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### Links |
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- [Github](https://github.com/jrtechs/SteamFriendsGraph) |
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- [GitHub](https://github.com/jrtechs/SteamFriendsGraph) |
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- [Live Site](http://steam.jrtechs.net/) |
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### Project Description |
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This project utilizes the steam api and graph databases to create friend graphs for clients in a |
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This project utilizes the steam API and graph databases to create friend graphs for clients in a |
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web browser. Currently there are two types of graphs available: |
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- Friends of Friends Graph: |
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This graph displays all the steam friends of a single person and all of their friends friends as well. |
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This graph displays all the steam friends of a single person and all their friend’s friends. |
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- Common Friends Graph: |
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This graph will only display your friends, however, it will draw edges between your friends if |
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This graph will only display your friends; however, it will draw edges between your friends’ if |
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they are friends with each other. |
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### Motivation |
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While learning about graph databases I thought that it would be pretty awesome to create a massive graph |
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While learning about graph databases I thought that it would be awesome to create a massive graph |
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database with steam friends in it. After a quick google search, I realized that some other people have |
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done similar things in python, however, nobody has ever made a live website do this. Using my prior |
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knowledge of the steam api and new knowledge of gremlin, hadoop and hbase, I figured that this would |
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knowledge of the steam API and new knowledge of gremlin, Hadoop and HBase, I figured that this would |
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be a great weekend project. Although I got most of the functionality done in the first weekend, I |
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ended up working on it for 3 weekends to polish it for production. I am satisfied with the |
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appearance and functionality of the website, but, I am looking forward to make some improvements |
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ended up working on it for 3 weekends hammering out all the edges. After ample work, I am satisfied with |
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the appearance and functionality of the website, but, I am looking forward to making some improvements |
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in the future. |
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@ -31,55 +31,54 @@ in the future. |
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### Technical Details |
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At the core of this project there is a java backend and a javascript frontend. I needed a backend for |
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this project because you cannot distribute your steam api key, plus this allows me to cache everything |
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in a graph database. |
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The second time a player is queried, it is extremely fast since all the steam friends are cached in |
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At the core of this project there is a java backend and a JavaScript frontend. I needed a backend for |
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this project because you cannot distribute your steam API key, plus, this allows me to cache everything |
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in a local graph database. The second time a player is queried, it is extremely fast since all the steam |
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friends are cached in a local |
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[gremlin](http://tinkerpop.apache.org/docs/3.0.1-incubating/) server. |
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The only time consuming operation that the backend has to carry out is querying the steam api, querying |
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the gremlin server is relatively fast. |
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On the front end I used [Sigma JS](http://sigmajs.org/) with a web socket to render the steam graph. |
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Since creating a new graph on the back end can take up to 5 minutes, I continuously send new nodes to |
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the client as they arrive from the steam api. This prevents the client from staring at a loading bar |
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for 5 minutes; plus, it makes great time lapse videos. The only draw back to this is that you cannot |
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The only time-consuming operation that the backend must carry out is querying the steam API; querying the |
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gremlin server is relatively fast. |
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On the front end I used [Sigma-JS](http://sigmajs.org/) with a web socket to render the steam graph. |
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Since creating a new graph on the back end can take up to 5 minutes (if the player has not been indexed), |
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I continuously send new nodes to |
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the client as they arrive from the steam API. This prevents the client from staring at a loading bar |
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for 5 minutes; plus, it makes great time lapse videos. The only drawback to this is that you cannot |
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start applying a force to shake the graph until all the nodes are added to the graph. |
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![Steam friends graph](media/steam/jrtechs1.png) |
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### Uses of Friends Graph Data Base |
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There are tons of [academic papers](http://infolab.stanford.edu/~ullman/mmds/ch10.pdf) |
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written on the usages of friends graphs. What you may be able to do with a friends |
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graph may shock you. A large use of friends graphs is to view friends clusters. For a website |
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like facebook you may be able to identify someone's family, friends, and work groups. When looking |
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at steam friends graphs I was able to identify some people's high school and college friends. Another |
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famous example would be for friends identification. If a ton of people in your friends list is also |
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friends with a particular person, it is likely that you would also know that person. This is how |
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websites like Snapchat, Instagram, and facebook recommend people for you to follow. Similarly, you can |
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use this to find out who people are best friends with. If two people share a ton of friends, it is |
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written on the usages of friends’ graphs. What you may be able to do with friends |
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graph may shock you. A popular use of friends’ graphs is to view friends’ clusters. Facebook may be able |
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to identify someone's family, friends, and work groups by simply using their friend’s information. When looking |
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at steam friends graphs I could identify some people's high school and college friend’s groups. Another |
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famous example would be for friends’ identification; If a ton of people in your friends list are also |
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friends with a person, it is likely that they would also know that person. This is how |
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websites like Snapchat, Instagram, and Facebook recommend people for you to follow. Similarly, you can |
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use this to identify people’s best friends. If two people share a ton of friends, it is |
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more likely that they will be good friends vs the person which they only share one friend with. |
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Simple analysis of graphs like this may seem benign. However, there are tremendous implications when it |
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comes to privacy and advertising. If websites chose to, they can harvest a ton of data and start |
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advertising to you products based on not just what you like, but what your friends also like. Steam |
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comes to privacy and advertising. If websites chose to, they can harvest a ton of data and start |
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recommending you products based on not just what you like, but what your friends also like. Steam |
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already does this to a certain extent when they recommend you games that are popular among friends. |
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![Steam friends graph](media/steam/ben2.png) |
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### Hosting the Project |
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Hosting the front end of this project is really easy, it is just thrown on a apache server. The backend |
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is more tricky since it needs to run both a java app and a gremlin server. Currently I am hosting this |
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Hosting the front end of this project is easy, it is just thrown on an apache server. The backend |
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is trickier since it needs to run both a java app and a gremlin server. Currently I am hosting this |
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project on an Ubuntu VM with 4gb ram. At idle this project only takes 1gb of ram, however, under heavy |
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loads it uses around 2 gb of ram and saturates the cpu. |
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loads it uses around 2 GB of ram and saturates my CPU. |
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![Steam friends graph](media/steam/jrtechs2.png) |
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### Future Plans for Project |
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### Future Plans for the Project |
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In the future I would love to add more graphs to this website. Instead of just displaying graphs it would |
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also be cool to create pages which try's to identify friends groups, people you may know, and best |
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friends. There is a ton of game information available on the steam api, it might be useful to make |
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graphs based on friends who play the same games. |
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also be cool to create pages which tries to identify friends’ groups, people you may know, and best |
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friends. There is a ton of game information available on the steam API, it might be neat to make |
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graphs based on friends who play the same games. |