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- /*
- Ported to JavaScript by Lazar Laszlo 2011
-
- lazarsoft@gmail.com, www.lazarsoft.info
-
- */
-
- /*
- *
- * Copyright 2007 ZXing authors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
- var GridSampler = {};
-
- GridSampler.checkAndNudgePoints=function( image, points)
- {
- var width = qrcode.width;
- var height = qrcode.height;
- // Check and nudge points from start until we see some that are OK:
- var nudged = true;
- for (var offset = 0; offset < points.length && nudged; offset += 2)
- {
- var x = Math.floor (points[offset]);
- var y = Math.floor( points[offset + 1]);
- if (x < - 1 || x > width || y < - 1 || y > height)
- {
- throw "Error.checkAndNudgePoints ";
- }
- nudged = false;
- if (x == - 1)
- {
- points[offset] = 0.0;
- nudged = true;
- }
- else if (x == width)
- {
- points[offset] = width - 1;
- nudged = true;
- }
- if (y == - 1)
- {
- points[offset + 1] = 0.0;
- nudged = true;
- }
- else if (y == height)
- {
- points[offset + 1] = height - 1;
- nudged = true;
- }
- }
- // Check and nudge points from end:
- nudged = true;
- for (var offset = points.length - 2; offset >= 0 && nudged; offset -= 2)
- {
- var x = Math.floor( points[offset]);
- var y = Math.floor( points[offset + 1]);
- if (x < - 1 || x > width || y < - 1 || y > height)
- {
- throw "Error.checkAndNudgePoints ";
- }
- nudged = false;
- if (x == - 1)
- {
- points[offset] = 0.0;
- nudged = true;
- }
- else if (x == width)
- {
- points[offset] = width - 1;
- nudged = true;
- }
- if (y == - 1)
- {
- points[offset + 1] = 0.0;
- nudged = true;
- }
- else if (y == height)
- {
- points[offset + 1] = height - 1;
- nudged = true;
- }
- }
- }
-
-
-
- GridSampler.sampleGrid3=function( image, dimension, transform)
- {
- var bits = new BitMatrix(dimension);
- var points = new Array(dimension << 1);
- for (var y = 0; y < dimension; y++)
- {
- var max = points.length;
- var iValue = y + 0.5;
- for (var x = 0; x < max; x += 2)
- {
- points[x] = (x >> 1) + 0.5;
- points[x + 1] = iValue;
- }
- transform.transformPoints1(points);
- // Quick check to see if points transformed to something inside the image;
- // sufficient to check the endpoints
- GridSampler.checkAndNudgePoints(image, points);
- try
- {
- for (var x = 0; x < max; x += 2)
- {
- //var xpoint = (Math.floor( points[x]) * 4) + (Math.floor( points[x + 1]) * qrcode.width * 4);
- var bit = image[Math.floor( points[x])+ qrcode.width* Math.floor( points[x + 1])];
- //qrcode.imagedata.data[xpoint] = bit?255:0;
- //qrcode.imagedata.data[xpoint+1] = bit?255:0;
- //qrcode.imagedata.data[xpoint+2] = 0;
- //qrcode.imagedata.data[xpoint+3] = 255;
- //bits[x >> 1][ y]=bit;
- if(bit)
- bits.set_Renamed(x >> 1, y);
- }
- }
- catch ( aioobe)
- {
- // This feels wrong, but, sometimes if the finder patterns are misidentified, the resulting
- // transform gets "twisted" such that it maps a straight line of points to a set of points
- // whose endpoints are in bounds, but others are not. There is probably some mathematical
- // way to detect this about the transformation that I don't know yet.
- // This results in an ugly runtime exception despite our clever checks above -- can't have
- // that. We could check each point's coordinates but that feels duplicative. We settle for
- // catching and wrapping ArrayIndexOutOfBoundsException.
- throw "Error.checkAndNudgePoints";
- }
- }
- return bits;
- }
-
- GridSampler.sampleGridx=function( image, dimension, p1ToX, p1ToY, p2ToX, p2ToY, p3ToX, p3ToY, p4ToX, p4ToY, p1FromX, p1FromY, p2FromX, p2FromY, p3FromX, p3FromY, p4FromX, p4FromY)
- {
- var transform = PerspectiveTransform.quadrilateralToQuadrilateral(p1ToX, p1ToY, p2ToX, p2ToY, p3ToX, p3ToY, p4ToX, p4ToY, p1FromX, p1FromY, p2FromX, p2FromY, p3FromX, p3FromY, p4FromX, p4FromY);
-
- return GridSampler.sampleGrid3(image, dimension, transform);
- }
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