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define(["sugar-web/activity/activity","webL10n","sugar-web/graphics/radiobuttonsgroup","sugar-web/datastore"], function (activity, _l10n, radioButtonsGroup, datastore) {
l10n = _l10n;
var app = null;
// Manipulate the DOM only when it is ready.
requirejs(['domReady!'], function (doc) {
// Initialize the activity
FoodChain.activity = activity;
FoodChain.activity.setup();
// Initialize buttons
var languageRadio = new radioButtonsGroup.RadioButtonsGroup([
document.getElementById("en-button"),
document.getElementById("fr-button")]
);
document.getElementById("en-button").onclick = function() {
l10n.language.code = "en";
FoodChain.setLocale();
};
document.getElementById("fr-button").onclick = function() {
l10n.language.code = "fr";
FoodChain.setLocale();
};
document.getElementById("pt_BR-button").onclick = function() {
l10n.language.code = "pt_BR";
FoodChain.setLocale();
};
// Wait for locale load
var localized_received = function() {
// Init activity
if (app == null) {
// Init sound component
FoodChain.sound = new FoodChain.Audio();
FoodChain.sound.renderInto(document.getElementById("header"));
// Create and display first screen
FoodChain.context.home = app = new FoodChain.App().renderInto(document.getElementById("body"));
FoodChain.setLocale();
// Load context
FoodChain.loadContext(function() {
app.playGame({
name: FoodChain.context.game.replace("FoodChain.", ""),
level: FoodChain.context.level
});
});
} else {
// Just change locale
FoodChain.setLocale();
}
};
window.addEventListener('localized', localized_received, false);
// Stop sound at end of game to sanitize media environment, specifically on Android
document.getElementById("stop-button").addEventListener('click', function (event) {
FoodChain.sound.pause();
});
});
});