/* Ported to JavaScript by Lazar Laszlo 2011 lazarsoft@gmail.com, www.lazarsoft.info */ /* * * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ function AlignmentPattern(posX, posY, estimatedModuleSize) { this.x=posX; this.y=posY; this.count = 1; this.estimatedModuleSize = estimatedModuleSize; this.__defineGetter__("EstimatedModuleSize", function() { return this.estimatedModuleSize; }); this.__defineGetter__("Count", function() { return this.count; }); this.__defineGetter__("X", function() { return Math.floor(this.x); }); this.__defineGetter__("Y", function() { return Math.floor(this.y); }); this.incrementCount = function() { this.count++; } this.aboutEquals=function( moduleSize, i, j) { if (Math.abs(i - this.y) <= moduleSize && Math.abs(j - this.x) <= moduleSize) { var moduleSizeDiff = Math.abs(moduleSize - this.estimatedModuleSize); return moduleSizeDiff <= 1.0 || moduleSizeDiff / this.estimatedModuleSize <= 1.0; } return false; } } function AlignmentPatternFinder( image, startX, startY, width, height, moduleSize, resultPointCallback) { this.image = image; this.possibleCenters = new Array(); this.startX = startX; this.startY = startY; this.width = width; this.height = height; this.moduleSize = moduleSize; this.crossCheckStateCount = new Array(0,0,0); this.resultPointCallback = resultPointCallback; this.centerFromEnd=function(stateCount, end) { return (end - stateCount[2]) - stateCount[1] / 2.0; } this.foundPatternCross = function(stateCount) { var moduleSize = this.moduleSize; var maxVariance = moduleSize / 2.0; for (var i = 0; i < 3; i++) { if (Math.abs(moduleSize - stateCount[i]) >= maxVariance) { return false; } } return true; } this.crossCheckVertical=function( startI, centerJ, maxCount, originalStateCountTotal) { var image = this.image; var maxI = qrcode.height; var stateCount = this.crossCheckStateCount; stateCount[0] = 0; stateCount[1] = 0; stateCount[2] = 0; // Start counting up from center var i = startI; while (i >= 0 && image[centerJ + i*qrcode.width] && stateCount[1] <= maxCount) { stateCount[1]++; i--; } // If already too many modules in this state or ran off the edge: if (i < 0 || stateCount[1] > maxCount) { return NaN; } while (i >= 0 && !image[centerJ + i*qrcode.width] && stateCount[0] <= maxCount) { stateCount[0]++; i--; } if (stateCount[0] > maxCount) { return NaN; } // Now also count down from center i = startI + 1; while (i < maxI && image[centerJ + i*qrcode.width] && stateCount[1] <= maxCount) { stateCount[1]++; i++; } if (i == maxI || stateCount[1] > maxCount) { return NaN; } while (i < maxI && !image[centerJ + i*qrcode.width] && stateCount[2] <= maxCount) { stateCount[2]++; i++; } if (stateCount[2] > maxCount) { return NaN; } var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2]; if (5 * Math.abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal) { return NaN; } return this.foundPatternCross(stateCount)?this.centerFromEnd(stateCount, i):NaN; } this.handlePossibleCenter=function( stateCount, i, j) { var stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2]; var centerJ = this.centerFromEnd(stateCount, j); var centerI = this.crossCheckVertical(i, Math.floor (centerJ), 2 * stateCount[1], stateCountTotal); if (!isNaN(centerI)) { var estimatedModuleSize = (stateCount[0] + stateCount[1] + stateCount[2]) / 3.0; var max = this.possibleCenters.length; for (var index = 0; index < max; index++) { var center = this.possibleCenters[index]; // Look for about the same center and module size: if (center.aboutEquals(estimatedModuleSize, centerI, centerJ)) { return new AlignmentPattern(centerJ, centerI, estimatedModuleSize); } } // Hadn't found this before; save it var point = new AlignmentPattern(centerJ, centerI, estimatedModuleSize); this.possibleCenters.push(point); if (this.resultPointCallback != null) { this.resultPointCallback.foundPossibleResultPoint(point); } } return null; } this.find = function() { var startX = this.startX; var height = this.height; var maxJ = startX + width; var middleI = startY + (height >> 1); // We are looking for black/white/black modules in 1:1:1 ratio; // this tracks the number of black/white/black modules seen so far var stateCount = new Array(0,0,0); for (var iGen = 0; iGen < height; iGen++) { // Search from middle outwards var i = middleI + ((iGen & 0x01) == 0?((iGen + 1) >> 1):- ((iGen + 1) >> 1)); stateCount[0] = 0; stateCount[1] = 0; stateCount[2] = 0; var j = startX; // Burn off leading white pixels before anything else; if we start in the middle of // a white run, it doesn't make sense to count its length, since we don't know if the // white run continued to the left of the start point while (j < maxJ && !image[j + qrcode.width* i]) { j++; } var currentState = 0; while (j < maxJ) { if (image[j + i*qrcode.width]) { // Black pixel if (currentState == 1) { // Counting black pixels stateCount[currentState]++; } else { // Counting white pixels if (currentState == 2) { // A winner? if (this.foundPatternCross(stateCount)) { // Yes var confirmed = this.handlePossibleCenter(stateCount, i, j); if (confirmed != null) { return confirmed; } } stateCount[0] = stateCount[2]; stateCount[1] = 1; stateCount[2] = 0; currentState = 1; } else { stateCount[++currentState]++; } } } else { // White pixel if (currentState == 1) { // Counting black pixels currentState++; } stateCount[currentState]++; } j++; } if (this.foundPatternCross(stateCount)) { var confirmed = this.handlePossibleCenter(stateCount, i, maxJ); if (confirmed != null) { return confirmed; } } } // Hmm, nothing we saw was observed and confirmed twice. If we had // any guess at all, return it. if (!(this.possibleCenters.length == 0)) { return this.possibleCenters[0]; } throw "Couldn't find enough alignment patterns"; } }