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- // Copyright (c) 2008-2013, Andrew Brehaut, Tim Baumann, Matt Wilson,
- // Simon Heimler, Michel Vielmetter
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are met:
- //
- // * Redistributions of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
-
- // color.js - version 1.0.1
- //
- // HSV <-> RGB code based on code from http://www.cs.rit.edu/~ncs/color/t_convert.html
- // object function created by Douglas Crockford.
- // Color scheme degrees taken from the colorjack.com colorpicker
- //
- // HSL support kindly provided by Tim Baumann - http://github.com/timjb
-
- // create namespaces
- /*global net */
- if ("undefined" == typeof net) { var net = {}; }
- if (!net.brehaut) { net.brehaut = {}; }
-
- // this module function is called with net.brehaut as 'this'
- (function ( ) {
- "use strict";
- // Constants
-
- // css_colors maps color names onto their hex values
- // these names are defined by W3C
- var css_colors = {aliceblue:'#F0F8FF',antiquewhite:'#FAEBD7',aqua:'#00FFFF',aquamarine:'#7FFFD4',azure:'#F0FFFF',beige:'#F5F5DC',bisque:'#FFE4C4',black:'#000000',blanchedalmond:'#FFEBCD',blue:'#0000FF',blueviolet:'#8A2BE2',brown:'#A52A2A',burlywood:'#DEB887',cadetblue:'#5F9EA0',chartreuse:'#7FFF00',chocolate:'#D2691E',coral:'#FF7F50',cornflowerblue:'#6495ED',cornsilk:'#FFF8DC',crimson:'#DC143C',cyan:'#00FFFF',darkblue:'#00008B',darkcyan:'#008B8B',darkgoldenrod:'#B8860B',darkgray:'#A9A9A9',darkgrey:'#A9A9A9',darkgreen:'#006400',darkkhaki:'#BDB76B',darkmagenta:'#8B008B',darkolivegreen:'#556B2F',darkorange:'#FF8C00',darkorchid:'#9932CC',darkred:'#8B0000',darksalmon:'#E9967A',darkseagreen:'#8FBC8F',darkslateblue:'#483D8B',darkslategray:'#2F4F4F',darkslategrey:'#2F4F4F',darkturquoise:'#00CED1',darkviolet:'#9400D3',deeppink:'#FF1493',deepskyblue:'#00BFFF',dimgray:'#696969',dimgrey:'#696969',dodgerblue:'#1E90FF',firebrick:'#B22222',floralwhite:'#FFFAF0',forestgreen:'#228B22',fuchsia:'#FF00FF',gainsboro:'#DCDCDC',ghostwhite:'#F8F8FF',gold:'#FFD700',goldenrod:'#DAA520',gray:'#808080',grey:'#808080',green:'#008000',greenyellow:'#ADFF2F',honeydew:'#F0FFF0',hotpink:'#FF69B4',indianred:'#CD5C5C',indigo:'#4B0082',ivory:'#FFFFF0',khaki:'#F0E68C',lavender:'#E6E6FA',lavenderblush:'#FFF0F5',lawngreen:'#7CFC00',lemonchiffon:'#FFFACD',lightblue:'#ADD8E6',lightcoral:'#F08080',lightcyan:'#E0FFFF',lightgoldenrodyellow:'#FAFAD2',lightgray:'#D3D3D3',lightgrey:'#D3D3D3',lightgreen:'#90EE90',lightpink:'#FFB6C1',lightsalmon:'#FFA07A',lightseagreen:'#20B2AA',lightskyblue:'#87CEFA',lightslategray:'#778899',lightslategrey:'#778899',lightsteelblue:'#B0C4DE',lightyellow:'#FFFFE0',lime:'#00FF00',limegreen:'#32CD32',linen:'#FAF0E6',magenta:'#FF00FF',maroon:'#800000',mediumaquamarine:'#66CDAA',mediumblue:'#0000CD',mediumorchid:'#BA55D3',mediumpurple:'