|
|
-
- // Light sprite class
- enyo.kind({
- name: "Sprite",
- published: { x: 0, y: 0, heading: 0, power: 0, images: [], engine: null },
-
- // Create component
- create: function() {
- this.inherited(arguments);
- },
-
- // Draw the sprite in the canvas context
- draw: function(ctx) {
- ctx.save();
- ctx.translate(this.x*constant.tileSize, this.y*constant.tileSize);
- var image = document.getElementById(this.getCurrentImage());
- ctx.drawImage(image, 0, 0);
- if (this.value !== undefined) {
- ctx.font="29px Arial";
- ctx.strokeStyle="#000000";
- var x = (constant.tileSize - ctx.measureText(this.value.tag).width)/2;
- ctx.strokeText(this.value.tag, x, 50);
- ctx.fillStyle="#FFFF00";
- ctx.fillText(this.value.tag, x+2, 51);
- }
- ctx.restore();
- },
-
- // Get current image of the sprite
- getCurrentImage: function() {
- return this.images[this.heading < this.images.length ? this.heading : 0];
- }
- });
|