vis.js is a dynamic, browser-based visualization library
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

283 lines
7.3 KiB

11 years ago
11 years ago
11 years ago
11 years ago
11 years ago
11 years ago
11 years ago
11 years ago
11 years ago
11 years ago
11 years ago
  1. var Item = require('./Item');
  2. /**
  3. * @constructor PointItem
  4. * @extends Item
  5. * @param {Object} data Object containing parameters start
  6. * content, className.
  7. * @param {{toScreen: function, toTime: function}} conversion
  8. * Conversion functions from time to screen and vice versa
  9. * @param {Object} [options] Configuration options
  10. * // TODO: describe available options
  11. */
  12. function PointItem (data, conversion, options) {
  13. this.props = {
  14. dot: {
  15. top: 0,
  16. width: 0,
  17. height: 0
  18. },
  19. content: {
  20. height: 0,
  21. marginLeft: 0,
  22. marginRight: 0
  23. }
  24. };
  25. this.options = options;
  26. // validate data
  27. if (data) {
  28. if (data.start == undefined) {
  29. throw new Error('Property "start" missing in item ' + data);
  30. }
  31. }
  32. Item.call(this, data, conversion, options);
  33. }
  34. PointItem.prototype = new Item (null, null, null);
  35. /**
  36. * Check whether this item is visible inside given range
  37. * @param {{start: number, end: number}} range with a timestamp for start and end
  38. * @returns {boolean} True if visible
  39. */
  40. PointItem.prototype.isVisible = function(range) {
  41. // determine visibility
  42. var widthInMs = this.width * range.getMillisecondsPerPixel();
  43. return (this.data.start.getTime() + widthInMs > range.start ) && (this.data.start < range.end);
  44. };
  45. PointItem.prototype._createDomElement = function() {
  46. if (!this.dom) {
  47. // create DOM
  48. this.dom = {};
  49. // background box
  50. this.dom.point = document.createElement('div');
  51. // className is updated in redraw()
  52. // contents box, right from the dot
  53. this.dom.content = document.createElement('div');
  54. this.dom.content.className = 'vis-item-content';
  55. this.dom.point.appendChild(this.dom.content);
  56. // dot at start
  57. this.dom.dot = document.createElement('div');
  58. this.dom.point.appendChild(this.dom.dot);
  59. // attach this item as attribute
  60. this.dom.point['timeline-item'] = this;
  61. this.dirty = true;
  62. }
  63. }
  64. PointItem.prototype._appendDomElement = function() {
  65. if (!this.parent) {
  66. throw new Error('Cannot redraw item: no parent attached');
  67. }
  68. if (!this.dom.point.parentNode) {
  69. var foreground = this.parent.dom.foreground;
  70. if (!foreground) {
  71. throw new Error('Cannot redraw item: parent has no foreground container element');
  72. }
  73. foreground.appendChild(this.dom.point);
  74. }
  75. this.displayed = true;
  76. }
  77. PointItem.prototype._updateDirtyDomComponents = function() {
  78. // An item is marked dirty when:
  79. // - the item is not yet rendered
  80. // - the item's data is changed
  81. // - the item is selected/deselected
  82. if (this.dirty) {
  83. this._updateContents(this.dom.content);
  84. this._updateDataAttributes(this.dom.point);
  85. this._updateStyle(this.dom.point);
  86. var editable = (this.editable.updateTime || this.editable.updateGroup);
  87. // update class
  88. var className = (this.data.className ? ' ' + this.data.className : '') +
  89. (this.selected ? ' vis-selected' : '') +
  90. (editable ? ' vis-editable' : ' vis-readonly');
  91. this.dom.point.className = 'vis-item vis-point' + className;
  92. this.dom.dot.className = 'vis-item vis-dot' + className;
  93. }
  94. }
  95. PointItem.prototype._getDomComponentsSizes = function() {
  96. return {
  97. dot: {
  98. width: this.dom.dot.offsetWidth,
  99. height: this.dom.dot.offsetHeight
  100. },
  101. content: {
  102. width: this.dom.content.offsetWidth,
  103. height: this.dom.content.offsetHeight
  104. },
  105. point: {
  106. width: this.dom.point.offsetWidth,
  107. height: this.dom.point.offsetHeight
  108. }
  109. }
  110. }
  111. PointItem.prototype._updateDomComponentsSizes = function(sizes) {
  112. // recalculate size of dot and contents
  113. this.props.dot.width = sizes.dot.width;
