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- var util = require('../util');
- var hammerUtil = require('../hammerUtil');
- var moment = require('../module/moment');
- var Component = require('./component/Component');
-
- /**
- * @constructor Range
- * A Range controls a numeric range with a start and end value.
- * The Range adjusts the range based on mouse events or programmatic changes,
- * and triggers events when the range is changing or has been changed.
- * @param {{dom: Object, domProps: Object, emitter: Emitter}} body
- * @param {Object} [options] See description at Range.setOptions
- */
- function Range(body, options) {
- var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0);
- this.start = now.clone().add(-3, 'days').valueOf(); // Number
- this.end = now.clone().add(4, 'days').valueOf(); // Number
-
- this.body = body;
-
- // default options
- this.defaultOptions = {
- start: null,
- end: null,
- direction: 'horizontal', // 'horizontal' or 'vertical'
- moveable: true,
- zoomable: true,
- min: null,
- max: null,
- zoomMin: 10, // milliseconds
- zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds
- };
- this.options = util.extend({}, this.defaultOptions);
-
- this.props = {
- touch: {}
- };
- this.animateTimer = null;
-
- // drag listeners for dragging
- this.body.emitter.on('dragstart', this._onDragStart.bind(this));
- this.body.emitter.on('drag', this._onDrag.bind(this));
- this.body.emitter.on('dragend', this._onDragEnd.bind(this));
-
- // ignore dragging when holding
- this.body.emitter.on('hold', this._onHold.bind(this));
-
- // mouse wheel for zooming
- this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this));
- this.body.emitter.on('DOMMouseScroll', this._onMouseWheel.bind(this)); // For FF
-
- // pinch to zoom
- this.body.emitter.on('touch', this._onTouch.bind(this));
- this.body.emitter.on('pinch', this._onPinch.bind(this));
-
- this.setOptions(options);
- }
-
- Range.prototype = new Component();
-
- /**
- * Set options for the range controller
- * @param {Object} options Available options:
- * {Number | Date | String} start Start date for the range
- * {Number | Date | String} end End date for the range
- * {Number} min Minimum value for start
- * {Number} max Maximum value for end
- * {Number} zoomMin Set a minimum value for
- * (end - start).
- * {Number} zoomMax Set a maximum value for
- * (end - start).
- * {Boolean} moveable Enable moving of the range
- * by dragging. True by default
- * {Boolean} zoomable Enable zooming of the range
- * by pinching/scrolling. True by default
- */
- Range.prototype.setOptions = function (options) {
- if (options) {
- // copy the options that we know
- var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate'];
- util.selectiveExtend(fields, this.options, options);
-
- if ('start' in options || 'end' in options) {
- // apply a new range. both start and end are optional
- this.setRange(options.start, options.end);
- }
- }
- };
-
- /**
- * Test whether direction has a valid value
- * @param {String} direction 'horizontal' or 'vertical'
- */
- function validateDirection (direction) {
- if (direction != 'horizontal' && direction != 'vertical') {
- throw new TypeError('Unknown direction "' + direction + '". ' +
- 'Choose "horizontal" or "vertical".');
- }
- }
-
- /**
- * Set a new start and end range
- * @param {Date | Number | String} [start]
- * @param {Date | Number | String} [end]
- * @param {boolean | number} [animate=false] If true, the range is animated
- * smoothly to the new window.
- * If animate is a number, the
- * number is taken as duration
- * Default duration is 500 ms.
