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- var util = require('../../../util');
-
- import Label from './shared/Label'
-
- import Box from './nodes/shapes/Box'
- import Circle from './nodes/shapes/Circle'
- import CircularImage from './nodes/shapes/CircularImage'
- import Database from './nodes/shapes/Database'
- import Diamond from './nodes/shapes/Diamond'
- import Dot from './nodes/shapes/Dot'
- import Ellipse from './nodes/shapes/Ellipse'
- import Icon from './nodes/shapes/Icon'
- import Image from './nodes/shapes/Image'
- import Square from './nodes/shapes/Square'
- import Star from './nodes/shapes/Star'
- import Text from './nodes/shapes/Text'
- import Triangle from './nodes/shapes/Triangle'
- import TriangleDown from './nodes/shapes/TriangleDown'
- import Validator from "../../../shared/Validator";
- import {printStyle} from "../../../shared/Validator";
-
-
- /**
- * @class Node
- * A node. A node can be connected to other nodes via one or multiple edges.
- * @param {object} options An object containing options for the node. All
- * options are optional, except for the id.
- * {number} id Id of the node. Required
- * {string} label Text label for the node
- * {number} x Horizontal position of the node
- * {number} y Vertical position of the node
- * {string} shape Node shape, available:
- * "database", "circle", "ellipse",
- * "box", "image", "text", "dot",
- * "star", "triangle", "triangleDown",
- * "square", "icon"
- * {string} image An image url
- * {string} title An title text, can be HTML
- * {anytype} group A group name or number
- * @param {Network.Images} imagelist A list with images. Only needed
- * when the node has an image
- * @param {Network.Groups} grouplist A list with groups. Needed for
- * retrieving group options
- * @param {Object} constants An object with default values for
- * example for the color
- *
- */
- class Node {
- constructor(options, body, imagelist, grouplist, globalOptions) {
- this.options = util.bridgeObject(globalOptions);
- this.globalOptions = globalOptions;
- this.body = body;
-
- this.edges = []; // all edges connected to this node
-
- // set defaults for the options
- this.id = undefined;
- this.imagelist = imagelist;
- this.grouplist = grouplist;
-
- // state options
- this._x = undefined;
- this._y = undefined;
- this.baseSize = this.options.size;
- this.baseFontSize = this.options.font.size;
- this.predefinedPosition = false; // used to check if initial fit should just take the range or approximate
- this.selected = false;
- this.hover = false;
-
- this.labelModule = new Label(this.body, this.options);
- this.setOptions(options);
- }
-
- get x() {
- return this._x;
- }
-
- set x(newX) {
- this._x = newX;
- this.body.emitter.emit('_positionUpdate', {id: this.id, x: this._x, y: this._y});
- }
-
- /**
- * Non emitting version for use by physics engine so we don't create infinite loops.
- * @param newX
- */
- setX(newX) {
- this._x = newX;
- }
-
- get y() {
- return this._y;
- }
-
- set y(newY) {
- this._y = newY;
- this.body.emitter.emit('_positionUpdate', {id: this.id, x: this._x, y: this._y});
- }
-
- /**
- * Emitting version
- *
- * @param newFixed
- */
- setFixed(newFixed) {
- // TODO split out fixed portion?
- let physOpts = Node.parseOptions(this.options, {fixed: newFixed});
- if (Object.keys(physOpts).length > 0) {
- this.body.emitter.emit('_physicsUpdate', {type: 'node', id: this.id, options: physOpts});
- }
- }
-
- /**
- * Non emitting version for use by physics engine so we don't create infinite loops.
- * @param newY
- */
- setY(newY) {
- this._y = newY;
- }
-
- /**
- * Attach a edge to the node
- * @param {Edge} edge
- */
- attachEdge(edge) {
- if (this.edges.indexOf(edge) === -1) {
- this.edges.push(edge);
- }
- }
-
-
- /**
- * Detach a edge from the node
- * @param {Edge} edge
- */
- detachEdge(edge) {
- var index = this.edges.indexOf(edge);
- if (index != -1) {
- this.edges.splice(index, 1);
- }
- }
-
-
- /**
- * Set or overwrite options for the node
- * @param {Object} options an object with options
- * @param {Object} constants and object with default, global options
- */
- setOptions(options) {
- let currentShape = this.options.shape;
- if (!options) {
- return;
- }
- // basic options
- if (options.id !== undefined) {this.id = options.id;}
-
- if (this.id === undefined) {
- throw "Node must have an id";
- }
-
-
- // set these options locally
- // clear x and y positions
- if (options.x !== undefined) {
- if (options.x === null) {this.x = undefined; this.predefinedPosition = false;}
- else {this.x = parseInt(options.x); this.predefinedPosition = true;}
- }
- if (options.y !== undefined) {
- if (options.y === null) {this.y = undefined; this.predefinedPosition = false;}
- else {this.y = parseInt(options.y); this.predefinedPosition = true;}
- }
- if (options.size !== undefined) {this.baseSize = options.size;}
- if (options.value !== undefined) {options.value = parseFloat(options.value);}
-
-
- // copy group options
- if (typeof options.group === 'number' || (typeof options.group === 'string' && options.group != '')) {
- var groupObj = this.grouplist.get(options.group);
- util.deepExtend(this.options, groupObj);
- // the color object needs to be completely defined. Since groups can partially overwrite the colors, we parse it again, just in case.