#9370D8',mediumseagreen:'#3CB371',mediumslateblue:'#7B68EE',mediumspringgreen:'#00FA9A',mediumturquoise:'#48D1CC',mediumvioletred:'#C71585',midnightblue:'#191970',mintcream:'#F5FFFA',mistyrose:'#FFE4E1',moccasin:'#FFE4B5',navajowhite:'#FFDEAD',navy:'#000080',oldlace:'#FDF5E6',olive:'#808000',olivedrab:'#6B8E23',orange:'#FFA500',orangered:'#FF4500',orchid:'#DA70D6',palegoldenrod:'#EEE8AA',palegreen:'#98FB98',paleturquoise:'#AFEEEE',palevioletred:'#D87093',papayawhip:'#FFEFD5',peachpuff:'#FFDAB9',peru:'#CD853F',pink:'#FFC0CB',plum:'#DDA0DD',powderblue:'#B0E0E6',purple:'#800080',red:'#FF0000',rosybrown:'#BC8F8F',royalblue:'#4169E1',saddlebrown:'#8B4513',salmon:'#FA8072',sandybrown:'#F4A460',seagreen:'#2E8B57',seashell:'#FFF5EE',sienna:'#A0522D',silver:'#C0C0C0',skyblue:'#87CEEB',slateblue:'#6A5ACD',slategray:'#708090',slategrey:'#708090',snow:'#FFFAFA',springgreen:'#00FF7F',steelblue:'#4682B4',tan:'#D2B48C',teal:'#008080',thistle:'#D8BFD8',tomato:'#FF6347',turquoise:'#40E0D0',violet:'#EE82EE',wheat:'#F5DEB3',white:'#FFFFFF',whitesmoke:'#F5F5F5',yellow:'#FFFF00',yellowgreen:'#9ACD32"'};
-
- // CSS value regexes, according to http://www.w3.org/TR/css3-values/
- var css_integer = '(?:\\+|-)?\\d+';
- var css_float = '(?:\\+|-)?\\d*\\.\\d+';
- var css_number = '(?:' + css_integer + ')|(?:' + css_float + ')';
- css_integer = '(' + css_integer + ')';
- css_float = '(' + css_float + ')';
- css_number = '(' + css_number + ')';
- var css_percentage = css_number + '%';
- var css_whitespace = '\\s*?';
-
- // http://www.w3.org/TR/2003/CR-css3-color-20030514/
- var hsl_hsla_regex = new RegExp([
- '^hsl(a?)\\(', css_number, ',', css_percentage, ',', css_percentage, '(,(', css_number, '))?\\)$'
- ].join(css_whitespace) );
- var rgb_rgba_integer_regex = new RegExp([
- '^rgb(a?)\\(', css_integer, ',', css_integer, ',', css_integer, '(,(', css_number, '))?\\)$'
- ].join(css_whitespace) );
- var rgb_rgba_percentage_regex = new RegExp([
- '^rgb(a?)\\(', css_percentage, ',', css_percentage, ',', css_percentage, '(,(', css_number, '))?\\)$'
- ].join(css_whitespace) );
-
- // Package wide variables
-
- // becomes the top level prototype object
- var color;
-
- /* registered_models contains the template objects for all the
- * models that have been registered for the color class.
- */
- var registered_models = [];
-
-
- /* factories contains methods to create new instance of
- * different color models that have been registered.
- */
- var factories = {};
-
- // Utility functions
-
- /* object is Douglas Crockfords object function for prototypal
- * inheritance.
- */
- if (!this.object) {
- this.object = function (o) {
- function F () { }
- F.prototype = o;
- return new F();
- };
- }
- var object = this.object;
-
- /* takes a value, converts to string if need be, then pads it
- * to a minimum length.
