|  | @ -132,7 +132,7 @@ var room = function(capacityP, pass, owner) | 
														
													
														
															
																|  |  | //if room is empty remove the room from rooms list |  |  | //if room is empty remove the room from rooms list | 
														
													
														
															
																|  |  | if(this.users.length == 0) |  |  | if(this.users.length == 0) | 
														
													
														
															
																|  |  | { |  |  | { | 
														
													
														
															
																|  |  | //rooms[this.roomName] = null; |  |  |  | 
														
													
														
															
																|  |  |  |  |  | rooms.remove(this.roomName); | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  |  |  |  |  | 
														
													
												
													
														
															
																|  | @ -288,7 +288,7 @@ var generateSendRoomsJSON = function() | 
														
													
														
															
																|  |  | { |  |  | { | 
														
													
														
															
																|  |  | console.log("**************"); |  |  | console.log("**************"); | 
														
													
														
															
																|  |  | console.log(key); |  |  | console.log(key); | 
														
													
														
															
																|  |  | if(rooms[key] == null) |  |  |  | 
														
													
														
															
																|  |  |  |  |  | if(rooms[key] != null) | 
														
													
														
															
																|  |  | { |  |  | { | 
														
													
														
															
																|  |  | var roomObj = new Object(); |  |  | var roomObj = new Object(); | 
														
													
														
															
																|  |  |  |  |  |  | 
														
													
												
													
														
															
																|  | @ -421,7 +421,8 @@ io.on('connection', function(socket) | 
														
													
														
															
																|  |  | p.room.removeUser(p); |  |  | p.room.removeUser(p); | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  |  |  |  |  | 
														
													
														
															
																|  |  | players[p.name] = null; |  |  |  | 
														
													
														
															
																|  |  |  |  |  | //players[p.name] = null; | 
														
													
														
															
																|  |  |  |  |  | players.remove(p.name); | 
														
													
														
															
																|  |  |  |  |  |  | 
														
													
														
															
																|  |  | }); |  |  | }); | 
														
													
														
															
																|  |  | }); |  |  | }); | 
														
													
												
													
														
															
																|  |  |