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- var Hammer = require('../../../module/hammer');
- var Item = require('./Item');
- var RangeItem = require('./RangeItem');
-
- /**
- * @constructor BackgroundItem
- * @extends Item
- * @param {Object} data Object containing parameters start, end
- * content, className.
- * @param {{toScreen: function, toTime: function}} conversion
- * Conversion functions from time to screen and vice versa
- * @param {Object} [options] Configuration options
- * // TODO: describe options
- */
- // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation
- function BackgroundItem (data, conversion, options) {
- this.props = {
- content: {
- width: 0
- }
- };
- this.overflow = false; // if contents can overflow (css styling), this flag is set to true
-
- // validate data
- if (data) {
- if (data.start == undefined) {
- throw new Error('Property "start" missing in item ' + data.id);
- }
- if (data.end == undefined) {
- throw new Error('Property "end" missing in item ' + data.id);
- }
- }
-
- this.emptyContent = false;
- Item.call(this, data, conversion, options);
- }
-
- BackgroundItem.prototype = new Item (null, null, null);
-
- BackgroundItem.prototype.baseClassName = 'item background';
-
- /**
- * Check whether this item is visible inside given range
- * @returns {{start: Number, end: Number}} range with a timestamp for start and end
- * @returns {boolean} True if visible
- */
- BackgroundItem.prototype.isVisible = function(range) {
- // determine visibility
- return (this.data.start < range.end) && (this.data.end > range.start);
- };
-
- /**
- * Repaint the item
- */
- BackgroundItem.prototype.redraw = function() {
- var dom = this.dom;
- if (!dom) {
- // create DOM
- this.dom = {};
- dom = this.dom;
-
- // background box
- dom.box = document.createElement('div');
- // className is updated in redraw()
-
- // contents box
- dom.content = document.createElement('div');
- dom.content.className = 'content';
- dom.box.appendChild(dom.content);
-
- // attach this item as attribute
- dom.box['timeline-item'] = this;
-
- this.dirty = true;
- }
-
- // append DOM to parent DOM
- if (!this.parent) {
- throw new Error('Cannot redraw item: no parent attached');
- }
- if (!dom.box.parentNode) {
- var background = this.parent.dom.background;
- if (!background) {
- throw new Error('Cannot redraw time axis: parent has no background container element');
- }
- background.appendChild(dom.box);
- }
- this.displayed = true;
-
- // Update DOM when item is marked dirty. An item is marked dirty when:
- // - the item is not yet rendered
- // - the item's data is changed
- // - the item is selected/deselected
- if (this.dirty) {
- this._updateContents(this.dom.content);
- this._updateTitle(this.dom.content);
- this._updateDataAttributes(this.dom.content);
-
- // update class
- var className = (this.data.className ? (' ' + this.data.className) : '') +
- (this.selected ? ' selected' : '');
- dom.box.className = this.baseClassName + className;
-
- // determine from css whether this box has overflow
- this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden';
-
- // recalculate size
- this.props.content.width = this.dom.content.offsetWidth;
- this.height = 0; // set height zero, so this item will be ignored when stacking items
-
- this.dirty = false;
- }
- };
-
- /**
- * Show the item in the DOM (when not already visible). The items DOM will
- * be created when needed.
- */
- BackgroundItem.prototype.show = RangeItem.prototype.show;
-
- /**
- * Hide the item from the DOM (when visible)
- * @return {Boolean} changed
- */
- BackgroundItem.prototype.hide = RangeItem.prototype.hide;
-
- /**
- * Reposition the item horizontally
- * @Override
- */
- BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX;
-
- /**
- * Reposition the item vertically
- * @Override
- */
- BackgroundItem.prototype.repositionY = function() {
- var onTop = this.options.orientation === 'top';
- this.dom.content.style.top = onTop ? '' : '0';
- this.dom.content.style.bottom = onTop ? '0' : '';
- };
-
- module.exports = BackgroundItem;
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