- */
- function pad ( val, len ) {
- val = val.toString();
- var padded = [];
-
- for (var i = 0, j = Math.max( len - val.length, 0); i < j; i++) {
- padded.push('0');
- }
-
- padded.push(val);
- return padded.join('');
- }
-
-
- /* takes a string and returns a new string with the first letter
- * capitalised
- */
- function capitalise ( s ) {
- return s.slice(0,1).toUpperCase() + s.slice(1);
- }
-
- /* removes leading and trailing whitespace
- */
- function trim ( str ) {
- return str.replace(/^\s+|\s+$/g, '');
- }
-
- /* used to apply a method to object non-destructively by
- * cloning the object and then apply the method to that
- * new object
- */
- function cloneOnApply( meth ) {
- return function ( ) {
- var cloned = this.clone();
- meth.apply(cloned, arguments);
- return cloned;
- };
- }
-
-
- /* registerModel is used to add additional representations
- * to the color code, and extend the color API with the new
- * operatiosn that model provides. see before for examples
- */
- function registerModel( name, model ) {
- var proto = object(color);
- var fields = []; // used for cloning and generating accessors
-
- var to_meth = 'to'+ capitalise(name);
-
- function convertAndApply( meth ) {
- return function ( ) {
- return meth.apply(this[to_meth](), arguments);
- };
- }
-
- for (var key in model) if (model.hasOwnProperty(key)) {
- proto[key] = model[key];
- var prop = proto[key];
-
- if (key.slice(0,1) == '_') { continue; }
- if (!(key in color) && "function" == typeof prop) {
- // the method found on this object is a) public and b) not
- // currently supported by the color object. Create an impl that
- // calls the toModel function and passes that new object
- // onto the correct method with the args.
- color[key] = convertAndApply(prop);
- }
- else if ("function" != typeof prop) {
- // we have found a public property. create accessor methods
- // and bind them up correctly
- fields.push(key);
- var getter = 'get'+capitalise(key);
- var setter = 'set'+capitalise(key);
-
- color[getter] = convertAndApply(
- proto[getter] = (function ( key ) {
- return function ( ) {
- return this[key];
- };
- })( key )
- );
-
- color[setter] = convertAndApply(
- proto[setter] = (function ( key ) {
- return function ( val ) {
- var cloned = this.clone();
- cloned[key] = val;
- return cloned;
- };
- })( key )
- );
- }
- } // end of for over model
-
- // a method to create a new object - largely so prototype chains dont
- // get insane. This uses an unrolled 'object' so that F is cached
- // for later use. this is approx a 25% speed improvement
- function F () { }
- F.prototype = proto;
- function factory ( ) {
- return new F();
- }
- factories[name] = factory;
-
- proto.clone = function () {
- var cloned = factory();
- for (var i = 0, j = fields.length; i < j; i++) {
- var key = fields[i];
- cloned[key] = this[key];
- }
- return cloned;
- };
-
- color[to_meth] = function ( ) {
- return factory();
- };
-
- registered_models.push(proto);
-
- return proto;
- }// end of registerModel
-
- // Template Objects
-
- /* color is the root object in the color hierarchy. It starts
- * life as a very simple object, but as color models are
- * registered it has methods programmatically added to manage
- * conversions as needed.
- */
- color = {
- /* fromObject takes an argument and delegates to the internal
- * color models to try to create a new instance.
- */
- fromObject: function ( o ) {
- if (!o) {
- return object(color);
- }
-
- for (var i = 0, j = registered_models.length; i < j; i++) {
- var nu = registered_models[i].fromObject(o);
- if (nu) {
- return nu;
- }
- }
-
- return object(color);
- },
-
- toString: function ( ) {
- return this.toCSS();
- }
- };
-
- var transparent = null; // defined with an RGB later.
-
- /* RGB is the red green blue model. This definition is converted
- * to a template object by registerModel.
- */
- registerModel('RGB', {
- red: 0,
- green: 0,
- blue: 0,
- alpha: 0,
-
- /* getLuminance returns a value between 0 and 1, this is the
- * luminance calcuated according to
- * http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html#RTFToC9
- */
- getLuminance: function ( ) {
- return (this.red * 0.2126) + (this.green * 0.7152) + (this.blue * 0.0722);
- },
-
- /* does an alpha based blend of color onto this. alpha is the
- * amount of 'color' to use. (0 to 1)
- */
- blend: function ( color , alpha ) {
- color = color.toRGB();
- alpha = Math.min(Math.max(alpha, 0), 1);
- var rgb = this.clone();
-
- rgb.red = (rgb.red * (1 - alpha)) + (color.red * alpha);
- rgb.green = (rgb.green * (1 - alpha)) + (color.green * alpha);
- rgb.blue = (rgb.blue * (1 - alpha)) + (color.blue * alpha);
- rgb.alpha = (rgb.alpha * (1 - alpha)) + (color.alpha * alpha);
-
- return rgb;
- },
-
- /* fromObject attempts to convert an object o to and RGB
- * instance. This accepts an object with red, green and blue
- * members or a string. If the string is a known CSS color name
- * or a hexdecimal string it will accept it.
