- 'use strict';
-
- import CircleImageBase from '../util/CircleImageBase'
-
- /**
- * A CircularImage Node/Cluster shape.
- *
- * @extends CircleImageBase
- */
- class CircularImage extends CircleImageBase {
- /**
- * @param {Object} options
- * @param {Object} body
- * @param {Label} labelModule
- * @param {Image} imageObj
- * @param {Image} imageObjAlt
- */
- constructor (options, body, labelModule, imageObj, imageObjAlt) {
- super(options, body, labelModule);
-
- this.setImages(imageObj, imageObjAlt);
- }
-
- /**
- *
- * @param {CanvasRenderingContext2D} ctx
- * @param {boolean} [selected]
- * @param {boolean} [hover]
- */
- resize(ctx, selected = this.selected, hover = this.hover) {
- var imageAbsent = (this.imageObj.src === undefined) ||
- (this.imageObj.width === undefined) ||
- (this.imageObj.height === undefined);
-
- if (imageAbsent) {
- var diameter = this.options.size * 2;
- this.width = diameter;
- this.height = diameter;
- this.radius = 0.5*this.width;
- return;
- }
-
- // At this point, an image is present, i.e. this.imageObj is valid.
- if (this.needsRefresh(selected, hover)) {
- this._resizeImage();
- }
- }
-
- /**
- *
- * @param {CanvasRenderingContext2D} ctx
- * @param {number} x width
- * @param {number} y height
- * @param {boolean} selected
- * @param {boolean} hover
- * @param {{toArrow: boolean, toArrowScale: (allOptions.edges.arrows.to.scaleFactor|{number}|allOptions.edges.arrows.middle.scaleFactor|allOptions.edges.arrows.from.scaleFactor|Array|number), toArrowType: *, middleArrow: boolean, middleArrowScale: (number|allOptions.edges.arrows.middle.scaleFactor|{number}|Array), middleArrowType: (allOptions.edges.arrows.middle.type|{string}|string|*), fromArrow: boolean, fromArrowScale: (allOptions.edges.arrows.to.scaleFactor|{number}|allOptions.edges.arrows.middle.scaleFactor|allOptions.edges.arrows.from.scaleFactor|Array|number), fromArrowType: *, arrowStrikethrough: (*|boolean|allOptions.edges.arrowStrikethrough|{boolean}), color: undefined, inheritsColor: (string|string|string|allOptions.edges.color.inherit|{string, boolean}|Array|*), opacity: *, hidden: *, length: *, shadow: *, shadowColor: *, shadowSize: *, shadowX: *, shadowY: *, dashes: (*|boolean|Array|allOptions.edges.dashes|{boolean, array}), width: *}} values
- */
- draw(ctx, x, y, selected, hover, values) {
- this.switchImages(selected);
- this.resize();
- this.left = x - this.width / 2;
- this.top = y - this.height / 2;
-
- // draw the background circle. IMPORTANT: the stroke in this method is used by the clip method below.
- this._drawRawCircle(ctx, x, y, values);
-
- // now we draw in the circle, we save so we can revert the clip operation after drawing.
- ctx.save();
- // clip is used to use the stroke in drawRawCircle as an area that we can draw in.
- ctx.clip();
- // draw the image
- this._drawImageAtPosition(ctx, values);
- // restore so we can again draw on the full canvas
- ctx.restore();
-
- this._drawImageLabel(ctx, x, y, selected, hover);
-
- this.updateBoundingBox(x,y);
- }
-
- // TODO: compare with Circle.updateBoundingBox(), consolidate? More stuff is happening here
- /**
- *
- * @param {number} x width
- * @param {number} y height
- */
- updateBoundingBox(x,y) {
- this.boundingBox.top = y - this.options.size;
- this.boundingBox.left = x - this.options.size;
- this.boundingBox.right = x + this.options.size;
- this.boundingBox.bottom = y + this.options.size;
-
- // TODO: compare with Image.updateBoundingBox(), consolidate?
- this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left);
- this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width);
- this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelOffset);
- }
-
-
- /**
- *
- * @param {CanvasRenderingContext2D} ctx
- * @param {number} angle - Unused
- * @returns {number}
- */
- distanceToBorder(ctx, angle) { // eslint-disable-line no-unused-vars
- this.resize(ctx);
- return this.width * 0.5;
- }
- }
-
- export default CircularImage;
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