Browse Source

Fixed some typoes.

pull/77/head
jrtechs 4 years ago
parent
commit
8fad855587
1 changed files with 5 additions and 5 deletions
  1. +5
    -5
      blogContent/posts/data-science/csci-331-review-2.md

+ 5
- 5
blogContent/posts/data-science/csci-331-review-2.md View File

@ -4,7 +4,7 @@
Idea: escape local maxima by allowing some bad moves but gradually decrease their size and frequency.
This is similar to gradient descent.
Idea comes from making glass where you start very hot and then slowely cool down the temperature.
Idea comes from making glass where you start very hot and then slowly cool down the temperature.
## Beam search
@ -17,7 +17,7 @@ Problem: quite often all k states end up on same local hill. This can somewhat b
## Genetic algorithms
Inspired by Charles Darwin's theory of evolution.
The algorithm is an extension of local beam search with cuccessors generated from pairs of individuals rather than a successor function.
The algorithm is an extension of local beam search with successors generated from pairs of individuals rather than a successor function.
![GA overview](media/exam1/gaOverview.png)
@ -121,13 +121,13 @@ to choose a value that violates the fewest constraints.
### Probability space
The probability space $\omega$ is all possible outcomes.
The probability space $\Omega$ is all possible outcomes.
A dice roll has 6 possible outcomes.
### Atomic Event
An atomic event w is a single element from the probability space.
$w \in \omega$
$w \in \Omega$
Ex: rolling a dice of 4
The probability of w is between [0,1].
@ -135,7 +135,7 @@ The probability of w is between [0,1].
### Event
An event A is any subset of the probability space $\omega$
An event A is any subset of the probability space $\Omega$
The probability of an event is the sum of the probabilities of the atom events in the event.
Ex: probability of rolling a even number dice is 1/2.

Loading…
Cancel
Save