- */
- fromObject: function ( o ) {
- if (o instanceof Array) {
- return this._fromRGBArray ( o );
- }
- if ("string" == typeof o) {
- return this._fromCSS( trim( o ) );
- }
- if (o.hasOwnProperty('red') &&
- o.hasOwnProperty('green') &&
- o.hasOwnProperty('blue')) {
- return this._fromRGB ( o );
- }
- // nothing matchs, not an RGB object
- },
-
- _stringParsers: [
- // CSS RGB(A) literal:
- function ( css ) {
- css = trim(css);
-
- var withInteger = match(rgb_rgba_integer_regex, 255);
- if(withInteger) {
- return withInteger;
- }
- return match(rgb_rgba_percentage_regex, 100);
-
- function match(regex, max_value) {
- var colorGroups = css.match( regex );
-
- // If there is an "a" after "rgb", there must be a fourth parameter and the other way round
- if (!colorGroups || (!!colorGroups[1] + !!colorGroups[5] === 1)) {
- return null;
- }
-
- var rgb = factories.RGB();
- rgb.red = Math.min(1, Math.max(0, colorGroups[2] / max_value));
- rgb.green = Math.min(1, Math.max(0, colorGroups[3] / max_value));
- rgb.blue = Math.min(1, Math.max(0, colorGroups[4] / max_value));
- rgb.alpha = !!colorGroups[5] ? Math.min(Math.max(parseFloat(colorGroups[6]), 0), 1) : 1;
-
- return rgb;
- }
- },
-
- function ( css ) {
- var lower = css.toLowerCase();
- if (lower in css_colors) {
- css = css_colors[lower];
- }
-
- if (!css.match(/^#([0-9a-fA-F]{3}|[0-9a-fA-F]{6})$/)) {
- return;
- }
-
- css = css.replace(/^#/,'');
-
- var bytes = css.length / 3;
-
- var max = Math.pow(16, bytes) - 1;
-
- var rgb = factories.RGB();
- rgb.red = parseInt(css.slice(0, bytes), 16) / max;
- rgb.green = parseInt(css.slice(bytes * 1,bytes * 2), 16) / max;
- rgb.blue = parseInt(css.slice(bytes * 2), 16) / max;
- rgb.alpha = 1;
- return rgb;
- },
-
- function ( css ) {
- if (css.toLowerCase() !== 'transparent') return;
-
- return transparent;
- }
- ],
-
- _fromCSS: function ( css ) {
- var color = null;
- for (var i = 0, j = this._stringParsers.length; i < j; i++) {
- color = this._stringParsers[i](css);
- if (color) return color;
- }
- },
-
- _fromRGB: function ( RGB ) {
- var newRGB = factories.RGB();
-
- newRGB.red = RGB.red;
- newRGB.green = RGB.green;
- newRGB.blue = RGB.blue;
- newRGB.alpha = RGB.hasOwnProperty('alpha') ? RGB.alpha : 1;
-
- return newRGB;
- },
-
- _fromRGBArray: function ( RGB ) {
- var newRGB = factories.RGB();
-
- newRGB.red = Math.max(0, Math.min(1, RGB[0] / 255));
- newRGB.green = Math.max(0, Math.min(1, RGB[1] / 255));
- newRGB.blue = Math.max(0, Math.min(1, RGB[2] / 255));
- newRGB.alpha = RGB[3] !== undefined ? Math.max(0, Math.min(1, RGB[3])) : 1;
-
- return newRGB;
- },
-
- // convert to a CSS string. defaults to two bytes a value
- toCSSHex: function ( bytes ) {
- bytes = bytes || 2;
-
- var max = Math.pow(16, bytes) - 1;
- var css = [
- "#",
- pad ( Math.round(this.red * max).toString( 16 ).toUpperCase(), bytes ),
- pad ( Math.round(this.green * max).toString( 16 ).toUpperCase(), bytes ),
- pad ( Math.round(this.blue * max).toString( 16 ).toUpperCase(), bytes )
- ];
-
- return css.join('');
- },
-
- toCSS: function ( bytes ) {
- if (this.alpha === 1) return this.toCSSHex(bytes);
-
- var max = 255;
-
- var components = [
- 'rgba(',
- Math.max(0, Math.min(max, Math.round(this.red * max))), ',',
