/** _enyo.Canvas_ is a control that generates a <canvas> HTML tag. It may contain other canvas components that are derived not from enyo.Control, but from enyo.canvas.Control. These aren't true controls in the sense of being DOM elements; they are, rather, shapes drawn into the canvas. */ enyo.kind({ name: "enyo.Canvas", kind: enyo.Control, tag: "canvas", attributes: { //* Width of the canvas element width: 500, //* Height of the canvas element height: 500 }, defaultKind: "enyo.canvas.Control", //* @protected generateInnerHtml: function() { return ''; }, teardownChildren: function() { }, rendered: function() { this.renderChildren(); }, /* addChild and removeChild of Control kind assumes children are Controls. CanvasControls are not, so we use UiComponent's version, the superkind of Control */ addChild: function() { enyo.UiComponent.prototype.addChild.apply(this, arguments); }, removeChild: function() { enyo.UiComponent.prototype.removeChild.apply(this, arguments); }, renderChildren: function(inContext) { var ctx = inContext; var canvas = this.hasNode(); if (!ctx) { if (canvas.getContext) { ctx = canvas.getContext('2d'); } } if (ctx) { for (var i=0, c; (c=this.children[i]); i++) { c.render(ctx); } } }, //* @public /** Refreshes the canvas context, clears existing drawings, and redraws all of the children. */ update: function() { var canvas = this.hasNode(); if (canvas.getContext) { var ctx = canvas.getContext('2d'); var b = this.getBounds(); // clear canvas ctx.clearRect(0, 0, b.width, b.height); this.renderChildren(ctx); } } });