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/* |
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5-21-16 |
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jeffery R |
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super class for every object in DynamicBinding |
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allows for every object to have an image that can be drawn |
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every object will also have a (x,y) cordinate on the screen |
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*/ |
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package tanks; |
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import java.awt.Graphics; |
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import java.awt.image.BufferedImage; |
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import java.io.IOException; |
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import javax.imageio.ImageIO; |
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public abstract class DrawableElement |
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{ |
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//fields |
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public String imageLocation; |
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public int x,y; |
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public BufferedImage img; |
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//draws img onto the screen |
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public void Draw(Graphics g) |
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{ |
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g.drawImage(img, x, y, null); |
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} |
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//loads the image from the disk into the Buffered image img |
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public void LoadImage() |
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{ |
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img = null; |
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try |
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{ |
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img = ImageIO.read(getClass().getResourceAsStream(imageLocation)); |
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//img = ImageIO.read(new File(imageLoc)); |
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} |
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catch(IOException e) |
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{ |
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System.out.println(e.toString()); |
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} |
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} |
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} |