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@ -1,13 +1,12 @@ |
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package net.jrtechs.www.graphDB; |
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import net.jrtechs.www.SteamAPI.SteamConnectionException; |
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import net.jrtechs.www.server.Game; |
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import net.jrtechs.www.server.Player; |
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import net.jrtechs.www.SteamAPI.APIConnection; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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import java.util.List; |
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import java.util.Map; |
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import java.util.stream.Collectors; |
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/** |
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@ -21,6 +20,7 @@ public class SteamGraph |
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public static String KEY_PLAYER = "player"; |
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public static String KEY_CRAWLED_STATUS = "crawled"; |
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public static String KEY_CRAWLED_GAME_STATUS = "crawled_game"; |
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/** Connection to the graph server */ |
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private GraphConnection con; |
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@ -73,6 +73,7 @@ public class SteamGraph |
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.addV(SteamGraph.KEY_PLAYER) |
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.property(Player.KEY_USERNAME, p.getName()) |
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.property(SteamGraph.KEY_CRAWLED_STATUS, 0) |
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.property(SteamGraph.KEY_CRAWLED_GAME_STATUS, 0) |
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.property(Player.KEY_STEAM_ID, p.getId()) |
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.property(Player.KEY_AVATAR, p.getAvatar()) |
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.property(Player.KEY_REAL_NAME, p.getRealName()) |
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@ -86,6 +87,44 @@ public class SteamGraph |
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} |
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} |
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private boolean gameAlreadyInGraph(Integer id) |
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{ |
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return !con.getTraversal() |
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.V().hasLabel(Game.KEY_DB) |
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.has(Game.KEY_STEAM_GAME_ID, id) |
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.toList().isEmpty(); |
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} |
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private void insertGameForPlayerToGraph(String id, Game g) |
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{ |
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if(!gameAlreadyInGraph(g.getAppID()))// check if game is already in graph |
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{ |
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//insert game into graph |
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this.con.getTraversal() |
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.addV(Game.KEY_DB) |
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.property(Game.KEY_STEAM_GAME_ID, g.getAppID()) |
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.property(Game.KEY_GAME_NAME, g.getName()) |
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.property(Game.KEY_GAME_ICON, g.getIcon()) |
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.property(Game.KEY_GAME_LOGO, g.getLogo()) |
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.id().next(); |
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} |
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// insert connection from player to game |
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this.con.getTraversal() |
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.V() |
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.hasLabel(SteamGraph.KEY_PLAYER) |
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.has(Player.KEY_STEAM_ID, id) |
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.as("p") |
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.V().hasLabel(Game.KEY_DB) |
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.has(Game.KEY_STEAM_GAME_ID, g.getAppID()) |
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.as("g") |
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.addE(Game.KEY_RELATIONSHIP) |
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.from("p").to("g") |
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.property(Game.KEY_PLAY_TIME, g.getTimePlayed()) |
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.id().next(); |
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} |
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/** |
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* Checks if a friend-friend edge is already in the |
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@ -122,7 +161,6 @@ public class SteamGraph |
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*/ |
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private void insertEdgeIntoGraph(String p1, String p2) |
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{ |
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try |
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{ |
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if(!this.edgeAlreadyInGraph(p1, p2)) |
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@ -154,14 +192,31 @@ public class SteamGraph |
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* @param id |
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* @return |
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*/ |
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private boolean playerAlreadyIndexed(String id) |
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private boolean playerFriendsAlreadyIndexed(String id) |
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{ |
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return playerPropertyIndexed(id, SteamGraph.KEY_CRAWLED_STATUS); |
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} |
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private boolean playerGamesAlreadyIndexed(String id) |
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{ |
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return playerPropertyIndexed(id, SteamGraph.KEY_CRAWLED_GAME_STATUS); |
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} |
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/** |
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* determines if a player has been indexed yet |
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* |
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* @param id |
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* @return |
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*/ |
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private boolean playerPropertyIndexed(String id, String key) |
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{ |
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try |
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{ |
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return this.con.getTraversal() |
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.V().hasLabel(SteamGraph.KEY_PLAYER) |
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.has(Player.KEY_STEAM_ID, id) |
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.has(SteamGraph.KEY_CRAWLED_STATUS, 0) |
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.has(key, 0) |
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.toList().isEmpty(); |
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} |
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catch(Exception e) |
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@ -172,14 +227,26 @@ public class SteamGraph |
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} |
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private void updateCrawledStatus(String id) |
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private void updateCrawledStatusFriends(String id) |
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{ |
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updateCrawledStatus(id, SteamGraph.KEY_CRAWLED_STATUS); |
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} |
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private void updateCrawledStatusGames(String id) |
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{ |
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updateCrawledStatus(id, SteamGraph.KEY_CRAWLED_GAME_STATUS); |
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} |
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private void updateCrawledStatus(String id, String key) |
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{ |
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try |
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{ |
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this.con.getTraversal().V() |
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.hasLabel(SteamGraph.KEY_PLAYER) |
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.has(Player.KEY_STEAM_ID, id) |
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.property(SteamGraph.KEY_CRAWLED_STATUS, 1).id().next(); |
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.property(key, 1).id().next(); |
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} |
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catch (Exception e) |
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{ |
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@ -223,6 +290,23 @@ public class SteamGraph |
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}}; |
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} |
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private List<Game> getPlayerGamesFromGraph(String id) |
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{ |
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System.out.println("fetching games from graph"); |
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return new ArrayList<Game>() |
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{{ |
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con.getTraversal().V() |
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.hasLabel(SteamGraph.KEY_PLAYER) |
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.has(Player.KEY_STEAM_ID, id) |
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.outE() |
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.inV() |
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.hasLabel(Game.KEY_DB) |
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.valueMap() |
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.toStream().forEach(r -> |
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add(new Game(r))); |
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}}; |
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} |
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/** |
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* tells api to get this dude's friends list |
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@ -248,11 +332,21 @@ public class SteamGraph |
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friendsIds.forEach(s-> |
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this.insertEdgeIntoGraph(id, s)); |
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this.updateCrawledStatus(id); |
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this.updateCrawledStatusFriends(id); |
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this.con.commit(); |
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} |
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private void indexPersonsGames(String id) |
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{ |
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System.out.println("indexing games for " + id); |
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List<Game> games = this.api.getGames(id); |
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games.forEach(g -> insertGameForPlayerToGraph(id, g)); |
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this.updateCrawledStatusGames(id); |
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this.con.commit(); |
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} |
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/** |
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* Fetches a player from the graph with all of its friends |
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* |
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@ -265,7 +359,7 @@ public class SteamGraph |
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if(this.alreadyInGraph(id)) // yay |
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{ |
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p = this.getPlayerFromGraph(id); |
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if(!this.playerAlreadyIndexed(id)) //must index the person |
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if(!this.playerFriendsAlreadyIndexed(id)) //must index the person |
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{ |
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this.indexPersonFriends(id); |
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} |
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@ -309,8 +403,10 @@ public class SteamGraph |
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public static void main(String[] args) |
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{ |
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SteamGraph graph = new SteamGraph(); |
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graph.getPlayer("76561198068098265").getFriends().stream().forEach(System.out::println); |
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//graph.getPlayer("76561198068098265").getFriends().stream().forEach(System.out::println); |
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// graph.indexPersonFriends("76561198188400721"); |
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//graph.indexPersonsGames("76561198068098265"); |
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System.out.println(graph.getPlayerGamesFromGraph("76561198068098265")); |
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graph.close(); |
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// |
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// Player base = graph.getPlayer(args[0]); |
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