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- ---
- layout: post
- title: Network Effects And Cascading Behaviour
- header-includes:
- - \usepackage{amsmath}
- ---
-
- In this section, we study how a infection propages through a network. We will look into two classed of model, namely decision based models and probabilistic models. But first lets look at some terminology used throughout the post.
-
- **Terminology**
- 1. Cascade: Propagation tree created by spreading contagion
- 2. Contagion: What is spreading in the network, e.g., diseases, tweet, etc.
- 3. Infection: Adoption/activation of a node
- 4. Main players: Infected/active nodes, early adopters
-
- # Decision Based Models
- In decision based models, every nodes independently decides whether to adopt the contagion or not depending upon its neighbors. The decision is modelled as a two-player coordination game between user and its neighbor and related payoffs. Hence a node with degree $$k$$ plays $$k$$ such games to decide its payoff and correspondingly its behavior.
-
- ## Single Contagion Model
- There are two contagions $$A$$ and $$B$$ in the network and initially every node has behavior $$B$$. Every node can have only one behavior out of the two. The payoff matrix is given as:
-
- | | A | B |
- |---|---|---|
- | A | a | 0 |
- | B | 0 | b |
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- Lets analyze a node with d neighbors, and let p be the fraction of nodes who have adopted $$A$$. Hence the payoff for $$A$$ is $$apd$$ and payoff for $$B$$ is $$b(1-p)d$$. Hence the node adopts behavior $$A$$ if
- $$apd > b(1-p)d \implies p > \frac{b}{a+b} = q$$(threshold)
-
- ### Case Study: [Modelling Protest Recruitment on social networks](https://arxiv.org/abs/1111.5595)
- Key Insights:
- - Uniform activation threhold for users, with two peaks
- - Most cascades are short
- - Successful cascades are started by central users
-
- #### Note:
- **k-core decomposition**: biggest connected subgraph where every node has at least degree k (iteratively remove nodes with degree less than k)
-
- ### Multiple Contagion Model
- There are two contagions $$A$$ and $$B$$ in the network and initially every node has behavior $$B$$. In this case a node can have both behavior $$A$$ and $$B$$ at a total cost of $$c$$ (over all interactions). The payoff matrix is given as:
-
- | | A | B | AB |
- |---|---|---|----|
- | A | a | 0 | a |
- | B | 0 | b | b |
- | AB| a | b | max(a,b)|
-
- ### Example: Infinite Line graph
- **Case 1**:**A-w-B**
- ![decision_case_1](../assets/img/decision_model_1.png?style=centerme)
-
- Payoffs for $$w$$: $$A: a$$, $$B: 1$$, $$AB: a+1-c$$
-
- ![decision_case_2](../assets/img/decision_model_2.png?style=centerme)
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- **Case 1**: **AB-w-B**
- ![decision_case_3](../assets/img/decision_model_3.png?style=centerme)
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- Payoffs for $$w$$: $$A: a$$, $$B: 1$$, $$AB: max(a, 1) + 1 -c$$
-
- ![decision_case_4](../assets/img/decision_model_4.png?style=centerme)
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