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@ -23,8 +23,8 @@ public class Tanks |
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//fields |
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private JFrame frame; |
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private JPanel panel; |
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private int fheight=500; |
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private int fwidth=800; |
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private int fheight=650; |
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private int fwidth=900; |
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private Timer move; |
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private KeyListener key; |
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@ -229,7 +229,10 @@ public class Tanks |
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} |
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else if(id==KeyEvent.VK_SPACE) |
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{ |
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shoot(); |
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if(pressed) |
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{ |
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shoot(); |
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} |
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} |
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} |
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@ -261,7 +264,7 @@ public class Tanks |
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health = 10; |
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isAlive=true; |
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speed = 3; |
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imageLocation = "player.png"; |
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imageLocation = "zombie.png"; |
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super.loadImage(); |
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} |
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//uses super to move player if collision then removes zombie and player |
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@ -397,7 +400,10 @@ public class Tanks |
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gameMode=1; |
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waveNum=1; |
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//actionlistener calls spawn every 2 seconds |
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imageLocation = "wave.jpg"; |
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super.loadImage(); |
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//actionlistener calls spawn every 2 seconds |
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ActionListener s = new ActionListener() |
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{ |
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@ -429,11 +435,6 @@ public class Tanks |
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{ |
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newGameMode=gameMode; |
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} |
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public void draw(Graphics g) |
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{ |
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g.setColor(Color.yellow); |
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g.fillRect(0, 0, 500, 500); |
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} |
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//spawn method checks if spawn timer ==0 and if so then spawns an |
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@ -441,9 +442,9 @@ public class Tanks |
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public void spawn() |
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{ |
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Enemy temp = new Zombie(); |
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temp.spawn(frame); |
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enemy.add(temp); |
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Enemy temp = new Zombie(); |
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temp.spawn(frame); |
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enemy.add(temp); |
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} |
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