- Math.max(0, Math.min(max, Math.round(this.green * max))), ',',
- Math.max(0, Math.min(max, Math.round(this.blue * max))), ',',
- Math.max(0, Math.min(1, this.alpha)),
- ')'
- ];
-
- return components.join('');
- },
-
- toHSV: function ( ) {
- var hsv = factories.HSV();
- var min, max, delta;
-
- min = Math.min(this.red, this.green, this.blue);
- max = Math.max(this.red, this.green, this.blue);
- hsv.value = max; // v
-
- delta = max - min;
-
- if( delta == 0 ) { // white, grey, black
- hsv.hue = hsv.saturation = 0;
- }
- else { // chroma
- hsv.saturation = delta / max;
-
- if( this.red == max ) {
- hsv.hue = ( this.green - this.blue ) / delta; // between yellow & magenta
- }
- else if( this.green == max ) {
- hsv.hue = 2 + ( this.blue - this.red ) / delta; // between cyan & yellow
- }
- else {
- hsv.hue = 4 + ( this.red - this.green ) / delta; // between magenta & cyan
- }
-
- hsv.hue = ((hsv.hue * 60) + 360) % 360; // degrees
- }
-
- hsv.alpha = this.alpha;
-
- return hsv;
- },
- toHSL: function ( ) {
- return this.toHSV().toHSL();
- },
-
- toRGB: function ( ) {
- return this.clone();
- }
- });
-
- transparent = color.fromObject({red: 0, blue: 0, green: 0, alpha: 0});
-
-
- /* Like RGB above, this object describes what will become the HSV
- * template object. This model handles hue, saturation and value.
- * hue is the number of degrees around the color wheel, saturation
- * describes how much color their is and value is the brightness.
- */
- registerModel('HSV', {
- hue: 0,
- saturation: 0,
- value: 1,
- alpha: 1,
-
- shiftHue: cloneOnApply(function ( degrees ) {
- var hue = (this.hue + degrees) % 360;
- if (hue < 0) {
- hue = (360 + hue) % 360;
- }
-
- this.hue = hue;
- }),
-
- devalueByAmount: cloneOnApply(function ( val ) {
- this.value = Math.min(1, Math.max(this.value - val, 0));
- }),
-
- devalueByRatio: cloneOnApply(function ( val ) {
- this.value = Math.min(1, Math.max(this.value * (1 - val), 0));
- }),
-
- valueByAmount: cloneOnApply(function ( val ) {
- this.value = Math.min(1, Math.max(this.value + val, 0));
- }),
-
- valueByRatio: cloneOnApply(function ( val ) {
- this.value = Math.min(1, Math.max(this.value * (1 + val), 0));
- }),
-
- desaturateByAmount: cloneOnApply(function ( val ) {
- this.saturation = Math.min(1, Math.max(this.saturation - val, 0));
- }),
-
- desaturateByRatio: cloneOnApply(function ( val ) {
- this.saturation = Math.min(1, Math.max(this.saturation * (1 - val), 0));
- }),
-
- saturateByAmount: cloneOnApply(function ( val ) {
- this.saturation = Math.min(1, Math.max(this.saturation + val, 0));
- }),
-
- saturateByRatio: cloneOnApply(function ( val ) {
- this.saturation = Math.min(1, Math.max(this.saturation * (1 + val), 0));
- }),
-
- schemeFromDegrees: function ( degrees ) {
- var newColors = [];
- for (var i = 0, j = degrees.length; i < j; i++) {
- var col = this.clone();
- col.hue = (this.hue + degrees[i]) % 360;
- newColors.push(col);
- }
- return newColors;
- },
-
- complementaryScheme: function ( ) {
- return this.schemeFromDegrees([0,180]);
- },
-
- splitComplementaryScheme: function ( ) {
- return this.schemeFromDegrees([0,150,320]);
- },
-
- splitComplementaryCWScheme: function ( ) {
- return this.schemeFromDegrees([0,150,300]);
- },
-
