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- <!doctype html>
- <html>
- <head>
- <title>Network | Static smooth curves</title>
-
- <script type="text/javascript" src="../../dist/vis.js"></script>
- <link href="../../dist/vis.css" rel="stylesheet" type="text/css" />
-
- <style type="text/css">
- #mynetwork {
- width: 400px;
- height: 400px;
- border: 1px solid lightgray;
- }
- </style>
- <script src="../googleAnalytics.js"></script>
- </head>
-
- <body>
-
- <h2>Static smooth curves</h2>
- <div style="width:700px; font-size:14px; text-align: justify;">
- All the smooth curves in the examples so far have been using dynamic smooth curves. This means that each curve has a
- support node which takes part in the physics simulation. For large networks or dense clusters, this may not be the ideal
- solution. To solve this, static smooth curves have been added. The static smooth curves are based only on the positions of the connected
- nodes. There are multiple ways to determine the way this curve is drawn. This example shows the effect of the different
- types. <br /> <br />
- Drag the nodes around each other to see how the smooth curves are drawn for each setting. For animated system, we
- recommend only the continuous mode. In the next example you can see the effect of these methods on a large network. Keep in mind
- that the direction (the from and to) of the curve matters.
- <br /> <br />
- </div>
-
- <p>
- Smooth curve type:
- <select id="dropdownID">
- <option value="continuous" selected="selected">continuous</option>
- <option value="discrete">discrete</option>
- <option value="diagonalCross">diagonalCross</option>
- <option value="straightCross">straightCross</option>
- <option value="horizontal">horizontal</option>
- <option value="vertical">vertical</option>
- <option value="curvedCW">curvedCW</option>
- <option value="curvedCCW">curvedCCW</option>
- </select>
- </p>
- <p>
- Roundness (0..1): <input type="range" min="0" max="1" value="0.5" step="0.05" style="width:200px" id="roundnessSlider"> <input id="roundnessScreen" value="0.5"> (0.5 is max roundness for continuous, 1.0 for the others)
- </p>
-
- <div id="mynetwork"></div>
-
- <script type="text/javascript">
-
- var dropdown = document.getElementById("dropdownID");
- dropdown.onchange = update;
- var roundnessSlider = document.getElementById("roundnessSlider");
- roundnessSlider.onchange = update;
-
- var roundnessScreen = document.getElementById("roundnessScreen");
- // create an array with nodes
- var nodes = [
- {id: 1, label: 'Node 1'},
- {id: 2, label: 'Node 2', x:150, y:130, allowedToMoveX: true, allowedToMoveY: true}
- ];
-
- // create an array with edges
- var edges = [
- {from: 1, to: 2, style:"arrow"}
- ];
-
- // create a network
- var container = document.getElementById('mynetwork');
- var data = {
- nodes: nodes,
- edges: edges
- };
- var options = {
- physics:{
- barnesHut: {
- gravitationalConstant:0,
- springConstant:0,
- centralGravity: 0
- }
- },
- edges: {
- smooth: {
- dynamic: false,
- type: '1'
- }
- }
- };
- var network = new vis.Network(container, data, options);
-
- function update() {
- var type = dropdown.value;
- var roundness = parseFloat(roundnessSlider.value);
- roundnessScreen.value = roundness;
- var options = {
- edges: {
- smooth: {
- type: type,
- roundness: roundness
- }
- }
- };
-
- network.setOptions(options);
- }
-
- update();
- </script>
-
- </body>
- </html>
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