- *
- */
- Range.prototype.setRange = function(start, end, animate) {
- var _start = start != undefined ? util.convert(start, 'Date').valueOf() : null;
- var _end = end != undefined ? util.convert(end, 'Date').valueOf() : null;
-
- this._cancelAnimation();
-
- if (animate) {
- var me = this;
- var initStart = this.start;
- var initEnd = this.end;
- var duration = typeof animate === 'number' ? animate : 500;
- var initTime = new Date().valueOf();
- var anyChanged = false;
-
- function next() {
- if (!me.props.touch.dragging) {
- var now = new Date().valueOf();
- var time = now - initTime;
- var done = time > duration;
- var s = (done || _start === null) ? _start : util.easeInOutQuad(time, initStart, _start, duration);
- var e = (done || _end === null) ? _end : util.easeInOutQuad(time, initEnd, _end, duration);
-
- changed = me._applyRange(s, e);
- anyChanged = anyChanged || changed;
- if (changed) {
- me.body.emitter.emit('rangechange', {start: new Date(me.start), end: new Date(me.end)});
- }
-
- if (done) {
- if (anyChanged) {
- me.body.emitter.emit('rangechanged', {start: new Date(me.start), end: new Date(me.end)});
- }
- }
- else {
- // animate with as high as possible frame rate, leave 20 ms in between
- // each to prevent the browser from blocking
- me.animateTimer = setTimeout(next, 20);
- }
- }
- }
-
- return next();
- }
- else {
- var changed = this._applyRange(_start, _end);
- if (changed) {
- var params = {start: new Date(this.start), end: new Date(this.end)};
- this.body.emitter.emit('rangechange', params);
- this.body.emitter.emit('rangechanged', params);
- }
- }
- };
-
- /**
- * Stop an animation
- * @private
- */
- Range.prototype._cancelAnimation = function () {
- if (this.animateTimer) {
- clearTimeout(this.animateTimer);
- this.animateTimer = null;
- }
- };
-
- /**
- * Set a new start and end range. This method is the same as setRange, but
- * does not trigger a range change and range changed event, and it returns
- * true when the range is changed
- * @param {Number} [start]
- * @param {Number} [end]
- * @return {Boolean} changed
- * @private
- */
- Range.prototype._applyRange = function(start, end) {
- var newStart = (start != null) ? util.convert(start, 'Date').valueOf() : this.start,
- newEnd = (end != null) ? util.convert(end, 'Date').valueOf() : this.end,
- max = (this.options.max != null) ? util.convert(this.options.max, 'Date').valueOf() : null,
- min = (this.options.min != null) ? util.convert(this.options.min, 'Date').valueOf() : null,
- diff;
-
- // check for valid number
- if (isNaN(newStart) || newStart === null) {
- throw new Error('Invalid start "' + start + '"');
- }
- if (isNaN(newEnd) || newEnd === null) {
- throw new Error('Invalid end "' + end + '"');
- }
-
- // prevent start < end
- if (newEnd < newStart) {
- newEnd = newStart;
- }
-
- // prevent start < min
- if (min !== null) {
- if (newStart < min) {
- diff = (min - newStart);
- newStart += diff;
- newEnd += diff;
-
- // prevent end > max
- if (max != null) {
- if (newEnd > max) {
- newEnd = max;
- }
- }
- }
- }
-
- // prevent end > max
- if (max !== null) {
- if (newEnd > max) {
- diff = (newEnd - max);
- newStart -= diff;
- newEnd -= diff;
-
- // prevent start < min
- if (min != null) {
- if (newStart < min) {
- newStart = min;
- }
- }
- }
- }
-
- // prevent (end-start) < zoomMin
- if (this.options.zoomMin !== null) {
- var zoomMin = parseFloat(this.options.zoomMin);
- if (zoomMin < 0) {
- zoomMin = 0;
- }
- if ((newEnd - newStart) < zoomMin) {
- if ((this.end - this.start) === zoomMin) {
- // ignore this action, we are already zoomed to the minimum
- newStart = this.start;
- newEnd = this.end;
- }
- else {
- // zoom to the minimum
- diff = (zoomMin - (newEnd - newStart));
- newStart -= diff / 2;
- newEnd += diff / 2;
- }
- }
- }
-
- // prevent (end-start) > zoomMax
- if (this.options.zoomMax !== null) {
- var zoomMax = parseFloat(this.options.zoomMax);
- if (zoomMax < 0) {
- zoomMax = 0;
- }
- if ((newEnd - newStart) > zoomMax) {
- if ((this.end - this.start) === zoomMax) {
- // ignore this action, we are already zoomed to the maximum
- newStart = this.start;
- newEnd = this.end;
- }
- else {
- // zoom to the maximum
- diff = ((newEnd - newStart) - zoomMax);
- newStart += diff / 2;
- newEnd -= diff / 2;
- }
- }
- }
-
- var changed = (this.start != newStart || this.end != newEnd);
-
- this.start = newStart;
- this.end = newEnd;
-
- return changed;
- };
-
- /**
- * Retrieve the current range.
