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class Graph: |
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def __init__(self): |
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self.vertices = {} |
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def add_vertex(self, key): |
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vertex = Vertex(key) |
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self.vertices[key] = vertex |
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def get_vertex(self, key): |
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return self.vertices[key] |
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def __contains__(self, key): |
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return key in self.vertices |
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def add_edge(self, src_key, dest_key, weight=1): |
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self.vertices[src_key].add_neighbour(self.vertices[dest_key], weight) |
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def does_edge_exist(self, src_key, dest_key): |
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return self.vertices[src_key].does_it_point_to(self.vertices[dest_key]) |
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def __len__(self): |
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return len(self.vertices) |
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def __iter__(self): |
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return iter(self.vertices.values()) |
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class Vertex: |
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def __init__(self, key): |
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self.key = key |
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self.points_to = {} |
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def get_key(self): |
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return self.key |
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def add_neighbour(self, dest, weight): |
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self.points_to[dest] = weight |
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def get_neighbours(self): |
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return self.points_to.keys() |
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def get_weight(self, dest): |
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return self.points_to[dest] |
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def does_it_point_to(self, dest): |
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return dest in self.points_to |
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def floyd_warshall(g): |
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distance = {v:dict.fromkeys(g, float('inf')) for v in g} |
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next_v = {v:dict.fromkeys(g, None) for v in g} |
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for v in g: |
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for n in v.get_neighbours(): |
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distance[v][n] = v.get_weight(n) |
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next_v[v][n] = n |
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for v in g: |
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distance[v][v] = 0 |
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next_v[v][v] = None |
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for p in g: |
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for v in g: |
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for w in g: |
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if distance[v][w] > distance[v][p] + distance[p][w]: |
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distance[v][w] = distance[v][p] + distance[p][w] |
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next_v[v][w] = next_v[v][p] |
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return distance, next_v |
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def print_path(next_v, u, v): |
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p = u |
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while (next_v[p][v]): |
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print('{} -> '.format(p.get_key()), end='') |
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p = next_v[p][v] |
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print('{} '.format(v.get_key()), end='') |
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g = Graph() |
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print('Menu') |
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print('add vertex <key>') |
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print('add edge <src> <dest> <weight>') |
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print('floyd-warshall') |
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print('display') |
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print('quit') |
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while True: |
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do = input('What would you like to do? ').split() |
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operation = do[0] |
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if operation == 'add': |
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suboperation = do[1] |
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if suboperation == 'vertex': |
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key = int(do[2]) |
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if key not in g: |
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g.add_vertex(key) |
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else: |
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print('Vertex already exists.') |
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elif suboperation == 'edge': |
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src = int(do[2]) |
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dest = int(do[3]) |
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weight = int(do[4]) |
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if src not in g: |
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print('Vertex {} does not exist.'.format(src)) |
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elif dest not in g: |
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print('Vertex {} does not exist.'.format(dest)) |
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else: |
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if not g.does_edge_exist(src, dest): |
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g.add_edge(src, dest, weight) |
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else: |
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print('Edge already exists.') |
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elif operation == 'floyd-warshall': |
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distance, next_v = floyd_warshall(g) |
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print('Shortest distances:') |
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for start in g: |
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for end in g: |
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if next_v[start][end]: |
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print('From {} to {}: '.format(start.get_key(), |
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end.get_key()), |
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end = '') |
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print_path(next_v, start, end) |
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print('(distance {})'.format(distance[start][end])) |
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elif operation == 'display': |
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print('Vertices: ', end='') |
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for v in g: |
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print(v.get_key(), end=' ') |
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print() |
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print('Edges: ') |
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for v in g: |
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for dest in v.get_neighbours(): |
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w = v.get_weight(dest) |
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print('(src={}, dest={}, weight={}) '.format(v.get_key(), |
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dest.get_key(), w)) |
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print() |
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elif operation == 'quit': |
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break |