- splitComplementaryCCWScheme: function ( ) {
- return this.schemeFromDegrees([0,60,210]);
- },
-
- triadicScheme: function ( ) {
- return this.schemeFromDegrees([0,120,240]);
- },
-
- clashScheme: function ( ) {
- return this.schemeFromDegrees([0,90,270]);
- },
-
- tetradicScheme: function ( ) {
- return this.schemeFromDegrees([0,90,180,270]);
- },
-
- fourToneCWScheme: function ( ) {
- return this.schemeFromDegrees([0,60,180,240]);
- },
-
- fourToneCCWScheme: function ( ) {
- return this.schemeFromDegrees([0,120,180,300]);
- },
-
- fiveToneAScheme: function ( ) {
- return this.schemeFromDegrees([0,115,155,205,245]);
- },
-
- fiveToneBScheme: function ( ) {
- return this.schemeFromDegrees([0,40,90,130,245]);
- },
-
- fiveToneCScheme: function ( ) {
- return this.schemeFromDegrees([0,50,90,205,320]);
- },
-
- fiveToneDScheme: function ( ) {
- return this.schemeFromDegrees([0,40,155,270,310]);
- },
-
- fiveToneEScheme: function ( ) {
- return this.schemeFromDegrees([0,115,230,270,320]);
- },
-
- sixToneCWScheme: function ( ) {
- return this.schemeFromDegrees([0,30,120,150,240,270]);
- },
-
- sixToneCCWScheme: function ( ) {
- return this.schemeFromDegrees([0,90,120,210,240,330]);
- },
-
- neutralScheme: function ( ) {
- return this.schemeFromDegrees([0,15,30,45,60,75]);
- },
-
- analogousScheme: function ( ) {
- return this.schemeFromDegrees([0,30,60,90,120,150]);
- },
-
- fromObject: function ( o ) {
- if (o.hasOwnProperty('hue') &&
- o.hasOwnProperty('saturation') &&
- o.hasOwnProperty('value')) {
- var hsv = factories.HSV();
-
- hsv.hue = o.hue;
- hsv.saturation = o.saturation;
- hsv.value = o.value;
- hsv.alpha = o.hasOwnProperty('alpha') ? o.alpha : 1;
-
- return hsv;
- }
- // nothing matches, not an HSV object
- return null;
- },
-
- _normalise: function ( ) {
- this.hue %= 360;
- this.saturation = Math.min(Math.max(0, this.saturation), 1);
- this.value = Math.min(Math.max(0, this.value));
- this.alpha = Math.min(1, Math.max(0, this.alpha));
- },
-
- toRGB: function ( ) {
- this._normalise();
-
- var rgb = factories.RGB();
- var i;
- var f, p, q, t;
-
- if( this.saturation === 0 ) {
- // achromatic (grey)
- rgb.red = this.value;
- rgb.green = this.value;
- rgb.blue = this.value;
- rgb.alpha = this.alpha;
- return rgb;
- }
-
- var h = this.hue / 60; // sector 0 to 5
- i = Math.floor( h );
- f = h - i; // factorial part of h
- p = this.value * ( 1 - this.saturation );
- q = this.value * ( 1 - this.saturation * f );
- t = this.value * ( 1 - this.saturation * ( 1 - f ) );
-
- switch( i ) {
- case 0:
- rgb.red = this.value;
- rgb.green = t;
- rgb.blue = p;
- break;
- case 1:
- rgb.red = q;
- rgb.green = this.value;
- rgb.blue = p;
- break;
- case 2:
- rgb.red = p;
- rgb.green = this.value;
- rgb.blue = t;
- break;
- case 3:
- rgb.red = p;
- rgb.green = q;
- rgb.blue = this.value;
- break;
- case 4:
- rgb.red = t;
- rgb.green = p;
- rgb.blue = this.value;
- break;
- default: // case 5:
- rgb.red = this.value;
- rgb.green = p;
- rgb.blue = q;
- break;
- }
-
- rgb.alpha = this.alpha;
-
- return rgb;
- },
- toHSL: function() {
- this._normalise();
-
- var hsl = factories.HSL();
-
- hsl.hue = this.hue;
- var l = (2 - this.saturation) * this.value,
- s = this.saturation * this.value;
- if(l && 2 - l) {