- * @return {Object} An object with start and end properties
- */
- Range.prototype.getRange = function() {
- return {
- start: this.start,
- end: this.end
- };
- };
-
- /**
- * Calculate the conversion offset and scale for current range, based on
- * the provided width
- * @param {Number} width
- * @returns {{offset: number, scale: number}} conversion
- */
- Range.prototype.conversion = function (width) {
- return Range.conversion(this.start, this.end, width);
- };
-
- /**
- * Static method to calculate the conversion offset and scale for a range,
- * based on the provided start, end, and width
- * @param {Number} start
- * @param {Number} end
- * @param {Number} width
- * @returns {{offset: number, scale: number}} conversion
- */
- Range.conversion = function (start, end, width) {
- if (width != 0 && (end - start != 0)) {
- return {
- offset: start,
- scale: width / (end - start)
- }
- }
- else {
- return {
- offset: 0,
- scale: 1
- };
- }
- };
-
- /**
- * Start dragging horizontally or vertically
- * @param {Event} event
- * @private
- */
- Range.prototype._onDragStart = function(event) {
- // only allow dragging when configured as movable
- if (!this.options.moveable) return;
-
- // refuse to drag when we where pinching to prevent the timeline make a jump
- // when releasing the fingers in opposite order from the touch screen
- if (!this.props.touch.allowDragging) return;
-
- this.props.touch.start = this.start;
- this.props.touch.end = this.end;
- this.props.touch.dragging = true;
-
- if (this.body.dom.root) {
- this.body.dom.root.style.cursor = 'move';
- }
- };
-
- /**
- * Perform dragging operation
- * @param {Event} event
- * @private
- */
- Range.prototype._onDrag = function (event) {
- // only allow dragging when configured as movable
- if (!this.options.moveable) return;
- var direction = this.options.direction;
- validateDirection(direction);
-
- // refuse to drag when we where pinching to prevent the timeline make a jump
- // when releasing the fingers in opposite order from the touch screen
- if (!this.props.touch.allowDragging) return;
-
- var delta = (direction == 'horizontal') ? event.gesture.deltaX : event.gesture.deltaY;
- var interval = (this.props.touch.end - this.props.touch.start);
- var width = (direction == 'horizontal') ? this.body.domProps.center.width : this.body.domProps.center.height;
- var diffRange = -delta / width * interval;
- this._applyRange(this.props.touch.start + diffRange, this.props.touch.end + diffRange);
-
- // fire a rangechange event
- this.body.emitter.emit('rangechange', {
- start: new Date(this.start),
- end: new Date(this.end)
- });
- };
-
- /**
- * Stop dragging operation
- * @param {event} event
- * @private
- */
- Range.prototype._onDragEnd = function (event) {
- // only allow dragging when configured as movable
- if (!this.options.moveable) return;
-
- // refuse to drag when we where pinching to prevent the timeline make a jump
- // when releasing the fingers in opposite order from the touch screen
- if (!this.props.touch.allowDragging) return;
-
- this.props.touch.dragging = false;
- if (this.body.dom.root) {
- this.body.dom.root.style.cursor = 'auto';
- }
-
- // fire a rangechanged event
- this.body.emitter.emit('rangechanged', {
- start: new Date(this.start),
- end: new Date(this.end)
- });
- };
-
- /**
- * Event handler for mouse wheel event, used to zoom
- * Code from http://adomas.org/javascript-mouse-wheel/
- * @param {Event} event
- * @private
- */
- Range.prototype._onMouseWheel = function(event) {
- // only allow zooming when configured as zoomable and moveable
- if (!(this.options.zoomable && this.options.moveable)) return;
-
- // retrieve delta
- var delta = 0;
- if (event.wheelDelta) { /* IE/Opera. */
- delta = event.wheelDelta / 120;
- } else if (event.detail) { /* Mozilla case. */
- // In Mozilla, sign of delta is different than in IE.
- // Also, delta is multiple of 3.
- delta = -event.detail / 3;
- }
-
- // If delta is nonzero, handle it.
- // Basically, delta is now positive if wheel was scrolled up,
- // and negative, if wheel was scrolled down.
