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Close your eyes for one moment and imagine that everything you host runs in docker containers. |
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You no longer need to battle system dependencies, and configurations are more manageable; it is now easier to backup and transfer your applications. |
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In my quest to dockerize everything, I am now dockerizing my Minecraft server. |
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Minecraft is a relatively simple application to host since it is just a single Java application that you need to run. |
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To put this in Docker, we need to declare a Java Docker image that launches our Minecraft server. |
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```bash |
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FROM openjdk:8u232 |
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WORKDIR /root/minecraft |
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CMD java -Xmx2048M -jar spigot-1.10.jar -o true |
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``` |
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To make this Docker container work, we need to mount the volume containing our Minecraft files to the path "/root/minecraft" in our Docker container. |
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By mounting the volume, it enables us the persist the data between consecutive runs. |
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To orchestrate all of my Docker containers, I am using Docker-compose. |
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Although there is only one container for this instance, I can add additional services to this file; for example, If I had a website that went along with my server, I could use docker-compose to launch both the Minecraft server and the server's website. |
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```yaml |
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version: "2.2" |
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networks: |
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bridge-network: |
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external: |
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name: bridge-network |
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services: |
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minecraft: |
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restart: always |
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image: minecraft |
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build: ./minecraft-docker |
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networks: |
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- bridge-network |
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volumes: |
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- "./minecraft:/root/minecraft" |
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ports: |
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- "8123:8123" |
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- "25565:25565" |
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``` |
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To expose the Minecraft server to the internet, we need to tell docker-compose the applications ports. |
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I am using a bridged docker network along with appending the ports in the docker-compose configuration file. |
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Port 25565 is the default Minecraft server port, and port 8123 gets used by Dynmap. |
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To create the network bridge, you need to run this command once. |
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```bash |
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docker network create -d bridge bridge-network |
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``` |
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We need to execute the build command to generate our new Minecraft Docker container: |
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```bash |
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docker-compose build |
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``` |
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To launch the server, we just run the compose-up command. |
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```bash |
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docker-compose up |
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``` |
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One quick note on the file structure that I am employing for this project: |
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I like to keep the Dockerfiles in a directory separate from any volumes that I am mounting within those containers. |
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Additionally, it is a good practice to have your docker-compose file at the root directory. |
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```bash |
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╭─jeff@dangerous ~/Docker |
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╰─$ tree -L 2 |
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. |
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├── docker-compose.yml |
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├── minecraft |
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│ ├── banned-ips.json |
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│ ├── banned-players.json |
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│ ├── bukkit.yml |
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│ ├── commands.yml |
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│ ├── crash-reports |
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│ ├── eula.txt |
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│ ├── logs |
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│ ├── ops.json |
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│ ├── permissions.yml |
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│ ├── plugins |
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│ ├── run.bat |
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│ ├── server-icon.png |
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│ ├── server.properties |
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│ ├── spigot-1.10.jar |
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│ ├── spigot.yml |
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│ ├── survival |
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├── minecraft-docker |
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│ └── Dockerfile |
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└── README.md |
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``` |
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Docker will scan the entire director before building a project-- Docker does this so it knows what caches it can use during an incremental build. |
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To improve the build time, I add the Minecraft server folder to the docker-ignore file to prevent Docker from scanning all the world artifacts. |
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```bash |
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# .dockerignore file |
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minecraft |
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``` |