  114. this.props.dot.height = sizes.dot.height;
  115. this.props.content.height = sizes.content.height;
  116. // resize contents
  117. if (this.options.rtl) {
  118. this.dom.content.style.marginRight = 2 * this.props.dot.width + 'px';
  119. } else {
  120. this.dom.content.style.marginLeft = 2 * this.props.dot.width + 'px';
  121. }
  122. //this.dom.content.style.marginRight = ... + 'px'; // TODO: margin right
  123. // recalculate size
  124. this.width = sizes.point.width;
  125. this.height = sizes.point.height;
  126. // reposition the dot
  127. this.dom.dot.style.top = ((this.height - this.props.dot.height) / 2) + 'px';
  128. if (this.options.rtl) {
  129. this.dom.dot.style.right = (this.props.dot.width / 2) + 'px';
  130. } else {
  131. this.dom.dot.style.left = (this.props.dot.width / 2) + 'px';
  132. }
  133. this.dirty = false;
  134. }
  135. PointItem.prototype._repaintDomAdditionals = function() {
  136. this._repaintOnItemUpdateTimeTooltip(this.dom.point);
  137. this._repaintDragCenter();
  138. this._repaintDeleteButton(this.dom.point);
  139. }
  140. /**
  141. * Repaint the item
  142. * @param {boolean} [returnQueue=false] return the queue
  143. * @return {boolean} the redraw queue if returnQueue=true
  144. */
  145. PointItem.prototype.redraw = function(returnQueue) {
  146. var sizes
  147. var queue = [
  148. // create item DOM
  149. this._createDomElement.bind(this),
  150. // append DOM to parent DOM
  151. this._appendDomElement.bind(this),
  152. // update dirty DOM
  153. this._updateDirtyDomComponents.bind(this),
  154. (function() {
  155. if (this.dirty) {
  156. sizes = this._getDomComponentsSizes();
  157. }
  158. }).bind(this),
  159. (function() {
  160. if (this.dirty) {
  161. this._updateDomComponentsSizes.bind(this)(sizes);
  162. }
  163. }).bind(this),
  164. // repaint DOM additionals
  165. this._repaintDomAdditionals.bind(this)
  166. ];
  167. if (returnQueue) {
  168. return queue;
  169. } else {
  170. var result;
  171. queue.forEach(function (fn) {
  172. result = fn();
  173. });
  174. return result;
  175. }
  176. };
  177. /**
  178. * Show the item in the DOM (when not already visible). The items DOM will
  179. * be created when needed.
  180. * @param {boolean} [returnQueue=false] whether to return a queue of functions to execute instead of just executing them
  181. * @return {boolean} the redraw queue if returnQueue=true
  182. */
  183. PointItem.prototype.show = function(returnQueue) {
  184. if (!this.displayed) {
  185. return this.redraw(returnQueue);
  186. }
  187. };
  188. /**
  189. * Hide the item from the DOM (when visible)
  190. */
  191. PointItem.prototype.hide = function() {
  192. if (this.displayed) {
  193. if (this.dom.point.parentNode) {
  194. this.dom.point.parentNode.removeChild(this.dom.point);
  195. }
  196. this.displayed = false;
  197. }
  198. };
  199. /**
  200. * Reposition the item horizontally
  201. * @Override
  202. */
  203. PointItem.prototype.repositionX = function() {
  204. var start = this.conversion.toScreen(this.data.start);
  205. if (this.options.rtl) {
  206. this.right = start - this.props.dot.width;
  207. // reposition point
  208. this.dom.point.style.right = this.right + 'px';
  209. } else {
  210. this.left = start - this.props.dot.width;
  211. // reposition point
  212. this.dom.point.style.left = this.left + 'px';
  213. }
  214. };
  215. /**
  216. * Reposition the item vertically
  217. * @Override
  218. */
  219. PointItem.prototype.repositionY = function() {
  220. var orientation = this.options.orientation.item;
  221. var point = this.dom.point;
  222. if (orientation == 'top') {
  223. point.style.top = this.top + 'px';
  224. }
  225. else {
  226. point.style.top = (this.parent.height - this.top - this.height) + 'px';
  227. }
  228. };
  229. /**
  230. * Return the width of the item left from its start date
  231. * @return {number}
  232. */
  233. PointItem.prototype.getWidthLeft = function () {
  234. return this.props.dot.width;
  235. };
  236. /**
  237. * Return the width of the item right from its start date
  238. * @return {number}
  239. */
  240. PointItem.prototype.getWidthRight = function () {
  241. return this.props.dot.width;
  242. };
  243. module.exports = PointItem;