- if (delta) {
- // perform the zoom action. Delta is normally 1 or -1
-
- // adjust a negative delta such that zooming in with delta 0.1
- // equals zooming out with a delta -0.1
- var scale;
- if (delta < 0) {
- scale = 1 - (delta / 5);
- }
- else {
- scale = 1 / (1 + (delta / 5)) ;
- }
-
- // calculate center, the date to zoom around
- var gesture = hammerUtil.fakeGesture(this, event),
- pointer = getPointer(gesture.center, this.body.dom.center),
- pointerDate = this._pointerToDate(pointer);
-
- this.zoom(scale, pointerDate);
- }
-
- // Prevent default actions caused by mouse wheel
- // (else the page and timeline both zoom and scroll)
- event.preventDefault();
- };
-
- /**
- * Start of a touch gesture
- * @private
- */
- Range.prototype._onTouch = function (event) {
- this.props.touch.start = this.start;
- this.props.touch.end = this.end;
- this.props.touch.allowDragging = true;
- this.props.touch.center = null;
- };
-
- /**
- * On start of a hold gesture
- * @private
- */
- Range.prototype._onHold = function () {
- this.props.touch.allowDragging = false;
- };
-
- /**
- * Handle pinch event
- * @param {Event} event
- * @private
- */
- Range.prototype._onPinch = function (event) {
- // only allow zooming when configured as zoomable and moveable
- if (!(this.options.zoomable && this.options.moveable)) return;
-
- this.props.touch.allowDragging = false;
-
- if (event.gesture.touches.length > 1) {
- if (!this.props.touch.center) {
- this.props.touch.center = getPointer(event.gesture.center, this.body.dom.center);
- }
-
- var scale = 1 / event.gesture.scale,
- initDate = this._pointerToDate(this.props.touch.center);
-
- // calculate new start and end
- var newStart = parseInt(initDate + (this.props.touch.start - initDate) * scale);
- var newEnd = parseInt(initDate + (this.props.touch.end - initDate) * scale);
-
- // apply new range
- this.setRange(newStart, newEnd);
- }
- };
-
- /**
- * Helper function to calculate the center date for zooming
- * @param {{x: Number, y: Number}} pointer
- * @return {number} date
- * @private
- */
- Range.prototype._pointerToDate = function (pointer) {
- var conversion;
- var direction = this.options.direction;
-
- validateDirection(direction);
-
- if (direction == 'horizontal') {
- var width = this.body.domProps.center.width;
- conversion = this.conversion(width);
- return pointer.x / conversion.scale + conversion.offset;
- }
- else {
- var height = this.body.domProps.center.height;
- conversion = this.conversion(height);
- return pointer.y / conversion.scale + conversion.offset;
- }
- };
-
- /**
- * Get the pointer location relative to the location of the dom element
- * @param {{pageX: Number, pageY: Number}} touch
- * @param {Element} element HTML DOM element
- * @return {{x: Number, y: Number}} pointer
- * @private
- */
- function getPointer (touch, element) {
- return {
- x: touch.pageX - util.getAbsoluteLeft(element),
- y: touch.pageY - util.getAbsoluteTop(element)
- };
- }
-
- /**
- * Zoom the range the given scale in or out. Start and end date will
- * be adjusted, and the timeline will be redrawn. You can optionally give a
- * date around which to zoom.
- * For example, try scale = 0.9 or 1.1
- * @param {Number} scale Scaling factor. Values above 1 will zoom out,
- * values below 1 will zoom in.
- * @param {Number} [center] Value representing a date around which will
- * be zoomed.
- */
- Range.prototype.zoom = function(scale, center) {
- // if centerDate is not provided, take it half between start Date and end Date
- if (center == null) {
- center = (this.start + this.end) / 2;
- }
-
- // calculate new start and end
- var newStart = center + (this.start - center) * scale;
- var newEnd = center + (this.end - center) * scale;
-
- this.setRange(newStart, newEnd);
- };
-
- /**
- * Move the range with a given delta to the left or right. Start and end
- * value will be adjusted. For example, try delta = 0.1 or -0.1
- * @param {Number} delta Moving amount. Positive value will move right,
- * negative value will move left
- */
- Range.prototype.move = function(delta) {
- // zoom start Date and end Date relative to the centerDate
- var diff = (this.end - this.start);
-
- // apply new values
- var newStart = this.start + diff * delta;
- var newEnd = this.end + diff * delta;
-
- // TODO: reckon with min and max range
-
- this.start = newStart;
- this.end = newEnd;
- };
-
- /**
- * Move the range to a new center point
- * @param {Number} moveTo New center point of the range
- */
- Range.prototype.moveTo = function(moveTo) {
- var center = (this.start + this.end) / 2;
-
- var diff = center - moveTo;
-
- // calculate new start and end
- var newStart = this.start - diff;
- var newEnd = this.end - diff;
-
- this.setRange(newStart, newEnd);
- };
-
- module.exports = Range;
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