- this.options.color = util.parseColor(this.options.color);
- }
-
- // this transforms all shorthands into fully defined options
- let physOpts = Node.parseOptions(this.options, options, true, this.globalOptions);
-
- // load the images
- if (this.options.image !== undefined) {
- if (this.imagelist) {
- this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage, this.id);
- }
- else {
- throw "No imagelist provided";
- }
- }
-
- this.updateLabelModule();
- this.updateShape(currentShape);
-
- if (options.mass !== undefined) {
- this.options.mass = options.mass;
- physOpts.mass = options.mass;
- }
- if (options.physics !== undefined) {
- this.options.physics = options.physics;
- physOpts.physics = options.physics;
- }
-
- if (Object.keys(physOpts).length > 0) {
- this.body.emitter.emit('_physicsUpdate', {type: 'node', id: this.id, options: physOpts});
- }
-
- // TODO make embedded physics trigger this or handle _physicsUpdate messages
- if (options.hidden !== undefined) {
- return true;
- }
- return false;
- }
-
-
- /**
- * This process all possible shorthands in the new options and makes sure that the parentOptions are fully defined.
- * Static so it can also be used by the handler.
- * @param parentOptions
- * @param newOptions
- */
- static parseOptions(parentOptions, newOptions, allowDeletion = false, globalOptions = {}) {
- var fields = [
- 'color',
- 'font',
- 'fixed',
- 'shadow'
- ];
- var changedPhysicsOptions = {};
- util.selectiveNotDeepExtend(fields, parentOptions, newOptions, allowDeletion);
-
- // merge the shadow options into the parent.
- util.mergeOptions(parentOptions, newOptions, 'shadow', allowDeletion, globalOptions);
-
- // individual shape newOptions
- if (newOptions.color !== undefined && newOptions.color !== null) {
- let parsedColor = util.parseColor(newOptions.color);
- util.fillIfDefined(parentOptions.color, parsedColor);
- }
- else if (allowDeletion === true && newOptions.color === null) {
- parentOptions.color = Object.create(globalOptions.color); // this sets the pointer of the option back to the global option.
- }
-
- // handle the fixed options
- if (newOptions.fixed !== undefined && newOptions.fixed !== null) {
- if (typeof newOptions.fixed === 'boolean') {
- if (parentOptions.fixed.x !== newOptions.fixed || parentOptions.fixed.y !== newOptions.fixed) {
- parentOptions.fixed.x = newOptions.fixed;
- parentOptions.fixed.y = newOptions.fixed;
- changedPhysicsOptions.fixed = {x: newOptions.fixed, y: newOptions.fixed};
- }
- }
- else {
- if (newOptions.fixed.x !== undefined &&
- typeof newOptions.fixed.x === 'boolean' &&
- parentOptions.fixed.x !== newOptions.fixed.x)
- {
- parentOptions.fixed.x = newOptions.fixed.x;
- util.deepExtend(changedPhysicsOptions, {fixed: {x: newOptions.fixed.x}});
- }
- if (newOptions.fixed.y !== undefined &&
- typeof newOptions.fixed.y === 'boolean' &&
- parentOptions.fixed.y !== newOptions.fixed.y)
- {
- parentOptions.fixed.y = newOptions.fixed.y;
- util.deepExtend(changedPhysicsOptions, {fixed: {y: newOptions.fixed.y}});
- }
- }
- }
-
- // handle the font options
- if (newOptions.font !== undefined && newOptions.font !== null) {
- Label.parseOptions(parentOptions.font, newOptions);
- }
- else if (allowDeletion === true && newOptions.font === null) {
- parentOptions.font = Object.create(globalOptions.font); // this sets the pointer of the option back to the global option.
