- 'use strict';
-
- import NodeBase from '../util/NodeBase'
-
- class Ellipse extends NodeBase {
- constructor(options, body, labelModule) {
- super(options, body, labelModule);
- }
-
- resize(ctx, selected = this.selected, hover = this.hover) {
- if (this.needsRefresh(selected, hover)) {
- var textSize = this.labelModule.getTextSize(ctx, selected, hover);
-
- this.height = textSize.height * 2;
- this.width = textSize.width + this.height;
- this.radius = 0.5*this.width;
- }
- }
-
- draw(ctx, x, y, selected, hover, values) {
- this.resize(ctx, selected, hover);
- this.left = x - this.width * 0.5;
- this.top = y - this.height * 0.5;
-
- var borderWidth = values.borderWidth / this.body.view.scale;
- ctx.lineWidth = Math.min(this.width, borderWidth);
-
- ctx.strokeStyle = values.borderColor;
-
- ctx.fillStyle = values.color;
- ctx.ellipse(this.left, this.top, this.width, this.height);
-
- // draw shadow if enabled
- this.enableShadow(ctx, values);
- // draw the background
- ctx.fill();
- // disable shadows for other elements.
- this.disableShadow(ctx, values);
-
- //draw dashed border if enabled, save and restore is required for firefox not to crash on unix.
- ctx.save();
-
- // if borders are zero width, they will be drawn with width 1 by default. This prevents that
- if (borderWidth > 0) {
- this.enableBorderDashes(ctx, values);
- //draw the border
- ctx.stroke();
- //disable dashed border for other elements
- this.disableBorderDashes(ctx, values);
- }
-
- ctx.restore();
-
- this.updateBoundingBox(x, y, ctx, selected, hover);
- this.labelModule.draw(ctx, x, y, selected, hover);
- }
-
- updateBoundingBox(x, y, ctx, selected, hover) {
- this.resize(ctx, selected, hover); // just in case
-
- this.left = x - this.width * 0.5;
- this.top = y - this.height * 0.5;
-
- this.boundingBox.left = this.left;
- this.boundingBox.top = this.top;
- this.boundingBox.bottom = this.top + this.height;
- this.boundingBox.right = this.left + this.width;
- }
-
- distanceToBorder(ctx, angle) {
- this.resize(ctx);
- var a = this.width * 0.5;
- var b = this.height * 0.5;
- var w = (Math.sin(angle) * a);
- var h = (Math.cos(angle) * b);
- return a * b / Math.sqrt(w * w + h * h);
- }
- }
-
- export default Ellipse;
|