgroundColor');
- }
-
- dst.frame.style.backgroundColor = fill;
- dst.frame.style.borderColor = stroke;
- dst.frame.style.borderWidth = strokeWidth + 'px';
- dst.frame.style.borderStyle = 'solid';
- }
-
-
- function setDataColor(dataColor, dst) {
- if (dataColor === undefined) {
- return; // Nothing to do
- }
-
- if (dst.dataColor === undefined) {
- dst.dataColor = {};
- }
-
- if (typeof dataColor === 'string') {
- dst.dataColor.fill = dataColor;
- dst.dataColor.stroke = dataColor;
- }
- else {
- if (dataColor.fill) {
- dst.dataColor.fill = dataColor.fill;
- }
- if (dataColor.stroke) {
- dst.dataColor.stroke = dataColor.stroke;
- }
- if (dataColor.strokeWidth !== undefined) {
- dst.dataColor.strokeWidth = dataColor.strokeWidth;
- }
- }
- }
-
-
- function setCameraPosition(cameraPosition, dst) {
- var camPos = cameraPosition;
- if (camPos === undefined) {
- return;
- }
-
- if (dst.camera === undefined) {
- dst.camera = new Camera();
- }
-
- dst.camera.setArmRotation(camPos.horizontal, camPos.vertical);
- dst.camera.setArmLength(camPos.distance);
- }
-
-
- module.exports.STYLE = STYLE;
- module.exports.setDefaults = setDefaults;
- module.exports.setOptions = setOptions;
- module.exports.setCameraPosition = setCameraPosition;
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