- s /= (l <= 1) ? l : 2 - l;
- }
- l /= 2;
- hsl.saturation = s;
- hsl.lightness = l;
- hsl.alpha = this.alpha;
-
- return hsl;
- },
-
- toHSV: function ( ) {
- return this.clone();
- }
- });
-
- registerModel('HSL', {
- hue: 0,
- saturation: 0,
- lightness: 0,
- alpha: 1,
-
- darkenByAmount: cloneOnApply(function ( val ) {
- this.lightness = Math.min(1, Math.max(this.lightness - val, 0));
- }),
-
- darkenByRatio: cloneOnApply(function ( val ) {
- this.lightness = Math.min(1, Math.max(this.lightness * (1 - val), 0));
- }),
-
- lightenByAmount: cloneOnApply(function ( val ) {
- this.lightness = Math.min(1, Math.max(this.lightness + val, 0));
- }),
-
- lightenByRatio: cloneOnApply(function ( val ) {
- this.lightness = Math.min(1, Math.max(this.lightness * (1 + val), 0));
- }),
-
- fromObject: function ( o ) {
- if ("string" == typeof o) {
- return this._fromCSS( o );
- }
- if (o.hasOwnProperty('hue') &&
- o.hasOwnProperty('saturation') &&
- o.hasOwnProperty('lightness')) {
- return this._fromHSL ( o );
- }
- // nothing matchs, not an RGB object
- },
-
- _fromCSS: function ( css ) {
- var colorGroups = trim( css ).match( hsl_hsla_regex );
-
- // if there is an "a" after "hsl", there must be a fourth parameter and the other way round
- if (!colorGroups || (!!colorGroups[1] + !!colorGroups[5] === 1)) {
- return null;
- }
-
- var hsl = factories.HSL();
- hsl.hue = (colorGroups[2] % 360 + 360) % 360;
- hsl.saturation = Math.max(0, Math.min(parseInt(colorGroups[3], 10) / 100, 1));
- hsl.lightness = Math.max(0, Math.min(parseInt(colorGroups[4], 10) / 100, 1));
- hsl.alpha = !!colorGroups[5] ? Math.max(0, Math.min(1, parseFloat(colorGroups[6]))) : 1;
-
- return hsl;
- },
-
- _fromHSL: function ( HSL ) {
- var newHSL = factories.HSL();
-
- newHSL.hue = HSL.hue;
- newHSL.saturation = HSL.saturation;
- newHSL.lightness = HSL.lightness;
-
- newHSL.alpha = HSL.hasOwnProperty('alpha') ? HSL.alpha : 1;
-
- return newHSL;
- },
-
- _normalise: function ( ) {
- this.hue = (this.hue % 360 + 360) % 360;
- this.saturation = Math.min(Math.max(0, this.saturation), 1);
- this.lightness = Math.min(Math.max(0, this.lightness));
- this.alpha = Math.min(1, Math.max(0, this.alpha));
- },
-
- toHSL: function() {
- return this.clone();
- },
- toHSV: function() {
- this._normalise();
-
- var hsv = factories.HSV();
-
- // http://ariya.blogspot.com/2008/07/converting-between-hsl-and-hsv.html
- hsv.hue = this.hue; // H
- var l = 2 * this.lightness,
- s = this.saturation * ((l <= 1) ? l : 2 - l);
- hsv.value = (l + s) / 2; // V
- hsv.saturation = ((2 * s) / (l + s)) || 0; // S
- hsv.alpha = this.alpha;
-
- return hsv;
- },
- toRGB: function() {
- return this.toHSV().toRGB();
- }
- });
-
- // Package specific exports
-
- /* the Color function is a factory for new color objects.
- */
- function Color( o ) {
- return color.fromObject( o );
- }
- Color.isValid = function( str ) {
- var key, c = Color( str );
-
- var length = 0;
- for(key in c) {
- if(c.hasOwnProperty(key)) {
- length++;
- }
- }
-
- return length > 0;
- };
- net.brehaut.Color = Color;
- }).call(net.brehaut);
-
- /* Export to CommonJS
- */
- var module;
- if(module) {
- module.exports.Color = net.brehaut.Color;
- }
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