- }
-
- // handle the scaling options, specifically the label part
- if (newOptions.scaling !== undefined) {
- util.mergeOptions(parentOptions.scaling, newOptions.scaling, 'label', allowDeletion, globalOptions.scaling);
- }
- return changedPhysicsOptions;
- }
-
- updateLabelModule() {
- if (this.options.label === undefined || this.options.label === null) {
- this.options.label = '';
- }
- this.labelModule.setOptions(this.options, true);
- if (this.labelModule.baseSize !== undefined) {
- this.baseFontSize = this.labelModule.baseSize;
- }
- }
-
- updateShape(currentShape) {
- if (currentShape === this.options.shape && this.shape) {
- this.shape.setOptions(this.options, this.imageObj);
- }
- else {
- // choose draw method depending on the shape
- switch (this.options.shape) {
- case 'box':
- this.shape = new Box(this.options, this.body, this.labelModule);
- break;
- case 'circle':
- this.shape = new Circle(this.options, this.body, this.labelModule);
- break;
- case 'circularImage':
- this.shape = new CircularImage(this.options, this.body, this.labelModule, this.imageObj);
- break;
- case 'database':
- this.shape = new Database(this.options, this.body, this.labelModule);
- break;
- case 'diamond':
- this.shape = new Diamond(this.options, this.body, this.labelModule);
- break;
- case 'dot':
- this.shape = new Dot(this.options, this.body, this.labelModule);
- break;
- case 'ellipse':
- this.shape = new Ellipse(this.options, this.body, this.labelModule);
- break;
- case 'icon':
- this.shape = new Icon(this.options, this.body, this.labelModule);
- break;
- case 'image':
- this.shape = new Image(this.options, this.body, this.labelModule, this.imageObj);
- break;
- case 'square':
- this.shape = new Square(this.options, this.body, this.labelModule);
- break;
- case 'star':
- this.shape = new Star(this.options, this.body, this.labelModule);
- break;
- case 'text':
- this.shape = new Text(this.options, this.body, this.labelModule);
- break;
- case 'triangle':
- this.shape = new Triangle(this.options, this.body, this.labelModule);
- break;
- case 'triangleDown':
- this.shape = new TriangleDown(this.options, this.body, this.labelModule);
- break;
- default:
- this.shape = new Ellipse(this.options, this.body, this.labelModule);
- break;
- }
- }
- this._reset();
- }
-
-
- /**
- * select this node
- */
- select() {
- this.selected = true;
- this._reset();
- }
-
-
- /**
- * unselect this node
- */
- unselect() {
- this.selected = false;
- this._reset();
- }
-
-
-
- /**
- * Reset the calculated size of the node, forces it to recalculate its size
- * @private
- */
- _reset() {
- this.shape.width = undefined;
- this.shape.height = undefined;
- }
-
-
- /**
- * get the title of this node.
- * @return {string} title The title of the node, or undefined when no title
- * has been set.
- */
- getTitle() {
- return this.options.title;
- }
-
-
- /**
- * Calculate the distance to the border of the Node
- * @param {CanvasRenderingContext2D} ctx
- * @param {Number} angle Angle in radians
- * @returns {number} distance Distance to the border in pixels
- */
- distanceToBorder(ctx, angle) {
- return this.shape.distanceToBorder(ctx,angle);
- }
-
-
- /**
- * Check if this node has a fixed x and y position
- * @return {boolean} true if fixed, false if not
- */
- isFixed() {
- return (this.options.fixed.x && this.options.fixed.y);
- }
-
-
- /**
- * check if this node is selecte
- * @return {boolean} selected True if node is selected, else false
- */
- isSelected() {
- return this.selected;
- }
-
-
- /**
- * Retrieve the value of the node. Can be undefined
- * @return {Number} value
- */
- getValue() {
- return this.options.value;
- }
-
-
- /**
- * Adjust the value range of the node. The node will adjust it's size
- * based on its value.
- * @param {Number} min
- * @param {Number} max
- */
- setValueRange(min, max, total) {
- if (this.options.value !== undefined) {
- var scale = this.options.scaling.customScalingFunction(min, max, total, this.options.value);
- var sizeDiff = this.options.scaling.max - this.options.scaling.min;
- if (this.options.scaling.label.enabled === true) {
- var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min;
- this.options.font.size = this.options.scaling.label.min + scale * fontDiff;
- }
- this.options.size = this.options.scaling.min + scale * sizeDiff;
- }
- else {
- this.options.size = this.baseSize;
- this.options.font.size = this.baseFontSize;
- }
- }
-
-
- /**
- * Draw this node in the given canvas
- * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
- * @param {CanvasRenderingContext2D} ctx
- */
- draw(ctx) {
- this.shape.draw(ctx, this.x, this.y, this.selected, this.hover);
- }
-
-
- /**
- * Update the bounding box of the shape
- */
- updateBoundingBox(ctx) {
- this.shape.updateBoundingBox(this.x,this.y,ctx);
- }
-
- /**
- * Recalculate the size of this node in the given canvas
- * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d");
- * @param {CanvasRenderingContext2D} ctx
- */
- resize(ctx) {
- this.shape.resize(ctx, this.selected);
- }
-
-
- /**
- * Check if this object is overlapping with the provided object
- * @param {Object} obj an object with parameters left, top, right, bottom
- * @return {boolean} True if location is located on node
- */
- isOverlappingWith(obj) {
- return (
- this.shape.left < obj.right &&
- this.shape.left + this.shape.width > obj.left &&
- this.shape.top < obj.bottom &&
- this.shape.top + this.shape.height > obj.top
- );
- }
-
- /**
- * Check if this object is overlapping with the provided object
- * @param {Object} obj an object with parameters left, top, right, bottom
- * @return {boolean} True if location is located on node
- */
- isBoundingBoxOverlappingWith(obj) {
- return (
- this.shape.boundingBox.left < obj.right &&
- this.shape.boundingBox.right > obj.left &&
- this.shape.boundingBox.top < obj.bottom &&
- this.shape.boundingBox.bottom > obj.top
- );
- }
- }
-
- export default Node;
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